import { _decorator, Component, EditBox, director } from "cc"; import { ApiMsgEnum } from "../Common"; import { SceneEnum } from "../Enum"; import DataManager from "../Global/DataManager"; import NetworkManager from "../Global/NetworkManager"; const { ccclass, property } = _decorator; @ccclass("LoginManager") export class LoginManager extends Component { input: EditBox; onLoad() { this.input = this.node.getChildByName("Input").getComponent(EditBox); director.preloadScene(SceneEnum.Hall); } async start() { await NetworkManager.Instance.connect(); console.log("服务连接成功!"); } async handleClick() { if (!NetworkManager.Instance.isConnected) { console.log("未连接!"); await NetworkManager.Instance.connect(); } const nickname = this.input.string; if (!nickname) { console.log("请输入昵称!"); return; } let { success, res, error } = await NetworkManager.Instance.callApi(ApiMsgEnum.ApiPlayerJoin, { nickname, }); if (!success) { console.log(error); return; } DataManager.Instance.myPlayerId = res.player.id; director.loadScene(SceneEnum.Hall); } }