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62 lines
2.1 KiB
C++
62 lines
2.1 KiB
C++
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#ifndef quickcocos2dx_ioapi_mem_h
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#define quickcocos2dx_ioapi_mem_h
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#include "ioapi.h"
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namespace cocos2d {
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voidpf ZCALLBACK fopen_mem_func OF((
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voidpf opaque,
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const char* filename,
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int mode));
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voidpf ZCALLBACK fopen_mem_func64_32 OF((
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voidpf opaque,
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const void* filename,
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int mode));
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uLong ZCALLBACK fread_mem_func OF((
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voidpf opaque,
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voidpf stream,
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void* buf,
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uLong size));
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uLong ZCALLBACK fwrite_mem_func OF((
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voidpf opaque,
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voidpf stream,
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const void* buf,
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uLong size));
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long ZCALLBACK ftell_mem_func OF((
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voidpf opaque,
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voidpf stream));
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long ZCALLBACK fseek_mem_func OF((
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voidpf opaque,
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voidpf stream,
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uLong offset,
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int origin));
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int ZCALLBACK fclose_mem_func OF((
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voidpf opaque,
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voidpf stream));
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int ZCALLBACK ferror_mem_func OF((
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voidpf opaque,
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voidpf stream));
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void fill_memory_filefunc64_32 (zlib_filefunc64_32_def* pzlib_filefunc_def);
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typedef struct ourmemory_s {
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void *base; /* Base of the region of memory we're using */
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uLong size; /* Size of the region of memory we're using */
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uLong limit; /* Furthest we've written */
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uLong cur_offset; /* Current offset in the area */
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} ourmemory_t;
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}
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#endif
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