Badminton-Scoreboard/Classes/Native/UnityEngine.AnimationModule.cpp

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2023-10-08 02:24:48 +00:00
#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1;
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174;
// UnityEngine.AnimationState
struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE;
// UnityEngine.Animator
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883;
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7;
// System.String
struct String_t;
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5;
IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286;
IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C;
IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630;
IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018;
IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1;
IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665;
IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9;
IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t8B36B9B16FF72CF5A0EBA03D2FA162E77C86534C
{
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.AnimatorClipInfo
struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03
{
// System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
int32_t ___m_ClipInstanceID_0;
// System.Single UnityEngine.AnimatorClipInfo::m_Weight
float ___m_Weight_1;
};
// UnityEngine.AnimatorStateInfo
struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2
{
// System.Int32 UnityEngine.AnimatorStateInfo::m_Name
int32_t ___m_Name_0;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Path
int32_t ___m_Path_1;
// System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
int32_t ___m_FullPath_2;
// System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
float ___m_NormalizedTime_3;
// System.Single UnityEngine.AnimatorStateInfo::m_Length
float ___m_Length_4;
// System.Single UnityEngine.AnimatorStateInfo::m_Speed
float ___m_Speed_5;
// System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
float ___m_SpeedMultiplier_6;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
int32_t ___m_Tag_7;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
int32_t ___m_Loop_8;
};
// UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD
{
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
int32_t ___m_FullPath_0;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
int32_t ___m_UserName_1;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
int32_t ___m_Name_2;
// System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
bool ___m_HasFixedDuration_3;
// System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
float ___m_Duration_4;
// System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
float ___m_NormalizedTime_5;
// System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
bool ___m_AnyState_6;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
int32_t ___m_TransitionType_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke
{
int32_t ___m_FullPath_0;
int32_t ___m_UserName_1;
int32_t ___m_Name_2;
int32_t ___m_HasFixedDuration_3;
float ___m_Duration_4;
float ___m_NormalizedTime_5;
int32_t ___m_AnyState_6;
int32_t ___m_TransitionType_7;
};
// Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com
{
int32_t ___m_FullPath_0;
int32_t ___m_UserName_1;
int32_t ___m_Name_2;
int32_t ___m_HasFixedDuration_3;
float ___m_Duration_4;
float ___m_NormalizedTime_5;
int32_t ___m_AnyState_6;
int32_t ___m_TransitionType_7;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// UnityEngine.Animations.DiscreteEvaluationAttribute
struct DiscreteEvaluationAttribute_tF23FCB5AB01B394BF5BD84623364A965C90F8BB9 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// UnityEngine.Animations.NotKeyableAttribute
struct NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
// UnityEngine.SharedBetweenAnimatorsAttribute
struct SharedBetweenAnimatorsAttribute_t44FFD5D3B5AEBB394182D66E2198FA398087449C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.Animations.AnimationHumanStream
struct AnimationHumanStream_t31E8EAD3F7C2C29CAE7B4EFB87AA84ECC6DCC6EC
{
// System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
intptr_t ___stream_0;
};
// UnityEngine.Animations.AnimationStream
struct AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A
{
// System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
uint32_t ___m_AnimatorBindingsVersion_0;
// System.IntPtr UnityEngine.Animations.AnimationStream::constant
intptr_t ___constant_1;
// System.IntPtr UnityEngine.Animations.AnimationStream::input
intptr_t ___input_2;
// System.IntPtr UnityEngine.Animations.AnimationStream::output
intptr_t ___output_3;
// System.IntPtr UnityEngine.Animations.AnimationStream::workspace
intptr_t ___workspace_4;
// System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
intptr_t ___inputStreamAccessor_5;
// System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
intptr_t ___animationHandleBinder_6;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.HumanLimit
struct HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E
{
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Min_0;
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Max_1;
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_2;
// System.Single UnityEngine.HumanLimit::m_AxisLength
float ___m_AxisLength_3;
// System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
int32_t ___m_UseDefaultValues_4;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126
{
// System.String UnityEngine.SkeletonBone::name
String_t* ___name_0;
// System.String UnityEngine.SkeletonBone::parentName
String_t* ___parentName_1;
// UnityEngine.Vector3 UnityEngine.SkeletonBone::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
// UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
// UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke
{
char* ___name_0;
char* ___parentName_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
};
// Native definition for COM marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com
{
Il2CppChar* ___name_0;
Il2CppChar* ___parentName_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
};
// UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
{
// System.IntPtr UnityEngine.TrackedReference::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.Animations.AnimationClipPlayable
struct AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174 : public RuntimeObject
{
// System.Single UnityEngine.AnimationEvent::m_Time
float ___m_Time_0;
// System.String UnityEngine.AnimationEvent::m_FunctionName
String_t* ___m_FunctionName_1;
// System.String UnityEngine.AnimationEvent::m_StringParameter
String_t* ___m_StringParameter_2;
// UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectReferenceParameter_3;
// System.Single UnityEngine.AnimationEvent::m_FloatParameter
float ___m_FloatParameter_4;
// System.Int32 UnityEngine.AnimationEvent::m_IntParameter
int32_t ___m_IntParameter_5;
// System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
int32_t ___m_MessageOptions_6;
// UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
int32_t ___m_Source_7;
// UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
// UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
// UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke
{
float ___m_Time_0;
char* ___m_FunctionName_1;
char* ___m_StringParameter_2;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
float ___m_FloatParameter_4;
int32_t ___m_IntParameter_5;
int32_t ___m_MessageOptions_6;
int32_t ___m_Source_7;
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
};
// Native definition for COM marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com
{
float ___m_Time_0;
Il2CppChar* ___m_FunctionName_1;
Il2CppChar* ___m_StringParameter_2;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_ObjectReferenceParameter_3;
float ___m_FloatParameter_4;
int32_t ___m_IntParameter_5;
int32_t ___m_MessageOptions_6;
int32_t ___m_Source_7;
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
};
// UnityEngine.Animations.AnimationLayerMixerPlayable
struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationMixerPlayable
struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationOffsetPlayable
struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationPlayableOutput
struct AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationPosePlayable
struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationRemoveScalePlayable
struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationScriptPlayable
struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.AnimationState
struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE : public TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2
{
};
// UnityEngine.Animations.AnimatorControllerPlayable
struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8
{
// System.String UnityEngine.HumanBone::m_BoneName
String_t* ___m_BoneName_0;
// System.String UnityEngine.HumanBone::m_HumanName
String_t* ___m_HumanName_1;
// UnityEngine.HumanLimit UnityEngine.HumanBone::limit
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke
{
char* ___m_BoneName_0;
char* ___m_HumanName_1;
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
};
// Native definition for COM marshalling of UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com
{
Il2CppChar* ___m_BoneName_0;
Il2CppChar* ___m_HumanName_1;
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
};
// UnityEngine.Motion
struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.AnimationClip
struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712 : public Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC
{
};
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493 : public RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254
{
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* ___OnOverrideControllerDirty_4;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 : public MulticastDelegate_t
{
};
// UnityEngine.Animator
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// <Module>
// <Module>
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// System.ValueType
// System.ValueType
// UnityEngine.AnimatorClipInfo
// UnityEngine.AnimatorClipInfo
// UnityEngine.AnimatorStateInfo
// UnityEngine.AnimatorStateInfo
// UnityEngine.AnimatorTransitionInfo
// UnityEngine.AnimatorTransitionInfo
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// UnityEngine.Animations.DiscreteEvaluationAttribute
// UnityEngine.Animations.DiscreteEvaluationAttribute
// System.Int32
// System.Int32
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// UnityEngine.Animations.NotKeyableAttribute
// UnityEngine.Animations.NotKeyableAttribute
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Quaternion
// UnityEngine.SharedBetweenAnimatorsAttribute
// UnityEngine.SharedBetweenAnimatorsAttribute
// System.Single
// System.Single
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// System.Void
// System.Void
// UnityEngine.Animations.AnimationHumanStream
// UnityEngine.Animations.AnimationHumanStream
// UnityEngine.Animations.AnimationStream
// UnityEngine.Animations.AnimationStream
// System.Delegate
// System.Delegate
// UnityEngine.HumanLimit
// UnityEngine.HumanLimit
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableHandle
// UnityEngine.SkeletonBone
// UnityEngine.SkeletonBone
// UnityEngine.Animations.AnimationClipPlayable
// UnityEngine.Animations.AnimationClipPlayable
// UnityEngine.AnimationEvent
// UnityEngine.AnimationEvent
// UnityEngine.Animations.AnimationLayerMixerPlayable
struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields
{
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationLayerMixerPlayable
// UnityEngine.Animations.AnimationMixerPlayable
struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields
{
// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationMixerPlayable
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields
{
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
// UnityEngine.Animations.AnimationOffsetPlayable
struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields
{
// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationOffsetPlayable
// UnityEngine.Animations.AnimationPlayableOutput
// UnityEngine.Animations.AnimationPlayableOutput
// UnityEngine.Animations.AnimationPosePlayable
struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields
{
// UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationPosePlayable
// UnityEngine.Animations.AnimationRemoveScalePlayable
struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields
{
// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationRemoveScalePlayable
// UnityEngine.Animations.AnimationScriptPlayable
struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields
{
// UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationScriptPlayable
// UnityEngine.AnimationState
// UnityEngine.AnimationState
// UnityEngine.Animations.AnimatorControllerPlayable
struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields
{
// UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimatorControllerPlayable
// UnityEngine.HumanBone
// UnityEngine.HumanBone
// UnityEngine.Motion
// UnityEngine.Motion
// UnityEngine.RuntimeAnimatorController
// UnityEngine.RuntimeAnimatorController
// UnityEngine.ScriptableObject
// UnityEngine.ScriptableObject
// UnityEngine.AnimationClip
// UnityEngine.AnimationClip
// UnityEngine.AnimatorOverrideController
// UnityEngine.AnimatorOverrideController
// System.InvalidCastException
// System.InvalidCastException
// System.InvalidOperationException
// System.InvalidOperationException
// UnityEngine.StateMachineBehaviour
// UnityEngine.StateMachineBehaviour
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
// UnityEngine.Animator
// UnityEngine.Animator
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_x, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method) ;
// System.Boolean System.ValueType::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D (RuntimeObject* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared)(__this, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mB618EFE75A50CBAA3EE6471E64A3E2CA2A2C90FD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mC1A83A4F693AF3AB51BC592A0CE525CE4F320D6B (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mC113F0B2F53847F9A6755B82D0AC53C971171CFD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m7229D5EFBA432665B9046FC3C21D463FFD281978 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m310C17694D8D1B9D60D549259A39837F22FD3240 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0CEFF9E4946BFDC4F7066BEB4C961169DBC5073F (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m384B808E3961C6C2C375DF7487EF2B49E44E6CD7 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m491D81A9A64DE4AE02415A5909B74AE947EAE1B9 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF3130BE7BDD7C8B2470303FB1986A336E47CC98C (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mD47A506ACE251A6341115CBE5607D05C01747127 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m1A01C10E754426572C7BBA7AA13044FDA372FDFC (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mCE3B4C71868B564EE6BE4B8663535058705C3B72 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___1_stateInfo, int32_t ___2_layerIndex, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___3_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0399B12419A4F990F41BD589C833E2D2C0076762 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___2_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_mF8BB1A8851B0699FC1D85F538E16EF12C08BBB93 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___0_animator, int32_t ___1_stateMachinePathHash, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___2_controller, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m9663A75D1016E16D7E3A48E2D4E6466A041A00AB (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mBC954085B1D18B436D08E7ADE3458B91E208F3B2 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
__this->___m_Time_0 = (0.0f);
__this->___m_FunctionName_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FunctionName_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->___m_StringParameter_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StringParameter_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->___m_ObjectReferenceParameter_3 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectReferenceParameter_3), (void*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
__this->___m_FloatParameter_4 = (0.0f);
__this->___m_IntParameter_5 = 0;
__this->___m_MessageOptions_6 = 0;
__this->___m_Source_7 = 0;
__this->___m_StateSender_8 = (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StateSender_8), (void*)(AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled)
{
marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0;
marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1;
marshaled.___m_Name_2 = unmarshaled.___m_Name_2;
marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.___m_HasFixedDuration_3);
marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4;
marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5;
marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.___m_AnyState_6);
marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7;
}
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled)
{
int32_t unmarshaledm_FullPath_temp_0 = 0;
unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0;
unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0;
int32_t unmarshaledm_UserName_temp_1 = 0;
unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1;
unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1;
int32_t unmarshaledm_Name_temp_2 = 0;
unmarshaledm_Name_temp_2 = marshaled.___m_Name_2;
unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2;
bool unmarshaledm_HasFixedDuration_temp_3 = false;
unmarshaledm_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3;
float unmarshaledm_Duration_temp_4 = 0.0f;
unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4;
unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4;
float unmarshaledm_NormalizedTime_temp_5 = 0.0f;
unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5;
bool unmarshaledm_AnyState_temp_6 = false;
unmarshaledm_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6;
int32_t unmarshaledm_TransitionType_temp_7 = 0;
unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled)
{
marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0;
marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1;
marshaled.___m_Name_2 = unmarshaled.___m_Name_2;
marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.___m_HasFixedDuration_3);
marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4;
marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5;
marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.___m_AnyState_6);
marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7;
}
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled)
{
int32_t unmarshaledm_FullPath_temp_0 = 0;
unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0;
unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0;
int32_t unmarshaledm_UserName_temp_1 = 0;
unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1;
unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1;
int32_t unmarshaledm_Name_temp_2 = 0;
unmarshaledm_Name_temp_2 = marshaled.___m_Name_2;
unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2;
bool unmarshaledm_HasFixedDuration_temp_3 = false;
unmarshaledm_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3;
float unmarshaledm_Duration_temp_4 = 0.0f;
unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4;
unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4;
float unmarshaledm_NormalizedTime_temp_5 = 0.0f;
unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5;
bool unmarshaledm_AnyState_temp_6 = false;
unmarshaledm_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6;
int32_t unmarshaledm_TransitionType_temp_7 = 0;
unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animator::SetTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Animator::ResetTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868(__this, L_0, NULL);
return;
}
}
// System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef bool (*Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
{
typedef void (*Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*);
static Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
_il2cpp_icall_func(__this, ___0_name);
}
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___0_name, const RuntimeMethod* method)
{
typedef void (*Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*);
static Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
_il2cpp_icall_func(__this, ___0_name);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mA6B0AA977505FDEFDD6BCA2E941FD3A18AE1AD23 (AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* ___0_controller, const RuntimeMethod* method)
{
bool V_0 = false;
{
AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_0 = ___0_controller;
NullCheck(L_0);
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_1 = L_0->___OnOverrideControllerDirty_4;
V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_3 = ___0_controller;
NullCheck(L_3);
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_4 = L_3->___OnOverrideControllerDirty_4;
NullCheck(L_4);
OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline(L_4, NULL);
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* currentDelegate = reinterpret_cast<OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenInst(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStatic(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA49B11AF24CB49A9B764058DB73CE221AE54E106 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast;
}
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.___name_0);
marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.___parentName_1);
marshaled.___position_2 = unmarshaled.___position_2;
marshaled.___rotation_3 = unmarshaled.___rotation_3;
marshaled.___scale_4 = unmarshaled.___scale_4;
}
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled)
{
unmarshaled.___name_0 = il2cpp_codegen_marshal_string_result(marshaled.___name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_0));
unmarshaled.___parentName_1 = il2cpp_codegen_marshal_string_result(marshaled.___parentName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2;
memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2));
unmarshaledposition_temp_2 = marshaled.___position_2;
unmarshaled.___position_2 = unmarshaledposition_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3;
memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3));
unmarshaledrotation_temp_3 = marshaled.___rotation_3;
unmarshaled.___rotation_3 = unmarshaledrotation_temp_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4;
memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
unmarshaledscale_temp_4 = marshaled.___scale_4;
unmarshaled.___scale_4 = unmarshaledscale_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___name_0);
marshaled.___name_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___parentName_1);
marshaled.___parentName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_0);
marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___parentName_1);
marshaled.___position_2 = unmarshaled.___position_2;
marshaled.___rotation_3 = unmarshaled.___rotation_3;
marshaled.___scale_4 = unmarshaled.___scale_4;
}
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled)
{
unmarshaled.___name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
unmarshaled.___parentName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2;
memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2));
unmarshaledposition_temp_2 = marshaled.___position_2;
unmarshaled.___position_2 = unmarshaledposition_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3;
memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3));
unmarshaledrotation_temp_3 = marshaled.___rotation_3;
unmarshaled.___rotation_3 = unmarshaledrotation_temp_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4;
memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
unmarshaledscale_temp_4 = marshaled.___scale_4;
unmarshaled.___scale_4 = unmarshaledscale_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
marshaled.___name_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
marshaled.___parentName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled)
{
marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_BoneName_0);
marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_HumanName_1);
marshaled.___limit_2 = unmarshaled.___limit_2;
}
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled)
{
unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2;
memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2));
unmarshaledlimit_temp_2 = marshaled.___limit_2;
unmarshaled.___limit_2 = unmarshaledlimit_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
marshaled.___m_BoneName_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
marshaled.___m_HumanName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled)
{
marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_BoneName_0);
marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_HumanName_1);
marshaled.___limit_2 = unmarshaled.___limit_2;
}
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled)
{
unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2;
memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2));
unmarshaledlimit_temp_2 = marshaled.___limit_2;
unmarshaled.___limit_2 = unmarshaledlimit_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
marshaled.___m_BoneName_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
marshaled.___m_HumanName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4_AdjustorThunk (RuntimeObject* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___0_other, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0030;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var)));
}
IL_0026:
{
bool L_5 = ___1_singleLayerOptimization;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB((&___0_handle), L_5, NULL);
}
IL_0030:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = ___0_handle;
__this->___m_Handle_0 = L_6;
return;
}
}
IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, bool ___1_singleLayerOptimization, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6(_thisAdjusted, ___0_handle, ___1_singleLayerOptimization, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970_AdjustorThunk (RuntimeObject* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___0_other, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___0_handle, bool ___1_value, const RuntimeMethod* method)
{
typedef void (*AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mF1EC1B461F2CCB8D7E01799875DDB5FC8FE4BBDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___0_handle, ___1_value);
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_m27A78F2EB8840FFCC84901AB4E916ACCE8D8E49B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6((&L_1), L_0, (bool)1, /*hidden argument*/NULL);
((AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E_AdjustorThunk (RuntimeObject* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___0_other, const RuntimeMethod* method)
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_m7D67E8E778387293AF1ACB1FDBE6ADA3E456A969 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7((&L_1), L_0, /*hidden argument*/NULL);
((AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC_AdjustorThunk (RuntimeObject* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___0_other, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_m4FC582F607F00D5E2A6B97219D2D4150AFA42AF1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940((&L_1), L_0, /*hidden argument*/NULL);
((AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78((&___0_other), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
Il2CppFakeBox<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4> L_3(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var, __this);
bool L_4;
L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270_AdjustorThunk (RuntimeObject* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___0_other, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m6F50D35CE1FAF52BD587DD3B440CBDE34A76B096 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD((&L_1), L_0, /*hidden argument*/NULL);
((AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B((&___0_other), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
Il2CppFakeBox<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C> L_3(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var, __this);
bool L_4;
L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3_AdjustorThunk (RuntimeObject* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___0_other, const RuntimeMethod* method)
{
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_mFA5FE84F06C8E9A89C07190055BC898525F897C4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F((&L_1), L_0, /*hidden argument*/NULL);
((AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6((&___0_other), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
Il2CppFakeBox<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD> L_3(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var, __this);
bool L_4;
L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327_AdjustorThunk (RuntimeObject* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___0_other, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_m42E614B0B33898D92DFE06CA6045698BE94DE633 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2((&L_1), L_0, /*hidden argument*/NULL);
((AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___0_handle;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4_AdjustorThunk (RuntimeObject* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___0_other, const RuntimeMethod* method)
{
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m5ED4D3FC06BC7A51D3A48B5611F759CB00F7CF54 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247((&L_1), L_0, /*hidden argument*/NULL);
((AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
__this->___m_Handle_0 = L_0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___0_handle;
AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE(_thisAdjusted, ___0_handle, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1;
L_1 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var)));
}
IL_001b:
{
bool L_4;
L_4 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___0_handle), NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0041;
}
}
{
bool L_6;
L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70((&___0_handle), PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0040;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_8 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_8);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var)));
}
IL_0040:
{
}
IL_0041:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_9 = ___0_handle;
__this->___m_Handle_0 = L_9;
return;
}
}
IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___0_handle, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(_thisAdjusted, ___0_handle, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C((&___0_other), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m0E6C48A28F75A870AC22ADE3BD42F7F70A43C99C(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180_AdjustorThunk (RuntimeObject* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___0_other, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
bool _returnValue;
_returnValue = AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m88506D1B15D609B818DFDC6B2BCFF42ABB41B090 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_mF44FE0A71C67054D272F454C91F7E08CBF14A975(NULL);
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A L_1;
memset((&L_1), 0, sizeof(L_1));
AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE((&L_1), L_0, /*hidden argument*/NULL);
((AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}