mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2024-12-26 03:38:29 +00:00
73 lines
2.3 KiB
TypeScript
73 lines
2.3 KiB
TypeScript
const { ccclass, property } = cc._decorator;
|
|
|
|
@ccclass
|
|
export default class SpineSkin extends cc.Component {
|
|
|
|
@property(cc.Node)
|
|
addBoyBtn: cc.Node = null;
|
|
|
|
@property(cc.Node)
|
|
removeBoyBtn: cc.Node = null;
|
|
|
|
@property(cc.Node)
|
|
randomChangeBtn: cc.Node = null;
|
|
|
|
@property(cc.Node)
|
|
boy: cc.Node = null;
|
|
|
|
@property([cc.SpriteFrame])
|
|
heads: cc.SpriteFrame[] = [];
|
|
|
|
boys: cc.Node[] = [];
|
|
|
|
datas: sp.SkeletonData[] = [];
|
|
|
|
protected start(): void {
|
|
const boySpine = this.boy.getComponentInChildren(sp.Skeleton);
|
|
const newSkeletonData = boySpine.skeletonData.clone();
|
|
boySpine.skeletonData = newSkeletonData;
|
|
boySpine.animation = 'attack';
|
|
|
|
this.datas.push(newSkeletonData);
|
|
this.boys.push(this.boy);
|
|
|
|
this.addBoyBtn.on('click', () => {
|
|
const newBoy = cc.instantiate(this.boy);
|
|
const newBoySpine = newBoy.getComponentInChildren(sp.Skeleton);
|
|
newBoySpine.skeletonData = boySpine.skeletonData.clone();
|
|
newBoySpine.animation = 'attack';
|
|
|
|
this.boy.parent.addChild(newBoy);
|
|
newBoy.setPosition(this.boys[this.boys.length - 1].position);
|
|
newBoy.x += 100;
|
|
if (this.boys.length % 2 === 1) {
|
|
newBoy.getComponentInChildren(sp.Skeleton).setAnimationCacheMode(sp.Skeleton.AnimationCacheMode.PRIVATE_CACHE);
|
|
newBoy.getComponentInChildren(cc.Label).string = `Spine - Cache`;
|
|
}
|
|
this.datas.push(newBoySpine.skeletonData);
|
|
this.boys.push(newBoy);
|
|
});
|
|
|
|
this.removeBoyBtn.on('click', () => {
|
|
if (this.boys.length > 1) {
|
|
this.datas[this.datas.length - 1].destroy();
|
|
this.boys[this.boys.length - 1].destroy();
|
|
this.datas.length -= 1;
|
|
this.boys.length -= 1;
|
|
}
|
|
});
|
|
|
|
this.randomChangeBtn.on('click', () => {
|
|
const boy = this.boys[this.boys.length - 1].getComponentInChildren(sp.Skeleton);
|
|
boy.setRegionData('Head', 'Head', new sp.RegionData(this.heads[Math.floor(Math.random() * (this.heads.length))]));
|
|
});
|
|
}
|
|
|
|
protected onDestroy(): void {
|
|
for (const data of this.datas) {
|
|
data.destroy();
|
|
}
|
|
}
|
|
|
|
}
|