2024-10-16 17:12:08 +08:00

21 lines
430 B
JavaScript

require('./ccRequire');
require('adapter-js-path');
__globalAdapter.init();
require('cocos2d-js-path');
require('physics-js-path');
__globalAdapter.adaptEngine();
require('./src/settings');
// Introduce Cocos Service here
require('./main'); // TODO: move to common
// Adjust devicePixelRatio
cc.view._maxPixelRatio = 4;
// Release Image objects after uploaded gl texture
cc.macro.CLEANUP_IMAGE_CACHE = true;
window.boot();