#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericVirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct GenericInterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj) { VirtualInvokeData invokeData; il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2) { void* params[2] = { &p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker2 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2) { void* params[2] = { &p1, p2 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3) { void* params[3] = { p1, &p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerActionInvoker3 { static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3) { void* params[3] = { p1, &p2, p3 }; method->invoker_method(methodPtr, method, obj, params, NULL); } }; template struct InvokerFuncInvoker0 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj) { R ret; method->invoker_method(methodPtr, method, obj, NULL, &ret); return ret; } }; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1) { R ret; void* params[1] = { &p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker1 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1) { R ret; void* params[1] = { p1 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker2; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2) { R ret; void* params[2] = { p1, &p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker2 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2) { R ret; void* params[2] = { p1, p2 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // System.Func`2 struct Func_2_t81B76467028D6BD95DE2EC625D0325AA0387285E; // System.Func`2 struct Func_2_t74BA73845DFA0004A7F25F3773A11A75228F5277; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t74A831196B44E945623D4DFE6157EAB69DA16A05; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tFFC0D5DA899224FBB03DA01DBD1716C6FD29C9E0; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t239F6ACD0FC026E7FA70965FDE161517CD367AED; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t9EBA015A0670545A091B6BE5A51191A69DD0F5EB; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t43D2E4BA9246755F293DFA74F001FB1A70A648FD; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t934D66F891883B7459C97B6E4E88904B9D9ED453; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t69592F7A01FD92D90373FE1B774330D5D5EFC8A6; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t48B09B24A80E91B22872AE26AEBD52E96746D13F; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t2EE4ED305272A613683B43C92A11BB6A2E2DEB7A; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t2AE506746DD40D1B5F17C877E00D1A2DC8E3EC13; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t6FE7022421DB22A8C314594FC7BFAE86E6B9834E; // System.Collections.Generic.IList`1 struct IList_1_t09217E1EDF7CCAED72B667F406AAC92AB64B8790; // System.Collections.Generic.IList`1 struct IList_1_t1E95A05AFA88C09BA96A40B431F7D5867BD0D622; // System.Collections.Generic.IList`1 struct IList_1_t6EE90D273EFCF5E7E4C37FAB712E70BB6F1B4BFF; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Predicate`1 struct Predicate_1_t5C52E5DEC72D8848A1024CF1E1E512DB092F800A; // System.Predicate`1 struct Predicate_1_t8A36A16586A785169751044D47DFD03165CFBFA7; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t1335EE59D89A3558FF28D51C2BD57E9A6CBEE4A2; // System.Predicate`1 struct Predicate_1_t7E4FA42E5B0E34D98B83ED23E70B1BE5E102A876; // System.Predicate`1 struct Predicate_1_t73712DDC60A72913D08D4AB937615171122702A6; // System.Predicate`1 struct Predicate_1_tCA05498F004EE69E3F8B17F4D85CB02755FAFCCE; // System.Predicate`1 struct Predicate_1_t082074DFBBB16B23CBEAF213047C359D45971EBD; // System.Predicate`1 struct Predicate_1_t0FA75C2688E250A8F997BCC1793B987042152CAD; // System.Predicate`1 struct Predicate_1_t2DA82FB1808C6902625283DE5A7167D87CFA99EE; // System.Predicate`1 struct Predicate_1_t33210454BBD5525EDCF57579B4F30B5893B8C8EC; // System.Predicate`1 struct Predicate_1_tD44833D3E82DB77FCCAF428B5A05B3F717AC19D7; // System.Predicate`1 struct Predicate_1_t86E77B1D9A29DD60AA05047257FCF6BBDE992299; // System.Predicate`1 struct Predicate_1_t9058548C4810505B646B00E24AECF8F76512256C; // System.Predicate`1 struct Predicate_1_t52040C0404BB605626DC3B4050B99A7392B681C6; // System.Predicate`1 struct Predicate_1_tD5A949E7B7A12F5D7F1F939A0DC04B213ACF03CD; // System.Predicate`1 struct Predicate_1_tF77354EE58DBBBB2118B440CD2E5CCC285D7509B; // System.Predicate`1 struct Predicate_1_tB42DFC3FAEDCC361490394CE84FDAB0897614DCA; // System.Predicate`1 struct Predicate_1_tD9C43B9F9F1E24AC8BF0B13DA518A038655CF159; // System.Predicate`1 struct Predicate_1_t2F212B682F64543895DDB2A14A8816A433567EFF; // System.Predicate`1 struct Predicate_1_tE96ECD003F473EE07C8DCDFCCD657300A8DE453B; // System.Predicate`1 struct Predicate_1_t5D3885F0B10D3F6345B19C0FFF8C67C14C7ECE1D; // System.Predicate`1 struct Predicate_1_t8194F57B81937B278B5EFEF0F5B667BBB054B0D0; // System.Predicate`1 struct Predicate_1_t52FF23711F254610555E47294A60791608149553; // System.Predicate`1 struct Predicate_1_tEDE782A7E00A3B0A1407E39ED2B4100C82C29760; // System.Predicate`1 struct Predicate_1_tE7A821CD57BA00206E0206E8CE3F6FF208B143AE; // System.Predicate`1 struct Predicate_1_tF07631EDC3B41687C1E8B085B75A0ABB943B36A6; // System.Predicate`1 struct Predicate_1_t0639FF7409896DFAC5E94EA94F01BB3D3BB5BD25; // System.Predicate`1 struct Predicate_1_t107748E0E0D2277266234EAF67AC068394C4351C; // System.Predicate`1 struct Predicate_1_t11FD0E9C3E3027EDC3E795B12D6DEAB00BE6209E; // System.Predicate`1 struct Predicate_1_t21A1516BC2768CED206244F1550DAB60E97C4BF9; // System.Predicate`1 struct Predicate_1_t5EB227002D89EF0CF4F03AEB8D282C36CBF2EEE7; // System.Predicate`1 struct Predicate_1_t7ED9B622E51E090A6006AF45320697BC4751B3E4; // System.Predicate`1 struct Predicate_1_t6BB7E4172E2E29F92C012A7C3025F88C4E728C26; // System.Predicate`1 struct Predicate_1_t93A520FF4A311DBC767E0D16024BB6FCBC117E50; // System.Predicate`1 struct Predicate_1_t14C1668DE809C43E0E351F726EF563DC2185B994; // System.Predicate`1 struct Predicate_1_tABA3F2B456466FC41C6CFE9D2D19083D4453A2CD; // System.Predicate`1 struct Predicate_1_tD953B0F4B3BD6E98B848FC9DB790EB9A05F546E9; // System.Predicate`1 struct Predicate_1_t33A8CDF19F89B1EF4129A6FF690C5026588D9CA5; // System.Predicate`1 struct Predicate_1_t5A30DC3457D23124EDD16C06F92FCB77A9C8A8FD; // System.Predicate`1 struct Predicate_1_t9C66117359C44DD2D158092707A1241BC3C8C88C; // System.Predicate`1 struct Predicate_1_t0E4E7545667C4F2A2A04DDC6DB49E5736E94C9F1; // System.Predicate`1 struct Predicate_1_t1DE99100B4CFA269FC837F0124B03EF65D7CC56A; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t183E854D701353CDB0176A7146736A0BC505B050; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tD22937E99FBFBC6FD85A9802376E389578922513; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // UnityEngine.UIElements.UIR.ShaderInfoStorage`1 struct ShaderInfoStorage_1_tA67AC95B2ECE99BBF16CB6CE9BAA1BB8F41AFB30; // UnityEngine.UIElements.UIR.ShaderInfoStorage`1 struct ShaderInfoStorage_1_tD51663F3CDEDF587A26C0FE2DABE674C3122A1F6; // System.Buffers.SpanAction`2> struct SpanAction_2_t65B015FEFE1F64814AC2EFA0E19A38B1CFC53178; // System.Buffers.SpanAction`2> struct SpanAction_2_t84FDFFEECCC96A9A407DCB490E60340E38185947; // System.Buffers.SpanAction`2>> struct SpanAction_2_t02885A83F58261D2CFDC8FFBBCD7C8ECAF105A7B; // System.Buffers.SpanAction`2 struct SpanAction_2_t0CB19FBAD63F42C01432B842C5169FC10C1777E3; // System.Buffers.SpanAction`2 struct SpanAction_2_t8CE067235EAD113990495943AFD6849008C9639B; // System.Threading.ThreadPoolWorkQueue/SparseArray`1 struct SparseArray_1_t8D77ECC0E534C3B1A8C7403D9BDAC38694EAF242; // System.Threading.SparselyPopulatedArrayFragment`1 struct SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC; // System.Threading.SparselyPopulatedArray`1 struct SparselyPopulatedArray_1_t127D3C1977D038D143CA5A6CDD74A71117B5A614; // System.Collections.Generic.Stack`1 struct Stack_1_t509AEAED71EF48FB8551C238C1BA01882CC654B9; // System.Collections.Generic.Stack`1 struct Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5; // System.Collections.Generic.Stack`1 struct Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA; // System.Collections.Generic.Stack`1 struct Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6; // System.Collections.Generic.Stack`1 struct Stack_1_tB568ED1852EE70A3EECA2CD66F2AB41DDEC262FA; // System.Collections.Generic.Stack`1 struct Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C; // System.Collections.Generic.Stack`1 struct Stack_1_t0B236E77382B6037C04F4090B3C6259495694C1C; // System.Reflection.RuntimePropertyInfo/StaticGetter`1 struct StaticGetter_1_tADDCE76D876792EE2DFA4AFF7D1C98F61D6A91A3; // System.Byte[] struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // System.Reflection.CustomAttributeNamedArgument[] struct CustomAttributeNamedArgumentU5BU5D_tC0A39D9401E28662213F5958EFF5D26D0681B440; // System.Reflection.CustomAttributeTypedArgument[] struct CustomAttributeTypedArgumentU5BU5D_t6CAA09EC6AACBED57FC8B02C587D50BF6B738C6B; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.Int32Enum[] struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // UnityEngine.Matrix4x4[] struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Rect[] struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.UIElements.StyleValueHandle[] struct StyleValueHandleU5BU5D_t66B7732469E9E30B1FB9A6E386315DAB36914ADE; // UnityEngine.UIElements.TextureId[] struct TextureIdU5BU5D_t03041DBB5C72B7E6F5F694A36DC5FEA75432188A; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // System.UInt32[] struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; // UnityEngine.UIElements.StyleSheets.BaseStyleMatcher/MatchContext[] struct MatchContextU5BU5D_t49C4E5DA5C1F9B06B211BE6F94AC6BD4D0ABCAE5; // UnityEngine.UIElements.EventDispatcher/DispatchContext[] struct DispatchContextU5BU5D_t23932F8BEADFC827A9CA5636867F6721AD971757; // UnityEngine.UIElements.EventDispatcher/EventRecord[] struct EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8; // UnityEngine.UIElements.StyleVariableResolver/ResolveContext[] struct ResolveContextU5BU5D_tA44F71F5EFF2CE305C748D326687E840F314B3FB; // UnityEngine.UIElements.UIRAtlasAllocator/Row[] struct RowU5BU5D_t325BC67027D8D4C3AB8E0375B85F72BEB5ADA376; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.ArgumentNullException struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129; // System.ArgumentOutOfRangeException struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UIElements.UIR.BaseShaderInfoStorage struct BaseShaderInfoStorage_tA4E5F167749C2492F7933E0B660BF9CF8F6716A2; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.IDisposable struct IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // System.Threading.ManualResetEvent struct ManualResetEvent_t63959486AA41A113A4353D0BF4A68E77EBA0A158; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // UnityEngine.MaterialPropertyBlock struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // System.Reflection.MemberInfo struct MemberInfo_t; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // System.Reflection.MethodInfo struct MethodInfo_t; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.UIR.Page struct Page_tB4EA8095DF85BAF22AB8FCA71400121E721B57C9; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // System.Threading.SendOrPostCallback struct SendOrPostCallback_t5C292A12062F24027A98492F52ECFE9802AA6F0E; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.String struct String_t; // UnityEngine.UIElements.StyleComplexSelector struct StyleComplexSelector_tE46C29F65FDBA48D3152781187401C8B55B7D8AD; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Type struct Type_t; // UnityEngine.UIElements.UIRAtlasAllocator struct UIRAtlasAllocator_t70FA0F3477E077A18096F66B51F6A2B205825BD7; // UnityEngine.UIElements.UIR.UIRenderDevice struct UIRenderDevice_t59628CBA89B4617E832C2B270E1C1A3931D01302; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // NativeKeyInput/KeyEvent struct KeyEvent_t3CCDF12C95FF1F213BE14313A1E67D22BAC59B0F; // UnityEngine.UIElements.UIRAtlasAllocator/AreaNode struct AreaNode_tB9A4250EFEA8C60BEDFFDA3E78F20EA6DE77DA7D; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArrayTypeMismatchException_t95F1723A5A166E62D3FBEF9734DEFBF61594F8F1_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeType* Char_t521A6F19B456D956AF452D926C32709DC03D6B17_0_0_0_var; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct StyleValueHandle_t5831643AAA7AD8C5C43A4498C5E0A2545F78227D; struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031; struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; struct CustomAttributeNamedArgumentU5BU5D_tC0A39D9401E28662213F5958EFF5D26D0681B440; struct CustomAttributeTypedArgumentU5BU5D_t6CAA09EC6AACBED57FC8B02C587D50BF6B738C6B; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F; struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993; struct TextureIdU5BU5D_t03041DBB5C72B7E6F5F694A36DC5FEA75432188A; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct UInt32U5BU5D_t02FBD658AD156A17574ECE6106CF1FBFCC9807FA; struct MatchContextU5BU5D_t49C4E5DA5C1F9B06B211BE6F94AC6BD4D0ABCAE5; struct DispatchContextU5BU5D_t23932F8BEADFC827A9CA5636867F6721AD971757; struct EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8; struct ResolveContextU5BU5D_tA44F71F5EFF2CE305C748D326687E840F314B3FB; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.QueueDebugView`1 struct QueueDebugView_1_tC025F5831E126D041C81DC488DE5A3FD06BDF7C4 : public RuntimeObject { }; // System.Collections.Generic.Queue`1 struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Collections.Generic.Queue`1 struct Queue_1_t488F4FFC87B785BACAAF18A6B2E9307E5451DF68 : public RuntimeObject { // T[] System.Collections.Generic.Queue`1::_array EventRecordU5BU5D_tB7CC04280192D9B2B4980F107F93ABBBE4E4DCA8* ____array_0; // System.Int32 System.Collections.Generic.Queue`1::_head int32_t ____head_1; // System.Int32 System.Collections.Generic.Queue`1::_tail int32_t ____tail_2; // System.Int32 System.Collections.Generic.Queue`1::_size int32_t ____size_3; // System.Int32 System.Collections.Generic.Queue`1::_version int32_t ____version_4; // System.Object System.Collections.Generic.Queue`1::_syncRoot RuntimeObject* ____syncRoot_5; }; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t183E854D701353CDB0176A7146736A0BC505B050 : public RuntimeObject { // System.Collections.Generic.IList`1 System.Collections.ObjectModel.ReadOnlyCollection`1::list RuntimeObject* ___list_0; // System.Object System.Collections.ObjectModel.ReadOnlyCollection`1::_syncRoot RuntimeObject* ____syncRoot_1; }; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_tD22937E99FBFBC6FD85A9802376E389578922513 : public RuntimeObject { // System.Collections.Generic.IList`1 System.Collections.ObjectModel.ReadOnlyCollection`1::list RuntimeObject* ___list_0; // System.Object System.Collections.ObjectModel.ReadOnlyCollection`1::_syncRoot RuntimeObject* ____syncRoot_1; }; // System.Collections.ObjectModel.ReadOnlyCollection`1 struct ReadOnlyCollection_1_t5397DF0DB61D1090E7BBC89395CECB8D020CED92 : public RuntimeObject { // System.Collections.Generic.IList`1 System.Collections.ObjectModel.ReadOnlyCollection`1::list RuntimeObject* ___list_0; // System.Object System.Collections.ObjectModel.ReadOnlyCollection`1::_syncRoot RuntimeObject* ____syncRoot_1; }; // System.SpanDebugView`1 struct SpanDebugView_1_t0A78784286EFC1ADBEE12C711940317E9CDA0C74 : public RuntimeObject { }; // System.Threading.ThreadPoolWorkQueue/SparseArray`1 struct SparseArray_1_t8D77ECC0E534C3B1A8C7403D9BDAC38694EAF242 : public RuntimeObject { // T[] modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.ThreadPoolWorkQueue/SparseArray`1::m_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_array_0; }; // System.Threading.SparselyPopulatedArrayFragment`1 struct SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC : public RuntimeObject { // T[] System.Threading.SparselyPopulatedArrayFragment`1::_elements ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____elements_0; // System.Int32 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.SparselyPopulatedArrayFragment`1::_freeCount int32_t ____freeCount_1; // System.Threading.SparselyPopulatedArrayFragment`1 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.SparselyPopulatedArrayFragment`1::_next SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____next_2; // System.Threading.SparselyPopulatedArrayFragment`1 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.SparselyPopulatedArrayFragment`1::_prev SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____prev_3; }; // System.Threading.SparselyPopulatedArray`1 struct SparselyPopulatedArray_1_t127D3C1977D038D143CA5A6CDD74A71117B5A614 : public RuntimeObject { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.SparselyPopulatedArray`1::_head SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____head_0; // System.Threading.SparselyPopulatedArrayFragment`1 modreq(System.Runtime.CompilerServices.IsVolatile) System.Threading.SparselyPopulatedArray`1::_tail SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____tail_1; }; // System.Collections.Generic.StackDebugView`1 struct StackDebugView_1_t59CEB34B72448E8559E333744B4BCBE1BF8A7874 : public RuntimeObject { }; // System.Collections.Generic.Stack`1 struct Stack_1_t509AEAED71EF48FB8551C238C1BA01882CC654B9 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_t8A661B4E11F715EF60608DE57485D9956E00C72E : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_tEEC1F6968B6388E4800894946805617A2E7EDFDA : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array RectU5BU5D_t83297CB2E61BDF9D27DCB1A3E5C78EBCE9F7C993* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_t3B750F239246A65B0BACFB807CBA1961CA8DE0A6 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array TextureIdU5BU5D_t03041DBB5C72B7E6F5F694A36DC5FEA75432188A* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_tB568ED1852EE70A3EECA2CD66F2AB41DDEC262FA : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array MatchContextU5BU5D_t49C4E5DA5C1F9B06B211BE6F94AC6BD4D0ABCAE5* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_t19851BEF370D35BCE2A6C3848C5148B09113067C : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array DispatchContextU5BU5D_t23932F8BEADFC827A9CA5636867F6721AD971757* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_t0B236E77382B6037C04F4090B3C6259495694C1C : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array ResolveContextU5BU5D_tA44F71F5EFF2CE305C748D326687E840F314B3FB* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // System.Collections.Generic.Stack`1/Enumerator struct Enumerator_t0D7F1F6081F1B6DDB263573004129C443F04F41C { // System.Collections.Generic.Stack`1 System.Collections.Generic.Stack`1/Enumerator::_stack Stack_1_t509AEAED71EF48FB8551C238C1BA01882CC654B9* ____stack_0; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Stack`1/Enumerator::_currentElement int32_t ____currentElement_3; }; // System.Collections.Generic.Queue`1/Enumerator struct Enumerator_t30E3290EE12437374037B3CF0EE4D614F96D030A { // System.Collections.Generic.Queue`1 System.Collections.Generic.Queue`1/Enumerator::_q Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* ____q_0; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Queue`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Queue`1/Enumerator::_currentElement RuntimeObject* ____currentElement_3; }; // System.Collections.Generic.Stack`1/Enumerator struct Enumerator_t852186DADC50D976C4BD8FE59C506354ED48B974 { // System.Collections.Generic.Stack`1 System.Collections.Generic.Stack`1/Enumerator::_stack Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5* ____stack_0; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_version int32_t ____version_1; // System.Int32 System.Collections.Generic.Stack`1/Enumerator::_index int32_t ____index_2; // T System.Collections.Generic.Stack`1/Enumerator::_currentElement RuntimeObject* ____currentElement_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t6AE72D578EEA854475A487A2795F8C90FD258D8D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t0783F5E3C7AF6C600A6A20DA7A32D82CA836528D { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t8229A12E65C90A3900340F6E126089DB5696D370 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_tA687F314957178F2A299D03D59B960DDC218680F { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t22B135B722F7D592A58FAEDAD31DDA9BB7CD2FC8 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value int32_t ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t0A95045068CA69D35855DB49026245B2D7F2E059 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value int32_t ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t4BB8CC974E5E3453C5B4BD5E6DC16498D0EF7744 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value RuntimeObject* ___value_2; }; // System.Collections.Generic.HashSet`1/Slot struct Slot_t0F2C4321FC082433EA1889FA7952BA1F9A0D2382 { // System.Int32 System.Collections.Generic.HashSet`1/Slot::hashCode int32_t ___hashCode_0; // System.Int32 System.Collections.Generic.HashSet`1/Slot::next int32_t ___next_1; // T System.Collections.Generic.HashSet`1/Slot::value uint32_t ___value_2; }; // System.Threading.SparselyPopulatedArrayAddInfo`1 struct SparselyPopulatedArrayAddInfo_1_tC49C525D3AFE80CB49D53650F40C9A49D4CDD19D { // System.Threading.SparselyPopulatedArrayFragment`1 System.Threading.SparselyPopulatedArrayAddInfo`1::_source SparselyPopulatedArrayFragment_1_t2D5B093B992E7F6EEEBD059E1065DFEDDBE906FC* ____source_0; // System.Int32 System.Threading.SparselyPopulatedArrayAddInfo`1::_index int32_t ____index_1; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t8D7506F1365A34AF8BCC7E63AABBB64F8330C595 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue int32_t ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue int32_t ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue int32_t ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue int32_t ___currentValue_3; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t8D2C4DFD73B2CF505708E2AC1C384DE4D6CE30C6 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue RuntimeObject* ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue RuntimeObject* ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue RuntimeObject* ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue RuntimeObject* ___currentValue_3; }; // UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData struct StyleData_t3B3F0F1CEB43B375FD26CB3095AAC800DC07A976 { // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::startValue float ___startValue_0; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::endValue float ___endValue_1; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::reversingAdjustedStartValue float ___reversingAdjustedStartValue_2; // T UnityEngine.UIElements.StylePropertyAnimationSystem/Values`1/StyleData::currentValue float ___currentValue_3; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // System.ValueTuple`1 struct ValueTuple_1_tBFF71B8F72F9D197DB09CFE88F0C8C7FE97CEF75 { // T1 System.ValueTuple`1::Item1 bool ___Item1_0; }; // System.ValueTuple`3 struct ValueTuple_3_tFD2ADB3DA89E958885034AAFEF1ABDA8C814D987 { // T1 System.ValueTuple`3::Item1 RuntimeObject* ___Item1_0; // T2 System.ValueTuple`3::Item2 int32_t ___Item2_1; // T3 System.ValueTuple`3::Item3 int32_t ___Item3_2; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // System.Char struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17 { // System.Char System.Char::m_value Il2CppChar ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F { // System.Type System.Reflection.CustomAttributeTypedArgument::k__BackingField Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; // System.Object System.Reflection.CustomAttributeTypedArgument::k__BackingField RuntimeObject* ___U3CValueU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_pinvoke { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // Native definition for COM marshalling of System.Reflection.CustomAttributeTypedArgument struct CustomAttributeTypedArgument_tAAA19ADE66B16A67D030C8C67D7ADB29A7BEC75F_marshaled_com { Type_t* ___U3CArgumentTypeU3Ek__BackingField_0; Il2CppIUnknown* ___U3CValueU3Ek__BackingField_1; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.UIElements.ManipulatorActivationFilter struct ManipulatorActivationFilter_t866A0295DA75EA271B30BDC1F9EEA2C4FDEB1A81 { // UnityEngine.UIElements.MouseButton UnityEngine.UIElements.ManipulatorActivationFilter::