#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Collections.Generic.Dictionary`2,System.Object> struct Dictionary_2_t75B3851683946D9E81C88EB6AE173C2857737B27; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB87BEC840CF876F5CE38D31A5FD1BFD7BDCCCD75; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4B29EB34D6BDD7CF67CE77D60AC718EB61186713; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t37F557505423C20CABB84F18ADA6FE019FD5411F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4A0148843FDD82FE00634A604A772FC4EE3A0379; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2EDFFA8C88267125923C377EC815E642568BCCAA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t2A9A7F3ECFC3483F89253F3C4BB5BE98A37F6EF3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t61287F587BEBE6E14046F1E7BF0DEFBD6A5F503E; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t5AD6EA63C505D9D538CC338754E962D2572A063C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t834D336DF500618699E81CE51EB7F877BDC3656A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tD9E4A24F8EC9B8E4518103105947B4EF124299A8; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41479D9F29C6C1BC07FC7F8D3DD313D8A9A419E1; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t377C2B6CAA20982B0AC7A180E3800172E88C8BDE; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tDD72F78A572F94ECEDBDA75C3D17C3ED05C167E0; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tA06D47A9E83F6FE69E39F1FF32E19C633FF91318; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9B2ADF59B0E83212023684CAE164D0B1C22E800C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB13D0A847475988F23522A8642F7D24BA304F9B7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t3E3BA8CACCC3C085000EC19576E2BA73F8CFC78E; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2EC13BE6E93BB0C99D5CF97A25799B40FD6CBAF4; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.HashSet`1 struct HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF175EE4608832085A0EE2A97DAE545B83F097888; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_t293BB098D459DDAE6A26977D0731A997186D1D4C; // System.Collections.Generic.LinkedListNode`1 struct LinkedListNode_1_t67D23132699BD5AA974F03A53E11E94CB77B8EB1; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t49DC5CF34D4D642E6417F1245CDEC26A32F60C76; // System.Collections.Generic.LinkedList`1 struct LinkedList_1_t09F6FB09C766455615BBF59716D285304C49E0E7; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_t74C6AEA308C4F693A59399B52C271D29F073582E; // System.Collections.Generic.List`1> struct List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F; // System.Collections.Generic.List`1 struct List_1_t1FDED00FA37F39564E09D01CFDF33C22BCF5C8A7; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_t888EAF80C1646E9D51193F9F6E183344845FB66C; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_t5D818DED56F6D90F2F1BC32567F7A20945EE6926; // System.Collections.Generic.List`1 struct List_1_t2289FD35BFB2601D4AEE680987A7AD5BAD0F80DD; // System.Collections.Generic.List`1 struct List_1_t3CA8EA3609B406A4099002CBD02BB599F3B1D5DB; // System.Collections.Generic.List`1 struct List_1_t425D3A455811E316D2DF73E46CF9CD90A4341C1B; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576; // System.Collections.Generic.List`1 struct List_1_t569CB45C96475FFA9C716A7CC2ADE24112D38121; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t8292C421BBB00D7661DC07462822936152BAB446; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tDF1D9F2930C5549514DF6AA9784E8873519676FD; // System.Collections.Generic.List`1 struct List_1_tA1D3D4FCA4CFF8E02845F48D747A4C704D4C9CAE; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268; // System.Collections.Generic.List`1 struct List_1_t893BC4E6EA21D89E7107414FB1199B089EB9F122; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF; // System.Collections.Generic.List`1 struct List_1_t7EE6A5C0B2D6A0225722C4CCEFDCD7C2904D3F60; // System.Collections.Generic.List`1 struct List_1_t686B3253BF1ECA33C528F281967CD2DA263C252E; // System.Collections.Generic.List`1 struct List_1_t05E80B72E11DAF32DE5C2209E33E4AA7D99CCE45; // System.Collections.Generic.List`1 struct List_1_t4EB7DA35FB6C543101A0C09A56EE4B652F4E1777; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Collections.Generic.List`1 struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B; // System.Collections.Generic.List`1 struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A; // System.Collections.Generic.List`1 struct List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A; // System.Collections.Generic.List`1 struct List_1_t3FD5514751EB43E4AB1C145E04BA259B6CD6C74E; // System.Collections.Generic.List`1 struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48; // System.Collections.Generic.List`1 struct List_1_t1E327CB749CA1F2F2DA41B2D4DFF57FD6BE0FF66; // System.Collections.Generic.List`1 struct List_1_tC41C589EC5D2B0C53BF9E6B76193FECB76139177; // System.Collections.Generic.List`1 struct List_1_tC8DB2487DCB45C8A50A4F38C9CFF33FF0EFBABAD; // System.Collections.Generic.List`1 struct List_1_tDB6FA8EDA7A26227B5CA100203EF7BAFA0FDBDDF; // System.Collections.Generic.List`1 struct List_1_tAF3B3F03351330B5C2EA012DB4C7E417DC6551AB; // System.Collections.Generic.List`1 struct List_1_t8FF068EFF1C811035F07FEF648440D4343A771C8; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.List`1 struct List_1_tA1547550E5FBA50050B20DA74245C38434654EE8; // System.Collections.Generic.List`1 struct List_1_t0BE12F16A937298114B20824E93D706BCA5214D5; // System.Collections.Generic.List`1 struct List_1_t33D0D5DC1CC999D9E66584CFA3E5F86E9C719E8C; // System.Collections.Generic.List`1 struct List_1_t0F71CB5AFC85735AD9783198E170E7B36A890E4D; // System.Collections.Generic.List`1 struct List_1_tE6A967BAC61940A70814BDD10C019CC887E70047; // System.Collections.Generic.List`1 struct List_1_t558C941DC24A59973D98EDA0C9C3EFDFF486AC15; // System.Collections.Generic.List`1 struct List_1_t5C1C55636F11C4FEC3CCBC415FE4529B01D406D2; // System.Collections.Generic.List`1 struct List_1_t115BFDF2D524B656F091D4CBADCF1C35287684B4; // System.Collections.Generic.List`1 struct List_1_t70BBA01AC05569034FEB9847D92E5F046528FBAF; // System.Collections.Generic.List`1 struct List_1_t10D8EC0B84DD3EDB54DA9AE6AF65B5AB50BA9D5A; // System.Collections.Generic.List`1 struct List_1_t3A511618E31C01BE3D1EA788ABB9AD6F354E8485; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Threading.SparselyPopulatedArrayFragment`1 struct SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035; // System.Threading.SparselyPopulatedArrayFragment`1 struct SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData[] struct EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t73BFD33363F897414B879236BE0A0DCA6962B9AB; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tD406BDE6B313334D7A7241DDEA636226CC9C0043; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tDA10AD1016A9574B39F73BE1DBE2E3A55720EAA9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t8ACFC9D6C572747CB5326B98E34DEE3AC989D876; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t93B88656D82161E5A58053D74E6C823720B88361; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tBB18CE54D6B9B54229E01AFF7CCB44B8305F2386; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t988DBB7FAB3D7D4E114C94A5CF2E305E3FFB2A7F; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t73D276E94B9F65AFF0A22B0D465D05D5E9438F5E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_t597C3C3BF0BFFC87AB6037E85E0829D999602263; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tDCCCED3D71A0A84CDB77E5222463121D4EB611CC; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData[] struct StyleDataU5BU5D_tAD21796096D8CBCE199118430F1C659AA1DFB822; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t03C8C38B8DBF52B9A23FB2B77BEC41E63D4A3994; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t45DAD27FEA03547B7581715461816FA37E7EC651; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t9253C6811381B1932706D115D067841C7175C077; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tA5BE0E019AB587A0072682D5535D2295EC6F04B9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t86A2877F21E58289C845548B2244BFCA090918B1; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tE963FB40D15F6761CC687300F7A3EFCD58A8505A; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t0BCD78985159E6EF1D974E34B209EDE880E06269; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t370B0476A79A76456F04BA6664A963CC579E9CD0; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_tE92E1403336542C4CF4B76824A22545D0EB14E14; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t1C0E9B6D937D57C27438BFA33BC2DB905EE4973E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData[] struct TimingDataU5BU5D_t634CA6261A1EDA23867D38722881D8D9610065E3; // System.String[][] struct StringU5BU5DU5BU5D_t8BCC500C5CC1686D9BADCBAA811074FE00F83ACF; // UnityEngine.UIElements.Background[] struct BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46; // System.Boolean[] struct BooleanU5BU5D_tD317D27C31DB892BE79FAE3AEBC0B3FFB73DE9B4; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Reflection.ConstructorInfo[] struct ConstructorInfoU5BU5D_t515A0B944728842263B6033C9A62F6392C3BCD8A; // System.Reflection.EventInfo[] struct EventInfoU5BU5D_t15CC441197507A7E14B3F62A53BB711E7E0E6110; // System.Reflection.FieldInfo[] struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8; // UnityEngine.UIElements.FontDefinition[] struct FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // UnityEngine.UIElements.Length[] struct LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE; // System.Reflection.MethodInfo[] struct MethodInfoU5BU5D_tDF3670604A0AECF814A0B0BA09B91FBF0D6A3265; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Playables.PlayableBinding[] struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD; // UnityEngine.LowLevel.PlayerLoopSystem[] struct PlayerLoopSystemU5BU5D_t07C04E53AAC3CDA17603E8BA1B41D7E1AC083C6D; // System.Reflection.PropertyInfo[] struct PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7; // UnityEngine.UIElements.Rotate[] struct RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772; // UnityEngine.UIElements.Scale[] struct ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] struct StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.UIElements.TextShadow[] struct TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C; // UnityEngine.UIElements.TransformOrigin[] struct TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA; // UnityEngine.UIElements.Translate[] struct TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.UIElements.VisualElement[] struct VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Runtime.Remoting.Messaging.CADMethodReturnMessage struct CADMethodReturnMessage_t943B6349A656BEF12D8C8F19B0E24F49451A0FD3; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // System.Threading.CancellationCallbackInfo struct CancellationCallbackInfo_tC8BE558ED1E173434DD1919D574C9FAFE501E22D; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // System.Reflection.ConstructorInfo struct ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventDispatcher struct EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398; // System.Reflection.EventInfo struct EventInfo_t; // System.Threading.ExecutionContext struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710; // System.Reflection.FieldInfo struct FieldInfo_t; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.Runtime.CompilerServices.IAsyncStateMachine struct IAsyncStateMachine_t0680C7F905C553076B552D5A1A6E39E2F0F36AA2; // UnityEngine.UIElements.IDragAndDropData struct IDragAndDropData_t874AF06100BE87C351790840E55E1207CD3E675A; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // System.Threading.Lock struct Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7; // System.Runtime.Remoting.Messaging.LogicalCallContext struct LogicalCallContext_t4BB407B088DB9FA68FE1EC2DB78D33F5BB4BDE9E; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.UIElements.Panel struct Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9; // System.Reflection.PropertyInfo struct PropertyInfo_t; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.ReusableCollectionItem struct ReusableCollectionItem_t58A07E0E19A545B24DBE7711A46490EF5E239086; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.TextCore.Text.SpriteAsset struct SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // UnityEngine.TextCore.Text.TextElement struct TextElement_tCEF567A8810788262275B39DC39CBA6EBE7472DA; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F; // System.Type struct Type_t; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UIElements.UIR.Allocator2D/Row struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC; // NativeKeyInput/KeyEvent struct KeyEvent_t3CCDF12C95FF1F213BE14313A1E67D22BAC59B0F; // UnityEngine.Playables.PlayableBinding/CreateOutputMethod struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509; // UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction struct UpdateFunction_t1C48B7EECBE47AC123A9D9D7D9D2A9EE951C56C4; // Mono.RuntimeStructs/MonoClass struct MonoClass_t5D3CFC02F2F712B23EDBD78C02C8D37345E5CB90; // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator struct Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3; struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com; struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_com; struct PlayerLoopSystem_t8AED6BF1C8A309CAA6FF71AC91DD33BDDFF7CF1F_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Background> struct AnimationDataSet_2_t07C050B2EAC67E726A0EDE08E5279AEDE10CD2E1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4FC6419C796BBADFEC77D9CB97A3FB7B1C6D5CB8* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style BackgroundU5BU5D_t29762095DD694E79A85A59135735FF02E54C4B46* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.Color> struct AnimationDataSet_2_t5C2C52995428480EE498ED27BBDAFCCE55045703 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tDFE3104887D7AEB406BC646123D7C8AA698EB58A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.FontDefinition> struct AnimationDataSet_2_t484294514C51AC5E0E440CDA5AF2A1043C53E0FC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t568C72D6625FA05F854FF86F02910C531D98B72E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style FontDefinitionU5BU5D_t31BDC3E2D72918B36F815F95F7CBA1F057E3DA39* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Int32> struct AnimationDataSet_2_t4DB9D41C1AF8039FC6D44B76F29446F2BEC85A14 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t920355EC41DECEE4E1D5688CEA971923802FC9A3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Length> struct AnimationDataSet_2_tC6CE5153E3EAA98BB106BC6F00B2A9DE6FD23D69 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tE2C14BF5968870FDDD993014F93FDE3FC5572837* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style LengthU5BU5D_t6E92E14664BA86924824C32A0BBE10AEC53C7FAE* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Object> struct AnimationDataSet_2_t2AB6B1DCEF83474EFD60DF81EB5AC7788DA9AEE1 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t543192ACC732EF0DB4B419407C24CD12260A485B* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Rotate> struct AnimationDataSet_2_tC89D9008D3FFA8DFDC3145842EFEC11F9D8EBEAC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t4EA7859B72A26B20006E0BD02EC63611C4C71485* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style RotateU5BU5D_tD482C518713DEC5763C34C827A9B6DB565776772* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Scale> struct AnimationDataSet_2_tF4CF89DB617BD2ACE24400B864B2FB32EADB9D04 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tF2D26ADE6FCC1E97FB2FFC1DC56D63F08E711A3C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ScaleU5BU5D_tE608175710457D7343DD849244BF59B58157F0EF* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,System.Single> struct AnimationDataSet_2_t37FCD741F1DDE73FBF7D33FB969BB39D5F0EB530 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t60D6EDC5438323017497721F3A8E4A0376F2B741* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TextShadow> struct AnimationDataSet_2_t41E105586D98932D715A57A47A3E21B5C3A7B340 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_t8EE2FFAAC9B7C301CF4690109183A2EFDFC5A20F* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TextShadowU5BU5D_tF37C87EBD3D8745BEDABCE2EA499DE16C15B5D8C* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.TransformOrigin> struct AnimationDataSet_2_t4532152E7A78B3E14F61FA9CA7C80BC1C3269D33 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tB3A736D4DE7E747B7C1B6CA7B36EB41FA6207653* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TransformOriginU5BU5D_t0BDBC9C8F1888009152284DC2903B3C289F826DA* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.Translate> struct AnimationDataSet_2_t9D395E96FBE02DA4D17B2E175F9B5C297C1BBAA8 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing EmptyDataU5BU5D_tFD0240910F0FF75CC94A141EDE346043BD9C179C* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style TranslateU5BU5D_t9199DFD72A8EC5FA4C33D75E5F85242F9F97E358* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tA243970D144368E3CCB216CDCA976F7B00517D50 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0DDECCB612303E94B577E5978AB4B36B5192AFB1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tF87CDE51588E78D4C87C144731581FB5284776E0* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t05E5B46314C503F32CE3258CA1AF9DF73160F79D { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t03C8C38B8DBF52B9A23FB2B77BEC41E63D4A3994* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t73BFD33363F897414B879236BE0A0DCA6962B9AB* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_tEF417861004C34C4652386FBC8E77254726BA9AC { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t45DAD27FEA03547B7581715461816FA37E7EC651* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tD406BDE6B313334D7A7241DDEA636226CC9C0043* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t85603CE9660948961D59A0333F6A6309C7BB17FF { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t9253C6811381B1932706D115D067841C7175C077* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tDA10AD1016A9574B39F73BE1DBE2E3A55720EAA9* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t45555A77E9CCB1712AFAC90FC398811D0DFC89D0 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tA5BE0E019AB587A0072682D5535D2295EC6F04B9* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t8ACFC9D6C572747CB5326B98E34DEE3AC989D876* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t1BF178588B6708AE2B0B1E189EA53A67F8B421FB { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t86A2877F21E58289C845548B2244BFCA090918B1* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t93B88656D82161E5A58053D74E6C823720B88361* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t0C85CDF29C591FFB68A31A73E030182698C727FA { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tE963FB40D15F6761CC687300F7A3EFCD58A8505A* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tBB18CE54D6B9B54229E01AFF7CCB44B8305F2386* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t295398C1274FE0EB846F0554EBF4EF36A80BCDBE { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t0BCD78985159E6EF1D974E34B209EDE880E06269* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t988DBB7FAB3D7D4E114C94A5CF2E305E3FFB2A7F* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t6CCD1B60CF99FF9003A6D1D5C5902EC074711A32 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t370B0476A79A76456F04BA6664A963CC579E9CD0* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t73D276E94B9F65AFF0A22B0D465D05D5E9438F5E* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t9B3435A0C6251F2602B478702F4F7EC8CEDBC437 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_tE92E1403336542C4CF4B76824A22545D0EB14E14* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_t597C3C3BF0BFFC87AB6037E85E0829D999602263* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t51062A50DDCEFF7458A164F033D211C9E0701513 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t1C0E9B6D937D57C27438BFA33BC2DB905EE4973E* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tDCCCED3D71A0A84CDB77E5222463121D4EB611CC* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2,UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData> struct AnimationDataSet_2_t22FC41AC7166F393727321C212FD541AA7DC4880 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing TimingDataU5BU5D_t634CA6261A1EDA23867D38722881D8D9610065E3* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style StyleDataU5BU5D_tAD21796096D8CBCE199118430F1C659AA1DFB822* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2 struct AnimationDataSet_2_tB6DDCD2FDFA114849F7C40F1C87A714449EE4095 { // UnityEngine.UIElements.VisualElement[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::elements VisualElementU5BU5D_tCAE8038767BF0FBEE26B3470C0FC4AE60E5229DF* ___elements_0; // UnityEngine.UIElements.StyleSheets.StylePropertyId[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::properties StylePropertyIdU5BU5D_t6A118EB2D7976A5AE0C4E89D3F53D4454EC7E359* ___properties_1; // TTimingData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::timing ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___timing_2; // TStyleData[] UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::style ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___style_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::count int32_t ___count_4; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/AnimationDataSet`2::indices Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ___indices_5; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_tADFEF9AE6CB4E22E17B1DFA386EE3D86DB8955E4 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t824317F4B958F7512E8F7300511752937A6C6043* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t8FC486401D1951F2426478F2050EE290197B6E80 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t10F0057B7F31913C37CBB3E2900A547A6C29CD6A { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_tE4B20CAB5BCFEE711EB4A26F077DC700987C0C2D { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6871E5DBF19AB4DC7E1134B32A03B7A458D52E9F { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t697913D630F101B4E464B7E9EA06368015C9C266 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t21332918528099194FD36C74FF0FA14696F39493 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t2F4206AD914A542566326F41DFB2E2A79639E2B4 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6DA6A9F254D124ACEDCE61FF80970908A6715335 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t53F01DB17DD6900DF964560312FF648796485BDA { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t01584891E0B395EBB431AF255A7FB1D43CEBD7A7 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t3ADF94D95DAB6657C31C89FBD83359BCC8B247EC { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t48DAAB7E0603E64673C08055B3C11B08F9AB5A83 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF289285BF36F0D81770920F887D038CEE0FDE022 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t02ECBE01728C0979248845C107F3FCE871DDC9E3 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tB976A2FB38B5384D01F0E788A4C35E43321C374C { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tF13A138DEF2627A8D32807954AEF9E30615B8182 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4FC1686BC526371087AD5A5B28DBE30D1ECDD533 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t4A4F82A772FE766AA090A0628F398EA4D55646F0 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t43DE49ADBBE9CFA603DCA7C5CDC998DE6DC976A1 { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tA8769B9E6E130745DA8CFF6D496ED462ED74B44F { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_t2CB75995D335E22F6BF31D1CB979DB1067C5025E { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/EmptyData struct EmptyData_tED1BB22234DD4A2FBA90416759D025535300EDCB { union { struct { }; uint8_t EmptyData_tC7B11A9E1949C5344FF2D2112FB7B4C384E675AE__padding[1]; }; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tA212E7034D981AC2F7E219C600769EE485919684 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t59E90724C756CA6F3F5F5B2D04D9E6A4FDDFC339 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t532FECF491646E3372F9D145FEC277E0C5089CBC { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value float ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t4D5A107E6414D8B9DE012405A201C46AACFACF98 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tFFDF932514D611FAE4AB69C8DDC8FA5F889B6438 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key int64_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t3E9BC9EC2D9161E6078E219EF6BEE9162020CD39 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t1FBA063A7158A877EF3D4306E7BE0559C3A13202 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_tCCEE77FB83F33718CFB5E786A11E06DC9D5B63CC { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key RuntimeObject* ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t2679F25F22E3E7DB5F988C82C064BA4BE59F5677 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key uint32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value int32_t ___value_3; }; // System.Collections.Generic.Dictionary`2/Entry struct Entry_t1F21171535DEAE77D533CFCFAF0EF8C51862C715 { // System.Int32 System.Collections.Generic.Dictionary`2/Entry::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.Dictionary`2/Entry::next int32_t ___next_1; // TKey System.Collections.Generic.Dictionary`2/Entry::key uint32_t ___key_2; // TValue System.Collections.Generic.Dictionary`2/Entry::value RuntimeObject* ___value_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t4016CCA94D50E9317613E883E74A4DCA4D1C287D { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t1FDED00FA37F39564E09D01CFDF33C22BCF5C8A7* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current Il2CppChar ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t28FAA6D38864A25718956AF2B8AFCB3B8CCF4376 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9DBCD072C72E44AB8959D9884EF7F528028F20EC { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t5438B9989E702349A6790B901A8E6B408ED3B3CD { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t2EC13BE6E93BB0C99D5CF97A25799B40FD6CBAF4* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t6209EE23CCD16838DA331AC87789A15508C6C72B { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current int32_t ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.LinkedList`1/Enumerator struct Enumerator_tC25D6382B2C7E2606E12FC6637F714A98D52DE22 { // System.Collections.Generic.LinkedList`1 System.Collections.Generic.LinkedList`1/Enumerator::_list LinkedList_1_t49DC5CF34D4D642E6417F1245CDEC26A32F60C76* ____list_0; // System.Collections.Generic.LinkedListNode`1 System.Collections.Generic.LinkedList`1/Enumerator::_node LinkedListNode_1_t293BB098D459DDAE6A26977D0731A997186D1D4C* ____node_1; // System.Int32 System.Collections.Generic.LinkedList`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.LinkedList`1/Enumerator::_current RuntimeObject* ____current_3; // System.Int32 System.Collections.Generic.LinkedList`1/Enumerator::_index int32_t ____index_4; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // UnityEngine.UIElements.UQueryState`1/Enumerator struct Enumerator_t57A78D289FDDA170CCE0D57634C17C08AABC5358 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1/Enumerator::iterationList List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___iterationList_0; // System.Int32 UnityEngine.UIElements.UQueryState`1/Enumerator::currentIndex int32_t ___currentIndex_1; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t4CFD59DAFC3EC5FB49F484BCE727EF83D3179CD1 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t5DD20B42149A11AEBF12A75505306E6EFC34943A* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current uint32_t ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tE11EF15BE791F6B44F4B296E90476ADCDDC5D87F { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t9B68833848E4C4D7F623C05F6B77F0449396354A* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current uint32_t ____current_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator,System.Object> struct Enumerator_tBFEAC64AFD2883C2C90C9843C88CC6F2F3E1ABB5 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t75B3851683946D9E81C88EB6AE173C2857737B27* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tCAFD4C04AFC727004D6B8304226F97895113A76D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t52A21703D5DED2AD36A2FCA23A75D48DCA41BEAE { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tABE19B9C5C52F1DE14F0D3287B2696E7D7419180* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t9E8B7A8E56EF3FDE46965824E1C7001E47045468 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tC17DB73F53085145D57EE2A8168426239B0B569D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tA75D1125AC9BE8F005BA9B868B373398E643C907* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t7F61EBDB90474C0C0EA5F672BD513C21833A1F37 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t58056A4DE44A00E72F88A9E4C5DD7B4A2A4D9753 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t17BB14695909F39BA5B9F9F51F527D09419C12FC* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue float ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tEFD5647D865118F5BEF24F2C40367BADA8A6518E { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t4B29EB34D6BDD7CF67CE77D60AC718EB61186713* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tF119E0D034DE2970D049BD22C731B81DD15F2F13 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tF9B1C7464F1BFE1675CFE608CC62D4507968CF08 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t514396B90715EDD83BB0470C76C2F426F9381C71* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t35A152E65B213D71005FA99162A21A3D00219802 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t37F557505423C20CABB84F18ADA6FE019FD5411F* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int64_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t5A027953D647D8819B20995746D7FD211CB2299C { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t4A0148843FDD82FE00634A604A772FC4EE3A0379* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey int64_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t101EECDB54BD1F67FD91D0D649333AC62D79665D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t4A0148843FDD82FE00634A604A772FC4EE3A0379* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t1D86F33D82F8FA77717B488CD4BD4BB6610D20AF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t2EDFFA8C88267125923C377EC815E642568BCCAA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t0EF9FB8013961DF612AC6D349B739450CA287820 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t6D29ABBB83FA87A5B411B3317C6AE5C93836ADB4 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t49B8BEA40FEF5C3B12986F016B11C9E4E8A486F9 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t2A9A7F3ECFC3483F89253F3C4BB5BE98A37F6EF3* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t7B58C8B8A2CB9EC9F2C9407CC3343E88CC43BEFC { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t2A9A7F3ECFC3483F89253F3C4BB5BE98A37F6EF3* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t65CC956745B1180C04CE6C6910FB27C5F32BB9FF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t44124D16E0B2F7308FF4069BE06369B5A83896EB { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t1AF361A349C6F557DFC6AAECDB88DEFE2AFA66DA { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t61287F587BEBE6E14046F1E7BF0DEFBD6A5F503E* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t2C869803C89815BFFC5F7742B589EA8C6F92D70D { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t5AD6EA63C505D9D538CC338754E962D2572A063C* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tCFDD2483B0FC0C570B75A80BACBA53B76F3E0E19 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t834D336DF500618699E81CE51EB7F877BDC3656A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t856F3D13D43C6A7F489892C990CF93290958A19F { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tD9E4A24F8EC9B8E4518103105947B4EF124299A8* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t089AC3F97C2D104F7991D277C0911B3A307A7FBB { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t41479D9F29C6C1BC07FC7F8D3DD313D8A9A419E1* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t9E664ECB39D4B8AAB61DE76D2413103D6BCE75E6 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t377C2B6CAA20982B0AC7A180E3800172E88C8BDE* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey RuntimeObject* ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_t29FC2F52EAA0C640CD8877284538AB177679A8E0 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tDD72F78A572F94ECEDBDA75C3D17C3ED05C167E0* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey uint32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tB687337939D49AF4260701211A7E590EC5A3319F { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey uint32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t05442764962AD2380EC5A17E7C7EC132C8C0BDE6 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t1A4804CA9724B6CE01D6ECABE81CE0848CBA80B4* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator struct Enumerator_tFBFEC5AE499185CCA0FFBAADB968FC90549259BB { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_dictionary Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_version int32_t ____version_2; // TKey System.Collections.Generic.Dictionary`2/KeyCollection/Enumerator::_currentKey uint32_t ____currentKey_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t6353924CB051A7A6822A7F1993B5FBDD8A49AC76 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tC8FA8E0C06C3A9584490723EC95DC65E5AFFF71A* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_tE1C77355DA4649B3EE55DBB62E3C5AD99A73E1FF { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tA06D47A9E83F6FE69E39F1FF32E19C633FF91318* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t800E65A31B781A9F1088A0E23B71B23A54F7F554 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tF099D849028F7351B6B99091102D4A3417711574* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t04EBE55720F87F8E254E6A0F9E991E46F952F396 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t9B2ADF59B0E83212023684CAE164D0B1C22E800C* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue int32_t ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t875F7F66AB717402986AEF72F0F50CDA071515EC { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_tB13D0A847475988F23522A8642F7D24BA304F9B7* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator struct Enumerator_t6EA7EB5F7E12ADD345ECE1DF86B14E123CAD91E4 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_dictionary Dictionary_2_t3E3BA8CACCC3C085000EC19576E2BA73F8CFC78E* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_version int32_t ____version_2; // TValue System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::_currentValue RuntimeObject* ____currentValue_3; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA6BE5EEAC56CB97CB7383FCC3CC6C84FAF129189 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tDC26B09C26BA829DDE331BCB6AF7C508C763D7A3 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t505A343A26517F6679CE90A143FD6590F5400A93 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Panel_t2B0DCF68A7A5EBC347FAE66F046EA98B53AF1AB9* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t891D449DA189ED572EFC0E4457FE9D980AF86555 { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value float ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF70DDE0C5A349727371FB070D433FA147032A13B { // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t88288FD7C987CABEE070E49639E8603D27AF799F { // TKey System.Collections.Generic.KeyValuePair`2::key int64_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tF11CA6D20F09EC4DAB7CB3C2C394F6F2C394E6B8 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t35AA315F507A224F8B43D106DA0814C9811D8A7E { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tBEE55F2A4574C64393155C322376FD98C7BFC7B9 { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t47AB280304B50F542FD7E14F25DB2C374AEDD80A { // TKey System.Collections.Generic.KeyValuePair`2::key String_t* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value String_t* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t5A3FDAC04D913E59FF60D58CAFA8264F5F43A655 { // TKey System.Collections.Generic.KeyValuePair`2::key uint32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value int32_t ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tAC06C9E6230AA7E6BDA2F07D910C3CBE2F36399B { // TKey System.Collections.Generic.KeyValuePair`2::key uint32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t7EEBFC0C87077B89FFE7AA945BCB0DB9D056BA48 { // T[] System.RuntimeType/ListBuilder`1::_items ConstructorInfoU5BU5D_t515A0B944728842263B6033C9A62F6392C3BCD8A* ____items_0; // T System.RuntimeType/ListBuilder`1::_item ConstructorInfo_t1B5967EE7E5554272F79F8880183C70AD240EEEB* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t6AE59A92C0436EB56E551C474AB89DAFF5273F3F { // T[] System.RuntimeType/ListBuilder`1::_items EventInfoU5BU5D_t15CC441197507A7E14B3F62A53BB711E7E0E6110* ____items_0; // T System.RuntimeType/ListBuilder`1::_item EventInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t6DBB52172663F99B058E8E5F0A95BC7CA306EDA5 { // T[] System.RuntimeType/ListBuilder`1::_items FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* ____items_0; // T System.RuntimeType/ListBuilder`1::_item FieldInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t84AF6020C1575B2CFEAEAB94F0025266C5F86D26 { // T[] System.RuntimeType/ListBuilder`1::_items MethodInfoU5BU5D_tDF3670604A0AECF814A0B0BA09B91FBF0D6A3265* ____items_0; // T System.RuntimeType/ListBuilder`1::_item MethodInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_t10EA7EF81E581F185694283BDCEAAAB96F50A9A0 { // T[] System.RuntimeType/ListBuilder`1::_items PropertyInfoU5BU5D_tD81C248B41D0C76207C42DB9C332DC79F490B1D7* ____items_0; // T System.RuntimeType/ListBuilder`1::_item PropertyInfo_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // System.RuntimeType/ListBuilder`1 struct ListBuilder_1_tEFDCEEBBEFFBA498EC810C6DB9010F5BA547C073 { // T[] System.RuntimeType/ListBuilder`1::_items TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ____items_0; // T System.RuntimeType/ListBuilder`1::_item Type_t* ____item_1; // System.Int32 System.RuntimeType/ListBuilder`1::_count int32_t ____count_2; // System.Int32 System.RuntimeType/ListBuilder`1::_capacity int32_t ____capacity_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t88F04A6A2FC556B8A7EE20276F7A2BB13F420AB9 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t143552DDF7456B05CFEF10DA16ECCC701C9D0418 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7879B53B71098A407257E3AB6EF30AC53C41005E { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA833EB7E3E1C9AF82C37976AD964B8D4BAC38B2C { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tDF6A1978B5813BF4DAD7948E398009FFC9BEA38D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tA04FF6E7BE3D24B3E6351C63BF7229421DFE1259 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t4020B6981295FB915DCE82EF368535F680C13A49 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t7E7FEB7601A0E8158B43F2495CB02DBB211ADF51 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t1319594EE236701FE431CF2885AEB88373076DA8 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t2E5DBD9A5F77A5044A4160098A0B2A45D3EE8974 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t379B1F960D4300C8AF09D1DF600888266C633C14 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value bool ___value_1; }; // System.Nullable`1 struct Nullable_1_tD52F1D0FC7EBB336F119BE953E59F426766032C1 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Il2CppChar ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t365991B3904FDA7642A788423B28692FDC7CDB17 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int64_t ___value_1; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t22B135B722F7D592A58FAEDAD31DDA9BB7CD2FC8 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value int32_t ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t0A95045068CA69D35855DB49026245B2D7F2E059 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value int32_t ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t4BB8CC974E5E3453C5B4BD5E6DC16498D0EF7744 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value RuntimeObject* ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t0F2C4321FC082433EA1889FA7952BA1F9A0D2382 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value uint32_t ___value_2; }; // System.Threading.SparselyPopulatedArrayAddInfo`1 struct SparselyPopulatedArrayAddInfo_1_t3C73DC53EB2CF8545348E3275C09690FFA1E5359 { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.SparselyPopulatedArrayAddInfo`1::_source SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____source_0; // System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1::_index int32_t ____index_1; }; // System.Threading.SparselyPopulatedArrayAddInfo`1 struct SparselyPopulatedArrayAddInfo_1_tC49C525D3AFE80CB49D53650F40C9A49D4CDD19D { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.SparselyPopulatedArrayAddInfo`1::_source SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____source_0; // System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1::_index int32_t ____index_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t8D7506F1365A34AF8BCC7E63AABBB64F8330C595 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue int32_t ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue int32_t ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue int32_t ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue int32_t ___currentValue_3; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t8D2C4DFD73B2CF505708E2AC1C384DE4D6CE30C6 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue RuntimeObject* ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue RuntimeObject* ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue RuntimeObject* ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue RuntimeObject* ___currentValue_3; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t3B3F0F1CEB43B375FD26CB3095AAC800DC07A976 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue float ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue float ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue float ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue float ___currentValue_3; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3B02FFF55849C9C8E6A7C0AA9C7E5F65F10C9C69 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4C47F320FF81E91A50EC2AD0D70A3D620362BBAE { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3DD2EBD4E359AFE77C2974ECAA1DEE50E0FACEDC { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_tDDEAB09F1AAFEA72821D32D702E5349040FF46D9 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4ADD569E34B475D3DC8CA33E13A80CA59AA1C07D { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t1F3F1A2BD44A71ED705D6586CA2594868672DE35 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t824317F4B958F7512E8F7300511752937A6C6043* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t6207F4E776722AC1BA32517028D30E6E3071F48E { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t0B808409CD8201F13AAC85F29D646518C4857BEA { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_tC0C120E538FED5AD1F0AFF399320BF6EF3DABCF2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_0; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9A97DB81A0CFA7AC972B32A494B47406B711AD0D { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t34C4E95C26A0148A8A1940FA3BE460BD371FE5FE { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t450BF01CAD1A7E919F8D4B1A54453DBF72EFB1AF { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tB9F07E55FE507E685F5E816A57949C38DCD6E263 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9FA7CAC423BACD236FBF49326BDD83D06DF44288 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tAC897652D090176D4DE63A3E05988D165A785F09 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9F5BE2ECB5F5FDBD04072B4459F64CB033858F11 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t098AB9F533C2FCADF814F88C5A5C79F7AF2FCF49 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t7E5D81E44DD38F0BFB0350F529E539BB94000C7A { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t70F8D4FF0A51972717A1ED53525241240EF457FE { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t0F88AE7B3D3525F39CAAED92C1983CCCF4961B92 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tD402D38A47B4E24DECDDD6B9725E579AD10131F3 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_t8CB9E64859C07C671A5AFE928DC28F2828EC1BD2 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; // System.ValueTuple`1 struct ValueTuple_1_tBFF71B8F72F9D197DB09CFE88F0C8C7FE97CEF75 { // T1 System.ValueTuple`1::Item1 bool ___Item1_0; }; // System.ValueTuple`1 struct ValueTuple_1_t663569ADAA18CD8C235E326982F6DF261C2C59A7 { // T1 System.ValueTuple`1::Item1 RuntimeObject* ___Item1_0; }; // System.ValueTuple`2 struct ValueTuple_2_t973F7AB0EF5DD3619E518A966941F10D8098F52D { // T1 System.ValueTuple`2::Item1 int32_t ___Item1_0; // T2 System.ValueTuple`2::Item2 int32_t ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_tC3717D4552EE1E5FC27BFBA3F5155741BC04557A { // T1 System.ValueTuple`2::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`2::Item2 RuntimeObject* ___Item2_1; }; // System.ValueTuple`2 struct ValueTuple_2_t31DDC08932EECDE6BB545AFAC9A0C7B4E2A2A071 { // T1 System.ValueTuple`2::Item1 Type_t* ___Item1_0; // T2 System.ValueTuple`2::Item2 String_t* ___Item2_1; }; // System.ValueTuple`3 struct ValueTuple_3_t572F29F9771D9B8B871C0C91213509EE16360375 { // T1 System.ValueTuple`3::Item1 ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tFD2ADB3DA89E958885034AAFEF1ABDA8C814D987 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // System.ValueTuple`3 struct ValueTuple_3_tC9C1846E6BD237797AE9B56D5138EE67C1B5FA01 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`3::Item3 RuntimeObject* ___Item3_2; }; // System.ValueTuple`5 struct ValueTuple_5_t011CD436C301398A3665631431AAF43901860DE3 { // T1 System.ValueTuple`5::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`5::Item2 RuntimeObject* ___Item2_1; // T3 System.ValueTuple`5::Item3 RuntimeObject* ___Item3_2; // T4 System.ValueTuple`5::Item4 RuntimeObject* ___Item4_3; // T5 System.ValueTuple`5::Item5 RuntimeObject* ___Item5_4; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.AnimatorStateInfo struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 { // System.Int32 UnityEngine.AnimatorStateInfo::m_Name int32_t ___m_Name_0; // System.Int32 UnityEngine.AnimatorStateInfo::m_Path int32_t ___m_Path_1; // System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath int32_t ___m_FullPath_2; // System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime float ___m_NormalizedTime_3; // System.Single UnityEngine.AnimatorStateInfo::m_Length float ___m_Length_4; // System.Single UnityEngine.AnimatorStateInfo::m_Speed float ___m_Speed_5; // System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier float ___m_SpeedMultiplier_6; // System.Int32 UnityEngine.AnimatorStateInfo::m_Tag int32_t ___m_Tag_7; // System.Int32 UnityEngine.AnimatorStateInfo::m_Loop int32_t ___m_Loop_8; }; // System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF { // System.Runtime.CompilerServices.IAsyncStateMachine System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_stateMachine RuntimeObject* ___m_stateMachine_0; // System.Action System.Runtime.CompilerServices.AsyncMethodBuilderCore::m_defaultContextAction Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___m_defaultContextAction_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_pinvoke { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.AsyncMethodBuilderCore struct AsyncMethodBuilderCore_tD5ABB3A2536319A3345B32A5481E37E23DD8CEDF_marshaled_com { RuntimeObject* ___m_stateMachine_0; Il2CppMethodPointer ___m_defaultContextAction_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // UnityEngine.Rendering.BatchVisibility struct BatchVisibility_t0AC94FB0AE271C762F911D4602604F4D83837CEA { // System.Int32 UnityEngine.Rendering.BatchVisibility::offset int32_t ___offset_0; // System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount int32_t ___instancesCount_1; // System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount int32_t ___visibleCount_2; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Threading.CancellationCallbackCoreWorkArguments struct CancellationCallbackCoreWorkArguments_t12DB960B203CDDF2119BC6A29ACA80175C15FAD0 { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.CancellationCallbackCoreWorkArguments::_currArrayFragment SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____currArrayFragment_0; // System.Int32 System.Threading.CancellationCallbackCoreWorkArguments::_currArrayIndex int32_t ____currArrayIndex_1; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationCallbackCoreWorkArguments struct CancellationCallbackCoreWorkArguments_t12DB960B203CDDF2119BC6A29ACA80175C15FAD0_marshaled_pinvoke { SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____currArrayFragment_0; int32_t ____currArrayIndex_1; }; // Native definition for COM marshalling of System.Threading.CancellationCallbackCoreWorkArguments struct CancellationCallbackCoreWorkArguments_t12DB960B203CDDF2119BC6A29ACA80175C15FAD0_marshaled_com { SparselyPopulatedArrayFragment_1_tB32DA8C2B7461E80CE4C271B76C103629BDFA035* ____currArrayFragment_0; int32_t ____currArrayIndex_1; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1 { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.ComputedTransitionProperty::id int32_t ___id_0; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::durationMs int32_t ___durationMs_1; // System.Int32 UnityEngine.UIElements.ComputedTransitionProperty::delayMs int32_t ___delayMs_2; // System.Func`2 UnityEngine.UIElements.ComputedTransitionProperty::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedTransitionProperty struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com { int32_t ___id_0; int32_t ___durationMs_1; int32_t ___delayMs_2; Il2CppMethodPointer ___easingCurve_3; }; // System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900 { // System.Char System.ConsoleKeyInfo::_keyChar Il2CppChar ____keyChar_0; // System.ConsoleKey System.ConsoleKeyInfo::_key int32_t ____key_1; // System.ConsoleModifiers System.ConsoleKeyInfo::_mods int32_t ____mods_2; }; // Native definition for P/Invoke marshalling of System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900_marshaled_pinvoke { uint8_t ____keyChar_0; int32_t ____key_1; int32_t ____mods_2; }; // Native definition for COM marshalling of System.ConsoleKeyInfo struct ConsoleKeyInfo_t84640C60F53D0F6946B147ADAAF0366BBF1DE900_marshaled_com { uint8_t ____keyChar_0; int32_t ____key_1; int32_t ____mods_2; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // UnityEngine.CullingGroupEvent struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 { // System.Int32 UnityEngine.CullingGroupEvent::m_Index int32_t ___m_Index_0; // System.Byte UnityEngine.CullingGroupEvent::m_PrevState uint8_t ___m_PrevState_1; // System.Byte UnityEngine.CullingGroupEvent::m_ThisState uint8_t ___m_ThisState_2; }; // System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F { // System.Type System.Reflection.CustomAttributeTypedArgument::k__BackingField Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; // System.Object System.Reflection.CustomAttributeTypedArgument::k__BackingField RuntimeObject* ___U3CValueU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // System.DateTime struct DateTime_t66193957C73913903DDAD89FEDC46139BCA5802D { // System.UInt64 System.DateTime::_dateData uint64_t ____dateData_46; }; // System.Decimal struct Decimal_tDA6C877282B2D789CF97C0949661CC11D643969F { union { #pragma pack(push, tp, 1) struct { // System.Int32 System.Decimal::flags int32_t ___flags_5; }; #pragma pack(pop, tp) struct { int32_t ___flags_5_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___hi_6_OffsetPadding[4]; // System.Int32 System.Decimal::hi int32_t ___hi_6; }; #pragma pack(pop, tp) struct { char ___hi_6_OffsetPadding_forAlignmentOnly[4]; int32_t ___hi_6_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___lo_7_OffsetPadding[8]; // System.Int32 System.Decimal::lo int32_t ___lo_7; }; #pragma pack(pop, tp) struct { char ___lo_7_OffsetPadding_forAlignmentOnly[8]; int32_t ___lo_7_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___mid_8_OffsetPadding[12]; // System.Int32 System.Decimal::mid int32_t ___mid_8; }; #pragma pack(pop, tp) struct { char ___mid_8_OffsetPadding_forAlignmentOnly[12]; int32_t ___mid_8_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___ulomidLE_9_OffsetPadding[8]; // System.UInt64 System.Decimal::ulomidLE uint64_t ___ulomidLE_9; }; #pragma pack(pop, tp) struct { char ___ulomidLE_9_OffsetPadding_forAlignmentOnly[8]; uint64_t ___ulomidLE_9_forAlignmentOnly; }; }; }; // System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB { // System.Object System.Collections.DictionaryEntry::_key RuntimeObject* ____key_0; // System.Object System.Collections.DictionaryEntry::_value RuntimeObject* ____value_1; }; // Native definition for P/Invoke marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_pinvoke { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // Native definition for COM marshalling of System.Collections.DictionaryEntry struct DictionaryEntry_t171080F37B311C25AA9E75888F9C9D703FA721BB_marshaled_com { Il2CppIUnknown* ____key_0; Il2CppIUnknown* ____value_1; }; // UnityEngine.UIElements.StyleSheets.Dimension struct Dimension_t5B1EAB500AE32C3789A2BCC4D43F7A29996DF3F8 { // UnityEngine.UIElements.StyleSheets.Dimension/Unit UnityEngine.UIElements.StyleSheets.Dimension::unit int32_t ___unit_0; // System.Single UnityEngine.UIElements.StyleSheets.Dimension::value float ___value_1; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.UIElements.UIR.DrawBufferRange struct DrawBufferRange_t684F255F5C954760B12F6689F84E78811040C7A4 { // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::firstIndex int32_t ___firstIndex_0; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::indexCount int32_t ___indexCount_1; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::minIndexVal int32_t ___minIndexVal_2; // System.Int32 UnityEngine.UIElements.UIR.DrawBufferRange::vertsReferenced int32_t ___vertsReferenced_3; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // System.Runtime.CompilerServices.Ephemeron struct Ephemeron_t74F279F5E7CF4A0CFC21C822431DD840572C6DA2 { // System.Object System.Runtime.CompilerServices.Ephemeron::key RuntimeObject* ___key_0; // System.Object System.Runtime.CompilerServices.Ephemeron::value RuntimeObject* ___value_1; }; // Native definition for P/Invoke marshalling of System.Runtime.CompilerServices.Ephemeron struct Ephemeron_t74F279F5E7CF4A0CFC21C822431DD840572C6DA2_marshaled_pinvoke { Il2CppIUnknown* ___key_0; Il2CppIUnknown* ___value_1; }; // Native definition for COM marshalling of System.Runtime.CompilerServices.Ephemeron struct Ephemeron_t74F279F5E7CF4A0CFC21C822431DD840572C6DA2_marshaled_com { Il2CppIUnknown* ___key_0; Il2CppIUnknown* ___value_1; }; // UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097 { // UnityEngine.UIElements.EventDispatcher UnityEngine.UIElements.EventDispatcherGate::m_Dispatcher EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097_marshaled_pinvoke { EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.EventDispatcherGate struct EventDispatcherGate_t75A9E135B6558D523DCFC5CF95B44F153A779097_marshaled_com { EventDispatcher_t9BC38CC96E93EAD1D818EE751260FE4687B0D398* ___m_Dispatcher_0; }; // UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8 { // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseMoveU3Ek__BackingField_0; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; // System.Boolean UnityEngine.EventInterests::k__BackingField bool ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_pinvoke { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.EventInterests struct EventInterests_tF375F3296A6689BC4B016F237123DB5457515EC8_marshaled_com { int32_t ___U3CwantsMouseMoveU3Ek__BackingField_0; int32_t ___U3CwantsMouseEnterLeaveWindowU3Ek__BackingField_1; int32_t ___U3CwantsLessLayoutEventsU3Ek__BackingField_2; }; // UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756 { // System.Int32 UnityEngine.TextCore.FaceInfo::m_FaceIndex int32_t ___m_FaceIndex_0; // System.String UnityEngine.TextCore.FaceInfo::m_FamilyName String_t* ___m_FamilyName_1; // System.String UnityEngine.TextCore.FaceInfo::m_StyleName String_t* ___m_StyleName_2; // System.Int32 UnityEngine.TextCore.FaceInfo::m_PointSize int32_t ___m_PointSize_3; // System.Single UnityEngine.TextCore.FaceInfo::m_Scale float ___m_Scale_4; // System.Int32 UnityEngine.TextCore.FaceInfo::m_UnitsPerEM int32_t ___m_UnitsPerEM_5; // System.Single UnityEngine.TextCore.FaceInfo::m_LineHeight float ___m_LineHeight_6; // System.Single UnityEngine.TextCore.FaceInfo::m_AscentLine float ___m_AscentLine_7; // System.Single UnityEngine.TextCore.FaceInfo::m_CapLine float ___m_CapLine_8; // System.Single UnityEngine.TextCore.FaceInfo::m_MeanLine float ___m_MeanLine_9; // System.Single UnityEngine.TextCore.FaceInfo::m_Baseline float ___m_Baseline_10; // System.Single UnityEngine.TextCore.FaceInfo::m_DescentLine float ___m_DescentLine_11; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptOffset float ___m_SuperscriptOffset_12; // System.Single UnityEngine.TextCore.FaceInfo::m_SuperscriptSize float ___m_SuperscriptSize_13; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptOffset float ___m_SubscriptOffset_14; // System.Single UnityEngine.TextCore.FaceInfo::m_SubscriptSize float ___m_SubscriptSize_15; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineOffset float ___m_UnderlineOffset_16; // System.Single UnityEngine.TextCore.FaceInfo::m_UnderlineThickness float ___m_UnderlineThickness_17; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughOffset float ___m_StrikethroughOffset_18; // System.Single UnityEngine.TextCore.FaceInfo::m_StrikethroughThickness float ___m_StrikethroughThickness_19; // System.Single UnityEngine.TextCore.FaceInfo::m_TabWidth float ___m_TabWidth_20; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_pinvoke { int32_t ___m_FaceIndex_0; char* ___m_FamilyName_1; char* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; int32_t ___m_UnitsPerEM_5; float ___m_LineHeight_6; float ___m_AscentLine_7; float ___m_CapLine_8; float ___m_MeanLine_9; float ___m_Baseline_10; float ___m_DescentLine_11; float ___m_SuperscriptOffset_12; float ___m_SuperscriptSize_13; float ___m_SubscriptOffset_14; float ___m_SubscriptSize_15; float ___m_UnderlineOffset_16; float ___m_UnderlineThickness_17; float ___m_StrikethroughOffset_18; float ___m_StrikethroughThickness_19; float ___m_TabWidth_20; }; // Native definition for COM marshalling of UnityEngine.TextCore.FaceInfo struct FaceInfo_t12F0319E555A62CBA1D9E51A16C7963393932756_marshaled_com { int32_t ___m_FaceIndex_0; Il2CppChar* ___m_FamilyName_1; Il2CppChar* ___m_StyleName_2; int32_t ___m_PointSize_3; float ___m_Scale_4; int32_t ___m_UnitsPerEM_5; float ___m_LineHeight_6; float ___m_AscentLine_7; float ___m_CapLine_8; float ___m_MeanLine_9; float ___m_Baseline_10; float ___m_DescentLine_11; float ___m_SuperscriptOffset_12; float ___m_SuperscriptSize_13; float ___m_SubscriptOffset_14; float ___m_SubscriptSize_15; float ___m_UnderlineOffset_16; float ___m_UnderlineThickness_17; float ___m_StrikethroughOffset_18; float ___m_StrikethroughThickness_19; float ___m_TabWidth_20; }; // SimpleFileBrowser.FileSystemEntry struct FileSystemEntry_t6D99D98D54FEA30F39FFE18734761C3B27ADD246 { // System.String SimpleFileBrowser.FileSystemEntry::Path String_t* ___Path_0; // System.String SimpleFileBrowser.FileSystemEntry::Name String_t* ___Name_1; // System.String SimpleFileBrowser.FileSystemEntry::Extension String_t* ___Extension_2; // System.IO.FileAttributes SimpleFileBrowser.FileSystemEntry::Attributes int32_t ___Attributes_3; }; // Native definition for P/Invoke marshalling of SimpleFileBrowser.FileSystemEntry struct FileSystemEntry_t6D99D98D54FEA30F39FFE18734761C3B27ADD246_marshaled_pinvoke { char* ___Path_0; char* ___Name_1; char* ___Extension_2; int32_t ___Attributes_3; }; // Native definition for COM marshalling of SimpleFileBrowser.FileSystemEntry struct FileSystemEntry_t6D99D98D54FEA30F39FFE18734761C3B27ADD246_marshaled_com { Il2CppChar* ___Path_0; Il2CppChar* ___Name_1; Il2CppChar* ___Extension_2; int32_t ___Attributes_3; }; // UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A { // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.TextCore.Text.FontAssetCreationEditorSettings struct FontAssetCreationEditorSettings_t0FF28D2E78F090105C63C81F9E438A7B09E3EA52 { // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::sourceFontFileGUID String_t* ___sourceFontFileGUID_0; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::faceIndex int32_t ___faceIndex_1; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::pointSizeSamplingMode int32_t ___pointSizeSamplingMode_2; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::pointSize int32_t ___pointSize_3; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::padding int32_t ___padding_4; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::packingMode int32_t ___packingMode_5; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::atlasWidth int32_t ___atlasWidth_6; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::atlasHeight int32_t ___atlasHeight_7; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::characterSetSelectionMode int32_t ___characterSetSelectionMode_8; // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::characterSequence String_t* ___characterSequence_9; // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::referencedFontAssetGUID String_t* ___referencedFontAssetGUID_10; // System.String UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::referencedTextAssetGUID String_t* ___referencedTextAssetGUID_11; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::fontStyle int32_t ___fontStyle_12; // System.Single UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::fontStyleModifier float ___fontStyleModifier_13; // System.Int32 UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::renderMode int32_t ___renderMode_14; // System.Boolean UnityEngine.TextCore.Text.FontAssetCreationEditorSettings::includeFontFeatures bool ___includeFontFeatures_15; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.FontAssetCreationEditorSettings struct FontAssetCreationEditorSettings_t0FF28D2E78F090105C63C81F9E438A7B09E3EA52_marshaled_pinvoke { char* ___sourceFontFileGUID_0; int32_t ___faceIndex_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; char* ___characterSequence_9; char* ___referencedFontAssetGUID_10; char* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.FontAssetCreationEditorSettings struct FontAssetCreationEditorSettings_t0FF28D2E78F090105C63C81F9E438A7B09E3EA52_marshaled_com { Il2CppChar* ___sourceFontFileGUID_0; int32_t ___faceIndex_1; int32_t ___pointSizeSamplingMode_2; int32_t ___pointSize_3; int32_t ___padding_4; int32_t ___packingMode_5; int32_t ___atlasWidth_6; int32_t ___atlasHeight_7; int32_t ___characterSetSelectionMode_8; Il2CppChar* ___characterSequence_9; Il2CppChar* ___referencedFontAssetGUID_10; Il2CppChar* ___referencedTextAssetGUID_11; int32_t ___fontStyle_12; float ___fontStyleModifier_13; int32_t ___renderMode_14; int32_t ___includeFontFeatures_15; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // UnityEngine.TextCore.Text.FontWeightPair struct FontWeightPair_tB94169BD86D0DFC25D651F890B15991A3E0ADA42 { // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.FontWeightPair::regularTypeface FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___regularTypeface_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.FontWeightPair::italicTypeface FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___italicTypeface_1; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.FontWeightPair struct FontWeightPair_tB94169BD86D0DFC25D651F890B15991A3E0ADA42_marshaled_pinvoke { FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___regularTypeface_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___italicTypeface_1; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.FontWeightPair struct FontWeightPair_tB94169BD86D0DFC25D651F890B15991A3E0ADA42_marshaled_com { FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___regularTypeface_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___italicTypeface_1; }; // GameRecord struct GameRecord_t77B14235319C018E4310168258F5DDCECE9380CB { // System.Int32 GameRecord::seq int32_t ___seq_0; // System.Int64 GameRecord::time int64_t ___time_1; // System.Int32 GameRecord::type int32_t ___type_2; // System.String[][] GameRecord::team StringU5BU5DU5BU5D_t8BCC500C5CC1686D9BADCBAA811074FE00F83ACF* ___team_3; // System.String[] GameRecord::players StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___players_4; // System.Int32[] GameRecord::score Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___score_5; }; // Native definition for P/Invoke marshalling of GameRecord struct GameRecord_t77B14235319C018E4310168258F5DDCECE9380CB_marshaled_pinvoke { int32_t ___seq_0; int64_t ___time_1; int32_t ___type_2; StringU5BU5DU5BU5D_t8BCC500C5CC1686D9BADCBAA811074FE00F83ACF* ___team_3; char** ___players_4; Il2CppSafeArray/*NONE*/* ___score_5; }; // Native definition for COM marshalling of GameRecord struct GameRecord_t77B14235319C018E4310168258F5DDCECE9380CB_marshaled_com { int32_t ___seq_0; int64_t ___time_1; int32_t ___type_2; StringU5BU5DU5BU5D_t8BCC500C5CC1686D9BADCBAA811074FE00F83ACF* ___team_3; Il2CppChar** ___players_4; Il2CppSafeArray/*NONE*/* ___score_5; }; // UnityEngine.SocialPlatforms.GameCenter.GcAchievementData struct GcAchievementData_tBA953A0889E78C0050ED548758B7AF25F12799D4 { // System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_Identifier String_t* ___m_Identifier_0; // System.Double UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_PercentCompleted double ___m_PercentCompleted_1; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_Completed int32_t ___m_Completed_2; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_Hidden int32_t ___m_Hidden_3; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementData::m_LastReportedDate int32_t ___m_LastReportedDate_4; }; // Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementData struct GcAchievementData_tBA953A0889E78C0050ED548758B7AF25F12799D4_marshaled_pinvoke { char* ___m_Identifier_0; double ___m_PercentCompleted_1; int32_t ___m_Completed_2; int32_t ___m_Hidden_3; int32_t ___m_LastReportedDate_4; }; // Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementData struct GcAchievementData_tBA953A0889E78C0050ED548758B7AF25F12799D4_marshaled_com { Il2CppChar* ___m_Identifier_0; double ___m_PercentCompleted_1; int32_t ___m_Completed_2; int32_t ___m_Hidden_3; int32_t ___m_LastReportedDate_4; }; // UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData struct GcAchievementDescriptionData_t9C5BBAB764F0088FE40698EB33FE79D5173B2086 { // System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Identifier String_t* ___m_Identifier_0; // System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Title String_t* ___m_Title_1; // UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Image Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Image_2; // System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_AchievedDescription String_t* ___m_AchievedDescription_3; // System.String UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_UnachievedDescription String_t* ___m_UnachievedDescription_4; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Hidden int32_t ___m_Hidden_5; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData::m_Points int32_t ___m_Points_6; }; // Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData struct GcAchievementDescriptionData_t9C5BBAB764F0088FE40698EB33FE79D5173B2086_marshaled_pinvoke { char* ___m_Identifier_0; char* ___m_Title_1; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Image_2; char* ___m_AchievedDescription_3; char* ___m_UnachievedDescription_4; int32_t ___m_Hidden_5; int32_t ___m_Points_6; }; // Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcAchievementDescriptionData struct GcAchievementDescriptionData_t9C5BBAB764F0088FE40698EB33FE79D5173B2086_marshaled_com { Il2CppChar* ___m_Identifier_0; Il2CppChar* ___m_Title_1; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Image_2; Il2CppChar* ___m_AchievedDescription_3; Il2CppChar* ___m_UnachievedDescription_4; int32_t ___m_Hidden_5; int32_t ___m_Points_6; }; // UnityEngine.SocialPlatforms.GameCenter.GcScoreData struct GcScoreData_t90ADB5BBE4EF7B4B1E0503E9E0934EA2ED254F0F { // System.String UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_Category String_t* ___m_Category_0; // System.UInt32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_ValueLow uint32_t ___m_ValueLow_1; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_ValueHigh int32_t ___m_ValueHigh_2; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_Date int32_t ___m_Date_3; // System.String UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_FormattedValue String_t* ___m_FormattedValue_4; // System.String UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_PlayerID String_t* ___m_PlayerID_5; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcScoreData::m_Rank int32_t ___m_Rank_6; }; // Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcScoreData struct GcScoreData_t90ADB5BBE4EF7B4B1E0503E9E0934EA2ED254F0F_marshaled_pinvoke { char* ___m_Category_0; uint32_t ___m_ValueLow_1; int32_t ___m_ValueHigh_2; int32_t ___m_Date_3; char* ___m_FormattedValue_4; char* ___m_PlayerID_5; int32_t ___m_Rank_6; }; // Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcScoreData struct GcScoreData_t90ADB5BBE4EF7B4B1E0503E9E0934EA2ED254F0F_marshaled_com { Il2CppChar* ___m_Category_0; uint32_t ___m_ValueLow_1; int32_t ___m_ValueHigh_2; int32_t ___m_Date_3; Il2CppChar* ___m_FormattedValue_4; Il2CppChar* ___m_PlayerID_5; int32_t ___m_Rank_6; }; // UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData struct GcUserProfileData_tCDEF4010D44CB370077CE47055C89CD9E808A535 { // System.String UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::userName String_t* ___userName_0; // System.String UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::teamID String_t* ___teamID_1; // System.String UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::gameID String_t* ___gameID_2; // System.Int32 UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::isFriend int32_t ___isFriend_3; // UnityEngine.Texture2D UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData::image Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___image_4; }; // Native definition for P/Invoke marshalling of UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData struct GcUserProfileData_tCDEF4010D44CB370077CE47055C89CD9E808A535_marshaled_pinvoke { char* ___userName_0; char* ___teamID_1; char* ___gameID_2; int32_t ___isFriend_3; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___image_4; }; // Native definition for COM marshalling of UnityEngine.SocialPlatforms.GameCenter.GcUserProfileData struct GcUserProfileData_tCDEF4010D44CB370077CE47055C89CD9E808A535_marshaled_com { Il2CppChar* ___userName_0; Il2CppChar* ___teamID_1; Il2CppChar* ___gameID_2; int32_t ___isFriend_3; Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___image_4; }; // UnityEngine.TextCore.GlyphMetrics struct GlyphMetrics_t6C1C65A891A6279A0EE807C436436B1E44F7AF1A { // System.Single UnityEngine.TextCore.GlyphMetrics::m_Width float ___m_Width_0; // System.Single UnityEngine.TextCore.GlyphMetrics::m_Height float ___m_Height_1; // System.Single UnityEngine.TextCore.GlyphMetrics::m_HorizontalBearingX float ___m_HorizontalBearingX_2; // System.Single UnityEngine.TextCore.GlyphMetrics::m_HorizontalBearingY float ___m_HorizontalBearingY_3; // System.Single UnityEngine.TextCore.GlyphMetrics::m_HorizontalAdvance float ___m_HorizontalAdvance_4; }; // UnityEngine.TextCore.GlyphRect struct GlyphRect_tB6D225B9318A527A1CBC1B4078EB923398EB808D { // System.Int32 UnityEngine.TextCore.GlyphRect::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Y int32_t ___m_Y_1; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.TextCore.GlyphRect::m_Height int32_t ___m_Height_3; }; // UnityEngine.TextCore.LowLevel.GlyphValueRecord struct GlyphValueRecord_t780927A39D46924E0D546A2AE5DDF1BB2B5A9C8E { // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XPlacement float ___m_XPlacement_0; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YPlacement float ___m_YPlacement_1; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_XAdvance float ___m_XAdvance_2; // System.Single UnityEngine.TextCore.LowLevel.GlyphValueRecord::m_YAdvance float ___m_YAdvance_3; }; // System.Guid struct Guid_t { // System.Int32 System.Guid::_a int32_t ____a_1; // System.Int16 System.Guid::_b int16_t ____b_2; // System.Int16 System.Guid::_c int16_t ____c_3; // System.Byte System.Guid::_d uint8_t ____d_4; // System.Byte System.Guid::_e uint8_t ____e_5; // System.Byte System.Guid::_f uint8_t ____f_6; // System.Byte System.Guid::_g uint8_t ____g_7; // System.Byte System.Guid::_h uint8_t ____h_8; // System.Byte System.Guid::_i uint8_t ____i_9; // System.Byte System.Guid::_j uint8_t ____j_10; // System.Byte System.Guid::_k uint8_t ____k_11; }; // System.Int16 struct Int16_tB8EF286A9C33492FA6E6D6E67320BE93E794A175 { // System.Int16 System.Int16::m_value int16_t ___m_value_0; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // System.Globalization.InternalCodePageDataItem struct InternalCodePageDataItem_t6B4913D6507B26FFAE0B805874644D3DBE78F316 { // System.UInt16 System.Globalization.InternalCodePageDataItem::codePage uint16_t ___codePage_0; // System.UInt16 System.Globalization.InternalCodePageDataItem::uiFamilyCodePage uint16_t ___uiFamilyCodePage_1; // System.UInt32 System.Globalization.InternalCodePageDataItem::flags uint32_t ___flags_2; // System.String System.Globalization.InternalCodePageDataItem::Names String_t* ___Names_3; }; // Native definition for P/Invoke marshalling of System.Globalization.InternalCodePageDataItem struct InternalCodePageDataItem_t6B4913D6507B26FFAE0B805874644D3DBE78F316_marshaled_pinvoke { uint16_t ___codePage_0; uint16_t ___uiFamilyCodePage_1; uint32_t ___flags_2; char* ___Names_3; }; // Native definition for COM marshalling of System.Globalization.InternalCodePageDataItem struct InternalCodePageDataItem_t6B4913D6507B26FFAE0B805874644D3DBE78F316_marshaled_com { uint16_t ___codePage_0; uint16_t ___uiFamilyCodePage_1; uint32_t ___flags_2; Il2CppChar* ___Names_3; }; // System.Globalization.InternalEncodingDataItem struct InternalEncodingDataItem_t1D6DA6BCE8389C12ECC229A644D2CA45A86C06EB { // System.String System.Globalization.InternalEncodingDataItem::webName String_t* ___webName_0; // System.UInt16 System.Globalization.InternalEncodingDataItem::codePage uint16_t ___codePage_1; }; // Native definition for P/Invoke marshalling of System.Globalization.InternalEncodingDataItem struct InternalEncodingDataItem_t1D6DA6BCE8389C12ECC229A644D2CA45A86C06EB_marshaled_pinvoke { char* ___webName_0; uint16_t ___codePage_1; }; // Native definition for COM marshalling of System.Globalization.InternalEncodingDataItem struct InternalEncodingDataItem_t1D6DA6BCE8389C12ECC229A644D2CA45A86C06EB_marshaled_com { Il2CppChar* ___webName_0; uint16_t ___codePage_1; }; // UnityEngine.Keyframe struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 { // System.Single UnityEngine.Keyframe::m_Time float ___m_Time_0; // System.Single UnityEngine.Keyframe::m_Value float ___m_Value_1; // System.Single UnityEngine.Keyframe::m_InTangent float ___m_InTangent_2; // System.Single UnityEngine.Keyframe::m_OutTangent float ___m_OutTangent_3; // System.Int32 UnityEngine.Keyframe::m_WeightedMode int32_t ___m_WeightedMode_4; // System.Single UnityEngine.Keyframe::m_InWeight float ___m_InWeight_5; // System.Single UnityEngine.Keyframe::m_OutWeight float ___m_OutWeight_6; }; // UnityEngine.LayerMask struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB { // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 { // System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex int32_t ___probeOcclusionLightIndex_0; // System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel int32_t ___occlusionMaskChannel_1; // UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType int32_t ___lightmapBakeType_2; // UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode int32_t ___mixedLightingMode_3; // System.Boolean UnityEngine.LightBakingOutput::isBaked bool ___isBaked_4; }; // Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // Native definition for COM marshalling of UnityEngine.LightBakingOutput struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com { int32_t ___probeOcclusionLightIndex_0; int32_t ___occlusionMaskChannel_1; int32_t ___lightmapBakeType_2; int32_t ___mixedLightingMode_3; int32_t ___isBaked_4; }; // UnityEngine.Experimental.GlobalIllumination.LinearColor struct LinearColor_t60964F15C567D7FE5442C29298DCF20ABD8816C7 { // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red float ___m_red_0; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green float ___m_green_1; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue float ___m_blue_2; // System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity float ___m_intensity_3; }; // UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8 { // System.Int32 UnityEngine.TextCore.Text.LinkInfo::hashCode int32_t ___hashCode_0; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdFirstCharacterIndex int32_t ___linkIdFirstCharacterIndex_1; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkIdLength int32_t ___linkIdLength_2; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextfirstCharacterIndex int32_t ___linkTextfirstCharacterIndex_3; // System.Int32 UnityEngine.TextCore.Text.LinkInfo::linkTextLength int32_t ___linkTextLength_4; // System.Char[] UnityEngine.TextCore.Text.LinkInfo::linkId CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___linkId_5; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_pinvoke { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.LinkInfo struct LinkInfo_tE85DDAFDFBDA635E6405C88EE4FD5941A9243DD8_marshaled_com { int32_t ___hashCode_0; int32_t ___linkIdFirstCharacterIndex_1; int32_t ___linkIdLength_2; int32_t ___linkTextfirstCharacterIndex_3; int32_t ___linkTextLength_4; uint8_t* ___linkId_5; }; // UnityEngine.UIElements.ListDragAndDropArgs struct ListDragAndDropArgs_t12CC7206A73BE8F4D8126CD45DA6337DF8C91F53 { // System.Object UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField RuntimeObject* ___U3CtargetU3Ek__BackingField_0; // System.Int32 UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField int32_t ___U3CinsertAtIndexU3Ek__BackingField_1; // UnityEngine.UIElements.DragAndDropPosition UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField int32_t ___U3CdragAndDropPositionU3Ek__BackingField_2; // UnityEngine.UIElements.IDragAndDropData UnityEngine.UIElements.ListDragAndDropArgs::k__BackingField RuntimeObject* ___U3CdragAndDropDataU3Ek__BackingField_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ListDragAndDropArgs struct ListDragAndDropArgs_t12CC7206A73BE8F4D8126CD45DA6337DF8C91F53_marshaled_pinvoke { Il2CppIUnknown* ___U3CtargetU3Ek__BackingField_0; int32_t ___U3CinsertAtIndexU3Ek__BackingField_1; int32_t ___U3CdragAndDropPositionU3Ek__BackingField_2; RuntimeObject* ___U3CdragAndDropDataU3Ek__BackingField_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.ListDragAndDropArgs struct ListDragAndDropArgs_t12CC7206A73BE8F4D8126CD45DA6337DF8C91F53_marshaled_com { Il2CppIUnknown* ___U3CtargetU3Ek__BackingField_0; int32_t ___U3CinsertAtIndexU3Ek__BackingField_1; int32_t ___U3CdragAndDropPositionU3Ek__BackingField_2; RuntimeObject* ___U3CdragAndDropDataU3Ek__BackingField_3; }; // UnityEngine.SceneManagement.LoadSceneParameters struct LoadSceneParameters_tFBAFEA7FA75F282D3034241AD8756A7B5578310E { // UnityEngine.SceneManagement.LoadSceneMode UnityEngine.SceneManagement.LoadSceneParameters::m_LoadSceneMode int32_t ___m_LoadSceneMode_0; // UnityEngine.SceneManagement.LocalPhysicsMode UnityEngine.SceneManagement.LoadSceneParameters::m_LocalPhysicsMode int32_t ___m_LocalPhysicsMode_1; }; // System.Threading.LockHolder struct LockHolder_t759094B031976CAB1D40EEA607217A40DB7A0A59 { // System.Threading.Lock System.Threading.LockHolder::_lock Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7* ____lock_0; }; // Native definition for P/Invoke marshalling of System.Threading.LockHolder struct LockHolder_t759094B031976CAB1D40EEA607217A40DB7A0A59_marshaled_pinvoke { Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7* ____lock_0; }; // Native definition for COM marshalling of System.Threading.LockHolder struct LockHolder_t759094B031976CAB1D40EEA607217A40DB7A0A59_marshaled_com { Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7* ____lock_0; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::