mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2024-12-26 03:38:29 +00:00
280 lines
10 KiB
JavaScript
280 lines
10 KiB
JavaScript
'use strict';
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const fs = require('fs');
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const path = require('path');
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/**
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* 环境信息
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*/
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let engineEditorPath = path.dirname(path.dirname(Editor.frameworkPath));
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let engineVersion = null;
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const engineMinigameAdapterPath = path.join(engineEditorPath, "builtin", "adapters");
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const engineWechatMinigameWorkerMainMacroPath = path.join(engineEditorPath, "builtin", "adapters", "platforms/wechat/worker/macro.js");
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const engineWechatMinigameWorkerSubMacroPath = path.join(engineEditorPath, "builtin", "adapters", "platforms/wechat/res/workers/macro.js");
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const WECHAT_MINIGAME_WORKER_SUB_PATH = "platforms/wechat/res/workers";
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const WECHAT_MINIGAME_CONFIG_PATH = "platforms/wechat/res/game.json";
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const WECHAT_MINIGAME_WORKER_CUSTOM_PATH = "platforms/wechat/res/workers/custom";
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function t(str) {
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return Editor.T('enhance-kit.' + str);
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}
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function getMinigameAdapterVersion() {
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try {
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return fs.readFileSync(path.join(engineMinigameAdapterPath, "VERSION.md"), { encoding: "utf-8" }).trim();
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} catch (error) {
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// Editor.error(error);
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return "";
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}
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}
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function getProjectWorkerDtsPath() {
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return path.join(getProjectCustomWorkerPath(), "creator-worker.d.ts");
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}
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function getProjectCustomWorkerPath() {
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return path.join(path.dirname(Editor.url("db://assets/")), "worker");
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}
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function getProjectCustomWorkerSrcPath() {
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return path.join(getProjectCustomWorkerPath(), "src");
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}
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function getTemplatePath(version, name) {
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return path.join(Editor.url("packages://enhance-kit"), "templates", String(engineVersion), version, name);
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}
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function copyFolder(src, dest) {
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function createDir(path) {
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fs.mkdirSync(path)
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}
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if (fs.existsSync(src)) {
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createDir(dest)
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/**
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* @des 方式一:利用子进程操作命令行方式
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*/
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// child_process.spawn('cp', ['-r', copiedPath, resultPath])
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/**
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* @des 方式二:
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*/
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const files = fs.readdirSync(src, { withFileTypes: true });
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for (let i = 0; i < files.length; i++) {
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const cf = files[i]
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const ccp = path.join(src, cf.name)
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const crp = path.join(dest, cf.name)
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if (cf.isFile()) {
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fs.copyFileSync(ccp, crp)
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} else if (cf.isDirectory()) {
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try {
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/**
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* @des 判断读(R_OK | W_OK)写权限
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*/
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fs.accessSync(path.join(crp, '..'), fs.constants.W_OK)
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copyFolder(ccp, crp, true);
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} catch (error) {
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Editor.error('folder write error:', error);
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}
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} else if (cf.isSymbolicLink()) {
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fs.symlinkSync(fs.readlinkSync(ccp), crp)
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} else if (cf.isBlockDevice() || cf.isCharacterDevice()) {
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fs.copyFileSync(ccp, crp)
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} else {
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Editor.error('not file or directory: ', ccp);
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}
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}
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} else {
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Editor.error('do not exist path: ', src);
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}
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}
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function getSettings() {
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const minigameVersion = getMinigameAdapterVersion();
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const isUninstalled = minigameVersion === "";
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const isSupported = !isUninstalled && Number(minigameVersion.split(".")[0]) >= 2;
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if (isUninstalled) {
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return { code: -1, errMsg: t('not_install') };
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} else if (!isSupported) {
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return { code: -2, errMsg: t('version_not_2_0') };
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} else {
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const content = fs.readFileSync(engineWechatMinigameWorkerMainMacroPath, { encoding: "utf-8" });
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return {
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code: 0,
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CC_WORKER_DEBUG: getMacroBooleanValue(content, "CC_WORKER_DEBUG"),
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CC_WORKER_ASSET_PIPELINE: getMacroBooleanValue(content, "CC_WORKER_ASSET_PIPELINE"),
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CC_WORKER_AUDIO_SYSTEM: getMacroBooleanValue(content, "CC_WORKER_AUDIO_SYSTEM"),
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CC_WORKER_SCHEDULER: getMacroBooleanValue(content, "CC_WORKER_SCHEDULER"),
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CC_WORKER_AUDIO_SYSTEM_SYNC_INTERVAL: getMacroIntegerValue(content, "CC_WORKER_AUDIO_SYSTEM_SYNC_INTERVAL"),
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CC_CUSTOM_WORKER: getMacroBooleanValue(content, "CC_CUSTOM_WORKER"),
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CC_WORKER_HTTP_REQUEST: getMacroBooleanValue(content, "CC_WORKER_HTTP_REQUEST"),
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CC_WORKER_WEBSOCKET: getMacroBooleanValue(content, "CC_WORKER_WEBSOCKET"),
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CC_WORKER_SUB_PACKAGE: getMacroBooleanValue(content, "CC_WORKER_SUB_PACKAGE"),
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};
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}
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}
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function syncSettingsToSubWorker() {
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const result = getSettings();
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if (result.code === 0) {
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let content = fs.readFileSync(engineWechatMinigameWorkerSubMacroPath, { encoding: "utf-8" });
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for (const key in result) {
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if (key !== "code") {
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content = setMacroValue(content, key, result[key]);
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}
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}
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fs.writeFileSync(engineWechatMinigameWorkerSubMacroPath, content);
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}
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}
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function setSettings(macro, value) {
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{
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const content = fs.readFileSync(engineWechatMinigameWorkerMainMacroPath, { encoding: "utf-8" });
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fs.writeFileSync(engineWechatMinigameWorkerMainMacroPath, setMacroValue(content, macro, value));
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}
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checkAndModifyWorkerFiles();
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refreshCustomThreadCode();
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syncSettingsToSubWorker();
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}
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function getMacroBooleanValue(text, macro) {
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const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(true|false);`);
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const match = text.match(regex);
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return match ? match[1] === 'true' : null;
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}
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function getMacroIntegerValue(text, macro) {
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const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(\\d+);`);
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const match = text.match(regex);
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return match ? parseInt(match[1]) : null;
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}
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function setMacroValue(text, macro, value) {
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if (typeof value === "number") {
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const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(\\d+);`);
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const replacement = `globalThis.${macro} = ${value};`;
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return text.replace(regex, replacement);
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} else if (typeof value === "boolean") {
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const regex = new RegExp(`globalThis\\.${macro}\\s*=\\s*(true|false);`);
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const replacement = `globalThis.${macro} = ${value};`;
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return text.replace(regex, replacement);
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} else {
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Editor.error(`setMacroValue: unknown value: ${value}`);
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}
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}
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function checkAndModifyWorkerFiles() {
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const result = getSettings();
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if (result.code === 0) {
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const workerDir = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_WORKER_SUB_PATH);
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const gameJsonPath = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_CONFIG_PATH);
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const gameJson = JSON.parse(fs.readFileSync(gameJsonPath, { encoding: "utf-8" }));
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// 是否启用 Worker
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if (result.CC_WORKER_ASSET_PIPELINE || result.CC_WORKER_AUDIO_SYSTEM || result.CC_CUSTOM_WORKER || result.CC_WORKER_HTTP_REQUEST || result.CC_WORKER_WEBSOCKET) {
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// 没有 Worker 目录与配置的话提醒用户重新安装
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if (!(gameJson.workers && fs.existsSync(workerDir))) {
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Editor.error(t('thread_not_right_workers_dir'));
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}
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} else {
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Editor.warn(t('thread_need_delete_files'));
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}
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// 是否使用子包
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if (gameJson.workers) {
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gameJson.workers.isSubpackage = result.CC_WORKER_SUB_PACKAGE;
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fs.writeFileSync(gameJsonPath, JSON.stringify(gameJson, null, 2));
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}
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}
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}
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function refreshCustomThreadCode() {
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const result = getSettings();
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if (result.code === 0) {
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const customDir = path.join(engineMinigameAdapterPath, WECHAT_MINIGAME_WORKER_CUSTOM_PATH);
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const src = getProjectCustomWorkerSrcPath();
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// 是否启用 Worker
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if (result.CC_CUSTOM_WORKER) {
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if (fs.existsSync(src)) {
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fs.rmSync(customDir, { force: true, recursive: true });
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copyFolder(src, customDir);
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fs.writeFileSync(path.join(customDir, "ipc-worker.js"), "module.exports = require('../ipc-worker.js');");
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Editor.success(t('refresh_thread_custom_success'));
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} else {
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fs.rmSync(customDir, { force: true, recursive: true });
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Editor.error(t('thread_custom_not_exists_1') + Editor.T('i18n:MAIN_MENU.package.title') + "-" + t('COCOS_CREATE_EXTENSION') + "-" + t('thread_create_custom_thread_menu') + t('thread_custom_not_exists_2'));
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}
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} else {
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fs.rmSync(customDir, { force: true, recursive: true });
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}
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}
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}
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function createThreadTemplate() {
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const version = getMinigameAdapterVersion();
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const src = getTemplatePath(version, "worker");
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const dest = getProjectCustomWorkerPath();
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if (fs.existsSync(dest)) {
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// 写入 creator-worker.d.ts
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const workerDtsPath = path.join(getTemplatePath(version, "worker"), "creator-worker.d.ts");
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const projectWorkerDtsPath = getProjectWorkerDtsPath();
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if (exist(workerDtsPath) && exist(projectWorkerDtsPath)) {
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fs.writeFileSync(projectWorkerDtsPath, fs.readFileSync(workerDtsPath));
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}
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Editor.success(t('create_thread_custom_already_exists'));
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} else {
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copyFolder(src, dest);
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Editor.success(t('create_thread_custom_success'));
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}
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}
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module.exports = {
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async load() {
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// 这里场景未准备就绪,无法获取 engineVersion
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},
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messages: {
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openSettings() {
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Editor.Panel.open('enhance-kit');
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},
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getSettings(event) {
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const result = getSettings();
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event.reply(null, result);
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},
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setSettings(event, macro, value) {
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setSettings(macro, value);
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event.reply(null);
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},
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createThreadTemplate() {
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createThreadTemplate();
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refreshCustomThreadCode();
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},
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refreshCustomThreadCode() {
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refreshCustomThreadCode();
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},
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"scene:ready"(event) {
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Editor.Scene.callSceneScript('enhance-kit', 'scene-get-engine-version', function (err, version) {
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if (version) {
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engineVersion = version;
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checkAndModifyWorkerFiles();
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refreshCustomThreadCode();
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}
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});
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},
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},
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};
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