cocos-enhance-kit/cocos2d-x/cocos/audio/android/AudioDecoderProvider.cpp
2022-06-25 00:23:03 +08:00

94 lines
3.2 KiB
C++

/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated engine source code (the "Software"), a limited,
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used for developing games. You are not granted to publish, distribute,
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The software or tools in this License Agreement are licensed, not sold.
Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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#define LOG_TAG "AudioDecoderProvider"
#include "audio/android/AudioDecoderProvider.h"
#include "audio/android/AudioDecoderSLES.h"
#include "audio/android/AudioDecoderOgg.h"
#include "audio/android/AudioDecoderMp3.h"
#include "audio/android/AudioDecoderWav.h"
#include "platform/CCFileUtils.h"
namespace cocos2d {
AudioDecoder* AudioDecoderProvider::createAudioDecoder(SLEngineItf engineItf, const std::string &url, int bufferSizeInFrames, int sampleRate, const FdGetterCallback &fdGetterCallback)
{
AudioDecoder* decoder = nullptr;
std::string extension = FileUtils::getInstance()->getFileExtension(url);
ALOGV("url:%s, extension:%s", url.c_str(), extension.c_str());
if (extension == ".ogg")
{
decoder = new AudioDecoderOgg();
if (!decoder->init(url, sampleRate))
{
delete decoder;
decoder = nullptr;
}
}
else if (extension == ".mp3")
{
decoder = new AudioDecoderMp3();
if (!decoder->init(url, sampleRate))
{
delete decoder;
decoder = nullptr;
}
}
else if (extension == ".wav")
{
decoder = new AudioDecoderWav();
if (!decoder->init(url, sampleRate))
{
delete decoder;
decoder = nullptr;
}
}
else
{
auto slesDecoder = new AudioDecoderSLES();
if (slesDecoder->init(engineItf, url, bufferSizeInFrames, sampleRate, fdGetterCallback))
{
decoder = slesDecoder;
}
else
{
delete slesDecoder;
}
}
return decoder;
}
void AudioDecoderProvider::destroyAudioDecoder(AudioDecoder** decoder)
{
if (decoder != nullptr && *decoder != nullptr)
{
delete (*decoder);
(*decoder) = nullptr;
}
}
} // namespace cocos2d {