147 lines
4.8 KiB
C++

/****************************************************************************
Copyright (c) 2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#define SCRIPT_ENGINE_NONE 0
//#define SCRIPT_ENGINE_SM 1
#define SCRIPT_ENGINE_V8 2
#define SCRIPT_ENGINE_JSC 3
//#define SCRIPT_ENGINE_CHAKRACORE 4
#define SCRIPT_ENGINE_NAPI 5
#define SCRIPT_ENGINE_V8_ON_MAC 1 // default using v8 on macOS, set 0 to disable
#if defined(__APPLE__)
#include <TargetConditionals.h>
#if TARGET_OS_OSX
#if (SCRIPT_ENGINE_V8_ON_MAC == 0)
#define SCRIPT_ENGINE_TYPE SCRIPT_ENGINE_JSC
#else
#define SCRIPT_ENGINE_TYPE SCRIPT_ENGINE_V8
#endif
#endif
#if TARGET_OS_IOS
#ifdef __arm64__
#define SCRIPT_ENGINE_TYPE SCRIPT_ENGINE_V8
#else
#define SCRIPT_ENGINE_TYPE SCRIPT_ENGINE_JSC
#endif
#endif
#elif defined(OPENHARMONY)
#define SCRIPT_ENGINE_TYPE SCRIPT_ENGINE_NAPI
//TODO how to make simulator build with v8 too? Because in release mode, it will build
// which means it will build armv7, but v8 doesn't support armv7.
#else
#define SCRIPT_ENGINE_TYPE SCRIPT_ENGINE_V8
#endif
#ifndef USE_V8_DEBUGGER
#if defined(COCOS2D_DEBUG) && COCOS2D_DEBUG > 0
#define USE_V8_DEBUGGER 1
#else
#define USE_V8_DEBUGGER 0
#endif
#endif
#define SE_LOG_TO_JS_ENV 0 // print log to JavaScript environment, for example DevTools
#if !defined(ANDROID_INSTANT) && defined(USE_V8_DEBUGGER) && USE_V8_DEBUGGER > 0
#define SE_ENABLE_INSPECTOR 1
#define SE_DEBUG 2
#define HAVE_INSPECTOR 1
#else
#define SE_ENABLE_INSPECTOR 0
#define SE_DEBUG 0
#define HAVE_INSPECTOR 0
#endif
#ifdef ANDROID
#include <android/log.h>
#define LOG_TAG "jswrapper"
#define SE_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
#define SE_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
#elif defined(_WIN32) && defined(_WINDOWS)
#ifndef QUOTEME_
#define QUOTEME_(x) #x
#endif
#ifndef QUOTEME
#define QUOTEME(x) QUOTEME_(x)
#endif
void seLogD(const char * format, ...);
void seLogE(const char * format, ...);
#define LOG_TAG "jswrapper"
#define SE_LOGD(fmt, ...) seLogD("D/" LOG_TAG " (" QUOTEME(__LINE__) "): " fmt "", ##__VA_ARGS__)
#define SE_LOGE(fmt, ...) seLogE("E/" LOG_TAG " (" QUOTEME(__LINE__) "): " fmt "", ##__VA_ARGS__)
#elif defined(OPENHARMONY)
#include <hilog/log.h>
#define SE_LOGD(...) OH_LOG_Print(LOG_APP, LOG_DEBUG, LOG_DOMAIN, "HMG_LOG", __VA_ARGS__)
#define SE_LOGE(...) OH_LOG_Print(LOG_APP, LOG_ERROR, LOG_DOMAIN, "HMG_LOG", __VA_ARGS__)
#else
#define SE_LOGD(...) do { fprintf(stdout, __VA_ARGS__); fflush(stdout); } while (false)
#define SE_LOGE(...) do { fprintf(stderr, __VA_ARGS__); fflush(stderr); } while (false)
#endif
#if defined (__unix__) || (defined (__APPLE__) && defined (__MACH__))
#define __POSIX__
#endif
#if defined(_WIN32) && defined(_WINDOWS)
#include <BaseTsd.h>
#ifndef __SSIZE_T
#define __SSIZE_T
typedef SSIZE_T ssize_t;
#define _SSIZE_T_DEFINED // libuv also defines ssize_t, use the one defined here.
#endif // __SSIZE_T
#endif // #if defined(_WIN32) && defined(_WINDOWS)
/** @def SE_DEPRECATED_ATTRIBUTE
* Only certain compilers support __attribute__((deprecated)).
*/
#if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1)))
#define SE_DEPRECATED_ATTRIBUTE __attribute__((deprecated))
#elif _MSC_VER >= 1400 //vs 2005 or higher
#define SE_DEPRECATED_ATTRIBUTE __declspec(deprecated)
#else
#define SE_DEPRECATED_ATTRIBUTE
#endif // SE_DEPRECATED_ATTRIBUTE