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https://github.com/smallmain/cocos-enhance-kit.git
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45 lines
2.0 KiB
JavaScript
45 lines
2.0 KiB
JavaScript
/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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let TiledMapBuffer = cc.Class({
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name: 'cc.TiledMapBuffer',
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extends: require('../core/renderer/webgl/quad-buffer'),
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_updateOffset () {
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let offsetInfo = this._offsetInfo;
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offsetInfo.vertexOffset = this.vertexOffset;
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offsetInfo.indiceOffset = this.indiceOffset;
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offsetInfo.byteOffset = this.byteOffset;
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},
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adjust (vertexCount, indiceCount) {
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this.vertexOffset += vertexCount;
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this.indiceOffset += indiceCount;
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this.indiceStart = this.indiceOffset;
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this.byteOffset = this.byteOffset + vertexCount * this._vertexBytes;
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this._dirty = true;
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}
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});
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cc.TiledMapBuffer = module.exports = TiledMapBuffer; |