91 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
		
		
			
		
	
	
			91 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
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								<!DOCTYPE html>
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								<html>
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								<head>
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								  <meta charset="utf-8">
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								  <title>Cocos Creator | hello_world</title>
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								  <!--http://www.html5rocks.com/en/mobile/mobifying/-->
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								  <meta name="viewport"
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								        content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1"/>
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								  <!--https://developer.apple.com/library/safari/documentation/AppleApplications/Reference/SafariHTMLRef/Articles/MetaTags.html-->
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								  <meta name="apple-mobile-web-app-capable" content="yes">
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								  <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
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								  <meta name="format-detection" content="telephone=no">
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								  <!-- force webkit on 360 -->
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								  <meta name="renderer" content="webkit"/>
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								  <meta name="force-rendering" content="webkit"/>
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								  <!-- force edge on IE -->
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								  <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/>
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								  <meta name="msapplication-tap-highlight" content="no">
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								  <!-- force full screen on some browser -->
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								  <meta name="full-screen" content="yes"/>
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								  <meta name="x5-fullscreen" content="true"/>
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								  <meta name="360-fullscreen" content="true"/>
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								  <!-- force screen orientation on some browser -->
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								  <meta name="screen-orientation" content=""/>
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								  <meta name="x5-orientation" content="">
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								  <!--fix fireball/issues/3568 -->
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								  <!--<meta name="browsermode" content="application">-->
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								  <meta name="x5-page-mode" content="app">
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								  <!--<link rel="apple-touch-icon" href=".png" />-->
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								  <!--<link rel="apple-touch-icon-precomposed" href=".png" />-->
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								  <link rel="stylesheet" type="text/css" href="style-mobile.css"/>
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								  <link rel="icon" href="favicon.ico"/>
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								</head>
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								<body>
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								  <canvas id="GameCanvas" oncontextmenu="event.preventDefault()" tabindex="0"></canvas>
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								  <div id="splash">
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								    <div class="progress-bar stripes">
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								      <span style="width: 0%"></span>
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								    </div>
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								  </div>
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								<script src="src/settings.js" charset="utf-8"></script>
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								<script src="main.js" charset="utf-8"></script>
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								<script type="text/javascript">
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								(function () {
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								    // open web debugger console
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								    if (typeof VConsole !== 'undefined') {
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								        window.vConsole = new VConsole();
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								    }
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								    var debug = window._CCSettings.debug;
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								    var splash = document.getElementById('splash');
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								    splash.style.display = 'block';
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								    function loadScript (moduleName, cb) {
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								      function scriptLoaded () {
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								          document.body.removeChild(domScript);
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								          domScript.removeEventListener('load', scriptLoaded, false);
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								          cb && cb();
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								      };
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								      var domScript = document.createElement('script');
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								      domScript.async = true;
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								      domScript.src = moduleName;
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								      domScript.addEventListener('load', scriptLoaded, false);
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								      document.body.appendChild(domScript);
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								    }
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								    loadScript(debug ? 'cocos2d-js.js' : 'cocos2d-js-min.js', function () {
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								      if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
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								        loadScript(debug ? 'physics.js' : 'physics-min.js', window.boot);
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								      }
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								      else {
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								        window.boot();
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								      }
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								    });
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								})();
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								</script>
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								</body>
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								</html>
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