新增 V2 場地排程頁面與實力權重系統

根本原因:
V1 三輪配對制不符合實際打球流程:實際是 2、3 號場地各打 8 局雙打、
每局換搭檔輪休;且配對完全沒考慮成員實力,會出現強強同隊的失衡對戰。

影響:
- 首頁改為 V2 場地排程:每局從全員挑 8 人分兩場地打雙打,其餘自動輪休,
  搭檔組合在全部輪過一遍之前不重複,每人上場局數落差最多 1 局
- tg_members 新增 skill 欄位(1~10,預設 1),attendance API 一併帶出實力,
  新增 GET /api/skills 供頁面開啟時載入全體實力表(載完才能產生賽程)
- V2 依實力排點:搭檔強弱互補、每局兩隊實力總和盡量接近,
  滑鼠停在隊伍上會浮出實力泡泡;讀取指定日期可回填已上傳的 V2 賽程
- V1 完整保留於 /v1,讀取出席名單改為依實力自動分 A / B 區
- V2 推送 LINE 固定走測試目標(LINE_TARGET_ID_LOCAL),不碰正式群組,
  訊息改用綠底標題+斑馬紋對戰列的新版 Flex 卡片
- 上傳沿用 badminton 表,battlecombination 改以場地為 key 存 16 組搭檔

修法:
App.tsx 拆為路由(/ 進 AppV2、/v1 進 AppV1);AppV2 排程演算法以 105 種
完美配對窮舉搭配重試 40 次,取「重複最少、總實力差最小」的一份賽程;
server 新增 /api/skills、LINE V2 Flex 訊息與 target 覆寫,attendance 查詢
LEFT JOIN tg_members 取得 skill(user_id 優先、nickname 備援、預設 1)。

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-20 11:28:21 +08:00
co-authored by Claude Fable 5
parent 121a5fee4c
commit 1ff149621f
6 changed files with 2119 additions and 730 deletions
+193 -11
View File
@@ -9,6 +9,7 @@ const app = express()
const port = Number(process.env.PORT ?? process.env.SERVER_PORT ?? 8787)
const tableName = process.env.DB_TABLE ?? 'badminton'
const attendanceTableName = 'attendance'
const membersTableName = 'tg_members'
const currentFilePath = fileURLToPath(import.meta.url)
const currentDir = path.dirname(currentFilePath)
@@ -55,9 +56,10 @@ app.get('/api/health', (_request, response) => {
})
app.post('/api/line/push-match-results', async (request, response) => {
const { time, teams } = request.body ?? {}
const { time, teams, courts, target } = request.body ?? {}
const isV2Payload = Array.isArray(courts)
if (typeof time !== 'string' || !Array.isArray(teams)) {
if (typeof time !== 'string' || (!Array.isArray(teams) && !isV2Payload)) {
response.status(400).json({
ok: false,
message: '送出的 LINE 訊息資料格式不正確。',
@@ -65,7 +67,10 @@ app.post('/api/line/push-match-results', async (request, response) => {
return
}
if (!lineAccessToken || !lineTargetId) {
const resolvedTargetId =
target === 'local' ? process.env.LINE_TARGET_ID_LOCAL ?? '' : lineTargetId
if (!lineAccessToken || !resolvedTargetId) {
response.status(500).json({
ok: false,
message:
@@ -75,7 +80,9 @@ app.post('/api/line/push-match-results', async (request, response) => {
}
try {
const message = buildLineFlexMessage(time, teams)
const message = isV2Payload
? buildLineFlexMessageV2(time, courts)
: buildLineFlexMessage(time, teams)
const lineResponse = await fetch('https://api.line.me/v2/bot/message/push', {
method: 'POST',
headers: {
@@ -83,7 +90,7 @@ app.post('/api/line/push-match-results', async (request, response) => {
'Content-Type': 'application/json',
},
body: JSON.stringify({
to: lineTargetId,
to: resolvedTargetId,
messages: [message],
}),
})
@@ -176,15 +183,30 @@ app.get('/api/attendance/:time', async (request, response) => {
try {
const [rows] = await pool.execute(
`SELECT nickname FROM \`${attendanceTableName}\` WHERE poll_date = ? ORDER BY joined_at ASC, user_id ASC`,
`
SELECT
a.nickname AS nickname,
COALESCE(
m.skill,
(SELECT MAX(m2.skill) FROM \`${membersTableName}\` m2 WHERE m2.nickname = a.nickname),
1
) AS skill
FROM \`${attendanceTableName}\` a
LEFT JOIN \`${membersTableName}\` m ON m.user_id = a.user_id
WHERE a.poll_date = ?
ORDER BY a.joined_at ASC, a.user_id ASC
`,
[Number(time)],
)
const names = rows
.map((row) => String(row.nickname ?? '').trim())
.filter(Boolean)
const members = rows
.map((row) => ({
name: String(row.nickname ?? '').trim(),
skill: clampSkill(row.skill),
}))
.filter((member) => member.name)
if (names.length === 0) {
if (members.length === 0) {
response.status(404).json({
ok: false,
message: '指定日期沒有出席資料。',
@@ -194,7 +216,11 @@ app.get('/api/attendance/:time', async (request, response) => {
response.json({
ok: true,
data: { time: Number(time), names },
data: {
time: Number(time),
names: members.map((member) => member.name),
members,
},
})
} catch (error) {
console.error('attendance load error:', error)
@@ -205,6 +231,41 @@ app.get('/api/attendance/:time', async (request, response) => {
}
})
app.get('/api/skills', async (_request, response) => {
if (!pool) {
response.status(500).json({
ok: false,
message: `資料庫環境變數缺少:${missingEnv.join(', ')}`,
})
return
}
try {
const [rows] = await pool.execute(
`SELECT nickname, skill FROM \`${membersTableName}\` WHERE nickname IS NOT NULL`,
)
const skills = {}
for (const row of rows) {
const name = String(row.nickname ?? '').trim()
if (name) {
skills[name] = clampSkill(row.skill)
}
}
response.json({
ok: true,
data: { skills },
})
} catch (error) {
console.error('skills load error:', error)
response.status(500).json({
ok: false,
message: error instanceof Error ? error.message : '實力資料讀取失敗。',
})
}
})
app.post('/api/match-results', async (request, response) => {
if (!pool) {
response.status(500).json({
@@ -291,6 +352,16 @@ app.listen(port, () => {
}
})
function clampSkill(value) {
const skill = Number(value)
if (!Number.isFinite(skill)) {
return 1
}
return Math.min(10, Math.max(1, Math.round(skill)))
}
let tableReady = false
async function ensureTable(poolInstance, currentTableName) {
@@ -336,6 +407,117 @@ async function widenLegacyColumns(poolInstance, currentTableName) {
}
}
function buildLineFlexMessageV2(time, courts) {
const dateText = `${time.slice(0, 4)}-${time.slice(4, 6)}-${time.slice(6, 8)}`
return {
type: 'flex',
altText: `${dateText} 羽球場地賽程`,
contents: {
type: 'carousel',
contents: courts.map((court) => ({
type: 'bubble',
size: 'mega',
header: {
type: 'box',
layout: 'vertical',
backgroundColor: '#1D7B4D',
paddingAll: '16px',
contents: [
{
type: 'text',
text: '勝皇羽球團',
color: '#CDEBDA',
size: 'xs',
weight: 'bold',
},
{
type: 'text',
text: `${court.court} 號場地`,
color: '#FFFFFF',
size: 'xxl',
weight: 'bold',
margin: 'xs',
},
{
type: 'text',
text: dateText,
color: '#CDEBDA',
size: 'sm',
margin: 'xs',
},
],
},
body: {
type: 'box',
layout: 'vertical',
spacing: 'xs',
paddingAll: '12px',
contents: court.games.map((game, gameIndex) => ({
type: 'box',
layout: 'horizontal',
alignItems: 'center',
backgroundColor: gameIndex % 2 === 0 ? '#F2F9F4' : '#FFFFFF',
cornerRadius: '8px',
paddingAll: '8px',
contents: [
{
type: 'text',
text: String(game.game).padStart(2, '0'),
color: '#1DB446',
weight: 'bold',
size: 'sm',
flex: 1,
},
{
type: 'text',
text: game.a.join('、'),
size: 'sm',
weight: 'bold',
color: '#8B5A0D',
align: 'end',
flex: 5,
wrap: true,
},
{
type: 'text',
text: 'vs',
size: 'xs',
color: '#AAAAAA',
align: 'center',
flex: 1,
},
{
type: 'text',
text: game.b.join('、'),
size: 'sm',
weight: 'bold',
color: '#1D6C46',
flex: 5,
wrap: true,
},
],
})),
},
footer: {
type: 'box',
layout: 'vertical',
paddingAll: '10px',
contents: [
{
type: 'text',
text: '搭檔不重複・實力平衡排點',
size: 'xxs',
color: '#9AA89E',
align: 'center',
},
],
},
})),
},
}
}
function buildLineFlexMessage(time, rounds) {
const dateText = `${time.slice(0, 4)}-${time.slice(4, 6)}-${time.slice(6, 8)}`