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#pragma once
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#include "il2cpp-config.h"
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#if IL2CPP_TARGET_WINDOWS_GAMES
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#include "os/Win32/WindowsHeaders.h"
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#include <WinSock2.h>
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#include "os/ErrorCodes.h"
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extern "C"
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{
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#define GetLongPathName GetLongPathNameW
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#define GetUserName GetUserNameW
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typedef
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BOOL
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(PASCAL FAR * LPFN_DISCONNECTEX)(
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_In_ SOCKET s,
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_Inout_opt_ LPOVERLAPPED lpOverlapped,
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_In_ DWORD dwFlags,
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_In_ DWORD dwReserved
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);
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#define WSAID_DISCONNECTEX \
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{0x7fda2e11,0x8630,0x436f,{0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}}
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inline DWORD WINAPI GetLongPathNameW(LPCWSTR lpszShortPath, LPWSTR lpszLongPath, DWORD cchBuffer)
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{
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memmove(lpszLongPath, lpszShortPath, cchBuffer * sizeof(wchar_t));
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return cchBuffer;
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}
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inline HANDLE WINAPI CreateSemaphore(LPSECURITY_ATTRIBUTES lpSemaphoreAttributes, LONG lInitialCount, LONG lMaximumCount, LPCWSTR lpName)
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{
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return ::CreateSemaphoreEx(lpSemaphoreAttributes, lInitialCount, lMaximumCount, lpName, 0, SEMAPHORE_ALL_ACCESS);
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}
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inline BOOL WINAPI GetUserNameW(LPWSTR lpBuffer, LPDWORD pcbBuffer)
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{
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SetLastError(il2cpp::os::kErrorCallNotImplemented);
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return FALSE;
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}
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inline BOOL SetThreadErrorMode(DWORD dwNewMode, LPDWORD lpOldMode)
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{
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return TRUE;
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}
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inline BOOL DeleteVolumeMountPointW(LPCWSTR lpszVolumeMountPoint)
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{
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return FALSE;
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}
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}
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#endif //IL2CPP_TARGET_WINDOWS_GAMES
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