cocos-enhance-kit/engine/extensions/dragonbones/DragonBonesAsset.js
2022-06-25 00:23:03 +08:00

190 lines
5.9 KiB
JavaScript

/****************************************************************************
Copyright (c) 2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
https://www.cocos.com/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated engine source code (the "Software"), a limited,
worldwide, royalty-free, non-assignable, revocable and non-exclusive license
to use Cocos Creator solely to develop games on your target platforms. You shall
not use Cocos Creator software for developing other software or tools that's
used for developing games. You are not granted to publish, distribute,
sublicense, and/or sell copies of Cocos Creator.
The software or tools in this License Agreement are licensed, not sold.
Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
/**
* @module dragonBones
*/
let ArmatureCache = !CC_JSB && require('./ArmatureCache').sharedCache;
/**
* !#en The skeleton data of dragonBones.
* !#zh dragonBones 的 骨骼数据。
* @class DragonBonesAsset
* @extends Asset
*/
var DragonBonesAsset = cc.Class({
name: 'dragonBones.DragonBonesAsset',
extends: cc.Asset,
ctor () {
this.reset();
},
properties: {
_dragonBonesJson : '',
/**
* !#en See http://developer.egret.com/cn/github/egret-docs/DB/dbLibs/dataFormat/index.html
* !#zh 可查看 DragonBones 官方文档 http://developer.egret.com/cn/github/egret-docs/DB/dbLibs/dataFormat/index.html
* @property {string} dragonBonesJson
*/
dragonBonesJson : {
get: function () {
return this._dragonBonesJson;
},
set: function (value) {
this._dragonBonesJson = value;
this._dragonBonesJsonData = JSON.parse(value);
this.reset();
}
},
_nativeAsset: {
get () {
return this._buffer;
},
set (bin) {
this._buffer = bin.buffer || bin;
this.reset();
},
override: true
},
},
statics: {
preventDeferredLoadDependents: true
},
createNode: CC_EDITOR && function (callback) {
var node = new cc.Node(this.name);
var armatureDisplay = node.addComponent(dragonBones.ArmatureDisplay);
armatureDisplay.dragonAsset = this;
return callback(null, node);
},
reset () {
this._clear();
if (CC_EDITOR) {
this._armaturesEnum = null;
}
},
init (factory, atlasUUID) {
if (CC_EDITOR) {
this._factory = factory || new dragonBones.CCFactory();
} else {
this._factory = factory;
}
if (!this._dragonBonesJsonData && this.dragonBonesJson) {
this._dragonBonesJsonData = JSON.parse(this.dragonBonesJson);
}
let rawData = null;
if (this._dragonBonesJsonData) {
rawData = this._dragonBonesJsonData;
} else {
rawData = this._nativeAsset;
}
// If create by manual, uuid is empty.
if (!this._uuid) {
let dbData = this._factory.getDragonBonesDataByRawData(rawData);
if (dbData) {
this._uuid = dbData.name;
} else {
cc.warn('dragonbones name is empty');
}
}
let armatureKey = this._uuid + "#" + atlasUUID;
let dragonBonesData = this._factory.getDragonBonesData(armatureKey);
if (dragonBonesData) return armatureKey;
this._factory.parseDragonBonesData(rawData, armatureKey);
return armatureKey;
},
// EDITOR
getArmatureEnum: CC_EDITOR && function () {
if (this._armaturesEnum) {
return this._armaturesEnum;
}
this.init();
let dragonBonesData = this._factory.getDragonBonesDataByUUID(this._uuid);
if (dragonBonesData) {
var armatureNames = dragonBonesData.armatureNames;
var enumDef = {};
for (var i = 0; i < armatureNames.length; i++) {
var name = armatureNames[i];
enumDef[name] = i;
}
return this._armaturesEnum = cc.Enum(enumDef);
}
return null;
},
getAnimsEnum: CC_EDITOR && function (armatureName) {
this.init();
let dragonBonesData = this._factory.getDragonBonesDataByUUID(this._uuid);
if (dragonBonesData) {
var armature = dragonBonesData.getArmature(armatureName);
if (!armature) {
return null;
}
var enumDef = { '<None>': 0 };
var anims = armature.animations;
var i = 0;
for (var animName in anims) {
if (anims.hasOwnProperty(animName)) {
enumDef[animName] = i + 1;
i++;
}
}
return cc.Enum(enumDef);
}
return null;
},
_clear () {
if (this._factory) {
ArmatureCache.resetArmature(this._uuid);
this._factory.removeDragonBonesDataByUUID(this._uuid, true);
}
},
destroy () {
this._clear();
this._super();
},
});
dragonBones.DragonBonesAsset = module.exports = DragonBonesAsset;