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			851 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			851 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
#include "platform/CCCanvasRenderingContext2D.h"
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#include "base/ccTypes.h"
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#include "base/csscolorparser.hpp"
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#include "base/ccUTF8.h"
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#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
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#include "cocos/scripting/js-bindings/manual/jsb_platform.h"
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#import <Foundation/Foundation.h>
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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#import <Cocoa/Cocoa.h>
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#else
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#import <CoreText/CoreText.h>
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#define NSBezierPath UIBezierPath
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#define NSFont UIFont
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#define NSColor UIColor
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#define NSSize CGSize
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#define NSZeroSize CGSizeZero
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#define NSPoint CGPoint
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#define NSMakePoint CGPointMake
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#endif
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#include <regex>
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enum class CanvasTextAlign {
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    LEFT,
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    CENTER,
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    RIGHT
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};
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enum class CanvasTextBaseline {
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    TOP,
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    MIDDLE,
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    BOTTOM
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};
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@interface CanvasRenderingContext2DImpl : NSObject {
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    NSFont* _font;
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    NSMutableDictionary* _tokenAttributesDict;
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    NSString* _fontName;
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    CGFloat _fontSize;
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    CGFloat _width;
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    CGFloat _height;
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    CGContextRef _context;
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    NSGraphicsContext* _currentGraphicsContext;
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    NSGraphicsContext* _oldGraphicsContext;
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#else
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    CGContextRef _oldContext;
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#endif
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    CGColorSpaceRef _colorSpace;
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    cocos2d::Data _imageData;
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    NSBezierPath* _path;
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    CanvasTextAlign _textAlign;
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    CanvasTextBaseline _textBaseLine;
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    cocos2d::Color4F _fillStyle;
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    cocos2d::Color4F _strokeStyle;
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    float _lineWidth;
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    bool _bold;
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}
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@property (nonatomic, strong) NSFont* font;
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@property (nonatomic, strong) NSMutableDictionary* tokenAttributesDict;
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@property (nonatomic, strong) NSString* fontName;
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@property (nonatomic, assign) CanvasTextAlign textAlign;
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@property (nonatomic, assign) CanvasTextBaseline textBaseLine;
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@property (nonatomic, assign) float lineWidth;
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@end
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@implementation CanvasRenderingContext2DImpl
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@synthesize font = _font;
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@synthesize tokenAttributesDict = _tokenAttributesDict;
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@synthesize fontName = _fontName;
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@synthesize textAlign = _textAlign;
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@synthesize textBaseLine = _textBaseLine;
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@synthesize lineWidth = _lineWidth;
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-(id) init {
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    if (self = [super init]) {
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        _lineWidth = 0;
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        _textAlign = CanvasTextAlign::LEFT;
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        _textBaseLine = CanvasTextBaseline::BOTTOM;
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        _width = _height = 0;
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        _context = nil;
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        _colorSpace = nil;
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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        _currentGraphicsContext = nil;
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        _oldGraphicsContext = nil;
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#endif
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        _path = [NSBezierPath bezierPath];
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        [_path retain];
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        [self updateFontWithName:@"Arial" fontSize:30 bold:false];
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    }
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    return self;
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}
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-(void) dealloc {
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    self.font = nil;
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    self.tokenAttributesDict = nil;
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    self.fontName = nil;
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    CGColorSpaceRelease(_colorSpace);
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    // release the context
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    CGContextRelease(_context);
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    [_path release];
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    [_currentGraphicsContext release];
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#endif
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    [super dealloc];
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}
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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-(NSFont*) _createSystemFont {
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    NSFontTraitMask mask = NSUnitalicFontMask;
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    if (_bold) {
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        mask |= NSBoldFontMask;
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    }
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    else {
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        mask |= NSUnboldFontMask;
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    }
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    NSFont* font = [[NSFontManager sharedFontManager]
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                    fontWithFamily:_fontName
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                    traits:mask
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                    weight:0
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                    size:_fontSize];
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    if (font == nil) {
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        const auto& familyMap = getFontFamilyNameMap();
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        auto iter = familyMap.find([_fontName UTF8String]);
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        if (iter != familyMap.end()) {
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            font = [[NSFontManager sharedFontManager]
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               fontWithFamily: [NSString stringWithUTF8String:iter->second.c_str()]
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               traits: mask
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               weight: 0
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               size: _fontSize];
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        }
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    }
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    if (font == nil) {
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        font = [[NSFontManager sharedFontManager]
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                fontWithFamily: @"Arial"
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                traits: mask
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                weight: 0
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                size: _fontSize];
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    }
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    return font;
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}
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#else
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-(UIFont*) _createSystemFont {
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    UIFont* font = nil;
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    if (_bold) {
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        font = [UIFont fontWithName:[_fontName stringByAppendingString:@"-Bold"] size:_fontSize];
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    }
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    else {
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        font = [UIFont fontWithName:_fontName size:_fontSize];
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    }
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    if (font == nil) {
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        const auto& familyMap = getFontFamilyNameMap();
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        auto iter = familyMap.find([_fontName UTF8String]);
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        if (iter != familyMap.end()) {
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            font = [UIFont fontWithName:[NSString stringWithUTF8String:iter->second.c_str()] size:_fontSize];
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        }
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    }
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    if (font == nil) {
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        if (_bold) {
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            font = [UIFont boldSystemFontOfSize:_fontSize];
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        } else {
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            font = [UIFont systemFontOfSize:_fontSize];
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        }
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    }
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    return font;
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}
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#endif
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-(void) updateFontWithName: (NSString*)fontName fontSize: (CGFloat)fontSize bold: (bool)bold{
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    _fontSize = fontSize;
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    _bold = bold;
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    self.fontName = fontName;
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    self.font = [self _createSystemFont];
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    NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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    paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
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    [paragraphStyle setAlignment:NSTextAlignmentCenter];
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    // color
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    NSColor* foregroundColor = [NSColor colorWithRed:1.0f
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                                               green:1.0f
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                                                blue:1.0f
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                                               alpha:1.0f];
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    // attribute
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    self.tokenAttributesDict = [NSMutableDictionary dictionaryWithObjectsAndKeys:
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                                                foregroundColor, NSForegroundColorAttributeName,
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                                                _font, NSFontAttributeName,
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                                                paragraphStyle, NSParagraphStyleAttributeName, nil];
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}
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-(void) recreateBufferWithWidth:(NSInteger) width height:(NSInteger) height {
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    _width = width = width > 0 ? width : 1;
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    _height = height = height > 0 ? height : 1;
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    NSUInteger textureSize = width * height * 4;
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    unsigned char* data = (unsigned char*)malloc(sizeof(unsigned char) * textureSize);
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    memset(data, 0, textureSize);
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    _imageData.fastSet(data, textureSize);
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    if (_context != nil)
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    {
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        CGContextRelease(_context);
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        _context = nil;
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    }
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    if (_currentGraphicsContext != nil)
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    {
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        [_currentGraphicsContext release];
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        _currentGraphicsContext = nil;
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    }
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#endif
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    // draw text
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    _colorSpace  = CGColorSpaceCreateDeviceRGB();
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    _context = CGBitmapContextCreate(data,
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                                     width,
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                                     height,
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                                     8,
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                                     width * 4,
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                                     _colorSpace,
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                                     kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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    if (nil == _context)
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    {
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        CGColorSpaceRelease(_colorSpace); //REFINE: HOWTO RELEASE?
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        _colorSpace = nil;
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    }
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    _currentGraphicsContext = [NSGraphicsContext graphicsContextWithCGContext:_context flipped: NO];
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    [_currentGraphicsContext retain];
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#else
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    // move Y rendering to the top of the image
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    CGContextTranslateCTM(_context, 0.0f, _height);
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    //NOTE: NSString draws in UIKit referential i.e. renders upside-down compared to CGBitmapContext referential
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    CGContextScaleCTM(_context, 1.0f, -1.0f);
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#endif
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}
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-(NSSize) measureText:(NSString*) text {
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    NSAttributedString* stringWithAttributes = [[[NSAttributedString alloc] initWithString:text
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                                                             attributes:_tokenAttributesDict] autorelease];
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    NSSize textRect = NSZeroSize;
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    textRect.width = CGFLOAT_MAX;
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    textRect.height = CGFLOAT_MAX;
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    NSSize dim = [stringWithAttributes boundingRectWithSize:textRect options:(NSStringDrawingOptions)(NSStringDrawingUsesLineFragmentOrigin) context:nil].size;
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    return dim;
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}
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-(NSPoint) convertDrawPoint:(NSPoint) point text:(NSString*) text {
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    // The parameter 'point' is located at left-bottom position.
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    // Need to adjust 'point' according 'text align' & 'text base line'.
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    NSSize textSize = [self measureText:text];
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    if (_textAlign == CanvasTextAlign::CENTER)
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    {
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        point.x -= textSize.width / 2.0f;
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    }
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    else if (_textAlign == CanvasTextAlign::RIGHT)
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    {
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        point.x -= textSize.width;
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    }
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    if (_textBaseLine == CanvasTextBaseline::TOP)
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    {
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        point.y += _fontSize;
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    }
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    else if (_textBaseLine == CanvasTextBaseline::MIDDLE)
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    {
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        point.y += _fontSize / 2.0f;
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    }
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    // Since the web platform cannot get the baseline of the font, an additive offset is performed for all platforms.
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    // That's why we should add baseline back again on other platforms
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    point.y -= _font.descender;
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    // The origin on macOS is bottom-left by default, so we need to convert y from top-left origin to bottom-left origin.
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    point.y = _height - point.y;
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#else
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    point.y -= _font.ascender;
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#endif
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    return point;
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}
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-(void) fillText:(NSString*) text x:(CGFloat) x y:(CGFloat) y maxWidth:(CGFloat) maxWidth {
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    if (text.length == 0)
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        return;
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    NSPoint drawPoint = [self convertDrawPoint:NSMakePoint(x, y) text:text];
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    NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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    paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
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    [_tokenAttributesDict removeObjectForKey:NSStrokeColorAttributeName];
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    [_tokenAttributesDict setObject:paragraphStyle forKey:NSParagraphStyleAttributeName];
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    [_tokenAttributesDict setObject:[NSColor colorWithRed:_fillStyle.r green:_fillStyle.g blue:_fillStyle.b alpha:_fillStyle.a]
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                             forKey:NSForegroundColorAttributeName];
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    [self saveContext];
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    // text color
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    CGContextSetRGBFillColor(_context, _fillStyle.r, _fillStyle.g, _fillStyle.b, _fillStyle.a);
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    CGContextSetShouldSubpixelQuantizeFonts(_context, false);
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    CGContextBeginTransparencyLayerWithRect(_context, CGRectMake(0, 0, _width, _height), nullptr);
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    CGContextSetTextDrawingMode(_context, kCGTextFill);
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    NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:text
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                                                                               attributes:_tokenAttributesDict] autorelease];
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    [stringWithAttributes drawAtPoint:drawPoint];
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    CGContextEndTransparencyLayer(_context);
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    [self restoreContext];
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}
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-(void) strokeText:(NSString*) text x:(CGFloat) x y:(CGFloat) y maxWidth:(CGFloat) maxWidth {
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    if (text.length == 0)
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        return;
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    NSPoint drawPoint = [self convertDrawPoint:NSMakePoint(x, y) text:text];
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    NSMutableParagraphStyle* paragraphStyle = [[[NSMutableParagraphStyle alloc] init] autorelease];
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    paragraphStyle.lineBreakMode = NSLineBreakByTruncatingTail;
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    [_tokenAttributesDict removeObjectForKey:NSForegroundColorAttributeName];
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    [_tokenAttributesDict setObject:paragraphStyle forKey:NSParagraphStyleAttributeName];
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    [_tokenAttributesDict setObject:[NSColor colorWithRed:_strokeStyle.r
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                                                    green:_strokeStyle.g
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                                                     blue:_strokeStyle.b
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                                                    alpha:_strokeStyle.a] forKey:NSStrokeColorAttributeName];
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    [self saveContext];
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    // text color
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    CGContextSetRGBStrokeColor(_context, _strokeStyle.r, _strokeStyle.g, _strokeStyle.b, _strokeStyle.a);
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    CGContextSetRGBFillColor(_context, _fillStyle.r, _fillStyle.g, _fillStyle.b, _fillStyle.a);
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    CGContextSetLineWidth(_context, _lineWidth);
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    CGContextSetLineJoin(_context, kCGLineJoinRound);
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    CGContextSetShouldSubpixelQuantizeFonts(_context, false);
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    CGContextBeginTransparencyLayerWithRect(_context, CGRectMake(0, 0, _width, _height), nullptr);
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    CGContextSetTextDrawingMode(_context, kCGTextStroke);
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    NSAttributedString *stringWithAttributes =[[[NSAttributedString alloc] initWithString:text
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                                                                               attributes:_tokenAttributesDict] autorelease];
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    [stringWithAttributes drawAtPoint:drawPoint];
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    CGContextEndTransparencyLayer(_context);
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    [self restoreContext];
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}
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-(void) setFillStyleWithRed:(CGFloat) r green:(CGFloat) g blue:(CGFloat) b alpha:(CGFloat) a {
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    _fillStyle.r = r;
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    _fillStyle.g = g;
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    _fillStyle.b = b;
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    _fillStyle.a = a;
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}
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-(void) setStrokeStyleWithRed:(CGFloat) r green:(CGFloat) g blue:(CGFloat) b alpha:(CGFloat) a {
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    _strokeStyle.r = r;
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    _strokeStyle.g = g;
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    _strokeStyle.b = b;
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    _strokeStyle.a = a;
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}
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-(const cocos2d::Data&) getDataRef {
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    return _imageData;
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}
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-(void) clearRect:(CGRect) rect {
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    if (_imageData.isNull())
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        return;
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    rect.origin.x = floor(rect.origin.x);
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    rect.origin.y = floor(rect.origin.y);
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    rect.size.width = floor(rect.size.width);
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    rect.size.height = floor(rect.size.height);
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    if (rect.origin.x < 0) rect.origin.x = 0;
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    if (rect.origin.y < 0) rect.origin.y = 0;
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    if (rect.size.width < 1 || rect.size.height < 1)
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        return;
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    //REFINE:
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    //    assert(rect.origin.x == 0 && rect.origin.y == 0);
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    memset((void*)_imageData.getBytes(), 0x00, _imageData.getSize());
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}
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-(void) fillRect:(CGRect) rect {
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    [self saveContext];
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    NSColor* color = [NSColor colorWithRed:_fillStyle.r green:_fillStyle.g blue:_fillStyle.b alpha:_fillStyle.a];
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    [color setFill];
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    CGRect tmpRect = CGRectMake(rect.origin.x, _height - rect.origin.y - rect.size.height, rect.size.width, rect.size.height);
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    [NSBezierPath fillRect:tmpRect];
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#else
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    NSBezierPath* path = [NSBezierPath bezierPathWithRect:rect];
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    [path fill];
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#endif
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    [self restoreContext];
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}
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-(void) saveContext {
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#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
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    // save the old graphics context
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    _oldGraphicsContext = [NSGraphicsContext currentContext];
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						|
    // store the current context
 | 
						|
    [NSGraphicsContext setCurrentContext:_currentGraphicsContext];
 | 
						|
    // push graphics state to stack
 | 
						|
    [NSGraphicsContext saveGraphicsState];
 | 
						|
    [[NSGraphicsContext currentContext] setShouldAntialias:YES];
 | 
						|
#else
 | 
						|
    // save the old graphics context
 | 
						|
    _oldContext = UIGraphicsGetCurrentContext();
 | 
						|
    // store the current context
 | 
						|
    UIGraphicsPushContext(_context);
 | 
						|
    CGContextSaveGState(_context);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
-(void) restoreContext {
 | 
						|
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
 | 
						|
    // pop the context
 | 
						|
    [NSGraphicsContext restoreGraphicsState];
 | 
						|
    // reset the old graphics context
 | 
						|
    [NSGraphicsContext setCurrentContext:_oldGraphicsContext];
 | 
						|
    _oldGraphicsContext = nil;
 | 
						|
#else
 | 
						|
    // pop the context
 | 
						|
    CGContextRestoreGState(_context);
 | 
						|
    // reset the old graphics context
 | 
						|
    UIGraphicsPopContext();
 | 
						|
    _oldContext = nil;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
-(void) beginPath {
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
-(void) stroke {
 | 
						|
    NSColor* color = [NSColor colorWithRed:_strokeStyle.r green:_strokeStyle.g blue:_strokeStyle.b alpha:_strokeStyle.a];
 | 
						|
    [color setStroke];
 | 
						|
    [_path setLineWidth: _lineWidth];
 | 
						|
    [_path stroke];
 | 
						|
}
 | 
						|
 | 
						|
-(void) moveToX: (float) x y:(float) y {
 | 
						|
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
 | 
						|
    [_path moveToPoint: NSMakePoint(x, _height - y)];
 | 
						|
#else
 | 
						|
    [_path moveToPoint: NSMakePoint(x, y)];
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
-(void) lineToX: (float) x y:(float) y {
 | 
						|
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
 | 
						|
    [_path lineToPoint: NSMakePoint(x, _height - y)];
 | 
						|
#else
 | 
						|
    [_path addLineToPoint: NSMakePoint(x, y)];
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
@end
 | 
						|
 | 
						|
NS_CC_BEGIN
 | 
						|
 | 
						|
CanvasGradient::CanvasGradient()
 | 
						|
{
 | 
						|
    SE_LOGD("CanvasGradient constructor: %p\n", this);
 | 
						|
}
 | 
						|
 | 
						|
CanvasGradient::~CanvasGradient()
 | 
						|
{
 | 
						|
    SE_LOGD("CanvasGradient destructor: %p\n", this);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasGradient::addColorStop(float offset, const std::string& color)
 | 
						|
{
 | 
						|
    SE_LOGD("CanvasGradient::addColorStop: %p\n", this);
 | 
						|
}
 | 
						|
 | 
						|
// CanvasRenderingContext2D
 | 
						|
 | 
						|
namespace
 | 
						|
{
 | 
						|
#define CLAMP(V, HI) std::min( (V), (HI) )
 | 
						|
    void unMultiplyAlpha(unsigned char* ptr, ssize_t size)
 | 
						|
    {
 | 
						|
        float alpha;
 | 
						|
        for (int i = 0; i < size; i += 4)
 | 
						|
        {
 | 
						|
            alpha = (float)ptr[i + 3];
 | 
						|
            if (alpha > 0)
 | 
						|
            {
 | 
						|
                ptr[i] = CLAMP((int)((float)ptr[i] / alpha * 255), 255);
 | 
						|
                ptr[i+1] = CLAMP((int)((float)ptr[i+1] / alpha * 255), 255);
 | 
						|
                ptr[i+2] =  CLAMP((int)((float)ptr[i+2] / alpha * 255), 255);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
#define SEND_DATA_TO_JS(CB, IMPL, PREMULTIPLY) \
 | 
						|
if (CB) \
 | 
						|
{ \
 | 
						|
    Data data([IMPL getDataRef]); \
 | 
						|
    if (!PREMULTIPLY) \
 | 
						|
    { \
 | 
						|
        unMultiplyAlpha(data.getBytes(), data.getSize() ); \
 | 
						|
    } \
 | 
						|
    CB(data); \
 | 
						|
}
 | 
						|
 | 
						|
CanvasRenderingContext2D::CanvasRenderingContext2D(float width, float height)
 | 
						|
: __width(width)
 | 
						|
, __height(height)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D constructor: %p, width: %f, height: %f\n", this, width, height);
 | 
						|
    _impl = [[CanvasRenderingContext2DImpl alloc] init];
 | 
						|
    [_impl recreateBufferWithWidth:width height:height];
 | 
						|
}
 | 
						|
 | 
						|
CanvasRenderingContext2D::~CanvasRenderingContext2D()
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D destructor: %p\n", this);
 | 
						|
    [_impl release];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::recreateBufferIfNeeded()
 | 
						|
{
 | 
						|
    if (_isBufferSizeDirty)
 | 
						|
    {
 | 
						|
        _isBufferSizeDirty = false;
 | 
						|
//        SE_LOGD("CanvasRenderingContext2D::recreateBufferIfNeeded %p, w: %f, h:%f\n", this, __width, __height);
 | 
						|
        [_impl recreateBufferWithWidth: __width height:__height];
 | 
						|
        SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::clearRect(float x, float y, float width, float height)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasGradient::clearRect: %p, %f, %f, %f, %f\n", this, x, y, width, height);
 | 
						|
    recreateBufferIfNeeded();
 | 
						|
    [_impl clearRect:CGRectMake(x, y, width, height)];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::fillRect(float x, float y, float width, float height)
 | 
						|
{
 | 
						|
    recreateBufferIfNeeded();
 | 
						|
    [_impl fillRect:CGRectMake(x, y, width, height)];
 | 
						|
    SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::fillText(const std::string& text, float x, float y, float maxWidth)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D(%p)::fillText: %s, %f, %f, %f\n", this, text.c_str(), x, y, maxWidth);
 | 
						|
    if (text.empty())
 | 
						|
        return;
 | 
						|
 | 
						|
    recreateBufferIfNeeded();
 | 
						|
 | 
						|
    auto textUtf8 = [NSString stringWithUTF8String:text.c_str()];
 | 
						|
    if(textUtf8 == nullptr) {
 | 
						|
        SE_LOGE("CanvasRenderingContext2D::fillText failed to convert text to UTF8\n  text:\"%s\"", text.c_str());
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    
 | 
						|
    [_impl fillText:textUtf8 x:x y:y maxWidth:maxWidth];
 | 
						|
    SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::strokeText(const std::string& text, float x, float y, float maxWidth)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D(%p)::strokeText: %s, %f, %f, %f\n", this, text.c_str(), x, y, maxWidth);
 | 
						|
    if (text.empty())
 | 
						|
        return;
 | 
						|
    recreateBufferIfNeeded();
 | 
						|
 | 
						|
    auto textUtf8 = [NSString stringWithUTF8String:text.c_str()];
 | 
						|
    if(textUtf8 == nullptr) {
 | 
						|
        SE_LOGE("CanvasRenderingContext2D::strokeText failed to convert text to UTF8\n  text:\"%s\"", text.c_str());
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    
 | 
						|
    [_impl strokeText:textUtf8 x:x y:y maxWidth:maxWidth];
 | 
						|
    SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
 | 
						|
}
 | 
						|
 | 
						|
cocos2d::Size CanvasRenderingContext2D::measureText(const std::string& text)
 | 
						|
{
 | 
						|
    NSString *str =[NSString stringWithUTF8String:text.c_str()];
 | 
						|
    if(str == nil) {
 | 
						|
        std::string textNew;
 | 
						|
        cocos2d::StringUtils::UTF8LooseFix(text, textNew);
 | 
						|
        str = [NSString stringWithUTF8String:textNew.c_str()];
 | 
						|
    }
 | 
						|
    CGSize size = [_impl measureText: str];
 | 
						|
    return cocos2d::Size(size.width, size.height);
 | 
						|
}
 | 
						|
 | 
						|
CanvasGradient* CanvasRenderingContext2D::createLinearGradient(float x0, float y0, float x1, float y1)
 | 
						|
{
 | 
						|
    return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::save()
 | 
						|
{
 | 
						|
    [_impl saveContext];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::beginPath()
 | 
						|
{
 | 
						|
    [_impl beginPath];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::closePath()
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::moveTo(float x, float y)
 | 
						|
{
 | 
						|
    [_impl moveToX:x y:y];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::lineTo(float x, float y)
 | 
						|
{
 | 
						|
    [_impl lineToX:x y:y];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::stroke()
 | 
						|
{
 | 
						|
    [_impl stroke];
 | 
						|
    SEND_DATA_TO_JS(_canvasBufferUpdatedCB, _impl, _premultiply);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::fill()
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::rect(float x, float y, float w, float h)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::restore()
 | 
						|
{
 | 
						|
    [_impl restoreContext];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::setCanvasBufferUpdatedCallback(const CanvasBufferUpdatedCallback& cb)
 | 
						|
{
 | 
						|
    _canvasBufferUpdatedCB = cb;
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::setPremultiply(bool multiply)
 | 
						|
{
 | 
						|
    _premultiply = multiply;
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set__width(float width)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D::set__width: %f\n", width);
 | 
						|
    __width = width;
 | 
						|
    _isBufferSizeDirty = true;
 | 
						|
    recreateBufferIfNeeded();
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set__height(float height)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D::set__height: %f\n", height);
 | 
						|
    __height = height;
 | 
						|
    _isBufferSizeDirty = true;
 | 
						|
    recreateBufferIfNeeded();
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_lineWidth(float lineWidth)
 | 
						|
{
 | 
						|
    _lineWidth = lineWidth;
 | 
						|
    _impl.lineWidth = _lineWidth;
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_lineCap(const std::string& lineCap)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_lineJoin(const std::string& lineJoin)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_font(const std::string& font)
 | 
						|
{
 | 
						|
    if (_font != font)
 | 
						|
    {
 | 
						|
        _font = font;
 | 
						|
 | 
						|
        std::string boldStr;
 | 
						|
        std::string fontName = "Arial";
 | 
						|
        std::string fontSizeStr = "30";
 | 
						|
 | 
						|
        // support get font name from `60px American` or `60px "American abc-abc_abc"`
 | 
						|
        std::regex re("(bold)?\\s*((\\d+)([\\.]\\d+)?)px\\s+([\\w-]+|\"[\\w -]+\"$)");
 | 
						|
        std::match_results<std::string::const_iterator> results;
 | 
						|
        if (std::regex_search(_font.cbegin(), _font.cend(), results, re))
 | 
						|
        {
 | 
						|
            boldStr = results[1].str();
 | 
						|
            fontSizeStr = results[2].str();
 | 
						|
            fontName = results[5].str();
 | 
						|
        }
 | 
						|
 | 
						|
        CGFloat fontSize = atof(fontSizeStr.c_str());
 | 
						|
        [_impl updateFontWithName:[NSString stringWithUTF8String:fontName.c_str()] fontSize:fontSize bold:!boldStr.empty()];
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_textAlign(const std::string& textAlign)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D::set_textAlign: %s\n", textAlign.c_str());
 | 
						|
    if (textAlign == "left")
 | 
						|
    {
 | 
						|
        _impl.textAlign = CanvasTextAlign::LEFT;
 | 
						|
    }
 | 
						|
    else if (textAlign == "center" || textAlign == "middle")
 | 
						|
    {
 | 
						|
        _impl.textAlign = CanvasTextAlign::CENTER;
 | 
						|
    }
 | 
						|
    else if (textAlign == "right")
 | 
						|
    {
 | 
						|
        _impl.textAlign = CanvasTextAlign::RIGHT;
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        assert(false);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_textBaseline(const std::string& textBaseline)
 | 
						|
{
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D::set_textBaseline: %s\n", textBaseline.c_str());
 | 
						|
    if (textBaseline == "top")
 | 
						|
    {
 | 
						|
        _impl.textBaseLine = CanvasTextBaseline::TOP;
 | 
						|
    }
 | 
						|
    else if (textBaseline == "middle")
 | 
						|
    {
 | 
						|
        _impl.textBaseLine = CanvasTextBaseline::MIDDLE;
 | 
						|
    }
 | 
						|
    else if (textBaseline == "bottom" || textBaseline == "alphabetic") //REFINE:, how to deal with alphabetic, currently we handle it as bottom mode.
 | 
						|
    {
 | 
						|
        _impl.textBaseLine = CanvasTextBaseline::BOTTOM;
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        assert(false);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_fillStyle(const std::string& fillStyle)
 | 
						|
{
 | 
						|
    CSSColorParser::Color color = CSSColorParser::parse(fillStyle);
 | 
						|
    [_impl setFillStyleWithRed:color.r/255.0f green:color.g/255.0f blue:color.b/255.0f alpha:color.a];
 | 
						|
//    SE_LOGD("CanvasRenderingContext2D::set_fillStyle: %s, (%d, %d, %d, %f)\n", fillStyle.c_str(), color.r, color.g, color.b, color.a);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_strokeStyle(const std::string& strokeStyle)
 | 
						|
{
 | 
						|
    CSSColorParser::Color color = CSSColorParser::parse(strokeStyle);
 | 
						|
    [_impl setStrokeStyleWithRed:color.r/255.0f green:color.g/255.0f blue:color.b/255.0f alpha:color.a];
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::set_globalCompositeOperation(const std::string& globalCompositeOperation)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::_fillImageData(const Data& imageData, float imageWidth, float imageHeight, float offsetX, float offsetY)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
// transform
 | 
						|
 | 
						|
void CanvasRenderingContext2D::translate(float x, float y)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::scale(float x, float y)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::rotate(float angle)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::transform(float a, float b, float c, float d, float e, float f)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
void CanvasRenderingContext2D::setTransform(float a, float b, float c, float d, float e, float f)
 | 
						|
{
 | 
						|
    //SE_LOGE("%s isn't implemented!\n", __FUNCTION__);
 | 
						|
}
 | 
						|
 | 
						|
NS_CC_END
 |