#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; // System.Action`1 struct Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_tEFD4B3570567C07AE1CC4A2D290987F4347F2F01; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Comparison`1 struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1 struct EventFunction_1_t297B5C47242D1B98BEC955E2804FA142B43E7927; // System.Func`2 struct Func_2_t33ED521BE3A7E943FA8D764514952EDF1AF1C0FA; // System.Collections.Generic.IComparer`1 struct IComparer_1_t4029032A6ED22A873F128CBE44DE2F52D471C18F; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.IList`1 struct IList_1_tA40FD5BA18CF72298BFDB4414A2F78F841DC2859; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t358D9D86EA73609D5A330DEAD2AFC492CC3882BA; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1 struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F; // System.Collections.Generic.List`1 struct List_1_t02E640552264E3DEAE676267B620815D33BCD0DF; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919; // System.Collections.Generic.List`1 struct List_1_tD130F81C131F978A1BA5800264499CDDD4394830; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440; // System.Collections.Generic.List`1 struct List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t2BAC247346D1A30E6F98C5C633CA4A8A94FC170A; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t10DF1D7B915FABBA839F55B1C8F8A53EF636E395; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t37080504ECCFF986BCF1E7D4C1D26BB929DEC7E9; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t1E06F490DDD84FA5A692D737BD9F030BF209D3E2; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t4CCB307C788F662AC27F4884CC938F63B3E4836C; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t197544EA692A3B4CA53A6C415A61333162073672; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t2E11CDAC72859A812629F64CB88669487FD5F0B5; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t698CF6F533F80BD21C029130598B886F6FEB42E4; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tDF51BF8B537DAD012AFE10CFC541363835B64992; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tD9D36AAF97C27AAA8F8C10396B70EE8016C3DB39; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t8AFFCB7DAAEE40E4043E3A85360B759A778B3F5B; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tEA9E5136DCE87BF5FDC7E117132869969F52A700; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t625CC081156CCA83AF28F9AC872DA35BC4C19D8B; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_tCC99C5B34F8B8F012105435FC4A3CE4FD098045F; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_t7591EB7533D2DA4AE63C7E535343F090911843C9; // UnityEngine.UIElements.PointerEventBase`1 struct PointerEventBase_1_t2DFB78320E5810F8163F6CF5D3C5537CF40B2496; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t3CE03B42D5873C0C0E0692BEE72E1E6D5399F205; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t8ABE5544759145B8D7A09F1C54FFCB6907EDD56E; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t65BBB6F728D41FD4760F6D6C59CC030CF237785F; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t9F389575B9AE1F230AC15DBCA6E6007A112E6440; // UnityEngine.EventSystems.BaseInput[] struct BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074; // UnityEngine.EventSystems.BaseInputModule[] struct BaseInputModuleU5BU5D_t13666B4E8696F293BE82C23D29B7FAE0C4D1FE90; // UnityEngine.EventSystems.BaseRaycaster[] struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; // UnityEngine.EventSystems.EventSystem[] struct EventSystemU5BU5D_tC56681ED65D83E744C4504A1D94048F29AFA499B; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.UIElements.Panel[] struct PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; // UnityEngine.RaycastHit2D[] struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; // UnityEngine.EventSystems.RaycastResult[] struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.Transform[] struct TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.EventSystems.EventTrigger/Entry[] struct EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556; // UnityEngine.EventSystems.PointerInputModule/ButtonState[] struct ButtonStateU5BU5D_t9D11140D1CF07380D16777C9FA1870ABD5AC17F9; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.UIElements.AtlasBase struct AtlasBase_t196C45243F41C19DC6258965057BBAA150D278BC; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F; // UnityEngine.EventSystems.BaseInput struct BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1; // UnityEngine.UI.BaseMeshEffect struct BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.BaseRuntimePanel struct BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.UIElements.BlurEvent struct BlurEvent_t449F3BC3C3E84C840C055BB57D809145B5701302; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // UnityEngine.Collider struct Collider_t1CC3163924FCD6C4CC2E816373A929C1E3D55E76; // UnityEngine.Collider2D struct Collider2D_t6A17BA7734600EF3F26588E9ED903617D5B8EB52; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // UnityEngine.UIElements.DefaultEventSystem struct DefaultEventSystem_t264BDF66772AC091E74E08415FB9C70FAE619F98; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398; // UnityEngine.EventSystems.EventSystem struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707; // UnityEngine.EventSystems.EventTrigger struct EventTrigger_tAEBFB7A16CA99343EA87722F78884BF8646BAE1B; // UnityEngine.UIElements.FocusChangeDirection struct FocusChangeDirection_t95F4784CF68331792EB9077AEAB01E17822991EF; // UnityEngine.UIElements.FocusController struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A; // UnityEngine.UIElements.FocusEvent struct FocusEvent_tC285901ACF2EA5EB98D216AC0ADD95937DBBD40F; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UIElements.GetViewDataDictionary struct GetViewDataDictionary_tF745E6CC7E18A67630A2B294F0BBFB27C6E57638; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.EventSystems.IBeginDragHandler struct IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB; // UnityEngine.EventSystems.ICancelHandler struct ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // UnityEngine.EventSystems.IDeselectHandler struct IDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661; // UnityEngine.EventSystems.IDragHandler struct IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D; // UnityEngine.EventSystems.IDropHandler struct IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35; // UnityEngine.EventSystems.IEndDragHandler struct IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // UnityEngine.EventSystems.IInitializePotentialDragHandler struct IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E; // UnityEngine.UIElements.IMGUIContainer struct IMGUIContainer_t2BB1312DCDFA8AC98E9ADA9EA696F2328A598A26; // UnityEngine.EventSystems.IMoveHandler struct IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.EventSystems.IPointerClickHandler struct IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8; // UnityEngine.EventSystems.IPointerDownHandler struct IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573; // UnityEngine.EventSystems.IPointerEnterHandler struct IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F; // UnityEngine.UIElements.IPointerEvent struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7; // UnityEngine.EventSystems.IPointerExitHandler struct IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE; // UnityEngine.EventSystems.IPointerMoveHandler struct IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85; // UnityEngine.EventSystems.IPointerUpHandler struct IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210; // UnityEngine.EventSystems.IScrollHandler struct IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F; // UnityEngine.EventSystems.ISelectHandler struct ISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D; // UnityEngine.UIElements.IStylePropertyAnimationSystem struct IStylePropertyAnimationSystem_t120D77C8BFB230CA7DBF45D3FB1F5AFBA0504DE2; // UnityEngine.EventSystems.ISubmitHandler struct ISubmitHandler_t284A0ACB300A060611C40F4E200B378CED930B75; // UnityEngine.EventSystems.IUpdateSelectedHandler struct IUpdateSelectedHandler_tBBACEC3A6478F7DA4B682AFDA8CF59C6C3FCC9CC; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // UnityEngine.UIElements.KeyDownEvent struct KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C; // UnityEngine.UIElements.KeyUpEvent struct KeyUpEvent_tA037C42AEA6A8E0919BA60BD796B3AD1DA506394; // UnityEngine.UIElements.LoadResourceFunction struct LoadResourceFunction_tA999A2DDCB9CDCF68E4274A58336A39ABB7AF850; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // UnityEngine.UIElements.NavigationCancelEvent struct NavigationCancelEvent_tB8811EBDC85FD365D1034AEA30F07CBC3161E59E; // UnityEngine.UIElements.NavigationMoveEvent struct NavigationMoveEvent_t70F4AAAE0B5287449430A2A7A2DC78A2AF1364DF; // UnityEngine.UIElements.NavigationSubmitEvent struct NavigationSubmitEvent_t193DCBDB6CBC8FF9F0A545B48962188505665BB1; // UnityEngine.UIElements.NavigationTabEvent struct NavigationTabEvent_t8FEFFA10A773425C471E7B88B3498C64A8247DF7; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.Panel struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9; // UnityEngine.UIElements.PanelEventHandler struct PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09; // UnityEngine.UIElements.PanelRaycaster struct PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // UnityEngine.EventSystems.Physics2DRaycaster struct Physics2DRaycaster_t8E0FE5BD8DC96C60EE4BA334B0607B63A69761A7; // UnityEngine.EventSystems.PhysicsRaycaster struct PhysicsRaycaster_t0ACA9046D8D0B195B59DB1F7CA4DD6BB634A56DD; // UnityEngine.UIElements.PointerCancelEvent struct PointerCancelEvent_t566D42065C3B376AD49A44A406AFE929A6CFEE51; // UnityEngine.UIElements.PointerDownEvent struct PointerDownEvent_tABAAD1BACBB98156D6BCCED51E11883EAFE03A51; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB; // UnityEngine.EventSystems.PointerInputModule struct PointerInputModule_tD71E11FA989C22D83883E120EAA4F05929907556; // UnityEngine.UIElements.PointerMoveEvent struct PointerMoveEvent_t2C1E2E20A07034638F48C3EB94B8520549D770C3; // UnityEngine.UIElements.PointerUpEvent struct PointerUpEvent_tCE779E8B94675B6A2758B82F6A84771CB26913D9; // UnityEngine.UI.PositionAsUV1 struct PositionAsUV1_tAEB992C24CDB9583E3511241EE57CE6C2D75225E; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.Renderer struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // UnityEngine.UIElements.SavePersistentViewData struct SavePersistentViewData_tFE77B8450170D95B16B3017D62F81F2139D4F716; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A; // UnityEngine.Shader struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692; // UnityEngine.UI.Shadow struct Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95; // UnityEngine.Rendering.SortingGroup struct SortingGroup_tA8DA95BF22F76688DAF54122EB3EEA35C70E9759; // UnityEngine.EventSystems.StandaloneInputModule struct StandaloneInputModule_tD8B581E4A0A2A25B99EB002FF669C4EEED350530; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UIElements.TimeMsFunction struct TimeMsFunction_t1893856976EB95CF5608ACC3642AD8B79994CA2B; // UnityEngine.UIElements.TimerEventScheduler struct TimerEventScheduler_tAF33EE8B1C54425235E4893B0C5088629FBE7862; // UnityEngine.EventSystems.TouchInputModule struct TouchInputModule_t154B7CF685F02D5B9529572B1A96EBD75AAA945C; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // UnityEngine.UIElements.VisualTreeUpdater struct VisualTreeUpdater_tFDE7D9F9A146A26B2ED69565B7BD142B416AB9C9; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.UIElements.WheelEvent struct WheelEvent_tDD5DB3A6F5F6FDB59AD7FF27491502FF18B9775E; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68; // UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0 struct U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE; // UnityEngine.EventSystems.EventTrigger/Entry struct Entry_t9B34433095405244EBB2447BBED208AF12286913; // UnityEngine.EventSystems.EventTrigger/TriggerEvent struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC; // UnityEngine.UIElements.PanelEventHandler/PointerEvent struct PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB; // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer struct RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1; // UnityEngine.EventSystems.PointerInputModule/ButtonState struct ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503; // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData struct MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154; // UnityEngine.EventSystems.PointerInputModule/MouseState struct MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0; // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* Action_1_tB6C5CA9EEF96CFE0F4054FD7CC4455C722E66514_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseRuntimePanel_tEDFA512CC6692082EBBB87E5DC446A88D2E75DC4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_t06692607D03E5B5F275B33C5EACCE075D1C2AB05_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventBase_1_tF3176CA51B64DBB3010435BA1986B05039647C37_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_t7EEFFE1B802FEE901F702102FB226EDCCC5F92C9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_tBBA53E55C115D4F540747F2DC1EC5547F5F54D6F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t00024D26E9CCD074EEBC25568B0383863A4CF117_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t048C55D455059C49F0AFD58FA503F7A552C3DB65_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t2A3D445A0300FDC32D29761DDFBBBFC30426F013_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t33BA7CA3F9202146F70BE77589CE24F7451C584C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t37D97D8E7BDC68938191F138BFE31C7BEFCF855E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5633AE56FD3D84C5E9E07AC717AF53435DA593C9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t586168BFEFD0CF29A2B706B5411BF712BD73359E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5B9F26DC56564B82AEF63D8AFEEEADBAB365F403_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t761440E218DEDDDF4267213CA0E8B1C52C858690_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t7DFDB0A0C9926E06BF7870695CD48A0533DFABAD_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t86320D8073B1F956C9EE0FB8749277DDE7C1DE06_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t919A3841A202FB8C678BC0172FAB7E2F79B88AD8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t9FDF6DF173D42030EFE70318BF2408968D3E65CA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tA70AAFA2BD47CD0A094BCB586E2EA3E04C5F8916_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB3864D36512C3A896DAC44E898E5D9E1A92CB733_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB9684C6044C44F9A8317A5E5A9A3C1C0376A4678_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tD8870260CD9964C568C228D51BBD578A792137EA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tEF0BF5C5A27323118905EB07330A8EF108FED92F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IBeginDragHandler_t0E0386CCAB531BD8291D12476D40D19AA98ED7EB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICancelHandler_t38E5C3314DB0B186ED23AC3FD6A774EDEC323244_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tE791D3D97E67566E2D6F93E0626CB84C78DB7E9E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDeselectHandler_t1DAC043FE4AC6C9BD4E0128AD5CAC1C84F4AF661_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDragHandler_t9FF2B3D79AB401D7E2485254973D15C0F117D00D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDropHandler_t9F3B358BA4812886852E9AB85A653ABF73B9AA35_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEndDragHandler_t9A93E4A27E7CEED446E5FE3DACF39B1A552C23A9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IInitializePotentialDragHandler_tAFCBB3BBC98C928ED8D5703C39F4781446AB8E9E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMoveHandler_t6C9BB42118BAEEDF258B967391CCCD6A5C7976AB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerClickHandler_t77341AA19DE37C26F5F619DE8BD28B70D5A2B5D8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerDownHandler_t42CC83619BB6295404D44090142F7726003CE573_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerEnterHandler_t4E892ED9F3BC7F8B69057B096E0C4FB97C0CF13F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerExitHandler_t1AA3FC124CC77401AF27435A3D6E611F5C7A57EE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerMoveHandler_tA59687B0E8D1ECDE2A365B9FD3A1CF4A78500F85_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerUpHandler_tB2D4D0ABEAFF77BE8D0159D638D85E1AF7BAF210_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IScrollHandler_t762CB73017D561E11CF6759ED9FD8C9F24B3D13F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ISelectHandler_tA3030316ED9DF4943103C3101AD95FCD7765700D_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mB475FD6BA1C41D56BD02E661756F1A8FBC703BA7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mD1175E822AFF26E9A43F2FB692BB82525C6DD422_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mDED1CDCE6C1912DC328CA1D07ACA3ABB9AF1303D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ValueCollection_GetEnumerator_m0124B7611A2B03F480EB52872F7A1B24F0CA6EDC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* BaseInput_t69C46B0AA3C24F1CA842A0D03CACACC4EC788622_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* PanelEventHandler_t7DF19E1B93AD4FE82833AD0801732CB7DD8CAA09_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* PanelRaycaster_tE0F63DEFDFD3D98239ADCA9A093DE89623BF6F7D_0_0_0_var; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct BaseInputU5BU5D_t99ED00D58A3DAA7B297CEF303FD3C63D26EAD074; struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799; struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7; struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493 : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t9F389575B9AE1F230AC15DBCA6E6007A112E6440* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t358D9D86EA73609D5A330DEAD2AFC492CC3882BA* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.List`1 struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items BaseInputModuleU5BU5D_t13666B4E8696F293BE82C23D29B7FAE0C4D1FE90* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t02E640552264E3DEAE676267B620815D33BCD0DF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EventSystemU5BU5D_tC56681ED65D83E744C4504A1D94048F29AFA499B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items PanelU5BU5D_t7D67D36AB863888E29362503DEAFC876C6538C0B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t991BBC5A1D51F59A450367DF944DAA207F22D06D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA70D786D375D198C77EBB594AE632A6DFC82A440 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EntryU5BU5D_t7F80FE101EBB042094267D264CEABEFCFE6AA556* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ButtonStateU5BU5D_t9D11140D1CF07380D16777C9FA1870ABD5AC17F9* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_tE4A676F89CE73FFF8A0046F16CEAF380F9A9CA41 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection::_dictionary Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ____dictionary_0; }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject { // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // UnityEngine.EventSystems.ExecuteEvents struct ExecuteEvents_t74DCF8B83743EE2773ACF182344612A048E2CC59 : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UIElements.PointerId struct PointerId_tE48DCDC5C36DD1F5595C28EE48C0243BA8BEF35C : public RuntimeObject { }; // UnityEngine.UIElements.PointerType struct PointerType_t6E813E47699AA9C948D9EFEF36F481B5EDD5BCD4 : public RuntimeObject { }; // UnityEngine.EventSystems.RaycasterManager struct RaycasterManager_tE359EBDE4F0EF3681A6E3662B340AC4D53502074 : public RuntimeObject { }; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5 : public RuntimeObject { // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* ___raycast3D_0; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* ___raycast3DAll_1; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* ___getRaycastNonAlloc_2; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* ___raycast2D_3; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* ___getRayIntersectionAll_4; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* ___getRayIntersectionAllNonAlloc_5; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t* ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject { // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0 struct U3CU3Ec__DisplayClass52_0_t4061A62ABA9B8793E143D0C64BADDA6B8D4F09EE : public RuntimeObject { // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem/<>c__DisplayClass52_0::go GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go_0; }; // UnityEngine.EventSystems.EventTrigger/Entry struct Entry_t9B34433095405244EBB2447BBED208AF12286913 : public RuntimeObject { // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger/Entry::eventID int32_t ___eventID_0; // UnityEngine.EventSystems.EventTrigger/TriggerEvent UnityEngine.EventSystems.EventTrigger/Entry::callback TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C* ___callback_1; }; // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer struct RaycastHitComparer_t8EF6567C19BE9FB575E01A10941FBF7DE3D3DDF1 : public RuntimeObject { }; // UnityEngine.EventSystems.PointerInputModule/ButtonState struct ButtonState_tB671FC9C48F167DBC1CDAFEB53C373D8567AE503 : public RuntimeObject { // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::m_Button int32_t ___m_Button_0; // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::m_EventData MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154* ___m_EventData_1; }; // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData struct MouseButtonEventData_t0761D63D3A2B13090597C22DD97597CC7FE4D154 : public RuntimeObject { // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonState int32_t ___buttonState_0; // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonData PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___buttonData_1; }; // UnityEngine.EventSystems.PointerInputModule/MouseState struct MouseState_tCCE70861DE1EEECF949AFE8E2A922541D4E08A09 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerInputModule/MouseState::m_TrackedButtons List_1_t6D515F3BEDA0E1BF16E735CE960F740AB8ACBDD3* ___m_TrackedButtons_0; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t0D7BFF7BA0DCFB8FBD71A70BC578DD4E0645952A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* ____current_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t148E30607578AED3ECC6FF3C89DD895C757B1294 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ____currentValue_3; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___value_1; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 { // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseMoveU3Ek__BackingField_0; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A { // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // /__StaticArrayInitTypeSize=12 struct __StaticArrayInitTypeSizeU3D12_tE6E9A5118C80D71EA1E9325D404FAB06593F00C3 { union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D12_tE6E9A5118C80D71EA1E9325D404FAB06593F00C3__padding[12]; }; }; // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::activeEventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::sendEvents bool ___sendEvents_1; // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::createPanelGameObjectsOnStart bool ___createPanelGameObjectsOnStart_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke { EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; int32_t ___sendEvents_1; int32_t ___createPanelGameObjectsOnStart_2; }; // Native definition for COM marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com { EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; int32_t ___sendEvents_1; int32_t ___createPanelGameObjectsOnStart_2; }; // UnityEngine.UIElements.PanelRaycaster/FloatIntBits struct FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77 { union { struct { union { #pragma pack(push, tp, 1) struct { // System.Single UnityEngine.UIElements.PanelRaycaster/FloatIntBits::f float ___f_0; }; #pragma pack(pop, tp) struct { float ___f_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.UIElements.PanelRaycaster/FloatIntBits::i int32_t ___i_1; }; #pragma pack(pop, tp) struct { int32_t ___i_1_forAlignmentOnly; }; }; }; uint8_t FloatIntBits_t4D1F71F72A8F48361C3F82D4F6464315C47BFD77__padding[4]; }; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_tE92C1AC40A104A179B94F8A013728FD9314CFBD3 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::_dictionary Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index int32_t ____index_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::_current KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 ____current_3; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType int32_t ____getEnumeratorRetType_4; }; // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_tAC6F215019B1EAEAEE81308CEBA6052DECD5EE7E { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::_dictionary Dictionary_2_t489B023479196B8FC9709A9F834FC38729BD9493* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index int32_t ____index_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::_current KeyValuePair_2_tC51A92A69CB9B2F98A91443EE066E405EDCA4296 ____current_3; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType int32_t ____getEnumeratorRetType_4; }; // struct U3CPrivateImplementationDetailsU3E_t3A51899FBAA581553000230A6A0F92898553245F : public RuntimeObject { }; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938 : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmoveVectorU3Ek__BackingField_2; // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::k__BackingField int32_t ___U3CmoveDirU3Ek__BackingField_3; }; // UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 { // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0; // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1; // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode int32_t ___m_TweenMode_3; // System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration float ___m_Duration_4; // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_5; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke { ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2; int32_t ___m_TweenMode_3; float ___m_Duration_4; int32_t ___m_IgnoreTimeScale_5; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com { ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2; int32_t ___m_TweenMode_3; float ___m_Duration_4; int32_t ___m_IgnoreTimeScale_5; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject { // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; }; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB : public RuntimeObject { // System.IntPtr UnityEngine.Event::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject { // System.Int64 UnityEngine.UIElements.EventBase::k__BackingField int64_t ___U3CtimestampU3Ek__BackingField_2; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CeventIdU3Ek__BackingField_3; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4; // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationU3Ek__BackingField_5; // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6; // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::k__BackingField RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target RuntimeObject* ___m_Target_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventBase::k__BackingField List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10; // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationPhaseU3Ek__BackingField_11; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget RuntimeObject* ___m_CurrentTarget_12; // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13; // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 { // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearDepthStencil bool ___clearDepthStencil_0; // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearColor bool ___clearColor_1; // UnityEngine.Color UnityEngine.UIElements.PanelClearSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_pinvoke { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_com { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.RaycastHit struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 { // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA { // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupID int32_t ___sortingGroupID_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupOrder int32_t ___sortingGroupOrder_6; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_7; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_8; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_12; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; int32_t ___displayIndex_12; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; int32_t ___displayIndex_12; }; // UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth int32_t ___hierarchyDepth_6; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues int32_t ___dirtiedValues_7; // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID uint32_t ___dirtyID_8; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain bool ___isInChain_13; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden bool ___isHierarchyHidden_14; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding bool ___localFlipsWinding_15; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero bool ___localTransformScaleZero_16; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding bool ___worldFlipsWinding_17; // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod int32_t ___clipMethod_18; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef int32_t ___childrenStencilRef_19; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth int32_t ___childrenMaskDepth_20; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging bool ___disableNudging_21; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText bool ___usesLegacyText_22; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart int32_t ___displacementUVStart_26; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd int32_t ___displacementUVEnd_27; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity float ___compositeOpacity_38; // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChainVEData::textEntries List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; // UnityEngine.UIElements.UIR.BasicNode`1 UnityEngine.UIElements.UIR.RenderChainVEData::textures BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.Touch struct Touch_t03E51455ED508492B3F278903A0114FA0E87B417 { // System.Int32 UnityEngine.Touch::m_FingerId int32_t ___m_FingerId_0; // UnityEngine.Vector2 UnityEngine.Touch::m_Position Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Position_1; // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_RawPosition_2; // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PositionDelta_3; // System.Single UnityEngine.Touch::m_TimeDelta float ___m_TimeDelta_4; // System.Int32 UnityEngine.Touch::m_TapCount int32_t ___m_TapCount_5; // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase int32_t ___m_Phase_6; // UnityEngine.TouchType UnityEngine.Touch::m_Type int32_t ___m_Type_7; // System.Single UnityEngine.Touch::m_Pressure float ___m_Pressure_8; // System.Single UnityEngine.Touch::m_maximumPossiblePressure float ___m_maximumPossiblePressure_9; // System.Single UnityEngine.Touch::m_Radius float ___m_Radius_10; // System.Single UnityEngine.Touch::m_RadiusVariance float ___m_RadiusVariance_11; // System.Single UnityEngine.Touch::m_AltitudeAngle float ___m_AltitudeAngle_12; // System.Single UnityEngine.Touch::m_AzimuthAngle float ___m_AzimuthAngle_13; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Positions List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Positions_0; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Colors List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___m_Colors_1; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv0S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv0S_2; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv1S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv1S_3; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv2S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv2S_4; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv3S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv3S_5; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Normals List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Normals_6; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Tangents List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Tangents_7; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Indices List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Indices_8; // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized bool ___m_ListsInitalized_11; }; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E : public UnityEvent_1_tF4BE0B078FD22C6D76548861637E94AB782888C9 { }; // UnityEngine.EventSystems.EventTrigger/TriggerEvent struct TriggerEvent_tE2BBAD6142E192C28DD3583BAD759D4941A3FD9C : public UnityEvent_1_tF9BBD6DC0D3D492C046AA6007435AFB6C08E1FD7 { }; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC : public UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 { }; // UnityEngine.UIElements.PanelEventHandler/PointerEvent struct PointerEvent_t54CCE1D636377610727DCD7F66F0FEBCE53EF6FB : public RuntimeObject { // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_0; // System.String UnityEngine.UIElements.PanelEventHandler/PointerEvent::k__BackingField String_t* ___U3CpointerTypeU3Ek__BackingField_1; // System.Boolean UnityEngine.UIElements.PanelEventHandler/PointerEvent::k__BackingField bool ___U3CisPrimaryU3Ek__BackingField_2; // System.Int32 UnityEngine.UIElements.PanelEventHandler/PointerEvent::