223 lines
6.6 KiB
TypeScript
223 lines
6.6 KiB
TypeScript
import { useEffect, useRef, useState } from 'react'
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import { Link, useParams } from 'react-router-dom'
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import { loadLiveRoom, subscribeLiveRoom } from '../lib/api'
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import type { LiveRoomDetail } from '../types'
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type RoomSpectatorPageProps = {
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onConfirmFinished: () => void
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}
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const ROOM_POLL_MS = 1500
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type RoomClosedDialog = {
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message: string
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title: string
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} | null
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export function RoomSpectatorPage({ onConfirmFinished }: RoomSpectatorPageProps) {
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const { roomId = '' } = useParams()
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const [error, setError] = useState('')
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const [loading, setLoading] = useState(true)
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const [room, setRoom] = useState<LiveRoomDetail | null>(null)
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const [showFinishedDialog, setShowFinishedDialog] = useState(false)
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const [roomClosedDialog, setRoomClosedDialog] = useState<RoomClosedDialog>(null)
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const previousStatusRef = useRef<string | null>(null)
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const hasRoomRef = useRef(false)
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useEffect(() => {
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if (!roomId) {
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return
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}
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let active = true
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hasRoomRef.current = false
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previousStatusRef.current = null
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const applyRoomUpdate = (nextRoom: LiveRoomDetail) => {
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if (!active) {
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return
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}
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if (nextRoom.status === 'finished' && previousStatusRef.current !== 'finished') {
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setShowFinishedDialog(true)
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}
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previousStatusRef.current = nextRoom.status
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hasRoomRef.current = true
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setRoom(nextRoom)
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setError('')
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setLoading(false)
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}
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const load = async (showLoadError = true) => {
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try {
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const nextRoom = await loadLiveRoom(roomId)
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applyRoomUpdate(nextRoom)
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} catch (loadError) {
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if (!active) {
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return
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}
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if (showLoadError || !hasRoomRef.current) {
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setError(loadError instanceof Error ? loadError.message : '載入觀戰房間失敗。')
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setLoading(false)
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}
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}
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}
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void load()
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const unsubscribe = subscribeLiveRoom(
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roomId,
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(nextRoom) => {
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applyRoomUpdate(nextRoom)
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},
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() => {
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if (!active) {
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return
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}
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if (!hasRoomRef.current) {
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setError('觀戰連線中斷,請稍後重試。')
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setLoading(false)
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}
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},
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(payload) => {
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if (!active) {
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return
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}
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if (payload.status === 'released') {
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setRoomClosedDialog({
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title: '房間已關閉',
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message: '房主已重整頁面、離開記分板或重新選隊伍,本房間已結束觀戰。',
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})
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setLoading(false)
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}
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},
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)
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const timer = window.setInterval(() => {
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void load(false)
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}, ROOM_POLL_MS)
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return () => {
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active = false
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window.clearInterval(timer)
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unsubscribe()
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}
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}, [roomId])
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if (loading) {
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return (
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<section className="page-grid">
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<article className="panel full-span">
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<p>正在載入觀戰房間...</p>
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</article>
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</section>
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)
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}
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if (!room && error) {
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return (
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<section className="page-grid">
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<article className="panel panel-hero full-span">
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<p className="panel-kicker">Spectator</p>
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<h2>無法進入房間</h2>
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<p className="panel-copy">{error}</p>
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<Link className="primary-button inline-link" to="/rooms">
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返回房間列表
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</Link>
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</article>
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</section>
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)
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}
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return (
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<>
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<section className="page-grid">
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<article className="panel panel-hero full-span">
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<p className="panel-kicker">Spectator</p>
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<h2>房號 {room?.roomId ?? roomId}</h2>
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<p className="panel-copy">這是觀戰模式,只會即時同步比分,不提供任何操作。</p>
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</article>
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{room ? (
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<article className="panel full-span room-watch-panel">
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<div className="room-watch-scoreboard">
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<div className="room-watch-team">
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<small>{room.leftTeamName}</small>
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<strong>{room.scoreState.scoreLeft}</strong>
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</div>
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<div className="room-watch-divider">:</div>
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<div className="room-watch-team">
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<small>{room.rightTeamName}</small>
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<strong>{room.scoreState.scoreRight}</strong>
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</div>
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</div>
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<div className="room-watch-meta">
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<span>目標分數 {room.scoreState.targetScore}</span>
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<span>房間狀態 {room.status === 'finished' ? '已結束' : '進行中'}</span>
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<span>
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最後更新 {new Date(room.updatedAt).toLocaleTimeString('zh-TW', { hour12: false })}
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</span>
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</div>
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</article>
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) : (
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<article className="panel full-span">
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<p className="history-empty">房間已不存在,請返回房間列表。</p>
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</article>
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)}
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</section>
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{showFinishedDialog && room ? (
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<div className="finish-dialog-overlay" role="presentation">
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<div aria-modal="true" className="finish-dialog" role="dialog">
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<p className="panel-kicker">比賽結束</p>
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<h3>{room.winnerTeamName ?? '已有獲勝隊伍'}</h3>
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<p className="finish-dialog-copy">
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{room.winnerTeamName
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? `${room.winnerTeamName} 已獲勝,按下確定後返回房間列表。`
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: '比賽已結束,按下確定後返回房間列表。'}
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</p>
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<div className="finish-dialog-actions">
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<button
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className="team-picker-confirm"
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type="button"
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onClick={() => {
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setShowFinishedDialog(false)
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onConfirmFinished()
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}}
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>
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確定
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</button>
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</div>
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</div>
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</div>
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) : null}
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{roomClosedDialog ? (
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<div className="finish-dialog-overlay" role="presentation">
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<div aria-modal="true" className="finish-dialog" role="dialog">
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<p className="panel-kicker">觀戰提醒</p>
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<h3>{roomClosedDialog.title}</h3>
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<p className="finish-dialog-copy">{roomClosedDialog.message}</p>
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<div className="finish-dialog-actions">
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<button
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className="team-picker-confirm"
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type="button"
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onClick={() => {
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setRoomClosedDialog(null)
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onConfirmFinished()
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}}
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>
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確定
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</button>
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</div>
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</div>
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</div>
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) : null}
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</>
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)
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}
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