cocos-enhance-kit/demo/v1.0.0/web-desktop/index.html
2022-07-11 12:11:26 +08:00

75 lines
2.3 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Cocos Creator | Cocos-Enhance-Kit-Demo</title>
<meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1"/>
<meta name="apple-mobile-web-app-capable" content="yes"/>
<meta name="full-screen" content="yes"/>
<meta name="screen-orientation" content="portrait"/>
<meta name="x5-fullscreen" content="true"/>
<meta name="360-fullscreen" content="true"/>
<meta name="renderer" content="webkit"/>
<meta name="force-rendering" content="webkit"/>
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/>
<link rel="stylesheet" type="text/css" href="style-desktop.81ede.css"/>
<link rel="icon" href="favicon.8de18.ico"/>
</head>
<body>
<h1 class="header">Cocos-Enhance-Kit-Demo</h1>
<div id="GameDiv" style="width:960px; height: 600px;">
<canvas id="GameCanvas" width="960" height="600"></canvas>
<div id="splash">
<div class="progress-bar stripes">
<span style="width: 0%"></span>
</div>
</div>
</div>
<p class="footer">Made with <a href="https://www.cocos.com/products#CocosCreator" title="Cocos Creator">Cocos Creator</a></p>
<script src="src/settings.2d5f7.js" charset="utf-8"></script>
<script src="main.42123.js" charset="utf-8"></script>
<script type="text/javascript">
(function () {
// open web debugger console
if (typeof VConsole !== 'undefined') {
window.vConsole = new VConsole();
}
var debug = window._CCSettings.debug;
var splash = document.getElementById('splash');
splash.style.display = 'block';
function loadScript (moduleName, cb) {
function scriptLoaded () {
document.body.removeChild(domScript);
domScript.removeEventListener('load', scriptLoaded, false);
cb && cb();
};
var domScript = document.createElement('script');
domScript.async = true;
domScript.src = moduleName;
domScript.addEventListener('load', scriptLoaded, false);
document.body.appendChild(domScript);
}
loadScript(debug ? 'cocos2d-js.be84c.js' : 'cocos2d-js-min.js', function () {
if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) {
loadScript(debug ? 'physics.js' : 'physics-min.js', window.boot);
}
else {
window.boot();
}
});
})();
</script>
</body>
</html>