2022-06-25 11:52:00 +08:00

62 lines
2.1 KiB
C++

#ifndef quickcocos2dx_ioapi_mem_h
#define quickcocos2dx_ioapi_mem_h
#include "ioapi.h"
namespace cocos2d {
voidpf ZCALLBACK fopen_mem_func OF((
voidpf opaque,
const char* filename,
int mode));
voidpf ZCALLBACK fopen_mem_func64_32 OF((
voidpf opaque,
const void* filename,
int mode));
uLong ZCALLBACK fread_mem_func OF((
voidpf opaque,
voidpf stream,
void* buf,
uLong size));
uLong ZCALLBACK fwrite_mem_func OF((
voidpf opaque,
voidpf stream,
const void* buf,
uLong size));
long ZCALLBACK ftell_mem_func OF((
voidpf opaque,
voidpf stream));
long ZCALLBACK fseek_mem_func OF((
voidpf opaque,
voidpf stream,
uLong offset,
int origin));
int ZCALLBACK fclose_mem_func OF((
voidpf opaque,
voidpf stream));
int ZCALLBACK ferror_mem_func OF((
voidpf opaque,
voidpf stream));
void fill_memory_filefunc64_32 (zlib_filefunc64_32_def* pzlib_filefunc_def);
typedef struct ourmemory_s {
void *base; /* Base of the region of memory we're using */
uLong size; /* Size of the region of memory we're using */
uLong limit; /* Furthest we've written */
uLong cur_offset; /* Current offset in the area */
} ourmemory_t;
}
#endif