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https://github.com/Gongxh0901/kunpolibrary
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仓库中添加内置的demo
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139
demo/assets/script/UI/HotUpdate/HotUpdateWindow.ts
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139
demo/assets/script/UI/HotUpdate/HotUpdateWindow.ts
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/**
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* @Author: Gongxh
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* @Date: 2025-04-18
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* @Description:
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*/
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import { HotUpdateCode, log } from "kunpocc";
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import { fgui, kunpo } from "../../header";
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import { SDKHelper } from "../../Helper/SDKHelper";
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const { uiclass, uiprop, uiclick } = kunpo._uidecorator;
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@uiclass("Window", "HotUpdate", "HotUpdateWindow")
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export class HotUpdateWindow extends kunpo.Window {
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@uiprop lab_version: fgui.GTextField = null;
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@uiprop lab_desc: fgui.GTextField = null;
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protected onInit(): void {
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this.adapterType = kunpo.AdapterType.Bang;
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this.type = kunpo.WindowType.HideAll;
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}
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protected onShow(userdata?: any): void {
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let version = KunpoSDK.SDKHelper.getInstance().getVersionCode()
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kunpo.HotUpdateManager.getInstance().init(SDKHelper.manifestUrl, version);
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this.lab_version.text = `当前资源版本号:` + kunpo.HotUpdateManager.getInstance().resVersion;
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this.lab_desc.text = "点击检查更新按钮,检查是否有新版本 或者 点击更新按钮,直接更新 hahaha";
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}
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protected onClose(): void {
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kunpo.log("CloseAllWindow onClose");
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}
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private refreshTips(tips: string, touchable: boolean = false): void {
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this.lab_desc.text = tips;
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this.touchable = touchable;
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}
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@uiclick
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private onClickClose(): void {
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kunpo.WindowManager.closeWindow(this.name);
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}
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@uiclick
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private onCheckUpdate(): void {
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this.refreshTips("正在检查更新... 请稍后", false);
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kunpo.HotUpdateManager.getInstance().checkUpdate().then((res: kunpo.ICheckUpdatePromiseResult) => {
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kunpo.log("发现热更新:", JSON.stringify(res));
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this.refreshTips(`发现热更新 需更新大小:${Math.floor(res.size / 1024 * 1000) * 0.001}MB`, true);
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `发现热更新 需更新大小:${Math.floor(res.size / 1024 * 1000) * 0.001}MB`,
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okTitle: "更新",
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cancelTitle: "取消",
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complete: () => {
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this.startUpdate(true);
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},
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cancel: () => {
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kunpo.log("取消");
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},
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});
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}).catch((res: any) => {
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log("检查热更新出错了", JSON.stringify(res));
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if (res.code == HotUpdateCode.LatestVersion) {
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this.refreshTips(`已经是最新版本了`, true);
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `已经是最新版本了`,
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okTitle: "知道了",
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});
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} else {
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this.refreshTips(`出错了 code:${res.code} message:${res.message}`, true);
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `出错了 code:${res.code} message:${res.message}`,
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okTitle: "知道了",
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});
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}
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});
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}
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@uiclick
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private onStartUpdate(): void {
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this.startUpdate(false);
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}
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private startUpdate(skipCheck: boolean = false): void {
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this.refreshTips(`正在更新... 请稍后`, false);
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kunpo.HotUpdateManager.getInstance().startUpdate({
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skipCheck: skipCheck,
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progress: (kb: number, total: number) => {
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kunpo.log("热更新进度", kb, total);
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this.refreshTips(`正在更新... 请稍后 ${Math.floor(kb / total * 100)}% `, false);
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},
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complete: (code: HotUpdateCode, message: string) => {
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kunpo.log("热更新完成", code, message);
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if (code == HotUpdateCode.LatestVersion) {
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this.refreshTips(`已经是最新版了 不需要更新`, true);
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// 已经是最新版了
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `已经是最新版了 不需要更新`,
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okTitle: "知道了",
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});
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} else if (code == HotUpdateCode.UpdateFailed) {
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this.refreshTips(`更新失败了 code:${code} message:${message}`, true);
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `热更新失败了 是否重试失败的资源 message:${message}`,
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okTitle: "重试",
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cancelTitle: "取消",
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complete: () => {
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kunpo.HotUpdateManager.getInstance().retryUpdate();
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},
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cancel: () => {
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kunpo.log("取消");
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},
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});
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} else if (code == HotUpdateCode.LoadVersionFailed || code == HotUpdateCode.ParseVersionFailed) {
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this.refreshTips(`更新失败了 code:${code} message:${message}`, true);
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `更新失败了 code:${code} message:${message} 可以选择跳过热更新`,
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okTitle: "知道了",
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});
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} else {
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this.refreshTips(`更新失败了 code:${code} message:${message}`, true);
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kunpo.WindowManager.showWindowIm("AlertWindow", {
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title: "提示",
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content: `热更新失败了, 根据code的值,看是重启游戏,还是跳过更新 message:${message}`,
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okTitle: "知道了",
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});
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}
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}
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});
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}
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}
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