## 项目配置 1. 新建项目,创建首场景文件 2. 编写入口脚本 ```typescript import { _decorator } from "cc"; /** 引入kunpocc入口 */ import { CocosEntry, log } from "kunpocc"; const { ccclass, property, menu } = _decorator; @ccclass("GameEntry") @menu("kunpo/GameEntry") export class GameEntry extends CocosEntry { @property(cc.Node) private root: cc.Node = null; onInit(): void { log("GameEntry onInit"); } } ``` 3. 创建入口节点`GameEntry`,创建UI模块节点 `UI` 、UI容器节点`window`, 并关联对应的脚本 ![image-20250213102309047](https://gitee.com/gongxinhai/public-image/raw/master/image-20250213102309047.png) 4. 配置完毕