cocos-enhance-kit/cocos2d-x/cocos/platform/apple/CCCanvasRenderingContext2D-apple.mm
2022-06-25 00:23:03 +08:00

851 lines
25 KiB
Plaintext

#include "platform/CCCanvasRenderingContext2D.h"
#include "base/ccTypes.h"
#include "base/csscolorparser.hpp"
#include "base/ccUTF8.h"
#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
#include "cocos/scripting/js-bindings/manual/jsb_platform.h"
#import <Foundation/Foundation.h>
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
#import <Cocoa/Cocoa.h>
#else
#import <CoreText/CoreText.h>
#define NSBezierPath UIBezierPath
#define NSFont UIFont
#define NSColor UIColor
#define NSSize CGSize
#define NSZeroSize CGSizeZero
#define NSPoint CGPoint
#define NSMakePoint CGPointMake
#endif
#include <regex>
enum class CanvasTextAlign {
LEFT,
CENTER,
RIGHT
};
enum class CanvasTextBaseline {
TOP,
MIDDLE,
BOTTOM
};
@interface CanvasRenderingContext2DImpl : NSObject {
NSFont* _font;
NSMutableDictionary* _tokenAttributesDict;
NSString* _fontName;
CGFloat _fontSize;
CGFloat _width;
CGFloat _height;
CGContextRef _context;
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
NSGraphicsContext* _currentGraphicsContext;
NSGraphicsContext* _oldGraphicsContext;
#else
CGContextRef _oldContext;
#endif
CGColorSpaceRef _colorSpace;
cocos2d::Data _imageData;
NSBezierPath* _path;
CanvasTextAlign _textAlign;
CanvasTextBaseline _textBaseLine;
cocos2d::Color4F _fillStyle;
cocos2d::Color4F _strokeStyle;
float _lineWidth;
bool _bold;
}
@property (nonatomic, strong) NSFont* font;
@property (nonatomic, strong) NSMutableDictionary* tokenAttributesDict;
@property (nonatomic, strong) NSString* fontName;
@property (nonatomic, assign) CanvasTextAlign textAlign;
@property (nonatomic, assign) CanvasTextBaseline textBaseLine;
@property (nonatomic, assign) float lineWidth;
@end
@implementation CanvasRenderingContext2DImpl
@synthesize font = _font;
@synthesize tokenAttributesDict = _tokenAttributesDict;
@synthesize fontName = _fontName;
@synthesize textAlign = _textAlign;
@synthesize textBaseLine = _textBaseLine;
@synthesize lineWidth = _lineWidth;
-(id) init {
if (self = [super init]) {
_lineWidth = 0;
_textAlign = CanvasTextAlign::LEFT;
_textBaseLine = CanvasTextBaseline::BOTTOM;
_width = _height = 0;
_context = nil;
_colorSpace = nil;
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
_currentGraphicsContext = nil;
_oldGraphicsContext = nil;
#endif
_path = [NSBezierPath bezierPath];
[_path retain];
[self updateFontWithName:@"Arial" fontSize:30 bold:false];
}
return self;
}
-(void) dealloc {
self.font = nil;
self.tokenAttributesDict = nil;
self.fontName = nil;
CGColorSpaceRelease(_colorSpace);
// release the context
CGContextRelease(_context);
[_path release];
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
[_currentGraphicsContext release];
#endif
[super dealloc];
}
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
-(NSFont*) _createSystemFont {
NSFontTraitMask mask = NSUnitalicFontMask;
if (_bold) {
mask |= NSBoldFontMask;
}
else {
mask |= NSUnboldFontMask;
}
NSFont* font = [[NSFontManager sharedFontManager]
fontWithFamily:_fontName
traits:mask
weight:0
size:_fontSize];
if (font == nil) {
const auto& familyMap = getFontFamilyNameMap();
auto iter = familyMap.find([_fontName UTF8String]);
if (iter != familyMap.end()) {
font = [[NSFontManager sharedFontManager]
fontWithFamily: [NSString stringWithUTF8String:iter->second.c_str()]
traits: mask
weight: 0
size: _fontSize];
}
}
if (font == nil) {
font = [[NSFontManager sharedFontManager]
fontWithFamily: @"Arial"
traits: mask
weight: 0
size: _fontSize];
}
return font;
}
#else
-(UIFont*) _createSystemFont {
UIFont* font = nil;
if (_bold) {
font = [UIFont fontWithName:[_fontName stringByAppendingString:@"-Bold"] size:_fontSize];
}
else {
font = [UIFont fontWithName:_fontName size:_fontSize];
}
if (font == nil) {
const auto& familyMap = getFontFamilyNameMap();
auto iter = familyMap.find([_fontName UTF8String]);
if (iter != familyMap.end()) {
font = [UIFont fontWithName:[NSString stringWithUTF8String:iter->second.c_str()] size:_fontSize];
}
}
if (font == nil) {
if (_bold) {
font = [UIFont boldSystemFontOfSize:_fontSize];
} else {
font = [UIFont systemFontOfSize:_fontSize];
}
}
return font;
}
#endif
-(void) updateFontWithName: (NSString*)fontName fontSize: (CGFloat)fontSize bold: (bool)bold{
_fontSize = fontSize;
_bold = bold;
self.fontName = fontName;
self.font = [self _createSystemFont];
NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
[paragraphStyle setAlignment:NSTextAlignmentCenter];
// color
NSColor* foregroundColor = [NSColor colorWithRed:1.0f
green:1.0f
blue:1.0f
alpha:1.0f];
// attribute
self.tokenAttributesDict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
foregroundColor, NSForegroundColorAttributeName,
_font, NSFontAttributeName,
paragraphStyle, NSParagraphStyleAttributeName, nil];
}
-(void) recreateBufferWithWidth:(NSInteger) width height:(NSInteger) height {
_width = width = width > 0 ? width : 1;
_height = height = height > 0 ? height : 1;
NSUInteger textureSize = width * height * 4;
unsigned char* data = (unsigned char*)malloc(sizeof(unsigned char) * textureSize);
memset(data, 0, textureSize);
_imageData.fastSet(data, textureSize);
if (_context != nil)
{
CGContextRelease(_context);
_context = nil;
}
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
if (_currentGraphicsContext != nil)
{
[_currentGraphicsContext release];
_currentGraphicsContext = nil;
}
#endif
// draw text
_colorSpace = CGColorSpaceCreateDeviceRGB();
_context = CGBitmapContextCreate(data,
width,
height,
8,
width * 4,
_colorSpace,
kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
if (nil == _context)
{
CGColorSpaceRelease(_colorSpace); //REFINE: HOWTO RELEASE?
_colorSpace = nil;
}
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
_currentGraphicsContext = [NSGraphicsContext graphicsContextWithCGContext:_context flipped: NO];
[_currentGraphicsContext retain];
#else
// move Y rendering to the top of the image
CGContextTranslateCTM(_context, 0.0f, _height);
//NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential
CGContextScaleCTM(_context, 1.0f, -1.0f);
#endif
}
-(NSSize) measureText:(NSString*) text {
NSAttributedString* stringWithAttributes = [[[NSAttributedString alloc] initWithString:text
attributes:_tokenAttributesDict] autorelease];
NSSize textRect = NSZeroSize;
textRect.width = CGFLOAT_MAX;
textRect.height = CGFLOAT_MAX;
NSSize dim = [stringWithAttributes boundingRectWithSize:textRect options:(NSStringDrawingOptions)(NSStringDrawingUsesLineFragmentOrigin) context:nil].size;
return dim;
}
-(NSPoint) convertDrawPoint:(NSPoint) point text:(NSString*) text {
// The parameter 'point' is located at left-bottom position.
// Need to adjust 'point' according 'text align' & 'text base line'.
NSSize textSize = [self measureText:text];
if (_textAlign == CanvasTextAlign::CENTER)
{
point.x -= textSize.width / 2.0f;
}
else if (_textAlign == CanvasTextAlign::RIGHT)
{
point.x -= textSize.width;
}
if (_textBaseLine == CanvasTextBaseline::TOP)
{
point.y += _fontSize;
}
else if (_textBaseLine == CanvasTextBaseline::MIDDLE)
{
point.y += _fontSize / 2.0f;
}
// Since the web platform cannot get the baseline of the font, an additive offset is performed for all platforms.
// That's why we should add baseline back again on other platforms
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
point.y -= _font.descender;
// The origin on macOS is bottom-left by default, so we need to convert y from top-left origin to bottom-left origin.
point.y = _height - point.y;
#else
point.y -= _font.ascender;
#endif
return point;
}
-(void) fillText:(NSString*) text x:(CGFloat) x y:(CGFloat) y maxWidth:(CGFloat) maxWidth {
if (text.length == 0)
return;
NSPoint drawPoint = [self convertDrawPoint:NSMakePoint(x, y) text:text];
NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
[_tokenAttributesDict removeObjectForKey:NSStrokeColorAttributeName];
[_tokenAttributesDict setObject:paragraphStyle forKey:NSParagraphStyleAttributeName];
[_tokenAttributesDict setObject:[NSColor colorWithRed:_fillStyle.r green:_fillStyle.g blue:_fillStyle.b alpha:_fillStyle.a]
forKey:NSForegroundColorAttributeName];
[self saveContext];
// text color
CGContextSetRGBFillColor(_context, _fillStyle.r, _fillStyle.g, _fillStyle.b, _fillStyle.a);
CGContextSetShouldSubpixelQuantizeFonts(_context, false);
CGContextBeginTransparencyLayerWithRect(_context, CGRectMake(0, 0, _width, _height), nullptr);
CGContextSetTextDrawingMode(_context, kCGTextFill);
NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:text
attributes:_tokenAttributesDict] autorelease];
[stringWithAttributes drawAtPoint:drawPoint];
CGContextEndTransparencyLayer(_context);
[self restoreContext];
}
-(void) strokeText:(NSString*) text x:(CGFloat) x y:(CGFloat) y maxWidth:(CGFloat) maxWidth {
if (text.length == 0)
return;
NSPoint drawPoint = [self convertDrawPoint:NSMakePoint(x, y) text:text];
NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
[_tokenAttributesDict removeObjectForKey:NSForegroundColorAttributeName];
[_tokenAttributesDict setObject:paragraphStyle forKey:NSParagraphStyleAttributeName];
[_tokenAttributesDict setObject:[NSColor colorWithRed:_strokeStyle.r
green:_strokeStyle.g
blue:_strokeStyle.b
alpha:_strokeStyle.a] forKey:NSStrokeColorAttributeName];
[self saveContext];
// text color
CGContextSetRGBStrokeColor(_context, _strokeStyle.r, _strokeStyle.g, _strokeStyle.b, _strokeStyle.a);
CGContextSetRGBFillColor(_context, _fillStyle.r, _fillStyle.g, _fillStyle.b, _fillStyle.a);
CGContextSetLineWidth(_context, _lineWidth);
CGContextSetLineJoin(_context, kCGLineJoinRound);
CGContextSetShouldSubpixelQuantizeFonts(_context, false);
CGContextBeginTransparencyLayerWithRect(_context, CGRectMake(0, 0, _width, _height), nullptr);
CGContextSetTextDrawingMode(_context, kCGTextStroke);
NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:text
attributes:_tokenAttributesDict] autorelease];
[stringWithAttributes drawAtPoint:drawPoint];
CGContextEndTransparencyLayer(_context);
[self restoreContext];
}
-(void) setFillStyleWithRed:(CGFloat) r green:(CGFloat) g blue:(CGFloat) b alpha:(CGFloat) a {
_fillStyle.r = r;
_fillStyle.g = g;
_fillStyle.b = b;
_fillStyle.a = a;
}
-(void) setStrokeStyleWithRed:(CGFloat) r green:(CGFloat) g blue:(CGFloat) b alpha:(CGFloat) a {
_strokeStyle.r = r;
_strokeStyle.g = g;
_strokeStyle.b = b;
_strokeStyle.a = a;
}
-(const cocos2d::Data&) getDataRef {
return _imageData;
}
-(void) clearRect:(CGRect) rect {
if (_imageData.isNull())
return;
rect.origin.x = floor(rect.origin.x);
rect.origin.y = floor(rect.origin.y);
rect.size.width = floor(rect.size.width);
rect.size.height = floor(rect.size.height);
if (rect.origin.x < 0) rect.origin.x = 0;
if (rect.origin.y < 0) rect.origin.y = 0;
if (rect.size.width < 1 || rect.size.height < 1)
return;
//REFINE:
// assert(rect.origin.x == 0 && rect.origin.y == 0);
memset((void*)_imageData.getBytes(), 0x00, _imageData.getSize());
}
-(void) fillRect:(CGRect) rect {
[self saveContext];
NSColor* color = [NSColor colorWithRed:_fillStyle.r green:_fillStyle.g blue:_fillStyle.b alpha:_fillStyle.a];
[color setFill];
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
CGRect tmpRect = CGRectMake(rect.origin.x, _height - rect.origin.y - rect.size.height, rect.size.width, rect.size.height);
[NSBezierPath fillRect:tmpRect];
#else
NSBezierPath* path = [NSBezierPath bezierPathWithRect:rect];
[path fill];
#endif
[self restoreContext];
}
-(void) saveContext {
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
// save the old graphics context
_oldGraphicsContext = [NSGraphicsContext currentContext];
// store the current context
[NSGraphicsContext setCurrentContext:_currentGraphicsContext];
// push graphics state to stack
[NSGraphicsContext saveGraphicsState];
[[NSGraphicsContext currentContext] setShouldAntialias:YES];
#else
// save the old graphics context
_oldContext = UIGraphicsGetCurrentContext();
// store the current context
UIGraphicsPushContext(_context);
CGContextSaveGState(_context);
#endif
}
-(void) restoreContext {
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
// pop the context
[NSGraphicsContext restoreGraphicsState];
// reset the old graphics context
[NSGraphicsContext setCurrentContext:_oldGraphicsContext];
_oldGraphicsContext = nil;
#else
// pop the context
CGContextRestoreGState(_context);
// reset the old graphics context
UIGraphicsPopContext();
_oldContext = nil;
#endif
}
-(void) beginPath {
}
-(void) stroke {
NSColor* color = [NSColor colorWithRed:_strokeStyle.r green:_strokeStyle.g blue:_strokeStyle.b alpha:_strokeStyle.a];
[color setStroke];
[_path setLineWidth: _lineWidth];
[_path stroke];
}
-(void) moveToX: (float) x y:(float) y {
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
[_path moveToPoint: NSMakePoint(x, _height - y)];
#else
[_path moveToPoint: NSMakePoint(x, y)];
#endif
}
-(void) lineToX: (float) x y:(float) y {
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
[_path lineToPoint: NSMakePoint(x, _height - y)];
#else
[_path addLineToPoint: NSMakePoint(x, y)];
#endif
}
@end
NS_CC_BEGIN
CanvasGradient::CanvasGradient()
{
SE_LOGD("CanvasGradient constructor: %p\n", this);
}
CanvasGradient::~CanvasGradient()
{
SE_LOGD("CanvasGradient destructor: %p\n", this);
}
void CanvasGradient::addColorStop(float offset, const std::string& color)
{
SE_LOGD("CanvasGradient::addColorStop: %p\n", this);
}
// CanvasRenderingContext2D
namespace
{
#define CLAMP(V, HI) std::min( (V), (HI) )
void unMultiplyAlpha(unsigned char* ptr, ssize_t size)
{
float alpha;
for (int i = 0; i < size; i += 4)
{
alpha = (float)ptr[i + 3];
if (alpha > 0)
{
ptr[i] = CLAMP((int)((float)ptr[i] / alpha * 255), 255);
ptr[i+1] = CLAMP((int)((float)ptr[i+1] / alpha * 255), 255);
ptr[i+2] = CLAMP((int)((float)ptr[i+2] / alpha * 255), 255);
}
}
}
}
#define SEND_DATA_TO_JS(CB, IMPL, PREMULTIPLY) \
if (CB) \
{ \
Data data([IMPL getDataRef]); \
if (!PREMULTIPLY) \
{ \
unMultiplyAlpha(data.getBytes(), data.getSize() ); \
} \
CB(data); \
}
CanvasRenderingContext2D::CanvasRenderingContext2D(float width, float height)
: __width(width)
, __height(height)
{
// SE_LOGD("CanvasRenderingContext2D constructor: %p, width: %f, height: %f\n", this, width, height);
_impl = [[CanvasRenderingContext2DImpl alloc] init];
[_impl recreateBufferWithWidth:width height:height];
}
CanvasRenderingContext2D::~CanvasRenderingContext2D()
{
// SE_LOGD("CanvasRenderingContext2D destructor: %p\n", this);
[_impl release];
}
void CanvasRenderingContext2D::recreateBufferIfNeeded()
{
if (_isBufferSizeDirty)
{
_isBufferSizeDirty = false;
// SE_LOGD("CanvasRenderingContext2D::recreateBufferIfNeeded %p, w: %f, h:%f\n", this, __width, __height);
[_impl recreateBufferWithWidth: __width height:__height];
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
}
}
void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height)
{
// SE_LOGD("CanvasGradient::clearRect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
recreateBufferIfNeeded();
[_impl clearRect:CGRectMake(x, y, width, height)];
}
void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height)
{
recreateBufferIfNeeded();
[_impl fillRect:CGRectMake(x, y, width, height)];
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
}
void CanvasRenderingContext2D::fillText(const std::string& text, float x, float y, float maxWidth)
{
// SE_LOGD("CanvasRenderingContext2D(%p)::fillText: %s, %f, %f, %f\n", this, text.c_str(), x, y, maxWidth);
if (text.empty())
return;
recreateBufferIfNeeded();
auto textUtf8 = [NSString stringWithUTF8String:text.c_str()];
if(textUtf8 == nullptr) {
SE_LOGE("CanvasRenderingContext2D::fillText failed to convert text to UTF8\n text:\"%s\"", text.c_str());
return;
}
[_impl fillText:textUtf8 x:x y:y maxWidth:maxWidth];
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
}
void CanvasRenderingContext2D::strokeText(const std::string& text, float x, float y, float maxWidth)
{
// SE_LOGD("CanvasRenderingContext2D(%p)::strokeText: %s, %f, %f, %f\n", this, text.c_str(), x, y, maxWidth);
if (text.empty())
return;
recreateBufferIfNeeded();
auto textUtf8 = [NSString stringWithUTF8String:text.c_str()];
if(textUtf8 == nullptr) {
SE_LOGE("CanvasRenderingContext2D::strokeText failed to convert text to UTF8\n text:\"%s\"", text.c_str());
return;
}
[_impl strokeText:textUtf8 x:x y:y maxWidth:maxWidth];
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
}
cocos2d::Size CanvasRenderingContext2D::measureText(const std::string& text)
{
NSString *str =[NSString stringWithUTF8String:text.c_str()];
if(str == nil) {
std::string textNew;
cocos2d::StringUtils::UTF8LooseFix(text, textNew);
str = [NSString stringWithUTF8String:textNew.c_str()];
}
CGSize size = [_impl measureText: str];
return cocos2d::Size(size.width, size.height);
}
CanvasGradient* CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1)
{
return nullptr;
}
void CanvasRenderingContext2D::save()
{
[_impl saveContext];
}
void CanvasRenderingContext2D::beginPath()
{
[_impl beginPath];
}
void CanvasRenderingContext2D::closePath()
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::moveTo(float x, float y)
{
[_impl moveToX:x y:y];
}
void CanvasRenderingContext2D::lineTo(float x, float y)
{
[_impl lineToX:x y:y];
}
void CanvasRenderingContext2D::stroke()
{
[_impl stroke];
SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
}
void CanvasRenderingContext2D::fill()
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::rect(float x, float y, float w, float h)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::restore()
{
[_impl restoreContext];
}
void CanvasRenderingContext2D::setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback& cb)
{
_canvasBufferUpdatedCB = cb;
}
void CanvasRenderingContext2D::setPremultiply(bool multiply)
{
_premultiply = multiply;
}
void CanvasRenderingContext2D::set__width(float width)
{
// SE_LOGD("CanvasRenderingContext2D::set__width: %f\n", width);
__width = width;
_isBufferSizeDirty = true;
recreateBufferIfNeeded();
}
void CanvasRenderingContext2D::set__height(float height)
{
// SE_LOGD("CanvasRenderingContext2D::set__height: %f\n", height);
__height = height;
_isBufferSizeDirty = true;
recreateBufferIfNeeded();
}
void CanvasRenderingContext2D::set_lineWidth(float lineWidth)
{
_lineWidth = lineWidth;
_impl.lineWidth = _lineWidth;
}
void CanvasRenderingContext2D::set_lineCap(const std::string& lineCap)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::set_lineJoin(const std::string& lineJoin)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::set_font(const std::string& font)
{
if (_font != font)
{
_font = font;
std::string boldStr;
std::string fontName = "Arial";
std::string fontSizeStr = "30";
// support get font name from `60px American` or `60px "American abc-abc_abc"`
std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
std::match_results<std::string::const_iterator> results;
if (std::regex_search(_font.cbegin(), _font.cend(), results, re))
{
boldStr = results[1].str();
fontSizeStr = results[2].str();
fontName = results[5].str();
}
CGFloat fontSize = atof(fontSizeStr.c_str());
[_impl updateFontWithName:[NSString stringWithUTF8String:fontName.c_str()] fontSize:fontSize bold:!boldStr.empty()];
}
}
void CanvasRenderingContext2D::set_textAlign(const std::string& textAlign)
{
// SE_LOGD("CanvasRenderingContext2D::set_textAlign: %s\n", textAlign.c_str());
if (textAlign == "left")
{
_impl.textAlign = CanvasTextAlign::LEFT;
}
else if (textAlign == "center" || textAlign == "middle")
{
_impl.textAlign = CanvasTextAlign::CENTER;
}
else if (textAlign == "right")
{
_impl.textAlign = CanvasTextAlign::RIGHT;
}
else
{
assert(false);
}
}
void CanvasRenderingContext2D::set_textBaseline(const std::string& textBaseline)
{
// SE_LOGD("CanvasRenderingContext2D::set_textBaseline: %s\n", textBaseline.c_str());
if (textBaseline == "top")
{
_impl.textBaseLine = CanvasTextBaseline::TOP;
}
else if (textBaseline == "middle")
{
_impl.textBaseLine = CanvasTextBaseline::MIDDLE;
}
else if (textBaseline == "bottom" || textBaseline == "alphabetic") //REFINE:, how to deal with alphabetic, currently we handle it as bottom mode.
{
_impl.textBaseLine = CanvasTextBaseline::BOTTOM;
}
else
{
assert(false);
}
}
void CanvasRenderingContext2D::set_fillStyle(const std::string& fillStyle)
{
CSSColorParser::Color color = CSSColorParser::parse(fillStyle);
[_impl setFillStyleWithRed:color.r/255.0f green:color.g/255.0f blue:color.b/255.0f alpha:color.a];
// SE_LOGD("CanvasRenderingContext2D::set_fillStyle: %s, (%d, %d, %d, %f)\n", fillStyle.c_str(), color.r, color.g, color.b, color.a);
}
void CanvasRenderingContext2D::set_strokeStyle(const std::string& strokeStyle)
{
CSSColorParser::Color color = CSSColorParser::parse(strokeStyle);
[_impl setStrokeStyleWithRed:color.r/255.0f green:color.g/255.0f blue:color.b/255.0f alpha:color.a];
}
void CanvasRenderingContext2D::set_globalCompositeOperation(const std::string& globalCompositeOperation)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::_fillImageData(const Data& imageData, float imageWidth, float imageHeight, float offsetX, float offsetY)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
// transform
void CanvasRenderingContext2D::translate(float x, float y)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::scale(float x, float y)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::rotate(float angle)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::transform(float a, float b, float c, float d, float e, float f)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
void CanvasRenderingContext2D::setTransform(float a, float b, float c, float d, float e, float f)
{
//SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
}
NS_CC_END