mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2024-12-26 11:48:29 +00:00
239 lines
6.5 KiB
C++
239 lines
6.5 KiB
C++
/****************************************************************************
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Copyright (c) 2016-2017 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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Inspired by https://github.com/vit-vit/CTPL
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****************************************************************************/
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#pragma once
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#include "base/ccUtils.h"
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#include "platform/CCStdC.h"
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#include "platform/CCPlatformDefine.h"
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#include <functional>
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#include <memory>
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#include <thread>
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#include <queue>
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#include <mutex>
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#include <condition_variable>
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#include <vector>
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#include <atomic>
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namespace cocos2d {
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/**
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* @addtogroup base
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* @{
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*/
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class CC_DLL ThreadPool
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{
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public:
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enum class TaskType
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{
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DEFAULT = 0,
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NETWORK,
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IO,
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AUDIO,
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USER = 1000
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};
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/*
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* Gets the default thread pool which is a cached thread pool with default parameters.
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*/
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static ThreadPool *getDefaultThreadPool();
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/*
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* Destroys the default thread pool
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*/
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static void destroyDefaultThreadPool();
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/*
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* Creates a cached thread pool
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* @note The return value has to be delete while it doesn't needed
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*/
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static ThreadPool *newCachedThreadPool(int minThreadNum, int maxThreadNum, int shrinkInterval,
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int shrinkStep, int stretchStep);
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/*
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* Creates a thread pool with fixed thread count
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* @note The return value has to be delete while it doesn't needed
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*/
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static ThreadPool *newFixedThreadPool(int threadNum);
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/*
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* Creates a thread pool with only one thread in the pool, it could be used to execute multiply tasks serially in just one thread.
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* @note The return value has to be delete while it doesn't needed
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*/
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static ThreadPool *newSingleThreadPool();
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// the destructor waits for all the functions in the queue to be finished
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~ThreadPool();
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/* Pushs a task to thread pool
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* @param runnable The callback of the task executed in sub thread
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* @param type The task type, it's TASK_TYPE_DEFAULT if this argument isn't assigned
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* @note This function has to be invoked in cocos thread
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*/
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void pushTask(const std::function<void(int /*threadId*/)>& runnable, TaskType type = TaskType::DEFAULT);
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// Stops all tasks, it will remove all tasks in queue
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void stopAllTasks();
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// Stops some tasks by type
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void stopTasksByType(TaskType type);
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// Gets the minimum thread numbers
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inline int getMinThreadNum() const
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{ return _minThreadNum; };
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// Gets the maximum thread numbers
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inline int getMaxThreadNum() const
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{ return _maxThreadNum; };
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// Gets the number of idle threads
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int getIdleThreadNum() const;
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// Gets the number of initialized threads
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inline int getInitedThreadNum() const
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{ return _initedThreadNum; };
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// Gets the task number
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int getTaskNum() const;
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/*
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* Trys to shrink pool
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* @note This method is only available for cached thread pool
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*/
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bool tryShrinkPool();
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private:
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ThreadPool(int minNum, int maxNum);
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ThreadPool(const ThreadPool&);
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ThreadPool(ThreadPool&&);
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ThreadPool& operator=(const ThreadPool&);
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ThreadPool& operator=(ThreadPool&&);
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void init();
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void stop();
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void setThread(int tid);
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void joinThread(int tid);
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void setFixedSize(bool isFixedSize);
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void setShrinkInterval(int seconds);
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void setShrinkStep(int step);
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void setStretchStep(int step);
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void stretchPool(int count);
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std::vector<std::unique_ptr<std::thread>> _threads;
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std::vector<std::shared_ptr<std::atomic<bool>>> _abortFlags;
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std::vector<std::shared_ptr<std::atomic<bool>>> _idleFlags;
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std::vector<std::shared_ptr<std::atomic<bool>>> _initedFlags;
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template<typename T>
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class ThreadSafeQueue
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{
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public:
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bool push(T const& value)
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{
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std::unique_lock<std::mutex> lock(this->mutex);
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this->q.push(value);
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return true;
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}
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// deletes the retrieved element, do not use for non integral types
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bool pop(T& v)
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{
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std::unique_lock<std::mutex> lock(this->mutex);
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if (this->q.empty())
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return false;
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v = this->q.front();
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this->q.pop();
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return true;
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}
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bool empty() const
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{
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auto thiz = const_cast<ThreadSafeQueue*>(this);
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std::unique_lock<std::mutex> lock(thiz->mutex);
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return this->q.empty();
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}
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size_t size() const
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{
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auto thiz = const_cast<ThreadSafeQueue*>(this);
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std::unique_lock<std::mutex> lock(thiz->mutex);
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return this->q.size();
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}
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private:
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std::queue<T> q;
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std::mutex mutex;
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};
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struct Task
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{
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TaskType type;
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std::function<void(int)> *callback;
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};
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ThreadSafeQueue<Task> _taskQueue;
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std::atomic<bool> _isDone;
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std::atomic<bool> _isStop;
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//IDEA: std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch.
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// So using a mutex here instead.
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int _idleThreadNum; // how many threads are waiting
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std::mutex _idleThreadNumMutex;
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std::mutex _mutex;
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std::condition_variable _cv;
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int _minThreadNum;
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int _maxThreadNum;
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int _initedThreadNum;
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struct timeval _lastShrinkTime;
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float _shrinkInterval;
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int _shrinkStep;
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int _stretchStep;
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bool _isFixedSize;
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};
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// end of base group
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/// @}
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} // namespace cocos2d {
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