mirror of
https://github.com/smallmain/cocos-enhance-kit.git
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76 lines
2.6 KiB
JavaScript
76 lines
2.6 KiB
JavaScript
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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// PREDEFINE
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// window may be undefined when first load engine from editor
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var _global = typeof window === 'undefined' ? global : window;
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/**
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* !#en
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* The main namespace of Cocos2d-JS, all engine core classes, functions, properties and constants are defined in this namespace.
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* !#zh
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* Cocos 引擎的主要命名空间,引擎代码中所有的类,函数,属性和常量都在这个命名空间中定义。
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* @module cc
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* @main cc
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*/
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_global.cc = _global.cc || {};
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// For internal usage
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cc.internal = cc.internal || {};
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require('./predefine');
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// polyfills
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require('./polyfill/string');
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require('./polyfill/misc');
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require('./polyfill/array');
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require('./polyfill/object');
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require('./polyfill/array-buffer');
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require('./polyfill/number');
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if (!(CC_EDITOR && Editor.isMainProcess)) {
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require('./polyfill/typescript');
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}
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require('./cocos2d/core/predefine');
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// LOAD COCOS2D ENGINE CODE
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if (!(CC_EDITOR && Editor.isMainProcess)) {
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require('./cocos2d');
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}
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// LOAD EXTENDS
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require('./extends');
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if (CC_EDITOR) {
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if (Editor.isMainProcess) {
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Editor.versions['cocos2d'] = require('./package').version;
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}
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}
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module.exports = _global.cc; |