#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct GenericVirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker4 { typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; struct GenericInterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker1 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E; // System.Action`1> struct Action_1_tAAE2A43B6C8B488C8EBD92AF56C2D4329018A227; // System.Action`1 struct Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C; // System.Action`1 struct Action_1_t7E3E3BD609665D0212EAD524D1B0B36E483AE10E; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC; // System.Action`1 struct Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6; // System.Action`1 struct Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // System.Collections.Generic.Comparer`1 struct Comparer_1_t0A03F9FBBEA32FB1528366652D3D38513E8B1137; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_tE473109D1EF9EA4E1AA06539AE5262421E166EFD; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_tA0A6618FEA1BDC4E0A5C70A205A73167784823D9; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_t4FA84C9C03B7929ACDC537F2AB91C3AA9D39B9E6; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_tAF0CAC6FFB75B8F189AF2326768CF4E449006EC3; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t6AC338B3CEB934A66B363042F19213FE666F6818; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB87BEC840CF876F5CE38D31A5FD1BFD7BDCCCD75; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t403063CE4960B4F46C688912237C6A27E550FF55; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t29D782BF5D0A26D11A04865B4306B86575506834; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t9B2ADF59B0E83212023684CAE164D0B1C22E800C; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_tB13D0A847475988F23522A8642F7D24BA304F9B7; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_t4FB78F4187103E90136CB52626C58B910803D75C; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_t89A65DC20E84567F5DBFFBD9FB833A793E602CA6; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_t95EB04FA0EBA570A55674E78A5ADF18E97560458; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t92563A67F1C1ECDC3FE387C46498E2E56B59F3C2; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tD0EAE62F57BCD627EEC8C8F6A08E6E6F215912B5; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t1FFCCC98AE7C52F427D11F1609ED56BE1E4AEF88; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tDE93D01AB4244ED03015ADF985CF61A9E3CA060F; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t435839AFF4474F7EAE0AA8A59F737E798CEAFD30; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07; // System.EventHandler`1 struct EventHandler_1_tE698654C3F437D97ABCCA3FD0AD8F86E776DC77A; // System.Func`1> struct Func_1_t7AC58D683918C632A1D195D14F02558F5AFDE8A4; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_tD59A12717D79BFB403BF973694B1BE5B85474BD1; // System.Func`2 struct Func_2_tFE00FC9C490BDDEF52C99ED6238F6C9B2C9638AC; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00; // System.Func`2 struct Func_2_t9A0D493A82DCC47C9C819A3B045E02D9B5DDCE1B; // System.Func`2 struct Func_2_t213311159653563BDCC21CC060B449705C96791F; // System.Func`2 struct Func_2_tACBF5A1656250800CE861707354491F0611F6624; // System.Func`2 struct Func_2_t71FA99F7C6CDD51A4C237B5165867D485B0735EA; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t43D2E4BA9246755F293DFA74F001FB1A70A648FD; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tF175EE4608832085A0EE2A97DAE545B83F097888; // System.Collections.Generic.Dictionary`2/KeyCollection> struct KeyCollection_tFAD4F134C4BF43E0B9C815CAF6400BC70707FFE6; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_t73C0C79A1AE364904271EDF868E84A40E1036C14; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_t8A33E6EBB804F18BFE49BE0C38C5D0B8E233B6FA; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_tB4DAE7BE749F5CB0E5230FC31380D5BD30259B0C; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1> struct List_1_t74C6AEA308C4F693A59399B52C271D29F073582E; // System.Collections.Generic.List`1> struct List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F; // System.Collections.Generic.List`1> struct List_1_tA19E4BE75B3FB4E7BA86F7274DD3C93E940EBFFC; // System.Collections.Generic.List`1 struct List_1_t98556D08ADC95F025E529036B8FB0403DC53D789; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t9FF902E193613BD654FD1CF8DBDEF7B872504919; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_t1E327CB749CA1F2F2DA41B2D4DFF57FD6BE0FF66; // System.Collections.Generic.LowLevelListWithIList`1 struct LowLevelListWithIList_1_tF50E18783F85DA5B718DBE53B5ECD305948DFE8A; // System.Collections.Concurrent.ConcurrentDictionary`2/Node struct Node_t821211F0535E80E80FDC8FFB600F681E98286BF0; // UnityEngine.Pool.ObjectPool`1> struct ObjectPool_1_tD54A1168BBCDDB2026E6BAFF8969C15F616818E2; // UnityEngine.Pool.ObjectPool`1 struct ObjectPool_1_t13378E8CD14858BB05EA28BAB9CC49EDB91BA259; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t7FDDBA964772905A89719355C6E4F07922AA0C78; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t465044209F0B459C5B7B829BA8D8AEBDFDFF2889; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t5FC06EAFF1CF75D5A94102AEB85EBD17B92324E7; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t58FACB77D1CC237FB39BCD540235D55E5E9ED75F; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC6626AC387E62EDBD0EA56924280D44E6476EC67; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tB199E7A154EA10017A4933C9D8D6832F4B01EF74; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t37080504ECCFF986BCF1E7D4C1D26BB929DEC7E9; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6; // UnityEngine.UIElements.PanelChangedEventBase`1 struct PanelChangedEventBase_1_t08E54FB461E77FFD76488075D78EFDBED77D44E3; // UnityEngine.UIElements.PanelChangedEventBase`1 struct PanelChangedEventBase_1_tBD261468FE94C0F11CE3EE232C78393DEB70F0E2; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t59F9FCB865C5D7B4A04DEAE7E81C9A5144D6769F; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t56F6D2635D6382C1E029DE649D815FE02D89C992; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t9B9D650698BC91EF798DA66EE411D67A42F308B7; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_tCB5FF624A2594B211A03F4A4ECAC14EE050CAF47; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t7F48518B008C1472339EEEBABA3DE203FE1F26ED; // System.Collections.Generic.Queue`1 struct Queue_1_tBF8103756AAB084350499FF2F31BF5D872AD7910; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Collections.Generic.Stack`1 struct Stack_1_t9978CB0119EA70B0C3101996FB3D675B2D59025A; // System.Collections.Concurrent.ConcurrentDictionary`2/Tables struct Tables_t14D3B197594232ACFA76B87EB205EB3661F6EAA6; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17; // UnityEngine.UIElements.TextInputBaseField`1/TextInputBase struct TextInputBase_tB39C3307149E695704F6CB95FE12BD9916743CAE; // UnityEngine.UIElements.TextInputBaseField`1/TextInputBase struct TextInputBase_t0D5056EFC1F0EE9F3ABEC383BD112983341D267C; // UnityEngine.UIElements.TextInputBaseField`1 struct TextInputBaseField_1_tFC7CEDAFD67766DBD6C493A21FCE2228250F093E; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t99785B1054684FDD1A65104B70B272C02AA00542; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t8906D917899793F9523A1B1DFB3008CA600B7F00; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t5B35E5C672C6B144AA2ACF24F6AB93FC7FDEAECC; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t75E187DD86278717F6AF0E6C1ED47837119B926C; // UnityEngine.UIElements.TransitionEventBase`1 struct TransitionEventBase_1_t933635D8B03AA439D2C5DEDAB40FFEDEDD47C0DD; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tE3B03C5A4D3A9B62395A67012747638ADE7B8D2D; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tC1DACCA9274641DD267223338E7C026D4CF520AC; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t2B8264420B693D76C74F99F305197870C62C10F4; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tC8FEB488506DC99B874A454BED371793598879E9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tFBFEC4A6BE1900A8D6115CD438F3CCC15A0DBCE9; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tE30358B7263E3BE53EB8E856D7B0E1980F1AD855; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t9DC16C7535A4271EA0FD763A64CD7CF84670EC64; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t25D5D3420391A40A0B978B0D5CA13F775283274E; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t864A52D0F7726A4F4C2C667BCB56E8A745F7340C; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t896507B4A758D8F131A06984765BA0F57C8939A2; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t7FB3FD474018D429F5F1EE705EF9ADA6F197EDEF; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t3F9A8EB2B33780D3F2037BFEED0A3C6A03B03FEC; // System.Tuple`3 struct Tuple_3_tA9629AB90A9BD8C1E0490927A977DF122A277ACF; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t9D2289098FC52844881F6536BCAA110E7F1D5B9C; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t770D286476B60B77E50FA56D7BFEF86C2CA4F8A1; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t5E34790227C12B474992B598302046D14D52C69E; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t460827E989E5BB273194A7D197EAF27D7FE88F40; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tA5B7125BEF9EB3092B91D1E2AA64249C44903A60; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tD36D5C84023177B3A8D5E71084DB3930D8274781; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9C30BCD020745BF400CBACF22C6F34ADBA2DDA6A; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_t9AA21AF4EE824B324F3F3897F91A2D460437F62C; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90; // System.Collections.Generic.Dictionary`2/ValueCollection> struct ValueCollection_t65B544B071475F1D6AA36F54F506E013AC0D137E; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t6A97FB8D601D8DB0AEB18A1FA9C9B42007CB71FC; // System.Collections.Generic.Dictionary`2/Entry>[] struct EntryU5BU5D_t7D88CA28550BAA1CE7717583FAD579BDAFF0EE9D; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_t4BFD09382678A7D9BBA8198240AA8E87B652B0F5; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_tC7986140D8705D936FFB7A563D611A656663DC23; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_t4C264F6FD602057050E44BD8CD3923760EC109CC; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_t462C10653559369B223A5E1BD4B60B0D28BC4933; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] struct LockedStackU5BU5D_t7A158CD596BE99938D5116FEB55E74DD641EAF85; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t5708752E67A3741D4DA0AC623A13517FB9F14F1F; // Unity.Collections.NativeArray`1[] struct NativeArray_1U5BU5D_t2AD369913045ED9C475A11EE2E250E110374E1E0; // System.Collections.Concurrent.ConcurrentDictionary`2/Node[] struct NodeU5BU5D_t2D9C2B502AE419E91BEF20D4861A838720732B76; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] struct PerCoreLockedStacksU5BU5D_t66F38702B1BDB999EE73628348DDFE580E352C9D; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] struct PerCoreLockedStacksU5BU5D_t4BBE2725C0221B3E883AFC60A3A21970D7CB67B1; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] struct PerCoreLockedStacksU5BU5D_tCAB737265F2B693EDA232C9438A4E4DF884A0166; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] struct PerCoreLockedStacksU5BU5D_tAB7EB96FB29081A9133A07CD9EEE87FC632B977E; // System.Byte[][] struct ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA; // System.Char[][] struct CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680; // System.Int32[][] struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; // System.Object[][] struct ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.DropdownMenuItem[] struct DropdownMenuItemU5BU5D_t5D467D7BF099681C9B48E74EB5125D13D4C6A40A; // System.Runtime.CompilerServices.Ephemeron[] struct EphemeronU5BU5D_t4F80428A1142C3102C946127F8190063001742E8; // UnityEngine.UIElements.EventBase[] struct EventBaseU5BU5D_t1EB0F8CCFFAF0F2BD202BB74153A8BFEFEC8DC45; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int32Enum[] struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.TextCore.Text.MaterialReference[] struct MaterialReferenceU5BU5D_t4A9B88114E223BD96CE5121053664023CE2DE07E; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.UIElements.RuleMatcher[] struct RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StylePropertyName[] struct StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8; // UnityEngine.UIElements.StyleSelector[] struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; // UnityEngine.UIElements.StyleSelectorPart[] struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // System.Buffers.ArrayPoolEventSource struct ArrayPoolEventSource_tDB6CA549DFC2FBEB134C71EB85DBD6D943E5C888; // UnityEngine.UIElements.AttachToPanelEvent struct AttachToPanelEvent_t95C0BC3DD37F324A7816CB2574B56D976C932B28; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4; // System.Threading.CancellationTokenSource struct CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // System.Threading.ContextCallback struct ContextCallback_tE8AFBDBFCC040FDA8DA8C1EEFE9BD66B16BDA007; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B; // UnityEngine.UIElements.ContextualMenuPopulateEvent struct ContextualMenuPopulateEvent_t72C856D9B3951E3AA5901442A98BF6DE7F4258FB; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // UnityEngine.UIElements.CustomStyleResolvedEvent struct CustomStyleResolvedEvent_t54D095D62773F628A6A05A4531DEE990166062E6; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.DropdownMenu struct DropdownMenu_tCC0483D2EB24641C3ADAE4BC122C92ABCFB186D2; // UnityEngine.UIElements.DropdownMenuAction struct DropdownMenuAction_t9E1F246511E77E34FB7E3CA05FD7354E16268835; // UnityEngine.UIElements.DropdownMenuEventInfo struct DropdownMenuEventInfo_t6118D88BC1584748707C62A0F91938760E4665CF; // UnityEngine.UIElements.ElementUnderPointer struct ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // System.Diagnostics.Tracing.EventSource struct EventSource_tA86759A1E6F272632C299AAC181C0A67E5C52F25; // UnityEngine.UIElements.ExecuteCommandEvent struct ExecuteCommandEvent_t41D5C771261998F58E01612B66E1EF60C100F6D4; // System.Threading.ExecutionContext struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710; // UnityEngine.UIElements.FocusController struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GUIContent struct GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2; // UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580; // UnityEngine.GUIStyleState struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UIElements.GeometryChangedEvent struct GeometryChangedEvent_tB4A621001850F337A676F8CC27F172B8ADB22A9A; // UnityEngine.UIElements.HierarchyEvent struct HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705; // UnityEngine.UIElements.IBinding struct IBinding_t02FD99E9C9F2072B28E110F16C157666F5B2DBC7; // System.Collections.IComparer struct IComparer_tE7497C3BE3F68A5A2DCEBF0DAD7D13D738FE7BAD; // UnityEngine.UIElements.ICursorManager struct ICursorManager_t78B026DED2559C62810B21C54C5F882457073A8B; // UnityEngine.UIElements.ICustomStyle struct ICustomStyle_t4385916BE4168875B5CC8B442752D4A1A6A69026; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // System.Collections.IEqualityComparer struct IEqualityComparer_tEF8F1EC76B9C8E76695BE848D41E6B147928D1C1; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // UnityEngine.UIElements.IFocusRing struct IFocusRing_t08BC753A7D9FFD5F88C58DF61E4FF056804CEC78; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.IPointerEvent struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7; // UnityEngine.UIElements.IResolvedStyle struct IResolvedStyle_t6A3530BA6147B091C278593F21F86B09CD42BE89; // UnityEngine.UIElements.IStylePainter struct IStylePainter_t0B2A07F3DA2AD05641C95841817F32B352E464E6; // UnityEngine.UIElements.ITextHandle struct ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4; // UnityEngine.UIElements.ITextInputField struct ITextInputField_t296BC00FAE223F608BF62EDFA9E5C7B0A8677CDC; // UnityEngine.UIElements.IVisualElementScheduledItem struct IVisualElementScheduledItem_t309F1A5445514122A9E3F64182D0D8A4DE34C48F; // UnityEngine.UIElements.IVisualElementScheduler struct IVisualElementScheduler_tA68650FA9218398E77265748741B091638336FD8; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // UnityEngine.UIElements.InputEvent struct InputEvent_t7C4CFCDF49880FB8473340D0BFD298EEA49ECCCF; // UnityEngine.UIElements.KeyboardTextEditorEventHandler struct KeyboardTextEditorEventHandler_t325F3C36F8293D4146610AA3776DB49C58931A9D; // UnityEngine.UIElements.Label struct Label_tC160668F9119CE0F5567021FB208E64A5B1C5B70; // System.Threading.Lock struct Lock_t529C04C831C120E5FFD6039EC3CB76F9956BCDD7; // System.Threading.ManualResetEventSlim struct ManualResetEventSlim_tF787FECBA03E587696EC89D5AF8CB9EA24701796; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.UIElements.MeshGenerationContext struct MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.RepaintData struct RepaintData_t90534752135661579EC254884F550545D001B5EA; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // UnityEngine.TextCore.Text.SpriteAsset struct SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313; // System.Threading.Tasks.StackGuard struct StackGuard_tACE063A1B7374BDF4AD472DE4585D05AD8745352; // System.String struct String_t; // System.Text.StringBuilder struct StringBuilder_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleRule struct StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572; // System.Threading.Tasks.TaskExceptionHolder struct TaskExceptionHolder_tE3E36ACC44FCADC414DCE422347262034A83CDF9; // System.Threading.Tasks.TaskFactory struct TaskFactory_tF781BD37BE23917412AD83424D1497C7C1509DF0; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E; // UnityEngine.TextEditor struct TextEditor_t45128DFCB4C388BF7B8153693C9342D5D2358B27; // UnityEngine.UIElements.TextEditorEngine struct TextEditorEngine_t45A0C86DFD3A15B93E9B3DCD4DD2183C1ABB5663; // UnityEngine.UIElements.TextEditorEventHandler struct TextEditorEventHandler_t31E517704D1ACFF029D3FDD6AD9E134EE71FB3F7; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A; // UnityEngine.UIElements.TouchScreenTextEditorEventHandler struct TouchScreenTextEditorEventHandler_t143C598DF9DB5D5BC853A203D3B2ABCA67321DA2; // System.Type struct Type_t; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2; // UnityEngine.UIElements.UxmlTypeRestriction struct UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Yoga.YogaConfig struct YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540; // UnityEngine.UIElements.TextEditorEngine/OnDetectFocusChangeFunction struct OnDetectFocusChangeFunction_tB31D458403A6818419AAAFBA0049B72060284326; // UnityEngine.UIElements.TextEditorEngine/OnIndexChangeFunction struct OnIndexChangeFunction_t85C95CE0E180FEF496A57F758911AD7D1562043C; // UnityEngine.UIElements.UQuery/SingleQueryMatcher struct SingleQueryMatcher_t4ED9B644699A7BB8E8E0FAD523636003AC2892EC; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; IL2CPP_EXTERN_C RuntimeClass* Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_t7E3E3BD609665D0212EAD524D1B0B36E483AE10E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArrayPoolEventSource_tDB6CA549DFC2FBEB134C71EB85DBD6D943E5C888_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ContextualMenuPopulateEvent_t72C856D9B3951E3AA5901442A98BF6DE7F4258FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_m9897CE72A58099ADB081E439D3A3EF0AA9CF5ED9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mB4991C0F4C2664AB3CB2584DEECF5BCE6AB7757D_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mCF2FD8B3055FA87FC9C504F2122B3B0FAEDE3EC9_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Get_m8FC799C848E73EBFE4A4F06A1313D377851BA515_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1_Release_m8A03719E6A9D2632DFA4DB41D2D2A0085CF2D6E4_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* ObjectPool_1__ctor_m3F6706AE99FFF8D495384A6F630A889EC9918060_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* PanelChangedEventBase_1_get_destinationPanel_m8AE1564C5D0CADA5428BFC43C5111C6227ED65C0_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_Clear_m91EDB8B4094DA2A63959621F635CD41BAC103C76_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TextInputBase_StringToValue_mA67DB554E6627454798E14DFAF22F3908CA3CE1F_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Rent_m0A73542F2129D1DC6EB69AC0203A12B8EBC0422C_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Rent_m377710188E32CDE5843FB67706C1D132A2F746BF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Rent_mB838452D12AFCC87E0795F5E7B945D375B758400_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Rent_mE6C6CFC271376C6A2DF0E251CE2BCA77272F6ECC_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Return_m0DE3A2295645F70FCDDAD2B67F36313317499E01_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Return_m153EA5484A77D6AEB5504D7B9F30B86F2505CDD7_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Return_m845ED114858403214991C846827124A61A7A2C52_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* TlsOverPerCoreLockedStacksArrayPool_1_Return_mADE1F5983FFD8C0FAE2018BF873A847AE73DEED5_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Tuple_3_System_Collections_IStructuralComparable_CompareTo_m3ED3AA89C7B64DEDBB2E1F9BD0152B14D9DA8EFF_RuntimeMethod_var; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com; struct GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke; struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com; struct NodeU5BU5D_t2D9C2B502AE419E91BEF20D4861A838720732B76; struct PerCoreLockedStacksU5BU5D_t66F38702B1BDB999EE73628348DDFE580E352C9D; struct PerCoreLockedStacksU5BU5D_t4BBE2725C0221B3E883AFC60A3A21970D7CB67B1; struct PerCoreLockedStacksU5BU5D_tCAB737265F2B693EDA232C9438A4E4DF884A0166; struct PerCoreLockedStacksU5BU5D_tAB7EB96FB29081A9133A07CD9EEE87FC632B977E; struct ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA; struct CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680; struct Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E; struct ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; struct MaterialReferenceU5BU5D_t4A9B88114E223BD96CE5121053664023CE2DE07E; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8; struct StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D; struct StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_tC396DF2519D8FF7EBCA8D7B6287A63D51631462D : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t0FCE44C8A452C04FB2095512D612498003DAB735 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t6110B9A069F81137D2D8993E33D39162230531A5 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_tB49B7742FFA15FC3176D4EBF02F5CF3F3615971A : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t693CB4342A2EAB24AFF73D94D9CC66B90E6BC00A : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t2D9F1002A762798FFA3AA7FC73DD3B33C88D3326 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t830ABE694C134FC98FDAB5669835E188003F5498 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t64793DE671E73EDC94413D15745654BD15ACF206 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t322D48A1E5BB83885947DEAEB5CDB41F6F85CF0D : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t04BDC2F22EDAD98D065EF20685724506C9415400 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t57AD38BE6C52F4166D7228E63B44510992250E27 : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState/<>c struct U3CU3Ec_t343A84FA7F733C5EA0C7D99FBBA003DAC613F61F : public RuntimeObject { }; // System.Buffers.ArrayPool`1 struct ArrayPool_1_t645A9854926DCA747C654687A362AD03D55D2C07 : public RuntimeObject { }; // System.Buffers.ArrayPool`1 struct ArrayPool_1_t3CE8332C9DFE03FF160AB0CE0FF17DF7792E0E4B : public RuntimeObject { }; // System.Buffers.ArrayPool`1 struct ArrayPool_1_tEE934B4A44CDA39BED8CBAF50F7C0E2E9E1ACC01 : public RuntimeObject { }; // System.Buffers.ArrayPool`1 struct ArrayPool_1_t13254B2A7EBCFAD2A56D6C39DE1B338505616076 : public RuntimeObject { }; // System.Collections.Generic.Comparer`1 struct Comparer_1_t0A03F9FBBEA32FB1528366652D3D38513E8B1137 : public RuntimeObject { }; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_tE473109D1EF9EA4E1AA06539AE5262421E166EFD : public RuntimeObject { // System.Runtime.CompilerServices.Ephemeron[] System.Runtime.CompilerServices.ConditionalWeakTable`2::data EphemeronU5BU5D_t4F80428A1142C3102C946127F8190063001742E8* ___data_4; // System.Object System.Runtime.CompilerServices.ConditionalWeakTable`2::_lock RuntimeObject* ____lock_5; // System.Int32 System.Runtime.CompilerServices.ConditionalWeakTable`2::size int32_t ___size_6; }; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_tA0A6618FEA1BDC4E0A5C70A205A73167784823D9 : public RuntimeObject { // System.Runtime.CompilerServices.Ephemeron[] System.Runtime.CompilerServices.ConditionalWeakTable`2::data EphemeronU5BU5D_t4F80428A1142C3102C946127F8190063001742E8* ___data_4; // System.Object System.Runtime.CompilerServices.ConditionalWeakTable`2::_lock RuntimeObject* ____lock_5; // System.Int32 System.Runtime.CompilerServices.ConditionalWeakTable`2::size int32_t ___size_6; }; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_t4FA84C9C03B7929ACDC537F2AB91C3AA9D39B9E6 : public RuntimeObject { // System.Runtime.CompilerServices.Ephemeron[] System.Runtime.CompilerServices.ConditionalWeakTable`2::data EphemeronU5BU5D_t4F80428A1142C3102C946127F8190063001742E8* ___data_4; // System.Object System.Runtime.CompilerServices.ConditionalWeakTable`2::_lock RuntimeObject* ____lock_5; // System.Int32 System.Runtime.CompilerServices.ConditionalWeakTable`2::size int32_t ___size_6; }; // System.Runtime.CompilerServices.ConditionalWeakTable`2 struct ConditionalWeakTable_2_tAF0CAC6FFB75B8F189AF2326768CF4E449006EC3 : public RuntimeObject { // System.Runtime.CompilerServices.Ephemeron[] System.Runtime.CompilerServices.ConditionalWeakTable`2::data EphemeronU5BU5D_t4F80428A1142C3102C946127F8190063001742E8* ___data_4; // System.Object System.Runtime.CompilerServices.ConditionalWeakTable`2::_lock RuntimeObject* ____lock_5; // System.Int32 System.Runtime.CompilerServices.ConditionalWeakTable`2::size int32_t ___size_6; }; // System.Collections.Generic.Dictionary`2> struct Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t7D88CA28550BAA1CE7717583FAD579BDAFF0EE9D* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tFAD4F134C4BF43E0B9C815CAF6400BC70707FFE6* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t65B544B071475F1D6AA36F54F506E013AC0D137E* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_t4BFD09382678A7D9BBA8198240AA8E87B652B0F5* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_t73C0C79A1AE364904271EDF868E84A40E1036C14* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t6A97FB8D601D8DB0AEB18A1FA9C9B42007CB71FC* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_t4FB78F4187103E90136CB52626C58B910803D75C : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_t89A65DC20E84567F5DBFFBD9FB833A793E602CA6 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_t95EB04FA0EBA570A55674E78A5ADF18E97560458 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t92563A67F1C1ECDC3FE387C46498E2E56B59F3C2 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tD0EAE62F57BCD627EEC8C8F6A08E6E6F215912B5 : public RuntimeObject { }; // UnityEngine.UIElements.UQuery/IsOfType`1 struct IsOfType_1_tAD57152B527BA8DDBDA8E8C388140620049ADBE4 : public RuntimeObject { }; // System.Collections.Generic.List`1> struct List_1_t74C6AEA308C4F693A59399B52C271D29F073582E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items NativeArray_1U5BU5D_t5708752E67A3741D4DA0AC623A13517FB9F14F1F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1> struct List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items NativeArray_1U5BU5D_t2AD369913045ED9C475A11EE2E250E110374E1E0* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t98556D08ADC95F025E529036B8FB0403DC53D789 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items DropdownMenuItemU5BU5D_t5D467D7BF099681C9B48E74EB5125D13D4C6A40A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RuleMatcherU5BU5D_t0135EA06151E72D04414F3EAF9420CB85EE2236C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Concurrent.ConcurrentDictionary`2/Node struct Node_t821211F0535E80E80FDC8FFB600F681E98286BF0 : public RuntimeObject { // TKey System.Collections.Concurrent.ConcurrentDictionary`2/Node::_key RuntimeObject* ____key_0; // TValue System.Collections.Concurrent.ConcurrentDictionary`2/Node::_value RuntimeObject* ____value_1; // System.Collections.Concurrent.ConcurrentDictionary`2/Node modreq(System.Runtime.CompilerServices.IsVolatile) System.Collections.Concurrent.ConcurrentDictionary`2/Node::_next Node_t821211F0535E80E80FDC8FFB600F681E98286BF0* ____next_2; // System.Int32 System.Collections.Concurrent.ConcurrentDictionary`2/Node::_hashcode int32_t ____hashcode_3; }; // UnityEngine.Pool.ObjectPool`1> struct ObjectPool_1_tD54A1168BBCDDB2026E6BAFF8969C15F616818E2 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.Pool.ObjectPool`1::m_List List_1_tA19E4BE75B3FB4E7BA86F7274DD3C93E940EBFFC* ___m_List_0; // System.Func`1 UnityEngine.Pool.ObjectPool`1::m_CreateFunc Func_1_t7AC58D683918C632A1D195D14F02558F5AFDE8A4* ___m_CreateFunc_1; // System.Action`1 UnityEngine.Pool.ObjectPool`1::m_ActionOnGet Action_1_tAAE2A43B6C8B488C8EBD92AF56C2D4329018A227* ___m_ActionOnGet_2; // System.Action`1 UnityEngine.Pool.ObjectPool`1::m_ActionOnRelease Action_1_tAAE2A43B6C8B488C8EBD92AF56C2D4329018A227* ___m_ActionOnRelease_3; // System.Action`1 UnityEngine.Pool.ObjectPool`1::m_ActionOnDestroy Action_1_tAAE2A43B6C8B488C8EBD92AF56C2D4329018A227* ___m_ActionOnDestroy_4; // System.Int32 UnityEngine.Pool.ObjectPool`1::m_MaxSize int32_t ___m_MaxSize_5; // System.Boolean UnityEngine.Pool.ObjectPool`1::m_CollectionCheck bool ___m_CollectionCheck_6; // System.Int32 UnityEngine.Pool.ObjectPool`1::k__BackingField int32_t ___U3CCountAllU3Ek__BackingField_7; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t59F9FCB865C5D7B4A04DEAE7E81C9A5144D6769F : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_tC7986140D8705D936FFB7A563D611A656663DC23* ____perCoreStacks_0; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t56F6D2635D6382C1E029DE649D815FE02D89C992 : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_t4C264F6FD602057050E44BD8CD3923760EC109CC* ____perCoreStacks_0; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_t9B9D650698BC91EF798DA66EE411D67A42F308B7 : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_t462C10653559369B223A5E1BD4B60B0D28BC4933* ____perCoreStacks_0; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks struct PerCoreLockedStacks_tCB5FF624A2594B211A03F4A4ECAC14EE050CAF47 : public RuntimeObject { // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/LockedStack[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks::_perCoreStacks LockedStackU5BU5D_t7A158CD596BE99938D5116FEB55E74DD641EAF85* ____perCoreStacks_0; }; // System.Collections.Generic.Queue`1 struct Queue_1_tBF8103756AAB084350499FF2F31BF5D872AD7910 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array EventBaseU5BU5D_t1EB0F8CCFFAF0F2BD202BB74153A8BFEFEC8DC45* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Threading.Tasks.SystemThreadingTasks_FutureDebugView`1 struct SystemThreadingTasks_FutureDebugView_1_t0A2C86DE3F158F7ADB57D68A1E590E7BD2DF5764 : public RuntimeObject { }; // System.Collections.Concurrent.ConcurrentDictionary`2/Tables struct Tables_t14D3B197594232ACFA76B87EB205EB3661F6EAA6 : public RuntimeObject { // System.Collections.Concurrent.ConcurrentDictionary`2/Node[] System.Collections.Concurrent.ConcurrentDictionary`2/Tables::_buckets NodeU5BU5D_t2D9C2B502AE419E91BEF20D4861A838720732B76* ____buckets_0; // System.Object[] System.Collections.Concurrent.ConcurrentDictionary`2/Tables::_locks ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____locks_1; // System.Int32[] modreq(System.Runtime.CompilerServices.IsVolatile) System.Collections.Concurrent.ConcurrentDictionary`2/Tables::_countPerLock Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____countPerLock_2; }; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t0BEF06D58E44525B9135AB0B22D016856EE69FF3 : public RuntimeObject { }; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t6F188FE70F3006B0386002E392B799D85100732B : public RuntimeObject { }; // System.Threading.Tasks.TaskFactory`1 struct TaskFactory_1_t4BEAD6CE2527DBE682C128CEAA0FF2A79483E96C : public RuntimeObject { }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tE3B03C5A4D3A9B62395A67012747638ADE7B8D2D : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tC1DACCA9274641DD267223338E7C026D4CF520AC : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t2B8264420B693D76C74F99F305197870C62C10F4 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tC8FEB488506DC99B874A454BED371793598879E9 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tFBFEC4A6BE1900A8D6115CD438F3CCC15A0DBCE9 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_tE30358B7263E3BE53EB8E856D7B0E1980F1AD855 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t9DC16C7535A4271EA0FD763A64CD7CF84670EC64 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t25D5D3420391A40A0B978B0D5CA13F775283274E : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t864A52D0F7726A4F4C2C667BCB56E8A745F7340C : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t896507B4A758D8F131A06984765BA0F57C8939A2 : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t7FB3FD474018D429F5F1EE705EF9ADA6F197EDEF : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState struct TransitionEventsFrameState_t3F9A8EB2B33780D3F2037BFEED0A3C6A03B03FEC : public RuntimeObject { // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyStateDelta Dictionary_2_t731456A92F8CDAA2E97323EC2790F375A9A6C71F* ___elementPropertyStateDelta_1; // System.Collections.Generic.Dictionary`2> UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::elementPropertyQueuedEvents Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ___elementPropertyQueuedEvents_2; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::panel RuntimeObject* ___panel_3; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TransitionEventsFrameState::m_ChangesCount int32_t ___m_ChangesCount_4; }; // System.Tuple`3 struct Tuple_3_tA9629AB90A9BD8C1E0490927A977DF122A277ACF : public RuntimeObject { // T1 System.Tuple`3::m_Item1 RuntimeObject* ___m_Item1_0; // T2 System.Tuple`3::m_Item2 RuntimeObject* ___m_Item2_1; // T3 System.Tuple`3::m_Item3 RuntimeObject* ___m_Item3_2; }; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4 : public RuntimeObject { // UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___m_CoroutineContainer_0; // System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween RuntimeObject* ___m_Tween_1; }; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B : public RuntimeObject { // UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___m_CoroutineContainer_0; // System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween RuntimeObject* ___m_Tween_1; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // UnityEngine.UIElements.ContextualMenuManager struct ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B : public RuntimeObject { // System.Boolean UnityEngine.UIElements.ContextualMenuManager::k__BackingField bool ___U3CdisplayMenuHandledOSXU3Ek__BackingField_0; }; // UnityEngine.UIElements.DropdownMenu struct DropdownMenu_tCC0483D2EB24641C3ADAE4BC122C92ABCFB186D2 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.DropdownMenu::m_MenuItems List_1_t98556D08ADC95F025E529036B8FB0403DC53D789* ___m_MenuItems_0; // UnityEngine.UIElements.DropdownMenuEventInfo UnityEngine.UIElements.DropdownMenu::m_DropdownMenuEventInfo DropdownMenuEventInfo_t6118D88BC1584748707C62A0F91938760E4665CF* ___m_DropdownMenuEventInfo_1; }; // UnityEngine.UIElements.DropdownMenuItem struct DropdownMenuItem_t06E130627F21DC0FA6A1968241363AB0B48F1B10 : public RuntimeObject { }; // System.Diagnostics.Tracing.EventSource struct EventSource_tA86759A1E6F272632C299AAC181C0A67E5C52F25 : public RuntimeObject { // System.String System.Diagnostics.Tracing.EventSource::k__BackingField String_t* ___U3CNameU3Ek__BackingField_0; }; // UnityEngine.UIElements.FocusController struct FocusController_t5D2E45F2CCBE3B7082DE4088EE03C2E8F736011A : public RuntimeObject { // UnityEngine.UIElements.IFocusRing UnityEngine.UIElements.FocusController::k__BackingField RuntimeObject* ___U3CfocusRingU3Ek__BackingField_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.FocusController::m_FocusedElements List_1_t1E327CB749CA1F2F2DA41B2D4DFF57FD6BE0FF66* ___m_FocusedElements_1; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController::m_LastFocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_LastFocusedElement_2; // UnityEngine.UIElements.Focusable UnityEngine.UIElements.FocusController::m_LastPendingFocusedElement Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0* ___m_LastPendingFocusedElement_3; // System.Int32 UnityEngine.UIElements.FocusController::m_PendingFocusCount int32_t ___m_PendingFocusCount_4; // System.Int32 UnityEngine.UIElements.FocusController::k__BackingField int32_t ___U3CimguiKeyboardControlU3Ek__BackingField_5; }; // UnityEngine.UIElements.StyleSheets.HierarchyTraversal struct HierarchyTraversal_t89B1D4664C1C066FEED9B372488A3F751CB6FE7D : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UIElements.MeshGenerationContext struct MeshGenerationContext_tD1BD8DB52C7126A7987DE5DF1A4AF47A906EAF62 : public RuntimeObject { // UnityEngine.UIElements.IStylePainter UnityEngine.UIElements.MeshGenerationContext::painter RuntimeObject* ___painter_0; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t* ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; }; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleComplexSelector::m_Specificity int32_t ___m_Specificity_0; // UnityEngine.UIElements.StyleRule UnityEngine.UIElements.StyleComplexSelector::k__BackingField StyleRule_t69F0C0989004F85BBD9C72BC7A73F79BFE61651E* ___U3CruleU3Ek__BackingField_1; // UnityEngine.UIElements.StyleSelector[] UnityEngine.UIElements.StyleComplexSelector::m_Selectors StyleSelectorU5BU5D_t11A633455FC601606B3DF3CEDDDAB1625B54708D* ___m_Selectors_2; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::ruleIndex int32_t ___ruleIndex_3; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.StyleComplexSelector::nextInTable StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___nextInTable_4; // System.Int32 UnityEngine.UIElements.StyleComplexSelector::orderInStyleSheet int32_t ___orderInStyleSheet_5; }; // UnityEngine.UIElements.StyleSelector struct StyleSelector_t9B00AE16312CA9F598A45B52F74BC14899CA7362 : public RuntimeObject { // UnityEngine.UIElements.StyleSelectorPart[] UnityEngine.UIElements.StyleSelector::m_Parts StyleSelectorPartU5BU5D_tBA574FB3E75E94E52874FDB7B05B9048E8A5421B* ___m_Parts_0; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.StyleSelector::m_PreviousRelationship int32_t ___m_PreviousRelationship_1; // System.Int32 UnityEngine.UIElements.StyleSelector::pseudoStateMask int32_t ___pseudoStateMask_2; // System.Int32 UnityEngine.UIElements.StyleSelector::negatedPseudoStateMask int32_t ___negatedPseudoStateMask_3; }; // System.Threading.Tasks.Task struct Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_taskId int32_t ___m_taskId_1; // System.Delegate System.Threading.Tasks.Task::m_action Delegate_t* ___m_action_2; // System.Object System.Threading.Tasks.Task::m_stateObject RuntimeObject* ___m_stateObject_3; // System.Threading.Tasks.TaskScheduler System.Threading.Tasks.Task::m_taskScheduler TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E* ___m_taskScheduler_4; // System.Threading.Tasks.Task System.Threading.Tasks.Task::m_parent Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* ___m_parent_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_stateFlags int32_t ___m_stateFlags_6; // System.Object modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_continuationObject RuntimeObject* ___m_continuationObject_7; // System.Threading.Tasks.Task/ContingentProperties modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task::m_contingentProperties ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540* ___m_contingentProperties_10; }; // System.Threading.Tasks.TaskScheduler struct TaskScheduler_t3F0550EBEF7C41F74EC8C08FF4BED0D8CE66006E : public RuntimeObject { // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.TaskScheduler::m_taskSchedulerId int32_t ___m_taskSchedulerId_2; }; // UnityEngine.UIElements.TextEditorEventHandler struct TextEditorEventHandler_t31E517704D1ACFF029D3FDD6AD9E134EE71FB3F7 : public RuntimeObject { // UnityEngine.UIElements.TextEditorEngine UnityEngine.UIElements.TextEditorEventHandler::k__BackingField TextEditorEngine_t45A0C86DFD3A15B93E9B3DCD4DD2183C1ABB5663* ___U3CeditorEngineU3Ek__BackingField_0; // UnityEngine.UIElements.ITextInputField UnityEngine.UIElements.TextEditorEventHandler::k__BackingField RuntimeObject* ___U3CtextInputFieldU3Ek__BackingField_1; }; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 : public RuntimeObject { // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String[] UnityEngine.UIElements.UxmlAttributeDescription::m_ObsoleteNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_ObsoleteNames_1; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeU3Ek__BackingField_2; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeNamespaceU3Ek__BackingField_3; // UnityEngine.UIElements.UxmlAttributeDescription/Use UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField int32_t ___U3CuseU3Ek__BackingField_4; // UnityEngine.UIElements.UxmlTypeRestriction UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92* ___U3CrestrictionU3Ek__BackingField_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_tADFEF9AE6CB4E22E17B1DFA386EE3D86DB8955E4 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t824317F4B958F7512E8F7300511752937A6C6043* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t8FC486401D1951F2426478F2050EE290197B6E80 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter struct ConfiguredTaskAwaiter_t10F0057B7F31913C37CBB3E2900A547A6C29CD6A { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_0; // System.Boolean System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter::m_continueOnCapturedContext bool ___m_continueOnCapturedContext_1; }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_tE4B20CAB5BCFEE711EB4A26F077DC700987C0C2D { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t21332918528099194FD36C74FF0FA14696F39493 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.UQueryState`1/Enumerator struct Enumerator_t57A78D289FDDA170CCE0D57634C17C08AABC5358 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1/Enumerator::iterationList List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___iterationList_0; // System.Int32 UnityEngine.UIElements.UQueryState`1/Enumerator::currentIndex int32_t ___currentIndex_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t8E0D15B87910CDDA42560D1A46FD995D80D1210F { // TKey System.Collections.Generic.KeyValuePair`2::key ByteU5BU5DU5BU5D_t19A0C6D66F22DF673E9CDB37DEF566FE0EC947FA* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tA15A2CDE2D0067F592CD9373418E53A418842273 { // TKey System.Collections.Generic.KeyValuePair`2::key CharU5BU5DU5BU5D_tE6ABF380CD3BBDBB52C3EF725A02224F2B4AA680* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFA55EACE445F07ED0E758AB6E024B85AB8FD089D { // TKey System.Collections.Generic.KeyValuePair`2::key Int32U5BU5DU5BU5D_t179D865D5B30EFCBC50F82C9774329C15943466E* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tB705E6AEB2BE5DC110A8BC6390AC36BB0F127B47 { // TKey System.Collections.Generic.KeyValuePair`2::key ObjectU5BU5DU5BU5D_t6491927494F825352C40DCE9D447C97B17297969* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_tFC32D2507216293851350D29B64D79F950B55230 { // TKey System.Collections.Generic.KeyValuePair`2::key RuntimeObject* ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Nullable`1 struct Nullable_1_tD52F1D0FC7EBB336F119BE953E59F426766032C1 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value Il2CppChar ___value_1; }; // System.Nullable`1 struct Nullable_1_tCF32C56A2641879C053C86F273C0C6EC1B40BC28 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int32_t ___value_1; }; // System.Nullable`1 struct Nullable_1_t365991B3904FDA7642A788423B28692FDC7CDB17 { // System.Boolean System.Nullable`1::hasValue bool ___hasValue_0; // T System.Nullable`1::value int64_t ___value_1; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3DD2EBD4E359AFE77C2974ECAA1DEE50E0FACEDC { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t1F3F1A2BD44A71ED705D6586CA2594868672DE35 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t824317F4B958F7512E8F7300511752937A6C6043* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t6207F4E776722AC1BA32517028D30E6E3071F48E { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t4C228DE57804012969575431CFF12D57C875552D* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_t0B808409CD8201F13AAC85F29D646518C4857BEA { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2* ___m_task_0; }; // System.Runtime.CompilerServices.TaskAwaiter`1 struct TaskAwaiter_1_tC0C120E538FED5AD1F0AFF399320BF6EF3DABCF2 { // System.Threading.Tasks.Task`1 System.Runtime.CompilerServices.TaskAwaiter`1::m_task Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17* ___m_task_0; }; // System.Threading.Tasks.Task`1 struct Task_1_t824317F4B958F7512E8F7300511752937A6C6043 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result bool ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t4C228DE57804012969575431CFF12D57C875552D : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result int32_t ___m_result_22; }; // System.Threading.Tasks.Task`1 struct Task_1_t0C4CD3A5BB93A184420D73218644C56C70FDA7E2 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result RuntimeObject* ___m_result_22; }; // UnityEngine.TextCore.Text.TextProcessingStack`1 struct TextProcessingStack_1_t27834AAB14D26DC6519558C4C2574BA9C190D8E8 { // T[] UnityEngine.TextCore.Text.TextProcessingStack`1::itemStack Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___itemStack_0; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::index int32_t ___index_1; // T UnityEngine.TextCore.Text.TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.TextCore.Text.TextProcessingStack`1 struct TextProcessingStack_1_t9C24840D494C4878BD8680855123926D6243C90D { // T[] UnityEngine.TextCore.Text.TextProcessingStack`1::itemStack Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ___itemStack_0; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::index int32_t ___index_1; // T UnityEngine.TextCore.Text.TextProcessingStack`1::m_DefaultItem int32_t ___m_DefaultItem_2; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.TextCore.Text.TextProcessingStack`1 struct TextProcessingStack_1_t5EA97AAC21CEE068194F77E59929440F85AD3991 { // T[] UnityEngine.TextCore.Text.TextProcessingStack`1::itemStack ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___itemStack_0; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::index int32_t ___index_1; // T UnityEngine.TextCore.Text.TextProcessingStack`1::m_DefaultItem RuntimeObject* ___m_DefaultItem_2; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.TextCore.Text.TextProcessingStack`1 struct TextProcessingStack_1_t9FC06E35259ADD291ED640FE7554D8C03EA5F555 { // T[] UnityEngine.TextCore.Text.TextProcessingStack`1::itemStack SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___itemStack_0; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::index int32_t ___index_1; // T UnityEngine.TextCore.Text.TextProcessingStack`1::m_DefaultItem float ___m_DefaultItem_2; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9A97DB81A0CFA7AC972B32A494B47406B711AD0D { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t34C4E95C26A0148A8A1940FA3BE460BD371FE5FE { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t450BF01CAD1A7E919F8D4B1A54453DBF72EFB1AF { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tB9F07E55FE507E685F5E816A57949C38DCD6E263 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9FA7CAC423BACD236FBF49326BDD83D06DF44288 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tAC897652D090176D4DE63A3E05988D165A785F09 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t9F5BE2ECB5F5FDBD04072B4459F64CB033858F11 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t098AB9F533C2FCADF814F88C5A5C79F7AF2FCF49 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t7E5D81E44DD38F0BFB0350F529E539BB94000C7A { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t70F8D4FF0A51972717A1ED53525241240EF457FE { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_t0F88AE7B3D3525F39CAAED92C1983CCCF4961B92 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData struct TimingData_tD402D38A47B4E24DECDDD6B9725E579AD10131F3 { // System.Int64 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::startTimeMs int64_t ___startTimeMs_0; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::durationMs int32_t ___durationMs_1; // System.Func`2 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easingCurve Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___easingCurve_2; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::easedProgress float ___easedProgress_3; // System.Single UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::reversingShorteningFactor float ___reversingShorteningFactor_4; // System.Boolean UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::isStarted bool ___isStarted_5; // System.Int32 UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/TimingData::delayMs int32_t ___delayMs_6; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t99785B1054684FDD1A65104B70B272C02AA00542 : public ArrayPool_1_t645A9854926DCA747C654687A362AD03D55D2C07 { // System.Int32[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_bucketArraySizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____bucketArraySizes_1; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_buckets PerCoreLockedStacksU5BU5D_t66F38702B1BDB999EE73628348DDFE580E352C9D* ____buckets_2; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_callbackCreated int32_t ____callbackCreated_4; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t8906D917899793F9523A1B1DFB3008CA600B7F00 : public ArrayPool_1_t3CE8332C9DFE03FF160AB0CE0FF17DF7792E0E4B { // System.Int32[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_bucketArraySizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____bucketArraySizes_1; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_buckets PerCoreLockedStacksU5BU5D_t4BBE2725C0221B3E883AFC60A3A21970D7CB67B1* ____buckets_2; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_callbackCreated int32_t ____callbackCreated_4; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t5B35E5C672C6B144AA2ACF24F6AB93FC7FDEAECC : public ArrayPool_1_tEE934B4A44CDA39BED8CBAF50F7C0E2E9E1ACC01 { // System.Int32[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_bucketArraySizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____bucketArraySizes_1; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_buckets PerCoreLockedStacksU5BU5D_tCAB737265F2B693EDA232C9438A4E4DF884A0166* ____buckets_2; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_callbackCreated int32_t ____callbackCreated_4; }; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 struct TlsOverPerCoreLockedStacksArrayPool_1_t75E187DD86278717F6AF0E6C1ED47837119B926C : public ArrayPool_1_t13254B2A7EBCFAD2A56D6C39DE1B338505616076 { // System.Int32[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_bucketArraySizes Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____bucketArraySizes_1; // System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1/PerCoreLockedStacks[] System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_buckets PerCoreLockedStacksU5BU5D_tAB7EB96FB29081A9133A07CD9EEE87FC632B977E* ____buckets_2; // System.Int32 System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1::_callbackCreated int32_t ____callbackCreated_4; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField bool ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t9D2289098FC52844881F6536BCAA110E7F1D5B9C : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t770D286476B60B77E50FA56D7BFEF86C2CA4F8A1 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int64_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t5E34790227C12B474992B598302046D14D52C69E : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField RuntimeObject* ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t460827E989E5BB273194A7D197EAF27D7FE88F40 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField float ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.UQueryBuilder`1 struct UQueryBuilder_1_t8CB9E64859C07C671A5AFE928DC28F2828EC1BD2 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_StyleSelectors List_1_tB8CE94A1885E4D10B34A91CC9D21169286DC0A63* ___m_StyleSelectors_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Parts List_1_t85FF16594D5F70EECC5855882558F8E26EF6BAFF* ___m_Parts_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryBuilder`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryBuilder`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_3; // UnityEngine.UIElements.StyleSelectorRelationship UnityEngine.UIElements.UQueryBuilder`1::m_Relationship int32_t ___m_Relationship_4; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::pseudoStatesMask int32_t ___pseudoStatesMask_5; // System.Int32 UnityEngine.UIElements.UQueryBuilder`1::negatedPseudoStatesMask int32_t ___negatedPseudoStatesMask_6; }; // UnityEngine.UIElements.UQueryState`1 struct UQueryState_1_tDA47936DEF27643350186CA4E1DED7053A3D02B2 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQueryState`1::m_Element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Element_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_2; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // System.Buffers.ArrayPoolEventSource struct ArrayPoolEventSource_tDB6CA549DFC2FBEB134C71EB85DBD6D943E5C888 : public EventSource_tA86759A1E6F272632C299AAC181C0A67E5C52F25 { }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED { // System.Threading.CancellationTokenSource System.Threading.CancellationToken::_source CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for P/Invoke marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_pinvoke { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // Native definition for COM marshalling of System.Threading.CancellationToken struct CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED_marshaled_com { CancellationTokenSource_tAAE1E0033BCFC233801F8CB4CED5C852B350CB7B* ____source_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.UIElements.DropdownMenuAction struct DropdownMenuAction_t9E1F246511E77E34FB7E3CA05FD7354E16268835 : public DropdownMenuItem_t06E130627F21DC0FA6A1968241363AB0B48F1B10 { // System.String UnityEngine.UIElements.DropdownMenuAction::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // UnityEngine.UIElements.DropdownMenuAction/Status UnityEngine.UIElements.DropdownMenuAction::k__BackingField int32_t ___U3CstatusU3Ek__BackingField_1; // UnityEngine.UIElements.DropdownMenuEventInfo UnityEngine.UIElements.DropdownMenuAction::k__BackingField DropdownMenuEventInfo_t6118D88BC1584748707C62A0F91938760E4665CF* ___U3CeventInfoU3Ek__BackingField_2; // System.Object UnityEngine.UIElements.DropdownMenuAction::k__BackingField RuntimeObject* ___U3CuserDataU3Ek__BackingField_3; // System.Action`1 UnityEngine.UIElements.DropdownMenuAction::actionCallback Action_1_t7E3E3BD609665D0212EAD524D1B0B36E483AE10E* ___actionCallback_4; // System.Func`2 UnityEngine.UIElements.DropdownMenuAction::actionStatusCallback Func_2_tFE00FC9C490BDDEF52C99ED6238F6C9B2C9638AC* ___actionStatusCallback_5; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A { // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com { FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.Int64 struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3 { // System.Int64 System.Int64::m_value int64_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.TextCore.Text.MaterialReference struct MaterialReference_t86DB0799D5C82869D4FF0A4F59624AED6910FD26 { // System.Int32 UnityEngine.TextCore.Text.MaterialReference::index int32_t ___index_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.TextCore.Text.MaterialReference::fontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; // UnityEngine.TextCore.Text.SpriteAsset UnityEngine.TextCore.Text.MaterialReference::spriteAsset SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313* ___spriteAsset_2; // UnityEngine.Material UnityEngine.TextCore.Text.MaterialReference::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; // System.Boolean UnityEngine.TextCore.Text.MaterialReference::isDefaultMaterial bool ___isDefaultMaterial_4; // System.Boolean UnityEngine.TextCore.Text.MaterialReference::isFallbackMaterial bool ___isFallbackMaterial_5; // UnityEngine.Material UnityEngine.TextCore.Text.MaterialReference::fallbackMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___fallbackMaterial_6; // System.Single UnityEngine.TextCore.Text.MaterialReference::padding float ___padding_7; // System.Int32 UnityEngine.TextCore.Text.MaterialReference::referenceCount int32_t ___referenceCount_8; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.MaterialReference struct MaterialReference_t86DB0799D5C82869D4FF0A4F59624AED6910FD26_marshaled_pinvoke { int32_t ___index_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313* ___spriteAsset_2; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; int32_t ___isDefaultMaterial_4; int32_t ___isFallbackMaterial_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___fallbackMaterial_6; float ___padding_7; int32_t ___referenceCount_8; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.MaterialReference struct MaterialReference_t86DB0799D5C82869D4FF0A4F59624AED6910FD26_marshaled_com { int32_t ___index_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___fontAsset_1; SpriteAsset_t1D3CF1D9DC350A4690CB09DE228A8B59F2F02313* ___spriteAsset_2; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; int32_t ___isDefaultMaterial_4; int32_t ___isFallbackMaterial_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___fallbackMaterial_6; float ___padding_7; int32_t ___referenceCount_8; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E { // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.RuleMatcher::sheet StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; // UnityEngine.UIElements.StyleComplexSelector UnityEngine.UIElements.RuleMatcher::complexSelector StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_pinvoke { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.RuleMatcher struct RuleMatcher_t327CFEB02C81AA20E639DE949DCBBAB5E92FF28E_marshaled_com { StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___sheet_0; StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD* ___complexSelector_1; }; // UnityEngine.SceneManagement.Scene struct Scene_tA1DC762B79745EB5140F054C884855B922318356 { // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle int32_t ___m_Handle_0; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.UIElements.StylePropertyName struct StylePropertyName_tCBE2B561C690538C8514BF56426AC486DC35B6FF { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.StylePropertyName::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // System.String UnityEngine.UIElements.StylePropertyName::k__BackingField String_t* ___U3CnameU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StylePropertyName struct StylePropertyName_tCBE2B561C690538C8514BF56426AC486DC35B6FF_marshaled_pinvoke { int32_t ___U3CidU3Ek__BackingField_0; char* ___U3CnameU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StylePropertyName struct StylePropertyName_tCBE2B561C690538C8514BF56426AC486DC35B6FF_marshaled_com { int32_t ___U3CidU3Ek__BackingField_0; Il2CppChar* ___U3CnameU3Ek__BackingField_1; }; // UnityEngine.UIElements.StylePropertyNameCollection struct StylePropertyNameCollection_t2AB45DE2C2006786133A882AA60E6E782BB75312 { // System.Collections.Generic.List`1 UnityEngine.UIElements.StylePropertyNameCollection::propertiesList List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___propertiesList_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StylePropertyNameCollection struct StylePropertyNameCollection_t2AB45DE2C2006786133A882AA60E6E782BB75312_marshaled_pinvoke { List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___propertiesList_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.StylePropertyNameCollection struct StylePropertyNameCollection_t2AB45DE2C2006786133A882AA60E6E782BB75312_marshaled_com { List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___propertiesList_0; }; // UnityEngine.UIElements.StyleSelectorPart struct StyleSelectorPart_tEE5B8ADC7D114C7486CC8301FF96C114FF3C9470 { // System.String UnityEngine.UIElements.StyleSelectorPart::m_Value String_t* ___m_Value_0; // UnityEngine.UIElements.StyleSelectorType UnityEngine.UIElements.StyleSelectorPart::m_Type int32_t ___m_Type_1; // System.Object UnityEngine.UIElements.StyleSelectorPart::tempData RuntimeObject* ___tempData_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StyleSelectorPart struct StyleSelectorPart_tEE5B8ADC7D114C7486CC8301FF96C114FF3C9470_marshaled_pinvoke { char* ___m_Value_0; int32_t ___m_Type_1; Il2CppIUnknown* ___tempData_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StyleSelectorPart struct StyleSelectorPart_tEE5B8ADC7D114C7486CC8301FF96C114FF3C9470_marshaled_com { Il2CppChar* ___m_Value_0; int32_t ___m_Type_1; Il2CppIUnknown* ___tempData_2; }; // UnityEngine.UIElements.TouchScreenTextEditorEventHandler struct TouchScreenTextEditorEventHandler_t143C598DF9DB5D5BC853A203D3B2ABCA67321DA2 : public TextEditorEventHandler_t31E517704D1ACFF029D3FDD6AD9E134EE71FB3F7 { // UnityEngine.UIElements.IVisualElementScheduledItem UnityEngine.UIElements.TouchScreenTextEditorEventHandler::m_TouchKeyboardPoller RuntimeObject* ___m_TouchKeyboardPoller_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.TouchScreenTextEditorEventHandler::m_LastPointerDownTarget VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LastPointerDownTarget_3; }; // UnityEngine.UIElements.TransitionData struct TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321 { // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionDelay List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDelay_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionDuration List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDuration_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionProperty List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___transitionProperty_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionTimingFunction List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B* ___transitionTimingFunction_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TransitionData struct TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321_marshaled_pinvoke { List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDelay_0; List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDuration_1; List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___transitionProperty_2; List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B* ___transitionTimingFunction_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.TransitionData struct TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321_marshaled_com { List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDelay_0; List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDuration_1; List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___transitionProperty_2; List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B* ___transitionTimingFunction_3; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // System.UInt64 struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF { // System.UInt64 System.UInt64::m_value uint64_t ___m_value_0; }; // System.UIntPtr struct UIntPtr_t { // System.Void* System.UIntPtr::_pointer void* ____pointer_1; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // System.Threading.Tasks.VoidTaskResult struct VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC { union { struct { }; uint8_t VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC__padding[1]; }; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/ElementPropertyPair struct ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.StylePropertyAnimationSystem/ElementPropertyPair::element VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___element_1; // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.StylePropertyAnimationSystem/ElementPropertyPair::property int32_t ___property_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StylePropertyAnimationSystem/ElementPropertyPair struct ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___element_1; int32_t ___property_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.StylePropertyAnimationSystem/ElementPropertyPair struct ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___element_1; int32_t ___property_2; }; // UnityEngine.UIElements.UQuery/UQueryMatcher struct UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 : public HierarchyTraversal_t89B1D4664C1C066FEED9B372488A3F751CB6FE7D { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQuery/UQueryMatcher::m_Matchers List_1_t7C8CC805CEADA09DFAC2AC1A5D731D5EE956F6DC* ___m_Matchers_0; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2 struct U3CStartU3Ed__2_t623C57A50EEA01089DB79D6F1F1217F89E158FEB : public RuntimeObject { // System.Int32 UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::<>2__current RuntimeObject* ___U3CU3E2__current_1; // T UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::tweenInfo FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A ___tweenInfo_2; // System.Single UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::5__2 float ___U3CelapsedTimeU3E5__2_3; }; // UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher struct ActionQueryMatcher_tB76860A856401075A2CF71D45AC72A9C0F1BB99E : public UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 { // System.Action`1 UnityEngine.UIElements.UQueryState`1/ActionQueryMatcher::k__BackingField Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* ___U3CcallBackU3Ek__BackingField_1; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1 struct ConfiguredTaskAwaitable_1_t8CD88E253ADEFD17912937E545828FCB7A2F079C { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_tADFEF9AE6CB4E22E17B1DFA386EE3D86DB8955E4 ___m_configuredTaskAwaiter_0; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1 struct ConfiguredTaskAwaitable_1_t5186C81524388C1718E9AC37792D8771A443417A { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_t8FC486401D1951F2426478F2050EE290197B6E80 ___m_configuredTaskAwaiter_0; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1 struct ConfiguredTaskAwaitable_1_t97C129EA63015240E6F9E767F4A120CC9122FEF8 { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_t28A5A60199BBE7F1F31159301DD211EFDCF955E2 ___m_configuredTaskAwaiter_0; }; // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1 struct ConfiguredTaskAwaitable_1_tE56E5FFFF24684ECCB77BA1DC390B2A255841BBF { // System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1/ConfiguredTaskAwaiter System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1::m_configuredTaskAwaiter ConfiguredTaskAwaiter_t10F0057B7F31913C37CBB3E2900A547A6C29CD6A ___m_configuredTaskAwaiter_0; }; // System.Collections.Generic.List`1/Enumerator> struct Enumerator_t5C7EBFC3D6DAD07D38B002CC548A3A5D61386A0E { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t74C6AEA308C4F693A59399B52C271D29F073582E* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ____current_3; }; // System.Collections.Generic.List`1/Enumerator> struct Enumerator_t225E86BC6084AC6569B954FC817707B9001129E9 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ____current_3; }; // System.Collections.Generic.KeyValuePair`2> struct KeyValuePair_2_t7321063C9B140D881C22E7D562108D390834AD6D { // TKey System.Collections.Generic.KeyValuePair`2::key ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value Queue_1_tBF8103756AAB084350499FF2F31BF5D872AD7910* ___value_1; }; // System.Collections.Generic.KeyValuePair`2 struct KeyValuePair_2_t5EA39A38B18A7FBA9D70D487DBE55714255FAAA6 { // TKey System.Collections.Generic.KeyValuePair`2::key ElementPropertyPair_t4CBC92D2F951A9EB378EBFB6713B7566B0FA6814 ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject* ___value_1; }; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_t4D10BEF648526B008BEB75C8576A7D1EBFD73A83 : public UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1::k__BackingField List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___U3CmatchesU3Ek__BackingField_1; }; // UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1 struct ListQueryMatcher_1_tC447E3396770813CE332360F6EECEEFB6B51FA69 : public UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 { // System.Collections.Generic.List`1 UnityEngine.UIElements.UQueryState`1/ListQueryMatcher`1::k__BackingField List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___U3CmatchesU3Ek__BackingField_1; }; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9 : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleDataRef`1/RefCounted::m_RefCount int32_t ___m_RefCount_1; // System.UInt32 UnityEngine.UIElements.StyleDataRef`1/RefCounted::m_Id uint32_t ___m_Id_2; // T UnityEngine.UIElements.StyleDataRef`1/RefCounted::value TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321 ___value_3; }; // System.Threading.Tasks.Task`1 struct Task_1_tE41CFF640EB7C045550D9D0D92BE67533B084C17 : public Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572 { // TResult System.Threading.Tasks.Task`1::m_result VoidTaskResult_t73B628B764C6668DAAAE2D37BD6FC07BCA27A5AC ___m_result_22; }; // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1 struct TempDataAlloc_1_tC05ED0C5507DD6C0E685BBFEE0C51A1494C0CC02 { // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::maxPoolElemCount int32_t ___maxPoolElemCount_0; // Unity.Collections.NativeArray`1 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::pool NativeArray_1_t275C00CC374DEA66C69B3BB3992116F315A8E934 ___pool_1; // System.Collections.Generic.List`1> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::excess List_1_t74C6AEA308C4F693A59399B52C271D29F073582E* ___excess_2; // System.UInt32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::takenFromPool uint32_t ___takenFromPool_3; }; // UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1 struct TempDataAlloc_1_t504D7F25C2A34C0B632642E1FDC8518420C9108D { // System.Int32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::maxPoolElemCount int32_t ___maxPoolElemCount_0; // Unity.Collections.NativeArray`1 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::pool NativeArray_1_tB60512C6E4578B7CC8EB79321680E495E69ABF81 ___pool_1; // System.Collections.Generic.List`1> UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::excess List_1_t5E17A2E3291E460F8DD6196CD63348A836B2447F* ___excess_2; // System.UInt32 UnityEngine.UIElements.UIR.Implementation.UIRStylePainter/TempDataAlloc`1::takenFromPool uint32_t ___takenFromPool_3; }; // UnityEngine.TextCore.Text.TextProcessingStack`1 struct TextProcessingStack_1_t7868E818AC1E1B5FED21B76D5C309C9A04380B63 { // T[] UnityEngine.TextCore.Text.TextProcessingStack`1::itemStack Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___itemStack_0; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::index int32_t ___index_1; // T UnityEngine.TextCore.Text.TextProcessingStack`1::m_DefaultItem Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_DefaultItem_2; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.TextCore.Text.TextProcessingStack`1 struct TextProcessingStack_1_t0C74606C1B6C7817CA95F0DCA46B219CF6FB35CA { // T[] UnityEngine.TextCore.Text.TextProcessingStack`1::itemStack MaterialReferenceU5BU5D_t4A9B88114E223BD96CE5121053664023CE2DE07E* ___itemStack_0; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::index int32_t ___index_1; // T UnityEngine.TextCore.Text.TextProcessingStack`1::m_DefaultItem MaterialReference_t86DB0799D5C82869D4FF0A4F59624AED6910FD26 ___m_DefaultItem_2; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Capacity int32_t ___m_Capacity_3; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_RolloverSize int32_t ___m_RolloverSize_4; // System.Int32 UnityEngine.TextCore.Text.TextProcessingStack`1::m_Count int32_t ___m_Count_5; }; // UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 { // System.Boolean UnityEngine.UIElements.ColorPage::isValid bool ___isValid_0; // UnityEngine.Color32 UnityEngine.UIElements.ColorPage::pageAndID Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke { int32_t ___isValid_0; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com { int32_t ___isValid_0; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 { // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0; // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1; // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode int32_t ___m_TweenMode_3; // System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration float ___m_Duration_4; // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_5; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke { ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2; int32_t ___m_TweenMode_3; float ___m_Duration_4; int32_t ___m_IgnoreTimeScale_5; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com { ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2; int32_t ___m_TweenMode_3; float ___m_Duration_4; int32_t ___m_IgnoreTimeScale_5; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 { // UnityEngine.Texture2D UnityEngine.UIElements.Cursor::k__BackingField Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; // UnityEngine.Vector2 UnityEngine.UIElements.Cursor::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Cursor::k__BackingField int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // UnityEngine.UIElements.CursorPositionStylePainterParameters struct CursorPositionStylePainterParameters_tB79C17871EE8D6764B717689E7E93478D54BC81A { // UnityEngine.Rect UnityEngine.UIElements.CursorPositionStylePainterParameters::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // System.String UnityEngine.UIElements.CursorPositionStylePainterParameters::text String_t* ___text_1; // UnityEngine.Font UnityEngine.UIElements.CursorPositionStylePainterParameters::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; // System.Int32 UnityEngine.UIElements.CursorPositionStylePainterParameters::fontSize int32_t ___fontSize_3; // UnityEngine.FontStyle UnityEngine.UIElements.CursorPositionStylePainterParameters::fontStyle int32_t ___fontStyle_4; // UnityEngine.TextAnchor UnityEngine.UIElements.CursorPositionStylePainterParameters::anchor int32_t ___anchor_5; // System.Single UnityEngine.UIElements.CursorPositionStylePainterParameters::wordWrapWidth float ___wordWrapWidth_6; // System.Boolean UnityEngine.UIElements.CursorPositionStylePainterParameters::richText bool ___richText_7; // System.Int32 UnityEngine.UIElements.CursorPositionStylePainterParameters::cursorIndex int32_t ___cursorIndex_8; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CursorPositionStylePainterParameters struct CursorPositionStylePainterParameters_tB79C17871EE8D6764B717689E7E93478D54BC81A_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; char* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; int32_t ___fontSize_3; int32_t ___fontStyle_4; int32_t ___anchor_5; float ___wordWrapWidth_6; int32_t ___richText_7; int32_t ___cursorIndex_8; }; // Native definition for COM marshalling of UnityEngine.UIElements.CursorPositionStylePainterParameters struct CursorPositionStylePainterParameters_tB79C17871EE8D6764B717689E7E93478D54BC81A_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Il2CppChar* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; int32_t ___fontSize_3; int32_t ___fontStyle_4; int32_t ___anchor_5; float ___wordWrapWidth_6; int32_t ___richText_7; int32_t ___cursorIndex_8; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject { // System.Int64 UnityEngine.UIElements.EventBase::k__BackingField int64_t ___U3CtimestampU3Ek__BackingField_2; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CeventIdU3Ek__BackingField_3; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4; // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationU3Ek__BackingField_5; // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6; // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::k__BackingField RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target RuntimeObject* ___m_Target_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventBase::k__BackingField List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10; // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationPhaseU3Ek__BackingField_11; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget RuntimeObject* ___m_CurrentTarget_12; // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13; // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // System.Int32Enum struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C { // System.Int32 System.Int32Enum::value__ int32_t ___value___2; }; // UnityEngine.UIElements.KeyboardTextEditorEventHandler struct KeyboardTextEditorEventHandler_t325F3C36F8293D4146610AA3776DB49C58931A9D : public TextEditorEventHandler_t31E517704D1ACFF029D3FDD6AD9E134EE71FB3F7 { // System.Boolean UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_Changed bool ___m_Changed_2; // System.Boolean UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_Dragged bool ___m_Dragged_3; // System.Boolean UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_DragToPosition bool ___m_DragToPosition_4; // System.Boolean UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_SelectAllOnMouseUp bool ___m_SelectAllOnMouseUp_5; // System.String UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_PreDrawCursorText String_t* ___m_PreDrawCursorText_6; // System.Boolean UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_IsClicking bool ___m_IsClicking_7; // UnityEngine.Vector2 UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_ClickStartPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_ClickStartPosition_8; // UnityEngine.Event UnityEngine.UIElements.KeyboardTextEditorEventHandler::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_9; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 { // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearDepthStencil bool ___clearDepthStencil_0; // System.Boolean UnityEngine.UIElements.PanelClearSettings::clearColor bool ___clearColor_1; // UnityEngine.Color UnityEngine.UIElements.PanelClearSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_pinvoke { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.PanelClearSettings struct PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7_marshaled_com { int32_t ___clearDepthStencil_0; int32_t ___clearColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject { // System.IntPtr UnityEngine.RectOffset::m_Ptr intptr_t ___m_Ptr_0; // System.Object UnityEngine.RectOffset::m_SourceStyle RuntimeObject* ___m_SourceStyle_1; }; // Native definition for P/Invoke marshalling of UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // Native definition for COM marshalling of UnityEngine.RectOffset struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com { intptr_t ___m_Ptr_0; Il2CppIUnknown* ___m_SourceStyle_1; }; // UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth int32_t ___hierarchyDepth_6; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues int32_t ___dirtiedValues_7; // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID uint32_t ___dirtyID_8; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain bool ___isInChain_13; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden bool ___isHierarchyHidden_14; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding bool ___localFlipsWinding_15; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero bool ___localTransformScaleZero_16; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding bool ___worldFlipsWinding_17; // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod int32_t ___clipMethod_18; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef int32_t ___childrenStencilRef_19; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth int32_t ___childrenMaskDepth_20; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging bool ___disableNudging_21; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText bool ___usesLegacyText_22; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart int32_t ___displacementUVStart_26; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd int32_t ___displacementUVEnd_27; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity float ___compositeOpacity_38; // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChainVEData::textEntries List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; // UnityEngine.UIElements.UIR.BasicNode`1 UnityEngine.UIElements.UIR.RenderChainVEData::textures BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7 { // UnityEngine.UIElements.Angle UnityEngine.UIElements.Rotate::m_Angle Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; // UnityEngine.Vector3 UnityEngine.UIElements.Rotate::m_Axis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; // System.Boolean UnityEngine.UIElements.Rotate::m_IsNone bool ___m_IsNone_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke { Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; int32_t ___m_IsNone_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com { Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; int32_t ___m_IsNone_2; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Scale::m_Scale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; // System.Boolean UnityEngine.UIElements.Scale::m_IsNone bool ___m_IsNone_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // UnityEngine.TextEditor struct TextEditor_t45128DFCB4C388BF7B8153693C9342D5D2358B27 : public RuntimeObject { // UnityEngine.TouchScreenKeyboard UnityEngine.TextEditor::keyboardOnScreen TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* ___keyboardOnScreen_0; // System.Int32 UnityEngine.TextEditor::controlID int32_t ___controlID_1; // UnityEngine.GUIStyle UnityEngine.TextEditor::style GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580* ___style_2; // System.Boolean UnityEngine.TextEditor::multiline bool ___multiline_3; // System.Boolean UnityEngine.TextEditor::hasHorizontalCursorPos bool ___hasHorizontalCursorPos_4; // System.Boolean UnityEngine.TextEditor::isPasswordField bool ___isPasswordField_5; // System.Boolean UnityEngine.TextEditor::m_HasFocus bool ___m_HasFocus_6; // UnityEngine.Vector2 UnityEngine.TextEditor::scrollOffset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scrollOffset_7; // UnityEngine.GUIContent UnityEngine.TextEditor::m_Content GUIContent_t15E48D4BEB1E6B6044F7DEB5E350800F511C2ED2* ___m_Content_8; // UnityEngine.Rect UnityEngine.TextEditor::m_Position Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Position_9; // System.Int32 UnityEngine.TextEditor::m_CursorIndex int32_t ___m_CursorIndex_10; // System.Int32 UnityEngine.TextEditor::m_SelectIndex int32_t ___m_SelectIndex_11; // System.Boolean UnityEngine.TextEditor::m_RevealCursor bool ___m_RevealCursor_12; // UnityEngine.Vector2 UnityEngine.TextEditor::graphicalCursorPos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___graphicalCursorPos_13; // UnityEngine.Vector2 UnityEngine.TextEditor::graphicalSelectCursorPos Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___graphicalSelectCursorPos_14; // System.Boolean UnityEngine.TextEditor::m_MouseDragSelectsWholeWords bool ___m_MouseDragSelectsWholeWords_15; // System.Int32 UnityEngine.TextEditor::m_DblClickInitPos int32_t ___m_DblClickInitPos_16; // UnityEngine.TextEditor/DblClickSnapping UnityEngine.TextEditor::m_DblClickSnap uint8_t ___m_DblClickSnap_17; // System.Boolean UnityEngine.TextEditor::m_bJustSelected bool ___m_bJustSelected_18; // System.Int32 UnityEngine.TextEditor::m_iAltCursorPos int32_t ___m_iAltCursorPos_19; // System.String UnityEngine.TextEditor::oldText String_t* ___oldText_20; // System.Int32 UnityEngine.TextEditor::oldPos int32_t ___oldPos_21; // System.Int32 UnityEngine.TextEditor::oldSelectPos int32_t ___oldSelectPos_22; }; // UnityEngine.UIElements.TransformOrigin struct TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 { // UnityEngine.UIElements.Length UnityEngine.UIElements.TransformOrigin::m_X Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.TransformOrigin::m_Y Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; // System.Single UnityEngine.UIElements.TransformOrigin::m_Z float ___m_Z_2; }; // UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E { // UnityEngine.UIElements.Length UnityEngine.UIElements.Translate::m_X Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.Translate::m_Y Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; // System.Single UnityEngine.UIElements.Translate::m_Z float ___m_Z_2; // System.Boolean UnityEngine.UIElements.Translate::m_isNone bool ___m_isNone_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke { Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; float ___m_Z_2; int32_t ___m_isNone_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com { Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; float ___m_Z_2; int32_t ___m_isNone_3; }; // UnityEngine.UIElements.VisualData struct VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B { // UnityEngine.Color UnityEngine.UIElements.VisualData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_0; // UnityEngine.UIElements.Background UnityEngine.UIElements.VisualData::backgroundImage Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 ___backgroundImage_1; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderBottomColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderBottomColor_2; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderBottomLeftRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomLeftRadius_3; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderBottomRightRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomRightRadius_4; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderLeftColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderLeftColor_5; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderRightColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderRightColor_6; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderTopColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderTopColor_7; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderTopLeftRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopLeftRadius_8; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderTopRightRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopRightRadius_9; // System.Single UnityEngine.UIElements.VisualData::opacity float ___opacity_10; // UnityEngine.UIElements.OverflowInternal UnityEngine.UIElements.VisualData::overflow int32_t ___overflow_11; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualData struct VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B_marshaled_pinvoke { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_0; Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke ___backgroundImage_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderBottomColor_2; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomLeftRadius_3; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomRightRadius_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderLeftColor_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderRightColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderTopColor_7; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopLeftRadius_8; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopRightRadius_9; float ___opacity_10; int32_t ___overflow_11; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualData struct VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B_marshaled_com { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_0; Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com ___backgroundImage_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderBottomColor_2; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomLeftRadius_3; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomRightRadius_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderLeftColor_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderRightColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderTopColor_7; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopLeftRadius_8; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopRightRadius_9; float ___opacity_10; int32_t ___overflow_11; }; // UnityEngine.UIElements.MeshGenerationContextUtils/TextParams struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F { // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // System.String UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::text String_t* ___text_1; // UnityEngine.Font UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; // UnityEngine.UIElements.FontDefinition UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontDefinition FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C ___fontDefinition_3; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontSize int32_t ___fontSize_4; // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::letterSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5; // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6; // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::paragraphSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7; // UnityEngine.FontStyle UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontStyle int32_t ___fontStyle_8; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9; // UnityEngine.TextAnchor UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::anchor int32_t ___anchor_10; // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordWrap bool ___wordWrap_11; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordWrapWidth float ___wordWrapWidth_12; // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::richText bool ___richText_13; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::playmodeTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14; // UnityEngine.UIElements.TextOverflow UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::textOverflow int32_t ___textOverflow_15; // UnityEngine.UIElements.TextOverflowPosition UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::textOverflowPosition int32_t ___textOverflowPosition_16; // UnityEngine.UIElements.OverflowInternal UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::overflow int32_t ___overflow_17; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::panel RuntimeObject* ___panel_18; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/TextParams struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; char* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke ___fontDefinition_3; int32_t ___fontSize_4; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7; int32_t ___fontStyle_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9; int32_t ___anchor_10; int32_t ___wordWrap_11; float ___wordWrapWidth_12; int32_t ___richText_13; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14; int32_t ___textOverflow_15; int32_t ___textOverflowPosition_16; int32_t ___overflow_17; RuntimeObject* ___panel_18; }; // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/TextParams struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Il2CppChar* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com ___fontDefinition_3; int32_t ___fontSize_4; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7; int32_t ___fontStyle_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9; int32_t ___anchor_10; int32_t ___wordWrap_11; float ___wordWrapWidth_12; int32_t ___richText_13; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14; int32_t ___textOverflow_15; int32_t ___textOverflowPosition_16; int32_t ___overflow_17; RuntimeObject* ___panel_18; }; // System.Threading.Tasks.Task/ContingentProperties struct ContingentProperties_t3FA59480914505CEA917B1002EC675F29D0CB540 : public RuntimeObject { // System.Threading.ExecutionContext System.Threading.Tasks.Task/ContingentProperties::m_capturedContext ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_capturedContext_0; // System.Threading.ManualResetEventSlim modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task/ContingentProperties::m_completionEvent ManualResetEventSlim_tF787FECBA03E587696EC89D5AF8CB9EA24701796* ___m_completionEvent_1; // System.Threading.Tasks.TaskExceptionHolder modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task/ContingentProperties::m_exceptionsHolder TaskExceptionHolder_tE3E36ACC44FCADC414DCE422347262034A83CDF9* ___m_exceptionsHolder_2; // System.Threading.CancellationToken System.Threading.Tasks.Task/ContingentProperties::m_cancellationToken CancellationToken_t51142D9C6D7C02D314DA34A6A7988C528992FFED ___m_cancellationToken_3; // System.Object System.Threading.Tasks.Task/ContingentProperties::m_cancellationRegistration RuntimeObject* ___m_cancellationRegistration_4; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task/ContingentProperties::m_internalCancellationRequested int32_t ___m_internalCancellationRequested_5; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task/ContingentProperties::m_completionCountdown int32_t ___m_completionCountdown_6; // System.Collections.Generic.LowLevelListWithIList`1 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.Tasks.Task/ContingentProperties::m_exceptionalChildren LowLevelListWithIList_1_tF50E18783F85DA5B718DBE53B5ECD305948DFE8A* ___m_exceptionalChildren_7; }; // UnityEngine.UIElements.UQuery/SingleQueryMatcher struct SingleQueryMatcher_t4ED9B644699A7BB8E8E0FAD523636003AC2892EC : public UQueryMatcher_tF8783F54BA397641240DA7025126F6301EF53FF8 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UQuery/SingleQueryMatcher::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CmatchU3Ek__BackingField_1; }; // UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2 struct U3CStartU3Ed__2_t9658309751B877709F2F33E5F2E46BE104025E47 : public RuntimeObject { // System.Int32 UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::<>2__current RuntimeObject* ___U3CU3E2__current_1; // T UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::tweenInfo ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 ___tweenInfo_2; // System.Single UnityEngine.UI.CoroutineTween.TweenRunner`1/d__2::5__2 float ___U3CelapsedTimeU3E5__2_3; }; // System.Collections.Generic.Dictionary`2/Enumerator> struct Enumerator_tF4EF35C56109CA74211BE62C520550AE12C8D17A { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::_dictionary Dictionary_2_t20D3FBF479F4FB227466705D2A6CB607B0AB35AC* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index int32_t ____index_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::_current KeyValuePair_2_t7321063C9B140D881C22E7D562108D390834AD6D ____current_3; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType int32_t ____getEnumeratorRetType_4; }; // System.Collections.Generic.Dictionary`2/Enumerator struct Enumerator_t802BFC19A53773B2AE8F0F44521FB90B06501577 { // System.Collections.Generic.Dictionary`2 System.Collections.Generic.Dictionary`2/Enumerator::_dictionary Dictionary_2_tB13D0A847475988F23522A8642F7D24BA304F9B7* ____dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_index int32_t ____index_2; // System.Collections.Generic.KeyValuePair`2 System.Collections.Generic.Dictionary`2/Enumerator::_current KeyValuePair_2_t5EA39A38B18A7FBA9D70D487DBE55714255FAAA6 ____current_3; // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::_getEnumeratorRetType int32_t ____getEnumeratorRetType_4; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t3BDDADBC1D58267000128C31AD0EB2BAAAEC6F22 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_tFF13D0B80B4CBC6B9B6101B69E3A38EDB7D7A53E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t28A1B2B8FC43209D9402B4CC45E8C562DFDC26AD : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t936FBB91106E2CC02C8E88DBC1573C1C892035C3 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_tCDEFDAD598AAC8D3B106EB41834C9619E903374E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t416E301952BBA059BBF60E6FB7553B1464DBC0EB : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t730BB171C1C7F183359949BD5F4BA81AFE9A35CE : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A : public RuntimeObject { // System.Int32 UnityEngine.UIElements.StyleDataRef`1/RefCounted::m_RefCount int32_t ___m_RefCount_1; // System.UInt32 UnityEngine.UIElements.StyleDataRef`1/RefCounted::m_Id uint32_t ___m_Id_2; // T UnityEngine.UIElements.StyleDataRef`1/RefCounted::value VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B ___value_3; }; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303 : public RuntimeObject { // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::panelDisposed Action_1_tF0C1AFCCE9CE63382F43540DC0DA04A8939A8A53* ___panelDisposed_0; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_Scale float ___m_Scale_1; // UnityEngine.Yoga.YogaConfig UnityEngine.UIElements.BaseVisualElementPanel::yogaConfig YogaConfig_tE8B56F99460C291C1F7F46DBD8BAC9F0B653A345* ___yogaConfig_2; // System.Single UnityEngine.UIElements.BaseVisualElementPanel::m_PixelsPerPoint float ___m_PixelsPerPoint_3; // UnityEngine.UIElements.PanelClearSettings UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField PanelClearSettings_tA3D8EE9A4864781CE3E5FED5225C6FB37ED66EE7 ___U3CclearSettingsU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CduringLayoutPhaseU3Ek__BackingField_5; // UnityEngine.UIElements.RepaintData UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RepaintData_t90534752135661579EC254884F550545D001B5EA* ___U3CrepaintDataU3Ek__BackingField_6; // UnityEngine.UIElements.ICursorManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField RuntimeObject* ___U3CcursorManagerU3Ek__BackingField_7; // UnityEngine.UIElements.ContextualMenuManager UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField ContextualMenuManager_tEE3B1F33FFFD180705467CA625AEBA0F5D63154B* ___U3CcontextualMenuManagerU3Ek__BackingField_8; // System.Boolean UnityEngine.UIElements.BaseVisualElementPanel::k__BackingField bool ___U3CdisposedU3Ek__BackingField_9; // UnityEngine.UIElements.ElementUnderPointer UnityEngine.UIElements.BaseVisualElementPanel::m_TopElementUnderPointers ElementUnderPointer_tB43AD64F79C6F06829D8B90318AF1A6BBE9C1904* ___m_TopElementUnderPointers_10; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardShaderChanged_11; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::standardWorldSpaceShaderChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___standardWorldSpaceShaderChanged_12; // System.Action UnityEngine.UIElements.BaseVisualElementPanel::atlasChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___atlasChanged_13; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::updateMaterial Action_1_t996DFD52B4BDA6CBE8058C13167C4D2B8C612CAA* ___updateMaterial_14; // UnityEngine.UIElements.HierarchyEvent UnityEngine.UIElements.BaseVisualElementPanel::hierarchyChanged HierarchyEvent_tB23E4347BC47656A014CA104A5B1DDC172A2A705* ___hierarchyChanged_15; // System.Action`1 UnityEngine.UIElements.BaseVisualElementPanel::beforeUpdate Action_1_tE55F8AC1EEC45D0C976E56B2950D65EC814C06E6* ___beforeUpdate_16; }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5; }; // UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580 : public RuntimeObject { // System.IntPtr UnityEngine.GUIStyle::m_Ptr intptr_t ___m_Ptr_0; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Normal GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Normal_1; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Hover GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Hover_2; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Active GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Active_3; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_Focused GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_Focused_4; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnNormal GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnNormal_5; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnHover GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnHover_6; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnActive GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnActive_7; // UnityEngine.GUIStyleState UnityEngine.GUIStyle::m_OnFocused GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95* ___m_OnFocused_8; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Border RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Border_9; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Padding RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Padding_10; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Margin RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Margin_11; // UnityEngine.RectOffset UnityEngine.GUIStyle::m_Overflow RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* ___m_Overflow_12; // System.String UnityEngine.GUIStyle::m_Name String_t* ___m_Name_13; }; // Native definition for P/Invoke marshalling of UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_pinvoke { intptr_t ___m_Ptr_0; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Normal_1; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Hover_2; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Active_3; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_Focused_4; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnNormal_5; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnHover_6; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnActive_7; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_pinvoke* ___m_OnFocused_8; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Border_9; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Padding_10; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Margin_11; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke ___m_Overflow_12; char* ___m_Name_13; }; // Native definition for COM marshalling of UnityEngine.GUIStyle struct GUIStyle_t20BA2F9F3FE9D13AAA607EEEBE5547835A6F6580_marshaled_com { intptr_t ___m_Ptr_0; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Normal_1; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Hover_2; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Active_3; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_Focused_4; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnNormal_5; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnHover_6; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnActive_7; GUIStyleState_t7A948723D9DCDFD8EE4F418B6EC909C18E023F95_marshaled_com* ___m_OnFocused_8; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Border_9; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Padding_10; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Margin_11; RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com* ___m_Overflow_12; Il2CppChar* ___m_Name_13; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.UIElements.RareData struct RareData_t2F466D955456C8E8898324C284948FCB0F4D6F26 { // UnityEngine.UIElements.Cursor UnityEngine.UIElements.RareData::cursor Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 ___cursor_0; // UnityEngine.UIElements.TextOverflow UnityEngine.UIElements.RareData::textOverflow int32_t ___textOverflow_1; // UnityEngine.Color UnityEngine.UIElements.RareData::unityBackgroundImageTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityBackgroundImageTintColor_2; // UnityEngine.ScaleMode UnityEngine.UIElements.RareData::unityBackgroundScaleMode int32_t ___unityBackgroundScaleMode_3; // UnityEngine.UIElements.OverflowClipBox UnityEngine.UIElements.RareData::unityOverflowClipBox int32_t ___unityOverflowClipBox_4; // System.Int32 UnityEngine.UIElements.RareData::unitySliceBottom int32_t ___unitySliceBottom_5; // System.Int32 UnityEngine.UIElements.RareData::unitySliceLeft int32_t ___unitySliceLeft_6; // System.Int32 UnityEngine.UIElements.RareData::unitySliceRight int32_t ___unitySliceRight_7; // System.Int32 UnityEngine.UIElements.RareData::unitySliceTop int32_t ___unitySliceTop_8; // UnityEngine.UIElements.TextOverflowPosition UnityEngine.UIElements.RareData::unityTextOverflowPosition int32_t ___unityTextOverflowPosition_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.RareData struct RareData_t2F466D955456C8E8898324C284948FCB0F4D6F26_marshaled_pinvoke { Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke ___cursor_0; int32_t ___textOverflow_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityBackgroundImageTintColor_2; int32_t ___unityBackgroundScaleMode_3; int32_t ___unityOverflowClipBox_4; int32_t ___unitySliceBottom_5; int32_t ___unitySliceLeft_6; int32_t ___unitySliceRight_7; int32_t ___unitySliceTop_8; int32_t ___unityTextOverflowPosition_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.RareData struct RareData_t2F466D955456C8E8898324C284948FCB0F4D6F26_marshaled_com { Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com ___cursor_0; int32_t ___textOverflow_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityBackgroundImageTintColor_2; int32_t ___unityBackgroundScaleMode_3; int32_t ___unityOverflowClipBox_4; int32_t ___unitySliceBottom_5; int32_t ___unitySliceLeft_6; int32_t ___unitySliceRight_7; int32_t ___unitySliceTop_8; int32_t ___unityTextOverflowPosition_9; }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.UIElements.TextEditorEngine struct TextEditorEngine_t45A0C86DFD3A15B93E9B3DCD4DD2183C1ABB5663 : public TextEditor_t45128DFCB4C388BF7B8153693C9342D5D2358B27 { // UnityEngine.UIElements.TextEditorEngine/OnDetectFocusChangeFunction UnityEngine.UIElements.TextEditorEngine::m_DetectFocusChangeFunction OnDetectFocusChangeFunction_tB31D458403A6818419AAAFBA0049B72060284326* ___m_DetectFocusChangeFunction_24; // UnityEngine.UIElements.TextEditorEngine/OnIndexChangeFunction UnityEngine.UIElements.TextEditorEngine::m_IndexChangeFunction OnIndexChangeFunction_t85C95CE0E180FEF496A57F758911AD7D1562043C* ___m_IndexChangeFunction_25; }; // UnityEngine.UIElements.TransformData struct TransformData_tC4540FA2761D7981877CC9077301F6AFEF1CF808 { // UnityEngine.UIElements.Rotate UnityEngine.UIElements.TransformData::rotate Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7 ___rotate_0; // UnityEngine.UIElements.Scale UnityEngine.UIElements.TransformData::scale Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 ___scale_1; // UnityEngine.UIElements.TransformOrigin UnityEngine.UIElements.TransformData::transformOrigin TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___transformOrigin_2; // UnityEngine.UIElements.Translate UnityEngine.UIElements.TransformData::translate Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E ___translate_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TransformData struct TransformData_tC4540FA2761D7981877CC9077301F6AFEF1CF808_marshaled_pinvoke { Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke ___rotate_0; Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke ___scale_1; TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___transformOrigin_2; Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke ___translate_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.TransformData struct TransformData_tC4540FA2761D7981877CC9077301F6AFEF1CF808_marshaled_com { Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com ___rotate_0; Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com ___scale_1; TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___transformOrigin_2; Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com ___translate_3; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.UIElements.UIElementsUtility struct UIElementsUtility_t03323144D50362C6BF96652D3355728749769293 : public RuntimeObject { }; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115 : public Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 { // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_runningAnimationCountU3Ek__BackingField_6; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_completedAnimationCountU3Ek__BackingField_7; // System.String UnityEngine.UIElements.VisualElement::m_Name String_t* ___m_Name_12; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_ClassList List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ClassList_13; // System.Collections.Generic.List`1> UnityEngine.UIElements.VisualElement::m_PropertyBag List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260* ___m_PropertyBag_14; // UnityEngine.UIElements.VisualElementFlags UnityEngine.UIElements.VisualElement::m_Flags int32_t ___m_Flags_15; // System.String UnityEngine.UIElements.VisualElement::m_ViewDataKey String_t* ___m_ViewDataKey_16; // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::m_RenderHints int32_t ___m_RenderHints_17; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastLayout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastLayout_18; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastPseudoPadding Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastPseudoPadding_19; // UnityEngine.UIElements.UIR.RenderChainVEData UnityEngine.UIElements.VisualElement::renderChainData RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 ___renderChainData_20; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_Layout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Layout_21; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_BoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_BoundingBox_22; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldBoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldBoundingBox_23; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformCache_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformInverseCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformInverseCache_25; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClip Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClip_26; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClipMinusGroup Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClipMinusGroup_27; // System.Boolean UnityEngine.UIElements.VisualElement::m_WorldClipIsInfinite bool ___m_WorldClipIsInfinite_28; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::triggerPseudoMask int32_t ___triggerPseudoMask_30; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::dependencyPseudoMask int32_t ___dependencyPseudoMask_31; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::m_PseudoStates int32_t ___m_PseudoStates_32; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CcontainedPointerIdsU3Ek__BackingField_33; // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CpickingModeU3Ek__BackingField_34; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.VisualElement::k__BackingField YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___U3CyogaNodeU3Ek__BackingField_35; // UnityEngine.UIElements.ComputedStyle UnityEngine.UIElements.VisualElement::m_Style ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___m_Style_36; // UnityEngine.UIElements.StyleVariableContext UnityEngine.UIElements.VisualElement::variableContext StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527* ___variableContext_37; // System.Int32 UnityEngine.UIElements.VisualElement::inheritedStylesHash int32_t ___inheritedStylesHash_38; // System.UInt32 UnityEngine.UIElements.VisualElement::controlid uint32_t ___controlid_39; // System.Int32 UnityEngine.UIElements.VisualElement::imguiContainerDescendantCount int32_t ___imguiContainerDescendantCount_40; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CenabledSelfU3Ek__BackingField_41; // System.Action`1 UnityEngine.UIElements.VisualElement::k__BackingField Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B* ___U3CgenerateVisualContentU3Ek__BackingField_42; // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.VisualElement::k_GenerateVisualContentMarker ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___k_GenerateVisualContentMarker_43; // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::m_SubRenderTargetMode int32_t ___m_SubRenderTargetMode_44; // UnityEngine.Material UnityEngine.UIElements.VisualElement::m_defaultMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_defaultMaterial_46; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_RunningAnimations List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_RunningAnimations_47; // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::k__BackingField Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 ___U3ChierarchyU3Ek__BackingField_49; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CisRootVisualContainerU3Ek__BackingField_50; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CcacheAsBitmapU3Ek__BackingField_51; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_PhysicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PhysicalParent_52; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_LogicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LogicalParent_53; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_Children List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___m_Children_55; // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualElement::k__BackingField BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CelementPanelU3Ek__BackingField_56; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualElement::m_VisualTreeAssetSource VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___m_VisualTreeAssetSource_57; // UnityEngine.UIElements.InlineStyleAccess UnityEngine.UIElements.VisualElement::inlineStyleAccess InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165* ___inlineStyleAccess_59; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::styleSheetList List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___styleSheetList_60; // UnityEngine.UIElements.VisualElement/TypeData UnityEngine.UIElements.VisualElement::m_TypeData TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A* ___m_TypeData_64; }; // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B { // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::uv Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; // UnityEngine.Texture UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3; // UnityEngine.Sprite UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::vectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5; // UnityEngine.Material UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6; // UnityEngine.ScaleMode UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::scaleMode int32_t ___scaleMode_7; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::playmodeTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topLeftRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topRightRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomRightRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomLeftRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::leftSlice int32_t ___leftSlice_13; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topSlice int32_t ___topSlice_14; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::rightSlice int32_t ___rightSlice_15; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomSlice int32_t ___bottomSlice_16; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::sliceScale float ___sliceScale_17; // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::spriteGeomRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18; // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::colorPage ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___colorPage_19; // UnityEngine.UIElements.MeshGenerationContext/MeshFlags UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::meshFlags int32_t ___meshFlags_20; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6; int32_t ___scaleMode_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12; int32_t ___leftSlice_13; int32_t ___topSlice_14; int32_t ___rightSlice_15; int32_t ___bottomSlice_16; float ___sliceScale_17; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___colorPage_19; int32_t ___meshFlags_20; }; // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6; int32_t ___scaleMode_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12; int32_t ___leftSlice_13; int32_t ___topSlice_14; int32_t ___rightSlice_15; int32_t ___bottomSlice_16; float ___sliceScale_17; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___colorPage_19; int32_t ___meshFlags_20; }; // UnityEngine.UIElements.UQuery/FirstQueryMatcher struct FirstQueryMatcher_t155DC2AB451449FC24BE54267962172CD085960C : public SingleQueryMatcher_t4ED9B644699A7BB8E8E0FAD523636003AC2892EC { }; // System.Action`1> struct Action_1_tAAE2A43B6C8B488C8EBD92AF56C2D4329018A227 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t7E3E3BD609665D0212EAD524D1B0B36E483AE10E : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B : public MulticastDelegate_t { }; // UnityEngine.UIElements.CommandEventBase`1 struct CommandEventBase_1_tC61C876047FB1C3B000DE161F2EA5CE6EAF19952 : public EventBase_1_t936FBB91106E2CC02C8E88DBC1573C1C892035C3 { // System.String UnityEngine.UIElements.CommandEventBase`1::m_CommandName String_t* ___m_CommandName_18; }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t1FFCCC98AE7C52F427D11F1609ED56BE1E4AEF88 : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tDE93D01AB4244ED03015ADF985CF61A9E3CA060F : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t435839AFF4474F7EAE0AA8A59F737E798CEAFD30 : public MulticastDelegate_t { }; // System.Func`1> struct Func_1_t7AC58D683918C632A1D195D14F02558F5AFDE8A4 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tC288CCB64EFD1F5FD49C3F8DE91FE62905E44BCD : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_t511AC01F88D5F3FAF9903156A74C5F40DF0D6A0E : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_tFE00FC9C490BDDEF52C99ED6238F6C9B2C9638AC : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t9A0D493A82DCC47C9C819A3B045E02D9B5DDCE1B : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_tACBF5A1656250800CE861707354491F0611F6624 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t71FA99F7C6CDD51A4C237B5165867D485B0735EA : public MulticastDelegate_t { }; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_t8A33E6EBB804F18BFE49BE0C38C5D0B8E233B6FA : public EventBase_1_t730BB171C1C7F183359949BD5F4BA81AFE9A35CE { // UnityEngine.EventModifiers UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // System.Char UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField Il2CppChar ___U3CcharacterU3Ek__BackingField_19; // UnityEngine.KeyCode UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CkeyCodeU3Ek__BackingField_20; }; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_tB4DAE7BE749F5CB0E5230FC31380D5BD30259B0C : public EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 { // UnityEngine.EventModifiers UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // System.Char UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField Il2CppChar ___U3CcharacterU3Ek__BackingField_19; // UnityEngine.KeyCode UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CkeyCodeU3Ek__BackingField_20; }; // UnityEngine.UIElements.MouseEventBase`1 struct MouseEventBase_1_t668C64269EF6F77113679FD1210F50818CA7E12E : public EventBase_1_tFF13D0B80B4CBC6B9B6101B69E3A38EDB7D7A53E { // UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmousePositionU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ClocalMousePositionU3Ek__BackingField_20; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmouseDeltaU3Ek__BackingField_21; // System.Int32 UnityEngine.UIElements.MouseEventBase`1::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_22; // System.Int32 UnityEngine.UIElements.MouseEventBase`1::