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2023-10-08 10:24:48 +08:00
#pragma once
#include "UnityViewControllerBase.h"
@interface SplashScreen : UIImageView
{
}
+ (SplashScreen*)Instance;
@end
@interface SplashScreenController : UnityViewControllerBase
{
}
+ (SplashScreenController*)Instance;
- (void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id<UIViewControllerTransitionCoordinator>)coordinator;
@end
void ShowSplashScreen(UIWindow* window);
void HideSplashScreen();