Badminton-Scoreboard/Classes/DynamicLibEngineAPI-functions.h

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2023-10-08 02:24:48 +00:00
// ? TODO: Pavell merge with TrampolineInterface.h to have singe source of truth for a function definitions
UnityExternCall(bool, UnityiOS81orNewer);
UnityExternCall(bool, UnityiOS82orNewer);
UnityExternCall(bool, UnityiOS90orNewer);
UnityExternCall(bool, UnityiOS91orNewer);
UnityExternCall(bool, UnityiOS100orNewer);
UnityExternCall(bool, UnityiOS101orNewer);
UnityExternCall(bool, UnityiOS102orNewer);
UnityExternCall(bool, UnityiOS103orNewer);
UnityExternCall(bool, UnityiOS110orNewer);
UnityExternCall(bool, UnityiOS111orNewer);
UnityExternCall(bool, UnityiOS112orNewer);
UnityExternCall(bool, UnityiOS130orNewer);
UnityExternCall(bool, UnityiOS140orNewer);
// CrashReporter.mm
UnityExternCall(void, CrashedCheckBelowForHintsWhy);
UnityExternCall(const decltype(_mh_execute_header)*, UnityGetExecuteMachHeader);
// iPhone_Sensors.mm
UnityExternCall(void, UnityInitJoysticks);
UnityExternCall(void, UnityCoreMotionStart);
UnityExternCall(void, UnityCoreMotionStop);
UnityExternCall(void, UnityUpdateAccelerometerData);
UnityExternCall(int, UnityIsGyroEnabled, int);
UnityExternCall(int, UnityIsGyroAvailable);
UnityExternCall(void, UnityUpdateGyroData);
UnityExternCall(void, UnitySetGyroUpdateInterval, int, float);
UnityExternCall(float, UnityGetGyroUpdateInterval, int);
UnityExternCall(void, UnityUpdateJoystickData);
UnityExternCall(NSArray*, UnityGetJoystickNames);
UnityExternCall(void, UnityGetJoystickAxisName, int, int, char*, int);
UnityExternCall(void, UnityGetNiceKeyname, int, char*, int);
UnityExternCall(bool, IsCompensatingSensors);
UnityExternCall(void, SetCompensatingSensors, bool);
UnityExternCall(int, UnityMaxQueuedAccelerationEvents);
// UnityAppController.mm
UnityExternCall(UIViewController*, UnityGetGLViewController);
UnityExternCall(UIView*, UnityGetGLView);
UnityExternCall(UIWindow*, UnityGetMainWindow);
UnityExternCall(void, UnityRequestQuit);
UnityExternCall(void, UnityDestroyDisplayLink);
UnityExternCall(void, UnityCleanupTrampoline);
// UnityAppController+Rendering.mm
UnityExternCall(void, UnityGfxInitedCallback);
UnityExternCall(void, UnityPresentContextCallback, UnityFrameStats const*);
UnityExternCall(void, UnityFramerateChangeCallback, int);
UnityExternCall(int, UnitySelectedRenderingAPI);
UnityExternCall(NSBundle*, UnityGetMetalBundle);
UnityExternCall(MTLDeviceRef, UnityGetMetalDevice);
UnityExternCall(MTLCommandQueueRef, UnityGetMetalCommandQueue);
UnityExternCall(MTLCommandQueueRef, UnityGetMetalDrawableCommandQueue);
UnityExternCall(RenderSurfaceBase*, UnityBackbufferColor);
UnityExternCall(RenderSurfaceBase*, UnityBackbufferDepth);
UnityExternCall(void, DisplayManagerEndFrameRendering);
UnityExternCall(void, UnityPrepareScreenshot);
// Unity/MetalHelper.mm
UnityExternCall(MTLTextureRef, AcquireDrawableMTL, UnityDisplaySurfaceMTL*);
UnityExternCall(int, UnityCommandQueueMaxCommandBufferCountMTL);
UnityExternCall(void, SetDrawableSizeMTL, UnityDisplaySurfaceMTL*, int, int);
// UI/ActivityIndicator.mm
UnityExternCall(void, UnityStartActivityIndicator);
UnityExternCall(void, UnityStopActivityIndicator);
// UI/Keyboard.mm
UnityExternCall(void, UnityKeyboard_Create, unsigned, int, int , int , int , const char*, const char*, int);
UnityExternCall(void, UnityKeyboard_Show);
UnityExternCall(void, UnityKeyboard_Hide);
UnityExternCall(void, UnityKeyboard_GetRect, float*, float*, float*, float*);
UnityExternCall(void, UnityKeyboard_SetText, const char*);
UnityExternCall(NSString*, UnityKeyboard_GetText);
UnityExternCall(int, UnityKeyboard_IsActive);
UnityExternCall(int, UnityKeyboard_Status);
UnityExternCall(void, UnityKeyboard_SetInputHidden, int);
UnityExternCall(int, UnityKeyboard_IsInputHidden);
UnityExternCall(void, UnityKeyboard_SetCharacterLimit, unsigned);
UnityExternCall(int, UnityKeyboard_CanGetSelection);
UnityExternCall(void, UnityKeyboard_GetSelection, int*, int*);
UnityExternCall(int, UnityKeyboard_CanSetSelection);
UnityExternCall(void, UnityKeyboard_SetSelection, int, int);
// UI/UnityViewControllerBase.mm
UnityExternCall(void, UnityNotifyHideHomeButtonChange);
UnityExternCall(void, UnityNotifyDeferSystemGesturesChange);
// UI/StoreReview.m
#if PLATFORM_IOS
UnityExternCall(bool, UnityRequestStoreReview);
#endif
// Unity/AVCapture.mm
UnityExternCall(int, UnityGetAVCapturePermission, int);
UnityExternCall(void, UnityRequestAVCapturePermission, int, void*);
// Unity/CameraCapture.mm
typedef void(*UnityEnumVideoCaptureDevicesCallback)(void* udata, const char* name, int frontFacing, int autoFocusPointSupported, int kind, const int* resolutions, int resCount);
UnityExternCall(void, UnityEnumVideoCaptureDevices, void*, UnityEnumVideoCaptureDevicesCallback);
UnityExternCall(void*, UnityInitCameraCapture, int, int, int, int, int, void*);
UnityExternCall(void, UnityStartCameraCapture, void*);
UnityExternCall(void, UnityPauseCameraCapture, void*);
UnityExternCall(void, UnityStopCameraCapture, void*);
UnityExternCall(void, UnityCameraCaptureExtents, void*, int*, int*);
UnityExternCall(void, UnityCameraCaptureReadToMemory, void*, void*, int, int);
UnityExternCall(int, UnityCameraCaptureVideoRotationDeg, void*);
UnityExternCall(int, UnityCameraCaptureVerticallyMirrored, void*);
UnityExternCall(int, UnityCameraCaptureSetAutoFocusPoint, void*, float, float);
// Unity/DeviceSettings.mm
UnityExternCall(const char*, UnityDeviceUniqueIdentifier);
UnityExternCall(const char*, UnityVendorIdentifier);
UnityExternCall(const char*, UnityAdIdentifier);
UnityExternCall(int, UnityAdTrackingEnabled);
UnityExternCall(const char*, UnityDeviceName);
UnityExternCall(const char*, UnitySystemName);
UnityExternCall(const char*, UnitySystemVersion);
UnityExternCall(const char*, UnityDeviceModel);
UnityExternCall(int, UnityDeviceCPUCount);
UnityExternCall(int, UnityGetPhysicalMemory);
UnityExternCall(int, UnityDeviceGeneration);
UnityExternCall(int, ParseDeviceGeneration);
UnityExternCall(int, UnityDeviceSupportsUpsideDown);
UnityExternCall(int, UnityDeviceSupportedOrientations);
UnityExternCall(int, UnityDeviceIsStylusTouchSupported);
UnityExternCall(int, UnityDeviceCanShowWideColor);
UnityExternCall(float, UnityDeviceDPI);
UnityExternCall(const char*, UnitySystemLanguage);
UnityExternCall(int, UnityGetLowPowerModeEnabled);
UnityExternCall(int, UnityGetWantsSoftwareDimming);
UnityExternCall(void, UnitySetWantsSoftwareDimming, int);
UnityExternCall(int, UnityGetIosAppOnMac);
// Unity/DisplayManager.mm
UnityExternCall(void, UnityActivateScreenForRendering, void*);
UnityExternCall(void, UnityStartFrameRendering);
UnityExternCall(void, UnityDestroyUnityRenderSurfaces);
UnityExternCall(int, UnityMainScreenRefreshRate);
UnityExternCall(void, UnitySetBrightness, float);
UnityExternCall(float, UnityGetBrightness);
UnityExternCall(bool, UnityIsFullscreen);
#if SUPPORT_MULTIPLE_DISPLAYS || PLATFORM_IOS
UnityExternCall(int, UnityDisplayManager_DisplayCount);
UnityExternCall(void, UnityDisplayManager_DisplayRenderingResolution, void*, int*, int*);
UnityExternCall(int, UnityDisplayManager_PrimaryDisplayIndex);
UnityExternCall(bool, UnityDisplayManager_DisplayActive, void*);
UnityExternCall(void, UnityDisplayManager_DisplayRenderingBuffers, void*, RenderSurfaceBase**, RenderSurfaceBase**);
UnityExternCall(void, UnityDisplayManager_SetRenderingResolution, void*, int, int);
UnityExternCall(void, UnityDisplayManager_DisplaySystemResolution, void*, int*, int*);
#endif
// Unity/Filesystem.mm
UnityExternCall(const char*, UnityDataBundleDir);
UnityExternCall(void, UnitySetDataBundleDirWithBundleId, const char*);
UnityExternCall(const char*, UnityDocumentsDir);
UnityExternCall(const char*, UnityLibraryDir);
UnityExternCall(const char*, UnityCachesDir);
UnityExternCall(int, UnityUpdateNoBackupFlag, const char*, int);
// iPhoneMisc.mm
UnityExternCall(const char* const*, UnityFontFallbacks);
// Unity/WWWConnection.mm
UnityExternCall(void*, UnityCreateWebRequestBackend, void*, const char*, const void*, const char*);
UnityExternCall(void, UnitySendWebRequest, void*, unsigned, unsigned long, bool);
UnityExternCall(void, UnityDestroyWebRequestBackend, void*);
UnityExternCall(void, UnityCancelWebRequest, const void*);
UnityExternCall(void, UnityWebRequestCleanupSession);
UnityExternCall(bool, UnityWebRequestIsDone, void*);
UnityExternCall(void, UnityWebRequestClearCookieCache, const char*);
// Unity/FullScreenVideoPlayer.mm
UnityExternCall(void, UnityPlayFullScreenVideo, const char*, const float*, unsigned, unsigned);
UnityExternCall(int, UnityIsFullScreenPlaying);
// Unity/OnDemandResources.mm
struct OnDemandResourcesRequestData;
typedef void (*OnDemandResourcesRequestCompleteHandler)(void* handlerData, const char* error);
UnityExternCall(OnDemandResourcesRequestData*, UnityOnDemandResourcesCreateRequest, NSSet*, OnDemandResourcesRequestCompleteHandler, void*);
UnityExternCall(void, UnityOnDemandResourcesRelease, OnDemandResourcesRequestData*);
UnityExternCall(float, UnityOnDemandResourcesGetProgress, OnDemandResourcesRequestData*);
UnityExternCall(float, UnityOnDemandResourcesGetLoadingPriority, OnDemandResourcesRequestData*);
UnityExternCall(void, UnityOnDemandResourcesSetLoadingPriority, OnDemandResourcesRequestData*, float);
UnityExternCall(NSString*, UnityOnDemandResourcesGetResourcePath, OnDemandResourcesRequestData*, const char*);
// Unity/UnityReplayKit.mm
UnityExternCall(int, UnityReplayKitAPIAvailable);
UnityExternCall(int, UnityReplayKitRecordingAvailable);
UnityExternCall(const char*, UnityReplayKitLastError);
UnityExternCall(int, UnityReplayKitStartRecording);
UnityExternCall(int, UnityReplayKitIsRecording);
UnityExternCall(int, UnityReplayKitStopRecording);
UnityExternCall(int, UnityReplayKitDiscard);
UnityExternCall(int, UnityReplayKitPreview);
UnityExternCall(int, UnityReplayKitIsPreviewControllerActive);
UnityExternCall(int, UnityReplayKitBroadcastingAPIAvailable);
UnityExternCall(void, UnityReplayKitStartBroadcasting, void*);
UnityExternCall(void, UnityReplayKitStopBroadcasting);
UnityExternCall(void, UnityReplayKitPauseBroadcasting);
UnityExternCall(void, UnityReplayKitResumeBroadcasting);
UnityExternCall(int, UnityReplayKitIsBroadcasting);
UnityExternCall(int, UnityReplayKitIsBroadcastingPaused);
UnityExternCall(const char*, UnityReplayKitGetBroadcastURL);
UnityExternCall(int, UnityReplayKitIsCameraEnabled);
UnityExternCall(int, UnityReplayKitSetCameraEnabled, bool);
UnityExternCall(int, UnityReplayKitIsMicrophoneEnabled);
UnityExternCall(int, UnityReplayKitSetMicrophoneEnabled, bool);
UnityExternCall(int, UnityReplayKitShowCameraPreviewAt, float, float, float, float);
UnityExternCall(void, UnityReplayKitHideCameraPreview);
UnityExternCall(void, UnityReplayKitCreateOverlayWindow);
// LocationService static members to extern c
//UnityExternCall4StaticMember(void, LocationService, SetDistanceFilter,float);
UnityExternCall4StaticMember(void, LocationService, SetDesiredAccuracy, float);
UnityExternCall4StaticMember(float, LocationService, GetDesiredAccuracy);
UnityExternCall4StaticMember(void, LocationService, SetDistanceFilter, float);
UnityExternCall4StaticMember(float, LocationService, GetDistanceFilter);
UnityExternCall4StaticMember(bool, LocationService, IsServiceEnabledByUser);
UnityExternCall4StaticMember(void, LocationService, StartUpdatingLocation);
UnityExternCall4StaticMember(void, LocationService, StopUpdatingLocation);
UnityExternCall4StaticMember(void, LocationService, SetHeadingUpdatesEnabled, bool);
UnityExternCall4StaticMember(bool, LocationService, IsHeadingUpdatesEnabled);
UnityExternCall4StaticMember(LocationServiceStatus, LocationService, GetLocationStatus);
UnityExternCall4StaticMember(LocationServiceStatus, LocationService, GetHeadingStatus);
UnityExternCall4StaticMember(bool, LocationService, IsHeadingAvailable);
//Apple TV Remote
#if PLATFORM_TVOS
UnityExternCall(int, UnityGetAppleTVRemoteAllowExitToMenu);
UnityExternCall(void, UnitySetAppleTVRemoteAllowExitToMenu, int);
UnityExternCall(int, UnityGetAppleTVRemoteAllowRotation);
UnityExternCall(void, UnitySetAppleTVRemoteAllowRotation, int);
UnityExternCall(int, UnityGetAppleTVRemoteReportAbsoluteDpadValues);
UnityExternCall(void, UnitySetAppleTVRemoteReportAbsoluteDpadValues, int);
UnityExternCall(int, UnityGetAppleTVRemoteTouchesEnabled);
UnityExternCall(void, UnitySetAppleTVRemoteTouchesEnabled, int);
#endif
// misc not in trampoline
UnityExternCall(bool, Unity_il2cppNoExceptions);
UnityExternCall(void, RegisterStaticallyLinkedModulesGranular);