export enum ApiMsgEnum { ApiPlayerList = 'ApiPlayerList', ApiPlayerJoin = 'ApiPlayerJoin', ApiRoomList = 'ApiRoomList', ApiRoomCreate = 'ApiRoomCreate', ApiRoomJoin = 'ApiRoomJoin', ApiRoomLeave = 'ApiRoomLeave', ApiGameStart = 'ApiGameStart', MsgPlayerList = 'MsgPlayerList', MsgRoomList = 'MsgRoomList', MsgRoom = 'MsgRoom', MsgGameStart = 'MsgGameStart', MsgClientSync = 'MsgClientSync', MsgServerSync = 'MsgServerSync', } export enum InputTypeEnum { ActorMove = 'ActorMove', WeaponShoot = 'WeaponShoot', TimePast = 'TimePast', } export enum EntityTypeEnum { Map1 = 'Map1', Actor1 = 'Actor1', Actor2 = 'Actor2', Weapon1 = 'Weapon1', Weapon2 = 'Weapon2', Bullet1 = 'Bullet1', Bullet2 = 'Bullet2', Explosion = 'Explosion', JoyStick = 'JoyStick', Shoot = 'Shoot', }