import { _decorator, Component, Node, Label } from 'cc'; import { EventEnum } from '../Enum'; import DataManager from '../Global/DataManager'; import EventManager from '../Global/EventManager'; const { ccclass, property } = _decorator; @ccclass('PlayerManager') export class PlayerManager extends Component { init({ id, nickname, rid }: { id: number, nickname: string, rid: number }) { const label = this.getComponent(Label) let str = nickname if (DataManager.Instance.myPlayerId === id) { str += `(我)` } if (rid !== -1) { str += `(房间${rid})` } label.string = str this.node.active = true } }