mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2025-01-14 06:51:08 +00:00
86 lines
3.1 KiB
C++
86 lines
3.1 KiB
C++
/******************************************************************************
|
|
* Spine Runtimes License Agreement
|
|
* Last updated January 1, 2020. Replaces all prior versions.
|
|
*
|
|
* Copyright (c) 2013-2020, Esoteric Software LLC
|
|
*
|
|
* Integration of the Spine Runtimes into software or otherwise creating
|
|
* derivative works of the Spine Runtimes is permitted under the terms and
|
|
* conditions of Section 2 of the Spine Editor License Agreement:
|
|
* http://esotericsoftware.com/spine-editor-license
|
|
*
|
|
* Otherwise, it is permitted to integrate the Spine Runtimes into software
|
|
* or otherwise create derivative works of the Spine Runtimes (collectively,
|
|
* "Products"), provided that each user of the Products must obtain their own
|
|
* Spine Editor license and redistribution of the Products in any form must
|
|
* include this license and copyright notice.
|
|
*
|
|
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
|
|
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*****************************************************************************/
|
|
|
|
#ifdef SPINE_UE4
|
|
#include "SpinePluginPrivatePCH.h"
|
|
#endif
|
|
|
|
#include <spine/AnimationStateData.h>
|
|
#include <spine/SkeletonData.h>
|
|
#include <spine/Animation.h>
|
|
|
|
using namespace spine;
|
|
|
|
AnimationStateData::AnimationStateData(SkeletonData *skeletonData) : _skeletonData(skeletonData), _defaultMix(0) {
|
|
}
|
|
|
|
void AnimationStateData::setMix(const String &fromName, const String &toName, float duration) {
|
|
Animation *from = _skeletonData->findAnimation(fromName);
|
|
Animation *to = _skeletonData->findAnimation(toName);
|
|
|
|
setMix(from, to, duration);
|
|
}
|
|
|
|
void AnimationStateData::setMix(Animation *from, Animation *to, float duration) {
|
|
assert(from != NULL);
|
|
assert(to != NULL);
|
|
|
|
AnimationPair key(from, to);
|
|
_animationToMixTime.put(key, duration);
|
|
}
|
|
|
|
float AnimationStateData::getMix(Animation *from, Animation *to) {
|
|
assert(from != NULL);
|
|
assert(to != NULL);
|
|
|
|
AnimationPair key(from, to);
|
|
|
|
if (_animationToMixTime.containsKey(key)) return _animationToMixTime[key];
|
|
return _defaultMix;
|
|
}
|
|
|
|
SkeletonData *AnimationStateData::getSkeletonData() {
|
|
return _skeletonData;
|
|
}
|
|
|
|
float AnimationStateData::getDefaultMix() {
|
|
return _defaultMix;
|
|
}
|
|
|
|
void AnimationStateData::setDefaultMix(float inValue) {
|
|
_defaultMix = inValue;
|
|
}
|
|
|
|
AnimationStateData::AnimationPair::AnimationPair(Animation *a1, Animation *a2) : _a1(a1), _a2(a2) {
|
|
}
|
|
|
|
bool AnimationStateData::AnimationPair::operator==(const AnimationPair &other) const {
|
|
return _a1->_name == other._a1->_name && _a2->_name == other._a2->_name;
|
|
}
|