2022-06-25 00:23:03 +08:00

260 lines
7.9 KiB
JavaScript

/****************************************************************************
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
https://www.cocos.com/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated engine source code (the "Software"), a limited,
worldwide, royalty-free, non-assignable, revocable and non-exclusive license
to use Cocos Creator solely to develop games on your target platforms. You shall
not use Cocos Creator software for developing other software or tools that's
used for developing games. You are not granted to publish, distribute,
sublicense, and/or sell copies of Cocos Creator.
The software or tools in this License Agreement are licensed, not sold.
Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
'use strict';
/*
* Reference:
* http://en.esotericsoftware.com/spine-json-format
*/
const Fs = require('fire-fs');
const Path = require('fire-path');
const Spine = require('../lib/spine');
const ATLAS_EXTS = ['.atlas', '.txt', '.atlas.txt', ''];
const SPINE_ENCODING = { encoding: 'utf-8' };
const CustomAssetMeta = Editor.metas['custom-asset'];
function searchAtlas (skeletonPath, callback) {
skeletonPath = Path.stripExt(skeletonPath);
function next (index) {
var suffix = ATLAS_EXTS[index];
var path = skeletonPath + suffix;
Fs.exists(path, exists => {
if (exists) {
return callback(null, path);
}
else if (index + 1 < ATLAS_EXTS.length) {
next(index + 1);
}
else {
callback(new Error(`Can not find ${skeletonPath + ATLAS_EXTS[0]}`));
}
});
}
next(0);
}
function loadAtlasText (skeletonPath, callback) {
searchAtlas(skeletonPath, (err, path) => {
if (err) {
return callback(err);
}
Fs.readFile(path, SPINE_ENCODING, (err, data) => {
callback(err, {
data: data,
atlasPath: path
});
});
});
}
// A dummy texture loader to record all textures in atlas
class TextureParser {
constructor (atlasPath) {
this.atlasPath = atlasPath;
// array of loaded texture uuid
this.textures = [];
// array of corresponding line
this.textureNames = [];
}
load (line) {
var name = Path.basename(line);
var base = Path.dirname(this.atlasPath);
var path = Path.resolve(base, name);
var uuid = Editor.assetdb.fspathToUuid(path);
if (uuid) {
console.log('UUID is initialized for "%s".', path);
this.textures.push(uuid);
this.textureNames.push(line);
var tex = new Spine.Texture({});
tex.setFilters = function() {};
tex.setWraps = function() {};
return tex;
}
else if (!Fs.existsSync(path)) {
Editor.error('Can not find texture "%s" for atlas "%s"', line, this.atlasPath);
}
else {
// AssetDB may call postImport more than once, we can get uuid in the next time.
console.warn('WARN: UUID not yet initialized for "%s".', path);
}
return null;
}
}
class SpineMeta extends CustomAssetMeta {
constructor (assetdb) {
super(assetdb);
this.textures = [];
this.scale = 1;
}
dests () {
let rawPath = this._assetdb.uuidToFspath(this.uuid);
let importPathNoExt = this._assetdb._uuidToImportPathNoExt(this.uuid);
let jsonPath = importPathNoExt + '.json';
let extname = Path.extname(rawPath);
let nativePath = importPathNoExt + extname;
return [jsonPath, nativePath];
}
// HACK - for inspector
get texture () {
return Editor.assetdb.uuidToUrl(this.textures[0]);
}
set texture (value) {
this.textures[0] = Editor.assetdb.urlToUuid(value);
}
static version () { return '1.2.5'; }
static defaultType () {
return 'spine';
}
static validate (assetpath) {
// handle binary file
if (assetpath.endsWith(".skel")) {
return true;
}
// TODO - import as a folder named '***.spine'
var json;
var text = Fs.readFileSync(assetpath, 'utf8');
var fastTest = text.slice(0, 30);
var maybe = ( fastTest.indexOf('slots') > 0 ||
fastTest.indexOf('skins') > 0 ||
fastTest.indexOf('events') > 0 ||
fastTest.indexOf('animations') > 0 ||
fastTest.indexOf('bones') > 0 ||
fastTest.indexOf('skeleton') > 0 ||
fastTest.indexOf('\"ik\"') > 0
);
if (maybe) {
try {
json = JSON.parse(text);
}
catch (e) {
return false;
}
return Array.isArray(json.bones);
}
return false;
}
_initTexture (asset, fspath, cb) {
loadAtlasText(fspath, (err, res) => {
if (err) {
return cb(err);
}
var db = this._assetdb;
// parse atlas textures
var textureParser = new TextureParser(res.atlasPath);
try {
new Spine.TextureAtlas(res.data, textureParser.load.bind(textureParser));
}
catch (err) {
return cb(new Error(`Failed to load atlas file: "${res.atlasPath}". ${err.stack || err}`));
}
this.textures = textureParser.textures;
asset.textures = textureParser.textures.map(Editor.serialize.asAsset);
asset.textureNames = textureParser.textureNames;
asset.atlasText = res.data;
db.saveAssetToLibrary(this.uuid, asset);
cb();
});
}
_importJson (fspath, cb) {
Fs.readFile(fspath, SPINE_ENCODING, (err, data) => {
if (err) {
return cb(err);
}
var json;
try {
json = JSON.parse(data);
}
catch (e) {
return cb(e);
}
var asset = new sp.SkeletonData();
asset.name = Path.basenameNoExt(fspath);
asset.skeletonJson = json;
asset.scale = this.scale;
this._initTexture(asset, fspath, cb);
});
}
_importBinary (fspath, cb) {
// import native asset
// Since skel is not in the white list of the WeChat suffix, bin is used instead
let extname = ".bin";
let dest = this._assetdb._uuidToImportPathNoExt(this.uuid) + extname;
Fs.copy(fspath, dest, err => {
if (err) {
return cb(err);
}
// import asset
let asset = new sp.SkeletonData();
asset.name = Path.basenameNoExt(fspath);
asset._setRawAsset(extname);
asset.scale = this.scale;
this._initTexture(asset, fspath, cb);
});
}
import (fspath, cb) {
if (fspath.endsWith(".skel")) {
this._importBinary(fspath, cb);
} else {
super.import(fspath, cb);
}
}
postImport (fspath, cb) {
if (!fspath.endsWith(".skel")) {
this._importJson(fspath, cb);
} else {
cb();
}
}
}
module.exports = SpineMeta;