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https://github.com/smallmain/cocos-enhance-kit.git
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58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
/****************************************************************************
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Copyright (c) 2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "SlicedSprite2D.hpp"
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#include "../RenderFlow.hpp"
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RENDERER_BEGIN
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SlicedSprite2D::SlicedSprite2D()
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{
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}
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SlicedSprite2D::~SlicedSprite2D()
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{
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}
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void SlicedSprite2D::generateWorldVertices()
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{
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RenderData* data = _datas->getRenderData(0);
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float* verts = (float*)data->getVertices();
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auto floatsPerVert = _bytesPerVertex / sizeof(float);
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for (auto row = 0; row < 4; ++row) {
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float localRowY = _localData[row * 2 + 1];
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for (auto col = 0; col < 4; ++col) {
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float localColX = _localData[col * 2];
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std::size_t worldIndex = (row * 4 + col) * floatsPerVert;
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verts[worldIndex] = localColX ;
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verts[worldIndex + 1] = localRowY;
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}
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}
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}
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RENDERER_END
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