update
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import { _decorator, Component, Node, Label } from "cc";
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import { EventEnum } from "../Enum";
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import EventManager from "../Global/EventManager";
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const { ccclass, property } = _decorator;
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import { _decorator, Component, Node, Label } from "cc"
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import { IRoom } from "../Common"
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import { EventEnum } from "../Enum"
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import EventManager from "../Global/EventManager"
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const { ccclass, property } = _decorator
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@ccclass("RoomManager")
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export class RoomManager extends Component {
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id: number;
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init({ id, players }: { id: number; players: Array<{ id: number; nickname: string }> }) {
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this.id = id;
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const label = this.getComponent(Label);
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label.string = `房间id:${id},当前人数:${players.length}`;
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this.node.active = true;
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id: number
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init({ id, players }: IRoom) {
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this.id = id
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const label = this.getComponent(Label)
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label.string = `房间id:${id},当前人数:${players.length}`
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this.node.active = true
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}
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handleClick() {
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EventManager.Instance.emit(EventEnum.RoomJoin, this.id);
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EventManager.Instance.emit(EventEnum.RoomJoin, this.id)
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}
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}
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