mirror of
https://github.com/smallmain/cocos-enhance-kit.git
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98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
/****************************************************************************
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Copyright (c) 2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "State.hpp"
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#include "Object.hpp"
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namespace se {
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State::State()
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: _nativeThisObject(nullptr)
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, _thisObject(nullptr)
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, _args(nullptr)
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{
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}
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State::~State()
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{
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SAFE_DEC_REF(_thisObject);
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}
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State::State(void* nativeThisObject)
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: _nativeThisObject(nativeThisObject)
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, _thisObject(nullptr)
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, _args(nullptr)
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{
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}
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State::State(void* nativeThisObject, const ValueArray& args)
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: _nativeThisObject(nativeThisObject)
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, _thisObject(nullptr)
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, _args(&args)
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{
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}
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State::State(Object* thisObject, const ValueArray& args)
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: _nativeThisObject(nullptr)
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, _thisObject(thisObject)
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, _args(&args)
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{
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if (_thisObject != nullptr)
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{
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_thisObject->incRef();
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}
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}
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void* State::nativeThisObject() const
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{
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return _nativeThisObject;
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}
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const ValueArray& State::args() const
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{
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if (_args != nullptr)
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{
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return *(_args);
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}
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return EmptyValueArray;
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}
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Object* State::thisObject()
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{
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if (nullptr == _thisObject && nullptr != _nativeThisObject)
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{
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_thisObject = se::Object::getObjectWithPtr(_nativeThisObject);
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}
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// _nativeThisObject in Static method will be nullptr
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// assert(_thisObject != nullptr);
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return _thisObject;
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}
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Value& State::rval()
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{
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return _retVal;
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}
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} // namespace se {
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