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https://github.com/smallmain/cocos-enhance-kit.git
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71 lines
2.5 KiB
JavaScript
71 lines
2.5 KiB
JavaScript
/****************************************************************************
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Copyright (c) 2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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const Fs = require('fire-fs');
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const Path = require('fire-path');
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const DRAGONBONES_ENCODING = { encoding: 'utf-8' };
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const CustomAssetMeta = Editor.metas['custom-asset'];
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class DragonBonesMeta extends CustomAssetMeta {
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constructor (assetdb) {
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super(assetdb);
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}
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static version () { return '1.0.3'; }
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static defaultType () {
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return 'dragonbones';
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}
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static validate (assetpath) {
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var json;
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var text = Fs.readFileSync(assetpath, 'utf8');
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try {
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json = JSON.parse(text);
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}
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catch (e) {
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return false;
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}
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return Array.isArray(json.armature);
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}
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import (fspath, cb) {
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Fs.readFile(fspath, DRAGONBONES_ENCODING, (err, data) => {
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if (err) {
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return cb(err);
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}
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var asset = new dragonBones.DragonBonesAsset();
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asset.name = Path.basenameNoExt(fspath);
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asset.dragonBonesJson = data;
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this._assetdb.saveAssetToLibrary(this.uuid, asset);
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cb();
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});
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}
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}
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module.exports = DragonBonesMeta;
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