新增 V2 場地排程頁面與實力權重系統

根本原因:
V1 三輪配對制不符合實際打球流程:實際是 2、3 號場地各打 8 局雙打、
每局換搭檔輪休;且配對完全沒考慮成員實力,會出現強強同隊的失衡對戰。

影響:
- 首頁改為 V2 場地排程:每局從全員挑 8 人分兩場地打雙打,其餘自動輪休,
  搭檔組合在全部輪過一遍之前不重複,每人上場局數落差最多 1 局
- tg_members 新增 skill 欄位(1~10,預設 1),attendance API 一併帶出實力,
  新增 GET /api/skills 供頁面開啟時載入全體實力表(載完才能產生賽程)
- V2 依實力排點:搭檔強弱互補、每局兩隊實力總和盡量接近,
  滑鼠停在隊伍上會浮出實力泡泡;讀取指定日期可回填已上傳的 V2 賽程
- V1 完整保留於 /v1,讀取出席名單改為依實力自動分 A / B 區
- V2 推送 LINE 固定走測試目標(LINE_TARGET_ID_LOCAL),不碰正式群組,
  訊息改用綠底標題+斑馬紋對戰列的新版 Flex 卡片
- 上傳沿用 badminton 表,battlecombination 改以場地為 key 存 16 組搭檔

修法:
App.tsx 拆為路由(/ 進 AppV2、/v1 進 AppV1);AppV2 排程演算法以 105 種
完美配對窮舉搭配重試 40 次,取「重複最少、總實力差最小」的一份賽程;
server 新增 /api/skills、LINE V2 Flex 訊息與 target 覆寫,attendance 查詢
LEFT JOIN tg_members 取得 skill(user_id 優先、nickname 備援、預設 1)。

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-20 11:28:21 +08:00
co-authored by Claude Fable 5
parent 121a5fee4c
commit 1ff149621f
6 changed files with 2119 additions and 730 deletions
+36 -10
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@@ -1,8 +1,24 @@
# 羽毛球分組配對器 # 羽毛球分組配對器
這是一個使用 `React + Vite + TypeScript` 製作的網頁應用程式,用來將 A 區與 B 區成員配成羽毛球隊伍 這是一個使用 `React + Vite + TypeScript` 製作的網頁應用程式,用來排羽毛球場地賽程與隊伍配對
## 功能說明 - 首頁(`/`)是 V2:2、3 號場地各排 8 局雙打
- `/v1` 保留舊版:A / B 區三輪配對
## V2 功能說明(首頁)
- 輸入或用 `讀取出席名單` 載入出席成員(來源同 V1 的 attendance API
- 每局從全部成員中挑 8 人上場(2、3 號場地各 4 人打雙打),其他人休息
- 成員不固定場地,每局重新分配;系統會讓每個人上場局數盡量平均(落差最多 1 局)
- 搭檔組合在全部組合輪完一遍之前不會重複;對手組合也會盡量錯開
- 頁面載入時會先透過 `GET /api/skills``tg_members` 的實力表,載入完成前不能產生賽程
- 依實力權重排點:在不重複的前提下,搭檔盡量強弱互補、每局兩隊實力總和盡量接近(查不到的人權重當 1);對戰表平常只顯示名字,滑鼠停在隊伍上會浮出實力泡泡(例如 `阿志 1、蓉蓉 4(合計 5`
- 人數 4~7 人時只排 2 號場地 8 局;未滿 4 人無法排賽程
- `讀取指定日期` 可把之前上傳的 V2 賽程從資料庫回填到畫面;該日還沒賽程時會自動改載入出席名單(V1 格式的舊資料請到 `/v1` 讀取)
- 上傳沿用原本的 `badminton` 表:`personnel` 存全部出席者、`battlecombination``"0"` / `"1"` 分別存 2、3 號場地的 16 組搭檔(依序每 2 組為一局的對戰雙方)
- `推送到 LINE` 固定推到測試群組(`LINE_TARGET_ID_LOCAL`),不會推到正式羽球群;一樣要按兩次確認
## V1 功能說明(`/v1`
- 分別輸入 A 區與 B 區名單 - 分別輸入 A 區與 B 區名單
- 可指定要寫入資料庫的目標日期 - 可指定要寫入資料庫的目標日期
@@ -14,18 +30,19 @@
- 產生配對後可用按鈕手動上傳資料到資料庫 - 產生配對後可用按鈕手動上傳資料到資料庫
- 若指定日期已經有資料,上傳前會先詢問是否覆蓋 - 若指定日期已經有資料,上傳前會先詢問是否覆蓋
- 可讀取指定日期的資料庫內容並回填到畫面 - 可讀取指定日期的資料庫內容並回填到畫面
- 若指定日期還沒有配對資料,`讀取指定日期` 會自動改抓 Telegram bot 的出席名單帶入 A 區 - 若指定日期還沒有配對資料,`讀取指定日期` 會自動改抓 Telegram bot 的出席名單
- 也可直接按 `讀取今日出席`,把出席名單帶進 A 區後再自行分配到 B 區 - 也可直接按 `讀取今日出席` 帶入出席名單
- 載入出席名單時會依 `tg_members.skill` 實力權重自動分區:實力強的一半放 A 區、弱的一半放 B 區(可再手動調整)
- 兩邊都沒有資料時,畫面會顯示對應的錯誤訊息 - 兩邊都沒有資料時,畫面會顯示對應的錯誤訊息
- 組隊結果產生後可一鍵主動推播到指定 LINE 對話(需按兩次確認) - 組隊結果產生後可一鍵主動推播到指定 LINE 對話(需按兩次確認)
- 支援換行、半形逗號、全形逗號與頓號輸入 - 支援換行、半形逗號、全形逗號與頓號輸入
- 會自動去除空白與重複名稱 - 會自動去除空白與重複名稱
## 操作流程 ## V1 操作流程
1. 選擇 `目標日期` 1. 選擇 `目標日期`
2.`讀取今日出席` 帶入 Telegram 報名名單(或手動輸入 A 區與 B 區名單) 2.`讀取今日出席` 帶入 Telegram 報名名單(或手動輸入 A 區與 B 區名單)
3. 把 A 區的人自行搬一部分到 B 區 3. 系統會依實力權重自動分好 A / B 區,需要時再手動微調
4. 按下 `產生三組配對` 4. 按下 `產生三組配對`
5. 按下 `上傳資料` 將資料寫入 DB 5. 按下 `上傳資料` 將資料寫入 DB
6. 若需要,可按 `讀取指定日期` 載回既有資料;該日還沒配對時會自動改載入出席名單 6. 若需要,可按 `讀取指定日期` 載回既有資料;該日還沒配對時會自動改載入出席名單
@@ -36,9 +53,10 @@
出席名單來自 Node-RED 的 Telegram bot「建喵打羽球」:群組成員按「參加」後會寫進同一個資料庫的 `attendance` 表,按「不參加」則直接刪除,所以表裡的就是當天出席名單。 出席名單來自 Node-RED 的 Telegram bot「建喵打羽球」:群組成員按「參加」後會寫進同一個資料庫的 `attendance` 表,按「不參加」則直接刪除,所以表裡的就是當天出席名單。
- 使用現有的 `DB_HOST / DB_PORT / DB_USER / DB_PASSWORD / DB_DATABASE` 連線,不需要新的環境變數 - 使用現有的 `DB_HOST / DB_PORT / DB_USER / DB_PASSWORD / DB_DATABASE` 連線,不需要新的環境變數
- API`GET /api/attendance/:time``time``YYYYMMDD`),回傳 `{ ok: true, data: { time, names: [...] } }`;沒資料回 404 - API`GET /api/attendance/:time``time``YYYYMMDD`),回傳 `{ ok: true, data: { time, names: [...], members: [{ name, skill }] } }`;沒資料回 404
- `attendance` 表沒有 A / B 區資訊,載入後所有人會先放在 A 區,請自行分配到 B 區 - 每個人的 `skill` 來自 `tg_members.skill`(優先用 `user_id` 對應,對不到再用 `nickname` 對應),查不到就當 1
- 載入時會沿用名單去重邏輯,並清空 B 區與既有配對結果 - 載入後依 `skill` 由高到低排序,前一半(無條件進位)放 A 區、後一半放 B 區;同分時維持報名順序
- 載入時會沿用名單去重邏輯,並清空既有配對結果
`attendance` 表結構: `attendance` 表結構:
@@ -53,7 +71,15 @@ CREATE TABLE attendance (
) CHARSET utf8mb4; ) CHARSET utf8mb4;
``` ```
bot 另外還有 `tg_poll`(報名訊息 id)與 `tg_members`(暱稱記憶)兩張表,這個專案不會讀寫。 ### 實力權重
`tg_members` 表加了 `skill` 欄位(`TINYINT UNSIGNED NOT NULL DEFAULT 1`,範圍 1~10,10 最強),這個專案只會讀取、不會寫入:
```sql
UPDATE tg_members SET skill = 8 WHERE nickname = '柏威';
```
bot 另外還有 `tg_poll`(報名訊息 id)表,這個專案不會讀寫;`tg_members` 也只讀 `skill``nickname` 對應,不會修改。
## 使用方式 ## 使用方式
+193 -11
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@@ -9,6 +9,7 @@ const app = express()
const port = Number(process.env.PORT ?? process.env.SERVER_PORT ?? 8787) const port = Number(process.env.PORT ?? process.env.SERVER_PORT ?? 8787)
const tableName = process.env.DB_TABLE ?? 'badminton' const tableName = process.env.DB_TABLE ?? 'badminton'
const attendanceTableName = 'attendance' const attendanceTableName = 'attendance'
const membersTableName = 'tg_members'
const currentFilePath = fileURLToPath(import.meta.url) const currentFilePath = fileURLToPath(import.meta.url)
const currentDir = path.dirname(currentFilePath) const currentDir = path.dirname(currentFilePath)
@@ -55,9 +56,10 @@ app.get('/api/health', (_request, response) => {
}) })
app.post('/api/line/push-match-results', async (request, response) => { app.post('/api/line/push-match-results', async (request, response) => {
const { time, teams } = request.body ?? {} const { time, teams, courts, target } = request.body ?? {}
const isV2Payload = Array.isArray(courts)
if (typeof time !== 'string' || !Array.isArray(teams)) { if (typeof time !== 'string' || (!Array.isArray(teams) && !isV2Payload)) {
response.status(400).json({ response.status(400).json({
ok: false, ok: false,
message: '送出的 LINE 訊息資料格式不正確。', message: '送出的 LINE 訊息資料格式不正確。',
@@ -65,7 +67,10 @@ app.post('/api/line/push-match-results', async (request, response) => {
return return
} }
if (!lineAccessToken || !lineTargetId) { const resolvedTargetId =
target === 'local' ? process.env.LINE_TARGET_ID_LOCAL ?? '' : lineTargetId
if (!lineAccessToken || !resolvedTargetId) {
response.status(500).json({ response.status(500).json({
ok: false, ok: false,
message: message:
@@ -75,7 +80,9 @@ app.post('/api/line/push-match-results', async (request, response) => {
} }
try { try {
const message = buildLineFlexMessage(time, teams) const message = isV2Payload
? buildLineFlexMessageV2(time, courts)
: buildLineFlexMessage(time, teams)
const lineResponse = await fetch('https://api.line.me/v2/bot/message/push', { const lineResponse = await fetch('https://api.line.me/v2/bot/message/push', {
method: 'POST', method: 'POST',
headers: { headers: {
@@ -83,7 +90,7 @@ app.post('/api/line/push-match-results', async (request, response) => {
'Content-Type': 'application/json', 'Content-Type': 'application/json',
}, },
body: JSON.stringify({ body: JSON.stringify({
to: lineTargetId, to: resolvedTargetId,
messages: [message], messages: [message],
}), }),
}) })
@@ -176,15 +183,30 @@ app.get('/api/attendance/:time', async (request, response) => {
try { try {
const [rows] = await pool.execute( const [rows] = await pool.execute(
`SELECT nickname FROM \`${attendanceTableName}\` WHERE poll_date = ? ORDER BY joined_at ASC, user_id ASC`, `
SELECT
a.nickname AS nickname,
COALESCE(
m.skill,
(SELECT MAX(m2.skill) FROM \`${membersTableName}\` m2 WHERE m2.nickname = a.nickname),
1
) AS skill
FROM \`${attendanceTableName}\` a
LEFT JOIN \`${membersTableName}\` m ON m.user_id = a.user_id
WHERE a.poll_date = ?
ORDER BY a.joined_at ASC, a.user_id ASC
`,
[Number(time)], [Number(time)],
) )
const names = rows const members = rows
.map((row) => String(row.nickname ?? '').trim()) .map((row) => ({
.filter(Boolean) name: String(row.nickname ?? '').trim(),
skill: clampSkill(row.skill),
}))
.filter((member) => member.name)
if (names.length === 0) { if (members.length === 0) {
response.status(404).json({ response.status(404).json({
ok: false, ok: false,
message: '指定日期沒有出席資料。', message: '指定日期沒有出席資料。',
@@ -194,7 +216,11 @@ app.get('/api/attendance/:time', async (request, response) => {
response.json({ response.json({
ok: true, ok: true,
data: { time: Number(time), names }, data: {
time: Number(time),
names: members.map((member) => member.name),
members,
},
}) })
} catch (error) { } catch (error) {
console.error('attendance load error:', error) console.error('attendance load error:', error)
@@ -205,6 +231,41 @@ app.get('/api/attendance/:time', async (request, response) => {
} }
}) })
app.get('/api/skills', async (_request, response) => {
if (!pool) {
response.status(500).json({
ok: false,
message: `資料庫環境變數缺少:${missingEnv.join(', ')}`,
})
return
}
try {
const [rows] = await pool.execute(
`SELECT nickname, skill FROM \`${membersTableName}\` WHERE nickname IS NOT NULL`,
)
const skills = {}
for (const row of rows) {
const name = String(row.nickname ?? '').trim()
if (name) {
skills[name] = clampSkill(row.skill)
}
}
response.json({
ok: true,
data: { skills },
})
} catch (error) {
console.error('skills load error:', error)
response.status(500).json({
ok: false,
message: error instanceof Error ? error.message : '實力資料讀取失敗。',
})
}
})
app.post('/api/match-results', async (request, response) => { app.post('/api/match-results', async (request, response) => {
if (!pool) { if (!pool) {
response.status(500).json({ response.status(500).json({
@@ -291,6 +352,16 @@ app.listen(port, () => {
} }
}) })
function clampSkill(value) {
const skill = Number(value)
if (!Number.isFinite(skill)) {
return 1
}
return Math.min(10, Math.max(1, Math.round(skill)))
}
let tableReady = false let tableReady = false
async function ensureTable(poolInstance, currentTableName) { async function ensureTable(poolInstance, currentTableName) {
@@ -336,6 +407,117 @@ async function widenLegacyColumns(poolInstance, currentTableName) {
} }
} }
function buildLineFlexMessageV2(time, courts) {
const dateText = `${time.slice(0, 4)}-${time.slice(4, 6)}-${time.slice(6, 8)}`
return {
type: 'flex',
altText: `${dateText} 羽球場地賽程`,
contents: {
type: 'carousel',
contents: courts.map((court) => ({
type: 'bubble',
size: 'mega',
header: {
type: 'box',
layout: 'vertical',
backgroundColor: '#1D7B4D',
paddingAll: '16px',
contents: [
{
type: 'text',
text: '勝皇羽球團',
color: '#CDEBDA',
size: 'xs',
weight: 'bold',
},
{
type: 'text',
text: `${court.court} 號場地`,
color: '#FFFFFF',
size: 'xxl',
weight: 'bold',
margin: 'xs',
},
{
type: 'text',
text: dateText,
color: '#CDEBDA',
size: 'sm',
margin: 'xs',
},
],
},
body: {
type: 'box',
layout: 'vertical',
spacing: 'xs',
paddingAll: '12px',
contents: court.games.map((game, gameIndex) => ({
type: 'box',
layout: 'horizontal',
alignItems: 'center',
backgroundColor: gameIndex % 2 === 0 ? '#F2F9F4' : '#FFFFFF',
cornerRadius: '8px',
paddingAll: '8px',
contents: [
{
type: 'text',
text: String(game.game).padStart(2, '0'),
color: '#1DB446',
weight: 'bold',
size: 'sm',
flex: 1,
},
{
type: 'text',
text: game.a.join('、'),
size: 'sm',
weight: 'bold',
color: '#8B5A0D',
align: 'end',
flex: 5,
wrap: true,
},
{
type: 'text',
text: 'vs',
size: 'xs',
color: '#AAAAAA',
align: 'center',
flex: 1,
},
{
type: 'text',
text: game.b.join('、'),
size: 'sm',
weight: 'bold',
color: '#1D6C46',
flex: 5,
wrap: true,
},
],
})),
},
footer: {
type: 'box',
layout: 'vertical',
paddingAll: '10px',
contents: [
{
type: 'text',
text: '搭檔不重複・實力平衡排點',
size: 'xxs',
color: '#9AA89E',
align: 'center',
},
],
},
})),
},
}
}
function buildLineFlexMessage(time, rounds) { function buildLineFlexMessage(time, rounds) {
const dateText = `${time.slice(0, 4)}-${time.slice(4, 6)}-${time.slice(6, 8)}` const dateText = `${time.slice(0, 4)}-${time.slice(4, 6)}-${time.slice(6, 8)}`
+97 -1
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@@ -4,6 +4,40 @@
padding: 32px 0 56px; padding: 32px 0 56px;
} }
.app-shell-split {
width: min(1680px, calc(100% - 32px));
display: grid;
grid-template-columns: minmax(0, 1fr) minmax(0, 1fr);
gap: 24px;
align-items: start;
}
.split-column {
min-width: 0;
}
.app-shell-split .results-panel {
margin-bottom: 0;
}
.app-shell-split .hero-card {
grid-template-columns: 1fr;
}
.app-shell-split .hero-stats {
grid-template-columns: repeat(3, minmax(0, 1fr));
}
@media (max-width: 1280px) {
.app-shell-split {
grid-template-columns: 1fr;
}
.app-shell-split .hero-stats {
grid-template-columns: 1fr;
}
}
.hero-card, .hero-card,
.panel, .panel,
.stat-card, .stat-card,
@@ -58,6 +92,16 @@
font-weight: 700; font-weight: 700;
} }
.version-link {
color: #1d6c46;
text-decoration: underline;
text-underline-offset: 3px;
}
.version-link:hover {
color: #183926;
}
.hero-copy h1, .hero-copy h1,
.panel-heading h2, .panel-heading h2,
.tip-card h2, .tip-card h2,
@@ -316,6 +360,57 @@
align-items: start; align-items: start;
} }
.schedule-list {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.input-grid-single {
grid-template-columns: 1fr;
}
.rest-line {
margin: 0;
padding: 4px 2px 0;
color: #627265;
font-size: 0.92rem;
line-height: 1.6;
}
.has-tip {
position: relative;
cursor: help;
}
.has-tip:hover::after {
content: attr(data-tip);
position: absolute;
bottom: calc(100% + 8px);
left: 50%;
transform: translateX(-50%);
padding: 6px 12px;
border-radius: 10px;
background: #183926;
color: #edf6ef;
font-size: 0.8rem;
font-weight: 600;
white-space: nowrap;
box-shadow: 0 10px 22px rgba(24, 57, 38, 0.28);
pointer-events: none;
z-index: 10;
}
.has-tip:hover::before {
content: '';
position: absolute;
bottom: calc(100% + 2px);
left: 50%;
transform: translateX(-50%);
border: 6px solid transparent;
border-top-color: #183926;
pointer-events: none;
z-index: 10;
}
.round-card, .round-card,
.team-card { .team-card {
border-radius: 22px; border-radius: 22px;
@@ -383,7 +478,8 @@
grid-template-columns: 1fr; grid-template-columns: 1fr;
} }
.round-list { .round-list,
.schedule-list {
grid-template-columns: 1fr; grid-template-columns: 1fr;
} }
+6 -708
View File
@@ -1,716 +1,14 @@
import { useEffect, useState } from 'react' import AppV1 from './AppV1'
import './App.css' import AppV2 from './AppV2'
type Participant = {
id: string
name: string
isPlaceholder: boolean
}
type Team = {
id: number
playerA: Participant
playerB: Participant
}
type RoundResult = {
id: number
teams: Team[]
}
type ActionState = 'idle' | 'saving' | 'saved' | 'loading' | 'loaded' | 'sharing' | 'error'
type LoadMatchResultsResponse = {
time: number
personnel: string
battlecombination: string | null
}
type AttendanceResponse = {
time: number
names: string[]
}
type HealthResponse = {
lineTargetMode?: string
}
const STORAGE_KEYS = {
areaA: 'badminton-match-hub::area-a',
areaB: 'badminton-match-hub::area-b',
} as const
const PLACEHOLDER_NAME = '那個'
const TOTAL_ROUNDS = 3
const LINE_PUSH_CONFIRM_TIMEOUT_MS = 6000
const defaultAreaA = ['建喵', '柏威', '景涵', 'Gary', '昱翔']
const defaultAreaB = ['小念', '玟瑄', 'RuRu', '肉肉', '蓉蓉']
function App() { function App() {
const [areaAInput, setAreaAInput] = useState(() => const path = window.location.pathname
loadRoster(STORAGE_KEYS.areaA, defaultAreaA),
)
const [areaBInput, setAreaBInput] = useState(() =>
loadRoster(STORAGE_KEYS.areaB, defaultAreaB),
)
const [targetDate, setTargetDate] = useState(() => formatDateInputValue())
const [results, setResults] = useState<RoundResult[]>([])
const [error, setError] = useState('')
const [actionState, setActionState] = useState<ActionState>('idle')
const [actionMessage, setActionMessage] = useState('')
const [showTestBadge, setShowTestBadge] = useState(false)
const [linePushArmed, setLinePushArmed] = useState(false)
useEffect(() => { if (path === '/v1' || path.startsWith('/v1/')) {
if (!linePushArmed) { return <AppV1 />
return
}
const timer = window.setTimeout(() => {
setLinePushArmed(false)
setActionState('idle')
setActionMessage('已逾時取消推送,需要時請再按一次「推送到 LINE」。')
}, LINE_PUSH_CONFIRM_TIMEOUT_MS)
return () => window.clearTimeout(timer)
}, [linePushArmed])
useEffect(() => {
window.localStorage.setItem(STORAGE_KEYS.areaA, areaAInput)
}, [areaAInput])
useEffect(() => {
window.localStorage.setItem(STORAGE_KEYS.areaB, areaBInput)
}, [areaBInput])
useEffect(() => {
void (async () => {
const isLocalMode = await loadEnvironmentMode()
setShowTestBadge(isLocalMode)
})()
}, [])
const parsedAreaA = parseRoster(areaAInput)
const parsedAreaB = parseRoster(areaBInput)
const zoneGap = Math.abs(parsedAreaA.length - parsedAreaB.length)
const crossCount = Math.floor(zoneGap / 2)
const placeholderCount = zoneGap % 2
const teamCount = Math.ceil((parsedAreaA.length + parsedAreaB.length) / 2)
function generateGroups() {
if (parsedAreaA.length === 0 || parsedAreaB.length === 0) {
setResults([])
setError('A 區與 B 區都至少要輸入 1 位成員。')
setActionState('idle')
setActionMessage('')
return
}
const shuffledA = shuffleList(parsedAreaA)
const shuffledB = shuffleList(parsedAreaB)
const nextResults = Array.from({ length: TOTAL_ROUNDS }, (_, index) => ({
id: index + 1,
teams: createRoundTeams(shuffledA, shuffledB, index),
}))
setResults(nextResults)
setLinePushArmed(false)
setError('')
setActionState('idle')
setActionMessage('已產生配對,請按「上傳資料」。')
} }
async function uploadResults() { return <AppV2 />
if (results.length === 0) {
setActionState('error')
setActionMessage('請先產生配對結果,再上傳資料。')
return
}
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
try {
const timeKey = convertDateToKey(targetDate)
const existingResult = await findMatchResults(timeKey)
if (existingResult.found) {
const confirmed = window.confirm(`${timeKey} 已經有資料,確定要覆蓋嗎?`)
if (!confirmed) {
setActionState('idle')
setActionMessage('已取消上傳。')
return
}
}
setActionState('saving')
setActionMessage('上傳資料到資料庫中...')
await saveMatchResults(timeKey, parsedAreaA, parsedAreaB, results)
setActionState('saved')
setActionMessage(`已同步到資料庫:${timeKey}`)
} catch (saveError) {
setActionState('error')
setActionMessage(
saveError instanceof Error ? saveError.message : '資料庫儲存失敗,請稍後再試。',
)
}
}
async function loadResults() {
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
setLinePushArmed(false)
setActionState('loading')
setActionMessage('讀取指定日期資料中...')
try {
const timeKey = convertDateToKey(targetDate)
const matchResult = await findMatchResults(timeKey)
if (matchResult.found && matchResult.data) {
const loaded = convertDbRecordToAppState(matchResult.data)
setAreaAInput(loaded.areaA.join('\n'))
setAreaBInput(loaded.areaB.join('\n'))
setResults(loaded.results)
setError('')
setActionState('loaded')
setActionMessage(`已讀取資料:${timeKey}`)
return
}
const attendance = await findAttendance(timeKey)
if (!attendance.found) {
throw new Error('指定日期沒有配對資料,也沒有出席資料。')
}
const attendeeCount = applyAttendance(attendance.names)
setActionState('loaded')
setActionMessage(
`指定日期沒有配對資料,已改載入 ${attendeeCount} 位出席人員到 A 區,請自行分配到 B 區。`,
)
} catch (loadError) {
setResults([])
setActionState('error')
setActionMessage(
loadError instanceof Error ? loadError.message : '讀取資料失敗,請稍後再試。',
)
}
}
async function loadAttendance() {
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
setLinePushArmed(false)
setActionState('loading')
setActionMessage('讀取出席人員中...')
try {
const timeKey = convertDateToKey(targetDate)
const attendance = await findAttendance(timeKey)
if (!attendance.found) {
throw new Error(attendance.message ?? '指定日期沒有出席資料。')
}
const attendeeCount = applyAttendance(attendance.names)
setActionState('loaded')
setActionMessage(`已載入 ${attendeeCount} 位出席人員(${timeKey}),全部先放 A 區,請自行分配。`)
} catch (loadError) {
setActionState('error')
setActionMessage(
loadError instanceof Error ? loadError.message : '出席資料讀取失敗,請稍後再試。',
)
}
}
function applyAttendance(names: string[]) {
const uniqueNames = parseRoster(names.join('\n'))
setAreaAInput(uniqueNames.join('\n'))
setAreaBInput('')
setResults([])
setError('')
return uniqueNames.length
}
async function pushToLine() {
if (results.length === 0) {
setActionState('error')
setActionMessage('請先產生配對結果,再推送到 LINE。')
return
}
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
if (!linePushArmed) {
setLinePushArmed(true)
setActionState('idle')
setActionMessage('再按一次「確認推送到 LINE」才會真的送出,6 秒內沒按會自動取消。')
return
}
setLinePushArmed(false)
try {
const timeKey = convertDateToKey(targetDate)
setActionState('sharing')
setActionMessage('推送 LINE 訊息中...')
await pushMatchResultsToLine(timeKey, results)
setActionState('sharing')
setActionMessage(`已推送到指定 LINE 對話:${timeKey}`)
} catch (pushError) {
setActionState('error')
setActionMessage(
pushError instanceof Error ? pushError.message : '推送到 LINE 失敗,請稍後再試。',
)
}
}
function resetDemo() {
setAreaAInput(defaultAreaA.join('\n'))
setAreaBInput(defaultAreaB.join('\n'))
setResults([])
setLinePushArmed(false)
setError('')
setActionState('idle')
setActionMessage('')
}
return (
<main className="app-shell">
<section className="hero-card">
<div className="hero-copy">
{showTestBadge ? <div className="env-badge"></div> : null}
<p className="eyebrow"></p>
<h1></h1>
<p className="hero-text">
A B 3
</p>
<div className="hero-actions">
<button className="primary-button" type="button" onClick={generateGroups}>
</button>
<button className="ghost-button" type="button" onClick={resetDemo}>
</button>
</div>
{actionMessage ? (
<p className={`save-status save-status-${actionState}`}>{actionMessage}</p>
) : null}
</div>
<div className="hero-stats">
<article className="stat-card">
<span>A </span>
<strong>{parsedAreaA.length}</strong>
</article>
<article className="stat-card">
<span>B </span>
<strong>{parsedAreaB.length}</strong>
</article>
<article className="tip-card">
<h2></h2>
<p>
{teamCount} {crossCount} {placeholderCount}
</p>
</article>
</div>
</section>
<section className="panel input-panel">
<div className="panel-heading">
<p className="eyebrow"></p>
<h2> A B </h2>
</div>
<div className="upload-row">
<label className="date-field">
<span></span>
<input
type="date"
value={targetDate}
onChange={(event) => {
setTargetDate(event.target.value)
setLinePushArmed(false)
}}
/>
</label>
<button
className="primary-button upload-button"
type="button"
onClick={() => void uploadResults()}
disabled={results.length === 0 || actionState === 'saving' || actionState === 'loading'}
>
</button>
<button
className="ghost-button upload-button"
type="button"
onClick={() => void loadResults()}
disabled={actionState === 'saving' || actionState === 'loading'}
>
</button>
<button
className="ghost-button upload-button"
type="button"
onClick={() => void loadAttendance()}
disabled={actionState === 'saving' || actionState === 'loading'}
>
</button>
{results.length > 0 ? (
<button
className={`primary-button upload-button${linePushArmed ? ' is-armed' : ''}`}
type="button"
onClick={() => void pushToLine()}
disabled={actionState === 'saving' || actionState === 'loading'}
>
{linePushArmed ? '確認推送到 LINE' : '推送到 LINE'}
</button>
) : null}
</div>
<div className="input-grid">
<label className="roster-field">
<span>A </span>
<textarea
value={areaAInput}
onChange={(event) => setAreaAInput(event.target.value)}
placeholder={'每行一位\n例如:建喵'}
rows={10}
/>
</label>
<label className="roster-field">
<span>B </span>
<textarea
value={areaBInput}
onChange={(event) => setAreaBInput(event.target.value)}
placeholder={'每行一位\n例如:小念'}
rows={10}
/>
</label>
</div>
<p className="helper-text"></p>
{error ? <p className="error-banner">{error}</p> : null}
</section>
<section className="panel results-panel">
<div className="panel-heading">
<p className="eyebrow"></p>
<h2></h2>
</div>
{results.length > 0 ? (
<div className="round-list">
{results.map((round) => (
<article className="round-card" key={round.id}>
<h3 className="round-title"> {round.id} </h3>
<div className="team-list">
{round.teams.map((team) => (
<article className="team-card" key={`${round.id}-${team.id}`}>
<span className="team-index"> {team.id} </span>
<div className="team-line">
<span className={team.playerA.isPlaceholder ? 'name-placeholder' : 'name-a'}>
{team.playerA.name}
</span>
<span className="team-divider">×</span>
<span className={team.playerB.isPlaceholder ? 'name-placeholder' : 'name-b'}>
{team.playerB.name}
</span>
</div>
</article>
))}
</div>
</article>
))}
</div>
) : (
<div className="empty-state">
<p></p>
</div>
)}
</section>
</main>
)
}
function balanceZones(areaA: string[], areaB: string[], roundIndex: number) {
const moveCount = Math.floor(Math.abs(areaA.length - areaB.length) / 2)
if (moveCount === 0) {
return { areaA, areaB }
}
if (areaA.length > areaB.length) {
const { moved, remaining } = pickCrossMembers(areaA, moveCount, roundIndex)
return { areaA: remaining, areaB: [...areaB, ...moved] }
}
const { moved, remaining } = pickCrossMembers(areaB, moveCount, roundIndex)
return { areaA: [...areaA, ...moved], areaB: remaining }
}
function pickCrossMembers(list: string[], moveCount: number, roundIndex: number) {
const movedIndexes = new Set(
Array.from({ length: moveCount }, (_, offset) => (roundIndex * moveCount + offset) % list.length),
)
return {
moved: list.filter((_, index) => movedIndexes.has(index)),
remaining: list.filter((_, index) => !movedIndexes.has(index)),
}
}
function createParticipants(players: string[], targetCount: number, zone: 'A' | 'B') {
const participants: Participant[] = players.map((name, index) => ({
id: `${zone}-${index}-${name}`,
name,
isPlaceholder: false,
}))
for (let index = players.length; index < targetCount; index += 1) {
participants.push({
id: `${zone}-placeholder-${index}`,
name: PLACEHOLDER_NAME,
isPlaceholder: true,
})
}
return participants
}
function createRoundTeams(areaA: string[], areaB: string[], roundIndex: number) {
const balanced = balanceZones(areaA, areaB, roundIndex)
const targetCount = Math.max(balanced.areaA.length, balanced.areaB.length)
const playersA = createParticipants(balanced.areaA, targetCount, 'A')
const playersB = createParticipants(balanced.areaB, targetCount, 'B')
return playersA.map((playerA, index) => ({
id: index + 1,
playerA,
playerB: playersB[(index + roundIndex) % playersB.length],
}))
}
async function saveMatchResults(
time: string,
areaA: string[],
areaB: string[],
rounds: RoundResult[],
) {
const response = await fetch('/api/match-results', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({
time,
areaA,
areaB,
teams: rounds.map((round) => ({
round: round.id,
teams: round.teams.map((team) => ({
team: team.id,
a: team.playerA.name,
b: team.playerB.name,
})),
})),
}),
})
const payload = (await response.json()) as { ok?: boolean; message?: string }
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '資料庫儲存失敗。')
}
}
async function findAttendance(time: string) {
const response = await fetch(`/api/attendance/${time}`)
const payload = (await response.json()) as {
ok?: boolean
message?: string
data?: AttendanceResponse
}
if (response.status === 404) {
return {
found: false as const,
names: [] as string[],
message: payload.message ?? '指定日期沒有出席資料。',
}
}
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '出席資料讀取失敗。')
}
return {
found: true as const,
names: payload.data?.names ?? [],
message: undefined,
}
}
async function findMatchResults(time: string) {
const response = await fetch(`/api/match-results/${time}`)
const payload = (await response.json()) as {
ok?: boolean
message?: string
data?: LoadMatchResultsResponse
}
if (response.status === 404) {
return {
found: false,
data: null,
}
}
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '讀取資料失敗。')
}
return {
found: true,
data: payload.data ?? null,
}
}
async function pushMatchResultsToLine(time: string, rounds: RoundResult[]) {
const response = await fetch('/api/line/push-match-results', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({
time,
teams: rounds.map((round) => ({
round: round.id,
teams: round.teams.map((team) => ({
team: team.id,
a: team.playerA.name,
b: team.playerB.name,
})),
})),
}),
})
const payload = (await response.json()) as { ok?: boolean; message?: string }
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '推送到 LINE 失敗。')
}
}
async function loadEnvironmentMode() {
try {
const response = await fetch('/api/health')
if (!response.ok) {
return false
}
const payload = (await response.json()) as HealthResponse
return payload.lineTargetMode === 'local'
} catch {
return false
}
}
function convertDbRecordToAppState(record: LoadMatchResultsResponse) {
const personnel = JSON.parse(record.personnel) as [number, string][]
const battlecombination = JSON.parse(record.battlecombination ?? '{}') as Record<
string,
[string, string][]
>
const areaA = personnel.filter(([group]) => group === 1).map(([, name]) => name)
const areaB = personnel.filter(([group]) => group === 0).map(([, name]) => name)
const results = Object.keys(battlecombination)
.sort((left, right) => Number(left) - Number(right))
.map((key, roundIndex) => ({
id: roundIndex + 1,
teams: battlecombination[key].map((team, teamIndex) => ({
id: teamIndex + 1,
playerA: createLoadedParticipant(team[0], 'A', roundIndex, teamIndex),
playerB: createLoadedParticipant(team[1], 'B', roundIndex, teamIndex),
})),
}))
return { areaA, areaB, results }
}
function createLoadedParticipant(name: string, zone: 'A' | 'B', roundIndex: number, teamIndex: number) {
return {
id: `${zone}-loaded-${roundIndex}-${teamIndex}-${name}`,
name,
isPlaceholder: name === PLACEHOLDER_NAME,
}
}
function formatDateInputValue() {
const now = new Date()
const year = now.getFullYear()
const month = String(now.getMonth() + 1).padStart(2, '0')
const day = String(now.getDate()).padStart(2, '0')
return `${year}-${month}-${day}`
}
function convertDateToKey(dateValue: string) {
const [year = '', month = '', day = ''] = dateValue.split('-')
return `${year}${month}${day}`
}
function loadRoster(storageKey: string, fallbackList: string[]) {
const storedValue = window.localStorage.getItem(storageKey)
return storedValue && storedValue.trim() ? storedValue : fallbackList.join('\n')
}
function parseRoster(input: string) {
const uniqueNames = new Set<string>()
input
.split(/[\n,,、]+/g)
.map((name) => name.trim())
.filter(Boolean)
.forEach((name) => uniqueNames.add(name))
return Array.from(uniqueNames)
}
function shuffleList<T>(list: T[]) {
const next = [...list]
for (let index = next.length - 1; index > 0; index -= 1) {
const swapIndex = Math.floor(Math.random() * (index + 1))
;[next[index], next[swapIndex]] = [next[swapIndex], next[index]]
}
return next
} }
export default App export default App
+746
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@@ -0,0 +1,746 @@
import { useEffect, useState } from 'react'
import './App.css'
type Participant = {
id: string
name: string
isPlaceholder: boolean
}
type Team = {
id: number
playerA: Participant
playerB: Participant
}
type RoundResult = {
id: number
teams: Team[]
}
type ActionState = 'idle' | 'saving' | 'saved' | 'loading' | 'loaded' | 'sharing' | 'error'
type LoadMatchResultsResponse = {
time: number
personnel: string
battlecombination: string | null
}
type AttendanceMember = {
name: string
skill: number
}
type AttendanceResponse = {
time: number
names: string[]
members?: AttendanceMember[]
}
type HealthResponse = {
lineTargetMode?: string
}
const STORAGE_KEYS = {
areaA: 'badminton-match-hub::area-a',
areaB: 'badminton-match-hub::area-b',
} as const
const PLACEHOLDER_NAME = '那個'
const TOTAL_ROUNDS = 3
const LINE_PUSH_CONFIRM_TIMEOUT_MS = 6000
const defaultAreaA = ['景涵', '建喵', '柏威', 'Gary', '阿志', '瑞奇', '小念', '肉肉']
const defaultAreaB = ['蘿莉', 'RuRu', '蓉蓉', '昱翔', '楨楨', '詣翔', 'Yang', '小馬']
function AppV1() {
const [areaAInput, setAreaAInput] = useState(() =>
loadRoster(STORAGE_KEYS.areaA, defaultAreaA),
)
const [areaBInput, setAreaBInput] = useState(() =>
loadRoster(STORAGE_KEYS.areaB, defaultAreaB),
)
const [targetDate, setTargetDate] = useState(() => formatDateInputValue())
const [results, setResults] = useState<RoundResult[]>([])
const [error, setError] = useState('')
const [actionState, setActionState] = useState<ActionState>('idle')
const [actionMessage, setActionMessage] = useState('')
const [showTestBadge, setShowTestBadge] = useState(false)
const [linePushArmed, setLinePushArmed] = useState(false)
useEffect(() => {
if (!linePushArmed) {
return
}
const timer = window.setTimeout(() => {
setLinePushArmed(false)
setActionState('idle')
setActionMessage('已逾時取消推送,需要時請再按一次「推送到 LINE」。')
}, LINE_PUSH_CONFIRM_TIMEOUT_MS)
return () => window.clearTimeout(timer)
}, [linePushArmed])
useEffect(() => {
window.localStorage.setItem(STORAGE_KEYS.areaA, areaAInput)
}, [areaAInput])
useEffect(() => {
window.localStorage.setItem(STORAGE_KEYS.areaB, areaBInput)
}, [areaBInput])
useEffect(() => {
void (async () => {
const isLocalMode = await loadEnvironmentMode()
setShowTestBadge(isLocalMode)
})()
}, [])
const parsedAreaA = parseRoster(areaAInput)
const parsedAreaB = parseRoster(areaBInput)
const zoneGap = Math.abs(parsedAreaA.length - parsedAreaB.length)
const crossCount = Math.floor(zoneGap / 2)
const placeholderCount = zoneGap % 2
const teamCount = Math.ceil((parsedAreaA.length + parsedAreaB.length) / 2)
function generateGroups() {
if (parsedAreaA.length === 0 || parsedAreaB.length === 0) {
setResults([])
setError('A 區與 B 區都至少要輸入 1 位成員。')
setActionState('idle')
setActionMessage('')
return
}
const shuffledA = shuffleList(parsedAreaA)
const shuffledB = shuffleList(parsedAreaB)
const nextResults = Array.from({ length: TOTAL_ROUNDS }, (_, index) => ({
id: index + 1,
teams: createRoundTeams(shuffledA, shuffledB, index),
}))
setResults(nextResults)
setLinePushArmed(false)
setError('')
setActionState('idle')
setActionMessage('已產生配對,請按「上傳資料」。')
}
async function uploadResults() {
if (results.length === 0) {
setActionState('error')
setActionMessage('請先產生配對結果,再上傳資料。')
return
}
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
try {
const timeKey = convertDateToKey(targetDate)
const existingResult = await findMatchResults(timeKey)
if (existingResult.found) {
const confirmed = window.confirm(`${timeKey} 已經有資料,確定要覆蓋嗎?`)
if (!confirmed) {
setActionState('idle')
setActionMessage('已取消上傳。')
return
}
}
setActionState('saving')
setActionMessage('上傳資料到資料庫中...')
await saveMatchResults(timeKey, parsedAreaA, parsedAreaB, results)
setActionState('saved')
setActionMessage(`已同步到資料庫:${timeKey}`)
} catch (saveError) {
setActionState('error')
setActionMessage(
saveError instanceof Error ? saveError.message : '資料庫儲存失敗,請稍後再試。',
)
}
}
async function loadResults() {
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
setLinePushArmed(false)
setActionState('loading')
setActionMessage('讀取指定日期資料中...')
try {
const timeKey = convertDateToKey(targetDate)
const matchResult = await findMatchResults(timeKey)
if (matchResult.found && matchResult.data) {
const loaded = convertDbRecordToAppState(matchResult.data)
setAreaAInput(loaded.areaA.join('\n'))
setAreaBInput(loaded.areaB.join('\n'))
setResults(loaded.results)
setError('')
setActionState('loaded')
setActionMessage(`已讀取資料:${timeKey}`)
return
}
const attendance = await findAttendance(timeKey)
if (!attendance.found) {
throw new Error('指定日期沒有配對資料,也沒有出席資料。')
}
const summary = applyAttendance(attendance.members)
setActionState('loaded')
setActionMessage(
`指定日期沒有配對資料,已改載入 ${summary.total} 位出席人員,依實力分為 A 區 ${summary.areaACount} 人、B 區 ${summary.areaBCount} 人。`,
)
} catch (loadError) {
setResults([])
setActionState('error')
setActionMessage(
loadError instanceof Error ? loadError.message : '讀取資料失敗,請稍後再試。',
)
}
}
async function loadAttendance() {
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
setLinePushArmed(false)
setActionState('loading')
setActionMessage('讀取出席人員中...')
try {
const timeKey = convertDateToKey(targetDate)
const attendance = await findAttendance(timeKey)
if (!attendance.found) {
throw new Error(attendance.message ?? '指定日期沒有出席資料。')
}
const summary = applyAttendance(attendance.members)
setActionState('loaded')
setActionMessage(
`已載入 ${summary.total} 位出席人員(${timeKey}),依實力分為 A 區 ${summary.areaACount} 人、B 區 ${summary.areaBCount} 人。`,
)
} catch (loadError) {
setActionState('error')
setActionMessage(
loadError instanceof Error ? loadError.message : '出席資料讀取失敗,請稍後再試。',
)
}
}
function applyAttendance(members: AttendanceMember[]) {
const uniqueMembers = new Map<string, number>()
members.forEach((member) => {
const name = member.name.trim()
if (!name) {
return
}
uniqueMembers.set(name, Math.max(uniqueMembers.get(name) ?? 1, member.skill))
})
const ranked = Array.from(uniqueMembers, ([name, skill]) => ({ name, skill })).sort(
(left, right) => right.skill - left.skill,
)
const areaACount = Math.ceil(ranked.length / 2)
const areaA = ranked.slice(0, areaACount).map((member) => member.name)
const areaB = ranked.slice(areaACount).map((member) => member.name)
setAreaAInput(areaA.join('\n'))
setAreaBInput(areaB.join('\n'))
setResults([])
setError('')
return { total: ranked.length, areaACount: areaA.length, areaBCount: areaB.length }
}
async function pushToLine() {
if (results.length === 0) {
setActionState('error')
setActionMessage('請先產生配對結果,再推送到 LINE。')
return
}
if (!targetDate) {
setActionState('error')
setActionMessage('請先選擇目標日期。')
return
}
if (!linePushArmed) {
setLinePushArmed(true)
setActionState('idle')
setActionMessage('再按一次「確認推送到 LINE」才會真的送出,6 秒內沒按會自動取消。')
return
}
setLinePushArmed(false)
try {
const timeKey = convertDateToKey(targetDate)
setActionState('sharing')
setActionMessage('推送 LINE 訊息中...')
await pushMatchResultsToLine(timeKey, results)
setActionState('sharing')
setActionMessage(`已推送到指定 LINE 對話:${timeKey}`)
} catch (pushError) {
setActionState('error')
setActionMessage(
pushError instanceof Error ? pushError.message : '推送到 LINE 失敗,請稍後再試。',
)
}
}
function resetDemo() {
setAreaAInput(defaultAreaA.join('\n'))
setAreaBInput(defaultAreaB.join('\n'))
setResults([])
setLinePushArmed(false)
setError('')
setActionState('idle')
setActionMessage('')
}
return (
<main className="app-shell">
<section className="hero-card">
<div className="hero-copy">
{showTestBadge ? <div className="env-badge"></div> : null}
<p className="eyebrow"><a className="version-link" href="/"> V2</a></p>
<h1> V1</h1>
<p className="hero-text">
A B 3
</p>
<div className="hero-actions">
<button className="primary-button" type="button" onClick={generateGroups}>
</button>
<button className="ghost-button" type="button" onClick={resetDemo}>
</button>
</div>
{actionMessage ? (
<p className={`save-status save-status-${actionState}`}>{actionMessage}</p>
) : null}
</div>
<div className="hero-stats">
<article className="stat-card">
<span>A </span>
<strong>{parsedAreaA.length}</strong>
</article>
<article className="stat-card">
<span>B </span>
<strong>{parsedAreaB.length}</strong>
</article>
<article className="tip-card">
<h2></h2>
<p>
{teamCount} {crossCount} {placeholderCount}
</p>
</article>
</div>
</section>
<section className="panel input-panel">
<div className="panel-heading">
<p className="eyebrow"></p>
<h2> A B </h2>
</div>
<div className="upload-row">
<label className="date-field">
<span></span>
<input
type="date"
value={targetDate}
onChange={(event) => {
setTargetDate(event.target.value)
setLinePushArmed(false)
}}
/>
</label>
<button
className="primary-button upload-button"
type="button"
onClick={() => void uploadResults()}
disabled={results.length === 0 || actionState === 'saving' || actionState === 'loading'}
>
</button>
<button
className="ghost-button upload-button"
type="button"
onClick={() => void loadResults()}
disabled={actionState === 'saving' || actionState === 'loading'}
>
</button>
<button
className="ghost-button upload-button"
type="button"
onClick={() => void loadAttendance()}
disabled={actionState === 'saving' || actionState === 'loading'}
>
</button>
{results.length > 0 ? (
<button
className={`primary-button upload-button${linePushArmed ? ' is-armed' : ''}`}
type="button"
onClick={() => void pushToLine()}
disabled={actionState === 'saving' || actionState === 'loading'}
>
{linePushArmed ? '確認推送到 LINE' : '推送到 LINE'}
</button>
) : null}
</div>
<div className="input-grid">
<label className="roster-field">
<span>A </span>
<textarea
value={areaAInput}
onChange={(event) => setAreaAInput(event.target.value)}
placeholder={'每行一位\n例如:建喵'}
rows={10}
/>
</label>
<label className="roster-field">
<span>B </span>
<textarea
value={areaBInput}
onChange={(event) => setAreaBInput(event.target.value)}
placeholder={'每行一位\n例如:小念'}
rows={10}
/>
</label>
</div>
<p className="helper-text"></p>
{error ? <p className="error-banner">{error}</p> : null}
</section>
<section className="panel results-panel">
<div className="panel-heading">
<p className="eyebrow"></p>
<h2></h2>
</div>
{results.length > 0 ? (
<div className="round-list">
{results.map((round) => (
<article className="round-card" key={round.id}>
<h3 className="round-title"> {round.id} </h3>
<div className="team-list">
{round.teams.map((team) => (
<article className="team-card" key={`${round.id}-${team.id}`}>
<span className="team-index"> {team.id} </span>
<div className="team-line">
<span className={team.playerA.isPlaceholder ? 'name-placeholder' : 'name-a'}>
{team.playerA.name}
</span>
<span className="team-divider">×</span>
<span className={team.playerB.isPlaceholder ? 'name-placeholder' : 'name-b'}>
{team.playerB.name}
</span>
</div>
</article>
))}
</div>
</article>
))}
</div>
) : (
<div className="empty-state">
<p></p>
</div>
)}
</section>
</main>
)
}
function balanceZones(areaA: string[], areaB: string[], roundIndex: number) {
const moveCount = Math.floor(Math.abs(areaA.length - areaB.length) / 2)
if (moveCount === 0) {
return { areaA, areaB }
}
if (areaA.length > areaB.length) {
const { moved, remaining } = pickCrossMembers(areaA, moveCount, roundIndex)
return { areaA: remaining, areaB: [...areaB, ...moved] }
}
const { moved, remaining } = pickCrossMembers(areaB, moveCount, roundIndex)
return { areaA: [...areaA, ...moved], areaB: remaining }
}
function pickCrossMembers(list: string[], moveCount: number, roundIndex: number) {
const movedIndexes = new Set(
Array.from({ length: moveCount }, (_, offset) => (roundIndex * moveCount + offset) % list.length),
)
return {
moved: list.filter((_, index) => movedIndexes.has(index)),
remaining: list.filter((_, index) => !movedIndexes.has(index)),
}
}
function createParticipants(players: string[], targetCount: number, zone: 'A' | 'B') {
const participants: Participant[] = players.map((name, index) => ({
id: `${zone}-${index}-${name}`,
name,
isPlaceholder: false,
}))
for (let index = players.length; index < targetCount; index += 1) {
participants.push({
id: `${zone}-placeholder-${index}`,
name: PLACEHOLDER_NAME,
isPlaceholder: true,
})
}
return participants
}
function createRoundTeams(areaA: string[], areaB: string[], roundIndex: number) {
const balanced = balanceZones(areaA, areaB, roundIndex)
const targetCount = Math.max(balanced.areaA.length, balanced.areaB.length)
const playersA = createParticipants(balanced.areaA, targetCount, 'A')
const playersB = createParticipants(balanced.areaB, targetCount, 'B')
return playersA.map((playerA, index) => ({
id: index + 1,
playerA,
playerB: playersB[(index + roundIndex) % playersB.length],
}))
}
async function saveMatchResults(
time: string,
areaA: string[],
areaB: string[],
rounds: RoundResult[],
) {
const response = await fetch('/api/match-results', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({
time,
areaA,
areaB,
teams: rounds.map((round) => ({
round: round.id,
teams: round.teams.map((team) => ({
team: team.id,
a: team.playerA.name,
b: team.playerB.name,
})),
})),
}),
})
const payload = (await response.json()) as { ok?: boolean; message?: string }
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '資料庫儲存失敗。')
}
}
async function findAttendance(time: string) {
const response = await fetch(`/api/attendance/${time}`)
const payload = (await response.json()) as {
ok?: boolean
message?: string
data?: AttendanceResponse
}
if (response.status === 404) {
return {
found: false as const,
members: [] as AttendanceMember[],
message: payload.message ?? '指定日期沒有出席資料。',
}
}
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '出席資料讀取失敗。')
}
const members =
payload.data?.members ??
(payload.data?.names ?? []).map((name) => ({ name, skill: 1 }))
return {
found: true as const,
members,
message: undefined,
}
}
async function findMatchResults(time: string) {
const response = await fetch(`/api/match-results/${time}`)
const payload = (await response.json()) as {
ok?: boolean
message?: string
data?: LoadMatchResultsResponse
}
if (response.status === 404) {
return {
found: false,
data: null,
}
}
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '讀取資料失敗。')
}
return {
found: true,
data: payload.data ?? null,
}
}
async function pushMatchResultsToLine(time: string, rounds: RoundResult[]) {
const response = await fetch('/api/line/push-match-results', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
body: JSON.stringify({
time,
teams: rounds.map((round) => ({
round: round.id,
teams: round.teams.map((team) => ({
team: team.id,
a: team.playerA.name,
b: team.playerB.name,
})),
})),
}),
})
const payload = (await response.json()) as { ok?: boolean; message?: string }
if (!response.ok || !payload.ok) {
throw new Error(payload.message ?? '推送到 LINE 失敗。')
}
}
async function loadEnvironmentMode() {
try {
const response = await fetch('/api/health')
if (!response.ok) {
return false
}
const payload = (await response.json()) as HealthResponse
return payload.lineTargetMode === 'local'
} catch {
return false
}
}
function convertDbRecordToAppState(record: LoadMatchResultsResponse) {
const personnel = JSON.parse(record.personnel) as [number, string][]
const battlecombination = JSON.parse(record.battlecombination ?? '{}') as Record<
string,
[string, string][]
>
const areaA = personnel.filter(([group]) => group === 1).map(([, name]) => name)
const areaB = personnel.filter(([group]) => group === 0).map(([, name]) => name)
const results = Object.keys(battlecombination)
.sort((left, right) => Number(left) - Number(right))
.map((key, roundIndex) => ({
id: roundIndex + 1,
teams: battlecombination[key].map((team, teamIndex) => ({
id: teamIndex + 1,
playerA: createLoadedParticipant(team[0], 'A', roundIndex, teamIndex),
playerB: createLoadedParticipant(team[1], 'B', roundIndex, teamIndex),
})),
}))
return { areaA, areaB, results }
}
function createLoadedParticipant(name: string, zone: 'A' | 'B', roundIndex: number, teamIndex: number) {
return {
id: `${zone}-loaded-${roundIndex}-${teamIndex}-${name}`,
name,
isPlaceholder: name === PLACEHOLDER_NAME,
}
}
function formatDateInputValue() {
const now = new Date()
const year = now.getFullYear()
const month = String(now.getMonth() + 1).padStart(2, '0')
const day = String(now.getDate()).padStart(2, '0')
return `${year}-${month}-${day}`
}
function convertDateToKey(dateValue: string) {
const [year = '', month = '', day = ''] = dateValue.split('-')
return `${year}${month}${day}`
}
function loadRoster(storageKey: string, fallbackList: string[]) {
const storedValue = window.localStorage.getItem(storageKey)
return storedValue && storedValue.trim() ? storedValue : fallbackList.join('\n')
}
function parseRoster(input: string) {
const uniqueNames = new Set<string>()
input
.split(/[\n,,、]+/g)
.map((name) => name.trim())
.filter(Boolean)
.forEach((name) => uniqueNames.add(name))
return Array.from(uniqueNames)
}
function shuffleList<T>(list: T[]) {
const next = [...list]
for (let index = next.length - 1; index > 0; index -= 1) {
const swapIndex = Math.floor(Math.random() * (index + 1))
;[next[index], next[swapIndex]] = [next[swapIndex], next[index]]
}
return next
}
export default AppV1
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