cocos-enhance-kit/demo/v1.0.0/web-desktop/cocos2d-js.be84c.js
2022-07-06 15:44:16 +08:00

58226 lines
2.2 MiB

(function outer(modules, cache, entry) {
function newRequire(name, jumped) {
var module = cache[name];
if (!module) {
var moduleData = modules[name];
if (!moduleData) return;
var exports = {};
module = cache[name] = {
exports: exports
};
moduleData[0]((function(x) {
return newRequire(moduleData[1][x] || x);
}), module, exports);
}
return module.exports;
}
for (var i = 0; i < entry.length; i++) newRequire(entry[i]);
return newRequire;
})({
1: [ (function(require, module, exports) {
module.exports = {
1001: "cocos2d: removeAction: Target not found",
1002: "cc.ActionManager.removeActionByTag(): an invalid tag",
1003: "cc.ActionManager.removeActionByTag(): target must be non-null",
1004: "cc.ActionManager.getActionByTag(): an invalid tag",
1005: "cocos2d : getActionByTag(tag = %s): Action not found",
1006: "[Action step]. override me",
1007: "[Action update]. override me",
1008: "cocos2d: FiniteTimeAction#reverse: Implement me",
1009: "cc.EaseElastic.reverse(): it should be overridden in subclass.",
1010: "cc.IntervalAction: reverse not implemented.",
1011: "cc.ActionInterval.setAmplitudeRate(): it should be overridden in subclass.",
1012: "cc.ActionInterval.getAmplitudeRate(): it should be overridden in subclass.",
1013: "The speed parameter error",
1014: "The repeat parameter error",
1015: "parameters should not be ending with null in Javascript",
1016: "cc.RotateTo.reverse(): it should be overridden in subclass.",
1019: "Failed to construct, Sequence construction needs two or more actions.",
1020: "Failed to construct, Spawn construction needs two or more actions.",
1021: "cc.Speed.initWithAction(): action must be non nil",
1022: "cc.Follow.initWithAction(): followedNode must be non nil",
1023: "cc.ActionEase.initWithAction(): action must be non nil",
1024: "Invalid configuration. It must at least have one control point",
1025: "cc.Sequence.initWithTwoActions(): arguments must all be non nil",
1026: "cc.RepeatForever.initWithAction(): action must be non null",
1027: "cc.Spawn.initWithTwoActions(): arguments must all be non null",
1028: "cc.ReverseTime.initWithAction(): action must be non null",
1029: "cc.ReverseTime.initWithAction(): the action was already passed in.",
1030: "cc.Animate.initWithAnimation(): animation must be non-NULL",
1031: "Illegal parameter get passed in cc.tween: %s.",
1100: "Expected 'data' dict, but not found. Config file: %s",
1101: "Please load the resource first : %s",
1200: "cocos2d: Director: Error in gettimeofday",
1201: "cocos2d: Director: unrecognized projection",
1203: "cocos2d: Director: Error in gettimeofday",
1204: "running scene should not null",
1205: "the scene should not null",
1206: "loadScene: The scene index to load (%s) is out of range.",
1207: "loadScene: Unknown name type to load: '%s'",
1208: "loadScene: Failed to load scene '%s' because '%s' is already being loaded.",
1209: "loadScene: Can not load the scene '%s' because it was not in the build settings before playing.",
1210: "Failed to preload '%s', %s",
1211: "loadScene: The scene index to load (%s) is out of range.",
1212: "loadScene: Unknown name type to load: '%s'",
1213: "loadScene: Failed to load scene '%s' because '%s' is already loading",
1214: "loadScene: Can not load the scene '%s' because it was not in the build settings before playing.",
1215: "Failed to preload '%s', %s",
1216: "Director.runSceneImmediate: scene is not valid",
1300: "element type is wrong!",
1400: "'%s' is deprecated, please use '%s' instead.",
1404: "cc.spriteFrameCache is removed, please use cc.loader to load and cache sprite frames of atlas format.",
1405: "The '%s' has been removed, please use '%s' instead.",
1406: "'%s.%s' is removed",
1408: "'%s' is not support in the '%s', please use '%s' instead.",
1502: "cc.scheduler.scheduleCallbackForTarget(): target should be non-null.",
1503: "cc.Scheduler.pauseTarget():target should be non-null",
1504: "cc.Scheduler.resumeTarget():target should be non-null",
1505: "cc.Scheduler.isTargetPaused():target should be non-null",
1506: "warning: you CANNOT change update priority in scheduled function",
1507: 'CCScheduler#scheduleSelector. Selector already scheduled. Updating interval from: %s to %s"',
1508: "Argument callback must not be empty",
1509: "Argument target must be non-nullptr",
1510: "cc.Scheduler: Illegal target which doesn't have uuid or instanceId.",
1511: "cc.Scheduler: pause state of the scheduled task doesn't match the element pause state in Scheduler, the given paused state will be ignored.",
1513: "cc.Scheduler: scheduler stopped using `__instanceId` as id since v2.0, you should do scheduler.enableForTarget(target) before all scheduler API usage on target",
1605: "child already added. It can't be added again",
1606: "child must be non-null",
1610: "cocos2d: removeChildByTag(tag = %s): child not found!",
1612: "cc.Node.stopActionBy(): argument tag an invalid tag",
1613: "cc.Node.getActionByTag(): argument tag is an invalid tag",
1617: "child must be non-null",
1618: "cc.Node.runAction(): action must be non-null",
1619: "callback function must be non-null",
1620: "interval must be positive",
1623: "Set '%s' to normal node (not persist root node).",
1624: "Replacing with the same sgNode",
1625: "The replacement sgNode should not contain any child.",
1626: "Should not set alpha via 'color', set 'opacity' please.",
1627: "Not support for asynchronous creating node in SG",
1632: "Node name can not include '/'.",
1633: "Internal error, should not remove unknown node from parent.",
1634: "addChild: The child to add must be instance of cc.Node, not %s.",
1635: "reorderChild: this child is not in children list.",
1636: "Node's zIndex value can't be greater than cc.macro.MAX_ZINDEX, setting to the maximum value",
1637: "Node's zIndex value can't be smaller than cc.macro.MIN_ZINDEX, setting to the minimum value",
1638: "Private node's zIndex can't be set, it will keep cc.macro.MIN_ZINDEX as its value",
1639: "cc.Action is deprecated, please use cc.Tween instead",
1800: "cc._EventListenerKeyboard.checkAvailable(): Invalid EventListenerKeyboard!",
1801: "cc._EventListenerTouchOneByOne.checkAvailable(): Invalid EventListenerTouchOneByOne!",
1802: "cc._EventListenerTouchAllAtOnce.checkAvailable(): Invalid EventListenerTouchAllAtOnce!",
1803: "cc._EventListenerAcceleration.checkAvailable(): _onAccelerationEvent must be non-nil",
1900: "Invalid parameter.",
2e3: "Don't call this method if the event is for touch.",
2200: "Design resolution not valid",
2201: "should set resolutionPolicy",
2300: "The touches is more than MAX_TOUCHES, nUnusedIndex = %s",
2400: "WebGL error %s",
2602: "cc.Sprite.setDisplayFrameWithAnimationName(): Frame not found",
2603: "cc.Sprite.setDisplayFrameWithAnimationName(): Invalid frame index",
2606: "cc.Sprite.initWithSpriteFrame(): spriteFrame should be non-null",
2607: "cc.Sprite.initWithSpriteFrameName(): spriteFrameName should be non-null",
2608: "%s is null, please check.",
2609: "cc.Sprite.initWithFile(): filename should be non-null",
2610: "cc.Sprite.setDisplayFrameWithAnimationName(): animationName must be non-null",
2614: "cc.Sprite.addChild(): child should be non-null",
2616: "cc.SpriteBatchNode.updateQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children",
2617: "cc.SpriteBatchNode.insertQuadFromSprite(): cc.SpriteBatchNode only supports cc.Sprites as children",
2618: "cc.SpriteBatchNode.addChild(): cc.SpriteBatchNode only supports cc.Sprites as children",
2619: "cc.SpriteBatchNode.addChild(): cc.Sprite is not using the same texture",
2623: "cc.SpriteBatchNode.updateQuadFromSprite(): sprite should be non-null",
2625: "too many tiles, only 16384 tiles will be show",
2626: "Unrecognized fill type in bar fill",
2627: "Can not generate quad",
2628: "%s does not exist",
2712: "Invalid spriteFrameName",
3005: "cocos2d: '%s' id=%s %s x %s",
3006: "cocos2d: '%s' id= HTMLCanvasElement %s x %s",
3007: "cocos2d: TextureCache dumpDebugInfo: %s textures, HTMLCanvasElement for %s KB (%s MB)",
3103: "cc.Texture.addImage(): path should be non-null",
3112: "cc.Texture.addImage(): path should be non-null",
3113: "NSInternalInconsistencyException",
3116: "WebGLRenderingContext.CLAMP_TO_EDGE should be used in NPOT textures",
3117: "Mimpap texture only works in POT textures",
3119: "Lazy init texture with image element failed due to image loading failure: %s",
3120: "Loading texture with unsupported type: '%s'. Add '%s' into 'cc.macro.SUPPORT_TEXTURE_FORMATS' please.",
3121: "Can't find a texture format supported by the current platform! Please add a fallback format in the editor.",
3300: "Rect width exceeds maximum margin: %s",
3400: "Rect height exceeds maximum margin: %s",
3401: "Set texture with a url of image is not supported anymore. Please use cc.assetManager.loadRemote to load a texture first.",
3500: "0 priority is forbidden for fixed priority since it's used for scene graph based priority.",
3501: "Invalid listener type!",
3502: "Can't set fixed priority with scene graph based listener.",
3503: "Invalid parameters.",
3504: "listener must be a cc.EventListener object when adding a fixed priority listener",
3505: "The listener has been registered, please don't register it again.",
3506: "Unsupported listener target.",
3507: "Invalid scene graph priority!",
3508: "If program goes here, there should be event in dispatch.",
3509: "_inDispatch should be 1 here.",
3510: "%s's scene graph node not contains in the parent's children",
3511: "event is undefined",
3600: "cc.Class will automatically call super constructor of %s, you should not call it manually.",
3601: "The editor property 'playOnFocus' should be used with 'executeInEditMode' in class '%s'",
3602: "Unknown editor property '%s' in class '%s'.",
3603: "Use 'cc.Float' or 'cc.Integer' instead of 'cc.Number' please.",
3604: "Can only indicate one type attribute for %s.",
3605: "The default value of %s is not instance of %s.",
3606: "No needs to indicate the '%s' attribute for %s, which its default value is type of %s.",
3607: "The default value of %s must be an empty string.",
3608: "The type of %s must be cc.String, not String.",
3609: "The type of %s must be cc.Boolean, not Boolean.",
3610: "The type of %s must be cc.Float or cc.Integer, not Number.",
3611: "Can not indicate the '%s' attribute for %s, which its default value is type of %s.",
3612: "%s Just set the default value to 'new %s()' and it will be handled properly.",
3613: "'No need to use 'serializable: false' or 'editorOnly: true' for the getter of '%s.%s', every getter is actually non-serialized.",
3614: "Should not define constructor for cc.Component %s.",
3615: "Each script can have at most one Component.",
3616: "Should not specify class name %s for Component which defines in project.",
3617: "Can not instantiate CCClass '%s' with arguments.",
3618: "ctor of '%s' can not be another CCClass",
3619: "ctor of '%s' must be function type",
3620: "this._super declared in '%s.%s' but no super method defined",
3621: "Unknown type of %s.%s, maybe you want is '%s'.",
3622: "Unknown type of %s.%s, property should be defined in 'properties' or 'ctor'",
3623: "Can not use 'editor' attribute, '%s' not inherits from Components.",
3624: "'%s' overrided '%s' but '%s' is defined as 'false' so the super method will not be called. You can set '%s' to null to disable this warning.",
3625: "[isChildClassOf] superclass should be function type, not",
3626: "Can't remove '%s' because '%s' depends on it.",
3627: "Should not add renderer component (%s) to a Canvas node.",
3628: "Should not add %s to a node which size is already used by its other component.",
3633: "Properties function of '%s' should return an object!",
3634: "Disallow to use '.' in property name",
3635: "Default array must be empty, set default value of %s.%s to [], and initialize in 'onLoad' or 'ctor' please. (just like 'this.%s = [...];')",
3636: "Do not set default value to non-empty object, unless the object defines its own 'clone' function. Set default value of %s.%s to null or {}, and initialize in 'onLoad' or 'ctor' please. (just like 'this.%s = {foo: bar};')",
3637: "Can not declare %s.%s, it is already defined in the prototype of %s",
3638: "'%s': the getter of '%s' is already defined!",
3639: "Can not apply the specified attribute to the getter of '%s.%s', attribute index: %s",
3640: "'%s': the setter of '%s' is already defined!",
3641: "Can not construct %s because it contains object property.",
3642: "Cannot define %s.%s because static member name can not be '%s'.",
3643: "Can not define a member called 'constructor' in the class '%s', please use 'ctor' instead.",
3644: "Please define 'type' parameter of %s.%s as the actual constructor.",
3645: "Please define 'type' parameter of %s.%s as the constructor of %s.",
3646: "Unknown 'type' parameter of %s.%s\uff1a%s",
3647: "The length of range array must be equal or greater than 2",
3648: "Can not declare %s.%s method, it is already defined in the properties of %s.",
3649: "CCClass %s have conflict between its ctor and __ctor__.",
3651: 'Can not call `_super` or `prototype.ctor` in ES6 Classes "%s", use `super` instead please.',
3652: "Failed to `new %s()` under the hood, %s\nIt is used for getting default values declared in TypeScript in the first place.\nPlease ensure the constructor can be called during the script's initialization.",
3653: 'Please do not specifiy "default" attribute in decorator of "%s" property in "%s" class. \nDefault value must be initialized at their declaration:\n \n// Before:\n@property({\n type: cc.SpriteFrame\n default: null // <--\n})\nmyProp;\n// After:\n@property({\n type: cc.SpriteFrame\n})\nmyProp = null; // <--',
3654: 'Please specifiy a default value for "%s.%s" at its declaration:\n \n// Before:\n@property(...)\nmyProp;\n// After:\n@property(...)\nmyProp = 0;',
3655: 'Can not specifiy "get" or "set" attribute in decorator for "%s" property in "%s" class. \nPlease use:\n \n@property(...)\nget %s () {\n ...\n}\n@property\nset %s (value) {\n ...\n}',
3700: "internal error: _prefab is undefined",
3701: "Failed to load prefab asset for node '%s'",
3800: "The target can not be made persist because it's not a cc.Node or it doesn't have _id property.",
3801: "The node can not be made persist because it's not under root node.",
3802: "The node can not be made persist because it's not in current scene.",
3803: "The target can not be made persist because it's not a cc.Node or it doesn't have _id property.",
3804: "getComponent: Type must be non-nil",
3805: "Can't add component '%s' because %s already contains the same component.",
3806: "Can't add component '%s' to %s because it conflicts with the existing '%s' derived component.",
3807: "addComponent: Failed to get class '%s'",
3808: "addComponent: Should not add component ('%s') when the scripts are still loading.",
3809: "addComponent: The component to add must be a constructor",
3810: "addComponent: The component to add must be child class of cc.Component",
3811: "_addComponentAt: The component to add must be a constructor",
3812: "_addComponentAt: Index out of range",
3813: "removeComponent: Component must be non-nil",
3814: "Argument must be non-nil",
3815: "Component not owned by this entity",
3816: "Node '%s' is already activating",
3817: "Sorry, the component of '%s' which with an index of %s is corrupted! It has been removed.",
3818: "Failed to read or parse project.json",
3819: "Warning: target element is not a DIV or CANVAS",
3820: "The renderer doesn't support the renderMode %s",
3821: "Cannot change hierarchy while activating or deactivating the parent.",
3900: "Invalid clip to add",
3901: "Invalid clip to remove",
3902: "clip is defaultClip, set force to true to force remove clip and animation state",
3903: "animation state is playing, set force to true to force stop and remove clip and animation state",
3904: "motion path of target [%s] in prop [%s] frame [%s] is not valid",
3905: "sprite frames must be an Array.",
3906: "Can't find easing type [%s]",
3907: "animator not added or already removed",
3912: "already-playing",
4003: "Label font size can't be shirnked less than 0!",
4004: "force notify all fonts loaded!",
4011: "Property spriteFrame of Font '%s' is invalid. Using system font instead.",
4012: "The texture of Font '%s' must be already loaded on JSB. Using system font instead.",
4013: "Sorry, lineHeight of system font not supported on JSB.",
4200: "MaskType: IMAGE_STENCIL only support WebGL mode.",
4201: "The alphaThreshold invalid in Canvas Mode.",
4202: "The inverted invalid in Canvas Mode.",
4300: "can not found the %s page.",
4400: "Invalid RichText img tag! The sprite frame name can't be found in the ImageAtlas!",
4600: "Script attached to '%s' is missing or invalid.",
4700: "The dom control is not created!",
4800: "unknown asset type",
4901: "loadRes: should not specify the extname in %s %s",
4902: "No need to release non-cached asset.",
4914: "Resources url '%s' does not exist.",
4915: "Pack indices and data do not match in size",
4916: "Failed to download package for %s",
4921: "Invalid pipe or invalid index provided!",
4922: "The pipe to be inserted is already in the pipeline!",
4923: "Uuid Loader: Parse asset [ %s ] failed : %s",
4924: "JSON Loader: Input item doesn't contain string content",
4925: "Uuid Loader: Deserialize asset [ %s ] failed : %s",
4926: "Audio Downloader: no web audio context.",
4927: "Audio Downloader: audio not supported on this browser!",
4928: "Load %s failed!",
4929: "Load Webp ( %s ) failed",
4930: "Load image ( %s ) failed",
4932: 'Since v1.10, for any atlas ("%s") in the "resources" directory, it is not possible to find the contained SpriteFrames via `loadRes`, `getRes` or `releaseRes`. Load the SpriteAtlas first and then use `spriteAtlas.getSpriteFrame(name)` instead please.',
4933: "Download Font [ %s ] failed, using Arial or system default font instead",
5e3: "object already destroyed",
5001: "object not yet destroyed",
5100: "Not a plist file!",
5200: "Warning: localStorage isn't enabled. Please confirm browser cookie or privacy option",
5201: "browser don't support web audio",
5202: "This feature supports WebGL render mode only.",
5300: "Type of target to deserialize not matched with data: target is %s, data is %s",
5301: "Can not find script '%s'",
5302: "Can not find class '%s'",
5303: "Failed to deserialize %s, missing _deserialize function.",
5304: "Unable to deserialize version %s data.",
5402: "cc.js.addon called on non-object:",
5403: "cc.js.mixin: arguments must be type object:",
5404: "The base class to extend from must be non-nil",
5405: "The class to extend must be non-nil",
5406: "Class should be extended before assigning any prototype members.",
5500: "'notify' can not be used in 'get/set' !",
5501: "'notify' must be used with 'default' !",
5507: "The 'default' attribute of '%s.%s' must be an array",
5508: "Invalid type of %s.%s",
5510: "The 'type' attribute of '%s.%s' can not be 'Number', use cc.Float or cc.Integer instead please.",
5511: "The 'type' attribute of '%s.%s' is undefined when loading script",
5512: "Can not serialize '%s.%s' because the specified type is anonymous, please provide a class name or set the 'serializable' attribute of '%s.%s' to 'false'.",
5513: "The 'default' value of '%s.%s' should not be used with a 'get' function.",
5514: "The 'default' value of '%s.%s' should not be used with a 'set' function.",
5515: "The 'default' value of '%s.%s' can not be an constructor. Set default to null please.",
5516: "Property '%s.%s' must define at least one of 'default', 'get' or 'set'.",
5517: "'%s.%s' hides inherited property '%s.%s'. To make the current property override that implementation, add the `override: true` attribute please.",
5601: "Can not get current scene.",
5602: "Scene is destroyed",
5603: "reference node is destroyed",
5700: "no %s or %s on %s",
5800: "%s.lerp not yet implemented.",
5801: "%s.clone not yet implemented.",
5802: "%s.equals not yet implemented.",
5900: "MotionStreak only support WebGL mode.",
5901: "cc.MotionStreak.getOpacity has not been supported.",
5902: "cc.MotionStreak.setOpacity has not been supported.",
6e3: "Custom should not be false if file is not specified.",
6001: "The new %s must not be NaN",
6017: "Incomplete or corrupt PNG file",
6018: "Invalid filter algorithm: %s",
6019: "Invalid byte order value.",
6020: "You forgot your towel!",
6021: "Unknown Field Tag: %s",
6022: "Too many bits requested",
6023: "No bits requested",
6024: "Cannot recover from missing StripByteCounts",
6025: "Cannot handle sub-byte bits per sample",
6026: "Cannot handle sub-byte bits per pixel",
6027: "Palette image missing color map",
6028: "Unknown Photometric Interpretation: %s",
6029: "Unkown error",
6030: "cc.ParticleSystem: error decoding or ungzipping textureImageData in plist '%s'",
6031: "cc.ParticleSystem: unknown image format with Data in plist %s",
6032: "cc.ParticleSystem.initWithDictionary() : error loading the texture in plist '%s'",
6400: "asset.url is not usable in core process",
6402: "AssetLibrary has already been initialized!",
6500: "Widget target must be one of the parent nodes of it",
6600: "collider not added or already removed",
6601: "Can't find testFunc for (%s, $s).",
6700: "Can't init canvas '%s' because it conflicts with the existing '%s', the scene should only have one active canvas at the same time.",
6800: "Callback of event must be non-nil",
6801: "The message must be provided",
6900: "The thing you want to instantiate must be an object",
6901: "The thing you want to instantiate is nil",
6902: "The thing you want to instantiate is destroyed",
6903: "The instantiate method for given asset do not implemented",
6904: "Can not instantiate array",
6905: "Can not instantiate DOM element",
7100: "%s already defined in Enum.",
7101: "Sorry, 'cc.Enum' not available on this platform, please report this error here: https://github.com/cocos-creator/engine/issues/new",
7200: "Method 'initWithTMXFile' is no effect now, please set property 'tmxAsset' instead.",
7201: "Method 'initWithXML' is no effect now, please set property 'tmxAsset' instead.",
7202: "Add component TiledLayer into node failed.",
7203: "Property 'mapLoaded' is unused now. Please write the logic to the callback 'start'.",
7210: "TMX Hexa zOrder not supported",
7211: "TMX invalid value",
7215: "cocos2d: Warning: TMX Layer %s has no tiles",
7216: "cocos2d: TMXFormat: Unsupported TMX version: %s",
7217: "cocos2d: TMXFomat: Unsupported orientation: %s",
7218: "cc.TMXMapInfo.parseXMLFile(): unsupported compression method",
7219: "cc.TMXMapInfo.parseXMLFile(): Only base64 and/or gzip/zlib maps are supported",
7221: "cc.TMXMapInfo.parseXMLFile(): Texture '%s' not found.",
7222: "Parse %s failed.",
7236: "cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released",
7237: "cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released",
7238: "cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released",
7239: "cc.TMXLayer.setTileGID(): invalid gid: %s",
7240: "cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released",
7241: "cc.TiledMap.initWithXML(): Map not found. Please check the filename.",
7401: "Failed to set _defaultArmatureIndex for '%s' because the index is out of range.",
7402: "Failed to set _animationIndex for '%s' because the index is out of range.",
7501: "Failed to set _defaultSkinIndex for '%s' because the index is out of range.",
7502: "Failed to set _animationIndex for '%s' because its skeletonData is invalid.",
7503: "Failed to set _animationIndex for '%s' because the index is out of range.",
7504: "Can not render dynamic created SkeletonData",
7506: "Failed to load spine atlas '$s'",
7507: "Please re-import '%s' because its textures is not initialized! (This workflow will be improved in the future.)",
7508: "The atlas asset of '%s' is not exists!",
7509: "Spine: Animation not found: %s",
7510: "Spine: Animation not found: %s",
7600: "The context of RenderTexture is invalid.",
7601: "cc.RenderTexture._initWithWidthAndHeightForWebGL() : only RGB and RGBA formats are valid for a render texture;",
7602: "Could not attach texture to the framebuffer",
7603: "clearDepth isn't supported on Cocos2d-Html5",
7604: "saveToFile isn't supported on Cocos2d-Html5",
7605: "newCCImage isn't supported on Cocos2d-Html5",
7700: "On the web is always keep the aspect ratio",
7701: "Can't know status",
7702: "Video player's duration is not ready to get now!",
7800: "Web does not support loading",
7801: "Web does not support query history",
7802: "Web does not support query history",
7803: "The current browser does not support the GoBack",
7804: "The current browser does not support the GoForward",
7805: "Web does not support zoom",
7900: "cc.math.Matrix3.assign(): current matrix equals matIn",
7901: "cc.math.mat4Assign(): pOut equals pIn",
7902: "cc.mat.Matrix4.assignFrom(): mat4 equals current matrix",
7903: "cc.math.Matrix4 equal: pMat1 and pMat2 are same object.",
7904: "cc.math.Matrix4.extractPlane: Invalid plane index",
7905: "cc.math.mat4Assign(): pOut equals pIn",
7906: "cc.mat.Matrix4.assignFrom(): mat4 equals current matrix",
7907: "cc.math.Matrix4 equals: pMat1 and pMat2 are same object.",
7908: "Invalid matrix mode specified",
7909: "current quaternion is an invalid value",
8e3: "Can't handle this field type or size",
8001: "No bytes requested",
8002: "Too many bytes requested",
8003: "Missing StripByteCounts!",
8103: "cc.GLProgram.link(): Cannot link invalid program",
8104: "cocos2d: ERROR: Failed to link program: %s",
8105: "cocos2d: cc.shaderCache._loadDefaultShader, error shader type",
8106: "Please load the resource firset : %s",
8107: "cc.GLProgram.getUniformLocationForName(): uniform name should be non-null",
8108: "cc.GLProgram.getUniformLocationForName(): Invalid operation. Cannot get uniform location when program is not initialized",
8109: "modelView matrix is undefined.",
8200: "Please set node's active instead of rigidbody's enabled.",
8300: "Should only one camera exists, please check your project.",
8301: "Camera does not support Canvas Mode.",
8400: "Wrong type arguments, 'filePath' must be a String.",
8401: "Since 1.10, `%s` accept %s instance directly, not a URL string. Please directly reference the %s object in your script, or load %s by loader first. Don't use %s's URL anymore.",
9e3: "Stencil manager does not support level bigger than %d in this device.",
9001: "Stencil manager is already empty, cannot pop any mask.",
9100: "LabelAtlas '%s' cannot be loaded, raw texture does not exist.",
9101: "LabelAtlas '%s' cannot be loaded, fnt data does not exist.",
9102: "Program not support highp precision, will change to mediump.",
9103: "%s : Failed to set property [%s], property not found.",
9104: "%s : Failed to define [%s], define not found.",
9105: "%s : Failed to set property [%s], property length not correct.",
9106: "%s : Set property [%s] warning : should transform object to ArrayBuffer.",
9107: "%s : illegal property: [%s], myabe defined an unused property;",
9200: "cc.view.enableAntiAlias is deprecated, please use cc.Texture2D.setFilters instead",
"0100": "%s not yet implemented."
};
}), {} ],
2: [ (function(require, module, exports) {
"use strict";
require("../core/platform/CCClass");
var misc = require("../core/utils/misc");
cc.Action = cc.Class({
name: "cc.Action",
ctor: function ctor() {
this.originalTarget = null;
this.target = null;
this.tag = cc.Action.TAG_INVALID;
},
clone: function clone() {
var action = new cc.Action();
action.originalTarget = null;
action.target = null;
action.tag = this.tag;
return action;
},
isDone: function isDone() {
return true;
},
startWithTarget: function startWithTarget(target) {
this.originalTarget = target;
this.target = target;
},
stop: function stop() {
this.target = null;
},
step: function step(dt) {
cc.logID(1006);
},
update: function update(dt) {
cc.logID(1007);
},
getTarget: function getTarget() {
return this.target;
},
setTarget: function setTarget(target) {
this.target = target;
},
getOriginalTarget: function getOriginalTarget() {
return this.originalTarget;
},
setOriginalTarget: function setOriginalTarget(originalTarget) {
this.originalTarget = originalTarget;
},
getTag: function getTag() {
return this.tag;
},
setTag: function setTag(tag) {
this.tag = tag;
},
retain: function retain() {},
release: function release() {}
});
cc.Action.TAG_INVALID = -1;
cc.FiniteTimeAction = cc.Class({
name: "cc.FiniteTimeAction",
extends: cc.Action,
ctor: function ctor() {
this._duration = 0;
},
getDuration: function getDuration() {
return this._duration * (this._timesForRepeat || 1);
},
setDuration: function setDuration(duration) {
this._duration = duration;
},
reverse: function reverse() {
cc.logID(1008);
return null;
},
clone: function clone() {
return new cc.FiniteTimeAction();
}
});
cc.Speed = cc.Class({
name: "cc.Speed",
extends: cc.Action,
ctor: function ctor(action, speed) {
this._speed = 0;
this._innerAction = null;
action && this.initWithAction(action, speed);
},
getSpeed: function getSpeed() {
return this._speed;
},
setSpeed: function setSpeed(speed) {
this._speed = speed;
},
initWithAction: function initWithAction(action, speed) {
if (!action) {
cc.errorID(1021);
return false;
}
this._innerAction = action;
this._speed = speed;
return true;
},
clone: function clone() {
var action = new cc.Speed();
action.initWithAction(this._innerAction.clone(), this._speed);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.Action.prototype.startWithTarget.call(this, target);
this._innerAction.startWithTarget(target);
},
stop: function stop() {
this._innerAction.stop();
cc.Action.prototype.stop.call(this);
},
step: function step(dt) {
this._innerAction.step(dt * this._speed);
},
isDone: function isDone() {
return this._innerAction.isDone();
},
reverse: function reverse() {
return new cc.Speed(this._innerAction.reverse(), this._speed);
},
setInnerAction: function setInnerAction(action) {
this._innerAction !== action && (this._innerAction = action);
},
getInnerAction: function getInnerAction() {
return this._innerAction;
}
});
cc.speed = function(action, speed) {
return new cc.Speed(action, speed);
};
cc.Follow = cc.Class({
name: "cc.Follow",
extends: cc.Action,
ctor: function ctor(followedNode, rect) {
this._followedNode = null;
this._boundarySet = false;
this._boundaryFullyCovered = false;
this._halfScreenSize = null;
this._fullScreenSize = null;
this.leftBoundary = 0;
this.rightBoundary = 0;
this.topBoundary = 0;
this.bottomBoundary = 0;
this._worldRect = cc.rect(0, 0, 0, 0);
followedNode && (rect ? this.initWithTarget(followedNode, rect) : this.initWithTarget(followedNode));
},
clone: function clone() {
var action = new cc.Follow();
var locRect = this._worldRect;
var rect = new cc.Rect(locRect.x, locRect.y, locRect.width, locRect.height);
action.initWithTarget(this._followedNode, rect);
return action;
},
isBoundarySet: function isBoundarySet() {
return this._boundarySet;
},
setBoundarySet: function setBoundarySet(value) {
this._boundarySet = value;
},
setBoudarySet: function setBoudarySet(value) {
this.setBoundarySet(value);
},
initWithTarget: function initWithTarget(followedNode, rect) {
if (!followedNode) {
cc.errorID(1022);
return false;
}
var _this = this;
rect = rect || cc.rect(0, 0, 0, 0);
_this._followedNode = followedNode;
_this._worldRect = rect;
_this._boundarySet = !(0 === rect.width && 0 === rect.height);
_this._boundaryFullyCovered = false;
var winSize = cc.winSize;
_this._fullScreenSize = cc.v2(winSize.width, winSize.height);
_this._halfScreenSize = _this._fullScreenSize.mul(.5);
if (_this._boundarySet) {
_this.leftBoundary = -(rect.x + rect.width - _this._fullScreenSize.x);
_this.rightBoundary = -rect.x;
_this.topBoundary = -rect.y;
_this.bottomBoundary = -(rect.y + rect.height - _this._fullScreenSize.y);
_this.rightBoundary < _this.leftBoundary && (_this.rightBoundary = _this.leftBoundary = (_this.leftBoundary + _this.rightBoundary) / 2);
_this.topBoundary < _this.bottomBoundary && (_this.topBoundary = _this.bottomBoundary = (_this.topBoundary + _this.bottomBoundary) / 2);
_this.topBoundary === _this.bottomBoundary && _this.leftBoundary === _this.rightBoundary && (_this._boundaryFullyCovered = true);
}
return true;
},
step: function step(dt) {
var targetWorldPos = this.target.convertToWorldSpaceAR(cc.Vec2.ZERO);
var followedWorldPos = this._followedNode.convertToWorldSpaceAR(cc.Vec2.ZERO);
var delta = targetWorldPos.sub(followedWorldPos);
var tempPos = this.target.parent.convertToNodeSpaceAR(delta.add(this._halfScreenSize));
if (this._boundarySet) {
if (this._boundaryFullyCovered) return;
this.target.setPosition(misc.clampf(tempPos.x, this.leftBoundary, this.rightBoundary), misc.clampf(tempPos.y, this.bottomBoundary, this.topBoundary));
} else this.target.setPosition(tempPos.x, tempPos.y);
},
isDone: function isDone() {
return !this._followedNode.activeInHierarchy;
},
stop: function stop() {
this.target = null;
cc.Action.prototype.stop.call(this);
}
});
cc.follow = function(followedNode, rect) {
return new cc.Follow(followedNode, rect);
};
}), {
"../core/platform/CCClass": 129,
"../core/utils/misc": 217
} ],
3: [ (function(require, module, exports) {
"use strict";
function cardinalSplineAt(p0, p1, p2, p3, tension, t) {
var t2 = t * t;
var t3 = t2 * t;
var s = (1 - tension) / 2;
var b1 = s * (2 * t2 - t3 - t);
var b2 = s * (-t3 + t2) + (2 * t3 - 3 * t2 + 1);
var b3 = s * (t3 - 2 * t2 + t) + (-2 * t3 + 3 * t2);
var b4 = s * (t3 - t2);
var x = p0.x * b1 + p1.x * b2 + p2.x * b3 + p3.x * b4;
var y = p0.y * b1 + p1.y * b2 + p2.y * b3 + p3.y * b4;
return cc.v2(x, y);
}
function getControlPointAt(controlPoints, pos) {
var p = Math.min(controlPoints.length - 1, Math.max(pos, 0));
return controlPoints[p];
}
function reverseControlPoints(controlPoints) {
var newArray = [];
for (var i = controlPoints.length - 1; i >= 0; i--) newArray.push(cc.v2(controlPoints[i].x, controlPoints[i].y));
return newArray;
}
function cloneControlPoints(controlPoints) {
var newArray = [];
for (var i = 0; i < controlPoints.length; i++) newArray.push(cc.v2(controlPoints[i].x, controlPoints[i].y));
return newArray;
}
cc.CardinalSplineTo = cc.Class({
name: "cc.CardinalSplineTo",
extends: cc.ActionInterval,
ctor: function ctor(duration, points, tension) {
this._points = [];
this._deltaT = 0;
this._tension = 0;
this._previousPosition = null;
this._accumulatedDiff = null;
void 0 !== tension && cc.CardinalSplineTo.prototype.initWithDuration.call(this, duration, points, tension);
},
initWithDuration: function initWithDuration(duration, points, tension) {
if (!points || 0 === points.length) {
cc.errorID(1024);
return false;
}
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this.setPoints(points);
this._tension = tension;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.CardinalSplineTo();
action.initWithDuration(this._duration, cloneControlPoints(this._points), this._tension);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._deltaT = 1 / (this._points.length - 1);
this._previousPosition = cc.v2(this.target.x, this.target.y);
this._accumulatedDiff = cc.v2(0, 0);
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
var p, lt;
var ps = this._points;
if (1 === dt) {
p = ps.length - 1;
lt = 1;
} else {
var locDT = this._deltaT;
p = 0 | dt / locDT;
lt = (dt - locDT * p) / locDT;
}
var newPos = cardinalSplineAt(getControlPointAt(ps, p - 1), getControlPointAt(ps, p - 0), getControlPointAt(ps, p + 1), getControlPointAt(ps, p + 2), this._tension, lt);
if (cc.macro.ENABLE_STACKABLE_ACTIONS) {
var tempX, tempY;
tempX = this.target.x - this._previousPosition.x;
tempY = this.target.y - this._previousPosition.y;
if (0 !== tempX || 0 !== tempY) {
var locAccDiff = this._accumulatedDiff;
tempX = locAccDiff.x + tempX;
tempY = locAccDiff.y + tempY;
locAccDiff.x = tempX;
locAccDiff.y = tempY;
newPos.x += tempX;
newPos.y += tempY;
}
}
this.updatePosition(newPos);
},
reverse: function reverse() {
var reversePoints = reverseControlPoints(this._points);
return cc.cardinalSplineTo(this._duration, reversePoints, this._tension);
},
updatePosition: function updatePosition(newPos) {
this.target.setPosition(newPos);
this._previousPosition = newPos;
},
getPoints: function getPoints() {
return this._points;
},
setPoints: function setPoints(points) {
this._points = points;
}
});
cc.cardinalSplineTo = function(duration, points, tension) {
return new cc.CardinalSplineTo(duration, points, tension);
};
cc.CardinalSplineBy = cc.Class({
name: "cc.CardinalSplineBy",
extends: cc.CardinalSplineTo,
ctor: function ctor(duration, points, tension) {
this._startPosition = cc.v2(0, 0);
void 0 !== tension && this.initWithDuration(duration, points, tension);
},
startWithTarget: function startWithTarget(target) {
cc.CardinalSplineTo.prototype.startWithTarget.call(this, target);
this._startPosition.x = target.x;
this._startPosition.y = target.y;
},
reverse: function reverse() {
var copyConfig = this._points.slice();
var current;
var p = copyConfig[0];
for (var i = 1; i < copyConfig.length; ++i) {
current = copyConfig[i];
copyConfig[i] = current.sub(p);
p = current;
}
var reverseArray = reverseControlPoints(copyConfig);
p = reverseArray[reverseArray.length - 1];
reverseArray.pop();
p.x = -p.x;
p.y = -p.y;
reverseArray.unshift(p);
for (var i = 1; i < reverseArray.length; ++i) {
current = reverseArray[i];
current.x = -current.x;
current.y = -current.y;
current.x += p.x;
current.y += p.y;
reverseArray[i] = current;
p = current;
}
return cc.cardinalSplineBy(this._duration, reverseArray, this._tension);
},
updatePosition: function updatePosition(newPos) {
var pos = this._startPosition;
var posX = newPos.x + pos.x;
var posY = newPos.y + pos.y;
this._previousPosition.x = posX;
this._previousPosition.y = posY;
this.target.setPosition(posX, posY);
},
clone: function clone() {
var a = new cc.CardinalSplineBy();
a.initWithDuration(this._duration, cloneControlPoints(this._points), this._tension);
return a;
}
});
cc.cardinalSplineBy = function(duration, points, tension) {
return new cc.CardinalSplineBy(duration, points, tension);
};
cc.CatmullRomTo = cc.Class({
name: "cc.CatmullRomTo",
extends: cc.CardinalSplineTo,
ctor: function ctor(dt, points) {
points && this.initWithDuration(dt, points);
},
initWithDuration: function initWithDuration(dt, points) {
return cc.CardinalSplineTo.prototype.initWithDuration.call(this, dt, points, .5);
},
clone: function clone() {
var action = new cc.CatmullRomTo();
action.initWithDuration(this._duration, cloneControlPoints(this._points));
return action;
}
});
cc.catmullRomTo = function(dt, points) {
return new cc.CatmullRomTo(dt, points);
};
cc.CatmullRomBy = cc.Class({
name: "cc.CatmullRomBy",
extends: cc.CardinalSplineBy,
ctor: function ctor(dt, points) {
points && this.initWithDuration(dt, points);
},
initWithDuration: function initWithDuration(dt, points) {
return cc.CardinalSplineTo.prototype.initWithDuration.call(this, dt, points, .5);
},
clone: function clone() {
var action = new cc.CatmullRomBy();
action.initWithDuration(this._duration, cloneControlPoints(this._points));
return action;
}
});
cc.catmullRomBy = function(dt, points) {
return new cc.CatmullRomBy(dt, points);
};
}), {} ],
4: [ (function(require, module, exports) {
"use strict";
cc.easeIn = function(rate) {
return {
_rate: rate,
easing: function easing(dt) {
return Math.pow(dt, this._rate);
},
reverse: function reverse() {
return cc.easeIn(1 / this._rate);
}
};
};
cc.easeOut = function(rate) {
return {
_rate: rate,
easing: function easing(dt) {
return Math.pow(dt, 1 / this._rate);
},
reverse: function reverse() {
return cc.easeOut(1 / this._rate);
}
};
};
cc.easeInOut = function(rate) {
return {
_rate: rate,
easing: function easing(dt) {
dt *= 2;
return dt < 1 ? .5 * Math.pow(dt, this._rate) : 1 - .5 * Math.pow(2 - dt, this._rate);
},
reverse: function reverse() {
return cc.easeInOut(this._rate);
}
};
};
var _easeExponentialInObj = {
easing: function easing(dt) {
return 0 === dt ? 0 : Math.pow(2, 10 * (dt - 1));
},
reverse: function reverse() {
return _easeExponentialOutObj;
}
};
cc.easeExponentialIn = function() {
return _easeExponentialInObj;
};
var _easeExponentialOutObj = {
easing: function easing(dt) {
return 1 === dt ? 1 : 1 - Math.pow(2, -10 * dt);
},
reverse: function reverse() {
return _easeExponentialInObj;
}
};
cc.easeExponentialOut = function() {
return _easeExponentialOutObj;
};
var _easeExponentialInOutObj = {
easing: function easing(dt) {
if (1 !== dt && 0 !== dt) {
dt *= 2;
return dt < 1 ? .5 * Math.pow(2, 10 * (dt - 1)) : .5 * (2 - Math.pow(2, -10 * (dt - 1)));
}
return dt;
},
reverse: function reverse() {
return _easeExponentialInOutObj;
}
};
cc.easeExponentialInOut = function() {
return _easeExponentialInOutObj;
};
var _easeSineInObj = {
easing: function easing(dt) {
return 0 === dt || 1 === dt ? dt : -1 * Math.cos(dt * Math.PI / 2) + 1;
},
reverse: function reverse() {
return _easeSineOutObj;
}
};
cc.easeSineIn = function() {
return _easeSineInObj;
};
var _easeSineOutObj = {
easing: function easing(dt) {
return 0 === dt || 1 === dt ? dt : Math.sin(dt * Math.PI / 2);
},
reverse: function reverse() {
return _easeSineInObj;
}
};
cc.easeSineOut = function() {
return _easeSineOutObj;
};
var _easeSineInOutObj = {
easing: function easing(dt) {
return 0 === dt || 1 === dt ? dt : -.5 * (Math.cos(Math.PI * dt) - 1);
},
reverse: function reverse() {
return _easeSineInOutObj;
}
};
cc.easeSineInOut = function() {
return _easeSineInOutObj;
};
var _easeElasticInObj = {
easing: function easing(dt) {
if (0 === dt || 1 === dt) return dt;
dt -= 1;
return -Math.pow(2, 10 * dt) * Math.sin((dt - .075) * Math.PI * 2 / .3);
},
reverse: function reverse() {
return _easeElasticOutObj;
}
};
cc.easeElasticIn = function(period) {
if (period && .3 !== period) return {
_period: period,
easing: function easing(dt) {
if (0 === dt || 1 === dt) return dt;
dt -= 1;
return -Math.pow(2, 10 * dt) * Math.sin((dt - this._period / 4) * Math.PI * 2 / this._period);
},
reverse: function reverse() {
return cc.easeElasticOut(this._period);
}
};
return _easeElasticInObj;
};
var _easeElasticOutObj = {
easing: function easing(dt) {
return 0 === dt || 1 === dt ? dt : Math.pow(2, -10 * dt) * Math.sin((dt - .075) * Math.PI * 2 / .3) + 1;
},
reverse: function reverse() {
return _easeElasticInObj;
}
};
cc.easeElasticOut = function(period) {
if (period && .3 !== period) return {
_period: period,
easing: function easing(dt) {
return 0 === dt || 1 === dt ? dt : Math.pow(2, -10 * dt) * Math.sin((dt - this._period / 4) * Math.PI * 2 / this._period) + 1;
},
reverse: function reverse() {
return cc.easeElasticIn(this._period);
}
};
return _easeElasticOutObj;
};
cc.easeElasticInOut = function(period) {
period = period || .3;
return {
_period: period,
easing: function easing(dt) {
var newT = 0;
var locPeriod = this._period;
if (0 === dt || 1 === dt) newT = dt; else {
dt *= 2;
locPeriod || (locPeriod = this._period = .3 * 1.5);
var s = locPeriod / 4;
dt -= 1;
newT = dt < 0 ? -.5 * Math.pow(2, 10 * dt) * Math.sin((dt - s) * Math.PI * 2 / locPeriod) : Math.pow(2, -10 * dt) * Math.sin((dt - s) * Math.PI * 2 / locPeriod) * .5 + 1;
}
return newT;
},
reverse: function reverse() {
return cc.easeElasticInOut(this._period);
}
};
};
function _bounceTime(time1) {
if (time1 < 1 / 2.75) return 7.5625 * time1 * time1;
if (time1 < 2 / 2.75) {
time1 -= 1.5 / 2.75;
return 7.5625 * time1 * time1 + .75;
}
if (time1 < 2.5 / 2.75) {
time1 -= 2.25 / 2.75;
return 7.5625 * time1 * time1 + .9375;
}
time1 -= 2.625 / 2.75;
return 7.5625 * time1 * time1 + .984375;
}
var _easeBounceInObj = {
easing: function easing(dt) {
return 1 - _bounceTime(1 - dt);
},
reverse: function reverse() {
return _easeBounceOutObj;
}
};
cc.easeBounceIn = function() {
return _easeBounceInObj;
};
var _easeBounceOutObj = {
easing: function easing(dt) {
return _bounceTime(dt);
},
reverse: function reverse() {
return _easeBounceInObj;
}
};
cc.easeBounceOut = function() {
return _easeBounceOutObj;
};
var _easeBounceInOutObj = {
easing: function easing(time1) {
var newT;
if (time1 < .5) {
time1 *= 2;
newT = .5 * (1 - _bounceTime(1 - time1));
} else newT = .5 * _bounceTime(2 * time1 - 1) + .5;
return newT;
},
reverse: function reverse() {
return _easeBounceInOutObj;
}
};
cc.easeBounceInOut = function() {
return _easeBounceInOutObj;
};
var _easeBackInObj = {
easing: function easing(time1) {
var overshoot = 1.70158;
return 0 === time1 || 1 === time1 ? time1 : time1 * time1 * ((overshoot + 1) * time1 - overshoot);
},
reverse: function reverse() {
return _easeBackOutObj;
}
};
cc.easeBackIn = function() {
return _easeBackInObj;
};
var _easeBackOutObj = {
easing: function easing(time1) {
if (0 === time1) return 0;
var overshoot = 1.70158;
time1 -= 1;
return time1 * time1 * ((overshoot + 1) * time1 + overshoot) + 1;
},
reverse: function reverse() {
return _easeBackInObj;
}
};
cc.easeBackOut = function() {
return _easeBackOutObj;
};
var _easeBackInOutObj = {
easing: function easing(time1) {
var overshoot = 2.5949095;
time1 *= 2;
if (time1 < 1) return time1 * time1 * ((overshoot + 1) * time1 - overshoot) / 2;
time1 -= 2;
return time1 * time1 * ((overshoot + 1) * time1 + overshoot) / 2 + 1;
},
reverse: function reverse() {
return _easeBackInOutObj;
}
};
cc.easeBackInOut = function() {
return _easeBackInOutObj;
};
cc.easeBezierAction = function(a, b, c, d) {
return {
easing: function easing(t) {
return Math.pow(1 - t, 3) * a + 3 * t * Math.pow(1 - t, 2) * b + 3 * Math.pow(t, 2) * (1 - t) * c + Math.pow(t, 3) * d;
},
reverse: function reverse() {
return cc.easeBezierAction(d, c, b, a);
}
};
};
var _easeQuadraticActionIn = {
easing: function easing(time) {
return Math.pow(time, 2);
},
reverse: function reverse() {
return _easeQuadraticActionIn;
}
};
cc.easeQuadraticActionIn = function() {
return _easeQuadraticActionIn;
};
var _easeQuadraticActionOut = {
easing: function easing(time) {
return -time * (time - 2);
},
reverse: function reverse() {
return _easeQuadraticActionOut;
}
};
cc.easeQuadraticActionOut = function() {
return _easeQuadraticActionOut;
};
var _easeQuadraticActionInOut = {
easing: function easing(time) {
var resultTime = time;
time *= 2;
if (time < 1) resultTime = time * time * .5; else {
--time;
resultTime = -.5 * (time * (time - 2) - 1);
}
return resultTime;
},
reverse: function reverse() {
return _easeQuadraticActionInOut;
}
};
cc.easeQuadraticActionInOut = function() {
return _easeQuadraticActionInOut;
};
var _easeQuarticActionIn = {
easing: function easing(time) {
return time * time * time * time;
},
reverse: function reverse() {
return _easeQuarticActionIn;
}
};
cc.easeQuarticActionIn = function() {
return _easeQuarticActionIn;
};
var _easeQuarticActionOut = {
easing: function easing(time) {
time -= 1;
return -(time * time * time * time - 1);
},
reverse: function reverse() {
return _easeQuarticActionOut;
}
};
cc.easeQuarticActionOut = function() {
return _easeQuarticActionOut;
};
var _easeQuarticActionInOut = {
easing: function easing(time) {
time *= 2;
if (time < 1) return .5 * time * time * time * time;
time -= 2;
return -.5 * (time * time * time * time - 2);
},
reverse: function reverse() {
return _easeQuarticActionInOut;
}
};
cc.easeQuarticActionInOut = function() {
return _easeQuarticActionInOut;
};
var _easeQuinticActionIn = {
easing: function easing(time) {
return time * time * time * time * time;
},
reverse: function reverse() {
return _easeQuinticActionIn;
}
};
cc.easeQuinticActionIn = function() {
return _easeQuinticActionIn;
};
var _easeQuinticActionOut = {
easing: function easing(time) {
time -= 1;
return time * time * time * time * time + 1;
},
reverse: function reverse() {
return _easeQuinticActionOut;
}
};
cc.easeQuinticActionOut = function() {
return _easeQuinticActionOut;
};
var _easeQuinticActionInOut = {
easing: function easing(time) {
time *= 2;
if (time < 1) return .5 * time * time * time * time * time;
time -= 2;
return .5 * (time * time * time * time * time + 2);
},
reverse: function reverse() {
return _easeQuinticActionInOut;
}
};
cc.easeQuinticActionInOut = function() {
return _easeQuinticActionInOut;
};
var _easeCircleActionIn = {
easing: function easing(time) {
return -1 * (Math.sqrt(1 - time * time) - 1);
},
reverse: function reverse() {
return _easeCircleActionIn;
}
};
cc.easeCircleActionIn = function() {
return _easeCircleActionIn;
};
var _easeCircleActionOut = {
easing: function easing(time) {
time -= 1;
return Math.sqrt(1 - time * time);
},
reverse: function reverse() {
return _easeCircleActionOut;
}
};
cc.easeCircleActionOut = function() {
return _easeCircleActionOut;
};
var _easeCircleActionInOut = {
easing: function easing(time) {
time *= 2;
if (time < 1) return -.5 * (Math.sqrt(1 - time * time) - 1);
time -= 2;
return .5 * (Math.sqrt(1 - time * time) + 1);
},
reverse: function reverse() {
return _easeCircleActionInOut;
}
};
cc.easeCircleActionInOut = function() {
return _easeCircleActionInOut;
};
var _easeCubicActionIn = {
easing: function easing(time) {
return time * time * time;
},
reverse: function reverse() {
return _easeCubicActionIn;
}
};
cc.easeCubicActionIn = function() {
return _easeCubicActionIn;
};
var _easeCubicActionOut = {
easing: function easing(time) {
time -= 1;
return time * time * time + 1;
},
reverse: function reverse() {
return _easeCubicActionOut;
}
};
cc.easeCubicActionOut = function() {
return _easeCubicActionOut;
};
var _easeCubicActionInOut = {
easing: function easing(time) {
time *= 2;
if (time < 1) return .5 * time * time * time;
time -= 2;
return .5 * (time * time * time + 2);
},
reverse: function reverse() {
return _easeCubicActionInOut;
}
};
cc.easeCubicActionInOut = function() {
return _easeCubicActionInOut;
};
}), {} ],
5: [ (function(require, module, exports) {
"use strict";
cc.ActionInstant = cc.Class({
name: "cc.ActionInstant",
extends: cc.FiniteTimeAction,
isDone: function isDone() {
return true;
},
step: function step(dt) {
this.update(1);
},
update: function update(dt) {},
reverse: function reverse() {
return this.clone();
},
clone: function clone() {
return new cc.ActionInstant();
}
});
cc.Show = cc.Class({
name: "cc.Show",
extends: cc.ActionInstant,
update: function update(dt) {
var _renderComps = this.target.getComponentsInChildren(cc.RenderComponent);
for (var i = 0; i < _renderComps.length; ++i) {
var render = _renderComps[i];
render.enabled = true;
}
},
reverse: function reverse() {
return new cc.Hide();
},
clone: function clone() {
return new cc.Show();
}
});
cc.show = function() {
return new cc.Show();
};
cc.Hide = cc.Class({
name: "cc.Hide",
extends: cc.ActionInstant,
update: function update(dt) {
var _renderComps = this.target.getComponentsInChildren(cc.RenderComponent);
for (var i = 0; i < _renderComps.length; ++i) {
var render = _renderComps[i];
render.enabled = false;
}
},
reverse: function reverse() {
return new cc.Show();
},
clone: function clone() {
return new cc.Hide();
}
});
cc.hide = function() {
return new cc.Hide();
};
cc.ToggleVisibility = cc.Class({
name: "cc.ToggleVisibility",
extends: cc.ActionInstant,
update: function update(dt) {
var _renderComps = this.target.getComponentsInChildren(cc.RenderComponent);
for (var i = 0; i < _renderComps.length; ++i) {
var render = _renderComps[i];
render.enabled = !render.enabled;
}
},
reverse: function reverse() {
return new cc.ToggleVisibility();
},
clone: function clone() {
return new cc.ToggleVisibility();
}
});
cc.toggleVisibility = function() {
return new cc.ToggleVisibility();
};
cc.RemoveSelf = cc.Class({
name: "cc.RemoveSelf",
extends: cc.ActionInstant,
ctor: function ctor(isNeedCleanUp) {
this._isNeedCleanUp = true;
void 0 !== isNeedCleanUp && this.init(isNeedCleanUp);
},
update: function update(dt) {
this.target.removeFromParent(this._isNeedCleanUp);
},
init: function init(isNeedCleanUp) {
this._isNeedCleanUp = isNeedCleanUp;
return true;
},
reverse: function reverse() {
return new cc.RemoveSelf(this._isNeedCleanUp);
},
clone: function clone() {
return new cc.RemoveSelf(this._isNeedCleanUp);
}
});
cc.removeSelf = function(isNeedCleanUp) {
return new cc.RemoveSelf(isNeedCleanUp);
};
cc.DestroySelf = cc.Class({
name: "cc.DestroySelf",
extends: cc.ActionInstant,
update: function update() {
this.target.destroy();
},
reverse: function reverse() {
return new cc.DestroySelf();
},
clone: function clone() {
return new cc.DestroySelf();
}
});
cc.destroySelf = function() {
return new cc.DestroySelf();
};
cc.FlipX = cc.Class({
name: "cc.FlipX",
extends: cc.ActionInstant,
ctor: function ctor(flip) {
this._flippedX = false;
void 0 !== flip && this.initWithFlipX(flip);
},
initWithFlipX: function initWithFlipX(flip) {
this._flippedX = flip;
return true;
},
update: function update(dt) {
this.target.scaleX = Math.abs(this.target.scaleX) * (this._flippedX ? -1 : 1);
},
reverse: function reverse() {
return new cc.FlipX(!this._flippedX);
},
clone: function clone() {
var action = new cc.FlipX();
action.initWithFlipX(this._flippedX);
return action;
}
});
cc.flipX = function(flip) {
return new cc.FlipX(flip);
};
cc.FlipY = cc.Class({
name: "cc.FlipY",
extends: cc.ActionInstant,
ctor: function ctor(flip) {
this._flippedY = false;
void 0 !== flip && this.initWithFlipY(flip);
},
initWithFlipY: function initWithFlipY(flip) {
this._flippedY = flip;
return true;
},
update: function update(dt) {
this.target.scaleY = Math.abs(this.target.scaleY) * (this._flippedY ? -1 : 1);
},
reverse: function reverse() {
return new cc.FlipY(!this._flippedY);
},
clone: function clone() {
var action = new cc.FlipY();
action.initWithFlipY(this._flippedY);
return action;
}
});
cc.flipY = function(flip) {
return new cc.FlipY(flip);
};
cc.Place = cc.Class({
name: "cc.Place",
extends: cc.ActionInstant,
ctor: function ctor(pos, y) {
this._x = 0;
this._y = 0;
if (void 0 !== pos) {
if (void 0 !== pos.x) {
y = pos.y;
pos = pos.x;
}
this.initWithPosition(pos, y);
}
},
initWithPosition: function initWithPosition(x, y) {
this._x = x;
this._y = y;
return true;
},
update: function update(dt) {
this.target.setPosition(this._x, this._y);
},
clone: function clone() {
var action = new cc.Place();
action.initWithPosition(this._x, this._y);
return action;
}
});
cc.place = function(pos, y) {
return new cc.Place(pos, y);
};
cc.CallFunc = cc.Class({
name: "cc.CallFunc",
extends: cc.ActionInstant,
ctor: function ctor(selector, selectorTarget, data) {
this._selectorTarget = null;
this._function = null;
this._data = null;
this.initWithFunction(selector, selectorTarget, data);
},
initWithFunction: function initWithFunction(selector, selectorTarget, data) {
selector && (this._function = selector);
selectorTarget && (this._selectorTarget = selectorTarget);
void 0 !== data && (this._data = data);
return true;
},
execute: function execute() {
this._function && this._function.call(this._selectorTarget, this.target, this._data);
},
update: function update(dt) {
this.execute();
},
getTargetCallback: function getTargetCallback() {
return this._selectorTarget;
},
setTargetCallback: function setTargetCallback(sel) {
if (sel !== this._selectorTarget) {
this._selectorTarget && (this._selectorTarget = null);
this._selectorTarget = sel;
}
},
clone: function clone() {
var action = new cc.CallFunc();
action.initWithFunction(this._function, this._selectorTarget, this._data);
return action;
}
});
cc.callFunc = function(selector, selectorTarget, data) {
return new cc.CallFunc(selector, selectorTarget, data);
};
}), {} ],
6: [ (function(require, module, exports) {
"use strict";
cc.ActionInterval = cc.Class({
name: "cc.ActionInterval",
extends: cc.FiniteTimeAction,
ctor: function ctor(d) {
this.MAX_VALUE = 2;
this._elapsed = 0;
this._firstTick = false;
this._easeList = null;
this._speed = 1;
this._timesForRepeat = 1;
this._repeatForever = false;
this._repeatMethod = false;
this._speedMethod = false;
void 0 !== d && cc.ActionInterval.prototype.initWithDuration.call(this, d);
},
getElapsed: function getElapsed() {
return this._elapsed;
},
initWithDuration: function initWithDuration(d) {
this._duration = 0 === d ? cc.macro.FLT_EPSILON : d;
this._elapsed = 0;
this._firstTick = true;
return true;
},
isDone: function isDone() {
return this._elapsed >= this._duration;
},
_cloneDecoration: function _cloneDecoration(action) {
action._repeatForever = this._repeatForever;
action._speed = this._speed;
action._timesForRepeat = this._timesForRepeat;
action._easeList = this._easeList;
action._speedMethod = this._speedMethod;
action._repeatMethod = this._repeatMethod;
},
_reverseEaseList: function _reverseEaseList(action) {
if (this._easeList) {
action._easeList = [];
for (var i = 0; i < this._easeList.length; i++) action._easeList.push(this._easeList[i].reverse());
}
},
clone: function clone() {
var action = new cc.ActionInterval(this._duration);
this._cloneDecoration(action);
return action;
},
easing: function easing(easeObj) {
this._easeList ? this._easeList.length = 0 : this._easeList = [];
for (var i = 0; i < arguments.length; i++) this._easeList.push(arguments[i]);
return this;
},
_computeEaseTime: function _computeEaseTime(dt) {
var locList = this._easeList;
if (!locList || 0 === locList.length) return dt;
for (var i = 0, n = locList.length; i < n; i++) dt = locList[i].easing(dt);
return dt;
},
step: function step(dt) {
if (this._firstTick) {
this._firstTick = false;
this._elapsed = 0;
} else this._elapsed += dt;
var t = this._elapsed / (this._duration > 1.192092896e-7 ? this._duration : 1.192092896e-7);
t = 1 > t ? t : 1;
this.update(t > 0 ? t : 0);
if (this._repeatMethod && this._timesForRepeat > 1 && this.isDone()) {
this._repeatForever || this._timesForRepeat--;
this.startWithTarget(this.target);
this.step(this._elapsed - this._duration);
}
},
startWithTarget: function startWithTarget(target) {
cc.Action.prototype.startWithTarget.call(this, target);
this._elapsed = 0;
this._firstTick = true;
},
reverse: function reverse() {
cc.logID(1010);
return null;
},
setAmplitudeRate: function setAmplitudeRate(amp) {
cc.logID(1011);
},
getAmplitudeRate: function getAmplitudeRate() {
cc.logID(1012);
return 0;
},
speed: function speed(_speed) {
if (_speed <= 0) {
cc.logID(1013);
return this;
}
this._speedMethod = true;
this._speed *= _speed;
return this;
},
getSpeed: function getSpeed() {
return this._speed;
},
setSpeed: function setSpeed(speed) {
this._speed = speed;
return this;
},
repeat: function repeat(times) {
times = Math.round(times);
if (isNaN(times) || times < 1) {
cc.logID(1014);
return this;
}
this._repeatMethod = true;
this._timesForRepeat *= times;
return this;
},
repeatForever: function repeatForever() {
this._repeatMethod = true;
this._timesForRepeat = this.MAX_VALUE;
this._repeatForever = true;
return this;
}
});
cc.actionInterval = function(d) {
return new cc.ActionInterval(d);
};
cc.Sequence = cc.Class({
name: "cc.Sequence",
extends: cc.ActionInterval,
ctor: function ctor(tempArray) {
this._actions = [];
this._split = null;
this._last = 0;
this._reversed = false;
var paramArray = tempArray instanceof Array ? tempArray : arguments;
if (1 === paramArray.length) {
cc.errorID(1019);
return;
}
var last = paramArray.length - 1;
last >= 0 && null == paramArray[last] && cc.logID(1015);
if (last >= 0) {
var prev = paramArray[0], action1;
for (var i = 1; i < last; i++) if (paramArray[i]) {
action1 = prev;
prev = cc.Sequence._actionOneTwo(action1, paramArray[i]);
}
this.initWithTwoActions(prev, paramArray[last]);
}
},
initWithTwoActions: function initWithTwoActions(actionOne, actionTwo) {
if (!actionOne || !actionTwo) {
cc.errorID(1025);
return false;
}
var durationOne = actionOne._duration, durationTwo = actionTwo._duration;
durationOne *= actionOne._repeatMethod ? actionOne._timesForRepeat : 1;
durationTwo *= actionTwo._repeatMethod ? actionTwo._timesForRepeat : 1;
var d = durationOne + durationTwo;
this.initWithDuration(d);
this._actions[0] = actionOne;
this._actions[1] = actionTwo;
return true;
},
clone: function clone() {
var action = new cc.Sequence();
this._cloneDecoration(action);
action.initWithTwoActions(this._actions[0].clone(), this._actions[1].clone());
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._split = this._actions[0]._duration / this._duration;
this._split *= this._actions[0]._repeatMethod ? this._actions[0]._timesForRepeat : 1;
this._last = -1;
},
stop: function stop() {
-1 !== this._last && this._actions[this._last].stop();
cc.Action.prototype.stop.call(this);
},
update: function update(dt) {
var new_t, found = 0;
var locSplit = this._split, locActions = this._actions, locLast = this._last, actionFound;
dt = this._computeEaseTime(dt);
if (dt < locSplit) {
new_t = 0 !== locSplit ? dt / locSplit : 1;
if (0 === found && 1 === locLast && this._reversed) {
locActions[1].update(0);
locActions[1].stop();
}
} else {
found = 1;
new_t = 1 === locSplit ? 1 : (dt - locSplit) / (1 - locSplit);
if (-1 === locLast) {
locActions[0].startWithTarget(this.target);
locActions[0].update(1);
locActions[0].stop();
}
if (0 === locLast) {
locActions[0].update(1);
locActions[0].stop();
}
}
actionFound = locActions[found];
if (locLast === found && actionFound.isDone()) return;
locLast !== found && actionFound.startWithTarget(this.target);
new_t *= actionFound._timesForRepeat;
actionFound.update(new_t > 1 ? new_t % 1 : new_t);
this._last = found;
},
reverse: function reverse() {
var action = cc.Sequence._actionOneTwo(this._actions[1].reverse(), this._actions[0].reverse());
this._cloneDecoration(action);
this._reverseEaseList(action);
action._reversed = true;
return action;
}
});
cc.sequence = function(tempArray) {
var paramArray = tempArray instanceof Array ? tempArray : arguments;
if (1 === paramArray.length) {
cc.errorID(1019);
return null;
}
var last = paramArray.length - 1;
last >= 0 && null == paramArray[last] && cc.logID(1015);
var result = null;
if (last >= 0) {
result = paramArray[0];
for (var i = 1; i <= last; i++) paramArray[i] && (result = cc.Sequence._actionOneTwo(result, paramArray[i]));
}
return result;
};
cc.Sequence._actionOneTwo = function(actionOne, actionTwo) {
var sequence = new cc.Sequence();
sequence.initWithTwoActions(actionOne, actionTwo);
return sequence;
};
cc.Repeat = cc.Class({
name: "cc.Repeat",
extends: cc.ActionInterval,
ctor: function ctor(action, times) {
this._times = 0;
this._total = 0;
this._nextDt = 0;
this._actionInstant = false;
this._innerAction = null;
void 0 !== times && this.initWithAction(action, times);
},
initWithAction: function initWithAction(action, times) {
var duration = action._duration * times;
if (this.initWithDuration(duration)) {
this._times = times;
this._innerAction = action;
if (action instanceof cc.ActionInstant) {
this._actionInstant = true;
this._times -= 1;
}
this._total = 0;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.Repeat();
this._cloneDecoration(action);
action.initWithAction(this._innerAction.clone(), this._times);
return action;
},
startWithTarget: function startWithTarget(target) {
this._total = 0;
this._nextDt = this._innerAction._duration / this._duration;
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._innerAction.startWithTarget(target);
},
stop: function stop() {
this._innerAction.stop();
cc.Action.prototype.stop.call(this);
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
var locInnerAction = this._innerAction;
var locDuration = this._duration;
var locTimes = this._times;
var locNextDt = this._nextDt;
if (dt >= locNextDt) {
while (dt > locNextDt && this._total < locTimes) {
locInnerAction.update(1);
this._total++;
locInnerAction.stop();
locInnerAction.startWithTarget(this.target);
locNextDt += locInnerAction._duration / locDuration;
this._nextDt = locNextDt > 1 ? 1 : locNextDt;
}
if (dt >= 1 && this._total < locTimes) {
locInnerAction.update(1);
this._total++;
}
this._actionInstant || (this._total === locTimes ? locInnerAction.stop() : locInnerAction.update(dt - (locNextDt - locInnerAction._duration / locDuration)));
} else locInnerAction.update(dt * locTimes % 1);
},
isDone: function isDone() {
return this._total === this._times;
},
reverse: function reverse() {
var action = new cc.Repeat(this._innerAction.reverse(), this._times);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
},
setInnerAction: function setInnerAction(action) {
this._innerAction !== action && (this._innerAction = action);
},
getInnerAction: function getInnerAction() {
return this._innerAction;
}
});
cc.repeat = function(action, times) {
return new cc.Repeat(action, times);
};
cc.repeatForever = function(action) {
return new cc.RepeatForever(action);
};
cc.RepeatForever = cc.Class({
name: "cc.RepeatForever",
extends: cc.ActionInterval,
ctor: function ctor(action) {
this._innerAction = null;
action && this.initWithAction(action);
},
initWithAction: function initWithAction(action) {
if (!action) {
cc.errorID(1026);
return false;
}
this._innerAction = action;
return true;
},
clone: function clone() {
var action = new cc.RepeatForever();
this._cloneDecoration(action);
action.initWithAction(this._innerAction.clone());
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._innerAction.startWithTarget(target);
},
step: function step(dt) {
var locInnerAction = this._innerAction;
locInnerAction.step(dt);
if (locInnerAction.isDone()) {
locInnerAction.startWithTarget(this.target);
locInnerAction.step(locInnerAction.getElapsed() - locInnerAction._duration);
}
},
isDone: function isDone() {
return false;
},
reverse: function reverse() {
var action = new cc.RepeatForever(this._innerAction.reverse());
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
},
setInnerAction: function setInnerAction(action) {
this._innerAction !== action && (this._innerAction = action);
},
getInnerAction: function getInnerAction() {
return this._innerAction;
}
});
cc.repeatForever = function(action) {
return new cc.RepeatForever(action);
};
cc.Spawn = cc.Class({
name: "cc.Spawn",
extends: cc.ActionInterval,
ctor: function ctor(tempArray) {
this._one = null;
this._two = null;
var paramArray = tempArray instanceof Array ? tempArray : arguments;
if (1 === paramArray.length) {
cc.errorID(1020);
return;
}
var last = paramArray.length - 1;
last >= 0 && null == paramArray[last] && cc.logID(1015);
if (last >= 0) {
var prev = paramArray[0], action1;
for (var i = 1; i < last; i++) if (paramArray[i]) {
action1 = prev;
prev = cc.Spawn._actionOneTwo(action1, paramArray[i]);
}
this.initWithTwoActions(prev, paramArray[last]);
}
},
initWithTwoActions: function initWithTwoActions(action1, action2) {
if (!action1 || !action2) {
cc.errorID(1027);
return false;
}
var ret = false;
var d1 = action1._duration;
var d2 = action2._duration;
if (this.initWithDuration(Math.max(d1, d2))) {
this._one = action1;
this._two = action2;
d1 > d2 ? this._two = cc.Sequence._actionOneTwo(action2, cc.delayTime(d1 - d2)) : d1 < d2 && (this._one = cc.Sequence._actionOneTwo(action1, cc.delayTime(d2 - d1)));
ret = true;
}
return ret;
},
clone: function clone() {
var action = new cc.Spawn();
this._cloneDecoration(action);
action.initWithTwoActions(this._one.clone(), this._two.clone());
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._one.startWithTarget(target);
this._two.startWithTarget(target);
},
stop: function stop() {
this._one.stop();
this._two.stop();
cc.Action.prototype.stop.call(this);
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this._one && this._one.update(dt);
this._two && this._two.update(dt);
},
reverse: function reverse() {
var action = cc.Spawn._actionOneTwo(this._one.reverse(), this._two.reverse());
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.spawn = function(tempArray) {
var paramArray = tempArray instanceof Array ? tempArray : arguments;
if (1 === paramArray.length) {
cc.errorID(1020);
return null;
}
paramArray.length > 0 && null == paramArray[paramArray.length - 1] && cc.logID(1015);
var prev = paramArray[0];
for (var i = 1; i < paramArray.length; i++) null != paramArray[i] && (prev = cc.Spawn._actionOneTwo(prev, paramArray[i]));
return prev;
};
cc.Spawn._actionOneTwo = function(action1, action2) {
var pSpawn = new cc.Spawn();
pSpawn.initWithTwoActions(action1, action2);
return pSpawn;
};
cc.RotateTo = cc.Class({
name: "cc.RotateTo",
extends: cc.ActionInterval,
statics: {
_reverse: false
},
ctor: function ctor(duration, dstAngle) {
this._startAngle = 0;
this._dstAngle = 0;
this._angle = 0;
void 0 !== dstAngle && this.initWithDuration(duration, dstAngle);
},
initWithDuration: function initWithDuration(duration, dstAngle) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._dstAngle = dstAngle;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.RotateTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._dstAngle);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
var startAngle = target.angle % 360;
var angle = cc.RotateTo._reverse ? this._dstAngle - startAngle : this._dstAngle + startAngle;
angle > 180 && (angle -= 360);
angle < -180 && (angle += 360);
this._startAngle = startAngle;
this._angle = cc.RotateTo._reverse ? angle : -angle;
},
reverse: function reverse() {
cc.logID(1016);
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this.target && (this.target.angle = this._startAngle + this._angle * dt);
}
});
cc.rotateTo = function(duration, dstAngle) {
return new cc.RotateTo(duration, dstAngle);
};
cc.RotateBy = cc.Class({
name: "cc.RotateBy",
extends: cc.ActionInterval,
statics: {
_reverse: false
},
ctor: function ctor(duration, deltaAngle) {
deltaAngle *= cc.RotateBy._reverse ? 1 : -1;
this._deltaAngle = 0;
this._startAngle = 0;
void 0 !== deltaAngle && this.initWithDuration(duration, deltaAngle);
},
initWithDuration: function initWithDuration(duration, deltaAngle) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._deltaAngle = deltaAngle;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.RotateBy();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._deltaAngle);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._startAngle = target.angle;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this.target && (this.target.angle = this._startAngle + this._deltaAngle * dt);
},
reverse: function reverse() {
var action = new cc.RotateBy();
action.initWithDuration(this._duration, -this._deltaAngle);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.rotateBy = function(duration, deltaAngle) {
return new cc.RotateBy(duration, deltaAngle);
};
cc.MoveBy = cc.Class({
name: "cc.MoveBy",
extends: cc.ActionInterval,
ctor: function ctor(duration, deltaPos, deltaY) {
this._positionDelta = cc.v2(0, 0);
this._startPosition = cc.v2(0, 0);
this._previousPosition = cc.v2(0, 0);
void 0 !== deltaPos && cc.MoveBy.prototype.initWithDuration.call(this, duration, deltaPos, deltaY);
},
initWithDuration: function initWithDuration(duration, position, y) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
if (void 0 !== position.x) {
y = position.y;
position = position.x;
}
this._positionDelta.x = position;
this._positionDelta.y = y;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.MoveBy();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._positionDelta);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
var locPosX = target.x;
var locPosY = target.y;
this._previousPosition.x = locPosX;
this._previousPosition.y = locPosY;
this._startPosition.x = locPosX;
this._startPosition.y = locPosY;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
if (this.target) {
var x = this._positionDelta.x * dt;
var y = this._positionDelta.y * dt;
var locStartPosition = this._startPosition;
if (cc.macro.ENABLE_STACKABLE_ACTIONS) {
var targetX = this.target.x;
var targetY = this.target.y;
var locPreviousPosition = this._previousPosition;
locStartPosition.x = locStartPosition.x + targetX - locPreviousPosition.x;
locStartPosition.y = locStartPosition.y + targetY - locPreviousPosition.y;
x += locStartPosition.x;
y += locStartPosition.y;
locPreviousPosition.x = x;
locPreviousPosition.y = y;
this.target.setPosition(x, y);
} else this.target.setPosition(locStartPosition.x + x, locStartPosition.y + y);
}
},
reverse: function reverse() {
var action = new cc.MoveBy(this._duration, cc.v2(-this._positionDelta.x, -this._positionDelta.y));
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.moveBy = function(duration, deltaPos, deltaY) {
return new cc.MoveBy(duration, deltaPos, deltaY);
};
cc.MoveTo = cc.Class({
name: "cc.MoveTo",
extends: cc.MoveBy,
ctor: function ctor(duration, position, y) {
this._endPosition = cc.v2(0, 0);
void 0 !== position && this.initWithDuration(duration, position, y);
},
initWithDuration: function initWithDuration(duration, position, y) {
if (cc.MoveBy.prototype.initWithDuration.call(this, duration, position, y)) {
if (void 0 !== position.x) {
y = position.y;
position = position.x;
}
this._endPosition.x = position;
this._endPosition.y = y;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.MoveTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._endPosition);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.MoveBy.prototype.startWithTarget.call(this, target);
this._positionDelta.x = this._endPosition.x - target.x;
this._positionDelta.y = this._endPosition.y - target.y;
}
});
cc.moveTo = function(duration, position, y) {
return new cc.MoveTo(duration, position, y);
};
cc.SkewTo = cc.Class({
name: "cc.SkewTo",
extends: cc.ActionInterval,
ctor: function ctor(t, sx, sy) {
this._skewX = 0;
this._skewY = 0;
this._startSkewX = 0;
this._startSkewY = 0;
this._endSkewX = 0;
this._endSkewY = 0;
this._deltaX = 0;
this._deltaY = 0;
void 0 !== sy && cc.SkewTo.prototype.initWithDuration.call(this, t, sx, sy);
},
initWithDuration: function initWithDuration(t, sx, sy) {
var ret = false;
if (cc.ActionInterval.prototype.initWithDuration.call(this, t)) {
this._endSkewX = sx;
this._endSkewY = sy;
ret = true;
}
return ret;
},
clone: function clone() {
var action = new cc.SkewTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._endSkewX, this._endSkewY);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._startSkewX = target.skewX % 180;
this._deltaX = this._endSkewX - this._startSkewX;
this._deltaX > 180 && (this._deltaX -= 360);
this._deltaX < -180 && (this._deltaX += 360);
this._startSkewY = target.skewY % 360;
this._deltaY = this._endSkewY - this._startSkewY;
this._deltaY > 180 && (this._deltaY -= 360);
this._deltaY < -180 && (this._deltaY += 360);
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this.target.skewX = this._startSkewX + this._deltaX * dt;
this.target.skewY = this._startSkewY + this._deltaY * dt;
}
});
cc.skewTo = function(t, sx, sy) {
return new cc.SkewTo(t, sx, sy);
};
cc.SkewBy = cc.Class({
name: "cc.SkewBy",
extends: cc.SkewTo,
ctor: function ctor(t, sx, sy) {
void 0 !== sy && this.initWithDuration(t, sx, sy);
},
initWithDuration: function initWithDuration(t, deltaSkewX, deltaSkewY) {
var ret = false;
if (cc.SkewTo.prototype.initWithDuration.call(this, t, deltaSkewX, deltaSkewY)) {
this._skewX = deltaSkewX;
this._skewY = deltaSkewY;
ret = true;
}
return ret;
},
clone: function clone() {
var action = new cc.SkewBy();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._skewX, this._skewY);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.SkewTo.prototype.startWithTarget.call(this, target);
this._deltaX = this._skewX;
this._deltaY = this._skewY;
this._endSkewX = this._startSkewX + this._deltaX;
this._endSkewY = this._startSkewY + this._deltaY;
},
reverse: function reverse() {
var action = new cc.SkewBy(this._duration, -this._skewX, -this._skewY);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.skewBy = function(t, sx, sy) {
return new cc.SkewBy(t, sx, sy);
};
cc.JumpBy = cc.Class({
name: "cc.JumpBy",
extends: cc.ActionInterval,
ctor: function ctor(duration, position, y, height, jumps) {
this._startPosition = cc.v2(0, 0);
this._previousPosition = cc.v2(0, 0);
this._delta = cc.v2(0, 0);
this._height = 0;
this._jumps = 0;
void 0 !== height && cc.JumpBy.prototype.initWithDuration.call(this, duration, position, y, height, jumps);
},
initWithDuration: function initWithDuration(duration, position, y, height, jumps) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
if (void 0 === jumps) {
jumps = height;
height = y;
y = position.y;
position = position.x;
}
this._delta.x = position;
this._delta.y = y;
this._height = height;
this._jumps = jumps;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.JumpBy();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._delta, this._height, this._jumps);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
var locPosX = target.x;
var locPosY = target.y;
this._previousPosition.x = locPosX;
this._previousPosition.y = locPosY;
this._startPosition.x = locPosX;
this._startPosition.y = locPosY;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
if (this.target) {
var frac = dt * this._jumps % 1;
var y = 4 * this._height * frac * (1 - frac);
y += this._delta.y * dt;
var x = this._delta.x * dt;
var locStartPosition = this._startPosition;
if (cc.macro.ENABLE_STACKABLE_ACTIONS) {
var targetX = this.target.x;
var targetY = this.target.y;
var locPreviousPosition = this._previousPosition;
locStartPosition.x = locStartPosition.x + targetX - locPreviousPosition.x;
locStartPosition.y = locStartPosition.y + targetY - locPreviousPosition.y;
x += locStartPosition.x;
y += locStartPosition.y;
locPreviousPosition.x = x;
locPreviousPosition.y = y;
this.target.setPosition(x, y);
} else this.target.setPosition(locStartPosition.x + x, locStartPosition.y + y);
}
},
reverse: function reverse() {
var action = new cc.JumpBy(this._duration, cc.v2(-this._delta.x, -this._delta.y), this._height, this._jumps);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.jumpBy = function(duration, position, y, height, jumps) {
return new cc.JumpBy(duration, position, y, height, jumps);
};
cc.JumpTo = cc.Class({
name: "cc.JumpTo",
extends: cc.JumpBy,
ctor: function ctor(duration, position, y, height, jumps) {
this._endPosition = cc.v2(0, 0);
void 0 !== height && this.initWithDuration(duration, position, y, height, jumps);
},
initWithDuration: function initWithDuration(duration, position, y, height, jumps) {
if (cc.JumpBy.prototype.initWithDuration.call(this, duration, position, y, height, jumps)) {
if (void 0 === jumps) {
y = position.y;
position = position.x;
}
this._endPosition.x = position;
this._endPosition.y = y;
return true;
}
return false;
},
startWithTarget: function startWithTarget(target) {
cc.JumpBy.prototype.startWithTarget.call(this, target);
this._delta.x = this._endPosition.x - this._startPosition.x;
this._delta.y = this._endPosition.y - this._startPosition.y;
},
clone: function clone() {
var action = new cc.JumpTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._endPosition, this._height, this._jumps);
return action;
}
});
cc.jumpTo = function(duration, position, y, height, jumps) {
return new cc.JumpTo(duration, position, y, height, jumps);
};
function bezierAt(a, b, c, d, t) {
return Math.pow(1 - t, 3) * a + 3 * t * Math.pow(1 - t, 2) * b + 3 * Math.pow(t, 2) * (1 - t) * c + Math.pow(t, 3) * d;
}
cc.BezierBy = cc.Class({
name: "cc.BezierBy",
extends: cc.ActionInterval,
ctor: function ctor(t, c) {
this._config = [];
this._startPosition = cc.v2(0, 0);
this._previousPosition = cc.v2(0, 0);
c && cc.BezierBy.prototype.initWithDuration.call(this, t, c);
},
initWithDuration: function initWithDuration(t, c) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, t)) {
this._config = c;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.BezierBy();
this._cloneDecoration(action);
var newConfigs = [];
for (var i = 0; i < this._config.length; i++) {
var selConf = this._config[i];
newConfigs.push(cc.v2(selConf.x, selConf.y));
}
action.initWithDuration(this._duration, newConfigs);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
var locPosX = target.x;
var locPosY = target.y;
this._previousPosition.x = locPosX;
this._previousPosition.y = locPosY;
this._startPosition.x = locPosX;
this._startPosition.y = locPosY;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
if (this.target) {
var locConfig = this._config;
var xa = 0;
var xb = locConfig[0].x;
var xc = locConfig[1].x;
var xd = locConfig[2].x;
var ya = 0;
var yb = locConfig[0].y;
var yc = locConfig[1].y;
var yd = locConfig[2].y;
var x = bezierAt(xa, xb, xc, xd, dt);
var y = bezierAt(ya, yb, yc, yd, dt);
var locStartPosition = this._startPosition;
if (cc.macro.ENABLE_STACKABLE_ACTIONS) {
var targetX = this.target.x;
var targetY = this.target.y;
var locPreviousPosition = this._previousPosition;
locStartPosition.x = locStartPosition.x + targetX - locPreviousPosition.x;
locStartPosition.y = locStartPosition.y + targetY - locPreviousPosition.y;
x += locStartPosition.x;
y += locStartPosition.y;
locPreviousPosition.x = x;
locPreviousPosition.y = y;
this.target.setPosition(x, y);
} else this.target.setPosition(locStartPosition.x + x, locStartPosition.y + y);
}
},
reverse: function reverse() {
var locConfig = this._config;
var x0 = locConfig[0].x, y0 = locConfig[0].y;
var x1 = locConfig[1].x, y1 = locConfig[1].y;
var x2 = locConfig[2].x, y2 = locConfig[2].y;
var r = [ cc.v2(x1 - x2, y1 - y2), cc.v2(x0 - x2, y0 - y2), cc.v2(-x2, -y2) ];
var action = new cc.BezierBy(this._duration, r);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.bezierBy = function(t, c) {
return new cc.BezierBy(t, c);
};
cc.BezierTo = cc.Class({
name: "cc.BezierTo",
extends: cc.BezierBy,
ctor: function ctor(t, c) {
this._toConfig = [];
c && this.initWithDuration(t, c);
},
initWithDuration: function initWithDuration(t, c) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, t)) {
this._toConfig = c;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.BezierTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._toConfig);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.BezierBy.prototype.startWithTarget.call(this, target);
var locStartPos = this._startPosition;
var locToConfig = this._toConfig;
var locConfig = this._config;
locConfig[0] = locToConfig[0].sub(locStartPos);
locConfig[1] = locToConfig[1].sub(locStartPos);
locConfig[2] = locToConfig[2].sub(locStartPos);
}
});
cc.bezierTo = function(t, c) {
return new cc.BezierTo(t, c);
};
cc.ScaleTo = cc.Class({
name: "cc.ScaleTo",
extends: cc.ActionInterval,
ctor: function ctor(duration, sx, sy) {
this._scaleX = 1;
this._scaleY = 1;
this._startScaleX = 1;
this._startScaleY = 1;
this._endScaleX = 0;
this._endScaleY = 0;
this._deltaX = 0;
this._deltaY = 0;
void 0 !== sx && cc.ScaleTo.prototype.initWithDuration.call(this, duration, sx, sy);
},
initWithDuration: function initWithDuration(duration, sx, sy) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._endScaleX = sx;
this._endScaleY = null != sy ? sy : sx;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.ScaleTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._endScaleX, this._endScaleY);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._startScaleX = target.scaleX;
this._startScaleY = target.scaleY;
this._deltaX = this._endScaleX - this._startScaleX;
this._deltaY = this._endScaleY - this._startScaleY;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
if (this.target) {
this.target.scaleX = this._startScaleX + this._deltaX * dt;
this.target.scaleY = this._startScaleY + this._deltaY * dt;
}
}
});
cc.scaleTo = function(duration, sx, sy) {
return new cc.ScaleTo(duration, sx, sy);
};
cc.ScaleBy = cc.Class({
name: "cc.ScaleBy",
extends: cc.ScaleTo,
startWithTarget: function startWithTarget(target) {
cc.ScaleTo.prototype.startWithTarget.call(this, target);
this._deltaX = this._startScaleX * this._endScaleX - this._startScaleX;
this._deltaY = this._startScaleY * this._endScaleY - this._startScaleY;
},
reverse: function reverse() {
var action = new cc.ScaleBy(this._duration, 1 / this._endScaleX, 1 / this._endScaleY);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
},
clone: function clone() {
var action = new cc.ScaleBy();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._endScaleX, this._endScaleY);
return action;
}
});
cc.scaleBy = function(duration, sx, sy) {
return new cc.ScaleBy(duration, sx, sy);
};
cc.Blink = cc.Class({
name: "cc.Blink",
extends: cc.ActionInterval,
ctor: function ctor(duration, blinks) {
this._times = 0;
this._originalState = false;
void 0 !== blinks && this.initWithDuration(duration, blinks);
},
initWithDuration: function initWithDuration(duration, blinks) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._times = blinks;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.Blink();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._times);
return action;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
if (this.target && !this.isDone()) {
var slice = 1 / this._times;
var m = dt % slice;
this.target.opacity = m > slice / 2 ? 255 : 0;
}
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._originalState = target.opacity;
},
stop: function stop() {
this.target.opacity = this._originalState;
cc.ActionInterval.prototype.stop.call(this);
},
reverse: function reverse() {
var action = new cc.Blink(this._duration, this._times);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.blink = function(duration, blinks) {
return new cc.Blink(duration, blinks);
};
cc.FadeTo = cc.Class({
name: "cc.FadeTo",
extends: cc.ActionInterval,
ctor: function ctor(duration, opacity) {
this._toOpacity = 0;
this._fromOpacity = 0;
void 0 !== opacity && cc.FadeTo.prototype.initWithDuration.call(this, duration, opacity);
},
initWithDuration: function initWithDuration(duration, opacity) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._toOpacity = opacity;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.FadeTo();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._toOpacity);
return action;
},
update: function update(time) {
time = this._computeEaseTime(time);
var fromOpacity = void 0 !== this._fromOpacity ? this._fromOpacity : 255;
this.target.opacity = fromOpacity + (this._toOpacity - fromOpacity) * time;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._fromOpacity = target.opacity;
}
});
cc.fadeTo = function(duration, opacity) {
return new cc.FadeTo(duration, opacity);
};
cc.FadeIn = cc.Class({
name: "cc.FadeIn",
extends: cc.FadeTo,
ctor: function ctor(duration) {
null == duration && (duration = 0);
this._reverseAction = null;
this.initWithDuration(duration, 255);
},
reverse: function reverse() {
var action = new cc.FadeOut();
action.initWithDuration(this._duration, 0);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
},
clone: function clone() {
var action = new cc.FadeIn();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._toOpacity);
return action;
},
startWithTarget: function startWithTarget(target) {
this._reverseAction && (this._toOpacity = this._reverseAction._fromOpacity);
cc.FadeTo.prototype.startWithTarget.call(this, target);
}
});
cc.fadeIn = function(duration) {
return new cc.FadeIn(duration);
};
cc.FadeOut = cc.Class({
name: "cc.FadeOut",
extends: cc.FadeTo,
ctor: function ctor(duration) {
null == duration && (duration = 0);
this._reverseAction = null;
this.initWithDuration(duration, 0);
},
reverse: function reverse() {
var action = new cc.FadeIn();
action._reverseAction = this;
action.initWithDuration(this._duration, 255);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
},
clone: function clone() {
var action = new cc.FadeOut();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._toOpacity);
return action;
}
});
cc.fadeOut = function(d) {
return new cc.FadeOut(d);
};
cc.TintTo = cc.Class({
name: "cc.TintTo",
extends: cc.ActionInterval,
ctor: function ctor(duration, red, green, blue) {
this._to = cc.color(0, 0, 0);
this._from = cc.color(0, 0, 0);
if (red instanceof cc.Color) {
blue = red.b;
green = red.g;
red = red.r;
}
void 0 !== blue && this.initWithDuration(duration, red, green, blue);
},
initWithDuration: function initWithDuration(duration, red, green, blue) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._to = cc.color(red, green, blue);
return true;
}
return false;
},
clone: function clone() {
var action = new cc.TintTo();
this._cloneDecoration(action);
var locTo = this._to;
action.initWithDuration(this._duration, locTo.r, locTo.g, locTo.b);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._from = this.target.color;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
var locFrom = this._from, locTo = this._to;
locFrom && (this.target.color = cc.color(locFrom.r + (locTo.r - locFrom.r) * dt, locFrom.g + (locTo.g - locFrom.g) * dt, locFrom.b + (locTo.b - locFrom.b) * dt));
}
});
cc.tintTo = function(duration, red, green, blue) {
return new cc.TintTo(duration, red, green, blue);
};
cc.TintBy = cc.Class({
name: "cc.TintBy",
extends: cc.ActionInterval,
ctor: function ctor(duration, deltaRed, deltaGreen, deltaBlue) {
this._deltaR = 0;
this._deltaG = 0;
this._deltaB = 0;
this._fromR = 0;
this._fromG = 0;
this._fromB = 0;
void 0 !== deltaBlue && this.initWithDuration(duration, deltaRed, deltaGreen, deltaBlue);
},
initWithDuration: function initWithDuration(duration, deltaRed, deltaGreen, deltaBlue) {
if (cc.ActionInterval.prototype.initWithDuration.call(this, duration)) {
this._deltaR = deltaRed;
this._deltaG = deltaGreen;
this._deltaB = deltaBlue;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.TintBy();
this._cloneDecoration(action);
action.initWithDuration(this._duration, this._deltaR, this._deltaG, this._deltaB);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
var color = target.color;
this._fromR = color.r;
this._fromG = color.g;
this._fromB = color.b;
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this.target.color = cc.color(this._fromR + this._deltaR * dt, this._fromG + this._deltaG * dt, this._fromB + this._deltaB * dt);
},
reverse: function reverse() {
var action = new cc.TintBy(this._duration, -this._deltaR, -this._deltaG, -this._deltaB);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
}
});
cc.tintBy = function(duration, deltaRed, deltaGreen, deltaBlue) {
return new cc.TintBy(duration, deltaRed, deltaGreen, deltaBlue);
};
cc.DelayTime = cc.Class({
name: "cc.DelayTime",
extends: cc.ActionInterval,
update: function update(dt) {},
reverse: function reverse() {
var action = new cc.DelayTime(this._duration);
this._cloneDecoration(action);
this._reverseEaseList(action);
return action;
},
clone: function clone() {
var action = new cc.DelayTime();
this._cloneDecoration(action);
action.initWithDuration(this._duration);
return action;
}
});
cc.delayTime = function(d) {
return new cc.DelayTime(d);
};
cc.ReverseTime = cc.Class({
name: "cc.ReverseTime",
extends: cc.ActionInterval,
ctor: function ctor(action) {
this._other = null;
action && this.initWithAction(action);
},
initWithAction: function initWithAction(action) {
if (!action) {
cc.errorID(1028);
return false;
}
if (action === this._other) {
cc.errorID(1029);
return false;
}
if (cc.ActionInterval.prototype.initWithDuration.call(this, action._duration)) {
this._other = action;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.ReverseTime();
this._cloneDecoration(action);
action.initWithAction(this._other.clone());
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._other.startWithTarget(target);
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this._other && this._other.update(1 - dt);
},
reverse: function reverse() {
return this._other.clone();
},
stop: function stop() {
this._other.stop();
cc.Action.prototype.stop.call(this);
}
});
cc.reverseTime = function(action) {
return new cc.ReverseTime(action);
};
cc.TargetedAction = cc.Class({
name: "cc.TargetedAction",
extends: cc.ActionInterval,
ctor: function ctor(target, action) {
this._action = null;
this._forcedTarget = null;
action && this.initWithTarget(target, action);
},
initWithTarget: function initWithTarget(target, action) {
if (this.initWithDuration(action._duration)) {
this._forcedTarget = target;
this._action = action;
return true;
}
return false;
},
clone: function clone() {
var action = new cc.TargetedAction();
this._cloneDecoration(action);
action.initWithTarget(this._forcedTarget, this._action.clone());
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
this._action.startWithTarget(this._forcedTarget);
},
stop: function stop() {
this._action.stop();
},
update: function update(dt) {
dt = this._computeEaseTime(dt);
this._action.update(dt);
},
getForcedTarget: function getForcedTarget() {
return this._forcedTarget;
},
setForcedTarget: function setForcedTarget(forcedTarget) {
this._forcedTarget !== forcedTarget && (this._forcedTarget = forcedTarget);
}
});
cc.targetedAction = function(target, action) {
return new cc.TargetedAction(target, action);
};
}), {} ],
7: [ (function(require, module, exports) {
"use strict";
require("../core/platform/CCClass");
var js = require("../core/platform/js");
var HashElement = function HashElement() {
this.actions = [];
this.target = null;
this.actionIndex = 0;
this.currentAction = null;
this.paused = false;
this.lock = false;
};
cc.ActionManager = function() {
this._hashTargets = js.createMap(true);
this._arrayTargets = [];
this._currentTarget = null;
cc.director._scheduler && cc.director._scheduler.enableForTarget(this);
};
cc.ActionManager.prototype = {
constructor: cc.ActionManager,
_elementPool: [],
_searchElementByTarget: function _searchElementByTarget(arr, target) {
for (var k = 0; k < arr.length; k++) if (target === arr[k].target) return arr[k];
return null;
},
_getElement: function _getElement(target, paused) {
var element = this._elementPool.pop();
element || (element = new HashElement());
element.target = target;
element.paused = !!paused;
return element;
},
_putElement: function _putElement(element) {
element.actions.length = 0;
element.actionIndex = 0;
element.currentAction = null;
element.paused = false;
element.target = null;
element.lock = false;
this._elementPool.push(element);
},
addAction: function addAction(action, target, paused) {
if (!action || !target) {
cc.errorID(1e3);
return;
}
var element = this._hashTargets[target._id];
if (element) element.actions || (element.actions = []); else {
element = this._getElement(target, paused);
this._hashTargets[target._id] = element;
this._arrayTargets.push(element);
}
element.actions.push(action);
action.startWithTarget(target);
},
removeAllActions: function removeAllActions() {
var locTargets = this._arrayTargets;
for (var i = 0; i < locTargets.length; i++) {
var element = locTargets[i];
element && this._putElement(element);
}
this._arrayTargets.length = 0;
this._hashTargets = js.createMap(true);
},
removeAllActionsFromTarget: function removeAllActionsFromTarget(target, forceDelete) {
if (null == target) return;
var element = this._hashTargets[target._id];
if (element) {
element.actions.length = 0;
this._deleteHashElement(element);
}
},
removeAction: function removeAction(action) {
if (!action) return;
var target = action.getOriginalTarget();
var element = this._hashTargets[target._id];
if (!element) return;
for (var i = 0; i < element.actions.length; i++) if (element.actions[i] === action) {
element.actions.splice(i, 1);
element.actionIndex >= i && element.actionIndex--;
break;
}
},
_removeActionByTag: function _removeActionByTag(tag, element, target) {
for (var i = 0, l = element.actions.length; i < l; ++i) {
var action = element.actions[i];
if (action && action.getTag() === tag) {
if (target && action.getOriginalTarget() !== target) continue;
this._removeActionAtIndex(i, element);
break;
}
}
},
_removeAllActionsByTag: function _removeAllActionsByTag(tag, element, target) {
for (var i = element.actions.length - 1; i >= 0; --i) {
var action = element.actions[i];
if (action && action.getTag() === tag) {
if (target && action.getOriginalTarget() !== target) continue;
this._removeActionAtIndex(i, element);
}
}
},
removeActionByTag: function removeActionByTag(tag, target) {
tag === cc.Action.TAG_INVALID && cc.logID(1002);
var hashTargets = this._hashTargets;
if (target) {
var element = hashTargets[target._id];
element && this._removeActionByTag(tag, element, target);
} else for (var name in hashTargets) {
var _element = hashTargets[name];
this._removeActionByTag(tag, _element);
}
},
removeAllActionsByTag: function removeAllActionsByTag(tag, target) {
tag === cc.Action.TAG_INVALID && cc.logID(1002);
var hashTargets = this._hashTargets;
if (target) {
var element = hashTargets[target._id];
element && this._removeAllActionsByTag(tag, element, target);
} else for (var name in hashTargets) {
var _element2 = hashTargets[name];
this._removeAllActionsByTag(tag, _element2);
}
},
getActionByTag: function getActionByTag(tag, target) {
tag === cc.Action.TAG_INVALID && cc.logID(1004);
var element = this._hashTargets[target._id];
if (element) {
if (null != element.actions) for (var i = 0; i < element.actions.length; ++i) {
var action = element.actions[i];
if (action && action.getTag() === tag) return action;
}
cc.logID(1005, tag);
}
return null;
},
getNumberOfRunningActionsInTarget: function getNumberOfRunningActionsInTarget(target) {
var element = this._hashTargets[target._id];
if (element) return element.actions ? element.actions.length : 0;
return 0;
},
pauseTarget: function pauseTarget(target) {
var element = this._hashTargets[target._id];
element && (element.paused = true);
},
resumeTarget: function resumeTarget(target) {
var element = this._hashTargets[target._id];
element && (element.paused = false);
},
pauseAllRunningActions: function pauseAllRunningActions() {
var idsWithActions = [];
var locTargets = this._arrayTargets;
for (var i = 0; i < locTargets.length; i++) {
var element = locTargets[i];
if (element && !element.paused) {
element.paused = true;
idsWithActions.push(element.target);
}
}
return idsWithActions;
},
resumeTargets: function resumeTargets(targetsToResume) {
if (!targetsToResume) return;
for (var i = 0; i < targetsToResume.length; i++) targetsToResume[i] && this.resumeTarget(targetsToResume[i]);
},
pauseTargets: function pauseTargets(targetsToPause) {
if (!targetsToPause) return;
for (var i = 0; i < targetsToPause.length; i++) targetsToPause[i] && this.pauseTarget(targetsToPause[i]);
},
purgeSharedManager: function purgeSharedManager() {
cc.director.getScheduler().unscheduleUpdate(this);
},
_removeActionAtIndex: function _removeActionAtIndex(index, element) {
var action = element.actions[index];
element.actions.splice(index, 1);
element.actionIndex >= index && element.actionIndex--;
0 === element.actions.length && this._deleteHashElement(element);
},
_deleteHashElement: function _deleteHashElement(element) {
var ret = false;
if (element && !element.lock && this._hashTargets[element.target._id]) {
delete this._hashTargets[element.target._id];
var targets = this._arrayTargets;
for (var i = 0, l = targets.length; i < l; i++) if (targets[i] === element) {
targets.splice(i, 1);
break;
}
this._putElement(element);
ret = true;
}
return ret;
},
update: function update(dt) {
var locTargets = this._arrayTargets, locCurrTarget;
for (var elt = 0; elt < locTargets.length; elt++) {
this._currentTarget = locTargets[elt];
locCurrTarget = this._currentTarget;
if (!locCurrTarget.paused && locCurrTarget.actions) {
locCurrTarget.lock = true;
for (locCurrTarget.actionIndex = 0; locCurrTarget.actionIndex < locCurrTarget.actions.length; locCurrTarget.actionIndex++) {
locCurrTarget.currentAction = locCurrTarget.actions[locCurrTarget.actionIndex];
if (!locCurrTarget.currentAction) continue;
locCurrTarget.currentAction.step(dt * (locCurrTarget.currentAction._speedMethod ? locCurrTarget.currentAction._speed : 1));
if (locCurrTarget.currentAction && locCurrTarget.currentAction.isDone()) {
locCurrTarget.currentAction.stop();
var action = locCurrTarget.currentAction;
locCurrTarget.currentAction = null;
this.removeAction(action);
}
locCurrTarget.currentAction = null;
}
locCurrTarget.lock = false;
}
0 === locCurrTarget.actions.length && this._deleteHashElement(locCurrTarget) && elt--;
}
}
};
false;
}), {
"../core/platform/CCClass": 129,
"../core/platform/js": 150
} ],
8: [ (function(require, module, exports) {
"use strict";
require("./CCActionManager");
require("./CCAction");
require("./CCActionInterval");
require("./CCActionInstant");
require("./CCActionEase");
require("./CCActionCatmullRom");
require("./tween");
}), {
"./CCAction": 2,
"./CCActionCatmullRom": 3,
"./CCActionEase": 4,
"./CCActionInstant": 5,
"./CCActionInterval": 6,
"./CCActionManager": 7,
"./tween": 9
} ],
9: [ (function(require, module, exports) {
"use strict";
var _bezier = require("../animation/bezier");
var _tweenID = 0;
var TweenAction = cc.Class({
name: "cc.TweenAction",
extends: cc.ActionInterval,
ctor: function ctor(duration, props, opts) {
this._opts = opts = opts || Object.create(null);
this._props = Object.create(null);
opts.progress = opts.progress || this.progress;
if (opts.easing && "string" === typeof opts.easing) {
var easingName = opts.easing;
opts.easing = cc.easing[easingName];
!opts.easing && cc.warnID(1031, easingName);
}
var relative = this._opts.relative;
for (var name in props) {
var value = props[name];
var easing = void 0, progress = void 0;
if (void 0 !== value.value && (value.easing || value.progress)) {
if ("string" === typeof value.easing) {
easing = cc.easing[value.easing];
!easing && cc.warnID(1031, value.easing);
} else easing = value.easing;
progress = value.progress;
value = value.value;
}
var isNumber = "number" === typeof value;
if (!isNumber && (!value.lerp || relative && !value.add && !value.mul || !value.clone)) {
cc.warn("Can not animate " + name + " property, because it do not have [lerp, (add|mul), clone] function.");
continue;
}
var prop = Object.create(null);
prop.value = value;
prop.easing = easing;
prop.progress = progress;
this._props[name] = prop;
}
this._originProps = props;
this.initWithDuration(duration);
},
clone: function clone() {
var action = new TweenAction(this._duration, this._originProps, this._opts);
this._cloneDecoration(action);
return action;
},
startWithTarget: function startWithTarget(target) {
cc.ActionInterval.prototype.startWithTarget.call(this, target);
var relative = !!this._opts.relative;
var props = this._props;
for (var name in props) {
var value = target[name];
var prop = props[name];
if ("number" === typeof value) {
prop.start = value;
prop.current = value;
prop.end = relative ? value + prop.value : prop.value;
} else {
prop.start = value.clone();
prop.current = value.clone();
prop.end = relative ? (value.add || value.mul).call(value, prop.value) : prop.value;
}
}
},
update: function update(t) {
var opts = this._opts;
var easingTime = t;
opts.easing && (easingTime = opts.easing(t));
var target = this.target;
if (!target) return;
var props = this._props;
var progress = opts.progress;
for (var name in props) {
var prop = props[name];
var time = prop.easing ? prop.easing(t) : easingTime;
var current = prop.current = (prop.progress || progress)(prop.start, prop.end, prop.current, time);
target[name] = current;
}
var onUpdate = opts.onUpdate;
onUpdate && onUpdate(target, t);
},
progress: function progress(start, end, current, t) {
"number" === typeof start ? current = start + (end - start) * t : start.lerp(end, t, current);
return current;
}
});
var SetAction = cc.Class({
name: "cc.SetAction",
extends: cc.ActionInstant,
ctor: function ctor(props) {
this._props = {};
void 0 !== props && this.init(props);
},
init: function init(props) {
for (var name in props) this._props[name] = props[name];
return true;
},
update: function update() {
var props = this._props;
var target = this.target;
for (var name in props) target[name] = props[name];
},
clone: function clone() {
var action = new SetAction();
action.init(this._props);
return action;
}
});
function Tween(target) {
this._actions = [];
this._finalAction = null;
this._target = target;
this._tag = cc.Action.TAG_INVALID;
}
Tween.stopAll = function() {
cc.director.getActionManager().removeAllActions();
};
Tween.stopAllByTag = function(tag) {
cc.director.getActionManager().removeAllActionsByTag(tag);
};
Tween.stopAllByTarget = function(target) {
cc.director.getActionManager().removeAllActionsFromTarget(target);
};
Tween.prototype.then = function(other) {
other instanceof cc.Action ? this._actions.push(other.clone()) : this._actions.push(other._union());
return this;
};
Tween.prototype.target = function(target) {
this._target = target;
return this;
};
Tween.prototype.start = function() {
var target = this._target;
if (!target) {
cc.warn("Please set target to tween first");
return this;
}
if (target instanceof cc.Object && !target.isValid) return;
this._finalAction && cc.director.getActionManager().removeAction(this._finalAction);
this._finalAction = this._union();
void 0 === target._id && (target._id = ++_tweenID);
this._finalAction.setTag(this._tag);
cc.director.getActionManager().addAction(this._finalAction, target, false);
return this;
};
Tween.prototype.stop = function() {
this._finalAction && cc.director.getActionManager().removeAction(this._finalAction);
return this;
};
Tween.prototype.tag = function(tag) {
this._tag = tag;
return this;
};
Tween.prototype.clone = function(target) {
var action = this._union();
return cc.tween(target).then(action.clone());
};
Tween.prototype.union = function() {
var action = this._union();
this._actions.length = 0;
this._actions.push(action);
return this;
};
Tween.prototype._union = function() {
var actions = this._actions;
actions = 1 === actions.length ? actions[0] : cc.sequence(actions);
return actions;
};
Object.assign(Tween.prototype, {
bezierTo: function bezierTo(duration, c1, c2, to, opts) {
var c0x = c1.x, c0y = c1.y, c1x = c2.x, c1y = c2.y;
opts = opts || Object.create(null);
opts.progress = function(start, end, current, t) {
current.x = (0, _bezier.bezier)(start.x, c0x, c1x, end.x, t);
current.y = (0, _bezier.bezier)(start.y, c0y, c1y, end.y, t);
return current;
};
return this.to(duration, {
position: to
}, opts);
},
bezierBy: function bezierBy(duration, c1, c2, to, opts) {
var c0x = c1.x, c0y = c1.y, c1x = c2.x, c1y = c2.y;
opts = opts || Object.create(null);
opts.progress = function(start, end, current, t) {
var sx = start.x, sy = start.y;
current.x = (0, _bezier.bezier)(sx, c0x + sx, c1x + sx, end.x, t);
current.y = (0, _bezier.bezier)(sy, c0y + sy, c1y + sy, end.y, t);
return current;
};
return this.by(duration, {
position: to
}, opts);
},
flipX: function flipX() {
var _this = this;
return this.call((function() {
_this._target.scaleX *= -1;
}), this);
},
flipY: function flipY() {
var _this2 = this;
return this.call((function() {
_this2._target.scaleY *= -1;
}), this);
},
blink: function blink(duration, times, opts) {
var slice = 1 / times;
opts = opts || Object.create(null);
opts.progress = function(start, end, current, t) {
if (t >= 1) return start;
var m = t % slice;
return m > slice / 2 ? 255 : 0;
};
return this.to(duration, {
opacity: 1
}, opts);
}
});
var tmp_args = [];
function wrapAction(action) {
return function() {
tmp_args.length = 0;
for (var l = arguments.length, i = 0; i < l; i++) {
var arg = tmp_args[i] = arguments[i];
arg instanceof Tween && (tmp_args[i] = arg._union());
}
return action.apply(this, tmp_args);
};
}
var actions = {
to: function to(duration, props, opts) {
opts = opts || Object.create(null);
opts.relative = false;
return new TweenAction(duration, props, opts);
},
by: function by(duration, props, opts) {
opts = opts || Object.create(null);
opts.relative = true;
return new TweenAction(duration, props, opts);
},
set: function set(props) {
return new SetAction(props);
},
delay: cc.delayTime,
call: cc.callFunc,
hide: cc.hide,
show: cc.show,
removeSelf: cc.removeSelf,
sequence: wrapAction(cc.sequence),
parallel: wrapAction(cc.spawn)
};
var previousAsInputActions = {
repeat: cc.repeat,
repeatForever: cc.repeatForever,
reverseTime: cc.reverseTime
};
var keys = Object.keys(actions);
var _loop = function _loop(i) {
var key = keys[i];
Tween.prototype[key] = function() {
var action = actions[key].apply(this, arguments);
this._actions.push(action);
return this;
};
};
for (var i = 0; i < keys.length; i++) _loop(i);
keys = Object.keys(previousAsInputActions);
var _loop2 = function _loop2(_i) {
var key = keys[_i];
Tween.prototype[key] = function() {
var actions = this._actions;
var action = arguments[arguments.length - 1];
var length = arguments.length - 1;
if (action instanceof cc.Tween) action = action._union(); else if (!(action instanceof cc.Action)) {
action = actions[actions.length - 1];
actions.length -= 1;
length += 1;
}
var args = [ action ];
for (var _i2 = 0; _i2 < length; _i2++) args.push(arguments[_i2]);
action = previousAsInputActions[key].apply(this, args);
actions.push(action);
return this;
};
};
for (var _i = 0; _i < keys.length; _i++) _loop2(_i);
cc.tween = function(target) {
return new Tween(target);
};
cc.Tween = Tween;
}), {
"../animation/bezier": 15
} ],
10: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
var Playable = require("./playable");
var _require = require("./animation-curves"), EventAnimCurve = _require.EventAnimCurve, EventInfo = _require.EventInfo;
var WrapModeMask = require("./types").WrapModeMask;
var binarySearch = require("../core/utils/binary-search").binarySearchEpsilon;
function AnimationAnimator(target, animation) {
Playable.call(this);
this.target = target;
this.animation = animation;
this._anims = new js.array.MutableForwardIterator([]);
}
js.extend(AnimationAnimator, Playable);
var p = AnimationAnimator.prototype;
p.playState = function(state, startTime) {
if (!state.clip) return;
state.curveLoaded || initClipData(this.target, state);
state.animator = this;
state.play();
"number" === typeof startTime && state.setTime(startTime);
this.play();
};
p.stopStatesExcept = function(state) {
var iterator = this._anims;
var array = iterator.array;
for (iterator.i = 0; iterator.i < array.length; ++iterator.i) {
var anim = array[iterator.i];
if (anim === state) continue;
this.stopState(anim);
}
};
p.addAnimation = function(anim) {
var index = this._anims.array.indexOf(anim);
-1 === index && this._anims.push(anim);
anim._setEventTarget(this.animation);
};
p.removeAnimation = function(anim) {
var index = this._anims.array.indexOf(anim);
if (index >= 0) {
this._anims.fastRemoveAt(index);
0 === this._anims.array.length && this.stop();
} else cc.errorID(3907);
anim.animator = null;
};
p.sample = function() {
var iterator = this._anims;
var array = iterator.array;
for (iterator.i = 0; iterator.i < array.length; ++iterator.i) {
var anim = array[iterator.i];
anim.sample();
}
};
p.stopState = function(state) {
state && state.stop();
};
p.pauseState = function(state) {
state && state.pause();
};
p.resumeState = function(state) {
state && state.resume();
this.isPaused && this.resume();
};
p.setStateTime = function(state, time) {
if (void 0 !== time) {
if (state) {
state.setTime(time);
state.sample();
}
} else {
time = state;
var array = this._anims.array;
for (var i = 0; i < array.length; ++i) {
var anim = array[i];
anim.setTime(time);
anim.sample();
}
}
};
p.onStop = function() {
var iterator = this._anims;
var array = iterator.array;
for (iterator.i = 0; iterator.i < array.length; ++iterator.i) {
var anim = array[iterator.i];
anim.stop();
}
};
p.onPause = function() {
var array = this._anims.array;
for (var i = 0; i < array.length; ++i) {
var anim = array[i];
anim.pause();
anim.animator = null;
}
};
p.onResume = function() {
var array = this._anims.array;
for (var i = 0; i < array.length; ++i) {
var anim = array[i];
anim.animator = this;
anim.resume();
}
};
p._reloadClip = function(state) {
initClipData(this.target, state);
};
function createBatchedProperty(propPath, firstDotIndex, mainValue, animValue) {
mainValue = mainValue.clone();
var nextValue = mainValue;
var leftIndex = firstDotIndex + 1;
var rightIndex = propPath.indexOf(".", leftIndex);
while (-1 !== rightIndex) {
var nextName = propPath.slice(leftIndex, rightIndex);
nextValue = nextValue[nextName];
leftIndex = rightIndex + 1;
rightIndex = propPath.indexOf(".", leftIndex);
}
var lastPropName = propPath.slice(leftIndex);
nextValue[lastPropName] = animValue;
return mainValue;
}
false;
function initClipData(root, state) {
var clip = state.clip;
state.duration = clip.duration;
state.speed = clip.speed;
state.wrapMode = clip.wrapMode;
state.frameRate = clip.sample;
(state.wrapMode & WrapModeMask.Loop) === WrapModeMask.Loop ? state.repeatCount = Infinity : state.repeatCount = 1;
var curves = state.curves = clip.createCurves(state, root);
var events = clip.events;
if (true, events) {
var curve;
for (var i = 0, l = events.length; i < l; i++) {
if (!curve) {
curve = new EventAnimCurve();
curve.target = root;
curves.push(curve);
}
var eventData = events[i];
var ratio = eventData.frame / state.duration;
var eventInfo = void 0;
var index = binarySearch(curve.ratios, ratio);
if (index >= 0) eventInfo = curve.events[index]; else {
eventInfo = new EventInfo();
curve.ratios.push(ratio);
curve.events.push(eventInfo);
}
eventInfo.add(eventData.func, eventData.params);
}
}
}
false;
module.exports = AnimationAnimator;
}), {
"../core/utils/binary-search": 210,
"./animation-curves": 12,
"./playable": 19,
"./types": 20
} ],
11: [ (function(require, module, exports) {
"use strict";
var WrapMode = require("./types").WrapMode;
var _require = require("./animation-curves"), DynamicAnimCurve = _require.DynamicAnimCurve, quickFindIndex = _require.quickFindIndex;
var sampleMotionPaths = require("./motion-path-helper").sampleMotionPaths;
var binarySearch = require("../core/utils/binary-search").binarySearchEpsilon;
var AnimationClip = cc.Class({
name: "cc.AnimationClip",
extends: cc.Asset,
properties: {
_duration: {
default: 0,
type: cc.Float
},
duration: {
get: function get() {
return this._duration;
}
},
sample: {
default: 60
},
speed: {
default: 1
},
wrapMode: {
default: WrapMode.Normal
},
curveData: {
default: {},
visible: false
},
events: {
default: [],
visible: false
}
},
statics: {
createWithSpriteFrames: function createWithSpriteFrames(spriteFrames, sample) {
if (!Array.isArray(spriteFrames)) {
cc.errorID(3905);
return null;
}
var clip = new AnimationClip();
clip.sample = sample || clip.sample;
clip._duration = spriteFrames.length / clip.sample;
var frames = [];
var step = 1 / clip.sample;
for (var i = 0, l = spriteFrames.length; i < l; i++) frames[i] = {
frame: i * step,
value: spriteFrames[i]
};
clip.curveData = {
comps: {
"cc.Sprite": {
spriteFrame: frames
}
}
};
return clip;
}
},
onLoad: function onLoad() {
this._duration = Number.parseFloat(this.duration);
this.speed = Number.parseFloat(this.speed);
this.wrapMode = Number.parseInt(this.wrapMode);
this.frameRate = Number.parseFloat(this.sample);
},
createPropCurve: function createPropCurve(target, propPath, keyframes) {
var motionPaths = [];
var isMotionPathProp = target instanceof cc.Node && "position" === propPath;
var curve = new DynamicAnimCurve();
curve.target = target;
curve.prop = propPath;
for (var i = 0, l = keyframes.length; i < l; i++) {
var keyframe = keyframes[i];
var ratio = keyframe.frame / this.duration;
curve.ratios.push(ratio);
isMotionPathProp && motionPaths.push(keyframe.motionPath);
var curveValue = keyframe.value;
curve.values.push(curveValue);
var curveTypes = keyframe.curve;
if (curveTypes) {
if ("string" === typeof curveTypes) {
curve.types.push(curveTypes);
continue;
}
if (Array.isArray(curveTypes)) {
curveTypes[0] === curveTypes[1] && curveTypes[2] === curveTypes[3] ? curve.types.push(DynamicAnimCurve.Linear) : curve.types.push(DynamicAnimCurve.Bezier(curveTypes));
continue;
}
}
curve.types.push(DynamicAnimCurve.Linear);
}
isMotionPathProp && sampleMotionPaths(motionPaths, curve, this.duration, this.sample, target);
var ratios = curve.ratios;
var currRatioDif, lastRatioDif;
var canOptimize = true;
var EPSILON = 1e-6;
for (var _i = 1, _l = ratios.length; _i < _l; _i++) {
currRatioDif = ratios[_i] - ratios[_i - 1];
if (1 === _i) lastRatioDif = currRatioDif; else if (Math.abs(currRatioDif - lastRatioDif) > EPSILON) {
canOptimize = false;
break;
}
}
curve._findFrameIndex = canOptimize ? quickFindIndex : binarySearch;
var firstValue = curve.values[0];
void 0 === firstValue || null === firstValue || curve._lerp || ("number" === typeof firstValue ? curve._lerp = DynamicAnimCurve.prototype._lerpNumber : firstValue instanceof cc.Quat ? curve._lerp = DynamicAnimCurve.prototype._lerpQuat : firstValue instanceof cc.Vec2 ? curve._lerp = DynamicAnimCurve.prototype._lerpVector2 : firstValue instanceof cc.Vec3 ? curve._lerp = DynamicAnimCurve.prototype._lerpVector3 : firstValue.lerp && (curve._lerp = DynamicAnimCurve.prototype._lerpObject));
return curve;
},
createTargetCurves: function createTargetCurves(target, curveData, curves) {
var propsData = curveData.props;
var compsData = curveData.comps;
if (propsData) for (var propPath in propsData) {
var data = propsData[propPath];
var curve = this.createPropCurve(target, propPath, data);
curves.push(curve);
}
if (compsData) for (var compName in compsData) {
var comp = target.getComponent(compName);
if (!comp) continue;
var compData = compsData[compName];
for (var _propPath in compData) {
var _data = compData[_propPath];
var _curve = this.createPropCurve(comp, _propPath, _data);
curves.push(_curve);
}
}
},
createCurves: function createCurves(state, root) {
var curveData = this.curveData;
var childrenCurveDatas = curveData.paths;
var curves = [];
this.createTargetCurves(root, curveData, curves);
for (var namePath in childrenCurveDatas) {
var target = cc.find(namePath, root);
if (!target) continue;
var childCurveDatas = childrenCurveDatas[namePath];
this.createTargetCurves(target, childCurveDatas, curves);
}
return curves;
}
});
cc.AnimationClip = module.exports = AnimationClip;
}), {
"../core/utils/binary-search": 210,
"./animation-curves": 12,
"./motion-path-helper": 18,
"./types": 20
} ],
12: [ (function(require, module, exports) {
"use strict";
var bezierByTime = require("./bezier").bezierByTime;
var binarySearch = require("../core/utils/binary-search").binarySearchEpsilon;
var WrapModeMask = require("./types").WrapModeMask;
var WrappedInfo = require("./types").WrappedInfo;
function computeRatioByType(ratio, type) {
if ("string" === typeof type) {
var func = cc.easing[type];
func ? ratio = func(ratio) : cc.errorID(3906, type);
} else Array.isArray(type) && (ratio = bezierByTime(type, ratio));
return ratio;
}
var AnimCurve = cc.Class({
name: "cc.AnimCurve",
sample: function sample(time, ratio, state) {},
onTimeChangedManually: void 0
});
function quickFindIndex(ratios, ratio) {
var length = ratios.length - 1;
if (0 === length) return 0;
var start = ratios[0];
if (ratio < start) return 0;
var end = ratios[length];
if (ratio > end) return ~ratios.length;
ratio = (ratio - start) / (end - start);
var eachLength = 1 / length;
var index = ratio / eachLength;
var floorIndex = 0 | index;
var EPSILON = 1e-6;
if (index - floorIndex < EPSILON) return floorIndex;
if (floorIndex + 1 - index < EPSILON) return floorIndex + 1;
return ~(floorIndex + 1);
}
var DynamicAnimCurve = cc.Class({
name: "cc.DynamicAnimCurve",
extends: AnimCurve,
ctor: function ctor() {
this._cachedIndex = 0;
},
properties: {
target: null,
prop: "",
values: [],
ratios: [],
types: []
},
_findFrameIndex: binarySearch,
_lerp: void 0,
_lerpNumber: function _lerpNumber(from, to, t) {
return from + (to - from) * t;
},
_lerpObject: function _lerpObject(from, to, t) {
return from.lerp(to, t);
},
_lerpQuat: (function() {
var out = cc.quat();
return function(from, to, t) {
return from.lerp(to, t, out);
};
})(),
_lerpVector2: (function() {
var out = cc.v2();
return function(from, to, t) {
return from.lerp(to, t, out);
};
})(),
_lerpVector3: (function() {
var out = cc.v3();
return function(from, to, t) {
return from.lerp(to, t, out);
};
})(),
sample: function sample(time, ratio, state) {
var values = this.values;
var ratios = this.ratios;
var frameCount = ratios.length;
if (0 === frameCount) return;
var shoudRefind = true;
var cachedIndex = this._cachedIndex;
if (cachedIndex < 0) {
cachedIndex = ~cachedIndex;
if (cachedIndex > 0 && cachedIndex < ratios.length) {
var _fromRatio = ratios[cachedIndex - 1];
var _toRatio = ratios[cachedIndex];
ratio > _fromRatio && ratio < _toRatio && (shoudRefind = false);
}
}
shoudRefind && (this._cachedIndex = this._findFrameIndex(ratios, ratio));
var value;
var index = this._cachedIndex;
if (index < 0) {
index = ~index;
if (index <= 0) value = values[0]; else if (index >= frameCount) value = values[frameCount - 1]; else {
var fromVal = values[index - 1];
if (this._lerp) {
var fromRatio = ratios[index - 1];
var toRatio = ratios[index];
var type = this.types[index - 1];
var ratioBetweenFrames = (ratio - fromRatio) / (toRatio - fromRatio);
type && (ratioBetweenFrames = computeRatioByType(ratioBetweenFrames, type));
var toVal = values[index];
value = this._lerp(fromVal, toVal, ratioBetweenFrames);
} else value = fromVal;
}
} else value = values[index];
this.target[this.prop] = value;
}
});
DynamicAnimCurve.Linear = null;
DynamicAnimCurve.Bezier = function(controlPoints) {
return controlPoints;
};
var EventInfo = function EventInfo() {
this.events = [];
};
EventInfo.prototype.add = function(func, params) {
this.events.push({
func: func || "",
params: params || []
});
};
var EventAnimCurve = cc.Class({
name: "cc.EventAnimCurve",
extends: AnimCurve,
properties: {
target: null,
ratios: [],
events: [],
_wrappedInfo: {
default: function _default() {
return new WrappedInfo();
}
},
_lastWrappedInfo: null,
_ignoreIndex: NaN
},
_wrapIterations: function _wrapIterations(iterations) {
iterations - (0 | iterations) === 0 && (iterations -= 1);
return 0 | iterations;
},
sample: function sample(time, ratio, state) {
var length = this.ratios.length;
var currentWrappedInfo = state.getWrappedInfo(state.time, this._wrappedInfo);
var direction = currentWrappedInfo.direction;
var currentIndex = binarySearch(this.ratios, currentWrappedInfo.ratio);
if (currentIndex < 0) {
currentIndex = ~currentIndex - 1;
direction < 0 && (currentIndex += 1);
}
this._ignoreIndex !== currentIndex && (this._ignoreIndex = NaN);
currentWrappedInfo.frameIndex = currentIndex;
if (!this._lastWrappedInfo) {
this._fireEvent(currentIndex);
this._lastWrappedInfo = new WrappedInfo(currentWrappedInfo);
return;
}
var wrapMode = state.wrapMode;
var currentIterations = this._wrapIterations(currentWrappedInfo.iterations);
var lastWrappedInfo = this._lastWrappedInfo;
var lastIterations = this._wrapIterations(lastWrappedInfo.iterations);
var lastIndex = lastWrappedInfo.frameIndex;
var lastDirection = lastWrappedInfo.direction;
var interationsChanged = -1 !== lastIterations && currentIterations !== lastIterations;
if (lastIndex === currentIndex && interationsChanged && 1 === length) this._fireEvent(0); else if (lastIndex !== currentIndex || interationsChanged) {
direction = lastDirection;
do {
if (lastIndex !== currentIndex) {
if (-1 === direction && 0 === lastIndex && currentIndex > 0) {
(wrapMode & WrapModeMask.PingPong) === WrapModeMask.PingPong ? direction *= -1 : lastIndex = length;
lastIterations++;
} else if (1 === direction && lastIndex === length - 1 && currentIndex < length - 1) {
(wrapMode & WrapModeMask.PingPong) === WrapModeMask.PingPong ? direction *= -1 : lastIndex = -1;
lastIterations++;
}
if (lastIndex === currentIndex) break;
if (lastIterations > currentIterations) break;
}
lastIndex += direction;
cc.director.getAnimationManager().pushDelayEvent(this, "_fireEvent", [ lastIndex ]);
} while (lastIndex !== currentIndex && lastIndex > -1 && lastIndex < length);
}
this._lastWrappedInfo.set(currentWrappedInfo);
},
_fireEvent: function _fireEvent(index) {
if (index < 0 || index >= this.events.length || this._ignoreIndex === index) return;
var eventInfo = this.events[index];
var events = eventInfo.events;
if (!this.target.isValid) return;
var components = this.target._components;
for (var i = 0; i < events.length; i++) {
var event = events[i];
var funcName = event.func;
for (var j = 0; j < components.length; j++) {
var component = components[j];
var func = component[funcName];
func && func.apply(component, event.params);
}
}
},
onTimeChangedManually: function onTimeChangedManually(time, state) {
this._lastWrappedInfo = null;
this._ignoreIndex = NaN;
var info = state.getWrappedInfo(time, this._wrappedInfo);
var direction = info.direction;
var frameIndex = binarySearch(this.ratios, info.ratio);
if (frameIndex < 0) {
frameIndex = ~frameIndex - 1;
direction < 0 && (frameIndex += 1);
this._ignoreIndex = frameIndex;
}
}
});
false;
module.exports = {
AnimCurve: AnimCurve,
DynamicAnimCurve: DynamicAnimCurve,
EventAnimCurve: EventAnimCurve,
EventInfo: EventInfo,
computeRatioByType: computeRatioByType,
quickFindIndex: quickFindIndex
};
}), {
"../core/utils/binary-search": 210,
"./bezier": 15,
"./types": 20
} ],
13: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
var AnimationManager = cc.Class({
ctor: function ctor() {
this._anims = new js.array.MutableForwardIterator([]);
this._delayEvents = [];
cc.director._scheduler && cc.director._scheduler.enableForTarget(this);
},
update: function update(dt) {
var iterator = this._anims;
var array = iterator.array;
for (iterator.i = 0; iterator.i < array.length; ++iterator.i) {
var anim = array[iterator.i];
anim._isPlaying && !anim._isPaused && anim.update(dt);
}
var events = this._delayEvents;
for (var i = 0; i < events.length; i++) {
var event = events[i];
event.target[event.func].apply(event.target, event.args);
}
events.length = 0;
},
destruct: function destruct() {},
addAnimation: function addAnimation(anim) {
var index = this._anims.array.indexOf(anim);
-1 === index && this._anims.push(anim);
},
removeAnimation: function removeAnimation(anim) {
var index = this._anims.array.indexOf(anim);
index >= 0 ? this._anims.fastRemoveAt(index) : cc.errorID(3907);
},
pushDelayEvent: function pushDelayEvent(target, func, args) {
this._delayEvents.push({
target: target,
func: func,
args: args
});
}
});
cc.AnimationManager = module.exports = AnimationManager;
}), {} ],
14: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
var Playable = require("./playable");
var Types = require("./types");
var WrappedInfo = Types.WrappedInfo;
var WrapMode = Types.WrapMode;
var WrapModeMask = Types.WrapModeMask;
function AnimationState(clip, name) {
Playable.call(this);
this._currentFramePlayed = false;
this._delay = 0;
this._delayTime = 0;
this._wrappedInfo = new WrappedInfo();
this._lastWrappedInfo = null;
this._process = process;
this._clip = clip;
this._name = name || clip && clip.name;
this.animator = null;
this.curves = [];
this.delay = 0;
this.repeatCount = 1;
this.duration = 1;
this.speed = 1;
this.wrapMode = WrapMode.Normal;
this.time = 0;
this._target = null;
this._lastframeEventOn = false;
this.emit = function() {
var args = new Array(arguments.length);
for (var i = 0, l = args.length; i < l; i++) args[i] = arguments[i];
cc.director.getAnimationManager().pushDelayEvent(this, "_emit", args);
};
}
js.extend(AnimationState, Playable);
var proto = AnimationState.prototype;
proto._emit = function(type, state) {
this._target && this._target.isValid && this._target.emit(type, type, state);
};
proto.on = function(type, callback, target) {
if (this._target && this._target.isValid) {
"lastframe" === type && (this._lastframeEventOn = true);
return this._target.on(type, callback, target);
}
return null;
};
proto.once = function(type, callback, target) {
if (this._target && this._target.isValid) {
"lastframe" === type && (this._lastframeEventOn = true);
var self = this;
return this._target.once(type, (function(event) {
callback.call(target, event);
self._lastframeEventOn = false;
}));
}
return null;
};
proto.off = function(type, callback, target) {
if (this._target && this._target.isValid) {
"lastframe" === type && (this._target.hasEventListener(type) || (this._lastframeEventOn = false));
this._target.off(type, callback, target);
}
};
proto._setEventTarget = function(target) {
this._target = target;
};
proto.onPlay = function() {
this.setTime(0);
this._delayTime = this._delay;
cc.director.getAnimationManager().addAnimation(this);
this.animator && this.animator.addAnimation(this);
this.emit("play", this);
};
proto.onStop = function() {
this.isPaused || cc.director.getAnimationManager().removeAnimation(this);
this.animator && this.animator.removeAnimation(this);
this.emit("stop", this);
};
proto.onResume = function() {
cc.director.getAnimationManager().addAnimation(this);
this.emit("resume", this);
};
proto.onPause = function() {
cc.director.getAnimationManager().removeAnimation(this);
this.emit("pause", this);
};
proto.setTime = function(time) {
this._currentFramePlayed = false;
this.time = time || 0;
var curves = this.curves;
for (var i = 0, l = curves.length; i < l; i++) {
var curve = curves[i];
curve.onTimeChangedManually && curve.onTimeChangedManually(time, this);
}
};
function process() {
var info = this.sample();
if (this._lastframeEventOn) {
var lastInfo;
lastInfo = this._lastWrappedInfo ? this._lastWrappedInfo : this._lastWrappedInfo = new WrappedInfo(info);
this.repeatCount > 1 && (0 | info.iterations) > (0 | lastInfo.iterations) && this.emit("lastframe", this);
lastInfo.set(info);
}
if (info.stopped) {
this.stop();
this.emit("finished", this);
}
}
function simpleProcess() {
var time = this.time;
var duration = this.duration;
if (time > duration) {
time %= duration;
0 === time && (time = duration);
} else if (time < 0) {
time %= duration;
0 !== time && (time += duration);
}
var ratio = time / duration;
var curves = this.curves;
for (var i = 0, len = curves.length; i < len; i++) {
var curve = curves[i];
curve.sample(time, ratio, this);
}
if (this._lastframeEventOn) {
void 0 === this._lastIterations && (this._lastIterations = ratio);
(this.time > 0 && this._lastIterations > ratio || this.time < 0 && this._lastIterations < ratio) && this.emit("lastframe", this);
this._lastIterations = ratio;
}
}
proto.update = function(delta) {
if (this._delayTime > 0) {
this._delayTime -= delta;
if (this._delayTime > 0) return;
}
this._currentFramePlayed ? this.time += delta * this.speed : this._currentFramePlayed = true;
this._process();
};
proto._needRevers = function(currentIterations) {
var wrapMode = this.wrapMode;
var needRevers = false;
if ((wrapMode & WrapModeMask.PingPong) === WrapModeMask.PingPong) {
var isEnd = currentIterations - (0 | currentIterations) === 0;
isEnd && currentIterations > 0 && (currentIterations -= 1);
var isOddIteration = 1 & currentIterations;
isOddIteration && (needRevers = !needRevers);
}
(wrapMode & WrapModeMask.Reverse) === WrapModeMask.Reverse && (needRevers = !needRevers);
return needRevers;
};
proto.getWrappedInfo = function(time, info) {
info = info || new WrappedInfo();
var stopped = false;
var duration = this.duration;
var repeatCount = this.repeatCount;
var currentIterations = time > 0 ? time / duration : -time / duration;
if (currentIterations >= repeatCount) {
currentIterations = repeatCount;
stopped = true;
var tempRatio = repeatCount - (0 | repeatCount);
0 === tempRatio && (tempRatio = 1);
time = tempRatio * duration * (time > 0 ? 1 : -1);
}
if (time > duration) {
var tempTime = time % duration;
time = 0 === tempTime ? duration : tempTime;
} else if (time < 0) {
time %= duration;
0 !== time && (time += duration);
}
var needRevers = false;
var shouldWrap = this._wrapMode & WrapModeMask.ShouldWrap;
shouldWrap && (needRevers = this._needRevers(currentIterations));
var direction = needRevers ? -1 : 1;
this.speed < 0 && (direction *= -1);
shouldWrap && needRevers && (time = duration - time);
info.ratio = time / duration;
info.time = time;
info.direction = direction;
info.stopped = stopped;
info.iterations = currentIterations;
return info;
};
proto.sample = function() {
var info = this.getWrappedInfo(this.time, this._wrappedInfo);
var curves = this.curves;
for (var i = 0, len = curves.length; i < len; i++) {
var curve = curves[i];
curve.sample(info.time, info.ratio, this);
}
return info;
};
js.get(proto, "clip", (function() {
return this._clip;
}));
js.get(proto, "name", (function() {
return this._name;
}));
js.obsolete(proto, "AnimationState.length", "duration");
js.getset(proto, "curveLoaded", (function() {
return this.curves.length > 0;
}), (function() {
this.curves.length = 0;
}));
js.getset(proto, "wrapMode", (function() {
return this._wrapMode;
}), (function(value) {
this._wrapMode = value;
false;
this.time = 0;
value & WrapModeMask.Loop ? this.repeatCount = Infinity : this.repeatCount = 1;
}));
js.getset(proto, "repeatCount", (function() {
return this._repeatCount;
}), (function(value) {
this._repeatCount = value;
var shouldWrap = this._wrapMode & WrapModeMask.ShouldWrap;
var reverse = (this.wrapMode & WrapModeMask.Reverse) === WrapModeMask.Reverse;
this._process = Infinity !== value || shouldWrap || reverse ? process : simpleProcess;
}));
js.getset(proto, "delay", (function() {
return this._delay;
}), (function(value) {
this._delayTime = this._delay = value;
}));
cc.AnimationState = module.exports = AnimationState;
}), {
"./playable": 19,
"./types": 20
} ],
15: [ (function(require, module, exports) {
"use strict";
function bezier(C1, C2, C3, C4, t) {
var t1 = 1 - t;
return t1 * (t1 * (C1 + (3 * C2 - C1) * t) + 3 * C3 * t * t) + C4 * t * t * t;
}
var cos = Math.cos, acos = Math.acos, max = Math.max, pi = Math.PI, tau = 2 * pi, sqrt = Math.sqrt;
function crt(v) {
return v < 0 ? -Math.pow(-v, 1 / 3) : Math.pow(v, 1 / 3);
}
function cardano(curve, x) {
var pa = x - 0;
var pb = x - curve[0];
var pc = x - curve[2];
var pd = x - 1;
var pa3 = 3 * pa;
var pb3 = 3 * pb;
var pc3 = 3 * pc;
var d = -pa + pb3 - pc3 + pd, rd = 1 / d, r3 = 1 / 3, a = (pa3 - 6 * pb + pc3) * rd, a3 = a * r3, b = (-pa3 + pb3) * rd, c = pa * rd, p = (3 * b - a * a) * r3, p3 = p * r3, q = (2 * a * a * a - 9 * a * b + 27 * c) / 27, q2 = q / 2, discriminant = q2 * q2 + p3 * p3 * p3, u1, v1, x1, x2, x3;
if (discriminant < 0) {
var mp3 = -p * r3, mp33 = mp3 * mp3 * mp3, r = sqrt(mp33), t = -q / (2 * r), cosphi = t < -1 ? -1 : t > 1 ? 1 : t, phi = acos(cosphi), crtr = crt(r), t1 = 2 * crtr;
x1 = t1 * cos(phi * r3) - a3;
x2 = t1 * cos((phi + tau) * r3) - a3;
x3 = t1 * cos((phi + 2 * tau) * r3) - a3;
return 0 <= x1 && x1 <= 1 ? 0 <= x2 && x2 <= 1 ? 0 <= x3 && x3 <= 1 ? max(x1, x2, x3) : max(x1, x2) : 0 <= x3 && x3 <= 1 ? max(x1, x3) : x1 : 0 <= x2 && x2 <= 1 ? 0 <= x3 && x3 <= 1 ? max(x2, x3) : x2 : x3;
}
if (0 === discriminant) {
u1 = q2 < 0 ? crt(-q2) : -crt(q2);
x1 = 2 * u1 - a3;
x2 = -u1 - a3;
return 0 <= x1 && x1 <= 1 ? 0 <= x2 && x2 <= 1 ? max(x1, x2) : x1 : x2;
}
var sd = sqrt(discriminant);
u1 = crt(-q2 + sd);
v1 = crt(q2 + sd);
x1 = u1 - v1 - a3;
return x1;
}
function bezierByTime(controlPoints, x) {
var percent = cardano(controlPoints, x);
var p1y = controlPoints[1];
var p2y = controlPoints[3];
return ((1 - percent) * (p1y + (p2y - p1y) * percent) * 3 + percent * percent) * percent;
}
false;
module.exports = {
bezier: bezier,
bezierByTime: bezierByTime
};
}), {} ],
16: [ (function(require, module, exports) {
"use strict";
var easing = {
constant: function constant() {
return 0;
},
linear: function linear(k) {
return k;
},
quadIn: function quadIn(k) {
return k * k;
},
quadOut: function quadOut(k) {
return k * (2 - k);
},
quadInOut: function quadInOut(k) {
if ((k *= 2) < 1) return .5 * k * k;
return -.5 * (--k * (k - 2) - 1);
},
cubicIn: function cubicIn(k) {
return k * k * k;
},
cubicOut: function cubicOut(k) {
return --k * k * k + 1;
},
cubicInOut: function cubicInOut(k) {
if ((k *= 2) < 1) return .5 * k * k * k;
return .5 * ((k -= 2) * k * k + 2);
},
quartIn: function quartIn(k) {
return k * k * k * k;
},
quartOut: function quartOut(k) {
return 1 - --k * k * k * k;
},
quartInOut: function quartInOut(k) {
if ((k *= 2) < 1) return .5 * k * k * k * k;
return -.5 * ((k -= 2) * k * k * k - 2);
},
quintIn: function quintIn(k) {
return k * k * k * k * k;
},
quintOut: function quintOut(k) {
return --k * k * k * k * k + 1;
},
quintInOut: function quintInOut(k) {
if ((k *= 2) < 1) return .5 * k * k * k * k * k;
return .5 * ((k -= 2) * k * k * k * k + 2);
},
sineIn: function sineIn(k) {
return 1 - Math.cos(k * Math.PI / 2);
},
sineOut: function sineOut(k) {
return Math.sin(k * Math.PI / 2);
},
sineInOut: function sineInOut(k) {
return .5 * (1 - Math.cos(Math.PI * k));
},
expoIn: function expoIn(k) {
return 0 === k ? 0 : Math.pow(1024, k - 1);
},
expoOut: function expoOut(k) {
return 1 === k ? 1 : 1 - Math.pow(2, -10 * k);
},
expoInOut: function expoInOut(k) {
if (0 === k) return 0;
if (1 === k) return 1;
if ((k *= 2) < 1) return .5 * Math.pow(1024, k - 1);
return .5 * (2 - Math.pow(2, -10 * (k - 1)));
},
circIn: function circIn(k) {
return 1 - Math.sqrt(1 - k * k);
},
circOut: function circOut(k) {
return Math.sqrt(1 - --k * k);
},
circInOut: function circInOut(k) {
if ((k *= 2) < 1) return -.5 * (Math.sqrt(1 - k * k) - 1);
return .5 * (Math.sqrt(1 - (k -= 2) * k) + 1);
},
elasticIn: function elasticIn(k) {
var s, a = .1, p = .4;
if (0 === k) return 0;
if (1 === k) return 1;
if (!a || a < 1) {
a = 1;
s = p / 4;
} else s = p * Math.asin(1 / a) / (2 * Math.PI);
return -a * Math.pow(2, 10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p);
},
elasticOut: function elasticOut(k) {
var s, a = .1, p = .4;
if (0 === k) return 0;
if (1 === k) return 1;
if (!a || a < 1) {
a = 1;
s = p / 4;
} else s = p * Math.asin(1 / a) / (2 * Math.PI);
return a * Math.pow(2, -10 * k) * Math.sin((k - s) * (2 * Math.PI) / p) + 1;
},
elasticInOut: function elasticInOut(k) {
var s, a = .1, p = .4;
if (0 === k) return 0;
if (1 === k) return 1;
if (!a || a < 1) {
a = 1;
s = p / 4;
} else s = p * Math.asin(1 / a) / (2 * Math.PI);
if ((k *= 2) < 1) return a * Math.pow(2, 10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p) * -.5;
return a * Math.pow(2, -10 * (k -= 1)) * Math.sin((k - s) * (2 * Math.PI) / p) * .5 + 1;
},
backIn: function backIn(k) {
var s = 1.70158;
return k * k * ((s + 1) * k - s);
},
backOut: function backOut(k) {
var s = 1.70158;
return --k * k * ((s + 1) * k + s) + 1;
},
backInOut: function backInOut(k) {
var s = 2.5949095;
if ((k *= 2) < 1) return k * k * ((s + 1) * k - s) * .5;
return .5 * ((k -= 2) * k * ((s + 1) * k + s) + 2);
},
bounceIn: function bounceIn(k) {
return 1 - easing.bounceOut(1 - k);
},
bounceOut: function bounceOut(k) {
return k < 1 / 2.75 ? 7.5625 * k * k : k < 2 / 2.75 ? 7.5625 * (k -= 1.5 / 2.75) * k + .75 : k < 2.5 / 2.75 ? 7.5625 * (k -= 2.25 / 2.75) * k + .9375 : 7.5625 * (k -= 2.625 / 2.75) * k + .984375;
},
bounceInOut: function bounceInOut(k) {
if (k < .5) return .5 * easing.bounceIn(2 * k);
return .5 * easing.bounceOut(2 * k - 1) + .5;
},
smooth: function smooth(t) {
if (t <= 0) return 0;
if (t >= 1) return 1;
return t * t * (3 - 2 * t);
},
fade: function fade(t) {
if (t <= 0) return 0;
if (t >= 1) return 1;
return t * t * t * (t * (6 * t - 15) + 10);
}
};
function _makeOutIn(fnIn, fnOut) {
return function(k) {
if (k < .5) return fnOut(2 * k) / 2;
return fnIn(2 * k - 1) / 2 + .5;
};
}
easing.quadOutIn = _makeOutIn(easing.quadIn, easing.quadOut);
easing.cubicOutIn = _makeOutIn(easing.cubicIn, easing.cubicOut);
easing.quartOutIn = _makeOutIn(easing.quartIn, easing.quartOut);
easing.quintOutIn = _makeOutIn(easing.quintIn, easing.quintOut);
easing.sineOutIn = _makeOutIn(easing.sineIn, easing.sineOut);
easing.expoOutIn = _makeOutIn(easing.expoIn, easing.expoOut);
easing.circOutIn = _makeOutIn(easing.circIn, easing.circOut);
easing.backOutIn = _makeOutIn(easing.backIn, easing.backOut);
easing.bounceIn = function(k) {
return 1 - easing.bounceOut(1 - k);
};
easing.bounceInOut = function(k) {
if (k < .5) return .5 * easing.bounceIn(2 * k);
return .5 * easing.bounceOut(2 * k - 1) + .5;
};
easing.bounceOutIn = _makeOutIn(easing.bounceIn, easing.bounceOut);
cc.easing = module.exports = easing;
}), {} ],
17: [ (function(require, module, exports) {
"use strict";
require("./bezier");
require("./easing");
require("./types");
require("./motion-path-helper");
require("./animation-curves");
require("./animation-clip");
require("./animation-manager");
require("./animation-state");
require("./animation-animator");
}), {
"./animation-animator": 10,
"./animation-clip": 11,
"./animation-curves": 12,
"./animation-manager": 13,
"./animation-state": 14,
"./bezier": 15,
"./easing": 16,
"./motion-path-helper": 18,
"./types": 20
} ],
18: [ (function(require, module, exports) {
"use strict";
var DynamicAnimCurve = require("./animation-curves").DynamicAnimCurve;
var computeRatioByType = require("./animation-curves").computeRatioByType;
var bezier = require("./bezier").bezier;
var binarySearch = require("../core/utils/binary-search").binarySearchEpsilon;
var v2 = cc.v2;
function Curve(points) {
this.points = points || [];
this.beziers = [];
this.ratios = [];
this.progresses = [];
this.length = 0;
this.computeBeziers();
}
Curve.prototype.computeBeziers = function() {
this.beziers.length = 0;
this.ratios.length = 0;
this.progresses.length = 0;
this.length = 0;
var bezier;
for (var i = 1; i < this.points.length; i++) {
var startPoint = this.points[i - 1];
var endPoint = this.points[i];
bezier = new Bezier();
bezier.start = startPoint.pos;
bezier.startCtrlPoint = startPoint.out;
bezier.end = endPoint.pos;
bezier.endCtrlPoint = endPoint["in"];
this.beziers.push(bezier);
this.length += bezier.getLength();
}
var current = 0;
for (var i = 0; i < this.beziers.length; i++) {
bezier = this.beziers[i];
this.ratios[i] = bezier.getLength() / this.length;
this.progresses[i] = current += this.ratios[i];
}
return this.beziers;
};
function Bezier() {
this.start = v2();
this.end = v2();
this.startCtrlPoint = v2();
this.endCtrlPoint = v2();
}
Bezier.prototype.getPointAt = function(u) {
var t = this.getUtoTmapping(u);
return this.getPoint(t);
};
Bezier.prototype.getPoint = function(t) {
var x = bezier(this.start.x, this.startCtrlPoint.x, this.endCtrlPoint.x, this.end.x, t);
var y = bezier(this.start.y, this.startCtrlPoint.y, this.endCtrlPoint.y, this.end.y, t);
return new v2(x, y);
};
Bezier.prototype.getLength = function() {
var lengths = this.getLengths();
return lengths[lengths.length - 1];
};
Bezier.prototype.getLengths = function(divisions) {
divisions || (divisions = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200);
if (this.cacheArcLengths && this.cacheArcLengths.length === divisions + 1) return this.cacheArcLengths;
var cache = [];
var current, last = this.getPoint(0), vector = v2();
var p, sum = 0;
cache.push(0);
for (p = 1; p <= divisions; p++) {
current = this.getPoint(p / divisions);
vector.x = last.x - current.x;
vector.y = last.y - current.y;
sum += vector.mag();
cache.push(sum);
last = current;
}
this.cacheArcLengths = cache;
return cache;
};
Bezier.prototype.getUtoTmapping = function(u, distance) {
var arcLengths = this.getLengths();
var i = 0, il = arcLengths.length;
var targetArcLength;
targetArcLength = distance || u * arcLengths[il - 1];
var low = 0, high = il - 1, comparison;
while (low <= high) {
i = Math.floor(low + (high - low) / 2);
comparison = arcLengths[i] - targetArcLength;
if (comparison < 0) {
low = i + 1;
continue;
}
if (comparison > 0) {
high = i - 1;
continue;
}
high = i;
break;
}
i = high;
if (arcLengths[i] === targetArcLength) {
var t = i / (il - 1);
return t;
}
var lengthBefore = arcLengths[i];
var lengthAfter = arcLengths[i + 1];
var segmentLength = lengthAfter - lengthBefore;
var segmentFraction = (targetArcLength - lengthBefore) / segmentLength;
var t = (i + segmentFraction) / (il - 1);
return t;
};
function checkMotionPath(motionPath) {
if (!Array.isArray(motionPath)) return false;
for (var i = 0, l = motionPath.length; i < l; i++) {
var controls = motionPath[i];
if (!Array.isArray(controls) || 6 !== controls.length) return false;
}
return true;
}
function sampleMotionPaths(motionPaths, data, duration, fps, target) {
function createControlPoints(array) {
if (array instanceof cc.Vec2) return {
in: array,
pos: array,
out: array
};
if (Array.isArray(array) && 6 === array.length) return {
in: v2(array[2], array[3]),
pos: v2(array[0], array[1]),
out: v2(array[4], array[5])
};
return {
in: cc.Vec2.ZERO,
pos: cc.Vec2.ZERO,
out: cc.Vec2.ZERO
};
}
var values = data.values = data.values.map((function(value) {
Array.isArray(value) && (value = 2 === value.length ? cc.v2(value[0], value[1]) : cc.v3(value[0], value[1], value[2]));
return value;
}));
if (0 === motionPaths.length || 0 === values.length) return;
var motionPathValid = false;
for (var _i = 0; _i < motionPaths.length; _i++) {
var _motionPath = motionPaths[_i];
if (_motionPath && !checkMotionPath(_motionPath)) {
cc.errorID(3904, target ? target.name : "", "position", _i);
_motionPath = null;
}
if (_motionPath && _motionPath.length > 0) {
motionPathValid = true;
break;
}
}
if (!motionPathValid) return;
if (1 === values.length) return;
var types = data.types;
var ratios = data.ratios;
var newValues = data.values = [];
var newTypes = data.types = [];
var newRatios = data.ratios = [];
function addNewDatas(value, type, ratio) {
newValues.push(value);
newTypes.push(type);
newRatios.push(ratio);
}
var startRatioOffset = 0;
var EPSILON = 1e-6;
var newType = DynamicAnimCurve.Linear;
for (var i = 0, l = motionPaths.length; i < l - 1; i++) {
var motionPath = motionPaths[i];
var ratio = ratios[i];
var nextRatio = ratios[i + 1];
var betweenRatio = nextRatio - ratio;
var value = values[i];
var nextValue = values[i + 1];
var type = types[i];
var results = [];
var progress = startRatioOffset / betweenRatio;
var speed = 1 / (betweenRatio * duration * fps);
var finalProgress;
if (motionPath && motionPath.length > 0) {
var points = [];
points.push(createControlPoints(value));
for (var j = 0, l2 = motionPath.length; j < l2; j++) {
var controlPoints = createControlPoints(motionPath[j]);
points.push(controlPoints);
}
points.push(createControlPoints(nextValue));
var curve = new Curve(points);
curve.computeBeziers();
var progresses = curve.progresses;
while (1 - progress > EPSILON) {
finalProgress = progress;
finalProgress = computeRatioByType(finalProgress, type);
var pos, bezier, normal, length;
if (finalProgress < 0) {
bezier = curve.beziers[0];
length = (0 - finalProgress) * bezier.getLength();
normal = bezier.start.sub(bezier.endCtrlPoint).normalize();
pos = bezier.start.add(normal.mul(length));
} else if (finalProgress > 1) {
bezier = curve.beziers[curve.beziers.length - 1];
length = (finalProgress - 1) * bezier.getLength();
normal = bezier.end.sub(bezier.startCtrlPoint).normalize();
pos = bezier.end.add(normal.mul(length));
} else {
var bezierIndex = binarySearch(progresses, finalProgress);
bezierIndex < 0 && (bezierIndex = ~bezierIndex);
finalProgress -= bezierIndex > 0 ? progresses[bezierIndex - 1] : 0;
finalProgress /= curve.ratios[bezierIndex];
pos = curve.beziers[bezierIndex].getPointAt(finalProgress);
}
results.push(pos);
progress += speed;
}
} else while (1 - progress > EPSILON) {
finalProgress = progress;
finalProgress = computeRatioByType(finalProgress, type);
results.push(value.lerp(nextValue, finalProgress));
progress += speed;
}
newType = "constant" === type ? type : DynamicAnimCurve.Linear;
for (var j = 0, l2 = results.length; j < l2; j++) {
var newRatio = ratio + startRatioOffset + speed * j * betweenRatio;
addNewDatas(results[j], newType, newRatio);
}
startRatioOffset = Math.abs(progress - 1) > EPSILON ? (progress - 1) * betweenRatio : 0;
}
ratios[ratios.length - 1] !== newRatios[newRatios.length - 1] && addNewDatas(values[values.length - 1], newType, ratios[ratios.length - 1]);
}
false;
module.exports = {
sampleMotionPaths: sampleMotionPaths,
Curve: Curve,
Bezier: Bezier
};
}), {
"../core/utils/binary-search": 210,
"./animation-curves": 12,
"./bezier": 15
} ],
19: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
var debug = require("../core/CCDebug");
function Playable() {
this._isPlaying = false;
this._isPaused = false;
this._stepOnce = false;
}
var prototype = Playable.prototype;
js.get(prototype, "isPlaying", (function() {
return this._isPlaying;
}), true);
js.get(prototype, "isPaused", (function() {
return this._isPaused;
}), true);
var virtual = function virtual() {};
prototype.onPlay = virtual;
prototype.onPause = virtual;
prototype.onResume = virtual;
prototype.onStop = virtual;
prototype.onError = virtual;
prototype.play = function() {
if (this._isPlaying) if (this._isPaused) {
this._isPaused = false;
this.onResume();
} else this.onError(debug.getError(3912)); else {
this._isPlaying = true;
this.onPlay();
}
};
prototype.stop = function() {
if (this._isPlaying) {
this._isPlaying = false;
this.onStop();
this._isPaused = false;
}
};
prototype.pause = function() {
if (this._isPlaying && !this._isPaused) {
this._isPaused = true;
this.onPause();
}
};
prototype.resume = function() {
if (this._isPlaying && this._isPaused) {
this._isPaused = false;
this.onResume();
}
};
prototype.step = function() {
this.pause();
this._stepOnce = true;
this._isPlaying || this.play();
};
module.exports = Playable;
}), {
"../core/CCDebug": 21
} ],
20: [ (function(require, module, exports) {
"use strict";
var WrapModeMask = {
Loop: 2,
ShouldWrap: 4,
PingPong: 22,
Reverse: 36
};
var WrapMode = cc.Enum({
Default: 0,
Normal: 1,
Reverse: WrapModeMask.Reverse,
Loop: WrapModeMask.Loop,
LoopReverse: WrapModeMask.Loop | WrapModeMask.Reverse,
PingPong: WrapModeMask.PingPong,
PingPongReverse: WrapModeMask.PingPong | WrapModeMask.Reverse
});
cc.WrapMode = WrapMode;
function WrappedInfo(info) {
if (info) {
this.set(info);
return;
}
this.ratio = 0;
this.time = 0;
this.direction = 1;
this.stopped = true;
this.iterations = 0;
this.frameIndex = void 0;
}
WrappedInfo.prototype.set = function(info) {
this.ratio = info.ratio;
this.time = info.time;
this.direction = info.direction;
this.stopped = info.stopped;
this.iterations = info.iterations;
this.frameIndex = info.frameIndex;
};
module.exports = {
WrapModeMask: WrapModeMask,
WrapMode: WrapMode,
WrappedInfo: WrappedInfo
};
}), {} ],
21: [ (function(require, module, exports) {
"use strict";
var utils = require("./platform/utils");
var debugInfos = require("../../DebugInfos") || {};
var ERROR_MAP_URL = "https://github.com/cocos-creator/engine/blob/master/EngineErrorMap.md";
var logList;
cc.log = cc.warn = cc.error = cc.assert = console.log.bind ? console.log.bind(console) : console.log;
var resetDebugSetting = function resetDebugSetting(mode) {
cc.log = cc.warn = cc.error = cc.assert = function() {};
if (mode === DebugMode.NONE) return;
if (mode > DebugMode.ERROR) {
var logToWebPage = function logToWebPage(msg) {
if (!cc.game.canvas) return;
if (!logList) {
var logDiv = document.createElement("Div");
logDiv.setAttribute("id", "logInfoDiv");
logDiv.setAttribute("width", "200");
logDiv.setAttribute("height", cc.game.canvas.height);
var logDivStyle = logDiv.style;
logDivStyle.zIndex = "99999";
logDivStyle.position = "absolute";
logDivStyle.top = logDivStyle.left = "0";
logList = document.createElement("textarea");
logList.setAttribute("rows", "20");
logList.setAttribute("cols", "30");
logList.setAttribute("disabled", "true");
var logListStyle = logList.style;
logListStyle.backgroundColor = "transparent";
logListStyle.borderBottom = "1px solid #cccccc";
logListStyle.borderTopWidth = logListStyle.borderLeftWidth = logListStyle.borderRightWidth = "0px";
logListStyle.borderTopStyle = logListStyle.borderLeftStyle = logListStyle.borderRightStyle = "none";
logListStyle.padding = "0px";
logListStyle.margin = 0;
logDiv.appendChild(logList);
cc.game.canvas.parentNode.appendChild(logDiv);
}
logList.value = logList.value + msg + "\r\n";
logList.scrollTop = logList.scrollHeight;
};
cc.error = function() {
logToWebPage("ERROR : " + cc.js.formatStr.apply(null, arguments));
};
cc.assert = function(cond, msg) {
if (!cond && msg) {
msg = cc.js.formatStr.apply(null, cc.js.shiftArguments.apply(null, arguments));
logToWebPage("ASSERT: " + msg);
}
};
mode !== DebugMode.ERROR_FOR_WEB_PAGE && (cc.warn = function() {
logToWebPage("WARN : " + cc.js.formatStr.apply(null, arguments));
});
mode === DebugMode.INFO_FOR_WEB_PAGE && (cc.log = function() {
logToWebPage(cc.js.formatStr.apply(null, arguments));
});
} else if (console && console.log.apply) {
console.error || (console.error = console.log);
console.warn || (console.warn = console.log);
false;
console.error.bind ? cc.error = console.error.bind(console) : cc.error = (false,
function() {
return console.error.apply(console, arguments);
});
cc.assert = function(cond, msg) {
if (!cond) {
msg && (msg = cc.js.formatStr.apply(null, cc.js.shiftArguments.apply(null, arguments)));
false;
false;
throw new Error(msg);
}
};
}
if (mode !== DebugMode.ERROR) {
false;
console.warn.bind ? cc.warn = console.warn.bind(console) : cc.warn = (false, function() {
return console.warn.apply(console, arguments);
});
}
false;
if (mode === DebugMode.INFO) {
false, false;
console.log.bind ? cc.log = console.log.bind(console) : cc.log = function() {
return console.log.apply(console, arguments);
};
}
};
cc._throw = function(error) {
utils.callInNextTick((function() {
throw error;
}));
};
function getTypedFormatter(type) {
return function() {
var id = arguments[0];
var msg = debugInfos[id] || "unknown id";
if (1 === arguments.length) return msg;
if (2 === arguments.length) return cc.js.formatStr(msg, arguments[1]);
var argsArray = cc.js.shiftArguments.apply(null, arguments);
return cc.js.formatStr.apply(null, [ msg ].concat(argsArray));
};
}
var logFormatter = getTypedFormatter("Log");
cc.logID = function() {
cc.log(logFormatter.apply(null, arguments));
};
var warnFormatter = getTypedFormatter("Warning");
cc.warnID = function() {
cc.warn(warnFormatter.apply(null, arguments));
};
var errorFormatter = getTypedFormatter("Error");
cc.errorID = function() {
cc.error(errorFormatter.apply(null, arguments));
};
var assertFormatter = getTypedFormatter("Assert");
cc.assertID = function(cond) {
if (cond) return;
cc.assert(false, assertFormatter.apply(null, cc.js.shiftArguments.apply(null, arguments)));
};
var DebugMode = cc.Enum({
NONE: 0,
INFO: 1,
WARN: 2,
ERROR: 3,
INFO_FOR_WEB_PAGE: 4,
WARN_FOR_WEB_PAGE: 5,
ERROR_FOR_WEB_PAGE: 6
});
module.exports = cc.debug = {
DebugMode: DebugMode,
_resetDebugSetting: resetDebugSetting,
getError: getTypedFormatter("ERROR"),
isDisplayStats: function isDisplayStats() {
return !!cc.profiler && cc.profiler.isShowingStats();
},
setDisplayStats: function setDisplayStats(displayStats) {
if (cc.profiler && cc.game.renderType !== cc.game.RENDER_TYPE_CANVAS) {
displayStats ? cc.profiler.showStats() : cc.profiler.hideStats();
cc.game.config.showFPS = !!displayStats;
}
}
};
}), {
"../../DebugInfos": 1,
"./platform/utils": 153
} ],
22: [ (function(require, module, exports) {
"use strict";
var EventTarget = require("./event/event-target");
var ComponentScheduler = require("./component-scheduler");
var NodeActivator = require("./node-activator");
var Obj = require("./platform/CCObject");
var game = require("./CCGame");
var renderer = require("./renderer");
var eventManager = require("./event-manager");
var Scheduler = require("./CCScheduler");
cc.Director = function() {
EventTarget.call(this);
this._paused = false;
this._purgeDirectorInNextLoop = false;
this._winSizeInPoints = null;
this._scene = null;
this._loadingScene = "";
this._totalFrames = 0;
this._lastUpdate = 0;
this._deltaTime = 0;
this._startTime = 0;
this._maxParticleDeltaTime = 0;
this._scheduler = null;
this._compScheduler = null;
this._nodeActivator = null;
this._actionManager = null;
var self = this;
game.on(game.EVENT_SHOW, (function() {
self._lastUpdate = performance.now();
}));
game.once(game.EVENT_ENGINE_INITED, this.init, this);
};
cc.Director.prototype = {
constructor: cc.Director,
init: function init() {
this._totalFrames = 0;
this._lastUpdate = performance.now();
this._startTime = this._lastUpdate;
this._paused = false;
this._purgeDirectorInNextLoop = false;
this._winSizeInPoints = cc.size(0, 0);
this._scheduler = new Scheduler();
if (cc.ActionManager) {
this._actionManager = new cc.ActionManager();
this._scheduler.scheduleUpdate(this._actionManager, Scheduler.PRIORITY_SYSTEM, false);
} else this._actionManager = null;
this.sharedInit();
return true;
},
sharedInit: function sharedInit() {
this._compScheduler = new ComponentScheduler();
this._nodeActivator = new NodeActivator();
eventManager && eventManager.setEnabled(true);
if (cc.AnimationManager) {
this._animationManager = new cc.AnimationManager();
this._scheduler.scheduleUpdate(this._animationManager, Scheduler.PRIORITY_SYSTEM, false);
} else this._animationManager = null;
if (cc.CollisionManager) {
this._collisionManager = new cc.CollisionManager();
this._scheduler.scheduleUpdate(this._collisionManager, Scheduler.PRIORITY_SYSTEM, false);
} else this._collisionManager = null;
if (cc.PhysicsManager) {
this._physicsManager = new cc.PhysicsManager();
this._scheduler.scheduleUpdate(this._physicsManager, Scheduler.PRIORITY_SYSTEM, false);
} else this._physicsManager = null;
if (cc.Physics3DManager && (false, false)) {
this._physics3DManager = new cc.Physics3DManager();
this._scheduler.scheduleUpdate(this._physics3DManager, Scheduler.PRIORITY_SYSTEM, false);
} else this._physics3DManager = null;
cc._widgetManager && cc._widgetManager.init(this);
},
calculateDeltaTime: function calculateDeltaTime(now) {
now || (now = performance.now());
this._deltaTime = now > this._lastUpdate ? (now - this._lastUpdate) / 1e3 : 0;
(true, this._deltaTime > 1) && (this._deltaTime = 1 / 60);
this._lastUpdate = now;
},
convertToGL: function convertToGL(uiPoint) {
var container = game.container;
var view = cc.view;
var box = container.getBoundingClientRect();
var left = box.left + window.pageXOffset - container.clientLeft;
var top = box.top + window.pageYOffset - container.clientTop;
var x = view._devicePixelRatio * (uiPoint.x - left);
var y = view._devicePixelRatio * (top + box.height - uiPoint.y);
return view._isRotated ? cc.v2(view._viewportRect.width - y, x) : cc.v2(x, y);
},
convertToUI: function convertToUI(glPoint) {
var container = game.container;
var view = cc.view;
var box = container.getBoundingClientRect();
var left = box.left + window.pageXOffset - container.clientLeft;
var top = box.top + window.pageYOffset - container.clientTop;
var uiPoint = cc.v2(0, 0);
if (view._isRotated) {
uiPoint.x = left + glPoint.y / view._devicePixelRatio;
uiPoint.y = top + box.height - (view._viewportRect.width - glPoint.x) / view._devicePixelRatio;
} else {
uiPoint.x = left + glPoint.x * view._devicePixelRatio;
uiPoint.y = top + box.height - glPoint.y * view._devicePixelRatio;
}
return uiPoint;
},
end: function end() {
this._purgeDirectorInNextLoop = true;
},
getWinSize: function getWinSize() {
return cc.size(cc.winSize);
},
getWinSizeInPixels: function getWinSizeInPixels() {
return cc.size(cc.winSize);
},
pause: function pause() {
if (this._paused) return;
this._paused = true;
},
purgeCachedData: function purgeCachedData() {
cc.assetManager.releaseAll();
},
purgeDirector: function purgeDirector() {
this._scheduler.unscheduleAll();
this._compScheduler.unscheduleAll();
this._nodeActivator.reset();
eventManager && eventManager.setEnabled(false);
true;
cc.isValid(this._scene) && this._scene.destroy();
this._scene = null;
cc.renderer.clear();
cc.assetManager.builtins.clear();
cc.game.pause();
cc.assetManager.releaseAll();
},
reset: function reset() {
this.purgeDirector();
eventManager && eventManager.setEnabled(true);
this._actionManager && this._scheduler.scheduleUpdate(this._actionManager, cc.Scheduler.PRIORITY_SYSTEM, false);
this._animationManager && this._scheduler.scheduleUpdate(this._animationManager, cc.Scheduler.PRIORITY_SYSTEM, false);
this._collisionManager && this._scheduler.scheduleUpdate(this._collisionManager, cc.Scheduler.PRIORITY_SYSTEM, false);
this._physicsManager && this._scheduler.scheduleUpdate(this._physicsManager, cc.Scheduler.PRIORITY_SYSTEM, false);
cc.game.resume();
},
runSceneImmediate: function runSceneImmediate(scene, onBeforeLoadScene, onLaunched) {
cc.assertID(scene instanceof cc.Scene || scene instanceof cc.SceneAsset, 1216);
scene instanceof cc.SceneAsset && (scene = scene.scene);
(true, true) && console.time("InitScene");
scene._load();
(true, true) && console.timeEnd("InitScene");
(true, true) && console.time("AttachPersist");
var persistNodeList = Object.keys(game._persistRootNodes).map((function(x) {
return game._persistRootNodes[x];
}));
for (var i = 0; i < persistNodeList.length; i++) {
var node = persistNodeList[i];
var existNode = scene.getChildByUuid(node.uuid);
if (existNode) {
var index = existNode.getSiblingIndex();
existNode._destroyImmediate();
scene.insertChild(node, index);
} else node.parent = scene;
}
(true, true) && console.timeEnd("AttachPersist");
var oldScene = this._scene;
true;
(true, true) && console.time("AutoRelease");
cc.assetManager._releaseManager._autoRelease(oldScene, scene, game._persistRootNodes);
(true, true) && console.timeEnd("AutoRelease");
(true, true) && console.time("Destroy");
cc.isValid(oldScene) && oldScene.destroy();
this._scene = null;
Obj._deferredDestroy();
(true, true) && console.timeEnd("Destroy");
onBeforeLoadScene && onBeforeLoadScene();
this.emit(cc.Director.EVENT_BEFORE_SCENE_LAUNCH, scene);
this._scene = scene;
(true, true) && console.time("Activate");
scene._activate();
(true, true) && console.timeEnd("Activate");
cc.game.resume();
onLaunched && onLaunched(null, scene);
this.emit(cc.Director.EVENT_AFTER_SCENE_LAUNCH, scene);
},
runScene: function runScene(scene, onBeforeLoadScene, onLaunched) {
cc.assertID(scene, 1205);
cc.assertID(scene instanceof cc.Scene || scene instanceof cc.SceneAsset, 1216);
scene instanceof cc.SceneAsset && (scene = scene.scene);
scene._load();
this.once(cc.Director.EVENT_AFTER_DRAW, (function() {
this.runSceneImmediate(scene, onBeforeLoadScene, onLaunched);
}), this);
},
loadScene: function loadScene(sceneName, onLaunched, _onUnloaded) {
if (this._loadingScene) {
cc.warnID(1208, sceneName, this._loadingScene);
return false;
}
var bundle = cc.assetManager.bundles.find((function(bundle) {
return bundle.getSceneInfo(sceneName);
}));
if (bundle) {
this.emit(cc.Director.EVENT_BEFORE_SCENE_LOADING, sceneName);
this._loadingScene = sceneName;
var self = this;
console.time("LoadScene " + sceneName);
bundle.loadScene(sceneName, (function(err, scene) {
console.timeEnd("LoadScene " + sceneName);
self._loadingScene = "";
if (err) {
err = "Failed to load scene: " + err;
cc.error(err);
onLaunched && onLaunched(err);
} else self.runSceneImmediate(scene, _onUnloaded, onLaunched);
}));
return true;
}
cc.errorID(1209, sceneName);
return false;
},
preloadScene: function preloadScene(sceneName, onProgress, onLoaded) {
var bundle = cc.assetManager.bundles.find((function(bundle) {
return bundle.getSceneInfo(sceneName);
}));
if (!bundle) {
cc.errorID(1209, sceneName);
return null;
}
bundle.preloadScene(sceneName, null, onProgress, onLoaded);
},
resume: function resume() {
if (!this._paused) return;
this._lastUpdate = performance.now();
this._lastUpdate || cc.logID(1200);
this._paused = false;
this._deltaTime = 0;
},
setDepthTest: function setDepthTest(value) {
if (!cc.Camera.main) return;
cc.Camera.main.depth = !!value;
},
setClearColor: function setClearColor(clearColor) {
if (!cc.Camera.main) return;
cc.Camera.main.backgroundColor = clearColor;
},
getRunningScene: function getRunningScene() {
return this._scene;
},
getScene: function getScene() {
return this._scene;
},
getAnimationInterval: function getAnimationInterval() {
return 1e3 / game.getFrameRate();
},
setAnimationInterval: function setAnimationInterval(value) {
game.setFrameRate(Math.round(1e3 / value));
},
getDeltaTime: function getDeltaTime() {
return this._deltaTime;
},
getTotalTime: function getTotalTime() {
return performance.now() - this._startTime;
},
getTotalFrames: function getTotalFrames() {
return this._totalFrames;
},
isPaused: function isPaused() {
return this._paused;
},
getScheduler: function getScheduler() {
return this._scheduler;
},
setScheduler: function setScheduler(scheduler) {
this._scheduler !== scheduler && (this._scheduler = scheduler);
},
getActionManager: function getActionManager() {
return this._actionManager;
},
setActionManager: function setActionManager(actionManager) {
if (this._actionManager !== actionManager) {
this._actionManager && this._scheduler.unscheduleUpdate(this._actionManager);
this._actionManager = actionManager;
this._scheduler.scheduleUpdate(this._actionManager, cc.Scheduler.PRIORITY_SYSTEM, false);
}
},
getAnimationManager: function getAnimationManager() {
return this._animationManager;
},
getCollisionManager: function getCollisionManager() {
return this._collisionManager;
},
getPhysicsManager: function getPhysicsManager() {
return this._physicsManager;
},
getPhysics3DManager: function getPhysics3DManager() {
return this._physics3DManager;
},
startAnimation: function startAnimation() {
cc.game.resume();
},
stopAnimation: function stopAnimation() {
cc.game.pause();
},
_resetDeltaTime: function _resetDeltaTime() {
this._lastUpdate = performance.now();
this._deltaTime = 0;
},
mainLoop: function(now) {
if (this._purgeDirectorInNextLoop) {
this._purgeDirectorInNextLoop = false;
this.purgeDirector();
} else {
this.calculateDeltaTime(now);
if (!this._paused) {
this.emit(cc.Director.EVENT_BEFORE_UPDATE);
this._compScheduler.startPhase();
this._compScheduler.updatePhase(this._deltaTime);
this._scheduler.update(this._deltaTime);
this._compScheduler.lateUpdatePhase(this._deltaTime);
this.emit(cc.Director.EVENT_AFTER_UPDATE);
Obj._deferredDestroy();
}
this.emit(cc.Director.EVENT_BEFORE_DRAW);
renderer.render(this._scene, this._deltaTime);
this.emit(cc.Director.EVENT_AFTER_DRAW);
eventManager.frameUpdateListeners();
this._totalFrames++;
}
},
__fastOn: function __fastOn(type, callback, target) {
this.on(type, callback, target);
},
__fastOff: function __fastOff(type, callback, target) {
this.off(type, callback, target);
}
};
cc.js.addon(cc.Director.prototype, EventTarget.prototype);
cc.Director.EVENT_PROJECTION_CHANGED = "director_projection_changed";
cc.Director.EVENT_BEFORE_SCENE_LOADING = "director_before_scene_loading";
cc.Director.EVENT_BEFORE_SCENE_LAUNCH = "director_before_scene_launch";
cc.Director.EVENT_AFTER_SCENE_LAUNCH = "director_after_scene_launch";
cc.Director.EVENT_BEFORE_UPDATE = "director_before_update";
cc.Director.EVENT_AFTER_UPDATE = "director_after_update";
cc.Director.EVENT_BEFORE_VISIT = "director_before_draw";
cc.Director.EVENT_AFTER_VISIT = "director_before_draw";
cc.Director.EVENT_BEFORE_DRAW = "director_before_draw";
cc.Director.EVENT_AFTER_DRAW = "director_after_draw";
cc.Director.PROJECTION_2D = 0;
cc.Director.PROJECTION_3D = 1;
cc.Director.PROJECTION_CUSTOM = 3;
cc.Director.PROJECTION_DEFAULT = cc.Director.PROJECTION_2D;
cc.Director.EVENT_BEFORE_PHYSICS = "director_before_physics";
cc.Director.EVENT_AFTER_PHYSICS = "director_after_physics";
cc.director = new cc.Director();
module.exports = cc.director;
}), {
"./CCGame": 23,
"./CCScheduler": 27,
"./component-scheduler": 87,
"./event-manager": 117,
"./event/event-target": 119,
"./node-activator": 128,
"./platform/CCObject": 135,
"./renderer": 160
} ],
23: [ (function(require, module, exports) {
"use strict";
var EventTarget = require("./event/event-target");
require("../audio/CCAudioEngine");
var debug = require("./CCDebug");
var renderer = require("./renderer/index.js");
var dynamicAtlasManager = require("../core/renderer/utils/dynamic-atlas/manager");
var game = {
EVENT_HIDE: "game_on_hide",
EVENT_SHOW: "game_on_show",
EVENT_RESTART: "game_on_restart",
EVENT_GAME_INITED: "game_inited",
EVENT_ENGINE_INITED: "engine_inited",
EVENT_RENDERER_INITED: "engine_inited",
RENDER_TYPE_CANVAS: 0,
RENDER_TYPE_WEBGL: 1,
RENDER_TYPE_OPENGL: 2,
_persistRootNodes: {},
_paused: true,
_configLoaded: false,
_isCloning: false,
_prepared: false,
_rendererInitialized: false,
_renderContext: null,
_intervalId: null,
_lastTime: null,
_frameTime: null,
frame: null,
container: null,
canvas: null,
renderType: -1,
config: null,
onStart: null,
setFrameRate: function setFrameRate(frameRate) {
var config = this.config;
config.frameRate = frameRate;
this._intervalId && window.cancelAnimFrame(this._intervalId);
this._intervalId = 0;
this._paused = true;
this._setAnimFrame();
this._runMainLoop();
},
getFrameRate: function getFrameRate() {
return this.config.frameRate;
},
step: function step() {
cc.director.mainLoop();
},
pause: function pause() {
if (this._paused) return;
this._paused = true;
cc.audioEngine && cc.audioEngine._break();
this._intervalId && window.cancelAnimFrame(this._intervalId);
this._intervalId = 0;
},
resume: function resume() {
if (!this._paused) return;
this._paused = false;
cc.audioEngine && cc.audioEngine._restore();
cc.director._resetDeltaTime();
this._runMainLoop();
},
isPaused: function isPaused() {
return this._paused;
},
restart: function restart() {
cc.director.once(cc.Director.EVENT_AFTER_DRAW, (function() {
for (var id in game._persistRootNodes) game.removePersistRootNode(game._persistRootNodes[id]);
cc.director.getScene().destroy();
cc.Object._deferredDestroy();
cc.audioEngine && cc.audioEngine.uncacheAll();
cc.director.reset();
game.pause();
cc.assetManager.builtins.init((function() {
game.onStart();
game.emit(game.EVENT_RESTART);
}));
}));
},
end: function end() {
close();
},
_initEngine: function _initEngine() {
if (this._rendererInitialized) return;
this._initRenderer();
true;
this._initEvents();
this.emit(this.EVENT_ENGINE_INITED);
},
_loadPreviewScript: function _loadPreviewScript(cb) {
false;
cb();
},
_prepareFinished: function _prepareFinished(cb) {
var _this = this;
this._initEngine();
this._setAnimFrame();
cc.assetManager.builtins.init((function() {
console.log("Cocos Creator SP v" + cc.ENGINE_VERSION);
_this._prepared = true;
_this._runMainLoop();
_this.emit(_this.EVENT_GAME_INITED);
cb && cb();
}));
},
eventTargetOn: EventTarget.prototype.on,
eventTargetOnce: EventTarget.prototype.once,
on: function on(type, callback, target, once) {
this._prepared && type === this.EVENT_ENGINE_INITED || !this._paused && type === this.EVENT_GAME_INITED ? callback.call(target) : this.eventTargetOn(type, callback, target, once);
},
once: function once(type, callback, target) {
this._prepared && type === this.EVENT_ENGINE_INITED || !this._paused && type === this.EVENT_GAME_INITED ? callback.call(target) : this.eventTargetOnce(type, callback, target);
},
prepare: function prepare(cb) {
var _this2 = this;
if (this._prepared) {
cb && cb();
return;
}
this._loadPreviewScript((function() {
_this2._prepareFinished(cb);
}));
},
run: function run(config, onStart) {
this._initConfig(config);
this.onStart = onStart;
this.prepare(game.onStart && game.onStart.bind(game));
},
addPersistRootNode: function addPersistRootNode(node) {
if (!cc.Node.isNode(node) || !node.uuid) {
cc.warnID(3800);
return;
}
var id = node.uuid;
if (!this._persistRootNodes[id]) {
var scene = cc.director._scene;
if (cc.isValid(scene)) if (node.parent) {
if (!(node.parent instanceof cc.Scene)) {
cc.warnID(3801);
return;
}
if (node.parent !== scene) {
cc.warnID(3802);
return;
}
} else node.parent = scene;
this._persistRootNodes[id] = node;
node._persistNode = true;
cc.assetManager._releaseManager._addPersistNodeRef(node);
}
},
removePersistRootNode: function removePersistRootNode(node) {
var id = node.uuid || "";
if (node === this._persistRootNodes[id]) {
delete this._persistRootNodes[id];
node._persistNode = false;
cc.assetManager._releaseManager._removePersistNodeRef(node);
}
},
isPersistRootNode: function isPersistRootNode(node) {
return node._persistNode;
},
_setAnimFrame: function _setAnimFrame() {
this._lastTime = performance.now();
var frameRate = game.config.frameRate;
this._frameTime = 1e3 / frameRate;
cc.director._maxParticleDeltaTime = this._frameTime / 1e3 * 2;
false, false;
var rAF = window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame;
if (60 !== frameRate && 30 !== frameRate) {
window.requestAnimFrame = rAF ? this._stTimeWithRAF : this._stTime;
window.cancelAnimFrame = this._ctTime;
} else {
window.requestAnimFrame = rAF || this._stTime;
window.cancelAnimFrame = window.cancelAnimationFrame || window.cancelRequestAnimationFrame || window.msCancelRequestAnimationFrame || window.mozCancelRequestAnimationFrame || window.oCancelRequestAnimationFrame || window.webkitCancelRequestAnimationFrame || window.msCancelAnimationFrame || window.mozCancelAnimationFrame || window.webkitCancelAnimationFrame || window.oCancelAnimationFrame || this._ctTime;
}
},
_stTimeWithRAF: function _stTimeWithRAF(callback) {
var currTime = performance.now();
var timeToCall = Math.max(0, game._frameTime - (currTime - game._lastTime));
var id = window.setTimeout((function() {
window.requestAnimationFrame(callback);
}), timeToCall);
game._lastTime = currTime + timeToCall;
return id;
},
_stTime: function _stTime(callback) {
var currTime = performance.now();
var timeToCall = Math.max(0, game._frameTime - (currTime - game._lastTime));
var id = window.setTimeout((function() {
callback();
}), timeToCall);
game._lastTime = currTime + timeToCall;
return id;
},
_ctTime: function _ctTime(id) {
window.clearTimeout(id);
},
_runMainLoop: function _runMainLoop() {
false;
if (!this._prepared) return;
var self = this, _callback, config = self.config, director = cc.director, skip = true, frameRate = config.frameRate;
debug.setDisplayStats(config.showFPS);
_callback = function callback(now) {
if (!self._paused) {
self._intervalId = window.requestAnimFrame(_callback);
if ((true, true) && 30 === frameRate && (skip = !skip)) return;
director.mainLoop(now);
}
};
self._intervalId = window.requestAnimFrame(_callback);
self._paused = false;
},
_initConfig: function _initConfig(config) {
"number" !== typeof config.debugMode && (config.debugMode = 0);
config.exposeClassName = !!config.exposeClassName;
"number" !== typeof config.frameRate && (config.frameRate = 60);
var renderMode = config.renderMode;
("number" !== typeof renderMode || renderMode > 2 || renderMode < 0) && (config.renderMode = 0);
"boolean" !== typeof config.registerSystemEvent && (config.registerSystemEvent = true);
config.showFPS = 1 !== renderMode && !!config.showFPS;
this.collisionMatrix = config.collisionMatrix || [];
this.groupList = config.groupList || [];
debug._resetDebugSetting(config.debugMode);
this.config = config;
this._configLoaded = true;
},
_determineRenderType: function _determineRenderType() {
var config = this.config, userRenderMode = parseInt(config.renderMode) || 0;
this.renderType = this.RENDER_TYPE_CANVAS;
var supportRender = false;
if (0 === userRenderMode) {
if (cc.sys.capabilities["opengl"]) {
this.renderType = this.RENDER_TYPE_WEBGL;
supportRender = true;
} else if (cc.sys.capabilities["canvas"]) {
this.renderType = this.RENDER_TYPE_CANVAS;
supportRender = true;
}
} else if (1 === userRenderMode && cc.sys.capabilities["canvas"]) {
this.renderType = this.RENDER_TYPE_CANVAS;
supportRender = true;
} else if (2 === userRenderMode && cc.sys.capabilities["opengl"]) {
this.renderType = this.RENDER_TYPE_WEBGL;
supportRender = true;
}
if (!supportRender) throw new Error(debug.getError(3820, userRenderMode));
},
_initRenderer: function _initRenderer() {
if (this._rendererInitialized) return;
var el = this.config.id, width, height, localCanvas, localContainer;
false, false;
var addClass = function addClass(element, name) {
var hasClass = (" " + element.className + " ").indexOf(" " + name + " ") > -1;
if (!hasClass) {
element.className && (element.className += " ");
element.className += name;
}
};
var element = el instanceof HTMLElement ? el : document.querySelector(el) || document.querySelector("#" + el);
if ("CANVAS" === element.tagName) {
width = element.width;
height = element.height;
this.canvas = localCanvas = element;
this.container = localContainer = document.createElement("DIV");
localCanvas.parentNode && localCanvas.parentNode.insertBefore(localContainer, localCanvas);
} else {
"DIV" !== element.tagName && cc.warnID(3819);
width = element.clientWidth;
height = element.clientHeight;
this.canvas = localCanvas = document.createElement("CANVAS");
this.container = localContainer = document.createElement("DIV");
element.appendChild(localContainer);
}
localContainer.setAttribute("id", "Cocos2dGameContainer");
localContainer.appendChild(localCanvas);
this.frame = localContainer.parentNode === document.body ? document.documentElement : localContainer.parentNode;
addClass(localCanvas, "gameCanvas");
localCanvas.setAttribute("width", width || 480);
localCanvas.setAttribute("height", height || 320);
localCanvas.setAttribute("tabindex", 99);
this._determineRenderType();
if (this.renderType === this.RENDER_TYPE_WEBGL) {
var opts = {
stencil: true,
antialias: cc.macro.ENABLE_WEBGL_ANTIALIAS,
alpha: cc.macro.ENABLE_TRANSPARENT_CANVAS
};
renderer.initWebGL(localCanvas, opts);
this._renderContext = renderer.device._gl;
!cc.macro.CLEANUP_IMAGE_CACHE && dynamicAtlasManager && (dynamicAtlasManager.enabled = true);
}
if (!this._renderContext) {
this.renderType = this.RENDER_TYPE_CANVAS;
renderer.initCanvas(localCanvas);
this._renderContext = renderer.device._ctx;
}
this.canvas.oncontextmenu = function() {
if (!cc._isContextMenuEnable) return false;
};
this._rendererInitialized = true;
},
_initEvents: function _initEvents() {
var win = window, hiddenPropName;
this.config.registerSystemEvent && cc.internal.inputManager.registerSystemEvent(this.canvas);
"undefined" !== typeof document.hidden ? hiddenPropName = "hidden" : "undefined" !== typeof document.mozHidden ? hiddenPropName = "mozHidden" : "undefined" !== typeof document.msHidden ? hiddenPropName = "msHidden" : "undefined" !== typeof document.webkitHidden && (hiddenPropName = "webkitHidden");
var hidden = false;
function onHidden() {
if (!hidden) {
hidden = true;
game.emit(game.EVENT_HIDE);
}
}
function onShown(arg0, arg1, arg2, arg3, arg4) {
if (hidden) {
hidden = false;
game.emit(game.EVENT_SHOW, arg0, arg1, arg2, arg3, arg4);
}
}
if (hiddenPropName) {
var changeList = [ "visibilitychange", "mozvisibilitychange", "msvisibilitychange", "webkitvisibilitychange", "qbrowserVisibilityChange" ];
for (var i = 0; i < changeList.length; i++) document.addEventListener(changeList[i], (function(event) {
var visible = document[hiddenPropName];
visible = visible || event["hidden"];
visible ? onHidden() : onShown();
}));
} else {
win.addEventListener("blur", onHidden);
win.addEventListener("focus", onShown);
}
navigator.userAgent.indexOf("MicroMessenger") > -1 && (win.onfocus = onShown);
if ("onpageshow" in window && "onpagehide" in window) {
win.addEventListener("pagehide", onHidden);
win.addEventListener("pageshow", onShown);
document.addEventListener("pagehide", onHidden);
document.addEventListener("pageshow", onShown);
}
this.on(game.EVENT_HIDE, (function() {
game.pause();
}));
this.on(game.EVENT_SHOW, (function() {
game.resume();
}));
}
};
EventTarget.call(game);
cc.js.addon(game, EventTarget.prototype);
cc.game = module.exports = game;
}), {
"../audio/CCAudioEngine": void 0,
"../core/renderer/utils/dynamic-atlas/manager": 162,
"./CCDebug": 21,
"./event/event-target": 119,
"./renderer/index.js": 160
} ],
24: [ (function(require, module, exports) {
"use strict";
var _valueTypes = require("./value-types");
var _utils = require("./value-types/utils");
var BaseNode = require("./utils/base-node");
var PrefabHelper = require("./utils/prefab-helper");
var nodeMemPool = require("./utils/trans-pool").NodeMemPool;
var AffineTrans = require("./utils/affine-transform");
var eventManager = require("./event-manager");
var macro = require("./platform/CCMacro");
var js = require("./platform/js");
var Event = require("./event/event");
var EventTarget = require("./event/event-target");
var RenderFlow = require("./renderer/render-flow");
var Flags = cc.Object.Flags;
var Destroying = Flags.Destroying;
var ERR_INVALID_NUMBER = false;
var ONE_DEGREE = Math.PI / 180;
var ActionManagerExist = !!cc.ActionManager;
var emptyFunc = function emptyFunc() {};
var _gwpVec3 = new _valueTypes.Vec3();
var _gwpQuat = new _valueTypes.Quat();
var _tpVec3a = new _valueTypes.Vec3();
var _tpVec3b = new _valueTypes.Vec3();
var _tpQuata = new _valueTypes.Quat();
var _tpQuatb = new _valueTypes.Quat();
var _swpVec3 = new _valueTypes.Vec3();
var _gwsVec3 = new _valueTypes.Vec3();
var _swsVec3 = new _valueTypes.Vec3();
var _gwrtVec3a = new _valueTypes.Vec3();
var _gwrtVec3b = new _valueTypes.Vec3();
var _gwrtQuata = new _valueTypes.Quat();
var _gwrtQuatb = new _valueTypes.Quat();
var _laVec3 = new _valueTypes.Vec3();
var _laQuat = new _valueTypes.Quat();
var _urfVec3 = new _valueTypes.Vec3();
var _urfQuat = new _valueTypes.Quat();
var _htVec3a = new _valueTypes.Vec3();
var _htVec3b = new _valueTypes.Vec3();
var _gwrQuat = new _valueTypes.Quat();
var _swrQuat = new _valueTypes.Quat();
var _quata = new _valueTypes.Quat();
var _mat4_temp = cc.mat4();
var _vec3_temp = new _valueTypes.Vec3();
var POSITION_ON = 1;
var SCALE_ON = 2;
var ROTATION_ON = 4;
var SIZE_ON = 8;
var ANCHOR_ON = 16;
var COLOR_ON = 32;
var _cachedPool = new js.Pool();
_cachedPool.get = function() {
return this._get() || [];
};
var BuiltinGroupIndex = cc.Enum({
DEBUG: 31
});
var LocalDirtyFlag = cc.Enum({
POSITION: 1,
SCALE: 2,
ROTATION: 4,
SKEW: 8,
TRS: 7,
RS: 6,
TRSS: 15,
PHYSICS_POSITION: 16,
PHYSICS_SCALE: 32,
PHYSICS_ROTATION: 64,
PHYSICS_TRS: 112,
PHYSICS_RS: 96,
ALL_POSITION: 17,
ALL_SCALE: 34,
ALL_ROTATION: 68,
ALL_TRS: 119,
ALL: 65535
});
var EventType = cc.Enum({
TOUCH_START: "touchstart",
TOUCH_MOVE: "touchmove",
TOUCH_END: "touchend",
TOUCH_CANCEL: "touchcancel",
MOUSE_DOWN: "mousedown",
MOUSE_MOVE: "mousemove",
MOUSE_ENTER: "mouseenter",
MOUSE_LEAVE: "mouseleave",
MOUSE_UP: "mouseup",
MOUSE_WHEEL: "mousewheel",
POSITION_CHANGED: "position-changed",
ROTATION_CHANGED: "rotation-changed",
SCALE_CHANGED: "scale-changed",
SIZE_CHANGED: "size-changed",
ANCHOR_CHANGED: "anchor-changed",
COLOR_CHANGED: "color-changed",
CHILD_ADDED: "child-added",
CHILD_REMOVED: "child-removed",
CHILD_REORDER: "child-reorder",
GROUP_CHANGED: "group-changed",
SIBLING_ORDER_CHANGED: "sibling-order-changed"
});
var _touchEvents = [ EventType.TOUCH_START, EventType.TOUCH_MOVE, EventType.TOUCH_END, EventType.TOUCH_CANCEL ];
var _mouseEvents = [ EventType.MOUSE_DOWN, EventType.MOUSE_ENTER, EventType.MOUSE_MOVE, EventType.MOUSE_LEAVE, EventType.MOUSE_UP, EventType.MOUSE_WHEEL ];
var _skewNeedWarn = true;
var _skewWarn = function _skewWarn(value, node) {
if (0 !== value) {
var nodePath = "";
var NodeUtils;
false;
_skewNeedWarn && cc.warn("`cc.Node.skewX/Y` is deprecated since v2.2.1, please use 3D node instead.", nodePath);
true, _skewNeedWarn = false;
}
};
var _currentHovered = null;
var _touchStartHandler = function _touchStartHandler(touch, event) {
var pos = touch.getLocation();
var node = this.owner;
if (node._hitTest(pos, this)) {
event.type = EventType.TOUCH_START;
event.touch = touch;
event.bubbles = true;
node.dispatchEvent(event);
return true;
}
return false;
};
var _touchMoveHandler = function _touchMoveHandler(touch, event) {
var node = this.owner;
event.type = EventType.TOUCH_MOVE;
event.touch = touch;
event.bubbles = true;
node.dispatchEvent(event);
};
var _touchEndHandler = function _touchEndHandler(touch, event) {
var pos = touch.getLocation();
var node = this.owner;
node._hitTest(pos, this) ? event.type = EventType.TOUCH_END : event.type = EventType.TOUCH_CANCEL;
event.touch = touch;
event.bubbles = true;
node.dispatchEvent(event);
};
var _touchCancelHandler = function _touchCancelHandler(touch, event) {
var pos = touch.getLocation();
var node = this.owner;
event.type = EventType.TOUCH_CANCEL;
event.touch = touch;
event.bubbles = true;
node.dispatchEvent(event);
};
var _mouseDownHandler = function _mouseDownHandler(event) {
var pos = event.getLocation();
var node = this.owner;
if (node._hitTest(pos, this)) {
event.type = EventType.MOUSE_DOWN;
event.bubbles = true;
node.dispatchEvent(event);
}
};
var _mouseMoveHandler = function _mouseMoveHandler(event) {
var pos = event.getLocation();
var node = this.owner;
var hit = node._hitTest(pos, this);
if (hit) {
if (!this._previousIn) {
if (_currentHovered && _currentHovered._mouseListener) {
event.type = EventType.MOUSE_LEAVE;
_currentHovered.dispatchEvent(event);
_currentHovered._mouseListener._previousIn = false;
}
_currentHovered = this.owner;
event.type = EventType.MOUSE_ENTER;
node.dispatchEvent(event);
this._previousIn = true;
}
event.type = EventType.MOUSE_MOVE;
event.bubbles = true;
node.dispatchEvent(event);
} else {
if (!this._previousIn) return;
event.type = EventType.MOUSE_LEAVE;
node.dispatchEvent(event);
this._previousIn = false;
_currentHovered = null;
}
event.stopPropagation();
};
var _mouseUpHandler = function _mouseUpHandler(event) {
var pos = event.getLocation();
var node = this.owner;
if (node._hitTest(pos, this)) {
event.type = EventType.MOUSE_UP;
event.bubbles = true;
node.dispatchEvent(event);
event.stopPropagation();
}
};
var _mouseWheelHandler = function _mouseWheelHandler(event) {
var pos = event.getLocation();
var node = this.owner;
if (node._hitTest(pos, this)) {
event.type = EventType.MOUSE_WHEEL;
event.bubbles = true;
node.dispatchEvent(event);
event.stopPropagation();
}
};
function _searchComponentsInParent(node, comp) {
if (comp) {
var index = 0;
var list = null;
for (var curr = node; curr && cc.Node.isNode(curr); curr = curr._parent, ++index) if (curr.getComponent(comp)) {
var next = {
index: index,
node: curr
};
list ? list.push(next) : list = [ next ];
}
return list;
}
return null;
}
function _checkListeners(node, events) {
if (!(node._objFlags & Destroying)) {
if (node._bubblingListeners) for (var i = 0, l = events.length; i < l; ++i) if (node._bubblingListeners.hasEventListener(events[i])) return true;
if (node._capturingListeners) for (var _i = 0, _l = events.length; _i < _l; ++_i) if (node._capturingListeners.hasEventListener(events[_i])) return true;
return false;
}
return true;
}
function _doDispatchEvent(owner, event, cachedArray) {
var target, i;
event.target = owner;
cachedArray.length = 0;
owner._getCapturingTargets(event.type, cachedArray);
event.eventPhase = 1;
for (i = cachedArray.length - 1; i >= 0; --i) {
target = cachedArray[i];
if (target._capturingListeners) {
event.currentTarget = target;
target._capturingListeners.emit(event.type, event, cachedArray);
if (event._propagationStopped) {
cachedArray.length = 0;
return;
}
}
}
cachedArray.length = 0;
event.eventPhase = 2;
event.currentTarget = owner;
owner._capturingListeners && owner._capturingListeners.emit(event.type, event);
!event._propagationImmediateStopped && owner._bubblingListeners && owner._bubblingListeners.emit(event.type, event);
if (!event._propagationStopped && event.bubbles) {
owner._getBubblingTargets(event.type, cachedArray);
event.eventPhase = 3;
for (i = 0; i < cachedArray.length; ++i) {
target = cachedArray[i];
if (target._bubblingListeners) {
event.currentTarget = target;
target._bubblingListeners.emit(event.type, event);
if (event._propagationStopped) {
cachedArray.length = 0;
return;
}
}
}
}
cachedArray.length = 0;
}
function _getActualGroupIndex(node) {
var groupIndex = node.groupIndex;
0 === groupIndex && node.parent && (groupIndex = _getActualGroupIndex(node.parent));
return groupIndex;
}
function _updateCullingMask(node) {
var index = _getActualGroupIndex(node);
node._cullingMask = 1 << index;
false;
for (var i = 0; i < node._children.length; i++) _updateCullingMask(node._children[i]);
}
function updateLocalMatrix3D() {
if (this._localMatDirty & LocalDirtyFlag.TRSS) {
var t = this._matrix;
var tm = t.m;
_valueTypes.Trs.toMat4(t, this._trs);
if (this._skewX || this._skewY) {
var a = tm[0], b = tm[1], c = tm[4], d = tm[5];
var skx = Math.tan(this._skewX * ONE_DEGREE);
var sky = Math.tan(this._skewY * ONE_DEGREE);
Infinity === skx && (skx = 99999999);
Infinity === sky && (sky = 99999999);
tm[0] = a + c * sky;
tm[1] = b + d * sky;
tm[4] = c + a * skx;
tm[5] = d + b * skx;
}
this._localMatDirty &= ~LocalDirtyFlag.TRSS;
this._worldMatDirty = true;
}
}
function updateLocalMatrix2D() {
var dirtyFlag = this._localMatDirty;
if (!(dirtyFlag & LocalDirtyFlag.TRSS)) return;
var t = this._matrix;
var tm = t.m;
var trs = this._trs;
if (dirtyFlag & (LocalDirtyFlag.RS | LocalDirtyFlag.SKEW)) {
var rotation = -this._eulerAngles.z;
var hasSkew = this._skewX || this._skewY;
var sx = trs[7], sy = trs[8];
if (rotation || hasSkew) {
var a = 1, b = 0, c = 0, d = 1;
if (rotation) {
var rotationRadians = rotation * ONE_DEGREE;
c = Math.sin(rotationRadians);
d = Math.cos(rotationRadians);
a = d;
b = -c;
}
tm[0] = a *= sx;
tm[1] = b *= sx;
tm[4] = c *= sy;
tm[5] = d *= sy;
if (hasSkew) {
var _a = tm[0], _b = tm[1], _c = tm[4], _d = tm[5];
var skx = Math.tan(this._skewX * ONE_DEGREE);
var sky = Math.tan(this._skewY * ONE_DEGREE);
Infinity === skx && (skx = 99999999);
Infinity === sky && (sky = 99999999);
tm[0] = _a + _c * sky;
tm[1] = _b + _d * sky;
tm[4] = _c + _a * skx;
tm[5] = _d + _b * skx;
}
} else {
tm[0] = sx;
tm[1] = 0;
tm[4] = 0;
tm[5] = sy;
}
}
tm[12] = trs[0];
tm[13] = trs[1];
this._localMatDirty &= ~LocalDirtyFlag.TRSS;
this._worldMatDirty = true;
}
function calculWorldMatrix3D() {
this._localMatDirty & LocalDirtyFlag.TRSS && this._updateLocalMatrix();
if (this._parent) {
var parentMat = this._parent._worldMatrix;
_valueTypes.Mat4.mul(this._worldMatrix, parentMat, this._matrix);
} else _valueTypes.Mat4.copy(this._worldMatrix, this._matrix);
this._worldMatDirty = false;
}
function calculWorldMatrix2D() {
this._localMatDirty & LocalDirtyFlag.TRSS && this._updateLocalMatrix();
var parent = this._parent;
parent ? this._mulMat(this._worldMatrix, parent._worldMatrix, this._matrix) : _valueTypes.Mat4.copy(this._worldMatrix, this._matrix);
this._worldMatDirty = false;
}
function mulMat2D(out, a, b) {
var am = a.m, bm = b.m, outm = out.m;
var aa = am[0], ab = am[1], ac = am[4], ad = am[5], atx = am[12], aty = am[13];
var ba = bm[0], bb = bm[1], bc = bm[4], bd = bm[5], btx = bm[12], bty = bm[13];
if (0 !== ab || 0 !== ac) {
outm[0] = ba * aa + bb * ac;
outm[1] = ba * ab + bb * ad;
outm[4] = bc * aa + bd * ac;
outm[5] = bc * ab + bd * ad;
outm[12] = aa * btx + ac * bty + atx;
outm[13] = ab * btx + ad * bty + aty;
} else {
outm[0] = ba * aa;
outm[1] = bb * ad;
outm[4] = bc * aa;
outm[5] = bd * ad;
outm[12] = aa * btx + atx;
outm[13] = ad * bty + aty;
}
}
var mulMat3D = _valueTypes.Mat4.mul;
var NodeDefines = {
name: "cc.Node",
extends: BaseNode,
properties: {
_opacity: 255,
_color: cc.Color.WHITE,
_contentSize: cc.Size,
_anchorPoint: cc.v2(.5, .5),
_position: void 0,
_scale: void 0,
_trs: null,
_eulerAngles: cc.Vec3,
_skewX: 0,
_skewY: 0,
_zIndex: {
default: void 0,
type: cc.Integer
},
_localZOrder: {
default: 0,
serializable: false
},
_is3DNode: false,
_groupIndex: {
default: 0,
formerlySerializedAs: "groupIndex"
},
groupIndex: {
get: function get() {
return this._groupIndex;
},
set: function set(value) {
this._groupIndex = value;
_updateCullingMask(this);
this.emit(EventType.GROUP_CHANGED, this);
}
},
group: {
get: function get() {
return cc.game.groupList[this.groupIndex] || "";
},
set: function set(value) {
this.groupIndex = cc.game.groupList.indexOf(value);
}
},
x: {
get: function get() {
return this._trs[0];
},
set: function set(value) {
var trs = this._trs;
if (value !== trs[0]) {
true;
var oldValue;
false;
trs[0] = value;
this.setLocalDirty(LocalDirtyFlag.ALL_POSITION);
if (this._eventMask & POSITION_ON) {
false;
this.emit(EventType.POSITION_CHANGED);
}
}
}
},
y: {
get: function get() {
return this._trs[1];
},
set: function set(value) {
var trs = this._trs;
if (value !== trs[1]) {
true;
var oldValue;
false;
trs[1] = value;
this.setLocalDirty(LocalDirtyFlag.ALL_POSITION);
if (this._eventMask & POSITION_ON) {
false;
this.emit(EventType.POSITION_CHANGED);
}
}
}
},
z: {
get: function get() {
return this._trs[2];
},
set: function set(value) {
var trs = this._trs;
if (value !== trs[2]) {
true;
var oldValue;
false;
trs[2] = value;
this.setLocalDirty(LocalDirtyFlag.ALL_POSITION);
true, this._renderFlag |= RenderFlow.FLAG_WORLD_TRANSFORM;
if (this._eventMask & POSITION_ON) {
false;
this.emit(EventType.POSITION_CHANGED);
}
}
}
},
rotation: {
get: function get() {
true;
cc.warn("`cc.Node.rotation` is deprecated since v2.1.0, please use `-angle` instead. (`this.node.rotation` -> `-this.node.angle`)");
return -this.angle;
},
set: function set(value) {
true;
cc.warn("`cc.Node.rotation` is deprecated since v2.1.0, please set `-angle` instead. (`this.node.rotation = x` -> `this.node.angle = -x`)");
this.angle = -value;
}
},
angle: {
get: function get() {
return this._eulerAngles.z;
},
set: function set(value) {
_valueTypes.Vec3.set(this._eulerAngles, 0, 0, value);
_valueTypes.Trs.fromAngleZ(this._trs, value);
this.setLocalDirty(LocalDirtyFlag.ALL_ROTATION);
this._eventMask & ROTATION_ON && this.emit(EventType.ROTATION_CHANGED);
}
},
rotationX: {
get: function get() {
true;
cc.warn("`cc.Node.rotationX` is deprecated since v2.1.0, please use `eulerAngles.x` instead. (`this.node.rotationX` -> `this.node.eulerAngles.x`)");
return this._eulerAngles.x;
},
set: function set(value) {
true;
cc.warn("`cc.Node.rotationX` is deprecated since v2.1.0, please set `eulerAngles` instead. (`this.node.rotationX = x` -> `this.node.is3DNode = true; this.node.eulerAngles = cc.v3(x, 0, 0)`");
if (this._eulerAngles.x !== value) {
this._eulerAngles.x = value;
this._eulerAngles.x === this._eulerAngles.y ? _valueTypes.Trs.fromAngleZ(this._trs, -value) : _valueTypes.Trs.fromEulerNumber(this._trs, value, this._eulerAngles.y, 0);
this.setLocalDirty(LocalDirtyFlag.ALL_ROTATION);
this._eventMask & ROTATION_ON && this.emit(EventType.ROTATION_CHANGED);
}
}
},
rotationY: {
get: function get() {
true;
cc.warn("`cc.Node.rotationY` is deprecated since v2.1.0, please use `eulerAngles.y` instead. (`this.node.rotationY` -> `this.node.eulerAngles.y`)");
return this._eulerAngles.y;
},
set: function set(value) {
true;
cc.warn("`cc.Node.rotationY` is deprecated since v2.1.0, please set `eulerAngles` instead. (`this.node.rotationY = y` -> `this.node.is3DNode = true; this.node.eulerAngles = cc.v3(0, y, 0)`");
if (this._eulerAngles.y !== value) {
this._eulerAngles.y = value;
this._eulerAngles.x === this._eulerAngles.y ? _valueTypes.Trs.fromAngleZ(this._trs, -value) : _valueTypes.Trs.fromEulerNumber(this._trs, this._eulerAngles.x, value, 0);
this.setLocalDirty(LocalDirtyFlag.ALL_ROTATION);
this._eventMask & ROTATION_ON && this.emit(EventType.ROTATION_CHANGED);
}
}
},
eulerAngles: {
get: function get() {
false;
return _valueTypes.Trs.toEuler(this._eulerAngles, this._trs);
},
set: function set(v) {
false;
_valueTypes.Trs.fromEuler(this._trs, v);
this.setLocalDirty(LocalDirtyFlag.ALL_ROTATION);
true, this._renderFlag |= RenderFlow.FLAG_TRANSFORM;
this._eventMask & ROTATION_ON && this.emit(EventType.ROTATION_CHANGED);
}
},
quat: {
get: function get() {
var trs = this._trs;
return new _valueTypes.Quat(trs[3], trs[4], trs[5], trs[6]);
},
set: function set(v) {
this.setRotation(v);
}
},
scale: {
get: function get() {
return this._trs[7];
},
set: function set(v) {
this.setScale(v);
}
},
scaleX: {
get: function get() {
return this._trs[7];
},
set: function set(value) {
if (this._trs[7] !== value) {
this._trs[7] = value;
this.setLocalDirty(LocalDirtyFlag.ALL_SCALE);
this._eventMask & SCALE_ON && this.emit(EventType.SCALE_CHANGED);
}
}
},
scaleY: {
get: function get() {
return this._trs[8];
},
set: function set(value) {
if (this._trs[8] !== value) {
this._trs[8] = value;
this.setLocalDirty(LocalDirtyFlag.ALL_SCALE);
this._eventMask & SCALE_ON && this.emit(EventType.SCALE_CHANGED);
}
}
},
scaleZ: {
get: function get() {
return this._trs[9];
},
set: function set(value) {
if (this._trs[9] !== value) {
this._trs[9] = value;
this.setLocalDirty(LocalDirtyFlag.ALL_SCALE);
true, this._renderFlag |= RenderFlow.FLAG_TRANSFORM;
this._eventMask & SCALE_ON && this.emit(EventType.SCALE_CHANGED);
}
}
},
skewX: {
get: function get() {
return this._skewX;
},
set: function set(value) {
_skewWarn(value, this);
this._skewX = value;
this.setLocalDirty(LocalDirtyFlag.SKEW);
false;
}
},
skewY: {
get: function get() {
return this._skewY;
},
set: function set(value) {
_skewWarn(value, this);
this._skewY = value;
this.setLocalDirty(LocalDirtyFlag.SKEW);
false;
}
},
opacity: {
get: function get() {
return this._opacity;
},
set: function set(value) {
value = cc.misc.clampf(value, 0, 255);
if (this._opacity !== value) {
this._opacity = value;
false;
this._renderFlag |= RenderFlow.FLAG_OPACITY_COLOR;
}
},
range: [ 0, 255 ]
},
color: {
get: function get() {
return this._color.clone();
},
set: function set(value) {
if (!this._color.equals(value)) {
this._color.set(value);
false;
this._renderFlag |= RenderFlow.FLAG_COLOR;
this._eventMask & COLOR_ON && this.emit(EventType.COLOR_CHANGED, value);
}
}
},
anchorX: {
get: function get() {
return this._anchorPoint.x;
},
set: function set(value) {
var anchorPoint = this._anchorPoint;
if (anchorPoint.x !== value) {
anchorPoint.x = value;
this._eventMask & ANCHOR_ON && this.emit(EventType.ANCHOR_CHANGED);
}
}
},
anchorY: {
get: function get() {
return this._anchorPoint.y;
},
set: function set(value) {
var anchorPoint = this._anchorPoint;
if (anchorPoint.y !== value) {
anchorPoint.y = value;
this._eventMask & ANCHOR_ON && this.emit(EventType.ANCHOR_CHANGED);
}
}
},
width: {
get: function get() {
return this._contentSize.width;
},
set: function set(value) {
if (value !== this._contentSize.width) {
var clone;
false;
this._contentSize.width = value;
if (this._eventMask & SIZE_ON) {
false;
this.emit(EventType.SIZE_CHANGED);
}
}
}
},
height: {
get: function get() {
return this._contentSize.height;
},
set: function set(value) {
if (value !== this._contentSize.height) {
var clone;
false;
this._contentSize.height = value;
if (this._eventMask & SIZE_ON) {
false;
this.emit(EventType.SIZE_CHANGED);
}
}
}
},
zIndex: {
get: function get() {
return this._localZOrder >> 16;
},
set: function set(value) {
if (value > macro.MAX_ZINDEX) {
cc.warnID(1636);
value = macro.MAX_ZINDEX;
} else if (value < macro.MIN_ZINDEX) {
cc.warnID(1637);
value = macro.MIN_ZINDEX;
}
if (this.zIndex !== value) {
this._localZOrder = 65535 & this._localZOrder | value << 16;
this.emit(EventType.SIBLING_ORDER_CHANGED);
this._onSiblingIndexChanged();
}
}
},
is3DNode: {
get: function get() {
return this._is3DNode;
},
set: function set(v) {
if (this._is3DNode === v) return;
this._is3DNode = v;
this._update3DFunction();
}
},
up: {
get: function get() {
var _up = _valueTypes.Vec3.transformQuat(_urfVec3, _valueTypes.Vec3.UP, this.getWorldRotation(_urfQuat));
return _up.clone();
}
},
right: {
get: function get() {
var _right = _valueTypes.Vec3.transformQuat(_urfVec3, _valueTypes.Vec3.RIGHT, this.getWorldRotation(_urfQuat));
return _right.clone();
}
},
forward: {
get: function get() {
var _forward = _valueTypes.Vec3.transformQuat(_urfVec3, _valueTypes.Vec3.FORWARD, this.getWorldRotation(_urfQuat));
return _forward.clone();
}
}
},
ctor: function ctor() {
this._reorderChildDirty = false;
this._widget = null;
this._renderComponent = null;
this._capturingListeners = null;
this._bubblingListeners = null;
this._touchListener = null;
this._mouseListener = null;
this._initDataFromPool();
this._eventMask = 0;
this._cullingMask = 1;
this._childArrivalOrder = 1;
false;
this._renderFlag = RenderFlow.FLAG_TRANSFORM | RenderFlow.FLAG_OPACITY_COLOR;
},
statics: {
EventType: EventType,
_LocalDirtyFlag: LocalDirtyFlag,
isNode: function isNode(obj) {
return obj instanceof Node && (obj.constructor === Node || !(obj instanceof cc.Scene));
},
BuiltinGroupIndex: BuiltinGroupIndex
},
_onSiblingIndexChanged: function _onSiblingIndexChanged() {
this._parent && this._parent._delaySort();
},
_onPreDestroy: function _onPreDestroy() {
var destroyByParent = this._onPreDestroyBase();
ActionManagerExist && cc.director.getActionManager().removeAllActionsFromTarget(this);
_currentHovered === this && (_currentHovered = null);
this._bubblingListeners && this._bubblingListeners.clear();
this._capturingListeners && this._capturingListeners.clear();
if (this._touchListener || this._mouseListener) {
eventManager.removeListeners(this);
if (this._touchListener) {
this._touchListener.owner = null;
this._touchListener.mask = null;
this._touchListener = null;
}
if (this._mouseListener) {
this._mouseListener.owner = null;
this._mouseListener.mask = null;
this._mouseListener = null;
}
}
false;
this._backDataIntoPool();
this._reorderChildDirty && cc.director.__fastOff(cc.Director.EVENT_AFTER_UPDATE, this.sortAllChildren, this);
destroyByParent || false;
},
_onPostActivated: function _onPostActivated(active) {
var actionManager = ActionManagerExist ? cc.director.getActionManager() : null;
if (active) {
this._renderFlag |= RenderFlow.FLAG_WORLD_TRANSFORM;
actionManager && actionManager.resumeTarget(this);
eventManager.resumeTarget(this);
this._checkListenerMask();
} else {
actionManager && actionManager.pauseTarget(this);
eventManager.pauseTarget(this);
}
},
_onHierarchyChanged: function _onHierarchyChanged(oldParent) {
this._updateOrderOfArrival();
_updateCullingMask(this);
this._parent && this._parent._delaySort();
this._renderFlag |= RenderFlow.FLAG_WORLD_TRANSFORM | RenderFlow.FLAG_OPACITY_COLOR;
this._onHierarchyChangedBase(oldParent);
cc._widgetManager && (cc._widgetManager._nodesOrderDirty = true);
oldParent && this._activeInHierarchy && this._checkListenerMask();
false;
},
_update3DFunction: function _update3DFunction() {
if (this._is3DNode) {
this._updateLocalMatrix = updateLocalMatrix3D;
this._calculWorldMatrix = calculWorldMatrix3D;
this._mulMat = mulMat3D;
} else {
this._updateLocalMatrix = updateLocalMatrix2D;
this._calculWorldMatrix = calculWorldMatrix2D;
this._mulMat = mulMat2D;
}
this._renderComponent && this._renderComponent._on3DNodeChanged && this._renderComponent._on3DNodeChanged();
this._renderFlag |= RenderFlow.FLAG_TRANSFORM;
this._localMatDirty = LocalDirtyFlag.ALL;
false;
},
_initDataFromPool: function _initDataFromPool() {
if (!this._spaceInfo) {
false, false;
this._spaceInfo = nodeMemPool.pop();
}
var spaceInfo = this._spaceInfo;
this._matrix = cc.mat4(spaceInfo.localMat);
_valueTypes.Mat4.identity(this._matrix);
this._worldMatrix = cc.mat4(spaceInfo.worldMat);
_valueTypes.Mat4.identity(this._worldMatrix);
this._localMatDirty = LocalDirtyFlag.ALL;
this._worldMatDirty = true;
var trs = this._trs = spaceInfo.trs;
trs[0] = 0;
trs[1] = 0;
trs[2] = 0;
trs[3] = 0;
trs[4] = 0;
trs[5] = 0;
trs[6] = 1;
trs[7] = 1;
trs[8] = 1;
trs[9] = 1;
},
_backDataIntoPool: function _backDataIntoPool() {
if (!(false, false)) {
nodeMemPool.push(this._spaceInfo);
this._matrix = null;
this._worldMatrix = null;
this._trs = null;
this._spaceInfo = null;
}
},
_toEuler: function _toEuler() {
if (this.is3DNode) _valueTypes.Trs.toEuler(this._eulerAngles, this._trs); else {
var z = Math.asin(this._trs[5]) / ONE_DEGREE * 2;
_valueTypes.Vec3.set(this._eulerAngles, 0, 0, z);
}
},
_fromEuler: function _fromEuler() {
this.is3DNode ? _valueTypes.Trs.fromEuler(this._trs, this._eulerAngles) : _valueTypes.Trs.fromAngleZ(this._trs, this._eulerAngles.z);
},
_initProperties: function _initProperties() {
this._is3DNode && this._update3DFunction();
var trs = this._trs;
if (trs) {
var desTrs = trs;
trs = this._trs = this._spaceInfo.trs;
11 === desTrs.length ? trs.set(desTrs.subarray(1)) : trs.set(desTrs);
} else trs = this._trs = this._spaceInfo.trs;
var NodeUtils;
false;
this._fromEuler();
false;
},
_onBatchCreated: function _onBatchCreated(dontSyncChildPrefab) {
this._initProperties();
this._cullingMask = 1 << _getActualGroupIndex(this);
false;
if (!this._activeInHierarchy) {
ActionManagerExist && cc.director.getActionManager().pauseTarget(this);
eventManager.pauseTarget(this);
}
var children = this._children;
for (var i = 0, len = children.length; i < len; i++) {
var child = children[i];
if (!dontSyncChildPrefab) {
var prefabInfo = child._prefab;
prefabInfo && prefabInfo.sync && prefabInfo.root === child && PrefabHelper.syncWithPrefab(child);
child._updateOrderOfArrival();
}
child._onBatchCreated(dontSyncChildPrefab);
}
children.length > 0 && (this._renderFlag |= RenderFlow.FLAG_CHILDREN);
false;
},
_checkListenerMask: function _checkListenerMask() {
if (this._touchListener) {
var mask = this._touchListener.mask = _searchComponentsInParent(this, cc.Mask);
this._mouseListener && (this._mouseListener.mask = mask);
} else this._mouseListener && (this._mouseListener.mask = _searchComponentsInParent(this, cc.Mask));
},
_checknSetupSysEvent: function _checknSetupSysEvent(type) {
var newAdded = false;
var forDispatch = false;
if (-1 !== _touchEvents.indexOf(type)) {
if (!this._touchListener) {
this._touchListener = cc.EventListener.create({
event: cc.EventListener.TOUCH_ONE_BY_ONE,
swallowTouches: true,
owner: this,
mask: _searchComponentsInParent(this, cc.Mask),
onTouchBegan: _touchStartHandler,
onTouchMoved: _touchMoveHandler,
onTouchEnded: _touchEndHandler,
onTouchCancelled: _touchCancelHandler
});
eventManager.addListener(this._touchListener, this);
newAdded = true;
}
forDispatch = true;
} else if (-1 !== _mouseEvents.indexOf(type)) {
if (!this._mouseListener) {
this._mouseListener = cc.EventListener.create({
event: cc.EventListener.MOUSE,
_previousIn: false,
owner: this,
mask: _searchComponentsInParent(this, cc.Mask),
onMouseDown: _mouseDownHandler,
onMouseMove: _mouseMoveHandler,
onMouseUp: _mouseUpHandler,
onMouseScroll: _mouseWheelHandler
});
eventManager.addListener(this._mouseListener, this);
newAdded = true;
}
forDispatch = true;
}
newAdded && !this._activeInHierarchy && cc.director.getScheduler().schedule((function() {
this._activeInHierarchy || eventManager.pauseTarget(this);
}), this, 0, 0, 0, false);
return forDispatch;
},
on: function on(type, callback, target, useCapture) {
var forDispatch = this._checknSetupSysEvent(type);
if (forDispatch) return this._onDispatch(type, callback, target, useCapture);
switch (type) {
case EventType.POSITION_CHANGED:
this._eventMask |= POSITION_ON;
break;
case EventType.SCALE_CHANGED:
this._eventMask |= SCALE_ON;
break;
case EventType.ROTATION_CHANGED:
this._eventMask |= ROTATION_ON;
break;
case EventType.SIZE_CHANGED:
this._eventMask |= SIZE_ON;
break;
case EventType.ANCHOR_CHANGED:
this._eventMask |= ANCHOR_ON;
break;
case EventType.COLOR_CHANGED:
this._eventMask |= COLOR_ON;
}
this._bubblingListeners || (this._bubblingListeners = new EventTarget());
return this._bubblingListeners.on(type, callback, target);
},
once: function once(type, callback, target, useCapture) {
var _this = this;
var forDispatch = this._checknSetupSysEvent(type);
var listeners = null;
listeners = forDispatch && useCapture ? this._capturingListeners = this._capturingListeners || new EventTarget() : this._bubblingListeners = this._bubblingListeners || new EventTarget();
listeners.once(type, callback, target);
listeners.once(type, (function() {
_this.off(type, callback, target);
}), void 0);
},
_onDispatch: function _onDispatch(type, callback, target, useCapture) {
if ("boolean" === typeof target) {
useCapture = target;
target = void 0;
} else useCapture = !!useCapture;
if (!callback) {
cc.errorID(6800);
return;
}
var listeners = null;
listeners = useCapture ? this._capturingListeners = this._capturingListeners || new EventTarget() : this._bubblingListeners = this._bubblingListeners || new EventTarget();
if (!listeners.hasEventListener(type, callback, target)) {
listeners.on(type, callback, target);
target && target.__eventTargets && target.__eventTargets.push(this);
}
return callback;
},
off: function off(type, callback, target, useCapture) {
var touchEvent = -1 !== _touchEvents.indexOf(type);
var mouseEvent = !touchEvent && -1 !== _mouseEvents.indexOf(type);
if (touchEvent || mouseEvent) {
this._offDispatch(type, callback, target, useCapture);
if (touchEvent) {
if (this._touchListener && !_checkListeners(this, _touchEvents)) {
eventManager.removeListener(this._touchListener);
this._touchListener = null;
}
} else if (mouseEvent && this._mouseListener && !_checkListeners(this, _mouseEvents)) {
eventManager.removeListener(this._mouseListener);
this._mouseListener = null;
}
} else if (this._bubblingListeners) {
this._bubblingListeners.off(type, callback, target);
var hasListeners = this._bubblingListeners.hasEventListener(type);
if (!hasListeners) switch (type) {
case EventType.POSITION_CHANGED:
this._eventMask &= ~POSITION_ON;
break;
case EventType.SCALE_CHANGED:
this._eventMask &= ~SCALE_ON;
break;
case EventType.ROTATION_CHANGED:
this._eventMask &= ~ROTATION_ON;
break;
case EventType.SIZE_CHANGED:
this._eventMask &= ~SIZE_ON;
break;
case EventType.ANCHOR_CHANGED:
this._eventMask &= ~ANCHOR_ON;
break;
case EventType.COLOR_CHANGED:
this._eventMask &= ~COLOR_ON;
}
}
},
_offDispatch: function _offDispatch(type, callback, target, useCapture) {
if ("boolean" === typeof target) {
useCapture = target;
target = void 0;
} else useCapture = !!useCapture;
if (callback) {
var listeners = useCapture ? this._capturingListeners : this._bubblingListeners;
if (listeners) {
listeners.off(type, callback, target);
target && target.__eventTargets && js.array.fastRemove(target.__eventTargets, this);
}
} else {
this._capturingListeners && this._capturingListeners.removeAll(type);
this._bubblingListeners && this._bubblingListeners.removeAll(type);
}
},
targetOff: function targetOff(target) {
var listeners = this._bubblingListeners;
if (listeners) {
listeners.targetOff(target);
this._eventMask & POSITION_ON && !listeners.hasEventListener(EventType.POSITION_CHANGED) && (this._eventMask &= ~POSITION_ON);
this._eventMask & SCALE_ON && !listeners.hasEventListener(EventType.SCALE_CHANGED) && (this._eventMask &= ~SCALE_ON);
this._eventMask & ROTATION_ON && !listeners.hasEventListener(EventType.ROTATION_CHANGED) && (this._eventMask &= ~ROTATION_ON);
this._eventMask & SIZE_ON && !listeners.hasEventListener(EventType.SIZE_CHANGED) && (this._eventMask &= ~SIZE_ON);
this._eventMask & ANCHOR_ON && !listeners.hasEventListener(EventType.ANCHOR_CHANGED) && (this._eventMask &= ~ANCHOR_ON);
this._eventMask & COLOR_ON && !listeners.hasEventListener(EventType.COLOR_CHANGED) && (this._eventMask &= ~COLOR_ON);
}
this._capturingListeners && this._capturingListeners.targetOff(target);
target && target.__eventTargets && js.array.fastRemove(target.__eventTargets, this);
if (this._touchListener && !_checkListeners(this, _touchEvents)) {
eventManager.removeListener(this._touchListener);
this._touchListener = null;
}
if (this._mouseListener && !_checkListeners(this, _mouseEvents)) {
eventManager.removeListener(this._mouseListener);
this._mouseListener = null;
}
},
hasEventListener: function hasEventListener(type) {
var has = false;
this._bubblingListeners && (has = this._bubblingListeners.hasEventListener(type));
!has && this._capturingListeners && (has = this._capturingListeners.hasEventListener(type));
return has;
},
emit: function emit(type, arg1, arg2, arg3, arg4, arg5) {
this._bubblingListeners && this._bubblingListeners.emit(type, arg1, arg2, arg3, arg4, arg5);
},
dispatchEvent: function dispatchEvent(event) {
var _array = _cachedPool.get();
_doDispatchEvent(this, event, _array);
_cachedPool.put(_array);
},
pauseSystemEvents: function pauseSystemEvents(recursive) {
eventManager.pauseTarget(this, recursive);
},
resumeSystemEvents: function resumeSystemEvents(recursive) {
eventManager.resumeTarget(this, recursive);
},
_hitTest: function _hitTest(point, listener) {
var w = this._contentSize.width, h = this._contentSize.height, cameraPt = _htVec3a, testPt = _htVec3b;
var camera = cc.Camera.findCamera(this);
camera ? camera.getScreenToWorldPoint(point, cameraPt) : cameraPt.set(point);
this._updateWorldMatrix();
if (!_valueTypes.Mat4.invert(_mat4_temp, this._worldMatrix)) return false;
_valueTypes.Vec2.transformMat4(testPt, cameraPt, _mat4_temp);
testPt.x += this._anchorPoint.x * w;
testPt.y += this._anchorPoint.y * h;
var hit = false;
if (testPt.x >= 0 && testPt.y >= 0 && testPt.x <= w && testPt.y <= h) {
hit = true;
if (listener && listener.mask) {
var mask = listener.mask;
var parent = this;
var length = mask ? mask.length : 0;
for (var i = 0, j = 0; parent && j < length; ++i, parent = parent.parent) {
var temp = mask[j];
if (i === temp.index) {
if (parent !== temp.node) {
mask.length = j;
break;
}
var comp = parent.getComponent(cc.Mask);
if (comp && comp._enabled && !comp._hitTest(cameraPt)) {
hit = false;
break;
}
j++;
} else if (i > temp.index) {
mask.length = j;
break;
}
}
}
}
return hit;
},
_getCapturingTargets: function _getCapturingTargets(type, array) {
var parent = this.parent;
while (parent) {
parent._capturingListeners && parent._capturingListeners.hasEventListener(type) && array.push(parent);
parent = parent.parent;
}
},
_getBubblingTargets: function _getBubblingTargets(type, array) {
var parent = this.parent;
while (parent) {
parent._bubblingListeners && parent._bubblingListeners.hasEventListener(type) && array.push(parent);
parent = parent.parent;
}
},
runAction: ActionManagerExist ? function(action) {
if (!this.active) return;
cc.assertID(action, 1618);
var am = cc.director.getActionManager();
if (!am._suppressDeprecation) {
am._suppressDeprecation = true;
cc.warnID(1639);
}
am.addAction(action, this, false);
return action;
} : emptyFunc,
pauseAllActions: ActionManagerExist ? function() {
cc.director.getActionManager().pauseTarget(this);
} : emptyFunc,
resumeAllActions: ActionManagerExist ? function() {
cc.director.getActionManager().resumeTarget(this);
} : emptyFunc,
stopAllActions: ActionManagerExist ? function() {
cc.director.getActionManager().removeAllActionsFromTarget(this);
} : emptyFunc,
stopAction: ActionManagerExist ? function(action) {
cc.director.getActionManager().removeAction(action);
} : emptyFunc,
stopActionByTag: ActionManagerExist ? function(tag) {
if (tag === cc.Action.TAG_INVALID) {
cc.logID(1612);
return;
}
cc.director.getActionManager().removeActionByTag(tag, this);
} : emptyFunc,
getActionByTag: ActionManagerExist ? function(tag) {
if (tag === cc.Action.TAG_INVALID) {
cc.logID(1613);
return null;
}
return cc.director.getActionManager().getActionByTag(tag, this);
} : function() {
return null;
},
getNumberOfRunningActions: ActionManagerExist ? function() {
return cc.director.getActionManager().getNumberOfRunningActionsInTarget(this);
} : function() {
return 0;
},
getPosition: function getPosition(out) {
out = out || new _valueTypes.Vec3();
return _valueTypes.Trs.toPosition(out, this._trs);
},
setPosition: function setPosition(newPosOrX, y, z) {
var x;
if (void 0 === y) {
x = newPosOrX.x;
y = newPosOrX.y;
z = newPosOrX.z;
} else x = newPosOrX;
var trs = this._trs;
void 0 === z && (z = trs[2]);
if (trs[0] === x && trs[1] === y && trs[2] === z) return;
var oldPosition;
false;
trs[0] = x;
trs[1] = y;
trs[2] = z;
this.setLocalDirty(LocalDirtyFlag.ALL_POSITION);
true, this._renderFlag |= RenderFlow.FLAG_WORLD_TRANSFORM;
if (this._eventMask & POSITION_ON) {
false;
this.emit(EventType.POSITION_CHANGED);
}
},
getScale: function getScale(out) {
if (void 0 !== out) return _valueTypes.Trs.toScale(out, this._trs);
cc.errorID(1400, "cc.Node.getScale", "cc.Node.scale or cc.Node.getScale(cc.Vec3)");
return this._trs[7];
},
setScale: function setScale(newScaleOrX, y, z) {
var x;
if (newScaleOrX && "number" !== typeof newScaleOrX) {
x = newScaleOrX.x;
y = newScaleOrX.y;
z = newScaleOrX.z;
} else if (void 0 !== newScaleOrX && void 0 === y) {
x = newScaleOrX;
y = newScaleOrX;
z = newScaleOrX;
} else x = newScaleOrX;
var trs = this._trs;
void 0 === z && (z = trs[9]);
if (trs[7] !== x || trs[8] !== y || trs[9] !== z) {
trs[7] = x;
trs[8] = y;
trs[9] = z;
this.setLocalDirty(LocalDirtyFlag.ALL_SCALE);
true, this._renderFlag |= RenderFlow.FLAG_TRANSFORM;
this._eventMask & SCALE_ON && this.emit(EventType.SCALE_CHANGED);
}
},
getRotation: function getRotation(out) {
if (out instanceof _valueTypes.Quat) return _valueTypes.Trs.toRotation(out, this._trs);
true;
cc.warn("`cc.Node.getRotation()` is deprecated since v2.1.0, please use `-cc.Node.angle` instead. (`this.node.getRotation()` -> `-this.node.angle`)");
return -this.angle;
},
setRotation: function setRotation(rotation, y, z, w) {
if ("number" === typeof rotation && void 0 === y) {
true;
cc.warn("`cc.Node.setRotation(degree)` is deprecated since v2.1.0, please set `-cc.Node.angle` instead. (`this.node.setRotation(x)` -> `this.node.angle = -x`)");
this.angle = -rotation;
} else {
var x = rotation;
if (void 0 === y) {
x = rotation.x;
y = rotation.y;
z = rotation.z;
w = rotation.w;
}
var trs = this._trs;
if (trs[3] !== x || trs[4] !== y || trs[5] !== z || trs[6] !== w) {
trs[3] = x;
trs[4] = y;
trs[5] = z;
trs[6] = w;
this.setLocalDirty(LocalDirtyFlag.ALL_ROTATION);
this._eventMask & ROTATION_ON && this.emit(EventType.ROTATION_CHANGED);
false;
}
}
},
getContentSize: function getContentSize() {
return cc.size(this._contentSize.width, this._contentSize.height);
},
setContentSize: function setContentSize(size, height) {
var locContentSize = this._contentSize;
var clone;
if (void 0 === height) {
if ((0, _utils.approx)(size.width, locContentSize.width) && (0, _utils.approx)(size.height, locContentSize.height)) return;
false;
locContentSize.width = size.width;
locContentSize.height = size.height;
} else {
if ((0, _utils.approx)(size, locContentSize.width) && (0, _utils.approx)(height, locContentSize.height)) return;
false;
locContentSize.width = size;
locContentSize.height = height;
}
if (this._eventMask & SIZE_ON) {
false;
this.emit(EventType.SIZE_CHANGED);
}
},
getAnchorPoint: function getAnchorPoint() {
return cc.v2(this._anchorPoint);
},
setAnchorPoint: function setAnchorPoint(point, y) {
var locAnchorPoint = this._anchorPoint;
if (void 0 === y) {
if (point.x === locAnchorPoint.x && point.y === locAnchorPoint.y) return;
locAnchorPoint.x = point.x;
locAnchorPoint.y = point.y;
} else {
if (point === locAnchorPoint.x && y === locAnchorPoint.y) return;
locAnchorPoint.x = point;
locAnchorPoint.y = y;
}
this.setLocalDirty(LocalDirtyFlag.ALL_POSITION);
this._eventMask & ANCHOR_ON && this.emit(EventType.ANCHOR_CHANGED);
},
_invTransformPoint: function _invTransformPoint(out, pos) {
this._parent ? this._parent._invTransformPoint(out, pos) : _valueTypes.Vec3.copy(out, pos);
var ltrs = this._trs;
_valueTypes.Trs.toPosition(_tpVec3a, ltrs);
_valueTypes.Vec3.sub(out, out, _tpVec3a);
_valueTypes.Trs.toRotation(_tpQuata, ltrs);
_valueTypes.Quat.conjugate(_tpQuatb, _tpQuata);
_valueTypes.Vec3.transformQuat(out, out, _tpQuatb);
_valueTypes.Trs.toScale(_tpVec3a, ltrs);
_valueTypes.Vec3.inverseSafe(_tpVec3b, _tpVec3a);
_valueTypes.Vec3.mul(out, out, _tpVec3b);
return out;
},
getWorldPosition: function getWorldPosition(out) {
_valueTypes.Trs.toPosition(out, this._trs);
var curr = this._parent;
var ltrs;
while (curr) {
ltrs = curr._trs;
_valueTypes.Trs.toScale(_gwpVec3, ltrs);
_valueTypes.Vec3.mul(out, out, _gwpVec3);
_valueTypes.Trs.toRotation(_gwpQuat, ltrs);
_valueTypes.Vec3.transformQuat(out, out, _gwpQuat);
_valueTypes.Trs.toPosition(_gwpVec3, ltrs);
_valueTypes.Vec3.add(out, out, _gwpVec3);
curr = curr._parent;
}
return out;
},
setWorldPosition: function setWorldPosition(pos) {
var ltrs = this._trs;
var oldPosition;
false;
this._parent ? this._parent._invTransformPoint(_swpVec3, pos) : _valueTypes.Vec3.copy(_swpVec3, pos);
_valueTypes.Trs.fromPosition(ltrs, _swpVec3);
this.setLocalDirty(LocalDirtyFlag.ALL_POSITION);
if (this._eventMask & POSITION_ON) {
false;
this.emit(EventType.POSITION_CHANGED);
}
},
getWorldRotation: function getWorldRotation(out) {
_valueTypes.Trs.toRotation(_gwrQuat, this._trs);
_valueTypes.Quat.copy(out, _gwrQuat);
var curr = this._parent;
while (curr) {
_valueTypes.Trs.toRotation(_gwrQuat, curr._trs);
_valueTypes.Quat.mul(out, _gwrQuat, out);
curr = curr._parent;
}
return out;
},
setWorldRotation: function setWorldRotation(val) {
if (this._parent) {
this._parent.getWorldRotation(_swrQuat);
_valueTypes.Quat.conjugate(_swrQuat, _swrQuat);
_valueTypes.Quat.mul(_swrQuat, _swrQuat, val);
} else _valueTypes.Quat.copy(_swrQuat, val);
_valueTypes.Trs.fromRotation(this._trs, _swrQuat);
false;
this.setLocalDirty(LocalDirtyFlag.ALL_ROTATION);
},
getWorldScale: function getWorldScale(out) {
_valueTypes.Trs.toScale(_gwsVec3, this._trs);
_valueTypes.Vec3.copy(out, _gwsVec3);
var curr = this._parent;
while (curr) {
_valueTypes.Trs.toScale(_gwsVec3, curr._trs);
_valueTypes.Vec3.mul(out, out, _gwsVec3);
curr = curr._parent;
}
return out;
},
setWorldScale: function setWorldScale(scale) {
if (this._parent) {
this._parent.getWorldScale(_swsVec3);
_valueTypes.Vec3.div(_swsVec3, scale, _swsVec3);
} else _valueTypes.Vec3.copy(_swsVec3, scale);
_valueTypes.Trs.fromScale(this._trs, _swsVec3);
this.setLocalDirty(LocalDirtyFlag.ALL_SCALE);
},
getWorldRT: function getWorldRT(out) {
var opos = _gwrtVec3a;
var orot = _gwrtQuata;
var ltrs = this._trs;
_valueTypes.Trs.toPosition(opos, ltrs);
_valueTypes.Trs.toRotation(orot, ltrs);
var curr = this._parent;
while (curr) {
ltrs = curr._trs;
_valueTypes.Trs.toScale(_gwrtVec3b, ltrs);
_valueTypes.Vec3.mul(opos, opos, _gwrtVec3b);
_valueTypes.Trs.toRotation(_gwrtQuatb, ltrs);
_valueTypes.Vec3.transformQuat(opos, opos, _gwrtQuatb);
_valueTypes.Trs.toPosition(_gwrtVec3b, ltrs);
_valueTypes.Vec3.add(opos, opos, _gwrtVec3b);
_valueTypes.Quat.mul(orot, _gwrtQuatb, orot);
curr = curr._parent;
}
_valueTypes.Mat4.fromRT(out, orot, opos);
return out;
},
lookAt: function lookAt(pos, up) {
this.getWorldPosition(_laVec3);
_valueTypes.Vec3.sub(_laVec3, _laVec3, pos);
_valueTypes.Vec3.normalize(_laVec3, _laVec3);
_valueTypes.Quat.fromViewUp(_laQuat, _laVec3, up);
this.setWorldRotation(_laQuat);
},
_updateLocalMatrix: updateLocalMatrix2D,
_calculWorldMatrix: function _calculWorldMatrix() {
this._localMatDirty & LocalDirtyFlag.TRSS && this._updateLocalMatrix();
var parent = this._parent;
parent ? this._mulMat(this._worldMatrix, parent._worldMatrix, this._matrix) : _valueTypes.Mat4.copy(this._worldMatrix, this._matrix);
this._worldMatDirty = false;
},
_mulMat: mulMat2D,
_updateWorldMatrix: function _updateWorldMatrix() {
this._parent && this._parent._updateWorldMatrix();
if (this._worldMatDirty) {
this._calculWorldMatrix();
var children = this._children;
for (var i = 0, l = children.length; i < l; i++) children[i]._worldMatDirty = true;
}
},
setLocalDirty: function setLocalDirty(flag) {
this._localMatDirty |= flag;
this._worldMatDirty = true;
flag === LocalDirtyFlag.ALL_POSITION || flag === LocalDirtyFlag.POSITION ? this._renderFlag |= RenderFlow.FLAG_WORLD_TRANSFORM : this._renderFlag |= RenderFlow.FLAG_TRANSFORM;
},
setWorldDirty: function setWorldDirty() {
this._worldMatDirty = true;
},
getLocalMatrix: function getLocalMatrix(out) {
this._updateLocalMatrix();
return _valueTypes.Mat4.copy(out, this._matrix);
},
getWorldMatrix: function getWorldMatrix(out) {
this._updateWorldMatrix();
return _valueTypes.Mat4.copy(out, this._worldMatrix);
},
convertToNodeSpaceAR: function convertToNodeSpaceAR(worldPoint, out) {
this._updateWorldMatrix();
_valueTypes.Mat4.invert(_mat4_temp, this._worldMatrix);
if (worldPoint instanceof cc.Vec2) {
out = out || new cc.Vec2();
return _valueTypes.Vec2.transformMat4(out, worldPoint, _mat4_temp);
}
out = out || new cc.Vec3();
return _valueTypes.Vec3.transformMat4(out, worldPoint, _mat4_temp);
},
convertToWorldSpaceAR: function convertToWorldSpaceAR(nodePoint, out) {
this._updateWorldMatrix();
if (nodePoint instanceof cc.Vec2) {
out = out || new cc.Vec2();
return _valueTypes.Vec2.transformMat4(out, nodePoint, this._worldMatrix);
}
out = out || new cc.Vec3();
return _valueTypes.Vec3.transformMat4(out, nodePoint, this._worldMatrix);
},
convertToNodeSpace: function convertToNodeSpace(worldPoint) {
this._updateWorldMatrix();
_valueTypes.Mat4.invert(_mat4_temp, this._worldMatrix);
var out = new cc.Vec2();
_valueTypes.Vec2.transformMat4(out, worldPoint, _mat4_temp);
out.x += this._anchorPoint.x * this._contentSize.width;
out.y += this._anchorPoint.y * this._contentSize.height;
return out;
},
convertToWorldSpace: function convertToWorldSpace(nodePoint) {
this._updateWorldMatrix();
var out = new cc.Vec2(nodePoint.x - this._anchorPoint.x * this._contentSize.width, nodePoint.y - this._anchorPoint.y * this._contentSize.height);
return _valueTypes.Vec2.transformMat4(out, out, this._worldMatrix);
},
getNodeToParentTransform: function getNodeToParentTransform(out) {
out || (out = AffineTrans.identity());
this._updateLocalMatrix();
var contentSize = this._contentSize;
_vec3_temp.x = -this._anchorPoint.x * contentSize.width;
_vec3_temp.y = -this._anchorPoint.y * contentSize.height;
_valueTypes.Mat4.copy(_mat4_temp, this._matrix);
_valueTypes.Mat4.transform(_mat4_temp, _mat4_temp, _vec3_temp);
return AffineTrans.fromMat4(out, _mat4_temp);
},
getNodeToParentTransformAR: function getNodeToParentTransformAR(out) {
out || (out = AffineTrans.identity());
this._updateLocalMatrix();
return AffineTrans.fromMat4(out, this._matrix);
},
getNodeToWorldTransform: function getNodeToWorldTransform(out) {
out || (out = AffineTrans.identity());
this._updateWorldMatrix();
var contentSize = this._contentSize;
_vec3_temp.x = -this._anchorPoint.x * contentSize.width;
_vec3_temp.y = -this._anchorPoint.y * contentSize.height;
_valueTypes.Mat4.copy(_mat4_temp, this._worldMatrix);
_valueTypes.Mat4.transform(_mat4_temp, _mat4_temp, _vec3_temp);
return AffineTrans.fromMat4(out, _mat4_temp);
},
getNodeToWorldTransformAR: function getNodeToWorldTransformAR(out) {
out || (out = AffineTrans.identity());
this._updateWorldMatrix();
return AffineTrans.fromMat4(out, this._worldMatrix);
},
getParentToNodeTransform: function getParentToNodeTransform(out) {
out || (out = AffineTrans.identity());
this._updateLocalMatrix();
_valueTypes.Mat4.invert(_mat4_temp, this._matrix);
return AffineTrans.fromMat4(out, _mat4_temp);
},
getWorldToNodeTransform: function getWorldToNodeTransform(out) {
out || (out = AffineTrans.identity());
this._updateWorldMatrix();
_valueTypes.Mat4.invert(_mat4_temp, this._worldMatrix);
return AffineTrans.fromMat4(out, _mat4_temp);
},
convertTouchToNodeSpace: function convertTouchToNodeSpace(touch) {
return this.convertToNodeSpace(touch.getLocation());
},
convertTouchToNodeSpaceAR: function convertTouchToNodeSpaceAR(touch) {
return this.convertToNodeSpaceAR(touch.getLocation());
},
getBoundingBox: function getBoundingBox() {
this._updateLocalMatrix();
var width = this._contentSize.width;
var height = this._contentSize.height;
var rect = cc.rect(-this._anchorPoint.x * width, -this._anchorPoint.y * height, width, height);
return rect.transformMat4(rect, this._matrix);
},
getBoundingBoxToWorld: function getBoundingBoxToWorld() {
if (this._parent) {
this._parent._updateWorldMatrix();
return this._getBoundingBoxTo();
}
return this.getBoundingBox();
},
_getBoundingBoxTo: function _getBoundingBoxTo() {
var width = this._contentSize.width;
var height = this._contentSize.height;
var rect = cc.rect(-this._anchorPoint.x * width, -this._anchorPoint.y * height, width, height);
this._calculWorldMatrix();
rect.transformMat4(rect, this._worldMatrix);
if (!this._children) return rect;
var locChildren = this._children;
for (var i = 0; i < locChildren.length; i++) {
var child = locChildren[i];
if (child && child.active) {
var childRect = child._getBoundingBoxTo();
childRect && rect.union(rect, childRect);
}
}
return rect;
},
_updateOrderOfArrival: function _updateOrderOfArrival() {
var arrivalOrder = this._parent ? ++this._parent._childArrivalOrder : 0;
this._localZOrder = 4294901760 & this._localZOrder | arrivalOrder;
this.emit(EventType.SIBLING_ORDER_CHANGED);
},
setSelfGroupIndex: function setSelfGroupIndex(groupIndex) {
this._groupIndex = groupIndex || 0;
this._cullingMask = 1 << groupIndex;
false;
},
addChild: function addChild(child, zIndex, name) {
false;
cc.assertID(child, 1606);
cc.assertID(null === child._parent, 1605);
child.parent = this;
void 0 !== zIndex && (child.zIndex = zIndex);
void 0 !== name && (child.name = name);
},
cleanup: function cleanup() {
ActionManagerExist && cc.director.getActionManager().removeAllActionsFromTarget(this);
eventManager.removeListeners(this);
var i, len = this._children.length, node;
for (i = 0; i < len; ++i) {
node = this._children[i];
node && node.cleanup();
}
},
sortAllChildren: function sortAllChildren() {
if (this._reorderChildDirty) {
this._reorderChildDirty = false;
var _children = this._children, child;
this._childArrivalOrder = 1;
for (var i = 0, len = _children.length; i < len; i++) {
child = _children[i];
child._updateOrderOfArrival();
}
eventManager._setDirtyForNode(this);
if (_children.length > 1) {
var _child, child2;
for (var _i2 = 1, count = _children.length; _i2 < count; _i2++) {
_child = _children[_i2];
var j = _i2;
for (;j > 0 && (child2 = _children[j - 1])._localZOrder > _child._localZOrder; j--) _children[j] = child2;
_children[j] = _child;
}
this.emit(EventType.CHILD_REORDER, this);
}
cc.director.__fastOff(cc.Director.EVENT_AFTER_UPDATE, this.sortAllChildren, this);
}
},
_delaySort: function _delaySort() {
if (!this._reorderChildDirty) {
this._reorderChildDirty = true;
cc.director.__fastOn(cc.Director.EVENT_AFTER_UPDATE, this.sortAllChildren, this);
}
},
_restoreProperties: false,
onRestore: false
};
false;
var Node = cc.Class(NodeDefines);
var _p = Node.prototype;
js.getset(_p, "position", _p.getPosition, _p.setPosition, false, true);
var vec3_tmp;
false;
cc.Node = module.exports = Node;
}), {
"./event-manager": 117,
"./event/event": 120,
"./event/event-target": 119,
"./platform/CCMacro": 134,
"./platform/js": 150,
"./renderer/render-flow": 161,
"./utils/affine-transform": 208,
"./utils/base-node": 209,
"./utils/prefab-helper": 220,
"./utils/trans-pool": 226,
"./value-types": 232,
"./value-types/utils": 239
} ],
25: [ (function(require, module, exports) {
"use strict";
function _createForOfIteratorHelperLoose(o, allowArrayLike) {
var it = "undefined" !== typeof Symbol && o[Symbol.iterator] || o["@@iterator"];
if (it) return (it = it.call(o)).next.bind(it);
if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && "number" === typeof o.length) {
it && (o = it);
var i = 0;
return function() {
if (i >= o.length) return {
done: true
};
return {
done: false,
value: o[i++]
};
};
}
throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if ("string" === typeof o) return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
"Object" === n && o.constructor && (n = o.constructor.name);
if ("Map" === n || "Set" === n) return Array.from(o);
if ("Arguments" === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
(null == len || len > arr.length) && (len = arr.length);
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
var Node = require("./CCNode");
var RenderFlow = require("./renderer/render-flow");
var HideInHierarchy = cc.Object.Flags.HideInHierarchy;
var LocalDirtyFlag = Node._LocalDirtyFlag;
var POSITION_ON = 1;
var PrivateNode = cc.Class({
name: "cc.PrivateNode",
extends: Node,
properties: {
x: {
get: function get() {
return this._originPos.x;
},
set: function set(value) {
var localPosition = this._originPos;
if (value !== localPosition.x) {
localPosition.x = value;
this._posDirty(true);
}
},
override: true
},
y: {
get: function get() {
return this._originPos.y;
},
set: function set(value) {
var localPosition = this._originPos;
if (value !== localPosition.y) {
localPosition.y = value;
this._posDirty(true);
}
},
override: true
},
zIndex: {
get: function get() {
return cc.macro.MIN_ZINDEX;
},
set: function set() {},
override: true
},
showInEditor: {
default: false,
editorOnly: true,
override: true
}
},
ctor: function ctor(name) {
this._localZOrder = cc.macro.MIN_ZINDEX << 16;
this._originPos = cc.v2();
false;
},
_posDirty: function _posDirty(sendEvent) {
this.setLocalDirty(LocalDirtyFlag.POSITION);
true, this._renderFlag |= RenderFlow.FLAG_TRANSFORM;
true === sendEvent && this._eventMask & POSITION_ON && this.emit(Node.EventType.POSITION_CHANGED);
},
_updateLocalMatrix: function _updateLocalMatrix() {
if (!this._localMatDirty) return;
var parent = this.parent;
if (parent) {
this._trs[0] = this._originPos.x - (parent._anchorPoint.x - .5) * parent._contentSize.width;
this._trs[1] = this._originPos.y - (parent._anchorPoint.y - .5) * parent._contentSize.height;
}
this._super();
},
getPosition: function getPosition() {
return new cc.Vec2(this._originPos);
},
setPosition: function setPosition(x, y) {
if (void 0 === y) {
x = x.x;
y = x.y;
}
var pos = this._originPos;
if (pos.x === x && pos.y === y) return;
pos.x = x;
pos.y = y;
this._posDirty(true);
},
setParent: function setParent(value) {
var oldParent = this._parent;
this._super(value);
if (oldParent !== value) {
oldParent && oldParent.off(Node.EventType.ANCHOR_CHANGED, this._posDirty, this);
value && value.on(Node.EventType.ANCHOR_CHANGED, this._posDirty, this);
}
},
_updateOrderOfArrival: function _updateOrderOfArrival() {}
});
var proto = PrivateNode.prototype;
cc.js.getset(proto, "parent", proto.getParent, proto.setParent);
cc.js.getset(proto, "position", proto.getPosition, proto.setPosition);
false;
cc.PrivateNode = module.exports = PrivateNode;
}), {
"./CCNode": 24,
"./renderer/render-flow": 161
} ],
26: [ (function(require, module, exports) {
"use strict";
var NIL = function NIL() {};
cc.Scene = cc.Class({
name: "cc.Scene",
extends: require("./CCNode"),
properties: {
_is3DNode: {
default: true,
override: true
},
autoReleaseAssets: false
},
ctor: function ctor() {
this._anchorPoint.x = 0;
this._anchorPoint.y = 0;
this._activeInHierarchy = false;
this._inited = !cc.game._isCloning;
false;
this.dependAssets = null;
},
destroy: function destroy() {
if (cc.Object.prototype.destroy.call(this)) {
var children = this._children;
for (var i = 0; i < children.length; ++i) children[i].active = false;
}
this._active = false;
this._activeInHierarchy = false;
},
_onHierarchyChanged: NIL,
_instantiate: null,
_load: function _load() {
if (!this._inited) {
false;
this._onBatchCreated(false);
this._inited = true;
}
},
_activate: function _activate(active) {
active = false !== active;
false, false;
cc.director._nodeActivator.activateNode(this, active);
}
});
module.exports = cc.Scene;
}), {
"./CCNode": 24
} ],
27: [ (function(require, module, exports) {
"use strict";
var js = require("./platform/js");
var IdGenerater = require("./platform/id-generater");
var MAX_POOL_SIZE = 20;
var idGenerater = new IdGenerater("Scheduler");
var ListEntry = function ListEntry(target, priority, paused, markedForDeletion) {
this.target = target;
this.priority = priority;
this.paused = paused;
this.markedForDeletion = markedForDeletion;
};
var _listEntries = [];
ListEntry.get = function(target, priority, paused, markedForDeletion) {
var result = _listEntries.pop();
if (result) {
result.target = target;
result.priority = priority;
result.paused = paused;
result.markedForDeletion = markedForDeletion;
} else result = new ListEntry(target, priority, paused, markedForDeletion);
return result;
};
ListEntry.put = function(entry) {
if (_listEntries.length < MAX_POOL_SIZE) {
entry.target = null;
_listEntries.push(entry);
}
};
var HashUpdateEntry = function HashUpdateEntry(list, entry, target, callback) {
this.list = list;
this.entry = entry;
this.target = target;
this.callback = callback;
};
var _hashUpdateEntries = [];
HashUpdateEntry.get = function(list, entry, target, callback) {
var result = _hashUpdateEntries.pop();
if (result) {
result.list = list;
result.entry = entry;
result.target = target;
result.callback = callback;
} else result = new HashUpdateEntry(list, entry, target, callback);
return result;
};
HashUpdateEntry.put = function(entry) {
if (_hashUpdateEntries.length < MAX_POOL_SIZE) {
entry.list = entry.entry = entry.target = entry.callback = null;
_hashUpdateEntries.push(entry);
}
};
var HashTimerEntry = function HashTimerEntry(timers, target, timerIndex, currentTimer, currentTimerSalvaged, paused) {
var _t = this;
_t.timers = timers;
_t.target = target;
_t.timerIndex = timerIndex;
_t.currentTimer = currentTimer;
_t.currentTimerSalvaged = currentTimerSalvaged;
_t.paused = paused;
};
var _hashTimerEntries = [];
HashTimerEntry.get = function(timers, target, timerIndex, currentTimer, currentTimerSalvaged, paused) {
var result = _hashTimerEntries.pop();
if (result) {
result.timers = timers;
result.target = target;
result.timerIndex = timerIndex;
result.currentTimer = currentTimer;
result.currentTimerSalvaged = currentTimerSalvaged;
result.paused = paused;
} else result = new HashTimerEntry(timers, target, timerIndex, currentTimer, currentTimerSalvaged, paused);
return result;
};
HashTimerEntry.put = function(entry) {
if (_hashTimerEntries.length < MAX_POOL_SIZE) {
entry.timers = entry.target = entry.currentTimer = null;
_hashTimerEntries.push(entry);
}
};
function CallbackTimer() {
this._lock = false;
this._scheduler = null;
this._elapsed = -1;
this._runForever = false;
this._useDelay = false;
this._timesExecuted = 0;
this._repeat = 0;
this._delay = 0;
this._interval = 0;
this._target = null;
this._callback = null;
}
var proto = CallbackTimer.prototype;
proto.initWithCallback = function(scheduler, callback, target, seconds, repeat, delay) {
this._lock = false;
this._scheduler = scheduler;
this._target = target;
this._callback = callback;
this._elapsed = -1;
this._interval = seconds;
this._delay = delay;
this._useDelay = this._delay > 0;
this._repeat = repeat;
this._runForever = this._repeat === cc.macro.REPEAT_FOREVER;
return true;
};
proto.getInterval = function() {
return this._interval;
};
proto.setInterval = function(interval) {
this._interval = interval;
};
proto.update = function(dt) {
if (-1 === this._elapsed) {
this._elapsed = 0;
this._timesExecuted = 0;
} else {
this._elapsed += dt;
if (this._runForever && !this._useDelay) {
if (this._elapsed >= this._interval) {
this.trigger();
this._elapsed = 0;
}
} else {
if (this._useDelay) {
if (this._elapsed >= this._delay) {
this.trigger();
this._elapsed -= this._delay;
this._timesExecuted += 1;
this._useDelay = false;
}
} else if (this._elapsed >= this._interval) {
this.trigger();
this._elapsed = 0;
this._timesExecuted += 1;
}
this._callback && !this._runForever && this._timesExecuted > this._repeat && this.cancel();
}
}
};
proto.getCallback = function() {
return this._callback;
};
proto.trigger = function() {
if (this._target && this._callback) {
this._lock = true;
this._callback.call(this._target, this._elapsed);
this._lock = false;
}
};
proto.cancel = function() {
this._scheduler.unschedule(this._callback, this._target);
};
var _timers = [];
CallbackTimer.get = function() {
return _timers.pop() || new CallbackTimer();
};
CallbackTimer.put = function(timer) {
if (_timers.length < MAX_POOL_SIZE && !timer._lock) {
timer._scheduler = timer._target = timer._callback = null;
_timers.push(timer);
}
};
cc.Scheduler = function() {
this._timeScale = 1;
this._updatesNegList = [];
this._updates0List = [];
this._updatesPosList = [];
this._hashForUpdates = js.createMap(true);
this._hashForTimers = js.createMap(true);
this._currentTarget = null;
this._currentTargetSalvaged = false;
this._updateHashLocked = false;
this._arrayForTimers = [];
};
cc.Scheduler.prototype = {
constructor: cc.Scheduler,
_removeHashElement: function _removeHashElement(element) {
delete this._hashForTimers[element.target._id];
var arr = this._arrayForTimers;
for (var i = 0, l = arr.length; i < l; i++) if (arr[i] === element) {
arr.splice(i, 1);
break;
}
HashTimerEntry.put(element);
},
_removeUpdateFromHash: function _removeUpdateFromHash(entry) {
var targetId = entry.target._id;
var self = this, element = self._hashForUpdates[targetId];
if (element) {
var list = element.list, listEntry = element.entry;
for (var i = 0, l = list.length; i < l; i++) if (list[i] === listEntry) {
list.splice(i, 1);
break;
}
delete self._hashForUpdates[targetId];
ListEntry.put(listEntry);
HashUpdateEntry.put(element);
}
},
_priorityIn: function _priorityIn(ppList, listElement, priority) {
for (var i = 0; i < ppList.length; i++) if (priority < ppList[i].priority) {
ppList.splice(i, 0, listElement);
return;
}
ppList.push(listElement);
},
_appendIn: function _appendIn(ppList, listElement) {
ppList.push(listElement);
},
enableForTarget: function enableForTarget(target) {
target._id || (target.__instanceId ? cc.warnID(1513) : target._id = idGenerater.getNewId());
},
setTimeScale: function setTimeScale(timeScale) {
this._timeScale = timeScale;
},
getTimeScale: function getTimeScale() {
return this._timeScale;
},
update: function update(dt) {
this._updateHashLocked = true;
1 !== this._timeScale && (dt *= this._timeScale);
var i, list, len, entry;
for (i = 0, list = this._updatesNegList, len = list.length; i < len; i++) {
entry = list[i];
entry.paused || entry.markedForDeletion || entry.target.update(dt);
}
for (i = 0, list = this._updates0List, len = list.length; i < len; i++) {
entry = list[i];
entry.paused || entry.markedForDeletion || entry.target.update(dt);
}
for (i = 0, list = this._updatesPosList, len = list.length; i < len; i++) {
entry = list[i];
entry.paused || entry.markedForDeletion || entry.target.update(dt);
}
var elt, arr = this._arrayForTimers;
for (i = 0; i < arr.length; i++) {
elt = arr[i];
this._currentTarget = elt;
this._currentTargetSalvaged = false;
if (!elt.paused) for (elt.timerIndex = 0; elt.timerIndex < elt.timers.length; ++elt.timerIndex) {
elt.currentTimer = elt.timers[elt.timerIndex];
elt.currentTimerSalvaged = false;
elt.currentTimer.update(dt);
elt.currentTimer = null;
}
if (this._currentTargetSalvaged && 0 === this._currentTarget.timers.length) {
this._removeHashElement(this._currentTarget);
--i;
}
}
for (i = 0, list = this._updatesNegList; i < list.length; ) {
entry = list[i];
entry.markedForDeletion ? this._removeUpdateFromHash(entry) : i++;
}
for (i = 0, list = this._updates0List; i < list.length; ) {
entry = list[i];
entry.markedForDeletion ? this._removeUpdateFromHash(entry) : i++;
}
for (i = 0, list = this._updatesPosList; i < list.length; ) {
entry = list[i];
entry.markedForDeletion ? this._removeUpdateFromHash(entry) : i++;
}
this._updateHashLocked = false;
this._currentTarget = null;
},
schedule: function schedule(callback, target, interval, repeat, delay, paused) {
if ("function" !== typeof callback) {
var tmp = callback;
callback = target;
target = tmp;
}
if (4 === arguments.length || 5 === arguments.length) {
paused = !!repeat;
repeat = cc.macro.REPEAT_FOREVER;
delay = 0;
}
cc.assertID(target, 1502);
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var element = this._hashForTimers[targetId];
if (element) element.paused !== paused && cc.warnID(1511); else {
element = HashTimerEntry.get(null, target, 0, null, null, paused);
this._arrayForTimers.push(element);
this._hashForTimers[targetId] = element;
}
var timer, i;
if (null == element.timers) element.timers = []; else for (i = 0; i < element.timers.length; ++i) {
timer = element.timers[i];
if (timer && callback === timer._callback) {
cc.logID(1507, timer.getInterval(), interval);
timer._interval = interval;
return;
}
}
timer = CallbackTimer.get();
timer.initWithCallback(this, callback, target, interval, repeat, delay);
element.timers.push(timer);
this._currentTarget === element && this._currentTargetSalvaged && (this._currentTargetSalvaged = false);
},
scheduleUpdate: function scheduleUpdate(target, priority, paused) {
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var hashElement = this._hashForUpdates[targetId];
if (hashElement && hashElement.entry) {
if (hashElement.entry.priority === priority) {
hashElement.entry.markedForDeletion = false;
hashElement.entry.paused = paused;
return;
}
if (this._updateHashLocked) {
cc.logID(1506);
hashElement.entry.markedForDeletion = false;
hashElement.entry.paused = paused;
return;
}
this.unscheduleUpdate(target);
}
var listElement = ListEntry.get(target, priority, paused, false);
var ppList;
if (0 === priority) {
ppList = this._updates0List;
this._appendIn(ppList, listElement);
} else {
ppList = priority < 0 ? this._updatesNegList : this._updatesPosList;
this._priorityIn(ppList, listElement, priority);
}
this._hashForUpdates[targetId] = HashUpdateEntry.get(ppList, listElement, target, null);
},
unschedule: function unschedule(callback, target) {
if (!target || !callback) return;
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var self = this, element = self._hashForTimers[targetId];
if (element) {
var timers = element.timers;
for (var i = 0, li = timers.length; i < li; i++) {
var timer = timers[i];
if (callback === timer._callback) {
timer !== element.currentTimer || element.currentTimerSalvaged || (element.currentTimerSalvaged = true);
timers.splice(i, 1);
CallbackTimer.put(timer);
element.timerIndex >= i && element.timerIndex--;
0 === timers.length && (self._currentTarget === element ? self._currentTargetSalvaged = true : self._removeHashElement(element));
return;
}
}
}
},
unscheduleUpdate: function unscheduleUpdate(target) {
if (!target) return;
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var element = this._hashForUpdates[targetId];
element && (this._updateHashLocked ? element.entry.markedForDeletion = true : this._removeUpdateFromHash(element.entry));
},
unscheduleAllForTarget: function unscheduleAllForTarget(target) {
if (!target) return;
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var element = this._hashForTimers[targetId];
if (element) {
var timers = element.timers;
timers.indexOf(element.currentTimer) > -1 && !element.currentTimerSalvaged && (element.currentTimerSalvaged = true);
for (var i = 0, l = timers.length; i < l; i++) CallbackTimer.put(timers[i]);
timers.length = 0;
this._currentTarget === element ? this._currentTargetSalvaged = true : this._removeHashElement(element);
}
this.unscheduleUpdate(target);
},
unscheduleAll: function unscheduleAll() {
this.unscheduleAllWithMinPriority(cc.Scheduler.PRIORITY_SYSTEM);
},
unscheduleAllWithMinPriority: function unscheduleAllWithMinPriority(minPriority) {
var i, element, arr = this._arrayForTimers;
for (i = arr.length - 1; i >= 0; i--) {
element = arr[i];
this.unscheduleAllForTarget(element.target);
}
var entry;
var temp_length = 0;
if (minPriority < 0) for (i = 0; i < this._updatesNegList.length; ) {
temp_length = this._updatesNegList.length;
entry = this._updatesNegList[i];
entry && entry.priority >= minPriority && this.unscheduleUpdate(entry.target);
temp_length == this._updatesNegList.length && i++;
}
if (minPriority <= 0) for (i = 0; i < this._updates0List.length; ) {
temp_length = this._updates0List.length;
entry = this._updates0List[i];
entry && this.unscheduleUpdate(entry.target);
temp_length == this._updates0List.length && i++;
}
for (i = 0; i < this._updatesPosList.length; ) {
temp_length = this._updatesPosList.length;
entry = this._updatesPosList[i];
entry && entry.priority >= minPriority && this.unscheduleUpdate(entry.target);
temp_length == this._updatesPosList.length && i++;
}
},
isScheduled: function isScheduled(callback, target) {
cc.assertID(callback, 1508);
cc.assertID(target, 1509);
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var element = this._hashForTimers[targetId];
if (!element) return false;
if (null == element.timers) return false;
var timers = element.timers;
for (var i = 0; i < timers.length; ++i) {
var timer = timers[i];
if (callback === timer._callback) return true;
}
return false;
},
pauseAllTargets: function pauseAllTargets() {
return this.pauseAllTargetsWithMinPriority(cc.Scheduler.PRIORITY_SYSTEM);
},
pauseAllTargetsWithMinPriority: function pauseAllTargetsWithMinPriority(minPriority) {
var idsWithSelectors = [];
var self = this, element, locArrayForTimers = self._arrayForTimers;
var i, li;
for (i = 0, li = locArrayForTimers.length; i < li; i++) {
element = locArrayForTimers[i];
if (element) {
element.paused = true;
idsWithSelectors.push(element.target);
}
}
var entry;
if (minPriority < 0) for (i = 0; i < this._updatesNegList.length; i++) {
entry = this._updatesNegList[i];
if (entry && entry.priority >= minPriority) {
entry.paused = true;
idsWithSelectors.push(entry.target);
}
}
if (minPriority <= 0) for (i = 0; i < this._updates0List.length; i++) {
entry = this._updates0List[i];
if (entry) {
entry.paused = true;
idsWithSelectors.push(entry.target);
}
}
for (i = 0; i < this._updatesPosList.length; i++) {
entry = this._updatesPosList[i];
if (entry && entry.priority >= minPriority) {
entry.paused = true;
idsWithSelectors.push(entry.target);
}
}
return idsWithSelectors;
},
resumeTargets: function resumeTargets(targetsToResume) {
if (!targetsToResume) return;
for (var i = 0; i < targetsToResume.length; i++) this.resumeTarget(targetsToResume[i]);
},
pauseTarget: function pauseTarget(target) {
cc.assertID(target, 1503);
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var self = this, element = self._hashForTimers[targetId];
element && (element.paused = true);
var elementUpdate = self._hashForUpdates[targetId];
elementUpdate && (elementUpdate.entry.paused = true);
},
resumeTarget: function resumeTarget(target) {
cc.assertID(target, 1504);
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var self = this, element = self._hashForTimers[targetId];
element && (element.paused = false);
var elementUpdate = self._hashForUpdates[targetId];
elementUpdate && (elementUpdate.entry.paused = false);
},
isTargetPaused: function isTargetPaused(target) {
cc.assertID(target, 1505);
var targetId = target._id;
if (!targetId) if (target.__instanceId) {
cc.warnID(1513);
targetId = target._id = target.__instanceId;
} else cc.errorID(1510);
var element = this._hashForTimers[targetId];
if (element) return element.paused;
var elementUpdate = this._hashForUpdates[targetId];
if (elementUpdate) return elementUpdate.entry.paused;
return false;
}
};
cc.Scheduler.PRIORITY_SYSTEM = 1 << 31;
cc.Scheduler.PRIORITY_NON_SYSTEM = cc.Scheduler.PRIORITY_SYSTEM + 1;
module.exports = cc.Scheduler;
}), {
"./platform/id-generater": 146,
"./platform/js": 150
} ],
28: [ (function(require, module, exports) {
"use strict";
var preprocess = require("./preprocess");
var fetch = require("./fetch");
var Cache = require("./cache");
var helper = require("./helper");
var releaseManager = require("./releaseManager");
var dependUtil = require("./depend-util");
var load = require("./load");
var Pipeline = require("./pipeline");
var Task = require("./task");
var RequestItem = require("./request-item");
var downloader = require("./downloader");
var parser = require("./parser");
var packManager = require("./pack-manager");
var Bundle = require("./bundle");
var builtins = require("./builtins");
var factory = require("./factory");
var _require = require("./urlTransformer"), parse = _require.parse, combine = _require.combine;
var _require2 = require("./utilities"), parseParameters = _require2.parseParameters, asyncify = _require2.asyncify;
var _require3 = require("./shared"), assets = _require3.assets, files = _require3.files, parsed = _require3.parsed, pipeline = _require3.pipeline, transformPipeline = _require3.transformPipeline, fetchPipeline = _require3.fetchPipeline, RequestType = _require3.RequestType, bundles = _require3.bundles, BuiltinBundleName = _require3.BuiltinBundleName;
function AssetManager() {
this._preprocessPipe = preprocess;
this._fetchPipe = fetch;
this._loadPipe = load;
this.pipeline = pipeline.append(preprocess).append(load);
this.fetchPipeline = fetchPipeline.append(preprocess).append(fetch);
this.transformPipeline = transformPipeline.append(parse).append(combine);
this.bundles = bundles;
this.assets = assets;
this._files = files;
this._parsed = parsed;
this.generalImportBase = "";
this.generalNativeBase = "";
this.dependUtil = dependUtil;
this._releaseManager = releaseManager;
this.cacheAsset = true;
this.force = false;
this.utils = helper;
this.downloader = downloader;
this.parser = parser;
this.builtins = builtins;
this.packManager = packManager;
this.factory = factory;
this.cacheManager = null;
this.presets = {
default: {
priority: 0
},
preload: {
maxConcurrency: 2,
maxRequestsPerFrame: 2,
priority: -1
},
scene: {
maxConcurrency: 8,
maxRequestsPerFrame: 8,
priority: 1
},
bundle: {
maxConcurrency: 8,
maxRequestsPerFrame: 8,
priority: 2
},
remote: {
maxRetryCount: 4
},
script: {
maxConcurrency: 1024,
maxRequestsPerFrame: 1024,
priority: 2
}
};
}
AssetManager.Pipeline = Pipeline;
AssetManager.Task = Task;
AssetManager.Cache = Cache;
AssetManager.RequestItem = RequestItem;
AssetManager.Bundle = Bundle;
AssetManager.BuiltinBundleName = BuiltinBundleName;
AssetManager.prototype = {
constructor: AssetManager,
get main() {
return bundles.get(BuiltinBundleName.MAIN);
},
get resources() {
return bundles.get(BuiltinBundleName.RESOURCES);
},
get internal() {
return bundles.get(BuiltinBundleName.INTERNAL);
},
init: function init(options) {
options = options || Object.create(null);
this._files.clear();
this._parsed.clear();
this._releaseManager.init();
this.assets.clear();
this.bundles.clear();
this.packManager.init();
this.downloader.init(options.bundleVers, options.server);
this.parser.init();
this.dependUtil.init();
this.generalImportBase = options.importBase;
this.generalNativeBase = options.nativeBase;
},
getBundle: function getBundle(name) {
return bundles.get(name);
},
removeBundle: function removeBundle(bundle) {
bundle._destroy();
bundles.remove(bundle.name);
},
loadAny: function loadAny(requests, options, onProgress, onComplete) {
var _parseParameters = parseParameters(options, onProgress, onComplete), options = _parseParameters.options, onProgress = _parseParameters.onProgress, onComplete = _parseParameters.onComplete;
options.preset = options.preset || "default";
requests = Array.isArray(requests) ? requests.concat() : requests;
var task = new Task({
input: requests,
onProgress: onProgress,
onComplete: asyncify(onComplete),
options: options
});
pipeline.async(task);
},
preloadAny: function preloadAny(requests, options, onProgress, onComplete) {
var _parseParameters2 = parseParameters(options, onProgress, onComplete), options = _parseParameters2.options, onProgress = _parseParameters2.onProgress, onComplete = _parseParameters2.onComplete;
options.preset = options.preset || "preload";
requests = Array.isArray(requests) ? requests.concat() : requests;
var task = new Task({
input: requests,
onProgress: onProgress,
onComplete: asyncify(onComplete),
options: options
});
fetchPipeline.async(task);
},
postLoadNative: function postLoadNative(asset, options, onComplete) {
if (!(asset instanceof cc.Asset)) throw new Error("input is not asset");
var _parseParameters3 = parseParameters(options, void 0, onComplete), options = _parseParameters3.options, onComplete = _parseParameters3.onComplete;
if (!asset._native || asset._nativeAsset) return asyncify(onComplete)(null);
var depend = dependUtil.getNativeDep(asset._uuid);
if (depend) {
if (!bundles.has(depend.bundle)) {
var bundle = bundles.find((function(bundle) {
return bundle.getAssetInfo(asset._uuid);
}));
bundle && (depend.bundle = bundle.name);
}
this.loadAny(depend, options, (function(err, _native) {
err ? cc.error(err.message, err.stack) : asset.isValid && !asset._nativeAsset && (asset._nativeAsset = _native);
onComplete && onComplete(err);
}));
}
},
loadRemote: function loadRemote(url, options, onComplete) {
var _parseParameters4 = parseParameters(options, void 0, onComplete), options = _parseParameters4.options, onComplete = _parseParameters4.onComplete;
if (this.assets.has(url)) return asyncify(onComplete)(null, this.assets.get(url));
options.__isNative__ = true;
options.preset = options.preset || "remote";
this.loadAny({
url: url
}, options, null, (function(err, data) {
if (err) {
cc.error(err.message, err.stack);
onComplete && onComplete(err, null);
} else factory.create(url, data, options.ext || cc.path.extname(url), options, (function(err, out) {
onComplete && onComplete(err, out);
}));
}));
},
loadScript: function loadScript(url, options, onComplete) {
var _parseParameters5 = parseParameters(options, void 0, onComplete), options = _parseParameters5.options, onComplete = _parseParameters5.onComplete;
options.__requestType__ = RequestType.URL;
options.preset = options.preset || "script";
this.loadAny(url, options, onComplete);
},
loadBundle: function loadBundle(nameOrUrl, options, onComplete) {
var _parseParameters6 = parseParameters(options, void 0, onComplete), options = _parseParameters6.options, onComplete = _parseParameters6.onComplete;
var bundleName = cc.path.basename(nameOrUrl);
if (this.bundles.has(bundleName)) return asyncify(onComplete)(null, this.getBundle(bundleName));
options.preset = options.preset || "bundle";
options.ext = "bundle";
this.loadRemote(nameOrUrl, options, onComplete);
},
releaseAsset: function releaseAsset(asset) {
releaseManager.tryRelease(asset, true);
},
releaseUnusedAssets: function releaseUnusedAssets() {
assets.forEach((function(asset) {
releaseManager.tryRelease(asset);
}));
},
releaseAll: function releaseAll() {
assets.forEach((function(asset) {
releaseManager.tryRelease(asset, true);
}));
false;
},
_transform: function _transform(input, options) {
var subTask = Task.create({
input: input,
options: options
});
var urls = [];
try {
var result = transformPipeline.sync(subTask);
for (var i = 0, l = result.length; i < l; i++) {
var item = result[i];
var url = item.url;
item.recycle();
urls.push(url);
}
} catch (e) {
for (var i = 0, l = subTask.output.length; i < l; i++) subTask.output[i].recycle();
cc.error(e.message, e.stack);
}
subTask.recycle();
return urls.length > 1 ? urls : urls[0];
}
};
cc.AssetManager = AssetManager;
cc.assetManager = new AssetManager();
Object.defineProperty(cc, "resources", {
get: function get() {
return bundles.get(BuiltinBundleName.RESOURCES);
}
});
module.exports = cc.assetManager;
}), {
"./builtins": 29,
"./bundle": 30,
"./cache": 31,
"./depend-util": 33,
"./downloader": 40,
"./factory": 41,
"./fetch": 42,
"./helper": 44,
"./load": 46,
"./pack-manager": 47,
"./parser": 48,
"./pipeline": 49,
"./preprocess": 50,
"./releaseManager": 51,
"./request-item": 52,
"./shared": 53,
"./task": 54,
"./urlTransformer": 55,
"./utilities": 56
} ],
29: [ (function(require, module, exports) {
"use strict";
var Cache = require("./cache");
var releaseManager = require("./releaseManager");
var _require = require("./shared"), BuiltinBundleName = _require.BuiltinBundleName;
var builtins = {
_assets: new Cache({
material: new Cache(),
effect: new Cache()
}),
_loadBuiltins: function _loadBuiltins(name, cb) {
var dirname = name + "s";
var builtin = this._assets.get(name);
return cc.assetManager.internal.loadDir(dirname, null, null, (function(err, assets) {
if (err) cc.error(err.message, err.stack); else for (var i = 0; i < assets.length; i++) {
var asset = assets[i];
builtin.add(asset.name, asset.addRef());
}
cb();
}));
},
init: function init(cb) {
var _this = this;
this.clear();
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS || !cc.assetManager.bundles.has(BuiltinBundleName.INTERNAL)) return cb && cb();
this._loadBuiltins("effect", (function() {
_this._loadBuiltins("material", (function() {
_this._loadBuiltinsSP(cb);
}));
}));
},
_loadBuiltinsSP: function _loadBuiltinsSP(cb) {
cc.sp.MAX_MULTITEXTURE_NUM = 8;
this._loadMultiEffect("multi-2d-universal", (function(effect) {
cc.sp.multi2dSpriteEffectAsset = effect;
effect.addRef();
cc.sp.inited = true;
cc.sp.multiBatcher.init();
-1 === cc.dynamicAtlasManager.maxAtlasCount && (cc.dynamicAtlasManager.maxAtlasCount = Math.max(0, cc.sp.MAX_MULTITEXTURE_NUM - cc.sp.charAtlasAutoBatchCount));
cb();
}));
},
_loadMultiEffect: function _loadMultiEffect(name, cb) {
false;
cc.assetManager.loadBundle("sp", (function(err, bundle) {
err ? cc.error(err) : bundle.load("effects/" + name, cc.EffectAsset, (function(err, effect) {
err ? cc.error(err) : cb(effect);
}));
}));
},
getBuiltin: function getBuiltin(type, name) {
return 0 === arguments.length ? this._assets : 1 === arguments.length ? this._assets.get(type) : this._assets.get(type).get(name);
},
clear: function clear() {
this._assets.forEach((function(assets) {
assets.forEach((function(asset) {
releaseManager.tryRelease(asset, true);
}));
assets.clear();
}));
}
};
module.exports = builtins;
}), {
"./cache": 31,
"./releaseManager": 51,
"./shared": 53
} ],
30: [ (function(require, module, exports) {
"use strict";
var Config = require("./config");
var releaseManager = require("./releaseManager");
var _require = require("./utilities"), parseParameters = _require.parseParameters, parseLoadResArgs = _require.parseLoadResArgs;
var _require2 = require("./shared"), RequestType = _require2.RequestType, assets = _require2.assets, bundles = _require2.bundles;
function Bundle() {
this._config = new Config();
}
Bundle.prototype = {
constructor: Bundle,
get name() {
return this._config.name;
},
get deps() {
return this._config.deps;
},
get base() {
return this._config.base;
},
getInfoWithPath: function getInfoWithPath(path, type) {
return this._config.getInfoWithPath(path, type);
},
getDirWithPath: function getDirWithPath(path, type, out) {
return this._config.getDirWithPath(path, type, out);
},
getAssetInfo: function getAssetInfo(uuid) {
return this._config.getAssetInfo(uuid);
},
getSceneInfo: function getSceneInfo(name) {
return this._config.getSceneInfo(name);
},
init: function init(options) {
this._config.init(options);
bundles.add(options.name, this);
},
load: function load(paths, type, onProgress, onComplete) {
var _parseLoadResArgs = parseLoadResArgs(type, onProgress, onComplete), type = _parseLoadResArgs.type, onProgress = _parseLoadResArgs.onProgress, onComplete = _parseLoadResArgs.onComplete;
cc.assetManager.loadAny(paths, {
__requestType__: RequestType.PATH,
type: type,
bundle: this.name,
__outputAsArray__: Array.isArray(paths)
}, onProgress, onComplete);
},
preload: function preload(paths, type, onProgress, onComplete) {
var _parseLoadResArgs2 = parseLoadResArgs(type, onProgress, onComplete), type = _parseLoadResArgs2.type, onProgress = _parseLoadResArgs2.onProgress, onComplete = _parseLoadResArgs2.onComplete;
cc.assetManager.preloadAny(paths, {
__requestType__: RequestType.PATH,
type: type,
bundle: this.name
}, onProgress, onComplete);
},
loadDir: function loadDir(dir, type, onProgress, onComplete) {
var _parseLoadResArgs3 = parseLoadResArgs(type, onProgress, onComplete), type = _parseLoadResArgs3.type, onProgress = _parseLoadResArgs3.onProgress, onComplete = _parseLoadResArgs3.onComplete;
cc.assetManager.loadAny(dir, {
__requestType__: RequestType.DIR,
type: type,
bundle: this.name,
__outputAsArray__: true
}, onProgress, onComplete);
},
preloadDir: function preloadDir(dir, type, onProgress, onComplete) {
var _parseLoadResArgs4 = parseLoadResArgs(type, onProgress, onComplete), type = _parseLoadResArgs4.type, onProgress = _parseLoadResArgs4.onProgress, onComplete = _parseLoadResArgs4.onComplete;
cc.assetManager.preloadAny(dir, {
__requestType__: RequestType.DIR,
type: type,
bundle: this.name
}, onProgress, onComplete);
},
loadScene: function loadScene(sceneName, options, onProgress, onComplete) {
var _parseParameters = parseParameters(options, onProgress, onComplete), options = _parseParameters.options, onProgress = _parseParameters.onProgress, onComplete = _parseParameters.onComplete;
options.preset = options.preset || "scene";
options.bundle = this.name;
cc.assetManager.loadAny({
scene: sceneName
}, options, onProgress, (function(err, sceneAsset) {
if (err) {
cc.error(err.message, err.stack);
onComplete && onComplete(err);
} else if (sceneAsset instanceof cc.SceneAsset) {
var scene = sceneAsset.scene;
scene._id = sceneAsset._uuid;
scene._name = sceneAsset._name;
onComplete && onComplete(null, sceneAsset);
} else onComplete && onComplete(new Error("The asset " + sceneAsset._uuid + " is not a scene"));
}));
},
preloadScene: function preloadScene(sceneName, options, onProgress, onComplete) {
var _parseParameters2 = parseParameters(options, onProgress, onComplete), options = _parseParameters2.options, onProgress = _parseParameters2.onProgress, onComplete = _parseParameters2.onComplete;
options.bundle = this.name;
cc.assetManager.preloadAny({
scene: sceneName
}, options, onProgress, (function(err) {
err && cc.errorID(1210, sceneName, err.message);
onComplete && onComplete(err);
}));
},
get: function get(path, type) {
var info = this.getInfoWithPath(path, type);
return assets.get(info && info.uuid);
},
release: function release(path, type) {
releaseManager.tryRelease(this.get(path, type), true);
},
releaseUnusedAssets: function releaseUnusedAssets() {
var self = this;
assets.forEach((function(asset) {
var info = self.getAssetInfo(asset._uuid);
info && !info.redirect && releaseManager.tryRelease(asset);
}));
},
releaseAll: function releaseAll() {
var self = this;
assets.forEach((function(asset) {
var info = self.getAssetInfo(asset._uuid);
info && !info.redirect && releaseManager.tryRelease(asset, true);
}));
},
_destroy: function _destroy() {
this._config.destroy();
}
};
module.exports = Bundle;
}), {
"./config": 32,
"./releaseManager": 51,
"./shared": 53,
"./utilities": 56
} ],
31: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
function Cache(map) {
if (map) {
this._map = map;
this._count = Object.keys(map).length;
} else {
this._map = js.createMap(true);
this._count = 0;
}
}
Cache.prototype = {
constructor: Cache,
add: function add(key, val) {
key in this._map || this._count++;
return this._map[key] = val;
},
get: function get(key) {
return this._map[key];
},
has: function has(key) {
return key in this._map;
},
remove: function remove(key) {
var out = this._map[key];
if (key in this._map) {
delete this._map[key];
this._count--;
}
return out;
},
clear: function clear() {
if (0 !== this._count) {
this._map = js.createMap(true);
this._count = 0;
}
},
forEach: function forEach(func) {
for (var key in this._map) func(this._map[key], key);
},
find: function find(predicate) {
for (var key in this._map) if (predicate(this._map[key], key)) return this._map[key];
return null;
},
get count() {
return this._count;
},
destroy: function destroy() {
this._map = null;
}
};
module.exports = Cache;
}), {
"../platform/js": 150
} ],
32: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
var Cache = require("./cache");
var _require = require("./helper"), normalize = _require.normalize;
var _require2 = require("./utilities"), processOptions = _require2.processOptions;
function Config() {
this.name = "";
this.base = "";
this.importBase = "";
this.nativeBase = "";
this.deps = null;
this.assetInfos = new Cache();
this.scenes = new Cache();
this.paths = new Cache();
}
Config.prototype = {
constructor: Config,
init: function init(options) {
processOptions(options);
this.importBase = options.importBase || "";
this.nativeBase = options.nativeBase || "";
this.base = options.base || "";
this.name = options.name || "";
this.deps = options.deps || [];
this._initUuid(options.uuids);
this._initPath(options.paths);
this._initScene(options.scenes);
this._initPackage(options.packs);
this._initVersion(options.versions);
this._initRedirect(options.redirect);
},
_initUuid: function _initUuid(uuidList) {
if (!uuidList) return;
this.assetInfos.clear();
for (var i = 0, l = uuidList.length; i < l; i++) {
var uuid = uuidList[i];
this.assetInfos.add(uuid, {
uuid: uuid
});
}
},
_initPath: function _initPath(pathList) {
if (!pathList) return;
var paths = this.paths;
paths.clear();
for (var uuid in pathList) {
var info = pathList[uuid];
var path = info[0];
var type = info[1];
var isSubAsset = 3 === info.length;
var assetInfo = this.assetInfos.get(uuid);
assetInfo.path = path;
assetInfo.ctor = js._getClassById(type);
paths.has(path) ? isSubAsset ? paths.get(path).push(assetInfo) : paths.get(path).unshift(assetInfo) : paths.add(path, [ assetInfo ]);
}
},
_initScene: function _initScene(sceneList) {
if (!sceneList) return;
var scenes = this.scenes;
scenes.clear();
var assetInfos = this.assetInfos;
for (var sceneName in sceneList) {
var uuid = sceneList[sceneName];
var assetInfo = assetInfos.get(uuid);
assetInfo.url = sceneName;
scenes.add(sceneName, assetInfo);
}
},
_initPackage: function _initPackage(packageList) {
if (!packageList) return;
var assetInfos = this.assetInfos;
for (var packUuid in packageList) {
var uuids = packageList[packUuid];
var pack = {
uuid: packUuid,
packs: uuids,
ext: ".json"
};
assetInfos.add(packUuid, pack);
for (var i = 0, l = uuids.length; i < l; i++) {
var uuid = uuids[i];
var assetInfo = assetInfos.get(uuid);
var assetPacks = assetInfo.packs;
assetPacks ? 1 === l ? assetPacks.unshift(pack) : assetPacks.push(pack) : assetInfo.packs = [ pack ];
}
}
},
_initVersion: function _initVersion(versions) {
if (!versions) return;
var assetInfos = this.assetInfos;
var entries = versions["import"];
if (entries) for (var i = 0, l = entries.length; i < l; i += 2) {
var uuid = entries[i];
var assetInfo = assetInfos.get(uuid);
assetInfo.ver = entries[i + 1];
}
entries = versions["native"];
if (entries) for (var i = 0, l = entries.length; i < l; i += 2) {
var uuid = entries[i];
var assetInfo = assetInfos.get(uuid);
assetInfo.nativeVer = entries[i + 1];
}
},
_initRedirect: function _initRedirect(redirect) {
if (!redirect) return;
var assetInfos = this.assetInfos;
for (var i = 0, l = redirect.length; i < l; i += 2) {
var uuid = redirect[i];
var assetInfo = assetInfos.get(uuid);
assetInfo.redirect = redirect[i + 1];
}
},
getInfoWithPath: function getInfoWithPath(path, type) {
if (!path) return null;
path = normalize(path);
var items = this.paths.get(path);
if (items) {
if (!type) return items[0];
for (var i = 0, l = items.length; i < l; i++) {
var assetInfo = items[i];
if (js.isChildClassOf(assetInfo.ctor, type)) return assetInfo;
}
}
return null;
},
getDirWithPath: function getDirWithPath(path, type, out) {
path = normalize(path);
"/" === path[path.length - 1] && (path = path.slice(0, -1));
var infos = out || [];
function isMatchByWord(path, test) {
if (path.length > test.length) {
var nextAscii = path.charCodeAt(test.length);
return 47 === nextAscii;
}
return true;
}
this.paths.forEach((function(items, p) {
if (p.startsWith(path) && isMatchByWord(p, path) || !path) for (var i = 0, l = items.length; i < l; i++) {
var entry = items[i];
type && !js.isChildClassOf(entry.ctor, type) || infos.push(entry);
}
}));
return infos;
},
getAssetInfo: function getAssetInfo(uuid) {
return this.assetInfos.get(uuid);
},
getSceneInfo: function getSceneInfo(name) {
name.endsWith(".fire") || (name += ".fire");
"/" === name[0] || name.startsWith("db://") || (name = "/" + name);
var info = this.scenes.find((function(val, key) {
return key.endsWith(name);
}));
return info;
},
destroy: function destroy() {
this.paths.destroy();
this.scenes.destroy();
this.assetInfos.destroy();
}
};
false;
module.exports = Config;
}), {
"../platform/js": 150,
"./cache": 31,
"./helper": 44,
"./utilities": 56
} ],
33: [ (function(require, module, exports) {
"use strict";
var _deserializeCompiled = _interopRequireWildcard(require("../platform/deserialize-compiled"));
function _getRequireWildcardCache(nodeInterop) {
if ("function" !== typeof WeakMap) return null;
var cacheBabelInterop = new WeakMap();
var cacheNodeInterop = new WeakMap();
return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) {
return nodeInterop ? cacheNodeInterop : cacheBabelInterop;
})(nodeInterop);
}
function _interopRequireWildcard(obj, nodeInterop) {
if (!nodeInterop && obj && obj.__esModule) return obj;
if (null === obj || "object" !== typeof obj && "function" !== typeof obj) return {
default: obj
};
var cache = _getRequireWildcardCache(nodeInterop);
if (cache && cache.has(obj)) return cache.get(obj);
var newObj = {};
var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor;
for (var key in obj) if ("default" !== key && Object.prototype.hasOwnProperty.call(obj, key)) {
var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null;
desc && (desc.get || desc.set) ? Object.defineProperty(newObj, key, desc) : newObj[key] = obj[key];
}
newObj["default"] = obj;
cache && cache.set(obj, newObj);
return newObj;
}
var Cache = require("./cache");
var deserialize = require("./deserialize");
var _require = require("./shared"), files = _require.files, parsed = _require.parsed;
var dependUtil = {
_depends: new Cache(),
init: function init() {
this._depends.clear();
},
getNativeDep: function getNativeDep(uuid) {
var depend = this._depends.get(uuid);
if (depend) return depend.nativeDep && Object.assign({}, depend.nativeDep);
return null;
},
getDeps: function getDeps(uuid) {
if (this._depends.has(uuid)) return this._depends.get(uuid).deps;
return [];
},
getDepsRecursively: function getDepsRecursively(uuid) {
var exclude = Object.create(null), depends = [];
this._descend(uuid, exclude, depends);
return depends;
},
_descend: function _descend(uuid, exclude, depends) {
var deps = this.getDeps(uuid);
for (var i = 0; i < deps.length; i++) {
var depend = deps[i];
if (!exclude[depend]) {
exclude[depend] = true;
depends.push(depend);
this._descend(depend, exclude, depends);
}
}
},
remove: function remove(uuid) {
this._depends.remove(uuid);
},
parse: function parse(uuid, json) {
var out = null;
if (Array.isArray(json) || json.__type__) {
if (out = this._depends.get(uuid)) return out;
if (Array.isArray(json) && (false, !(0, _deserializeCompiled.hasNativeDep)(json))) out = {
deps: this._parseDepsFromJson(json)
}; else try {
var asset = deserialize(json);
out = this._parseDepsFromAsset(asset);
out.nativeDep && (out.nativeDep.uuid = uuid);
parsed.add(uuid + "@import", asset);
} catch (e) {
files.remove(uuid + "@import");
out = {
deps: []
};
}
} else {
if ((true, out = this._depends.get(uuid)) && out.parsedFromExistAsset) return out;
out = this._parseDepsFromAsset(json);
}
this._depends.add(uuid, out);
return out;
},
_parseDepsFromAsset: function _parseDepsFromAsset(asset) {
var out = {
deps: [],
parsedFromExistAsset: true,
preventPreloadNativeObject: asset.constructor.preventPreloadNativeObject,
preventDeferredLoadDependents: asset.constructor.preventDeferredLoadDependents
};
var deps = asset.__depends__;
for (var i = 0, l = deps.length; i < l; i++) {
var dep = deps[i].uuid;
out.deps.push(dep);
}
asset.__nativeDepend__ && (out.nativeDep = asset._nativeDep);
return out;
},
_parseDepsFromJson: (false, function(json) {
var depends = (0, _deserializeCompiled.getDependUuidList)(json);
depends.forEach((function(uuid, index) {
return depends[index] = cc.assetManager.utils.decodeUuid(uuid);
}));
return depends;
})
};
module.exports = dependUtil;
}), {
"../platform/deserialize-compiled": 144,
"./cache": 31,
"./deserialize": 35,
"./shared": 53
} ],
34: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
require("../CCDirector");
var utilities = require("./utilities");
var dependUtil = require("./depend-util");
var releaseManager = require("./releaseManager");
var downloader = require("./downloader");
var factory = require("./factory");
var helper = require("./helper");
var ImageFmts = [ ".png", ".jpg", ".bmp", ".jpeg", ".gif", ".ico", ".tiff", ".webp", ".image", ".pvr", ".pkm" ];
var AudioFmts = [ ".mp3", ".ogg", ".wav", ".m4a" ];
function GetTrue() {
return true;
}
var md5Pipe = {
transformURL: function transformURL(url) {
var uuid = helper.getUuidFromURL(url);
if (!uuid) return url;
var bundle = cc.assetManager.bundles.find((function(b) {
return !!b.getAssetInfo(uuid);
}));
if (!bundle) return url;
var hashValue = "";
var info = bundle.getAssetInfo(uuid);
hashValue = url.startsWith(bundle.base + bundle._config.nativeBase) ? info.nativeVer || "" : info.ver || "";
if (!hashValue || -1 !== url.indexOf(hashValue)) return url;
var hashPatchInFolder = false;
".ttf" === cc.path.extname(url) && (hashPatchInFolder = true);
if (hashPatchInFolder) {
var dirname = cc.path.dirname(url);
var basename = cc.path.basename(url);
url = dirname + "." + hashValue + "/" + basename;
} else url = url.replace(/.*[/\\][0-9a-fA-F]{2}[/\\]([0-9a-fA-F-]{8,})/, (function(match, uuid) {
return match + "." + hashValue;
}));
return url;
}
};
var loader = {
onProgress: null,
_autoReleaseSetting: Object.create(null),
get _cache() {
return cc.assetManager.assets._map;
},
load: function load(resources, progressCallback, completeCallback) {
if (void 0 === completeCallback && void 0 !== progressCallback) {
completeCallback = progressCallback;
progressCallback = null;
}
resources = Array.isArray(resources) ? resources : [ resources ];
for (var i = 0; i < resources.length; i++) {
var item = resources[i];
if ("string" === typeof item) resources[i] = {
url: item,
__isNative__: true
}; else {
if (item.type) {
item.ext = "." + item.type;
item.type = void 0;
}
item.url && (item.__isNative__ = true);
}
}
var images = [];
var audios = [];
cc.assetManager.loadAny(resources, null, (function(finish, total, item) {
item.content && (ImageFmts.includes(item.ext) ? images.push(item.content) : AudioFmts.includes(item.ext) && audios.push(item.content));
progressCallback && progressCallback(finish, total, item);
}), (function(err, _native) {
var res = null;
if (!err) {
_native = Array.isArray(_native) ? _native : [ _native ];
for (var i = 0; i < _native.length; i++) {
var item = _native[i];
if (!(item instanceof cc.Asset)) {
var asset = item;
var url = resources[i].url;
images.includes(asset) ? factory.create(url, item, ".png", null, (function(err, image) {
asset = _native[i] = image;
})) : audios.includes(asset) && factory.create(url, item, ".mp3", null, (function(err, audio) {
asset = _native[i] = audio;
}));
cc.assetManager.assets.add(url, asset);
}
}
if (_native.length > 1) {
var map = Object.create(null);
_native.forEach((function(asset) {
map[asset._uuid] = asset;
}));
res = {
isCompleted: GetTrue,
_map: map
};
} else res = _native[0];
}
completeCallback && completeCallback(err, res);
}));
},
getXMLHttpRequest: function getXMLHttpRequest() {
return new XMLHttpRequest();
},
_parseLoadResArgs: utilities.parseLoadResArgs,
getItem: function getItem(key) {
return cc.assetManager.assets.has(key) ? {
content: cc.assetManager.assets.get(key)
} : null;
},
loadRes: function loadRes(url, type, progressCallback, completeCallback) {
var _this$_parseLoadResAr = this._parseLoadResArgs(type, progressCallback, completeCallback), type = _this$_parseLoadResAr.type, onProgress = _this$_parseLoadResAr.onProgress, onComplete = _this$_parseLoadResAr.onComplete;
var extname = cc.path.extname(url);
extname && (url = url.slice(0, -extname.length));
cc.resources.load(url, type, onProgress, onComplete);
},
loadResArray: function loadResArray(urls, type, progressCallback, completeCallback) {
var _this$_parseLoadResAr2 = this._parseLoadResArgs(type, progressCallback, completeCallback), type = _this$_parseLoadResAr2.type, onProgress = _this$_parseLoadResAr2.onProgress, onComplete = _this$_parseLoadResAr2.onComplete;
urls.forEach((function(url, i) {
var extname = cc.path.extname(url);
extname && (urls[i] = url.slice(0, -extname.length));
}));
cc.resources.load(urls, type, onProgress, onComplete);
},
loadResDir: function loadResDir(url, type, progressCallback, completeCallback) {
var _this$_parseLoadResAr3 = this._parseLoadResArgs(type, progressCallback, completeCallback), type = _this$_parseLoadResAr3.type, onProgress = _this$_parseLoadResAr3.onProgress, onComplete = _this$_parseLoadResAr3.onComplete;
cc.resources.loadDir(url, type, onProgress, (function(err, assets) {
var urls = [];
if (!err) {
var infos = cc.resources.getDirWithPath(url, type);
urls = infos.map((function(info) {
return info.path;
}));
}
onComplete && onComplete(err, assets, urls);
}));
},
getRes: function getRes(url, type) {
return cc.assetManager.assets.has(url) ? cc.assetManager.assets.get(url) : cc.resources.get(url, type);
},
getResCount: function getResCount() {
return cc.assetManager.assets.count;
},
getDependsRecursively: function getDependsRecursively(owner) {
if (!owner) return [];
return dependUtil.getDepsRecursively("string" === typeof owner ? owner : owner._uuid).concat([ owner._uuid ]);
},
get assetLoader() {
true;
cc.error("cc.loader.assetLoader was removed, assetLoader and md5Pipe were merged into cc.assetManager.transformPipeline");
},
get md5Pipe() {
return md5Pipe;
},
get downloader() {
return cc.assetManager.downloader;
},
get loader() {
return cc.assetManager.parser;
},
addDownloadHandlers: function addDownloadHandlers(extMap) {
true;
cc.warn("`cc.loader.addDownloadHandlers` is deprecated, please use `cc.assetManager.downloader.register` instead");
var handler = Object.create(null);
for (var type in extMap) {
var func = extMap[type];
handler["." + type] = function(url, options, onComplete) {
func({
url: url
}, onComplete);
};
}
cc.assetManager.downloader.register(handler);
},
addLoadHandlers: function addLoadHandlers(extMap) {
true;
cc.warn("`cc.loader.addLoadHandlers` is deprecated, please use `cc.assetManager.parser.register` instead");
var handler = Object.create(null);
for (var type in extMap) {
var func = extMap[type];
handler["." + type] = function(file, options, onComplete) {
func({
content: file
}, onComplete);
};
}
cc.assetManager.parser.register(handler);
},
flowInDeps: function flowInDeps() {
true;
cc.error("cc.loader.flowInDeps was removed");
},
release: function release(asset) {
if (Array.isArray(asset)) for (var i = 0; i < asset.length; i++) {
var key = asset[i];
"string" === typeof key && (key = cc.assetManager.assets.get(key));
var isBuiltin = cc.assetManager.builtins._assets.find((function(assets) {
return assets.find((function(builtinAsset) {
return builtinAsset === key;
}));
}));
if (isBuiltin) continue;
cc.assetManager.releaseAsset(key);
} else if (asset) {
"string" === typeof asset && (asset = cc.assetManager.assets.get(asset));
var _isBuiltin = cc.assetManager.builtins._assets.find((function(assets) {
return assets.find((function(builtinAsset) {
return builtinAsset === asset;
}));
}));
if (_isBuiltin) return;
cc.assetManager.releaseAsset(asset);
}
},
releaseAsset: function releaseAsset(asset) {
cc.assetManager.releaseAsset(asset);
},
releaseRes: function releaseRes(url, type) {
cc.resources.release(url, type);
},
releaseResDir: function releaseResDir() {
true;
cc.error("cc.loader.releaseResDir was removed, please use cc.assetManager.releaseAsset instead");
},
releaseAll: function releaseAll() {
cc.assetManager.releaseAll();
cc.assetManager.assets.clear();
},
removeItem: function removeItem(key) {
cc.assetManager.assets.remove(key);
},
setAutoRelease: function setAutoRelease(asset, autoRelease) {
"object" === typeof asset && (asset = asset._uuid);
this._autoReleaseSetting[asset] = !!autoRelease;
},
setAutoReleaseRecursively: function setAutoReleaseRecursively(asset, autoRelease) {
"object" === typeof asset && (asset = asset._uuid);
autoRelease = !!autoRelease;
this._autoReleaseSetting[asset] = autoRelease;
var depends = dependUtil.getDepsRecursively(asset);
for (var i = 0; i < depends.length; i++) {
var depend = depends[i];
this._autoReleaseSetting[depend] = autoRelease;
}
},
isAutoRelease: function isAutoRelease(asset) {
"object" === typeof asset && (asset = asset._uuid);
return !!this._autoReleaseSetting[asset];
}
};
downloader.loadSubpackage = function(name, completeCallback) {
cc.assetManager.loadBundle(name, null, completeCallback);
};
var AssetLibrary = {
init: function init(options) {
options.importBase = options.libraryPath;
options.nativeBase = options.rawAssetsBase;
cc.assetManager.init(options);
if (options.rawAssets) {
var resources = new cc.AssetManager.Bundle();
resources.init({
name: cc.AssetManager.BuiltinBundleName.RESOURCES,
importBase: options.importBase,
nativeBase: options.nativeBase,
paths: options.rawAssets.assets,
uuids: Object.keys(options.rawAssets.assets)
});
}
},
loadAsset: function loadAsset(uuid, onComplete) {
cc.assetManager.loadAny(uuid, onComplete);
},
getLibUrlNoExt: function getLibUrlNoExt() {
true;
cc.error("cc.AssetLibrary.getLibUrlNoExt was removed, if you want to transform url, please use cc.assetManager.utils.getUrlWithUuid instead");
},
queryAssetInfo: function queryAssetInfo() {
true;
cc.error("cc.AssetLibrary.queryAssetInfo was removed, only available in the editor by using cc.assetManager.editorExtend.queryAssetInfo");
}
};
cc.url = {
normalize: function normalize(url) {
cc.warnID(1400, "cc.url.normalize", "cc.assetManager.utils.normalize");
return cc.assetManager.utils.normalize(url);
},
raw: function raw(url) {
cc.warnID(1400, "cc.url.raw", "cc.resources.load");
if (url.startsWith("resources/")) return cc.assetManager._transform({
path: cc.path.changeExtname(url.substr(10)),
bundle: cc.AssetManager.BuiltinBundleName.RESOURCES,
__isNative__: true,
ext: cc.path.extname(url)
});
return "";
}
};
var onceWarns = {
loader: true,
assetLibrary: true
};
Object.defineProperties(cc, {
loader: {
get: function get() {
true;
if (onceWarns.loader) {
onceWarns.loader = false;
cc.log("cc.loader is deprecated, use cc.assetManager instead please. See https://docs.cocos.com/creator/manual/zh/release-notes/asset-manager-upgrade-guide.html");
}
return loader;
}
},
AssetLibrary: {
get: function get() {
true;
if (onceWarns.assetLibrary) {
onceWarns.assetLibrary = false;
cc.log("cc.AssetLibrary is deprecated, use cc.assetManager instead please. See https://docs.cocos.com/creator/manual/zh/release-notes/asset-manager-upgrade-guide.html");
}
return AssetLibrary;
}
},
LoadingItems: {
get: function get() {
cc.warnID(1400, "cc.LoadingItems", "cc.AssetManager.Task");
return cc.AssetManager.Task;
}
},
Pipeline: {
get: function get() {
cc.warnID(1400, "cc.Pipeline", "cc.AssetManager.Pipeline");
return cc.AssetManager.Pipeline;
}
}
});
js.obsolete(cc, "cc.RawAsset", "cc.Asset");
js.obsolete(cc.Asset.prototype, "cc.Asset.url", "nativeUrl");
Object.defineProperties(cc.macro, {
DOWNLOAD_MAX_CONCURRENT: {
get: function get() {
return cc.assetManager.downloader.maxConcurrency;
},
set: function set(val) {
cc.assetManager.downloader.maxConcurrency = val;
}
}
});
Object.assign(cc.director, {
_getSceneUuid: function _getSceneUuid(sceneName) {
cc.assetManager.main.getSceneInfo(sceneName);
}
});
Object.defineProperties(cc.game, {
_sceneInfos: {
get: function get() {
var scenes = [];
cc.assetManager.main._config.scenes.forEach((function(val) {
scenes.push(val);
}));
return scenes;
}
}
});
var parseParameters = utilities.parseParameters;
utilities.parseParameters = function(options, onProgress, onComplete) {
var result = parseParameters(options, onProgress, onComplete);
result.onProgress = result.onProgress || loader.onProgress;
return result;
};
var autoRelease = releaseManager._autoRelease;
releaseManager._autoRelease = function() {
autoRelease.apply(this, arguments);
var releaseSettings = loader._autoReleaseSetting;
var keys = Object.keys(releaseSettings);
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
if (true === releaseSettings[key]) {
var asset = cc.assetManager.assets.get(key);
asset && releaseManager.tryRelease(asset);
}
}
};
}), {
"../CCDirector": 22,
"../platform/js": 150,
"./depend-util": 33,
"./downloader": 40,
"./factory": 41,
"./helper": 44,
"./releaseManager": 51,
"./utilities": 56
} ],
35: [ (function(require, module, exports) {
"use strict";
var helper = require("./helper");
var MissingClass = false;
require("../platform/deserialize");
function deserialize(json, options) {
var classFinder, missingClass;
false;
classFinder = cc._MissingScript.safeFindClass;
var pool = null;
var _require, deserializeForCompiled;
var deserializeForEditor;
true;
pool = cc.deserialize.Details.pool;
var tdInfo = pool.get();
var asset;
try {
asset = cc.deserialize(json, tdInfo, {
classFinder: classFinder,
customEnv: options
});
} catch (e) {
pool.put(tdInfo);
throw e;
}
false;
var uuidList = tdInfo.uuidList;
var objList = tdInfo.uuidObjList;
var propList = tdInfo.uuidPropList;
var depends = [];
for (var i = 0; i < uuidList.length; i++) {
var dependUuid = uuidList[i];
depends[i] = {
uuid: helper.decodeUuid(dependUuid),
owner: objList[i],
prop: propList[i]
};
}
asset.__depends__ = depends;
asset._native && (asset.__nativeDepend__ = true);
pool.put(tdInfo);
return asset;
}
module.exports = deserialize;
}), {
"../platform/deserialize": 145,
"../platform/deserialize-compiled": 144,
"../platform/deserialize-editor": void 0,
"./helper": 44
} ],
36: [ (function(require, module, exports) {
"use strict";
var __audioSupport = cc.sys.__audioSupport;
var _require = require("./utilities"), parseParameters = _require.parseParameters;
function downloadDomAudio(url, options, onComplete) {
var _parseParameters = parseParameters(options, void 0, onComplete), options = _parseParameters.options, onComplete = _parseParameters.onComplete;
var dom = document.createElement("audio");
dom.src = url;
var clearEvent = function clearEvent() {
clearTimeout(timer);
dom.removeEventListener("canplaythrough", success, false);
dom.removeEventListener("error", failure, false);
__audioSupport.USE_LOADER_EVENT && dom.removeEventListener(__audioSupport.USE_LOADER_EVENT, success, false);
};
var timer = setTimeout((function() {
0 === dom.readyState ? failure() : success();
}), 8e3);
var success = function success() {
clearEvent();
onComplete && onComplete(null, dom);
};
var failure = function failure() {
clearEvent();
var message = "load audio failure - " + url;
cc.log(message);
onComplete && onComplete(new Error(message));
};
dom.addEventListener("canplaythrough", success, false);
dom.addEventListener("error", failure, false);
__audioSupport.USE_LOADER_EVENT && dom.addEventListener(__audioSupport.USE_LOADER_EVENT, success, false);
return dom;
}
module.exports = downloadDomAudio;
}), {
"./utilities": 56
} ],
37: [ (function(require, module, exports) {
"use strict";
var _require = require("./utilities"), parseParameters = _require.parseParameters;
function downloadDomImage(url, options, onComplete) {
var _parseParameters = parseParameters(options, void 0, onComplete), options = _parseParameters.options, onComplete = _parseParameters.onComplete;
var img = new Image();
"file:" !== window.location.protocol && (img.crossOrigin = "anonymous");
function loadCallback() {
img.removeEventListener("load", loadCallback);
img.removeEventListener("error", errorCallback);
onComplete && onComplete(null, img);
}
function errorCallback() {
img.removeEventListener("load", loadCallback);
img.removeEventListener("error", errorCallback);
onComplete && onComplete(new Error(cc.debug.getError(4930, url)));
}
img.addEventListener("load", loadCallback);
img.addEventListener("error", errorCallback);
img.src = url;
return img;
}
module.exports = downloadDomImage;
}), {
"./utilities": 56
} ],
38: [ (function(require, module, exports) {
"use strict";
var _require = require("./utilities"), parseParameters = _require.parseParameters;
function downloadFile(url, options, onProgress, onComplete) {
var _parseParameters = parseParameters(options, onProgress, onComplete), options = _parseParameters.options, onProgress = _parseParameters.onProgress, onComplete = _parseParameters.onComplete;
var xhr = new XMLHttpRequest(), errInfo = "download failed: " + url + ", status: ";
xhr.open("GET", url, true);
void 0 !== options.responseType && (xhr.responseType = options.responseType);
void 0 !== options.withCredentials && (xhr.withCredentials = options.withCredentials);
void 0 !== options.mimeType && xhr.overrideMimeType && xhr.overrideMimeType(options.mimeType);
void 0 !== options.timeout && (xhr.timeout = options.timeout);
if (options.header) for (var header in options.header) xhr.setRequestHeader(header, options.header[header]);
xhr.onload = function() {
200 === xhr.status || 0 === xhr.status ? onComplete && onComplete(null, xhr.response) : onComplete && onComplete(new Error(errInfo + xhr.status + "(no response)"));
};
onProgress && (xhr.onprogress = function(e) {
e.lengthComputable && onProgress(e.loaded, e.total);
});
xhr.onerror = function() {
onComplete && onComplete(new Error(errInfo + xhr.status + "(error)"));
};
xhr.ontimeout = function() {
onComplete && onComplete(new Error(errInfo + xhr.status + "(time out)"));
};
xhr.onabort = function() {
onComplete && onComplete(new Error(errInfo + xhr.status + "(abort)"));
};
xhr.send(null);
return xhr;
}
module.exports = downloadFile;
}), {
"./utilities": 56
} ],
39: [ (function(require, module, exports) {
"use strict";
var _require = require("./utilities"), parseParameters = _require.parseParameters;
var downloaded = {};
function downloadScript(url, options, onComplete) {
var _parseParameters = parseParameters(options, void 0, onComplete), options = _parseParameters.options, onComplete = _parseParameters.onComplete;
if (downloaded[url]) return onComplete && onComplete(null);
var d = document, s = document.createElement("script");
"file:" !== window.location.protocol && (s.crossOrigin = "anonymous");
s.async = options.async;
s.src = url;
function loadHandler() {
s.parentNode.removeChild(s);
s.removeEventListener("load", loadHandler, false);
s.removeEventListener("error", errorHandler, false);
downloaded[url] = true;
onComplete && onComplete(null);
}
function errorHandler() {
s.parentNode.removeChild(s);
s.removeEventListener("load", loadHandler, false);
s.removeEventListener("error", errorHandler, false);
onComplete && onComplete(new Error(cc.debug.getError(4928, url)));
}
s.addEventListener("load", loadHandler, false);
s.addEventListener("error", errorHandler, false);
d.body.appendChild(s);
}
module.exports = downloadScript;
}), {
"./utilities": 56
} ],
40: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
var debug = require("../CCDebug");
var _require = require("./font-loader"), loadFont = _require.loadFont;
var callInNextTick = require("../platform/utils").callInNextTick;
var downloadDomImage = require("./download-dom-image");
var downloadDomAudio = require("./download-dom-audio");
var downloadFile = require("./download-file");
var downloadScript = require("./download-script.js");
var Cache = require("./cache");
var _require2 = require("./shared"), files = _require2.files;
var _require3 = require("../platform/CCSys"), __audioSupport = _require3.__audioSupport, capabilities = _require3.capabilities;
var _require4 = require("./utilities"), urlAppendTimestamp = _require4.urlAppendTimestamp, retry = _require4.retry;
var REGEX = /^(?:\w+:\/\/|\.+\/).+/;
var formatSupport = __audioSupport.format || [];
var unsupported = function unsupported(url, options, onComplete) {
onComplete(new Error(debug.getError(4927)));
};
var downloadAudio = function downloadAudio(url, options, onComplete) {
options.audioLoadMode !== cc.AudioClip.LoadMode.DOM_AUDIO ? downloadArrayBuffer(url, options, onComplete) : downloadDomAudio(url, options, onComplete);
};
var downloadAudio = 0 === formatSupport.length ? unsupported : __audioSupport.WEB_AUDIO ? downloadAudio : downloadDomAudio;
var downloadImage = function downloadImage(url, options, onComplete) {
var func = capabilities.imageBitmap && cc.macro.ALLOW_IMAGE_BITMAP ? downloadBlob : downloadDomImage;
func.apply(this, arguments);
};
var downloadBlob = function downloadBlob(url, options, onComplete) {
options.responseType = "blob";
downloadFile(url, options, options.onFileProgress, onComplete);
};
var downloadJson = function downloadJson(url, options, onComplete) {
options.responseType = "json";
downloadFile(url, options, options.onFileProgress, (function(err, data) {
if (!err && "string" === typeof data) try {
data = JSON.parse(data);
} catch (e) {
err = e;
}
onComplete && onComplete(err, data);
}));
};
var downloadArrayBuffer = function downloadArrayBuffer(url, options, onComplete) {
options.responseType = "arraybuffer";
downloadFile(url, options, options.onFileProgress, onComplete);
};
var downloadText = function downloadText(url, options, onComplete) {
options.responseType = "text";
downloadFile(url, options, options.onFileProgress, onComplete);
};
var downloadVideo = function downloadVideo(url, options, onComplete) {
onComplete(null, url);
};
var downloadBundle = function downloadBundle(nameOrUrl, options, onComplete) {
var bundleName = cc.path.basename(nameOrUrl);
var url = nameOrUrl;
REGEX.test(url) || (url = "assets/" + bundleName);
var version = options.version || downloader.bundleVers[bundleName];
var count = 0;
var config = url + "/config." + (version ? version + "." : "") + "json";
var out = null, error = null;
downloadJson(config, options, (function(err, response) {
err && (error = err);
out = response;
out && (out.base = url + "/");
count++;
2 === count && onComplete(error, out);
}));
var js = url + "/index." + (version ? version + "." : "") + "js";
downloadScript(js, options, (function(err) {
err && (error = err);
count++;
2 === count && onComplete(error, out);
}));
};
var _downloading = new Cache();
var _queue = [];
var _queueDirty = false;
var _totalNum = 0;
var _totalNumThisPeriod = 0;
var _lastDate = -1;
var _checkNextPeriod = false;
var updateTime = function updateTime() {
var now = Date.now();
var interval = cc.director._deltaTime > downloader._maxInterval ? downloader._maxInterval : cc.director._deltaTime;
if (now - _lastDate > 1e3 * interval) {
_totalNumThisPeriod = 0;
_lastDate = now;
}
};
var handleQueue = function handleQueue(maxConcurrency, maxRequestsPerFrame) {
_checkNextPeriod = false;
updateTime();
while (_queue.length > 0 && _totalNum < maxConcurrency && _totalNumThisPeriod < maxRequestsPerFrame) {
if (_queueDirty) {
_queue.sort((function(a, b) {
return a.priority - b.priority;
}));
_queueDirty = false;
}
var nextOne = _queue.pop();
if (!nextOne) break;
_totalNum++;
_totalNumThisPeriod++;
nextOne.invoke();
}
if (_queue.length > 0 && _totalNum < maxConcurrency) {
callInNextTick(handleQueue, maxConcurrency, maxRequestsPerFrame);
_checkNextPeriod = true;
}
};
var downloader = {
_remoteServerAddress: "",
_maxInterval: 1 / 30,
get remoteServerAddress() {
return this._remoteServerAddress;
},
maxConcurrency: 6,
maxRequestsPerFrame: 6,
maxRetryCount: 3,
appendTimeStamp: false,
limited: true,
retryInterval: 2e3,
bundleVers: null,
downloadDomImage: downloadDomImage,
downloadDomAudio: downloadDomAudio,
downloadFile: downloadFile,
downloadScript: downloadScript,
init: function init(bundleVers, remoteServerAddress) {
_downloading.clear();
_queue.length = 0;
this._remoteServerAddress = remoteServerAddress || "";
this.bundleVers = bundleVers || Object.create(null);
},
register: function register(type, handler) {
"object" === typeof type ? js.mixin(downloaders, type) : downloaders[type] = handler;
},
download: function download(id, url, type, options, onComplete) {
var func = downloaders[type] || downloaders["default"];
var self = this;
var file, downloadCallbacks;
if (file = files.get(id)) onComplete(null, file); else if (downloadCallbacks = _downloading.get(id)) {
downloadCallbacks.push(onComplete);
for (var i = 0, l = _queue.length; i < l; i++) {
var item = _queue[i];
if (item.id === id) {
var priority = options.priority || 0;
if (item.priority < priority) {
item.priority = priority;
_queueDirty = true;
}
return;
}
}
} else {
var process = function process(index, callback) {
0 === index && _downloading.add(id, [ onComplete ]);
if (!self.limited) return func(urlAppendTimestamp(url), options, callback);
updateTime();
function invoke() {
func(urlAppendTimestamp(url), options, (function() {
_totalNum--;
if (!_checkNextPeriod && _queue.length > 0) {
callInNextTick(handleQueue, maxConcurrency, maxRequestsPerFrame);
_checkNextPeriod = true;
}
callback.apply(this, arguments);
}));
}
if (_totalNum < maxConcurrency && _totalNumThisPeriod < maxRequestsPerFrame) {
invoke();
_totalNum++;
_totalNumThisPeriod++;
} else {
_queue.push({
id: id,
priority: options.priority || 0,
invoke: invoke
});
_queueDirty = true;
if (!_checkNextPeriod && _totalNum < maxConcurrency) {
callInNextTick(handleQueue, maxConcurrency, maxRequestsPerFrame);
_checkNextPeriod = true;
}
}
};
var finale = function finale(err, result) {
err || files.add(id, result);
var callbacks = _downloading.remove(id);
for (var _i = 0, _l = callbacks.length; _i < _l; _i++) callbacks[_i](err, result);
};
var maxRetryCount = "undefined" !== typeof options.maxRetryCount ? options.maxRetryCount : this.maxRetryCount;
var maxConcurrency = "undefined" !== typeof options.maxConcurrency ? options.maxConcurrency : this.maxConcurrency;
var maxRequestsPerFrame = "undefined" !== typeof options.maxRequestsPerFrame ? options.maxRequestsPerFrame : this.maxRequestsPerFrame;
retry(process, maxRetryCount, this.retryInterval, finale);
}
}
};
var downloaders = {
".png": downloadImage,
".jpg": downloadImage,
".bmp": downloadImage,
".jpeg": downloadImage,
".gif": downloadImage,
".ico": downloadImage,
".tiff": downloadImage,
".webp": downloadImage,
".image": downloadImage,
".pvr": downloadArrayBuffer,
".pkm": downloadArrayBuffer,
".mp3": downloadAudio,
".ogg": downloadAudio,
".wav": downloadAudio,
".m4a": downloadAudio,
".txt": downloadText,
".xml": downloadText,
".vsh": downloadText,
".fsh": downloadText,
".atlas": downloadText,
".tmx": downloadText,
".tsx": downloadText,
".json": downloadJson,
".ExportJson": downloadJson,
".plist": downloadText,
".fnt": downloadText,
".font": loadFont,
".eot": loadFont,
".ttf": loadFont,
".woff": loadFont,
".svg": loadFont,
".ttc": loadFont,
".mp4": downloadVideo,
".avi": downloadVideo,
".mov": downloadVideo,
".mpg": downloadVideo,
".mpeg": downloadVideo,
".rm": downloadVideo,
".rmvb": downloadVideo,
".binary": downloadArrayBuffer,
".bin": downloadArrayBuffer,
".dbbin": downloadArrayBuffer,
".skel": downloadArrayBuffer,
".js": downloadScript,
bundle: downloadBundle,
default: downloadText
};
downloader._downloaders = downloaders;
module.exports = downloader;
}), {
"../CCDebug": 21,
"../platform/CCSys": 138,
"../platform/js": 150,
"../platform/utils": 153,
"./cache": 31,
"./download-dom-audio": 36,
"./download-dom-image": 37,
"./download-file": 38,
"./download-script.js": 39,
"./font-loader": 43,
"./shared": 53,
"./utilities": 56
} ],
41: [ (function(require, module, exports) {
"use strict";
var Bundle = require("./bundle");
var Cache = require("./cache");
var _require = require("./shared"), assets = _require.assets, bundles = _require.bundles;
var _creating = new Cache();
function createTexture(id, data, options, onComplete) {
var out = null, err = null;
try {
out = new cc.Texture2D();
out._nativeUrl = id;
out._nativeAsset = data;
} catch (e) {
err = e;
}
onComplete && onComplete(err, out);
}
function createAudioClip(id, data, options, onComplete) {
var out = new cc.AudioClip();
out._nativeUrl = id;
out._nativeAsset = data;
out.duration = data.duration;
onComplete && onComplete(null, out);
}
function createVideoClip(id, data, options, onComplete) {
var out = new cc.VideoClip();
out._nativeUrl = id;
out._nativeAsset = data;
onComplete && onComplete(null, out);
}
function createJsonAsset(id, data, options, onComplete) {
var out = new cc.JsonAsset();
out.json = data;
onComplete && onComplete(null, out);
}
function createTextAsset(id, data, options, onComplete) {
var out = new cc.TextAsset();
out.text = data;
onComplete && onComplete(null, out);
}
function createFont(id, data, options, onComplete) {
var out = new cc.TTFFont();
out._nativeUrl = id;
out._nativeAsset = data;
onComplete && onComplete(null, out);
}
function createBufferAsset(id, data, options, onComplete) {
var out = new cc.BufferAsset();
out._nativeUrl = id;
out._nativeAsset = data;
onComplete && onComplete(null, out);
}
function createAsset(id, data, options, onComplete) {
var out = new cc.Asset();
out._nativeUrl = id;
out._nativeAsset = data;
onComplete && onComplete(null, out);
}
function createBundle(id, data, options, onComplete) {
var bundle = bundles.get(data.name);
if (!bundle) {
bundle = new Bundle();
data.base = data.base || id + "/";
bundle.init(data);
}
onComplete && onComplete(null, bundle);
}
var factory = {
register: function register(type, handler) {
"object" === typeof type ? cc.js.mixin(producers, type) : producers[type] = handler;
},
create: function create(id, data, type, options, onComplete) {
var func = producers[type] || producers["default"];
var asset, creating;
if (asset = assets.get(id)) onComplete(null, asset); else if (creating = _creating.get(id)) creating.push(onComplete); else {
_creating.add(id, [ onComplete ]);
func(id, data, options, (function(err, data) {
if (!err && data instanceof cc.Asset) {
data._uuid = id;
assets.add(id, data);
}
var callbacks = _creating.remove(id);
for (var i = 0, l = callbacks.length; i < l; i++) callbacks[i](err, data);
}));
}
}
};
var producers = {
".png": createTexture,
".jpg": createTexture,
".bmp": createTexture,
".jpeg": createTexture,
".gif": createTexture,
".ico": createTexture,
".tiff": createTexture,
".webp": createTexture,
".image": createTexture,
".pvr": createTexture,
".pkm": createTexture,
".mp3": createAudioClip,
".ogg": createAudioClip,
".wav": createAudioClip,
".m4a": createAudioClip,
".mp4": createVideoClip,
".avi": createVideoClip,
".mov": createVideoClip,
".mpg": createVideoClip,
".mpeg": createVideoClip,
".rm": createVideoClip,
".rmvb": createVideoClip,
".txt": createTextAsset,
".xml": createTextAsset,
".vsh": createTextAsset,
".fsh": createTextAsset,
".atlas": createTextAsset,
".tmx": createTextAsset,
".tsx": createTextAsset,
".fnt": createTextAsset,
".json": createJsonAsset,
".ExportJson": createJsonAsset,
".font": createFont,
".eot": createFont,
".ttf": createFont,
".woff": createFont,
".svg": createFont,
".ttc": createFont,
".binary": createBufferAsset,
".bin": createBufferAsset,
".dbbin": createBufferAsset,
".skel": createBufferAsset,
bundle: createBundle,
default: createAsset
};
module.exports = factory;
}), {
"./bundle": 30,
"./cache": 31,
"./shared": 53
} ],
42: [ (function(require, module, exports) {
"use strict";
var packManager = require("./pack-manager");
var Task = require("./task");
var _require = require("./utilities"), getDepends = _require.getDepends, clear = _require.clear, forEach = _require.forEach;
var _require2 = require("./shared"), assets = _require2.assets, fetchPipeline = _require2.fetchPipeline;
function fetch(task, done) {
var firstTask = false;
if (!task.progress) {
task.progress = {
finish: 0,
total: task.input.length,
canInvoke: true
};
firstTask = true;
}
var options = task.options, depends = [], progress = task.progress, total = progress.total;
options.__exclude__ = options.__exclude__ || Object.create(null);
task.output = [];
forEach(task.input, (function(item, cb) {
if (!item.isNative && assets.has(item.uuid)) {
var asset = assets.get(item.uuid);
asset.addRef();
handle(item, task, asset, null, asset.__asyncLoadAssets__, depends, total, done);
return cb();
}
packManager.load(item, task.options, (function(err, data) {
if (err) {
if (!task.isFinish) if (!cc.assetManager.force || firstTask) {
cc.error(err.message, err.stack);
progress.canInvoke = false;
done(err);
} else handle(item, task, null, null, false, depends, total, done);
} else task.isFinish || handle(item, task, null, data, !item.isNative, depends, total, done);
cb();
}));
}), (function() {
if (task.isFinish) {
clear(task, true);
return task.dispatch("error");
}
if (depends.length > 0) {
var subTask = Task.create({
name: task.name + " dependencies",
input: depends,
progress: progress,
options: options,
onProgress: task.onProgress,
onError: Task.prototype.recycle,
onComplete: function onComplete(err) {
if (!err) {
task.output.push.apply(task.output, this.output);
subTask.recycle();
}
firstTask && decreaseRef(task);
done(err);
}
});
fetchPipeline.async(subTask);
return;
}
firstTask && decreaseRef(task);
done();
}));
}
function decreaseRef(task) {
var output = task.output;
for (var i = 0, l = output.length; i < l; i++) output[i].content && output[i].content.decRef(false);
}
function handle(item, task, content, file, loadDepends, depends, last, done) {
var exclude = task.options.__exclude__;
var progress = task.progress;
item.content = content;
item.file = file;
task.output.push(item);
if (loadDepends) {
exclude[item.uuid] = true;
getDepends(item.uuid, file || content, exclude, depends, true, false, item.config);
progress.total = last + depends.length;
}
progress.canInvoke && task.dispatch("progress", ++progress.finish, progress.total, item);
}
module.exports = fetch;
}), {
"./pack-manager": 47,
"./shared": 53,
"./task": 54,
"./utilities": 56
} ],
43: [ (function(require, module, exports) {
"use strict";
var textUtils = require("../utils/text-utils");
var _canvasContext = null;
var _testString = "BES bswy:->@123\u4e01\u3041\u1101";
var _fontFaces = Object.create(null);
var _intervalId = -1;
var _loadingFonts = [];
var _timeout = 3e3;
var useNativeCheck = (function() {
var nativeCheck = void 0;
return function() {
if (void 0 === nativeCheck) if (!window.FontFace) nativeCheck = false; else {
var match = /Gecko.*Firefox\/(\d+)/.exec(window.navigator.userAgent);
var safari10Match = /OS X.*Version\/10\..*Safari/.exec(window.navigator.userAgent) && /Apple/.exec(window.navigator.vendor);
nativeCheck = match ? parseInt(match[1], 10) > 42 : !safari10Match;
}
return nativeCheck;
};
})();
function _checkFontLoaded() {
var allFontsLoaded = true;
var now = Date.now();
for (var i = _loadingFonts.length - 1; i >= 0; i--) {
var fontLoadHandle = _loadingFonts[i];
var fontFamily = fontLoadHandle.fontFamilyName;
if (now - fontLoadHandle.startTime > _timeout) {
cc.warnID(4933, fontFamily);
fontLoadHandle.onComplete(null, fontFamily);
_loadingFonts.splice(i, 1);
continue;
}
var oldWidth = fontLoadHandle.refWidth;
var fontDesc = "40px " + fontFamily;
_canvasContext.font = fontDesc;
var newWidth = textUtils.safeMeasureText(_canvasContext, _testString, fontDesc);
if (oldWidth !== newWidth) {
_loadingFonts.splice(i, 1);
fontLoadHandle.onComplete(null, fontFamily);
} else allFontsLoaded = false;
}
if (allFontsLoaded) {
clearInterval(_intervalId);
_intervalId = -1;
}
}
function nativeCheckFontLoaded(start, font, callback) {
var loader = new Promise(function(resolve, reject) {
var check = function check() {
var now = Date.now();
now - start >= _timeout ? reject() : document.fonts.load("40px " + font).then((function(fonts) {
fonts.length >= 1 ? resolve() : setTimeout(check, 100);
}), (function() {
reject();
}));
};
check();
});
var timeoutId = null, timer = new Promise(function(resolve, reject) {
timeoutId = setTimeout(reject, _timeout);
});
Promise.race([ timer, loader ]).then((function() {
if (timeoutId) {
clearTimeout(timeoutId);
timeoutId = null;
}
callback(null, font);
}), (function() {
cc.warnID(4933, font);
callback(null, font);
}));
}
var fontLoader = {
loadFont: function loadFont(url, options, onComplete) {
var fontFamilyName = fontLoader._getFontFamily(url);
if (_fontFaces[fontFamilyName]) return onComplete(null, fontFamilyName);
if (!_canvasContext) {
var labelCanvas = document.createElement("canvas");
labelCanvas.width = 100;
labelCanvas.height = 100;
_canvasContext = labelCanvas.getContext("2d");
}
var fontDesc = "40px " + fontFamilyName;
_canvasContext.font = fontDesc;
var refWidth = textUtils.safeMeasureText(_canvasContext, _testString, fontDesc);
var fontStyle = document.createElement("style");
fontStyle.type = "text/css";
var fontStr = "";
isNaN(fontFamilyName - 0) ? fontStr += "@font-face { font-family:" + fontFamilyName + "; src:" : fontStr += "@font-face { font-family:'" + fontFamilyName + "'; src:";
fontStr += "url('" + url + "');";
fontStyle.textContent = fontStr + "}";
document.body.appendChild(fontStyle);
var preloadDiv = document.createElement("div");
var divStyle = preloadDiv.style;
divStyle.fontFamily = fontFamilyName;
preloadDiv.innerHTML = ".";
divStyle.position = "absolute";
divStyle.left = "-100px";
divStyle.top = "-100px";
document.body.appendChild(preloadDiv);
if (useNativeCheck()) nativeCheckFontLoaded(Date.now(), fontFamilyName, onComplete); else {
var fontLoadHandle = {
fontFamilyName: fontFamilyName,
refWidth: refWidth,
onComplete: onComplete,
startTime: Date.now()
};
_loadingFonts.push(fontLoadHandle);
-1 === _intervalId && (_intervalId = setInterval(_checkFontLoaded, 100));
}
_fontFaces[fontFamilyName] = fontStyle;
},
_getFontFamily: function _getFontFamily(fontHandle) {
var ttfIndex = fontHandle.lastIndexOf(".ttf");
if (-1 === ttfIndex) return fontHandle;
var slashPos = fontHandle.lastIndexOf("/");
var fontFamilyName;
fontFamilyName = -1 === slashPos ? fontHandle.substring(0, ttfIndex) + "_LABEL" : fontHandle.substring(slashPos + 1, ttfIndex) + "_LABEL";
-1 !== fontFamilyName.indexOf(" ") && (fontFamilyName = '"' + fontFamilyName + '"');
return fontFamilyName;
}
};
module.exports = fontLoader;
}), {
"../utils/text-utils": 224
} ],
44: [ (function(require, module, exports) {
"use strict";
var _require = require("./shared"), bundles = _require.bundles;
var helper = {
decodeUuid: require("../utils/decode-uuid"),
getUuidFromURL: (function() {
var _uuidRegex = /.*[/\\][0-9a-fA-F]{2}[/\\]([0-9a-fA-F-]{8,})/;
return function(url) {
var matches = url.match(_uuidRegex);
if (matches) return matches[1];
return "";
};
})(),
getUrlWithUuid: function getUrlWithUuid(uuid, options) {
options = options || Object.create(null);
options.__isNative__ = options.isNative;
options.ext = options.nativeExt;
var bundle = bundles.find((function(bundle) {
return bundle.getAssetInfo(uuid);
}));
bundle && (options.bundle = bundle.name);
return cc.assetManager._transform(uuid, options);
},
isScene: function isScene(asset) {
return asset && (asset.constructor === cc.SceneAsset || asset instanceof cc.Scene);
},
normalize: function normalize(url) {
url && (46 === url.charCodeAt(0) && 47 === url.charCodeAt(1) ? url = url.slice(2) : 47 === url.charCodeAt(0) && (url = url.slice(1)));
return url;
}
};
module.exports = helper;
}), {
"../utils/decode-uuid": 212,
"./shared": 53
} ],
45: [ (function(require, module, exports) {
"use strict";
require("./deprecated");
require("./CCAssetManager");
}), {
"./CCAssetManager": 28,
"./deprecated": 34
} ],
46: [ (function(require, module, exports) {
"use strict";
var packManager = require("./pack-manager");
var Pipeline = require("./pipeline");
var parser = require("./parser");
var _require = require("./utilities"), getDepends = _require.getDepends, cache = _require.cache, gatherAsset = _require.gatherAsset, setProperties = _require.setProperties, forEach = _require.forEach, clear = _require.clear, checkCircleReference = _require.checkCircleReference;
var _require2 = require("./shared"), assets = _require2.assets, files = _require2.files, parsed = _require2.parsed, pipeline = _require2.pipeline;
var Task = require("./task");
function load(task, done) {
var firstTask = false;
if (!task.progress) {
task.progress = {
finish: 0,
total: task.input.length,
canInvoke: true
};
firstTask = true;
}
var options = task.options, progress = task.progress;
options.__exclude__ = options.__exclude__ || Object.create(null);
task.output = [];
forEach(task.input, (function(item, cb) {
var subTask = Task.create({
input: item,
onProgress: task.onProgress,
options: options,
progress: progress,
onComplete: function onComplete(err, item) {
if (err && !task.isFinish) if (!cc.assetManager.force || firstTask) {
true;
cc.error(err.message, err.stack);
progress.canInvoke = false;
done(err);
} else progress.canInvoke && task.dispatch("progress", ++progress.finish, progress.total, item);
task.output.push(item);
subTask.recycle();
cb();
}
});
loadOneAssetPipeline.async(subTask);
}), (function() {
options.__exclude__ = null;
if (task.isFinish) {
clear(task, true);
return task.dispatch("error");
}
gatherAsset(task);
clear(task, true);
done();
}));
}
var loadOneAssetPipeline = new Pipeline("loadOneAsset", [ function fetch(task, done) {
var item = task.output = task.input;
var options = item.options, isNative = item.isNative, uuid = item.uuid, file = item.file;
var reload = options.reload;
if (file || !reload && !isNative && assets.has(uuid)) return done();
packManager.load(item, task.options, (function(err, data) {
item.file = data;
done(err);
}));
}, function parse(task, done) {
var item = task.output = task.input, progress = task.progress, exclude = task.options.__exclude__;
var id = item.id, file = item.file, options = item.options;
if (item.isNative) parser.parse(id, file, item.ext, options, (function(err, asset) {
if (err) return done(err);
item.content = asset;
progress.canInvoke && task.dispatch("progress", ++progress.finish, progress.total, item);
files.remove(id);
parsed.remove(id);
done();
})); else {
var uuid = item.uuid;
if (uuid in exclude) {
var _exclude$uuid = exclude[uuid], finish = _exclude$uuid.finish, content = _exclude$uuid.content, err = _exclude$uuid.err, callbacks = _exclude$uuid.callbacks;
progress.canInvoke && task.dispatch("progress", ++progress.finish, progress.total, item);
if (finish || checkCircleReference(uuid, uuid, exclude)) {
content && content.addRef && content.addRef();
item.content = content;
done(err);
} else callbacks.push({
done: done,
item: item
});
} else if (!options.reload && assets.has(uuid)) {
var asset = assets.get(uuid);
if (options.__asyncLoadAssets__ || !asset.__asyncLoadAssets__) {
item.content = asset.addRef();
progress.canInvoke && task.dispatch("progress", ++progress.finish, progress.total, item);
done();
} else loadDepends(task, asset, done, false);
} else parser.parse(id, file, "import", options, (function(err, asset) {
if (err) return done(err);
asset._uuid = uuid;
loadDepends(task, asset, done, true);
}));
}
} ]);
function loadDepends(task, asset, done, init) {
var item = task.input, progress = task.progress;
var uuid = item.uuid, id = item.id, options = item.options, config = item.config;
var __asyncLoadAssets__ = options.__asyncLoadAssets__, cacheAsset = options.cacheAsset;
var depends = [];
asset.addRef && asset.addRef();
getDepends(uuid, asset, Object.create(null), depends, false, __asyncLoadAssets__, config);
progress.canInvoke && task.dispatch("progress", ++progress.finish, progress.total += depends.length, item);
var repeatItem = task.options.__exclude__[uuid] = {
content: asset,
finish: false,
callbacks: [ {
done: done,
item: item
} ]
};
var subTask = Task.create({
input: depends,
options: task.options,
onProgress: task.onProgress,
onError: Task.prototype.recycle,
progress: progress,
onComplete: function onComplete(err) {
asset.decRef && asset.decRef(false);
asset.__asyncLoadAssets__ = __asyncLoadAssets__;
repeatItem.finish = true;
repeatItem.err = err;
if (!err) {
var assets = Array.isArray(subTask.output) ? subTask.output : [ subTask.output ];
var map = Object.create(null);
for (var _i = 0, _l = assets.length; _i < _l; _i++) {
var dependAsset = assets[_i];
dependAsset && (map[dependAsset instanceof cc.Asset ? dependAsset._uuid + "@import" : uuid + "@native"] = dependAsset);
}
if (init) {
var missingAsset = setProperties(uuid, asset, map);
if (!missingAsset && !asset.__onLoadInvoked__) try {
asset.onLoad && asset.onLoad();
asset.__onLoadInvoked__ = true;
} catch (e) {
cc.error(e.message, e.stack);
}
files.remove(id);
parsed.remove(id);
cache(uuid, asset, void 0 !== cacheAsset ? cacheAsset : cc.assetManager.cacheAsset);
} else if (asset.__nativeDepend__ && !asset._nativeAsset) {
var missingAsset = setProperties(uuid, asset, map);
if (!missingAsset && !asset.__onLoadInvoked__) try {
asset.onLoad && asset.onLoad();
asset.__onLoadInvoked__ = true;
} catch (e) {
cc.error(e.message, e.stack);
}
}
subTask.recycle();
}
var callbacks = repeatItem.callbacks;
for (var i = 0, l = callbacks.length; i < l; i++) {
var cb = callbacks[i];
asset.addRef && asset.addRef();
cb.item.content = asset;
cb.done(err);
}
callbacks.length = 0;
}
});
pipeline.async(subTask);
}
module.exports = load;
}), {
"./pack-manager": 47,
"./parser": 48,
"./pipeline": 49,
"./shared": 53,
"./task": 54,
"./utilities": 56
} ],
47: [ (function(require, module, exports) {
"use strict";
var _deserializeCompiled = require("../platform/deserialize-compiled");
var downloader = require("./downloader");
var Cache = require("./cache");
var js = require("../platform/js");
var _require = require("./shared"), files = _require.files;
var _loading = new Cache();
function isLoading(val) {
return _loading.has(val.uuid);
}
var packManager = {
unpackJson: function unpackJson(pack, json, options, onComplete) {
var out = js.createMap(true), err = null;
if (Array.isArray(json)) {
json = (0, _deserializeCompiled.unpackJSONs)(json);
json.length !== pack.length && cc.errorID(4915);
for (var i = 0; i < pack.length; i++) {
var key = pack[i] + "@import";
out[key] = json[i];
}
} else {
var textureType = js._getClassId(cc.Texture2D);
if (json.type === textureType) {
if (json.data) {
var datas = json.data.split("|");
datas.length !== pack.length && cc.errorID(4915);
for (var _i = 0; _i < pack.length; _i++) out[pack[_i] + "@import"] = (0, _deserializeCompiled.packCustomObjData)(textureType, datas[_i], true);
}
} else {
err = new Error("unmatched type pack!");
out = null;
}
}
onComplete && onComplete(err, out);
},
init: function init() {
_loading.clear();
},
register: function register(type, handler) {
"object" === typeof type ? js.mixin(unpackers, type) : unpackers[type] = handler;
},
unpack: function unpack(pack, data, type, options, onComplete) {
if (!data) {
onComplete && onComplete(new Error("package data is wrong!"));
return;
}
var unpacker = unpackers[type];
unpacker(pack, data, options, onComplete);
},
load: function load(item, options, onComplete) {
if (item.isNative || !item.info || !item.info.packs) return downloader.download(item.id, item.url, item.ext, item.options, onComplete);
if (files.has(item.id)) return onComplete(null, files.get(item.id));
var packs = item.info.packs;
var pack = packs.find(isLoading);
if (pack) return _loading.get(pack.uuid).push({
onComplete: onComplete,
id: item.id
});
pack = packs[0];
_loading.add(pack.uuid, [ {
onComplete: onComplete,
id: item.id
} ]);
var url = cc.assetManager._transform(pack.uuid, {
ext: pack.ext,
bundle: item.config.name
});
downloader.download(pack.uuid, url, pack.ext, item.options, (function(err, data) {
files.remove(pack.uuid);
err && cc.error(err.message, err.stack);
packManager.unpack(pack.packs, data, pack.ext, item.options, (function(err, result) {
if (err) err.message = "unpack " + url + " failed! details: " + err.message; else for (var id in result) files.add(id, result[id]);
var callbacks = _loading.remove(pack.uuid);
for (var i = 0, l = callbacks.length; i < l; i++) {
var cb = callbacks[i];
if (err) {
cb.onComplete(err);
continue;
}
var data = result[cb.id];
data ? cb.onComplete(null, data) : cb.onComplete(new Error("can not retrieve data from package"));
}
}));
}));
}
};
var unpackers = {
".json": packManager.unpackJson
};
module.exports = packManager;
}), {
"../platform/deserialize-compiled": 144,
"../platform/js": 150,
"./cache": 31,
"./downloader": 40,
"./shared": 53
} ],
48: [ (function(require, module, exports) {
"use strict";
var plistParser = require("../platform/CCSAXParser").plistParser;
var js = require("../platform/js");
var deserialize = require("./deserialize");
var Cache = require("./cache");
var _require = require("./helper"), isScene = _require.isScene;
var _require2 = require("./shared"), parsed = _require2.parsed, files = _require2.files;
var _require3 = require("../platform/CCSys"), __audioSupport = _require3.__audioSupport, capabilities = _require3.capabilities;
var _parsing = new Cache();
var parser = {
parseImage: function parseImage(file, options, onComplete) {
if (capabilities.imageBitmap && file instanceof Blob) {
var imageOptions = {};
imageOptions.imageOrientation = options.__flipY__ ? "flipY" : "none";
imageOptions.premultiplyAlpha = options.__premultiplyAlpha__ ? "premultiply" : "none";
createImageBitmap(file, imageOptions).then((function(result) {
result.flipY = !!options.__flipY__;
result.premultiplyAlpha = !!options.__premultiplyAlpha__;
onComplete && onComplete(null, result);
}), (function(err) {
onComplete && onComplete(err, null);
}));
} else onComplete && onComplete(null, file);
},
parseAudio: function parseAudio(file, options, onComplete) {
file instanceof ArrayBuffer ? __audioSupport.context.decodeAudioData(file, (function(buffer) {
onComplete && onComplete(null, buffer);
}), (function(e) {
onComplete && onComplete(e, null);
})) : onComplete && onComplete(null, file);
},
parsePVRTex: (function() {
var PVR_HEADER_LENGTH = 13;
var PVR_MAGIC = 55727696;
var PVR_HEADER_MAGIC = 0;
var PVR_HEADER_FORMAT = 2;
var PVR_HEADER_HEIGHT = 6;
var PVR_HEADER_WIDTH = 7;
var PVR_HEADER_MIPMAPCOUNT = 11;
var PVR_HEADER_METADATA = 12;
return function(file, options, onComplete) {
var err = null, out = null;
try {
var buffer = file instanceof ArrayBuffer ? file : file.buffer;
var header = new Int32Array(buffer, 0, PVR_HEADER_LENGTH);
if (header[PVR_HEADER_MAGIC] != PVR_MAGIC) throw new Error("Invalid magic number in PVR header");
var width = header[PVR_HEADER_WIDTH];
var height = header[PVR_HEADER_HEIGHT];
var dataOffset = header[PVR_HEADER_METADATA] + 52;
var pvrtcData = new Uint8Array(buffer, dataOffset);
out = {
_data: pvrtcData,
_compressed: true,
width: width,
height: height
};
} catch (e) {
err = e;
}
onComplete && onComplete(err, out);
};
})(),
parsePKMTex: (function() {
var ETC_PKM_HEADER_SIZE = 16;
var ETC_PKM_FORMAT_OFFSET = 6;
var ETC_PKM_ENCODED_WIDTH_OFFSET = 8;
var ETC_PKM_ENCODED_HEIGHT_OFFSET = 10;
var ETC_PKM_WIDTH_OFFSET = 12;
var ETC_PKM_HEIGHT_OFFSET = 14;
var ETC1_RGB_NO_MIPMAPS = 0;
var ETC2_RGB_NO_MIPMAPS = 1;
var ETC2_RGBA_NO_MIPMAPS = 3;
function readBEUint16(header, offset) {
return header[offset] << 8 | header[offset + 1];
}
return function(file, options, onComplete) {
var err = null, out = null;
try {
var buffer = file instanceof ArrayBuffer ? file : file.buffer;
var header = new Uint8Array(buffer);
var format = readBEUint16(header, ETC_PKM_FORMAT_OFFSET);
if (format !== ETC1_RGB_NO_MIPMAPS && format !== ETC2_RGB_NO_MIPMAPS && format !== ETC2_RGBA_NO_MIPMAPS) return new Error("Invalid magic number in ETC header");
var width = readBEUint16(header, ETC_PKM_WIDTH_OFFSET);
var height = readBEUint16(header, ETC_PKM_HEIGHT_OFFSET);
var encodedWidth = readBEUint16(header, ETC_PKM_ENCODED_WIDTH_OFFSET);
var encodedHeight = readBEUint16(header, ETC_PKM_ENCODED_HEIGHT_OFFSET);
var etcData = new Uint8Array(buffer, ETC_PKM_HEADER_SIZE);
out = {
_data: etcData,
_compressed: true,
width: width,
height: height
};
} catch (e) {
err = e;
}
onComplete && onComplete(err, out);
};
})(),
parsePlist: function parsePlist(file, options, onComplete) {
var err = null;
var result = plistParser.parse(file);
result || (err = new Error("parse failed"));
onComplete && onComplete(err, result);
},
parseImport: function parseImport(file, options, onComplete) {
if (!file) return onComplete && onComplete(new Error("Json is empty"));
var result, err = null;
try {
result = deserialize(file, options);
} catch (e) {
err = e;
}
onComplete && onComplete(err, result);
},
init: function init() {
_parsing.clear();
},
register: function register(type, handler) {
"object" === typeof type ? js.mixin(parsers, type) : parsers[type] = handler;
},
parse: function parse(id, file, type, options, onComplete) {
var parsedAsset, parsing, parseHandler;
if (parsedAsset = parsed.get(id)) onComplete(null, parsedAsset); else if (parsing = _parsing.get(id)) parsing.push(onComplete); else if (parseHandler = parsers[type]) {
_parsing.add(id, [ onComplete ]);
parseHandler(file, options, (function(err, data) {
err ? files.remove(id) : isScene(data) || parsed.add(id, data);
var callbacks = _parsing.remove(id);
for (var i = 0, l = callbacks.length; i < l; i++) callbacks[i](err, data);
}));
} else onComplete(null, file);
}
};
var parsers = {
".png": parser.parseImage,
".jpg": parser.parseImage,
".bmp": parser.parseImage,
".jpeg": parser.parseImage,
".gif": parser.parseImage,
".ico": parser.parseImage,
".tiff": parser.parseImage,
".webp": parser.parseImage,
".image": parser.parseImage,
".pvr": parser.parsePVRTex,
".pkm": parser.parsePKMTex,
".mp3": parser.parseAudio,
".ogg": parser.parseAudio,
".wav": parser.parseAudio,
".m4a": parser.parseAudio,
".plist": parser.parsePlist,
import: parser.parseImport
};
module.exports = parser;
}), {
"../platform/CCSAXParser": 136,
"../platform/CCSys": 138,
"../platform/js": 150,
"./cache": 31,
"./deserialize": 35,
"./helper": 44,
"./shared": 53
} ],
49: [ (function(require, module, exports) {
"use strict";
var Task = require("./task");
var _pipelineId = 0;
function Pipeline(name, funcs) {
if (!Array.isArray(funcs)) {
cc.warn("funcs must be an array");
return;
}
this.id = _pipelineId++;
this.name = name;
this.pipes = [];
for (var i = 0, l = funcs.length; i < l; i++) "function" === typeof funcs[i] && this.pipes.push(funcs[i]);
}
Pipeline.prototype = {
constructor: Pipeline,
insert: function insert(func, index) {
if ("function" !== typeof func || index > this.pipes.length) {
cc.warnID(4921);
return;
}
this.pipes.splice(index, 0, func);
return this;
},
append: function append(func) {
if ("function" !== typeof func) return;
this.pipes.push(func);
return this;
},
remove: function remove(index) {
if ("number" !== typeof index) return;
this.pipes.splice(index, 1);
return this;
},
sync: function sync(task) {
var pipes = this.pipes;
if (!(task instanceof Task) || 0 === pipes.length) return;
if (null != task.output) {
task.input = task.output;
task.output = null;
}
task._isFinish = false;
for (var i = 0, l = pipes.length; i < l; ) {
var pipe = pipes[i];
var result = pipe(task);
if (result) {
task._isFinish = true;
return result;
}
i++;
if (i !== l) {
task.input = task.output;
task.output = null;
}
}
task._isFinish = true;
return task.output;
},
async: function async(task) {
var pipes = this.pipes;
if (!(task instanceof Task) || 0 === pipes.length) return;
if (null != task.output) {
task.input = task.output;
task.output = null;
}
task._isFinish = false;
this._flow(0, task);
},
_flow: function _flow(index, task) {
var self = this;
var pipe = this.pipes[index];
pipe(task, (function(result) {
if (result) {
task._isFinish = true;
task.onComplete && task.onComplete(result);
} else {
index++;
if (index < self.pipes.length) {
task.input = task.output;
task.output = null;
self._flow(index, task);
} else {
task._isFinish = true;
task.onComplete && task.onComplete(result, task.output);
}
}
}));
}
};
module.exports = Pipeline;
}), {
"./task": 54
} ],
50: [ (function(require, module, exports) {
"use strict";
var Task = require("./task");
var _require = require("./shared"), transformPipeline = _require.transformPipeline, RequestType = _require.RequestType;
function preprocess(task, done) {
var options = task.options, subOptions = Object.create(null), leftOptions = Object.create(null);
for (var op in options) switch (op) {
case RequestType.PATH:
case RequestType.UUID:
case RequestType.DIR:
case RequestType.SCENE:
case RequestType.URL:
break;
case "__requestType__":
case "__isNative__":
case "ext":
case "type":
case "__nativeName__":
case "audioLoadMode":
case "bundle":
subOptions[op] = options[op];
break;
case "__exclude__":
case "__outputAsArray__":
leftOptions[op] = options[op];
break;
default:
subOptions[op] = options[op];
leftOptions[op] = options[op];
}
task.options = leftOptions;
var subTask = Task.create({
input: task.input,
options: subOptions
});
var err = null;
try {
task.output = task.source = transformPipeline.sync(subTask);
} catch (e) {
err = e;
for (var i = 0, l = subTask.output.length; i < l; i++) subTask.output[i].recycle();
}
subTask.recycle();
done(err);
}
module.exports = preprocess;
}), {
"./shared": 53,
"./task": 54
} ],
51: [ (function(require, module, exports) {
"use strict";
var dependUtil = require("./depend-util");
var Cache = require("./cache");
require("../assets/CCAsset");
var _require = require("./shared"), assets = _require.assets;
var _require2 = require("../platform/utils"), callInNextTick = _require2.callInNextTick;
function visitAsset(asset, deps) {
if (!asset._uuid) return;
deps.push(asset._uuid);
}
function visitComponent(comp, deps) {
var props = Object.getOwnPropertyNames(comp);
for (var i = 0; i < props.length; i++) {
var propName = props[i];
if ("node" === propName || "__eventTargets" === propName) continue;
var value = comp[propName];
if ("object" === typeof value && value) if (Array.isArray(value)) for (var j = 0; j < value.length; j++) {
var val = value[j];
val instanceof cc.Asset && visitAsset(val, deps);
} else if (value.constructor && value.constructor !== Object) value instanceof cc.Asset && visitAsset(value, deps); else {
var keys = Object.getOwnPropertyNames(value);
for (var _j = 0; _j < keys.length; _j++) {
var _val = value[keys[_j]];
_val instanceof cc.Asset && visitAsset(_val, deps);
}
}
}
}
var _temp = [];
function visitNode(node, deps) {
for (var i = 0; i < node._components.length; i++) visitComponent(node._components[i], deps);
for (var _i = 0; _i < node._children.length; _i++) visitNode(node._children[_i], deps);
}
function descendOpRef(asset, refs, exclude, op) {
exclude.push(asset._uuid);
var depends = dependUtil.getDeps(asset._uuid);
for (var i = 0, l = depends.length; i < l; i++) {
var dependAsset = assets.get(depends[i]);
if (dependAsset) {
var uuid = dependAsset._uuid;
uuid in refs ? refs[uuid] += op : refs[uuid] = dependAsset.refCount + op;
if (exclude.includes(uuid)) continue;
descendOpRef(dependAsset, refs, exclude, op);
}
}
}
function checkCircularReference(asset) {
var refs = Object.create(null);
refs[asset._uuid] = asset.refCount;
descendOpRef(asset, refs, _temp, -1);
_temp.length = 0;
if (0 !== refs[asset._uuid]) return refs[asset._uuid];
for (var uuid in refs) 0 !== refs[uuid] && descendOpRef(assets.get(uuid), refs, _temp, 1);
_temp.length = 0;
return refs[asset._uuid];
}
var _persistNodeDeps = new Cache();
var _toDelete = new Cache();
var eventListener = false;
function freeAssets() {
eventListener = false;
_toDelete.forEach((function(asset) {
releaseManager._free(asset);
}));
_toDelete.clear();
}
var releaseManager = {
init: function init() {
_persistNodeDeps.clear();
_toDelete.clear();
},
_addPersistNodeRef: function _addPersistNodeRef(node) {
var deps = [];
visitNode(node, deps);
for (var i = 0, l = deps.length; i < l; i++) {
var dependAsset = assets.get(deps[i]);
dependAsset && dependAsset.addRef();
}
_persistNodeDeps.add(node.uuid, deps);
},
_removePersistNodeRef: function _removePersistNodeRef(node) {
if (_persistNodeDeps.has(node.uuid)) {
var deps = _persistNodeDeps.get(node.uuid);
for (var i = 0, l = deps.length; i < l; i++) {
var dependAsset = assets.get(deps[i]);
dependAsset && dependAsset.decRef();
}
_persistNodeDeps.remove(node.uuid);
}
},
_autoRelease: function _autoRelease(oldScene, newScene, persistNodes) {
if (oldScene) {
var childs = dependUtil.getDeps(oldScene._id);
for (var i = 0, l = childs.length; i < l; i++) {
var asset = assets.get(childs[i]);
asset && asset.decRef((false, oldScene.autoReleaseAssets));
}
var dependencies = dependUtil._depends.get(oldScene._id);
if (dependencies && dependencies.persistDeps) {
var persistDeps = dependencies.persistDeps;
for (var _i2 = 0, _l = persistDeps.length; _i2 < _l; _i2++) {
var _asset = assets.get(persistDeps[_i2]);
_asset && _asset.decRef((false, oldScene.autoReleaseAssets));
}
}
oldScene._id !== newScene._id && dependUtil.remove(oldScene._id);
}
var sceneDeps = dependUtil._depends.get(newScene._id);
sceneDeps && (sceneDeps.persistDeps = []);
for (var key in persistNodes) {
var node = persistNodes[key];
var deps = _persistNodeDeps.get(node.uuid);
for (var _i3 = 0, _l2 = deps.length; _i3 < _l2; _i3++) {
var dependAsset = assets.get(deps[_i3]);
dependAsset && dependAsset.addRef();
}
sceneDeps && sceneDeps.persistDeps.push.apply(sceneDeps.persistDeps, deps);
}
},
_free: function _free(asset, force) {
_toDelete.remove(asset._uuid);
if (!cc.isValid(asset, true)) return;
if (!force && asset.refCount > 0 && checkCircularReference(asset) > 0) return;
assets.remove(asset._uuid);
var depends = dependUtil.getDeps(asset._uuid);
for (var i = 0, l = depends.length; i < l; i++) {
var dependAsset = assets.get(depends[i]);
if (dependAsset) {
dependAsset.decRef(false);
releaseManager._free(dependAsset, false);
}
}
asset.destroy();
dependUtil.remove(asset._uuid);
},
tryRelease: function tryRelease(asset, force) {
if (!(asset instanceof cc.Asset)) return;
if (force) releaseManager._free(asset, force); else {
_toDelete.add(asset._uuid, asset);
if (!eventListener) {
eventListener = true;
callInNextTick(freeAssets);
}
}
}
};
module.exports = releaseManager;
}), {
"../assets/CCAsset": 57,
"../platform/utils": 153,
"./cache": 31,
"./depend-util": 33,
"./shared": 53
} ],
52: [ (function(require, module, exports) {
"use strict";
var MAX_DEAD_NUM = 500;
var _deadPool = [];
function RequestItem() {
this._id = "";
this.uuid = "";
this.url = "";
this.ext = ".json";
this.content = null;
this.file = null;
this.info = null;
this.config = null;
this.isNative = false;
this.options = Object.create(null);
}
RequestItem.prototype = {
constructor: RequestItem,
get id() {
this._id || (this._id = this.uuid + "@" + (this.isNative ? "native" : "import"));
return this._id;
},
recycle: function recycle() {
if (_deadPool.length === MAX_DEAD_NUM) return;
this._id = "";
this.uuid = "";
this.url = "";
this.ext = ".json";
this.content = null;
this.file = null;
this.info = null;
this.config = null;
this.isNative = false;
this.options = Object.create(null);
_deadPool.push(this);
}
};
RequestItem.create = function() {
var out = null;
out = 0 !== _deadPool.length ? _deadPool.pop() : new RequestItem();
return out;
};
module.exports = RequestItem;
}), {} ],
53: [ (function(require, module, exports) {
"use strict";
var Cache = require("./cache");
var Pipeline = require("./pipeline");
var assets = new Cache();
var files = new Cache();
var parsed = new Cache();
var bundles = new Cache();
var pipeline = new Pipeline("normal load", []);
var fetchPipeline = new Pipeline("fetch", []);
var transformPipeline = new Pipeline("transform url", []);
var RequestType = {
UUID: "uuid",
PATH: "path",
DIR: "dir",
URL: "url",
SCENE: "scene"
};
var BuiltinBundleName = {
RESOURCES: "resources",
INTERNAL: "internal",
MAIN: "main",
START_SCENE: "start-scene"
};
module.exports = {
assets: assets,
files: files,
parsed: parsed,
pipeline: pipeline,
fetchPipeline: fetchPipeline,
transformPipeline: transformPipeline,
RequestType: RequestType,
bundles: bundles,
BuiltinBundleName: BuiltinBundleName
};
}), {
"./cache": 31,
"./pipeline": 49
} ],
54: [ (function(require, module, exports) {
"use strict";
var _taskId = 0;
var MAX_DEAD_NUM = 500;
var _deadPool = [];
function Task(options) {
this.id = _taskId++;
this._isFinish = true;
this.onComplete = null;
this.onProgress = null;
this.onError = null;
this.source = null;
this.output = null;
this.input = null;
this.progress = null;
this.options = null;
this.set(options);
}
Task.prototype = {
constructor: Task,
set: function set(options) {
options = options || Object.create(null);
this.onComplete = options.onComplete;
this.onProgress = options.onProgress;
this.onError = options.onError;
this.source = this.input = options.input;
this.output = null;
this.progress = options.progress;
this.options = options.options || Object.create(null);
},
dispatch: function dispatch(event, param1, param2, param3, param4) {
switch (event) {
case "complete":
this.onComplete && this.onComplete(param1, param2, param3, param4);
break;
case "progress":
this.onProgress && this.onProgress(param1, param2, param3, param4);
break;
case "error":
this.onError && this.onError(param1, param2, param3, param4);
break;
default:
var str = "on" + event[0].toUpperCase() + event.substr(1);
"function" === typeof this[str] && this[str](param1, param2, param3, param4);
}
},
recycle: function recycle() {
if (_deadPool.length === MAX_DEAD_NUM) return;
this.onComplete = null;
this.onProgress = null;
this.onError = null;
this.source = this.output = this.input = null;
this.progress = null;
this.options = null;
_deadPool.push(this);
},
get isFinish() {
return this._isFinish;
}
};
Task.create = function(options) {
var out = null;
if (0 !== _deadPool.length) {
out = _deadPool.pop();
out.set(options);
} else out = new Task(options);
return out;
};
module.exports = Task;
}), {} ],
55: [ (function(require, module, exports) {
"use strict";
var _require = require("./helper"), decodeUuid = _require.decodeUuid;
var RequestItem = require("./request-item");
var _require2 = require("./shared"), RequestType = _require2.RequestType, bundles = _require2.bundles;
function parse(task) {
var input = task.input, options = task.options;
input = Array.isArray(input) ? input : [ input ];
task.output = [];
for (var i = 0; i < input.length; i++) {
var item = input[i];
var out = RequestItem.create();
if ("string" === typeof item) {
item = Object.create(null);
item[options.__requestType__ || RequestType.UUID] = input[i];
}
if ("object" === typeof item) {
cc.js.addon(item, options);
item.preset && cc.js.addon(item, cc.assetManager.presets[item.preset]);
for (var key in item) {
switch (key) {
case RequestType.UUID:
var uuid = out.uuid = decodeUuid(item.uuid);
if (bundles.has(item.bundle)) {
var config = bundles.get(item.bundle)._config;
var info = config.getAssetInfo(uuid);
if (info && info.redirect) {
if (!bundles.has(info.redirect)) throw new Error("Please load bundle " + info.redirect + " first");
config = bundles.get(info.redirect)._config;
info = config.getAssetInfo(uuid);
}
out.config = config;
out.info = info;
}
out.ext = item.ext || ".json";
break;
case "__requestType__":
case "ext":
case "bundle":
case "preset":
case "type":
break;
case RequestType.DIR:
if (bundles.has(item.bundle)) {
var infos = [];
bundles.get(item.bundle)._config.getDirWithPath(item.dir, item.type, infos);
for (var _i = 0, l = infos.length; _i < l; _i++) {
var info = infos[_i];
input.push({
uuid: info.uuid,
__isNative__: false,
ext: ".json",
bundle: item.bundle
});
}
}
out.recycle();
out = null;
break;
case RequestType.PATH:
if (bundles.has(item.bundle)) {
var config = bundles.get(item.bundle)._config;
var info = config.getInfoWithPath(item.path, item.type);
if (info && info.redirect) {
if (!bundles.has(info.redirect)) throw new Error("you need to load bundle " + info.redirect + " first");
config = bundles.get(info.redirect)._config;
info = config.getAssetInfo(info.uuid);
}
if (!info) {
out.recycle();
throw new Error("Bundle " + item.bundle + " doesn't contain " + item.path);
}
out.config = config;
out.uuid = info.uuid;
out.info = info;
}
out.ext = item.ext || ".json";
break;
case RequestType.SCENE:
if (bundles.has(item.bundle)) {
var config = bundles.get(item.bundle)._config;
var info = config.getSceneInfo(item.scene);
if (info && info.redirect) {
if (!bundles.has(info.redirect)) throw new Error("you need to load bundle " + info.redirect + " first");
config = bundles.get(info.redirect)._config;
info = config.getAssetInfo(info.uuid);
}
if (!info) {
out.recycle();
throw new Error("Bundle " + config.name + " doesn't contain scene " + item.scene);
}
out.config = config;
out.uuid = info.uuid;
out.info = info;
}
break;
case "__isNative__":
out.isNative = item.__isNative__;
break;
case RequestType.URL:
out.url = item.url;
out.uuid = item.uuid || item.url;
out.ext = item.ext || cc.path.extname(item.url);
out.isNative = void 0 === item.__isNative__ || item.__isNative__;
break;
default:
out.options[key] = item[key];
}
if (!out) break;
}
}
if (!out) continue;
task.output.push(out);
if (!out.uuid && !out.url) throw new Error("Can not parse this input:" + JSON.stringify(item));
}
return null;
}
function combine(task) {
var input = task.output = task.input;
for (var i = 0; i < input.length; i++) {
var item = input[i];
if (item.url) continue;
var url = "", base = "";
var config = item.config;
base = item.isNative ? config && config.nativeBase ? config.base + config.nativeBase : cc.assetManager.generalNativeBase : config && config.importBase ? config.base + config.importBase : cc.assetManager.generalImportBase;
var uuid = item.uuid;
var ver = "";
item.info && (ver = item.isNative ? item.info.nativeVer ? "." + item.info.nativeVer : "" : item.info.ver ? "." + item.info.ver : "");
url = ".ttf" === item.ext ? base + "/" + uuid.slice(0, 2) + "/" + uuid + ver + "/" + item.options.__nativeName__ : base + "/" + uuid.slice(0, 2) + "/" + uuid + ver + item.ext;
item.url = url;
}
return null;
}
module.exports = {
parse: parse,
combine: combine
};
}), {
"./helper": 44,
"./request-item": 52,
"./shared": 53
} ],
56: [ (function(require, module, exports) {
"use strict";
var dependUtil = require("./depend-util");
var _require = require("./helper"), isScene = _require.isScene, decodeUuid = _require.decodeUuid;
var _require2 = require("./shared"), assets = _require2.assets;
var _require3 = require("../platform/utils"), callInNextTick = _require3.callInNextTick;
var MissingObjectReporter = false;
require("../assets/CCAsset");
var utils = {
processOptions: function processOptions(options) {
false;
var uuids = options.uuids;
var paths = options.paths;
var types = options.types;
var bundles = options.deps;
var realEntries = options.paths = Object.create(null);
if (false === options.debug) {
for (var i = 0, l = uuids.length; i < l; i++) uuids[i] = decodeUuid(uuids[i]);
for (var id in paths) {
var entry = paths[id];
var type = entry[1];
entry[1] = types[type];
}
} else {
var out = Object.create(null);
for (var _i = 0, _l = uuids.length; _i < _l; _i++) {
var uuid = uuids[_i];
uuids[_i] = out[uuid] = decodeUuid(uuid);
}
uuids = out;
}
for (var _id in paths) {
var _entry = paths[_id];
realEntries[uuids[_id]] = _entry;
}
var scenes = options.scenes;
for (var name in scenes) {
var _uuid = scenes[name];
scenes[name] = uuids[_uuid];
}
var packs = options.packs;
for (var packId in packs) {
var packedIds = packs[packId];
for (var j = 0; j < packedIds.length; ++j) packedIds[j] = uuids[packedIds[j]];
}
var versions = options.versions;
if (versions) for (var folder in versions) {
var entries = versions[folder];
for (var _i2 = 0; _i2 < entries.length; _i2 += 2) {
var _uuid2 = entries[_i2];
entries[_i2] = uuids[_uuid2] || _uuid2;
}
}
var redirect = options.redirect;
if (redirect) for (var _i3 = 0; _i3 < redirect.length; _i3 += 2) {
redirect[_i3] = uuids[redirect[_i3]];
redirect[_i3 + 1] = bundles[redirect[_i3 + 1]];
}
},
clear: function clear(task, clearRef) {
for (var i = 0, l = task.input.length; i < l; i++) {
var item = task.input[i];
clearRef && !item.isNative && item.content && item.content.decRef && item.content.decRef(false);
item.recycle();
}
task.input = null;
},
urlAppendTimestamp: function urlAppendTimestamp(url) {
if (cc.assetManager.downloader.appendTimeStamp && "string" === typeof url) return /\?/.test(url) ? url + "&_t=" + (new Date() - 0) : url + "?_t=" + (new Date() - 0);
return url;
},
retry: function retry(process, times, wait, onComplete, index) {
index = index || 0;
process(index, (function(err, result) {
index++;
!err || index > times ? onComplete && onComplete(err, result) : setTimeout((function() {
utils.retry(process, times, wait, onComplete, index);
}), wait);
}));
},
getDepends: function getDepends(uuid, data, exclude, depends, preload, asyncLoadAssets, config) {
try {
var info = dependUtil.parse(uuid, data);
var includeNative = true;
data instanceof cc.Asset && (!data.__nativeDepend__ || data._nativeAsset) && (includeNative = false);
if (preload) {
for (var _i4 = 0, _l2 = info.deps.length; _i4 < _l2; _i4++) {
var _dep = info.deps[_i4];
if (!(_dep in exclude)) {
exclude[_dep] = true;
depends.push({
uuid: _dep,
bundle: config && config.name
});
}
}
if (includeNative && info.nativeDep) {
config && (info.nativeDep.bundle = config.name);
depends.push(Object.assign({}, info.nativeDep));
}
} else {
asyncLoadAssets = (true, !!data.asyncLoadAssets || asyncLoadAssets && !info.preventDeferredLoadDependents);
for (var i = 0, l = info.deps.length; i < l; i++) {
var dep = info.deps[i];
if (!(dep in exclude)) {
exclude[dep] = true;
depends.push({
uuid: dep,
__asyncLoadAssets__: asyncLoadAssets,
bundle: config && config.name
});
}
}
if (includeNative && !asyncLoadAssets && !info.preventPreloadNativeObject && info.nativeDep) {
config && (info.nativeDep.bundle = config.name);
depends.push(Object.assign({}, info.nativeDep));
}
}
} catch (e) {
cc.error(e.message, e.stack);
}
},
cache: function cache(id, asset, cacheAsset) {
if (!asset) return;
var _isScene = isScene(asset);
!_isScene && cacheAsset && assets.add(id, asset);
_isScene && false;
},
setProperties: function setProperties(uuid, asset, assetsMap) {
var missingAsset = false;
var depends = asset.__depends__;
if (depends) {
var missingAssetReporter = null;
for (var i = 0, l = depends.length; i < l; i++) {
var depend = depends[i];
var dependAsset = assetsMap[depend.uuid + "@import"];
if (dependAsset) depend.owner[depend.prop] = dependAsset.addRef(); else {
false;
cc.error("The asset " + depend.uuid + " is missing!");
missingAsset = true;
}
}
missingAssetReporter && missingAssetReporter.reportByOwner();
asset.__depends__ = void 0;
}
if (asset.__nativeDepend__) {
if (!asset._nativeAsset) if (assetsMap[uuid + "@native"]) asset._nativeAsset = assetsMap[uuid + "@native"]; else {
missingAsset = true;
false;
}
asset.__nativeDepend__ = void 0;
}
return missingAsset;
},
gatherAsset: function gatherAsset(task) {
var source = task.source;
if (task.options.__outputAsArray__ || 1 !== source.length) {
var output = task.output = [];
for (var i = 0, l = source.length; i < l; i++) output.push(source[i].content);
} else task.output = source[0].content;
},
forEach: function forEach(array, process, onComplete) {
var count = 0;
var errs = [];
0 === array.length && onComplete && onComplete(errs);
for (var i = 0, l = array.length; i < l; i++) process(array[i], (function(err) {
err && errs.push(err);
count++;
count === l && onComplete && onComplete(errs);
}));
},
parseParameters: function parseParameters(options, onProgress, onComplete) {
if (void 0 === onComplete) {
var isCallback = "function" === typeof options;
if (onProgress) {
onComplete = onProgress;
isCallback || (onProgress = null);
} else if (void 0 === onProgress && isCallback) {
onComplete = options;
options = null;
onProgress = null;
}
if (void 0 !== onProgress && isCallback) {
onProgress = options;
options = null;
}
}
options = options || Object.create(null);
return {
options: options,
onProgress: onProgress,
onComplete: onComplete
};
},
parseLoadResArgs: function parseLoadResArgs(type, onProgress, onComplete) {
if (void 0 === onComplete) {
var isValidType = cc.js.isChildClassOf(type, cc.Asset);
if (onProgress) {
onComplete = onProgress;
isValidType && (onProgress = null);
} else if (void 0 === onProgress && !isValidType) {
onComplete = type;
onProgress = null;
type = null;
}
if (void 0 !== onProgress && !isValidType) {
onProgress = type;
type = null;
}
}
return {
type: type,
onProgress: onProgress,
onComplete: onComplete
};
},
checkCircleReference: function checkCircleReference(owner, uuid, map, checked) {
checked || (checked = Object.create(null));
var item = map[uuid];
if (!item || checked[uuid]) return false;
checked[uuid] = true;
var result = false;
var deps = dependUtil.getDeps(uuid);
if (deps) for (var i = 0, l = deps.length; i < l; i++) {
var dep = deps[i];
if (dep === owner || utils.checkCircleReference(owner, dep, map, checked)) {
result = true;
break;
}
}
return result;
},
asyncify: function asyncify(cb) {
return function(p1, p2) {
if (!cb) return;
var refs = [];
Array.isArray(p2) ? p2.forEach((function(x) {
return x instanceof cc.Asset && refs.push(x.addRef());
})) : p2 instanceof cc.Asset && refs.push(p2.addRef());
callInNextTick((function() {
refs.forEach((function(x) {
return x.decRef(false);
}));
cb(p1, p2);
}));
};
}
};
module.exports = utils;
}), {
"../assets/CCAsset": 57,
"../platform/utils": 153,
"./depend-util": 33,
"./helper": 44,
"./shared": 53
} ],
57: [ (function(require, module, exports) {
"use strict";
var CCObject = require("../platform/CCObject");
cc.Asset = cc.Class({
name: "cc.Asset",
extends: CCObject,
ctor: function ctor() {
Object.defineProperty(this, "_uuid", {
value: "",
writable: true
});
this.loaded = true;
this._nativeUrl = "";
this._ref = 0;
},
properties: {
nativeUrl: {
get: function get() {
if (!this._nativeUrl && this._native) {
var name = this._native;
if (47 === name.charCodeAt(0)) return name.slice(1);
46 === name.charCodeAt(0) ? this._nativeUrl = cc.assetManager.utils.getUrlWithUuid(this._uuid, {
nativeExt: name,
isNative: true
}) : this._nativeUrl = cc.assetManager.utils.getUrlWithUuid(this._uuid, {
__nativeName__: name,
nativeExt: cc.path.extname(name),
isNative: true
});
}
return this._nativeUrl;
},
visible: false
},
refCount: {
get: function get() {
return this._ref;
}
},
_native: "",
_nativeAsset: {
get: function get() {
return this._$nativeAsset;
},
set: function set(obj) {
this._$nativeAsset = obj;
}
},
_nativeDep: {
get: function get() {
if (this._native) return {
__isNative__: true,
uuid: this._uuid,
ext: this._native
};
}
}
},
statics: {
deserialize: false,
preventDeferredLoadDependents: false,
preventPreloadNativeObject: false
},
toString: function toString() {
return this.nativeUrl;
},
serialize: false,
createNode: null,
_setRawAsset: function _setRawAsset(filename, inLibrary) {
this._native = false !== inLibrary ? filename || void 0 : "/" + filename;
},
addRef: function addRef() {
this._ref++;
return this;
},
decRef: function decRef(autoRelease) {
this._ref > 0 && this._ref--;
false !== autoRelease && cc.assetManager._releaseManager.tryRelease(this);
return this;
},
destroy: function destroy() {
this.loaded = false;
return this._super();
}
});
module.exports = cc.Asset;
}), {
"../platform/CCObject": 135
} ],
58: [ (function(require, module, exports) {
"use strict";
var Asset = require("./CCAsset");
var EventTarget = require("../event/event-target");
var LoadMode = cc.Enum({
WEB_AUDIO: 0,
DOM_AUDIO: 1
});
var AudioClip = cc.Class({
name: "cc.AudioClip",
extends: Asset,
mixins: [ EventTarget ],
ctor: function ctor() {
this._loading = false;
this.loaded = false;
this._audio = null;
},
properties: {
duration: 0,
loadMode: {
default: LoadMode.WEB_AUDIO,
type: LoadMode
},
_nativeAsset: {
get: function get() {
return this._audio;
},
set: function set(value) {
value instanceof cc.AudioClip ? this._audio = value._nativeAsset : this._audio = value;
if (this._audio) {
this.loaded = true;
this.emit("load");
}
},
override: true
},
_nativeDep: {
get: function get() {
return {
uuid: this._uuid,
audioLoadMode: this.loadMode,
ext: cc.path.extname(this._native),
__isNative__: true
};
},
override: true
}
},
statics: {
LoadMode: LoadMode,
_loadByUrl: function _loadByUrl(url, callback) {
var audioClip = cc.assetManager.assets.get(url);
audioClip ? callback(null, audioClip) : cc.assetManager.loadRemote(url, (function(error, data) {
if (error) return callback(error);
callback(null, data);
}));
}
},
_ensureLoaded: function _ensureLoaded(onComplete) {
if (!this.isValid) return;
if (this.loaded) return onComplete && onComplete();
onComplete && this.once("load", onComplete);
if (!this._loading) {
this._loading = true;
var self = this;
cc.assetManager.postLoadNative(this, (function(err) {
self._loading = false;
}));
}
},
destroy: function destroy() {
cc.audioEngine.uncache(this);
this._super();
}
});
cc.AudioClip = AudioClip;
module.exports = AudioClip;
}), {
"../event/event-target": 119,
"./CCAsset": 57
} ],
59: [ (function(require, module, exports) {
"use strict";
var FontLetterDefinition = function FontLetterDefinition() {
this.u = 0;
this.v = 0;
this.w = 0;
this.h = 0;
this.offsetX = 0;
this.offsetY = 0;
this.textureID = 0;
this.valid = false;
this.xAdvance = 0;
};
var FontAtlas = function FontAtlas(texture) {
this._letterDefinitions = {};
this._texture = texture;
};
FontAtlas.prototype = {
constructor: FontAtlas,
addLetterDefinitions: function addLetterDefinitions(letter, letterDefinition) {
this._letterDefinitions[letter] = letterDefinition;
},
cloneLetterDefinition: function cloneLetterDefinition() {
var copyLetterDefinitions = {};
for (var key in this._letterDefinitions) {
var value = new FontLetterDefinition();
cc.js.mixin(value, this._letterDefinitions[key]);
copyLetterDefinitions[key] = value;
}
return copyLetterDefinitions;
},
getTexture: function getTexture() {
return this._texture;
},
getLetter: function getLetter(key) {
return this._letterDefinitions[key];
},
getLetterDefinitionForChar: function getLetterDefinitionForChar(_char) {
var key = _char.charCodeAt(0);
var hasKey = this._letterDefinitions.hasOwnProperty(key);
var letter;
letter = hasKey ? this._letterDefinitions[key] : null;
return letter;
},
clear: function clear() {
this._letterDefinitions = {};
}
};
var BitmapFont = cc.Class({
name: "cc.BitmapFont",
extends: cc.Font,
properties: {
fntDataStr: {
default: ""
},
spriteFrame: {
default: null,
type: cc.SpriteFrame
},
fontSize: {
default: -1
},
_fntConfig: null,
_fontDefDictionary: null
},
onLoad: function onLoad() {
var spriteFrame = this.spriteFrame;
if (!this._fontDefDictionary) {
this._fontDefDictionary = new FontAtlas();
spriteFrame && (this._fontDefDictionary._texture = spriteFrame._texture);
}
var fntConfig = this._fntConfig;
if (!fntConfig) return;
var fontDict = fntConfig.fontDefDictionary;
for (var fontDef in fontDict) {
var letter = new FontLetterDefinition();
var rect = fontDict[fontDef].rect;
letter.offsetX = fontDict[fontDef].xOffset;
letter.offsetY = fontDict[fontDef].yOffset;
letter.w = rect.width;
letter.h = rect.height;
letter.u = rect.x;
letter.v = rect.y;
letter.textureID = 0;
letter.valid = true;
letter.xAdvance = fontDict[fontDef].xAdvance;
this._fontDefDictionary.addLetterDefinitions(fontDef, letter);
}
}
});
cc.BitmapFont = BitmapFont;
cc.BitmapFont.FontLetterDefinition = FontLetterDefinition;
cc.BitmapFont.FontAtlas = FontAtlas;
module.exports = BitmapFont;
}), {} ],
60: [ (function(require, module, exports) {
"use strict";
var BufferAsset = cc.Class({
name: "cc.BufferAsset",
extends: cc.Asset,
ctor: function ctor() {
this._buffer = null;
},
properties: {
_nativeAsset: {
get: function get() {
return this._buffer;
},
set: function set(bin) {
this._buffer = bin.buffer || bin;
},
override: true
},
buffer: function buffer() {
return this._buffer;
}
}
});
cc.BufferAsset = module.exports = BufferAsset;
}), {} ],
61: [ (function(require, module, exports) {
"use strict";
var Font = cc.Class({
name: "cc.Font",
extends: cc.Asset
});
cc.Font = module.exports = Font;
}), {} ],
62: [ (function(require, module, exports) {
"use strict";
var JsonAsset = cc.Class({
name: "cc.JsonAsset",
extends: cc.Asset,
properties: {
json: null
}
});
module.exports = cc.JsonAsset = JsonAsset;
}), {} ],
63: [ (function(require, module, exports) {
"use strict";
var LabelAtlas = cc.Class({
name: "cc.LabelAtlas",
extends: cc.BitmapFont,
onLoad: function onLoad() {
if (!this.spriteFrame) {
cc.warnID(9100, this.name);
return;
}
if (!this._fntConfig) {
cc.warnID(9101, this.name);
return;
}
this._super();
}
});
cc.LabelAtlas = LabelAtlas;
module.exports = LabelAtlas;
}), {} ],
64: [ (function(require, module, exports) {
"use strict";
var OptimizationPolicy = cc.Enum({
AUTO: 0,
SINGLE_INSTANCE: 1,
MULTI_INSTANCE: 2
});
var Prefab = cc.Class({
name: "cc.Prefab",
extends: cc.Asset,
ctor: function ctor() {
this._createFunction = null;
this._instantiatedTimes = 0;
},
properties: {
data: null,
optimizationPolicy: OptimizationPolicy.AUTO,
asyncLoadAssets: false,
readonly: {
default: false,
editorOnly: true
}
},
statics: {
OptimizationPolicy: OptimizationPolicy,
OptimizationPolicyThreshold: 3
},
createNode: false,
compileCreateFunction: function compileCreateFunction() {
var jit = require("../platform/instantiate-jit");
this._createFunction = jit.compile(this.data);
},
_doInstantiate: function _doInstantiate(rootToRedirect) {
this.data._prefab || cc.warnID(3700);
this._createFunction || this.compileCreateFunction();
return this._createFunction(rootToRedirect);
},
_instantiate: function _instantiate() {
var node, useJit = false;
true;
useJit = this.optimizationPolicy !== OptimizationPolicy.SINGLE_INSTANCE && (this.optimizationPolicy === OptimizationPolicy.MULTI_INSTANCE || this._instantiatedTimes + 1 >= Prefab.OptimizationPolicyThreshold);
if (useJit) {
node = this._doInstantiate();
this.data._instantiate(node);
} else node = this.data._instantiate();
++this._instantiatedTimes;
var PrefabUtils;
false, false;
return node;
},
destroy: function destroy() {
this.data && this.data.destroy();
this._super();
}
});
cc.Prefab = module.exports = Prefab;
cc.js.obsolete(cc, "cc._Prefab", "Prefab");
}), {
"../platform/instantiate-jit": 148
} ],
65: [ (function(require, module, exports) {
"use strict";
var _gfx = _interopRequireDefault(require("../../renderer/gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var renderer = require("../renderer");
var Texture2D = require("./CCTexture2D");
var DepthStencilFormat = cc.Enum({
RB_FMT_D24S8: _gfx["default"].RB_FMT_D24S8,
RB_FMT_S8: _gfx["default"].RB_FMT_S8,
RB_FMT_D16: _gfx["default"].RB_FMT_D16
});
var RenderTexture = cc.Class({
name: "cc.RenderTexture",
extends: Texture2D,
statics: {
DepthStencilFormat: DepthStencilFormat
},
ctor: function ctor() {
this._framebuffer = null;
},
initWithSize: function initWithSize(width, height, depthStencilFormat) {
this.width = Math.floor(width || cc.visibleRect.width);
this.height = Math.floor(height || cc.visibleRect.height);
this._resetUnderlyingMipmaps();
var opts = {
colors: [ this._texture ]
};
this._depthStencilBuffer && this._depthStencilBuffer.destroy();
var depthStencilBuffer;
if (depthStencilFormat) {
depthStencilBuffer = new _gfx["default"].RenderBuffer(renderer.device, depthStencilFormat, width, height);
depthStencilFormat === _gfx["default"].RB_FMT_D24S8 ? opts.depthStencil = depthStencilBuffer : depthStencilFormat === _gfx["default"].RB_FMT_S8 ? opts.stencil = depthStencilBuffer : depthStencilFormat === _gfx["default"].RB_FMT_D16 && (opts.depth = depthStencilBuffer);
}
this._depthStencilBuffer = depthStencilBuffer;
this._framebuffer && this._framebuffer.destroy();
this._framebuffer = new _gfx["default"].FrameBuffer(renderer.device, width, height, opts);
this._packable = false;
this.loaded = true;
this.emit("load");
},
updateSize: function updateSize(width, height) {
this.width = Math.floor(width || cc.visibleRect.width);
this.height = Math.floor(height || cc.visibleRect.height);
this._resetUnderlyingMipmaps();
var rbo = this._depthStencilBuffer;
rbo && rbo.update(this.width, this.height);
this._framebuffer._width = width;
this._framebuffer._height = height;
},
drawTextureAt: function drawTextureAt(texture, x, y) {
if (!texture._image || 0 === texture._image.width) return;
this._texture.updateSubImage({
x: x,
y: y,
image: texture._image,
width: texture.width,
height: texture.height,
level: 0,
flipY: false,
premultiplyAlpha: texture._premultiplyAlpha
});
},
readPixels: function readPixels(data, x, y, w, h) {
if (!this._framebuffer || !this._texture) return data;
x = x || 0;
y = y || 0;
var width = w || this.width;
var height = h || this.height;
data = data || new Uint8Array(width * height * 4);
var gl = cc.game._renderContext;
var oldFBO = gl.getParameter(gl.FRAMEBUFFER_BINDING);
gl.bindFramebuffer(gl.FRAMEBUFFER, this._framebuffer.getHandle());
gl.readPixels(x, y, width, height, gl.RGBA, gl.UNSIGNED_BYTE, data);
gl.bindFramebuffer(gl.FRAMEBUFFER, oldFBO);
return data;
},
destroy: function destroy() {
this._super();
if (this._framebuffer) {
this._framebuffer.destroy();
this._framebuffer = null;
}
}
});
cc.RenderTexture = module.exports = RenderTexture;
}), {
"../../renderer/gfx": 259,
"../renderer": 160,
"./CCTexture2D": 72
} ],
66: [ (function(require, module, exports) {
"use strict";
var Scene = cc.Class({
name: "cc.SceneAsset",
extends: cc.Asset,
properties: {
scene: null,
asyncLoadAssets: void 0
}
});
cc.SceneAsset = Scene;
module.exports = Scene;
}), {} ],
67: [ (function(require, module, exports) {
"use strict";
var Script = cc.Class({
name: "cc.Script",
extends: cc.Asset
});
cc._Script = Script;
var JavaScript = cc.Class({
name: "cc.JavaScript",
extends: Script
});
cc._JavaScript = JavaScript;
var TypeScript = cc.Class({
name: "cc.TypeScript",
extends: Script
});
cc._TypeScript = TypeScript;
}), {} ],
68: [ (function(require, module, exports) {
"use strict";
var SpriteAtlas = cc.Class({
name: "cc.SpriteAtlas",
extends: cc.Asset,
properties: {
_spriteFrames: {
default: {}
}
},
getTexture: function getTexture() {
var keys = Object.keys(this._spriteFrames);
if (keys.length > 0) {
var spriteFrame = this._spriteFrames[keys[0]];
return spriteFrame ? spriteFrame.getTexture() : null;
}
return null;
},
getSpriteFrame: function getSpriteFrame(key) {
var sf = this._spriteFrames[key];
if (!sf) return null;
sf.name || (sf.name = key);
return sf;
},
getSpriteFrames: function getSpriteFrames() {
var frames = [];
var spriteFrames = this._spriteFrames;
for (var key in spriteFrames) frames.push(this.getSpriteFrame(key));
return frames;
}
});
cc.SpriteAtlas = SpriteAtlas;
module.exports = SpriteAtlas;
}), {} ],
69: [ (function(require, module, exports) {
"use strict";
var EventTarget = require("../event/event-target");
var INSET_LEFT = 0;
var INSET_TOP = 1;
var INSET_RIGHT = 2;
var INSET_BOTTOM = 3;
var temp_uvs = [ {
u: 0,
v: 0
}, {
u: 0,
v: 0
}, {
u: 0,
v: 0
}, {
u: 0,
v: 0
} ];
var SpriteFrame = cc.Class({
name: "cc.SpriteFrame",
extends: require("../assets/CCAsset"),
mixins: [ EventTarget ],
properties: {
_textureSetter: {
set: function set(texture) {
if (texture) {
false;
this._texture !== texture && this._refreshTexture(texture);
}
}
},
insetTop: {
get: function get() {
return this._capInsets[INSET_TOP];
},
set: function set(value) {
this._capInsets[INSET_TOP] = value;
this._texture && this._calculateSlicedUV();
}
},
insetBottom: {
get: function get() {
return this._capInsets[INSET_BOTTOM];
},
set: function set(value) {
this._capInsets[INSET_BOTTOM] = value;
this._texture && this._calculateSlicedUV();
}
},
insetLeft: {
get: function get() {
return this._capInsets[INSET_LEFT];
},
set: function set(value) {
this._capInsets[INSET_LEFT] = value;
this._texture && this._calculateSlicedUV();
}
},
insetRight: {
get: function get() {
return this._capInsets[INSET_RIGHT];
},
set: function set(value) {
this._capInsets[INSET_RIGHT] = value;
this._texture && this._calculateSlicedUV();
}
}
},
ctor: function ctor() {
EventTarget.call(this);
var filename = arguments[0];
var rect = arguments[1];
var rotated = arguments[2];
var offset = arguments[3];
var originalSize = arguments[4];
this._rect = null;
this.uv = [];
this._texture = null;
this._original = null;
this._offset = null;
this._originalSize = null;
this._rotated = false;
this._flipX = false;
this._flipY = false;
this.vertices = null;
this._capInsets = [ 0, 0, 0, 0 ];
this.uvSliced = [];
false;
void 0 !== filename && this.setTexture(filename, rect, rotated, offset, originalSize);
},
textureLoaded: function textureLoaded() {
return this._texture && this._texture.loaded;
},
onTextureLoaded: function onTextureLoaded(callback, target) {
if (!this.textureLoaded()) {
this.once("load", callback, target);
this.ensureLoadTexture();
return false;
}
callback.call(target);
return true;
},
isRotated: function isRotated() {
return this._rotated;
},
setRotated: function setRotated(bRotated) {
this._rotated = bRotated;
this._texture && this._calculateUV();
},
isFlipX: function isFlipX() {
return this._flipX;
},
isFlipY: function isFlipY() {
return this._flipY;
},
setFlipX: function setFlipX(flipX) {
this._flipX = flipX;
this._texture && this._calculateUV();
},
setFlipY: function setFlipY(flipY) {
this._flipY = flipY;
this._texture && this._calculateUV();
},
getRect: function getRect() {
return cc.rect(this._rect);
},
setRect: function setRect(rect) {
this._rect = rect;
this._texture && this._calculateUV();
},
getOriginalSize: function getOriginalSize() {
return cc.size(this._originalSize);
},
setOriginalSize: function setOriginalSize(size) {
if (this._originalSize) {
this._originalSize.width = size.width;
this._originalSize.height = size.height;
} else this._originalSize = cc.size(size);
},
getTexture: function getTexture() {
return this._texture;
},
_textureLoadedCallback: function _textureLoadedCallback() {
var self = this;
var texture = this._texture;
if (!texture) return;
var w = texture.width, h = texture.height;
self._rect ? self._checkRect(self._texture) : self._rect = cc.rect(0, 0, w, h);
self._originalSize || self.setOriginalSize(cc.size(w, h));
self._offset || self.setOffset(cc.v2(0, 0));
self._calculateUV();
self.emit("load");
},
_refreshTexture: function _refreshTexture(texture) {
this._texture = texture;
texture.loaded ? this._textureLoadedCallback() : texture.once("load", this._textureLoadedCallback, this);
},
getOffset: function getOffset() {
return cc.v2(this._offset);
},
setOffset: function setOffset(offsets) {
this._offset = cc.v2(offsets);
},
clone: function clone() {
return new SpriteFrame(this._texture, this.getRect(), this._rotated, this.getOffset(), this.getOriginalSize());
},
setTexture: function setTexture(texture, rect, rotated, offset, originalSize) {
if (1 === arguments.length && texture === this._texture) return;
this._rect = rect || null;
offset ? this.setOffset(offset) : this._offset = null;
originalSize ? this.setOriginalSize(originalSize) : this._originalSize = null;
this._rotated = rotated || false;
if ("string" === typeof texture) {
cc.errorID(3401);
return;
}
texture instanceof cc.Texture2D && this._refreshTexture(texture);
return true;
},
ensureLoadTexture: function ensureLoadTexture() {
if (this._texture && !this._texture.loaded) {
this._refreshTexture(this._texture);
cc.assetManager.postLoadNative(this._texture);
}
},
_checkRect: function _checkRect(texture) {
var rect = this._rect;
var maxX = rect.x, maxY = rect.y;
if (this._rotated) {
maxX += rect.height;
maxY += rect.width;
} else {
maxX += rect.width;
maxY += rect.height;
}
maxX > texture.width && cc.errorID(3300, texture.nativeUrl + "/" + this.name, maxX, texture.width);
maxY > texture.height && cc.errorID(3400, texture.nativeUrl + "/" + this.name, maxY, texture.height);
},
_flipXY: function _flipXY(uvs) {
if (this._flipX) {
var tempVal = uvs[0];
uvs[0] = uvs[1];
uvs[1] = tempVal;
tempVal = uvs[2];
uvs[2] = uvs[3];
uvs[3] = tempVal;
}
if (this._flipY) {
var _tempVal = uvs[0];
uvs[0] = uvs[2];
uvs[2] = _tempVal;
_tempVal = uvs[1];
uvs[1] = uvs[3];
uvs[3] = _tempVal;
}
},
_calculateSlicedUV: function _calculateSlicedUV() {
var rect = this._rect;
var atlasWidth = this._texture.width;
var atlasHeight = this._texture.height;
var leftWidth = this._capInsets[INSET_LEFT];
var rightWidth = this._capInsets[INSET_RIGHT];
var centerWidth = rect.width - leftWidth - rightWidth;
var topHeight = this._capInsets[INSET_TOP];
var bottomHeight = this._capInsets[INSET_BOTTOM];
var centerHeight = rect.height - topHeight - bottomHeight;
var uvSliced = this.uvSliced;
uvSliced.length = 0;
if (this._rotated) {
temp_uvs[0].u = rect.x / atlasWidth;
temp_uvs[1].u = (rect.x + bottomHeight) / atlasWidth;
temp_uvs[2].u = (rect.x + bottomHeight + centerHeight) / atlasWidth;
temp_uvs[3].u = (rect.x + rect.height) / atlasWidth;
temp_uvs[3].v = rect.y / atlasHeight;
temp_uvs[2].v = (rect.y + leftWidth) / atlasHeight;
temp_uvs[1].v = (rect.y + leftWidth + centerWidth) / atlasHeight;
temp_uvs[0].v = (rect.y + rect.width) / atlasHeight;
this._flipXY(temp_uvs);
for (var row = 0; row < 4; ++row) {
var rowD = temp_uvs[row];
for (var col = 0; col < 4; ++col) {
var colD = temp_uvs[3 - col];
uvSliced.push({
u: rowD.u,
v: colD.v
});
}
}
} else {
temp_uvs[0].u = rect.x / atlasWidth;
temp_uvs[1].u = (rect.x + leftWidth) / atlasWidth;
temp_uvs[2].u = (rect.x + leftWidth + centerWidth) / atlasWidth;
temp_uvs[3].u = (rect.x + rect.width) / atlasWidth;
temp_uvs[3].v = rect.y / atlasHeight;
temp_uvs[2].v = (rect.y + topHeight) / atlasHeight;
temp_uvs[1].v = (rect.y + topHeight + centerHeight) / atlasHeight;
temp_uvs[0].v = (rect.y + rect.height) / atlasHeight;
this._flipXY(temp_uvs);
for (var _row = 0; _row < 4; ++_row) {
var _rowD = temp_uvs[_row];
for (var _col = 0; _col < 4; ++_col) {
var _colD = temp_uvs[_col];
uvSliced.push({
u: _colD.u,
v: _rowD.v
});
}
}
}
},
_setDynamicAtlasFrame: function _setDynamicAtlasFrame(frame) {
if (!frame) return;
this._original = {
_texture: this._texture,
_x: this._rect.x,
_y: this._rect.y
};
this._texture = frame.texture;
this._rect.x = frame.x;
this._rect.y = frame.y;
this._calculateUV();
},
_resetDynamicAtlasFrame: function _resetDynamicAtlasFrame() {
if (!this._original) return;
this._rect.x = this._original._x;
this._rect.y = this._original._y;
this._texture = this._original._texture;
this._original = null;
this._texture.loaded ? this._calculateUV() : this.ensureLoadTexture();
this.emit("_resetDynamicAtlasFrame");
},
_calculateUV: function _calculateUV() {
var rect = this._rect, texture = this._texture, uv = this.uv, texw = texture.width, texh = texture.height;
if (this._rotated) {
var l = 0 === texw ? 0 : rect.x / texw;
var r = 0 === texw ? 0 : (rect.x + rect.height) / texw;
var b = 0 === texh ? 0 : (rect.y + rect.width) / texh;
var t = 0 === texh ? 0 : rect.y / texh;
uv[0] = l;
uv[1] = t;
uv[2] = l;
uv[3] = b;
uv[4] = r;
uv[5] = t;
uv[6] = r;
uv[7] = b;
} else {
var _l = 0 === texw ? 0 : rect.x / texw;
var _r = 0 === texw ? 0 : (rect.x + rect.width) / texw;
var _b = 0 === texh ? 0 : (rect.y + rect.height) / texh;
var _t = 0 === texh ? 0 : rect.y / texh;
uv[0] = _l;
uv[1] = _b;
uv[2] = _r;
uv[3] = _b;
uv[4] = _l;
uv[5] = _t;
uv[6] = _r;
uv[7] = _t;
}
if (this._flipX) {
var tempVal = uv[0];
uv[0] = uv[2];
uv[2] = tempVal;
tempVal = uv[1];
uv[1] = uv[3];
uv[3] = tempVal;
tempVal = uv[4];
uv[4] = uv[6];
uv[6] = tempVal;
tempVal = uv[5];
uv[5] = uv[7];
uv[7] = tempVal;
}
if (this._flipY) {
var _tempVal2 = uv[0];
uv[0] = uv[4];
uv[4] = _tempVal2;
_tempVal2 = uv[1];
uv[1] = uv[5];
uv[5] = _tempVal2;
_tempVal2 = uv[2];
uv[2] = uv[6];
uv[6] = _tempVal2;
_tempVal2 = uv[3];
uv[3] = uv[7];
uv[7] = _tempVal2;
}
var vertices = this.vertices;
if (vertices) {
vertices.nu.length = 0;
vertices.nv.length = 0;
for (var i = 0; i < vertices.u.length; i++) {
vertices.nu[i] = vertices.u[i] / texw;
vertices.nv[i] = vertices.v[i] / texh;
}
}
this._calculateSlicedUV();
},
_serialize: (false, false) && function(exporting, ctx) {
var rect = this._rect;
var offset = this._offset;
var size = this._originalSize;
var uuid;
var texture = this._texture;
texture && (uuid = texture._uuid);
if (!uuid) {
var url = this._textureFilename;
url && (uuid = Editor.Utils.UuidCache.urlToUuid(url));
}
if (uuid && exporting) {
uuid = Editor.Utils.UuidUtils.compressUuid(uuid, true);
ctx.dependsOn("_textureSetter", uuid);
}
var vertices;
this.vertices && (vertices = {
triangles: this.vertices.triangles,
x: this.vertices.x,
y: this.vertices.y,
u: this.vertices.u,
v: this.vertices.v
});
return {
name: this._name,
texture: !exporting && uuid || void 0,
atlas: exporting ? void 0 : this._atlasUuid,
rect: rect ? [ rect.x, rect.y, rect.width, rect.height ] : void 0,
offset: offset ? [ offset.x, offset.y ] : void 0,
originalSize: size ? [ size.width, size.height ] : void 0,
rotated: this._rotated ? 1 : void 0,
capInsets: this._capInsets,
vertices: vertices
};
},
_deserialize: function _deserialize(data, handle) {
var rect = data.rect;
rect && (this._rect = new cc.Rect(rect[0], rect[1], rect[2], rect[3]));
data.offset && this.setOffset(new cc.Vec2(data.offset[0], data.offset[1]));
data.originalSize && this.setOriginalSize(new cc.Size(data.originalSize[0], data.originalSize[1]));
this._rotated = 1 === data.rotated;
this._name = data.name;
var capInsets = data.capInsets;
if (capInsets) {
this._capInsets[INSET_LEFT] = capInsets[INSET_LEFT];
this._capInsets[INSET_TOP] = capInsets[INSET_TOP];
this._capInsets[INSET_RIGHT] = capInsets[INSET_RIGHT];
this._capInsets[INSET_BOTTOM] = capInsets[INSET_BOTTOM];
}
false;
this.vertices = data.vertices;
if (this.vertices) {
this.vertices.nu = [];
this.vertices.nv = [];
}
var textureUuid;
false;
},
destroy: function destroy() {
cc.dynamicAtlasManager && cc.dynamicAtlasManager.deleteSpriteFrame(this);
this._super();
}
});
var proto = SpriteFrame.prototype;
proto.copyWithZone = proto.clone;
proto.copy = proto.clone;
proto.initWithTexture = proto.setTexture;
cc.SpriteFrame = SpriteFrame;
module.exports = SpriteFrame;
}), {
"../assets/CCAsset": 57,
"../event/event-target": 119
} ],
70: [ (function(require, module, exports) {
"use strict";
var Font = require("./CCFont");
var TTFFont = cc.Class({
name: "cc.TTFFont",
extends: Font,
properties: {
_fontFamily: null,
_nativeAsset: {
type: cc.String,
get: function get() {
return this._fontFamily;
},
set: function set(value) {
this._fontFamily = value || "Arial";
},
override: true
},
_nativeDep: {
get: function get() {
return {
uuid: this._uuid,
__nativeName__: this._native,
ext: cc.path.extname(this._native),
__isNative__: true
};
},
override: true
}
}
});
cc.TTFFont = module.exports = TTFFont;
}), {
"./CCFont": 61
} ],
71: [ (function(require, module, exports) {
"use strict";
var TextAsset = cc.Class({
name: "cc.TextAsset",
extends: cc.Asset,
properties: {
text: ""
},
toString: function toString() {
return this.text;
}
});
module.exports = cc.TextAsset = TextAsset;
}), {} ],
72: [ (function(require, module, exports) {
"use strict";
var _gfx = _interopRequireDefault(require("../../renderer/gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var EventTarget = require("../event/event-target");
var renderer = require("../renderer");
require("../platform/CCClass");
var GL_NEAREST = 9728;
var GL_LINEAR = 9729;
var GL_REPEAT = 10497;
var GL_CLAMP_TO_EDGE = 33071;
var GL_MIRRORED_REPEAT = 33648;
var GL_RGBA = 6408;
var CHAR_CODE_0 = 48;
var CHAR_CODE_1 = 49;
var idGenerater = new (require("../platform/id-generater"))("Tex");
var CUSTOM_PIXEL_FORMAT = 1024;
var PixelFormat = cc.Enum({
RGB565: _gfx["default"].TEXTURE_FMT_R5_G6_B5,
RGB5A1: _gfx["default"].TEXTURE_FMT_R5_G5_B5_A1,
RGBA4444: _gfx["default"].TEXTURE_FMT_R4_G4_B4_A4,
RGB888: _gfx["default"].TEXTURE_FMT_RGB8,
RGBA8888: _gfx["default"].TEXTURE_FMT_RGBA8,
RGBA32F: _gfx["default"].TEXTURE_FMT_RGBA32F,
A8: _gfx["default"].TEXTURE_FMT_A8,
I8: _gfx["default"].TEXTURE_FMT_L8,
AI8: _gfx["default"].TEXTURE_FMT_L8_A8,
RGB_PVRTC_2BPPV1: _gfx["default"].TEXTURE_FMT_RGB_PVRTC_2BPPV1,
RGBA_PVRTC_2BPPV1: _gfx["default"].TEXTURE_FMT_RGBA_PVRTC_2BPPV1,
RGB_A_PVRTC_2BPPV1: CUSTOM_PIXEL_FORMAT++,
RGB_PVRTC_4BPPV1: _gfx["default"].TEXTURE_FMT_RGB_PVRTC_4BPPV1,
RGBA_PVRTC_4BPPV1: _gfx["default"].TEXTURE_FMT_RGBA_PVRTC_4BPPV1,
RGB_A_PVRTC_4BPPV1: CUSTOM_PIXEL_FORMAT++,
RGB_ETC1: _gfx["default"].TEXTURE_FMT_RGB_ETC1,
RGBA_ETC1: CUSTOM_PIXEL_FORMAT++,
RGB_ETC2: _gfx["default"].TEXTURE_FMT_RGB_ETC2,
RGBA_ETC2: _gfx["default"].TEXTURE_FMT_RGBA_ETC2
});
var WrapMode = cc.Enum({
REPEAT: GL_REPEAT,
CLAMP_TO_EDGE: GL_CLAMP_TO_EDGE,
MIRRORED_REPEAT: GL_MIRRORED_REPEAT
});
var Filter = cc.Enum({
LINEAR: GL_LINEAR,
NEAREST: GL_NEAREST
});
var FilterIndex = {
9728: 0,
9729: 1
};
var _images = [];
var _sharedOpts = {
width: void 0,
height: void 0,
minFilter: void 0,
magFilter: void 0,
wrapS: void 0,
wrapT: void 0,
format: void 0,
genMipmaps: void 0,
images: void 0,
image: void 0,
flipY: void 0,
premultiplyAlpha: void 0
};
function _getSharedOptions() {
for (var key in _sharedOpts) _sharedOpts[key] = void 0;
_images.length = 0;
_sharedOpts.images = _images;
return _sharedOpts;
}
var Texture2D = cc.Class({
name: "cc.Texture2D",
extends: require("../assets/CCAsset"),
mixins: [ EventTarget ],
properties: {
_nativeAsset: {
get: function get() {
return this._image;
},
set: function set(data) {
data._compressed && data._data ? this.initWithData(data._data, this._format, data.width, data.height) : this.initWithElement(data);
},
override: true
},
_format: PixelFormat.RGBA8888,
_premultiplyAlpha: false,
_flipY: false,
_minFilter: Filter.LINEAR,
_magFilter: Filter.LINEAR,
_mipFilter: Filter.LINEAR,
_wrapS: WrapMode.CLAMP_TO_EDGE,
_wrapT: WrapMode.CLAMP_TO_EDGE,
_isAlphaAtlas: false,
_genMipmaps: false,
genMipmaps: {
get: function get() {
return this._genMipmaps;
},
set: function set(genMipmaps) {
if (this._genMipmaps !== genMipmaps) {
var opts = _getSharedOptions();
opts.genMipmaps = genMipmaps;
this.update(opts);
}
}
},
_packable: true,
packable: {
get: function get() {
return this._packable;
},
set: function set(val) {
this._packable = val;
}
},
_nativeDep: {
get: function get() {
return {
__isNative__: true,
uuid: this._uuid,
ext: this._native,
__flipY__: this._flipY,
__premultiplyAlpha__: this._premultiplyAlpha
};
},
override: true
}
},
statics: {
PixelFormat: PixelFormat,
WrapMode: WrapMode,
Filter: Filter,
_FilterIndex: FilterIndex,
extnames: [ ".png", ".jpg", ".jpeg", ".bmp", ".webp", ".pvr", ".pkm" ],
_parseExt: function _parseExt(extIdStr, defaultFormat) {
var device = cc.renderer.device;
var extIds = extIdStr.split("_");
var defaultExt = "";
var bestExt = "";
var bestIndex = 999;
var bestFormat = defaultFormat;
var SupportTextureFormats = cc.macro.SUPPORT_TEXTURE_FORMATS;
for (var i = 0; i < extIds.length; i++) {
var extFormat = extIds[i].split("@");
var tmpExt = extFormat[0];
tmpExt = Texture2D.extnames[tmpExt.charCodeAt(0) - CHAR_CODE_0] || tmpExt;
var index = SupportTextureFormats.indexOf(tmpExt);
if (-1 !== index && index < bestIndex) {
var tmpFormat = extFormat[1] ? parseInt(extFormat[1]) : defaultFormat;
if (".pvr" === tmpExt && !device.ext("WEBGL_compressed_texture_pvrtc")) continue;
if (!(tmpFormat !== PixelFormat.RGB_ETC1 && tmpFormat !== PixelFormat.RGBA_ETC1 || device.ext("WEBGL_compressed_texture_etc1"))) continue;
if (!(tmpFormat !== PixelFormat.RGB_ETC2 && tmpFormat !== PixelFormat.RGBA_ETC2 || device.ext("WEBGL_compressed_texture_etc"))) continue;
if (".webp" === tmpExt && !cc.sys.capabilities.webp) continue;
bestIndex = index;
bestExt = tmpExt;
bestFormat = tmpFormat;
} else defaultExt || (defaultExt = tmpExt);
}
return {
bestExt: bestExt,
bestFormat: bestFormat,
defaultExt: defaultExt
};
}
},
ctor: function ctor() {
this._id = idGenerater.getNewId();
this.loaded = false;
this.width = 0;
this.height = 0;
this._hashDirty = true;
this._hash = 0;
this._texture = null;
false;
this._multiMaterial = null;
},
getImpl: function getImpl() {
this._texture || (this._texture = new renderer.Texture2D(renderer.device, {}));
return this._texture;
},
getId: function getId() {
return this._id;
},
toString: function toString() {
return this.nativeUrl || "";
},
update: function update(options) {
if (options) {
var updateImg = false;
void 0 !== options.width && (this.width = options.width);
void 0 !== options.height && (this.height = options.height);
if (void 0 !== options.minFilter) {
this._minFilter = options.minFilter;
options.minFilter = FilterIndex[options.minFilter];
}
if (void 0 !== options.magFilter) {
this._magFilter = options.magFilter;
options.magFilter = FilterIndex[options.magFilter];
}
if (void 0 !== options.mipFilter) {
this._mipFilter = options.mipFilter;
options.mipFilter = FilterIndex[options.mipFilter];
}
void 0 !== options.wrapS && (this._wrapS = options.wrapS);
void 0 !== options.wrapT && (this._wrapT = options.wrapT);
void 0 !== options.format && (this._format = options.format);
if (void 0 !== options.flipY) {
this._flipY = options.flipY;
updateImg = true;
}
if (void 0 !== options.premultiplyAlpha) {
this._premultiplyAlpha = options.premultiplyAlpha;
updateImg = true;
}
void 0 !== options.genMipmaps && (this._genMipmaps = options.genMipmaps);
cc.sys.capabilities.imageBitmap && this._image instanceof ImageBitmap ? this._checkImageBitmap(this._upload.bind(this, options, updateImg)) : this._upload(options, updateImg);
}
},
_upload: function _upload(options, updateImg) {
updateImg && this._image && (options.image = this._image);
if (options.images && options.images.length > 0) this._image = options.images[0]; else if (void 0 !== options.image) {
this._image = options.image;
if (!options.images) {
_images.length = 0;
options.images = _images;
}
options.images.push(options.image);
}
this._texture && this._texture.update(options);
this._hashDirty = true;
},
initWithElement: function initWithElement(element) {
if (!element) return;
this._image = element;
if (element.complete || element instanceof HTMLCanvasElement) this.handleLoadedTexture(); else if (cc.sys.capabilities.imageBitmap && element instanceof ImageBitmap) this._checkImageBitmap(this.handleLoadedTexture.bind(this)); else {
var self = this;
element.addEventListener("load", (function() {
self.handleLoadedTexture();
}));
element.addEventListener("error", (function(err) {
cc.warnID(3119, err.message);
}));
}
},
initWithData: function initWithData(data, pixelFormat, pixelsWidth, pixelsHeight) {
var opts = _getSharedOptions();
opts.image = data;
opts.images = [ opts.image ];
opts.genMipmaps = this._genMipmaps;
opts.premultiplyAlpha = this._premultiplyAlpha;
opts.flipY = this._flipY;
opts.minFilter = FilterIndex[this._minFilter];
opts.magFilter = FilterIndex[this._magFilter];
opts.wrapS = this._wrapS;
opts.wrapT = this._wrapT;
opts.format = this._getGFXPixelFormat(pixelFormat);
opts.width = pixelsWidth;
opts.height = pixelsHeight;
this._texture ? this._texture.update(opts) : this._texture = new renderer.Texture2D(renderer.device, opts);
this.width = pixelsWidth;
this.height = pixelsHeight;
this._updateFormat();
this._checkPackable();
this.loaded = true;
this.emit("load");
return true;
},
getHtmlElementObj: function getHtmlElementObj() {
return this._image;
},
destroy: function destroy() {
cc.sys.capabilities.imageBitmap && this._image instanceof ImageBitmap && this._image.close && this._image.close();
this._packable && cc.dynamicAtlasManager && cc.dynamicAtlasManager.deleteAtlasTexture(this);
this.unlinkMaterial();
this._image = null;
this._texture && this._texture.destroy();
this._super();
},
getPixelFormat: function getPixelFormat() {
return this._format;
},
hasPremultipliedAlpha: function hasPremultipliedAlpha() {
return this._premultiplyAlpha || false;
},
isAlphaAtlas: function isAlphaAtlas() {
return this._isAlphaAtlas;
},
handleLoadedTexture: function handleLoadedTexture() {
if (!this._image || !this._image.width || !this._image.height) return;
this.width = this._image.width;
this.height = this._image.height;
var opts = _getSharedOptions();
opts.image = this._image;
opts.images = [ opts.image ];
opts.width = this.width;
opts.height = this.height;
opts.genMipmaps = this._genMipmaps;
opts.format = this._getGFXPixelFormat(this._format);
opts.premultiplyAlpha = this._premultiplyAlpha;
opts.flipY = this._flipY;
opts.minFilter = FilterIndex[this._minFilter];
opts.magFilter = FilterIndex[this._magFilter];
opts.wrapS = this._wrapS;
opts.wrapT = this._wrapT;
this._texture ? this._texture.update(opts) : this._texture = new renderer.Texture2D(renderer.device, opts);
this._updateFormat();
this._checkPackable();
this.loaded = true;
this.emit("load");
cc.macro.CLEANUP_IMAGE_CACHE && this._cleanupImageCache();
},
_cleanupImageCache: function _cleanupImageCache() {
this._image instanceof HTMLImageElement ? this._clearImage() : cc.sys.capabilities.imageBitmap && this._image instanceof ImageBitmap && this._image.close && this._image.close();
},
description: function description() {
return "<cc.Texture2D | Name = " + this.nativeUrl + " | Dimensions = " + this.width + " x " + this.height + ">";
},
releaseTexture: function releaseTexture() {
this._image = null;
this._texture && this._texture.destroy();
},
setWrapMode: function setWrapMode(wrapS, wrapT) {
if (this._wrapS !== wrapS || this._wrapT !== wrapT) {
var opts = _getSharedOptions();
opts.wrapS = wrapS;
opts.wrapT = wrapT;
this.update(opts);
}
},
setFilters: function setFilters(minFilter, magFilter) {
if (this._minFilter !== minFilter || this._magFilter !== magFilter) {
var opts = _getSharedOptions();
opts.minFilter = minFilter;
opts.magFilter = magFilter;
this.update(opts);
}
},
setFlipY: function setFlipY(flipY) {
if (this._flipY !== flipY) {
var opts = _getSharedOptions();
opts.flipY = flipY;
opts.premultiplyAlpha = this._premultiplyAlpha;
this.update(opts);
}
},
setPremultiplyAlpha: function setPremultiplyAlpha(premultiply) {
if (this._premultiplyAlpha !== premultiply) {
var opts = _getSharedOptions();
opts.flipY = this._flipY;
opts.premultiplyAlpha = premultiply;
this.update(opts);
}
},
_updateFormat: function _updateFormat() {
this._isAlphaAtlas = this._format === PixelFormat.RGBA_ETC1 || this._format === PixelFormat.RGB_A_PVRTC_4BPPV1 || this._format === PixelFormat.RGB_A_PVRTC_2BPPV1;
false;
},
_checkPackable: function _checkPackable() {
var dynamicAtlas = cc.dynamicAtlasManager;
if (!dynamicAtlas) return;
if (this._isCompressed()) {
this._packable = false;
return;
}
var w = this.width, h = this.height;
if (!this._image || w > dynamicAtlas.maxFrameSize || h > dynamicAtlas.maxFrameSize || this._getHash() !== dynamicAtlas.Atlas.DEFAULT_HASH) {
this._packable = false;
return;
}
this._image && this._image instanceof HTMLCanvasElement && (this._packable = true);
},
_getOpts: function _getOpts() {
var opts = _getSharedOptions();
opts.width = this.width;
opts.height = this.height;
opts.genMipmaps = this._genMipmaps;
opts.format = this._format;
opts.premultiplyAlpha = this._premultiplyAlpha;
opts.anisotropy = this._anisotropy;
opts.flipY = this._flipY;
opts.minFilter = FilterIndex[this._minFilter];
opts.magFilter = FilterIndex[this._magFilter];
opts.mipFilter = FilterIndex[this._mipFilter];
opts.wrapS = this._wrapS;
opts.wrapT = this._wrapT;
return opts;
},
_getGFXPixelFormat: function _getGFXPixelFormat(format) {
format === PixelFormat.RGBA_ETC1 ? format = PixelFormat.RGB_ETC1 : format === PixelFormat.RGB_A_PVRTC_4BPPV1 ? format = PixelFormat.RGB_PVRTC_4BPPV1 : format === PixelFormat.RGB_A_PVRTC_2BPPV1 && (format = PixelFormat.RGB_PVRTC_2BPPV1);
return format;
},
_resetUnderlyingMipmaps: function _resetUnderlyingMipmaps(mipmapSources) {
var opts = this._getOpts();
opts.images = mipmapSources || [ null ];
this._texture ? this._texture.update(opts) : this._texture = new renderer.Texture2D(renderer.device, opts);
},
_serialize: (false, false) && function() {
var extId = "";
var exportedExts = this._exportedExts;
!exportedExts && this._native && (exportedExts = [ this._native ]);
if (exportedExts) {
var exts = [];
for (var i = 0; i < exportedExts.length; i++) {
var _extId = "";
var ext = exportedExts[i];
if (ext) {
var extFormat = ext.split("@");
_extId = Texture2D.extnames.indexOf(extFormat[0]);
_extId < 0 && (_extId = ext);
extFormat[1] && (_extId += "@" + extFormat[1]);
}
exts.push(_extId);
}
extId = exts.join("_");
}
var asset = extId + "," + this._minFilter + "," + this._magFilter + "," + this._wrapS + "," + this._wrapT + "," + (this._premultiplyAlpha ? 1 : 0) + "," + (this._genMipmaps ? 1 : 0) + "," + (this._packable ? 1 : 0);
return asset;
},
_deserialize: function _deserialize(data) {
var fields = data.split(",");
var extIdStr = fields[0];
if (extIdStr) {
var result = Texture2D._parseExt(extIdStr, this._format);
if (result.bestExt) {
this._setRawAsset(result.bestExt);
this._format = result.bestFormat;
} else {
if (!result.defaultExt) throw new Error(cc.debug.getError(3121));
this._setRawAsset(result.defaultExt);
cc.warnID(3120, result.defaultExt, result.defaultExt);
}
}
if (8 === fields.length) {
this._minFilter = parseInt(fields[1]);
this._magFilter = parseInt(fields[2]);
this._wrapS = parseInt(fields[3]);
this._wrapT = parseInt(fields[4]);
this._premultiplyAlpha = fields[5].charCodeAt(0) === CHAR_CODE_1;
this._genMipmaps = fields[6].charCodeAt(0) === CHAR_CODE_1;
this._packable = fields[7].charCodeAt(0) === CHAR_CODE_1;
}
},
_getHash: function _getHash() {
if (!this._hashDirty) return this._hash;
var genMipmaps = this._genMipmaps ? 1 : 0;
var premultiplyAlpha = this._premultiplyAlpha ? 1 : 0;
var flipY = this._flipY ? 1 : 0;
var minFilter = this._minFilter === Filter.LINEAR ? 1 : 2;
var magFilter = this._magFilter === Filter.LINEAR ? 1 : 2;
var wrapS = this._wrapS === WrapMode.REPEAT ? 1 : this._wrapS === WrapMode.CLAMP_TO_EDGE ? 2 : 3;
var wrapT = this._wrapT === WrapMode.REPEAT ? 1 : this._wrapT === WrapMode.CLAMP_TO_EDGE ? 2 : 3;
var pixelFormat = this._format;
var image = this._image;
false;
this._hash = Number("" + minFilter + magFilter + pixelFormat + wrapS + wrapT + genMipmaps + premultiplyAlpha + flipY);
this._hashDirty = false;
return this._hash;
},
_isCompressed: function _isCompressed() {
return this._format < PixelFormat.A8 || this._format > PixelFormat.RGBA32F;
},
_clearImage: function _clearImage() {
this._image.src = "";
},
_checkImageBitmap: function _checkImageBitmap(cb) {
var _this = this;
var image = this._image;
var flipY = this._flipY;
var premultiplyAlpha = this._premultiplyAlpha;
this._flipY !== image.flipY || this._premultiplyAlpha !== image.premultiplyAlpha ? createImageBitmap(image, {
imageOrientation: flipY !== image.flipY ? "flipY" : "none",
premultiplyAlpha: premultiplyAlpha ? "premultiply" : "none"
}).then((function(result) {
image.close && image.close();
result.flipY = flipY;
result.premultiplyAlpha = premultiplyAlpha;
_this._image = result;
cb();
}), (function(err) {
cc.error(err.message);
})) : cb();
},
linkMaterial: function linkMaterial(material, index) {
var handler = material.getMultiHandler();
if (handler) {
if (null == index) {
if (-1 === handler.autoSetTexture(this)) return false;
} else handler.setTexture(index, this);
this.unlinkMaterial();
this._multiMaterial = material;
return true;
}
return false;
},
unlinkMaterial: function unlinkMaterial() {
if (this._multiMaterial) {
var handler = this._multiMaterial.getMultiHandler();
var _texture = this.getImpl();
handler.removeTexture(_texture);
this._multiMaterial = null;
}
},
getLinkedMaterial: function getLinkedMaterial() {
return this._multiMaterial;
},
hasLinkedMaterial: function hasLinkedMaterial() {
return !!this._multiMaterial;
}
});
cc.Texture2D = module.exports = Texture2D;
}), {
"../../renderer/gfx": 259,
"../assets/CCAsset": 57,
"../event/event-target": 119,
"../platform/CCClass": 129,
"../platform/id-generater": 146,
"../renderer": 160
} ],
73: [ (function(require, module, exports) {
"use strict";
var Asset = require("./CCAsset");
var EventTarget = require("../event/event-target");
var VideoClip = cc.Class({
name: "cc.VideoClip",
extends: Asset,
mixins: [ EventTarget ]
});
cc.VideoClip = VideoClip;
module.exports = VideoClip;
}), {
"../event/event-target": 119,
"./CCAsset": 57
} ],
74: [ (function(require, module, exports) {
"use strict";
require("./CCAsset");
require("./CCFont");
require("./CCPrefab");
require("./CCAudioClip");
require("./CCVideoClip");
require("./CCScripts");
require("./CCSceneAsset");
require("./CCSpriteFrame");
require("./CCTexture2D");
require("./CCRenderTexture");
require("./CCTTFFont");
require("./CCSpriteAtlas");
require("./CCBitmapFont");
require("./CCLabelAtlas");
require("./CCTextAsset");
require("./CCJsonAsset");
require("./CCBufferAsset");
require("./material");
}), {
"./CCAsset": 57,
"./CCAudioClip": 58,
"./CCBitmapFont": 59,
"./CCBufferAsset": 60,
"./CCFont": 61,
"./CCJsonAsset": 62,
"./CCLabelAtlas": 63,
"./CCPrefab": 64,
"./CCRenderTexture": 65,
"./CCSceneAsset": 66,
"./CCScripts": 67,
"./CCSpriteAtlas": 68,
"./CCSpriteFrame": 69,
"./CCTTFFont": 70,
"./CCTextAsset": 71,
"./CCTexture2D": 72,
"./CCVideoClip": 73,
"./material": 81
} ],
75: [ (function(require, module, exports) {
"use strict";
var _CCAsset = _interopRequireDefault(require("../CCAsset"));
var _effectParser = require("./effect-parser");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var EffectAsset = cc.Class({
name: "cc.EffectAsset",
extends: _CCAsset["default"],
ctor: function ctor() {
this._effect = null;
},
properties: {
properties: Object,
techniques: [],
shaders: []
},
onLoad: function onLoad() {
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) return;
var lib = cc.renderer._forward._programLib;
for (var i = 0; i < this.shaders.length; i++) lib.define(this.shaders[i]);
this._initEffect();
},
_initEffect: function _initEffect() {
if (this._effect) return;
this._effect = (0, _effectParser.parseEffect)(this);
Object.freeze(this._effect);
},
getInstantiatedEffect: function getInstantiatedEffect() {
this._initEffect();
return this._effect.clone();
},
getEffect: function getEffect() {
this._initEffect();
return this._effect;
}
});
module.exports = cc.EffectAsset = EffectAsset;
}), {
"../CCAsset": 57,
"./effect-parser": 78
} ],
76: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var Asset = require("../CCAsset");
var Texture = require("../CCTexture2D");
var PixelFormat = Texture.PixelFormat;
var EffectAsset = require("./CCEffectAsset");
var textureUtil = require("../../utils/texture-util");
var gfx = cc.gfx;
var BUILTIN_NAME = cc.Enum({
SPRITE: "2d-sprite",
GRAY_SPRITE: "2d-gray-sprite",
UNLIT: "unlit"
});
var Material = cc.Class({
name: "cc.Material",
extends: Asset,
ctor: function ctor() {
this.loaded = false;
this._manualHash = false;
this._dirty = true;
this._effect = null;
this._multiHandler = null;
},
properties: {
_defines: {
default: void 0,
type: Object
},
_props: {
default: void 0,
type: Object
},
_effectAsset: {
type: EffectAsset,
default: null
},
_techniqueIndex: 0,
_techniqueData: Object,
effectName: void 0,
effectAsset: {
get: function get() {
return this._effectAsset;
},
set: function set(asset) {
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) return;
this._effectAsset = asset;
if (!asset) {
cc.error("Can not set an empty effect asset.");
return;
}
this._effect = this._effectAsset.getInstantiatedEffect();
this.updateMultiSupport();
}
},
effect: {
get: function get() {
return this._effect;
}
},
techniqueIndex: {
get: function get() {
return this._techniqueIndex;
},
set: function set(v) {
this._techniqueIndex = v;
this._effect.switchTechnique(v);
this.updateMultiSupport();
}
}
},
statics: {
getBuiltinMaterial: function getBuiltinMaterial(name) {
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) return new cc.Material();
return cc.assetManager.builtins.getBuiltin("material", "builtin-" + name);
},
BUILTIN_NAME: BUILTIN_NAME,
createWithBuiltin: function createWithBuiltin(effectName, techniqueIndex) {
void 0 === techniqueIndex && (techniqueIndex = 0);
var effectAsset = cc.assetManager.builtins.getBuiltin("effect", "builtin-" + effectName);
return Material.create(effectAsset, techniqueIndex);
},
create: function create(effectAsset, techniqueIndex) {
void 0 === techniqueIndex && (techniqueIndex = 0);
if (!effectAsset) return null;
var material = new Material();
material.effectAsset = effectAsset;
material.techniqueIndex = techniqueIndex;
return material;
}
},
setProperty: function setProperty(name, val, passIdx, directly) {
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) return;
"string" === typeof passIdx && (passIdx = parseInt(passIdx));
if (val instanceof Texture) {
var isAlphaAtlas = val.isAlphaAtlas();
var key = "CC_USE_ALPHA_ATLAS_" + name;
var def = this.getDefine(key, passIdx);
(isAlphaAtlas || def) && this.define(key, isAlphaAtlas);
val.loaded || cc.assetManager.postLoadNative(val);
}
this._effect.setProperty(name, val, passIdx, directly);
},
getProperty: function getProperty(name, passIdx) {
"string" === typeof passIdx && (passIdx = parseInt(passIdx));
return this._effect.getProperty(name, passIdx);
},
define: function define(name, val, passIdx, force) {
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) return;
"string" === typeof passIdx && (passIdx = parseInt(passIdx));
this._effect.define(name, val, passIdx, force);
},
getDefine: function getDefine(name, passIdx) {
"string" === typeof passIdx && (passIdx = parseInt(passIdx));
return this._effect.getDefine(name, passIdx);
},
setCullMode: function setCullMode(cullMode, passIdx) {
void 0 === cullMode && (cullMode = gfx.CULL_BACK);
this._effect.setCullMode(cullMode, passIdx);
},
setDepth: function setDepth(depthTest, depthWrite, depthFunc, passIdx) {
void 0 === depthTest && (depthTest = false);
void 0 === depthWrite && (depthWrite = false);
void 0 === depthFunc && (depthFunc = gfx.DS_FUNC_LESS);
this._effect.setDepth(depthTest, depthWrite, depthFunc, passIdx);
},
setBlend: function setBlend(enabled, blendEq, blendSrc, blendDst, blendAlphaEq, blendSrcAlpha, blendDstAlpha, blendColor, passIdx) {
void 0 === enabled && (enabled = false);
void 0 === blendEq && (blendEq = gfx.BLEND_FUNC_ADD);
void 0 === blendSrc && (blendSrc = gfx.BLEND_SRC_ALPHA);
void 0 === blendDst && (blendDst = gfx.BLEND_ONE_MINUS_SRC_ALPHA);
void 0 === blendAlphaEq && (blendAlphaEq = gfx.BLEND_FUNC_ADD);
void 0 === blendSrcAlpha && (blendSrcAlpha = gfx.BLEND_SRC_ALPHA);
void 0 === blendDstAlpha && (blendDstAlpha = gfx.BLEND_ONE_MINUS_SRC_ALPHA);
void 0 === blendColor && (blendColor = 4294967295);
this._effect.setBlend(enabled, blendEq, blendSrc, blendDst, blendAlphaEq, blendSrcAlpha, blendDstAlpha, blendColor, passIdx);
},
setStencilEnabled: function setStencilEnabled(stencilTest, passIdx) {
void 0 === stencilTest && (stencilTest = gfx.STENCIL_INHERIT);
this._effect.setStencilEnabled(stencilTest, passIdx);
},
setStencil: function setStencil(stencilTest, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask, passIdx) {
void 0 === stencilTest && (stencilTest = gfx.STENCIL_INHERIT);
void 0 === stencilFunc && (stencilFunc = gfx.DS_FUNC_ALWAYS);
void 0 === stencilRef && (stencilRef = 0);
void 0 === stencilMask && (stencilMask = 255);
void 0 === stencilFailOp && (stencilFailOp = gfx.STENCIL_OP_KEEP);
void 0 === stencilZFailOp && (stencilZFailOp = gfx.STENCIL_OP_KEEP);
void 0 === stencilZPassOp && (stencilZPassOp = gfx.STENCIL_OP_KEEP);
void 0 === stencilWriteMask && (stencilWriteMask = 255);
this._effect.setStencil(stencilTest, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask, passIdx);
},
updateHash: function updateHash(hash) {
this._manualHash = hash;
this._effect && this._effect.updateHash(hash);
},
getHash: function getHash() {
return this._manualHash || this._effect && this._effect.getHash();
},
onLoad: function onLoad() {
this.effectAsset = this._effectAsset;
if (!this._effect) return;
this._techniqueIndex && this._effect.switchTechnique(this._techniqueIndex);
this._techniqueData = this._techniqueData || {};
var passDatas = this._techniqueData;
for (var index in passDatas) {
index = parseInt(index);
var passData = passDatas[index];
if (!passData) continue;
for (var def in passData.defines) this.define(def, passData.defines[def], index);
for (var prop in passData.props) this.setProperty(prop, passData.props[prop], index);
}
this.updateMultiSupport();
this._multiHandler && this._multiHandler.syncTextures();
},
updateMultiSupport: function updateMultiSupport() {
var passes = this._effect.technique.passes;
passes.length > 0 && passes[0].getDefine("USE_MULTI_TEXTURE") ? this.setMultiSupport(true) : this.setMultiSupport(false);
},
isMultiSupport: function isMultiSupport() {
return !!this._multiHandler;
},
setMultiSupport: function setMultiSupport(bool) {
bool ? this._multiHandler ? this._multiHandler.syncTextures() : this._multiHandler = new cc.sp.MultiHandler(this) : bool || (this._multiHandler = null);
},
getMultiHandler: function getMultiHandler() {
return this._multiHandler;
}
});
var _default = Material;
exports["default"] = _default;
cc.Material = Material;
module.exports = exports["default"];
}), {
"../../utils/texture-util": 225,
"../CCAsset": 57,
"../CCTexture2D": 72,
"./CCEffectAsset": 75
} ],
77: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _pass = _interopRequireDefault(require("../../../renderer/core/pass"));
var _enums = _interopRequireDefault(require("../../../renderer/enums"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var gfx = cc.gfx;
var EffectBase = (function() {
function EffectBase() {
this._dirty = true;
this._name = "";
this._technique = null;
}
var _proto = EffectBase.prototype;
_proto._createPassProp = function _createPassProp(name, pass) {
var prop = pass._properties[name];
if (!prop) return;
var uniform = Object.create(null);
uniform.name = name;
uniform.type = prop.type;
prop.value instanceof Float32Array ? uniform.value = new Float32Array(prop.value) : prop.value instanceof Float64Array ? uniform.value = new Float64Array(prop.value) : uniform.value = prop.value;
pass._properties[name] = uniform;
return uniform;
};
_proto._setPassProperty = function _setPassProperty(name, value, pass, directly) {
var properties = pass._properties;
properties.hasOwnProperty(name) || this._createPassProp(name, pass);
var prop = properties[name];
var compareValue = value;
prop.type === _enums["default"].PARAM_TEXTURE_2D && (compareValue = value && value.getImpl());
if (prop.value === compareValue) return true;
this._dirty = true;
return _pass["default"].prototype.setProperty.call(pass, name, value, directly);
};
_proto.setProperty = function setProperty(name, value, passIdx, directly) {
var success = false;
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) this._setPassProperty(name, value, passes[i], directly) && (success = true);
success || cc.warnID(9103, this.name, name);
};
_proto.getProperty = function getProperty(name, passIdx) {
var passes = this.passes;
if (passIdx >= passes.length) return;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) {
var value = passes[i].getProperty(name);
if (void 0 !== value) return value;
}
};
_proto.define = function define(name, value, passIdx, force) {
var success = false;
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) passes[i].define(name, value, force) && (success = true);
success || cc.warnID(9104, this.name, name);
};
_proto.getDefine = function getDefine(name, passIdx) {
var passes = this.passes;
if (passIdx >= passes.length) return;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) {
var value = passes[i].getDefine(name);
if (void 0 !== value) return value;
}
};
_proto.setCullMode = function setCullMode(cullMode, passIdx) {
void 0 === cullMode && (cullMode = gfx.CULL_BACK);
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) passes[i].setCullMode(cullMode);
this._dirty = true;
};
_proto.setDepth = function setDepth(depthTest, depthWrite, depthFunc, passIdx) {
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) passes[i].setDepth(depthTest, depthWrite, depthFunc);
this._dirty = true;
};
_proto.setBlend = function setBlend(enabled, blendEq, blendSrc, blendDst, blendAlphaEq, blendSrcAlpha, blendDstAlpha, blendColor, passIdx) {
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) passes[i].setBlend(enabled, blendEq, blendSrc, blendDst, blendAlphaEq, blendSrcAlpha, blendDstAlpha, blendColor);
this._dirty = true;
};
_proto.setStencilEnabled = function setStencilEnabled(stencilTest, passIdx) {
void 0 === stencilTest && (stencilTest = gfx.STENCIL_INHERIT);
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) passes[i].setStencilEnabled(stencilTest);
this._dirty = true;
};
_proto.setStencil = function setStencil(enabled, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask, passIdx) {
var passes = this.passes;
var start = 0, end = passes.length;
void 0 !== passIdx && (start = passIdx, end = passIdx + 1);
for (var i = start; i < end; i++) {
var pass = passes[i];
pass.setStencilFront(enabled, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask);
pass.setStencilBack(enabled, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask);
}
this._dirty = true;
};
_createClass(EffectBase, [ {
key: "name",
get: function get() {
return this._name;
}
}, {
key: "technique",
get: function get() {
return this._technique;
}
}, {
key: "passes",
get: function get() {
return [];
}
} ]);
return EffectBase;
})();
exports["default"] = EffectBase;
cc.EffectBase = EffectBase;
module.exports = exports["default"];
}), {
"../../../renderer/core/pass": 250,
"../../../renderer/enums": 254
} ],
78: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.parseEffect = parseEffect;
var _pass = _interopRequireDefault(require("../../../renderer/core/pass"));
var _types = require("../../../renderer/types");
var _enums = _interopRequireDefault(require("../../../renderer/enums"));
var _effect = _interopRequireDefault(require("./effect"));
var _technique = _interopRequireDefault(require("../../../renderer/core/technique"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function getInvolvedProgram(programName) {
var lib = cc.renderer._forward._programLib;
return lib.getTemplate(programName);
}
function parseProperties(effectAsset, passJson) {
var propertiesJson = passJson.properties || {};
var program = getInvolvedProgram(passJson.program);
var _loop = function _loop(prop) {
var uniformInfo = program.uniforms.find((function(u) {
return u.name === prop;
}));
if (!uniformInfo) {
cc.warnID(9107, effectAsset.name, prop);
return "continue";
}
};
for (var prop in propertiesJson) {
var _ret = _loop(prop);
if ("continue" === _ret) continue;
}
var properties = {};
program.uniforms.forEach((function(u) {
var name = u.name, prop = properties[name] = Object.assign({}, u), propInfo = propertiesJson[name];
var value;
value = propInfo ? propInfo.type === _enums["default"].PARAM_TEXTURE_2D ? null : propInfo.type === _enums["default"].PARAM_INT || propInfo.type === _enums["default"].PARAM_FLOAT ? Array.isArray(propInfo.value) ? propInfo.value[0] : propInfo.value : new Float32Array(propInfo.value) : _types.enums2default[u.type];
void 0 === value && (value = null);
prop.value = value;
}));
return properties;
}
function passDefines(pass) {
var defines = {};
var program = getInvolvedProgram(pass.program);
program.defines.forEach((function(d) {
defines[d.name] = _types.enums2default[d.type];
}));
return defines;
}
function parseTechniques(effectAsset) {
var techNum = effectAsset.techniques.length;
var techniques = new Array(techNum);
for (var j = 0; j < techNum; ++j) {
var tech = effectAsset.techniques[j];
var techName = tech.name || j;
var passNum = tech.passes.length;
var passes = new Array(passNum);
for (var k = 0; k < passNum; ++k) {
var pass = tech.passes[k];
var passName = pass.name || k;
var detailName = effectAsset.name + "-" + techName + "-" + passName;
var stage = pass.stage || "opaque";
var properties = parseProperties(effectAsset, pass);
var defines = passDefines(pass);
var newPass = passes[k] = new _pass["default"](passName, detailName, pass.program, stage, properties, defines);
pass.rasterizerState && newPass.setCullMode(pass.rasterizerState.cullMode);
var blendState = pass.blendState && pass.blendState.targets[0];
blendState && newPass.setBlend(blendState.blend, blendState.blendEq, blendState.blendSrc, blendState.blendDst, blendState.blendAlphaEq, blendState.blendSrcAlpha, blendState.blendDstAlpha, blendState.blendColor);
var depthStencilState = pass.depthStencilState;
if (depthStencilState) {
newPass.setDepth(depthStencilState.depthTest, depthStencilState.depthWrite, depthStencilState.depthFunc);
newPass.setStencilFront(depthStencilState.stencilTest, depthStencilState.stencilFuncFront, depthStencilState.stencilRefFront, depthStencilState.stencilMaskFront, depthStencilState.stencilFailOpFront, depthStencilState.stencilZFailOpFront, depthStencilState.stencilZPassOpFront, depthStencilState.stencilWriteMaskFront);
newPass.setStencilBack(depthStencilState.stencilTest, depthStencilState.stencilFuncBack, depthStencilState.stencilRefBack, depthStencilState.stencilMaskBack, depthStencilState.stencilFailOpBack, depthStencilState.stencilZFailOpBack, depthStencilState.stencilZPassOpBack, depthStencilState.stencilWriteMaskBack);
}
}
techniques[j] = new _technique["default"](techName, passes);
}
return techniques;
}
function parseEffect(effect) {
var techniques = parseTechniques(effect);
return new _effect["default"](effect.name, techniques, 0, effect);
}
false;
}), {
"../../../renderer/core/pass": 250,
"../../../renderer/core/technique": 252,
"../../../renderer/enums": 254,
"../../../renderer/types": 282,
"./effect": 80
} ],
79: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _murmurhash2_gc = _interopRequireDefault(require("../../../renderer/murmurhash2_gc"));
var _utils = _interopRequireDefault(require("./utils"));
var _effectBase = _interopRequireDefault(require("./effect-base"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var gfx = cc.gfx;
var EffectVariant = (function(_EffectBase) {
_inheritsLoose(EffectVariant, _EffectBase);
function EffectVariant(effect) {
var _this;
_this = _EffectBase.call(this) || this;
_this._effect = void 0;
_this._passes = [];
_this._stagePasses = {};
_this._hash = 0;
_this.init(effect);
return _this;
}
var _proto = EffectVariant.prototype;
_proto._onEffectChanged = function _onEffectChanged() {};
_proto.init = function init(effect) {
effect instanceof EffectVariant && (effect = effect.effect);
this._effect = effect;
this._dirty = true;
if (effect) {
var passes = effect.passes;
var variantPasses = this._passes;
variantPasses.length = 0;
var stagePasses = this._stagePasses = {};
for (var i = 0; i < passes.length; i++) {
var variant = variantPasses[i] = Object.setPrototypeOf({}, passes[i]);
variant._properties = Object.setPrototypeOf({}, passes[i]._properties);
variant._defines = Object.setPrototypeOf({}, passes[i]._defines);
stagePasses[variant._stage] || (stagePasses[variant._stage] = []);
stagePasses[variant._stage].push(variant);
}
}
};
_proto.updateHash = function updateHash(hash) {};
_proto.getHash = function getHash() {
if (!this._dirty) return this._hash;
this._dirty = false;
var hash = "";
hash += _utils["default"].serializePasses(this._passes);
var effect = this._effect;
effect && (hash += effect._id);
this._hash = (0, _murmurhash2_gc["default"])(hash, 666);
this.updateHash(this._hash);
return this._hash;
};
_createClass(EffectVariant, [ {
key: "effect",
get: function get() {
return this._effect;
}
}, {
key: "name",
get: function get() {
return this._effect && this._effect.name + " (variant)";
}
}, {
key: "passes",
get: function get() {
return this._passes;
}
}, {
key: "stagePasses",
get: function get() {
return this._stagePasses;
}
} ]);
return EffectVariant;
})(_effectBase["default"]);
exports["default"] = EffectVariant;
cc.EffectVariant = EffectVariant;
module.exports = exports["default"];
}), {
"../../../renderer/murmurhash2_gc": 277,
"./effect-base": 77,
"./utils": 84
} ],
80: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _effectBase = _interopRequireDefault(require("./effect-base"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Effect = (function(_EffectBase) {
_inheritsLoose(Effect, _EffectBase);
function Effect(name, techniques, techniqueIndex, asset) {
var _this;
_this = _EffectBase.call(this) || this;
_this._techniques = [];
_this._asset = null;
_this._id = "";
_this.init(name, techniques, techniqueIndex, asset, true);
_this._id = "|" + Effect.id++;
return _this;
}
var _proto = Effect.prototype;
_proto.init = function init(name, techniques, techniqueIndex, asset, createNative) {
this._name = name;
this._techniques = techniques;
this._technique = techniques[techniqueIndex];
this._asset = asset;
};
_proto.switchTechnique = function switchTechnique(index) {
if (index >= this._techniques.length) {
cc.warn("Can not switch to technique with index [" + index + "]");
return;
}
this._technique = this._techniques[index];
};
_proto.clear = function clear() {
this._techniques = [];
};
_proto.clone = function clone() {
var techniques = [];
for (var i = 0; i < this._techniques.length; i++) techniques.push(this._techniques[i].clone());
var techniqueIndex = this._techniques.indexOf(this._technique);
return new Effect(this._name, techniques, techniqueIndex, this._asset);
};
_createClass(Effect, [ {
key: "technique",
get: function get() {
return this._technique;
}
}, {
key: "passes",
get: function get() {
return this._technique.passes;
}
} ]);
return Effect;
})(_effectBase["default"]);
exports["default"] = Effect;
Effect.id = 0;
cc.Effect = Effect;
module.exports = exports["default"];
}), {
"./effect-base": 77
} ],
81: [ (function(require, module, exports) {
"use strict";
require("./CCEffectAsset");
require("./CCMaterial");
require("./material-variant");
}), {
"./CCEffectAsset": 75,
"./CCMaterial": 76,
"./material-variant": 83
} ],
82: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _utils = _interopRequireDefault(require("./utils"));
var _pool = _interopRequireDefault(require("../../utils/pool"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MaterialPool = (function(_Pool) {
_inheritsLoose(MaterialPool, _Pool);
function MaterialPool() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) args[_key] = arguments[_key];
_this = _Pool.call.apply(_Pool, [ this ].concat(args)) || this;
_this.enabled = false;
_this._pool = {};
return _this;
}
var _proto = MaterialPool.prototype;
_proto.get = function get(exampleMat, renderComponent) {
var pool = this._pool;
if (exampleMat instanceof cc.MaterialVariant) {
if (!exampleMat._owner) {
exampleMat._owner = renderComponent;
return exampleMat;
}
if (exampleMat._owner === renderComponent) return exampleMat;
exampleMat = exampleMat.material;
}
var instance;
if (this.enabled) {
var uuid = exampleMat.effectAsset._uuid;
if (pool[uuid]) {
var key = _utils["default"].serializeDefines(exampleMat._effect._defines) + _utils["default"].serializeTechniques(exampleMat._effect._techniques);
instance = pool[uuid][key] && pool[uuid][key].pop();
}
}
if (instance) this.count--; else {
instance = new cc.MaterialVariant(exampleMat);
instance._name = exampleMat._name + " (Instance)";
instance._uuid = exampleMat._uuid;
}
instance._owner = renderComponent;
return instance;
};
_proto.put = function put(mat) {
if (!this.enabled || !mat._owner) return;
var pool = this._pool;
var uuid = mat.effectAsset._uuid;
pool[uuid] || (pool[uuid] = {});
var key = _utils["default"].serializeDefines(mat._effect._defines) + _utils["default"].serializeTechniques(mat._effect._techniques);
pool[uuid][key] || (pool[uuid][key] = []);
if (this.count > this.maxSize) return;
this._clean(mat);
pool[uuid][key].push(mat);
this.count++;
};
_proto.clear = function clear() {
this._pool = {};
this.count = 0;
};
_proto._clean = function _clean(mat) {
mat._owner = null;
};
return MaterialPool;
})(_pool["default"]);
var materialPool = new MaterialPool();
_pool["default"].register("material", materialPool);
var _default = materialPool;
exports["default"] = _default;
module.exports = exports["default"];
}), {
"../../utils/pool": 219,
"./utils": 84
} ],
83: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _CCMaterial = _interopRequireDefault(require("./CCMaterial"));
var _effectVariant = _interopRequireDefault(require("./effect-variant"));
var _materialPool = _interopRequireDefault(require("./material-pool"));
var _dec, _class;
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var ccclass = cc._decorator.ccclass;
var MaterialVariant = (_dec = ccclass("cc.MaterialVariant"), _dec(_class = (function(_Material) {
_inheritsLoose(MaterialVariant, _Material);
MaterialVariant.createWithBuiltin = function createWithBuiltin(materialName, owner) {
return MaterialVariant.create(_CCMaterial["default"].getBuiltinMaterial(materialName), owner);
};
MaterialVariant.create = function create(material, owner) {
if (!material) return null;
return _materialPool["default"].get(material, owner);
};
function MaterialVariant(material) {
var _this;
_this = _Material.call(this) || this;
_this._owner = null;
_this._material = null;
_this.init(material);
return _this;
}
var _proto = MaterialVariant.prototype;
_proto.init = function init(material) {
this._effect = new _effectVariant["default"](material.effect);
this._effectAsset = material._effectAsset;
this._material = material;
};
_createClass(MaterialVariant, [ {
key: "uuid",
get: function get() {
return this._material._uuid;
}
}, {
key: "owner",
get: function get() {
return this._owner;
}
}, {
key: "material",
get: function get() {
return this._material;
}
} ]);
return MaterialVariant;
})(_CCMaterial["default"])) || _class);
exports["default"] = MaterialVariant;
cc.MaterialVariant = MaterialVariant;
module.exports = exports["default"];
}), {
"./CCMaterial": 76,
"./effect-variant": 79,
"./material-pool": 82
} ],
84: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = _interopRequireDefault(require("../../../renderer/enums"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var hashArray = [];
function serializeDefines(defines, names) {
var i = 0;
for (var name in defines) if (Object.hasOwnProperty.call(defines, name)) {
hashArray[i] = name + defines[name];
i++;
}
hashArray.length = i;
return hashArray.join("");
}
function serializePass(pass, excludeProperties) {
var str = pass._programName + pass._cullMode;
pass._blend && (str += pass._blendEq + pass._blendAlphaEq + pass._blendSrc + pass._blendDst + pass._blendSrcAlpha + pass._blendDstAlpha + pass._blendColor);
pass._depthTest && (str += pass._depthWrite + pass._depthFunc);
pass._stencilTest && (str += pass._stencilFuncFront + pass._stencilRefFront + pass._stencilMaskFront + pass._stencilFailOpFront + pass._stencilZFailOpFront + pass._stencilZPassOpFront + pass._stencilWriteMaskFront + pass._stencilFuncBack + pass._stencilRefBack + pass._stencilMaskBack + pass._stencilFailOpBack + pass._stencilZFailOpBack + pass._stencilZPassOpBack + pass._stencilWriteMaskBack);
excludeProperties || (str += serializeUniforms(pass._properties, pass._propertyNames));
str += serializeDefines(pass._defines, pass._defineNames);
return str;
}
function serializePasses(passes) {
var hashData = "";
for (var i = 0; i < passes.length; i++) hashData += serializePass(passes[i]);
return hashData;
}
function serializeUniforms(uniforms, names) {
var index = 0;
for (var name in uniforms) if (Object.hasOwnProperty.call(uniforms, name)) {
var param = uniforms[name];
var prop = param.value;
if (!prop) continue;
param.type === _enums["default"].PARAM_TEXTURE_2D || param.type === _enums["default"].PARAM_TEXTURE_CUBE ? hashArray[index] = prop._id : hashArray[index] = prop.toString();
index++;
}
hashArray.length = index;
return hashArray.join(";");
}
var _default = {
serializeDefines: serializeDefines,
serializePasses: serializePasses,
serializeUniforms: serializeUniforms
};
exports["default"] = _default;
module.exports = exports["default"];
}), {
"../../../renderer/enums": 254
} ],
85: [ (function(require, module, exports) {
"use strict";
var Event;
true;
Event = require("../CCNode").EventType;
var TOP = 1;
var MID = 2;
var BOT = 4;
var LEFT = 8;
var CENTER = 16;
var RIGHT = 32;
var HORIZONTAL = LEFT | CENTER | RIGHT;
var VERTICAL = TOP | MID | BOT;
var AlignMode = cc.Enum({
ONCE: 0,
ON_WINDOW_RESIZE: 1,
ALWAYS: 2
});
function getReadonlyNodeSize(parent) {
return parent instanceof cc.Scene ? cc.visibleRect : parent._contentSize;
}
function computeInverseTransForTarget(widgetNode, target, out_inverseTranslate, out_inverseScale) {
var scaleX = widgetNode._parent.scaleX;
var scaleY = widgetNode._parent.scaleY;
var translateX = 0;
var translateY = 0;
for (var node = widgetNode._parent; ;) {
translateX += node.x;
translateY += node.y;
node = node._parent;
if (!node) {
out_inverseTranslate.x = out_inverseTranslate.y = 0;
out_inverseScale.x = out_inverseScale.y = 1;
return;
}
if (node === target) break;
var sx = node.scaleX;
var sy = node.scaleY;
translateX *= sx;
translateY *= sy;
scaleX *= sx;
scaleY *= sy;
}
out_inverseScale.x = 0 !== scaleX ? 1 / scaleX : 1;
out_inverseScale.y = 0 !== scaleY ? 1 / scaleY : 1;
out_inverseTranslate.x = -translateX;
out_inverseTranslate.y = -translateY;
}
var tInverseTranslate = cc.Vec2.ZERO;
var tInverseScale = cc.Vec2.ONE;
function align(node, widget) {
var hasTarget = widget._target;
var target;
var inverseTranslate, inverseScale;
if (hasTarget) {
target = hasTarget;
inverseTranslate = tInverseTranslate;
inverseScale = tInverseScale;
computeInverseTransForTarget(node, target, inverseTranslate, inverseScale);
} else target = node._parent;
var targetSize = getReadonlyNodeSize(target);
var targetAnchor = target._anchorPoint;
var isRoot = (true, target instanceof cc.Scene);
var x = node.x, y = node.y;
var anchor = node._anchorPoint;
if (widget._alignFlags & HORIZONTAL) {
var localLeft, localRight, targetWidth = targetSize.width;
if (isRoot) {
localLeft = cc.visibleRect.left.x;
localRight = cc.visibleRect.right.x;
} else {
localLeft = -targetAnchor.x * targetWidth;
localRight = localLeft + targetWidth;
}
localLeft += widget._isAbsLeft ? widget._left : widget._left * targetWidth;
localRight -= widget._isAbsRight ? widget._right : widget._right * targetWidth;
if (hasTarget) {
localLeft += inverseTranslate.x;
localLeft *= inverseScale.x;
localRight += inverseTranslate.x;
localRight *= inverseScale.x;
}
var width, anchorX = anchor.x, scaleX = node.scaleX;
if (scaleX < 0) {
anchorX = 1 - anchorX;
scaleX = -scaleX;
}
if (widget.isStretchWidth) {
width = localRight - localLeft;
0 !== scaleX && (node.width = width / scaleX);
x = localLeft + anchorX * width;
} else {
width = node.width * scaleX;
if (widget.isAlignHorizontalCenter) {
var localHorizontalCenter = widget._isAbsHorizontalCenter ? widget._horizontalCenter : widget._horizontalCenter * targetWidth;
var targetCenter = (.5 - targetAnchor.x) * targetSize.width;
if (hasTarget) {
localHorizontalCenter *= inverseScale.x;
targetCenter += inverseTranslate.x;
targetCenter *= inverseScale.x;
}
x = targetCenter + (anchorX - .5) * width + localHorizontalCenter;
} else x = widget.isAlignLeft ? localLeft + anchorX * width : localRight + (anchorX - 1) * width;
}
}
if (widget._alignFlags & VERTICAL) {
var localTop, localBottom, targetHeight = targetSize.height;
if (isRoot) {
localBottom = cc.visibleRect.bottom.y;
localTop = cc.visibleRect.top.y;
} else {
localBottom = -targetAnchor.y * targetHeight;
localTop = localBottom + targetHeight;
}
localBottom += widget._isAbsBottom ? widget._bottom : widget._bottom * targetHeight;
localTop -= widget._isAbsTop ? widget._top : widget._top * targetHeight;
if (hasTarget) {
localBottom += inverseTranslate.y;
localBottom *= inverseScale.y;
localTop += inverseTranslate.y;
localTop *= inverseScale.y;
}
var height, anchorY = anchor.y, scaleY = node.scaleY;
if (scaleY < 0) {
anchorY = 1 - anchorY;
scaleY = -scaleY;
}
if (widget.isStretchHeight) {
height = localTop - localBottom;
0 !== scaleY && (node.height = height / scaleY);
y = localBottom + anchorY * height;
} else {
height = node.height * scaleY;
if (widget.isAlignVerticalCenter) {
var localVerticalCenter = widget._isAbsVerticalCenter ? widget._verticalCenter : widget._verticalCenter * targetHeight;
var targetMiddle = (.5 - targetAnchor.y) * targetSize.height;
if (hasTarget) {
localVerticalCenter *= inverseScale.y;
targetMiddle += inverseTranslate.y;
targetMiddle *= inverseScale.y;
}
y = targetMiddle + (anchorY - .5) * height + localVerticalCenter;
} else y = widget.isAlignBottom ? localBottom + anchorY * height : localTop + (anchorY - 1) * height;
}
}
node.setPosition(x, y);
}
function visitNode(node) {
var widget = node._widget;
if (widget) {
false;
align(node, widget);
true, widget.alignMode !== AlignMode.ALWAYS ? widgetManager.remove(widget) : activeWidgets.push(widget);
}
var children = node._children;
for (var i = 0; i < children.length; i++) {
var child = children[i];
child._active && visitNode(child);
}
}
var animationState;
false;
function refreshScene() {
var AnimUtils;
var EditMode;
var nowPreviewing;
var component;
var animation;
var _component;
var _animation;
false;
var scene = cc.director.getScene();
if (scene) {
widgetManager.isAligning = true;
if (widgetManager._nodesOrderDirty) {
activeWidgets.length = 0;
visitNode(scene);
widgetManager._nodesOrderDirty = false;
} else {
var i, widget, iterator = widgetManager._activeWidgetsIterator;
var AnimUtils;
var editingNode;
var node;
false;
for (iterator.i = 0; iterator.i < activeWidgets.length; ++iterator.i) {
widget = activeWidgets[iterator.i];
align(widget.node, widget);
}
}
widgetManager.isAligning = false;
}
false;
}
var adjustWidgetToAllowMovingInEditor = false;
var adjustWidgetToAllowResizingInEditor = false;
var activeWidgets = [];
function updateAlignment(node) {
var parent = node._parent;
cc.Node.isNode(parent) && updateAlignment(parent);
var widget = node._widget || node.getComponent(cc.Widget);
widget && parent && align(node, widget);
}
var widgetManager = cc._widgetManager = module.exports = {
_AlignFlags: {
TOP: TOP,
MID: MID,
BOT: BOT,
LEFT: LEFT,
CENTER: CENTER,
RIGHT: RIGHT
},
isAligning: false,
_nodesOrderDirty: false,
_activeWidgetsIterator: new cc.js.array.MutableForwardIterator(activeWidgets),
init: function init(director) {
director.on(cc.Director.EVENT_AFTER_UPDATE, refreshScene);
false;
var thisOnResized = this.onResized.bind(this);
cc.view.on("canvas-resize", thisOnResized);
window.addEventListener("orientationchange", thisOnResized);
},
add: function add(widget) {
widget.node._widget = widget;
this._nodesOrderDirty = true;
false;
},
remove: function remove(widget) {
widget.node._widget = null;
this._activeWidgetsIterator.remove(widget);
false;
},
onResized: function onResized() {
var scene = cc.director.getScene();
scene && this.refreshWidgetOnResized(scene);
},
refreshWidgetOnResized: function refreshWidgetOnResized(node) {
var widget = cc.Node.isNode(node) && node.getComponent(cc.Widget);
widget && widget.enabled && widget.alignMode === AlignMode.ON_WINDOW_RESIZE && this.add(widget);
var children = node._children;
for (var i = 0; i < children.length; i++) {
var child = children[i];
this.refreshWidgetOnResized(child);
}
},
updateAlignment: updateAlignment,
AlignMode: AlignMode
};
false;
}), {
"../CCNode": 24
} ],
86: [ (function(require, module, exports) {
"use strict";
var _valueTypes = require("../value-types");
var _geomUtils = require("../geom-utils");
var AffineTrans = require("../utils/affine-transform");
var renderer = require("../renderer/index");
var RenderFlow = require("../renderer/render-flow");
var game = require("../CCGame");
var RendererCamera = null;
false;
RendererCamera = require("../../renderer/scene/camera");
var _mat4_temp_1 = cc.mat4();
var _mat4_temp_2 = cc.mat4();
var _v3_temp_1 = cc.v3();
var _v3_temp_2 = cc.v3();
var _v3_temp_3 = cc.v3();
var _cameras = [];
function updateMainCamera() {
for (var i = 0, minDepth = Number.MAX_VALUE; i < _cameras.length; i++) {
var camera = _cameras[i];
if (camera._depth < minDepth) {
Camera.main = camera;
minDepth = camera._depth;
}
}
}
var _debugCamera = null;
function repositionDebugCamera() {
if (!_debugCamera) return;
var node = _debugCamera.getNode();
var canvas = cc.game.canvas;
node.z = canvas.height / 1.1566;
node.x = canvas.width / 2;
node.y = canvas.height / 2;
}
var ClearFlags = cc.Enum({
COLOR: 1,
DEPTH: 2,
STENCIL: 4
});
var StageFlags = cc.Enum({
OPAQUE: 1,
TRANSPARENT: 2
});
var Camera = cc.Class({
name: "cc.Camera",
extends: cc.Component,
ctor: function ctor() {
if (game.renderType !== game.RENDER_TYPE_CANVAS) {
var camera = new RendererCamera();
camera.setStages([ "opaque" ]);
camera.dirty = true;
this._inited = false;
this._camera = camera;
} else this._inited = true;
},
editor: false,
properties: {
_cullingMask: 4294967295,
_clearFlags: ClearFlags.DEPTH | ClearFlags.STENCIL,
_backgroundColor: cc.color(0, 0, 0, 255),
_depth: 0,
_zoomRatio: 1,
_targetTexture: null,
_fov: 60,
_orthoSize: 10,
_nearClip: 1,
_farClip: 4096,
_ortho: true,
_rect: cc.rect(0, 0, 1, 1),
_renderStages: 1,
_alignWithScreen: true,
zoomRatio: {
get: function get() {
return this._zoomRatio;
},
set: function set(value) {
this._zoomRatio = value;
},
tooltip: false
},
fov: {
get: function get() {
return this._fov;
},
set: function set(v) {
this._fov = v;
},
tooltip: false
},
orthoSize: {
get: function get() {
return this._orthoSize;
},
set: function set(v) {
this._orthoSize = v;
},
tooltip: false
},
nearClip: {
get: function get() {
return this._nearClip;
},
set: function set(v) {
this._nearClip = v;
this._updateClippingpPlanes();
},
tooltip: false
},
farClip: {
get: function get() {
return this._farClip;
},
set: function set(v) {
this._farClip = v;
this._updateClippingpPlanes();
},
tooltip: false
},
ortho: {
get: function get() {
return this._ortho;
},
set: function set(v) {
this._ortho = v;
this._updateProjection();
},
tooltip: false
},
rect: {
get: function get() {
return this._rect;
},
set: function set(v) {
this._rect = v;
this._updateRect();
},
tooltip: false
},
cullingMask: {
get: function get() {
return this._cullingMask;
},
set: function set(value) {
this._cullingMask = value;
this._updateCameraMask();
},
tooltip: false
},
clearFlags: {
get: function get() {
return this._clearFlags;
},
set: function set(value) {
this._clearFlags = value;
this._camera && this._camera.setClearFlags(value);
},
tooltip: false
},
backgroundColor: {
get: function get() {
return this._backgroundColor;
},
set: function set(value) {
if (!this._backgroundColor.equals(value)) {
this._backgroundColor.set(value);
this._updateBackgroundColor();
}
},
tooltip: false
},
depth: {
get: function get() {
return this._depth;
},
set: function set(value) {
Camera.main === this ? this._depth < value && updateMainCamera() : Camera.main && value < Camera.main._depth && _cameras.includes(this) && (Camera.main = this);
this._depth = value;
this._camera && this._camera.setPriority(value);
},
tooltip: false
},
targetTexture: {
get: function get() {
return this._targetTexture;
},
set: function set(value) {
this._targetTexture = value;
this._updateTargetTexture();
},
tooltip: false
},
renderStages: {
get: function get() {
return this._renderStages;
},
set: function set(val) {
this._renderStages = val;
this._updateStages();
},
tooltip: false
},
alignWithScreen: {
get: function get() {
return this._alignWithScreen;
},
set: function set(v) {
this._alignWithScreen = v;
}
},
_is3D: {
get: function get() {
return this.node && this.node._is3DNode;
}
}
},
statics: {
main: null,
cameras: _cameras,
ClearFlags: ClearFlags,
findCamera: function findCamera(node) {
for (var i = 0, l = _cameras.length; i < l; i++) {
var camera = _cameras[i];
if (camera.containsNode(node)) return camera;
}
return null;
},
_findRendererCamera: function _findRendererCamera(node) {
var cameras = renderer.scene._cameras;
for (var i = 0; i < cameras._count; i++) if (cameras._data[i]._cullingMask & node._cullingMask) return cameras._data[i];
return null;
},
_setupDebugCamera: function _setupDebugCamera() {
if (_debugCamera) return;
if (game.renderType === game.RENDER_TYPE_CANVAS) return;
var camera = new RendererCamera();
_debugCamera = camera;
camera.setStages([ "opaque" ]);
camera.setFov(60 * Math.PI / 180);
camera.setNear(.1);
camera.setFar(4096);
camera.dirty = true;
camera.cullingMask = 1 << cc.Node.BuiltinGroupIndex.DEBUG;
camera.setPriority(cc.macro.MAX_ZINDEX);
camera.setClearFlags(0);
camera.setColor(0, 0, 0, 0);
var node = new cc.Node();
camera.setNode(node);
repositionDebugCamera();
cc.view.on("design-resolution-changed", repositionDebugCamera);
renderer.scene.addCamera(camera);
}
},
_updateCameraMask: function _updateCameraMask() {
if (this._camera) {
var mask = this._cullingMask & ~(1 << cc.Node.BuiltinGroupIndex.DEBUG);
this._camera.cullingMask = mask;
}
},
_updateBackgroundColor: function _updateBackgroundColor() {
if (!this._camera) return;
var color = this._backgroundColor;
this._camera.setColor(color.r / 255, color.g / 255, color.b / 255, color.a / 255);
},
_updateTargetTexture: function _updateTargetTexture() {
if (!this._camera) return;
var texture = this._targetTexture;
this._camera.setFrameBuffer(texture ? texture._framebuffer : null);
},
_updateClippingpPlanes: function _updateClippingpPlanes() {
if (!this._camera) return;
this._camera.setNear(this._nearClip);
this._camera.setFar(this._farClip);
},
_updateProjection: function _updateProjection() {
if (!this._camera) return;
var type = this._ortho ? 1 : 0;
this._camera.setType(type);
},
_updateRect: function _updateRect() {
if (!this._camera) return;
var rect = this._rect;
this._camera.setRect(rect.x, rect.y, rect.width, rect.height);
},
_updateStages: function _updateStages() {
var flags = this._renderStages;
var stages = [];
flags & StageFlags.OPAQUE && stages.push("opaque");
flags & StageFlags.TRANSPARENT && stages.push("transparent");
this._camera.setStages(stages);
},
_init: function _init() {
if (this._inited) return;
this._inited = true;
var camera = this._camera;
if (!camera) return;
camera.setNode(this.node);
camera.setClearFlags(this._clearFlags);
camera.setPriority(this._depth);
this._updateBackgroundColor();
this._updateCameraMask();
this._updateTargetTexture();
this._updateClippingpPlanes();
this._updateProjection();
this._updateStages();
this._updateRect();
true;
this.beforeDraw();
},
__preload: function __preload() {
this._init();
},
onEnable: function onEnable() {
if (true, game.renderType !== game.RENDER_TYPE_CANVAS) {
cc.director.on(cc.Director.EVENT_BEFORE_DRAW, this.beforeDraw, this);
renderer.scene.addCamera(this._camera);
}
_cameras.push(this);
(!Camera.main || this._depth < Camera.main._depth) && (Camera.main = this);
},
onDisable: function onDisable() {
if (true, game.renderType !== game.RENDER_TYPE_CANVAS) {
cc.director.off(cc.Director.EVENT_BEFORE_DRAW, this.beforeDraw, this);
renderer.scene.removeCamera(this._camera);
}
cc.js.array.fastRemove(_cameras, this);
if (Camera.main === this) {
Camera.main = null;
updateMainCamera();
}
},
getScreenToWorldMatrix2D: function getScreenToWorldMatrix2D(out) {
this.getWorldToScreenMatrix2D(out);
_valueTypes.Mat4.invert(out, out);
return out;
},
getWorldToScreenMatrix2D: function getWorldToScreenMatrix2D(out) {
this.node.getWorldRT(_mat4_temp_1);
var zoomRatio = this.zoomRatio;
var _mat4_temp_1m = _mat4_temp_1.m;
_mat4_temp_1m[0] *= zoomRatio;
_mat4_temp_1m[1] *= zoomRatio;
_mat4_temp_1m[4] *= zoomRatio;
_mat4_temp_1m[5] *= zoomRatio;
var m12 = _mat4_temp_1m[12];
var m13 = _mat4_temp_1m[13];
var center = cc.visibleRect.center;
_mat4_temp_1m[12] = center.x - (_mat4_temp_1m[0] * m12 + _mat4_temp_1m[4] * m13);
_mat4_temp_1m[13] = center.y - (_mat4_temp_1m[1] * m12 + _mat4_temp_1m[5] * m13);
out !== _mat4_temp_1 && _valueTypes.Mat4.copy(out, _mat4_temp_1);
return out;
},
getScreenToWorldPoint: function getScreenToWorldPoint(screenPosition, out) {
if (this.node.is3DNode) {
out = out || new cc.Vec3();
this._camera.screenToWorld(out, screenPosition, cc.visibleRect.width, cc.visibleRect.height);
} else {
out = out || new cc.Vec2();
this.getScreenToWorldMatrix2D(_mat4_temp_1);
_valueTypes.Vec2.transformMat4(out, screenPosition, _mat4_temp_1);
}
return out;
},
getWorldToScreenPoint: function getWorldToScreenPoint(worldPosition, out) {
if (this.node.is3DNode) {
out = out || new cc.Vec3();
this._camera.worldToScreen(out, worldPosition, cc.visibleRect.width, cc.visibleRect.height);
} else {
out = out || new cc.Vec2();
this.getWorldToScreenMatrix2D(_mat4_temp_1);
_valueTypes.Vec2.transformMat4(out, worldPosition, _mat4_temp_1);
}
return out;
},
getRay: function getRay(screenPos) {
if (!cc.geomUtils) return screenPos;
_valueTypes.Vec3.set(_v3_temp_3, screenPos.x, screenPos.y, 1);
this._camera.screenToWorld(_v3_temp_2, _v3_temp_3, cc.visibleRect.width, cc.visibleRect.height);
if (this.ortho) {
_valueTypes.Vec3.set(_v3_temp_3, screenPos.x, screenPos.y, -1);
this._camera.screenToWorld(_v3_temp_1, _v3_temp_3, cc.visibleRect.width, cc.visibleRect.height);
} else this.node.getWorldPosition(_v3_temp_1);
return _geomUtils.Ray.fromPoints(new _geomUtils.Ray(), _v3_temp_1, _v3_temp_2);
},
containsNode: function containsNode(node) {
return (node._cullingMask & this.cullingMask) > 0;
},
render: function render(rootNode) {
rootNode = rootNode || cc.director.getScene();
if (!rootNode) return null;
this.node.getWorldMatrix(_mat4_temp_1);
this.beforeDraw();
RenderFlow.renderCamera(this._camera, rootNode);
},
_onAlignWithScreen: function _onAlignWithScreen() {
var height = cc.game.canvas.height / cc.view._scaleY;
var targetTexture = this._targetTexture;
if (targetTexture) {
false;
height = cc.visibleRect.height;
}
var fov = this._fov * cc.macro.RAD;
this.node.z = height / (2 * Math.tan(fov / 2));
fov = 2 * Math.atan(Math.tan(fov / 2) / this.zoomRatio);
this._camera.setFov(fov);
this._camera.setOrthoHeight(height / 2 / this.zoomRatio);
this.node.setRotation(0, 0, 0, 1);
},
beforeDraw: function beforeDraw() {
if (!this._camera) return;
if (this._alignWithScreen) this._onAlignWithScreen(); else {
var fov = this._fov * cc.macro.RAD;
fov = 2 * Math.atan(Math.tan(fov / 2) / this.zoomRatio);
this._camera.setFov(fov);
this._camera.setOrthoHeight(this._orthoSize / this.zoomRatio);
}
this._camera.dirty = true;
}
});
cc.js.mixin(Camera.prototype, {
getNodeToCameraTransform: function getNodeToCameraTransform(node) {
var out = AffineTrans.identity();
node.getWorldMatrix(_mat4_temp_2);
if (this.containsNode(node)) {
this.getWorldToCameraMatrix(_mat4_temp_1);
_valueTypes.Mat4.mul(_mat4_temp_2, _mat4_temp_2, _mat4_temp_1);
}
AffineTrans.fromMat4(out, _mat4_temp_2);
return out;
},
getCameraToWorldPoint: function getCameraToWorldPoint(point, out) {
return this.getScreenToWorldPoint(point, out);
},
getWorldToCameraPoint: function getWorldToCameraPoint(point, out) {
return this.getWorldToScreenPoint(point, out);
},
getCameraToWorldMatrix: function getCameraToWorldMatrix(out) {
return this.getScreenToWorldMatrix2D(out);
},
getWorldToCameraMatrix: function getWorldToCameraMatrix(out) {
return this.getWorldToScreenMatrix2D(out);
}
});
module.exports = cc.Camera = Camera;
}), {
"../../renderer/scene/camera": 279,
"../CCGame": 23,
"../geom-utils": void 0,
"../renderer/index": 160,
"../renderer/render-flow": 161,
"../utils/affine-transform": 208,
"../value-types": 232
} ],
87: [ (function(require, module, exports) {
"use strict";
require("./platform/CCClass");
var Flags = require("./platform/CCObject").Flags;
var jsArray = require("./platform/js").array;
var IsStartCalled = Flags.IsStartCalled;
var IsOnEnableCalled = Flags.IsOnEnableCalled;
var IsEditorOnEnableCalled = Flags.IsEditorOnEnableCalled;
var callerFunctor = false;
var callOnEnableInTryCatch = false;
var callOnDisableInTryCatch = false;
function sortedIndex(array, comp) {
var order = comp.constructor._executionOrder;
var id = comp._id;
for (var l = 0, h = array.length - 1, m = h >>> 1; l <= h; m = l + h >>> 1) {
var test = array[m];
var testOrder = test.constructor._executionOrder;
if (testOrder > order) h = m - 1; else if (testOrder < order) l = m + 1; else {
var testId = test._id;
if (testId > id) h = m - 1; else {
if (!(testId < id)) return m;
l = m + 1;
}
}
}
return ~l;
}
function stableRemoveInactive(iterator, flagToClear) {
var array = iterator.array;
var next = iterator.i + 1;
while (next < array.length) {
var comp = array[next];
if (comp._enabled && comp.node && comp.node._activeInHierarchy) ++next; else {
iterator.removeAt(next);
flagToClear && (comp._objFlags &= ~flagToClear);
}
}
}
var LifeCycleInvoker = cc.Class({
__ctor__: function __ctor__(invokeFunc) {
var Iterator = jsArray.MutableForwardIterator;
this._zero = new Iterator([]);
this._neg = new Iterator([]);
this._pos = new Iterator([]);
false;
this._invoke = invokeFunc;
},
statics: {
stableRemoveInactive: stableRemoveInactive
},
add: null,
remove: null,
invoke: null
});
function compareOrder(a, b) {
return a.constructor._executionOrder - b.constructor._executionOrder;
}
var OneOffInvoker = cc.Class({
extends: LifeCycleInvoker,
add: function add(comp) {
var order = comp.constructor._executionOrder;
(0 === order ? this._zero : order < 0 ? this._neg : this._pos).array.push(comp);
},
remove: function remove(comp) {
var order = comp.constructor._executionOrder;
(0 === order ? this._zero : order < 0 ? this._neg : this._pos).fastRemove(comp);
},
cancelInactive: function cancelInactive(flagToClear) {
stableRemoveInactive(this._zero, flagToClear);
stableRemoveInactive(this._neg, flagToClear);
stableRemoveInactive(this._pos, flagToClear);
},
invoke: function invoke() {
var compsNeg = this._neg;
if (compsNeg.array.length > 0) {
compsNeg.array.sort(compareOrder);
this._invoke(compsNeg);
compsNeg.array.length = 0;
}
this._invoke(this._zero);
this._zero.array.length = 0;
var compsPos = this._pos;
if (compsPos.array.length > 0) {
compsPos.array.sort(compareOrder);
this._invoke(compsPos);
compsPos.array.length = 0;
}
}
});
var ReusableInvoker = cc.Class({
extends: LifeCycleInvoker,
add: function add(comp) {
var order = comp.constructor._executionOrder;
if (0 === order) this._zero.array.push(comp); else {
var array = order < 0 ? this._neg.array : this._pos.array;
var i = sortedIndex(array, comp);
i < 0 && array.splice(~i, 0, comp);
}
},
remove: function remove(comp) {
var order = comp.constructor._executionOrder;
if (0 === order) this._zero.fastRemove(comp); else {
var iterator = order < 0 ? this._neg : this._pos;
var i = sortedIndex(iterator.array, comp);
i >= 0 && iterator.removeAt(i);
}
},
invoke: function invoke(dt) {
this._neg.array.length > 0 && this._invoke(this._neg, dt);
this._invoke(this._zero, dt);
this._pos.array.length > 0 && this._invoke(this._pos, dt);
}
});
function enableInEditor(comp) {
if (!(comp._objFlags & IsEditorOnEnableCalled)) {
cc.engine.emit("component-enabled", comp.uuid);
comp._objFlags |= IsEditorOnEnableCalled;
}
}
function createInvokeImpl(indiePath, useDt, ensureFlag, fastPath) {
true;
var body = "var a=it.array;for(it.i=0;it.i<a.length;++it.i){var c=a[it.i];" + indiePath + "}";
fastPath = useDt ? Function("it", "dt", body) : Function("it", body);
indiePath = Function("c", "dt", indiePath);
return function(iterator, dt) {
try {
fastPath(iterator, dt);
} catch (e) {
cc._throw(e);
var array = iterator.array;
ensureFlag && (array[iterator.i]._objFlags |= ensureFlag);
++iterator.i;
for (;iterator.i < array.length; ++iterator.i) try {
indiePath(array[iterator.i], dt);
} catch (e) {
cc._throw(e);
ensureFlag && (array[iterator.i]._objFlags |= ensureFlag);
}
}
};
}
var invokeStart = createInvokeImpl("c.start();c._objFlags|=" + IsStartCalled, false, IsStartCalled);
var invokeUpdate = createInvokeImpl("c.update(dt)", true);
var invokeLateUpdate = createInvokeImpl("c.lateUpdate(dt)", true);
function ctor() {
this.startInvoker = new OneOffInvoker(invokeStart);
this.updateInvoker = new ReusableInvoker(invokeUpdate);
this.lateUpdateInvoker = new ReusableInvoker(invokeLateUpdate);
this._deferredComps = [];
this._updating = false;
}
var ComponentScheduler = cc.Class({
ctor: ctor,
unscheduleAll: ctor,
statics: {
LifeCycleInvoker: LifeCycleInvoker,
OneOffInvoker: OneOffInvoker,
createInvokeImpl: createInvokeImpl,
invokeOnEnable: function(iterator) {
var compScheduler = cc.director._compScheduler;
var array = iterator.array;
for (iterator.i = 0; iterator.i < array.length; ++iterator.i) {
var comp = array[iterator.i];
if (comp._enabled) {
comp.onEnable();
var deactivatedDuringOnEnable = !comp.node._activeInHierarchy;
deactivatedDuringOnEnable || compScheduler._onEnabled(comp);
}
}
}
},
_onEnabled: function _onEnabled(comp) {
cc.director.getScheduler().resumeTarget(comp);
comp._objFlags |= IsOnEnableCalled;
this._updating ? this._deferredComps.push(comp) : this._scheduleImmediate(comp);
},
_onDisabled: function _onDisabled(comp) {
cc.director.getScheduler().pauseTarget(comp);
comp._objFlags &= ~IsOnEnableCalled;
var index = this._deferredComps.indexOf(comp);
if (index >= 0) {
jsArray.fastRemoveAt(this._deferredComps, index);
return;
}
!comp.start || comp._objFlags & IsStartCalled || this.startInvoker.remove(comp);
comp.update && this.updateInvoker.remove(comp);
comp.lateUpdate && this.lateUpdateInvoker.remove(comp);
},
enableComp: function(comp, invoker) {
if (!(comp._objFlags & IsOnEnableCalled)) {
if (comp.onEnable) {
if (invoker) {
invoker.add(comp);
return;
}
comp.onEnable();
var deactivatedDuringOnEnable = !comp.node._activeInHierarchy;
if (deactivatedDuringOnEnable) return;
}
this._onEnabled(comp);
}
},
disableComp: function(comp) {
if (comp._objFlags & IsOnEnableCalled) {
comp.onDisable && comp.onDisable();
this._onDisabled(comp);
}
},
_scheduleImmediate: function _scheduleImmediate(comp) {
"function" !== typeof comp.start || comp._objFlags & IsStartCalled || this.startInvoker.add(comp);
"function" === typeof comp.update && this.updateInvoker.add(comp);
"function" === typeof comp.lateUpdate && this.lateUpdateInvoker.add(comp);
},
_deferredSchedule: function _deferredSchedule() {
var comps = this._deferredComps;
for (var i = 0, len = comps.length; i < len; i++) this._scheduleImmediate(comps[i]);
comps.length = 0;
},
_startForNewComps: function _startForNewComps() {
if (this._deferredComps.length > 0) {
this._deferredSchedule();
this.startInvoker.invoke();
}
},
startPhase: function startPhase() {
this._updating = true;
this.startInvoker.invoke();
this._startForNewComps();
},
updatePhase: function updatePhase(dt) {
this.updateInvoker.invoke(dt);
},
lateUpdatePhase: function lateUpdatePhase(dt) {
this.lateUpdateInvoker.invoke(dt);
this._updating = false;
this._startForNewComps();
}
});
module.exports = ComponentScheduler;
}), {
"./platform/CCClass": 129,
"./platform/CCObject": 135,
"./platform/js": 150,
"./utils/misc": 217
} ],
88: [ (function(require, module, exports) {
"use strict";
var AnimationAnimator = require("../../animation/animation-animator");
var AnimationClip = require("../../animation/animation-clip");
var EventTarget = require("../event/event-target");
var js = require("../platform/js");
var equalClips = function(clip1, clip2) {
return clip1 === clip2;
};
var EventType = cc.Enum({
PLAY: "play",
STOP: "stop",
PAUSE: "pause",
RESUME: "resume",
LASTFRAME: "lastframe",
FINISHED: "finished"
});
var Animation = cc.Class({
name: "cc.Animation",
extends: require("./CCComponent"),
mixins: [ EventTarget ],
editor: false,
statics: {
EventType: EventType
},
ctor: function ctor() {
cc.EventTarget.call(this);
this._animator = null;
this._nameToState = js.createMap(true);
this._didInit = false;
this._currentClip = null;
},
properties: {
_defaultClip: {
default: null,
type: AnimationClip
},
defaultClip: {
type: AnimationClip,
get: function get() {
return this._defaultClip;
},
set: function set(value) {
true;
return;
var contain;
},
tooltip: false
},
currentClip: {
get: function get() {
return this._currentClip;
},
set: function set(value) {
this._currentClip = value;
},
type: AnimationClip,
visible: false
},
_writableClips: {
get: function get() {
return this._clips;
},
set: function set(val) {
this._didInit = false;
this._clips = val;
this._init();
},
type: [ AnimationClip ]
},
_clips: {
default: [],
type: [ AnimationClip ],
tooltip: false,
visible: true
},
playOnLoad: {
default: false,
tooltip: false
}
},
start: function start() {
if ((true, this.playOnLoad) && this._defaultClip) {
var isPlaying = this._animator && this._animator.isPlaying;
if (!isPlaying) {
var state = this.getAnimationState(this._defaultClip.name);
this._animator.playState(state);
}
}
},
onEnable: function onEnable() {
this._animator && this._animator.resume();
},
onDisable: function onDisable() {
this._animator && this._animator.pause();
},
onDestroy: function onDestroy() {
this.stop();
},
getClips: function getClips() {
return this._clips;
},
play: function play(name, startTime) {
var state = this.playAdditive(name, startTime);
this._animator.stopStatesExcept(state);
return state;
},
playAdditive: function playAdditive(name, startTime) {
this._init();
var state = this.getAnimationState(name || this._defaultClip && this._defaultClip.name);
if (state) {
this.enabled = true;
var animator = this._animator;
if (animator.isPlaying && state.isPlaying) if (state.isPaused) animator.resumeState(state); else {
animator.stopState(state);
animator.playState(state, startTime);
} else animator.playState(state, startTime);
this.enabledInHierarchy || animator.pause();
this.currentClip = state.clip;
}
return state;
},
stop: function stop(name) {
if (!this._didInit) return;
if (name) {
var state = this._nameToState[name];
state && this._animator.stopState(state);
} else this._animator.stop();
},
pause: function pause(name) {
if (!this._didInit) return;
if (name) {
var state = this._nameToState[name];
state && this._animator.pauseState(state);
} else this.enabled = false;
},
resume: function resume(name) {
if (!this._didInit) return;
if (name) {
var state = this.getAnimationState(name);
state && this._animator.resumeState(state);
} else this.enabled = true;
},
setCurrentTime: function setCurrentTime(time, name) {
this._init();
if (name) {
var state = this.getAnimationState(name);
state && this._animator.setStateTime(state, time);
} else this._animator.setStateTime(time);
},
getAnimationState: function getAnimationState(name) {
this._init();
var state = this._nameToState[name];
false;
state && !state.curveLoaded && this._animator._reloadClip(state);
return state || null;
},
hasAnimationState: function hasAnimationState(name) {
this._init();
return !!this._nameToState[name];
},
addClip: function addClip(clip, newName) {
if (!clip) {
cc.warnID(3900);
return;
}
this._init();
cc.js.array.contains(this._clips, clip) || this._clips.push(clip);
newName = newName || clip.name;
var oldState = this._nameToState[newName];
if (oldState) {
if (oldState.clip === clip) return oldState;
var index = this._clips.indexOf(oldState.clip);
-1 !== index && this._clips.splice(index, 1);
}
var newState = new cc.AnimationState(clip, newName);
this._nameToState[newName] = newState;
return newState;
},
removeClip: function removeClip(clip, force) {
if (!clip) {
cc.warnID(3901);
return;
}
this._init();
var state;
for (var name in this._nameToState) {
state = this._nameToState[name];
if (equalClips(state.clip, clip)) break;
}
if (clip === this._defaultClip) {
if (!force) {
true;
cc.warnID(3902);
return;
}
this._defaultClip = null;
}
if (state && state.isPlaying) {
if (!force) {
true;
cc.warnID(3903);
return;
}
this.stop(state.name);
}
this._clips = this._clips.filter((function(item) {
return !equalClips(item, clip);
}));
state && delete this._nameToState[state.name];
},
sample: function sample(name) {
this._init();
if (name) {
var state = this.getAnimationState(name);
state && state.sample();
} else this._animator.sample();
},
on: function on(type, callback, target, useCapture) {
this._init();
var ret = this._EventTargetOn(type, callback, target, useCapture);
if ("lastframe" === type) {
var states = this._nameToState;
for (var name in states) states[name]._lastframeEventOn = true;
}
return ret;
},
off: function off(type, callback, target, useCapture) {
this._init();
if ("lastframe" === type) {
var states = this._nameToState;
for (var name in states) states[name]._lastframeEventOn = false;
}
this._EventTargetOff(type, callback, target, useCapture);
},
_init: function _init() {
if (this._didInit) return;
this._didInit = true;
this._animator = new AnimationAnimator(this.node, this);
this._createStates();
},
_createStates: function _createStates() {
this._nameToState = js.createMap(true);
var state = null;
var defaultClipState = false;
for (var i = 0; i < this._clips.length; ++i) {
var clip = this._clips[i];
if (clip) {
state = new cc.AnimationState(clip);
false;
this._nameToState[state.name] = state;
equalClips(this._defaultClip, clip) && (defaultClipState = state);
}
}
if (this._defaultClip && !defaultClipState) {
state = new cc.AnimationState(this._defaultClip);
false;
this._nameToState[state.name] = state;
}
}
});
Animation.prototype._EventTargetOn = EventTarget.prototype.on;
Animation.prototype._EventTargetOff = EventTarget.prototype.off;
cc.Animation = module.exports = Animation;
}), {
"../../animation/animation-animator": 10,
"../../animation/animation-clip": 11,
"../event/event-target": 119,
"../platform/js": 150,
"./CCComponent": 92
} ],
89: [ (function(require, module, exports) {
"use strict";
var BlockEvents = [ "touchstart", "touchmove", "touchend", "mousedown", "mousemove", "mouseup", "mouseenter", "mouseleave", "mousewheel" ];
function stopPropagation(event) {
event.stopPropagation();
}
var BlockInputEvents = cc.Class({
name: "cc.BlockInputEvents",
extends: require("./CCComponent"),
editor: {
menu: "i18n:MAIN_MENU.component.ui/Block Input Events",
inspector: "packages://inspector/inspectors/comps/block-input-events.js",
help: "i18n:COMPONENT.help_url.block_input_events"
},
onEnable: function onEnable() {
for (var i = 0; i < BlockEvents.length; i++) this.node.on(BlockEvents[i], stopPropagation, this);
},
onDisable: function onDisable() {
for (var i = 0; i < BlockEvents.length; i++) this.node.off(BlockEvents[i], stopPropagation, this);
}
});
cc.BlockInputEvents = module.exports = BlockInputEvents;
}), {
"./CCComponent": 92
} ],
90: [ (function(require, module, exports) {
"use strict";
var Component = require("./CCComponent");
var GraySpriteState = require("../utils/gray-sprite-state");
var Transition = cc.Enum({
NONE: 0,
COLOR: 1,
SPRITE: 2,
SCALE: 3
});
var State = cc.Enum({
NORMAL: 0,
HOVER: 1,
PRESSED: 2,
DISABLED: 3
});
var Button = cc.Class({
name: "cc.Button",
extends: Component,
mixins: [ GraySpriteState ],
ctor: function ctor() {
this._pressed = false;
this._hovered = false;
this._fromColor = null;
this._toColor = null;
this._time = 0;
this._transitionFinished = true;
this._fromScale = cc.Vec2.ZERO;
this._toScale = cc.Vec2.ZERO;
this._originalScale = null;
this._graySpriteMaterial = null;
this._spriteMaterial = null;
this._sprite = null;
},
editor: false,
properties: {
interactable: {
default: true,
tooltip: false,
notify: function notify() {
this._updateState();
this.interactable || this._resetState();
},
animatable: false
},
_resizeToTarget: {
animatable: false,
set: function set(value) {
value && this._resizeNodeToTargetNode();
}
},
enableAutoGrayEffect: {
default: false,
tooltip: false,
notify: function notify() {
this._updateDisabledState(true);
}
},
transition: {
default: Transition.NONE,
tooltip: false,
type: Transition,
animatable: false,
notify: function notify(oldValue) {
this._updateTransition(oldValue);
},
formerlySerializedAs: "transition"
},
normalColor: {
default: cc.Color.WHITE,
displayName: "Normal",
tooltip: false,
notify: function notify() {
this.transition === Transition.Color && this._getButtonState() === State.NORMAL && (this._getTarget().opacity = this.normalColor.a);
this._updateState();
}
},
pressedColor: {
default: cc.color(211, 211, 211),
displayName: "Pressed",
tooltip: false,
notify: function notify() {
this.transition === Transition.Color && this._getButtonState() === State.PRESSED && (this._getTarget().opacity = this.pressedColor.a);
this._updateState();
},
formerlySerializedAs: "pressedColor"
},
hoverColor: {
default: cc.Color.WHITE,
displayName: "Hover",
tooltip: false,
notify: function notify() {
this.transition === Transition.Color && this._getButtonState() === State.HOVER && (this._getTarget().opacity = this.hoverColor.a);
this._updateState();
},
formerlySerializedAs: "hoverColor"
},
disabledColor: {
default: cc.color(124, 124, 124),
displayName: "Disabled",
tooltip: false,
notify: function notify() {
this.transition === Transition.Color && this._getButtonState() === State.DISABLED && (this._getTarget().opacity = this.disabledColor.a);
this._updateState();
}
},
duration: {
default: .1,
range: [ 0, 10 ],
tooltip: false
},
zoomScale: {
default: 1.2,
tooltip: false
},
normalSprite: {
default: null,
type: cc.SpriteFrame,
displayName: "Normal",
tooltip: false,
notify: function notify() {
this._updateState();
}
},
pressedSprite: {
default: null,
type: cc.SpriteFrame,
displayName: "Pressed",
tooltip: false,
formerlySerializedAs: "pressedSprite",
notify: function notify() {
this._updateState();
}
},
hoverSprite: {
default: null,
type: cc.SpriteFrame,
displayName: "Hover",
tooltip: false,
formerlySerializedAs: "hoverSprite",
notify: function notify() {
this._updateState();
}
},
disabledSprite: {
default: null,
type: cc.SpriteFrame,
displayName: "Disabled",
tooltip: false,
notify: function notify() {
this._updateState();
}
},
target: {
default: null,
type: cc.Node,
tooltip: false,
notify: function notify(oldValue) {
this._applyTarget();
oldValue && this.target !== oldValue && this._unregisterTargetEvent(oldValue);
}
},
clickEvents: {
default: [],
type: cc.Component.EventHandler,
tooltip: false
}
},
statics: {
Transition: Transition
},
__preload: function __preload() {
this._applyTarget();
this._resetState();
},
_resetState: function _resetState() {
this._pressed = false;
this._hovered = false;
var target = this._getTarget();
var transition = this.transition;
var originalScale = this._originalScale;
transition === Transition.COLOR && this.interactable ? this._setTargetColor(this.normalColor) : transition === Transition.SCALE && originalScale && target.setScale(originalScale.x, originalScale.y);
this._transitionFinished = true;
},
onEnable: function onEnable() {
this.normalSprite && this.normalSprite.ensureLoadTexture();
this.hoverSprite && this.hoverSprite.ensureLoadTexture();
this.pressedSprite && this.pressedSprite.ensureLoadTexture();
this.disabledSprite && this.disabledSprite.ensureLoadTexture();
true;
this._registerNodeEvent();
this._updateState();
},
onDisable: function onDisable() {
this._resetState();
true;
this._unregisterNodeEvent();
},
_getTarget: function _getTarget() {
return this.target ? this.target : this.node;
},
_onTargetSpriteFrameChanged: function _onTargetSpriteFrameChanged(comp) {
this.transition === Transition.SPRITE && this._setCurrentStateSprite(comp.spriteFrame);
},
_onTargetColorChanged: function _onTargetColorChanged(color) {
this.transition === Transition.COLOR && this._setCurrentStateColor(color);
},
_onTargetScaleChanged: function _onTargetScaleChanged() {
var target = this._getTarget();
if (this._originalScale && (this.transition !== Transition.SCALE || this._transitionFinished)) {
this._originalScale.x = target.scaleX;
this._originalScale.y = target.scaleY;
}
},
_setTargetColor: function _setTargetColor(color) {
var target = this._getTarget();
var cloneColor = color.clone();
target.opacity = cloneColor.a;
cloneColor.a = 255;
target.color = cloneColor;
},
_getStateColor: function _getStateColor(state) {
switch (state) {
case State.NORMAL:
return this.normalColor;
case State.HOVER:
return this.hoverColor;
case State.PRESSED:
return this.pressedColor;
case State.DISABLED:
return this.disabledColor;
}
},
_getStateSprite: function _getStateSprite(state) {
switch (state) {
case State.NORMAL:
return this.normalSprite;
case State.HOVER:
return this.hoverSprite;
case State.PRESSED:
return this.pressedSprite;
case State.DISABLED:
return this.disabledSprite;
}
},
_setCurrentStateColor: function _setCurrentStateColor(color) {
switch (this._getButtonState()) {
case State.NORMAL:
this.normalColor = color;
break;
case State.HOVER:
this.hoverColor = color;
break;
case State.PRESSED:
this.pressedColor = color;
break;
case State.DISABLED:
this.disabledColor = color;
}
},
_setCurrentStateSprite: function _setCurrentStateSprite(spriteFrame) {
switch (this._getButtonState()) {
case State.NORMAL:
this.normalSprite = spriteFrame;
break;
case State.HOVER:
this.hoverSprite = spriteFrame;
break;
case State.PRESSED:
this.pressedSprite = spriteFrame;
break;
case State.DISABLED:
this.disabledSprite = spriteFrame;
}
},
update: function update(dt) {
var target = this._getTarget();
if (this._transitionFinished) return;
if (this.transition !== Transition.COLOR && this.transition !== Transition.SCALE) return;
this.time += dt;
var ratio = 1;
this.duration > 0 && (ratio = this.time / this.duration);
ratio >= 1 && (ratio = 1);
if (this.transition === Transition.COLOR) {
var color = this._fromColor.lerp(this._toColor, ratio);
this._setTargetColor(color);
} else this.transition === Transition.SCALE && this._originalScale && (target.scale = this._fromScale.lerp(this._toScale, ratio));
1 === ratio && (this._transitionFinished = true);
},
_registerNodeEvent: function _registerNodeEvent() {
this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this);
this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
this.node.on(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancel, this);
this.node.on(cc.Node.EventType.MOUSE_ENTER, this._onMouseMoveIn, this);
this.node.on(cc.Node.EventType.MOUSE_LEAVE, this._onMouseMoveOut, this);
},
_unregisterNodeEvent: function _unregisterNodeEvent() {
this.node.off(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this);
this.node.off(cc.Node.EventType.TOUCH_MOVE, this._onTouchMove, this);
this.node.off(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
this.node.off(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancel, this);
this.node.off(cc.Node.EventType.MOUSE_ENTER, this._onMouseMoveIn, this);
this.node.off(cc.Node.EventType.MOUSE_LEAVE, this._onMouseMoveOut, this);
},
_registerTargetEvent: function _registerTargetEvent(target) {
false;
target.on(cc.Node.EventType.SCALE_CHANGED, this._onTargetScaleChanged, this);
},
_unregisterTargetEvent: function _unregisterTargetEvent(target) {
false;
target.off(cc.Node.EventType.SCALE_CHANGED, this._onTargetScaleChanged, this);
},
_getTargetSprite: function _getTargetSprite(target) {
var sprite = null;
target && (sprite = target.getComponent(cc.Sprite));
return sprite;
},
_applyTarget: function _applyTarget() {
var target = this._getTarget();
this._sprite = this._getTargetSprite(target);
this._originalScale || (this._originalScale = cc.Vec2.ZERO);
this._originalScale.x = target.scaleX;
this._originalScale.y = target.scaleY;
this._registerTargetEvent(target);
},
_onTouchBegan: function _onTouchBegan(event) {
if (!this.interactable || !this.enabledInHierarchy) return;
this._pressed = true;
this._updateState();
event.stopPropagation();
},
_onTouchMove: function _onTouchMove(event) {
if (!this.interactable || !this.enabledInHierarchy || !this._pressed) return;
var touch = event.touch;
var hit = this.node._hitTest(touch.getLocation());
var target = this._getTarget();
var originalScale = this._originalScale;
if (this.transition === Transition.SCALE && originalScale) if (hit) {
this._fromScale.x = originalScale.x;
this._fromScale.y = originalScale.y;
this._toScale.x = originalScale.x * this.zoomScale;
this._toScale.y = originalScale.y * this.zoomScale;
this._transitionFinished = false;
} else {
this.time = 0;
this._transitionFinished = true;
target.setScale(originalScale.x, originalScale.y);
} else {
var state;
state = hit ? State.PRESSED : State.NORMAL;
this._applyTransition(state);
}
event.stopPropagation();
},
_onTouchEnded: function _onTouchEnded(event) {
if (!this.interactable || !this.enabledInHierarchy) return;
if (this._pressed) {
cc.Component.EventHandler.emitEvents(this.clickEvents, event);
this.node.emit("click", this);
}
this._pressed = false;
this._updateState();
event.stopPropagation();
},
_onTouchCancel: function _onTouchCancel() {
if (!this.interactable || !this.enabledInHierarchy) return;
this._pressed = false;
this._updateState();
},
_onMouseMoveIn: function _onMouseMoveIn() {
if (this._pressed || !this.interactable || !this.enabledInHierarchy) return;
if (this.transition === Transition.SPRITE && !this.hoverSprite) return;
if (!this._hovered) {
this._hovered = true;
this._updateState();
}
},
_onMouseMoveOut: function _onMouseMoveOut() {
if (this._hovered) {
this._hovered = false;
this._updateState();
}
},
_updateState: function _updateState() {
var state = this._getButtonState();
this._applyTransition(state);
this._updateDisabledState();
},
_getButtonState: function _getButtonState() {
var state;
state = this.interactable ? this._pressed ? State.PRESSED : this._hovered ? State.HOVER : State.NORMAL : State.DISABLED;
return state;
},
_updateColorTransitionImmediately: function _updateColorTransitionImmediately(state) {
var color = this._getStateColor(state);
this._setTargetColor(color);
this._fromColor = color.clone();
this._toColor = color;
},
_updateColorTransition: function _updateColorTransition(state) {
if (false, state === State.DISABLED) this._updateColorTransitionImmediately(state); else {
var target = this._getTarget();
var color = this._getStateColor(state);
this._fromColor = target.color.clone();
this._toColor = color;
this.time = 0;
this._transitionFinished = false;
}
},
_updateSpriteTransition: function _updateSpriteTransition(state) {
var sprite = this._getStateSprite(state);
this._sprite && sprite && (this._sprite.spriteFrame = sprite);
},
_updateScaleTransition: function _updateScaleTransition(state) {
state === State.PRESSED ? this._zoomUp() : this._zoomBack();
},
_zoomUp: function _zoomUp() {
if (!this._originalScale) return;
this._fromScale.x = this._originalScale.x;
this._fromScale.y = this._originalScale.y;
this._toScale.x = this._originalScale.x * this.zoomScale;
this._toScale.y = this._originalScale.y * this.zoomScale;
this.time = 0;
this._transitionFinished = false;
},
_zoomBack: function _zoomBack() {
if (!this._originalScale) return;
var target = this._getTarget();
this._fromScale.x = target.scaleX;
this._fromScale.y = target.scaleY;
this._toScale.x = this._originalScale.x;
this._toScale.y = this._originalScale.y;
this.time = 0;
this._transitionFinished = false;
},
_updateTransition: function _updateTransition(oldTransition) {
oldTransition === Transition.COLOR ? this._updateColorTransitionImmediately(State.NORMAL) : oldTransition === Transition.SPRITE && this._updateSpriteTransition(State.NORMAL);
this._updateState();
},
_applyTransition: function _applyTransition(state) {
var transition = this.transition;
transition === Transition.COLOR ? this._updateColorTransition(state) : transition === Transition.SPRITE ? this._updateSpriteTransition(state) : transition === Transition.SCALE && this._updateScaleTransition(state);
},
_resizeNodeToTargetNode: false,
_updateDisabledState: function _updateDisabledState(force) {
if (!this._sprite) return;
if (this.enableAutoGrayEffect || force) {
var useGrayMaterial = false;
this.transition === Transition.SPRITE && this.disabledSprite || (useGrayMaterial = this.enableAutoGrayEffect && !this.interactable);
this._switchGrayMaterial(useGrayMaterial, this._sprite);
}
}
});
cc.Button = module.exports = Button;
}), {
"../utils/gray-sprite-state": 214,
"./CCComponent": 92
} ],
91: [ (function(require, module, exports) {
"use strict";
var Camera = require("../camera/CCCamera");
var Component = require("./CCComponent");
function resetWidgetComponent(canvas) {
var widget = canvas.node.getComponent(cc.Widget);
widget || (widget = canvas.node.addComponent(cc.Widget));
widget.isAlignTop = true;
widget.isAlignBottom = true;
widget.isAlignLeft = true;
widget.isAlignRight = true;
widget.top = 0;
widget.bottom = 0;
widget.left = 0;
widget.right = 0;
}
var Canvas = cc.Class({
name: "cc.Canvas",
extends: Component,
editor: false,
resetInEditor: false,
statics: {
instance: null
},
properties: {
_designResolution: cc.size(960, 640),
designResolution: {
get: function get() {
return cc.size(this._designResolution);
},
set: function set(value) {
this._designResolution.width = value.width;
this._designResolution.height = value.height;
this.applySettings();
},
tooltip: false
},
_fitWidth: false,
_fitHeight: true,
fitHeight: {
get: function get() {
return this._fitHeight;
},
set: function set(value) {
if (this._fitHeight !== value) {
this._fitHeight = value;
this.applySettings();
}
},
tooltip: false
},
fitWidth: {
get: function get() {
return this._fitWidth;
},
set: function set(value) {
if (this._fitWidth !== value) {
this._fitWidth = value;
this.applySettings();
}
},
tooltip: false
}
},
_fitDesignResolution: false,
__preload: function __preload() {
var Flags;
false;
if (Canvas.instance) return cc.warnID(6700, this.node.name, Canvas.instance.node.name);
Canvas.instance = this;
this.applySettings();
var widget = this.getComponent(cc.Widget);
!!widget && widget.updateAlignment();
false;
},
start: function start() {
if (!Camera.main && cc.game.renderType !== cc.game.RENDER_TYPE_CANVAS) {
var cameraNode = new cc.Node("Main Camera");
cameraNode.parent = this.node;
cameraNode.setSiblingIndex(0);
var camera = cameraNode.addComponent(Camera);
var ClearFlags = Camera.ClearFlags;
camera.clearFlags = ClearFlags.COLOR | ClearFlags.DEPTH | ClearFlags.STENCIL;
camera.depth = -1;
}
},
onDestroy: function onDestroy() {
false;
Canvas.instance === this && (Canvas.instance = null);
},
applySettings: function applySettings() {
var ResolutionPolicy = cc.ResolutionPolicy;
var policy;
policy = this.fitHeight && this.fitWidth ? ResolutionPolicy.SHOW_ALL : this.fitHeight || this.fitWidth ? this.fitWidth ? ResolutionPolicy.FIXED_WIDTH : ResolutionPolicy.FIXED_HEIGHT : ResolutionPolicy.NO_BORDER;
var designRes = this._designResolution;
false;
cc.view.setDesignResolutionSize(designRes.width, designRes.height, policy);
}
});
cc.Canvas = module.exports = Canvas;
}), {
"../camera/CCCamera": 86,
"./CCComponent": 92
} ],
92: [ (function(require, module, exports) {
"use strict";
var CCObject = require("../platform/CCObject");
var js = require("../platform/js");
var idGenerater = new (require("../platform/id-generater"))("Comp");
var IsOnEnableCalled = CCObject.Flags.IsOnEnableCalled;
var IsOnLoadCalled = CCObject.Flags.IsOnLoadCalled;
var ActionManagerExist = !!cc.ActionManager;
var Component = cc.Class({
name: "cc.Component",
extends: CCObject,
ctor: function() {
this._id = idGenerater.getNewId();
this.__eventTargets = [];
},
properties: {
node: {
default: null,
visible: false
},
name: {
get: function get() {
if (this._name) return this._name;
var className = cc.js.getClassName(this);
var trimLeft = className.lastIndexOf(".");
trimLeft >= 0 && (className = className.slice(trimLeft + 1));
return this.node.name + "<" + className + ">";
},
set: function set(value) {
this._name = value;
},
visible: false
},
uuid: {
get: function get() {
return this._id;
},
visible: false
},
__scriptAsset: false,
_enabled: true,
enabled: {
get: function get() {
return this._enabled;
},
set: function set(value) {
if (this._enabled !== value) {
this._enabled = value;
if (this.node._activeInHierarchy) {
var compScheduler = cc.director._compScheduler;
value ? compScheduler.enableComp(this) : compScheduler.disableComp(this);
}
}
},
visible: false,
animatable: true
},
enabledInHierarchy: {
get: function get() {
var _this$node, _this$node2, _this$node2$_parent;
false;
return this._enabled && this.node && this.node._activeInHierarchy;
},
visible: false
},
_isOnLoadCalled: {
get: function get() {
return this._objFlags & IsOnLoadCalled;
}
}
},
update: null,
lateUpdate: null,
__preload: null,
onLoad: null,
start: null,
onEnable: null,
onDisable: null,
onDestroy: null,
onFocusInEditor: null,
onLostFocusInEditor: null,
resetInEditor: null,
addComponent: function addComponent(typeOrClassName) {
return this.node.addComponent(typeOrClassName);
},
getComponent: function getComponent(typeOrClassName) {
return this.node.getComponent(typeOrClassName);
},
getComponents: function getComponents(typeOrClassName) {
return this.node.getComponents(typeOrClassName);
},
getComponentInChildren: function getComponentInChildren(typeOrClassName) {
return this.node.getComponentInChildren(typeOrClassName);
},
getComponentsInChildren: function getComponentsInChildren(typeOrClassName) {
return this.node.getComponentsInChildren(typeOrClassName);
},
_getLocalBounds: null,
onRestore: null,
destroy: function destroy() {
var depend;
false;
this._super() && this._enabled && this.node._activeInHierarchy && cc.director._compScheduler.disableComp(this);
},
_onPreDestroy: function _onPreDestroy() {
ActionManagerExist && cc.director.getActionManager().removeAllActionsFromTarget(this);
this.unscheduleAllCallbacks();
var eventTargets = this.__eventTargets;
for (var i = eventTargets.length - 1; i >= 0; --i) {
var target = eventTargets[i];
target && target.targetOff(this);
}
eventTargets.length = 0;
false;
cc.director._nodeActivator.destroyComp(this);
this.node._removeComponent(this);
},
_instantiate: function _instantiate(cloned) {
cloned || (cloned = cc.instantiate._clone(this, this));
cloned.node = null;
return cloned;
},
schedule: function schedule(callback, interval, repeat, delay) {
cc.assertID(callback, 1619);
interval = interval || 0;
cc.assertID(interval >= 0, 1620);
repeat = isNaN(repeat) ? cc.macro.REPEAT_FOREVER : repeat;
delay = delay || 0;
var scheduler = cc.director.getScheduler();
var paused = scheduler.isTargetPaused(this);
scheduler.schedule(callback, this, interval, repeat, delay, paused);
},
scheduleOnce: function scheduleOnce(callback, delay) {
this.schedule(callback, 0, 0, delay);
},
unschedule: function unschedule(callback_fn) {
if (!callback_fn) return;
cc.director.getScheduler().unschedule(callback_fn, this);
},
unscheduleAllCallbacks: function unscheduleAllCallbacks() {
cc.director.getScheduler().unscheduleAllForTarget(this);
}
});
Component._requireComponent = null;
Component._executionOrder = 0;
false;
false, false;
js.value(Component, "_registerEditorProps", (function(cls, props) {
var reqComp = props.requireComponent;
reqComp && (cls._requireComponent = reqComp);
var order = props.executionOrder;
order && "number" === typeof order && (cls._executionOrder = order);
(false, false) && "disallowMultiple" in props && (cls._disallowMultiple = cls);
var name;
var key;
var val;
var willExecuteInEditMode;
false, false;
}));
Component.prototype.__scriptUuid = "";
cc.Component = module.exports = Component;
}), {
"../platform/CCObject": 135,
"../platform/id-generater": 146,
"../platform/js": 150
} ],
93: [ (function(require, module, exports) {
"use strict";
cc.Component.EventHandler = cc.Class({
name: "cc.ClickEvent",
properties: {
target: {
default: null,
type: cc.Node
},
component: "",
_componentId: "",
_componentName: {
get: function get() {
this._genCompIdIfNeeded();
return this._compId2Name(this._componentId);
},
set: function set(value) {
this._componentId = this._compName2Id(value);
}
},
handler: {
default: ""
},
customEventData: {
default: ""
}
},
statics: {
emitEvents: function emitEvents(events) {
var args;
if (arguments.length > 0) {
args = new Array(arguments.length - 1);
for (var i = 0, l = args.length; i < l; i++) args[i] = arguments[i + 1];
}
for (var _i = 0, _l = events.length; _i < _l; _i++) {
var event = events[_i];
if (!(event instanceof cc.Component.EventHandler)) continue;
event.emit(args);
}
}
},
emit: function emit(params) {
var target = this.target;
if (!cc.isValid(target)) return;
this._genCompIdIfNeeded();
var compType = cc.js._getClassById(this._componentId);
var comp = target.getComponent(compType);
if (!cc.isValid(comp)) return;
var handler = comp[this.handler];
if ("function" !== typeof handler) return;
if (null != this.customEventData && "" !== this.customEventData) {
params = params.slice();
params.push(this.customEventData);
}
handler.apply(comp, params);
},
_compName2Id: function _compName2Id(compName) {
var comp = cc.js.getClassByName(compName);
return cc.js._getClassId(comp);
},
_compId2Name: function _compId2Name(compId) {
var comp = cc.js._getClassById(compId);
return cc.js.getClassName(comp);
},
_genCompIdIfNeeded: function _genCompIdIfNeeded() {
if (!this._componentId) {
this._componentName = this.component;
this.component = "";
}
}
});
}), {} ],
94: [ (function(require, module, exports) {
"use strict";
var macro = require("../platform/CCMacro");
var RenderComponent = require("./CCRenderComponent");
var Material = require("../assets/material/CCMaterial");
var LabelFrame = require("../renderer/utils/label/label-frame");
var BlendFunc = require("../utils/blend-func");
var deleteFromDynamicAtlas = require("../renderer/utils/utils").deleteFromDynamicAtlas;
var HorizontalAlign = macro.TextAlignment;
var VerticalAlign = macro.VerticalTextAlignment;
var Overflow = cc.Enum({
NONE: 0,
CLAMP: 1,
SHRINK: 2,
RESIZE_HEIGHT: 3
});
var CacheMode = cc.Enum({
NONE: 0,
BITMAP: 1,
CHAR: 2
});
var BOLD_FLAG = 1;
var ITALIC_FLAG = 2;
var UNDERLINE_FLAG = 4;
var Label = cc.Class({
name: "cc.Label",
extends: RenderComponent,
mixins: [ BlendFunc ],
ctor: function ctor() {
false;
this._actualFontSize = 0;
this._assemblerData = null;
this._frame = null;
this._ttfTexture = null;
this._letterTexture = null;
cc.game.renderType === cc.game.RENDER_TYPE_CANVAS ? this._updateMaterial = this._updateMaterialCanvas : this._updateMaterial = this._updateMaterialWebgl;
},
editor: false,
properties: {
_string: {
default: "",
formerlySerializedAs: "_N$string"
},
string: {
get: function get() {
return this._string;
},
set: function set(value) {
var oldValue = this._string;
this._string = "" + value;
this.string !== oldValue && this.setVertsDirty();
this._checkStringEmpty();
},
multiline: true,
tooltip: false
},
horizontalAlign: {
default: HorizontalAlign.LEFT,
type: HorizontalAlign,
tooltip: false,
notify: function notify(oldValue) {
if (this.horizontalAlign === oldValue) return;
this.setVertsDirty();
},
animatable: false
},
verticalAlign: {
default: VerticalAlign.TOP,
type: VerticalAlign,
tooltip: false,
notify: function notify(oldValue) {
if (this.verticalAlign === oldValue) return;
this.setVertsDirty();
},
animatable: false
},
actualFontSize: {
displayName: "Actual Font Size",
animatable: false,
readonly: true,
get: function get() {
return this._actualFontSize;
},
tooltip: false
},
_fontSize: 40,
fontSize: {
get: function get() {
return this._fontSize;
},
set: function set(value) {
if (this._fontSize === value) return;
this._fontSize = value;
this.setVertsDirty();
},
range: [ 0, 512 ],
tooltip: false
},
fontFamily: {
default: "Arial",
tooltip: false,
notify: function notify(oldValue) {
if (this.fontFamily === oldValue) return;
this.setVertsDirty();
},
animatable: false
},
_lineHeight: 40,
lineHeight: {
get: function get() {
return this._lineHeight;
},
set: function set(value) {
if (this._lineHeight === value) return;
this._lineHeight = value;
this.setVertsDirty();
},
tooltip: false
},
overflow: {
default: Overflow.NONE,
type: Overflow,
tooltip: false,
notify: function notify(oldValue) {
if (this.overflow === oldValue) return;
this.setVertsDirty();
},
animatable: false
},
_enableWrapText: true,
enableWrapText: {
get: function get() {
return this._enableWrapText;
},
set: function set(value) {
if (this._enableWrapText === value) return;
this._enableWrapText = value;
this.setVertsDirty();
},
animatable: false,
tooltip: false
},
_N$file: null,
font: {
get: function get() {
return this._N$file;
},
set: function set(value) {
if (this.font === value) return;
value || (this._isSystemFontUsed = true);
false;
this._N$file = value;
value && this._isSystemFontUsed && (this._isSystemFontUsed = false);
if (!this.enabledInHierarchy) return;
this._forceUpdateRenderData();
},
type: cc.Font,
tooltip: false,
animatable: false
},
_isSystemFontUsed: true,
useSystemFont: {
get: function get() {
return this._isSystemFontUsed;
},
set: function set(value) {
if (this._isSystemFontUsed === value) return;
this._isSystemFontUsed = !!value;
false;
if (value) {
this.font = null;
if (!this.enabledInHierarchy) return;
this._forceUpdateRenderData();
}
this.markForValidate();
},
animatable: false,
tooltip: false
},
_bmFontOriginalSize: {
displayName: "BMFont Original Size",
get: function get() {
return this._N$file instanceof cc.BitmapFont ? this._N$file.fontSize : -1;
},
visible: true,
animatable: false
},
_spacingX: 0,
spacingX: {
get: function get() {
return this._spacingX;
},
set: function set(value) {
this._spacingX = value;
this.setVertsDirty();
},
tooltip: false
},
_batchAsBitmap: false,
cacheMode: {
default: CacheMode.NONE,
type: CacheMode,
tooltip: false,
notify: function notify(oldValue) {
if (this.cacheMode === oldValue) return;
oldValue !== CacheMode.BITMAP || this.font instanceof cc.BitmapFont || deleteFromDynamicAtlas(this, this._frame);
if (oldValue === CacheMode.CHAR) {
this._ttfTexture = null;
var material = this._materials[0];
material && material.material && cc.Label._shareAtlas.material === material.material && this.setMaterial(0, this._getDefaultMaterial());
}
if (!this.enabledInHierarchy) return;
this._forceUpdateRenderData();
},
animatable: false
},
_styleFlags: 0,
enableBold: {
get: function get() {
return !!(this._styleFlags & BOLD_FLAG);
},
set: function set(value) {
value ? this._styleFlags |= BOLD_FLAG : this._styleFlags &= ~BOLD_FLAG;
this.setVertsDirty();
},
animatable: false,
tooltip: false
},
enableItalic: {
get: function get() {
return !!(this._styleFlags & ITALIC_FLAG);
},
set: function set(value) {
value ? this._styleFlags |= ITALIC_FLAG : this._styleFlags &= ~ITALIC_FLAG;
this.setVertsDirty();
},
animatable: false,
tooltip: false
},
enableUnderline: {
get: function get() {
return !!(this._styleFlags & UNDERLINE_FLAG);
},
set: function set(value) {
value ? this._styleFlags |= UNDERLINE_FLAG : this._styleFlags &= ~UNDERLINE_FLAG;
this.setVertsDirty();
},
animatable: false,
tooltip: false
},
_underlineHeight: 0,
underlineHeight: {
get: function get() {
return this._underlineHeight;
},
set: function set(value) {
if (this._underlineHeight === value) return;
this._underlineHeight = value;
this.setVertsDirty();
},
tooltip: false
},
autoSwitchMaterial: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.autoSwitchMaterial === oldValue) return;
this.setVertsDirty();
}
},
allowDynamicAtlas: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.allowDynamicAtlas === oldValue) return;
this.setVertsDirty();
}
},
enableRetina: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.enableRetina === oldValue) return;
this.setVertsDirty();
}
}
},
statics: {
HorizontalAlign: HorizontalAlign,
VerticalAlign: VerticalAlign,
Overflow: Overflow,
CacheMode: CacheMode,
_shareAtlas: null,
clearCharCache: function clearCharCache() {
Label._shareAtlas && Label._shareAtlas.clearAllCache();
}
},
onLoad: function onLoad() {
if (this._batchAsBitmap && this.cacheMode === CacheMode.NONE) {
this.cacheMode = CacheMode.BITMAP;
this._batchAsBitmap = false;
}
cc.game.renderType === cc.game.RENDER_TYPE_CANVAS && (this.cacheMode = CacheMode.NONE);
},
onEnable: function onEnable() {
this._super();
this.node.on(cc.Node.EventType.SIZE_CHANGED, this._nodeSizeChanged, this);
this.node.on(cc.Node.EventType.ANCHOR_CHANGED, this.setVertsDirty, this);
this.node.on(cc.Node.EventType.COLOR_CHANGED, this._nodeColorChanged, this);
this._forceUpdateRenderData();
},
onDisable: function onDisable() {
this._super();
this.node.off(cc.Node.EventType.SIZE_CHANGED, this._nodeSizeChanged, this);
this.node.off(cc.Node.EventType.ANCHOR_CHANGED, this.setVertsDirty, this);
this.node.off(cc.Node.EventType.COLOR_CHANGED, this._nodeColorChanged, this);
},
onDestroy: function onDestroy() {
this._assembler && this._assembler._resetAssemblerData && this._assembler._resetAssemblerData(this._assemblerData);
this._assemblerData = null;
this._letterTexture = null;
if (this._ttfTexture) {
this._ttfTexture._packable = false;
this._ttfTexture.destroy();
this._ttfTexture = null;
}
this._resetFrame();
this._super();
},
_nodeSizeChanged: function _nodeSizeChanged() {
(false, this.overflow !== Overflow.NONE) && this.setVertsDirty();
},
_nodeColorChanged: function _nodeColorChanged() {
this.font instanceof cc.BitmapFont || this.setVertsDirty();
},
setVertsDirty: function setVertsDirty() {
false;
this._super();
},
_updateColor: function _updateColor() {
this.font instanceof cc.BitmapFont || this._srcBlendFactor === cc.macro.BlendFactor.SRC_ALPHA && this.node._renderFlag & cc.RenderFlow.FLAG_OPACITY || this.setVertsDirty();
RenderComponent.prototype._updateColor.call(this);
},
_validateRender: function _validateRender() {
if (!this.string) {
this.disableRender();
return;
}
if (this._materials[0]) {
var font = this.font;
if (!(font instanceof cc.BitmapFont)) return;
var spriteFrame = font.spriteFrame;
if (spriteFrame && spriteFrame.textureLoaded() && font._fntConfig) return;
}
this.disableRender();
},
_resetAssembler: function _resetAssembler() {
this._resetFrame();
RenderComponent.prototype._resetAssembler.call(this);
},
_resetFrame: function _resetFrame() {
if (this._frame && !(this.font instanceof cc.BitmapFont)) {
deleteFromDynamicAtlas(this, this._frame);
this._frame = null;
}
},
_checkStringEmpty: function _checkStringEmpty() {
this.markForRender(!!this.string);
},
_on3DNodeChanged: function _on3DNodeChanged() {
this._resetAssembler();
this._applyFontTexture();
},
_onBMFontTextureLoaded: function _onBMFontTextureLoaded() {
this._frame._texture = this.font.spriteFrame._texture;
this.markForRender(true);
this._updateMaterial();
this._assembler && this._assembler.updateRenderData(this);
},
_onBlendChanged: function _onBlendChanged() {
if (!this.useSystemFont || !this.enabledInHierarchy) return;
this._forceUpdateRenderData();
},
_applyFontTexture: function _applyFontTexture() {
var font = this.font;
if (font instanceof cc.BitmapFont) {
var spriteFrame = font.spriteFrame;
this._frame = spriteFrame;
spriteFrame && spriteFrame.onTextureLoaded(this._onBMFontTextureLoaded, this);
} else {
if (!this._nativeTTF()) {
this._frame || (this._frame = new LabelFrame());
if (this.cacheMode === CacheMode.CHAR) {
this._letterTexture = this._assembler._getAssemblerData();
this._frame._refreshTexture(this._letterTexture);
} else if (!this._ttfTexture) {
this._ttfTexture = new cc.Texture2D();
this._assemblerData = this._assembler._getAssemblerData();
this._ttfTexture.initWithElement(this._assemblerData.canvas);
}
if (this.cacheMode !== CacheMode.CHAR) {
deleteFromDynamicAtlas(this, this._frame);
this._frame._refreshTexture(this._ttfTexture);
this._srcBlendFactor === cc.macro.BlendFactor.ONE && true && this._ttfTexture.setPremultiplyAlpha(true);
}
this._updateMaterial();
}
this._assembler && this._assembler.updateRenderData(this);
}
this.markForValidate();
},
_updateMaterialCanvas: function _updateMaterialCanvas() {
if (!this._frame) return;
this._frame._texture._nativeUrl = this.uuid + "_texture";
},
_updateMaterialWebgl: function _updateMaterialWebgl() {
var material = this.getMaterial(0);
if (this._nativeTTF()) {
material && this._assembler._updateTTFMaterial(this);
return;
}
if (!this._frame) return;
if (material) {
var isMultiMaterial = material.material.isMultiSupport();
isMultiMaterial ? this._texIdDirty = true : material.setProperty("texture", this._frame._texture);
this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && RenderComponent.prototype._resetAssembler.call(this);
}
BlendFunc.prototype._updateMaterial.call(this);
},
_forceUseCanvas: false,
_useNativeTTF: function _useNativeTTF() {
return cc.macro.ENABLE_NATIVE_TTF_RENDERER && !this._forceUseCanvas;
},
_nativeTTF: function _nativeTTF() {
return this._useNativeTTF() && !!this._assembler && !!this._assembler._updateTTFMaterial;
},
_forceUpdateRenderData: function _forceUpdateRenderData() {
this.setVertsDirty();
this._resetAssembler();
this._applyFontTexture();
},
_enableBold: function _enableBold(enabled) {
true;
cc.warn("`label._enableBold` is deprecated, use `label.enableBold = true` instead please");
this.enableBold = !!enabled;
},
_enableItalics: function _enableItalics(enabled) {
true;
cc.warn("`label._enableItalics` is deprecated, use `label.enableItalics = true` instead please");
this.enableItalic = !!enabled;
},
_enableUnderline: function _enableUnderline(enabled) {
true;
cc.warn("`label._enableUnderline` is deprecated, use `label.enableUnderline = true` instead please");
this.enableUnderline = !!enabled;
}
});
cc.Label = module.exports = Label;
}), {
"../assets/material/CCMaterial": 76,
"../platform/CCMacro": 134,
"../renderer/utils/label/label-frame": 165,
"../renderer/utils/utils": 168,
"../utils/blend-func": 211,
"./CCRenderComponent": 100
} ],
95: [ (function(require, module, exports) {
"use strict";
var LabelOutline = cc.Class({
name: "cc.LabelOutline",
extends: require("./CCComponent"),
editor: false,
properties: {
_color: cc.Color.WHITE,
_width: 1,
color: {
tooltip: false,
get: function get() {
return this._color.clone();
},
set: function set(value) {
this._color.equals(value) || this._color.set(value);
this._updateRenderData();
}
},
width: {
tooltip: false,
get: function get() {
return this._width;
},
set: function set(value) {
if (this._width === value) return;
this._width = value;
this._updateRenderData();
},
range: [ 0, 512 ]
}
},
onEnable: function onEnable() {
this._updateRenderData();
},
onDisable: function onDisable() {
this._updateRenderData();
},
_updateRenderData: function _updateRenderData() {
var label = this.node.getComponent(cc.Label);
label && label.setVertsDirty();
}
});
cc.LabelOutline = module.exports = LabelOutline;
}), {
"./CCComponent": 92
} ],
96: [ (function(require, module, exports) {
"use strict";
var LabelShadow = cc.Class({
name: "cc.LabelShadow",
extends: require("./CCComponent"),
editor: false,
properties: {
_color: cc.Color.WHITE,
_offset: cc.v2(2, 2),
_blur: 2,
color: {
tooltip: false,
get: function get() {
return this._color.clone();
},
set: function set(value) {
this._color.equals(value) || this._color.set(value);
this._updateRenderData();
}
},
offset: {
tooltip: false,
get: function get() {
return this._offset;
},
set: function set(value) {
this._offset = value;
this._updateRenderData();
}
},
blur: {
tooltip: false,
get: function get() {
return this._blur;
},
set: function set(value) {
this._blur = value;
this._updateRenderData();
},
range: [ 0, 1024 ]
}
},
onEnable: function onEnable() {
this._updateRenderData();
},
onDisable: function onDisable() {
this._updateRenderData();
},
_updateRenderData: function _updateRenderData() {
var label = this.node.getComponent(cc.Label);
label && label.setVertsDirty();
}
});
cc.LabelShadow = module.exports = LabelShadow;
}), {
"./CCComponent": 92
} ],
97: [ (function(require, module, exports) {
"use strict";
var NodeEvent = require("../CCNode").EventType;
var Type = cc.Enum({
NONE: 0,
HORIZONTAL: 1,
VERTICAL: 2,
GRID: 3
});
var ResizeMode = cc.Enum({
NONE: 0,
CONTAINER: 1,
CHILDREN: 2
});
var AxisDirection = cc.Enum({
HORIZONTAL: 0,
VERTICAL: 1
});
var VerticalDirection = cc.Enum({
BOTTOM_TO_TOP: 0,
TOP_TO_BOTTOM: 1
});
var HorizontalDirection = cc.Enum({
LEFT_TO_RIGHT: 0,
RIGHT_TO_LEFT: 1
});
var Layout = cc.Class({
name: "cc.Layout",
extends: require("./CCComponent"),
editor: false,
properties: {
_layoutSize: cc.size(300, 200),
_layoutDirty: {
default: true,
serializable: false
},
_resize: ResizeMode.NONE,
_N$layoutType: Type.NONE,
type: {
type: Type,
get: function get() {
return this._N$layoutType;
},
set: function set(value) {
this._N$layoutType = value;
var reLayouted;
false;
this._doLayoutDirty();
},
tooltip: false,
animatable: false
},
resizeMode: {
type: ResizeMode,
tooltip: false,
animatable: false,
get: function get() {
return this._resize;
},
set: function set(value) {
if (this.type === Type.NONE && value === ResizeMode.CHILDREN) return;
this._resize = value;
var reLayouted;
false;
this._doLayoutDirty();
}
},
cellSize: {
default: cc.size(40, 40),
tooltip: false,
type: cc.Size,
notify: function notify() {
this._doLayoutDirty();
}
},
startAxis: {
default: AxisDirection.HORIZONTAL,
tooltip: false,
type: AxisDirection,
notify: function notify() {
var reLayouted;
false;
this._doLayoutDirty();
},
animatable: false
},
paddingLeft: {
default: 0,
tooltip: false,
notify: function notify() {
this._doLayoutDirty();
}
},
paddingRight: {
default: 0,
tooltip: false,
notify: function notify() {
this._doLayoutDirty();
}
},
paddingTop: {
default: 0,
tooltip: false,
notify: function notify() {
this._doLayoutDirty();
}
},
paddingBottom: {
default: 0,
tooltip: false,
notify: function notify() {
this._doLayoutDirty();
}
},
spacingX: {
default: 0,
notify: function notify() {
this._doLayoutDirty();
},
tooltip: false
},
spacingY: {
default: 0,
notify: function notify() {
this._doLayoutDirty();
},
tooltip: false
},
verticalDirection: {
default: VerticalDirection.TOP_TO_BOTTOM,
type: VerticalDirection,
notify: function notify() {
this._doLayoutDirty();
},
tooltip: false,
animatable: false
},
horizontalDirection: {
default: HorizontalDirection.LEFT_TO_RIGHT,
type: HorizontalDirection,
notify: function notify() {
this._doLayoutDirty();
},
tooltip: false,
animatable: false
},
affectedByScale: {
default: false,
notify: function notify() {
this._doLayoutDirty();
},
animatable: false,
tooltip: false
}
},
statics: {
Type: Type,
VerticalDirection: VerticalDirection,
HorizontalDirection: HorizontalDirection,
ResizeMode: ResizeMode,
AxisDirection: AxisDirection
},
onEnable: function onEnable() {
this._addEventListeners();
this.node.getContentSize().equals(cc.size(0, 0)) && this.node.setContentSize(this._layoutSize);
this._doLayoutDirty();
},
onDisable: function onDisable() {
this._removeEventListeners();
},
_doLayoutDirty: function _doLayoutDirty() {
this._layoutDirty = true;
},
_doScaleDirty: function _doScaleDirty() {
this._layoutDirty = this._layoutDirty || this.affectedByScale;
},
_addEventListeners: function _addEventListeners() {
cc.director.on(cc.Director.EVENT_AFTER_UPDATE, this.updateLayout, this);
this.node.on(NodeEvent.SIZE_CHANGED, this._resized, this);
this.node.on(NodeEvent.ANCHOR_CHANGED, this._doLayoutDirty, this);
this.node.on(NodeEvent.CHILD_ADDED, this._childAdded, this);
this.node.on(NodeEvent.CHILD_REMOVED, this._childRemoved, this);
this.node.on(NodeEvent.CHILD_REORDER, this._doLayoutDirty, this);
this._addChildrenEventListeners();
},
_removeEventListeners: function _removeEventListeners() {
cc.director.off(cc.Director.EVENT_AFTER_UPDATE, this.updateLayout, this);
this.node.off(NodeEvent.SIZE_CHANGED, this._resized, this);
this.node.off(NodeEvent.ANCHOR_CHANGED, this._doLayoutDirty, this);
this.node.off(NodeEvent.CHILD_ADDED, this._childAdded, this);
this.node.off(NodeEvent.CHILD_REMOVED, this._childRemoved, this);
this.node.off(NodeEvent.CHILD_REORDER, this._doLayoutDirty, this);
this._removeChildrenEventListeners();
},
_addChildrenEventListeners: function _addChildrenEventListeners() {
var children = this.node.children;
for (var i = 0; i < children.length; ++i) {
var child = children[i];
child.on(NodeEvent.SCALE_CHANGED, this._doScaleDirty, this);
child.on(NodeEvent.SIZE_CHANGED, this._doLayoutDirty, this);
child.on(NodeEvent.POSITION_CHANGED, this._doLayoutDirty, this);
child.on(NodeEvent.ANCHOR_CHANGED, this._doLayoutDirty, this);
child.on("active-in-hierarchy-changed", this._doLayoutDirty, this);
}
},
_removeChildrenEventListeners: function _removeChildrenEventListeners() {
var children = this.node.children;
for (var i = 0; i < children.length; ++i) {
var child = children[i];
child.off(NodeEvent.SCALE_CHANGED, this._doScaleDirty, this);
child.off(NodeEvent.SIZE_CHANGED, this._doLayoutDirty, this);
child.off(NodeEvent.POSITION_CHANGED, this._doLayoutDirty, this);
child.off(NodeEvent.ANCHOR_CHANGED, this._doLayoutDirty, this);
child.off("active-in-hierarchy-changed", this._doLayoutDirty, this);
}
},
_childAdded: function _childAdded(child) {
child.on(NodeEvent.SCALE_CHANGED, this._doScaleDirty, this);
child.on(NodeEvent.SIZE_CHANGED, this._doLayoutDirty, this);
child.on(NodeEvent.POSITION_CHANGED, this._doLayoutDirty, this);
child.on(NodeEvent.ANCHOR_CHANGED, this._doLayoutDirty, this);
child.on("active-in-hierarchy-changed", this._doLayoutDirty, this);
this._doLayoutDirty();
},
_childRemoved: function _childRemoved(child) {
child.off(NodeEvent.SCALE_CHANGED, this._doScaleDirty, this);
child.off(NodeEvent.SIZE_CHANGED, this._doLayoutDirty, this);
child.off(NodeEvent.POSITION_CHANGED, this._doLayoutDirty, this);
child.off(NodeEvent.ANCHOR_CHANGED, this._doLayoutDirty, this);
child.off("active-in-hierarchy-changed", this._doLayoutDirty, this);
this._doLayoutDirty();
},
_resized: function _resized() {
this._layoutSize = this.node.getContentSize();
this._doLayoutDirty();
},
_doLayoutHorizontally: function _doLayoutHorizontally(baseWidth, rowBreak, fnPositionY, applyChildren) {
var layoutAnchor = this.node.getAnchorPoint();
var children = this.node.children;
var sign = 1;
var paddingX = this.paddingLeft;
var leftBoundaryOfLayout = -layoutAnchor.x * baseWidth;
if (this.horizontalDirection === HorizontalDirection.RIGHT_TO_LEFT) {
sign = -1;
leftBoundaryOfLayout = (1 - layoutAnchor.x) * baseWidth;
paddingX = this.paddingRight;
}
var nextX = leftBoundaryOfLayout + sign * paddingX - sign * this.spacingX;
var rowMaxHeight = 0;
var tempMaxHeight = 0;
var secondMaxHeight = 0;
var row = 0;
var containerResizeBoundary = 0;
var maxHeightChildAnchorY = 0;
var activeChildCount = 0;
for (var i = 0; i < children.length; ++i) {
var child = children[i];
child.activeInHierarchy && activeChildCount++;
}
var newChildWidth = this.cellSize.width;
this.type !== Type.GRID && this.resizeMode === ResizeMode.CHILDREN && (newChildWidth = (baseWidth - (this.paddingLeft + this.paddingRight) - (activeChildCount - 1) * this.spacingX) / activeChildCount);
for (var i = 0; i < children.length; ++i) {
var child = children[i];
var childScaleX = this._getUsedScaleValue(child.scaleX);
var childScaleY = this._getUsedScaleValue(child.scaleY);
if (!child.activeInHierarchy) continue;
if (this._resize === ResizeMode.CHILDREN) {
child.width = newChildWidth / childScaleX;
this.type === Type.GRID && (child.height = this.cellSize.height / childScaleY);
}
var anchorX = child.anchorX;
var childBoundingBoxWidth = child.width * childScaleX;
var childBoundingBoxHeight = child.height * childScaleY;
secondMaxHeight > tempMaxHeight && (tempMaxHeight = secondMaxHeight);
if (childBoundingBoxHeight >= tempMaxHeight) {
secondMaxHeight = tempMaxHeight;
tempMaxHeight = childBoundingBoxHeight;
maxHeightChildAnchorY = child.getAnchorPoint().y;
}
this.horizontalDirection === HorizontalDirection.RIGHT_TO_LEFT && (anchorX = 1 - child.anchorX);
nextX = nextX + sign * anchorX * childBoundingBoxWidth + sign * this.spacingX;
var rightBoundaryOfChild = sign * (1 - anchorX) * childBoundingBoxWidth;
if (rowBreak) {
var rowBreakBoundary = nextX + rightBoundaryOfChild + sign * (sign > 0 ? this.paddingRight : this.paddingLeft);
var leftToRightRowBreak = this.horizontalDirection === HorizontalDirection.LEFT_TO_RIGHT && rowBreakBoundary > (1 - layoutAnchor.x) * baseWidth;
var rightToLeftRowBreak = this.horizontalDirection === HorizontalDirection.RIGHT_TO_LEFT && rowBreakBoundary < -layoutAnchor.x * baseWidth;
if (leftToRightRowBreak || rightToLeftRowBreak) {
if (childBoundingBoxHeight >= tempMaxHeight) {
0 === secondMaxHeight && (secondMaxHeight = tempMaxHeight);
rowMaxHeight += secondMaxHeight;
secondMaxHeight = tempMaxHeight;
} else {
rowMaxHeight += tempMaxHeight;
secondMaxHeight = childBoundingBoxHeight;
tempMaxHeight = 0;
}
nextX = leftBoundaryOfLayout + sign * (paddingX + anchorX * childBoundingBoxWidth);
row++;
}
}
var finalPositionY = fnPositionY(child, rowMaxHeight, row);
baseWidth >= childBoundingBoxWidth + this.paddingLeft + this.paddingRight && applyChildren && child.setPosition(cc.v2(nextX, finalPositionY));
var signX = 1;
var tempFinalPositionY;
var topMarign = 0 === tempMaxHeight ? childBoundingBoxHeight : tempMaxHeight;
if (this.verticalDirection === VerticalDirection.TOP_TO_BOTTOM) {
containerResizeBoundary = containerResizeBoundary || this.node._contentSize.height;
signX = -1;
tempFinalPositionY = finalPositionY + signX * (topMarign * maxHeightChildAnchorY + this.paddingBottom);
tempFinalPositionY < containerResizeBoundary && (containerResizeBoundary = tempFinalPositionY);
} else {
containerResizeBoundary = containerResizeBoundary || -this.node._contentSize.height;
tempFinalPositionY = finalPositionY + signX * (topMarign * maxHeightChildAnchorY + this.paddingTop);
tempFinalPositionY > containerResizeBoundary && (containerResizeBoundary = tempFinalPositionY);
}
nextX += rightBoundaryOfChild;
}
return containerResizeBoundary;
},
_getVerticalBaseHeight: function _getVerticalBaseHeight(children) {
var newHeight = 0;
var activeChildCount = 0;
if (this.resizeMode === ResizeMode.CONTAINER) {
for (var i = 0; i < children.length; ++i) {
var child = children[i];
if (child.activeInHierarchy) {
activeChildCount++;
newHeight += child.height * this._getUsedScaleValue(child.scaleY);
}
}
newHeight += (activeChildCount - 1) * this.spacingY + this.paddingBottom + this.paddingTop;
} else newHeight = this.node.getContentSize().height;
return newHeight;
},
_doLayoutVertically: function _doLayoutVertically(baseHeight, columnBreak, fnPositionX, applyChildren) {
var layoutAnchor = this.node.getAnchorPoint();
var children = this.node.children;
var sign = 1;
var paddingY = this.paddingBottom;
var bottomBoundaryOfLayout = -layoutAnchor.y * baseHeight;
if (this.verticalDirection === VerticalDirection.TOP_TO_BOTTOM) {
sign = -1;
bottomBoundaryOfLayout = (1 - layoutAnchor.y) * baseHeight;
paddingY = this.paddingTop;
}
var nextY = bottomBoundaryOfLayout + sign * paddingY - sign * this.spacingY;
var columnMaxWidth = 0;
var tempMaxWidth = 0;
var secondMaxWidth = 0;
var column = 0;
var containerResizeBoundary = 0;
var maxWidthChildAnchorX = 0;
var activeChildCount = 0;
for (var i = 0; i < children.length; ++i) {
var child = children[i];
child.activeInHierarchy && activeChildCount++;
}
var newChildHeight = this.cellSize.height;
this.type !== Type.GRID && this.resizeMode === ResizeMode.CHILDREN && (newChildHeight = (baseHeight - (this.paddingTop + this.paddingBottom) - (activeChildCount - 1) * this.spacingY) / activeChildCount);
for (var i = 0; i < children.length; ++i) {
var child = children[i];
var childScaleX = this._getUsedScaleValue(child.scaleX);
var childScaleY = this._getUsedScaleValue(child.scaleY);
if (!child.activeInHierarchy) continue;
if (this.resizeMode === ResizeMode.CHILDREN) {
child.height = newChildHeight / childScaleY;
this.type === Type.GRID && (child.width = this.cellSize.width / childScaleX);
}
var anchorY = child.anchorY;
var childBoundingBoxWidth = child.width * childScaleX;
var childBoundingBoxHeight = child.height * childScaleY;
secondMaxWidth > tempMaxWidth && (tempMaxWidth = secondMaxWidth);
if (childBoundingBoxWidth >= tempMaxWidth) {
secondMaxWidth = tempMaxWidth;
tempMaxWidth = childBoundingBoxWidth;
maxWidthChildAnchorX = child.getAnchorPoint().x;
}
this.verticalDirection === VerticalDirection.TOP_TO_BOTTOM && (anchorY = 1 - child.anchorY);
nextY = nextY + sign * anchorY * childBoundingBoxHeight + sign * this.spacingY;
var topBoundaryOfChild = sign * (1 - anchorY) * childBoundingBoxHeight;
if (columnBreak) {
var columnBreakBoundary = nextY + topBoundaryOfChild + sign * (sign > 0 ? this.paddingTop : this.paddingBottom);
var bottomToTopColumnBreak = this.verticalDirection === VerticalDirection.BOTTOM_TO_TOP && columnBreakBoundary > (1 - layoutAnchor.y) * baseHeight;
var topToBottomColumnBreak = this.verticalDirection === VerticalDirection.TOP_TO_BOTTOM && columnBreakBoundary < -layoutAnchor.y * baseHeight;
if (bottomToTopColumnBreak || topToBottomColumnBreak) {
if (childBoundingBoxWidth >= tempMaxWidth) {
0 === secondMaxWidth && (secondMaxWidth = tempMaxWidth);
columnMaxWidth += secondMaxWidth;
secondMaxWidth = tempMaxWidth;
} else {
columnMaxWidth += tempMaxWidth;
secondMaxWidth = childBoundingBoxWidth;
tempMaxWidth = 0;
}
nextY = bottomBoundaryOfLayout + sign * (paddingY + anchorY * childBoundingBoxHeight);
column++;
}
}
var finalPositionX = fnPositionX(child, columnMaxWidth, column);
baseHeight >= childBoundingBoxHeight + (this.paddingTop + this.paddingBottom) && applyChildren && child.setPosition(cc.v2(finalPositionX, nextY));
var signX = 1;
var tempFinalPositionX;
var rightMarign = 0 === tempMaxWidth ? childBoundingBoxWidth : tempMaxWidth;
if (this.horizontalDirection === HorizontalDirection.RIGHT_TO_LEFT) {
signX = -1;
containerResizeBoundary = containerResizeBoundary || this.node._contentSize.width;
tempFinalPositionX = finalPositionX + signX * (rightMarign * maxWidthChildAnchorX + this.paddingLeft);
tempFinalPositionX < containerResizeBoundary && (containerResizeBoundary = tempFinalPositionX);
} else {
containerResizeBoundary = containerResizeBoundary || -this.node._contentSize.width;
tempFinalPositionX = finalPositionX + signX * (rightMarign * maxWidthChildAnchorX + this.paddingRight);
tempFinalPositionX > containerResizeBoundary && (containerResizeBoundary = tempFinalPositionX);
}
nextY += topBoundaryOfChild;
}
return containerResizeBoundary;
},
_doLayoutBasic: function _doLayoutBasic() {
var children = this.node.children;
var allChildrenBoundingBox = null;
for (var i = 0; i < children.length; ++i) {
var child = children[i];
child.activeInHierarchy && (allChildrenBoundingBox ? allChildrenBoundingBox.union(allChildrenBoundingBox, child.getBoundingBoxToWorld()) : allChildrenBoundingBox = child.getBoundingBoxToWorld());
}
if (allChildrenBoundingBox) {
var leftBottomSpace = this.node.convertToNodeSpaceAR(cc.v2(allChildrenBoundingBox.x, allChildrenBoundingBox.y));
leftBottomSpace = cc.v2(leftBottomSpace.x - this.paddingLeft, leftBottomSpace.y - this.paddingBottom);
var rightTopSpace = this.node.convertToNodeSpaceAR(cc.v2(allChildrenBoundingBox.xMax, allChildrenBoundingBox.yMax));
rightTopSpace = cc.v2(rightTopSpace.x + this.paddingRight, rightTopSpace.y + this.paddingTop);
var newSize = rightTopSpace.sub(leftBottomSpace);
newSize = cc.size(parseFloat(newSize.x.toFixed(2)), parseFloat(newSize.y.toFixed(2)));
if (0 !== newSize.width) {
var newAnchorX = -leftBottomSpace.x / newSize.width;
this.node.anchorX = parseFloat(newAnchorX.toFixed(2));
}
if (0 !== newSize.height) {
var newAnchorY = -leftBottomSpace.y / newSize.height;
this.node.anchorY = parseFloat(newAnchorY.toFixed(2));
}
this.node.setContentSize(newSize);
}
},
_doLayoutGridAxisHorizontal: function _doLayoutGridAxisHorizontal(layoutAnchor, layoutSize) {
var baseWidth = layoutSize.width;
var sign = 1;
var bottomBoundaryOfLayout = -layoutAnchor.y * layoutSize.height;
var paddingY = this.paddingBottom;
if (this.verticalDirection === VerticalDirection.TOP_TO_BOTTOM) {
sign = -1;
bottomBoundaryOfLayout = (1 - layoutAnchor.y) * layoutSize.height;
paddingY = this.paddingTop;
}
var fnPositionY = function(child, topOffset, row) {
return bottomBoundaryOfLayout + sign * (topOffset + child.anchorY * child.height * this._getUsedScaleValue(child.scaleY) + paddingY + row * this.spacingY);
}.bind(this);
var newHeight = 0;
if (this.resizeMode === ResizeMode.CONTAINER) {
var boundary = this._doLayoutHorizontally(baseWidth, true, fnPositionY, false);
newHeight = bottomBoundaryOfLayout - boundary;
newHeight < 0 && (newHeight *= -1);
bottomBoundaryOfLayout = -layoutAnchor.y * newHeight;
if (this.verticalDirection === VerticalDirection.TOP_TO_BOTTOM) {
sign = -1;
bottomBoundaryOfLayout = (1 - layoutAnchor.y) * newHeight;
}
}
this._doLayoutHorizontally(baseWidth, true, fnPositionY, true);
this.resizeMode === ResizeMode.CONTAINER && this.node.setContentSize(baseWidth, newHeight);
},
_doLayoutGridAxisVertical: function _doLayoutGridAxisVertical(layoutAnchor, layoutSize) {
var baseHeight = layoutSize.height;
var sign = 1;
var leftBoundaryOfLayout = -layoutAnchor.x * layoutSize.width;
var paddingX = this.paddingLeft;
if (this.horizontalDirection === HorizontalDirection.RIGHT_TO_LEFT) {
sign = -1;
leftBoundaryOfLayout = (1 - layoutAnchor.x) * layoutSize.width;
paddingX = this.paddingRight;
}
var fnPositionX = function(child, leftOffset, column) {
return leftBoundaryOfLayout + sign * (leftOffset + child.anchorX * child.width * this._getUsedScaleValue(child.scaleX) + paddingX + column * this.spacingX);
}.bind(this);
var newWidth = 0;
if (this.resizeMode === ResizeMode.CONTAINER) {
var boundary = this._doLayoutVertically(baseHeight, true, fnPositionX, false);
newWidth = leftBoundaryOfLayout - boundary;
newWidth < 0 && (newWidth *= -1);
leftBoundaryOfLayout = -layoutAnchor.x * newWidth;
if (this.horizontalDirection === HorizontalDirection.RIGHT_TO_LEFT) {
sign = -1;
leftBoundaryOfLayout = (1 - layoutAnchor.x) * newWidth;
}
}
this._doLayoutVertically(baseHeight, true, fnPositionX, true);
this.resizeMode === ResizeMode.CONTAINER && this.node.setContentSize(newWidth, baseHeight);
},
_doLayoutGrid: function _doLayoutGrid() {
var layoutAnchor = this.node.getAnchorPoint();
var layoutSize = this.node.getContentSize();
this.startAxis === AxisDirection.HORIZONTAL ? this._doLayoutGridAxisHorizontal(layoutAnchor, layoutSize) : this.startAxis === AxisDirection.VERTICAL && this._doLayoutGridAxisVertical(layoutAnchor, layoutSize);
},
_getHorizontalBaseWidth: function _getHorizontalBaseWidth(children) {
var newWidth = 0;
var activeChildCount = 0;
if (this.resizeMode === ResizeMode.CONTAINER) {
for (var i = 0; i < children.length; ++i) {
var child = children[i];
if (child.activeInHierarchy) {
activeChildCount++;
newWidth += child.width * this._getUsedScaleValue(child.scaleX);
}
}
newWidth += (activeChildCount - 1) * this.spacingX + this.paddingLeft + this.paddingRight;
} else newWidth = this.node.getContentSize().width;
return newWidth;
},
_doLayout: function _doLayout() {
if (this.type === Type.HORIZONTAL) {
var newWidth = this._getHorizontalBaseWidth(this.node.children);
var fnPositionY = function fnPositionY(child) {
return child.y;
};
this._doLayoutHorizontally(newWidth, false, fnPositionY, true);
this.node.width = newWidth;
} else if (this.type === Type.VERTICAL) {
var newHeight = this._getVerticalBaseHeight(this.node.children);
var fnPositionX = function fnPositionX(child) {
return child.x;
};
this._doLayoutVertically(newHeight, false, fnPositionX, true);
this.node.height = newHeight;
} else this.type === Type.NONE ? this.resizeMode === ResizeMode.CONTAINER && this._doLayoutBasic() : this.type === Type.GRID && this._doLayoutGrid();
},
_getUsedScaleValue: function _getUsedScaleValue(value) {
return this.affectedByScale ? Math.abs(value) : 1;
},
updateLayout: function updateLayout() {
if (this._layoutDirty && this.node.children.length > 0) {
var activeChild = this.node.children.find((function(node) {
return node.activeInHierarchy;
}));
if (activeChild) {
this._doLayout();
this._layoutDirty = false;
}
}
}
});
cc.Layout = module.exports = Layout;
}), {
"../CCNode": 24,
"./CCComponent": 92
} ],
98: [ (function(require, module, exports) {
"use strict";
var _gfx = _interopRequireDefault(require("../../renderer/gfx"));
var _mat = _interopRequireDefault(require("../value-types/mat4"));
var _vec = _interopRequireDefault(require("../value-types/vec2"));
var _materialVariant = _interopRequireDefault(require("../assets/material/material-variant"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var misc = require("../utils/misc");
var RenderComponent = require("./CCRenderComponent");
var RenderFlow = require("../renderer/render-flow");
var Graphics = require("../graphics/graphics");
var _vec2_temp = new _vec["default"]();
var _mat4_temp = new _mat["default"]();
var _circlepoints = [];
function _calculateCircle(center, radius, segements) {
_circlepoints.length = 0;
var anglePerStep = 2 * Math.PI / segements;
for (var step = 0; step < segements; ++step) _circlepoints.push(cc.v2(radius.x * Math.cos(anglePerStep * step) + center.x, radius.y * Math.sin(anglePerStep * step) + center.y));
return _circlepoints;
}
var MaskType = cc.Enum({
RECT: 0,
ELLIPSE: 1,
IMAGE_STENCIL: 2
});
var SEGEMENTS_MIN = 3;
var SEGEMENTS_MAX = 1e4;
var Mask = cc.Class({
name: "cc.Mask",
extends: RenderComponent,
editor: false,
ctor: function ctor() {
this._graphics = null;
this._enableMaterial = null;
this._exitMaterial = null;
this._clearMaterial = null;
},
properties: {
_spriteFrame: {
default: null,
type: cc.SpriteFrame
},
_type: MaskType.RECT,
type: {
get: function get() {
return this._type;
},
set: function set(value) {
this._type !== value && this._resetAssembler();
this._type = value;
if (this._type !== MaskType.IMAGE_STENCIL) {
this.spriteFrame = null;
this.alphaThreshold = 0;
this._updateGraphics();
}
this._activateMaterial();
},
type: MaskType,
tooltip: false
},
spriteFrame: {
type: cc.SpriteFrame,
tooltip: false,
get: function get() {
return this._spriteFrame;
},
set: function set(value) {
var lastSprite = this._spriteFrame;
false;
if (lastSprite === value) return;
lastSprite && lastSprite.off("load", this.setVertsDirty, this);
this._spriteFrame = value;
this.setVertsDirty();
this._updateMaterial();
}
},
alphaThreshold: {
default: .1,
type: cc.Float,
range: [ 0, 1, .1 ],
slide: true,
tooltip: false,
notify: function notify() {
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) {
cc.warnID(4201);
return;
}
this._updateMaterial();
}
},
inverted: {
default: false,
type: cc.Boolean,
tooltip: false,
notify: function notify() {
cc.game.renderType === cc.game.RENDER_TYPE_CANVAS && cc.warnID(4202);
}
},
_segments: 64,
segements: {
get: function get() {
return this._segments;
},
set: function set(value) {
this._segments = misc.clampf(value, SEGEMENTS_MIN, SEGEMENTS_MAX);
this._updateGraphics();
},
type: cc.Integer,
tooltip: false
},
_resizeToTarget: {
animatable: false,
set: function set(value) {
value && this._resizeNodeToTargetNode();
}
}
},
statics: {
Type: MaskType
},
onRestore: function onRestore() {
this._activateMaterial();
},
onEnable: function onEnable() {
this._super();
this._type !== MaskType.IMAGE_STENCIL ? this._updateGraphics() : this._spriteFrame && this._spriteFrame.once("load", this.setVertsDirty, this);
this.node.on(cc.Node.EventType.POSITION_CHANGED, this._updateGraphics, this);
this.node.on(cc.Node.EventType.ROTATION_CHANGED, this._updateGraphics, this);
this.node.on(cc.Node.EventType.SCALE_CHANGED, this._updateGraphics, this);
this.node.on(cc.Node.EventType.SIZE_CHANGED, this._updateGraphics, this);
this.node.on(cc.Node.EventType.ANCHOR_CHANGED, this._updateGraphics, this);
},
onDisable: function onDisable() {
this._super();
this.node.off(cc.Node.EventType.POSITION_CHANGED, this._updateGraphics, this);
this.node.off(cc.Node.EventType.ROTATION_CHANGED, this._updateGraphics, this);
this.node.off(cc.Node.EventType.SCALE_CHANGED, this._updateGraphics, this);
this.node.off(cc.Node.EventType.SIZE_CHANGED, this._updateGraphics, this);
this.node.off(cc.Node.EventType.ANCHOR_CHANGED, this._updateGraphics, this);
this.node._renderFlag &= ~RenderFlow.FLAG_POST_RENDER;
},
onDestroy: function onDestroy() {
this._super();
this._removeGraphics();
this._spriteFrame && this._spriteFrame.off("load", this.setVertsDirty, this);
},
_resizeNodeToTargetNode: false,
_validateRender: function _validateRender() {
if (this._type !== MaskType.IMAGE_STENCIL) return;
var spriteFrame = this._spriteFrame;
if (spriteFrame && spriteFrame.textureLoaded()) return;
this.disableRender();
},
_activateMaterial: function _activateMaterial() {
this._createGraphics();
var material = this._materials[0];
material = material ? _materialVariant["default"].create(material, this) : _materialVariant["default"].createWithBuiltin("2d-sprite", this);
material.define("USE_ALPHA_TEST", true);
if (this._type === MaskType.IMAGE_STENCIL) {
material.define("CC_USE_MODEL", false);
material.define("USE_TEXTURE", true);
} else {
material.define("CC_USE_MODEL", true);
material.define("USE_TEXTURE", false);
}
this._enableMaterial || (this._enableMaterial = _materialVariant["default"].createWithBuiltin("2d-sprite", this));
if (!this._exitMaterial) {
this._exitMaterial = _materialVariant["default"].createWithBuiltin("2d-sprite", this);
this._exitMaterial.setStencilEnabled(_gfx["default"].STENCIL_DISABLE);
}
this._clearMaterial || (this._clearMaterial = _materialVariant["default"].createWithBuiltin("clear-stencil", this));
this.setMaterial(0, material);
this._graphics._materials[0] = material;
this._updateMaterial();
},
_updateMaterial: function _updateMaterial() {
var material = this._materials[0];
if (!material) return;
if (this._type === MaskType.IMAGE_STENCIL && this.spriteFrame) {
var texture = this.spriteFrame.getTexture();
material.setProperty("texture", texture);
}
material.setProperty("alphaThreshold", this.alphaThreshold);
},
_createGraphics: function _createGraphics() {
if (!this._graphics) {
this._graphics = new Graphics();
cc.Assembler.init(this._graphics);
this._graphics.node = this.node;
this._graphics.lineWidth = 0;
this._graphics.strokeColor = cc.color(0, 0, 0, 0);
}
},
_updateGraphics: function _updateGraphics() {
if (!this.enabledInHierarchy) return;
var node = this.node;
var graphics = this._graphics;
graphics.clear(false);
var width = node._contentSize.width;
var height = node._contentSize.height;
var x = -width * node._anchorPoint.x;
var y = -height * node._anchorPoint.y;
if (this._type === MaskType.RECT) graphics.rect(x, y, width, height); else if (this._type === MaskType.ELLIPSE) {
var center = cc.v2(x + width / 2, y + height / 2);
var radius = {
x: width / 2,
y: height / 2
};
var points = _calculateCircle(center, radius, this._segments);
for (var i = 0; i < points.length; ++i) {
var point = points[i];
0 === i ? graphics.moveTo(point.x, point.y) : graphics.lineTo(point.x, point.y);
}
graphics.close();
}
cc.game.renderType === cc.game.RENDER_TYPE_CANVAS ? graphics.stroke() : graphics.fill();
this.setVertsDirty();
},
_removeGraphics: function _removeGraphics() {
if (this._graphics) {
this._graphics.destroy();
this._graphics._destroyImmediate();
this._graphics = null;
}
},
_hitTest: function _hitTest(cameraPt) {
var node = this.node;
var size = node.getContentSize(), w = size.width, h = size.height, testPt = _vec2_temp;
node._updateWorldMatrix();
if (!_mat["default"].invert(_mat4_temp, node._worldMatrix)) return false;
_vec["default"].transformMat4(testPt, cameraPt, _mat4_temp);
testPt.x += node._anchorPoint.x * w;
testPt.y += node._anchorPoint.y * h;
var result = false;
if (this.type === MaskType.RECT || this.type === MaskType.IMAGE_STENCIL) result = testPt.x >= 0 && testPt.y >= 0 && testPt.x <= w && testPt.y <= h; else if (this.type === MaskType.ELLIPSE) {
var rx = w / 2, ry = h / 2;
var px = testPt.x - .5 * w, py = testPt.y - .5 * h;
result = px * px / (rx * rx) + py * py / (ry * ry) < 1;
}
this.inverted && (result = !result);
return result;
},
markForRender: function markForRender(enable) {
var flag = RenderFlow.FLAG_RENDER | RenderFlow.FLAG_UPDATE_RENDER_DATA | RenderFlow.FLAG_POST_RENDER;
if (enable) {
this.node._renderFlag |= flag;
this.markForValidate();
} else enable || (this.node._renderFlag &= ~flag);
},
disableRender: function disableRender() {
this.node._renderFlag &= ~(RenderFlow.FLAG_RENDER | RenderFlow.FLAG_UPDATE_RENDER_DATA | RenderFlow.FLAG_POST_RENDER);
}
});
cc.Mask = module.exports = Mask;
}), {
"../../renderer/gfx": 259,
"../assets/material/material-variant": 83,
"../graphics/graphics": 123,
"../renderer/render-flow": 161,
"../utils/misc": 217,
"../value-types/mat4": 234,
"../value-types/vec2": 241,
"./CCRenderComponent": 100
} ],
99: [ (function(require, module, exports) {
"use strict";
var RenderComponent = require("../components/CCRenderComponent");
var BlendFunc = require("../../core/utils/blend-func");
var MotionStreak = cc.Class({
name: "cc.MotionStreak",
extends: RenderComponent,
mixins: [ BlendFunc ],
editor: false,
ctor: function ctor() {
this._points = [];
this._lastWPos = new cc.Vec2();
},
properties: {
preview: {
default: false,
editorOnly: true,
notify: false,
animatable: false
},
_fadeTime: 1,
fadeTime: {
get: function get() {
return this._fadeTime;
},
set: function set(value) {
this._fadeTime = value;
this.reset();
},
animatable: false,
tooltip: false
},
_minSeg: 1,
minSeg: {
get: function get() {
return this._minSeg;
},
set: function set(value) {
this._minSeg = value;
},
animatable: false,
tooltip: false
},
_stroke: 64,
stroke: {
get: function get() {
return this._stroke;
},
set: function set(value) {
this._stroke = value;
},
animatable: false,
tooltip: false
},
_texture: {
default: null,
type: cc.Texture2D
},
texture: {
get: function get() {
return this._texture;
},
set: function set(value) {
if (this._texture === value) return;
this._texture = value;
this._checkSwitchMaterial();
this._updateMaterial();
},
type: cc.Texture2D,
animatable: false,
tooltip: false
},
_color: cc.Color.WHITE,
color: {
get: function get() {
return this._color.clone();
},
set: function set(value) {
this._color.equals(value) || this._color.set(value);
},
type: cc.Color,
tooltip: false
},
_fastMode: false,
fastMode: {
get: function get() {
return this._fastMode;
},
set: function set(value) {
this._fastMode = value;
},
animatable: false,
tooltip: false
},
autoSwitchMaterial: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.autoSwitchMaterial === oldValue) return;
this.setVertsDirty();
}
}
},
setVertsDirty: function setVertsDirty() {
this._checkSwitchMaterial();
this._updateMaterial();
this._super();
},
__preload: function __preload() {
this._super();
this._checkSwitchMaterial();
},
_checkSwitchMaterial: function _checkSwitchMaterial() {
if (this._assembler) {
var material = this._materials[0];
if (!material) return;
if (!this._texture) return;
this._assembler.checkAndSwitchMaterial(this, this._texture, material);
}
},
onEnable: function onEnable() {
this._super();
this.reset();
},
_updateMaterial: function _updateMaterial() {
var material = this.getMaterial(0);
var isMultiMaterial = material.material.isMultiSupport();
if (isMultiMaterial) {
if (!this._texture) return;
this._updateMultiTexId(material, this._texture);
} else {
var textureImpl = this._texture && this._texture.getImpl();
material.getProperty("texture") !== textureImpl && material.setProperty("texture", this._texture);
}
this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && this._resetAssembler();
if (isMultiMaterial && this._texIdDirty && this._assembler) {
if (!this._texture) return;
this._assembler.updateTexId(this);
this._texIdDirty = false;
}
BlendFunc.prototype._updateMaterial.call(this);
},
onFocusInEditor: false,
onLostFocusInEditor: false,
reset: function reset() {
this._points.length = 0;
this._assembler && this._assembler._renderData.clear();
this._lastWPos.x = 0;
this._lastWPos.y = 0;
false;
},
lateUpdate: function lateUpdate(dt) {
this._assembler && this._assembler.update(this, dt);
}
});
cc.MotionStreak = module.exports = MotionStreak;
}), {
"../../core/utils/blend-func": 211,
"../components/CCRenderComponent": 100
} ],
100: [ (function(require, module, exports) {
"use strict";
var _assembler = _interopRequireDefault(require("../renderer/assembler"));
var _materialVariant = _interopRequireDefault(require("../assets/material/material-variant"));
var _valueTypes = require("../value-types");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var Component = require("./CCComponent");
var RenderFlow = require("../renderer/render-flow");
var Material = require("../assets/material/CCMaterial");
var _temp_color = new _valueTypes.Color();
var EnableType = cc.Enum({
GLOBAL: 0,
ENABLE: 1,
DISABLE: 2
});
var RenderComponent = cc.Class({
name: "RenderComponent",
extends: Component,
editor: false,
statics: {
EnableType: EnableType
},
properties: {
_materials: {
default: [],
type: Material
},
materials: {
get: function get() {
return this._materials;
},
set: function set(val) {
this._materials = val;
this._activateMaterial();
},
type: [ Material ],
displayName: "Materials",
animatable: false
}
},
ctor: function ctor() {
this._vertsDirty = true;
this._texIdDirty = true;
this._texId = 0;
this._assembler = null;
},
_resetAssembler: function _resetAssembler() {
_assembler["default"].init(this);
this._updateColor();
this._texId = 0;
this.setVertsDirty();
},
__preload: function __preload() {
this._resetAssembler();
this._activateMaterial();
},
onEnable: function onEnable() {
this.node._renderComponent && (this.node._renderComponent.enabled = false);
this.node._renderComponent = this;
this.node._renderFlag |= RenderFlow.FLAG_OPACITY_COLOR;
this.setVertsDirty();
},
onDisable: function onDisable() {
this.node._renderComponent = null;
this.disableRender();
},
onDestroy: function onDestroy() {
var materials = this._materials;
for (var i = 0; i < materials.length; i++) cc.pool.material.put(materials[i]);
materials.length = 0;
cc.pool.assembler.put(this._assembler);
this.disableRender();
},
setVertsDirty: function setVertsDirty() {
this._vertsDirty = true;
this.markForRender(true);
},
_on3DNodeChanged: function _on3DNodeChanged() {
this._resetAssembler();
},
_validateRender: function _validateRender() {},
markForValidate: function markForValidate() {
cc.RenderFlow.registerValidate(this);
},
markForRender: function markForRender(enable) {
var flag = RenderFlow.FLAG_RENDER | RenderFlow.FLAG_UPDATE_RENDER_DATA;
if (enable) {
this.node._renderFlag |= flag;
this.markForValidate();
} else this.node._renderFlag &= ~flag;
},
disableRender: function disableRender() {
this.node._renderFlag &= ~(RenderFlow.FLAG_RENDER | RenderFlow.FLAG_UPDATE_RENDER_DATA);
},
getMaterial: function getMaterial(index) {
if (index < 0 || index >= this._materials.length) return null;
var material = this._materials[index];
if (!material) return null;
var instantiated = _materialVariant["default"].create(material, this);
instantiated !== material && this.setMaterial(index, instantiated);
return instantiated;
},
getMaterials: function getMaterials() {
var materials = this._materials;
for (var i = 0; i < materials.length; i++) materials[i] = _materialVariant["default"].create(materials[i], this);
return materials;
},
setMaterial: function setMaterial(index, material) {
if (material !== this._materials[index]) {
material = _materialVariant["default"].create(material, this);
this._materials[index] = material;
}
this._updateMaterial();
this.markForRender(true);
return material;
},
_getDefaultMaterial: function _getDefaultMaterial() {
return Material.getBuiltinMaterial("2d-sprite");
},
_activateMaterial: function _activateMaterial() {
var materials = this._materials;
if (!materials[0]) {
var material = this._getDefaultMaterial();
materials[0] = material;
}
for (var i = 0; i < materials.length; i++) materials[i] = _materialVariant["default"].create(materials[i], this);
this._updateMaterial();
},
_updateMaterial: function _updateMaterial() {},
_updateColor: function _updateColor() {
if (this._assembler.updateColor) {
var premultiply = this.srcBlendFactor === cc.macro.BlendFactor.ONE;
premultiply && _valueTypes.Color.premultiplyAlpha(_temp_color, this.node._color);
var color = premultiply ? _temp_color._val : null;
this._assembler.updateColor(this, color);
}
},
_checkBacth: function _checkBacth(renderer, cullingMask) {
var material = this._materials[0];
if (material && material.getHash() !== renderer.material.getHash() || renderer.cullingMask !== cullingMask) {
renderer._flush();
renderer.node = material.getDefine("CC_USE_MODEL") ? this.node : renderer._dummyNode;
renderer.material = material;
renderer.cullingMask = cullingMask;
}
},
_updateMultiTexId: function _updateMultiTexId(material, texture) {
var multi = material.material.getMultiHandler();
var spTexture = texture;
var nSpTexture = spTexture.getImpl();
var same = 0 === this._texId ? material.getProperty("texture") !== nSpTexture : multi.getTexture(this._texId) !== nSpTexture;
if (same) {
var isChanged = Object.prototype.hasOwnProperty.call(material._effect._passes["0"]._properties, "texture");
var texId = isChanged ? -1 : multi.getIndex(nSpTexture);
if (-1 !== texId) {
this._texId = texId;
this._texIdDirty = true;
} else {
material.setProperty("texture", spTexture);
if (0 !== this._texId) {
this._texId = 0;
this._texIdDirty = true;
}
}
} else this._texIdDirty = false;
}
});
cc.RenderComponent = module.exports = RenderComponent;
}), {
"../assets/material/CCMaterial": 76,
"../assets/material/material-variant": 83,
"../renderer/assembler": 157,
"../renderer/render-flow": 161,
"../value-types": 232,
"./CCComponent": 92
} ],
101: [ (function(require, module, exports) {
"use strict";
var _materialVariant = _interopRequireDefault(require("../assets/material/material-variant"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var js = require("../platform/js");
var macro = require("../platform/CCMacro");
var textUtils = require("../utils/text-utils");
var HtmlTextParser = require("../utils/html-text-parser");
var _htmlTextParser = new HtmlTextParser();
var HorizontalAlign = macro.TextAlignment;
var VerticalAlign = macro.VerticalTextAlignment;
var RichTextChildName = "RICHTEXT_CHILD";
var RichTextChildImageName = "RICHTEXT_Image_CHILD";
var CacheMode = cc.Label.CacheMode;
var RenderComponent = require("./CCRenderComponent");
function debounce(func, wait, immediate) {
var timeout;
return function() {
var context = this;
var later = function later() {
timeout = null;
immediate || func.apply(context, arguments);
};
var callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
callNow && func.apply(context, arguments);
};
}
var pool = new js.Pool(function(node) {
false;
false;
if (!cc.isValid(node)) return false;
var outline = node.getComponent(cc.LabelOutline);
outline && (outline.width = 0);
return true;
}, 20);
pool.get = function(string, richtext) {
var labelNode = this._get();
if (!labelNode) {
labelNode = new cc.PrivateNode(RichTextChildName);
labelNode._objFlags |= cc.Object.Flags.DontSave;
}
labelNode.setPosition(0, 0);
labelNode.setAnchorPoint(.5, .5);
labelNode.skewX = 0;
var labelComponent = labelNode.getComponent(cc.Label);
labelComponent || (labelComponent = labelNode.addComponent(cc.Label));
labelComponent.string = "";
labelComponent.horizontalAlign = HorizontalAlign.LEFT;
labelComponent.verticalAlign = VerticalAlign.CENTER;
labelComponent._forceUseCanvas = true;
return labelNode;
};
var RichText = cc.Class({
name: "cc.RichText",
extends: cc.Component,
ctor: function ctor() {
this._textArray = null;
this._labelSegments = [];
this._labelSegmentsCache = [];
this._linesWidth = [];
false;
this._updateRichTextStatus = this._updateRichText;
},
editor: false,
properties: {
string: {
default: "<color=#00ff00>Rich</c><color=#0fffff>Text</color>",
multiline: true,
tooltip: false,
notify: function notify() {
this._updateRichTextStatus();
}
},
horizontalAlign: {
default: HorizontalAlign.LEFT,
type: HorizontalAlign,
tooltip: false,
animatable: false,
notify: function notify(oldValue) {
if (this.horizontalAlign === oldValue) return;
this._layoutDirty = true;
this._updateRichTextStatus();
}
},
fontSize: {
default: 40,
tooltip: false,
notify: function notify(oldValue) {
if (this.fontSize === oldValue) return;
this._layoutDirty = true;
this._updateRichTextStatus();
}
},
_fontFamily: "Arial",
fontFamily: {
tooltip: false,
get: function get() {
return this._fontFamily;
},
set: function set(value) {
if (this._fontFamily === value) return;
this._fontFamily = value;
this._layoutDirty = true;
this._updateRichTextStatus();
},
animatable: false
},
font: {
default: null,
type: cc.TTFFont,
tooltip: false,
notify: function notify(oldValue) {
if (this.font === oldValue) return;
this._layoutDirty = true;
if (this.font) {
false;
this.useSystemFont = false;
this._onTTFLoaded();
} else this.useSystemFont = true;
this._updateRichTextStatus();
}
},
_isSystemFontUsed: true,
useSystemFont: {
get: function get() {
return this._isSystemFontUsed;
},
set: function set(value) {
if (this._isSystemFontUsed === value) return;
this._isSystemFontUsed = value;
false;
this._layoutDirty = true;
this._updateRichTextStatus();
},
animatable: false,
tooltip: false
},
cacheMode: {
default: CacheMode.NONE,
type: CacheMode,
tooltip: false,
notify: function notify(oldValue) {
if (this.cacheMode === oldValue) return;
this._updateRichTextStatus();
},
animatable: false
},
maxWidth: {
default: 0,
tooltip: false,
notify: function notify(oldValue) {
if (this.maxWidth === oldValue) return;
this._layoutDirty = true;
this._updateRichTextStatus();
}
},
lineHeight: {
default: 40,
tooltip: false,
notify: function notify(oldValue) {
if (this.lineHeight === oldValue) return;
this._layoutDirty = true;
this._updateRichTextStatus();
}
},
imageAtlas: {
default: null,
type: cc.SpriteAtlas,
tooltip: false,
notify: function notify(oldValue) {
if (this.imageAtlas === oldValue) return;
this._layoutDirty = true;
this._updateRichTextStatus();
}
},
handleTouchEvent: {
default: true,
tooltip: false,
notify: function notify(oldValue) {
if (this.handleTouchEvent === oldValue) return;
this.enabledInHierarchy && (this.handleTouchEvent ? this._addEventListeners() : this._removeEventListeners());
}
},
customMaterial: {
default: null,
type: cc.Material,
notify: function notify(oldValue) {
if (this.customMaterial === oldValue) return;
var material = null == this.customMaterial ? this._getDefaultMaterial() : this.customMaterial;
for (var i = 0; i < this._labelSegments.length; i++) {
var labelComponent = this._labelSegments[i].getComponent(cc.Label);
labelComponent && (0 === labelComponent._materials.length ? labelComponent._materials[0] = _materialVariant["default"].create(material, labelComponent) : labelComponent.setMaterial(0, material));
var spriteComponent = this._labelSegments[i].getComponent(cc.Sprite);
spriteComponent && (0 === spriteComponent._materials.length ? spriteComponent._materials[0] = _materialVariant["default"].create(material, spriteComponent) : spriteComponent.setMaterial(0, material));
}
for (var _i = 0; _i < this._labelSegmentsCache.length; _i++) {
var _labelComponent = this._labelSegmentsCache[_i].getComponent(cc.Label);
_labelComponent && (0 === _labelComponent._materials.length ? _labelComponent._materials[0] = _materialVariant["default"].create(material, _labelComponent) : _labelComponent.setMaterial(0, material));
}
}
},
autoSwitchMaterial: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.autoSwitchMaterial === oldValue) return;
for (var i = 0; i < this._labelSegments.length; i++) {
var labelComponent = this._labelSegments[i].getComponent(cc.Label);
labelComponent && (labelComponent.autoSwitchMaterial = this.autoSwitchMaterial);
var spriteComponent = this._labelSegments[i].getComponent(cc.Sprite);
spriteComponent && (spriteComponent.autoSwitchMaterial = this.autoSwitchMaterial);
}
for (var _i2 = 0; _i2 < this._labelSegmentsCache.length; _i2++) {
var _labelComponent2 = this._labelSegmentsCache[_i2].getComponent(cc.Label);
_labelComponent2 && (_labelComponent2.autoSwitchMaterial = this.autoSwitchMaterial);
}
}
},
allowDynamicAtlas: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.allowDynamicAtlas === oldValue) return;
for (var i = 0; i < this._labelSegments.length; i++) {
var labelComponent = this._labelSegments[i].getComponent(cc.Label);
labelComponent && (labelComponent.allowDynamicAtlas = this.allowDynamicAtlas);
var spriteComponent = this._labelSegments[i].getComponent(cc.Sprite);
spriteComponent && (spriteComponent.allowDynamicAtlas = this.allowDynamicAtlas);
}
for (var _i3 = 0; _i3 < this._labelSegmentsCache.length; _i3++) {
var _labelComponent3 = this._labelSegmentsCache[_i3].getComponent(cc.Label);
_labelComponent3 && (_labelComponent3.allowDynamicAtlas = this.allowDynamicAtlas);
}
}
},
enableRetina: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.enableRetina === oldValue) return;
for (var i = 0; i < this._labelSegments.length; i++) {
var labelComponent = this._labelSegments[i].getComponent(cc.Label);
labelComponent && (labelComponent.enableRetina = this.enableRetina);
}
for (var _i4 = 0; _i4 < this._labelSegmentsCache.length; _i4++) {
var _labelComponent4 = this._labelSegmentsCache[_i4].getComponent(cc.Label);
_labelComponent4 && (_labelComponent4.enableRetina = this.enableRetina);
}
}
}
},
statics: {
HorizontalAlign: HorizontalAlign,
VerticalAlign: VerticalAlign
},
onEnable: function onEnable() {
this.handleTouchEvent && this._addEventListeners();
this._onTTFLoaded();
this._activateChildren(true);
},
onDisable: function onDisable() {
this.handleTouchEvent && this._removeEventListeners();
this._activateChildren(false);
},
_onColorChanged: function _onColorChanged(parentColor) {
var children = this.node.children;
children.forEach((function(childNode) {
childNode.color = parentColor;
}));
},
_addEventListeners: function _addEventListeners() {
this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
this.node.on(cc.Node.EventType.COLOR_CHANGED, this._onColorChanged, this);
},
_removeEventListeners: function _removeEventListeners() {
this.node.off(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
this.node.off(cc.Node.EventType.COLOR_CHANGED, this._onColorChanged, this);
},
_updateLabelSegmentTextAttributes: function _updateLabelSegmentTextAttributes() {
this._labelSegments.forEach(function(item) {
this._applyTextAttribute(item, null, true);
}.bind(this));
},
_createFontLabel: function _createFontLabel(string) {
return pool.get(string, this);
},
_onTTFLoaded: function _onTTFLoaded() {
if (this.font instanceof cc.TTFFont) if (this.font._nativeAsset) {
this._layoutDirty = true;
this._updateRichTextStatus();
} else {
var self = this;
cc.assetManager.postLoadNative(this.font, (function(err) {
self._layoutDirty = true;
self._updateRichTextStatus();
}));
} else {
this._layoutDirty = true;
this._updateRichTextStatus();
}
},
_measureText: function _measureText(styleIndex, string) {
var self = this;
var func = function func(string) {
var label;
if (0 === self._labelSegmentsCache.length) {
label = self._createFontLabel(string);
self._labelSegmentsCache.push(label);
} else label = self._labelSegmentsCache[0];
label._styleIndex = styleIndex;
self._applyTextAttribute(label, string, true);
var labelSize = label.getContentSize();
return labelSize.width;
};
return string ? func(string) : func;
},
_onTouchEnded: function _onTouchEnded(event) {
var _this = this;
var components = this.node.getComponents(cc.Component);
var _loop = function _loop(i) {
var labelSegment = _this._labelSegments[i];
var clickHandler = labelSegment._clickHandler;
var clickParam = labelSegment._clickParam;
if (clickHandler && _this._containsTouchLocation(labelSegment, event.touch.getLocation())) {
components.forEach((function(component) {
component.enabledInHierarchy && component[clickHandler] && component[clickHandler](event, clickParam);
}));
event.stopPropagation();
}
};
for (var i = 0; i < this._labelSegments.length; ++i) _loop(i);
},
_containsTouchLocation: function _containsTouchLocation(label, point) {
var myRect = label.getBoundingBoxToWorld();
return myRect.contains(point);
},
_resetState: function _resetState() {
var children = this.node.children;
for (var i = children.length - 1; i >= 0; i--) {
var child = children[i];
if (child.name === RichTextChildName || child.name === RichTextChildImageName) {
child.parent === this.node ? child.parent = null : children.splice(i, 1);
child.name === RichTextChildName && pool.put(child);
}
}
this._labelSegments.length = 0;
this._labelSegmentsCache.length = 0;
this._linesWidth.length = 0;
this._lineOffsetX = 0;
this._lineCount = 1;
this._labelWidth = 0;
this._labelHeight = 0;
this._layoutDirty = true;
},
onRestore: false,
_activateChildren: function _activateChildren(active) {
for (var i = this.node.children.length - 1; i >= 0; i--) {
var child = this.node.children[i];
child.name !== RichTextChildName && child.name !== RichTextChildImageName || (child.active = active);
}
},
_addLabelSegment: function _addLabelSegment(stringToken, styleIndex) {
var labelSegment;
labelSegment = 0 === this._labelSegmentsCache.length ? this._createFontLabel(stringToken) : this._labelSegmentsCache.pop();
labelSegment._styleIndex = styleIndex;
labelSegment._lineCount = this._lineCount;
labelSegment.active = this.node.active;
labelSegment.setAnchorPoint(0, 0);
this._applyTextAttribute(labelSegment, stringToken, false);
this.node.addChild(labelSegment);
this._labelSegments.push(labelSegment);
return labelSegment;
},
_updateRichTextWithMaxWidth: function _updateRichTextWithMaxWidth(labelString, labelWidth, styleIndex) {
var fragmentWidth = labelWidth;
var labelSegment;
if (this._lineOffsetX > 0 && fragmentWidth + this._lineOffsetX > this.maxWidth) {
var checkStartIndex = 0;
while (this._lineOffsetX <= this.maxWidth) {
var checkEndIndex = this._getFirstWordLen(labelString, checkStartIndex, labelString.length);
var checkString = labelString.substr(checkStartIndex, checkEndIndex);
var checkStringWidth = this._measureText(styleIndex, checkString);
if (!(this._lineOffsetX + checkStringWidth <= this.maxWidth)) {
if (checkStartIndex > 0) {
var remainingString = labelString.substr(0, checkStartIndex);
this._addLabelSegment(remainingString, styleIndex);
labelString = labelString.substr(checkStartIndex, labelString.length);
fragmentWidth = this._measureText(styleIndex, labelString);
}
this._updateLineInfo();
break;
}
this._lineOffsetX += checkStringWidth;
checkStartIndex += checkEndIndex;
}
}
if (fragmentWidth > this.maxWidth) {
var fragments = textUtils.fragmentText(labelString, fragmentWidth, this.maxWidth, this._measureText(styleIndex));
for (var k = 0; k < fragments.length; ++k) {
var splitString = fragments[k];
labelSegment = this._addLabelSegment(splitString, styleIndex);
var labelSize = labelSegment.getContentSize();
this._lineOffsetX += labelSize.width;
fragments.length > 1 && k < fragments.length - 1 && this._updateLineInfo();
}
} else {
this._lineOffsetX += fragmentWidth;
this._addLabelSegment(labelString, styleIndex);
}
},
_isLastComponentCR: function _isLastComponentCR(stringToken) {
return stringToken.length - 1 === stringToken.lastIndexOf("\n");
},
_updateLineInfo: function _updateLineInfo() {
this._linesWidth.push(this._lineOffsetX);
this._lineOffsetX = 0;
this._lineCount++;
},
_needsUpdateTextLayout: function _needsUpdateTextLayout(newTextArray) {
if (this._layoutDirty || !this._textArray || !newTextArray) return true;
if (this._textArray.length !== newTextArray.length) return true;
for (var i = 0; i < this._textArray.length; ++i) {
var oldItem = this._textArray[i];
var newItem = newTextArray[i];
if (oldItem.text !== newItem.text) return true;
var oldStyle = oldItem.style, newStyle = newItem.style;
if (oldStyle) {
if (newStyle) {
if (!oldStyle.outline !== !newStyle.outline) return true;
if (oldStyle.size !== newStyle.size || !oldStyle.italic !== !newStyle.italic || oldStyle.isImage !== newStyle.isImage) return true;
if (oldStyle.src !== newStyle.src || oldStyle.imageAlign !== newStyle.imageAlign || oldStyle.imageHeight !== newStyle.imageHeight || oldStyle.imageWidth !== newStyle.imageWidth || oldStyle.imageOffset !== newStyle.imageOffset) return true;
} else if (oldStyle.size || oldStyle.italic || oldStyle.isImage || oldStyle.outline) return true;
} else if (newStyle && (newStyle.size || newStyle.italic || newStyle.isImage || newStyle.outline)) return true;
}
return false;
},
_addRichTextImageElement: function _addRichTextImageElement(richTextElement) {
var spriteFrameName = richTextElement.style.src;
var spriteFrame = this.imageAtlas.getSpriteFrame(spriteFrameName);
if (spriteFrame) {
var spriteNode = new cc.PrivateNode(RichTextChildImageName);
spriteNode._objFlags |= cc.Object.Flags.DontSave;
var spriteComponent = spriteNode.addComponent(cc.Sprite);
spriteComponent.autoSwitchMaterial = this.autoSwitchMaterial;
spriteComponent.allowDynamicAtlas = this.allowDynamicAtlas;
this.customMaterial && (0 === spriteComponent._materials.length ? spriteComponent._materials[0] = _materialVariant["default"].create(this.customMaterial, spriteComponent) : spriteComponent._materials[0].material !== this.customMaterial && spriteComponent.setMaterial(0, this.customMaterial));
switch (richTextElement.style.imageAlign) {
case "top":
spriteNode.setAnchorPoint(0, 1);
break;
case "center":
spriteNode.setAnchorPoint(0, .5);
break;
default:
spriteNode.setAnchorPoint(0, 0);
}
richTextElement.style.imageOffset && (spriteNode._imageOffset = richTextElement.style.imageOffset);
spriteComponent.type = cc.Sprite.Type.SLICED;
spriteComponent.sizeMode = cc.Sprite.SizeMode.CUSTOM;
this.node.addChild(spriteNode);
this._labelSegments.push(spriteNode);
var spriteRect = spriteFrame.getRect();
var scaleFactor = 1;
var spriteWidth = spriteRect.width;
var spriteHeight = spriteRect.height;
var expectWidth = richTextElement.style.imageWidth;
var expectHeight = richTextElement.style.imageHeight;
if (expectHeight > 0) {
scaleFactor = expectHeight / spriteHeight;
spriteWidth *= scaleFactor;
spriteHeight *= scaleFactor;
} else {
scaleFactor = this.lineHeight / spriteHeight;
spriteWidth *= scaleFactor;
spriteHeight *= scaleFactor;
}
expectWidth > 0 && (spriteWidth = expectWidth);
if (this.maxWidth > 0) {
this._lineOffsetX + spriteWidth > this.maxWidth && this._updateLineInfo();
this._lineOffsetX += spriteWidth;
} else {
this._lineOffsetX += spriteWidth;
this._lineOffsetX > this._labelWidth && (this._labelWidth = this._lineOffsetX);
}
spriteComponent.spriteFrame = spriteFrame;
spriteNode.setContentSize(spriteWidth, spriteHeight);
spriteNode._lineCount = this._lineCount;
if (richTextElement.style.event) {
richTextElement.style.event.click && (spriteNode._clickHandler = richTextElement.style.event.click);
richTextElement.style.event.param ? spriteNode._clickParam = richTextElement.style.event.param : spriteNode._clickParam = "";
} else spriteNode._clickHandler = null;
} else cc.warnID(4400);
},
_updateRichText: function _updateRichText() {
if (!this.enabledInHierarchy) return;
var newTextArray = _htmlTextParser.parse(this.string);
if (!this._needsUpdateTextLayout(newTextArray)) {
this._textArray = newTextArray;
this._updateLabelSegmentTextAttributes();
return;
}
this._textArray = newTextArray;
this._resetState();
var lastEmptyLine = false;
var label;
var labelSize;
for (var i = 0; i < this._textArray.length; ++i) {
var richTextElement = this._textArray[i];
var text = richTextElement.text;
if ("" === text) {
if (richTextElement.style && richTextElement.style.newline) {
this._updateLineInfo();
continue;
}
if (richTextElement.style && richTextElement.style.isImage && this.imageAtlas) {
this._addRichTextImageElement(richTextElement);
continue;
}
}
var multilineTexts = text.split("\n");
for (var j = 0; j < multilineTexts.length; ++j) {
var labelString = multilineTexts[j];
if ("" === labelString) {
if (this._isLastComponentCR(text) && j === multilineTexts.length - 1) continue;
this._updateLineInfo();
lastEmptyLine = true;
continue;
}
lastEmptyLine = false;
if (this.maxWidth > 0) {
var labelWidth = this._measureText(i, labelString);
this._updateRichTextWithMaxWidth(labelString, labelWidth, i);
multilineTexts.length > 1 && j < multilineTexts.length - 1 && this._updateLineInfo();
} else {
label = this._addLabelSegment(labelString, i);
labelSize = label.getContentSize();
this._lineOffsetX += labelSize.width;
this._lineOffsetX > this._labelWidth && (this._labelWidth = this._lineOffsetX);
multilineTexts.length > 1 && j < multilineTexts.length - 1 && this._updateLineInfo();
}
}
}
lastEmptyLine || this._linesWidth.push(this._lineOffsetX);
this.maxWidth > 0 && (this._labelWidth = this.maxWidth);
this._labelHeight = (this._lineCount + textUtils.BASELINE_RATIO) * this.lineHeight;
this.node.setContentSize(this._labelWidth, this._labelHeight);
this._updateRichTextPosition();
this._layoutDirty = false;
},
_getFirstWordLen: function _getFirstWordLen(text, startIndex, textLen) {
var character = text.charAt(startIndex);
if (textUtils.isUnicodeCJK(character) || textUtils.isUnicodeSpace(character)) return 1;
var len = 1;
for (var index = startIndex + 1; index < textLen; ++index) {
character = text.charAt(index);
if (textUtils.isUnicodeSpace(character) || textUtils.isUnicodeCJK(character)) break;
len++;
}
return len;
},
_updateRichTextPosition: function _updateRichTextPosition() {
var nextTokenX = 0;
var nextLineIndex = 1;
var totalLineCount = this._lineCount;
for (var i = 0; i < this._labelSegments.length; ++i) {
var label = this._labelSegments[i];
var lineCount = label._lineCount;
if (lineCount > nextLineIndex) {
nextTokenX = 0;
nextLineIndex = lineCount;
}
var lineOffsetX = 0;
switch (this.horizontalAlign) {
case HorizontalAlign.LEFT:
lineOffsetX = -this._labelWidth / 2;
break;
case HorizontalAlign.CENTER:
lineOffsetX = -this._linesWidth[lineCount - 1] / 2;
break;
case HorizontalAlign.RIGHT:
lineOffsetX = this._labelWidth / 2 - this._linesWidth[lineCount - 1];
}
label.x = nextTokenX + lineOffsetX;
var labelSize = label.getContentSize();
label.y = this.lineHeight * (totalLineCount - lineCount) - this._labelHeight / 2;
lineCount === nextLineIndex && (nextTokenX += labelSize.width);
var sprite = label.getComponent(cc.Sprite);
if (sprite) {
var lineHeightSet = this.lineHeight;
var lineHeightReal = this.lineHeight * (1 + textUtils.BASELINE_RATIO);
switch (label.anchorY) {
case 1:
label.y += lineHeightSet + (lineHeightReal - lineHeightSet) / 2;
break;
case .5:
label.y += lineHeightReal / 2;
break;
default:
label.y += (lineHeightReal - lineHeightSet) / 2;
}
if (label._imageOffset) {
var offsets = label._imageOffset.split(",");
if (1 === offsets.length && offsets[0]) {
var offsetY = parseFloat(offsets[0]);
Number.isInteger(offsetY) && (label.y += offsetY);
} else if (2 === offsets.length) {
var offsetX = parseFloat(offsets[0]);
var _offsetY = parseFloat(offsets[1]);
Number.isInteger(offsetX) && (label.x += offsetX);
Number.isInteger(_offsetY) && (label.y += _offsetY);
}
}
}
var outline = label.getComponent(cc.LabelOutline);
outline && outline.width && (label.y = label.y - outline.width);
}
},
_convertLiteralColorValue: function _convertLiteralColorValue(color) {
var colorValue = color.toUpperCase();
if (cc.Color[colorValue]) return cc.Color[colorValue];
var out = cc.color();
return out.fromHEX(color);
},
_applyTextAttribute: function _applyTextAttribute(labelNode, string, force) {
var labelComponent = labelNode.getComponent(cc.Label);
if (!labelComponent) return;
var index = labelNode._styleIndex;
var textStyle = null;
this._textArray[index] && (textStyle = this._textArray[index].style);
textStyle && textStyle.color ? labelNode.color = this._convertLiteralColorValue(textStyle.color) : labelNode.color = this.node.color;
labelComponent.cacheMode = this.cacheMode;
labelComponent.autoSwitchMaterial = this.autoSwitchMaterial;
labelComponent.allowDynamicAtlas = this.allowDynamicAtlas;
labelComponent.enableRetina = this.enableRetina;
this.customMaterial && (0 === labelComponent._materials.length ? labelComponent._materials[0] = _materialVariant["default"].create(this.customMaterial, labelComponent) : labelComponent._materials[0].material !== this.customMaterial && labelComponent.setMaterial(0, this.customMaterial));
var isAsset = this.font instanceof cc.Font;
isAsset && !this._isSystemFontUsed ? labelComponent.font = this.font : labelComponent.fontFamily = this.fontFamily;
labelComponent.useSystemFont = this._isSystemFontUsed;
labelComponent.lineHeight = this.lineHeight;
labelComponent.enableBold = textStyle && textStyle.bold;
labelComponent.enableItalics = textStyle && textStyle.italic;
textStyle && textStyle.italic && (labelNode.skewX = 12);
labelComponent.enableUnderline = textStyle && textStyle.underline;
if (textStyle && textStyle.outline) {
var labelOutlineComponent = labelNode.getComponent(cc.LabelOutline);
labelOutlineComponent || (labelOutlineComponent = labelNode.addComponent(cc.LabelOutline));
labelOutlineComponent.color = this._convertLiteralColorValue(textStyle.outline.color);
labelOutlineComponent.width = textStyle.outline.width;
}
textStyle && textStyle.size ? labelComponent.fontSize = textStyle.size : labelComponent.fontSize = this.fontSize;
if (null !== string) {
"string" !== typeof string && (string = "" + string);
labelComponent.string = string;
}
force && labelComponent._forceUpdateRenderData();
if (textStyle && textStyle.event) {
textStyle.event.click && (labelNode._clickHandler = textStyle.event.click);
textStyle.event.param ? labelNode._clickParam = textStyle.event.param : labelNode._clickParam = "";
} else labelNode._clickHandler = null;
},
onDestroy: function onDestroy() {
for (var i = 0; i < this._labelSegments.length; ++i) {
this._labelSegments[i].removeFromParent();
pool.put(this._labelSegments[i]);
}
}
});
cc.RichText = module.exports = RichText;
}), {
"../assets/material/material-variant": 83,
"../platform/CCMacro": 134,
"../platform/js": 150,
"../utils/html-text-parser": 215,
"../utils/text-utils": 224,
"./CCRenderComponent": 100
} ],
102: [ (function(require, module, exports) {
"use strict";
var misc = require("../utils/misc");
var Component = require("./CCComponent");
var GETTINGSHORTERFACTOR = 20;
var Direction = cc.Enum({
HORIZONTAL: 0,
VERTICAL: 1
});
var Scrollbar = cc.Class({
name: "cc.Scrollbar",
extends: require("./CCComponent"),
editor: false,
properties: {
_scrollView: null,
_touching: false,
_autoHideRemainingTime: {
default: 0,
serializable: false
},
_opacity: 255,
handle: {
default: null,
type: cc.Sprite,
tooltip: false,
notify: function notify() {
this._onScroll(cc.v2(0, 0));
},
animatable: false
},
direction: {
default: Direction.HORIZONTAL,
type: Direction,
tooltip: false,
notify: function notify() {
this._onScroll(cc.v2(0, 0));
},
animatable: false
},
enableAutoHide: {
default: true,
animatable: false,
tooltip: false
},
autoHideTime: {
default: 1,
animatable: false,
tooltip: false
}
},
statics: {
Direction: Direction
},
setTargetScrollView: function setTargetScrollView(scrollView) {
this._scrollView = scrollView;
},
_convertToScrollViewSpace: function _convertToScrollViewSpace(content) {
var scrollViewNode = this._scrollView.node;
var worldSpacePos = content.convertToWorldSpaceAR(cc.v2(-content.anchorX * content.width, -content.anchorY * content.height));
var scrollViewSpacePos = scrollViewNode.convertToNodeSpaceAR(worldSpacePos);
scrollViewSpacePos.x += scrollViewNode.anchorX * scrollViewNode.width;
scrollViewSpacePos.y += scrollViewNode.anchorY * scrollViewNode.height;
return scrollViewSpacePos;
},
_setOpacity: function _setOpacity(opacity) {
if (this.handle) {
this.node.opacity = opacity;
this.handle.node.opacity = opacity;
}
},
_onScroll: function _onScroll(outOfBoundary) {
if (this._scrollView) {
var content = this._scrollView.content;
if (content) {
var contentSize = content.getContentSize();
var scrollViewSize = this._scrollView.node.getContentSize();
var handleNodeSize = this.node.getContentSize();
if (this._conditionalDisableScrollBar(contentSize, scrollViewSize)) return;
if (this.enableAutoHide) {
this._autoHideRemainingTime = this.autoHideTime;
this._setOpacity(this._opacity);
}
var contentMeasure = 0;
var scrollViewMeasure = 0;
var outOfBoundaryValue = 0;
var contentPosition = 0;
var handleNodeMeasure = 0;
if (this.direction === Direction.HORIZONTAL) {
contentMeasure = contentSize.width;
scrollViewMeasure = scrollViewSize.width;
handleNodeMeasure = handleNodeSize.width;
outOfBoundaryValue = outOfBoundary.x;
contentPosition = -this._convertToScrollViewSpace(content).x;
} else if (this.direction === Direction.VERTICAL) {
contentMeasure = contentSize.height;
scrollViewMeasure = scrollViewSize.height;
handleNodeMeasure = handleNodeSize.height;
outOfBoundaryValue = outOfBoundary.y;
contentPosition = -this._convertToScrollViewSpace(content).y;
}
var length = this._calculateLength(contentMeasure, scrollViewMeasure, handleNodeMeasure, outOfBoundaryValue);
var position = this._calculatePosition(contentMeasure, scrollViewMeasure, handleNodeMeasure, contentPosition, outOfBoundaryValue, length);
this._updateLength(length);
this._updateHanlderPosition(position);
}
}
},
_updateHanlderPosition: function _updateHanlderPosition(position) {
if (this.handle) {
var oldPosition = this._fixupHandlerPosition();
this.handle.node.setPosition(position.x + oldPosition.x, position.y + oldPosition.y);
}
},
_fixupHandlerPosition: function _fixupHandlerPosition() {
var barSize = this.node.getContentSize();
var barAnchor = this.node.getAnchorPoint();
var handleSize = this.handle.node.getContentSize();
var handleParent = this.handle.node.parent;
var leftBottomWorldPosition = this.node.convertToWorldSpaceAR(cc.v2(-barSize.width * barAnchor.x, -barSize.height * barAnchor.y));
var fixupPosition = handleParent.convertToNodeSpaceAR(leftBottomWorldPosition);
this.direction === Direction.HORIZONTAL ? fixupPosition = cc.v2(fixupPosition.x, fixupPosition.y + (barSize.height - handleSize.height) / 2) : this.direction === Direction.VERTICAL && (fixupPosition = cc.v2(fixupPosition.x + (barSize.width - handleSize.width) / 2, fixupPosition.y));
this.handle.node.setPosition(fixupPosition);
return fixupPosition;
},
_onTouchBegan: function _onTouchBegan() {
if (!this.enableAutoHide) return;
this._touching = true;
},
_conditionalDisableScrollBar: function _conditionalDisableScrollBar(contentSize, scrollViewSize) {
if (contentSize.width <= scrollViewSize.width && this.direction === Direction.HORIZONTAL) return true;
if (contentSize.height <= scrollViewSize.height && this.direction === Direction.VERTICAL) return true;
return false;
},
_onTouchEnded: function _onTouchEnded() {
if (!this.enableAutoHide) return;
this._touching = false;
if (this.autoHideTime <= 0) return;
if (this._scrollView) {
var content = this._scrollView.content;
if (content) {
var contentSize = content.getContentSize();
var scrollViewSize = this._scrollView.node.getContentSize();
if (this._conditionalDisableScrollBar(contentSize, scrollViewSize)) return;
}
}
this._autoHideRemainingTime = this.autoHideTime;
},
_calculateLength: function _calculateLength(contentMeasure, scrollViewMeasure, handleNodeMeasure, outOfBoundary) {
var denominatorValue = contentMeasure;
outOfBoundary && (denominatorValue += (outOfBoundary > 0 ? outOfBoundary : -outOfBoundary) * GETTINGSHORTERFACTOR);
var lengthRation = scrollViewMeasure / denominatorValue;
return handleNodeMeasure * lengthRation;
},
_calculatePosition: function _calculatePosition(contentMeasure, scrollViewMeasure, handleNodeMeasure, contentPosition, outOfBoundary, actualLenth) {
var denominatorValue = contentMeasure - scrollViewMeasure;
outOfBoundary && (denominatorValue += Math.abs(outOfBoundary));
var positionRatio = 0;
if (denominatorValue) {
positionRatio = contentPosition / denominatorValue;
positionRatio = misc.clamp01(positionRatio);
}
var position = (handleNodeMeasure - actualLenth) * positionRatio;
return this.direction === Direction.VERTICAL ? cc.v2(0, position) : cc.v2(position, 0);
},
_updateLength: function _updateLength(length) {
if (this.handle) {
var handleNode = this.handle.node;
var handleNodeSize = handleNode.getContentSize();
handleNode.setAnchorPoint(cc.v2(0, 0));
this.direction === Direction.HORIZONTAL ? handleNode.setContentSize(length, handleNodeSize.height) : handleNode.setContentSize(handleNodeSize.width, length);
}
},
_processAutoHide: function _processAutoHide(deltaTime) {
if (!this.enableAutoHide || this._autoHideRemainingTime <= 0) return;
if (this._touching) return;
this._autoHideRemainingTime -= deltaTime;
if (this._autoHideRemainingTime <= this.autoHideTime) {
this._autoHideRemainingTime = Math.max(0, this._autoHideRemainingTime);
var opacity = this._opacity * (this._autoHideRemainingTime / this.autoHideTime);
this._setOpacity(opacity);
}
},
start: function start() {
this.enableAutoHide && this._setOpacity(0);
},
hide: function hide() {
this._autoHideRemainingTime = 0;
this._setOpacity(0);
},
show: function show() {
this._autoHideRemainingTime = this.autoHideTime;
this._setOpacity(this._opacity);
},
update: function update(dt) {
this._processAutoHide(dt);
}
});
cc.Scrollbar = module.exports = Scrollbar;
}), {
"../utils/misc": 217,
"./CCComponent": 92
} ],
103: [ (function(require, module, exports) {
"use strict";
var NodeEvent = require("../CCNode").EventType;
var NUMBER_OF_GATHERED_TOUCHES_FOR_MOVE_SPEED = 5;
var OUT_OF_BOUNDARY_BREAKING_FACTOR = .05;
var EPSILON = 1e-4;
var MOVEMENT_FACTOR = .7;
var _tempPoint = cc.v2();
var _tempPrevPoint = cc.v2();
var quintEaseOut = function quintEaseOut(time) {
time -= 1;
return time * time * time * time * time + 1;
};
var getTimeInMilliseconds = function getTimeInMilliseconds() {
var currentTime = new Date();
return currentTime.getMilliseconds();
};
var EventType = cc.Enum({
SCROLL_TO_TOP: 0,
SCROLL_TO_BOTTOM: 1,
SCROLL_TO_LEFT: 2,
SCROLL_TO_RIGHT: 3,
SCROLLING: 4,
BOUNCE_TOP: 5,
BOUNCE_BOTTOM: 6,
BOUNCE_LEFT: 7,
BOUNCE_RIGHT: 8,
SCROLL_ENDED: 9,
TOUCH_UP: 10,
AUTOSCROLL_ENDED_WITH_THRESHOLD: 11,
SCROLL_BEGAN: 12
});
var eventMap = {
"scroll-to-top": EventType.SCROLL_TO_TOP,
"scroll-to-bottom": EventType.SCROLL_TO_BOTTOM,
"scroll-to-left": EventType.SCROLL_TO_LEFT,
"scroll-to-right": EventType.SCROLL_TO_RIGHT,
scrolling: EventType.SCROLLING,
"bounce-bottom": EventType.BOUNCE_BOTTOM,
"bounce-left": EventType.BOUNCE_LEFT,
"bounce-right": EventType.BOUNCE_RIGHT,
"bounce-top": EventType.BOUNCE_TOP,
"scroll-ended": EventType.SCROLL_ENDED,
"touch-up": EventType.TOUCH_UP,
"scroll-ended-with-threshold": EventType.AUTOSCROLL_ENDED_WITH_THRESHOLD,
"scroll-began": EventType.SCROLL_BEGAN
};
var ScrollView = cc.Class({
name: "cc.ScrollView",
extends: require("./CCViewGroup"),
editor: false,
ctor: function ctor() {
this._topBoundary = 0;
this._bottomBoundary = 0;
this._leftBoundary = 0;
this._rightBoundary = 0;
this._touchMoveDisplacements = [];
this._touchMoveTimeDeltas = [];
this._touchMovePreviousTimestamp = 0;
this._touchMoved = false;
this._autoScrolling = false;
this._autoScrollAttenuate = false;
this._autoScrollStartPosition = cc.v2(0, 0);
this._autoScrollTargetDelta = cc.v2(0, 0);
this._autoScrollTotalTime = 0;
this._autoScrollAccumulatedTime = 0;
this._autoScrollCurrentlyOutOfBoundary = false;
this._autoScrollBraking = false;
this._autoScrollBrakingStartPosition = cc.v2(0, 0);
this._outOfBoundaryAmount = cc.v2(0, 0);
this._outOfBoundaryAmountDirty = true;
this._stopMouseWheel = false;
this._mouseWheelEventElapsedTime = 0;
this._isScrollEndedWithThresholdEventFired = false;
this._scrollEventEmitMask = 0;
this._isBouncing = false;
this._scrolling = false;
},
properties: {
content: {
default: void 0,
type: cc.Node,
tooltip: false,
formerlySerializedAs: "content",
notify: function notify(oldValue) {
this._calculateBoundary();
}
},
horizontal: {
default: true,
animatable: false,
tooltip: false
},
vertical: {
default: true,
animatable: false,
tooltip: false
},
inertia: {
default: true,
tooltip: false
},
brake: {
default: .5,
type: cc.Float,
range: [ 0, 1, .1 ],
tooltip: false
},
elastic: {
default: true,
animatable: false,
tooltip: false
},
bounceDuration: {
default: 1,
range: [ 0, 10 ],
tooltip: false
},
horizontalScrollBar: {
default: void 0,
type: cc.Scrollbar,
tooltip: false,
notify: function notify() {
if (this.horizontalScrollBar) {
this.horizontalScrollBar.setTargetScrollView(this);
this._updateScrollBar(0);
}
},
animatable: false
},
verticalScrollBar: {
default: void 0,
type: cc.Scrollbar,
tooltip: false,
notify: function notify() {
if (this.verticalScrollBar) {
this.verticalScrollBar.setTargetScrollView(this);
this._updateScrollBar(0);
}
},
animatable: false
},
scrollEvents: {
default: [],
type: cc.Component.EventHandler,
tooltip: false
},
cancelInnerEvents: {
default: true,
animatable: false,
tooltip: false
},
_view: {
get: function get() {
if (this.content) return this.content.parent;
}
}
},
statics: {
EventType: EventType
},
scrollToBottom: function scrollToBottom(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(0, 0),
applyToHorizontal: false,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta, true);
},
scrollToTop: function scrollToTop(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(0, 1),
applyToHorizontal: false,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToLeft: function scrollToLeft(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(0, 0),
applyToHorizontal: true,
applyToVertical: false
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToRight: function scrollToRight(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(1, 0),
applyToHorizontal: true,
applyToVertical: false
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToTopLeft: function scrollToTopLeft(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(0, 1),
applyToHorizontal: true,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToTopRight: function scrollToTopRight(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(1, 1),
applyToHorizontal: true,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToBottomLeft: function scrollToBottomLeft(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(0, 0),
applyToHorizontal: true,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToBottomRight: function scrollToBottomRight(timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(1, 0),
applyToHorizontal: true,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToOffset: function scrollToOffset(offset, timeInSecond, attenuated) {
var maxScrollOffset = this.getMaxScrollOffset();
var anchor = cc.v2(0, 0);
0 === maxScrollOffset.x ? anchor.x = 0 : anchor.x = offset.x / maxScrollOffset.x;
0 === maxScrollOffset.y ? anchor.y = 1 : anchor.y = (maxScrollOffset.y - offset.y) / maxScrollOffset.y;
this.scrollTo(anchor, timeInSecond, attenuated);
},
getScrollOffset: function getScrollOffset() {
var topDelta = this._getContentTopBoundary() - this._topBoundary;
var leftDeta = this._getContentLeftBoundary() - this._leftBoundary;
return cc.v2(leftDeta, topDelta);
},
getMaxScrollOffset: function getMaxScrollOffset() {
var viewSize = this._view.getContentSize();
var contentSize = this.content.getContentSize();
var horizontalMaximizeOffset = contentSize.width - viewSize.width;
var verticalMaximizeOffset = contentSize.height - viewSize.height;
horizontalMaximizeOffset = horizontalMaximizeOffset >= 0 ? horizontalMaximizeOffset : 0;
verticalMaximizeOffset = verticalMaximizeOffset >= 0 ? verticalMaximizeOffset : 0;
return cc.v2(horizontalMaximizeOffset, verticalMaximizeOffset);
},
scrollToPercentHorizontal: function scrollToPercentHorizontal(percent, timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(percent, 0),
applyToHorizontal: true,
applyToVertical: false
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollTo: function scrollTo(anchor, timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(anchor),
applyToHorizontal: true,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
scrollToPercentVertical: function scrollToPercentVertical(percent, timeInSecond, attenuated) {
var moveDelta = this._calculateMovePercentDelta({
anchor: cc.v2(0, percent),
applyToHorizontal: false,
applyToVertical: true
});
timeInSecond ? this._startAutoScroll(moveDelta, timeInSecond, false !== attenuated) : this._moveContent(moveDelta);
},
stopAutoScroll: function stopAutoScroll() {
this._autoScrolling = false;
this._autoScrollAccumulatedTime = this._autoScrollTotalTime;
},
setContentPosition: function setContentPosition(position) {
if (position.fuzzyEquals(this.getContentPosition(), EPSILON)) return;
this.content.setPosition(position);
this._outOfBoundaryAmountDirty = true;
},
getContentPosition: function getContentPosition() {
return this.content.getPosition();
},
isScrolling: function isScrolling() {
return this._scrolling;
},
isAutoScrolling: function isAutoScrolling() {
return this._autoScrolling;
},
_registerEvent: function _registerEvent() {
this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this, true);
this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMoved, this, true);
this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this, true);
this.node.on(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancelled, this, true);
this.node.on(cc.Node.EventType.MOUSE_WHEEL, this._onMouseWheel, this, true);
},
_unregisterEvent: function _unregisterEvent() {
this.node.off(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this, true);
this.node.off(cc.Node.EventType.TOUCH_MOVE, this._onTouchMoved, this, true);
this.node.off(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this, true);
this.node.off(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancelled, this, true);
this.node.off(cc.Node.EventType.MOUSE_WHEEL, this._onMouseWheel, this, true);
},
_onMouseWheel: function _onMouseWheel(event, captureListeners) {
if (!this.enabledInHierarchy) return;
if (this.hasNestedViewGroup(event, captureListeners)) return;
var deltaMove = cc.v2(0, 0);
var wheelPrecision = -.1;
cc.sys.os === cc.sys.OS_WINDOWS && cc.sys.browserType === cc.sys.BROWSER_TYPE_FIREFOX && (wheelPrecision = -.1 / 3);
false, false;
this.vertical ? deltaMove = cc.v2(0, event.getScrollY() * wheelPrecision) : this.horizontal && (deltaMove = cc.v2(event.getScrollY() * wheelPrecision, 0));
this._mouseWheelEventElapsedTime = 0;
this._processDeltaMove(deltaMove);
if (!this._stopMouseWheel) {
this._handlePressLogic();
this.schedule(this._checkMouseWheel, 1 / 60);
this._stopMouseWheel = true;
}
this._stopPropagationIfTargetIsMe(event);
},
_checkMouseWheel: function _checkMouseWheel(dt) {
var currentOutOfBoundary = this._getHowMuchOutOfBoundary();
var maxElapsedTime = .1;
if (!currentOutOfBoundary.fuzzyEquals(cc.v2(0, 0), EPSILON)) {
this._processInertiaScroll();
this.unschedule(this._checkMouseWheel);
this._dispatchEvent("scroll-ended");
this._stopMouseWheel = false;
return;
}
this._mouseWheelEventElapsedTime += dt;
if (this._mouseWheelEventElapsedTime > maxElapsedTime) {
this._onScrollBarTouchEnded();
this.unschedule(this._checkMouseWheel);
this._dispatchEvent("scroll-ended");
this._stopMouseWheel = false;
}
},
_calculateMovePercentDelta: function _calculateMovePercentDelta(options) {
var anchor = options.anchor;
var applyToHorizontal = options.applyToHorizontal;
var applyToVertical = options.applyToVertical;
this._calculateBoundary();
anchor = anchor.clampf(cc.v2(0, 0), cc.v2(1, 1));
var scrollSize = this._view.getContentSize();
var contentSize = this.content.getContentSize();
var bottomDeta = this._getContentBottomBoundary() - this._bottomBoundary;
bottomDeta = -bottomDeta;
var leftDeta = this._getContentLeftBoundary() - this._leftBoundary;
leftDeta = -leftDeta;
var moveDelta = cc.v2(0, 0);
var totalScrollDelta = 0;
if (applyToHorizontal) {
totalScrollDelta = contentSize.width - scrollSize.width;
moveDelta.x = leftDeta - totalScrollDelta * anchor.x;
}
if (applyToVertical) {
totalScrollDelta = contentSize.height - scrollSize.height;
moveDelta.y = bottomDeta - totalScrollDelta * anchor.y;
}
return moveDelta;
},
_moveContentToTopLeft: function _moveContentToTopLeft(scrollViewSize) {
var contentSize = this.content.getContentSize();
var bottomDeta = this._getContentBottomBoundary() - this._bottomBoundary;
bottomDeta = -bottomDeta;
var moveDelta = cc.v2(0, 0);
var totalScrollDelta = 0;
var leftDeta = this._getContentLeftBoundary() - this._leftBoundary;
leftDeta = -leftDeta;
if (contentSize.height < scrollViewSize.height) {
totalScrollDelta = contentSize.height - scrollViewSize.height;
moveDelta.y = bottomDeta - totalScrollDelta;
}
if (contentSize.width < scrollViewSize.width) {
totalScrollDelta = contentSize.width - scrollViewSize.width;
moveDelta.x = leftDeta;
}
this._updateScrollBarState();
this._moveContent(moveDelta);
this._adjustContentOutOfBoundary();
},
_calculateBoundary: function _calculateBoundary() {
if (this.content) {
var layout = this.content.getComponent(cc.Layout);
layout && layout.enabledInHierarchy && layout.updateLayout();
var viewSize = this._view.getContentSize();
var anchorX = viewSize.width * this._view.anchorX;
var anchorY = viewSize.height * this._view.anchorY;
this._leftBoundary = -anchorX;
this._bottomBoundary = -anchorY;
this._rightBoundary = this._leftBoundary + viewSize.width;
this._topBoundary = this._bottomBoundary + viewSize.height;
this._moveContentToTopLeft(viewSize);
}
},
hasNestedViewGroup: function hasNestedViewGroup(event, captureListeners) {
if (event.eventPhase !== cc.Event.CAPTURING_PHASE) return;
if (captureListeners) for (var i = 0; i < captureListeners.length; ++i) {
var item = captureListeners[i];
if (this.node === item) {
if (event.target.getComponent(cc.ViewGroup)) return true;
return false;
}
if (item.getComponent(cc.ViewGroup)) return true;
}
return false;
},
_stopPropagationIfTargetIsMe: function _stopPropagationIfTargetIsMe(event) {
event.eventPhase === cc.Event.AT_TARGET && event.target === this.node && event.stopPropagation();
},
_onTouchBegan: function _onTouchBegan(event, captureListeners) {
if (!this.enabledInHierarchy) return;
if (this.hasNestedViewGroup(event, captureListeners)) return;
var touch = event.touch;
this.content && this._handlePressLogic(touch);
this._touchMoved = false;
this._stopPropagationIfTargetIsMe(event);
},
_onTouchMoved: function _onTouchMoved(event, captureListeners) {
if (!this.enabledInHierarchy) return;
if (this.hasNestedViewGroup(event, captureListeners)) return;
var touch = event.touch;
this.content && this._handleMoveLogic(touch);
if (!this.cancelInnerEvents) return;
var deltaMove = touch.getLocation().sub(touch.getStartLocation());
if (deltaMove.mag() > 7 && !this._touchMoved && event.target !== this.node) {
var cancelEvent = new cc.Event.EventTouch(event.getTouches(), event.bubbles);
cancelEvent.type = cc.Node.EventType.TOUCH_CANCEL;
cancelEvent.touch = event.touch;
cancelEvent.simulate = true;
event.target.dispatchEvent(cancelEvent);
this._touchMoved = true;
}
this._stopPropagationIfTargetIsMe(event);
},
_onTouchEnded: function _onTouchEnded(event, captureListeners) {
if (!this.enabledInHierarchy) return;
if (this.hasNestedViewGroup(event, captureListeners)) return;
this._dispatchEvent("touch-up");
var touch = event.touch;
this.content && this._handleReleaseLogic(touch);
this._touchMoved ? event.stopPropagation() : this._stopPropagationIfTargetIsMe(event);
},
_onTouchCancelled: function _onTouchCancelled(event, captureListeners) {
if (!this.enabledInHierarchy) return;
if (this.hasNestedViewGroup(event, captureListeners)) return;
if (!event.simulate) {
var touch = event.touch;
this.content && this._handleReleaseLogic(touch);
}
this._stopPropagationIfTargetIsMe(event);
},
_processDeltaMove: function _processDeltaMove(deltaMove) {
this._scrollChildren(deltaMove);
this._gatherTouchMove(deltaMove);
},
_getLocalAxisAlignDelta: function _getLocalAxisAlignDelta(touch) {
this.node.convertToNodeSpaceAR(touch.getLocation(), _tempPoint);
this.node.convertToNodeSpaceAR(touch.getPreviousLocation(), _tempPrevPoint);
return _tempPoint.sub(_tempPrevPoint);
},
_handleMoveLogic: function _handleMoveLogic(touch) {
var deltaMove = this._getLocalAxisAlignDelta(touch);
this._processDeltaMove(deltaMove);
},
_scrollChildren: function _scrollChildren(deltaMove) {
deltaMove = this._clampDelta(deltaMove);
var realMove = deltaMove;
var outOfBoundary;
if (this.elastic) {
outOfBoundary = this._getHowMuchOutOfBoundary();
realMove.x *= 0 === outOfBoundary.x ? 1 : .5;
realMove.y *= 0 === outOfBoundary.y ? 1 : .5;
}
if (!this.elastic) {
outOfBoundary = this._getHowMuchOutOfBoundary(realMove);
realMove = realMove.add(outOfBoundary);
}
var vertical_scrollEventType = "";
var horizontal_scrollEventType = "";
if (this.vertical) if (realMove.y > 0) {
var icBottomPos = this.content.y - this.content.anchorY * this.content.height;
icBottomPos + realMove.y >= this._bottomBoundary && (vertical_scrollEventType = "scroll-to-bottom");
} else if (realMove.y < 0) {
var icTopPos = this.content.y - this.content.anchorY * this.content.height + this.content.height;
icTopPos + realMove.y <= this._topBoundary && (vertical_scrollEventType = "scroll-to-top");
}
if (this.horizontal) if (realMove.x < 0) {
var icRightPos = this.content.x - this.content.anchorX * this.content.width + this.content.width;
icRightPos + realMove.x <= this._rightBoundary && (horizontal_scrollEventType = "scroll-to-right");
} else if (realMove.x > 0) {
var icLeftPos = this.content.x - this.content.anchorX * this.content.width;
icLeftPos + realMove.x >= this._leftBoundary && (horizontal_scrollEventType = "scroll-to-left");
}
this._moveContent(realMove, false);
if (this.horizontal && 0 !== realMove.x || this.vertical && 0 !== realMove.y) {
if (!this._scrolling) {
this._scrolling = true;
this._dispatchEvent("scroll-began");
}
this._dispatchEvent("scrolling");
}
"" !== vertical_scrollEventType && this._dispatchEvent(vertical_scrollEventType);
"" !== horizontal_scrollEventType && this._dispatchEvent(horizontal_scrollEventType);
},
_handlePressLogic: function _handlePressLogic() {
this._autoScrolling && this._dispatchEvent("scroll-ended");
this._autoScrolling = false;
this._isBouncing = false;
this._touchMovePreviousTimestamp = getTimeInMilliseconds();
this._touchMoveDisplacements.length = 0;
this._touchMoveTimeDeltas.length = 0;
this._onScrollBarTouchBegan();
},
_clampDelta: function _clampDelta(delta) {
var contentSize = this.content.getContentSize();
var scrollViewSize = this._view.getContentSize();
contentSize.width < scrollViewSize.width && (delta.x = 0);
contentSize.height < scrollViewSize.height && (delta.y = 0);
return delta;
},
_gatherTouchMove: function _gatherTouchMove(delta) {
delta = this._clampDelta(delta);
while (this._touchMoveDisplacements.length >= NUMBER_OF_GATHERED_TOUCHES_FOR_MOVE_SPEED) {
this._touchMoveDisplacements.shift();
this._touchMoveTimeDeltas.shift();
}
this._touchMoveDisplacements.push(delta);
var timeStamp = getTimeInMilliseconds();
this._touchMoveTimeDeltas.push((timeStamp - this._touchMovePreviousTimestamp) / 1e3);
this._touchMovePreviousTimestamp = timeStamp;
},
_startBounceBackIfNeeded: function _startBounceBackIfNeeded() {
if (!this.elastic) return false;
var bounceBackAmount = this._getHowMuchOutOfBoundary();
bounceBackAmount = this._clampDelta(bounceBackAmount);
if (bounceBackAmount.fuzzyEquals(cc.v2(0, 0), EPSILON)) return false;
var bounceBackTime = Math.max(this.bounceDuration, 0);
this._startAutoScroll(bounceBackAmount, bounceBackTime, true);
if (!this._isBouncing) {
bounceBackAmount.y > 0 && this._dispatchEvent("bounce-top");
bounceBackAmount.y < 0 && this._dispatchEvent("bounce-bottom");
bounceBackAmount.x > 0 && this._dispatchEvent("bounce-right");
bounceBackAmount.x < 0 && this._dispatchEvent("bounce-left");
this._isBouncing = true;
}
return true;
},
_processInertiaScroll: function _processInertiaScroll() {
var bounceBackStarted = this._startBounceBackIfNeeded();
if (!bounceBackStarted && this.inertia) {
var touchMoveVelocity = this._calculateTouchMoveVelocity();
!touchMoveVelocity.fuzzyEquals(cc.v2(0, 0), EPSILON) && this.brake < 1 && this._startInertiaScroll(touchMoveVelocity);
}
this._onScrollBarTouchEnded();
},
_handleReleaseLogic: function _handleReleaseLogic(touch) {
var delta = this._getLocalAxisAlignDelta(touch);
this._gatherTouchMove(delta);
this._processInertiaScroll();
if (this._scrolling) {
this._scrolling = false;
this._autoScrolling || this._dispatchEvent("scroll-ended");
}
},
_isOutOfBoundary: function _isOutOfBoundary() {
var outOfBoundary = this._getHowMuchOutOfBoundary();
return !outOfBoundary.fuzzyEquals(cc.v2(0, 0), EPSILON);
},
_isNecessaryAutoScrollBrake: function _isNecessaryAutoScrollBrake() {
if (this._autoScrollBraking) return true;
if (this._isOutOfBoundary()) {
if (!this._autoScrollCurrentlyOutOfBoundary) {
this._autoScrollCurrentlyOutOfBoundary = true;
this._autoScrollBraking = true;
this._autoScrollBrakingStartPosition = this.getContentPosition();
return true;
}
} else this._autoScrollCurrentlyOutOfBoundary = false;
return false;
},
getScrollEndedEventTiming: function getScrollEndedEventTiming() {
return EPSILON;
},
_processAutoScrolling: function _processAutoScrolling(dt) {
var isAutoScrollBrake = this._isNecessaryAutoScrollBrake();
var brakingFactor = isAutoScrollBrake ? OUT_OF_BOUNDARY_BREAKING_FACTOR : 1;
this._autoScrollAccumulatedTime += dt * (1 / brakingFactor);
var percentage = Math.min(1, this._autoScrollAccumulatedTime / this._autoScrollTotalTime);
this._autoScrollAttenuate && (percentage = quintEaseOut(percentage));
var newPosition = this._autoScrollStartPosition.add(this._autoScrollTargetDelta.mul(percentage));
var reachedEnd = Math.abs(percentage - 1) <= EPSILON;
var fireEvent = Math.abs(percentage - 1) <= this.getScrollEndedEventTiming();
if (fireEvent && !this._isScrollEndedWithThresholdEventFired) {
this._dispatchEvent("scroll-ended-with-threshold");
this._isScrollEndedWithThresholdEventFired = true;
}
if (this.elastic) {
var brakeOffsetPosition = newPosition.sub(this._autoScrollBrakingStartPosition);
isAutoScrollBrake && (brakeOffsetPosition = brakeOffsetPosition.mul(brakingFactor));
newPosition = this._autoScrollBrakingStartPosition.add(brakeOffsetPosition);
} else {
var moveDelta = newPosition.sub(this.getContentPosition());
var outOfBoundary = this._getHowMuchOutOfBoundary(moveDelta);
if (!outOfBoundary.fuzzyEquals(cc.v2(0, 0), EPSILON)) {
newPosition = newPosition.add(outOfBoundary);
reachedEnd = true;
}
}
reachedEnd && (this._autoScrolling = false);
var deltaMove = newPosition.sub(this.getContentPosition());
this._moveContent(this._clampDelta(deltaMove), reachedEnd);
this._dispatchEvent("scrolling");
if (!this._autoScrolling) {
this._isBouncing = false;
this._scrolling = false;
this._dispatchEvent("scroll-ended");
}
},
_startInertiaScroll: function _startInertiaScroll(touchMoveVelocity) {
var inertiaTotalMovement = touchMoveVelocity.mul(MOVEMENT_FACTOR);
this._startAttenuatingAutoScroll(inertiaTotalMovement, touchMoveVelocity);
},
_calculateAttenuatedFactor: function _calculateAttenuatedFactor(distance) {
if (this.brake <= 0) return 1 - this.brake;
return (1 - this.brake) * (1 / (1 + 14e-6 * distance + distance * distance * 8e-9));
},
_startAttenuatingAutoScroll: function _startAttenuatingAutoScroll(deltaMove, initialVelocity) {
var time = this._calculateAutoScrollTimeByInitalSpeed(initialVelocity.mag());
var targetDelta = deltaMove.normalize();
var contentSize = this.content.getContentSize();
var scrollviewSize = this._view.getContentSize();
var totalMoveWidth = contentSize.width - scrollviewSize.width;
var totalMoveHeight = contentSize.height - scrollviewSize.height;
var attenuatedFactorX = this._calculateAttenuatedFactor(totalMoveWidth);
var attenuatedFactorY = this._calculateAttenuatedFactor(totalMoveHeight);
targetDelta = cc.v2(targetDelta.x * totalMoveWidth * (1 - this.brake) * attenuatedFactorX, targetDelta.y * totalMoveHeight * attenuatedFactorY * (1 - this.brake));
var originalMoveLength = deltaMove.mag();
var factor = targetDelta.mag() / originalMoveLength;
targetDelta = targetDelta.add(deltaMove);
if (this.brake > 0 && factor > 7) {
factor = Math.sqrt(factor);
targetDelta = deltaMove.mul(factor).add(deltaMove);
}
if (this.brake > 0 && factor > 3) {
factor = 3;
time *= factor;
}
0 === this.brake && factor > 1 && (time *= factor);
this._startAutoScroll(targetDelta, time, true);
},
_calculateAutoScrollTimeByInitalSpeed: function _calculateAutoScrollTimeByInitalSpeed(initalSpeed) {
return Math.sqrt(Math.sqrt(initalSpeed / 5));
},
_startAutoScroll: function _startAutoScroll(deltaMove, timeInSecond, attenuated) {
var adjustedDeltaMove = this._flattenVectorByDirection(deltaMove);
this._autoScrolling = true;
this._autoScrollTargetDelta = adjustedDeltaMove;
this._autoScrollAttenuate = attenuated;
this._autoScrollStartPosition = this.getContentPosition();
this._autoScrollTotalTime = timeInSecond;
this._autoScrollAccumulatedTime = 0;
this._autoScrollBraking = false;
this._isScrollEndedWithThresholdEventFired = false;
this._autoScrollBrakingStartPosition = cc.v2(0, 0);
var currentOutOfBoundary = this._getHowMuchOutOfBoundary();
currentOutOfBoundary.fuzzyEquals(cc.v2(0, 0), EPSILON) || (this._autoScrollCurrentlyOutOfBoundary = true);
},
_calculateTouchMoveVelocity: function _calculateTouchMoveVelocity() {
var totalTime = 0;
totalTime = this._touchMoveTimeDeltas.reduce((function(a, b) {
return a + b;
}), totalTime);
if (totalTime <= 0 || totalTime >= .5) return cc.v2(0, 0);
var totalMovement = cc.v2(0, 0);
totalMovement = this._touchMoveDisplacements.reduce((function(a, b) {
return a.add(b);
}), totalMovement);
return cc.v2(totalMovement.x * (1 - this.brake) / totalTime, totalMovement.y * (1 - this.brake) / totalTime);
},
_flattenVectorByDirection: function _flattenVectorByDirection(vector) {
var result = vector;
result.x = this.horizontal ? result.x : 0;
result.y = this.vertical ? result.y : 0;
return result;
},
_moveContent: function _moveContent(deltaMove, canStartBounceBack) {
var adjustedMove = this._flattenVectorByDirection(deltaMove);
var newPosition = this.getContentPosition().add(adjustedMove);
this.setContentPosition(newPosition);
var outOfBoundary = this._getHowMuchOutOfBoundary();
this._updateScrollBar(outOfBoundary);
this.elastic && canStartBounceBack && this._startBounceBackIfNeeded();
},
_getContentLeftBoundary: function _getContentLeftBoundary() {
var contentPos = this.getContentPosition();
return contentPos.x - this.content.getAnchorPoint().x * this.content.getContentSize().width;
},
_getContentRightBoundary: function _getContentRightBoundary() {
var contentSize = this.content.getContentSize();
return this._getContentLeftBoundary() + contentSize.width;
},
_getContentTopBoundary: function _getContentTopBoundary() {
var contentSize = this.content.getContentSize();
return this._getContentBottomBoundary() + contentSize.height;
},
_getContentBottomBoundary: function _getContentBottomBoundary() {
var contentPos = this.getContentPosition();
return contentPos.y - this.content.getAnchorPoint().y * this.content.getContentSize().height;
},
_getHowMuchOutOfBoundary: function _getHowMuchOutOfBoundary(addition) {
addition = addition || cc.v2(0, 0);
if (addition.fuzzyEquals(cc.v2(0, 0), EPSILON) && !this._outOfBoundaryAmountDirty) return this._outOfBoundaryAmount;
var outOfBoundaryAmount = cc.v2(0, 0);
this._getContentLeftBoundary() + addition.x > this._leftBoundary ? outOfBoundaryAmount.x = this._leftBoundary - (this._getContentLeftBoundary() + addition.x) : this._getContentRightBoundary() + addition.x < this._rightBoundary && (outOfBoundaryAmount.x = this._rightBoundary - (this._getContentRightBoundary() + addition.x));
this._getContentTopBoundary() + addition.y < this._topBoundary ? outOfBoundaryAmount.y = this._topBoundary - (this._getContentTopBoundary() + addition.y) : this._getContentBottomBoundary() + addition.y > this._bottomBoundary && (outOfBoundaryAmount.y = this._bottomBoundary - (this._getContentBottomBoundary() + addition.y));
if (addition.fuzzyEquals(cc.v2(0, 0), EPSILON)) {
this._outOfBoundaryAmount = outOfBoundaryAmount;
this._outOfBoundaryAmountDirty = false;
}
outOfBoundaryAmount = this._clampDelta(outOfBoundaryAmount);
return outOfBoundaryAmount;
},
_updateScrollBarState: function _updateScrollBarState() {
if (!this.content) return;
var contentSize = this.content.getContentSize();
var scrollViewSize = this._view.getContentSize();
this.verticalScrollBar && (contentSize.height < scrollViewSize.height ? this.verticalScrollBar.hide() : this.verticalScrollBar.show());
this.horizontalScrollBar && (contentSize.width < scrollViewSize.width ? this.horizontalScrollBar.hide() : this.horizontalScrollBar.show());
},
_updateScrollBar: function _updateScrollBar(outOfBoundary) {
this.horizontalScrollBar && this.horizontalScrollBar._onScroll(outOfBoundary);
this.verticalScrollBar && this.verticalScrollBar._onScroll(outOfBoundary);
},
_onScrollBarTouchBegan: function _onScrollBarTouchBegan() {
this.horizontalScrollBar && this.horizontalScrollBar._onTouchBegan();
this.verticalScrollBar && this.verticalScrollBar._onTouchBegan();
},
_onScrollBarTouchEnded: function _onScrollBarTouchEnded() {
this.horizontalScrollBar && this.horizontalScrollBar._onTouchEnded();
this.verticalScrollBar && this.verticalScrollBar._onTouchEnded();
},
_dispatchEvent: function _dispatchEvent(event) {
if ("scroll-ended" === event) this._scrollEventEmitMask = 0; else if ("scroll-to-top" === event || "scroll-to-bottom" === event || "scroll-to-left" === event || "scroll-to-right" === event) {
var flag = 1 << eventMap[event];
if (this._scrollEventEmitMask & flag) return;
this._scrollEventEmitMask |= flag;
}
cc.Component.EventHandler.emitEvents(this.scrollEvents, this, eventMap[event]);
this.node.emit(event, this);
},
_adjustContentOutOfBoundary: function _adjustContentOutOfBoundary() {
this._outOfBoundaryAmountDirty = true;
if (this._isOutOfBoundary()) {
var outOfBoundary = this._getHowMuchOutOfBoundary(cc.v2(0, 0));
var newPosition = this.getContentPosition().add(outOfBoundary);
if (this.content) {
this.content.setPosition(newPosition);
this._updateScrollBar(0);
}
}
},
start: function start() {
this._calculateBoundary();
this.content && cc.director.once(cc.Director.EVENT_BEFORE_DRAW, this._adjustContentOutOfBoundary, this);
},
_hideScrollbar: function _hideScrollbar() {
this.horizontalScrollBar && this.horizontalScrollBar.hide();
this.verticalScrollBar && this.verticalScrollBar.hide();
},
onDisable: function onDisable() {
true;
this._unregisterEvent();
if (this.content) {
this.content.off(NodeEvent.SIZE_CHANGED, this._calculateBoundary, this);
this.content.off(NodeEvent.SCALE_CHANGED, this._calculateBoundary, this);
if (this._view) {
this._view.off(NodeEvent.POSITION_CHANGED, this._calculateBoundary, this);
this._view.off(NodeEvent.SCALE_CHANGED, this._calculateBoundary, this);
this._view.off(NodeEvent.SIZE_CHANGED, this._calculateBoundary, this);
}
}
this._hideScrollbar();
this.stopAutoScroll();
},
onEnable: function onEnable() {
true;
this._registerEvent();
if (this.content) {
this.content.on(NodeEvent.SIZE_CHANGED, this._calculateBoundary, this);
this.content.on(NodeEvent.SCALE_CHANGED, this._calculateBoundary, this);
if (this._view) {
this._view.on(NodeEvent.POSITION_CHANGED, this._calculateBoundary, this);
this._view.on(NodeEvent.SCALE_CHANGED, this._calculateBoundary, this);
this._view.on(NodeEvent.SIZE_CHANGED, this._calculateBoundary, this);
}
}
this._updateScrollBarState();
},
update: function update(dt) {
this._autoScrolling && this._processAutoScrolling(dt);
}
});
cc.ScrollView = module.exports = ScrollView;
}), {
"../CCNode": 24,
"./CCViewGroup": 109
} ],
104: [ (function(require, module, exports) {
"use strict";
var misc = require("../utils/misc");
var Component = require("./CCComponent");
var Direction = cc.Enum({
Horizontal: 0,
Vertical: 1
});
var Slider = cc.Class({
name: "cc.Slider",
extends: Component,
editor: false,
ctor: function ctor() {
this._offset = cc.v2();
this._touchHandle = false;
this._dragging = false;
},
properties: {
handle: {
default: null,
type: cc.Button,
tooltip: false,
notify: function notify() {
false;
}
},
direction: {
default: Direction.Horizontal,
type: Direction,
tooltip: false
},
progress: {
default: .5,
type: cc.Float,
range: [ 0, 1, .1 ],
slide: true,
tooltip: false,
notify: function notify() {
this._updateHandlePosition();
}
},
slideEvents: {
default: [],
type: cc.Component.EventHandler,
tooltip: false
}
},
statics: {
Direction: Direction
},
__preload: function __preload() {
this._updateHandlePosition();
},
onEnable: function onEnable() {
this.node.on(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this);
this.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMoved, this);
this.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
this.node.on(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancelled, this);
if (this.handle && this.handle.isValid) {
this.handle.node.on(cc.Node.EventType.TOUCH_START, this._onHandleDragStart, this);
this.handle.node.on(cc.Node.EventType.TOUCH_MOVE, this._onTouchMoved, this);
this.handle.node.on(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
}
},
onDisable: function onDisable() {
this.node.off(cc.Node.EventType.TOUCH_START, this._onTouchBegan, this);
this.node.off(cc.Node.EventType.TOUCH_MOVE, this._onTouchMoved, this);
this.node.off(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
this.node.off(cc.Node.EventType.TOUCH_CANCEL, this._onTouchCancelled, this);
if (this.handle && this.handle.isValid) {
this.handle.node.off(cc.Node.EventType.TOUCH_START, this._onHandleDragStart, this);
this.handle.node.off(cc.Node.EventType.TOUCH_MOVE, this._onTouchMoved, this);
this.handle.node.off(cc.Node.EventType.TOUCH_END, this._onTouchEnded, this);
}
},
_onHandleDragStart: function _onHandleDragStart(event) {
this._dragging = true;
this._touchHandle = true;
this._offset = this.handle.node.convertToNodeSpaceAR(event.touch.getLocation());
event.stopPropagation();
},
_onTouchBegan: function _onTouchBegan(event) {
if (!this.handle) return;
this._dragging = true;
this._touchHandle || this._handleSliderLogic(event.touch);
event.stopPropagation();
},
_onTouchMoved: function _onTouchMoved(event) {
if (!this._dragging) return;
this._handleSliderLogic(event.touch);
event.stopPropagation();
},
_onTouchEnded: function _onTouchEnded(event) {
this._dragging = false;
this._touchHandle = false;
this._offset = cc.v2();
event.stopPropagation();
},
_onTouchCancelled: function _onTouchCancelled(event) {
this._dragging = false;
event.stopPropagation();
},
_handleSliderLogic: function _handleSliderLogic(touch) {
this._updateProgress(touch);
this._emitSlideEvent();
},
_emitSlideEvent: function _emitSlideEvent() {
cc.Component.EventHandler.emitEvents(this.slideEvents, this);
this.node.emit("slide", this);
},
_updateProgress: function _updateProgress(touch) {
if (!this.handle) return;
var node = this.node;
var localTouchPos = node.convertToNodeSpaceAR(touch.getLocation());
this.direction === Direction.Horizontal ? this.progress = misc.clamp01((localTouchPos.x - this._offset.x + node.anchorX * node.width) / node.width) : this.progress = misc.clamp01((localTouchPos.y - this._offset.y + node.anchorY * node.height) / node.height);
},
_updateHandlePosition: function _updateHandlePosition() {
if (!this.handle) return;
var handlelocalPos;
handlelocalPos = this.direction === Direction.Horizontal ? cc.v2(-this.node.width * this.node.anchorX + this.progress * this.node.width, 0) : cc.v2(0, -this.node.height * this.node.anchorY + this.progress * this.node.height);
var worldSpacePos = this.node.convertToWorldSpaceAR(handlelocalPos);
this.handle.node.position = this.handle.node.parent.convertToNodeSpaceAR(worldSpacePos);
}
});
cc.Slider = module.exports = Slider;
}), {
"../utils/misc": 217,
"./CCComponent": 92
} ],
105: [ (function(require, module, exports) {
"use strict";
var misc = require("../utils/misc");
var NodeEvent = require("../CCNode").EventType;
var RenderComponent = require("./CCRenderComponent");
var BlendFunc = require("../utils/blend-func");
var SpriteType = cc.Enum({
SIMPLE: 0,
SLICED: 1,
TILED: 2,
FILLED: 3,
MESH: 4
});
var FillType = cc.Enum({
HORIZONTAL: 0,
VERTICAL: 1,
RADIAL: 2
});
var SizeMode = cc.Enum({
CUSTOM: 0,
TRIMMED: 1,
RAW: 2
});
var State = cc.Enum({
NORMAL: 0,
GRAY: 1
});
var Sprite = cc.Class({
name: "cc.Sprite",
extends: RenderComponent,
mixins: [ BlendFunc ],
editor: false,
properties: {
_spriteFrame: {
default: null,
type: cc.SpriteFrame
},
_type: SpriteType.SIMPLE,
_sizeMode: SizeMode.TRIMMED,
_fillType: 0,
_fillCenter: cc.v2(0, 0),
_fillStart: 0,
_fillRange: 0,
_isTrimmedMode: true,
_atlas: {
default: null,
type: cc.SpriteAtlas,
tooltip: false,
editorOnly: true,
visible: true,
animatable: false
},
spriteFrame: {
get: function get() {
return this._spriteFrame;
},
set: function set(value, force) {
var lastSprite = this._spriteFrame;
false;
if (lastSprite === value) return;
this._spriteFrame = value;
this._applySpriteFrame(lastSprite);
false;
},
type: cc.SpriteFrame
},
type: {
get: function get() {
return this._type;
},
set: function set(value) {
if (this._type !== value) {
this._type = value;
this.setVertsDirty();
this._resetAssembler();
}
},
type: SpriteType,
animatable: false,
tooltip: false
},
fillType: {
get: function get() {
return this._fillType;
},
set: function set(value) {
if (value !== this._fillType) {
this._fillType = value;
this.setVertsDirty();
this._resetAssembler();
}
},
type: FillType,
tooltip: false
},
fillCenter: {
get: function get() {
return this._fillCenter;
},
set: function set(value) {
this._fillCenter.x = value.x;
this._fillCenter.y = value.y;
this._type === SpriteType.FILLED && this.setVertsDirty();
},
tooltip: false
},
fillStart: {
get: function get() {
return this._fillStart;
},
set: function set(value) {
this._fillStart = misc.clampf(value, -1, 1);
this._type === SpriteType.FILLED && this.setVertsDirty();
},
tooltip: false
},
fillRange: {
get: function get() {
return this._fillRange;
},
set: function set(value) {
this._fillRange = misc.clampf(value, -1, 1);
this._type === SpriteType.FILLED && this.setVertsDirty();
},
tooltip: false
},
trim: {
get: function get() {
return this._isTrimmedMode;
},
set: function set(value) {
if (this._isTrimmedMode !== value) {
this._isTrimmedMode = value;
this._type !== SpriteType.SIMPLE && this._type !== SpriteType.MESH || this.setVertsDirty();
false;
}
},
animatable: false,
tooltip: false
},
sizeMode: {
get: function get() {
return this._sizeMode;
},
set: function set(value) {
this._sizeMode = value;
value !== SizeMode.CUSTOM && this._applySpriteSize();
},
animatable: false,
type: SizeMode,
tooltip: false
},
autoSwitchMaterial: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.autoSwitchMaterial === oldValue) return;
this.setVertsDirty();
}
},
allowDynamicAtlas: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.allowDynamicAtlas === oldValue) return;
this.setVertsDirty();
}
}
},
statics: {
FillType: FillType,
Type: SpriteType,
SizeMode: SizeMode,
State: State
},
setVisible: function setVisible(visible) {
this.enabled = visible;
},
setState: function setState() {},
getState: function getState() {},
__preload: function __preload() {
this._super();
false;
this._applySpriteFrame();
},
onEnable: function onEnable() {
this._super();
this._spriteFrame && this._spriteFrame.isValid && this._spriteFrame.ensureLoadTexture();
this.node.on(cc.Node.EventType.SIZE_CHANGED, this.setVertsDirty, this);
this.node.on(cc.Node.EventType.ANCHOR_CHANGED, this.setVertsDirty, this);
},
onDisable: function onDisable() {
this._super();
this.node.off(cc.Node.EventType.SIZE_CHANGED, this.setVertsDirty, this);
this.node.off(cc.Node.EventType.ANCHOR_CHANGED, this.setVertsDirty, this);
},
onRestore: false,
_updateMaterial: function _updateMaterial() {
var texture = null;
this._spriteFrame && (texture = this._spriteFrame.getTexture());
var material = this.getMaterial(0);
if (material) {
var oldDefine = material.getDefine("USE_TEXTURE");
void 0 === oldDefine || oldDefine || material.define("USE_TEXTURE", true);
var isMultiMaterial = material.material.isMultiSupport();
if (isMultiMaterial) this._texIdDirty = true; else {
var textureImpl = texture && texture.getImpl();
material.getProperty("texture") !== textureImpl && material.setProperty("texture", texture);
}
this._assembler && (isMultiMaterial && !this._assembler.isMulti || !isMultiMaterial && this._assembler.isMulti) && this._resetAssembler();
}
BlendFunc.prototype._updateMaterial.call(this);
},
_applyAtlas: false,
_validateRender: function _validateRender() {
var spriteFrame = this._spriteFrame;
if (this._materials[0] && spriteFrame && spriteFrame.textureLoaded()) return;
this.disableRender();
},
_applySpriteSize: function _applySpriteSize() {
if (!this.isValid || !this._spriteFrame || !this._spriteFrame.isValid) return;
if (SizeMode.RAW === this._sizeMode) {
var size = this._spriteFrame._originalSize;
this.node.setContentSize(size);
} else if (SizeMode.TRIMMED === this._sizeMode) {
var rect = this._spriteFrame._rect;
this.node.setContentSize(rect.width, rect.height);
}
this.setVertsDirty();
},
_applySpriteFrame: function _applySpriteFrame(oldFrame) {
if (!this.isValid) return;
var oldTexture = oldFrame && oldFrame.isValid && oldFrame.getTexture();
oldTexture && !oldTexture.loaded && oldFrame.off("load", this._applySpriteSize, this);
var spriteFrame = this._spriteFrame;
var frameValid = spriteFrame && spriteFrame.isValid;
var newTexture = frameValid && spriteFrame.getTexture();
oldTexture !== newTexture && this._updateMaterial();
if (newTexture && newTexture.loaded) this._applySpriteSize(); else {
this.disableRender();
frameValid && spriteFrame.once("load", this._applySpriteSize, this);
}
false;
}
});
false;
cc.Sprite = module.exports = Sprite;
}), {
"../CCNode": 24,
"../utils/blend-func": 211,
"../utils/misc": 217,
"./CCRenderComponent": 100
} ],
106: [ (function(require, module, exports) {
"use strict";
var GraySpriteState = require("../utils/gray-sprite-state");
var Toggle = cc.Class({
name: "cc.Toggle",
extends: require("./CCButton"),
mixins: [ GraySpriteState ],
editor: false,
properties: {
_N$isChecked: true,
isChecked: {
get: function get() {
return this._N$isChecked;
},
set: function set(value) {
if (value === this._N$isChecked) return;
var group = this.toggleGroup || this._toggleContainer;
if (group && group.enabled && this._N$isChecked && !group.allowSwitchOff) return;
this._N$isChecked = value;
this._updateCheckMark();
group && group.enabled && group.updateToggles(this);
cc.Toggle._triggerEventInScript_isChecked && this._emitToggleEvents();
},
tooltip: false
},
toggleGroup: {
default: null,
tooltip: false,
type: require("./CCToggleGroup")
},
checkMark: {
default: null,
type: cc.Sprite,
tooltip: false
},
checkEvents: {
default: [],
type: cc.Component.EventHandler
},
_resizeToTarget: {
animatable: false,
set: function set(value) {
value && this._resizeNodeToTargetNode();
}
}
},
statics: {
_triggerEventInScript_check: false,
_triggerEventInScript_isChecked: false
},
onEnable: function onEnable() {
this._super();
true;
this._registerToggleEvent();
this.toggleGroup && this.toggleGroup.enabledInHierarchy && this.toggleGroup.addToggle(this);
},
onDisable: function onDisable() {
this._super();
true;
this._unregisterToggleEvent();
this.toggleGroup && this.toggleGroup.enabledInHierarchy && this.toggleGroup.removeToggle(this);
},
_hideCheckMark: function _hideCheckMark() {
this._N$isChecked = false;
this._updateCheckMark();
},
toggle: function toggle(event) {
this.isChecked = !this.isChecked;
cc.Toggle._triggerEventInScript_isChecked || !cc.Toggle._triggerEventInScript_check && !event || this._emitToggleEvents();
},
check: function check() {
this.isChecked = true;
!cc.Toggle._triggerEventInScript_isChecked && cc.Toggle._triggerEventInScript_check && this._emitToggleEvents();
},
uncheck: function uncheck() {
this.isChecked = false;
!cc.Toggle._triggerEventInScript_isChecked && cc.Toggle._triggerEventInScript_check && this._emitToggleEvents();
},
_updateCheckMark: function _updateCheckMark() {
this.checkMark && (this.checkMark.node.active = !!this.isChecked);
},
_updateDisabledState: function _updateDisabledState() {
this._super();
if (this.enableAutoGrayEffect && this.checkMark) {
var useGrayMaterial = !this.interactable;
this._switchGrayMaterial(useGrayMaterial, this.checkMark);
}
},
_registerToggleEvent: function _registerToggleEvent() {
this.node.on("click", this.toggle, this);
},
_unregisterToggleEvent: function _unregisterToggleEvent() {
this.node.off("click", this.toggle, this);
},
_emitToggleEvents: function _emitToggleEvents() {
this.node.emit("toggle", this);
this.checkEvents && cc.Component.EventHandler.emitEvents(this.checkEvents, this);
}
});
cc.Toggle = module.exports = Toggle;
var js = require("../platform/js");
js.get(Toggle.prototype, "_toggleContainer", (function() {
var parent = this.node.parent;
if (cc.Node.isNode(parent)) return parent.getComponent(cc.ToggleContainer);
return null;
}));
}), {
"../platform/js": 150,
"../utils/gray-sprite-state": 214,
"./CCButton": 90,
"./CCToggleGroup": 108
} ],
107: [ (function(require, module, exports) {
"use strict";
var ToggleContainer = cc.Class({
name: "cc.ToggleContainer",
extends: cc.Component,
editor: false,
properties: {
allowSwitchOff: {
tooltip: false,
default: false
},
checkEvents: {
default: [],
type: cc.Component.EventHandler
}
},
updateToggles: function updateToggles(toggle) {
if (!this.enabledInHierarchy) return;
if (toggle.isChecked) {
this.toggleItems.forEach((function(item) {
item !== toggle && item.isChecked && item.enabled && item._hideCheckMark();
}));
this.checkEvents && cc.Component.EventHandler.emitEvents(this.checkEvents, toggle);
}
},
_allowOnlyOneToggleChecked: function _allowOnlyOneToggleChecked() {
var isChecked = false;
this.toggleItems.forEach((function(item) {
isChecked ? item._hideCheckMark() : item.isChecked && (isChecked = true);
}));
return isChecked;
},
_makeAtLeastOneToggleChecked: function _makeAtLeastOneToggleChecked() {
var isChecked = this._allowOnlyOneToggleChecked();
if (!isChecked && !this.allowSwitchOff) {
var toggleItems = this.toggleItems;
toggleItems.length > 0 && toggleItems[0].check();
}
},
onEnable: function onEnable() {
this._makeAtLeastOneToggleChecked();
this.node.on("child-added", this._allowOnlyOneToggleChecked, this);
this.node.on("child-removed", this._makeAtLeastOneToggleChecked, this);
},
onDisable: function onDisable() {
this.node.off("child-added", this._allowOnlyOneToggleChecked, this);
this.node.off("child-removed", this._makeAtLeastOneToggleChecked, this);
}
});
var js = require("../platform/js");
js.get(ToggleContainer.prototype, "toggleItems", (function() {
return this.node._children.map((function(item) {
return item.getComponent(cc.Toggle);
})).filter(Boolean);
}));
cc.ToggleContainer = module.exports = ToggleContainer;
}), {
"../platform/js": 150
} ],
108: [ (function(require, module, exports) {
"use strict";
var ToggleGroup = cc.Class({
name: "cc.ToggleGroup",
extends: cc.Component,
ctor: function ctor() {
this._toggleItems = [];
},
editor: false,
properties: {
allowSwitchOff: {
tooltip: false,
default: false
},
toggleItems: {
get: function get() {
return this._toggleItems;
}
}
},
updateToggles: function updateToggles(toggle) {
if (!this.enabledInHierarchy) return;
this._toggleItems.forEach((function(item) {
toggle.isChecked && item !== toggle && item.isChecked && item.enabled && item._hideCheckMark();
}));
},
addToggle: function addToggle(toggle) {
var index = this._toggleItems.indexOf(toggle);
-1 === index && this._toggleItems.push(toggle);
this._allowOnlyOneToggleChecked();
},
removeToggle: function removeToggle(toggle) {
var index = this._toggleItems.indexOf(toggle);
index > -1 && this._toggleItems.splice(index, 1);
this._makeAtLeastOneToggleChecked();
},
_allowOnlyOneToggleChecked: function _allowOnlyOneToggleChecked() {
var isChecked = false;
this._toggleItems.forEach((function(item) {
isChecked && item.enabled && item._hideCheckMark();
item.isChecked && item.enabled && (isChecked = true);
}));
return isChecked;
},
_makeAtLeastOneToggleChecked: function _makeAtLeastOneToggleChecked() {
var isChecked = this._allowOnlyOneToggleChecked();
isChecked || this.allowSwitchOff || this._toggleItems.length > 0 && (this._toggleItems[0].isChecked = true);
},
start: function start() {
this._makeAtLeastOneToggleChecked();
}
});
var js = require("../platform/js");
var showed = false;
js.get(cc, "ToggleGroup", (function() {
if (!showed) {
cc.errorID(1405, "cc.ToggleGroup", "cc.ToggleContainer");
showed = true;
}
return ToggleGroup;
}));
module.exports = ToggleGroup;
}), {
"../platform/js": 150
} ],
109: [ (function(require, module, exports) {
"use strict";
var ViewGroup = cc.Class({
name: "cc.ViewGroup",
extends: require("./CCComponent")
});
cc.ViewGroup = module.exports = ViewGroup;
}), {
"./CCComponent": 92
} ],
110: [ (function(require, module, exports) {
"use strict";
var WidgetManager = require("../base-ui/CCWidgetManager");
var AlignMode = WidgetManager.AlignMode;
var AlignFlags = WidgetManager._AlignFlags;
var TOP = AlignFlags.TOP;
var MID = AlignFlags.MID;
var BOT = AlignFlags.BOT;
var LEFT = AlignFlags.LEFT;
var CENTER = AlignFlags.CENTER;
var RIGHT = AlignFlags.RIGHT;
var TOP_BOT = TOP | BOT;
var LEFT_RIGHT = LEFT | RIGHT;
var Widget = cc.Class({
name: "cc.Widget",
extends: require("./CCComponent"),
editor: false,
properties: {
target: {
get: function get() {
return this._target;
},
set: function set(value) {
this._target = value;
false;
},
type: cc.Node,
tooltip: false
},
isAlignTop: {
get: function get() {
return (this._alignFlags & TOP) > 0;
},
set: function set(value) {
this._setAlign(TOP, value);
},
animatable: false,
tooltip: false
},
isAlignVerticalCenter: {
get: function get() {
return (this._alignFlags & MID) > 0;
},
set: function set(value) {
if (value) {
this.isAlignTop = false;
this.isAlignBottom = false;
this._alignFlags |= MID;
} else this._alignFlags &= ~MID;
},
animatable: false,
tooltip: false
},
isAlignBottom: {
get: function get() {
return (this._alignFlags & BOT) > 0;
},
set: function set(value) {
this._setAlign(BOT, value);
},
animatable: false,
tooltip: false
},
isAlignLeft: {
get: function get() {
return (this._alignFlags & LEFT) > 0;
},
set: function set(value) {
this._setAlign(LEFT, value);
},
animatable: false,
tooltip: false
},
isAlignHorizontalCenter: {
get: function get() {
return (this._alignFlags & CENTER) > 0;
},
set: function set(value) {
if (value) {
this.isAlignLeft = false;
this.isAlignRight = false;
this._alignFlags |= CENTER;
} else this._alignFlags &= ~CENTER;
},
animatable: false,
tooltip: false
},
isAlignRight: {
get: function get() {
return (this._alignFlags & RIGHT) > 0;
},
set: function set(value) {
this._setAlign(RIGHT, value);
},
animatable: false,
tooltip: false
},
isStretchWidth: {
get: function get() {
return (this._alignFlags & LEFT_RIGHT) === LEFT_RIGHT;
},
visible: false
},
isStretchHeight: {
get: function get() {
return (this._alignFlags & TOP_BOT) === TOP_BOT;
},
visible: false
},
top: {
get: function get() {
return this._top;
},
set: function set(value) {
this._top = value;
},
tooltip: false
},
bottom: {
get: function get() {
return this._bottom;
},
set: function set(value) {
this._bottom = value;
},
tooltip: false
},
left: {
get: function get() {
return this._left;
},
set: function set(value) {
this._left = value;
},
tooltip: false
},
right: {
get: function get() {
return this._right;
},
set: function set(value) {
this._right = value;
},
tooltip: false
},
horizontalCenter: {
get: function get() {
return this._horizontalCenter;
},
set: function set(value) {
this._horizontalCenter = value;
},
tooltip: false
},
verticalCenter: {
get: function get() {
return this._verticalCenter;
},
set: function set(value) {
this._verticalCenter = value;
},
tooltip: false
},
isAbsoluteHorizontalCenter: {
get: function get() {
return this._isAbsHorizontalCenter;
},
set: function set(value) {
this._isAbsHorizontalCenter = value;
},
animatable: false
},
isAbsoluteVerticalCenter: {
get: function get() {
return this._isAbsVerticalCenter;
},
set: function set(value) {
this._isAbsVerticalCenter = value;
},
animatable: false
},
isAbsoluteTop: {
get: function get() {
return this._isAbsTop;
},
set: function set(value) {
this._isAbsTop = value;
},
animatable: false
},
isAbsoluteBottom: {
get: function get() {
return this._isAbsBottom;
},
set: function set(value) {
this._isAbsBottom = value;
},
animatable: false
},
isAbsoluteLeft: {
get: function get() {
return this._isAbsLeft;
},
set: function set(value) {
this._isAbsLeft = value;
},
animatable: false
},
isAbsoluteRight: {
get: function get() {
return this._isAbsRight;
},
set: function set(value) {
this._isAbsRight = value;
},
animatable: false
},
alignMode: {
default: AlignMode.ON_WINDOW_RESIZE,
type: AlignMode,
tooltip: false
},
_wasAlignOnce: {
default: void 0,
formerlySerializedAs: "isAlignOnce"
},
_target: null,
_alignFlags: 0,
_left: 0,
_right: 0,
_top: 0,
_bottom: 0,
_verticalCenter: 0,
_horizontalCenter: 0,
_isAbsLeft: true,
_isAbsRight: true,
_isAbsTop: true,
_isAbsBottom: true,
_isAbsHorizontalCenter: true,
_isAbsVerticalCenter: true,
_originalWidth: 0,
_originalHeight: 0
},
statics: {
AlignMode: AlignMode
},
onLoad: function onLoad() {
if (void 0 !== this._wasAlignOnce) {
this.alignMode = this._wasAlignOnce ? AlignMode.ONCE : AlignMode.ALWAYS;
this._wasAlignOnce = void 0;
}
},
onEnable: function onEnable() {
WidgetManager.add(this);
},
onDisable: function onDisable() {
WidgetManager.remove(this);
},
_validateTargetInDEV: false,
_setAlign: function _setAlign(flag, isAlign) {
var current = (this._alignFlags & flag) > 0;
if (isAlign === current) return;
var isHorizontal = (flag & LEFT_RIGHT) > 0;
if (isAlign) {
this._alignFlags |= flag;
if (isHorizontal) {
this.isAlignHorizontalCenter = false;
if (this.isStretchWidth) {
this._originalWidth = this.node.width;
false;
}
} else {
this.isAlignVerticalCenter = false;
if (this.isStretchHeight) {
this._originalHeight = this.node.height;
false;
}
}
false;
} else {
isHorizontal ? this.isStretchWidth && (this.node.width = this._originalWidth) : this.isStretchHeight && (this.node.height = this._originalHeight);
this._alignFlags &= ~flag;
}
},
updateAlignment: function updateAlignment() {
WidgetManager.updateAlignment(this.node);
}
});
Object.defineProperty(Widget.prototype, "isAlignOnce", {
get: function get() {
true;
cc.warn("`widget.isAlignOnce` is deprecated, use `widget.alignMode === cc.Widget.AlignMode.ONCE` instead please.");
return this.alignMode === AlignMode.ONCE;
},
set: function set(value) {
true;
cc.warn("`widget.isAlignOnce` is deprecated, use `widget.alignMode = cc.Widget.AlignMode.*` instead please.");
this.alignMode = value ? AlignMode.ONCE : AlignMode.ALWAYS;
}
});
cc.Widget = module.exports = Widget;
}), {
"../base-ui/CCWidgetManager": 85,
"./CCComponent": 92
} ],
111: [ (function(require, module, exports) {
"use strict";
require("./CCComponent");
require("./CCComponentEventHandler");
require("./missing-script");
var SubContextView = require("./SubContextView");
if (!SubContextView) {
SubContextView = cc.Class({
name: "cc.SubContextView",
extends: cc.Component
});
cc.SubContextView = cc.WXSubContextView = cc.SwanSubContextView = SubContextView;
}
var components = [ require("./CCSprite"), require("./CCWidget"), require("./CCCanvas"), require("./CCAudioSource"), require("./CCAnimation"), require("./CCButton"), require("./CCLabel"), require("./CCProgressBar"), require("./CCMask"), require("./CCScrollBar"), require("./CCScrollView"), require("./CCPageViewIndicator"), require("./CCPageView"), require("./CCSlider"), require("./CCLayout"), require("./editbox/CCEditBox"), require("./CCLabelOutline"), require("./CCLabelShadow"), require("./CCRichText"), require("./CCToggleContainer"), require("./CCToggleGroup"), require("./CCToggle"), require("./CCBlockInputEvents"), require("./CCMotionStreak"), require("./CCSafeArea"), SubContextView ];
module.exports = components;
}), {
"./CCAnimation": 88,
"./CCAudioSource": void 0,
"./CCBlockInputEvents": 89,
"./CCButton": 90,
"./CCCanvas": 91,
"./CCComponent": 92,
"./CCComponentEventHandler": 93,
"./CCLabel": 94,
"./CCLabelOutline": 95,
"./CCLabelShadow": 96,
"./CCLayout": 97,
"./CCMask": 98,
"./CCMotionStreak": 99,
"./CCPageView": void 0,
"./CCPageViewIndicator": void 0,
"./CCProgressBar": void 0,
"./CCRichText": 101,
"./CCSafeArea": void 0,
"./CCScrollBar": 102,
"./CCScrollView": 103,
"./CCSlider": 104,
"./CCSprite": 105,
"./CCToggle": 106,
"./CCToggleContainer": 107,
"./CCToggleGroup": 108,
"./CCWidget": 110,
"./SubContextView": void 0,
"./editbox/CCEditBox": void 0,
"./missing-script": 112
} ],
112: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
var MissingScript = cc.Class({
name: "cc.MissingScript",
extends: cc.Component,
editor: {
inspector: "packages://inspector/inspectors/comps/missing-script.js"
},
properties: {
compiled: {
default: false,
serializable: false
},
_$erialized: {
default: null,
visible: false,
editorOnly: true
}
},
ctor: false,
statics: {
safeFindClass: function safeFindClass(id) {
var cls = js._getClassById(id);
if (cls) return cls;
cc.deserialize.reportMissingClass(id);
return MissingScript;
}
},
onLoad: function onLoad() {
cc.warnID(4600, this.node.name);
}
});
cc._MissingScript = module.exports = MissingScript;
}), {} ],
113: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
require("../event/event");
var EventMouse = function EventMouse(eventType, bubbles) {
cc.Event.call(this, cc.Event.MOUSE, bubbles);
this._eventType = eventType;
this._button = 0;
this._x = 0;
this._y = 0;
this._prevX = 0;
this._prevY = 0;
this._scrollX = 0;
this._scrollY = 0;
};
js.extend(EventMouse, cc.Event);
var proto = EventMouse.prototype;
proto.setScrollData = function(scrollX, scrollY) {
this._scrollX = scrollX;
this._scrollY = scrollY;
};
proto.getScrollX = function() {
return this._scrollX;
};
proto.getScrollY = function() {
return this._scrollY;
};
proto.setLocation = function(x, y) {
this._x = x;
this._y = y;
};
proto.getLocation = function() {
return cc.v2(this._x, this._y);
};
proto.getLocationInView = function() {
return cc.v2(this._x, cc.view._designResolutionSize.height - this._y);
};
proto._setPrevCursor = function(x, y) {
this._prevX = x;
this._prevY = y;
};
proto.getPreviousLocation = function() {
return cc.v2(this._prevX, this._prevY);
};
proto.getDelta = function() {
return cc.v2(this._x - this._prevX, this._y - this._prevY);
};
proto.getDeltaX = function() {
return this._x - this._prevX;
};
proto.getDeltaY = function() {
return this._y - this._prevY;
};
proto.setButton = function(button) {
this._button = button;
};
proto.getButton = function() {
return this._button;
};
proto.getLocationX = function() {
return this._x;
};
proto.getLocationY = function() {
return this._y;
};
EventMouse.NONE = 0;
EventMouse.DOWN = 1;
EventMouse.UP = 2;
EventMouse.MOVE = 3;
EventMouse.SCROLL = 4;
EventMouse.BUTTON_LEFT = 0;
EventMouse.BUTTON_RIGHT = 2;
EventMouse.BUTTON_MIDDLE = 1;
EventMouse.BUTTON_4 = 3;
EventMouse.BUTTON_5 = 4;
EventMouse.BUTTON_6 = 5;
EventMouse.BUTTON_7 = 6;
EventMouse.BUTTON_8 = 7;
var EventTouch = function EventTouch(touchArr, bubbles) {
cc.Event.call(this, cc.Event.TOUCH, bubbles);
this._eventCode = 0;
this._touches = touchArr || [];
this.touch = null;
this.currentTouch = null;
};
js.extend(EventTouch, cc.Event);
proto = EventTouch.prototype;
proto.getEventCode = function() {
return this._eventCode;
};
proto.getTouches = function() {
return this._touches;
};
proto._setEventCode = function(eventCode) {
this._eventCode = eventCode;
};
proto._setTouches = function(touches) {
this._touches = touches;
};
proto.setLocation = function(x, y) {
this.touch && this.touch.setTouchInfo(this.touch.getID(), x, y);
};
proto.getLocation = function() {
return this.touch ? this.touch.getLocation() : cc.v2();
};
proto.getLocationInView = function() {
return this.touch ? this.touch.getLocationInView() : cc.v2();
};
proto.getPreviousLocation = function() {
return this.touch ? this.touch.getPreviousLocation() : cc.v2();
};
proto.getStartLocation = function() {
return this.touch ? this.touch.getStartLocation() : cc.v2();
};
proto.getID = function() {
return this.touch ? this.touch.getID() : null;
};
proto.getDelta = function() {
return this.touch ? this.touch.getDelta() : cc.v2();
};
proto.getDeltaX = function() {
return this.touch ? this.touch.getDelta().x : 0;
};
proto.getDeltaY = function() {
return this.touch ? this.touch.getDelta().y : 0;
};
proto.getLocationX = function() {
return this.touch ? this.touch.getLocationX() : 0;
};
proto.getLocationY = function() {
return this.touch ? this.touch.getLocationY() : 0;
};
EventTouch.MAX_TOUCHES = 5;
EventTouch.BEGAN = 0;
EventTouch.MOVED = 1;
EventTouch.ENDED = 2;
EventTouch.CANCELED = 3;
var EventAcceleration = function EventAcceleration(acc, bubbles) {
cc.Event.call(this, cc.Event.ACCELERATION, bubbles);
this.acc = acc;
};
js.extend(EventAcceleration, cc.Event);
var EventKeyboard = function EventKeyboard(keyCode, isPressed, bubbles) {
cc.Event.call(this, cc.Event.KEYBOARD, bubbles);
this.keyCode = keyCode;
this.isPressed = isPressed;
};
js.extend(EventKeyboard, cc.Event);
cc.Event.EventMouse = EventMouse;
cc.Event.EventTouch = EventTouch;
cc.Event.EventAcceleration = EventAcceleration;
cc.Event.EventKeyboard = EventKeyboard;
module.exports = cc.Event;
}), {
"../event/event": 120
} ],
114: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
cc.EventListener = function(type, listenerID, callback) {
this._onEvent = callback;
this._type = type || 0;
this._listenerID = listenerID || "";
this._registered = false;
this._fixedPriority = 0;
this._node = null;
this._target = null;
this._paused = true;
this._isEnabled = true;
};
cc.EventListener.prototype = {
constructor: cc.EventListener,
_setPaused: function _setPaused(paused) {
this._paused = paused;
},
_isPaused: function _isPaused() {
return this._paused;
},
_setRegistered: function _setRegistered(registered) {
this._registered = registered;
},
_isRegistered: function _isRegistered() {
return this._registered;
},
_getType: function _getType() {
return this._type;
},
_getListenerID: function _getListenerID() {
return this._listenerID;
},
_setFixedPriority: function _setFixedPriority(fixedPriority) {
this._fixedPriority = fixedPriority;
},
_getFixedPriority: function _getFixedPriority() {
return this._fixedPriority;
},
_setSceneGraphPriority: function _setSceneGraphPriority(node) {
this._target = node;
this._node = node;
},
_getSceneGraphPriority: function _getSceneGraphPriority() {
return this._node;
},
checkAvailable: function checkAvailable() {
return null !== this._onEvent;
},
clone: function clone() {
return null;
},
setEnabled: function setEnabled(enabled) {
this._isEnabled = enabled;
},
isEnabled: function isEnabled() {
return this._isEnabled;
},
retain: function retain() {},
release: function release() {}
};
cc.EventListener.UNKNOWN = 0;
cc.EventListener.TOUCH_ONE_BY_ONE = 1;
cc.EventListener.TOUCH_ALL_AT_ONCE = 2;
cc.EventListener.KEYBOARD = 3;
cc.EventListener.MOUSE = 4;
cc.EventListener.ACCELERATION = 6;
cc.EventListener.CUSTOM = 8;
var ListenerID = cc.EventListener.ListenerID = {
MOUSE: "__cc_mouse",
TOUCH_ONE_BY_ONE: "__cc_touch_one_by_one",
TOUCH_ALL_AT_ONCE: "__cc_touch_all_at_once",
KEYBOARD: "__cc_keyboard",
ACCELERATION: "__cc_acceleration"
};
var Custom = function Custom(listenerId, callback) {
this._onCustomEvent = callback;
cc.EventListener.call(this, cc.EventListener.CUSTOM, listenerId, this._callback);
};
js.extend(Custom, cc.EventListener);
js.mixin(Custom.prototype, {
_onCustomEvent: null,
_callback: function _callback(event) {
null !== this._onCustomEvent && this._onCustomEvent(event);
},
checkAvailable: function checkAvailable() {
return cc.EventListener.prototype.checkAvailable.call(this) && null !== this._onCustomEvent;
},
clone: function clone() {
return new Custom(this._listenerID, this._onCustomEvent);
}
});
var Mouse = function Mouse() {
cc.EventListener.call(this, cc.EventListener.MOUSE, ListenerID.MOUSE, this._callback);
};
js.extend(Mouse, cc.EventListener);
js.mixin(Mouse.prototype, {
onMouseDown: null,
onMouseUp: null,
onMouseMove: null,
onMouseScroll: null,
_callback: function _callback(event) {
var eventType = cc.Event.EventMouse;
switch (event._eventType) {
case eventType.DOWN:
this.onMouseDown && this.onMouseDown(event);
break;
case eventType.UP:
this.onMouseUp && this.onMouseUp(event);
break;
case eventType.MOVE:
this.onMouseMove && this.onMouseMove(event);
break;
case eventType.SCROLL:
this.onMouseScroll && this.onMouseScroll(event);
}
},
clone: function clone() {
var eventListener = new Mouse();
eventListener.onMouseDown = this.onMouseDown;
eventListener.onMouseUp = this.onMouseUp;
eventListener.onMouseMove = this.onMouseMove;
eventListener.onMouseScroll = this.onMouseScroll;
return eventListener;
},
checkAvailable: function checkAvailable() {
return true;
}
});
var TouchOneByOne = function TouchOneByOne() {
cc.EventListener.call(this, cc.EventListener.TOUCH_ONE_BY_ONE, ListenerID.TOUCH_ONE_BY_ONE, null);
this._claimedTouches = [];
};
js.extend(TouchOneByOne, cc.EventListener);
js.mixin(TouchOneByOne.prototype, {
constructor: TouchOneByOne,
_claimedTouches: null,
swallowTouches: false,
onTouchBegan: null,
onTouchMoved: null,
onTouchEnded: null,
onTouchCancelled: null,
setSwallowTouches: function setSwallowTouches(needSwallow) {
this.swallowTouches = needSwallow;
},
isSwallowTouches: function isSwallowTouches() {
return this.swallowTouches;
},
clone: function clone() {
var eventListener = new TouchOneByOne();
eventListener.onTouchBegan = this.onTouchBegan;
eventListener.onTouchMoved = this.onTouchMoved;
eventListener.onTouchEnded = this.onTouchEnded;
eventListener.onTouchCancelled = this.onTouchCancelled;
eventListener.swallowTouches = this.swallowTouches;
return eventListener;
},
checkAvailable: function checkAvailable() {
if (!this.onTouchBegan) {
cc.logID(1801);
return false;
}
return true;
}
});
var TouchAllAtOnce = function TouchAllAtOnce() {
cc.EventListener.call(this, cc.EventListener.TOUCH_ALL_AT_ONCE, ListenerID.TOUCH_ALL_AT_ONCE, null);
};
js.extend(TouchAllAtOnce, cc.EventListener);
js.mixin(TouchAllAtOnce.prototype, {
constructor: TouchAllAtOnce,
onTouchesBegan: null,
onTouchesMoved: null,
onTouchesEnded: null,
onTouchesCancelled: null,
clone: function clone() {
var eventListener = new TouchAllAtOnce();
eventListener.onTouchesBegan = this.onTouchesBegan;
eventListener.onTouchesMoved = this.onTouchesMoved;
eventListener.onTouchesEnded = this.onTouchesEnded;
eventListener.onTouchesCancelled = this.onTouchesCancelled;
return eventListener;
},
checkAvailable: function checkAvailable() {
if (null === this.onTouchesBegan && null === this.onTouchesMoved && null === this.onTouchesEnded && null === this.onTouchesCancelled) {
cc.logID(1802);
return false;
}
return true;
}
});
var Acceleration = function Acceleration(callback) {
this._onAccelerationEvent = callback;
cc.EventListener.call(this, cc.EventListener.ACCELERATION, ListenerID.ACCELERATION, this._callback);
};
js.extend(Acceleration, cc.EventListener);
js.mixin(Acceleration.prototype, {
constructor: Acceleration,
_onAccelerationEvent: null,
_callback: function _callback(event) {
this._onAccelerationEvent(event.acc, event);
},
checkAvailable: function checkAvailable() {
cc.assertID(this._onAccelerationEvent, 1803);
return true;
},
clone: function clone() {
return new Acceleration(this._onAccelerationEvent);
}
});
var Keyboard = function Keyboard() {
cc.EventListener.call(this, cc.EventListener.KEYBOARD, ListenerID.KEYBOARD, this._callback);
};
js.extend(Keyboard, cc.EventListener);
js.mixin(Keyboard.prototype, {
constructor: Keyboard,
onKeyPressed: null,
onKeyReleased: null,
_callback: function _callback(event) {
event.isPressed ? this.onKeyPressed && this.onKeyPressed(event.keyCode, event) : this.onKeyReleased && this.onKeyReleased(event.keyCode, event);
},
clone: function clone() {
var eventListener = new Keyboard();
eventListener.onKeyPressed = this.onKeyPressed;
eventListener.onKeyReleased = this.onKeyReleased;
return eventListener;
},
checkAvailable: function checkAvailable() {
if (null === this.onKeyPressed && null === this.onKeyReleased) {
cc.logID(1800);
return false;
}
return true;
}
});
cc.EventListener.create = function(argObj) {
cc.assertID(argObj && argObj.event, 1900);
var listenerType = argObj.event;
delete argObj.event;
var listener = null;
if (listenerType === cc.EventListener.TOUCH_ONE_BY_ONE) listener = new TouchOneByOne(); else if (listenerType === cc.EventListener.TOUCH_ALL_AT_ONCE) listener = new TouchAllAtOnce(); else if (listenerType === cc.EventListener.MOUSE) listener = new Mouse(); else if (listenerType === cc.EventListener.CUSTOM) {
listener = new Custom(argObj.eventName, argObj.callback);
delete argObj.eventName;
delete argObj.callback;
} else if (listenerType === cc.EventListener.KEYBOARD) listener = new Keyboard(); else if (listenerType === cc.EventListener.ACCELERATION) {
listener = new Acceleration(argObj.callback);
delete argObj.callback;
}
for (var key in argObj) listener[key] = argObj[key];
return listener;
};
module.exports = cc.EventListener;
}), {
"../platform/js": 150
} ],
115: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
require("./CCEventListener");
var ListenerID = cc.EventListener.ListenerID;
var _EventListenerVector = function _EventListenerVector() {
this._fixedListeners = [];
this._sceneGraphListeners = [];
this.gt0Index = 0;
};
_EventListenerVector.prototype = {
constructor: _EventListenerVector,
size: function size() {
return this._fixedListeners.length + this._sceneGraphListeners.length;
},
empty: function empty() {
return 0 === this._fixedListeners.length && 0 === this._sceneGraphListeners.length;
},
push: function push(listener) {
0 === listener._getFixedPriority() ? this._sceneGraphListeners.push(listener) : this._fixedListeners.push(listener);
},
clearSceneGraphListeners: function clearSceneGraphListeners() {
this._sceneGraphListeners.length = 0;
},
clearFixedListeners: function clearFixedListeners() {
this._fixedListeners.length = 0;
},
clear: function clear() {
this._sceneGraphListeners.length = 0;
this._fixedListeners.length = 0;
},
getFixedPriorityListeners: function getFixedPriorityListeners() {
return this._fixedListeners;
},
getSceneGraphPriorityListeners: function getSceneGraphPriorityListeners() {
return this._sceneGraphListeners;
}
};
var __getListenerID = function __getListenerID(event) {
var eventType = cc.Event, type = event.type;
if (type === eventType.ACCELERATION) return ListenerID.ACCELERATION;
if (type === eventType.KEYBOARD) return ListenerID.KEYBOARD;
if (type.startsWith(eventType.MOUSE)) return ListenerID.MOUSE;
type.startsWith(eventType.TOUCH) && cc.logID(2e3);
return "";
};
var eventManager = {
DIRTY_NONE: 0,
DIRTY_FIXED_PRIORITY: 1,
DIRTY_SCENE_GRAPH_PRIORITY: 2,
DIRTY_ALL: 3,
_listenersMap: {},
_priorityDirtyFlagMap: {},
_nodeListenersMap: {},
_toAddedListeners: [],
_toRemovedListeners: [],
_dirtyListeners: {},
_inDispatch: 0,
_isEnabled: false,
_currentTouch: null,
_currentTouchListener: null,
_internalCustomListenerIDs: [],
_setDirtyForNode: function _setDirtyForNode(node) {
var selListeners = this._nodeListenersMap[node._id];
if (selListeners) for (var j = 0, len = selListeners.length; j < len; j++) {
var selListener = selListeners[j];
var listenerID = selListener._getListenerID();
null == this._dirtyListeners[listenerID] && (this._dirtyListeners[listenerID] = true);
}
if (node.childrenCount > 0) {
var children = node._children;
for (var i = 0, _len = children.length; i < _len; i++) this._setDirtyForNode(children[i]);
}
},
pauseTarget: function pauseTarget(node, recursive) {
if (!(node instanceof cc._BaseNode)) {
cc.warnID(3506);
return;
}
var listeners = this._nodeListenersMap[node._id], i, len;
if (listeners) for (i = 0, len = listeners.length; i < len; i++) {
var listener = listeners[i];
listener._setPaused(true);
listener._claimedTouches && listener._claimedTouches.includes(this._currentTouch) && this._clearCurTouch();
}
if (true === recursive) {
var locChildren = node._children;
for (i = 0, len = locChildren ? locChildren.length : 0; i < len; i++) this.pauseTarget(locChildren[i], true);
}
},
resumeTarget: function resumeTarget(node, recursive) {
if (!(node instanceof cc._BaseNode)) {
cc.warnID(3506);
return;
}
var listeners = this._nodeListenersMap[node._id], i, len;
if (listeners) for (i = 0, len = listeners.length; i < len; i++) listeners[i]._setPaused(false);
this._setDirtyForNode(node);
if (true === recursive) {
var locChildren = node._children;
for (i = 0, len = locChildren ? locChildren.length : 0; i < len; i++) this.resumeTarget(locChildren[i], true);
}
},
_addListener: function _addListener(listener) {
0 === this._inDispatch ? this._forceAddEventListener(listener) : this._toAddedListeners.push(listener);
},
_forceAddEventListener: function _forceAddEventListener(listener) {
var listenerID = listener._getListenerID();
var listeners = this._listenersMap[listenerID];
if (!listeners) {
listeners = new _EventListenerVector();
this._listenersMap[listenerID] = listeners;
}
listeners.push(listener);
if (0 === listener._getFixedPriority()) {
this._setDirty(listenerID, this.DIRTY_SCENE_GRAPH_PRIORITY);
var node = listener._getSceneGraphPriority();
null === node && cc.logID(3507);
this._associateNodeAndEventListener(node, listener);
node.activeInHierarchy && this.resumeTarget(node);
} else this._setDirty(listenerID, this.DIRTY_FIXED_PRIORITY);
},
_getListeners: function _getListeners(listenerID) {
return this._listenersMap[listenerID];
},
_updateDirtyFlagForSceneGraph: function _updateDirtyFlagForSceneGraph() {
var locDirtyListeners = this._dirtyListeners;
for (var selKey in locDirtyListeners) this._setDirty(selKey, this.DIRTY_SCENE_GRAPH_PRIORITY);
this._dirtyListeners = {};
},
_removeAllListenersInVector: function _removeAllListenersInVector(listenerVector) {
if (!listenerVector) return;
var selListener;
for (var i = listenerVector.length - 1; i >= 0; i--) {
selListener = listenerVector[i];
selListener._setRegistered(false);
if (null != selListener._getSceneGraphPriority()) {
this._dissociateNodeAndEventListener(selListener._getSceneGraphPriority(), selListener);
selListener._setSceneGraphPriority(null);
}
0 === this._inDispatch && cc.js.array.removeAt(listenerVector, i);
}
},
_removeListenersForListenerID: function _removeListenersForListenerID(listenerID) {
var listeners = this._listenersMap[listenerID], i;
if (listeners) {
var fixedPriorityListeners = listeners.getFixedPriorityListeners();
var sceneGraphPriorityListeners = listeners.getSceneGraphPriorityListeners();
this._removeAllListenersInVector(sceneGraphPriorityListeners);
this._removeAllListenersInVector(fixedPriorityListeners);
delete this._priorityDirtyFlagMap[listenerID];
if (!this._inDispatch) {
listeners.clear();
delete this._listenersMap[listenerID];
}
}
var locToAddedListeners = this._toAddedListeners, listener;
for (i = locToAddedListeners.length - 1; i >= 0; i--) {
listener = locToAddedListeners[i];
listener && listener._getListenerID() === listenerID && cc.js.array.removeAt(locToAddedListeners, i);
}
},
_sortEventListeners: function _sortEventListeners(listenerID) {
var dirtyFlag = this.DIRTY_NONE, locFlagMap = this._priorityDirtyFlagMap;
locFlagMap[listenerID] && (dirtyFlag = locFlagMap[listenerID]);
if (dirtyFlag !== this.DIRTY_NONE) {
locFlagMap[listenerID] = this.DIRTY_NONE;
dirtyFlag & this.DIRTY_FIXED_PRIORITY && this._sortListenersOfFixedPriority(listenerID);
if (dirtyFlag & this.DIRTY_SCENE_GRAPH_PRIORITY) {
var rootEntity = cc.director.getScene();
rootEntity && this._sortListenersOfSceneGraphPriority(listenerID);
}
}
},
_sortListenersOfSceneGraphPriority: function _sortListenersOfSceneGraphPriority(listenerID) {
var listeners = this._getListeners(listenerID);
if (!listeners) return;
var sceneGraphListener = listeners.getSceneGraphPriorityListeners();
if (!sceneGraphListener || 0 === sceneGraphListener.length) return;
listeners.getSceneGraphPriorityListeners().sort(this._sortEventListenersOfSceneGraphPriorityDes);
},
_sortEventListenersOfSceneGraphPriorityDes: function _sortEventListenersOfSceneGraphPriorityDes(l1, l2) {
var node1 = l1._getSceneGraphPriority(), node2 = l2._getSceneGraphPriority();
if (!(l2 && node2 && node2._activeInHierarchy && null !== node2._parent)) return -1;
if (!l1 || !node1 || !node1._activeInHierarchy || null === node1._parent) return 1;
var p1 = node1, p2 = node2, ex = false;
while (p1._parent._id !== p2._parent._id) {
p1 = null === p1._parent._parent ? (ex = true) && node2 : p1._parent;
p2 = null === p2._parent._parent ? (ex = true) && node1 : p2._parent;
}
if (p1._id === p2._id) {
if (p1._id === node2._id) return -1;
if (p1._id === node1._id) return 1;
}
return ex ? p1._localZOrder - p2._localZOrder : p2._localZOrder - p1._localZOrder;
},
_sortListenersOfFixedPriority: function _sortListenersOfFixedPriority(listenerID) {
var listeners = this._listenersMap[listenerID];
if (!listeners) return;
var fixedListeners = listeners.getFixedPriorityListeners();
if (!fixedListeners || 0 === fixedListeners.length) return;
fixedListeners.sort(this._sortListenersOfFixedPriorityAsc);
var index = 0;
for (var len = fixedListeners.length; index < len; ) {
if (fixedListeners[index]._getFixedPriority() >= 0) break;
++index;
}
listeners.gt0Index = index;
},
_sortListenersOfFixedPriorityAsc: function _sortListenersOfFixedPriorityAsc(l1, l2) {
return l1._getFixedPriority() - l2._getFixedPriority();
},
_onUpdateListeners: function _onUpdateListeners(listeners) {
var fixedPriorityListeners = listeners.getFixedPriorityListeners();
var sceneGraphPriorityListeners = listeners.getSceneGraphPriorityListeners();
var i, selListener, idx, toRemovedListeners = this._toRemovedListeners;
if (sceneGraphPriorityListeners) for (i = sceneGraphPriorityListeners.length - 1; i >= 0; i--) {
selListener = sceneGraphPriorityListeners[i];
if (!selListener._isRegistered()) {
cc.js.array.removeAt(sceneGraphPriorityListeners, i);
idx = toRemovedListeners.indexOf(selListener);
-1 !== idx && toRemovedListeners.splice(idx, 1);
}
}
if (fixedPriorityListeners) for (i = fixedPriorityListeners.length - 1; i >= 0; i--) {
selListener = fixedPriorityListeners[i];
if (!selListener._isRegistered()) {
cc.js.array.removeAt(fixedPriorityListeners, i);
idx = toRemovedListeners.indexOf(selListener);
-1 !== idx && toRemovedListeners.splice(idx, 1);
}
}
sceneGraphPriorityListeners && 0 === sceneGraphPriorityListeners.length && listeners.clearSceneGraphListeners();
fixedPriorityListeners && 0 === fixedPriorityListeners.length && listeners.clearFixedListeners();
},
frameUpdateListeners: function frameUpdateListeners() {
var locListenersMap = this._listenersMap, locPriorityDirtyFlagMap = this._priorityDirtyFlagMap;
for (var selKey in locListenersMap) if (locListenersMap[selKey].empty()) {
delete locPriorityDirtyFlagMap[selKey];
delete locListenersMap[selKey];
}
var locToAddedListeners = this._toAddedListeners;
if (0 !== locToAddedListeners.length) {
for (var i = 0, len = locToAddedListeners.length; i < len; i++) this._forceAddEventListener(locToAddedListeners[i]);
locToAddedListeners.length = 0;
}
0 !== this._toRemovedListeners.length && this._cleanToRemovedListeners();
},
_updateTouchListeners: function _updateTouchListeners(event) {
var locInDispatch = this._inDispatch;
cc.assertID(locInDispatch > 0, 3508);
if (locInDispatch > 1) return;
var listeners;
listeners = this._listenersMap[ListenerID.TOUCH_ONE_BY_ONE];
listeners && this._onUpdateListeners(listeners);
listeners = this._listenersMap[ListenerID.TOUCH_ALL_AT_ONCE];
listeners && this._onUpdateListeners(listeners);
cc.assertID(1 === locInDispatch, 3509);
var locToAddedListeners = this._toAddedListeners;
if (0 !== locToAddedListeners.length) {
for (var i = 0, len = locToAddedListeners.length; i < len; i++) this._forceAddEventListener(locToAddedListeners[i]);
this._toAddedListeners.length = 0;
}
0 !== this._toRemovedListeners.length && this._cleanToRemovedListeners();
},
_cleanToRemovedListeners: function _cleanToRemovedListeners() {
var toRemovedListeners = this._toRemovedListeners;
for (var i = 0; i < toRemovedListeners.length; i++) {
var selListener = toRemovedListeners[i];
var listeners = this._listenersMap[selListener._getListenerID()];
if (!listeners) continue;
var idx, fixedPriorityListeners = listeners.getFixedPriorityListeners(), sceneGraphPriorityListeners = listeners.getSceneGraphPriorityListeners();
if (sceneGraphPriorityListeners) {
idx = sceneGraphPriorityListeners.indexOf(selListener);
-1 !== idx && sceneGraphPriorityListeners.splice(idx, 1);
}
if (fixedPriorityListeners) {
idx = fixedPriorityListeners.indexOf(selListener);
-1 !== idx && fixedPriorityListeners.splice(idx, 1);
}
}
toRemovedListeners.length = 0;
},
_onTouchEventCallback: function _onTouchEventCallback(listener, argsObj) {
if (!listener._isRegistered()) return false;
var event = argsObj.event, selTouch = event.currentTouch;
event.currentTarget = listener._node;
var isClaimed = false, removedIdx;
var getCode = event.getEventCode(), EventTouch = cc.Event.EventTouch;
if (getCode === EventTouch.BEGAN) {
if (!cc.macro.ENABLE_MULTI_TOUCH && eventManager._currentTouch) {
var node = eventManager._currentTouchListener._node;
if (node && node.activeInHierarchy) return false;
}
if (listener.onTouchBegan) {
isClaimed = listener.onTouchBegan(selTouch, event);
if (isClaimed && listener._registered) {
listener._claimedTouches.push(selTouch);
eventManager._currentTouchListener = listener;
eventManager._currentTouch = selTouch;
}
}
} else if (listener._claimedTouches.length > 0 && -1 !== (removedIdx = listener._claimedTouches.indexOf(selTouch))) {
isClaimed = true;
if (!cc.macro.ENABLE_MULTI_TOUCH && eventManager._currentTouch && eventManager._currentTouch !== selTouch) return false;
if (getCode === EventTouch.MOVED && listener.onTouchMoved) listener.onTouchMoved(selTouch, event); else if (getCode === EventTouch.ENDED) {
listener.onTouchEnded && listener.onTouchEnded(selTouch, event);
listener._registered && listener._claimedTouches.splice(removedIdx, 1);
eventManager._clearCurTouch();
} else if (getCode === EventTouch.CANCELED) {
listener.onTouchCancelled && listener.onTouchCancelled(selTouch, event);
listener._registered && listener._claimedTouches.splice(removedIdx, 1);
eventManager._clearCurTouch();
}
}
if (event.isStopped()) {
eventManager._updateTouchListeners(event);
return true;
}
if (isClaimed && listener.swallowTouches) {
argsObj.needsMutableSet && argsObj.touches.splice(selTouch, 1);
return true;
}
return false;
},
_dispatchTouchEvent: function _dispatchTouchEvent(event) {
this._sortEventListeners(ListenerID.TOUCH_ONE_BY_ONE);
this._sortEventListeners(ListenerID.TOUCH_ALL_AT_ONCE);
var oneByOneListeners = this._getListeners(ListenerID.TOUCH_ONE_BY_ONE);
var allAtOnceListeners = this._getListeners(ListenerID.TOUCH_ALL_AT_ONCE);
if (null === oneByOneListeners && null === allAtOnceListeners) return;
var originalTouches = event.getTouches(), mutableTouches = cc.js.array.copy(originalTouches);
var oneByOneArgsObj = {
event: event,
needsMutableSet: oneByOneListeners && allAtOnceListeners,
touches: mutableTouches,
selTouch: null
};
if (oneByOneListeners) for (var i = 0; i < originalTouches.length; i++) {
event.currentTouch = originalTouches[i];
event._propagationStopped = event._propagationImmediateStopped = false;
this._dispatchEventToListeners(oneByOneListeners, this._onTouchEventCallback, oneByOneArgsObj);
}
if (allAtOnceListeners && mutableTouches.length > 0) {
this._dispatchEventToListeners(allAtOnceListeners, this._onTouchesEventCallback, {
event: event,
touches: mutableTouches
});
if (event.isStopped()) return;
}
this._updateTouchListeners(event);
},
_onTouchesEventCallback: function _onTouchesEventCallback(listener, callbackParams) {
if (!listener._registered) return false;
var EventTouch = cc.Event.EventTouch, event = callbackParams.event, touches = callbackParams.touches, getCode = event.getEventCode();
event.currentTarget = listener._node;
getCode === EventTouch.BEGAN && listener.onTouchesBegan ? listener.onTouchesBegan(touches, event) : getCode === EventTouch.MOVED && listener.onTouchesMoved ? listener.onTouchesMoved(touches, event) : getCode === EventTouch.ENDED && listener.onTouchesEnded ? listener.onTouchesEnded(touches, event) : getCode === EventTouch.CANCELED && listener.onTouchesCancelled && listener.onTouchesCancelled(touches, event);
if (event.isStopped()) {
eventManager._updateTouchListeners(event);
return true;
}
return false;
},
_associateNodeAndEventListener: function _associateNodeAndEventListener(node, listener) {
var listeners = this._nodeListenersMap[node._id];
if (!listeners) {
listeners = [];
this._nodeListenersMap[node._id] = listeners;
}
listeners.push(listener);
},
_dissociateNodeAndEventListener: function _dissociateNodeAndEventListener(node, listener) {
var listeners = this._nodeListenersMap[node._id];
if (listeners) {
cc.js.array.remove(listeners, listener);
0 === listeners.length && delete this._nodeListenersMap[node._id];
}
},
_dispatchEventToListeners: function _dispatchEventToListeners(listeners, onEvent, eventOrArgs) {
var shouldStopPropagation = false;
var fixedPriorityListeners = listeners.getFixedPriorityListeners();
var sceneGraphPriorityListeners = listeners.getSceneGraphPriorityListeners();
var i = 0, j, selListener;
if (fixedPriorityListeners && 0 !== fixedPriorityListeners.length) for (;i < listeners.gt0Index; ++i) {
selListener = fixedPriorityListeners[i];
if (selListener.isEnabled() && !selListener._isPaused() && selListener._isRegistered() && onEvent(selListener, eventOrArgs)) {
shouldStopPropagation = true;
break;
}
}
if (sceneGraphPriorityListeners && !shouldStopPropagation) for (j = 0; j < sceneGraphPriorityListeners.length; j++) {
selListener = sceneGraphPriorityListeners[j];
if (selListener.isEnabled() && !selListener._isPaused() && selListener._isRegistered() && onEvent(selListener, eventOrArgs)) {
shouldStopPropagation = true;
break;
}
}
if (fixedPriorityListeners && !shouldStopPropagation) for (;i < fixedPriorityListeners.length; ++i) {
selListener = fixedPriorityListeners[i];
if (selListener.isEnabled() && !selListener._isPaused() && selListener._isRegistered() && onEvent(selListener, eventOrArgs)) {
shouldStopPropagation = true;
break;
}
}
},
_setDirty: function _setDirty(listenerID, flag) {
var locDirtyFlagMap = this._priorityDirtyFlagMap;
null == locDirtyFlagMap[listenerID] ? locDirtyFlagMap[listenerID] = flag : locDirtyFlagMap[listenerID] = flag | locDirtyFlagMap[listenerID];
},
_sortNumberAsc: function _sortNumberAsc(a, b) {
return a - b;
},
hasEventListener: function hasEventListener(listenerID) {
return !!this._getListeners(listenerID);
},
addListener: function addListener(listener, nodeOrPriority) {
cc.assertID(listener && nodeOrPriority, 3503);
if (!(cc.js.isNumber(nodeOrPriority) || nodeOrPriority instanceof cc._BaseNode)) {
cc.warnID(3506);
return;
}
if (listener instanceof cc.EventListener) {
if (listener._isRegistered()) {
cc.logID(3505);
return;
}
} else {
cc.assertID(!cc.js.isNumber(nodeOrPriority), 3504);
listener = cc.EventListener.create(listener);
}
if (!listener.checkAvailable()) return;
if (cc.js.isNumber(nodeOrPriority)) {
if (0 === nodeOrPriority) {
cc.logID(3500);
return;
}
listener._setSceneGraphPriority(null);
listener._setFixedPriority(nodeOrPriority);
listener._setRegistered(true);
listener._setPaused(false);
this._addListener(listener);
} else {
listener._setSceneGraphPriority(nodeOrPriority);
listener._setFixedPriority(0);
listener._setRegistered(true);
this._addListener(listener);
}
return listener;
},
addCustomListener: function addCustomListener(eventName, callback) {
var listener = new cc.EventListener.create({
event: cc.EventListener.CUSTOM,
eventName: eventName,
callback: callback
});
this.addListener(listener, 1);
return listener;
},
removeListener: function removeListener(listener) {
if (null == listener) return;
var isFound, locListener = this._listenersMap;
for (var selKey in locListener) {
var listeners = locListener[selKey];
var fixedPriorityListeners = listeners.getFixedPriorityListeners(), sceneGraphPriorityListeners = listeners.getSceneGraphPriorityListeners();
isFound = this._removeListenerInVector(sceneGraphPriorityListeners, listener);
if (isFound) this._setDirty(listener._getListenerID(), this.DIRTY_SCENE_GRAPH_PRIORITY); else {
isFound = this._removeListenerInVector(fixedPriorityListeners, listener);
isFound && this._setDirty(listener._getListenerID(), this.DIRTY_FIXED_PRIORITY);
}
if (listeners.empty()) {
delete this._priorityDirtyFlagMap[listener._getListenerID()];
delete locListener[selKey];
}
if (isFound) break;
}
if (!isFound) {
var locToAddedListeners = this._toAddedListeners;
for (var i = locToAddedListeners.length - 1; i >= 0; i--) {
var selListener = locToAddedListeners[i];
if (selListener === listener) {
cc.js.array.removeAt(locToAddedListeners, i);
selListener._setRegistered(false);
break;
}
}
}
this._currentTouchListener === listener && this._clearCurTouch();
},
_clearCurTouch: function _clearCurTouch() {
this._currentTouchListener = null;
this._currentTouch = null;
},
_removeListenerInCallback: function _removeListenerInCallback(listeners, callback) {
if (null == listeners) return false;
for (var i = listeners.length - 1; i >= 0; i--) {
var selListener = listeners[i];
if (selListener._onCustomEvent === callback || selListener._onEvent === callback) {
selListener._setRegistered(false);
if (null != selListener._getSceneGraphPriority()) {
this._dissociateNodeAndEventListener(selListener._getSceneGraphPriority(), selListener);
selListener._setSceneGraphPriority(null);
}
0 === this._inDispatch ? cc.js.array.removeAt(listeners, i) : this._toRemovedListeners.push(selListener);
return true;
}
}
return false;
},
_removeListenerInVector: function _removeListenerInVector(listeners, listener) {
if (null == listeners) return false;
for (var i = listeners.length - 1; i >= 0; i--) {
var selListener = listeners[i];
if (selListener === listener) {
selListener._setRegistered(false);
if (null != selListener._getSceneGraphPriority()) {
this._dissociateNodeAndEventListener(selListener._getSceneGraphPriority(), selListener);
selListener._setSceneGraphPriority(null);
}
0 === this._inDispatch ? cc.js.array.removeAt(listeners, i) : this._toRemovedListeners.push(selListener);
return true;
}
}
return false;
},
removeListeners: function removeListeners(listenerType, recursive) {
var i, _t = this;
if (!(cc.js.isNumber(listenerType) || listenerType instanceof cc._BaseNode)) {
cc.warnID(3506);
return;
}
if (void 0 !== listenerType._id) {
var listeners = _t._nodeListenersMap[listenerType._id], i;
if (listeners) {
var listenersCopy = cc.js.array.copy(listeners);
for (i = 0; i < listenersCopy.length; i++) _t.removeListener(listenersCopy[i]);
delete _t._nodeListenersMap[listenerType._id];
}
var locToAddedListeners = _t._toAddedListeners;
for (i = 0; i < locToAddedListeners.length; ) {
var listener = locToAddedListeners[i];
if (listener._getSceneGraphPriority() === listenerType) {
listener._setSceneGraphPriority(null);
listener._setRegistered(false);
locToAddedListeners.splice(i, 1);
} else ++i;
}
if (true === recursive) {
var locChildren = listenerType.children, len;
for (i = 0, len = locChildren.length; i < len; i++) _t.removeListeners(locChildren[i], true);
}
} else listenerType === cc.EventListener.TOUCH_ONE_BY_ONE ? _t._removeListenersForListenerID(ListenerID.TOUCH_ONE_BY_ONE) : listenerType === cc.EventListener.TOUCH_ALL_AT_ONCE ? _t._removeListenersForListenerID(ListenerID.TOUCH_ALL_AT_ONCE) : listenerType === cc.EventListener.MOUSE ? _t._removeListenersForListenerID(ListenerID.MOUSE) : listenerType === cc.EventListener.ACCELERATION ? _t._removeListenersForListenerID(ListenerID.ACCELERATION) : listenerType === cc.EventListener.KEYBOARD ? _t._removeListenersForListenerID(ListenerID.KEYBOARD) : cc.logID(3501);
},
removeCustomListeners: function removeCustomListeners(customEventName) {
this._removeListenersForListenerID(customEventName);
},
removeAllListeners: function removeAllListeners() {
var locListeners = this._listenersMap, locInternalCustomEventIDs = this._internalCustomListenerIDs;
for (var selKey in locListeners) -1 === locInternalCustomEventIDs.indexOf(selKey) && this._removeListenersForListenerID(selKey);
},
setPriority: function setPriority(listener, fixedPriority) {
if (null == listener) return;
var locListeners = this._listenersMap;
for (var selKey in locListeners) {
var selListeners = locListeners[selKey];
var fixedPriorityListeners = selListeners.getFixedPriorityListeners();
if (fixedPriorityListeners) {
var found = fixedPriorityListeners.indexOf(listener);
if (-1 !== found) {
null != listener._getSceneGraphPriority() && cc.logID(3502);
if (listener._getFixedPriority() !== fixedPriority) {
listener._setFixedPriority(fixedPriority);
this._setDirty(listener._getListenerID(), this.DIRTY_FIXED_PRIORITY);
}
return;
}
}
}
},
setEnabled: function setEnabled(enabled) {
this._isEnabled = enabled;
},
isEnabled: function isEnabled() {
return this._isEnabled;
},
dispatchEvent: function dispatchEvent(event) {
if (!this._isEnabled) return;
this._updateDirtyFlagForSceneGraph();
this._inDispatch++;
if (!event || !event.getType) {
cc.errorID(3511);
return;
}
if (event.getType().startsWith(cc.Event.TOUCH)) {
this._dispatchTouchEvent(event);
this._inDispatch--;
return;
}
var listenerID = __getListenerID(event);
this._sortEventListeners(listenerID);
var selListeners = this._listenersMap[listenerID];
if (null != selListeners) {
this._dispatchEventToListeners(selListeners, this._onListenerCallback, event);
this._onUpdateListeners(selListeners);
}
this._inDispatch--;
},
_onListenerCallback: function _onListenerCallback(listener, event) {
event.currentTarget = listener._target;
listener._onEvent(event);
return event.isStopped();
},
dispatchCustomEvent: function dispatchCustomEvent(eventName, optionalUserData) {
var ev = new cc.Event.EventCustom(eventName);
ev.setUserData(optionalUserData);
this.dispatchEvent(ev);
}
};
js.get(cc, "eventManager", (function() {
cc.errorID(1405, "cc.eventManager", "cc.EventTarget or cc.systemEvent");
return eventManager;
}));
module.exports = cc.internal.eventManager = eventManager;
}), {
"../platform/js": 150,
"./CCEventListener": 114
} ],
116: [ (function(require, module, exports) {
"use strict";
cc.Touch = function(x, y, id) {
this._lastModified = 0;
this.setTouchInfo(id, x, y);
};
cc.Touch.prototype = {
constructor: cc.Touch,
getLocation: function getLocation() {
return cc.v2(this._point.x, this._point.y);
},
getLocationX: function getLocationX() {
return this._point.x;
},
getLocationY: function getLocationY() {
return this._point.y;
},
getPreviousLocation: function getPreviousLocation() {
return cc.v2(this._prevPoint.x, this._prevPoint.y);
},
getStartLocation: function getStartLocation() {
return cc.v2(this._startPoint.x, this._startPoint.y);
},
getDelta: function getDelta() {
return this._point.sub(this._prevPoint);
},
getLocationInView: function getLocationInView() {
return cc.v2(this._point.x, cc.view._designResolutionSize.height - this._point.y);
},
getPreviousLocationInView: function getPreviousLocationInView() {
return cc.v2(this._prevPoint.x, cc.view._designResolutionSize.height - this._prevPoint.y);
},
getStartLocationInView: function getStartLocationInView() {
return cc.v2(this._startPoint.x, cc.view._designResolutionSize.height - this._startPoint.y);
},
getID: function getID() {
return this._id;
},
setTouchInfo: function setTouchInfo(id, x, y) {
this._prevPoint = this._point;
this._point = cc.v2(x || 0, y || 0);
this._id = id;
if (!this._startPointCaptured) {
this._startPoint = cc.v2(this._point);
cc.view._convertPointWithScale(this._startPoint);
this._startPointCaptured = true;
}
},
_setPoint: function _setPoint(x, y) {
if (void 0 === y) {
this._point.x = x.x;
this._point.y = x.y;
} else {
this._point.x = x;
this._point.y = y;
}
},
_setPrevPoint: function _setPrevPoint(x, y) {
this._prevPoint = void 0 === y ? cc.v2(x.x, x.y) : cc.v2(x || 0, y || 0);
}
};
}), {} ],
117: [ (function(require, module, exports) {
"use strict";
require("./CCEvent");
require("./CCTouch");
require("./CCEventListener");
var eventManager = require("./CCEventManager");
module.exports = eventManager;
false;
}), {
"./CCEvent": 113,
"./CCEventListener": 114,
"./CCEventManager": 115,
"./CCTouch": 116
} ],
118: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
var CallbacksInvoker = require("../platform/callbacks-invoker");
function EventListeners() {
CallbacksInvoker.call(this);
}
js.extend(EventListeners, CallbacksInvoker);
EventListeners.prototype.emit = function(event, captureListeners) {
var key = event.type;
var list = this._callbackTable[key];
if (list) {
var rootInvoker = !list.isInvoking;
list.isInvoking = true;
var infos = list.callbackInfos;
for (var i = 0, len = infos.length; i < len; ++i) {
var info = infos[i];
if (info && info.callback) {
info.callback.call(info.target, event, captureListeners);
if (event._propagationImmediateStopped) break;
}
}
if (rootInvoker) {
list.isInvoking = false;
list.containCanceled && list.purgeCanceled();
}
}
};
module.exports = EventListeners;
false;
}), {
"../platform/callbacks-invoker": 142
} ],
119: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
var CallbacksInvoker = require("../platform/callbacks-invoker");
var fastRemove = js.array.fastRemove;
function EventTarget() {
CallbacksInvoker.call(this);
}
js.extend(EventTarget, CallbacksInvoker);
var proto = EventTarget.prototype;
proto.__on = proto.on;
proto.on = function(type, callback, target, once) {
if (!callback) {
cc.errorID(6800);
return;
}
if (!this.hasEventListener(type, callback, target)) {
this.__on(type, callback, target, once);
target && target.__eventTargets && target.__eventTargets.push(this);
}
return callback;
};
proto.__off = proto.off;
proto.off = function(type, callback, target) {
if (callback) {
this.__off(type, callback, target);
target && target.__eventTargets && fastRemove(target.__eventTargets, this);
} else {
var list = this._callbackTable[type];
if (!list) return;
var infos = list.callbackInfos;
for (var i = 0; i < infos.length; ++i) {
var _target = infos[i] && infos[i].target;
_target && _target.__eventTargets && fastRemove(_target.__eventTargets, this);
}
this.removeAll(type);
}
};
proto.targetOff = function(target) {
this.removeAll(target);
target && target.__eventTargets && fastRemove(target.__eventTargets, this);
};
proto.once = function(type, callback, target) {
this.on(type, callback, target, true);
};
proto.dispatchEvent = function(event) {
this.emit(event.type, event);
};
proto.clear = function() {
for (var key in this._callbackTable) {
var list = this._callbackTable[key];
var infos = list.callbackInfos;
for (var i = infos.length - 1; i >= 0; i--) {
var info = infos[i];
info && this.off(key, info.callback, info.target);
}
}
};
cc.EventTarget = module.exports = EventTarget;
}), {
"../platform/callbacks-invoker": 142,
"../platform/js": 150
} ],
120: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
cc.Event = function(type, bubbles) {
this.type = type;
this.bubbles = !!bubbles;
this.target = null;
this.currentTarget = null;
this.eventPhase = 0;
this._propagationStopped = false;
this._propagationImmediateStopped = false;
};
cc.Event.prototype = {
constructor: cc.Event,
unuse: function unuse() {
this.type = cc.Event.NO_TYPE;
this.target = null;
this.currentTarget = null;
this.eventPhase = cc.Event.NONE;
this._propagationStopped = false;
this._propagationImmediateStopped = false;
},
reuse: function reuse(type, bubbles) {
this.type = type;
this.bubbles = bubbles || false;
},
stopPropagation: function stopPropagation() {
this._propagationStopped = true;
},
stopPropagationImmediate: function stopPropagationImmediate() {
this._propagationImmediateStopped = true;
},
isStopped: function isStopped() {
return this._propagationStopped || this._propagationImmediateStopped;
},
getCurrentTarget: function getCurrentTarget() {
return this.currentTarget;
},
getType: function getType() {
return this.type;
}
};
cc.Event.NO_TYPE = "no_type";
cc.Event.TOUCH = "touch";
cc.Event.MOUSE = "mouse";
cc.Event.KEYBOARD = "keyboard";
cc.Event.ACCELERATION = "acceleration";
cc.Event.NONE = 0;
cc.Event.CAPTURING_PHASE = 1;
cc.Event.AT_TARGET = 2;
cc.Event.BUBBLING_PHASE = 3;
var EventCustom = function EventCustom(type, bubbles) {
cc.Event.call(this, type, bubbles);
this.detail = null;
};
js.extend(EventCustom, cc.Event);
EventCustom.prototype.reset = EventCustom;
EventCustom.prototype.setUserData = function(data) {
this.detail = data;
};
EventCustom.prototype.getUserData = function() {
return this.detail;
};
EventCustom.prototype.getEventName = cc.Event.prototype.getType;
var MAX_POOL_SIZE = 10;
var _eventPool = new js.Pool(MAX_POOL_SIZE);
EventCustom.put = function(event) {
_eventPool.put(event);
};
EventCustom.get = function(type, bubbles) {
var event = _eventPool._get();
event ? event.reset(type, bubbles) : event = new EventCustom(type, bubbles);
return event;
};
cc.Event.EventCustom = EventCustom;
module.exports = cc.Event;
}), {
"../platform/js": 150
} ],
121: [ (function(require, module, exports) {
"use strict";
require("./event");
require("./event-listeners");
require("./event-target");
require("./system-event");
}), {
"./event": 120,
"./event-listeners": 118,
"./event-target": 119,
"./system-event": 122
} ],
122: [ (function(require, module, exports) {
"use strict";
var EventTarget = require("../event/event-target");
var eventManager = require("../event-manager");
var inputManger = require("../platform/CCInputManager");
var EventType = cc.Enum({
KEY_DOWN: "keydown",
KEY_UP: "keyup",
DEVICEMOTION: "devicemotion"
});
var keyboardListener = null;
var accelerationListener = null;
var SystemEvent = cc.Class({
name: "SystemEvent",
extends: EventTarget,
statics: {
EventType: EventType
},
setAccelerometerEnabled: function setAccelerometerEnabled(isEnable) {
false;
isEnable && window.DeviceMotionEvent && "function" === typeof DeviceMotionEvent.requestPermission ? DeviceMotionEvent.requestPermission().then((function(response) {
console.log("Device Motion Event request permission: " + response);
inputManger.setAccelerometerEnabled("granted" === response);
})) : inputManger.setAccelerometerEnabled(isEnable);
},
setAccelerometerInterval: function setAccelerometerInterval(interval) {
false;
inputManger.setAccelerometerInterval(interval);
},
on: function on(type, callback, target, once) {
false;
this._super(type, callback, target, once);
if (type === EventType.KEY_DOWN || type === EventType.KEY_UP) {
keyboardListener || (keyboardListener = cc.EventListener.create({
event: cc.EventListener.KEYBOARD,
onKeyPressed: function onKeyPressed(keyCode, event) {
event.type = EventType.KEY_DOWN;
cc.systemEvent.dispatchEvent(event);
},
onKeyReleased: function onKeyReleased(keyCode, event) {
event.type = EventType.KEY_UP;
cc.systemEvent.dispatchEvent(event);
}
}));
eventManager.hasEventListener(cc.EventListener.ListenerID.KEYBOARD) || eventManager.addListener(keyboardListener, 1);
}
if (type === EventType.DEVICEMOTION) {
accelerationListener || (accelerationListener = cc.EventListener.create({
event: cc.EventListener.ACCELERATION,
callback: function callback(acc, event) {
event.type = EventType.DEVICEMOTION;
cc.systemEvent.dispatchEvent(event);
}
}));
eventManager.hasEventListener(cc.EventListener.ListenerID.ACCELERATION) || eventManager.addListener(accelerationListener, 1);
}
},
off: function off(type, callback, target) {
false;
this._super(type, callback, target);
if (keyboardListener && (type === EventType.KEY_DOWN || type === EventType.KEY_UP)) {
var hasKeyDownEventListener = this.hasEventListener(EventType.KEY_DOWN);
var hasKeyUpEventListener = this.hasEventListener(EventType.KEY_UP);
hasKeyDownEventListener || hasKeyUpEventListener || eventManager.removeListener(keyboardListener);
}
accelerationListener && type === EventType.DEVICEMOTION && eventManager.removeListener(accelerationListener);
}
});
cc.SystemEvent = module.exports = SystemEvent;
cc.systemEvent = new cc.SystemEvent();
}), {
"../event-manager": 117,
"../event/event-target": 119,
"../platform/CCInputManager": 133
} ],
123: [ (function(require, module, exports) {
"use strict";
var RenderComponent = require("../components/CCRenderComponent");
var Material = require("../assets/material/CCMaterial");
var Types = require("./types");
var LineCap = Types.LineCap;
var LineJoin = Types.LineJoin;
var Graphics = cc.Class({
name: "cc.Graphics",
extends: RenderComponent,
editor: false,
ctor: function ctor() {
this._impl = new Graphics._Impl(this);
},
properties: {
_lineWidth: 2,
_strokeColor: cc.Color.BLACK,
_lineJoin: LineJoin.MITER,
_lineCap: LineCap.BUTT,
_fillColor: cc.Color.WHITE,
_miterLimit: 10,
lineWidth: {
get: function get() {
return this._lineWidth;
},
set: function set(value) {
this._lineWidth = value;
this._impl.lineWidth = value;
}
},
lineJoin: {
get: function get() {
return this._lineJoin;
},
set: function set(value) {
this._lineJoin = value;
this._impl.lineJoin = value;
},
type: LineJoin
},
lineCap: {
get: function get() {
return this._lineCap;
},
set: function set(value) {
this._lineCap = value;
this._impl.lineCap = value;
},
type: LineCap
},
strokeColor: {
get: function get() {
return this._strokeColor;
},
set: function set(value) {
this._impl.strokeColor = this._strokeColor = cc.color(value);
}
},
fillColor: {
get: function get() {
return this._fillColor;
},
set: function set(value) {
this._impl.fillColor = this._fillColor = cc.color(value);
}
},
miterLimit: {
get: function get() {
return this._miterLimit;
},
set: function set(value) {
this._miterLimit = value;
this._impl.miterLimit = value;
}
}
},
statics: {
LineJoin: LineJoin,
LineCap: LineCap
},
onRestore: function onRestore() {
this._impl || (this._impl = new Graphics._Impl(this));
},
onDestroy: function onDestroy() {
this.clear(true);
this._super();
this._impl = null;
},
_getDefaultMaterial: function _getDefaultMaterial() {
return Material.getBuiltinMaterial("2d-graphics");
},
_updateMaterial: function _updateMaterial() {
var material = this._materials[0];
if (!material) return;
void 0 !== material.getDefine("CC_USE_MODEL") && material.define("CC_USE_MODEL", true);
void 0 !== material.getDefine("CC_SUPPORT_standard_derivatives") && cc.sys.glExtension("OES_standard_derivatives") && material.define("CC_SUPPORT_standard_derivatives", true);
},
moveTo: function moveTo(x, y) {
if (true, x instanceof cc.Vec2) {
cc.warn("[moveTo] : Can not pass Vec2 as [x, y] value, please check it.");
return;
}
this._impl.moveTo(x, y);
},
lineTo: function lineTo(x, y) {
if (true, x instanceof cc.Vec2) {
cc.warn("[moveTo] : Can not pass Vec2 as [x, y] value, please check it.");
return;
}
this._impl.lineTo(x, y);
},
bezierCurveTo: function bezierCurveTo(c1x, c1y, c2x, c2y, x, y) {
this._impl.bezierCurveTo(c1x, c1y, c2x, c2y, x, y);
},
quadraticCurveTo: function quadraticCurveTo(cx, cy, x, y) {
this._impl.quadraticCurveTo(cx, cy, x, y);
},
arc: function arc(cx, cy, r, startAngle, endAngle, counterclockwise) {
this._impl.arc(cx, cy, r, startAngle, endAngle, counterclockwise);
},
ellipse: function ellipse(cx, cy, rx, ry) {
this._impl.ellipse(cx, cy, rx, ry);
},
circle: function circle(cx, cy, r) {
this._impl.circle(cx, cy, r);
},
rect: function rect(x, y, w, h) {
this._impl.rect(x, y, w, h);
},
roundRect: function roundRect(x, y, w, h, r) {
this._impl.roundRect(x, y, w, h, r);
},
fillRect: function fillRect(x, y, w, h) {
this.rect(x, y, w, h);
this.fill();
},
clear: function clear(clean) {
this._impl.clear(clean);
this._assembler && this._assembler.clear(clean);
},
close: function close() {
this._impl.close();
},
stroke: function stroke() {
this._assembler || this._resetAssembler();
this._assembler.stroke(this);
},
fill: function fill() {
this._assembler || this._resetAssembler();
this._assembler.fill(this);
}
});
cc.Graphics = module.exports = Graphics;
cc.Graphics.Types = Types;
cc.Graphics.Helper = require("./helper");
}), {
"../assets/material/CCMaterial": 76,
"../components/CCRenderComponent": 100,
"./helper": 124,
"./types": 126
} ],
124: [ (function(require, module, exports) {
"use strict";
var PointFlags = require("./types").PointFlags;
var PI = Math.PI;
var min = Math.min;
var max = Math.max;
var cos = Math.cos;
var sin = Math.sin;
var abs = Math.abs;
var sign = Math.sign;
var KAPPA90 = .5522847493;
function arc(ctx, cx, cy, r, startAngle, endAngle, counterclockwise) {
counterclockwise = counterclockwise || false;
var a = 0, da = 0, hda = 0, kappa = 0;
var dx = 0, dy = 0, x = 0, y = 0, tanx = 0, tany = 0;
var px = 0, py = 0, ptanx = 0, ptany = 0;
var i, ndivs;
da = endAngle - startAngle;
if (counterclockwise) if (abs(da) >= 2 * PI) da = 2 * PI; else while (da < 0) da += 2 * PI; else if (abs(da) >= 2 * PI) da = 2 * -PI; else while (da > 0) da -= 2 * PI;
ndivs = 0 | max(1, min(abs(da) / (.5 * PI) + .5, 5));
hda = da / ndivs / 2;
kappa = abs(4 / 3 * (1 - cos(hda)) / sin(hda));
counterclockwise || (kappa = -kappa);
for (i = 0; i <= ndivs; i++) {
a = startAngle + da * (i / ndivs);
dx = cos(a);
dy = sin(a);
x = cx + dx * r;
y = cy + dy * r;
tanx = -dy * r * kappa;
tany = dx * r * kappa;
0 === i ? ctx.moveTo(x, y) : ctx.bezierCurveTo(px + ptanx, py + ptany, x - tanx, y - tany, x, y);
px = x;
py = y;
ptanx = tanx;
ptany = tany;
}
}
function ellipse(ctx, cx, cy, rx, ry) {
ctx.moveTo(cx - rx, cy);
ctx.bezierCurveTo(cx - rx, cy + ry * KAPPA90, cx - rx * KAPPA90, cy + ry, cx, cy + ry);
ctx.bezierCurveTo(cx + rx * KAPPA90, cy + ry, cx + rx, cy + ry * KAPPA90, cx + rx, cy);
ctx.bezierCurveTo(cx + rx, cy - ry * KAPPA90, cx + rx * KAPPA90, cy - ry, cx, cy - ry);
ctx.bezierCurveTo(cx - rx * KAPPA90, cy - ry, cx - rx, cy - ry * KAPPA90, cx - rx, cy);
ctx.close();
}
function roundRect(ctx, x, y, w, h, r) {
if (r < .1) {
ctx.rect(x, y, w, h);
return;
}
var rx = min(r, .5 * abs(w)) * sign(w), ry = min(r, .5 * abs(h)) * sign(h);
ctx.moveTo(x, y + ry);
ctx.lineTo(x, y + h - ry);
ctx.bezierCurveTo(x, y + h - ry * (1 - KAPPA90), x + rx * (1 - KAPPA90), y + h, x + rx, y + h);
ctx.lineTo(x + w - rx, y + h);
ctx.bezierCurveTo(x + w - rx * (1 - KAPPA90), y + h, x + w, y + h - ry * (1 - KAPPA90), x + w, y + h - ry);
ctx.lineTo(x + w, y + ry);
ctx.bezierCurveTo(x + w, y + ry * (1 - KAPPA90), x + w - rx * (1 - KAPPA90), y, x + w - rx, y);
ctx.lineTo(x + rx, y);
ctx.bezierCurveTo(x + rx * (1 - KAPPA90), y, x, y + ry * (1 - KAPPA90), x, y + ry);
ctx.close();
}
function tesselateBezier(ctx, x1, y1, x2, y2, x3, y3, x4, y4, level, type) {
var x12, y12, x23, y23, x34, y34, x123, y123, x234, y234, x1234, y1234;
var dx, dy, d2, d3;
if (level > 10) return;
x12 = .5 * (x1 + x2);
y12 = .5 * (y1 + y2);
x23 = .5 * (x2 + x3);
y23 = .5 * (y2 + y3);
x34 = .5 * (x3 + x4);
y34 = .5 * (y3 + y4);
x123 = .5 * (x12 + x23);
y123 = .5 * (y12 + y23);
dx = x4 - x1;
dy = y4 - y1;
d2 = abs((x2 - x4) * dy - (y2 - y4) * dx);
d3 = abs((x3 - x4) * dy - (y3 - y4) * dx);
if ((d2 + d3) * (d2 + d3) < ctx._tessTol * (dx * dx + dy * dy)) {
ctx._addPoint(x4, y4, 0 === type ? type | PointFlags.PT_BEVEL : type);
return;
}
x234 = .5 * (x23 + x34);
y234 = .5 * (y23 + y34);
x1234 = .5 * (x123 + x234);
y1234 = .5 * (y123 + y234);
tesselateBezier(ctx, x1, y1, x12, y12, x123, y123, x1234, y1234, level + 1, 0);
tesselateBezier(ctx, x1234, y1234, x234, y234, x34, y34, x4, y4, level + 1, type);
}
module.exports = {
arc: arc,
ellipse: ellipse,
roundRect: roundRect,
tesselateBezier: tesselateBezier
};
}), {
"./types": 126
} ],
125: [ (function(require, module, exports) {
"use strict";
require("./graphics");
}), {
"./graphics": 123
} ],
126: [ (function(require, module, exports) {
"use strict";
var LineCap = cc.Enum({
BUTT: 0,
ROUND: 1,
SQUARE: 2
});
var LineJoin = cc.Enum({
BEVEL: 0,
ROUND: 1,
MITER: 2
});
var PointFlags = cc.Enum({
PT_CORNER: 1,
PT_LEFT: 2,
PT_BEVEL: 4,
PT_INNERBEVEL: 8
});
module.exports = {
LineCap: LineCap,
LineJoin: LineJoin,
PointFlags: PointFlags
};
}), {} ],
127: [ (function(require, module, exports) {
"use strict";
require("./platform");
require("./assets");
true;
require("./CCNode");
require("./CCPrivateNode");
require("./CCScene");
require("./components");
require("./graphics");
require("./collider");
require("./collider/CCIntersection");
require("./physics");
require("./camera/CCCamera");
require("./geom-utils");
require("./sp");
require("./mesh");
require("./3d");
require("./base-ui/CCWidgetManager");
}), {
"./3d": void 0,
"./CCNode": 24,
"./CCPrivateNode": 25,
"./CCScene": 26,
"./assets": 74,
"./base-ui/CCWidgetManager": 85,
"./camera/CCCamera": 86,
"./collider": void 0,
"./collider/CCIntersection": void 0,
"./components": 111,
"./geom-utils": void 0,
"./graphics": 125,
"./mesh": void 0,
"./physics": void 0,
"./platform": 147,
"./sp": 203
} ],
128: [ (function(require, module, exports) {
"use strict";
var CompScheduler = require("./component-scheduler");
var Flags = require("./platform/CCObject").Flags;
var js = require("./platform/js");
var callerFunctor = false;
var MAX_POOL_SIZE = 4;
var IsPreloadStarted = Flags.IsPreloadStarted;
var IsOnLoadStarted = Flags.IsOnLoadStarted;
var IsOnLoadCalled = Flags.IsOnLoadCalled;
var Deactivating = Flags.Deactivating;
var callPreloadInTryCatch = false;
var callOnLoadInTryCatch = false;
var callOnDestroyInTryCatch = false;
var callOnFocusInTryCatch = false;
var callOnLostFocusInTryCatch = false;
var UnsortedInvoker = cc.Class({
extends: CompScheduler.LifeCycleInvoker,
add: function add(comp) {
this._zero.array.push(comp);
},
remove: function remove(comp) {
this._zero.fastRemove(comp);
},
cancelInactive: function cancelInactive(flagToClear) {
CompScheduler.LifeCycleInvoker.stableRemoveInactive(this._zero, flagToClear);
},
invoke: function invoke() {
this._invoke(this._zero);
this._zero.array.length = 0;
}
});
var invokePreload = CompScheduler.createInvokeImpl("c.__preload();");
var invokeOnLoad = CompScheduler.createInvokeImpl("c.onLoad();c._objFlags|=" + IsOnLoadCalled, false, IsOnLoadCalled);
var activateTasksPool = new js.Pool(MAX_POOL_SIZE);
activateTasksPool.get = function getActivateTask() {
var task = this._get() || {
preload: new UnsortedInvoker(invokePreload),
onLoad: new CompScheduler.OneOffInvoker(invokeOnLoad),
onEnable: new CompScheduler.OneOffInvoker(CompScheduler.invokeOnEnable)
};
task.preload._zero.i = -1;
var invoker = task.onLoad;
invoker._zero.i = -1;
invoker._neg.i = -1;
invoker._pos.i = -1;
invoker = task.onEnable;
invoker._zero.i = -1;
invoker._neg.i = -1;
invoker._pos.i = -1;
return task;
};
function _componentCorrupted(node, comp, index) {
false;
comp ? node._removeComponent(comp) : js.array.removeAt(node._components, index);
}
function _onLoadInEditor(comp) {
if (comp.onLoad && !cc.engine._isPlaying) {
var focused = Editor.Selection.curActivate("node") === comp.node.uuid;
focused ? comp.onFocusInEditor && callOnFocusInTryCatch(comp) : comp.onLostFocusInEditor && callOnLostFocusInTryCatch(comp);
}
true;
_Scene.AssetsWatcher.start(comp);
}
function ctor() {
this._activatingStack = [];
}
var NodeActivator = cc.Class({
ctor: ctor,
reset: ctor,
_activateNodeRecursively: function _activateNodeRecursively(node, preloadInvoker, onLoadInvoker, onEnableInvoker) {
if (node._objFlags & Deactivating) {
cc.errorID(3816, node.name);
return;
}
node._activeInHierarchy = true;
var originCount = node._components.length;
for (var i = 0; i < originCount; ++i) {
var component = node._components[i];
if (component instanceof cc.Component) this.activateComp(component, preloadInvoker, onLoadInvoker, onEnableInvoker); else {
_componentCorrupted(node, component, i);
--i;
--originCount;
}
}
node._childArrivalOrder = node._children.length;
for (var _i = 0, len = node._children.length; _i < len; ++_i) {
var child = node._children[_i];
child._localZOrder = 4294901760 & child._localZOrder | _i + 1;
child._active && this._activateNodeRecursively(child, preloadInvoker, onLoadInvoker, onEnableInvoker);
}
node._onPostActivated(true);
},
_deactivateNodeRecursively: function _deactivateNodeRecursively(node) {
false;
node._objFlags |= Deactivating;
node._activeInHierarchy = false;
var originCount = node._components.length;
for (var c = 0; c < originCount; ++c) {
var component = node._components[c];
if (component._enabled) {
cc.director._compScheduler.disableComp(component);
if (node._activeInHierarchy) {
node._objFlags &= ~Deactivating;
return;
}
}
}
for (var i = 0, len = node._children.length; i < len; ++i) {
var child = node._children[i];
if (child._activeInHierarchy) {
this._deactivateNodeRecursively(child);
if (node._activeInHierarchy) {
node._objFlags &= ~Deactivating;
return;
}
}
}
node._onPostActivated(false);
node._objFlags &= ~Deactivating;
},
activateNode: function activateNode(node, active) {
if (active) {
var task = activateTasksPool.get();
this._activatingStack.push(task);
this._activateNodeRecursively(node, task.preload, task.onLoad, task.onEnable);
task.preload.invoke();
task.onLoad.invoke();
task.onEnable.invoke();
this._activatingStack.pop();
activateTasksPool.put(task);
} else {
this._deactivateNodeRecursively(node);
var stack = this._activatingStack;
for (var i = 0; i < stack.length; i++) {
var lastTask = stack[i];
lastTask.preload.cancelInactive(IsPreloadStarted);
lastTask.onLoad.cancelInactive(IsOnLoadStarted);
lastTask.onEnable.cancelInactive();
}
}
node.emit("active-in-hierarchy-changed", node);
},
activateComp: function(comp, preloadInvoker, onLoadInvoker, onEnableInvoker) {
if (!cc.isValid(comp, true)) return;
if (!(comp._objFlags & IsPreloadStarted)) {
comp._objFlags |= IsPreloadStarted;
comp.__preload && (preloadInvoker ? preloadInvoker.add(comp) : comp.__preload());
}
if (!(comp._objFlags & IsOnLoadStarted)) {
comp._objFlags |= IsOnLoadStarted;
if (comp.onLoad) if (onLoadInvoker) onLoadInvoker.add(comp); else {
comp.onLoad();
comp._objFlags |= IsOnLoadCalled;
} else comp._objFlags |= IsOnLoadCalled;
}
if (comp._enabled) {
var deactivatedOnLoading = !comp.node._activeInHierarchy;
if (deactivatedOnLoading) return;
cc.director._compScheduler.enableComp(comp, onEnableInvoker);
}
},
destroyComp: function(comp) {
cc.director._compScheduler.disableComp(comp);
comp.onDestroy && comp._objFlags & IsOnLoadCalled && comp.onDestroy();
},
resetComp: false
});
module.exports = NodeActivator;
}), {
"./component-scheduler": 87,
"./platform/CCObject": 135,
"./platform/js": 150,
"./utils/misc": 217
} ],
129: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
var Enum = require("./CCEnum");
var utils = require("./utils");
var _isPlainEmptyObj_DEV = utils.isPlainEmptyObj_DEV;
var _cloneable_DEV = utils.cloneable_DEV;
var Attr = require("./attribute");
var DELIMETER = Attr.DELIMETER;
var preprocess = require("./preprocess-class");
require("./requiring-frame");
var BUILTIN_ENTRIES = [ "name", "extends", "mixins", "ctor", "__ctor__", "properties", "statics", "editor", "__ES6__" ];
var INVALID_STATICS_DEV = false;
function pushUnique(array, item) {
array.indexOf(item) < 0 && array.push(item);
}
var deferredInitializer = {
datas: null,
push: function push(data) {
if (this.datas) this.datas.push(data); else {
this.datas = [ data ];
var self = this;
setTimeout((function() {
self.init();
}), 0);
}
},
init: function init() {
var datas = this.datas;
if (datas) {
for (var i = 0; i < datas.length; ++i) {
var data = datas[i];
var cls = data.cls;
var properties = data.props;
"function" === typeof properties && (properties = properties());
var name = js.getClassName(cls);
properties ? declareProperties(cls, name, properties, cls.$super, data.mixins) : cc.errorID(3633, name);
}
this.datas = null;
}
}
};
function appendProp(cls, name) {
false;
pushUnique(cls.__props__, name);
}
function defineProp(cls, className, propName, val, es6) {
var defaultValue = val["default"];
false;
Attr.setClassAttr(cls, propName, "default", defaultValue);
appendProp(cls, propName);
parseAttributes(cls, val, className, propName, false);
var i;
false, false;
}
function defineGetSet(cls, name, propName, val, es6) {
var getter = val.get;
var setter = val.set;
var proto = cls.prototype;
var d = Object.getOwnPropertyDescriptor(proto, propName);
var setterUndefined = !d;
if (getter) {
false;
parseAttributes(cls, val, name, propName, true);
false, false;
Attr.setClassAttr(cls, propName, "serializable", false);
false;
es6 || js.get(proto, propName, getter, setterUndefined, setterUndefined);
false, false;
}
if (setter) {
if (!es6) {
false;
js.set(proto, propName, setter, setterUndefined, setterUndefined);
}
false, false;
}
}
function getDefault(defaultVal) {
if ("function" === typeof defaultVal) {
false;
return defaultVal();
}
return defaultVal;
}
function mixinWithInherited(dest, src, filter) {
for (var prop in src) dest.hasOwnProperty(prop) || filter && !filter(prop) || Object.defineProperty(dest, prop, js.getPropertyDescriptor(src, prop));
}
function doDefine(className, baseClass, mixins, options) {
var shouldAddProtoCtor;
var __ctor__ = options.__ctor__;
var ctor = options.ctor;
var __es6__ = options.__ES6__;
var ctorToUse;
false;
var ctors;
var fireClass;
if (__es6__) {
ctors = [ ctor ];
fireClass = ctor;
} else {
ctors = __ctor__ ? [ __ctor__ ] : _getAllCtors(baseClass, mixins, options);
fireClass = _createCtor(ctors, baseClass, className, options);
js.value(fireClass, "extend", (function(options) {
options["extends"] = this;
return CCClass(options);
}), true);
}
js.value(fireClass, "__ctors__", ctors.length > 0 ? ctors : null, true);
var prototype = fireClass.prototype;
if (baseClass) {
if (!__es6__) {
js.extend(fireClass, baseClass);
prototype = fireClass.prototype;
}
fireClass.$super = baseClass;
false;
}
if (mixins) {
for (var m = mixins.length - 1; m >= 0; m--) {
var mixin = mixins[m];
mixinWithInherited(prototype, mixin.prototype);
mixinWithInherited(fireClass, mixin, (function(prop) {
return mixin.hasOwnProperty(prop) && true;
}));
CCClass._isCCClass(mixin) && mixinWithInherited(Attr.getClassAttrs(fireClass), Attr.getClassAttrs(mixin));
}
prototype.constructor = fireClass;
}
__es6__ || (prototype.__initProps__ = compileProps);
js.setClassName(className, fireClass);
return fireClass;
}
function define(className, baseClass, mixins, options) {
var Component = cc.Component;
var frame = cc._RF.peek();
if (frame && js.isChildClassOf(baseClass, Component)) {
if (js.isChildClassOf(frame.cls, Component)) {
cc.errorID(3615);
return null;
}
false;
className = className || frame.script;
}
var cls = doDefine(className, baseClass, mixins, options);
if (frame) if (js.isChildClassOf(baseClass, Component)) {
var uuid = frame.uuid;
if (uuid) {
js._setClassId(uuid, cls);
false;
}
frame.cls = cls;
} else js.isChildClassOf(frame.cls, Component) || (frame.cls = cls);
return cls;
}
function normalizeClassName_DEV(className) {
var DefaultName = "CCClass";
if (className) {
className = className.replace(/^[^$A-Za-z_]/, "_").replace(/[^0-9A-Za-z_$]/g, "_");
try {
Function("function " + className + "(){}")();
return className;
} catch (e) {}
}
return DefaultName;
}
function getNewValueTypeCodeJit(value) {
var clsName = js.getClassName(value);
var type = value.constructor;
var res = "new " + clsName + "(";
for (var i = 0; i < type.__props__.length; i++) {
var prop = type.__props__[i];
var propVal = value[prop];
false;
res += propVal;
i < type.__props__.length - 1 && (res += ",");
}
return res + ")";
}
function escapeForJS(s) {
return JSON.stringify(s).replace(/\u2028/g, "\\u2028").replace(/\u2029/g, "\\u2029");
}
function getInitPropsJit(attrs, propList) {
var F = [];
var func = "";
for (var i = 0; i < propList.length; i++) {
var prop = propList[i];
var attrKey = prop + DELIMETER + "default";
if (attrKey in attrs) {
var statement;
statement = IDENTIFIER_RE.test(prop) ? "this." + prop + "=" : "this[" + escapeForJS(prop) + "]=";
var expression;
var def = attrs[attrKey];
if ("object" === typeof def && def) expression = def instanceof cc.ValueType ? getNewValueTypeCodeJit(def) : Array.isArray(def) ? "[]" : "{}"; else if ("function" === typeof def) {
var index = F.length;
F.push(def);
expression = "F[" + index + "]()";
false;
} else expression = "string" === typeof def ? escapeForJS(def) : def;
statement = statement + expression + ";\n";
func += statement;
}
}
var initProps;
initProps = 0 === F.length ? Function(func) : Function("F", "return (function(){\n" + func + "})")(F);
return initProps;
}
function getInitProps(attrs, propList) {
var props = null;
var simpleEnd = 0;
var valueTypeEnd = 0;
(function() {
var simples = null;
var valueTypes = null;
var advanceds = null;
for (var i = 0; i < propList.length; ++i) {
var prop = propList[i];
var attrKey = prop + DELIMETER + "default";
if (attrKey in attrs) {
var def = attrs[attrKey];
if ("object" === typeof def && def || "function" === typeof def) if (def instanceof cc.ValueType) {
valueTypes || (valueTypes = []);
valueTypes.push(prop, def);
} else {
advanceds || (advanceds = []);
advanceds.push(prop, def);
} else {
simples || (simples = []);
simples.push(prop, def);
}
}
}
simpleEnd = simples ? simples.length : 0;
valueTypeEnd = simpleEnd + (valueTypes ? valueTypes.length : 0);
var totalLength = valueTypeEnd + (advanceds ? advanceds.length : 0);
props = new Array(totalLength);
for (var _i = 0; _i < simpleEnd; ++_i) props[_i] = simples[_i];
for (var _i2 = simpleEnd; _i2 < valueTypeEnd; ++_i2) props[_i2] = valueTypes[_i2 - simpleEnd];
for (var _i3 = valueTypeEnd; _i3 < totalLength; ++_i3) props[_i3] = advanceds[_i3 - valueTypeEnd];
})();
return function() {
var i = 0;
for (;i < simpleEnd; i += 2) this[props[i]] = props[i + 1];
for (;i < valueTypeEnd; i += 2) this[props[i]] = props[i + 1].clone();
for (;i < props.length; i += 2) {
var def = props[i + 1];
if (Array.isArray(def)) this[props[i]] = []; else {
var value;
if ("object" === typeof def) value = {}; else {
false;
value = def();
}
this[props[i]] = value;
}
}
};
}
var IDENTIFIER_RE = /^[A-Za-z_$][0-9A-Za-z_$]*$/;
function compileProps(actualClass) {
var attrs = Attr.getClassAttrs(actualClass);
var propList = actualClass.__props__;
if (null === propList) {
deferredInitializer.init();
propList = actualClass.__props__;
}
var initProps = getInitPropsJit(attrs, propList);
actualClass.prototype.__initProps__ = initProps;
initProps.call(this);
}
var _createCtor = function(ctors, baseClass, className, options) {
var superCallBounded = baseClass && boundSuperCalls(baseClass, options, className);
var ctorName = "CCClass";
var body = "return function " + ctorName + "(){\n";
superCallBounded && (body += "this._super=null;\n");
body += "this.__initProps__(" + ctorName + ");\n";
var ctorLen = ctors.length;
if (ctorLen > 0) {
var useTryCatch = false;
useTryCatch && (body += "try{\n");
var SNIPPET = "].apply(this,arguments);\n";
if (1 === ctorLen) body += ctorName + ".__ctors__[0" + SNIPPET; else {
body += "var cs=" + ctorName + ".__ctors__;\n";
for (var i = 0; i < ctorLen; i++) body += "cs[" + i + SNIPPET;
}
useTryCatch && (body += "}catch(e){\ncc._throw(e);\n}\n");
}
body += "}";
return Function(body)();
};
function _validateCtor_DEV(ctor, baseClass, className, options) {
var originCtor;
false;
!(ctor.length > 0) || className && className.startsWith("cc.") || cc.warnID(3617, className);
return ctor;
}
function _getAllCtors(baseClass, mixins, options) {
function getCtors(cls) {
return CCClass._isCCClass(cls) ? cls.__ctors__ || [] : [ cls ];
}
var ctors = [];
var baseOrMixins = [ baseClass ].concat(mixins);
for (var b = 0; b < baseOrMixins.length; b++) {
var baseOrMixin = baseOrMixins[b];
if (baseOrMixin) {
var baseCtors = getCtors(baseOrMixin);
for (var c = 0; c < baseCtors.length; c++) pushUnique(ctors, baseCtors[c]);
}
}
var ctor = options.ctor;
ctor && ctors.push(ctor);
return ctors;
}
var SuperCallReg = /xyz/.test((function() {
xyz;
})) ? /\b\._super\b/ : /.*/;
var SuperCallRegStrict = /xyz/.test((function() {
xyz;
})) ? /this\._super\s*\(/ : /(NONE){99}/;
function boundSuperCalls(baseClass, options, className) {
var hasSuperCall = false;
for (var funcName in options) {
if (BUILTIN_ENTRIES.indexOf(funcName) >= 0) continue;
var func = options[funcName];
if ("function" !== typeof func) continue;
var pd = js.getPropertyDescriptor(baseClass.prototype, funcName);
if (pd) {
var superFunc = pd.value;
if ("function" === typeof superFunc) {
if (SuperCallReg.test(func)) {
hasSuperCall = true;
options[funcName] = (function(superFunc, func) {
return function() {
var tmp = this._super;
this._super = superFunc;
var ret = func.apply(this, arguments);
this._super = tmp;
return ret;
};
})(superFunc, func);
}
continue;
}
}
false;
}
return hasSuperCall;
}
function declareProperties(cls, className, properties, baseClass, mixins, es6) {
cls.__props__ = [];
baseClass && baseClass.__props__ && (cls.__props__ = baseClass.__props__.slice());
if (mixins) for (var m = 0; m < mixins.length; ++m) {
var mixin = mixins[m];
mixin.__props__ && (cls.__props__ = cls.__props__.concat(mixin.__props__.filter((function(x) {
return cls.__props__.indexOf(x) < 0;
}))));
}
if (properties) {
preprocess.preprocessAttrs(properties, className, cls, es6);
for (var propName in properties) {
var val = properties[propName];
"default" in val ? defineProp(cls, className, propName, val, es6) : defineGetSet(cls, className, propName, val, es6);
}
}
var attrs = Attr.getClassAttrs(cls);
cls.__values__ = cls.__props__.filter((function(prop) {
return false !== attrs[prop + DELIMETER + "serializable"];
}));
}
function CCClass(options) {
options = options || {};
var name = options.name;
var base = options["extends"];
var mixins = options.mixins;
var cls = define(name, base, mixins, options);
name || (name = cc.js.getClassName(cls));
cls._sealed = true;
base && (base._sealed = false);
var properties = options.properties;
if ("function" === typeof properties || base && null === base.__props__ || mixins && mixins.some((function(x) {
return null === x.__props__;
}))) {
false;
deferredInitializer.push({
cls: cls,
props: properties,
mixins: mixins
});
cls.__props__ = cls.__values__ = null;
} else declareProperties(cls, name, properties, base, options.mixins, options.__ES6__);
var statics = options.statics;
if (statics) {
var staticPropName;
false;
for (staticPropName in statics) cls[staticPropName] = statics[staticPropName];
}
for (var funcName in options) {
if (BUILTIN_ENTRIES.indexOf(funcName) >= 0) continue;
var func = options[funcName];
if (!preprocess.validateMethodWithProps(func, funcName, name, cls, base)) continue;
js.value(cls.prototype, funcName, func, true, true);
}
var editor = options.editor;
editor && cc.Component._registerEditorProps(cls, editor);
return cls;
}
CCClass._isCCClass = function(constructor) {
return constructor && constructor.hasOwnProperty("__ctors__");
};
CCClass._fastDefine = function(className, constructor, serializableFields) {
js.setClassName(className, constructor);
var props = constructor.__props__ = constructor.__values__ = Object.keys(serializableFields);
var attrs = Attr.getClassAttrs(constructor);
for (var i = 0; i < props.length; i++) {
var key = props[i];
attrs[key + DELIMETER + "visible"] = false;
attrs[key + DELIMETER + "default"] = serializableFields[key];
}
};
CCClass.Attr = Attr;
CCClass.attr = Attr.attr;
CCClass.getInheritanceChain = function(klass) {
var chain = [];
for (;;) {
klass = js.getSuper(klass);
if (!klass) break;
klass !== Object && chain.push(klass);
}
return chain;
};
var PrimitiveTypes = {
Integer: "Number",
Float: "Number",
Boolean: "Boolean",
String: "String"
};
var onAfterProps_ET = [];
function parseAttributes(cls, attributes, className, propName, usedInGetter) {
var ERR_Type = "";
var attrs = null;
var propNamePrefix = "";
function initAttrs() {
propNamePrefix = propName + DELIMETER;
return attrs = Attr.getClassAttrs(cls);
}
false, false;
var type = attributes.type;
if (type) {
var primitiveType = PrimitiveTypes[type];
if (primitiveType) {
(attrs || initAttrs())[propNamePrefix + "type"] = type;
(false, false) && !attributes._short && onAfterProps_ET.push(Attr.getTypeChecker_ET(primitiveType, "cc." + type));
} else if ("Object" === type) false; else if (type === Attr.ScriptUuid) {
(attrs || initAttrs())[propNamePrefix + "type"] = "Script";
attrs[propNamePrefix + "ctor"] = cc.ScriptAsset;
} else if ("object" === typeof type) if (Enum.isEnum(type)) {
(attrs || initAttrs())[propNamePrefix + "type"] = "Enum";
attrs[propNamePrefix + "enumList"] = Enum.getList(type);
} else false; else if ("function" === typeof type) {
(attrs || initAttrs())[propNamePrefix + "type"] = "Object";
attrs[propNamePrefix + "ctor"] = type;
(false, false) && !attributes._short && onAfterProps_ET.push(Attr.getObjTypeChecker_ET(type));
} else false;
}
function parseSimpleAttr(attrName, expectType) {
if (attrName in attributes) {
var val = attributes[attrName];
typeof val === expectType && ((attrs || initAttrs())[propNamePrefix + attrName] = val);
}
}
if (attributes.editorOnly) {
false;
(attrs || initAttrs())[propNamePrefix + "editorOnly"] = true;
}
false;
if (false === attributes.serializable) {
false;
(attrs || initAttrs())[propNamePrefix + "serializable"] = false;
}
parseSimpleAttr("formerlySerializedAs", "string");
false;
var visible;
var startsWithUS;
false;
var range = attributes.range;
if (range) if (Array.isArray(range)) if (range.length >= 2) {
(attrs || initAttrs())[propNamePrefix + "min"] = range[0];
attrs[propNamePrefix + "max"] = range[1];
range.length > 2 && (attrs[propNamePrefix + "step"] = range[2]);
} else false; else false;
parseSimpleAttr("min", "number");
parseSimpleAttr("max", "number");
parseSimpleAttr("step", "number");
parseSimpleAttr("userData", "object");
}
cc.Class = CCClass;
module.exports = {
isArray: function isArray(defaultVal) {
defaultVal = getDefault(defaultVal);
return Array.isArray(defaultVal);
},
fastDefine: CCClass._fastDefine,
getNewValueTypeCode: (true, getNewValueTypeCodeJit),
IDENTIFIER_RE: IDENTIFIER_RE,
escapeForJS: escapeForJS,
getDefault: getDefault
};
false;
}), {
"./CCEnum": 131,
"./attribute": 141,
"./js": 150,
"./preprocess-class": 151,
"./requiring-frame": 152,
"./utils": 153
} ],
130: [ (function(require, module, exports) {
"use strict";
require("./CCClass");
var Preprocess = require("./preprocess-class");
var js = require("./js");
var isPlainEmptyObj_DEV = false;
var CACHE_KEY = "__ccclassCache__";
function fNOP(ctor) {
return ctor;
}
function getSubDict(obj, key) {
return obj[key] || (obj[key] = {});
}
function checkCtorArgument(decorate) {
return function(target) {
if ("function" === typeof target) return decorate(target);
return function(ctor) {
return decorate(ctor, target);
};
};
}
function _checkNormalArgument(validator_DEV, decorate, decoratorName) {
return function(target) {
false;
return function(ctor) {
return decorate(ctor, target);
};
};
}
var checkCompArgument = _checkNormalArgument.bind(null, false);
function _argumentChecker(type) {
return _checkNormalArgument.bind(null, false);
}
var checkStringArgument = _argumentChecker("string");
var checkNumberArgument = _argumentChecker("number");
function getClassCache(ctor, decoratorName) {
false;
return getSubDict(ctor, CACHE_KEY);
}
function getDefaultFromInitializer(initializer) {
var value;
try {
value = initializer();
} catch (e) {
return initializer;
}
return "object" !== typeof value || null === value ? value : initializer;
}
function extractActualDefaultValues(ctor) {
var dummyObj;
try {
dummyObj = new ctor();
} catch (e) {
false;
return {};
}
return dummyObj;
}
function genProperty(ctor, properties, propName, options, desc, cache) {
var fullOptions;
var isGetset = desc && (desc.get || desc.set);
options && (fullOptions = Preprocess.getFullFormOfProperty(options, isGetset));
var existsProperty = properties[propName];
var prop = js.mixin(existsProperty || {}, fullOptions || options || {});
if (isGetset) {
var errorProps;
false;
desc.get && (prop.get = desc.get);
desc.set && (prop.set = desc.set);
} else {
false;
var defaultValue = void 0;
var isDefaultValueSpecified = false;
if (desc) {
if (desc.initializer) {
defaultValue = getDefaultFromInitializer(desc.initializer);
isDefaultValueSpecified = true;
}
} else {
var actualDefaultValues = cache["default"] || (cache["default"] = extractActualDefaultValues(ctor));
if (actualDefaultValues.hasOwnProperty(propName)) {
defaultValue = actualDefaultValues[propName];
isDefaultValueSpecified = true;
}
}
false, false;
prop["default"] = defaultValue;
}
properties[propName] = prop;
}
var ccclass = checkCtorArgument((function(ctor, name) {
var base = js.getSuper(ctor);
base === Object && (base = null);
var proto = {
name: name,
extends: base,
ctor: ctor,
__ES6__: true
};
var cache = ctor[CACHE_KEY];
if (cache) {
var decoratedProto = cache.proto;
decoratedProto && js.mixin(proto, decoratedProto);
ctor[CACHE_KEY] = void 0;
}
var res = cc.Class(proto);
var propNames;
var i;
var prop;
var desc;
var func;
false;
return res;
}));
function property(ctorProtoOrOptions, propName, desc) {
var options = null;
function normalized(ctorProto, propName, desc) {
var cache = getClassCache(ctorProto.constructor);
if (cache) {
var ccclassProto = getSubDict(cache, "proto");
var properties = getSubDict(ccclassProto, "properties");
genProperty(ctorProto.constructor, properties, propName, options, desc, cache);
}
}
if ("undefined" === typeof propName) {
options = ctorProtoOrOptions;
return normalized;
}
normalized(ctorProtoOrOptions, propName, desc);
}
function createEditorDecorator(argCheckFunc, editorPropName, staticValue) {
return argCheckFunc((function(ctor, decoratedValue) {
var cache = getClassCache(ctor, editorPropName);
if (cache) {
var value = void 0 !== staticValue ? staticValue : decoratedValue;
var proto = getSubDict(cache, "proto");
getSubDict(proto, "editor")[editorPropName] = value;
}
}), editorPropName);
}
function createDummyDecorator(argCheckFunc) {
return argCheckFunc(fNOP);
}
var executeInEditMode = createDummyDecorator(checkCtorArgument, "executeInEditMode", true);
var requireComponent = createEditorDecorator(checkCompArgument, "requireComponent");
var menu = createDummyDecorator(checkStringArgument, "menu");
var executionOrder = createEditorDecorator(checkNumberArgument, "executionOrder");
var disallowMultiple = createDummyDecorator(checkCtorArgument, "disallowMultiple");
var playOnFocus = createDummyDecorator(checkCtorArgument, "playOnFocus", true);
var inspector = createDummyDecorator(checkStringArgument, "inspector");
var icon = createDummyDecorator(checkStringArgument, "icon");
var help = createDummyDecorator(checkStringArgument, "help");
function mixins() {
var mixins = [];
for (var i = 0; i < arguments.length; i++) mixins[i] = arguments[i];
return function(ctor) {
var cache = getClassCache(ctor, "mixins");
cache && (getSubDict(cache, "proto").mixins = mixins);
};
}
cc._decorator = module.exports = {
ccclass: ccclass,
property: property,
executeInEditMode: executeInEditMode,
requireComponent: requireComponent,
menu: menu,
executionOrder: executionOrder,
disallowMultiple: disallowMultiple,
playOnFocus: playOnFocus,
inspector: inspector,
icon: icon,
help: help,
mixins: mixins
};
}), {
"./CCClass": 129,
"./js": 150,
"./preprocess-class": 151,
"./utils": 153
} ],
131: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
function Enum(obj) {
if ("__enums__" in obj) return obj;
js.value(obj, "__enums__", null, true);
var lastIndex = -1;
var keys = Object.keys(obj);
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
var val = obj[key];
if (-1 === val) {
val = ++lastIndex;
obj[key] = val;
} else if ("number" === typeof val) lastIndex = val; else if ("string" === typeof val && Number.isInteger(parseFloat(key))) continue;
var reverseKey = "" + val;
if (key !== reverseKey) {
if ((false, false) && reverseKey in obj && obj[reverseKey] !== key) {
cc.errorID(7100, reverseKey);
continue;
}
js.value(obj, reverseKey, key);
}
}
return obj;
}
Enum.isEnum = function(enumType) {
return enumType && enumType.hasOwnProperty("__enums__");
};
Enum.getList = function(enumDef) {
if (enumDef.__enums__) return enumDef.__enums__;
var enums = enumDef.__enums__ = [];
for (var name in enumDef) {
var value = enumDef[name];
Number.isInteger(value) && enums.push({
name: name,
value: value
});
}
enums.sort((function(a, b) {
return a.value - b.value;
}));
return enums;
};
var _TestEnum;
false;
module.exports = cc.Enum = Enum;
}), {
"./js": 150
} ],
132: [ (function(require, module, exports) {
"use strict";
var eventManager = require("../event-manager");
var inputManager = require("./CCInputManager");
var PORTRAIT = 0;
var LANDSCAPE_LEFT = -90;
var PORTRAIT_UPSIDE_DOWN = 180;
var LANDSCAPE_RIGHT = 90;
var _didAccelerateFun;
cc.Acceleration = function(x, y, z, timestamp) {
this.x = x || 0;
this.y = y || 0;
this.z = z || 0;
this.timestamp = timestamp || 0;
};
inputManager.setAccelerometerEnabled = function(isEnable) {
var _t = this;
if (_t._accelEnabled === isEnable) return;
_t._accelEnabled = isEnable;
var scheduler = cc.director.getScheduler();
scheduler.enableForTarget(_t);
if (_t._accelEnabled) {
_t._registerAccelerometerEvent();
_t._accelCurTime = 0;
scheduler.scheduleUpdate(_t);
} else {
_t._unregisterAccelerometerEvent();
_t._accelCurTime = 0;
scheduler.unscheduleUpdate(_t);
}
false, false;
};
inputManager.setAccelerometerInterval = function(interval) {
if (this._accelInterval !== interval) {
this._accelInterval = interval;
false, false;
}
};
inputManager._registerKeyboardEvent = function() {
cc.game.canvas.addEventListener("keydown", (function(e) {
eventManager.dispatchEvent(new cc.Event.EventKeyboard(e.keyCode, true));
e.stopPropagation();
e.preventDefault();
}), false);
cc.game.canvas.addEventListener("keyup", (function(e) {
eventManager.dispatchEvent(new cc.Event.EventKeyboard(e.keyCode, false));
e.stopPropagation();
e.preventDefault();
}), false);
};
inputManager._registerAccelerometerEvent = function() {
var w = window, _t = this;
_t._acceleration = new cc.Acceleration();
_t._accelDeviceEvent = w.DeviceMotionEvent || w.DeviceOrientationEvent;
cc.sys.browserType === cc.sys.BROWSER_TYPE_MOBILE_QQ && (_t._accelDeviceEvent = window.DeviceOrientationEvent);
var _deviceEventType = _t._accelDeviceEvent === w.DeviceMotionEvent ? "devicemotion" : "deviceorientation";
var ua = navigator.userAgent;
(/Android/.test(ua) || /Adr/.test(ua) && cc.sys.browserType === cc.BROWSER_TYPE_UC) && (_t._minus = -1);
_didAccelerateFun = _t.didAccelerate.bind(_t);
w.addEventListener(_deviceEventType, _didAccelerateFun, false);
};
inputManager._unregisterAccelerometerEvent = function() {
var w = window, _t = this;
var _deviceEventType = _t._accelDeviceEvent === w.DeviceMotionEvent ? "devicemotion" : "deviceorientation";
_didAccelerateFun && w.removeEventListener(_deviceEventType, _didAccelerateFun, false);
};
inputManager.didAccelerate = function(eventData) {
var _t = this, w = window;
if (!_t._accelEnabled) return;
var mAcceleration = _t._acceleration;
var x, y, z;
if (_t._accelDeviceEvent === window.DeviceMotionEvent) {
var eventAcceleration = eventData["accelerationIncludingGravity"];
x = _t._accelMinus * eventAcceleration.x * .1;
y = _t._accelMinus * eventAcceleration.y * .1;
z = .1 * eventAcceleration.z;
} else {
x = eventData["gamma"] / 90 * .981;
y = -eventData["beta"] / 90 * .981;
z = eventData["alpha"] / 90 * .981;
}
if (cc.view._isRotated) {
var tmp = x;
x = -y;
y = tmp;
}
mAcceleration.x = x;
mAcceleration.y = y;
mAcceleration.z = z;
mAcceleration.timestamp = eventData.timeStamp || Date.now();
var tmpX = mAcceleration.x;
if (w.orientation === LANDSCAPE_RIGHT) {
mAcceleration.x = -mAcceleration.y;
mAcceleration.y = tmpX;
} else if (w.orientation === LANDSCAPE_LEFT) {
mAcceleration.x = mAcceleration.y;
mAcceleration.y = -tmpX;
} else if (w.orientation === PORTRAIT_UPSIDE_DOWN) {
mAcceleration.x = -mAcceleration.x;
mAcceleration.y = -mAcceleration.y;
}
if (cc.sys.os === cc.sys.OS_ANDROID && cc.sys.browserType !== cc.sys.BROWSER_TYPE_MOBILE_QQ) {
mAcceleration.x = -mAcceleration.x;
mAcceleration.y = -mAcceleration.y;
}
};
}), {
"../event-manager": 117,
"./CCInputManager": 133
} ],
133: [ (function(require, module, exports) {
"use strict";
var macro = require("./CCMacro");
var sys = require("./CCSys");
var eventManager = require("../event-manager");
var _vec2 = cc.v2();
var inputManager = {
_mousePressed: false,
_isRegisterEvent: false,
_preTouchPoint: cc.v2(0, 0),
_prevMousePoint: cc.v2(0, 0),
_preTouchPool: [],
_preTouchPoolPointer: 0,
_touches: [],
_maxTouches: 10,
_touchesIntegerDict: {},
_indexBitsUsed: 0,
_touchesCache: {},
_touchCount: 0,
_accelEnabled: false,
_accelInterval: .2,
_accelMinus: 1,
_accelCurTime: 0,
_acceleration: null,
_accelDeviceEvent: null,
_canvasBoundingRect: {
left: 0,
top: 0,
adjustedLeft: 0,
adjustedTop: 0,
width: 0,
height: 0
},
_getUnUsedIndex: function _getUnUsedIndex() {
var now = cc.sys.now();
var timeout = macro.TOUCH_TIMEOUT;
var temp = this._indexBitsUsed;
var unused = -1;
var locTouches = this._touches;
var locTouchesIntDict = this._touchesIntegerDict;
var locTouchesCache = this._touchesCache;
for (var i = 0; i < this._maxTouches; i++) {
if (1 & temp) {
var ccTouch = locTouches[i];
if (ccTouch && now - ccTouch._lastModified > timeout) {
var touchID = ccTouch.getID();
delete locTouchesIntDict[touchID];
delete locTouchesCache[touchID];
this._touchCount--;
if (-1 === unused) {
unused = i;
this._indexBitsUsed |= 1 << i;
} else this._indexBitsUsed &= ~(1 << i);
}
} else if (-1 === unused) {
unused = i;
this._indexBitsUsed |= 1 << i;
}
temp >>= 1;
}
return unused;
},
_glView: null,
_updateCanvasBoundingRect: function _updateCanvasBoundingRect() {
var element = cc.game.canvas;
var canvasBoundingRect = this._canvasBoundingRect;
var docElem = document.documentElement;
var leftOffset = window.pageXOffset - docElem.clientLeft;
var topOffset = window.pageYOffset - docElem.clientTop;
if (element.getBoundingClientRect) {
var box = element.getBoundingClientRect();
canvasBoundingRect.left = box.left + leftOffset;
canvasBoundingRect.top = box.top + topOffset;
canvasBoundingRect.width = box.width;
canvasBoundingRect.height = box.height;
} else if (element instanceof HTMLCanvasElement) {
canvasBoundingRect.left = leftOffset;
canvasBoundingRect.top = topOffset;
canvasBoundingRect.width = element.width;
canvasBoundingRect.height = element.height;
} else {
canvasBoundingRect.left = leftOffset;
canvasBoundingRect.top = topOffset;
canvasBoundingRect.width = parseInt(element.style.width);
canvasBoundingRect.height = parseInt(element.style.height);
}
},
handleTouchesBegin: function handleTouchesBegin(touches) {
var now = sys.now();
var selTouch, index, touchID, handleTouches = [];
var locTouches = this._touches;
var locTouchesIntDict = this._touchesIntegerDict;
var locTouchesCache = this._touchesCache;
for (var i = 0, len = touches.length; i < len; i++) {
selTouch = touches[i];
touchID = selTouch.getID();
index = locTouchesIntDict[touchID];
if (void 0 === index) {
var unusedIndex = this._getUnUsedIndex();
if (-1 === unusedIndex) {
cc.logID(2300, unusedIndex);
continue;
}
var ccTouch = new cc.Touch(selTouch._point.x, selTouch._point.y, touchID);
ccTouch._setPrevPoint(selTouch._prevPoint);
ccTouch._lastModified = now;
locTouches[unusedIndex] = ccTouch;
locTouchesIntDict[touchID] = unusedIndex;
locTouchesCache[touchID] = ccTouch;
this._touchCount++;
handleTouches.push(ccTouch);
}
}
if (handleTouches.length > 0) {
this._glView._convertTouchesWithScale(handleTouches);
var touchEvent = new cc.Event.EventTouch(handleTouches);
touchEvent._eventCode = cc.Event.EventTouch.BEGAN;
eventManager.dispatchEvent(touchEvent);
}
},
handleTouchesMove: function handleTouchesMove(touches) {
var now = sys.now();
var selTouch, index, touchID, handleTouches = [];
var locTouches = this._touches;
var locTouchesIntDict = this._touchesIntegerDict;
for (var i = 0, len = touches.length; i < len; i++) {
selTouch = touches[i];
touchID = selTouch.getID();
index = locTouchesIntDict[touchID];
if (void 0 === index) continue;
var ccTouch = locTouches[index];
if (ccTouch) {
ccTouch._setPoint(selTouch._point);
ccTouch._setPrevPoint(selTouch._prevPoint);
ccTouch._lastModified = now;
handleTouches.push(ccTouch);
}
}
if (handleTouches.length > 0) {
this._glView._convertTouchesWithScale(handleTouches);
var touchEvent = new cc.Event.EventTouch(handleTouches);
touchEvent._eventCode = cc.Event.EventTouch.MOVED;
eventManager.dispatchEvent(touchEvent);
}
},
handleTouchesEnd: function handleTouchesEnd(touches) {
var handleTouches = this.getSetOfTouchesEndOrCancel(touches);
if (handleTouches.length > 0) {
this._glView._convertTouchesWithScale(handleTouches);
var touchEvent = new cc.Event.EventTouch(handleTouches);
touchEvent._eventCode = cc.Event.EventTouch.ENDED;
eventManager.dispatchEvent(touchEvent);
}
this._preTouchPool.length = 0;
},
handleTouchesCancel: function handleTouchesCancel(touches) {
var handleTouches = this.getSetOfTouchesEndOrCancel(touches);
if (handleTouches.length > 0) {
this._glView._convertTouchesWithScale(handleTouches);
var touchEvent = new cc.Event.EventTouch(handleTouches);
touchEvent._eventCode = cc.Event.EventTouch.CANCELED;
eventManager.dispatchEvent(touchEvent);
}
this._preTouchPool.length = 0;
},
getSetOfTouchesEndOrCancel: function getSetOfTouchesEndOrCancel(touches) {
var selTouch, index, touchID, handleTouches = [];
var locTouches = this._touches;
var locTouchesIntDict = this._touchesIntegerDict;
var locTouchesCache = this._touchesCache;
for (var i = 0, len = touches.length; i < len; i++) {
selTouch = touches[i];
touchID = selTouch.getID();
index = locTouchesIntDict[touchID];
if (void 0 === index) continue;
var ccTouch = locTouches[index];
if (ccTouch) {
ccTouch._setPoint(selTouch._point);
ccTouch._setPrevPoint(selTouch._prevPoint);
handleTouches.push(ccTouch);
delete locTouchesIntDict[touchID];
delete locTouchesCache[touchID];
this._touchCount--;
this._indexBitsUsed &= ~(1 << index);
}
}
return handleTouches;
},
getGlobalTouchCount: function getGlobalTouchCount() {
return this._touchCount;
},
getGlobalTouches: function getGlobalTouches() {
return this._touchesCache;
},
getPreTouch: function getPreTouch(touch) {
var preTouch = null;
var locPreTouchPool = this._preTouchPool;
var id = touch.getID();
for (var i = locPreTouchPool.length - 1; i >= 0; i--) if (locPreTouchPool[i].getID() === id) {
preTouch = locPreTouchPool[i];
break;
}
preTouch || (preTouch = touch);
return preTouch;
},
setPreTouch: function setPreTouch(touch) {
var find = false;
var locPreTouchPool = this._preTouchPool;
var id = touch.getID();
for (var i = locPreTouchPool.length - 1; i >= 0; i--) if (locPreTouchPool[i].getID() === id) {
locPreTouchPool[i] = touch;
find = true;
break;
}
if (!find) if (locPreTouchPool.length <= 50) locPreTouchPool.push(touch); else {
locPreTouchPool[this._preTouchPoolPointer] = touch;
this._preTouchPoolPointer = (this._preTouchPoolPointer + 1) % 50;
}
},
getTouchByXY: function getTouchByXY(tx, ty, pos) {
var locPreTouch = this._preTouchPoint;
var location = this._glView.convertToLocationInView(tx, ty, pos);
var touch = new cc.Touch(location.x, location.y, 0);
touch._setPrevPoint(locPreTouch.x, locPreTouch.y);
locPreTouch.x = location.x;
locPreTouch.y = location.y;
return touch;
},
getMouseEvent: function getMouseEvent(location, pos, eventType) {
var locPreMouse = this._prevMousePoint;
var mouseEvent = new cc.Event.EventMouse(eventType);
mouseEvent._setPrevCursor(locPreMouse.x, locPreMouse.y);
locPreMouse.x = location.x;
locPreMouse.y = location.y;
this._glView._convertMouseToLocationInView(locPreMouse, pos);
mouseEvent.setLocation(locPreMouse.x, locPreMouse.y);
return mouseEvent;
},
getPointByEvent: function getPointByEvent(event, pos) {
cc.sys.browserType !== cc.sys.BROWSER_TYPE_QQ && cc.sys.browserType !== cc.sys.BROWSER_TYPE_UC && cc.sys.browserType !== cc.sys.BROWSER_TYPE_SAFARI || this._updateCanvasBoundingRect();
if (null != event.pageX) return {
x: event.pageX,
y: event.pageY
};
pos.left -= document.body.scrollLeft;
pos.top -= document.body.scrollTop;
return {
x: event.clientX,
y: event.clientY
};
},
getTouchesByEvent: function getTouchesByEvent(event, pos) {
var touchArr = [], locView = this._glView;
var touch_event, touch, preLocation;
var locPreTouch = this._preTouchPoint;
var length = event.changedTouches.length;
for (var i = 0; i < length; i++) {
touch_event = event.changedTouches[i];
if (touch_event) {
var location = void 0;
location = sys.BROWSER_TYPE_FIREFOX === sys.browserType ? locView.convertToLocationInView(touch_event.pageX, touch_event.pageY, pos, _vec2) : locView.convertToLocationInView(touch_event.clientX, touch_event.clientY, pos, _vec2);
if (null != touch_event.identifier) {
touch = new cc.Touch(location.x, location.y, touch_event.identifier);
preLocation = this.getPreTouch(touch).getLocation();
touch._setPrevPoint(preLocation.x, preLocation.y);
this.setPreTouch(touch);
} else {
touch = new cc.Touch(location.x, location.y);
touch._setPrevPoint(locPreTouch.x, locPreTouch.y);
}
locPreTouch.x = location.x;
locPreTouch.y = location.y;
touchArr.push(touch);
}
}
return touchArr;
},
registerSystemEvent: function registerSystemEvent(element) {
if (this._isRegisterEvent) return;
this._glView = cc.view;
var selfPointer = this;
var canvasBoundingRect = this._canvasBoundingRect;
window.addEventListener("resize", this._updateCanvasBoundingRect.bind(this));
var prohibition = sys.isMobile;
var supportMouse = "mouse" in sys.capabilities;
var supportTouches = "touches" in sys.capabilities;
if (supportMouse) {
if (!prohibition) {
window.addEventListener("mousedown", (function() {
selfPointer._mousePressed = true;
}), false);
window.addEventListener("mouseup", (function(event) {
if (!selfPointer._mousePressed) return;
selfPointer._mousePressed = false;
var location = selfPointer.getPointByEvent(event, canvasBoundingRect);
if (!cc.rect(canvasBoundingRect.left, canvasBoundingRect.top, canvasBoundingRect.width, canvasBoundingRect.height).contains(location)) {
selfPointer.handleTouchesEnd([ selfPointer.getTouchByXY(location.x, location.y, canvasBoundingRect) ]);
var mouseEvent = selfPointer.getMouseEvent(location, canvasBoundingRect, cc.Event.EventMouse.UP);
mouseEvent.setButton(event.button);
eventManager.dispatchEvent(mouseEvent);
}
}), false);
}
var EventMouse = cc.Event.EventMouse;
var _mouseEventsOnElement = [ !prohibition && [ "mousedown", EventMouse.DOWN, function(event, mouseEvent, location, canvasBoundingRect) {
selfPointer._mousePressed = true;
selfPointer.handleTouchesBegin([ selfPointer.getTouchByXY(location.x, location.y, canvasBoundingRect) ]);
element.focus();
} ], !prohibition && [ "mouseup", EventMouse.UP, function(event, mouseEvent, location, canvasBoundingRect) {
selfPointer._mousePressed = false;
selfPointer.handleTouchesEnd([ selfPointer.getTouchByXY(location.x, location.y, canvasBoundingRect) ]);
} ], !prohibition && [ "mousemove", EventMouse.MOVE, function(event, mouseEvent, location, canvasBoundingRect) {
selfPointer.handleTouchesMove([ selfPointer.getTouchByXY(location.x, location.y, canvasBoundingRect) ]);
selfPointer._mousePressed || mouseEvent.setButton(null);
} ], [ "mousewheel", EventMouse.SCROLL, function(event, mouseEvent) {
mouseEvent.setScrollData(0, event.wheelDelta);
} ], [ "DOMMouseScroll", EventMouse.SCROLL, function(event, mouseEvent) {
mouseEvent.setScrollData(0, -120 * event.detail);
} ] ];
for (var i = 0; i < _mouseEventsOnElement.length; ++i) {
var entry = _mouseEventsOnElement[i];
entry && (function() {
var name = entry[0];
var type = entry[1];
var handler = entry[2];
element.addEventListener(name, (function(event) {
var location = selfPointer.getPointByEvent(event, canvasBoundingRect);
var mouseEvent = selfPointer.getMouseEvent(location, canvasBoundingRect, type);
mouseEvent.setButton(event.button);
handler(event, mouseEvent, location, canvasBoundingRect);
eventManager.dispatchEvent(mouseEvent);
event.stopPropagation();
event.preventDefault();
}), false);
})();
}
}
if (window.navigator.msPointerEnabled) {
var _pointerEventsMap = {
MSPointerDown: selfPointer.handleTouchesBegin,
MSPointerMove: selfPointer.handleTouchesMove,
MSPointerUp: selfPointer.handleTouchesEnd,
MSPointerCancel: selfPointer.handleTouchesCancel
};
var _loop = function _loop(eventName) {
var touchEvent = _pointerEventsMap[eventName];
element.addEventListener(eventName, (function(event) {
var documentElement = document.documentElement;
canvasBoundingRect.adjustedLeft = canvasBoundingRect.left - documentElement.scrollLeft;
canvasBoundingRect.adjustedTop = canvasBoundingRect.top - documentElement.scrollTop;
touchEvent.call(selfPointer, [ selfPointer.getTouchByXY(event.clientX, event.clientY, canvasBoundingRect) ]);
event.stopPropagation();
}), false);
};
for (var eventName in _pointerEventsMap) _loop(eventName);
}
if (supportTouches) {
var _touchEventsMap = {
touchstart: function touchstart(touchesToHandle) {
selfPointer.handleTouchesBegin(touchesToHandle);
element.focus();
},
touchmove: function touchmove(touchesToHandle) {
selfPointer.handleTouchesMove(touchesToHandle);
},
touchend: function touchend(touchesToHandle) {
selfPointer.handleTouchesEnd(touchesToHandle);
},
touchcancel: function touchcancel(touchesToHandle) {
selfPointer.handleTouchesCancel(touchesToHandle);
}
};
var registerTouchEvent = function registerTouchEvent(eventName) {
var handler = _touchEventsMap[eventName];
element.addEventListener(eventName, (function(event) {
if (!event.changedTouches) return;
var body = document.body;
canvasBoundingRect.adjustedLeft = canvasBoundingRect.left - (body.scrollLeft || window.scrollX || 0);
canvasBoundingRect.adjustedTop = canvasBoundingRect.top - (body.scrollTop || window.scrollY || 0);
handler(selfPointer.getTouchesByEvent(event, canvasBoundingRect));
event.stopPropagation();
event.preventDefault();
}), false);
};
for (var _eventName in _touchEventsMap) registerTouchEvent(_eventName);
}
this._registerKeyboardEvent();
this._isRegisterEvent = true;
},
_registerKeyboardEvent: function _registerKeyboardEvent() {},
_registerAccelerometerEvent: function _registerAccelerometerEvent() {},
update: function update(dt) {
if (this._accelCurTime > this._accelInterval) {
this._accelCurTime -= this._accelInterval;
eventManager.dispatchEvent(new cc.Event.EventAcceleration(this._acceleration));
}
this._accelCurTime += dt;
}
};
module.exports = cc.internal.inputManager = inputManager;
}), {
"../event-manager": 117,
"./CCMacro": 134,
"./CCSys": 138
} ],
134: [ (function(require, module, exports) {
"use strict";
cc.macro = {
RAD: Math.PI / 180,
DEG: 180 / Math.PI,
REPEAT_FOREVER: Number.MAX_VALUE - 1,
FLT_EPSILON: 1.192092896e-7,
MIN_ZINDEX: -Math.pow(2, 15),
MAX_ZINDEX: Math.pow(2, 15) - 1,
ONE: 1,
ZERO: 0,
SRC_ALPHA: 770,
SRC_ALPHA_SATURATE: 776,
SRC_COLOR: 768,
DST_ALPHA: 772,
DST_COLOR: 774,
ONE_MINUS_SRC_ALPHA: 771,
ONE_MINUS_SRC_COLOR: 769,
ONE_MINUS_DST_ALPHA: 773,
ONE_MINUS_DST_COLOR: 775,
ONE_MINUS_CONSTANT_ALPHA: 32772,
ONE_MINUS_CONSTANT_COLOR: 32770,
ORIENTATION_PORTRAIT: 1,
ORIENTATION_LANDSCAPE: 2,
ORIENTATION_AUTO: 3,
DENSITYDPI_DEVICE: "device-dpi",
DENSITYDPI_HIGH: "high-dpi",
DENSITYDPI_MEDIUM: "medium-dpi",
DENSITYDPI_LOW: "low-dpi",
FIX_ARTIFACTS_BY_STRECHING_TEXEL_TMX: true,
DIRECTOR_STATS_POSITION: cc.v2(0, 0),
ENABLE_STACKABLE_ACTIONS: true,
TOUCH_TIMEOUT: 5e3,
BATCH_VERTEX_COUNT: 2e4,
ENABLE_TILEDMAP_CULLING: true,
ENABLE_TRANSPARENT_CANVAS: false,
ENABLE_WEBGL_ANTIALIAS: false,
ENABLE_CULLING: false,
CLEANUP_IMAGE_CACHE: false,
SHOW_MESH_WIREFRAME: false,
SHOW_MESH_NORMAL: false,
ENABLE_MULTI_TOUCH: true,
ALLOW_IMAGE_BITMAP: !cc.sys.isMobile,
ENABLE_NATIVE_TTF_RENDERER: false
};
Object.defineProperty(cc.macro, "ROTATE_ACTION_CCW", {
set: function set(value) {
cc.RotateTo && cc.RotateBy && (cc.RotateTo._reverse = cc.RotateBy._reverse = value);
}
});
var SUPPORT_TEXTURE_FORMATS = [ ".pkm", ".pvr", ".webp", ".jpg", ".jpeg", ".bmp", ".png" ];
cc.macro.SUPPORT_TEXTURE_FORMATS = SUPPORT_TEXTURE_FORMATS;
cc.macro.KEY = {
none: 0,
back: 6,
menu: 18,
backspace: 8,
tab: 9,
enter: 13,
shift: 16,
ctrl: 17,
alt: 18,
pause: 19,
capslock: 20,
escape: 27,
space: 32,
pageup: 33,
pagedown: 34,
end: 35,
home: 36,
left: 37,
up: 38,
right: 39,
down: 40,
select: 41,
insert: 45,
Delete: 46,
0: 48,
1: 49,
2: 50,
3: 51,
4: 52,
5: 53,
6: 54,
7: 55,
8: 56,
9: 57,
a: 65,
b: 66,
c: 67,
d: 68,
e: 69,
f: 70,
g: 71,
h: 72,
i: 73,
j: 74,
k: 75,
l: 76,
m: 77,
n: 78,
o: 79,
p: 80,
q: 81,
r: 82,
s: 83,
t: 84,
u: 85,
v: 86,
w: 87,
x: 88,
y: 89,
z: 90,
num0: 96,
num1: 97,
num2: 98,
num3: 99,
num4: 100,
num5: 101,
num6: 102,
num7: 103,
num8: 104,
num9: 105,
"*": 106,
"+": 107,
"-": 109,
numdel: 110,
"/": 111,
f1: 112,
f2: 113,
f3: 114,
f4: 115,
f5: 116,
f6: 117,
f7: 118,
f8: 119,
f9: 120,
f10: 121,
f11: 122,
f12: 123,
numlock: 144,
scrolllock: 145,
";": 186,
semicolon: 186,
equal: 187,
"=": 187,
",": 188,
comma: 188,
dash: 189,
".": 190,
period: 190,
forwardslash: 191,
grave: 192,
"[": 219,
openbracket: 219,
backslash: 220,
"]": 221,
closebracket: 221,
quote: 222,
dpadLeft: 1e3,
dpadRight: 1001,
dpadUp: 1003,
dpadDown: 1004,
dpadCenter: 1005
};
cc.macro.ImageFormat = cc.Enum({
JPG: 0,
PNG: 1,
TIFF: 2,
WEBP: 3,
PVR: 4,
ETC: 5,
S3TC: 6,
ATITC: 7,
TGA: 8,
RAWDATA: 9,
UNKNOWN: 10
});
cc.macro.BlendFactor = cc.Enum({
ONE: 1,
ZERO: 0,
SRC_ALPHA: 770,
SRC_COLOR: 768,
DST_ALPHA: 772,
DST_COLOR: 774,
ONE_MINUS_SRC_ALPHA: 771,
ONE_MINUS_SRC_COLOR: 769,
ONE_MINUS_DST_ALPHA: 773,
ONE_MINUS_DST_COLOR: 775
});
cc.macro.TextAlignment = cc.Enum({
LEFT: 0,
CENTER: 1,
RIGHT: 2
});
cc.macro.VerticalTextAlignment = cc.Enum({
TOP: 0,
CENTER: 1,
BOTTOM: 2
});
module.exports = cc.macro;
}), {} ],
135: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
var CCClass = require("./CCClass");
var Destroyed = 1;
var RealDestroyed = 2;
var ToDestroy = 4;
var DontSave = 8;
var EditorOnly = 16;
var Dirty = 32;
var DontDestroy = 64;
var Destroying = 128;
var Deactivating = 256;
var LockedInEditor = 512;
var HideInHierarchy = 1024;
var IsOnEnableCalled = 2048;
var IsEditorOnEnableCalled = 4096;
var IsPreloadStarted = 8192;
var IsOnLoadCalled = 16384;
var IsOnLoadStarted = 32768;
var IsStartCalled = 65536;
var IsRotationLocked = 1 << 17;
var IsScaleLocked = 1 << 18;
var IsAnchorLocked = 1 << 19;
var IsSizeLocked = 1 << 20;
var IsPositionLocked = 1 << 21;
var PersistentMask = ~(ToDestroy | Dirty | Destroying | DontDestroy | Deactivating | IsPreloadStarted | IsOnLoadStarted | IsOnLoadCalled | IsStartCalled | IsOnEnableCalled | IsEditorOnEnableCalled | IsRotationLocked | IsScaleLocked | IsAnchorLocked | IsSizeLocked | IsPositionLocked);
function CCObject() {
this._name = "";
this._objFlags = 0;
}
CCClass.fastDefine("cc.Object", CCObject, {
_name: "",
_objFlags: 0
});
js.value(CCObject, "Flags", {
Destroyed: Destroyed,
DontSave: DontSave,
EditorOnly: EditorOnly,
Dirty: Dirty,
DontDestroy: DontDestroy,
PersistentMask: PersistentMask,
Destroying: Destroying,
Deactivating: Deactivating,
LockedInEditor: LockedInEditor,
HideInHierarchy: HideInHierarchy,
IsPreloadStarted: IsPreloadStarted,
IsOnLoadStarted: IsOnLoadStarted,
IsOnLoadCalled: IsOnLoadCalled,
IsOnEnableCalled: IsOnEnableCalled,
IsStartCalled: IsStartCalled,
IsEditorOnEnableCalled: IsEditorOnEnableCalled,
IsPositionLocked: IsPositionLocked,
IsRotationLocked: IsRotationLocked,
IsScaleLocked: IsScaleLocked,
IsAnchorLocked: IsAnchorLocked,
IsSizeLocked: IsSizeLocked
});
var objectsToDestroy = [];
function deferredDestroy() {
var deleteCount = objectsToDestroy.length;
for (var i = 0; i < deleteCount; ++i) {
var obj = objectsToDestroy[i];
obj._objFlags & Destroyed || obj._destroyImmediate();
}
deleteCount === objectsToDestroy.length ? objectsToDestroy.length = 0 : objectsToDestroy.splice(0, deleteCount);
false;
}
js.value(CCObject, "_deferredDestroy", deferredDestroy);
false;
var prototype = CCObject.prototype;
js.getset(prototype, "name", (function() {
return this._name;
}), (function(value) {
this._name = value;
}), true);
js.get(prototype, "isValid", (function() {
return !(this._objFlags & Destroyed);
}), true);
false, false;
var deferredDestroyTimer = null;
prototype.destroy = function() {
if (this._objFlags & Destroyed) {
cc.warnID(5e3);
return false;
}
if (this._objFlags & ToDestroy) return false;
this._objFlags |= ToDestroy;
objectsToDestroy.push(this);
false;
return true;
};
false, false;
function compileDestruct(obj, ctor) {
var shouldSkipId = obj instanceof cc._BaseNode || obj instanceof cc.Component;
var idToSkip = shouldSkipId ? "_id" : null;
var key, propsToReset = {};
for (key in obj) if (obj.hasOwnProperty(key)) {
if (key === idToSkip) continue;
switch (typeof obj[key]) {
case "string":
propsToReset[key] = "";
break;
case "object":
case "function":
propsToReset[key] = null;
}
}
if (cc.Class._isCCClass(ctor)) {
var attrs = cc.Class.Attr.getClassAttrs(ctor);
var propList = ctor.__props__;
for (var i = 0; i < propList.length; i++) {
key = propList[i];
var attrKey = key + cc.Class.Attr.DELIMETER + "default";
if (attrKey in attrs) {
if (shouldSkipId && "_id" === key) continue;
switch (typeof attrs[attrKey]) {
case "string":
propsToReset[key] = "";
break;
case "object":
case "function":
propsToReset[key] = null;
break;
case "undefined":
propsToReset[key] = void 0;
}
}
}
}
true;
var func = "";
for (key in propsToReset) {
var statement;
statement = CCClass.IDENTIFIER_RE.test(key) ? "o." + key + "=" : "o[" + CCClass.escapeForJS(key) + "]=";
var val = propsToReset[key];
"" === val && (val = '""');
func += statement + val + ";\n";
}
return Function("o", func);
}
prototype._destruct = function() {
var ctor = this.constructor;
var destruct = ctor.__destruct__;
if (!destruct) {
destruct = compileDestruct(this, ctor);
js.value(ctor, "__destruct__", destruct, true);
}
destruct(this);
};
prototype._onPreDestroy = null;
prototype._destroyImmediate = function() {
if (this._objFlags & Destroyed) {
cc.errorID(5e3);
return;
}
this._onPreDestroy && this._onPreDestroy();
true;
this._destruct();
this._objFlags |= Destroyed;
};
false;
prototype._deserialize = null;
cc.isValid = function(value, strictMode) {
return "object" === typeof value ? !!value && !(value._objFlags & (strictMode ? Destroyed | ToDestroy : Destroyed)) : "undefined" !== typeof value;
};
false, false;
cc.Object = module.exports = CCObject;
}), {
"./CCClass": 129,
"./js": 150
} ],
136: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
cc.SAXParser = function() {
if (true, window.DOMParser) {
this._isSupportDOMParser = true;
this._parser = new DOMParser();
} else {
this._isSupportDOMParser = false;
this._parser = null;
}
};
cc.SAXParser.prototype = {
constructor: cc.SAXParser,
parse: function parse(xmlTxt) {
return this._parseXML(xmlTxt);
},
_parseXML: function _parseXML(textxml) {
var xmlDoc;
if (this._isSupportDOMParser) xmlDoc = this._parser.parseFromString(textxml, "text/xml"); else {
xmlDoc = new ActiveXObject("Microsoft.XMLDOM");
xmlDoc.async = "false";
xmlDoc.loadXML(textxml);
}
return xmlDoc;
}
};
cc.PlistParser = function() {
cc.SAXParser.call(this);
};
js.extend(cc.PlistParser, cc.SAXParser);
js.mixin(cc.PlistParser.prototype, {
parse: function parse(xmlTxt) {
var xmlDoc = this._parseXML(xmlTxt);
var plist = xmlDoc.documentElement;
if ("plist" !== plist.tagName) {
cc.warnID(5100);
return {};
}
var node = null;
for (var i = 0, len = plist.childNodes.length; i < len; i++) {
node = plist.childNodes[i];
if (1 === node.nodeType) break;
}
xmlDoc = null;
return this._parseNode(node);
},
_parseNode: function _parseNode(node) {
var data = null, tagName = node.tagName;
if ("dict" === tagName) data = this._parseDict(node); else if ("array" === tagName) data = this._parseArray(node); else if ("string" === tagName) if (1 === node.childNodes.length) data = node.firstChild.nodeValue; else {
data = "";
for (var i = 0; i < node.childNodes.length; i++) data += node.childNodes[i].nodeValue;
} else "false" === tagName ? data = false : "true" === tagName ? data = true : "real" === tagName ? data = parseFloat(node.firstChild.nodeValue) : "integer" === tagName && (data = parseInt(node.firstChild.nodeValue, 10));
return data;
},
_parseArray: function _parseArray(node) {
var data = [];
for (var i = 0, len = node.childNodes.length; i < len; i++) {
var child = node.childNodes[i];
if (1 !== child.nodeType) continue;
data.push(this._parseNode(child));
}
return data;
},
_parseDict: function _parseDict(node) {
var data = {};
var key = null;
for (var i = 0, len = node.childNodes.length; i < len; i++) {
var child = node.childNodes[i];
if (1 !== child.nodeType) continue;
"key" === child.tagName ? key = child.firstChild.nodeValue : data[key] = this._parseNode(child);
}
return data;
}
});
cc.saxParser = new cc.SAXParser();
cc.plistParser = new cc.PlistParser();
module.exports = {
saxParser: cc.saxParser,
plistParser: cc.plistParser
};
}), {
"../platform/js": 150
} ],
137: [ (function(require, module, exports) {
"use strict";
cc.screen = {
_supportsFullScreen: false,
_onfullscreenchange: null,
_onfullscreenerror: null,
_preOnFullScreenChange: null,
_preOnFullScreenError: null,
_preOnTouch: null,
_touchEvent: "",
_fn: null,
_fnMap: [ [ "requestFullscreen", "exitFullscreen", "fullscreenchange", "fullscreenEnabled", "fullscreenElement", "fullscreenerror" ], [ "requestFullScreen", "exitFullScreen", "fullScreenchange", "fullScreenEnabled", "fullScreenElement", "fullscreenerror" ], [ "webkitRequestFullScreen", "webkitCancelFullScreen", "webkitfullscreenchange", "webkitIsFullScreen", "webkitCurrentFullScreenElement", "webkitfullscreenerror" ], [ "mozRequestFullScreen", "mozCancelFullScreen", "mozfullscreenchange", "mozFullScreen", "mozFullScreenElement", "mozfullscreenerror" ], [ "msRequestFullscreen", "msExitFullscreen", "MSFullscreenChange", "msFullscreenEnabled", "msFullscreenElement", "msfullscreenerror" ] ],
init: function init() {
this._fn = {};
var i, l, val, map = this._fnMap, valL;
for (i = 0, l = map.length; i < l; i++) {
val = map[i];
if (val && "undefined" !== typeof document[val[1]]) {
for (i = 0, valL = val.length; i < valL; i++) this._fn[map[0][i]] = val[i];
break;
}
}
this._supportsFullScreen = void 0 !== this._fn.requestFullscreen;
this._touchEvent = "ontouchend" in window ? "touchend" : "mousedown";
},
fullScreen: function fullScreen() {
return !!this._supportsFullScreen && !!(document[this._fn.fullscreenElement] || document[this._fn.webkitFullscreenElement] || document[this._fn.mozFullScreenElement]);
},
requestFullScreen: function requestFullScreen(element, onFullScreenChange, onFullScreenError) {
if (element && "video" === element.tagName.toLowerCase()) {
if (cc.sys.os === cc.sys.OS_IOS && cc.sys.isBrowser && element.readyState > 0) {
element.webkitEnterFullscreen && element.webkitEnterFullscreen();
return;
}
element.setAttribute("x5-video-player-fullscreen", "true");
}
if (!this._supportsFullScreen) return;
element = element || document.documentElement;
if (onFullScreenChange) {
var eventName = this._fn.fullscreenchange;
this._onfullscreenchange && document.removeEventListener(eventName, this._onfullscreenchange);
this._onfullscreenchange = onFullScreenChange;
document.addEventListener(eventName, onFullScreenChange, false);
}
if (onFullScreenError) {
var _eventName = this._fn.fullscreenerror;
this._onfullscreenerror && document.removeEventListener(_eventName, this._onfullscreenerror);
this._onfullscreenerror = onFullScreenError;
document.addEventListener(_eventName, onFullScreenError, {
once: true
});
}
var requestPromise = element[this._fn.requestFullscreen]();
"undefined" === typeof document[this._fn.fullscreenerror] && window.Promise && requestPromise instanceof Promise && requestPromise["catch"]((function(err) {}));
},
exitFullScreen: function exitFullScreen(element) {
if (element && "video" === element.tagName.toLowerCase()) {
if (cc.sys.os === cc.sys.OS_IOS && cc.sys.isBrowser) {
element.webkitExitFullscreen && element.webkitExitFullscreen();
return;
}
element.setAttribute("x5-video-player-fullscreen", "false");
}
return !this._supportsFullScreen || document[this._fn.exitFullscreen]();
},
autoFullScreen: function autoFullScreen(element, onFullScreenChange) {
element = element || document.body;
this._ensureFullScreen(element, onFullScreenChange);
this.requestFullScreen(element, onFullScreenChange);
},
disableAutoFullScreen: function disableAutoFullScreen(element) {
var touchTarget = cc.game.canvas || element;
var touchEventName = this._touchEvent;
if (this._preOnTouch) {
touchTarget.removeEventListener(touchEventName, this._preOnTouch);
this._preOnTouch = null;
}
},
_ensureFullScreen: function _ensureFullScreen(element, onFullScreenChange) {
var self = this;
var touchTarget = cc.game.canvas || element;
var fullScreenErrorEventName = this._fn.fullscreenerror;
var touchEventName = this._touchEvent;
function onFullScreenError() {
self._preOnFullScreenError = null;
function onTouch() {
self._preOnTouch = null;
self.requestFullScreen(element, onFullScreenChange);
}
self._preOnTouch && touchTarget.removeEventListener(touchEventName, self._preOnTouch);
self._preOnTouch = onTouch;
touchTarget.addEventListener(touchEventName, self._preOnTouch, {
once: true
});
}
this._preOnFullScreenError && element.removeEventListener(fullScreenErrorEventName, this._preOnFullScreenError);
this._preOnFullScreenError = onFullScreenError;
element.addEventListener(fullScreenErrorEventName, onFullScreenError, {
once: true
});
}
};
cc.screen.init();
}), {} ],
138: [ (function(require, module, exports) {
"use strict";
var settingPlatform;
true;
settingPlatform = window._CCSettings ? _CCSettings.platform : void 0;
var isVivoGame = "qgame" === settingPlatform;
var isOppoGame = "quickgame" === settingPlatform;
var isHuaweiGame = "huawei" === settingPlatform;
var isJKWGame = "jkw-game" === settingPlatform;
var isQttGame = "qtt-game" === settingPlatform;
var isLinkSure = "link-sure" === settingPlatform;
var _global = "undefined" === typeof window ? global : window;
function initSys() {
cc.sys = {};
var sys = cc.sys;
sys.LANGUAGE_ENGLISH = "en";
sys.LANGUAGE_CHINESE = "zh";
sys.LANGUAGE_FRENCH = "fr";
sys.LANGUAGE_ITALIAN = "it";
sys.LANGUAGE_GERMAN = "de";
sys.LANGUAGE_SPANISH = "es";
sys.LANGUAGE_DUTCH = "du";
sys.LANGUAGE_RUSSIAN = "ru";
sys.LANGUAGE_KOREAN = "ko";
sys.LANGUAGE_JAPANESE = "ja";
sys.LANGUAGE_HUNGARIAN = "hu";
sys.LANGUAGE_PORTUGUESE = "pt";
sys.LANGUAGE_ARABIC = "ar";
sys.LANGUAGE_NORWEGIAN = "no";
sys.LANGUAGE_POLISH = "pl";
sys.LANGUAGE_TURKISH = "tr";
sys.LANGUAGE_UKRAINIAN = "uk";
sys.LANGUAGE_ROMANIAN = "ro";
sys.LANGUAGE_BULGARIAN = "bg";
sys.LANGUAGE_UNKNOWN = "unknown";
sys.OS_IOS = "iOS";
sys.OS_ANDROID = "Android";
sys.OS_WINDOWS = "Windows";
sys.OS_MARMALADE = "Marmalade";
sys.OS_LINUX = "Linux";
sys.OS_BADA = "Bada";
sys.OS_BLACKBERRY = "Blackberry";
sys.OS_OSX = "OS X";
sys.OS_WP8 = "WP8";
sys.OS_WINRT = "WINRT";
sys.OS_UNKNOWN = "Unknown";
sys.UNKNOWN = -1;
sys.WIN32 = 0;
sys.LINUX = 1;
sys.MACOS = 2;
sys.ANDROID = 3;
sys.IPHONE = 4;
sys.IPAD = 5;
sys.BLACKBERRY = 6;
sys.NACL = 7;
sys.EMSCRIPTEN = 8;
sys.TIZEN = 9;
sys.WINRT = 10;
sys.WP8 = 11;
sys.MOBILE_BROWSER = 100;
sys.DESKTOP_BROWSER = 101;
sys.EDITOR_PAGE = 102;
sys.EDITOR_CORE = 103;
sys.WECHAT_GAME = 104;
sys.QQ_PLAY = 105;
sys.FB_PLAYABLE_ADS = 106;
sys.BAIDU_GAME = 107;
sys.VIVO_GAME = 108;
sys.OPPO_GAME = 109;
sys.HUAWEI_GAME = 110;
sys.XIAOMI_GAME = 111;
sys.JKW_GAME = 112;
sys.ALIPAY_GAME = 113;
sys.WECHAT_GAME_SUB = 114;
sys.BAIDU_GAME_SUB = 115;
sys.QTT_GAME = 116;
sys.BYTEDANCE_GAME = 117;
sys.BYTEDANCE_GAME_SUB = 118;
sys.LINKSURE = 119;
sys.TAOBAO = 120;
sys.BROWSER_TYPE_WECHAT = "wechat";
sys.BROWSER_TYPE_ANDROID = "androidbrowser";
sys.BROWSER_TYPE_IE = "ie";
sys.BROWSER_TYPE_EDGE = "edge";
sys.BROWSER_TYPE_QQ = "qqbrowser";
sys.BROWSER_TYPE_MOBILE_QQ = "mqqbrowser";
sys.BROWSER_TYPE_UC = "ucbrowser";
sys.BROWSER_TYPE_UCBS = "ucbs";
sys.BROWSER_TYPE_360 = "360browser";
sys.BROWSER_TYPE_BAIDU_APP = "baiduboxapp";
sys.BROWSER_TYPE_BAIDU = "baidubrowser";
sys.BROWSER_TYPE_MAXTHON = "maxthon";
sys.BROWSER_TYPE_OPERA = "opera";
sys.BROWSER_TYPE_OUPENG = "oupeng";
sys.BROWSER_TYPE_MIUI = "miuibrowser";
sys.BROWSER_TYPE_FIREFOX = "firefox";
sys.BROWSER_TYPE_SAFARI = "safari";
sys.BROWSER_TYPE_CHROME = "chrome";
sys.BROWSER_TYPE_LIEBAO = "liebao";
sys.BROWSER_TYPE_QZONE = "qzone";
sys.BROWSER_TYPE_SOUGOU = "sogou";
sys.BROWSER_TYPE_HUAWEI = "huawei";
sys.BROWSER_TYPE_UNKNOWN = "unknown";
sys.isNative = false;
sys.isBrowser = "object" === typeof window && "object" === typeof document && true;
sys.glExtension = function(name) {
return !!cc.renderer.device.ext(name);
};
sys.getMaxJointMatrixSize = function() {
if (!sys._maxJointMatrixSize) {
var JOINT_MATRICES_SIZE = 50;
var LEFT_UNIFORM_SIZE = 10;
var gl = cc.game._renderContext;
var maxUniforms = Math.floor(gl.getParameter(gl.MAX_VERTEX_UNIFORM_VECTORS) / 4) - LEFT_UNIFORM_SIZE;
sys._maxJointMatrixSize = maxUniforms < JOINT_MATRICES_SIZE ? 0 : JOINT_MATRICES_SIZE;
}
return sys._maxJointMatrixSize;
};
sys.getSafeAreaRect = function() {
var visibleSize = cc.view.getVisibleSize();
return cc.rect(0, 0, visibleSize.width, visibleSize.height);
};
if (_global.__globalAdapter && _global.__globalAdapter.adaptSys) _global.__globalAdapter.adaptSys(sys); else {
false;
var platform;
var languageCode;
var w;
var h;
var ratio;
var capabilities;
false, false;
var win = window, nav = win.navigator, doc = document, docEle = doc.documentElement;
var ua = nav.userAgent.toLowerCase();
false;
sys.isMobile = /mobile|android|iphone|ipad/.test(ua);
"undefined" !== typeof FbPlayableAd ? sys.platform = sys.FB_PLAYABLE_ADS : sys.platform = sys.isMobile ? sys.MOBILE_BROWSER : sys.DESKTOP_BROWSER;
var currLanguage = nav.language;
currLanguage = currLanguage || nav.browserLanguage;
sys.languageCode = currLanguage.toLowerCase();
currLanguage = currLanguage ? currLanguage.split("-")[0] : sys.LANGUAGE_ENGLISH;
sys.language = currLanguage;
var isAndroid = false, iOS = false, osVersion = "", osMainVersion = 0;
var uaResult = /android\s*(\d+(?:\.\d+)*)/i.exec(ua) || /android\s*(\d+(?:\.\d+)*)/i.exec(nav.platform);
if (uaResult) {
isAndroid = true;
osVersion = uaResult[1] || "";
osMainVersion = parseInt(osVersion) || 0;
}
uaResult = /(iPad|iPhone|iPod).*OS ((\d+_?){2,3})/i.exec(ua);
if (uaResult) {
iOS = true;
osVersion = uaResult[2] || "";
osMainVersion = parseInt(osVersion) || 0;
} else if (/(iPhone|iPad|iPod)/.exec(nav.platform) || "MacIntel" === nav.platform && nav.maxTouchPoints && nav.maxTouchPoints > 1) {
iOS = true;
osVersion = "";
osMainVersion = 0;
}
var osName = sys.OS_UNKNOWN;
-1 !== nav.appVersion.indexOf("Win") ? osName = sys.OS_WINDOWS : iOS ? osName = sys.OS_IOS : -1 !== nav.appVersion.indexOf("Mac") ? osName = sys.OS_OSX : -1 !== nav.appVersion.indexOf("X11") && -1 === nav.appVersion.indexOf("Linux") ? osName = sys.OS_UNIX : isAndroid ? osName = sys.OS_ANDROID : -1 === nav.appVersion.indexOf("Linux") && -1 === ua.indexOf("ubuntu") || (osName = sys.OS_LINUX);
sys.os = osName;
sys.osVersion = osVersion;
sys.osMainVersion = osMainVersion;
sys.browserType = sys.BROWSER_TYPE_UNKNOWN;
(function() {
var typeReg1 = /mqqbrowser|micromessenger|qqbrowser|sogou|qzone|liebao|maxthon|ucbs|360 aphone|360browser|baiduboxapp|baidubrowser|maxthon|mxbrowser|miuibrowser/i;
var typeReg2 = /qq|ucbrowser|ubrowser|edge|HuaweiBrowser/i;
var typeReg3 = /chrome|safari|firefox|trident|opera|opr\/|oupeng/i;
var browserTypes = typeReg1.exec(ua) || typeReg2.exec(ua) || typeReg3.exec(ua);
var browserType = browserTypes ? browserTypes[0].toLowerCase() : sys.BROWSER_TYPE_UNKNOWN;
"safari" === browserType && isAndroid ? browserType = sys.BROWSER_TYPE_ANDROID : "qq" === browserType && ua.match(/android.*applewebkit/i) && (browserType = sys.BROWSER_TYPE_ANDROID);
var typeMap = {
micromessenger: sys.BROWSER_TYPE_WECHAT,
trident: sys.BROWSER_TYPE_IE,
edge: sys.BROWSER_TYPE_EDGE,
"360 aphone": sys.BROWSER_TYPE_360,
mxbrowser: sys.BROWSER_TYPE_MAXTHON,
"opr/": sys.BROWSER_TYPE_OPERA,
ubrowser: sys.BROWSER_TYPE_UC,
huaweibrowser: sys.BROWSER_TYPE_HUAWEI
};
"qqbrowser" !== browserType && "mqqbrowser" !== browserType || ua.match(/wechat|micromessenger/i) && (browserType = sys.BROWSER_TYPE_WECHAT);
sys.browserType = typeMap[browserType] || browserType;
})();
sys.browserVersion = "";
(function() {
var versionReg1 = /(mqqbrowser|micromessenger|qqbrowser|sogou|qzone|liebao|maxthon|uc|ucbs|360 aphone|360|baiduboxapp|baidu|maxthon|mxbrowser|miui(?:.hybrid)?)(mobile)?(browser)?\/?([\d.]+)/i;
var versionReg2 = /(qq|chrome|safari|firefox|trident|opera|opr\/|oupeng)(mobile)?(browser)?\/?([\d.]+)/i;
var tmp = ua.match(versionReg1);
tmp || (tmp = ua.match(versionReg2));
sys.browserVersion = tmp ? tmp[4] : "";
})();
var w = window.innerWidth || document.documentElement.clientWidth;
var h = window.innerHeight || document.documentElement.clientHeight;
var ratio = window.devicePixelRatio || 1;
sys.windowPixelResolution = {
width: ratio * w,
height: ratio * h
};
sys._checkWebGLRenderMode = function() {
if (cc.game.renderType !== cc.game.RENDER_TYPE_WEBGL) throw new Error("This feature supports WebGL render mode only.");
};
var _tmpCanvas1 = document.createElement("canvas");
var create3DContext = function create3DContext(canvas, opt_attribs, opt_contextType) {
if (!opt_contextType) return create3DContext(canvas, opt_attribs, "webgl") || create3DContext(canvas, opt_attribs, "experimental-webgl") || create3DContext(canvas, opt_attribs, "webkit-3d") || create3DContext(canvas, opt_attribs, "moz-webgl") || null;
try {
return canvas.getContext(opt_contextType, opt_attribs);
} catch (e) {
return null;
}
};
try {
var localStorage = sys.localStorage = win.localStorage;
localStorage.setItem("storage", "");
localStorage.removeItem("storage");
localStorage = null;
} catch (e) {
var warn = function warn() {
cc.warnID(5200);
};
sys.localStorage = {
getItem: warn,
setItem: warn,
removeItem: warn,
clear: warn
};
}
var _supportWebp = _tmpCanvas1.toDataURL("image/webp").startsWith("data:image/webp");
var _supportCanvas = !!_tmpCanvas1.getContext("2d");
var _supportWebGL = false;
false;
win.WebGLRenderingContext && (_supportWebGL = true);
var capabilities = sys.capabilities = {
canvas: _supportCanvas,
opengl: _supportWebGL,
webp: _supportWebp,
imageBitmap: false
};
if ("undefined" !== typeof createImageBitmap && "undefined" !== typeof Blob) {
_tmpCanvas1.width = _tmpCanvas1.height = 2;
createImageBitmap(_tmpCanvas1, {}).then((function(imageBitmap) {
capabilities.imageBitmap = true;
imageBitmap.close && imageBitmap.close();
}))["catch"]((function(err) {}));
}
(void 0 !== docEle["ontouchstart"] || void 0 !== doc["ontouchstart"] || nav.msPointerEnabled) && (capabilities["touches"] = true);
void 0 !== docEle["onmouseup"] && (capabilities["mouse"] = true);
void 0 !== docEle["onkeyup"] && (capabilities["keyboard"] = true);
(win.DeviceMotionEvent || win.DeviceOrientationEvent) && (capabilities["accelerometer"] = true);
var __audioSupport;
(function() {
var DEBUG = false;
var version = sys.browserVersion;
var supportWebAudio = !!(window.AudioContext || window.webkitAudioContext || window.mozAudioContext);
__audioSupport = {
ONLY_ONE: false,
WEB_AUDIO: supportWebAudio,
DELAY_CREATE_CTX: false
};
sys.os === sys.OS_IOS && (__audioSupport.USE_LOADER_EVENT = "loadedmetadata");
if (sys.browserType === sys.BROWSER_TYPE_FIREFOX) {
__audioSupport.DELAY_CREATE_CTX = true;
__audioSupport.USE_LOADER_EVENT = "canplay";
}
sys.os === sys.OS_ANDROID && sys.browserType === sys.BROWSER_TYPE_UC && (__audioSupport.ONE_SOURCE = true);
DEBUG && setTimeout((function() {
cc.log("browse type: " + sys.browserType);
cc.log("browse version: " + version);
cc.log("MULTI_CHANNEL: " + __audioSupport.MULTI_CHANNEL);
cc.log("WEB_AUDIO: " + __audioSupport.WEB_AUDIO);
cc.log("AUTOPLAY: " + __audioSupport.AUTOPLAY);
}), 0);
})();
try {
if (__audioSupport.WEB_AUDIO) {
__audioSupport.context = new (window.AudioContext || window.webkitAudioContext || window.mozAudioContext)();
__audioSupport.DELAY_CREATE_CTX && setTimeout((function() {
__audioSupport.context = new (window.AudioContext || window.webkitAudioContext || window.mozAudioContext)();
}), 0);
}
} catch (error) {
__audioSupport.WEB_AUDIO = false;
cc.logID(5201);
}
var formatSupport = [];
(function() {
var audio = document.createElement("audio");
if (audio.canPlayType) {
var ogg = audio.canPlayType('audio/ogg; codecs="vorbis"');
ogg && formatSupport.push(".ogg");
var mp3 = audio.canPlayType("audio/mpeg");
mp3 && formatSupport.push(".mp3");
var wav = audio.canPlayType('audio/wav; codecs="1"');
wav && formatSupport.push(".wav");
var mp4 = audio.canPlayType("audio/mp4");
mp4 && formatSupport.push(".mp4");
var m4a = audio.canPlayType("audio/x-m4a");
m4a && formatSupport.push(".m4a");
}
})();
__audioSupport.format = formatSupport;
sys.__audioSupport = __audioSupport;
}
sys.NetworkType = {
NONE: 0,
LAN: 1,
WWAN: 2
};
sys.getNetworkType = function() {
return sys.NetworkType.LAN;
};
sys.getBatteryLevel = function() {
return 1;
};
sys.garbageCollect = function() {};
sys.restartVM = function() {};
sys.isObjectValid = function(obj) {
if (obj) return true;
return false;
};
sys.dump = function() {
var self = this;
var str = "";
str += "isMobile : " + self.isMobile + "\r\n";
str += "language : " + self.language + "\r\n";
str += "browserType : " + self.browserType + "\r\n";
str += "browserVersion : " + self.browserVersion + "\r\n";
str += "capabilities : " + JSON.stringify(self.capabilities) + "\r\n";
str += "os : " + self.os + "\r\n";
str += "osVersion : " + self.osVersion + "\r\n";
str += "platform : " + self.platform + "\r\n";
str += "Using " + (cc.game.renderType === cc.game.RENDER_TYPE_WEBGL ? "WEBGL" : "CANVAS") + " renderer.\r\n";
cc.log(str);
};
sys.openURL = function(url) {
false, false;
window.open(url);
};
sys.now = function() {
return Date.now ? Date.now() : +new Date();
};
return sys;
}
var sys = cc && cc.sys ? cc.sys : initSys();
module.exports = sys;
}), {} ],
139: [ (function(require, module, exports) {
"use strict";
var EventTarget = require("../event/event-target");
var js = require("../platform/js");
var renderer = require("../renderer");
require("../platform/CCClass");
var __BrowserGetter = {
init: function init() {
this.html = document.getElementsByTagName("html")[0];
},
availWidth: function availWidth(frame) {
return frame && frame !== this.html ? frame.clientWidth : window.innerWidth;
},
availHeight: function availHeight(frame) {
return frame && frame !== this.html ? frame.clientHeight : window.innerHeight;
},
meta: {
width: "device-width"
},
adaptationType: cc.sys.browserType
};
cc.sys.os === cc.sys.OS_IOS && (__BrowserGetter.adaptationType = cc.sys.BROWSER_TYPE_SAFARI);
switch (__BrowserGetter.adaptationType) {
case cc.sys.BROWSER_TYPE_SAFARI:
case cc.sys.BROWSER_TYPE_SOUGOU:
case cc.sys.BROWSER_TYPE_UC:
__BrowserGetter.meta["minimal-ui"] = "true";
__BrowserGetter.availWidth = function(frame) {
return frame.clientWidth;
};
__BrowserGetter.availHeight = function(frame) {
return frame.clientHeight;
};
}
var _scissorRect = null;
var View = function View() {
EventTarget.call(this);
var _t = this, _strategyer = cc.ContainerStrategy, _strategy = cc.ContentStrategy;
__BrowserGetter.init(this);
_t._frameSize = cc.size(0, 0);
_t._designResolutionSize = cc.size(0, 0);
_t._originalDesignResolutionSize = cc.size(0, 0);
_t._scaleX = 1;
_t._scaleY = 1;
_t._viewportRect = cc.rect(0, 0, 0, 0);
_t._visibleRect = cc.rect(0, 0, 0, 0);
_t._autoFullScreen = false;
_t._devicePixelRatio = 1;
false;
_t._maxPixelRatio = 2;
_t._retinaEnabled = false;
_t._resizeCallback = null;
_t._resizing = false;
_t._resizeWithBrowserSize = false;
_t._orientationChanging = true;
_t._isRotated = false;
_t._orientation = cc.macro.ORIENTATION_AUTO;
_t._isAdjustViewport = true;
_t._antiAliasEnabled = false;
_t._resolutionPolicy = null;
_t._rpExactFit = new cc.ResolutionPolicy(_strategyer.EQUAL_TO_FRAME, _strategy.EXACT_FIT);
_t._rpShowAll = new cc.ResolutionPolicy(_strategyer.EQUAL_TO_FRAME, _strategy.SHOW_ALL);
_t._rpNoBorder = new cc.ResolutionPolicy(_strategyer.EQUAL_TO_FRAME, _strategy.NO_BORDER);
_t._rpFixedHeight = new cc.ResolutionPolicy(_strategyer.EQUAL_TO_FRAME, _strategy.FIXED_HEIGHT);
_t._rpFixedWidth = new cc.ResolutionPolicy(_strategyer.EQUAL_TO_FRAME, _strategy.FIXED_WIDTH);
cc.game.once(cc.game.EVENT_ENGINE_INITED, this.init, this);
};
cc.js.extend(View, EventTarget);
cc.js.mixin(View.prototype, {
init: function init() {
this._initFrameSize();
var w = cc.game.canvas.width, h = cc.game.canvas.height;
this._designResolutionSize.width = w;
this._designResolutionSize.height = h;
this._originalDesignResolutionSize.width = w;
this._originalDesignResolutionSize.height = h;
this._viewportRect.width = w;
this._viewportRect.height = h;
this._visibleRect.width = w;
this._visibleRect.height = h;
cc.winSize.width = this._visibleRect.width;
cc.winSize.height = this._visibleRect.height;
cc.visibleRect && cc.visibleRect.init(this._visibleRect);
},
_resizeEvent: function _resizeEvent(forceOrEvent) {
var view;
view = this.setDesignResolutionSize ? this : cc.view;
var sys = cc.sys;
if (sys.browserType === sys.BROWSER_TYPE_UC && sys.os === sys.OS_IOS) {
setTimeout((function() {
view._resizeEvent(forceOrEvent);
}), 0);
return;
}
var prevFrameW = view._frameSize.width, prevFrameH = view._frameSize.height, prevRotated = view._isRotated;
if (cc.sys.isMobile) {
var containerStyle = cc.game.container.style, margin = containerStyle.margin;
containerStyle.margin = "0";
containerStyle.display = "none";
view._initFrameSize();
containerStyle.margin = margin;
containerStyle.display = "block";
} else view._initFrameSize();
if (true !== forceOrEvent && view._isRotated === prevRotated && view._frameSize.width === prevFrameW && view._frameSize.height === prevFrameH) return;
var width = view._originalDesignResolutionSize.width;
var height = view._originalDesignResolutionSize.height;
view._resizing = true;
width > 0 && view.setDesignResolutionSize(width, height, view._resolutionPolicy);
view._resizing = false;
view.emit("canvas-resize");
view._resizeCallback && view._resizeCallback.call();
},
_orientationChange: function _orientationChange() {
cc.view._orientationChanging = true;
cc.view._resizeEvent();
cc.sys.browserType === cc.sys.BROWSER_TYPE_SAFARI && cc.sys.isMobile && setTimeout((function() {
window.innerHeight > window.innerWidth && window.scrollTo(0, 1);
}), 500);
},
_resize: function _resize() {
cc.view._resizeEvent(false);
},
resizeWithBrowserSize: function resizeWithBrowserSize(enabled) {
if (enabled) {
if (!this._resizeWithBrowserSize) {
this._resizeWithBrowserSize = true;
window.addEventListener("resize", this._resize);
window.addEventListener("orientationchange", this._orientationChange);
}
} else if (this._resizeWithBrowserSize) {
this._resizeWithBrowserSize = false;
window.removeEventListener("resize", this._resize);
window.removeEventListener("orientationchange", this._orientationChange);
}
},
setResizeCallback: function setResizeCallback(callback) {
false;
"function" !== typeof callback && null != callback || (this._resizeCallback = callback);
},
setOrientation: function setOrientation(orientation) {
orientation &= cc.macro.ORIENTATION_AUTO;
if (orientation && this._orientation !== orientation) {
this._orientation = orientation;
var designWidth = this._originalDesignResolutionSize.width;
var designHeight = this._originalDesignResolutionSize.height;
this.setDesignResolutionSize(designWidth, designHeight, this._resolutionPolicy);
}
},
_initFrameSize: function _initFrameSize() {
var locFrameSize = this._frameSize;
var w = __BrowserGetter.availWidth(cc.game.frame);
var h = __BrowserGetter.availHeight(cc.game.frame);
var isLandscape = w >= h;
if ((false, !cc.sys.isMobile) || isLandscape && this._orientation & cc.macro.ORIENTATION_LANDSCAPE || !isLandscape && this._orientation & cc.macro.ORIENTATION_PORTRAIT) {
locFrameSize.width = w;
locFrameSize.height = h;
cc.game.container.style["-webkit-transform"] = "rotate(0deg)";
cc.game.container.style.transform = "rotate(0deg)";
this._isRotated = false;
} else {
locFrameSize.width = h;
locFrameSize.height = w;
cc.game.container.style["-webkit-transform"] = "rotate(90deg)";
cc.game.container.style.transform = "rotate(90deg)";
cc.game.container.style["-webkit-transform-origin"] = "0px 0px 0px";
cc.game.container.style.transformOrigin = "0px 0px 0px";
this._isRotated = true;
}
this._orientationChanging && setTimeout((function() {
cc.view._orientationChanging = false;
}), 1e3);
},
_setViewportMeta: function _setViewportMeta(metas, overwrite) {
var vp = document.getElementById("cocosMetaElement");
vp && overwrite && document.head.removeChild(vp);
var elems = document.getElementsByName("viewport"), currentVP = elems ? elems[0] : null, content, key, pattern;
content = currentVP ? currentVP.content : "";
vp = vp || document.createElement("meta");
vp.id = "cocosMetaElement";
vp.name = "viewport";
vp.content = "";
for (key in metas) if (-1 == content.indexOf(key)) content += "," + key + "=" + metas[key]; else if (overwrite) {
pattern = new RegExp(key + "s*=s*[^,]+");
content = content.replace(pattern, key + "=" + metas[key]);
}
/^,/.test(content) && (content = content.substr(1));
vp.content = content;
currentVP && (currentVP.content = content);
document.head.appendChild(vp);
},
_adjustViewportMeta: function _adjustViewportMeta() {
if (this._isAdjustViewport && true) {
this._setViewportMeta(__BrowserGetter.meta, false);
this._isAdjustViewport = false;
}
},
adjustViewportMeta: function adjustViewportMeta(enabled) {
this._isAdjustViewport = enabled;
},
enableRetina: function enableRetina(enabled) {
this._retinaEnabled = !!enabled;
},
isRetinaEnabled: function isRetinaEnabled() {
return this._retinaEnabled;
},
enableAntiAlias: function enableAntiAlias(enabled) {
cc.warnID(9200);
if (this._antiAliasEnabled === enabled) return;
this._antiAliasEnabled = enabled;
if (cc.game.renderType === cc.game.RENDER_TYPE_WEBGL) {
var cache = cc.assetManager.assets;
cache.forEach((function(asset) {
if (asset instanceof cc.Texture2D) {
var Filter = cc.Texture2D.Filter;
enabled ? asset.setFilters(Filter.LINEAR, Filter.LINEAR) : asset.setFilters(Filter.NEAREST, Filter.NEAREST);
}
}));
} else if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) {
var ctx = cc.game.canvas.getContext("2d");
ctx.imageSmoothingEnabled = enabled;
ctx.mozImageSmoothingEnabled = enabled;
}
},
isAntiAliasEnabled: function isAntiAliasEnabled() {
return this._antiAliasEnabled;
},
enableAutoFullScreen: function enableAutoFullScreen(enabled) {
if (enabled && enabled !== this._autoFullScreen && cc.sys.isMobile) {
this._autoFullScreen = true;
cc.screen.autoFullScreen(cc.game.frame);
} else {
this._autoFullScreen = false;
cc.screen.disableAutoFullScreen(cc.game.frame);
}
},
isAutoFullScreenEnabled: function isAutoFullScreenEnabled() {
return this._autoFullScreen;
},
setCanvasSize: function setCanvasSize(width, height) {
var canvas = cc.game.canvas;
var container = cc.game.container;
canvas.width = width * this._devicePixelRatio;
canvas.height = height * this._devicePixelRatio;
canvas.style.width = width + "px";
canvas.style.height = height + "px";
container.style.width = width + "px";
container.style.height = height + "px";
this._resizeEvent();
},
getCanvasSize: function getCanvasSize() {
return cc.size(cc.game.canvas.width, cc.game.canvas.height);
},
getFrameSize: function getFrameSize() {
return cc.size(this._frameSize.width, this._frameSize.height);
},
setFrameSize: function setFrameSize(width, height) {
this._frameSize.width = width;
this._frameSize.height = height;
cc.game.frame.style.width = width + "px";
cc.game.frame.style.height = height + "px";
this._resizeEvent(true);
},
getVisibleSize: function getVisibleSize() {
return cc.size(this._visibleRect.width, this._visibleRect.height);
},
getVisibleSizeInPixel: function getVisibleSizeInPixel() {
return cc.size(this._visibleRect.width * this._scaleX, this._visibleRect.height * this._scaleY);
},
getVisibleOrigin: function getVisibleOrigin() {
return cc.v2(this._visibleRect.x, this._visibleRect.y);
},
getVisibleOriginInPixel: function getVisibleOriginInPixel() {
return cc.v2(this._visibleRect.x * this._scaleX, this._visibleRect.y * this._scaleY);
},
getResolutionPolicy: function getResolutionPolicy() {
return this._resolutionPolicy;
},
setResolutionPolicy: function setResolutionPolicy(resolutionPolicy) {
var _t = this;
if (resolutionPolicy instanceof cc.ResolutionPolicy) _t._resolutionPolicy = resolutionPolicy; else {
var _locPolicy = cc.ResolutionPolicy;
resolutionPolicy === _locPolicy.EXACT_FIT && (_t._resolutionPolicy = _t._rpExactFit);
resolutionPolicy === _locPolicy.SHOW_ALL && (_t._resolutionPolicy = _t._rpShowAll);
resolutionPolicy === _locPolicy.NO_BORDER && (_t._resolutionPolicy = _t._rpNoBorder);
resolutionPolicy === _locPolicy.FIXED_HEIGHT && (_t._resolutionPolicy = _t._rpFixedHeight);
resolutionPolicy === _locPolicy.FIXED_WIDTH && (_t._resolutionPolicy = _t._rpFixedWidth);
}
},
setDesignResolutionSize: function setDesignResolutionSize(width, height, resolutionPolicy) {
if (!(width > 0 && height > 0)) {
cc.errorID(2200);
return;
}
this.setResolutionPolicy(resolutionPolicy);
var policy = this._resolutionPolicy;
policy && policy.preApply(this);
cc.sys.isMobile && this._adjustViewportMeta();
this._orientationChanging = true;
this._resizing || this._initFrameSize();
if (!policy) {
cc.logID(2201);
return;
}
this._originalDesignResolutionSize.width = this._designResolutionSize.width = width;
this._originalDesignResolutionSize.height = this._designResolutionSize.height = height;
var result = policy.apply(this, this._designResolutionSize);
if (result.scale && 2 === result.scale.length) {
this._scaleX = result.scale[0];
this._scaleY = result.scale[1];
}
if (result.viewport) {
var vp = this._viewportRect, vb = this._visibleRect, rv = result.viewport;
vp.x = rv.x;
vp.y = rv.y;
vp.width = rv.width;
vp.height = rv.height;
vb.x = 0;
vb.y = 0;
vb.width = rv.width / this._scaleX;
vb.height = rv.height / this._scaleY;
}
policy.postApply(this);
cc.winSize.width = this._visibleRect.width;
cc.winSize.height = this._visibleRect.height;
cc.visibleRect && cc.visibleRect.init(this._visibleRect);
renderer.updateCameraViewport();
cc.internal.inputManager._updateCanvasBoundingRect();
this.emit("design-resolution-changed");
},
getDesignResolutionSize: function getDesignResolutionSize() {
return cc.size(this._designResolutionSize.width, this._designResolutionSize.height);
},
setRealPixelResolution: function setRealPixelResolution(width, height, resolutionPolicy) {
true, true;
this._setViewportMeta({
width: width
}, true);
document.documentElement.style.width = width + "px";
document.body.style.width = width + "px";
document.body.style.left = "0px";
document.body.style.top = "0px";
this.setDesignResolutionSize(width, height, resolutionPolicy);
},
setViewportInPoints: function setViewportInPoints(x, y, w, h) {
var locScaleX = this._scaleX, locScaleY = this._scaleY;
cc.game._renderContext.viewport(x * locScaleX + this._viewportRect.x, y * locScaleY + this._viewportRect.y, w * locScaleX, h * locScaleY);
},
setScissorInPoints: function setScissorInPoints(x, y, w, h) {
var scaleX = this._scaleX, scaleY = this._scaleY;
var sx = Math.ceil(x * scaleX + this._viewportRect.x);
var sy = Math.ceil(y * scaleY + this._viewportRect.y);
var sw = Math.ceil(w * scaleX);
var sh = Math.ceil(h * scaleY);
var gl = cc.game._renderContext;
if (!_scissorRect) {
var boxArr = gl.getParameter(gl.SCISSOR_BOX);
_scissorRect = cc.rect(boxArr[0], boxArr[1], boxArr[2], boxArr[3]);
}
if (_scissorRect.x !== sx || _scissorRect.y !== sy || _scissorRect.width !== sw || _scissorRect.height !== sh) {
_scissorRect.x = sx;
_scissorRect.y = sy;
_scissorRect.width = sw;
_scissorRect.height = sh;
gl.scissor(sx, sy, sw, sh);
}
},
isScissorEnabled: function isScissorEnabled() {
return cc.game._renderContext.isEnabled(gl.SCISSOR_TEST);
},
getScissorRect: function getScissorRect() {
if (!_scissorRect) {
var boxArr = gl.getParameter(gl.SCISSOR_BOX);
_scissorRect = cc.rect(boxArr[0], boxArr[1], boxArr[2], boxArr[3]);
}
var scaleXFactor = 1 / this._scaleX;
var scaleYFactor = 1 / this._scaleY;
return cc.rect((_scissorRect.x - this._viewportRect.x) * scaleXFactor, (_scissorRect.y - this._viewportRect.y) * scaleYFactor, _scissorRect.width * scaleXFactor, _scissorRect.height * scaleYFactor);
},
getViewportRect: function getViewportRect() {
return this._viewportRect;
},
getScaleX: function getScaleX() {
return this._scaleX;
},
getScaleY: function getScaleY() {
return this._scaleY;
},
getDevicePixelRatio: function getDevicePixelRatio() {
return this._devicePixelRatio;
},
convertToLocationInView: function convertToLocationInView(tx, ty, relatedPos, out) {
var result = out || cc.v2();
var posLeft = relatedPos.adjustedLeft ? relatedPos.adjustedLeft : relatedPos.left;
var posTop = relatedPos.adjustedTop ? relatedPos.adjustedTop : relatedPos.top;
var x = this._devicePixelRatio * (tx - posLeft);
var y = this._devicePixelRatio * (posTop + relatedPos.height - ty);
if (this._isRotated) {
result.x = cc.game.canvas.width - y;
result.y = x;
} else {
result.x = x;
result.y = y;
}
return result;
},
_convertMouseToLocationInView: function _convertMouseToLocationInView(in_out_point, relatedPos) {
var viewport = this._viewportRect, _t = this;
in_out_point.x = (_t._devicePixelRatio * (in_out_point.x - relatedPos.left) - viewport.x) / _t._scaleX;
in_out_point.y = (_t._devicePixelRatio * (relatedPos.top + relatedPos.height - in_out_point.y) - viewport.y) / _t._scaleY;
},
_convertPointWithScale: function _convertPointWithScale(point) {
var viewport = this._viewportRect;
point.x = (point.x - viewport.x) / this._scaleX;
point.y = (point.y - viewport.y) / this._scaleY;
},
_convertTouchesWithScale: function _convertTouchesWithScale(touches) {
var viewport = this._viewportRect, scaleX = this._scaleX, scaleY = this._scaleY, selTouch, selPoint, selPrePoint;
for (var i = 0; i < touches.length; i++) {
selTouch = touches[i];
selPoint = selTouch._point;
selPrePoint = selTouch._prevPoint;
selPoint.x = (selPoint.x - viewport.x) / scaleX;
selPoint.y = (selPoint.y - viewport.y) / scaleY;
selPrePoint.x = (selPrePoint.x - viewport.x) / scaleX;
selPrePoint.y = (selPrePoint.y - viewport.y) / scaleY;
}
}
});
cc.ContainerStrategy = cc.Class({
name: "ContainerStrategy",
preApply: function preApply(view) {},
apply: function apply(view, designedResolution) {},
postApply: function postApply(view) {},
_setupContainer: function _setupContainer(view, w, h) {
var locCanvas = cc.game.canvas;
this._setupStyle(view, w, h);
var devicePixelRatio = view._devicePixelRatio = 1;
false;
view.isRetinaEnabled() && (devicePixelRatio = view._devicePixelRatio = Math.min(view._maxPixelRatio, window.devicePixelRatio || 1));
locCanvas.width = w * devicePixelRatio;
locCanvas.height = h * devicePixelRatio;
},
_setupStyle: function _setupStyle(view, w, h) {
var locCanvas = cc.game.canvas;
var locContainer = cc.game.container;
if (cc.sys.os === cc.sys.OS_ANDROID) {
document.body.style.width = (view._isRotated ? h : w) + "px";
document.body.style.height = (view._isRotated ? w : h) + "px";
}
locContainer.style.width = locCanvas.style.width = w + "px";
locContainer.style.height = locCanvas.style.height = h + "px";
},
_fixContainer: function _fixContainer() {
document.body.insertBefore(cc.game.container, document.body.firstChild);
var bs = document.body.style;
bs.width = window.innerWidth + "px";
bs.height = window.innerHeight + "px";
bs.overflow = "hidden";
var contStyle = cc.game.container.style;
contStyle.position = "fixed";
contStyle.left = contStyle.top = "0px";
document.body.scrollTop = 0;
}
});
cc.ContentStrategy = cc.Class({
name: "ContentStrategy",
ctor: function ctor() {
this._result = {
scale: [ 1, 1 ],
viewport: null
};
},
_buildResult: function _buildResult(containerW, containerH, contentW, contentH, scaleX, scaleY) {
Math.abs(containerW - contentW) < 2 && (contentW = containerW);
Math.abs(containerH - contentH) < 2 && (contentH = containerH);
var viewport = cc.rect((containerW - contentW) / 2, (containerH - contentH) / 2, contentW, contentH);
cc.game.renderType === cc.game.RENDER_TYPE_CANVAS;
this._result.scale = [ scaleX, scaleY ];
this._result.viewport = viewport;
return this._result;
},
preApply: function preApply(view) {},
apply: function apply(view, designedResolution) {
return {
scale: [ 1, 1 ]
};
},
postApply: function postApply(view) {}
});
(function() {
var EqualToFrame = cc.Class({
name: "EqualToFrame",
extends: cc.ContainerStrategy,
apply: function apply(view) {
var frameH = view._frameSize.height, containerStyle = cc.game.container.style;
this._setupContainer(view, view._frameSize.width, view._frameSize.height);
view._isRotated ? containerStyle.margin = "0 0 0 " + frameH + "px" : containerStyle.margin = "0px";
containerStyle.padding = "0px";
}
});
var ProportionalToFrame = cc.Class({
name: "ProportionalToFrame",
extends: cc.ContainerStrategy,
apply: function apply(view, designedResolution) {
var frameW = view._frameSize.width, frameH = view._frameSize.height, containerStyle = cc.game.container.style, designW = designedResolution.width, designH = designedResolution.height, scaleX = frameW / designW, scaleY = frameH / designH, containerW, containerH;
scaleX < scaleY ? (containerW = frameW, containerH = designH * scaleX) : (containerW = designW * scaleY,
containerH = frameH);
var offx = Math.round((frameW - containerW) / 2);
var offy = Math.round((frameH - containerH) / 2);
containerW = frameW - 2 * offx;
containerH = frameH - 2 * offy;
this._setupContainer(view, containerW, containerH);
true;
view._isRotated ? containerStyle.margin = "0 0 0 " + frameH + "px" : containerStyle.margin = "0px";
containerStyle.paddingLeft = offx + "px";
containerStyle.paddingRight = offx + "px";
containerStyle.paddingTop = offy + "px";
containerStyle.paddingBottom = offy + "px";
}
});
var EqualToWindow = cc.Class({
name: "EqualToWindow",
extends: EqualToFrame,
preApply: function preApply(view) {
this._super(view);
cc.game.frame = document.documentElement;
},
apply: function apply(view) {
this._super(view);
this._fixContainer();
}
});
var ProportionalToWindow = cc.Class({
name: "ProportionalToWindow",
extends: ProportionalToFrame,
preApply: function preApply(view) {
this._super(view);
cc.game.frame = document.documentElement;
},
apply: function apply(view, designedResolution) {
this._super(view, designedResolution);
this._fixContainer();
}
});
var OriginalContainer = cc.Class({
name: "OriginalContainer",
extends: cc.ContainerStrategy,
apply: function apply(view) {
this._setupContainer(view, cc.game.canvas.width, cc.game.canvas.height);
}
});
var _global = "undefined" === typeof window ? global : window;
var globalAdapter = _global.__globalAdapter;
if (globalAdapter) {
globalAdapter.adaptContainerStrategy && globalAdapter.adaptContainerStrategy(cc.ContainerStrategy.prototype);
globalAdapter.adaptView && globalAdapter.adaptView(View.prototype);
}
cc.ContainerStrategy.EQUAL_TO_FRAME = new EqualToFrame();
cc.ContainerStrategy.PROPORTION_TO_FRAME = new ProportionalToFrame();
cc.ContainerStrategy.ORIGINAL_CONTAINER = new OriginalContainer();
var ExactFit = cc.Class({
name: "ExactFit",
extends: cc.ContentStrategy,
apply: function apply(view, designedResolution) {
var containerW = cc.game.canvas.width, containerH = cc.game.canvas.height, scaleX = containerW / designedResolution.width, scaleY = containerH / designedResolution.height;
return this._buildResult(containerW, containerH, containerW, containerH, scaleX, scaleY);
}
});
var ShowAll = cc.Class({
name: "ShowAll",
extends: cc.ContentStrategy,
apply: function apply(view, designedResolution) {
var containerW = cc.game.canvas.width, containerH = cc.game.canvas.height, designW = designedResolution.width, designH = designedResolution.height, scaleX = containerW / designW, scaleY = containerH / designH, scale = 0, contentW, contentH;
scaleX < scaleY ? (scale = scaleX, contentW = containerW, contentH = designH * scale) : (scale = scaleY,
contentW = designW * scale, contentH = containerH);
return this._buildResult(containerW, containerH, contentW, contentH, scale, scale);
}
});
var NoBorder = cc.Class({
name: "NoBorder",
extends: cc.ContentStrategy,
apply: function apply(view, designedResolution) {
var containerW = cc.game.canvas.width, containerH = cc.game.canvas.height, designW = designedResolution.width, designH = designedResolution.height, scaleX = containerW / designW, scaleY = containerH / designH, scale, contentW, contentH;
scaleX < scaleY ? (scale = scaleY, contentW = designW * scale, contentH = containerH) : (scale = scaleX,
contentW = containerW, contentH = designH * scale);
return this._buildResult(containerW, containerH, contentW, contentH, scale, scale);
}
});
var FixedHeight = cc.Class({
name: "FixedHeight",
extends: cc.ContentStrategy,
apply: function apply(view, designedResolution) {
var containerW = cc.game.canvas.width, containerH = cc.game.canvas.height, designH = designedResolution.height, scale = containerH / designH, contentW = containerW, contentH = containerH;
return this._buildResult(containerW, containerH, contentW, contentH, scale, scale);
}
});
var FixedWidth = cc.Class({
name: "FixedWidth",
extends: cc.ContentStrategy,
apply: function apply(view, designedResolution) {
var containerW = cc.game.canvas.width, containerH = cc.game.canvas.height, designW = designedResolution.width, scale = containerW / designW, contentW = containerW, contentH = containerH;
return this._buildResult(containerW, containerH, contentW, contentH, scale, scale);
}
});
cc.ContentStrategy.EXACT_FIT = new ExactFit();
cc.ContentStrategy.SHOW_ALL = new ShowAll();
cc.ContentStrategy.NO_BORDER = new NoBorder();
cc.ContentStrategy.FIXED_HEIGHT = new FixedHeight();
cc.ContentStrategy.FIXED_WIDTH = new FixedWidth();
})();
cc.ResolutionPolicy = cc.Class({
name: "cc.ResolutionPolicy",
ctor: function ctor(containerStg, contentStg) {
this._containerStrategy = null;
this._contentStrategy = null;
this.setContainerStrategy(containerStg);
this.setContentStrategy(contentStg);
},
preApply: function preApply(view) {
this._containerStrategy.preApply(view);
this._contentStrategy.preApply(view);
},
apply: function apply(view, designedResolution) {
this._containerStrategy.apply(view, designedResolution);
return this._contentStrategy.apply(view, designedResolution);
},
postApply: function postApply(view) {
this._containerStrategy.postApply(view);
this._contentStrategy.postApply(view);
},
setContainerStrategy: function setContainerStrategy(containerStg) {
containerStg instanceof cc.ContainerStrategy && (this._containerStrategy = containerStg);
},
setContentStrategy: function setContentStrategy(contentStg) {
contentStg instanceof cc.ContentStrategy && (this._contentStrategy = contentStg);
}
});
js.get(cc.ResolutionPolicy.prototype, "canvasSize", (function() {
return cc.v2(cc.game.canvas.width, cc.game.canvas.height);
}));
cc.ResolutionPolicy.EXACT_FIT = 0;
cc.ResolutionPolicy.NO_BORDER = 1;
cc.ResolutionPolicy.SHOW_ALL = 2;
cc.ResolutionPolicy.FIXED_HEIGHT = 3;
cc.ResolutionPolicy.FIXED_WIDTH = 4;
cc.ResolutionPolicy.UNKNOWN = 5;
cc.view = new View();
cc.winSize = cc.size();
module.exports = cc.view;
}), {
"../event/event-target": 119,
"../platform/CCClass": 129,
"../platform/js": 150,
"../renderer": 160
} ],
140: [ (function(require, module, exports) {
"use strict";
cc.visibleRect = {
topLeft: cc.v2(0, 0),
topRight: cc.v2(0, 0),
top: cc.v2(0, 0),
bottomLeft: cc.v2(0, 0),
bottomRight: cc.v2(0, 0),
bottom: cc.v2(0, 0),
center: cc.v2(0, 0),
left: cc.v2(0, 0),
right: cc.v2(0, 0),
width: 0,
height: 0,
init: function init(visibleRect) {
var w = this.width = visibleRect.width;
var h = this.height = visibleRect.height;
var l = visibleRect.x, b = visibleRect.y, t = b + h, r = l + w;
this.topLeft.x = l;
this.topLeft.y = t;
this.topRight.x = r;
this.topRight.y = t;
this.top.x = l + w / 2;
this.top.y = t;
this.bottomLeft.x = l;
this.bottomLeft.y = b;
this.bottomRight.x = r;
this.bottomRight.y = b;
this.bottom.x = l + w / 2;
this.bottom.y = b;
this.center.x = l + w / 2;
this.center.y = b + h / 2;
this.left.x = l;
this.left.y = b + h / 2;
this.right.x = r;
this.right.y = b + h / 2;
}
};
}), {} ],
141: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
var isPlainEmptyObj = require("./utils").isPlainEmptyObj_DEV;
var DELIMETER = "$_$";
function createAttrsSingle(owner, superAttrs) {
var attrs = superAttrs ? Object.create(superAttrs) : {};
js.value(owner, "__attrs__", attrs);
return attrs;
}
function createAttrs(subclass) {
if ("function" !== typeof subclass) {
var instance = subclass;
return createAttrsSingle(instance, getClassAttrs(instance.constructor));
}
var superClass;
var chains = cc.Class.getInheritanceChain(subclass);
for (var i = chains.length - 1; i >= 0; i--) {
var cls = chains[i];
var attrs = cls.hasOwnProperty("__attrs__") && cls.__attrs__;
if (!attrs) {
superClass = chains[i + 1];
createAttrsSingle(cls, superClass && superClass.__attrs__);
}
}
superClass = chains[0];
createAttrsSingle(subclass, superClass && superClass.__attrs__);
return subclass.__attrs__;
}
function attr(ctor, propName, newAttrs) {
var attrs = getClassAttrs(ctor);
var _key;
true;
var prefix = propName + DELIMETER;
var ret = {};
for (var key in attrs) key.startsWith(prefix) && (ret[key.slice(prefix.length)] = attrs[key]);
return ret;
}
function getClassAttrs(ctor) {
return ctor.hasOwnProperty("__attrs__") && ctor.__attrs__ || createAttrs(ctor);
}
function setClassAttr(ctor, propName, key, value) {
getClassAttrs(ctor)[propName + DELIMETER + key] = value;
}
function PrimitiveType(name, def) {
this.name = name;
this["default"] = def;
}
PrimitiveType.prototype.toString = function() {
return this.name;
};
cc.Integer = new PrimitiveType("Integer", 0);
cc.Float = new PrimitiveType("Float", 0);
false;
cc.Boolean = new PrimitiveType("Boolean", false);
cc.String = new PrimitiveType("String", "");
function getTypeChecker(type, attrName) {
return function(constructor, mainPropName) {
var propInfo = '"' + js.getClassName(constructor) + "." + mainPropName + '"';
var mainPropAttrs = attr(constructor, mainPropName);
var mainPropAttrsType = mainPropAttrs.type;
mainPropAttrsType === cc.Integer || mainPropAttrsType === cc.Float ? mainPropAttrsType = "Number" : mainPropAttrsType !== cc.String && mainPropAttrsType !== cc.Boolean || (mainPropAttrsType = "" + mainPropAttrsType);
if (mainPropAttrsType !== type) {
cc.warnID(3604, propInfo);
return;
}
if (!mainPropAttrs.hasOwnProperty("default")) return;
var defaultVal = mainPropAttrs["default"];
if ("undefined" === typeof defaultVal) return;
var isContainer = Array.isArray(defaultVal) || isPlainEmptyObj(defaultVal);
if (isContainer) return;
var defaultType = typeof defaultVal;
var type_lowerCase = type.toLowerCase();
if (defaultType === type_lowerCase) if ("object" === type_lowerCase) {
if (!defaultVal || defaultVal instanceof mainPropAttrs.ctor) return;
cc.warnID(3605, propInfo, js.getClassName(mainPropAttrs.ctor));
} else "Number" !== type && cc.warnID(3606, attrName, propInfo, type); else {
if ("function" === defaultType) return;
type === cc.String && null == defaultVal ? cc.warnID(3607, propInfo) : cc.warnID(3611, attrName, propInfo, defaultType);
}
delete mainPropAttrs.type;
};
}
function getObjTypeChecker(typeCtor) {
return function(classCtor, mainPropName) {
getTypeChecker("Object", "type")(classCtor, mainPropName);
var defaultDef = getClassAttrs(classCtor)[mainPropName + DELIMETER + "default"];
var defaultVal = require("./CCClass").getDefault(defaultDef);
if (!Array.isArray(defaultVal) && js.isChildClassOf(typeCtor, cc.ValueType)) {
var typename = js.getClassName(typeCtor);
var info = cc.js.formatStr('No need to specify the "type" of "%s.%s" because %s is a child class of ValueType.', js.getClassName(classCtor), mainPropName, typename);
defaultDef ? cc.log(info) : cc.warnID(3612, info, typename, js.getClassName(classCtor), mainPropName, typename);
}
};
}
module.exports = {
PrimitiveType: PrimitiveType,
attr: attr,
getClassAttrs: getClassAttrs,
setClassAttr: setClassAttr,
DELIMETER: DELIMETER,
getTypeChecker_ET: (false, false) && getTypeChecker,
getObjTypeChecker_ET: (false, false) && getObjTypeChecker,
ScriptUuid: {}
};
}), {
"./CCClass": 129,
"./js": 150,
"./utils": 153
} ],
142: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
var fastRemoveAt = js.array.fastRemoveAt;
function empty() {}
function CallbackInfo() {
this.callback = empty;
this.target = void 0;
this.once = false;
}
CallbackInfo.prototype.set = function(callback, target, once) {
this.callback = callback;
this.target = target;
this.once = !!once;
};
var callbackInfoPool = new js.Pool(function(info) {
info.callback = empty;
info.target = void 0;
info.once = false;
return true;
}, 32);
callbackInfoPool.get = function() {
return this._get() || new CallbackInfo();
};
function CallbackList() {
this.callbackInfos = [];
this.isInvoking = false;
this.containCanceled = false;
}
var proto = CallbackList.prototype;
proto.removeByCallback = function(cb) {
for (var i = 0; i < this.callbackInfos.length; ++i) {
var info = this.callbackInfos[i];
if (info && info.callback === cb) {
callbackInfoPool.put(info);
fastRemoveAt(this.callbackInfos, i);
--i;
}
}
};
proto.removeByTarget = function(target) {
for (var i = 0; i < this.callbackInfos.length; ++i) {
var info = this.callbackInfos[i];
if (info && info.target === target) {
callbackInfoPool.put(info);
fastRemoveAt(this.callbackInfos, i);
--i;
}
}
};
proto.cancel = function(index) {
var info = this.callbackInfos[index];
if (info) {
callbackInfoPool.put(info);
this.callbackInfos[index] = null;
}
this.containCanceled = true;
};
proto.cancelAll = function() {
for (var i = 0; i < this.callbackInfos.length; i++) {
var info = this.callbackInfos[i];
if (info) {
callbackInfoPool.put(info);
this.callbackInfos[i] = null;
}
}
this.containCanceled = true;
};
proto.purgeCanceled = function() {
for (var i = this.callbackInfos.length - 1; i >= 0; --i) {
var info = this.callbackInfos[i];
info || fastRemoveAt(this.callbackInfos, i);
}
this.containCanceled = false;
};
proto.clear = function() {
this.cancelAll();
this.callbackInfos.length = 0;
this.isInvoking = false;
this.containCanceled = false;
};
var MAX_SIZE = 16;
var callbackListPool = new js.Pool(function(info) {
info.callbackInfos = [];
info.isInvoking = false;
info.containCanceled = false;
return true;
}, MAX_SIZE);
callbackListPool.get = function() {
return this._get() || new CallbackList();
};
function CallbacksInvoker() {
this._callbackTable = js.createMap(true);
}
proto = CallbacksInvoker.prototype;
proto.on = function(key, callback, target, once) {
var list = this._callbackTable[key];
list || (list = this._callbackTable[key] = callbackListPool.get());
var info = callbackInfoPool.get();
info.set(callback, target, once);
list.callbackInfos.push(info);
};
proto.hasEventListener = function(key, callback, target) {
var list = this._callbackTable[key];
if (!list) return false;
var infos = list.callbackInfos;
if (!callback) {
if (list.isInvoking) {
for (var i = 0; i < infos.length; ++i) if (infos[i]) return true;
return false;
}
return infos.length > 0;
}
for (var _i = 0; _i < infos.length; ++_i) {
var info = infos[_i];
if (info && info.callback === callback && info.target === target) return true;
}
return false;
};
proto.removeAll = function(keyOrTarget) {
if ("string" === typeof keyOrTarget) {
var list = this._callbackTable[keyOrTarget];
if (list) if (list.isInvoking) list.cancelAll(); else {
list.clear();
callbackListPool.put(list);
delete this._callbackTable[keyOrTarget];
}
} else if (keyOrTarget) for (var key in this._callbackTable) {
var _list = this._callbackTable[key];
if (_list.isInvoking) {
var infos = _list.callbackInfos;
for (var i = 0; i < infos.length; ++i) {
var info = infos[i];
info && info.target === keyOrTarget && _list.cancel(i);
}
} else _list.removeByTarget(keyOrTarget);
}
};
proto.off = function(key, callback, target) {
var list = this._callbackTable[key];
if (list) {
var infos = list.callbackInfos;
for (var i = 0; i < infos.length; ++i) {
var info = infos[i];
if (info && info.callback === callback && info.target === target) {
if (list.isInvoking) list.cancel(i); else {
fastRemoveAt(infos, i);
callbackInfoPool.put(info);
}
break;
}
}
}
};
proto.emit = function(key, arg1, arg2, arg3, arg4, arg5) {
var list = this._callbackTable[key];
if (list) {
var rootInvoker = !list.isInvoking;
list.isInvoking = true;
var infos = list.callbackInfos;
for (var i = 0, len = infos.length; i < len; ++i) {
var info = infos[i];
if (info) {
var target = info.target;
var callback = info.callback;
info.once && this.off(key, callback, target);
target ? callback.call(target, arg1, arg2, arg3, arg4, arg5) : callback(arg1, arg2, arg3, arg4, arg5);
}
}
if (rootInvoker) {
list.isInvoking = false;
list.containCanceled && list.purgeCanceled();
}
}
};
false;
module.exports = CallbacksInvoker;
}), {
"./js": 150
} ],
143: [ (function(require, module, exports) {
"use strict";
function deepFlatten(strList, array) {
for (var i = 0; i < array.length; i++) {
var item = array[i];
Array.isArray(item) ? deepFlatten(strList, item) : strList.push(item);
}
}
function flattenCodeArray(array) {
var separator = "";
var strList = [];
deepFlatten(strList, array);
return strList.join(separator);
}
module.exports = {
flattenCodeArray: flattenCodeArray
};
}), {} ],
144: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = deserialize;
exports.getDependUuidList = getDependUuidList;
exports.hasNativeDep = hasNativeDep;
exports.packCustomObjData = packCustomObjData;
exports.unpackJSONs = unpackJSONs;
var _js = _interopRequireDefault(require("./js"));
var _vec = _interopRequireDefault(require("../value-types/vec2"));
var _vec2 = _interopRequireDefault(require("../value-types/vec3"));
var _vec3 = _interopRequireDefault(require("../value-types/vec4"));
var _color = _interopRequireDefault(require("../value-types/color"));
var _size = _interopRequireDefault(require("../value-types/size"));
var _rect = _interopRequireDefault(require("../value-types/rect"));
var _quat = _interopRequireDefault(require("../value-types/quat"));
var _mat = _interopRequireDefault(require("../value-types/mat4"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var SUPPORT_MIN_FORMAT_VERSION = 1;
var EMPTY_PLACEHOLDER = 0;
var BuiltinValueTypes = [ _vec["default"], _vec2["default"], _vec3["default"], _quat["default"], _color["default"], _size["default"], _rect["default"], _mat["default"] ];
function BuiltinValueTypeParsers_xyzw(obj, data) {
obj.x = data[1];
obj.y = data[2];
obj.z = data[3];
obj.w = data[4];
}
var BuiltinValueTypeSetters = [ function(obj, data) {
obj.x = data[1];
obj.y = data[2];
}, function(obj, data) {
obj.x = data[1];
obj.y = data[2];
obj.z = data[3];
}, BuiltinValueTypeParsers_xyzw, BuiltinValueTypeParsers_xyzw, function(obj, data) {
obj._val = data[1];
}, function(obj, data) {
obj.width = data[1];
obj.height = data[2];
}, function(obj, data) {
obj.x = data[1];
obj.y = data[2];
obj.width = data[3];
obj.height = data[4];
}, function(obj, data) {
_mat["default"].fromArray(obj, data, 1);
} ];
function serializeBuiltinValueTypes(obj) {
var ctor = obj.constructor;
var typeId = BuiltinValueTypes.indexOf(ctor);
switch (ctor) {
case _vec["default"]:
return [ typeId, obj.x, obj.y ];
case _vec2["default"]:
return [ typeId, obj.x, obj.y, obj.z ];
case _vec3["default"]:
case _quat["default"]:
return [ typeId, obj.x, obj.y, obj.z, obj.w ];
case _color["default"]:
return [ typeId, obj._val ];
case _size["default"]:
return [ typeId, obj.width, obj.height ];
case _rect["default"]:
return [ typeId, obj.x, obj.y, obj.width, obj.height ];
case _mat["default"]:
var res = new Array(17);
res[0] = typeId;
_mat["default"].toArray(res, obj, 1);
return res;
default:
return null;
}
}
var DataTypeID = {
SimpleType: 0,
InstanceRef: 1,
Array_InstanceRef: 2,
Array_AssetRefByInnerObj: 3,
Class: 4,
ValueTypeCreated: 5,
AssetRefByInnerObj: 6,
TRS: 7,
ValueType: 8,
Array_Class: 9,
CustomizedClass: 10,
Dict: 11,
Array: 12,
ARRAY_LENGTH: 13
};
var CLASS_TYPE = 0;
var CLASS_KEYS = 1;
var CLASS_PROP_TYPE_OFFSET = 2;
var MASK_CLASS = 0;
var OBJ_DATA_MASK = 0;
var CUSTOM_OBJ_DATA_CLASS = 0;
var CUSTOM_OBJ_DATA_CONTENT = 1;
var VALUETYPE_SETTER = 0;
var DICT_JSON_LAYOUT = 0;
var ARRAY_ITEM_VALUES = 0;
var Refs = {
EACH_RECORD_LENGTH: 3,
OWNER_OFFSET: 0,
KEY_OFFSET: 1,
TARGET_OFFSET: 2
};
var File = {
Version: 0,
Context: 0,
SharedUuids: 1,
SharedStrings: 2,
SharedClasses: 3,
SharedMasks: 4,
Instances: 5,
InstanceTypes: 6,
Refs: 7,
DependObjs: 8,
DependKeys: 9,
DependUuidIndices: 10,
ARRAY_LENGTH: 11
};
var PACKED_SECTIONS = 5;
var Details = (function() {
function Details() {
this.uuidObjList = null;
this.uuidPropList = null;
this.uuidList = null;
}
var _proto = Details.prototype;
_proto.init = function init(data) {
this.uuidObjList = data[8];
this.uuidPropList = data[9];
this.uuidList = data[10];
};
_proto.reset = function reset() {
this.uuidList = null;
this.uuidObjList = null;
this.uuidPropList = null;
};
_proto.push = function push(obj, propName, uuid) {
this.uuidObjList.push(obj);
this.uuidPropList.push(propName);
this.uuidList.push(uuid);
};
return Details;
})();
Details.pool = new _js["default"].Pool(function(obj) {
obj.reset();
}, 5);
Details.pool.get = function() {
return this._get() || new Details();
};
false, false;
function dereference(refs, instances, strings) {
var dataLength = refs.length - 1;
var i = 0;
var instanceOffset = 3 * refs[dataLength];
for (;i < instanceOffset; i += 3) {
var _owner = refs[i];
var target = instances[refs[i + 2]];
var keyIndex = refs[i + 1];
keyIndex >= 0 ? _owner[strings[keyIndex]] = target : _owner[~keyIndex] = target;
}
for (;i < dataLength; i += 3) {
var _owner2 = instances[refs[i]];
var _target = instances[refs[i + 2]];
var _keyIndex = refs[i + 1];
_keyIndex >= 0 ? _owner2[strings[_keyIndex]] = _target : _owner2[~_keyIndex] = _target;
}
}
function deserializeCCObject(data, objectData) {
var mask = data[4][objectData[0]];
var clazz = mask[0];
var ctor = clazz[0];
var obj = new ctor();
var keys = clazz[1];
var classTypeOffset = clazz[2];
var maskTypeOffset = mask[mask.length - 1];
var i = 1;
for (;i < maskTypeOffset; ++i) {
var _key = keys[mask[i]];
obj[_key] = objectData[i];
}
for (;i < objectData.length; ++i) {
var _key2 = keys[mask[i]];
var _type = clazz[mask[i] + classTypeOffset];
var op = ASSIGNMENTS[_type];
op(data, obj, _key2, objectData[i]);
}
return obj;
}
function deserializeCustomCCObject(data, ctor, value) {
var obj = new ctor();
obj._deserialize ? obj._deserialize(value, data[0]) : cc.errorID(5303, _js["default"].getClassName(ctor));
return obj;
}
function assignSimple(data, owner, key, value) {
owner[key] = value;
}
function assignInstanceRef(data, owner, key, value) {
value >= 0 ? owner[key] = data[5][value] : data[7][3 * ~value] = owner;
}
function genArrayParser(parser) {
return function(data, owner, key, value) {
owner[key] = value;
for (var i = 0; i < value.length; ++i) parser(data, value, i, value[i]);
};
}
function parseAssetRefByInnerObj(data, owner, key, value) {
owner[key] = null;
data[8][value] = owner;
}
function parseClass(data, owner, key, value) {
owner[key] = deserializeCCObject(data, value);
}
function parseCustomClass(data, owner, key, value) {
var ctor = data[3][value[0]];
owner[key] = deserializeCustomCCObject(data, ctor, value[1]);
}
function parseValueTypeCreated(data, owner, key, value) {
BuiltinValueTypeSetters[value[0]](owner[key], value);
}
function parseValueType(data, owner, key, value) {
var val = new BuiltinValueTypes[value[0]]();
BuiltinValueTypeSetters[value[0]](val, value);
owner[key] = val;
}
function parseTRS(data, owner, key, value) {
var typedArray = owner[key];
typedArray.set(value);
}
function parseDict(data, owner, key, value) {
var dict = value[0];
owner[key] = dict;
for (var i = 1; i < value.length; i += 3) {
var _key3 = value[i];
var _type2 = value[i + 1];
var subValue = value[i + 2];
var op = ASSIGNMENTS[_type2];
op(data, dict, _key3, subValue);
}
}
function parseArray(data, owner, key, value) {
var array = value[0];
owner[key] = array;
for (var i = 0; i < array.length; ++i) {
var subValue = array[i];
var _type3 = value[i + 1];
if (0 !== _type3) {
var op = ASSIGNMENTS[_type3];
op(data, array, i, subValue);
}
}
}
var ASSIGNMENTS = new Array(13);
ASSIGNMENTS[0] = assignSimple;
ASSIGNMENTS[1] = assignInstanceRef;
ASSIGNMENTS[2] = genArrayParser(assignInstanceRef);
ASSIGNMENTS[3] = genArrayParser(parseAssetRefByInnerObj);
ASSIGNMENTS[4] = parseClass;
ASSIGNMENTS[5] = parseValueTypeCreated;
ASSIGNMENTS[6] = parseAssetRefByInnerObj;
ASSIGNMENTS[7] = parseTRS;
ASSIGNMENTS[8] = parseValueType;
ASSIGNMENTS[9] = genArrayParser(parseClass);
ASSIGNMENTS[10] = parseCustomClass;
ASSIGNMENTS[11] = parseDict;
ASSIGNMENTS[12] = parseArray;
function parseInstances(data) {
var instances = data[5];
var instanceTypes = data[6];
var instanceTypesLen = 0 === instanceTypes ? 0 : instanceTypes.length;
var rootIndex = instances[instances.length - 1];
var normalObjectCount = instances.length - instanceTypesLen;
if ("number" !== typeof rootIndex) rootIndex = 0; else {
rootIndex < 0 && (rootIndex = ~rootIndex);
--normalObjectCount;
}
var insIndex = 0;
for (;insIndex < normalObjectCount; ++insIndex) instances[insIndex] = deserializeCCObject(data, instances[insIndex]);
var classes = data[3];
for (var typeIndex = 0; typeIndex < instanceTypesLen; ++typeIndex, ++insIndex) {
var _type4 = instanceTypes[typeIndex];
var eachData = instances[insIndex];
if (_type4 >= 0) {
var ctor = classes[_type4];
instances[insIndex] = deserializeCustomCCObject(data, ctor, eachData);
} else {
_type4 = ~_type4;
var op = ASSIGNMENTS[_type4];
op(data, instances, insIndex, eachData);
}
}
return rootIndex;
}
function getMissingClass(hasCustomFinder, type) {
hasCustomFinder || deserialize.reportMissingClass(type);
return Object;
}
function doLookupClass(classFinder, type, container, index, silent, hasCustomFinder) {
var klass = classFinder(type);
if (!klass) {
if (silent) {
container[index] = (function(container, index, type) {
return function proxy() {
var klass = classFinder(type) || getMissingClass(hasCustomFinder, type);
container[index] = klass;
return new klass();
};
})(container, index, type);
return;
}
klass = getMissingClass(hasCustomFinder, type);
}
container[index] = klass;
}
function lookupClasses(data, silent, customFinder) {
var classFinder = customFinder || _js["default"]._getClassById;
var classes = data[3];
for (var i = 0; i < classes.length; ++i) {
var klassLayout = classes[i];
if ("string" !== typeof klassLayout) {
true;
if ("function" === typeof klassLayout[0]) throw new Error("Can not deserialize the same JSON data again.");
var _type5 = klassLayout[0];
doLookupClass(classFinder, _type5, klassLayout, CLASS_TYPE, silent, customFinder);
} else doLookupClass(classFinder, klassLayout, classes, i, silent, customFinder);
}
}
function cacheMasks(data) {
var masks = data[4];
if (masks) {
var classes = data[3];
for (var i = 0; i < masks.length; ++i) {
var mask = masks[i];
mask[0] = classes[mask[0]];
}
}
}
function parseResult(data) {
var instances = data[5];
var sharedStrings = data[2];
var dependSharedUuids = data[1];
var dependObjs = data[8];
var dependKeys = data[9];
var dependUuids = data[10];
for (var i = 0; i < dependObjs.length; ++i) {
var _obj = dependObjs[i];
"number" === typeof _obj && (dependObjs[i] = instances[_obj]);
var _key4 = dependKeys[i];
if ("number" === typeof _key4) {
_key4 = _key4 >= 0 ? sharedStrings[_key4] : ~_key4;
dependKeys[i] = _key4;
}
var uuid = dependUuids[i];
"number" === typeof uuid && (dependUuids[i] = dependSharedUuids[uuid]);
}
}
function deserialize(data, details, options) {
false;
"string" === typeof data && (data = JSON.parse(data));
var borrowDetails = !details;
details = details || Details.pool.get();
details.init(data);
options = options || {};
var version = data[0];
var preprocessed = false;
if ("object" === typeof version) {
preprocessed = version.preprocessed;
version = version.version;
}
if (version < 1) throw new Error(cc.debug.getError(5304, version));
options._version = version;
options.result = details;
data[0] = options;
if (!preprocessed) {
lookupClasses(data, false, options.classFinder);
cacheMasks(data);
}
cc.game._isCloning = true;
var instances = data[5];
var rootIndex = parseInstances(data);
cc.game._isCloning = false;
data[7] && dereference(data[7], instances, data[2]);
parseResult(data);
borrowDetails && Details.pool.put(details);
return instances[rootIndex];
}
deserialize.Details = Details;
var FileInfo = function FileInfo(version) {
this.preprocessed = true;
this.version = version;
};
function unpackJSONs(data, classFinder) {
if (data[0] < 1) throw new Error(cc.debug.getError(5304, data[0]));
lookupClasses(data, true, classFinder);
cacheMasks(data);
var version = new FileInfo(data[0]);
var sharedUuids = data[1];
var sharedStrings = data[2];
var sharedClasses = data[3];
var sharedMasks = data[4];
var sections = data[PACKED_SECTIONS];
for (var i = 0; i < sections.length; ++i) sections[i].unshift(version, sharedUuids, sharedStrings, sharedClasses, sharedMasks);
return sections;
}
function packCustomObjData(type, data, hasNativeDep) {
return [ 1, EMPTY_PLACEHOLDER, EMPTY_PLACEHOLDER, [ type ], EMPTY_PLACEHOLDER, hasNativeDep ? [ data, -1 ] : [ data ], [ 0 ], EMPTY_PLACEHOLDER, [], [], [] ];
}
function hasNativeDep(data) {
var instances = data[5];
var rootInfo = instances[instances.length - 1];
return "number" === typeof rootInfo && rootInfo < 0;
}
false;
function getDependUuidList(json) {
var sharedUuids = json[1];
return json[10].map((function(index) {
return sharedUuids[index];
}));
}
false, false;
false;
}), {
"../value-types/color": 231,
"../value-types/mat4": 234,
"../value-types/quat": 235,
"../value-types/rect": 236,
"../value-types/size": 237,
"../value-types/vec2": 241,
"../value-types/vec3": 242,
"../value-types/vec4": 243,
"./js": 150
} ],
145: [ (function(require, module, exports) {
"use strict";
var _deserializeCompiled = _interopRequireDefault(require("./deserialize-compiled"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
_deserializeCompiled["default"].reportMissingClass = function(id) {
false;
cc.warnID(5302, id);
};
var deserializeForEditor;
true;
cc.deserialize = _deserializeCompiled["default"];
}), {
"./deserialize-compiled": 144,
"./deserialize-editor": void 0
} ],
146: [ (function(require, module, exports) {
"use strict";
var NonUuidMark = ".";
function IdGenerater(category) {
this.id = 0 | 998 * Math.random();
this.prefix = category ? category + NonUuidMark : "";
}
IdGenerater.prototype.getNewId = function() {
return this.prefix + ++this.id;
};
IdGenerater.global = new IdGenerater("global");
module.exports = IdGenerater;
}), {} ],
147: [ (function(require, module, exports) {
"use strict";
require("./js");
require("./CCClass");
require("./CCClassDecorator");
require("./CCEnum");
require("./CCObject");
require("./callbacks-invoker");
require("./deserialize");
require("./instantiate");
require("./instantiate-jit");
require("./requiring-frame");
require("./CCSys");
require("./CCMacro");
true;
require("./CCVisibleRect");
}), {
"./CCClass": 129,
"./CCClassDecorator": 130,
"./CCEnum": 131,
"./CCMacro": 134,
"./CCObject": 135,
"./CCSys": 138,
"./CCVisibleRect": 140,
"./callbacks-invoker": 142,
"./deserialize": 145,
"./instantiate": 149,
"./instantiate-jit": 148,
"./js": 150,
"./requiring-frame": 152
} ],
148: [ (function(require, module, exports) {
"use strict";
var CCObject = require("./CCObject");
var Destroyed = CCObject.Flags.Destroyed;
var PersistentMask = CCObject.Flags.PersistentMask;
var Attr = require("./attribute");
var js = require("./js");
var CCClass = require("./CCClass");
var Compiler = require("./compiler");
var DEFAULT = Attr.DELIMETER + "default";
var IDENTIFIER_RE = CCClass.IDENTIFIER_RE;
var escapeForJS = CCClass.escapeForJS;
var VAR = "var ";
var LOCAL_OBJ = "o";
var LOCAL_TEMP_OBJ = "t";
var LOCAL_ARRAY = "a";
var LINE_INDEX_OF_NEW_OBJ = 0;
var DEFAULT_MODULE_CACHE = {
"cc.Node": "cc.Node",
"cc.Sprite": "cc.Sprite",
"cc.Label": "cc.Label",
"cc.Button": "cc.Button",
"cc.Widget": "cc.Widget",
"cc.Animation": "cc.Animation",
"cc.ClickEvent": false,
"cc.PrefabInfo": false
};
try {
!Float32Array.name && (Float32Array.name = "Float32Array");
!Float64Array.name && (Float64Array.name = "Float64Array");
!Int8Array.name && (Int8Array.name = "Int8Array");
!Int16Array.name && (Int16Array.name = "Int16Array");
!Int32Array.name && (Int32Array.name = "Int32Array");
!Uint8Array.name && (Uint8Array.name = "Uint8Array");
!Uint16Array.name && (Uint16Array.name = "Uint16Array");
!Uint32Array.name && (Uint32Array.name = "Uint32Array");
!Uint8ClampedArray.name && (Uint8ClampedArray.name = "Uint8ClampedArray");
} catch (e) {}
function getTypedArrayName(constructor) {
if (constructor === Float32Array) return "Float32Array";
if (constructor === Float64Array) return "Float64Array";
if (constructor === Int8Array) return "Int8Array";
if (constructor === Int16Array) return "Int16Array";
if (constructor === Int32Array) return "Int32Array";
if (constructor === Uint8Array) return "Uint8Array";
if (constructor === Uint16Array) return "Uint16Array";
if (constructor === Uint32Array) return "Uint32Array";
if (constructor === Uint8ClampedArray) return "Uint8ClampedArray";
throw new Error("Unknown TypedArray to instantiate: " + constructor);
}
function Declaration(varName, expression) {
this.varName = varName;
this.expression = expression;
}
Declaration.prototype.toString = function() {
return VAR + this.varName + "=" + this.expression + ";";
};
function mergeDeclaration(statement, expression) {
return expression instanceof Declaration ? new Declaration(expression.varName, statement + expression.expression) : statement + expression;
}
function writeAssignment(codeArray, statement, expression) {
if (Array.isArray(expression)) {
expression[0] = mergeDeclaration(statement, expression[0]);
codeArray.push(expression);
} else codeArray.push(mergeDeclaration(statement, expression) + ";");
}
function Assignments(targetExpression) {
this._exps = [];
this._targetExp = targetExpression;
}
Assignments.prototype.append = function(key, expression) {
this._exps.push([ key, expression ]);
};
Assignments.prototype.writeCode = function(codeArray) {
var targetVar;
if (this._exps.length > 1) {
codeArray.push(LOCAL_TEMP_OBJ + "=" + this._targetExp + ";");
targetVar = LOCAL_TEMP_OBJ;
} else {
if (1 !== this._exps.length) return;
targetVar = this._targetExp;
}
for (var i = 0; i < this._exps.length; i++) {
var pair = this._exps[i];
writeAssignment(codeArray, targetVar + getPropAccessor(pair[0]) + "=", pair[1]);
}
};
Assignments.pool = new js.Pool(function(obj) {
obj._exps.length = 0;
obj._targetExp = null;
}, 1);
Assignments.pool.get = function(targetExpression) {
var cache = this._get() || new Assignments();
cache._targetExp = targetExpression;
return cache;
};
function equalsToDefault(def, value) {
if ("function" === typeof def) try {
def = def();
} catch (e) {
return false;
}
if (def === value) return true;
if (def && value && "object" === typeof def && "object" === typeof value && def.constructor === value.constructor) if (def instanceof cc.ValueType) {
if (def.equals(value)) return true;
} else {
if (Array.isArray(def)) return 0 === def.length && 0 === value.length;
if (def.constructor === Object) return js.isEmptyObject(def) && js.isEmptyObject(value);
}
return false;
}
function getPropAccessor(key) {
return IDENTIFIER_RE.test(key) ? "." + key : "[" + escapeForJS(key) + "]";
}
function Parser(obj, parent) {
this.parent = parent;
this.objsToClear_iN$t = [];
this.codeArray = [];
this.objs = [];
this.funcs = [];
this.funcModuleCache = js.createMap();
js.mixin(this.funcModuleCache, DEFAULT_MODULE_CACHE);
this.globalVariables = [];
this.globalVariableId = 0;
this.localVariableId = 0;
this.codeArray.push(VAR + LOCAL_OBJ + "," + LOCAL_TEMP_OBJ + ";", "if(R){", LOCAL_OBJ + "=R;", "}else{", LOCAL_OBJ + "=R=new " + this.getFuncModule(obj.constructor, true) + "();", "}");
js.value(obj, "_iN$t", {
globalVar: "R"
}, true);
this.objsToClear_iN$t.push(obj);
this.enumerateObject(this.codeArray, obj);
var globalVariablesDeclaration;
this.globalVariables.length > 0 && (globalVariablesDeclaration = VAR + this.globalVariables.join(",") + ";");
var code = Compiler.flattenCodeArray([ "return (function(R){", globalVariablesDeclaration || [], this.codeArray, "return o;", "})" ]);
this.result = Function("O", "F", code)(this.objs, this.funcs);
for (var i = 0, len = this.objsToClear_iN$t.length; i < len; ++i) this.objsToClear_iN$t[i]._iN$t = null;
this.objsToClear_iN$t.length = 0;
}
var proto = Parser.prototype;
proto.getFuncModule = function(func, usedInNew) {
var clsName = js.getClassName(func);
if (clsName) {
var cache = this.funcModuleCache[clsName];
if (cache) return cache;
if (void 0 === cache) {
var clsNameIsModule = -1 !== clsName.indexOf(".");
if (clsNameIsModule) try {
clsNameIsModule = func === Function("return " + clsName)();
if (clsNameIsModule) {
this.funcModuleCache[clsName] = clsName;
return clsName;
}
} catch (e) {}
}
}
var index = this.funcs.indexOf(func);
if (index < 0) {
index = this.funcs.length;
this.funcs.push(func);
}
var res = "F[" + index + "]";
usedInNew && (res = "(" + res + ")");
this.funcModuleCache[clsName] = res;
return res;
};
proto.getObjRef = function(obj) {
var index = this.objs.indexOf(obj);
if (index < 0) {
index = this.objs.length;
this.objs.push(obj);
}
return "O[" + index + "]";
};
proto.setValueType = function(codeArray, defaultValue, srcValue, targetExpression) {
var assignments = Assignments.pool.get(targetExpression);
var fastDefinedProps = defaultValue.constructor.__props__;
fastDefinedProps || (fastDefinedProps = Object.keys(defaultValue));
for (var i = 0; i < fastDefinedProps.length; i++) {
var propName = fastDefinedProps[i];
var prop = srcValue[propName];
if (defaultValue[propName] === prop) continue;
var expression = this.enumerateField(srcValue, propName, prop);
assignments.append(propName, expression);
}
assignments.writeCode(codeArray);
Assignments.pool.put(assignments);
};
proto.enumerateCCClass = function(codeArray, obj, klass) {
var props = klass.__values__;
var attrs = Attr.getClassAttrs(klass);
for (var p = 0; p < props.length; p++) {
var key = props[p];
var val = obj[key];
var defaultValue = attrs[key + DEFAULT];
if (equalsToDefault(defaultValue, val)) continue;
if ("object" === typeof val && val instanceof cc.ValueType) {
defaultValue = CCClass.getDefault(defaultValue);
if (defaultValue && defaultValue.constructor === val.constructor) {
var targetExpression = LOCAL_OBJ + getPropAccessor(key);
this.setValueType(codeArray, defaultValue, val, targetExpression);
continue;
}
}
this.setObjProp(codeArray, obj, key, val);
}
};
proto.instantiateArray = function(value) {
if (0 === value.length) return "[]";
var arrayVar = LOCAL_ARRAY + ++this.localVariableId;
var declaration = new Declaration(arrayVar, "new Array(" + value.length + ")");
var codeArray = [ declaration ];
js.value(value, "_iN$t", {
globalVar: "",
source: codeArray
}, true);
this.objsToClear_iN$t.push(value);
for (var i = 0; i < value.length; ++i) {
var statement = arrayVar + "[" + i + "]=";
var expression = this.enumerateField(value, i, value[i]);
writeAssignment(codeArray, statement, expression);
}
return codeArray;
};
proto.instantiateTypedArray = function(value) {
var type = value.constructor.name || getTypedArrayName(value.constructor);
if (0 === value.length) return "new " + type;
var arrayVar = LOCAL_ARRAY + ++this.localVariableId;
var declaration = new Declaration(arrayVar, "new " + type + "(" + value.length + ")");
var codeArray = [ declaration ];
value._iN$t = {
globalVar: "",
source: codeArray
};
this.objsToClear_iN$t.push(value);
for (var i = 0; i < value.length; ++i) if (0 !== value[i]) {
var statement = arrayVar + "[" + i + "]=";
writeAssignment(codeArray, statement, value[i]);
}
return codeArray;
};
proto.enumerateField = function(obj, key, value) {
if ("object" === typeof value && value) {
var _iN$t = value._iN$t;
if (_iN$t) {
var globalVar = _iN$t.globalVar;
if (!globalVar) {
globalVar = _iN$t.globalVar = "v" + ++this.globalVariableId;
this.globalVariables.push(globalVar);
var line = _iN$t.source[LINE_INDEX_OF_NEW_OBJ];
_iN$t.source[LINE_INDEX_OF_NEW_OBJ] = mergeDeclaration(globalVar + "=", line);
}
return globalVar;
}
return ArrayBuffer.isView(value) ? this.instantiateTypedArray(value) : Array.isArray(value) ? this.instantiateArray(value) : this.instantiateObj(value);
}
if ("function" === typeof value) return this.getFuncModule(value);
if ("string" === typeof value) return escapeForJS(value);
"_objFlags" === key && obj instanceof CCObject && (value &= PersistentMask);
return value;
};
proto.setObjProp = function(codeArray, obj, key, value) {
var statement = LOCAL_OBJ + getPropAccessor(key) + "=";
var expression = this.enumerateField(obj, key, value);
writeAssignment(codeArray, statement, expression);
};
proto.enumerateObject = function(codeArray, obj) {
var klass = obj.constructor;
if (cc.Class._isCCClass(klass)) this.enumerateCCClass(codeArray, obj, klass); else for (var key in obj) {
if (!obj.hasOwnProperty(key) || 95 === key.charCodeAt(0) && 95 === key.charCodeAt(1) && "__type__" !== key) continue;
var value = obj[key];
if ("object" === typeof value && value && value === obj._iN$t) continue;
this.setObjProp(codeArray, obj, key, value);
}
};
proto.instantiateObj = function(obj) {
if (obj instanceof cc.ValueType) return CCClass.getNewValueTypeCode(obj);
if (obj instanceof cc.Asset) return this.getObjRef(obj);
if (obj._objFlags & Destroyed) return null;
var createCode;
var ctor = obj.constructor;
if (cc.Class._isCCClass(ctor)) {
if (this.parent) if (this.parent instanceof cc.Component) {
if (obj instanceof cc._BaseNode || obj instanceof cc.Component) return this.getObjRef(obj);
} else if (this.parent instanceof cc._BaseNode) if (obj instanceof cc._BaseNode) {
if (!obj.isChildOf(this.parent)) return this.getObjRef(obj);
} else if (obj instanceof cc.Component) {
var _obj$node;
if (!(null != (_obj$node = obj.node) && _obj$node.isChildOf(this.parent))) return this.getObjRef(obj);
}
createCode = new Declaration(LOCAL_OBJ, "new " + this.getFuncModule(ctor, true) + "()");
} else if (ctor === Object) createCode = new Declaration(LOCAL_OBJ, "{}"); else {
if (ctor) return this.getObjRef(obj);
createCode = new Declaration(LOCAL_OBJ, "Object.create(null)");
}
var codeArray = [ createCode ];
js.value(obj, "_iN$t", {
globalVar: "",
source: codeArray
}, true);
this.objsToClear_iN$t.push(obj);
this.enumerateObject(codeArray, obj);
return [ "(function(){", codeArray, "return o;})();" ];
};
function compile(node) {
var root = node instanceof cc._BaseNode && node;
var parser = new Parser(node, root);
return parser.result;
}
module.exports = {
compile: compile,
equalsToDefault: equalsToDefault
};
false;
}), {
"./CCClass": 129,
"./CCObject": 135,
"./attribute": 141,
"./compiler": 143,
"./js": 150
} ],
149: [ (function(require, module, exports) {
"use strict";
var CCObject = require("./CCObject");
var CCValueType = require("../value-types/value-type");
var Destroyed = CCObject.Flags.Destroyed;
var PersistentMask = CCObject.Flags.PersistentMask;
var _isDomNode = require("./utils").isDomNode;
var js = require("./js");
function instantiate(original, internal_force) {
if (!internal_force) {
if ("object" !== typeof original || Array.isArray(original)) {
false;
return null;
}
if (!original) {
false;
return null;
}
if (!cc.isValid(original)) {
false;
return null;
}
false;
}
var clone;
if (original instanceof CCObject) {
if (original._instantiate) {
cc.game._isCloning = true;
clone = original._instantiate(null, true);
cc.game._isCloning = false;
return clone;
}
if (original instanceof cc.Asset) {
false;
return null;
}
}
cc.game._isCloning = true;
clone = doInstantiate(original);
cc.game._isCloning = false;
return clone;
}
var objsToClearTmpVar = [];
function doInstantiate(obj, parent) {
if (Array.isArray(obj)) {
false;
return null;
}
if (_isDomNode && _isDomNode(obj)) {
false;
return null;
}
var clone;
if (obj._iN$t) clone = obj._iN$t; else if (obj.constructor) {
var klass = obj.constructor;
clone = new klass();
} else clone = Object.create(null);
enumerateObject(obj, clone, parent);
for (var i = 0, len = objsToClearTmpVar.length; i < len; ++i) objsToClearTmpVar[i]._iN$t = null;
objsToClearTmpVar.length = 0;
return clone;
}
function enumerateCCClass(klass, obj, clone, parent) {
var props = klass.__values__;
for (var p = 0; p < props.length; p++) {
var key = props[p];
var value = obj[key];
if ("object" === typeof value && value) {
var initValue = clone[key];
initValue instanceof CCValueType && initValue.constructor === value.constructor ? initValue.set(value) : clone[key] = value._iN$t || instantiateObj(value, parent);
} else clone[key] = value;
}
}
function enumerateObject(obj, clone, parent) {
js.value(obj, "_iN$t", clone, true);
objsToClearTmpVar.push(obj);
var klass = obj.constructor;
if (cc.Class._isCCClass(klass)) enumerateCCClass(klass, obj, clone, parent); else for (var key in obj) {
if (!obj.hasOwnProperty(key) || 95 === key.charCodeAt(0) && 95 === key.charCodeAt(1) && "__type__" !== key) continue;
var value = obj[key];
if ("object" === typeof value && value) {
if (value === clone) continue;
clone[key] = value._iN$t || instantiateObj(value, parent);
} else clone[key] = value;
}
obj instanceof CCObject && (clone._objFlags &= PersistentMask);
}
function instantiateObj(obj, parent) {
if (obj instanceof CCValueType) return obj.clone();
if (obj instanceof cc.Asset) return obj;
var clone;
if (ArrayBuffer.isView(obj)) {
var len = obj.length;
clone = new obj.constructor(len);
obj._iN$t = clone;
objsToClearTmpVar.push(obj);
for (var i = 0; i < len; ++i) clone[i] = obj[i];
return clone;
}
if (Array.isArray(obj)) {
var _len = obj.length;
clone = new Array(_len);
js.value(obj, "_iN$t", clone, true);
objsToClearTmpVar.push(obj);
for (var _i = 0; _i < _len; ++_i) {
var value = obj[_i];
clone[_i] = "object" === typeof value && value ? value._iN$t || instantiateObj(value, parent) : value;
}
return clone;
}
if (obj._objFlags & Destroyed) return null;
var ctor = obj.constructor;
if (cc.Class._isCCClass(ctor)) {
if (parent) if (parent instanceof cc.Component) {
if (obj instanceof cc._BaseNode || obj instanceof cc.Component) return obj;
} else if (parent instanceof cc._BaseNode) if (obj instanceof cc._BaseNode) {
if (!obj.isChildOf(parent)) return obj;
} else if (obj instanceof cc.Component) {
var _obj$node;
if (!(null != (_obj$node = obj.node) && _obj$node.isChildOf(parent))) return obj;
}
clone = new ctor();
} else if (ctor === Object) clone = {}; else {
if (ctor) return obj;
clone = Object.create(null);
}
enumerateObject(obj, clone, parent);
return clone;
}
instantiate._clone = doInstantiate;
cc.instantiate = instantiate;
module.exports = instantiate;
}), {
"../value-types/value-type": 240,
"./CCObject": 135,
"./js": 150,
"./utils": 153
} ],
150: [ (function(require, module, exports) {
"use strict";
var tempCIDGenerater = new (require("./id-generater"))("TmpCId.");
function _getPropertyDescriptor(obj, name) {
while (obj) {
var pd = Object.getOwnPropertyDescriptor(obj, name);
if (pd) return pd;
obj = Object.getPrototypeOf(obj);
}
return null;
}
function _copyprop(name, source, target) {
var pd = _getPropertyDescriptor(source, name);
Object.defineProperty(target, name, pd);
}
var js = {
isNumber: function isNumber(obj) {
return "number" === typeof obj || obj instanceof Number;
},
isString: function isString(obj) {
return "string" === typeof obj || obj instanceof String;
},
addon: function addon(obj) {
obj = obj || {};
for (var i = 1, length = arguments.length; i < length; i++) {
var source = arguments[i];
if (source) {
if ("object" !== typeof source) {
cc.errorID(5402, source);
continue;
}
for (var name in source) name in obj || _copyprop(name, source, obj);
}
}
return obj;
},
mixin: function mixin(obj) {
obj = obj || {};
for (var i = 1, length = arguments.length; i < length; i++) {
var source = arguments[i];
if (source) {
if ("object" !== typeof source) {
cc.errorID(5403, source);
continue;
}
for (var name in source) _copyprop(name, source, obj);
}
}
return obj;
},
extend: function extend(cls, base) {
false;
for (var p in base) base.hasOwnProperty(p) && (cls[p] = base[p]);
cls.prototype = Object.create(base.prototype, {
constructor: {
value: cls,
writable: true,
configurable: true
}
});
return cls;
},
getSuper: function getSuper(ctor) {
var proto = ctor.prototype;
var dunderProto = proto && Object.getPrototypeOf(proto);
return dunderProto && dunderProto.constructor;
},
isChildClassOf: function isChildClassOf(subclass, superclass) {
if (subclass && superclass) {
if ("function" !== typeof subclass) return false;
if ("function" !== typeof superclass) {
false;
return false;
}
if (subclass === superclass) return true;
for (;;) {
subclass = js.getSuper(subclass);
if (!subclass) return false;
if (subclass === superclass) return true;
}
}
return false;
},
clear: function clear(obj) {
var keys = Object.keys(obj);
for (var i = 0; i < keys.length; i++) delete obj[keys[i]];
},
isEmptyObject: function isEmptyObject(obj) {
for (var key in obj) return false;
return true;
},
getPropertyDescriptor: _getPropertyDescriptor
};
var tmpValueDesc = {
value: void 0,
enumerable: false,
writable: false,
configurable: true
};
js.value = function(obj, prop, value, writable, enumerable) {
tmpValueDesc.value = value;
tmpValueDesc.writable = writable;
tmpValueDesc.enumerable = enumerable;
Object.defineProperty(obj, prop, tmpValueDesc);
tmpValueDesc.value = void 0;
};
var tmpGetSetDesc = {
get: null,
set: null,
enumerable: false
};
js.getset = function(obj, prop, getter, setter, enumerable, configurable) {
if ("function" !== typeof setter) {
enumerable = setter;
setter = void 0;
}
tmpGetSetDesc.get = getter;
tmpGetSetDesc.set = setter;
tmpGetSetDesc.enumerable = enumerable;
tmpGetSetDesc.configurable = configurable;
Object.defineProperty(obj, prop, tmpGetSetDesc);
tmpGetSetDesc.get = null;
tmpGetSetDesc.set = null;
};
var tmpGetDesc = {
get: null,
enumerable: false,
configurable: false
};
js.get = function(obj, prop, getter, enumerable, configurable) {
tmpGetDesc.get = getter;
tmpGetDesc.enumerable = enumerable;
tmpGetDesc.configurable = configurable;
Object.defineProperty(obj, prop, tmpGetDesc);
tmpGetDesc.get = null;
};
var tmpSetDesc = {
set: null,
enumerable: false,
configurable: false
};
js.set = function(obj, prop, setter, enumerable, configurable) {
tmpSetDesc.set = setter;
tmpSetDesc.enumerable = enumerable;
tmpSetDesc.configurable = configurable;
Object.defineProperty(obj, prop, tmpSetDesc);
tmpSetDesc.set = null;
};
js.getClassName = function(objOrCtor) {
if ("function" === typeof objOrCtor) {
var prototype = objOrCtor.prototype;
if (prototype && prototype.hasOwnProperty("__classname__") && prototype.__classname__) return prototype.__classname__;
var retval = "";
objOrCtor.name && (retval = objOrCtor.name);
if (objOrCtor.toString) {
var arr, str = objOrCtor.toString();
arr = "[" === str.charAt(0) ? str.match(/\[\w+\s*(\w+)\]/) : str.match(/function\s*(\w+)/);
arr && 2 === arr.length && (retval = arr[1]);
}
return "Object" !== retval ? retval : "";
}
if (objOrCtor && objOrCtor.constructor) return js.getClassName(objOrCtor.constructor);
return "";
};
function isTempClassId(id) {
return "string" !== typeof id || id.startsWith(tempCIDGenerater.prefix);
}
(function() {
var _idToClass = {};
var _nameToClass = {};
function setup(key, publicName, table) {
js.getset(js, publicName, (function() {
return Object.assign({}, table);
}), (function(value) {
js.clear(table);
Object.assign(table, value);
}));
return function(id, constructor) {
constructor.prototype.hasOwnProperty(key) && delete table[constructor.prototype[key]];
js.value(constructor.prototype, key, id);
if (id) {
var registered = table[id];
if (registered && registered !== constructor) {
var error = "A Class already exists with the same " + key + ' : "' + id + '".';
false;
cc.error(error);
} else table[id] = constructor;
}
};
}
js._setClassId = setup("__cid__", "_registeredClassIds", _idToClass);
var doSetClassName = setup("__classname__", "_registeredClassNames", _nameToClass);
js.setClassName = function(className, constructor) {
doSetClassName(className, constructor);
if (!constructor.prototype.hasOwnProperty("__cid__")) {
var id = className || tempCIDGenerater.getNewId();
id && js._setClassId(id, constructor);
}
};
js.unregisterClass = function() {
for (var i = 0; i < arguments.length; i++) {
var p = arguments[i].prototype;
var classId = p.__cid__;
classId && delete _idToClass[classId];
var classname = p.__classname__;
classname && delete _nameToClass[classname];
}
};
js._getClassById = function(classId) {
return _idToClass[classId];
};
js.getClassByName = function(classname) {
return _nameToClass[classname];
};
js._getClassId = function(obj, allowTempId) {
allowTempId = "undefined" === typeof allowTempId || allowTempId;
var res;
if ("function" === typeof obj && obj.prototype.hasOwnProperty("__cid__")) {
res = obj.prototype.__cid__;
if (!allowTempId && (false, false) && isTempClassId(res)) return "";
return res;
}
if (obj && obj.constructor) {
var prototype = obj.constructor.prototype;
if (prototype && prototype.hasOwnProperty("__cid__")) {
res = obj.__cid__;
if (!allowTempId && (false, false) && isTempClassId(res)) return "";
return res;
}
}
return "";
};
})();
js.obsolete = function(obj, obsoleted, newExpr, writable) {
var extractPropName = /([^.]+)$/;
var oldProp = extractPropName.exec(obsoleted)[0];
var newProp = extractPropName.exec(newExpr)[0];
function get() {
false;
return this[newProp];
}
writable ? js.getset(obj, oldProp, get, (function(value) {
false;
this[newProp] = value;
})) : js.get(obj, oldProp, get);
};
js.obsoletes = function(obj, objName, props, writable) {
for (var obsoleted in props) {
var newName = props[obsoleted];
js.obsolete(obj, objName + "." + obsoleted, newName, writable);
}
};
var REGEXP_NUM_OR_STR = /(%d)|(%s)/;
var REGEXP_STR = /%s/;
js.formatStr = function() {
var argLen = arguments.length;
if (0 === argLen) return "";
var msg = arguments[0];
if (1 === argLen) return "" + msg;
var hasSubstitution = "string" === typeof msg && REGEXP_NUM_OR_STR.test(msg);
if (hasSubstitution) for (var i = 1; i < argLen; ++i) {
var arg = arguments[i];
var regExpToTest = "number" === typeof arg ? REGEXP_NUM_OR_STR : REGEXP_STR;
if (regExpToTest.test(msg)) {
var notReplaceFunction = "" + arg;
msg = msg.replace(regExpToTest, notReplaceFunction);
} else msg += " " + arg;
} else for (var _i = 1; _i < argLen; ++_i) msg += " " + arguments[_i];
return msg;
};
js.shiftArguments = function() {
var len = arguments.length - 1;
var args = new Array(len);
for (var i = 0; i < len; ++i) args[i] = arguments[i + 1];
return args;
};
js.createMap = function(forceDictMode) {
var map = Object.create(null);
if (forceDictMode) {
var INVALID_IDENTIFIER_1 = ".";
var INVALID_IDENTIFIER_2 = "/";
map[INVALID_IDENTIFIER_1] = true;
map[INVALID_IDENTIFIER_2] = true;
delete map[INVALID_IDENTIFIER_1];
delete map[INVALID_IDENTIFIER_2];
}
return map;
};
function removeAt(array, index) {
array.splice(index, 1);
}
function fastRemoveAt(array, index) {
var length = array.length;
if (index < 0 || index >= length) return;
array[index] = array[length - 1];
array.length = length - 1;
}
function remove(array, value) {
var index = array.indexOf(value);
if (index >= 0) {
removeAt(array, index);
return true;
}
return false;
}
function fastRemove(array, value) {
var index = array.indexOf(value);
if (index >= 0) {
array[index] = array[array.length - 1];
--array.length;
}
}
function verifyType(array, type) {
if (array && array.length > 0) for (var i = 0; i < array.length; i++) if (!(array[i] instanceof type)) {
cc.logID(1300);
return false;
}
return true;
}
function removeArray(array, minusArr) {
for (var i = 0, l = minusArr.length; i < l; i++) remove(array, minusArr[i]);
}
function appendObjectsAt(array, addObjs, index) {
array.splice.apply(array, [ index, 0 ].concat(addObjs));
return array;
}
function contains(array, value) {
return array.indexOf(value) >= 0;
}
function copy(array) {
var i, len = array.length, arr_clone = new Array(len);
for (i = 0; i < len; i += 1) arr_clone[i] = array[i];
return arr_clone;
}
js.array = {
remove: remove,
fastRemove: fastRemove,
removeAt: removeAt,
fastRemoveAt: fastRemoveAt,
contains: contains,
verifyType: verifyType,
removeArray: removeArray,
appendObjectsAt: appendObjectsAt,
copy: copy,
MutableForwardIterator: require("../utils/mutable-forward-iterator")
};
function Pool(cleanupFunc, size) {
if (void 0 === size) {
size = cleanupFunc;
cleanupFunc = null;
}
this.get = null;
this.count = 0;
this._pool = new Array(size);
this._cleanup = cleanupFunc;
}
Pool.prototype._get = function() {
if (this.count > 0) {
--this.count;
var cache = this._pool[this.count];
this._pool[this.count] = null;
return cache;
}
return null;
};
Pool.prototype.put = function(obj) {
var pool = this._pool;
if (this.count < pool.length) {
if (this._cleanup && false === this._cleanup(obj)) return;
pool[this.count] = obj;
++this.count;
}
};
Pool.prototype.resize = function(length) {
if (length >= 0) {
this._pool.length = length;
this.count > length && (this.count = length);
}
};
js.Pool = Pool;
cc.js = js;
module.exports = js;
}), {
"../utils/mutable-forward-iterator": 218,
"./id-generater": 146
} ],
151: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
var Attrs = require("./attribute");
var SerializableAttrs = {
default: {},
serializable: {},
editorOnly: {},
formerlySerializedAs: {}
};
var TYPO_TO_CORRECT_DEV = false;
function parseNotify(val, propName, notify, properties) {
if (val.get || val.set) {
false;
return;
}
if (val.hasOwnProperty("default")) {
var newKey = "_N$" + propName;
val.get = function() {
return this[newKey];
};
val.set = function(value) {
var oldValue = this[newKey];
this[newKey] = value;
notify.call(this, oldValue);
};
false;
var newValue = {};
properties[newKey] = newValue;
for (var attr in SerializableAttrs) {
var v = SerializableAttrs[attr];
if (val.hasOwnProperty(attr)) {
newValue[attr] = val[attr];
v.canUsedInGet || delete val[attr];
}
}
} else false;
}
function parseType(val, type, className, propName) {
var STATIC_CHECK = (false, false);
if (Array.isArray(type)) {
if (STATIC_CHECK && "default" in val) {
var isArray = require("./CCClass").isArray;
isArray(val["default"]) || cc.warnID(5507, className, propName);
}
if (!(type.length > 0)) return cc.errorID(5508, className, propName);
val.type = type = type[0];
}
if ("function" === typeof type) {
if (type === String) {
val.type = cc.String;
STATIC_CHECK && cc.warnID(3608, '"' + className + "." + propName + '"');
} else if (type === Boolean) {
val.type = cc.Boolean;
STATIC_CHECK && cc.warnID(3609, '"' + className + "." + propName + '"');
} else if (type === Number) {
val.type = cc.Float;
STATIC_CHECK && cc.warnID(3610, '"' + className + "." + propName + '"');
}
} else if (STATIC_CHECK) switch (type) {
case "Number":
cc.warnID(5510, className, propName);
break;
case "String":
cc.warn('The type of "' + className + "." + propName + '" must be cc.String, not "String".');
break;
case "Boolean":
cc.warn('The type of "' + className + "." + propName + '" must be cc.Boolean, not "Boolean".');
break;
case "Float":
cc.warn('The type of "' + className + "." + propName + '" must be cc.Float, not "Float".');
break;
case "Integer":
cc.warn('The type of "' + className + "." + propName + '" must be cc.Integer, not "Integer".');
break;
case null:
cc.warnID(5511, className, propName);
}
false;
}
function getBaseClassWherePropertyDefined_DEV(propName, cls) {
var res;
false;
}
function _wrapOptions(isES6Getset, _default, type) {
var res = isES6Getset ? {
_short: true
} : {
_short: true,
default: _default
};
type && (res.type = type);
return res;
}
exports.getFullFormOfProperty = function(options, isES6Getset) {
var isLiteral = options && options.constructor === Object;
if (isLiteral) return null;
return Array.isArray(options) && options.length > 0 ? _wrapOptions(isES6Getset, [], options) : "function" === typeof options ? _wrapOptions(isES6Getset, js.isChildClassOf(options, cc.ValueType) ? new options() : null, options) : options instanceof Attrs.PrimitiveType ? _wrapOptions(isES6Getset, options["default"]) : _wrapOptions(isES6Getset, options);
};
exports.preprocessAttrs = function(properties, className, cls, es6) {
for (var propName in properties) {
var val = properties[propName];
var fullForm = exports.getFullFormOfProperty(val, false);
fullForm && (val = properties[propName] = fullForm);
if (val) {
var maybeTypeScript;
false;
var baseClass;
false;
var notify = val.notify;
if (notify) {
false;
parseNotify(val, propName, notify, properties);
}
"type" in val && parseType(val, val.type, className, propName);
}
}
};
var CALL_SUPER_DESTROY_REG_DEV;
false;
exports.validateMethodWithProps = function(func, funcName, className, cls, base) {
false;
if ("function" !== typeof func && null !== func) {
var overrided;
var baseFuc;
var subFuc;
var correct;
false;
return false;
}
false;
return true;
};
}), {
"./CCClass": 129,
"./attribute": 141,
"./js": 150
} ],
152: [ (function(require, module, exports) {
"use strict";
var requiringFrames = [];
cc._RF = {
push: function push(module, uuid, script) {
if (void 0 === script) {
script = uuid;
uuid = "";
}
requiringFrames.push({
uuid: uuid,
script: script,
module: module,
exports: module.exports,
beh: null
});
},
pop: function pop() {
var frameInfo = requiringFrames.pop();
var module = frameInfo.module;
var exports = module.exports;
if (exports === frameInfo.exports) {
for (var anyKey in exports) return;
module.exports = exports = frameInfo.cls;
}
},
peek: function peek() {
return requiringFrames[requiringFrames.length - 1];
}
};
false;
}), {} ],
153: [ (function(require, module, exports) {
"use strict";
var js = require("./js");
module.exports = {
contains: function contains(refNode, otherNode) {
if ("function" == typeof refNode.contains) return refNode.contains(otherNode);
if ("function" == typeof refNode.compareDocumentPosition) return !!(16 & refNode.compareDocumentPosition(otherNode));
var node = otherNode.parentNode;
if (node) do {
if (node === refNode) return true;
node = node.parentNode;
} while (null !== node);
return false;
},
isDomNode: "object" === typeof window && ("function" === typeof Node ? function(obj) {
return obj instanceof Node;
} : function(obj) {
return obj && "object" === typeof obj && "number" === typeof obj.nodeType && "string" === typeof obj.nodeName;
}),
callInNextTick: function(callback, p1, p2) {
callback && setTimeout((function() {
callback(p1, p2);
}), 0);
}
};
false;
false;
}), {
"./js": 150
} ],
154: [ (function(require, module, exports) {
"use strict";
require("./platform/js");
require("./value-types");
require("./utils");
require("./platform/CCInputManager");
require("./platform/CCInputExtension");
require("./event");
require("./platform/CCSys");
require("./platform/CCMacro");
require("./asset-manager");
require("./CCDirector");
require("./renderer");
true;
require("./platform/CCView");
require("./platform/CCScreen");
require("./CCScheduler");
require("./event-manager");
}), {
"./CCDirector": 22,
"./CCScheduler": 27,
"./asset-manager": 45,
"./event": 121,
"./event-manager": 117,
"./platform/CCInputExtension": 132,
"./platform/CCInputManager": 133,
"./platform/CCMacro": 134,
"./platform/CCScreen": 137,
"./platform/CCSys": 138,
"./platform/CCView": 139,
"./platform/js": 150,
"./renderer": 160,
"./utils": 216,
"./value-types": 232
} ],
155: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler = _interopRequireDefault(require("./assembler"));
var _manager = _interopRequireDefault(require("./utils/dynamic-atlas/manager"));
var _renderData = _interopRequireDefault(require("./webgl/render-data"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _assertThisInitialized(self) {
if (void 0 === self) throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
return self;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Assembler2D = (function(_Assembler) {
_inheritsLoose(Assembler2D, _Assembler);
function Assembler2D() {
var _this;
_this = _Assembler.call(this) || this;
_this._renderData = new _renderData["default"]();
_this._renderData.init(_assertThisInitialized(_this));
_this.initData();
_this.initLocal();
return _this;
}
var _proto = Assembler2D.prototype;
_proto.initData = function initData() {
var data = this._renderData;
data.createQuadData(0, this.verticesFloats, this.indicesCount);
};
_proto.initLocal = function initLocal() {
this._local = [];
this._local.length = 4;
};
_proto.updateColor = function updateColor(comp, color) {
var uintVerts = this._renderData.uintVDatas[0];
if (!uintVerts) return;
color = null != color ? color : comp.node.color._val;
var floatsPerVert = this.floatsPerVert;
var colorOffset = this.colorOffset;
for (var i = colorOffset, l = uintVerts.length; i < l; i += floatsPerVert) uintVerts[i] = color;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle._meshBuffer;
};
_proto.updateWorldVerts = function updateWorldVerts(comp) {
var local = this._local;
var verts = this._renderData.vDatas[0];
var matrix = comp.node._worldMatrix;
var matrixm = matrix.m, a = matrixm[0], b = matrixm[1], c = matrixm[4], d = matrixm[5], tx = matrixm[12], ty = matrixm[13];
var vl = local[0], vr = local[2], vb = local[1], vt = local[3];
var floatsPerVert = this.floatsPerVert;
var vertexOffset = 0;
var justTranslate = 1 === a && 0 === b && 0 === c && 1 === d;
if (justTranslate) {
verts[vertexOffset] = vl + tx;
verts[vertexOffset + 1] = vb + ty;
vertexOffset += floatsPerVert;
verts[vertexOffset] = vr + tx;
verts[vertexOffset + 1] = vb + ty;
vertexOffset += floatsPerVert;
verts[vertexOffset] = vl + tx;
verts[vertexOffset + 1] = vt + ty;
vertexOffset += floatsPerVert;
verts[vertexOffset] = vr + tx;
verts[vertexOffset + 1] = vt + ty;
} else {
var al = a * vl, ar = a * vr, bl = b * vl, br = b * vr, cb = c * vb, ct = c * vt, db = d * vb, dt = d * vt;
verts[vertexOffset] = al + cb + tx;
verts[vertexOffset + 1] = bl + db + ty;
vertexOffset += floatsPerVert;
verts[vertexOffset] = ar + cb + tx;
verts[vertexOffset + 1] = br + db + ty;
vertexOffset += floatsPerVert;
verts[vertexOffset] = al + ct + tx;
verts[vertexOffset + 1] = bl + dt + ty;
vertexOffset += floatsPerVert;
verts[vertexOffset] = ar + ct + tx;
verts[vertexOffset + 1] = br + dt + ty;
}
};
_proto.fillBuffers = function fillBuffers(comp, renderer) {
renderer.worldMatDirty && this.updateWorldVerts(comp);
var renderData = this._renderData;
var vData = renderData.vDatas[0];
var iData = renderData.iDatas[0];
var buffer = this.getBuffer(renderer);
var offsetInfo = buffer.request(this.verticesCount, this.indicesCount);
var vertexOffset = offsetInfo.byteOffset >> 2, vbuf = buffer._vData;
vData.length + vertexOffset > vbuf.length ? vbuf.set(vData.subarray(0, vbuf.length - vertexOffset), vertexOffset) : vbuf.set(vData, vertexOffset);
var ibuf = buffer._iData, indiceOffset = offsetInfo.indiceOffset, vertexId = offsetInfo.vertexOffset;
for (var i = 0, l = iData.length; i < l; i++) ibuf[indiceOffset++] = vertexId + iData[i];
};
_proto.updateTexId = function updateTexId(comp) {
var texId = comp._texId;
var texIdOffset = this.texIdOffset;
var floatsPerVert = this.floatsPerVert;
var verts = this._renderData.vDatas[0];
for (var i = 0, l = verts.length; i < l; i++) verts[floatsPerVert * i + texIdOffset] = texId;
};
_createClass(Assembler2D, [ {
key: "verticesFloats",
get: function get() {
return this.verticesCount * this.floatsPerVert;
}
} ]);
return Assembler2D;
})(_assembler["default"]);
exports["default"] = Assembler2D;
cc.js.addon(Assembler2D.prototype, {
floatsPerVert: 5,
verticesCount: 4,
indicesCount: 6,
uvOffset: 2,
colorOffset: 4,
isMulti: false
});
cc.Assembler2D = Assembler2D;
module.exports = exports["default"];
}), {
"./assembler": 157,
"./utils/dynamic-atlas/manager": 162,
"./webgl/render-data": 200
} ],
156: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _pool3 = _interopRequireDefault(require("../utils/pool"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _assemblerId = 0;
function getAssemblerId(assemblerCtor) {
Object.getOwnPropertyDescriptor(assemblerCtor, "__assemblerId__") || (assemblerCtor.__assemblerId__ = ++_assemblerId);
return assemblerCtor.__assemblerId__;
}
var AssemblerPool = (function(_Pool) {
_inheritsLoose(AssemblerPool, _Pool);
function AssemblerPool() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) args[_key] = arguments[_key];
_this = _Pool.call.apply(_Pool, [ this ].concat(args)) || this;
_this._pool = {};
return _this;
}
var _proto = AssemblerPool.prototype;
_proto.put = function put(assembler) {
if (!assembler) return;
if (!this.enabled) {
false;
return;
}
var id = getAssemblerId(assembler.constructor);
var pool = this._pool;
pool[id] || (pool[id] = []);
if (this.count > this.maxSize) return;
this._clean(assembler);
pool[id].push(assembler);
this.count++;
};
_proto.get = function get(assemblerCtor) {
var assembler;
if (this.enabled) {
var _pool = this._pool;
var id = getAssemblerId(assemblerCtor);
assembler = _pool[id] && _pool[id].pop();
}
assembler ? this.count-- : assembler = new assemblerCtor();
return assembler;
};
_proto.clear = function clear() {
var _pool2;
var name;
var assemblers;
var i;
false;
this._pool = {};
this.count = 0;
};
_proto._clean = function _clean(assembler) {
false;
assembler._renderComp = null;
};
return AssemblerPool;
})(_pool3["default"]);
var pool = new AssemblerPool();
_pool3["default"].register("assembler", pool);
var _default = pool;
exports["default"] = _default;
module.exports = exports["default"];
}), {
"../utils/pool": 219
} ],
157: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("./webgl/vertex-format");
var _assemblerPool = _interopRequireDefault(require("./assembler-pool"));
var _manager = _interopRequireDefault(require("./utils/dynamic-atlas/manager"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var Assembler = (function() {
function Assembler() {
this._extendNative && this._extendNative();
}
var _proto = Assembler.prototype;
_proto.init = function init(renderComp) {
this._renderComp = renderComp;
};
_proto.updateRenderData = function updateRenderData(comp) {};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(comp) {};
_proto.fillBuffers = function fillBuffers(comp, renderer) {};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColor;
};
_proto.packDynamicAtlasAndCheckMaterial = function packDynamicAtlasAndCheckMaterial(comp, frame) {
false;
var allowDynamicAtlas = comp.allowDynamicAtlas;
if ((cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) && !frame._original && _manager["default"] && frame._texture.packable && frame._texture.loaded) {
var packedFrame = _manager["default"].insertSpriteFrame(frame);
packedFrame && frame._setDynamicAtlasFrame(packedFrame);
}
var material = comp._materials[0];
if (!material) return false;
if (this.checkAndSwitchMaterial(comp, frame._texture, material)) return true;
if (material.material.isMultiSupport()) comp._texIdDirty = true; else if (material.getProperty("texture") !== frame._texture._texture) {
comp._vertsDirty = true;
comp._updateMaterial();
}
return false;
};
_proto.checkAndSwitchMaterial = function checkAndSwitchMaterial(comp, texture, material) {
var autoSwitchMaterial = comp.autoSwitchMaterial;
if ((cc.sp.autoSwitchMaterial && 0 === autoSwitchMaterial || 1 === autoSwitchMaterial) && texture._multiMaterial && material.material !== texture._multiMaterial) {
false;
comp.setMaterial(0, texture._multiMaterial);
false;
if (!this.isMulti) {
comp._assembler && comp._assembler.updateRenderDataForSwitchMaterial(comp);
return true;
}
}
};
return Assembler;
})();
exports["default"] = Assembler;
Assembler.register = function(renderCompCtor, assembler) {
renderCompCtor.__assembler__ = assembler;
};
Assembler.init = function(renderComp) {
var renderCompCtor = renderComp.constructor;
var assemblerCtor = renderCompCtor.__assembler__;
while (!assemblerCtor) {
renderCompCtor = renderCompCtor.$super;
if (!renderCompCtor) {
cc.warn("Can not find assembler for render component : [" + cc.js.getClassName(renderComp) + "]");
return;
}
assemblerCtor = renderCompCtor.__assembler__;
}
assemblerCtor.getConstructor && (assemblerCtor = assemblerCtor.getConstructor(renderComp));
if (!renderComp._assembler || renderComp._assembler.constructor !== assemblerCtor) {
var assembler = _assemblerPool["default"].get(assemblerCtor);
assembler.init(renderComp);
renderComp._assembler = assembler;
}
};
cc.Assembler = Assembler;
module.exports = exports["default"];
}), {
"./assembler-pool": 156,
"./utils/dynamic-atlas/manager": 162,
"./webgl/vertex-format": 202
} ],
158: [ (function(require, module, exports) {
"use strict";
var Device = function Device(canvasEL) {
var ctx;
try {
ctx = canvasEL.getContext("2d");
} catch (err) {
console.error(err);
return;
}
this._canvas = canvasEL;
this._ctx = ctx;
this._caps = {};
this._stats = {
drawcalls: 0
};
this._vx = this._vy = this._vw = this._vh = 0;
this._sx = this._sy = this._sw = this._sh = 0;
};
Device.prototype._restoreTexture = function _restoreTexture(unit) {};
Device.prototype.setViewport = function setViewport(x, y, w, h) {
if (this._vx !== x || this._vy !== y || this._vw !== w || this._vh !== h) {
this._vx = x;
this._vy = y;
this._vw = w;
this._vh = h;
}
};
Device.prototype.setScissor = function setScissor(x, y, w, h) {
if (this._sx !== x || this._sy !== y || this._sw !== w || this._sh !== h) {
this._sx = x;
this._sy = y;
this._sw = w;
this._sh = h;
}
};
Device.prototype.clear = function clear(color) {
var ctx = this._ctx;
ctx.clearRect(this._vx, this._vy, this._vw, this._vh);
if (color && (0 !== color[0] || 0 !== color[1] || 0 !== color[2])) {
ctx.fillStyle = "rgb(" + color[0] + "," + color[1] + "," + color[2] + ")";
ctx.globalAlpha = color[3];
ctx.fillRect(this._vx, this._vy, this._vw, this._vh);
}
};
Device.prototype.resetDrawCalls = function() {
this._stats.drawcalls = 0;
};
Device.prototype.getDrawCalls = function() {
return this._stats.drawcalls;
};
module.exports = Device;
}), {} ],
159: [ (function(require, module, exports) {
"use strict";
var Texture2D = function Texture2D(device, options) {
this._device = device;
this._width = 4;
this._height = 4;
this._image = null;
if (options) {
void 0 !== options.width && (this._width = options.width);
void 0 !== options.height && (this._height = options.height);
this.updateImage(options);
}
};
Texture2D.prototype.update = function update(options) {
this.updateImage(options);
};
Texture2D.prototype.updateImage = function updateImage(options) {
if (options.images && options.images[0]) {
var image = options.images[0];
image && image !== this._image && (this._image = image);
}
};
Texture2D.prototype.destroy = function destroy() {
this._image = null;
};
module.exports = Texture2D;
}), {} ],
160: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _gfx = _interopRequireDefault(require("../../renderer/gfx"));
var _inputAssembler = _interopRequireDefault(require("../../renderer/core/input-assembler"));
var _pass = _interopRequireDefault(require("../../renderer/core/pass"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _initBuiltins(device) {
var defaultTexture = new _gfx["default"].Texture2D(device, {
images: [],
width: 128,
height: 128,
wrapS: _gfx["default"].WRAP_REPEAT,
wrapT: _gfx["default"].WRAP_REPEAT,
format: _gfx["default"].TEXTURE_FMT_RGB8,
genMipmaps: false
});
return {
defaultTexture: defaultTexture,
programTemplates: [],
programChunks: {}
};
}
var _default = cc.renderer = {
Texture2D: null,
InputAssembler: _inputAssembler["default"],
Pass: _pass["default"],
renderEngine: null,
canvas: null,
device: null,
scene: null,
drawCalls: 0,
_handle: null,
_cameraNode: null,
_camera: null,
_forward: null,
_flow: null,
initWebGL: function initWebGL(canvas, opts) {
require("./webgl/assemblers");
var ModelBatcher = require("./webgl/model-batcher");
this.Texture2D = _gfx["default"].Texture2D;
this.canvas = canvas;
this._flow = cc.RenderFlow;
var builtins;
var nativeFlow;
false;
var Scene = require("../../renderer/scene/scene");
var ForwardRenderer = require("../../renderer/renderers/forward-renderer");
this.device = new _gfx["default"].Device(canvas, opts);
this.scene = new Scene();
var _builtins = _initBuiltins(this.device);
this._forward = new ForwardRenderer(this.device, _builtins);
this._handle = new ModelBatcher(this.device, this.scene);
this._flow.init(this._handle, this._forward);
},
initCanvas: function initCanvas(canvas) {
var canvasRenderer = require("./canvas");
var Texture2D = require("./canvas/Texture2D");
var Device = require("./canvas/Device");
this.Device = Device;
this.Texture2D = Texture2D;
this.canvas = canvas;
this.device = new Device(canvas);
this._camera = {
a: 1,
b: 0,
c: 0,
d: 1,
tx: 0,
ty: 0
};
this._handle = new canvasRenderer.RenderComponentHandle(this.device, this._camera);
this._forward = new canvasRenderer.ForwardRenderer();
this._flow = cc.RenderFlow;
this._flow.init(this._handle, this._forward);
},
updateCameraViewport: function updateCameraViewport() {
if (true, cc.director) {
var ecScene = cc.director.getScene();
ecScene && ecScene.setScale(1, 1, 1);
}
if (cc.game.renderType === cc.game.RENDER_TYPE_CANVAS) {
var vp = cc.view.getViewportRect();
this.device.setViewport(vp.x, vp.y, vp.width, vp.height);
this._camera.a = cc.view.getScaleX();
this._camera.d = cc.view.getScaleY();
this._camera.tx = vp.x;
this._camera.ty = vp.y + vp.height;
}
},
render: function render(ecScene, dt) {
this.device.resetDrawCalls();
if (ecScene) {
this._flow.render(ecScene, dt);
this.drawCalls = this.device.getDrawCalls();
}
},
clear: function clear() {
this._handle.reset();
this._forward.clear();
}
};
exports["default"] = _default;
module.exports = exports["default"];
}), {
"../../renderer/core/input-assembler": 249,
"../../renderer/core/pass": 250,
"../../renderer/gfx": 259,
"../../renderer/renderers/forward-renderer": 278,
"../../renderer/scene/scene": 281,
"./canvas": void 0,
"./canvas/Device": 158,
"./canvas/Texture2D": 159,
"./webgl/assemblers": 172,
"./webgl/model-batcher": 198
} ],
161: [ (function(require, module, exports) {
"use strict";
var FlagOfset = 0;
var DONOTHING = 1 << FlagOfset++;
var BREAK_FLOW = 1 << FlagOfset++;
var LOCAL_TRANSFORM = 1 << FlagOfset++;
var WORLD_TRANSFORM = 1 << FlagOfset++;
var TRANSFORM = LOCAL_TRANSFORM | WORLD_TRANSFORM;
var UPDATE_RENDER_DATA = 1 << FlagOfset++;
var OPACITY = 1 << FlagOfset++;
var COLOR = 1 << FlagOfset++;
var OPACITY_COLOR = OPACITY | COLOR;
var RENDER = 1 << FlagOfset++;
var CHILDREN = 1 << FlagOfset++;
var POST_RENDER = 1 << FlagOfset++;
var FINAL = 1 << FlagOfset++;
var _batcher, _forward;
var _cullingMask = 0;
function RenderFlow() {
this._func = init;
this._next = null;
}
var _proto = RenderFlow.prototype;
_proto._doNothing = function() {};
_proto._localTransform = function(node) {
node._updateLocalMatrix();
node._renderFlag &= ~LOCAL_TRANSFORM;
this._next._func(node);
};
_proto._worldTransform = function(node) {
_batcher.worldMatDirty++;
var t = node._matrix;
var trs = node._trs;
var tm = t.m;
tm[12] = trs[0];
tm[13] = trs[1];
tm[14] = trs[2];
node._mulMat(node._worldMatrix, node._parent._worldMatrix, t);
node._renderFlag &= ~WORLD_TRANSFORM;
this._next._func(node);
_batcher.worldMatDirty--;
};
_proto._updateRenderData = function(node) {
var comp = node._renderComponent;
comp._assembler.updateRenderData(comp);
node._renderFlag &= ~UPDATE_RENDER_DATA;
this._next._func(node);
};
_proto._opacity = function(node) {
_batcher.parentOpacityDirty++;
this._next._func(node);
node._renderFlag &= ~OPACITY;
_batcher.parentOpacityDirty--;
};
_proto._color = function(node) {
var comp = node._renderComponent;
comp && comp._updateColor();
node._renderFlag &= ~COLOR;
this._next._func(node);
};
_proto._render = function(node) {
var comp = node._renderComponent;
comp._checkBacth(_batcher, node._cullingMask);
comp._assembler.fillBuffers(comp, _batcher);
this._next._func(node);
};
_proto._children = function(node) {
var cullingMask = _cullingMask;
var batcher = _batcher;
var parentOpacity = batcher.parentOpacity;
var opacity = batcher.parentOpacity *= node._opacity / 255;
var worldTransformFlag = batcher.worldMatDirty ? WORLD_TRANSFORM : 0;
var worldOpacityFlag = batcher.parentOpacityDirty ? OPACITY_COLOR : 0;
var worldDirtyFlag = worldTransformFlag | worldOpacityFlag;
var children = node._children;
for (var i = 0, l = children.length; i < l; i++) {
var c = children[i];
c._renderFlag |= worldDirtyFlag;
if (!c._activeInHierarchy || 0 === c._opacity) continue;
_cullingMask = c._cullingMask = 0 === c.groupIndex ? cullingMask : 1 << c.groupIndex;
var colorVal = c._color._val;
c._color._fastSetA(c._opacity * opacity);
flows[c._renderFlag]._func(c);
c._color._val = colorVal;
}
batcher.parentOpacity = parentOpacity;
this._next._func(node);
};
_proto._postRender = function(node) {
var comp = node._renderComponent;
comp._checkBacth(_batcher, node._cullingMask);
comp._assembler.postFillBuffers(comp, _batcher);
this._next._func(node);
};
var EMPTY_FLOW = new RenderFlow();
EMPTY_FLOW._func = EMPTY_FLOW._doNothing;
EMPTY_FLOW._next = EMPTY_FLOW;
var flows = {};
function createFlow(flag, next) {
if (flag === DONOTHING || flag === BREAK_FLOW) return EMPTY_FLOW;
var flow = new RenderFlow();
flow._next = next || EMPTY_FLOW;
switch (flag) {
case LOCAL_TRANSFORM:
flow._func = flow._localTransform;
break;
case WORLD_TRANSFORM:
flow._func = flow._worldTransform;
break;
case UPDATE_RENDER_DATA:
flow._func = flow._updateRenderData;
break;
case OPACITY:
flow._func = flow._opacity;
break;
case COLOR:
flow._func = flow._color;
break;
case RENDER:
flow._func = flow._render;
break;
case CHILDREN:
flow._func = flow._children;
break;
case POST_RENDER:
flow._func = flow._postRender;
}
return flow;
}
function getFlow(flag) {
var flow = null;
var tFlag = FINAL;
while (tFlag > 0) {
tFlag & flag && (flow = createFlow(tFlag, flow));
tFlag >>= 1;
}
return flow;
}
function init(node) {
var flag = node._renderFlag;
var r = flows[flag] = getFlow(flag);
r._func(node);
}
RenderFlow.flows = flows;
RenderFlow.createFlow = createFlow;
var _validateList = [];
RenderFlow.registerValidate = function(renderComp) {
if (renderComp._inValidateList) return;
_validateList.push(renderComp);
renderComp._inValidateList = true;
};
RenderFlow.validateRenderers = function() {
for (var i = 0, l = _validateList.length; i < l; i++) {
var renderComp = _validateList[i];
if (!renderComp.isValid) continue;
renderComp.enabledInHierarchy ? renderComp._validateRender() : renderComp.disableRender();
renderComp._inValidateList = false;
}
_validateList.length = 0;
};
RenderFlow.visitRootNode = function(rootNode) {
RenderFlow.validateRenderers();
var preCullingMask = _cullingMask;
_cullingMask = rootNode._cullingMask;
if (rootNode._renderFlag & WORLD_TRANSFORM) {
_batcher.worldMatDirty++;
rootNode._calculWorldMatrix();
rootNode._renderFlag &= ~WORLD_TRANSFORM;
flows[rootNode._renderFlag]._func(rootNode);
_batcher.worldMatDirty--;
} else flows[rootNode._renderFlag]._func(rootNode);
_cullingMask = preCullingMask;
};
RenderFlow.render = function(rootNode, dt) {
_batcher.reset();
_batcher.walking = true;
RenderFlow.visitRootNode(rootNode);
_batcher.terminate();
_batcher.walking = false;
_forward.render(_batcher._renderScene, dt);
};
RenderFlow.renderCamera = function(camera, rootNode) {
_batcher.reset();
_batcher.walking = true;
RenderFlow.visitRootNode(rootNode);
_batcher.terminate();
_batcher.walking = false;
_forward.renderCamera(camera, _batcher._renderScene);
};
RenderFlow.init = function(batcher, forwardRenderer) {
_batcher = batcher;
_forward = forwardRenderer;
flows[0] = EMPTY_FLOW;
for (var i = 1; i < FINAL; i++) flows[i] = new RenderFlow();
};
RenderFlow.getBachther = function() {
return _batcher;
};
RenderFlow.FLAG_DONOTHING = DONOTHING;
RenderFlow.FLAG_BREAK_FLOW = BREAK_FLOW;
RenderFlow.FLAG_LOCAL_TRANSFORM = LOCAL_TRANSFORM;
RenderFlow.FLAG_WORLD_TRANSFORM = WORLD_TRANSFORM;
RenderFlow.FLAG_TRANSFORM = TRANSFORM;
RenderFlow.FLAG_UPDATE_RENDER_DATA = UPDATE_RENDER_DATA;
RenderFlow.FLAG_OPACITY = OPACITY;
RenderFlow.FLAG_COLOR = COLOR;
RenderFlow.FLAG_OPACITY_COLOR = OPACITY_COLOR;
RenderFlow.FLAG_RENDER = RENDER;
RenderFlow.FLAG_CHILDREN = CHILDREN;
RenderFlow.FLAG_POST_RENDER = POST_RENDER;
RenderFlow.FLAG_FINAL = FINAL;
module.exports = cc.RenderFlow = RenderFlow;
}), {} ],
162: [ (function(require, module, exports) {
"use strict";
var _reusableAtlas = require("./reusable-atlas");
var _atlases = [];
var _atlasIndex = -1;
var _maxAtlasCount = -1;
var _textureSize = 2048;
var _maxFrameSize = 512;
var _textureBleeding = true;
var _autoMultiBatch = true;
var _autoResetBeforeSceneLoad = true;
var _debugNode = null;
function newAtlas() {
var atlas = _atlases[++_atlasIndex];
if (!atlas) {
atlas = new _reusableAtlas.Atlas(_textureSize, _textureSize);
_atlases.push(atlas);
dynamicAtlasManager.autoMultiBatch && cc.sp.multiBatcher.requsetMaterial(atlas._texture);
}
return atlas;
}
function beforeSceneLoad() {
_autoResetBeforeSceneLoad && dynamicAtlasManager.reset();
}
var _enabled = false;
var dynamicAtlasManager = {
Atlas: _reusableAtlas.Atlas,
Rect: _reusableAtlas.Rect,
get enabled() {
return _enabled;
},
set enabled(value) {
if (_enabled === value) return;
if (value) {
this.reset();
cc.director.on(cc.Director.EVENT_BEFORE_SCENE_LAUNCH, beforeSceneLoad);
} else cc.director.off(cc.Director.EVENT_BEFORE_SCENE_LAUNCH, beforeSceneLoad);
_enabled = value;
},
get maxAtlasCount() {
return _maxAtlasCount;
},
set maxAtlasCount(value) {
_maxAtlasCount = value;
},
get atlasCount() {
return _atlases.length;
},
get textureBleeding() {
return _textureBleeding;
},
set textureBleeding(enable) {
_textureBleeding = enable;
},
get textureSize() {
return _textureSize;
},
set textureSize(value) {
_textureSize = value;
},
get maxFrameSize() {
return _maxFrameSize;
},
set maxFrameSize(value) {
_maxFrameSize = value;
},
get autoMultiBatch() {
return _autoMultiBatch;
},
set autoMultiBatch(enable) {
if (_autoMultiBatch === enable) return;
if (enable) for (var i = 0, l = _atlases.length; i < l; i++) cc.sp.multiBatcher.requsetMaterial(_atlases[i]._texture);
_autoMultiBatch = enable;
},
get autoResetBeforeSceneLoad() {
return _autoResetBeforeSceneLoad;
},
set autoResetBeforeSceneLoad(enable) {
if (_autoResetBeforeSceneLoad === enable) return;
_autoResetBeforeSceneLoad = enable;
},
get atlases() {
return _atlases;
},
rects: Object.create(null),
insertSpriteFrame: function insertSpriteFrame(spriteFrame) {
false;
if (!_enabled || !spriteFrame || spriteFrame._original) return null;
var atlas, frame;
var rect = spriteFrame._rect, texture = spriteFrame._texture, info = this.rects[texture._uuid];
var sx = rect.x, sy = rect.y;
if (info) {
sx += info.x;
sy += info.y;
info.spriteFrames.push(spriteFrame);
frame = {
x: sx,
y: sy,
texture: info.atlas._texture
};
return frame;
}
for (var i = 0; i <= _atlasIndex; i++) {
atlas = _atlases[i];
frame = atlas.insertSpriteFrame(spriteFrame);
if (frame) return frame;
}
if (_atlasIndex + 1 < _maxAtlasCount) {
atlas = newAtlas();
return atlas.insertSpriteFrame(spriteFrame);
}
return frame;
},
deleteSpriteFrame: function deleteSpriteFrame(spriteFrame) {
if (spriteFrame && true && spriteFrame._original) {
this.deleteAtlasSpriteFrame(spriteFrame);
spriteFrame._resetDynamicAtlasFrame();
}
},
deleteTexture: function deleteTexture(texture) {
this.deleteAtlasTexture(texture);
},
reset: function reset() {
for (var i = 0, l = _atlases.length; i < l; i++) _atlases[i].destroy();
_atlases.length = 0;
_atlasIndex = -1;
},
deleteAtlasSpriteFrame: function deleteAtlasSpriteFrame(spriteFrame) {
if (!spriteFrame._original) return;
var texture = spriteFrame._original._texture;
for (var i = _atlases.length - 1; i >= 0; i--) if (_atlases[i].deleteSpriteFrame(texture, spriteFrame)) return;
},
deleteAtlasTexture: function deleteAtlasTexture(texture) {
if (texture) for (var i = _atlases.length - 1; i >= 0; i--) if (_atlases[i].deleteInnerTexture(texture, true)) return;
},
showDebug: function showDebug(show) {
if (show) {
if (!_debugNode || !_debugNode.isValid) {
var width = cc.visibleRect.width;
var height = cc.visibleRect.height;
_debugNode = new cc.Node("DYNAMIC_ATLAS_DEBUG_NODE");
_debugNode.width = width;
_debugNode.height = height;
_debugNode.x = width / 2;
_debugNode.y = height / 2;
_debugNode.zIndex = cc.macro.MAX_ZINDEX;
_debugNode.parent = cc.director.getScene();
_debugNode.groupIndex = cc.Node.BuiltinGroupIndex.DEBUG;
cc.Camera._setupDebugCamera();
var scroll = _debugNode.addComponent(cc.ScrollView);
var content = new cc.Node("CONTENT");
var layout = content.addComponent(cc.Layout);
layout.type = cc.Layout.Type.VERTICAL;
layout.resizeMode = cc.Layout.ResizeMode.CONTAINER;
content.parent = _debugNode;
content.width = _textureSize;
content.anchorY = 1;
content.x = _textureSize;
scroll.content = content;
for (var i = 0; i <= _atlasIndex; i++) {
var node = new cc.Node("ATLAS");
var texture = _atlases[i]._texture;
var spriteFrame = new cc.SpriteFrame();
spriteFrame.setTexture(_atlases[i]._texture);
var sprite = node.addComponent(cc.Sprite);
sprite.spriteFrame = spriteFrame;
node.parent = content;
}
}
return _debugNode;
}
if (_debugNode) {
_debugNode.parent = null;
_debugNode = null;
}
},
update: function update() {
if (!this.enabled) return;
for (var i = 0; i <= _atlasIndex; i++) _atlases[i].update();
}
};
module.exports = cc.dynamicAtlasManager = dynamicAtlasManager;
}), {
"./reusable-atlas": 163
} ],
163: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.Rect = exports.Atlas = void 0;
function _createForOfIteratorHelperLoose(o, allowArrayLike) {
var it = "undefined" !== typeof Symbol && o[Symbol.iterator] || o["@@iterator"];
if (it) return (it = it.call(o)).next.bind(it);
if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && "number" === typeof o.length) {
it && (o = it);
var i = 0;
return function() {
if (i >= o.length) return {
done: true
};
return {
done: false,
value: o[i++]
};
};
}
throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if ("string" === typeof o) return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
"Object" === n && o.constructor && (n = o.constructor.name);
if ("Map" === n || "Set" === n) return Array.from(o);
if ("Arguments" === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
(null == len || len > arr.length) && (len = arr.length);
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var RenderTexture = require("../../../assets/CCRenderTexture");
var Rect = (function() {
Rect.reuse = function reuse(atlas, width, height, x, y) {
if (0 === this.pointer) {
for (var i = 0; i < 128; i++) Rect.pool[i] = new Rect(atlas, 0, 0, 0, 0);
this.pointer += 128;
}
this.pointer--;
var rect = this.pool[this.pointer];
rect.atlas = atlas;
rect.width = width;
rect.height = height;
rect.x = x;
rect.y = y;
return rect;
};
Rect.recycle = function recycle(rect) {
rect.atlas = void 0;
rect.uuid = "";
rect.spriteFrames.length = 0;
rect.parentRect = void 0;
rect.subRectA = void 0;
rect.subRectB = void 0;
rect.subRectC = void 0;
rect.cacheIndex = -1;
this.pool[this.pointer] = rect;
this.pointer++;
};
function Rect(atlas, width, height, x, y) {
this.atlas = void 0;
this.width = 0;
this.height = 0;
this.x = 0;
this.y = 0;
this.cacheIndex = -1;
this.uuid = "";
this.spriteFrames = [];
this.parentRect = void 0;
this.subRectA = void 0;
this.subRectB = void 0;
this.subRectC = void 0;
this.used = 0;
this.atlas = atlas;
this.width = width;
this.height = height;
this.x = x;
this.y = y;
}
_createClass(Rect, [ {
key: "sizes",
get: function get() {
return this.width * this.height;
}
} ]);
return Rect;
})();
exports.Rect = Rect;
Rect.pool = [];
Rect.pointer = 0;
var Atlas = (function() {
function Atlas(width, height, padding, border) {
void 0 === padding && (padding = 2);
void 0 === border && (border = 2);
this.width = 0;
this.height = 0;
this.padding = 0;
this.border = 0;
this.rootRect = void 0;
this.freeRects = [];
this._count = 0;
this._texture = void 0;
this._dirty = false;
var texture = new RenderTexture();
texture.initWithSize(width, height);
texture.update();
this._texture = texture;
this.width = width;
this.height = height;
this.padding = padding;
this.border = border;
this.rootRect = Rect.reuse(this, this.width + this.padding - 2 * this.border, this.height + this.padding - 2 * this.border, this.border, this.border);
this.pushFreeRect(this.rootRect);
}
var _proto = Atlas.prototype;
_proto.pushFreeRect = function pushFreeRect(rect) {
var i = this.freeRects.push(rect) - 1;
rect.cacheIndex = i;
};
_proto.removeFreeRect = function removeFreeRect(index) {
var temp = this.freeRects[index];
var temp2 = this.freeRects[this.freeRects.length - 1];
temp2.cacheIndex = index;
temp.cacheIndex = -1;
this.freeRects[index] = temp2;
this.freeRects.pop();
};
_proto.replaceFreeRect = function replaceFreeRect(index, rect) {
this.freeRects[index].cacheIndex = -1;
rect.cacheIndex = index;
this.freeRects[index] = rect;
};
_proto.insertSpriteFrame = function insertSpriteFrame(spriteFrame) {
var rect = spriteFrame._rect, texture = spriteFrame._texture;
var sx = rect.x, sy = rect.y;
var width = texture.width, height = texture.height;
var result = this.insert(texture);
if (!result) return null;
if (cc.dynamicAtlasManager.textureBleeding) {
if (width <= 8 || height <= 8) {
this._texture.drawTextureAt(texture, result.x - 1, result.y - 1);
this._texture.drawTextureAt(texture, result.x - 1, result.y + 1);
this._texture.drawTextureAt(texture, result.x + 1, result.y - 1);
this._texture.drawTextureAt(texture, result.x + 1, result.y + 1);
}
this._texture.drawTextureAt(texture, result.x - 1, result.y);
this._texture.drawTextureAt(texture, result.x + 1, result.y);
this._texture.drawTextureAt(texture, result.x, result.y - 1);
this._texture.drawTextureAt(texture, result.x, result.y + 1);
}
this._texture.drawTextureAt(texture, result.x, result.y);
this._count++;
sx += result.x;
sy += result.y;
result.spriteFrames.push(spriteFrame);
this._dirty = true;
var frame = {
x: sx,
y: sy,
texture: this._texture
};
return frame;
};
_proto.insert = function insert(texture) {
var width = texture.width + this.padding, height = texture.height + this.padding;
var score = Number.MAX_VALUE;
var areaFit = 0;
var original = void 0;
var originalIndex = 0;
for (var i = 0; i < this.freeRects.length; i++) {
var rect = this.freeRects[i];
if (rect.width >= width && rect.height >= height) {
areaFit = rect.sizes - width * height;
if (areaFit < score) {
original = rect;
originalIndex = i;
score = areaFit;
}
}
}
if (original) {
if (original.width === width && original.height === height) {
original.uuid = texture._uuid;
original.used++;
original.parentRect && original.parentRect.used++;
cc.dynamicAtlasManager.rects[texture._uuid] = original;
this.removeFreeRect(originalIndex);
return original;
}
var best = Rect.reuse(this, width, height, original.x, original.y);
var tmp;
if (best.y + best.height < original.y + original.height) {
tmp = Rect.reuse(this, original.width, original.y + original.height - (best.y + best.height), original.x, best.y + best.height);
tmp.parentRect = original;
original.subRectB = tmp;
if (tmp.width > Atlas.ignoreRectSize && tmp.height > Atlas.ignoreRectSize) {
this.replaceFreeRect(originalIndex, tmp);
originalIndex = -1;
}
}
if (best.x + best.width < original.x + original.width) {
tmp = Rect.reuse(this, original.x + original.width - (best.x + best.width), original.height - (original.y + original.height - (best.y + best.height)), best.x + best.width, original.y);
tmp.parentRect = original;
original.subRectC = tmp;
if (tmp.width > Atlas.ignoreRectSize && tmp.height > Atlas.ignoreRectSize) if (-1 !== originalIndex) {
this.replaceFreeRect(originalIndex, tmp);
originalIndex = -1;
} else this.pushFreeRect(tmp);
}
-1 !== originalIndex && this.removeFreeRect(originalIndex);
best.parentRect = original;
original.subRectA = best;
best.used++;
original.used++;
1 === original.used && original.parentRect && original.parentRect.used++;
best.uuid = texture._uuid;
cc.dynamicAtlasManager.rects[texture._uuid] = best;
return best;
}
return;
};
_proto.update = function update() {
if (!this._dirty) return;
this._texture.update();
this._dirty = false;
};
_proto.deleteSpriteFrame = function deleteSpriteFrame(texture, frame) {
if (texture) {
var rect = cc.dynamicAtlasManager.rects[texture._uuid];
if (rect) {
var index = rect.spriteFrames.indexOf(frame);
if (-1 !== index) {
rect.spriteFrames.splice(index, 1);
0 === rect.spriteFrames.length && rect.atlas.deleteInnerRect(rect);
} else cc.warn("[Dynamic Atlas] can't find spriteFrame in Rect.");
return true;
}
}
return false;
};
_proto.deleteInnerRect = function deleteInnerRect(rect) {
delete cc.dynamicAtlasManager.rects[rect.uuid];
rect.uuid = "";
this._count--;
for (var _iterator = _createForOfIteratorHelperLoose(rect.spriteFrames), _step; !(_step = _iterator()).done; ) {
var spriteFrame = _step.value;
spriteFrame.isValid && spriteFrame._resetDynamicAtlasFrame();
}
rect.spriteFrames.length = 0;
this.tryMergeRecycle(rect);
};
_proto.deleteInnerTexture = function deleteInnerTexture(texture) {
if (texture) {
var rect = cc.dynamicAtlasManager.rects[texture._uuid];
if (rect) {
rect.atlas.deleteInnerRect(rect);
return true;
}
}
return false;
};
_proto.tryMergeRecycle = function tryMergeRecycle(rect) {
var old = void 0;
var parent = rect;
while (parent) {
parent.used--;
if (0 === parent.used) {
if (parent.subRectA) {
var i = parent.subRectA.cacheIndex;
-1 !== i && this.removeFreeRect(i);
Rect.recycle(parent.subRectA);
parent.subRectA = void 0;
}
if (parent.subRectB) {
var _i = parent.subRectB.cacheIndex;
-1 !== _i && this.removeFreeRect(_i);
Rect.recycle(parent.subRectB);
parent.subRectB = void 0;
}
if (parent.subRectC) {
var _i2 = parent.subRectC.cacheIndex;
-1 !== _i2 && this.removeFreeRect(_i2);
Rect.recycle(parent.subRectC);
parent.subRectC = void 0;
}
old = parent;
parent = parent.parentRect;
} else {
old && old.width > Atlas.ignoreRectSize && old.height > Atlas.ignoreRectSize && this.pushFreeRect(old);
old = parent;
parent = void 0;
}
}
old === this.rootRect && 0 === old.used && this.pushFreeRect(old);
};
_proto.isEmpty = function isEmpty() {
return this._count <= 0;
};
_proto.reset = function reset() {
var rects = cc.dynamicAtlasManager.rects;
for (var key in rects) {
var rect = rects[key];
if (rect.atlas === this) {
delete rects[key];
for (var _iterator2 = _createForOfIteratorHelperLoose(rect.spriteFrames), _step2; !(_step2 = _iterator2()).done; ) {
var spriteFrame = _step2.value;
spriteFrame.isValid && spriteFrame._resetDynamicAtlasFrame();
}
Rect.recycle(rect);
}
}
for (var _iterator3 = _createForOfIteratorHelperLoose(this.freeRects), _step3; !(_step3 = _iterator3()).done; ) {
var _rect = _step3.value;
Rect.recycle(_rect);
}
this.freeRects.length = 0;
this._count = 0;
this.rootRect = Rect.reuse(this, this.width + this.padding - 2 * this.border, this.height + this.padding - 2 * this.border, this.border, this.border);
this.pushFreeRect(this.rootRect);
};
_proto.destroy = function destroy() {
this.reset();
this._texture.destroy();
};
return Atlas;
})();
exports.Atlas = Atlas;
Atlas.ignoreRectSize = 10;
Atlas.DEFAULT_HASH = new RenderTexture()._getHash();
}), {
"../../../assets/CCRenderTexture": 65
} ],
164: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var textUtils = require("../../../utils/text-utils");
var macro = require("../../../platform/CCMacro");
var Label = require("../../../components/CCLabel");
var Overflow = Label.Overflow;
var shareLabelInfo = require("../utils").shareLabelInfo;
var LetterInfo = function LetterInfo() {
this["char"] = "";
this.valid = true;
this.x = 0;
this.y = 0;
this.line = 0;
this.hash = "";
};
var _tmpRect = cc.rect();
var _comp = null;
var _horizontalKernings = [];
var _lettersInfo = [];
var _linesWidth = [];
var _linesOffsetX = [];
var _fntConfig = null;
var _numberOfLines = 0;
var _textDesiredHeight = 0;
var _letterOffsetY = 0;
var _tailoredTopY = 0;
var _tailoredBottomY = 0;
var _bmfontScale = 1;
var _lineBreakWithoutSpaces = false;
var _spriteFrame = null;
var _lineSpacing = 0;
var _contentSize = cc.size();
var _string = "";
var _fontSize = 0;
var _originFontSize = 0;
var _hAlign = 0;
var _vAlign = 0;
var _spacingX = 0;
var _lineHeight = 0;
var _overflow = 0;
var _isWrapText = false;
var _labelWidth = 0;
var _labelHeight = 0;
var _maxLineWidth = 0;
var _isRetina = false;
var _retinaScale = 1;
var BmfontAssembler = (function(_Assembler2D) {
_inheritsLoose(BmfontAssembler, _Assembler2D);
function BmfontAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = BmfontAssembler.prototype;
_proto.updateRenderData = function updateRenderData(comp) {
if (!comp._vertsDirty) return;
if (_comp === comp) return;
_comp = comp;
this._reserveQuads(comp, comp.string.toString().length);
var assemblerChanged = this._updateFontFamily(comp);
assemblerChanged || this._aftUpdateRenderData(comp);
return assemblerChanged;
};
_proto._preUpdateRenderData = function _preUpdateRenderData(comp) {
_comp = comp;
this._reserveQuads(comp, comp.string.toString().length);
var fontAsset = comp.font;
_spriteFrame = fontAsset.spriteFrame;
_fntConfig = fontAsset._fntConfig;
shareLabelInfo.fontAtlas = fontAsset._fontDefDictionary;
};
_proto._aftUpdateRenderData = function _aftUpdateRenderData(comp) {
this._updateProperties(comp);
this._updateLabelInfo(comp);
this._updateContent();
this.updateWorldVerts(comp);
if (_isRetina) {
_contentSize.width /= _retinaScale;
_contentSize.height /= _retinaScale;
_fontSize /= _retinaScale;
}
_comp._actualFontSize = _fontSize;
_comp.node.setContentSize(_contentSize);
_comp._vertsDirty = false;
_comp = null;
this._resetProperties();
};
_proto._updateFontScale = function _updateFontScale() {
_bmfontScale = _fontSize / _originFontSize;
};
_proto._updateFontFamily = function _updateFontFamily(comp) {
var fontAsset = comp.font;
_spriteFrame = fontAsset.spriteFrame;
_fntConfig = fontAsset._fntConfig;
shareLabelInfo.fontAtlas = fontAsset._fontDefDictionary;
return this.packDynamicAtlasAndCheckMaterial(comp, _spriteFrame);
};
_proto._updateLabelInfo = function _updateLabelInfo() {
shareLabelInfo.hash = "";
shareLabelInfo.margin = 0;
};
_proto.getTTFTextureSizeScale = function getTTFTextureSizeScale() {
return _isRetina ? _retinaScale : 1;
};
_proto._updateProperties = function _updateProperties(comp) {
_string = comp.string.toString();
_isRetina = !(comp.font instanceof cc.BitmapFont) && cc.sp.enableLabelRetina && 0 === comp.enableRetina || 1 === comp.enableRetina;
_retinaScale = cc.sp.labelRetinaScale;
_fontSize = comp.fontSize;
_originFontSize = _fntConfig ? _fntConfig.fontSize : comp.fontSize;
_hAlign = comp.horizontalAlign;
_vAlign = comp.verticalAlign;
_spacingX = comp.spacingX;
_overflow = comp.overflow;
_lineHeight = comp._lineHeight;
_contentSize.width = comp.node.width;
_contentSize.height = comp.node.height;
if (_isRetina) {
_fontSize *= _retinaScale;
_fntConfig || (_originFontSize *= _retinaScale);
_contentSize.width *= _retinaScale;
_contentSize.height *= _retinaScale;
_lineHeight *= _retinaScale;
shareLabelInfo.margin *= _retinaScale;
}
if (_overflow === Overflow.NONE) {
_isWrapText = false;
_contentSize.width += 2 * shareLabelInfo.margin;
_contentSize.height += 2 * shareLabelInfo.margin;
} else if (_overflow === Overflow.RESIZE_HEIGHT) {
_isWrapText = true;
_contentSize.height += 2 * shareLabelInfo.margin;
} else _isWrapText = comp.enableWrapText;
shareLabelInfo.lineHeight = _lineHeight;
shareLabelInfo.fontSize = _fontSize;
this._setupBMFontOverflowMetrics();
};
_proto._resetProperties = function _resetProperties() {
_fntConfig = null;
_spriteFrame = null;
shareLabelInfo.hash = "";
shareLabelInfo.margin = 0;
};
_proto._updateContent = function _updateContent() {
this._updateFontScale();
this._computeHorizontalKerningForText();
this._alignText();
};
_proto._computeHorizontalKerningForText = function _computeHorizontalKerningForText() {
var string = _string;
var stringLen = string.length;
var horizontalKernings = _horizontalKernings;
var kerningDict;
_fntConfig && (kerningDict = _fntConfig.kerningDict);
if (kerningDict && !cc.js.isEmptyObject(kerningDict)) {
var prev = -1;
for (var i = 0; i < stringLen; ++i) {
var key = string.charCodeAt(i);
var kerningAmount = kerningDict[prev << 16 | 65535 & key] || 0;
horizontalKernings[i] = i < stringLen - 1 ? kerningAmount : 0;
prev = key;
}
} else horizontalKernings.length = 0;
};
_proto._multilineTextWrap = function _multilineTextWrap(nextTokenFunc) {
var textLen = _string.length;
var lineIndex = 0;
var nextTokenX = 0;
var nextTokenY = 0;
var longestLine = 0;
var letterRight = 0;
var highestY = 0;
var lowestY = 0;
var letterDef = null;
var letterPosition = cc.v2(0, 0);
for (var index = 0; index < textLen; ) {
var character = _string.charAt(index);
if ("\n" === character) {
_linesWidth.push(letterRight);
letterRight = 0;
lineIndex++;
nextTokenX = 0;
nextTokenY -= _lineHeight * this._getFontScale() + _lineSpacing;
this._recordPlaceholderInfo(index, character);
index++;
continue;
}
var tokenLen = nextTokenFunc(_string, index, textLen);
var tokenHighestY = highestY;
var tokenLowestY = lowestY;
var tokenRight = letterRight;
var nextLetterX = nextTokenX;
var newLine = false;
for (var tmp = 0; tmp < tokenLen; ++tmp) {
var letterIndex = index + tmp;
character = _string.charAt(letterIndex);
if ("\r" === character) {
this._recordPlaceholderInfo(letterIndex, character);
continue;
}
letterDef = shareLabelInfo.fontAtlas.getLetterDefinitionForChar(character, shareLabelInfo);
if (!letterDef) {
this._recordPlaceholderInfo(letterIndex, character);
var atlasName = "";
_fntConfig && (atlasName = _fntConfig.atlasName);
console.log("Can't find letter definition in texture atlas " + atlasName + " for letter:" + character);
continue;
}
var letterX = nextLetterX + letterDef.offsetX * _bmfontScale - shareLabelInfo.margin;
if (_isWrapText && _maxLineWidth > 0 && nextTokenX > 0 && letterX + letterDef.w * _bmfontScale > _maxLineWidth && !textUtils.isUnicodeSpace(character)) {
_linesWidth.push(letterRight);
letterRight = 0;
lineIndex++;
nextTokenX = 0;
nextTokenY -= _lineHeight * this._getFontScale() + _lineSpacing;
newLine = true;
break;
}
letterPosition.x = letterX;
letterPosition.y = nextTokenY - letterDef.offsetY * _bmfontScale + shareLabelInfo.margin;
this._recordLetterInfo(letterPosition, character, letterIndex, lineIndex);
letterIndex + 1 < _horizontalKernings.length && letterIndex < textLen - 1 && (nextLetterX += _horizontalKernings[letterIndex + 1]);
nextLetterX += letterDef.xAdvance * _bmfontScale + _spacingX - 2 * shareLabelInfo.margin;
tokenRight = letterPosition.x + letterDef.w * _bmfontScale - shareLabelInfo.margin;
tokenHighestY < letterPosition.y && (tokenHighestY = letterPosition.y);
tokenLowestY > letterPosition.y - letterDef.h * _bmfontScale && (tokenLowestY = letterPosition.y - letterDef.h * _bmfontScale);
}
if (newLine) continue;
nextTokenX = nextLetterX;
letterRight = tokenRight;
highestY < tokenHighestY && (highestY = tokenHighestY);
lowestY > tokenLowestY && (lowestY = tokenLowestY);
longestLine < letterRight && (longestLine = letterRight);
index += tokenLen;
}
this._finishMultilineTextWrap();
_linesWidth.push(letterRight);
_numberOfLines = lineIndex + 1;
_textDesiredHeight = _numberOfLines * _lineHeight * this._getFontScale();
_numberOfLines > 1 && (_textDesiredHeight += (_numberOfLines - 1) * _lineSpacing);
_contentSize.width = _labelWidth;
_contentSize.height = _labelHeight;
_labelWidth <= 0 && (_contentSize.width = parseFloat(longestLine.toFixed(2)) + 2 * shareLabelInfo.margin);
_labelHeight <= 0 && (_contentSize.height = parseFloat(_textDesiredHeight.toFixed(2)) + 2 * shareLabelInfo.margin);
_tailoredTopY = _contentSize.height;
_tailoredBottomY = 0;
if (_overflow !== Overflow.CLAMP) {
highestY > 0 && (_tailoredTopY = _contentSize.height + highestY);
lowestY < -_textDesiredHeight && (_tailoredBottomY = _textDesiredHeight + lowestY);
}
return true;
};
_proto._getFirstCharLen = function _getFirstCharLen() {
return 1;
};
_proto._getFontScale = function _getFontScale() {
return _overflow === Overflow.SHRINK ? _bmfontScale : 1;
};
_proto._getFirstWordLen = function _getFirstWordLen(text, startIndex, textLen) {
var character = text.charAt(startIndex);
if (textUtils.isUnicodeCJK(character) || "\n" === character || textUtils.isUnicodeSpace(character)) return 1;
var len = 1;
var letterDef = shareLabelInfo.fontAtlas.getLetterDefinitionForChar(character, shareLabelInfo);
if (!letterDef) return len;
var nextLetterX = letterDef.xAdvance * _bmfontScale + _spacingX;
var letterX;
for (var index = startIndex + 1; index < textLen; ++index) {
character = text.charAt(index);
letterDef = shareLabelInfo.fontAtlas.getLetterDefinitionForChar(character, shareLabelInfo);
if (!letterDef) break;
letterX = nextLetterX + letterDef.offsetX * _bmfontScale;
if (letterX + letterDef.w * _bmfontScale > _maxLineWidth && !textUtils.isUnicodeSpace(character) && _maxLineWidth > 0) return len;
nextLetterX += letterDef.xAdvance * _bmfontScale + _spacingX;
if ("\n" === character || textUtils.isUnicodeSpace(character) || textUtils.isUnicodeCJK(character)) break;
len++;
}
return len;
};
_proto._multilineTextWrapByWord = function _multilineTextWrapByWord() {
return this._multilineTextWrap(this._getFirstWordLen);
};
_proto._multilineTextWrapByChar = function _multilineTextWrapByChar() {
return this._multilineTextWrap(this._getFirstCharLen);
};
_proto._recordPlaceholderInfo = function _recordPlaceholderInfo(letterIndex, _char) {
if (letterIndex >= _lettersInfo.length) {
var tmpInfo = new LetterInfo();
_lettersInfo.push(tmpInfo);
}
_lettersInfo[letterIndex]["char"] = _char;
_lettersInfo[letterIndex].hash = _char.charCodeAt(0) + shareLabelInfo.hash;
_lettersInfo[letterIndex].valid = false;
};
_proto._recordLetterInfo = function _recordLetterInfo(letterPosition, character, letterIndex, lineIndex) {
if (letterIndex >= _lettersInfo.length) {
var tmpInfo = new LetterInfo();
_lettersInfo.push(tmpInfo);
}
var _char2 = character.charCodeAt(0);
var key = _char2 + shareLabelInfo.hash;
_lettersInfo[letterIndex].line = lineIndex;
_lettersInfo[letterIndex]["char"] = character;
_lettersInfo[letterIndex].hash = key;
_lettersInfo[letterIndex].valid = shareLabelInfo.fontAtlas.getLetter(key).valid;
_lettersInfo[letterIndex].x = letterPosition.x;
_lettersInfo[letterIndex].y = letterPosition.y;
};
_proto._alignText = function _alignText() {
_textDesiredHeight = 0;
_linesWidth.length = 0;
_lineBreakWithoutSpaces ? this._multilineTextWrapByChar() : this._multilineTextWrapByWord();
this._computeAlignmentOffset();
_overflow === Overflow.SHRINK && _fontSize > 0 && this._isVerticalClamp() && this._shrinkLabelToContentSize(this._isVerticalClamp);
this._updateQuads() || _overflow === Overflow.SHRINK && this._shrinkLabelToContentSize(this._isHorizontalClamp);
};
_proto._scaleFontSizeDown = function _scaleFontSizeDown(fontSize) {
var shouldUpdateContent = true;
if (!fontSize) {
fontSize = .1;
shouldUpdateContent = false;
}
_fontSize = fontSize;
shouldUpdateContent && this._updateContent();
};
_proto._shrinkLabelToContentSize = function _shrinkLabelToContentSize(lambda) {
var fontSize = _fontSize;
var left = 0, right = 0 | fontSize, mid = 0;
while (left < right) {
mid = left + right + 1 >> 1;
var newFontSize = mid;
if (newFontSize <= 0) break;
_bmfontScale = newFontSize / _originFontSize;
_lineBreakWithoutSpaces ? this._multilineTextWrapByChar() : this._multilineTextWrapByWord();
this._computeAlignmentOffset();
lambda() ? right = mid - 1 : left = mid;
}
var actualFontSize = left;
actualFontSize >= 0 && this._scaleFontSizeDown(actualFontSize);
};
_proto._isVerticalClamp = function _isVerticalClamp() {
return _textDesiredHeight > _contentSize.height;
};
_proto._isHorizontalClamp = function _isHorizontalClamp() {
var letterClamp = false;
for (var ctr = 0, l = _string.length; ctr < l; ++ctr) {
var letterInfo = _lettersInfo[ctr];
if (letterInfo.valid) {
var letterDef = shareLabelInfo.fontAtlas.getLetter(letterInfo.hash);
var px = letterInfo.x + letterDef.w * _bmfontScale;
var lineIndex = letterInfo.line;
if (_labelWidth > 0) if (_isWrapText) {
var wordWidth = _linesWidth[lineIndex];
if (wordWidth > _contentSize.width && (px > _contentSize.width || px < 0)) {
letterClamp = true;
break;
}
} else if (px > _contentSize.width) {
letterClamp = true;
break;
}
}
}
return letterClamp;
};
_proto._isHorizontalClamped = function _isHorizontalClamped(px, lineIndex) {
var wordWidth = _linesWidth[lineIndex];
var letterOverClamp = px > _contentSize.width || px < 0;
return _isWrapText ? wordWidth > _contentSize.width && letterOverClamp : letterOverClamp;
};
_proto._updateQuads = function _updateQuads() {
var texture = _spriteFrame ? _spriteFrame._texture : shareLabelInfo.fontAtlas.getTexture();
var node = _comp.node;
this.verticesCount = this.indicesCount = 0;
this._renderData && (this._renderData.dataLength = 0);
var contentSize = _contentSize, appx = node._anchorPoint.x * contentSize.width, appy = node._anchorPoint.y * contentSize.height;
var ret = true;
for (var ctr = 0, l = _string.length; ctr < l; ++ctr) {
var letterInfo = _lettersInfo[ctr];
if (!letterInfo.valid) continue;
var letterDef = shareLabelInfo.fontAtlas.getLetter(letterInfo.hash);
_tmpRect.height = letterDef.h;
_tmpRect.width = letterDef.w;
_tmpRect.x = letterDef.u;
_tmpRect.y = letterDef.v;
var py = letterInfo.y + _letterOffsetY;
if (_labelHeight > 0) {
if (py > _tailoredTopY) {
var clipTop = py - _tailoredTopY;
_tmpRect.y += clipTop;
_tmpRect.height -= clipTop;
py -= clipTop;
}
py - letterDef.h * _bmfontScale < _tailoredBottomY && _overflow === Overflow.CLAMP && (_tmpRect.height = py < _tailoredBottomY ? 0 : (py - _tailoredBottomY) / _bmfontScale);
}
var lineIndex = letterInfo.line;
var px = letterInfo.x + letterDef.w / 2 * _bmfontScale + _linesOffsetX[lineIndex];
if (_labelWidth > 0 && this._isHorizontalClamped(px, lineIndex)) if (_overflow === Overflow.CLAMP) _tmpRect.width = 0; else if (_overflow === Overflow.SHRINK) {
if (_contentSize.width > letterDef.w) {
ret = false;
break;
}
_tmpRect.width = 0;
}
if (_tmpRect.height > 0 && _tmpRect.width > 0) {
var isRotated = this._determineRect(_tmpRect);
var letterPositionX = letterInfo.x + _linesOffsetX[letterInfo.line];
this.appendQuad(_comp, texture, _tmpRect, isRotated, letterPositionX - appx, py - appy, _bmfontScale, letterDef);
}
}
this._quadsUpdated(_comp);
return ret;
};
_proto._determineRect = function _determineRect(tempRect) {
var isRotated = _spriteFrame.isRotated();
var originalSize = _spriteFrame._originalSize;
var rect = _spriteFrame._rect;
var offset = _spriteFrame._offset;
var trimmedLeft = offset.x + (originalSize.width - rect.width) / 2;
var trimmedTop = offset.y - (originalSize.height - rect.height) / 2;
if (isRotated) {
var originalX = tempRect.x;
tempRect.x = rect.x + rect.height - tempRect.y - tempRect.height - trimmedTop;
tempRect.y = originalX + rect.y - trimmedLeft;
tempRect.y < 0 && (tempRect.height = tempRect.height + trimmedTop);
} else {
tempRect.x += rect.x - trimmedLeft;
tempRect.y += rect.y + trimmedTop;
}
return isRotated;
};
_proto._computeAlignmentOffset = function _computeAlignmentOffset() {
_linesOffsetX.length = 0;
switch (_hAlign) {
case macro.TextAlignment.LEFT:
for (var i = 0; i < _numberOfLines; ++i) _linesOffsetX.push(0);
break;
case macro.TextAlignment.CENTER:
for (var _i = 0, l = _linesWidth.length; _i < l; _i++) _linesOffsetX.push((_contentSize.width - _linesWidth[_i]) / 2);
break;
case macro.TextAlignment.RIGHT:
for (var _i2 = 0, _l = _linesWidth.length; _i2 < _l; _i2++) _linesOffsetX.push(_contentSize.width - _linesWidth[_i2]);
}
_letterOffsetY = _contentSize.height;
if (_vAlign !== macro.VerticalTextAlignment.TOP) {
var blank = _contentSize.height - _textDesiredHeight + _lineHeight * this._getFontScale() - _originFontSize * _bmfontScale;
_vAlign === macro.VerticalTextAlignment.BOTTOM ? _letterOffsetY -= blank : _letterOffsetY -= blank / 2;
}
};
_proto._setupBMFontOverflowMetrics = function _setupBMFontOverflowMetrics() {
var newWidth = _contentSize.width, newHeight = _contentSize.height;
_overflow === Overflow.RESIZE_HEIGHT && (newHeight = 0);
if (_overflow === Overflow.NONE) {
newWidth = 0;
newHeight = 0;
}
_labelWidth = newWidth;
_labelHeight = newHeight;
_maxLineWidth = newWidth;
};
_proto.updateWorldVerts = function updateWorldVerts() {};
_proto.appendQuad = function appendQuad(comp, texture, rect, rotated, x, y, scale, letter) {};
_proto._quadsUpdated = function _quadsUpdated(comp) {};
_proto._reserveQuads = function _reserveQuads() {};
_proto._finishMultilineTextWrap = function _finishMultilineTextWrap() {};
return BmfontAssembler;
})(_assembler2d["default"]);
exports["default"] = BmfontAssembler;
module.exports = exports["default"];
}), {
"../../../components/CCLabel": 94,
"../../../platform/CCMacro": 134,
"../../../utils/text-utils": 224,
"../../assembler-2d": 155,
"../utils": 168
} ],
165: [ (function(require, module, exports) {
"use strict";
function LabelFrame() {
this._rect = null;
this.uv = [];
this._texture = null;
this._original = null;
}
LabelFrame.prototype = {
constructor: LabelFrame,
getRect: function getRect() {
return cc.rect(this._rect);
},
setRect: function setRect(rect) {
this._rect = rect;
this._texture && this._calculateUV();
},
_setDynamicAtlasFrame: function _setDynamicAtlasFrame(frame) {
if (!frame) return;
this._original = {
_texture: this._texture,
_x: this._rect.x,
_y: this._rect.y
};
this._texture = frame.texture;
this._rect.x = frame.x;
this._rect.y = frame.y;
this._calculateUV();
},
_resetDynamicAtlasFrame: function _resetDynamicAtlasFrame() {
if (!this._original) return;
this._rect.x = this._original._x;
this._rect.y = this._original._y;
this._texture = this._original._texture;
this._original = null;
this._calculateUV();
},
_refreshTexture: function _refreshTexture(texture) {
this._texture = texture;
this._rect = cc.rect(0, 0, texture.width, texture.height);
this._calculateUV();
},
_calculateUV: function _calculateUV() {
var rect = this._rect, texture = this._texture, uv = this.uv, texw = texture.width, texh = texture.height;
var l = 0 === texw ? 0 : rect.x / texw;
var r = 0 === texw ? 0 : (rect.x + rect.width) / texw;
var b = 0 === texh ? 0 : (rect.y + rect.height) / texh;
var t = 0 === texh ? 0 : rect.y / texh;
uv[0] = l;
uv[1] = b;
uv[2] = r;
uv[3] = b;
uv[4] = l;
uv[5] = t;
uv[6] = r;
uv[7] = t;
}
};
module.exports = LabelFrame;
}), {} ],
166: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _bmfont = _interopRequireDefault(require("../../webgl/assemblers/label/2d/bmfont"));
var _vertexFormat = require("../../webgl/vertex-format");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
function _createForOfIteratorHelperLoose(o, allowArrayLike) {
var it = "undefined" !== typeof Symbol && o[Symbol.iterator] || o["@@iterator"];
if (it) return (it = it.call(o)).next.bind(it);
if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && "number" === typeof o.length) {
it && (o = it);
var i = 0;
return function() {
if (i >= o.length) return {
done: true
};
return {
done: false,
value: o[i++]
};
};
}
throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if ("string" === typeof o) return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
"Object" === n && o.constructor && (n = o.constructor.name);
if ("Map" === n || "Set" === n) return Array.from(o);
if ("Arguments" === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
(null == len || len > arr.length) && (len = arr.length);
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
var Label = require("../../../components/CCLabel");
var LabelOutline = require("../../../components/CCLabelOutline");
var textUtils = require("../../../utils/text-utils");
var Component = require("../../../components/CCComponent");
var RenderTexture = require("../../../assets/CCRenderTexture");
var OUTLINE_SUPPORTED = cc.js.isChildClassOf(LabelOutline, Component);
var getFontFamily = require("../utils").getFontFamily;
var shareLabelInfo = require("../utils").shareLabelInfo;
var FontLetterDefinition = cc.BitmapFont.FontLetterDefinition;
var FontAtlas = cc.BitmapFont.FontAtlas;
var WHITE = cc.Color.WHITE;
var space = 0;
var bleed = 2;
var _invisibleAlpha = (1 / 255).toFixed(3);
function LetterTexture(_char, labelInfo) {
this._texture = null;
this._labelInfo = labelInfo;
this._char = _char;
this._hash = null;
this._data = null;
this._canvas = null;
this._context = null;
this._width = 0;
this._height = 0;
this._offsetY = 0;
this._hash = _char.charCodeAt(0) + labelInfo.hash;
}
LetterTexture.prototype = {
constructor: LetterTexture,
updateRenderData: function updateRenderData() {
this._updateProperties();
this._updateTexture();
},
_updateProperties: function _updateProperties() {
this._texture = new cc.Texture2D();
this._data = Label._canvasPool.get();
this._canvas = this._data.canvas;
this._context = this._data.context;
this._context.font = this._labelInfo.fontDesc;
var width = textUtils.safeMeasureText(this._context, this._char, this._labelInfo.fontDesc);
var blank = 2 * this._labelInfo.margin + bleed;
this._width = parseFloat(width.toFixed(2)) + blank;
this._height = (1 + textUtils.BASELINE_RATIO) * this._labelInfo.fontSize + blank;
this._offsetY = -this._labelInfo.fontSize * textUtils.BASELINE_RATIO / 2;
this._canvas.width !== this._width && (this._canvas.width = this._width);
this._canvas.height !== this._height && (this._canvas.height = this._height);
this._texture.initWithElement(this._canvas);
},
_updateTexture: function _updateTexture() {
var context = this._context;
var labelInfo = this._labelInfo, width = this._canvas.width, height = this._canvas.height;
var fontSize = this._labelInfo.fontSize;
var startX = width / 2;
var startY = height / 2 + fontSize * textUtils.MIDDLE_RATIO + fontSize * textUtils.BASELINE_OFFSET;
var color = labelInfo.color;
context.lineJoin = "round";
context.textAlign = "center";
context.clearRect(0, 0, width, height);
context.fillStyle = "rgba(" + color.r + ", " + color.g + ", " + color.b + ", " + _invisibleAlpha + ")";
context.fillRect(0, 0, width, height);
context.font = labelInfo.fontDesc;
context.fillStyle = "rgba(" + color.r + ", " + color.g + ", " + color.b + ", 1)";
if (labelInfo.isOutlined && labelInfo.margin > 0) {
var strokeColor = labelInfo.out || WHITE;
context.strokeStyle = "rgba(" + strokeColor.r + ", " + strokeColor.g + ", " + strokeColor.b + ", " + strokeColor.a / 255 + ")";
context.lineWidth = 2 * labelInfo.margin;
context.strokeText(this._char, startX, startY);
}
context.fillText(this._char, startX, startY);
this._texture.handleLoadedTexture();
},
destroy: function destroy() {
this._texture._packable = false;
this._texture.destroy();
this._texture = null;
Label._canvasPool.put(this._data);
}
};
function LetterAtlas(atlases, width, height) {
var texture = new RenderTexture();
texture.initWithSize(width, height);
texture.update();
this._atlases = atlases;
this._texture = texture;
this._id = 0;
this._tmpId = -1;
this._x = space;
this._y = space;
this._nexty = space;
this.frees = [];
this.waitCleans = [];
this._width = width;
this._height = height;
}
cc.js.mixin(LetterAtlas.prototype, {
insertLetterTexture: function insertLetterTexture(letterTexture) {
var texture = letterTexture._texture;
var width = texture.width, height = texture.height;
if (this.frees.length > 0) {
var score = Number.MAX_VALUE;
var areaFit = 0;
var original = null;
var originalIndex = 0;
for (var i = 0; i < this.frees.length; i++) {
var freeLetter = this.frees[i];
if (freeLetter._width === width && freeLetter._height === height) {
areaFit = freeLetter._width * freeLetter._height - width * height;
if (areaFit < score) {
original = freeLetter;
originalIndex = i;
score = areaFit;
}
}
}
if (original) {
original._hash = letterTexture._hash;
original.w = letterTexture._width - bleed;
original.h = letterTexture._height - bleed;
original.xAdvance = original.w;
original.offsetY = letterTexture._offsetY;
this._texture.drawTextureAt(texture, original.u - bleed / 2, original.v - bleed / 2);
this._dirty = true;
this.removeFreeLetter(originalIndex);
this._atlases._fontDefDictionary.addLetterDefinitions(letterTexture._hash, original);
return original;
}
}
var oldx = this._x, oldy = this._y, oldnexty = this._nexty;
if (this._x + width + space > this._width) {
this._x = space;
this._y = this._nexty;
}
this._y + height > this._nexty && (this._nexty = this._y + height + space);
if (this._nexty > this._height) {
this._x = oldx;
this._y = oldy;
this._nexty = oldnexty;
if (this.waitCleans.length > 0) {
for (var _iterator = _createForOfIteratorHelperLoose(this.waitCleans), _step; !(_step = _iterator()).done; ) {
var _letter = _step.value;
_letter._inCleans = false;
if (0 === _letter.ref) {
delete this._atlases._fontDefDictionary._letterDefinitions[_letter._hash];
this.frees.push(_letter);
}
}
this.waitCleans.length = 0;
return this.insertLetterTexture(letterTexture);
}
return null;
}
this._texture.drawTextureAt(texture, this._x, this._y);
this._dirty = true;
var letter = new FontLetterDefinition();
letter.u = this._x + bleed / 2;
letter.v = this._y + bleed / 2;
letter.texture = this._texture;
letter.atlas = this;
letter.ref = 0;
letter.valid = true;
letter.w = letterTexture._width - bleed;
letter.h = letterTexture._height - bleed;
letter._inCleans = false;
letter._hash = letterTexture._hash;
letter._width = width;
letter._height = height;
letter.xAdvance = letter.w;
letter.offsetY = letterTexture._offsetY;
this._x += width + space;
this._atlases._fontDefDictionary.addLetterDefinitions(letterTexture._hash, letter);
return letter;
},
pushFreeLetter: function pushFreeLetter(letter) {
var i = this.frees.push(letter) - 1;
},
removeFreeLetter: function removeFreeLetter(index) {
var temp = this.frees[index];
var temp2 = this.frees[this.frees.length - 1];
this.frees[index] = temp2;
this.frees.pop();
},
update: function update() {
if (!this._dirty) return;
this._texture.update();
this._dirty = false;
},
reset: function reset() {
this._x = space;
this._y = space;
this._nexty = space;
var defs = this._atlases._fontDefDictionary._letterDefinitions;
for (var key in defs) {
var def = defs[key];
def.atlas === this && delete defs[key];
}
this.frees.length = 0;
this.waitCleans.length = 0;
},
destroy: function destroy() {
this.reset();
var handler = this._atlases.material.getMultiHandler();
handler.removeTexture(this._texture);
this._texture.destroy();
this._texture = null;
}
});
var LetterAtlases = (function() {
function LetterAtlases() {
this.atlases = [];
this.material = null;
this.fakeMaterial = {
material: null
};
this._fontDefDictionary = new FontAtlas(null);
var handler = new cc.sp.MultiHandler();
this.material = handler.material;
this.fakeMaterial.material = this.material;
cc.director.on(cc.Director.EVENT_BEFORE_SCENE_LAUNCH, this.beforeSceneLoad, this);
}
var _proto = LetterAtlases.prototype;
_proto.insertLetterTexture = function insertLetterTexture(letterTexture) {
for (var _iterator2 = _createForOfIteratorHelperLoose(this.atlases), _step2; !(_step2 = _iterator2()).done; ) {
var _atlas = _step2.value;
var letter = _atlas.insertLetterTexture(letterTexture);
if (letter) return letter;
}
if (this.atlases.length >= 8) return null;
var atlas = new LetterAtlas(this, _atlasWidth, _atlasHeight);
var len = this.atlases.push(atlas);
atlas._id = len - 1;
var handler = this.material.getMultiHandler();
handler.setTexture(atlas._id, atlas._texture);
(true, cc.sp.charAtlasAutoBatchCount >= len) && cc.sp.multiBatcher.requsetMaterial(atlas._texture);
return atlas.insertLetterTexture(letterTexture);
};
_proto.deleteLetter = function deleteLetter(letter) {
letter.ref--;
if (0 === letter.ref && !letter._inCleans) {
letter._inCleans = true;
letter.atlas.waitCleans.push(letter);
}
};
_proto.update = function update() {
for (var _iterator3 = _createForOfIteratorHelperLoose(this.atlases), _step3; !(_step3 = _iterator3()).done; ) {
var atlas = _step3.value;
atlas.update();
}
};
_proto.reset = function reset() {
this._fontDefDictionary.clear();
for (var _iterator4 = _createForOfIteratorHelperLoose(this.atlases), _step4; !(_step4 = _iterator4()).done; ) {
var atlas = _step4.value;
atlas.reset();
}
};
_proto.destroy = function destroy() {
this._fontDefDictionary.clear();
for (var _iterator5 = _createForOfIteratorHelperLoose(this.atlases), _step5; !(_step5 = _iterator5()).done; ) {
var atlas = _step5.value;
atlas.destroy();
}
this.atlases.length = 0;
};
_proto.beforeSceneLoad = function beforeSceneLoad() {
cc.sp.charAtlasAutoResetBeforeSceneLoad && this.clearAllCache();
};
_proto.clearAllCache = function clearAllCache() {
this.reset();
};
_proto.getTexture = function getTexture() {
if (!_emptyTexture) {
_emptyTexture = new RenderTexture();
_emptyTexture.initWithSize(_atlasWidth, _atlasHeight);
_emptyTexture.update();
}
return _emptyTexture;
};
_proto.getLetter = function getLetter(key) {
return this._fontDefDictionary._letterDefinitions[key];
};
_proto.getLetterDefinitionForChar = function getLetterDefinitionForChar(_char2, labelInfo) {
var hash = _char2.charCodeAt(0) + labelInfo.hash;
var letter = this._fontDefDictionary._letterDefinitions[hash];
if (!letter) {
var temp = new LetterTexture(_char2, labelInfo);
temp.updateRenderData();
letter = this.insertLetterTexture(temp);
temp.destroy();
}
if (letter && _firstTraverse) {
letter.ref++;
_assembler._letterRefs.push(letter);
this.checkMaterialAndUpdateTexId(letter);
}
return letter;
};
_proto.checkMaterialAndUpdateTexId = function checkMaterialAndUpdateTexId(letter) {
var atlas = letter.atlas;
var comp = _assembler._renderComp;
if (!_usedMaterial) return;
if (_needCheckMaterial) {
_needCheckMaterial = false;
if (_usedMaterial.material !== _shareAtlas.material) {
_assembler.checkAndSwitchMaterial(comp, atlas._texture, _usedMaterial);
_usedMaterial = comp._materials[0];
}
}
if (_usedMaterial.material !== _shareAtlas.material && -1 === atlas._tmpId) {
var handler = _usedMaterial.material.getMultiHandler();
if (handler) {
var index = handler.getIndex(atlas._texture.getImpl());
if (-1 !== index) {
atlas._tmpId = index;
return;
}
}
comp.setMaterial(0, _shareAtlas.material);
_usedMaterial = _shareAtlas.fakeMaterial;
}
};
return LetterAtlases;
})();
function computeHash(labelInfo) {
var hashData = "|";
var color = labelInfo.color.toHEX();
var out = "";
labelInfo.isOutlined && labelInfo.margin > 0 && (out = out + labelInfo.margin + labelInfo.out.toHEX());
return hashData + labelInfo.fontSize + labelInfo.fontFamily + color + out;
}
var _shareAtlas = null;
var _atlasWidth = 2048;
var _atlasHeight = 2048;
var _isBold = false;
var _usedMaterial = null;
var _needCheckMaterial = false;
var _firstTraverse = false;
var _assembler = null;
var _emptyTexture = null;
var LetterFontAssembler = (function(_WebglBmfontAssembler) {
_inheritsLoose(LetterFontAssembler, _WebglBmfontAssembler);
function LetterFontAssembler() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) args[_key] = arguments[_key];
_this = _WebglBmfontAssembler.call.apply(_WebglBmfontAssembler, [ this ].concat(args)) || this;
_this._letterRefs = [];
return _this;
}
var _proto2 = LetterFontAssembler.prototype;
_proto2.initData = function initData() {
var data = this._renderData;
data.createFlexData(0, this.verticesCount, this.indicesCount, this.getVfmt());
};
_proto2.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto2.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto2._getAssemblerData = function _getAssemblerData() {
if (!_shareAtlas) {
_shareAtlas = new LetterAtlases();
cc.Label._shareAtlas = _shareAtlas;
}
return _shareAtlas.getTexture();
};
_proto2._updateFontFamily = function _updateFontFamily(comp) {
shareLabelInfo.fontAtlas = _shareAtlas;
shareLabelInfo.fontFamily = getFontFamily(comp);
var outline = OUTLINE_SUPPORTED && comp.getComponent(LabelOutline);
if (outline && outline.enabled) {
shareLabelInfo.isOutlined = true;
shareLabelInfo.margin = outline.width;
shareLabelInfo.out = outline.color.clone();
shareLabelInfo.out.a = outline.color.a * comp.node.color.a / 255;
} else {
shareLabelInfo.isOutlined = false;
shareLabelInfo.margin = 0;
}
};
_proto2._updateLabelInfo = function _updateLabelInfo(comp) {
shareLabelInfo.fontDesc = this._getFontDesc();
shareLabelInfo.color = comp.node.color;
shareLabelInfo.hash = computeHash(shareLabelInfo);
};
_proto2._getFontDesc = function _getFontDesc() {
var fontDesc = shareLabelInfo.fontSize.toString() + "px ";
fontDesc += shareLabelInfo.fontFamily;
_isBold && (fontDesc = "bold " + fontDesc);
return fontDesc;
};
_proto2._computeHorizontalKerningForText = function _computeHorizontalKerningForText() {};
_proto2._determineRect = function _determineRect(tempRect) {
return false;
};
_proto2._aftUpdateRenderData = function _aftUpdateRenderData(comp) {
_assembler = this;
_usedMaterial = _assembler._renderComp._materials[0];
_needCheckMaterial = true;
_firstTraverse = true;
for (var _iterator6 = _createForOfIteratorHelperLoose(_shareAtlas.atlases), _step6; !(_step6 = _iterator6()).done; ) {
var atlas = _step6.value;
atlas._tmpId = -1;
}
this._recycleLetterRef();
_WebglBmfontAssembler.prototype._aftUpdateRenderData.call(this, comp);
_usedMaterial = null;
_assembler = null;
};
_proto2._finishMultilineTextWrap = function _finishMultilineTextWrap() {
_firstTraverse = false;
};
_proto2._recycleLetterRef = function _recycleLetterRef() {
for (var _iterator7 = _createForOfIteratorHelperLoose(this._letterRefs), _step7; !(_step7 = _iterator7()).done; ) {
var letter = _step7.value;
_shareAtlas.deleteLetter(letter);
}
this._letterRefs.length = 0;
};
_proto2._resetAssemblerData = function _resetAssemblerData(assemblerData) {
0 !== this._letterRefs.length && this._recycleLetterRef();
};
_proto2.appendVerts = function appendVerts(comp, offset, l, r, b, t, letter) {
_WebglBmfontAssembler.prototype.appendVerts.call(this, comp, offset, l, r, b, t, letter);
var renderData = this._renderData;
var verts = renderData.vDatas[0];
var floatsPerVert = this.floatsPerVert;
var texIdOffset = offset + this.texIdOffset;
var id = _usedMaterial ? _usedMaterial.material !== _shareAtlas.material ? letter.atlas._tmpId : letter.atlas._id : 0;
verts[texIdOffset] = id;
texIdOffset += floatsPerVert;
verts[texIdOffset] = id;
texIdOffset += floatsPerVert;
verts[texIdOffset] = id;
texIdOffset += floatsPerVert;
verts[texIdOffset] = id;
};
return LetterFontAssembler;
})(_bmfont["default"]);
exports["default"] = LetterFontAssembler;
LetterFontAssembler.prototype.floatsPerVert = 6;
LetterFontAssembler.prototype.texIdOffset = 5;
LetterFontAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../assets/CCRenderTexture": 65,
"../../../components/CCComponent": 92,
"../../../components/CCLabel": 94,
"../../../components/CCLabelOutline": 95,
"../../../utils/text-utils": 224,
"../../webgl/assemblers/label/2d/bmfont": 175,
"../../webgl/vertex-format": 202,
"../utils": 168
} ],
167: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var textUtils = require("../../../utils/text-utils");
var macro = require("../../../platform/CCMacro");
var Label = require("../../../components/CCLabel");
var LabelOutline = require("../../../components/CCLabelOutline");
var LabelShadow = require("../../../components/CCLabelShadow");
var Overflow = Label.Overflow;
var deleteFromDynamicAtlas = require("../utils").deleteFromDynamicAtlas;
var getFontFamily = require("../utils").getFontFamily;
var _invisibleAlpha = (1 / 255).toFixed(3);
var MAX_SIZE = 2048;
var _context = null;
var _canvas = null;
var _texture = null;
var _fontDesc = "";
var _string = "";
var _fontSize = 0;
var _drawFontSize = 0;
var _splitedStrings = [];
var _canvasSize = cc.Size.ZERO;
var _lineHeight = 0;
var _hAlign = 0;
var _vAlign = 0;
var _color = null;
var _fontFamily = "";
var _overflow = Overflow.NONE;
var _isWrapText = false;
var _premultiply = false;
var _isRetina = false;
var _retinaScale = 1;
var _outlineComp = null;
var _outlineColor = cc.Color.WHITE;
var _shadowComp = null;
var _shadowColor = cc.Color.BLACK;
var _canvasPadding = cc.rect();
var _contentSizeExtend = cc.Size.ZERO;
var _nodeContentSize = cc.Size.ZERO;
var _enableBold = false;
var _enableItalic = false;
var _enableUnderline = false;
var _underlineThickness = 0;
var _drawUnderlinePos = cc.Vec2.ZERO;
var _drawUnderlineWidth = 0;
var _sharedLabelData;
var Alignment = [ "left", "center", "right" ];
var TTFAssembler = (function(_Assembler2D) {
_inheritsLoose(TTFAssembler, _Assembler2D);
function TTFAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = TTFAssembler.prototype;
_proto._getAssemblerData = function _getAssemblerData() {
_sharedLabelData = Label._canvasPool.get();
_sharedLabelData.canvas.width = _sharedLabelData.canvas.height = 1;
return _sharedLabelData;
};
_proto._resetAssemblerData = function _resetAssemblerData(assemblerData) {
assemblerData && Label._canvasPool.put(assemblerData);
};
_proto.updateRenderData = function updateRenderData(comp) {
_Assembler2D.prototype.updateRenderData.call(this, comp);
if (!comp._vertsDirty) return false;
this._updateProperties(comp);
this._calculateLabelFont();
this._updateLabelDimensions();
this._updateTexture(comp);
var assemblerChanged = this._calDynamicAtlas(comp);
assemblerChanged || this._aftUpdateRenderData(comp);
return assemblerChanged;
};
_proto._aftUpdateRenderData = function _aftUpdateRenderData(comp) {
if (_isRetina) {
_fontSize /= _retinaScale;
_nodeContentSize.width /= _retinaScale;
_nodeContentSize.height /= _retinaScale;
}
comp._actualFontSize = _fontSize;
comp.node.setContentSize(_nodeContentSize);
this.updateVerts(comp);
comp._vertsDirty = false;
_context = null;
_canvas = null;
_texture = null;
};
_proto.getTTFTextureSizeScale = function getTTFTextureSizeScale() {
return _isRetina ? _retinaScale : 1;
};
_proto.updateVerts = function updateVerts() {};
_proto._updatePaddingRect = function _updatePaddingRect() {
var top = 0, bottom = 0, left = 0, right = 0;
var outlineWidth = 0;
_contentSizeExtend.width = _contentSizeExtend.height = 0;
if (_outlineComp) {
outlineWidth = _outlineComp.width;
_isRetina && (outlineWidth *= _retinaScale);
top = bottom = left = right = outlineWidth;
_contentSizeExtend.width = _contentSizeExtend.height = 2 * outlineWidth;
}
if (_shadowComp) {
var shadowWidth = _shadowComp.blur + outlineWidth;
left = Math.max(left, -_shadowComp._offset.x + shadowWidth);
right = Math.max(right, _shadowComp._offset.x + shadowWidth);
top = Math.max(top, _shadowComp._offset.y + shadowWidth);
bottom = Math.max(bottom, -_shadowComp._offset.y + shadowWidth);
}
if (_enableItalic) {
var offset = _drawFontSize * Math.tan(.20943951);
right += offset;
_contentSizeExtend.width += offset;
}
_canvasPadding.x = left;
_canvasPadding.y = top;
_canvasPadding.width = left + right;
_canvasPadding.height = top + bottom;
};
_proto._updateProperties = function _updateProperties(comp) {
var assemblerData = comp._assemblerData;
_context = assemblerData.context;
_canvas = assemblerData.canvas;
_texture = comp._frame._original ? comp._frame._original._texture : comp._frame._texture;
_isRetina = cc.sp.enableLabelRetina && 0 === comp.enableRetina || 1 === comp.enableRetina;
_retinaScale = cc.sp.labelRetinaScale;
_string = comp.string.toString();
_fontSize = comp._fontSize;
_nodeContentSize = comp.node.getContentSize();
_lineHeight = comp._lineHeight;
_drawFontSize = _fontSize;
_underlineThickness = comp.underlineHeight || _drawFontSize / 8;
if (_isRetina) {
_fontSize *= _retinaScale;
_nodeContentSize.width *= _retinaScale;
_nodeContentSize.height *= _retinaScale;
_lineHeight *= _retinaScale;
comp.underlineHeight && (_underlineThickness *= _retinaScale);
_drawFontSize = _fontSize;
}
_overflow = comp.overflow;
_canvasSize.width = _nodeContentSize.width;
_canvasSize.height = _nodeContentSize.height;
_hAlign = comp.horizontalAlign;
_vAlign = comp.verticalAlign;
_color = comp.node.color;
_enableBold = comp.enableBold;
_enableItalic = comp.enableItalic;
_enableUnderline = comp.enableUnderline;
_fontFamily = getFontFamily(comp);
_premultiply = comp.srcBlendFactor === cc.macro.BlendFactor.ONE;
false;
_isWrapText = _overflow !== Overflow.NONE && (_overflow === Overflow.RESIZE_HEIGHT || comp.enableWrapText);
_outlineComp = LabelOutline && comp.getComponent(LabelOutline);
_outlineComp = _outlineComp && _outlineComp.enabled && _outlineComp.width > 0 ? _outlineComp : null;
_outlineComp && _outlineColor.set(_outlineComp.color);
_shadowComp = LabelShadow && comp.getComponent(LabelShadow);
_shadowComp = _shadowComp && _shadowComp.enabled ? _shadowComp : null;
if (_shadowComp) {
_shadowColor.set(_shadowComp.color);
_shadowColor.a = _shadowColor.a * comp.node.color.a / 255;
}
this._updatePaddingRect();
};
_proto._calculateFillTextStartPosition = function _calculateFillTextStartPosition() {
var labelX = 0;
_hAlign === macro.TextAlignment.RIGHT ? labelX = _canvasSize.width - _canvasPadding.width : _hAlign === macro.TextAlignment.CENTER && (labelX = (_canvasSize.width - _canvasPadding.width) / 2);
var lineHeight = this._getLineHeight();
var drawStartY = lineHeight * (_splitedStrings.length - 1);
var firstLinelabelY = _fontSize * (1 - textUtils.BASELINE_RATIO / 2);
if (_vAlign !== macro.VerticalTextAlignment.TOP) {
var blank = drawStartY + _canvasPadding.height + _fontSize - _canvasSize.height;
if (_vAlign === macro.VerticalTextAlignment.BOTTOM) {
blank += textUtils.BASELINE_RATIO / 2 * _fontSize;
firstLinelabelY -= blank;
} else firstLinelabelY -= blank / 2;
}
firstLinelabelY += textUtils.BASELINE_OFFSET * _fontSize;
return cc.v2(labelX + _canvasPadding.x, firstLinelabelY + _canvasPadding.y);
};
_proto._setupOutline = function _setupOutline() {
_context.strokeStyle = "rgba(" + _outlineColor.r + ", " + _outlineColor.g + ", " + _outlineColor.b + ", " + _outlineColor.a / 255 + ")";
_context.lineWidth = 2 * _outlineComp.width * (_isRetina ? _retinaScale : 1);
};
_proto._setupShadow = function _setupShadow() {
_context.shadowColor = "rgba(" + _shadowColor.r + ", " + _shadowColor.g + ", " + _shadowColor.b + ", " + _shadowColor.a / 255 + ")";
_context.shadowBlur = _shadowComp.blur * (_isRetina ? _retinaScale : 1);
_context.shadowOffsetX = _shadowComp.offset.x * (_isRetina ? _retinaScale : 1);
_context.shadowOffsetY = -_shadowComp.offset.y * (_isRetina ? _retinaScale : 1);
};
_proto._drawTextEffect = function _drawTextEffect(startPosition, lineHeight) {
if (!_shadowComp && !_outlineComp && !_enableUnderline) return;
var isMultiple = _splitedStrings.length > 1 && _shadowComp;
var measureText = this._measureText(_context, _fontDesc);
var drawTextPosX = 0, drawTextPosY = 0;
_shadowComp && this._setupShadow();
_outlineComp && this._setupOutline();
for (var i = 0; i < _splitedStrings.length; ++i) {
drawTextPosX = startPosition.x;
drawTextPosY = startPosition.y + i * lineHeight;
if (isMultiple) {
_outlineComp && _context.strokeText(_splitedStrings[i], drawTextPosX, drawTextPosY);
_context.fillText(_splitedStrings[i], drawTextPosX, drawTextPosY);
}
if (_enableUnderline) {
_drawUnderlineWidth = measureText(_splitedStrings[i]);
_hAlign === macro.TextAlignment.RIGHT ? _drawUnderlinePos.x = startPosition.x - _drawUnderlineWidth : _hAlign === macro.TextAlignment.CENTER ? _drawUnderlinePos.x = startPosition.x - _drawUnderlineWidth / 2 : _drawUnderlinePos.x = startPosition.x;
_drawUnderlinePos.y = drawTextPosY + _drawFontSize / 8;
_context.fillRect(_drawUnderlinePos.x, _drawUnderlinePos.y, _drawUnderlineWidth, _underlineThickness);
}
}
isMultiple && (_context.shadowColor = "transparent");
};
_proto._updateTexture = function _updateTexture() {
_context.clearRect(0, 0, _canvas.width, _canvas.height);
_context.lineJoin = "round";
if (_premultiply) _context.fillStyle = "rgba(" + _color.r + ", " + _color.g + ", " + _color.b + ", " + _color.a / 255 + ")"; else {
var _fillColor = _outlineComp ? _outlineColor : _color;
_context.fillStyle = "rgba(" + _fillColor.r + ", " + _fillColor.g + ", " + _fillColor.b + ", " + _invisibleAlpha + ")";
_context.fillRect(0, 0, _canvas.width, _canvas.height);
_context.fillStyle = "rgba(" + _color.r + ", " + _color.g + ", " + _color.b + ", 1)";
}
var startPosition = this._calculateFillTextStartPosition();
var lineHeight = this._getLineHeight();
var drawTextPosX = startPosition.x, drawTextPosY = 0;
this._drawTextEffect(startPosition, lineHeight);
for (var i = 0; i < _splitedStrings.length; ++i) {
drawTextPosY = startPosition.y + i * lineHeight;
_outlineComp && _context.strokeText(_splitedStrings[i], drawTextPosX, drawTextPosY);
_context.fillText(_splitedStrings[i], drawTextPosX, drawTextPosY);
}
_shadowComp && (_context.shadowColor = "transparent");
_texture.handleLoadedTexture();
};
_proto._calDynamicAtlas = function _calDynamicAtlas(comp) {
if (comp.cacheMode !== Label.CacheMode.BITMAP) return false;
var frame = comp._frame;
deleteFromDynamicAtlas(comp, frame);
frame._original || frame.setRect(cc.rect(0, 0, _canvas.width, _canvas.height));
return this.packDynamicAtlasAndCheckMaterial(comp, frame);
};
_proto.packDynamicAtlasAndCheckMaterial = function packDynamicAtlasAndCheckMaterial(comp, frame) {
var allowDynamicAtlas = comp.allowDynamicAtlas;
if (cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) {
frame._texture._uuid = _fontDesc + _overflow + (_premultiply ? "P" : "NP") + (_enableUnderline ? "UL" : "NUL") + _string;
_outlineComp && (frame._texture._uuid += _outlineComp.color.toHEX() + "," + _outlineComp.width + ",");
_shadowComp && (frame._texture._uuid += _shadowComp.color.toHEX() + _shadowComp.offset.x + "," + _shadowComp.offset.y + "," + _shadowComp.blur);
}
return _Assembler2D.prototype.packDynamicAtlasAndCheckMaterial.call(this, comp, frame);
};
_proto._updateLabelDimensions = function _updateLabelDimensions() {
var maxTextureSize = cc.renderer.device.caps ? cc.renderer.device.caps.maxTextureSize : MAX_SIZE;
(_canvasSize.width > maxTextureSize || _canvasSize.height > maxTextureSize) && cc.warn("The maximum texture size supported by the device is " + maxTextureSize);
_canvasSize.width = Math.min(_canvasSize.width, maxTextureSize);
_canvasSize.height = Math.min(_canvasSize.height, maxTextureSize);
var recreate = false;
if (_canvas.width !== _canvasSize.width) {
_canvas.width = _canvasSize.width;
recreate = true;
}
if (_canvas.height !== _canvasSize.height) {
_canvas.height = _canvasSize.height;
recreate = true;
}
recreate && (_context.font = _fontDesc);
_context.textAlign = Alignment[_hAlign];
};
_proto._getFontDesc = function _getFontDesc() {
var fontDesc = _fontSize.toString() + "px ";
fontDesc += _fontFamily;
_enableBold && (fontDesc = "bold " + fontDesc);
_enableItalic && (fontDesc = "italic " + fontDesc);
return fontDesc;
};
_proto._getLineHeight = function _getLineHeight() {
var nodeSpacingY = _lineHeight;
nodeSpacingY = 0 === nodeSpacingY ? _fontSize : nodeSpacingY * _fontSize / _drawFontSize;
return 0 | nodeSpacingY;
};
_proto._calculateParagraphLength = function _calculateParagraphLength(paragraphedStrings, ctx) {
var paragraphLength = [];
for (var i = 0; i < paragraphedStrings.length; ++i) {
var width = textUtils.safeMeasureText(ctx, paragraphedStrings[i], _fontDesc);
paragraphLength.push(width);
}
return paragraphLength;
};
_proto._measureText = function _measureText(ctx, fontDesc) {
return function(string) {
return textUtils.safeMeasureText(ctx, string, fontDesc);
};
};
_proto._calculateShrinkFont = function _calculateShrinkFont(paragraphedStrings) {
var paragraphLength = this._calculateParagraphLength(paragraphedStrings, _context);
var i = 0;
var totalHeight = 0;
var maxLength = 0;
if (_isWrapText) {
var canvasWidthNoMargin = _nodeContentSize.width;
var canvasHeightNoMargin = _nodeContentSize.height;
if (canvasWidthNoMargin < 0 || canvasHeightNoMargin < 0) return;
totalHeight = canvasHeightNoMargin + 1;
var actualFontSize = _fontSize + 1;
var textFragment = "";
var left = 0, right = 0 | actualFontSize, mid = 0;
while (left < right) {
mid = left + right + 1 >> 1;
if (mid <= 0) {
cc.logID(4003);
break;
}
_fontSize = mid;
_fontDesc = this._getFontDesc();
_context.font = _fontDesc;
var lineHeight = this._getLineHeight();
totalHeight = 0;
for (i = 0; i < paragraphedStrings.length; ++i) {
var allWidth = textUtils.safeMeasureText(_context, paragraphedStrings[i], _fontDesc);
textFragment = textUtils.fragmentText(paragraphedStrings[i], allWidth, canvasWidthNoMargin, this._measureText(_context, _fontDesc));
totalHeight += textFragment.length * lineHeight;
}
totalHeight > canvasHeightNoMargin ? right = mid - 1 : left = mid;
}
if (0 === left) cc.logID(4003); else {
_fontSize = left;
_fontDesc = this._getFontDesc();
_context.font = _fontDesc;
}
} else {
totalHeight = paragraphedStrings.length * this._getLineHeight();
for (i = 0; i < paragraphedStrings.length; ++i) maxLength < paragraphLength[i] && (maxLength = paragraphLength[i]);
var scaleX = (_canvasSize.width - _canvasPadding.width) / maxLength;
var scaleY = _canvasSize.height / totalHeight;
_fontSize = _drawFontSize * Math.min(1, scaleX, scaleY) | 0;
_fontDesc = this._getFontDesc();
_context.font = _fontDesc;
}
};
_proto._calculateWrapText = function _calculateWrapText(paragraphedStrings) {
if (!_isWrapText) return;
_splitedStrings = [];
var canvasWidthNoMargin = _nodeContentSize.width;
for (var i = 0; i < paragraphedStrings.length; ++i) {
var allWidth = textUtils.safeMeasureText(_context, paragraphedStrings[i], _fontDesc);
var textFragment = textUtils.fragmentText(paragraphedStrings[i], allWidth, canvasWidthNoMargin, this._measureText(_context, _fontDesc));
_splitedStrings = _splitedStrings.concat(textFragment);
}
};
_proto._calculateLabelFont = function _calculateLabelFont() {
var paragraphedStrings = _string.split("\n");
_splitedStrings = paragraphedStrings;
_fontDesc = this._getFontDesc();
_context.font = _fontDesc;
switch (_overflow) {
case Overflow.NONE:
var canvasSizeX = 0;
var canvasSizeY = 0;
for (var i = 0; i < paragraphedStrings.length; ++i) {
var paraLength = textUtils.safeMeasureText(_context, paragraphedStrings[i], _fontDesc);
canvasSizeX = canvasSizeX > paraLength ? canvasSizeX : paraLength;
}
canvasSizeY = (_splitedStrings.length + textUtils.BASELINE_RATIO) * this._getLineHeight();
var rawWidth = parseFloat(canvasSizeX.toFixed(2));
var rawHeight = parseFloat(canvasSizeY.toFixed(2));
_canvasSize.width = rawWidth + _canvasPadding.width;
_canvasSize.height = rawHeight + _canvasPadding.height;
_nodeContentSize.width = rawWidth + _contentSizeExtend.width;
_nodeContentSize.height = rawHeight + _contentSizeExtend.height;
break;
case Overflow.SHRINK:
this._calculateShrinkFont(paragraphedStrings);
this._calculateWrapText(paragraphedStrings);
break;
case Overflow.CLAMP:
this._calculateWrapText(paragraphedStrings);
break;
case Overflow.RESIZE_HEIGHT:
this._calculateWrapText(paragraphedStrings);
var _rawHeight = (_splitedStrings.length + textUtils.BASELINE_RATIO) * this._getLineHeight();
_canvasSize.height = _rawHeight + _canvasPadding.height;
_nodeContentSize.height = _rawHeight + _contentSizeExtend.height;
}
};
return TTFAssembler;
})(_assembler2d["default"]);
exports["default"] = TTFAssembler;
module.exports = exports["default"];
}), {
"../../../components/CCLabel": 94,
"../../../components/CCLabelOutline": 95,
"../../../components/CCLabelShadow": 96,
"../../../platform/CCMacro": 134,
"../../../utils/text-utils": 224,
"../../assembler-2d": 155,
"../utils": 168
} ],
168: [ (function(require, module, exports) {
"use strict";
var dynamicAtlasManager = require("./dynamic-atlas/manager");
var WHITE = cc.Color.WHITE;
var shareLabelInfo = {
fontAtlas: null,
fontSize: 0,
lineHeight: 0,
hAlign: 0,
vAlign: 0,
hash: "",
fontFamily: "",
fontDesc: "Arial",
color: WHITE,
isOutlined: false,
out: WHITE,
margin: 0
};
module.exports = {
deleteFromDynamicAtlas: function deleteFromDynamicAtlas(comp, frame) {
if (frame && true && frame._original && dynamicAtlasManager) {
dynamicAtlasManager.deleteAtlasSpriteFrame(frame);
frame._resetDynamicAtlasFrame();
}
},
getFontFamily: function getFontFamily(comp) {
if (comp.useSystemFont) return comp.fontFamily || "Arial";
if (comp.font) {
if (comp.font._nativeAsset) return comp.font._nativeAsset;
cc.assetManager.postLoadNative(comp.font, (function(err) {
comp.isValid && comp.setVertsDirty();
}));
return "Arial";
}
return "Arial";
},
shareLabelInfo: shareLabelInfo
};
}), {
"./dynamic-atlas/manager": 162
} ],
169: [ (function(require, module, exports) {
"use strict";
cc.Graphics.earcut = module.exports = earcut;
function earcut(data, holeIndices, dim) {
dim = dim || 2;
var hasHoles = holeIndices && holeIndices.length, outerLen = hasHoles ? holeIndices[0] * dim : data.length, outerNode = linkedList(data, 0, outerLen, dim, true), triangles = [];
if (!outerNode) return triangles;
var minX, minY, maxX, maxY, x, y, size;
hasHoles && (outerNode = eliminateHoles(data, holeIndices, outerNode, dim));
if (data.length > 80 * dim) {
minX = maxX = data[0];
minY = maxY = data[1];
for (var i = dim; i < outerLen; i += dim) {
x = data[i];
y = data[i + 1];
x < minX && (minX = x);
y < minY && (minY = y);
x > maxX && (maxX = x);
y > maxY && (maxY = y);
}
size = Math.max(maxX - minX, maxY - minY);
}
earcutLinked(outerNode, triangles, dim, minX, minY, size);
return triangles;
}
function linkedList(data, start, end, dim, clockwise) {
var i, last;
if (clockwise === signedArea(data, start, end, dim) > 0) for (i = start; i < end; i += dim) last = insertNode(i, data[i], data[i + 1], last); else for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i], data[i + 1], last);
if (last && equals(last, last.next)) {
removeNode(last);
last = last.next;
}
return last;
}
function filterPoints(start, end) {
if (!start) return start;
end || (end = start);
var p = start, again;
do {
again = false;
if (p.steiner || !equals(p, p.next) && 0 !== area(p.prev, p, p.next)) p = p.next; else {
removeNode(p);
p = end = p.prev;
if (p === p.next) return null;
again = true;
}
} while (again || p !== end);
return end;
}
function earcutLinked(ear, triangles, dim, minX, minY, size, pass) {
if (!ear) return;
!pass && size && indexCurve(ear, minX, minY, size);
var stop = ear, prev, next;
while (ear.prev !== ear.next) {
prev = ear.prev;
next = ear.next;
if (size ? isEarHashed(ear, minX, minY, size) : isEar(ear)) {
triangles.push(prev.i / dim);
triangles.push(ear.i / dim);
triangles.push(next.i / dim);
removeNode(ear);
ear = next.next;
stop = next.next;
continue;
}
ear = next;
if (ear === stop) {
if (pass) if (1 === pass) {
ear = cureLocalIntersections(ear, triangles, dim);
earcutLinked(ear, triangles, dim, minX, minY, size, 2);
} else 2 === pass && splitEarcut(ear, triangles, dim, minX, minY, size); else earcutLinked(filterPoints(ear), triangles, dim, minX, minY, size, 1);
break;
}
}
}
function isEar(ear) {
var a = ear.prev, b = ear, c = ear.next;
if (area(a, b, c) >= 0) return false;
var p = ear.next.next;
while (p !== ear.prev) {
if (pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
p = p.next;
}
return true;
}
function isEarHashed(ear, minX, minY, size) {
var a = ear.prev, b = ear, c = ear.next;
if (area(a, b, c) >= 0) return false;
var minTX = a.x < b.x ? a.x < c.x ? a.x : c.x : b.x < c.x ? b.x : c.x, minTY = a.y < b.y ? a.y < c.y ? a.y : c.y : b.y < c.y ? b.y : c.y, maxTX = a.x > b.x ? a.x > c.x ? a.x : c.x : b.x > c.x ? b.x : c.x, maxTY = a.y > b.y ? a.y > c.y ? a.y : c.y : b.y > c.y ? b.y : c.y;
var minZ = zOrder(minTX, minTY, minX, minY, size), maxZ = zOrder(maxTX, maxTY, minX, minY, size);
var p = ear.nextZ;
while (p && p.z <= maxZ) {
if (p !== ear.prev && p !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
p = p.nextZ;
}
p = ear.prevZ;
while (p && p.z >= minZ) {
if (p !== ear.prev && p !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
p = p.prevZ;
}
return true;
}
function cureLocalIntersections(start, triangles, dim) {
var p = start;
do {
var a = p.prev, b = p.next.next;
if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
triangles.push(a.i / dim);
triangles.push(p.i / dim);
triangles.push(b.i / dim);
removeNode(p);
removeNode(p.next);
p = start = b;
}
p = p.next;
} while (p !== start);
return p;
}
function splitEarcut(start, triangles, dim, minX, minY, size) {
var a = start;
do {
var b = a.next.next;
while (b !== a.prev) {
if (a.i !== b.i && isValidDiagonal(a, b)) {
var c = splitPolygon(a, b);
a = filterPoints(a, a.next);
c = filterPoints(c, c.next);
earcutLinked(a, triangles, dim, minX, minY, size);
earcutLinked(c, triangles, dim, minX, minY, size);
return;
}
b = b.next;
}
a = a.next;
} while (a !== start);
}
function eliminateHoles(data, holeIndices, outerNode, dim) {
var queue = [], i, len, start, end, list;
for (i = 0, len = holeIndices.length; i < len; i++) {
start = holeIndices[i] * dim;
end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
list = linkedList(data, start, end, dim, false);
list === list.next && (list.steiner = true);
queue.push(getLeftmost(list));
}
queue.sort(compareX);
for (i = 0; i < queue.length; i++) {
eliminateHole(queue[i], outerNode);
outerNode = filterPoints(outerNode, outerNode.next);
}
return outerNode;
}
function compareX(a, b) {
return a.x - b.x;
}
function eliminateHole(hole, outerNode) {
outerNode = findHoleBridge(hole, outerNode);
if (outerNode) {
var b = splitPolygon(outerNode, hole);
filterPoints(b, b.next);
}
}
function findHoleBridge(hole, outerNode) {
var p = outerNode, hx = hole.x, hy = hole.y, qx = -Infinity, m;
do {
if (hy <= p.y && hy >= p.next.y) {
var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);
if (x <= hx && x > qx) {
qx = x;
if (x === hx) {
if (hy === p.y) return p;
if (hy === p.next.y) return p.next;
}
m = p.x < p.next.x ? p : p.next;
}
}
p = p.next;
} while (p !== outerNode);
if (!m) return null;
if (hx === qx) return m.prev;
var stop = m, mx = m.x, my = m.y, tanMin = Infinity, tan;
p = m.next;
while (p !== stop) {
if (hx >= p.x && p.x >= mx && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {
tan = Math.abs(hy - p.y) / (hx - p.x);
if ((tan < tanMin || tan === tanMin && p.x > m.x) && locallyInside(p, hole)) {
m = p;
tanMin = tan;
}
}
p = p.next;
}
return m;
}
function indexCurve(start, minX, minY, size) {
var p = start;
do {
null === p.z && (p.z = zOrder(p.x, p.y, minX, minY, size));
p.prevZ = p.prev;
p.nextZ = p.next;
p = p.next;
} while (p !== start);
p.prevZ.nextZ = null;
p.prevZ = null;
sortLinked(p);
}
function sortLinked(list) {
var i, p, q, e, tail, numMerges, pSize, qSize, inSize = 1;
do {
p = list;
list = null;
tail = null;
numMerges = 0;
while (p) {
numMerges++;
q = p;
pSize = 0;
for (i = 0; i < inSize; i++) {
pSize++;
q = q.nextZ;
if (!q) break;
}
qSize = inSize;
while (pSize > 0 || qSize > 0 && q) {
if (0 === pSize) {
e = q;
q = q.nextZ;
qSize--;
} else if (0 !== qSize && q) if (p.z <= q.z) {
e = p;
p = p.nextZ;
pSize--;
} else {
e = q;
q = q.nextZ;
qSize--;
} else {
e = p;
p = p.nextZ;
pSize--;
}
tail ? tail.nextZ = e : list = e;
e.prevZ = tail;
tail = e;
}
p = q;
}
tail.nextZ = null;
inSize *= 2;
} while (numMerges > 1);
return list;
}
function zOrder(x, y, minX, minY, size) {
x = 32767 * (x - minX) / size;
y = 32767 * (y - minY) / size;
x = 16711935 & (x | x << 8);
x = 252645135 & (x | x << 4);
x = 858993459 & (x | x << 2);
x = 1431655765 & (x | x << 1);
y = 16711935 & (y | y << 8);
y = 252645135 & (y | y << 4);
y = 858993459 & (y | y << 2);
y = 1431655765 & (y | y << 1);
return x | y << 1;
}
function getLeftmost(start) {
var p = start, leftmost = start;
do {
p.x < leftmost.x && (leftmost = p);
p = p.next;
} while (p !== start);
return leftmost;
}
function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
return (cx - px) * (ay - py) - (ax - px) * (cy - py) >= 0 && (ax - px) * (by - py) - (bx - px) * (ay - py) >= 0 && (bx - px) * (cy - py) - (cx - px) * (by - py) >= 0;
}
function isValidDiagonal(a, b) {
return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b);
}
function area(p, q, r) {
return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
}
function equals(p1, p2) {
return p1.x === p2.x && p1.y === p2.y;
}
function intersects(p1, q1, p2, q2) {
if (equals(p1, q1) && equals(p2, q2) || equals(p1, q2) && equals(p2, q1)) return true;
return area(p1, q1, p2) > 0 !== area(p1, q1, q2) > 0 && area(p2, q2, p1) > 0 !== area(p2, q2, q1) > 0;
}
function intersectsPolygon(a, b) {
var p = a;
do {
if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true;
p = p.next;
} while (p !== a);
return false;
}
function locallyInside(a, b) {
return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
}
function middleInside(a, b) {
var p = a, inside = false, px = (a.x + b.x) / 2, py = (a.y + b.y) / 2;
do {
p.y > py !== p.next.y > py && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x && (inside = !inside);
p = p.next;
} while (p !== a);
return inside;
}
function splitPolygon(a, b) {
var a2 = new Node(a.i, a.x, a.y), b2 = new Node(b.i, b.x, b.y), an = a.next, bp = b.prev;
a.next = b;
b.prev = a;
a2.next = an;
an.prev = a2;
b2.next = a2;
a2.prev = b2;
bp.next = b2;
b2.prev = bp;
return b2;
}
function insertNode(i, x, y, last) {
var p = new Node(i, x, y);
if (last) {
p.next = last.next;
p.prev = last;
last.next.prev = p;
last.next = p;
} else {
p.prev = p;
p.next = p;
}
return p;
}
function removeNode(p) {
p.next.prev = p.prev;
p.prev.next = p.next;
p.prevZ && (p.prevZ.nextZ = p.nextZ);
p.nextZ && (p.nextZ.prevZ = p.prevZ);
}
function Node(i, x, y) {
this.i = i;
this.x = x;
this.y = y;
this.prev = null;
this.next = null;
this.z = null;
this.prevZ = null;
this.nextZ = null;
this.steiner = false;
}
earcut.deviation = function(data, holeIndices, dim, triangles) {
var hasHoles = holeIndices && holeIndices.length;
var outerLen = hasHoles ? holeIndices[0] * dim : data.length;
var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim));
if (hasHoles) for (var i = 0, len = holeIndices.length; i < len; i++) {
var start = holeIndices[i] * dim;
var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
polygonArea -= Math.abs(signedArea(data, start, end, dim));
}
var trianglesArea = 0;
for (i = 0; i < triangles.length; i += 3) {
var a = triangles[i] * dim;
var b = triangles[i + 1] * dim;
var c = triangles[i + 2] * dim;
trianglesArea += Math.abs((data[a] - data[c]) * (data[b + 1] - data[a + 1]) - (data[a] - data[b]) * (data[c + 1] - data[a + 1]));
}
return 0 === polygonArea && 0 === trianglesArea ? 0 : Math.abs((trianglesArea - polygonArea) / polygonArea);
};
function signedArea(data, start, end, dim) {
var sum = 0;
for (var i = start, j = end - dim; i < end; i += dim) {
sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
j = i;
}
return sum;
}
earcut.flatten = function(data) {
var dim = data[0][0].length, result = {
vertices: [],
holes: [],
dimensions: dim
}, holeIndex = 0;
for (var i = 0; i < data.length; i++) {
for (var j = 0; j < data[i].length; j++) for (var d = 0; d < dim; d++) result.vertices.push(data[i][j][d]);
if (i > 0) {
holeIndex += data[i - 1].length;
result.holes.push(holeIndex);
}
}
return result;
};
}), {} ],
170: [ (function(require, module, exports) {
"use strict";
var Helper = require("../../../../graphics/helper");
var PointFlags = require("../../../../graphics/types").PointFlags;
var Point = cc.Graphics.Point = cc.Class({
name: "cc.GraphicsPoint",
extends: cc.Vec2,
ctor: function ctor(x, y) {
this.reset();
},
reset: function reset() {
this.dx = 0;
this.dy = 0;
this.dmx = 0;
this.dmy = 0;
this.flags = 0;
this.len = 0;
}
});
function Path() {
this.reset();
}
cc.js.mixin(Path.prototype, {
reset: function reset() {
this.closed = false;
this.nbevel = 0;
this.complex = true;
this.points ? this.points.length = 0 : this.points = [];
}
});
function Impl(graphics) {
this._tessTol = .25;
this._distTol = .01;
this._updatePathOffset = false;
this._paths = null;
this._pathLength = 0;
this._pathOffset = 0;
this._points = null;
this._pointsOffset = 0;
this._commandx = 0;
this._commandy = 0;
this._paths = [];
this._points = [];
}
cc.js.mixin(Impl.prototype, {
moveTo: function moveTo(x, y) {
if (this._updatePathOffset) {
this._pathOffset = this._pathLength;
this._updatePathOffset = false;
}
this._addPath();
this._addPoint(x, y, PointFlags.PT_CORNER);
this._commandx = x;
this._commandy = y;
},
lineTo: function lineTo(x, y) {
this._addPoint(x, y, PointFlags.PT_CORNER);
this._commandx = x;
this._commandy = y;
},
bezierCurveTo: function bezierCurveTo(c1x, c1y, c2x, c2y, x, y) {
var path = this._curPath;
var last = path.points[path.points.length - 1];
if (last.x === c1x && last.y === c1y && c2x === x && c2y === y) {
this.lineTo(x, y);
return;
}
Helper.tesselateBezier(this, last.x, last.y, c1x, c1y, c2x, c2y, x, y, 0, PointFlags.PT_CORNER);
this._commandx = x;
this._commandy = y;
},
quadraticCurveTo: function quadraticCurveTo(cx, cy, x, y) {
var x0 = this._commandx;
var y0 = this._commandy;
this.bezierCurveTo(x0 + 2 / 3 * (cx - x0), y0 + 2 / 3 * (cy - y0), x + 2 / 3 * (cx - x), y + 2 / 3 * (cy - y), x, y);
},
arc: function arc(cx, cy, r, startAngle, endAngle, counterclockwise) {
Helper.arc(this, cx, cy, r, startAngle, endAngle, counterclockwise);
},
ellipse: function ellipse(cx, cy, rx, ry) {
Helper.ellipse(this, cx, cy, rx, ry);
this._curPath.complex = false;
},
circle: function circle(cx, cy, r) {
Helper.ellipse(this, cx, cy, r, r);
this._curPath.complex = false;
},
rect: function rect(x, y, w, h) {
this.moveTo(x, y);
this.lineTo(x, y + h);
this.lineTo(x + w, y + h);
this.lineTo(x + w, y);
this.close();
this._curPath.complex = false;
},
roundRect: function roundRect(x, y, w, h, r) {
Helper.roundRect(this, x, y, w, h, r);
this._curPath.complex = false;
},
clear: function clear(clean) {
this._pathLength = 0;
this._pathOffset = 0;
this._pointsOffset = 0;
this._curPath = null;
if (clean) {
this._paths.length = 0;
this._points.length = 0;
}
},
close: function close() {
this._curPath.closed = true;
},
_addPath: function _addPath() {
var offset = this._pathLength;
var path = this._paths[offset];
if (path) path.reset(); else {
path = new Path();
this._paths.push(path);
}
this._pathLength++;
this._curPath = path;
return path;
},
_addPoint: function _addPoint(x, y, flags) {
var path = this._curPath;
if (!path) return;
var pt;
var points = this._points;
var pathPoints = path.points;
var offset = this._pointsOffset++;
pt = points[offset];
if (pt) {
pt.x = x;
pt.y = y;
} else {
pt = new Point(x, y);
points.push(pt);
}
pt.flags = flags;
pathPoints.push(pt);
}
});
cc.Graphics._Impl = Impl;
module.exports = Impl;
}), {
"../../../../graphics/helper": 124,
"../../../../graphics/types": 126
} ],
171: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler = _interopRequireDefault(require("../../../assembler"));
var _inputAssembler = _interopRequireDefault(require("../../../../../renderer/core/input-assembler"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MeshBuffer = require("../../mesh-buffer");
var renderer = require("../../../index");
var Graphics = require("../../../../graphics/graphics");
var PointFlags = require("../../../../graphics/types").PointFlags;
var LineJoin = Graphics.LineJoin;
var LineCap = Graphics.LineCap;
var Earcut = require("./earcut");
require("./impl");
var MAX_VERTEX = 65535;
var MAX_INDICE = 2 * MAX_VERTEX;
var PI = Math.PI;
var min = Math.min;
var max = Math.max;
var ceil = Math.ceil;
var acos = Math.acos;
var cos = Math.cos;
var sin = Math.sin;
var atan2 = Math.atan2;
function curveDivs(r, arc, tol) {
var da = 2 * acos(r / (r + tol));
return max(2, ceil(arc / da));
}
function clamp(v, min, max) {
if (v < min) return min;
if (v > max) return max;
return v;
}
var gfx = cc.gfx;
var vfmtPosColorSdf = new gfx.VertexFormat([ {
name: gfx.ATTR_POSITION,
type: gfx.ATTR_TYPE_FLOAT32,
num: 2
}, {
name: gfx.ATTR_COLOR,
type: gfx.ATTR_TYPE_UINT8,
num: 4,
normalize: true
}, {
name: "a_dist",
type: gfx.ATTR_TYPE_FLOAT32,
num: 1
} ]);
vfmtPosColorSdf.name = "vfmtPosColorSdf";
var GraphicsAssembler = (function(_Assembler) {
_inheritsLoose(GraphicsAssembler, _Assembler);
function GraphicsAssembler(graphics) {
var _this;
_this = _Assembler.call(this, graphics) || this;
_this._buffer = null;
_this._buffers = [];
_this._bufferOffset = 0;
return _this;
}
var _proto = GraphicsAssembler.prototype;
_proto.getVfmt = function getVfmt() {
return vfmtPosColorSdf;
};
_proto.getVfmtFloatCount = function getVfmtFloatCount() {
return 4;
};
_proto.requestBuffer = function requestBuffer() {
var buffer = {
indiceStart: 0,
vertexStart: 0
};
var meshbuffer = new MeshBuffer(renderer._handle, this.getVfmt());
buffer.meshbuffer = meshbuffer;
var ia = new _inputAssembler["default"](meshbuffer._vb, meshbuffer._ib);
buffer.ia = ia;
this._buffers.push(buffer);
return buffer;
};
_proto.getBuffers = function getBuffers() {
0 === this._buffers.length && this.requestBuffer();
return this._buffers;
};
_proto.clear = function clear(clean) {
this._bufferOffset = 0;
var datas = this._buffers;
if (clean) {
for (var i = 0, l = datas.length; i < l; i++) {
var data = datas[i];
data.meshbuffer.destroy();
data.meshbuffer = null;
}
datas.length = 0;
} else for (var _i = 0, _l = datas.length; _i < _l; _i++) {
var _data = datas[_i];
_data.indiceStart = 0;
_data.vertexStart = 0;
var meshbuffer = _data.meshbuffer;
meshbuffer.reset();
}
};
_proto.fillBuffers = function fillBuffers(graphics, renderer) {
renderer._flush();
renderer.node = graphics.node;
renderer.material = graphics._materials[0];
var buffers = this.getBuffers();
for (var index = 0, length = buffers.length; index < length; index++) {
var buffer = buffers[index];
var meshbuffer = buffer.meshbuffer;
buffer.ia._count = buffer.indiceStart;
renderer._flushIA(buffer.ia);
meshbuffer.uploadData();
}
};
_proto.genBuffer = function genBuffer(graphics, cverts) {
var buffers = this.getBuffers();
var buffer = buffers[this._bufferOffset];
var meshbuffer = buffer.meshbuffer;
var maxVertsCount = buffer.vertexStart + cverts;
if (maxVertsCount > MAX_VERTEX || 3 * maxVertsCount > MAX_INDICE) {
++this._bufferOffset;
maxVertsCount = cverts;
if (this._bufferOffset < buffers.length) buffer = buffers[this._bufferOffset]; else {
buffer = this.requestBuffer(graphics);
buffers[this._bufferOffset] = buffer;
}
meshbuffer = buffer.meshbuffer;
}
maxVertsCount > meshbuffer.vertexOffset && meshbuffer.requestStatic(cverts, 3 * cverts);
this._buffer = buffer;
return buffer;
};
_proto.stroke = function stroke(graphics) {
this._curColor = graphics._strokeColor._val;
this._flattenPaths(graphics._impl);
this._expandStroke(graphics);
graphics._impl._updatePathOffset = true;
};
_proto.fill = function fill(graphics) {
this._curColor = graphics._fillColor._val;
this._expandFill(graphics);
graphics._impl._updatePathOffset = true;
};
_proto._expandStroke = function _expandStroke(graphics) {
var w = .5 * graphics.lineWidth, lineCap = graphics.lineCap, lineJoin = graphics.lineJoin, miterLimit = graphics.miterLimit;
var impl = graphics._impl;
var ncap = curveDivs(w, PI, impl._tessTol);
this._calculateJoins(impl, w, lineJoin, miterLimit);
var paths = impl._paths;
var cverts = 0;
for (var i = impl._pathOffset, l = impl._pathLength; i < l; i++) {
var path = paths[i];
var pointsLength = path.points.length;
lineJoin === LineJoin.ROUND ? cverts += 2 * (pointsLength + path.nbevel * (ncap + 2) + 1) : cverts += 2 * (pointsLength + 5 * path.nbevel + 1);
path.closed || (lineCap === LineCap.ROUND ? cverts += 2 * (2 * ncap + 2) : cverts += 12);
}
var buffer = this.genBuffer(graphics, cverts), meshbuffer = buffer.meshbuffer, vData = meshbuffer._vData, iData = meshbuffer._iData;
for (var _i2 = impl._pathOffset, _l2 = impl._pathLength; _i2 < _l2; _i2++) {
var _path = paths[_i2];
var pts = _path.points;
var _pointsLength = pts.length;
var offset = buffer.vertexStart;
var p0 = void 0, p1 = void 0;
var start = void 0, end = void 0, loop = void 0;
loop = _path.closed;
if (loop) {
p0 = pts[_pointsLength - 1];
p1 = pts[0];
start = 0;
end = _pointsLength;
} else {
p0 = pts[0];
p1 = pts[1];
start = 1;
end = _pointsLength - 1;
}
p1 = p1 || p0;
if (!loop) {
var dPos = p1.sub(p0);
dPos.normalizeSelf();
var dx = dPos.x;
var dy = dPos.y;
lineCap === LineCap.BUTT ? this._buttCapStart(p0, dx, dy, w, 0) : lineCap === LineCap.SQUARE ? this._buttCapStart(p0, dx, dy, w, w) : lineCap === LineCap.ROUND && this._roundCapStart(p0, dx, dy, w, ncap);
}
for (var j = start; j < end; ++j) {
if (lineJoin === LineJoin.ROUND) this._roundJoin(p0, p1, w, w, ncap); else if (0 !== (p1.flags & (PointFlags.PT_BEVEL | PointFlags.PT_INNERBEVEL))) this._bevelJoin(p0, p1, w, w); else {
this._vset(p1.x + p1.dmx * w, p1.y + p1.dmy * w, 1);
this._vset(p1.x - p1.dmx * w, p1.y - p1.dmy * w, -1);
}
p0 = p1;
p1 = pts[j + 1];
}
if (loop) {
var floatCount = this.getVfmtFloatCount();
var vDataoOfset = offset * floatCount;
this._vset(vData[vDataoOfset], vData[vDataoOfset + 1], 1);
this._vset(vData[vDataoOfset + floatCount], vData[vDataoOfset + floatCount + 1], -1);
} else {
var _dPos = p1.sub(p0);
_dPos.normalizeSelf();
var _dx = _dPos.x;
var _dy = _dPos.y;
lineCap === LineCap.BUTT ? this._buttCapEnd(p1, _dx, _dy, w, 0) : lineCap === LineCap.SQUARE ? this._buttCapEnd(p1, _dx, _dy, w, w) : lineCap === LineCap.ROUND && this._roundCapEnd(p1, _dx, _dy, w, ncap);
}
var indicesOffset = buffer.indiceStart;
for (var _start = offset + 2, _end = buffer.vertexStart; _start < _end; _start++) {
iData[indicesOffset++] = _start - 2;
iData[indicesOffset++] = _start - 1;
iData[indicesOffset++] = _start;
}
buffer.indiceStart = indicesOffset;
}
};
_proto._expandFill = function _expandFill(graphics) {
var impl = graphics._impl;
var paths = impl._paths;
var cverts = 0;
for (var i = impl._pathOffset, l = impl._pathLength; i < l; i++) {
var path = paths[i];
var pointsLength = path.points.length;
cverts += pointsLength;
}
var buffer = this.genBuffer(graphics, cverts), meshbuffer = buffer.meshbuffer, vData = meshbuffer._vData, iData = meshbuffer._iData;
for (var _i3 = impl._pathOffset, _l3 = impl._pathLength; _i3 < _l3; _i3++) {
var _path2 = paths[_i3];
var pts = _path2.points;
var _pointsLength2 = pts.length;
if (0 === _pointsLength2) continue;
var offset = buffer.vertexStart;
for (var j = 0; j < _pointsLength2; ++j) this._vset(pts[j].x, pts[j].y);
var indicesOffset = buffer.indiceStart;
if (_path2.complex) {
var earcutData = [];
var floatCount = this.getVfmtFloatCount();
for (var _j = offset, end = buffer.vertexStart; _j < end; _j++) {
var vDataOffset = _j * floatCount;
earcutData.push(vData[vDataOffset]);
earcutData.push(vData[vDataOffset + 1]);
}
var newIndices = Earcut(earcutData, null, 2);
if (!newIndices || 0 === newIndices.length) continue;
for (var _j2 = 0, nIndices = newIndices.length; _j2 < nIndices; _j2++) iData[indicesOffset++] = newIndices[_j2] + offset;
} else {
var first = offset;
for (var start = offset + 2, _end2 = buffer.vertexStart; start < _end2; start++) {
iData[indicesOffset++] = first;
iData[indicesOffset++] = start - 1;
iData[indicesOffset++] = start;
}
}
buffer.indiceStart = indicesOffset;
}
};
_proto._calculateJoins = function _calculateJoins(impl, w, lineJoin, miterLimit) {
var iw = 0;
var w2 = w * w;
w > 0 && (iw = 1 / w);
var paths = impl._paths;
for (var i = impl._pathOffset, l = impl._pathLength; i < l; i++) {
var path = paths[i];
var pts = path.points;
var ptsLength = pts.length;
var p0 = pts[ptsLength - 1];
var p1 = pts[0];
var nleft = 0;
path.nbevel = 0;
for (var j = 0; j < ptsLength; j++) {
var dmr2 = void 0, cross = void 0, limit = void 0;
var dlx0 = p0.dy;
var dly0 = -p0.dx;
var dlx1 = p1.dy;
var dly1 = -p1.dx;
p1.dmx = .5 * (dlx0 + dlx1);
p1.dmy = .5 * (dly0 + dly1);
dmr2 = p1.dmx * p1.dmx + p1.dmy * p1.dmy;
if (dmr2 > 1e-6) {
var scale = 1 / dmr2;
scale > 600 && (scale = 600);
p1.dmx *= scale;
p1.dmy *= scale;
}
cross = p1.dx * p0.dy - p0.dx * p1.dy;
if (cross > 0) {
nleft++;
p1.flags |= PointFlags.PT_LEFT;
}
limit = max(11, min(p0.len, p1.len) * iw);
dmr2 * limit * limit < 1 && (p1.flags |= PointFlags.PT_INNERBEVEL);
var dmwx = p1.dmx * w;
var dmwy = p1.dmy * w;
var dmlen2 = dmwx * dmwx + dmwy * dmwy;
dmlen2 > p1.len * p1.len + w2 && dmlen2 > p0.len * p0.len + w2 && (p1.flags |= PointFlags.PT_INNERBEVEL);
p1.flags & PointFlags.PT_CORNER && (dmr2 * miterLimit * miterLimit < 1 || lineJoin === LineJoin.BEVEL || lineJoin === LineJoin.ROUND) && (p1.flags |= PointFlags.PT_BEVEL);
0 !== (p1.flags & (PointFlags.PT_BEVEL | PointFlags.PT_INNERBEVEL)) && path.nbevel++;
p0 = p1;
p1 = pts[j + 1];
}
}
};
_proto._flattenPaths = function _flattenPaths(impl) {
var paths = impl._paths;
for (var i = impl._pathOffset, l = impl._pathLength; i < l; i++) {
var path = paths[i];
var pts = path.points;
var p0 = pts[pts.length - 1];
var p1 = pts[0];
if (pts.length > 2 && p0.equals(p1)) {
path.closed = true;
pts.pop();
p0 = pts[pts.length - 1];
}
for (var j = 0, size = pts.length; j < size; j++) {
var dPos = p1.sub(p0);
p0.len = dPos.mag();
(dPos.x || dPos.y) && dPos.normalizeSelf();
p0.dx = dPos.x;
p0.dy = dPos.y;
p0 = p1;
p1 = pts[j + 1];
}
}
};
_proto._chooseBevel = function _chooseBevel(bevel, p0, p1, w) {
var x = p1.x;
var y = p1.y;
var x0, y0, x1, y1;
if (0 !== bevel) {
x0 = x + p0.dy * w;
y0 = y - p0.dx * w;
x1 = x + p1.dy * w;
y1 = y - p1.dx * w;
} else {
x0 = x1 = x + p1.dmx * w;
y0 = y1 = y + p1.dmy * w;
}
return [ x0, y0, x1, y1 ];
};
_proto._buttCapStart = function _buttCapStart(p, dx, dy, w, d) {
var px = p.x - dx * d;
var py = p.y - dy * d;
var dlx = dy;
var dly = -dx;
this._vset(px + dlx * w, py + dly * w, 1);
this._vset(px - dlx * w, py - dly * w, -1);
};
_proto._buttCapEnd = function _buttCapEnd(p, dx, dy, w, d) {
var px = p.x + dx * d;
var py = p.y + dy * d;
var dlx = dy;
var dly = -dx;
this._vset(px + dlx * w, py + dly * w, 1);
this._vset(px - dlx * w, py - dly * w, -1);
};
_proto._roundCapStart = function _roundCapStart(p, dx, dy, w, ncap) {
var px = p.x;
var py = p.y;
var dlx = dy;
var dly = -dx;
for (var i = 0; i < ncap; i++) {
var a = i / (ncap - 1) * PI;
var ax = cos(a) * w, ay = sin(a) * w;
this._vset(px - dlx * ax - dx * ay, py - dly * ax - dy * ay, 1);
this._vset(px, py, 0);
}
this._vset(px + dlx * w, py + dly * w, 1);
this._vset(px - dlx * w, py - dly * w, -1);
};
_proto._roundCapEnd = function _roundCapEnd(p, dx, dy, w, ncap) {
var px = p.x;
var py = p.y;
var dlx = dy;
var dly = -dx;
this._vset(px + dlx * w, py + dly * w, 1);
this._vset(px - dlx * w, py - dly * w, -1);
for (var i = 0; i < ncap; i++) {
var a = i / (ncap - 1) * PI;
var ax = cos(a) * w, ay = sin(a) * w;
this._vset(px, py, 0);
this._vset(px - dlx * ax + dx * ay, py - dly * ax + dy * ay, 1);
}
};
_proto._roundJoin = function _roundJoin(p0, p1, lw, rw, ncap) {
var dlx0 = p0.dy;
var dly0 = -p0.dx;
var dlx1 = p1.dy;
var dly1 = -p1.dx;
var p1x = p1.x;
var p1y = p1.y;
if (0 !== (p1.flags & PointFlags.PT_LEFT)) {
var out = this._chooseBevel(p1.flags & PointFlags.PT_INNERBEVEL, p0, p1, lw);
var lx0 = out[0];
var ly0 = out[1];
var lx1 = out[2];
var ly1 = out[3];
var a0 = atan2(-dly0, -dlx0);
var a1 = atan2(-dly1, -dlx1);
a1 > a0 && (a1 -= 2 * PI);
this._vset(lx0, ly0, 1);
this._vset(p1x - dlx0 * rw, p1.y - dly0 * rw, -1);
var n = clamp(ceil((a0 - a1) / PI) * ncap, 2, ncap);
for (var i = 0; i < n; i++) {
var u = i / (n - 1);
var a = a0 + u * (a1 - a0);
var rx = p1x + cos(a) * rw;
var ry = p1y + sin(a) * rw;
this._vset(p1x, p1y, 0);
this._vset(rx, ry, -1);
}
this._vset(lx1, ly1, 1);
this._vset(p1x - dlx1 * rw, p1y - dly1 * rw, -1);
} else {
var _out = this._chooseBevel(p1.flags & PointFlags.PT_INNERBEVEL, p0, p1, -rw);
var rx0 = _out[0];
var ry0 = _out[1];
var rx1 = _out[2];
var ry1 = _out[3];
var _a = atan2(dly0, dlx0);
var _a2 = atan2(dly1, dlx1);
_a2 < _a && (_a2 += 2 * PI);
this._vset(p1x + dlx0 * rw, p1y + dly0 * rw, 1);
this._vset(rx0, ry0, -1);
var _n = clamp(ceil((_a2 - _a) / PI) * ncap, 2, ncap);
for (var _i4 = 0; _i4 < _n; _i4++) {
var _u = _i4 / (_n - 1);
var _a3 = _a + _u * (_a2 - _a);
var lx = p1x + cos(_a3) * lw;
var ly = p1y + sin(_a3) * lw;
this._vset(lx, ly, 1);
this._vset(p1x, p1y, 0);
}
this._vset(p1x + dlx1 * rw, p1y + dly1 * rw, 1);
this._vset(rx1, ry1, -1);
}
};
_proto._bevelJoin = function _bevelJoin(p0, p1, lw, rw) {
var rx0, ry0, rx1, ry1;
var lx0, ly0, lx1, ly1;
var dlx0 = p0.dy;
var dly0 = -p0.dx;
var dlx1 = p1.dy;
var dly1 = -p1.dx;
if (p1.flags & PointFlags.PT_LEFT) {
var out = this._chooseBevel(p1.flags & PointFlags.PT_INNERBEVEL, p0, p1, lw);
lx0 = out[0];
ly0 = out[1];
lx1 = out[2];
ly1 = out[3];
this._vset(lx0, ly0, 1);
this._vset(p1.x - dlx0 * rw, p1.y - dly0 * rw, -1);
this._vset(lx1, ly1, 1);
this._vset(p1.x - dlx1 * rw, p1.y - dly1 * rw, -1);
} else {
var _out2 = this._chooseBevel(p1.flags & PointFlags.PT_INNERBEVEL, p0, p1, -rw);
rx0 = _out2[0];
ry0 = _out2[1];
rx1 = _out2[2];
ry1 = _out2[3];
this._vset(p1.x + dlx0 * lw, p1.y + dly0 * lw, 1);
this._vset(rx0, ry0, -1);
this._vset(p1.x + dlx1 * lw, p1.y + dly1 * lw, 1);
this._vset(rx1, ry1, -1);
}
};
_proto._vset = function _vset(x, y, distance) {
void 0 === distance && (distance = 0);
var buffer = this._buffer;
var meshbuffer = buffer.meshbuffer;
var dataOffset = buffer.vertexStart * this.getVfmtFloatCount();
var vData = meshbuffer._vData;
var uintVData = meshbuffer._uintVData;
vData[dataOffset] = x;
vData[dataOffset + 1] = y;
uintVData[dataOffset + 2] = this._curColor;
vData[dataOffset + 3] = distance;
buffer.vertexStart++;
meshbuffer._dirty = true;
};
return GraphicsAssembler;
})(_assembler["default"]);
exports["default"] = GraphicsAssembler;
_assembler["default"].register(cc.Graphics, GraphicsAssembler);
module.exports = exports["default"];
}), {
"../../../../../renderer/core/input-assembler": 249,
"../../../../graphics/graphics": 123,
"../../../../graphics/types": 126,
"../../../assembler": 157,
"../../../index": 160,
"../../mesh-buffer": 197,
"./earcut": 169,
"./impl": 170
} ],
172: [ (function(require, module, exports) {
"use strict";
cc.assemblers = {};
require("./sprite");
require("./mask-assembler");
require("./graphics");
require("./label");
require("./motion-streak");
require("./motion-streak-multi");
}), {
"./graphics": 171,
"./label": 179,
"./mask-assembler": 180,
"./motion-streak": 182,
"./motion-streak-multi": 181,
"./sprite": 195
} ],
173: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _bmfont = _interopRequireDefault(require("../2d/bmfont"));
var _vertexFormat = require("../../../../webgl/vertex-format");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiWebglBmfontAssembler = (function(_WebglBmfontAssembler) {
_inheritsLoose(MultiWebglBmfontAssembler, _WebglBmfontAssembler);
function MultiWebglBmfontAssembler() {
return _WebglBmfontAssembler.apply(this, arguments) || this;
}
var _proto = MultiWebglBmfontAssembler.prototype;
_proto.initData = function initData() {
var data = this._renderData;
data.createFlexData(0, this.verticesCount, this.indicesCount, this.getVfmt());
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(comp) {
_WebglBmfontAssembler.prototype.updateRenderData.call(this, comp);
comp._texIdDirty && comp._updateMultiTexId(comp.getMaterial(0), comp._frame._texture);
this.updateTexId(comp);
comp._texIdDirty = false;
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(comp) {
_WebglBmfontAssembler.prototype._preUpdateRenderData.call(this, comp);
_WebglBmfontAssembler.prototype._aftUpdateRenderData.call(this, comp);
comp._texIdDirty && comp._updateMultiTexId(comp.getMaterial(0), comp._frame._texture);
this.updateTexId(comp);
comp._texIdDirty = false;
false;
};
return MultiWebglBmfontAssembler;
})(_bmfont["default"]);
exports["default"] = MultiWebglBmfontAssembler;
MultiWebglBmfontAssembler.prototype.floatsPerVert = 6;
MultiWebglBmfontAssembler.prototype.texIdOffset = 5;
MultiWebglBmfontAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/bmfont": 175
} ],
174: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _ttf = _interopRequireDefault(require("../2d/ttf"));
var _vertexFormat = require("../../../../webgl/vertex-format");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiWebglTTFAssembler = (function(_WebglTTFAssembler) {
_inheritsLoose(MultiWebglTTFAssembler, _WebglTTFAssembler);
function MultiWebglTTFAssembler() {
return _WebglTTFAssembler.apply(this, arguments) || this;
}
var _proto = MultiWebglTTFAssembler.prototype;
_proto.initData = function initData() {
var data = this._renderData;
data.createFlexData(0, this.verticesCount, this.indicesCount, this.getVfmt());
var indices = data.iDatas[0];
data.initQuadIndices(indices);
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(comp) {
_WebglTTFAssembler.prototype.updateRenderData.call(this, comp);
comp._texIdDirty && comp._updateMultiTexId(comp.getMaterial(0), comp._frame._texture);
this.updateTexId(comp);
comp._texIdDirty = false;
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(comp) {
_WebglTTFAssembler.prototype._aftUpdateRenderData.call(this, comp);
comp._texIdDirty && comp._updateMultiTexId(comp.getMaterial(0), comp._frame._texture);
this.updateTexId(comp);
comp._texIdDirty = false;
false;
};
return MultiWebglTTFAssembler;
})(_ttf["default"]);
exports["default"] = MultiWebglTTFAssembler;
MultiWebglTTFAssembler.prototype.floatsPerVert = 6;
MultiWebglTTFAssembler.prototype.texIdOffset = 5;
MultiWebglTTFAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/ttf": 178
} ],
175: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _bmfont = _interopRequireDefault(require("../../../../utils/label/bmfont"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _dataOffset = 0;
var WebglBmfontAssembler = (function(_BmfontAssembler) {
_inheritsLoose(WebglBmfontAssembler, _BmfontAssembler);
function WebglBmfontAssembler() {
return _BmfontAssembler.apply(this, arguments) || this;
}
var _proto = WebglBmfontAssembler.prototype;
_proto.initData = function initData() {
this._renderData.createFlexData(0, 4, 6, this.getVfmt());
};
_proto._reserveQuads = function _reserveQuads(comp, count) {
var verticesCount = 4 * count;
var indicesCount = 6 * count;
var flexBuffer = this._renderData._flexBuffer;
flexBuffer.reserve(verticesCount, indicesCount);
flexBuffer.used(verticesCount, indicesCount);
var iData = this._renderData.iDatas[0];
for (var i = 0, vid = 0, l = indicesCount; i < l; i += 6, vid += 4) {
iData[i] = vid;
iData[i + 1] = vid + 1;
iData[i + 2] = vid + 2;
iData[i + 3] = vid + 1;
iData[i + 4] = vid + 3;
iData[i + 5] = vid + 2;
}
_dataOffset = 0;
};
_proto._quadsUpdated = function _quadsUpdated(comp) {
_dataOffset = 0;
var flexBuffer = this._renderData._flexBuffer;
flexBuffer.used(this.verticesCount, this.indicesCount);
};
_proto._getColor = function _getColor(comp) {
return comp.node._color._val;
};
_proto.appendQuad = function appendQuad(comp, texture, rect, rotated, x, y, scale, letter) {
var renderData = this._renderData;
var verts = renderData.vDatas[0], uintVerts = renderData.uintVDatas[0];
this.verticesCount += 4;
this.indicesCount = this.verticesCount / 2 * 3;
var texw = texture.width, texh = texture.height, rectWidth = rect.width, rectHeight = rect.height, color = this._getColor(comp);
var l, b, r, t;
var floatsPerVert = this.floatsPerVert;
var uvDataOffset = _dataOffset + this.uvOffset;
if (rotated) {
l = rect.x / texw;
r = (rect.x + rectHeight) / texw;
b = (rect.y + rectWidth) / texh;
t = rect.y / texh;
verts[uvDataOffset] = l;
verts[uvDataOffset + 1] = t;
uvDataOffset += floatsPerVert;
verts[uvDataOffset] = l;
verts[uvDataOffset + 1] = b;
uvDataOffset += floatsPerVert;
verts[uvDataOffset] = r;
verts[uvDataOffset + 1] = t;
uvDataOffset += floatsPerVert;
verts[uvDataOffset] = r;
verts[uvDataOffset + 1] = b;
} else {
l = rect.x / texw;
r = (rect.x + rectWidth) / texw;
b = (rect.y + rectHeight) / texh;
t = rect.y / texh;
verts[uvDataOffset] = l;
verts[uvDataOffset + 1] = b;
uvDataOffset += floatsPerVert;
verts[uvDataOffset] = r;
verts[uvDataOffset + 1] = b;
uvDataOffset += floatsPerVert;
verts[uvDataOffset] = l;
verts[uvDataOffset + 1] = t;
uvDataOffset += floatsPerVert;
verts[uvDataOffset] = r;
verts[uvDataOffset + 1] = t;
}
var retinaScale = this.getTTFTextureSizeScale();
x /= retinaScale;
y /= retinaScale;
rectWidth /= retinaScale;
rectHeight /= retinaScale;
l = x;
r = x + rectWidth * scale;
b = y - rectHeight * scale;
t = y;
this.appendVerts(comp, _dataOffset, l, r, b, t, letter);
var colorOffset = _dataOffset + this.colorOffset;
for (var i = 0; i < 4; i++) {
uintVerts[colorOffset] = color;
colorOffset += floatsPerVert;
}
_dataOffset += 4 * this.floatsPerVert;
};
_proto.appendVerts = function appendVerts(comp, offset, l, r, b, t, letter) {
var local = this._local;
var floatsPerVert = this.floatsPerVert;
local[offset] = l;
local[offset + 1] = b;
offset += floatsPerVert;
local[offset] = r;
local[offset + 1] = b;
offset += floatsPerVert;
local[offset] = l;
local[offset + 1] = t;
offset += floatsPerVert;
local[offset] = r;
local[offset + 1] = t;
};
_proto.updateWorldVerts = function updateWorldVerts(comp) {
var node = comp.node;
var matrix = node._worldMatrix;
var matrixm = matrix.m, a = matrixm[0], b = matrixm[1], c = matrixm[4], d = matrixm[5], tx = matrixm[12], ty = matrixm[13];
var local = this._local;
var world = this._renderData.vDatas[0];
var floatsPerVert = this.floatsPerVert;
for (var offset = 0; offset < local.length; offset += floatsPerVert) {
var x = local[offset];
var y = local[offset + 1];
world[offset] = x * a + y * c + tx;
world[offset + 1] = x * b + y * d + ty;
}
};
return WebglBmfontAssembler;
})(_bmfont["default"]);
exports["default"] = WebglBmfontAssembler;
module.exports = exports["default"];
}), {
"../../../../utils/label/bmfont": 164
} ],
176: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var js = require("../../../../../platform/js");
var WebglBmfontAssembler = require("./bmfont");
var LetterFontAssembler = require("../../../../utils/label/letter-font");
var WHITE = cc.color(255, 255, 255, 255);
var WebglLetterFontAssembler = (function(_LetterFontAssembler) {
_inheritsLoose(WebglLetterFontAssembler, _LetterFontAssembler);
function WebglLetterFontAssembler() {
return _LetterFontAssembler.apply(this, arguments) || this;
}
var _proto = WebglLetterFontAssembler.prototype;
_proto.createData = function createData(comp) {
return comp.requestRenderData();
};
_proto._getColor = function _getColor(comp) {
WHITE._fastSetA(comp.node._color.a);
return WHITE._val;
};
_proto.updateColor = function updateColor(comp) {
var color = this._getColor(comp);
_LetterFontAssembler.prototype.updateColor.call(this, comp, color);
};
return WebglLetterFontAssembler;
})(LetterFontAssembler);
exports["default"] = WebglLetterFontAssembler;
module.exports = exports["default"];
}), {
"../../../../../platform/js": 150,
"../../../../utils/label/letter-font": 166,
"./bmfont": 175
} ],
177: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _materialVariant = _interopRequireDefault(require("../../../../../assets/material/material-variant"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var Label = require("../../../../../components/CCLabel");
var LabelShadow = require("../../../../../components/CCLabelShadow");
var LabelOutline = require("../../../../../components/CCLabelOutline");
var Material = require("../../../../../assets/material/CCMaterial");
var UPDATE_CONTENT = 1;
var UPDATE_FONT = 2;
var UPDATE_EFFECT = 4;
var NativeTTF = (function() {
function NativeTTF() {}
var _proto = NativeTTF.prototype;
_proto.init = function init(comp) {
this.labelMaterial = null;
this._label = this._renderComp = comp;
renderer.CustomAssembler.prototype.ctor.call(this);
comp.node._proxy.setAssembler(this);
this._layout = new jsb.LabelRenderer();
this._layout.init(comp);
this._cfg = new DataView(this._layout._cfg);
this._layoutInfo = new DataView(this._layout._layout);
this._cfgFields = jsb.LabelRenderer._cfgFields;
this._layoutFields = jsb.LabelRenderer._layoutFields;
this._layout.bindNodeProxy(comp.node._proxy);
this._bindMaterial(comp);
};
_proto._setBufferFlag = function _setBufferFlag(dv, offset, size, type, flag) {
if ("int8" == type && 1 == size) {
var v = dv.getInt8(offset);
dv.setInt8(offset, flag | v);
} else if ("int32" == type && 4 == size) {
var _v = dv.getInt32(offset, jsb.__isLittleEndian__);
dv.setInt32(offset, flag | _v, jsb.__isLittleEndian__);
} else cc.warn("flag storage type should be int8/int32 only, type/size -> " + type + "/" + size + ".");
};
_proto._updateCfgFlag = function _updateCfgFlag(flag) {
var field = this._cfgFields.updateFlags;
this._setBufferFlag(this._cfg, field.offset, field.size, field.type, flag);
};
_proto._setBufferValue = function _setBufferValue(dv, offset, size, type, value) {
if ("float" == type && 4 == size) dv.setFloat32(offset, value, jsb.__isLittleEndian__); else if ("int32" == type && 4 == size) dv.setInt32(offset, value, jsb.__isLittleEndian__); else if ("bool" == type && 1 == size) dv.setInt8(offset, !value ? 0 : 1, jsb.__isLittleEndian__); else if ("Color4B" == type && 4 == size) {
dv.setUint8(offset, value.r);
dv.setUint8(offset + 1, value.g);
dv.setUint8(offset + 2, value.b);
dv.setUint8(offset + 3, value.a);
} else "int8" == type && 1 == size ? dv.setUint8(offset, value) : cc.warn("dont know how to set value to buffer, type/size -> " + type + "/" + size + ".");
};
_proto._setFieldValue = function _setFieldValue(dv, desc, field_name, value) {
var field = desc[field_name];
this._setBufferValue(dv, field.offset, field.size, field.type, value);
};
_proto._getBufferValue = function _getBufferValue(dv, offset, size, type) {
if ("float" == type && 4 == size) return dv.getFloat32(offset, jsb.__isLittleEndian__);
if ("int32" == type && 4 == size) return dv.getInt32(offset, jsb.__isLittleEndian__);
if ("bool" == type && 1 == size) return 0 != dv.getInt8(offset, jsb.__isLittleEndian__);
if ("Color4B" == type && 4 == size) {
var r = dv.getUint8(offset);
var g = dv.getUint8(offset + 1);
var b = dv.getUint8(offset + 2);
var a = dv.getUint8(offset + 3);
return {
r: r,
g: g,
b: b,
a: a
};
}
if ("int8" == type && 1 == size) return dv.getUint8(offset);
cc.warn("dont know how to get value from buffer, type/size -> " + type + "/" + size + ".");
return;
};
_proto._getFieldValue = function _getFieldValue(dv, desc, field_name) {
var field = desc[field_name];
return this._getBufferValue(dv, field.offset, field.size, field.type);
};
_proto._getLayoutValue = function _getLayoutValue(field_name) {
return this._getFieldValue(this._layoutInfo, this._layoutFields, field_name);
};
_proto._setLayoutValue = function _setLayoutValue(field_name, value) {
return this._setFieldValue(this._layoutInfo, this._layoutFields, field_name, value);
};
_proto._updateCfgFlag_Content = function _updateCfgFlag_Content() {
this._updateCfgFlag(UPDATE_CONTENT);
};
_proto._updateCfgFlag_Font = function _updateCfgFlag_Font() {
this._updateCfgFlag(UPDATE_FONT);
};
_proto._colorEqual = function _colorEqual(a, b) {
return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
};
_proto._colorToObj = function _colorToObj(r, g, b, a) {
return {
r: r,
g: g,
b: b,
a: a
};
};
_proto.setString = function setString(str) {
if (str != this._layout.string) {
this._layout.string = str;
this._updateCfgFlag_Content();
}
};
_proto.setFontPath = function setFontPath(path) {
if (path != this._layout.fontPath) {
this._layout.fontPath = path;
this._updateCfgFlag_Font();
}
};
_proto.setFontSize = function setFontSize(fontSize, fontSizeRetina) {
var oldfontsize = this._getFieldValue(this._cfg, this._cfgFields, "fontSize");
if (oldfontsize != fontSize) {
this._setFieldValue(this._cfg, this._cfgFields, "fontSize", fontSize);
this._setFieldValue(this._cfg, this._cfgFields, "fontSizeRetina", fontSizeRetina);
this._updateCfgFlag_Font();
}
};
_proto.setOutline = function setOutline(outline) {
var oldOutline = this._getLayoutValue("outlineSize");
oldOutline > 0 != outline > 0 && this._updateCfgFlag_Font();
if (oldOutline != outline) {
this._updateCfgFlag_Content();
this._setLayoutValue("outlineSize", outline);
}
};
_proto.setOutlineColor = function setOutlineColor(color) {
var oldColor = this._getLayoutValue("outlineColor");
if (!this._colorEqual(oldColor, color)) {
this._setLayoutValue("outlineColor", color);
this._updateCfgFlag_Content();
}
};
_proto.setLineHeight = function setLineHeight(lineHeight) {
var oldLineHeight = this._getLayoutValue("lineHeight");
if (oldLineHeight != lineHeight) {
this._setLayoutValue("lineHeight", lineHeight);
this._updateCfgFlag_Content();
}
};
_proto.setOverFlow = function setOverFlow(overflow) {
var oldValue = this._getLayoutValue("overflow");
if (oldValue != overflow) {
this._setLayoutValue("overflow", overflow);
this._updateCfgFlag_Content();
}
};
_proto.setEnableWrap = function setEnableWrap(value) {
var oldValue = this._getLayoutValue("wrap");
if (oldValue != value) {
this._setLayoutValue("wrap", value);
this._updateCfgFlag_Content();
}
};
_proto.setVerticalAlign = function setVerticalAlign(value) {
var oldValue = this._getLayoutValue("valign");
if (oldValue != value) {
this._setLayoutValue("valign", value);
this._updateCfgFlag_Content();
}
};
_proto.setHorizontalAlign = function setHorizontalAlign(value) {
var oldValue = this._getLayoutValue("halign");
if (oldValue != value) {
this._setLayoutValue("halign", value);
this._updateCfgFlag_Content();
}
};
_proto.setContentSize = function setContentSize(width, height) {
var oldWidth = this._getLayoutValue("width");
var oldHeight = this._getLayoutValue("height");
if (oldWidth != width || oldHeight != height) {
this._setLayoutValue("height", height);
this._setLayoutValue("width", width);
this._updateCfgFlag_Content();
}
};
_proto.setAnchorPoint = function setAnchorPoint(x, y) {
var oldX = this._getLayoutValue("anchorX");
var oldY = this._getLayoutValue("anchorY");
if (oldX != x || oldY != y) {
this._setLayoutValue("anchorX", x);
this._setLayoutValue("anchorY", y);
this._updateCfgFlag_Content();
}
};
_proto.setColor = function setColor(color) {
var oldColor = this._getLayoutValue("color");
if (!this._colorEqual(oldColor, color)) {
this._setLayoutValue("color", color);
this._updateCfgFlag_Content();
}
};
_proto.setShadow = function setShadow(x, y, blur) {
var oldBlur = this._getLayoutValue("shadowBlur");
var oldX = this._getLayoutValue("shadowX");
var oldY = this._getLayoutValue("shadowY");
oldBlur > 0 != blur > 0 && this._updateCfgFlag_Font();
var updateContent = false;
if (oldBlur != blur) {
this._setLayoutValue("shadowBlur", blur);
updateContent = true;
}
if (oldX != x) {
this._setLayoutValue("shadowX", x);
updateContent = true;
}
if (oldY != y) {
this._setLayoutValue("shadowY", y);
updateContent = true;
}
updateContent && this._updateCfgFlag_Content();
};
_proto.setShadowColor = function setShadowColor(color) {
var oldColor = this._getLayoutValue("shadowColor");
if (!this._colorEqual(oldColor, color)) {
this._setLayoutValue("shadowColor", color);
this._updateCfgFlag_Content();
}
};
_proto.setItalic = function setItalic(enabled) {
var oldItalic = this._getLayoutValue("italic");
if (oldItalic != enabled) {
this._setLayoutValue("italic", enabled);
this._updateCfgFlag_Content();
}
};
_proto.setBold = function setBold(bold) {
var oldBold = this._getLayoutValue("bold");
if (oldBold != bold) {
this._setLayoutValue("bold", bold);
this._updateCfgFlag_Content();
this._updateCfgFlag_Font();
}
};
_proto.setUnderline = function setUnderline(underline) {
var oldBold = this._getLayoutValue("underline");
if (oldBold != underline) {
this._setLayoutValue("underline", underline);
this._updateCfgFlag_Content();
}
};
_proto.setSpacingX = function setSpacingX(x) {
var oldX = this._getLayoutValue("spaceX");
if (oldX != x && "number" == typeof x && !isNaN(x)) {
this._setLayoutValue("spaceX", x);
this._updateCfgFlag_Content();
}
};
_proto.updateRenderData = function updateRenderData(comp) {
if (!comp._vertsDirty) return;
comp.font && comp.font.nativeUrl && this.setFontPath(cc.assetManager.cacheManager.getCache(comp.font.nativeUrl) || comp.font.nativeUrl);
var layout = this._layout;
var c = comp.node.color;
var node = comp.node;
var retinaSize = comp.fontSize;
this.setString(comp.string);
this.setFontSize(comp.fontSize, retinaSize / 72 * comp.fontSize);
this.setLineHeight(comp.lineHeight);
this.setEnableWrap(comp.enableWrapText);
this.setItalic(comp.enableItalic);
this.setUnderline(comp.enableUnderline);
this.setBold(comp.enableBold);
this.setOverFlow(comp.overflow);
this.setVerticalAlign(comp.verticalAlign);
this.setHorizontalAlign(comp.horizontalAlign);
this.setSpacingX(comp.spacingX);
this.setContentSize(node.getContentSize().width, node.getContentSize().height);
this.setAnchorPoint(node.anchorX, node.anchorY);
this.setColor(this._colorToObj(c.getR(), c.getG(), c.getB(), Math.ceil(c.getA() * node.opacity / 255)));
var shadow = node.getComponent(cc.LabelShadow);
if (shadow && shadow.enabled) {
var shadowColor = shadow.color;
this.setShadow(shadow.offset.x, shadow.offset.y, shadow.blur);
this.setShadowColor(this._colorToObj(shadowColor.getR(), shadowColor.getG(), shadowColor.getB(), Math.ceil(shadowColor.getA() * node.opacity / 255)));
} else this.setShadow(0, 0, -1);
this._updateTTFMaterial(comp);
layout.render();
};
_proto._bindMaterial = function _bindMaterial(comp) {
var material = this.labelMaterial;
if (!material) {
material = _materialVariant["default"].createWithBuiltin("2d-label", comp);
this.labelMaterial = material;
}
return material;
};
_proto._updateTTFMaterial = function _updateTTFMaterial(comp) {
var material = this._bindMaterial(comp);
var node = this._label.node;
var layout = this._layout;
var outline = node.getComponent(cc.LabelOutline);
var outlineSize = 0;
if (outline && outline.enabled && outline.width > 0) {
outlineSize = Math.max(Math.min(outline.width / 10, .4), .1);
var c = outline.color;
this.setOutlineColor(this._colorToObj(c.getR(), c.getG(), c.getB(), Math.ceil(c.getA() * node.opacity / 255)));
}
this.setOutline(outlineSize);
material.define("CC_USE_MODEL", true);
material.define("USE_TEXTURE_ALPHAONLY", true);
material.define("USE_SDF", outlineSize > 0 || comp.enableBold);
material.define("USE_SDF_EXTEND", comp.enableBold ? 1 : 0);
void 0 !== material.getDefine("CC_SUPPORT_standard_derivatives") && cc.sys.glExtension("OES_standard_derivatives") && material.define("CC_SUPPORT_standard_derivatives", true);
layout.setEffect(material.effect._nativeObj);
};
_proto.fillBuffers = function fillBuffers(comp, renderer) {
this._layout.render();
};
_proto.getVfmt = function getVfmt() {};
return NativeTTF;
})();
exports["default"] = NativeTTF;
module.exports = exports["default"];
}), {
"../../../../../assets/material/CCMaterial": 76,
"../../../../../assets/material/material-variant": 83,
"../../../../../components/CCLabel": 94,
"../../../../../components/CCLabelOutline": 95,
"../../../../../components/CCLabelShadow": 96
} ],
178: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _ttf = _interopRequireDefault(require("../../../../utils/label/ttf"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var LabelShadow = require("../../../../../components/CCLabelShadow");
var WHITE = cc.color(255, 255, 255, 255);
var WebglTTFAssembler = (function(_TTFAssembler) {
_inheritsLoose(WebglTTFAssembler, _TTFAssembler);
function WebglTTFAssembler() {
return _TTFAssembler.apply(this, arguments) || this;
}
var _proto = WebglTTFAssembler.prototype;
_proto.updateUVs = function updateUVs(comp) {
var verts = this._renderData.vDatas[0];
var uv = comp._frame.uv;
var uvOffset = this.uvOffset;
var floatsPerVert = this.floatsPerVert;
for (var i = 0; i < 4; i++) {
var srcOffset = 2 * i;
var dstOffset = floatsPerVert * i + uvOffset;
verts[dstOffset] = uv[srcOffset];
verts[dstOffset + 1] = uv[srcOffset + 1];
}
};
_proto.updateColor = function updateColor(comp) {
WHITE._fastSetA(comp.node._color.a);
var color = WHITE._val;
_TTFAssembler.prototype.updateColor.call(this, comp, color);
};
_proto.updateVerts = function updateVerts(comp) {
var scale = this.getTTFTextureSizeScale();
var node = comp.node, canvasWidth = comp._ttfTexture.width / scale, canvasHeight = comp._ttfTexture.height / scale, appx = node.anchorX * node.width, appy = node.anchorY * node.height;
var shadow = LabelShadow && comp.getComponent(LabelShadow);
if (shadow && shadow._enabled) {
var offsetX = (canvasWidth - node.width) / 2;
var offsetY = (canvasHeight - node.height) / 2;
var shadowOffset = shadow.offset;
-shadowOffset.x > offsetX ? appx += canvasWidth - node.width : offsetX > shadowOffset.x && (appx += offsetX - shadowOffset.x);
-shadowOffset.y > offsetY ? appy += canvasHeight - node.height : offsetY > shadowOffset.y && (appy += offsetY - shadowOffset.y);
}
var local = this._local;
local[0] = -appx;
local[1] = -appy;
local[2] = canvasWidth - appx;
local[3] = canvasHeight - appy;
this.updateUVs(comp);
this.updateWorldVerts(comp);
};
return WebglTTFAssembler;
})(_ttf["default"]);
exports["default"] = WebglTTFAssembler;
module.exports = exports["default"];
}), {
"../../../../../components/CCLabelShadow": 96,
"../../../../utils/label/ttf": 167
} ],
179: [ (function(require, module, exports) {
"use strict";
var _assembler = _interopRequireDefault(require("../../../assembler"));
var _CCLabel = _interopRequireDefault(require("../../../../components/CCLabel"));
var _ttf = _interopRequireDefault(require("./2d/ttf"));
var _bmfont = _interopRequireDefault(require("./2d/bmfont"));
var _letter = _interopRequireDefault(require("./2d/letter"));
var _ttf2 = _interopRequireDefault(require("./3d/ttf"));
var _bmfont2 = _interopRequireDefault(require("./3d/bmfont"));
var _letter2 = _interopRequireDefault(require("./3d/letter"));
var _ttf3 = _interopRequireDefault(require("./2d-multi/ttf"));
var _bmfont3 = _interopRequireDefault(require("./2d-multi/bmfont"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var NativeTTF = void 0;
false;
_CCLabel["default"]._canvasPool = {
pool: [],
get: function get() {
var data = this.pool.pop();
if (!data) {
var canvas = document.createElement("canvas");
var context = canvas.getContext("2d");
data = {
canvas: canvas,
context: context
};
context.textBaseline = "alphabetic";
}
return data;
},
put: function put(canvas) {
if (this.pool.length >= 32) return;
this.pool.push(canvas);
}
};
_assembler["default"].register(cc.Label, {
getConstructor: function getConstructor(label) {
var is3DNode = label.node.is3DNode;
var material = label.getMaterials()[0];
var isMultiMaterial = material && material.material.isMultiSupport();
var ctor = is3DNode ? _ttf2["default"] : isMultiMaterial ? _ttf3["default"] : _ttf["default"];
if (label.font instanceof cc.BitmapFont) ctor = is3DNode ? _bmfont2["default"] : isMultiMaterial ? _bmfont3["default"] : _bmfont["default"]; else if (label.cacheMode === _CCLabel["default"].CacheMode.CHAR) {
false;
cc.sys.platform === cc.sys.WECHAT_GAME_SUB ? cc.warn("sorry, subdomain does not support CHAR mode currently!") : ctor = is3DNode ? _letter2["default"] : _letter["default"];
}
return ctor;
},
TTF: _ttf["default"],
Bmfont: _bmfont["default"],
Letter: _letter["default"],
TTF3D: _ttf2["default"],
Bmfont3D: _bmfont2["default"],
Letter3D: _letter2["default"],
NativeTTF: NativeTTF,
TTFMulti: _ttf3["default"],
BmfontMulti: _bmfont3["default"]
});
}), {
"../../../../components/CCLabel": 94,
"../../../assembler": 157,
"./2d-multi/bmfont": 173,
"./2d-multi/ttf": 174,
"./2d/bmfont": 175,
"./2d/letter": 176,
"./2d/nativeTTF": 177,
"./2d/ttf": 178,
"./3d/bmfont": void 0,
"./3d/letter": void 0,
"./3d/ttf": void 0
} ],
180: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.MaskAssembler = void 0;
var _assembler = _interopRequireDefault(require("../../assembler"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Mask = require("../../../components/CCMask");
var RenderFlow = require("../../render-flow");
var SimpleSpriteAssembler = require("./sprite/2d/simple");
var GraphicsAssembler = require("./graphics");
var gfx = require("../../../../renderer/gfx");
var vfmtPos = require("../vertex-format").vfmtPos;
var _maxLevel = 8;
var _maskStack = [];
function getWriteMask() {
return 1 << _maskStack.length - 1;
}
function getStencilRef() {
var result = 0;
for (var i = 0; i < _maskStack.length; ++i) result += 1 << i;
return result;
}
function applyStencil(material, func, failOp, ref, stencilMask, writeMask) {
var effect = material.effect;
var zFailOp = gfx.STENCIL_OP_KEEP, zPassOp = gfx.STENCIL_OP_KEEP;
effect.setStencil(gfx.STENCIL_ENABLE, func, ref, stencilMask, failOp, zFailOp, zPassOp, writeMask);
}
function pushMask(mask) {
_maskStack.length + 1 > _maxLevel && cc.errorID(9e3, _maxLevel);
_maskStack.push(mask);
}
function exitMask(mask, renderer) {
0 === _maskStack.length && cc.errorID(9001);
_maskStack.pop();
0 === _maskStack.length ? renderer._flushMaterial(mask._exitMaterial) : enableMask(renderer);
}
function applyClearMask(mask, renderer) {
var func = gfx.DS_FUNC_NEVER;
var ref = getWriteMask();
var stencilMask = ref;
var writeMask = ref;
var failOp = mask.inverted ? gfx.STENCIL_OP_REPLACE : gfx.STENCIL_OP_ZERO;
applyStencil(mask._clearMaterial, func, failOp, ref, stencilMask, writeMask);
var buffer = renderer.getBuffer("mesh", vfmtPos);
var offsetInfo = buffer.request(4, 6);
var indiceOffset = offsetInfo.indiceOffset, vertexOffset = offsetInfo.byteOffset >> 2, vertexId = offsetInfo.vertexOffset, vbuf = buffer._vData, ibuf = buffer._iData;
vbuf[vertexOffset++] = -1;
vbuf[vertexOffset++] = -1;
vbuf[vertexOffset++] = -1;
vbuf[vertexOffset++] = 1;
vbuf[vertexOffset++] = 1;
vbuf[vertexOffset++] = 1;
vbuf[vertexOffset++] = 1;
vbuf[vertexOffset++] = -1;
ibuf[indiceOffset++] = vertexId;
ibuf[indiceOffset++] = vertexId + 3;
ibuf[indiceOffset++] = vertexId + 1;
ibuf[indiceOffset++] = vertexId + 1;
ibuf[indiceOffset++] = vertexId + 3;
ibuf[indiceOffset++] = vertexId + 2;
renderer.node = renderer._dummyNode;
renderer.material = mask._clearMaterial;
renderer._flush();
}
function applyAreaMask(mask, renderer) {
var func = gfx.DS_FUNC_NEVER;
var ref = getWriteMask();
var stencilMask = ref;
var writeMask = ref;
var failOp = mask.inverted ? gfx.STENCIL_OP_ZERO : gfx.STENCIL_OP_REPLACE;
applyStencil(mask._materials[0], func, failOp, ref, stencilMask, writeMask);
renderer.material = mask._materials[0];
if (mask._type === Mask.Type.IMAGE_STENCIL) {
renderer.node = renderer._dummyNode;
SimpleSpriteAssembler.prototype.fillBuffers.call(mask._assembler, mask, renderer);
renderer._flush();
} else {
renderer.node = mask.node;
GraphicsAssembler.prototype.fillBuffers.call(mask._graphics._assembler, mask._graphics, renderer);
}
}
function enableMask(renderer) {
var func = gfx.DS_FUNC_EQUAL;
var failOp = gfx.STENCIL_OP_KEEP;
var ref = getStencilRef();
var stencilMask = ref;
var writeMask = getWriteMask();
var mask = _maskStack[_maskStack.length - 1];
applyStencil(mask._enableMaterial, func, failOp, ref, stencilMask, writeMask);
renderer._flushMaterial(mask._enableMaterial);
}
var MaskAssembler = (function(_SimpleSpriteAssemble) {
_inheritsLoose(MaskAssembler, _SimpleSpriteAssemble);
function MaskAssembler() {
return _SimpleSpriteAssemble.apply(this, arguments) || this;
}
var _proto = MaskAssembler.prototype;
_proto.updateRenderData = function updateRenderData(mask) {
if (mask._type === Mask.Type.IMAGE_STENCIL) mask.spriteFrame ? SimpleSpriteAssembler.prototype.updateRenderData.call(this, mask) : mask.setMaterial(0, null); else {
mask._graphics.setMaterial(0, mask._materials[0]);
GraphicsAssembler.prototype.updateRenderData.call(mask._graphics._assembler, mask._graphics, mask._graphics);
}
};
_proto.fillBuffers = function fillBuffers(mask, renderer) {
if (mask._type !== Mask.Type.IMAGE_STENCIL || mask.spriteFrame) {
pushMask(mask);
applyClearMask(mask, renderer);
applyAreaMask(mask, renderer);
enableMask(renderer);
}
mask.node._renderFlag |= RenderFlow.FLAG_UPDATE_RENDER_DATA;
};
_proto.postFillBuffers = function postFillBuffers(mask, renderer) {
(mask._type !== Mask.Type.IMAGE_STENCIL || mask.spriteFrame) && exitMask(mask, renderer);
mask.node._renderFlag |= RenderFlow.FLAG_UPDATE_RENDER_DATA;
};
return MaskAssembler;
})(SimpleSpriteAssembler);
exports.MaskAssembler = MaskAssembler;
_assembler["default"].register(Mask, MaskAssembler);
}), {
"../../../../renderer/gfx": 259,
"../../../components/CCMask": 98,
"../../assembler": 157,
"../../render-flow": 161,
"../vertex-format": 202,
"./graphics": 171,
"./sprite/2d/simple": 192
} ],
181: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _motionStreak = _interopRequireDefault(require("./motion-streak"));
var _vertexFormat = require("../../webgl/vertex-format");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MotionStreak = require("../../../components/CCMotionStreak");
var RenderFlow = require("../../render-flow");
function Point(point, dir) {
this.point = point || cc.v2();
this.dir = dir || cc.v2();
this.distance = 0;
this.time = 0;
}
Point.prototype.setPoint = function(x, y) {
this.point.x = x;
this.point.y = y;
};
Point.prototype.setDir = function(x, y) {
this.dir.x = x;
this.dir.y = y;
};
var _normal = cc.v2();
var _vec2 = cc.v2();
function normal(out, dir) {
out.x = -dir.y;
out.y = dir.x;
return out;
}
var MultiMotionStreakAssembler = (function(_MotionStreakAssemble) {
_inheritsLoose(MultiMotionStreakAssembler, _MotionStreakAssemble);
function MultiMotionStreakAssembler() {
return _MotionStreakAssemble.apply(this, arguments) || this;
}
var _proto = MultiMotionStreakAssembler.prototype;
_proto.initData = function initData() {
this._renderData.createFlexData(0, 16, 42, this.getVfmt());
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.update = function update(comp, dt) {
false;
var stroke = comp._stroke / 2;
var node = comp.node;
var matrix = node._worldMatrix.m;
var tx = matrix[12], ty = matrix[13];
var points = comp._points;
var lastPos = comp._lastWPos;
var fadeTime = comp._fadeTime;
var moved = lastPos.x !== tx || lastPos.y !== ty;
if (moved) {
var cur;
var newHead = false;
if (0 === points.length) {
var _prev = new Point();
_prev.setPoint(lastPos.x, lastPos.y);
this._tailShortenTime = _prev.time = fadeTime;
points.push(_prev);
cur = new Point();
points.unshift(cur);
} else {
cur = points[0];
var _prev2 = points[1];
var difx = _prev2.point.x - tx;
var dify = _prev2.point.y - ty;
newHead = difx * difx + dify * dify >= comp.minSeg * comp.minSeg;
}
cur.setPoint(tx, ty);
cur.time = fadeTime + dt;
var prev = points[1];
cur.distance = cur.point.sub(prev.point, _vec2).mag();
_vec2.normalizeSelf();
cur.setDir(_vec2.x, _vec2.y);
var prevIsTail = 2 === points.length;
prevIsTail && prev.setDir(_vec2.x, _vec2.y);
if (newHead) {
var point = new Point(cur.point.clone(), cur.dir.clone());
point.distance = cur.distance;
point.time = cur.time;
points.unshift(point);
}
}
lastPos.x = tx;
lastPos.y = ty;
if (points.length < 2) return;
var color = comp._color, ca = color.a;
var crgb = color.b << 16 | color.g << 8 | color.r;
var verticesCount = 0;
var indicesCount = 0;
var flexBuffer = this._renderData._flexBuffer;
flexBuffer.reserve(2 * points.length, 6 * (points.length - 1));
var vData = flexBuffer.vData;
var uintVData = flexBuffer.uintVData;
var vertsOffset = 6;
for (var i = points.length - 1; i >= 0; i--) {
var p = points[i];
var _point = p.point;
var dir = p.dir;
p.time -= dt;
var isLast = i === points.length - 1;
if (p.time <= 0) {
isLast && i - 1 >= 0 && (this._tailShortenTime = points[i - 1].time - dt);
points.splice(i, 1);
continue;
}
var progress = p.time / fadeTime;
if (isLast) {
var next = points[i - 1];
if (!next) {
points.splice(i, 1);
continue;
}
var nextIsStatic = points.length >= 3;
if (nextIsStatic) {
var segmentProgress = p.time / this._tailShortenTime;
if (segmentProgress <= 1) {
_point.x = next.point.x - next.distance * next.dir.x * segmentProgress;
_point.y = next.point.y - next.distance * next.dir.y * segmentProgress;
}
} else this._tailShortenTime = p.time;
}
normal(_normal, dir);
var da = progress * ca;
var c = da << 24 >>> 0 | crgb;
var offset = verticesCount * vertsOffset;
vData[offset] = _point.x + _normal.x * stroke;
vData[offset + 1] = _point.y + _normal.y * stroke;
vData[offset + 2] = 1;
vData[offset + 3] = progress;
uintVData[offset + 4] = c;
vData[offset + 5] = comp._texId;
offset += vertsOffset;
vData[offset] = _point.x - _normal.x * stroke;
vData[offset + 1] = _point.y - _normal.y * stroke;
vData[offset + 2] = 0;
vData[offset + 3] = progress;
uintVData[offset + 4] = c;
vData[offset + 5] = comp._texId;
verticesCount += 2;
}
indicesCount = verticesCount <= 2 ? 0 : 3 * (verticesCount - 2);
flexBuffer.used(verticesCount, indicesCount);
};
_proto.fillBuffers = function fillBuffers(comp, renderer) {
var _this$_renderData$_fl = this._renderData._flexBuffer, vData = _this$_renderData$_fl.vData, usedVertices = _this$_renderData$_fl.usedVertices, usedIndices = _this$_renderData$_fl.usedIndices, usedVerticesFloats = _this$_renderData$_fl.usedVerticesFloats;
var buffer = this.getBuffer(renderer);
var offsetInfo = buffer.request(usedVertices, usedIndices);
var vertexOffset = offsetInfo.byteOffset >> 2, vbuf = buffer._vData;
vData.length + vertexOffset > vbuf.length ? vbuf.set(vData.subarray(0, usedVerticesFloats), vertexOffset) : vbuf.set(vData, vertexOffset);
var ibuf = buffer._iData, indiceOffset = offsetInfo.indiceOffset, vertexId = offsetInfo.vertexOffset;
for (var i = 0, l = usedVertices; i < l; i += 2) {
var start = vertexId + i;
ibuf[indiceOffset++] = start;
ibuf[indiceOffset++] = start + 2;
ibuf[indiceOffset++] = start + 1;
ibuf[indiceOffset++] = start + 1;
ibuf[indiceOffset++] = start + 2;
ibuf[indiceOffset++] = start + 3;
}
comp.node._renderFlag |= RenderFlow.FLAG_UPDATE_RENDER_DATA;
};
return MultiMotionStreakAssembler;
})(_motionStreak["default"]);
exports["default"] = MultiMotionStreakAssembler;
_motionStreak["default"].register(MotionStreak, {
getConstructor: function getConstructor(comp) {
var material = comp.getMaterials()[0];
var isMultiMaterial = material && material.material.isMultiSupport();
return isMultiMaterial ? MultiMotionStreakAssembler : _motionStreak["default"];
},
MotionStreakAssembler: _motionStreak["default"],
MultiMotionStreakAssembler: MultiMotionStreakAssembler
});
MultiMotionStreakAssembler.prototype.floatsPerVert = 6;
MultiMotionStreakAssembler.prototype.texIdOffset = 5;
MultiMotionStreakAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../components/CCMotionStreak": 99,
"../../render-flow": 161,
"../../webgl/vertex-format": 202,
"./motion-streak": 182
} ],
182: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var RenderFlow = require("../../render-flow");
function Point(point, dir) {
this.point = point || cc.v2();
this.dir = dir || cc.v2();
this.distance = 0;
this.time = 0;
}
Point.prototype.setPoint = function(x, y) {
this.point.x = x;
this.point.y = y;
};
Point.prototype.setDir = function(x, y) {
this.dir.x = x;
this.dir.y = y;
};
var _tangent = cc.v2();
var _miter = cc.v2();
var _normal = cc.v2();
var _vec2 = cc.v2();
function normal(out, dir) {
out.x = -dir.y;
out.y = dir.x;
return out;
}
function computeMiter(miter, lineA, lineB, halfThick, maxMultiple) {
lineA.add(lineB, _tangent);
_tangent.normalizeSelf();
miter.x = -_tangent.y;
miter.y = _tangent.x;
_vec2.x = -lineA.y;
_vec2.y = lineA.x;
var multiple = 1 / miter.dot(_vec2);
maxMultiple && (multiple = Math.min(multiple, maxMultiple));
return halfThick * multiple;
}
var MotionStreakAssembler = (function(_Assembler2D) {
_inheritsLoose(MotionStreakAssembler, _Assembler2D);
function MotionStreakAssembler() {
var _this;
_this = _Assembler2D.call(this) || this;
_this._tailShortenTime = 0;
return _this;
}
var _proto = MotionStreakAssembler.prototype;
_proto.initData = function initData() {
this._renderData.createFlexData(0, 16, 42);
};
_proto.update = function update(comp, dt) {
false;
var stroke = comp._stroke / 2;
var node = comp.node;
var matrix = node._worldMatrix.m;
var tx = matrix[12], ty = matrix[13];
var points = comp._points;
var lastPos = comp._lastWPos;
var fadeTime = comp._fadeTime;
var moved = lastPos.x !== tx || lastPos.y !== ty;
if (moved) {
var cur;
var newHead = false;
if (0 === points.length) {
var _prev = new Point();
_prev.setPoint(lastPos.x, lastPos.y);
this._tailShortenTime = _prev.time = fadeTime;
points.push(_prev);
cur = new Point();
points.unshift(cur);
} else {
cur = points[0];
var _prev2 = points[1];
var difx = _prev2.point.x - tx;
var dify = _prev2.point.y - ty;
newHead = difx * difx + dify * dify >= comp.minSeg * comp.minSeg;
}
cur.setPoint(tx, ty);
cur.time = fadeTime + dt;
var prev = points[1];
cur.distance = cur.point.sub(prev.point, _vec2).mag();
_vec2.normalizeSelf();
cur.setDir(_vec2.x, _vec2.y);
var prevIsTail = 2 === points.length;
prevIsTail && prev.setDir(_vec2.x, _vec2.y);
if (newHead) {
var point = new Point(cur.point.clone(), cur.dir.clone());
point.distance = cur.distance;
point.time = cur.time;
points.unshift(point);
}
}
lastPos.x = tx;
lastPos.y = ty;
if (points.length < 2) return;
var color = comp._color, ca = color.a;
var crgb = color.b << 16 | color.g << 8 | color.r;
var verticesCount = 0;
var indicesCount = 0;
var flexBuffer = this._renderData._flexBuffer;
flexBuffer.reserve(2 * points.length, 6 * (points.length - 1));
var vData = flexBuffer.vData;
var uintVData = flexBuffer.uintVData;
var vertsOffset = 5;
for (var i = points.length - 1; i >= 0; i--) {
var p = points[i];
var _point = p.point;
var dir = p.dir;
p.time -= dt;
var isLast = i === points.length - 1;
if (p.time <= 0) {
isLast && i - 1 >= 0 && (this._tailShortenTime = points[i - 1].time - dt);
points.splice(i, 1);
continue;
}
var progress = p.time / fadeTime;
if (isLast) {
var next = points[i - 1];
if (!next) {
points.splice(i, 1);
continue;
}
var nextIsStatic = points.length >= 3;
if (nextIsStatic) {
var segmentProgress = p.time / this._tailShortenTime;
if (segmentProgress <= 1) {
_point.x = next.point.x - next.distance * next.dir.x * segmentProgress;
_point.y = next.point.y - next.distance * next.dir.y * segmentProgress;
}
} else this._tailShortenTime = p.time;
}
normal(_normal, dir);
var da = progress * ca;
var c = da << 24 >>> 0 | crgb;
var offset = verticesCount * vertsOffset;
vData[offset] = _point.x + _normal.x * stroke;
vData[offset + 1] = _point.y + _normal.y * stroke;
vData[offset + 2] = 1;
vData[offset + 3] = progress;
uintVData[offset + 4] = c;
offset += vertsOffset;
vData[offset] = _point.x - _normal.x * stroke;
vData[offset + 1] = _point.y - _normal.y * stroke;
vData[offset + 2] = 0;
vData[offset + 3] = progress;
uintVData[offset + 4] = c;
verticesCount += 2;
}
indicesCount = verticesCount <= 2 ? 0 : 3 * (verticesCount - 2);
flexBuffer.used(verticesCount, indicesCount);
};
_proto.fillBuffers = function fillBuffers(comp, renderer) {
var _this$_renderData$_fl = this._renderData._flexBuffer, vData = _this$_renderData$_fl.vData, usedVertices = _this$_renderData$_fl.usedVertices, usedIndices = _this$_renderData$_fl.usedIndices, usedVerticesFloats = _this$_renderData$_fl.usedVerticesFloats;
var buffer = renderer._meshBuffer;
var offsetInfo = buffer.request(usedVertices, usedIndices);
var vertexOffset = offsetInfo.byteOffset >> 2, vbuf = buffer._vData;
vData.length + vertexOffset > vbuf.length ? vbuf.set(vData.subarray(0, usedVerticesFloats), vertexOffset) : vbuf.set(vData, vertexOffset);
var ibuf = buffer._iData, indiceOffset = offsetInfo.indiceOffset, vertexId = offsetInfo.vertexOffset;
for (var i = 0, l = usedVertices; i < l; i += 2) {
var start = vertexId + i;
ibuf[indiceOffset++] = start;
ibuf[indiceOffset++] = start + 2;
ibuf[indiceOffset++] = start + 1;
ibuf[indiceOffset++] = start + 1;
ibuf[indiceOffset++] = start + 2;
ibuf[indiceOffset++] = start + 3;
}
comp.node._renderFlag |= RenderFlow.FLAG_UPDATE_RENDER_DATA;
};
return MotionStreakAssembler;
})(_assembler2d["default"]);
exports["default"] = MotionStreakAssembler;
module.exports = exports["default"];
}), {
"../../assembler-2d": 155,
"../../render-flow": 161
} ],
183: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("../../../../webgl/vertex-format");
var _barFilled = _interopRequireDefault(require("../2d/bar-filled"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var BarFilledAssemblerMulti = (function(_BarFilledAssembler) {
_inheritsLoose(BarFilledAssemblerMulti, _BarFilledAssembler);
function BarFilledAssemblerMulti() {
return _BarFilledAssembler.apply(this, arguments) || this;
}
var _proto = BarFilledAssemblerMulti.prototype;
_proto.initData = function initData() {
var data = this._renderData;
data.createFlexData(0, this.verticesCount, this.indicesCount, this.getVfmt());
var indices = data.iDatas[0];
data.initQuadIndices(indices);
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
_BarFilledAssembler.prototype.updateRenderData.call(this, sprite);
if (sprite._texIdDirty) {
sprite._updateMultiTexId(sprite.getMaterial(0), sprite._spriteFrame._texture);
if (sprite._texIdDirty) {
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
}
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(sprite) {
if (sprite._vertsDirty) {
var fillStart = sprite._fillStart;
var fillRange = sprite._fillRange;
if (fillRange < 0) {
fillStart += fillRange;
fillRange = -fillRange;
}
fillRange = fillStart + fillRange;
fillStart = fillStart > 1 ? 1 : fillStart;
fillStart = fillStart < 0 ? 0 : fillStart;
fillRange = fillRange > 1 ? 1 : fillRange;
fillRange = fillRange < 0 ? 0 : fillRange;
fillRange -= fillStart;
fillRange = fillRange < 0 ? 0 : fillRange;
var fillEnd = fillStart + fillRange;
fillEnd = fillEnd > 1 ? 1 : fillEnd;
this.updateUVs(sprite, fillStart, fillEnd);
this.updateVerts(sprite, fillStart, fillEnd);
sprite._vertsDirty = false;
}
if (sprite._texIdDirty) {
sprite._updateMultiTexId(sprite.getMaterial(0), sprite._spriteFrame._texture);
if (sprite._texIdDirty) {
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
}
false;
};
return BarFilledAssemblerMulti;
})(_barFilled["default"]);
exports["default"] = BarFilledAssemblerMulti;
BarFilledAssemblerMulti.prototype.floatsPerVert = 6;
BarFilledAssemblerMulti.prototype.texIdOffset = 5;
BarFilledAssemblerMulti.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/bar-filled": 189
} ],
184: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("../../../../webgl/vertex-format");
var _mesh = _interopRequireDefault(require("../2d/mesh"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiMeshSpriteAssembler = (function(_MeshSpriteAssembler) {
_inheritsLoose(MultiMeshSpriteAssembler, _MeshSpriteAssembler);
function MultiMeshSpriteAssembler() {
return _MeshSpriteAssembler.apply(this, arguments) || this;
}
var _proto = MultiMeshSpriteAssembler.prototype;
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
var frame = sprite.spriteFrame;
_MeshSpriteAssembler.prototype.updateRenderData.call(this, sprite);
if (frame) {
sprite._texIdDirty && sprite._updateMultiTexId(sprite.getMaterial(0), frame._texture);
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(sprite) {
var frame = sprite.spriteFrame;
if (frame) {
var vertices = frame.vertices;
if (vertices) {
this.verticesCount = vertices.x.length;
this.indicesCount = vertices.triangles.length;
var renderData = this._renderData;
var flexBuffer = renderData._flexBuffer;
if (flexBuffer.reserve(this.verticesCount, this.indicesCount)) {
this.updateColor(sprite);
sprite._vertsDirty = true;
}
flexBuffer.used(this.verticesCount, this.indicesCount);
this.updateIndices(vertices.triangles);
if (sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
this.updateWorldVerts(sprite);
sprite._vertsDirty = false;
}
}
}
sprite._texIdDirty && sprite._updateMultiTexId(sprite.getMaterial(0), frame._texture);
this.updateTexId(sprite);
sprite._texIdDirty = false;
false;
};
return MultiMeshSpriteAssembler;
})(_mesh["default"]);
exports["default"] = MultiMeshSpriteAssembler;
MultiMeshSpriteAssembler.prototype.floatsPerVert = 6;
MultiMeshSpriteAssembler.prototype.texIdOffset = 5;
MultiMeshSpriteAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/mesh": 190
} ],
185: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("../../../../webgl/vertex-format");
var _radialFilled = _interopRequireDefault(require("../2d/radial-filled"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiRadialFilledAssembler = (function(_RadialFilledAssemble) {
_inheritsLoose(MultiRadialFilledAssembler, _RadialFilledAssemble);
function MultiRadialFilledAssembler() {
return _RadialFilledAssemble.apply(this, arguments) || this;
}
var _proto = MultiRadialFilledAssembler.prototype;
_proto.initData = function initData(sprite) {
this._renderData.createFlexData(0, 4, 6, this.getVfmt());
this.updateIndices();
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
_RadialFilledAssemble.prototype.updateRenderData.call(this, sprite);
sprite._texIdDirty && sprite._updateMultiTexId(sprite.getMaterial(0), sprite.spriteFrame._texture);
this.updateTexId(sprite);
sprite._texIdDirty = false;
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(sprite) {
this._aftUpdateRenderData(sprite);
sprite._texIdDirty && sprite._updateMultiTexId(sprite.getMaterial(0), sprite.spriteFrame._texture);
this.updateTexId(sprite);
sprite._texIdDirty = false;
false;
};
return MultiRadialFilledAssembler;
})(_radialFilled["default"]);
exports["default"] = MultiRadialFilledAssembler;
MultiRadialFilledAssembler.prototype.floatsPerVert = 6;
MultiRadialFilledAssembler.prototype.texIdOffset = 5;
MultiRadialFilledAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/radial-filled": 191
} ],
186: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("../../../../webgl/vertex-format");
var _simple = _interopRequireDefault(require("../2d/simple"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiSimpleSpriteAssembler = (function(_SimpleSpriteAssemble) {
_inheritsLoose(MultiSimpleSpriteAssembler, _SimpleSpriteAssemble);
function MultiSimpleSpriteAssembler() {
return _SimpleSpriteAssemble.apply(this, arguments) || this;
}
var _proto = MultiSimpleSpriteAssembler.prototype;
_proto.initData = function initData() {
var data = this._renderData;
data.createFlexData(0, this.verticesCount, this.indicesCount, this.getVfmt());
var indices = data.iDatas[0];
data.initQuadIndices(indices);
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
_SimpleSpriteAssemble.prototype.updateRenderData.call(this, sprite);
if (sprite._texIdDirty) {
sprite._updateMultiTexId(sprite.getMaterial(0), sprite._spriteFrame._texture);
if (sprite._texIdDirty) {
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
}
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(sprite) {
if (sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
sprite._vertsDirty = false;
}
if (sprite._texIdDirty) {
sprite._updateMultiTexId(sprite.getMaterial(0), sprite._spriteFrame._texture);
if (sprite._texIdDirty) {
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
}
false;
};
return MultiSimpleSpriteAssembler;
})(_simple["default"]);
exports["default"] = MultiSimpleSpriteAssembler;
MultiSimpleSpriteAssembler.prototype.floatsPerVert = 6;
MultiSimpleSpriteAssembler.prototype.texIdOffset = 5;
MultiSimpleSpriteAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/simple": 192
} ],
187: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("../../../../webgl/vertex-format");
var _sliced = _interopRequireDefault(require("../2d/sliced"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiSlicedAssembler = (function(_SlicedAssembler) {
_inheritsLoose(MultiSlicedAssembler, _SlicedAssembler);
function MultiSlicedAssembler() {
return _SlicedAssembler.apply(this, arguments) || this;
}
var _proto = MultiSlicedAssembler.prototype;
_proto.initData = function initData(sprite) {
if (this._renderData.meshCount > 0) return;
this._renderData.createFlexData(0, this.verticesCount, this.indicesCount, this.getVfmt());
var indices = this._renderData.iDatas[0];
var indexOffset = 0;
for (var r = 0; r < 3; ++r) for (var c = 0; c < 3; ++c) {
var start = 4 * r + c;
indices[indexOffset++] = start;
indices[indexOffset++] = start + 1;
indices[indexOffset++] = start + 4;
indices[indexOffset++] = start + 1;
indices[indexOffset++] = start + 5;
indices[indexOffset++] = start + 4;
}
};
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
_SlicedAssembler.prototype.updateRenderData.call(this, sprite);
if (sprite._texIdDirty) {
sprite._updateMultiTexId(sprite.getMaterial(0), sprite._spriteFrame._texture);
if (sprite._texIdDirty) {
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
}
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(sprite) {
if (sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
sprite._vertsDirty = false;
}
if (sprite._texIdDirty) {
sprite._updateMultiTexId(sprite.getMaterial(0), sprite._spriteFrame._texture);
if (sprite._texIdDirty) {
this.updateTexId(sprite);
sprite._texIdDirty = false;
}
}
false;
};
return MultiSlicedAssembler;
})(_sliced["default"]);
exports["default"] = MultiSlicedAssembler;
MultiSlicedAssembler.prototype.floatsPerVert = 6;
MultiSlicedAssembler.prototype.texIdOffset = 5;
MultiSlicedAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/sliced": 193
} ],
188: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _vertexFormat = require("../../../../webgl/vertex-format");
var _tiled = _interopRequireDefault(require("../2d/tiled"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MultiTiledAssembler = (function(_TiledAssembler) {
_inheritsLoose(MultiTiledAssembler, _TiledAssembler);
function MultiTiledAssembler() {
return _TiledAssembler.apply(this, arguments) || this;
}
var _proto = MultiTiledAssembler.prototype;
_proto.getVfmt = function getVfmt() {
return _vertexFormat.vfmtPosUvColorTexId;
};
_proto.getBuffer = function getBuffer() {
return cc.renderer._handle.getBuffer("mesh", this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
_TiledAssembler.prototype.updateRenderData.call(this, sprite);
sprite._texIdDirty && sprite._updateMultiTexId(sprite.getMaterial(0), sprite.spriteFrame._texture);
this.updateTexId(sprite);
sprite._texIdDirty = false;
};
_proto.updateRenderDataForSwitchMaterial = function updateRenderDataForSwitchMaterial(sprite) {
var frame = sprite._spriteFrame;
var node = sprite.node;
var contentWidth = this.contentWidth = Math.abs(node.width);
var contentHeight = this.contentHeight = Math.abs(node.height);
var rect = frame._rect;
var leftWidth = frame.insetLeft, rightWidth = frame.insetRight, centerWidth = rect.width - leftWidth - rightWidth, topHeight = frame.insetTop, bottomHeight = frame.insetBottom, centerHeight = rect.height - topHeight - bottomHeight;
this.sizableWidth = contentWidth - leftWidth - rightWidth;
this.sizableHeight = contentHeight - topHeight - bottomHeight;
this.sizableWidth = this.sizableWidth > 0 ? this.sizableWidth : 0;
this.sizableHeight = this.sizableHeight > 0 ? this.sizableHeight : 0;
var hRepeat = this.hRepeat = 0 === centerWidth ? this.sizableWidth : this.sizableWidth / centerWidth;
var vRepeat = this.vRepeat = 0 === centerHeight ? this.sizableHeight : this.sizableHeight / centerHeight;
var row = this.row = Math.ceil(vRepeat + 2);
var col = this.col = Math.ceil(hRepeat + 2);
var count = row * col;
this.verticesCount = 4 * count;
this.indicesCount = 6 * count;
var renderData = this._renderData;
var flexBuffer = renderData._flexBuffer;
if (flexBuffer.reserve(this.verticesCount, this.indicesCount)) {
this._updateIndices();
this.updateColor(sprite);
}
flexBuffer.used(this.verticesCount, this.indicesCount);
if (sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
sprite._vertsDirty = false;
}
sprite._texIdDirty && sprite._updateMultiTexId(sprite.getMaterial(0), sprite.spriteFrame._texture);
this.updateTexId(sprite);
sprite._texIdDirty = false;
false;
};
return MultiTiledAssembler;
})(_tiled["default"]);
exports["default"] = MultiTiledAssembler;
MultiTiledAssembler.prototype.floatsPerVert = 6;
MultiTiledAssembler.prototype.texIdOffset = 5;
MultiTiledAssembler.prototype.isMulti = true;
module.exports = exports["default"];
}), {
"../../../../webgl/vertex-format": 202,
"../2d/tiled": 194
} ],
189: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Sprite = require("../../../../../components/CCSprite");
var FillType = Sprite.FillType;
var BarFilledAssembler = (function(_Assembler2D) {
_inheritsLoose(BarFilledAssembler, _Assembler2D);
function BarFilledAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = BarFilledAssembler.prototype;
_proto.updateRenderData = function updateRenderData(sprite) {
var frame = sprite._spriteFrame;
var assemblerChanged = this.packDynamicAtlasAndCheckMaterial(sprite, frame);
if (!assemblerChanged && sprite._vertsDirty) {
var fillStart = sprite._fillStart;
var fillRange = sprite._fillRange;
if (fillRange < 0) {
fillStart += fillRange;
fillRange = -fillRange;
}
fillRange = fillStart + fillRange;
fillStart = fillStart > 1 ? 1 : fillStart;
fillStart = fillStart < 0 ? 0 : fillStart;
fillRange = fillRange > 1 ? 1 : fillRange;
fillRange = fillRange < 0 ? 0 : fillRange;
fillRange -= fillStart;
fillRange = fillRange < 0 ? 0 : fillRange;
var fillEnd = fillStart + fillRange;
fillEnd = fillEnd > 1 ? 1 : fillEnd;
this.updateUVs(sprite, fillStart, fillEnd);
this.updateVerts(sprite, fillStart, fillEnd);
sprite._vertsDirty = false;
}
return assemblerChanged;
};
_proto.updateUVs = function updateUVs(sprite, fillStart, fillEnd) {
var spriteFrame = sprite._spriteFrame;
var atlasWidth = spriteFrame._texture.width;
var atlasHeight = spriteFrame._texture.height;
var textureRect = spriteFrame._rect;
var ul, vb, ur, vt;
var quadUV0, quadUV1, quadUV2, quadUV3, quadUV4, quadUV5, quadUV6, quadUV7;
if (spriteFrame._rotated) {
ul = textureRect.x / atlasWidth;
vb = (textureRect.y + textureRect.width) / atlasHeight;
ur = (textureRect.x + textureRect.height) / atlasWidth;
vt = textureRect.y / atlasHeight;
quadUV0 = quadUV2 = ul;
quadUV4 = quadUV6 = ur;
quadUV3 = quadUV7 = vb;
quadUV1 = quadUV5 = vt;
} else {
ul = textureRect.x / atlasWidth;
vb = (textureRect.y + textureRect.height) / atlasHeight;
ur = (textureRect.x + textureRect.width) / atlasWidth;
vt = textureRect.y / atlasHeight;
quadUV0 = quadUV4 = ul;
quadUV2 = quadUV6 = ur;
quadUV1 = quadUV3 = vb;
quadUV5 = quadUV7 = vt;
}
var verts = this._renderData.vDatas[0];
var uvOffset = this.uvOffset;
var floatsPerVert = this.floatsPerVert;
switch (sprite._fillType) {
case FillType.HORIZONTAL:
verts[uvOffset] = quadUV0 + (quadUV2 - quadUV0) * fillStart;
verts[uvOffset + 1] = quadUV1 + (quadUV3 - quadUV1) * fillStart;
verts[uvOffset + floatsPerVert] = quadUV0 + (quadUV2 - quadUV0) * fillEnd;
verts[uvOffset + floatsPerVert + 1] = quadUV1 + (quadUV3 - quadUV1) * fillEnd;
verts[uvOffset + 2 * floatsPerVert] = quadUV4 + (quadUV6 - quadUV4) * fillStart;
verts[uvOffset + 2 * floatsPerVert + 1] = quadUV5 + (quadUV7 - quadUV5) * fillStart;
verts[uvOffset + 3 * floatsPerVert] = quadUV4 + (quadUV6 - quadUV4) * fillEnd;
verts[uvOffset + 3 * floatsPerVert + 1] = quadUV5 + (quadUV7 - quadUV5) * fillEnd;
break;
case FillType.VERTICAL:
verts[uvOffset] = quadUV0 + (quadUV4 - quadUV0) * fillStart;
verts[uvOffset + 1] = quadUV1 + (quadUV5 - quadUV1) * fillStart;
verts[uvOffset + floatsPerVert] = quadUV2 + (quadUV6 - quadUV2) * fillStart;
verts[uvOffset + floatsPerVert + 1] = quadUV3 + (quadUV7 - quadUV3) * fillStart;
verts[uvOffset + 2 * floatsPerVert] = quadUV0 + (quadUV4 - quadUV0) * fillEnd;
verts[uvOffset + 2 * floatsPerVert + 1] = quadUV1 + (quadUV5 - quadUV1) * fillEnd;
verts[uvOffset + 3 * floatsPerVert] = quadUV2 + (quadUV6 - quadUV2) * fillEnd;
verts[uvOffset + 3 * floatsPerVert + 1] = quadUV3 + (quadUV7 - quadUV3) * fillEnd;
break;
default:
cc.errorID(2626);
}
};
_proto.updateVerts = function updateVerts(sprite, fillStart, fillEnd) {
var node = sprite.node, width = node.width, height = node.height, appx = node.anchorX * width, appy = node.anchorY * height;
var l = -appx, b = -appy, r = width - appx, t = height - appy;
var progressStart, progressEnd;
switch (sprite._fillType) {
case FillType.HORIZONTAL:
progressStart = l + (r - l) * fillStart;
progressEnd = l + (r - l) * fillEnd;
l = progressStart;
r = progressEnd;
break;
case FillType.VERTICAL:
progressStart = b + (t - b) * fillStart;
progressEnd = b + (t - b) * fillEnd;
b = progressStart;
t = progressEnd;
break;
default:
cc.errorID(2626);
}
var local = this._local;
local[0] = l;
local[1] = b;
local[2] = r;
local[3] = t;
this.updateWorldVerts(sprite);
};
return BarFilledAssembler;
})(_assembler2d["default"]);
exports["default"] = BarFilledAssembler;
module.exports = exports["default"];
}), {
"../../../../../components/CCSprite": 105,
"../../../../assembler-2d": 155
} ],
190: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var MeshSpriteAssembler = (function(_Assembler2D) {
_inheritsLoose(MeshSpriteAssembler, _Assembler2D);
function MeshSpriteAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = MeshSpriteAssembler.prototype;
_proto.initData = function initData(sprite) {
this._renderData.createFlexData(0, 4, 6, this.getVfmt());
};
_proto.updateRenderData = function updateRenderData(sprite) {
var frame = sprite.spriteFrame;
var assemblerChanged = this.packDynamicAtlasAndCheckMaterial(sprite, frame);
if (!assemblerChanged && frame) {
var vertices = frame.vertices;
if (vertices) {
this.verticesCount = vertices.x.length;
this.indicesCount = vertices.triangles.length;
var renderData = this._renderData;
var flexBuffer = renderData._flexBuffer;
if (flexBuffer.reserve(this.verticesCount, this.indicesCount)) {
this.updateColor(sprite);
sprite._vertsDirty = true;
}
flexBuffer.used(this.verticesCount, this.indicesCount);
this.updateIndices(vertices.triangles);
if (sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
this.updateWorldVerts(sprite);
sprite._vertsDirty = false;
}
}
}
return assemblerChanged;
};
_proto.updateIndices = function updateIndices(triangles) {
this._renderData.iDatas[0].set(triangles);
};
_proto.updateUVs = function updateUVs(sprite) {
var vertices = sprite.spriteFrame.vertices, u = vertices.nu, v = vertices.nv;
var uvOffset = this.uvOffset;
var floatsPerVert = this.floatsPerVert;
var verts = this._renderData.vDatas[0];
for (var i = 0; i < u.length; i++) {
var dstOffset = floatsPerVert * i + uvOffset;
verts[dstOffset] = u[i];
verts[dstOffset + 1] = v[i];
}
};
_proto.updateVerts = function updateVerts(sprite) {
var node = sprite.node, contentWidth = Math.abs(node.width), contentHeight = Math.abs(node.height), appx = node.anchorX * contentWidth, appy = node.anchorY * contentHeight;
var frame = sprite.spriteFrame, vertices = frame.vertices, x = vertices.x, y = vertices.y, originalWidth = frame._originalSize.width, originalHeight = frame._originalSize.height, rectWidth = frame._rect.width, rectHeight = frame._rect.height, offsetX = frame._offset.x, offsetY = frame._offset.y, trimX = offsetX + (originalWidth - rectWidth) / 2, trimY = offsetY + (originalHeight - rectHeight) / 2;
var scaleX = contentWidth / (sprite.trim ? rectWidth : originalWidth), scaleY = contentHeight / (sprite.trim ? rectHeight : originalHeight);
var local = this._local;
if (sprite.trim) for (var _i = 0, _l = x.length; _i < _l; _i++) {
var _offset = 2 * _i;
local[_offset] = (x[_i] - trimX) * scaleX - appx;
local[_offset + 1] = (originalHeight - y[_i] - trimY) * scaleY - appy;
} else for (var i = 0, l = x.length; i < l; i++) {
var offset = 2 * i;
local[offset] = x[i] * scaleX - appx;
local[offset + 1] = (originalHeight - y[i]) * scaleY - appy;
}
if (frame._flipX) for (var _i2 = 0, _l2 = this.verticesCount; _i2 < _l2; _i2++) local[2 * _i2] = contentWidth - local[2 * _i2] - 2 * appx;
if (frame._flipY) for (var _i3 = 0, _l3 = this.verticesCount; _i3 < _l3; _i3++) local[2 * _i3 + 1] = contentHeight - local[2 * _i3 + 1] - 2 * appy;
};
_proto.updateWorldVerts = function updateWorldVerts(sprite) {
var node = sprite.node;
var matrix = node._worldMatrix;
var matrixm = matrix.m;
var a = matrixm[0], b = matrixm[1], c = matrixm[4], d = matrixm[5], tx = matrixm[12], ty = matrixm[13];
var local = this._local;
var world = this._renderData.vDatas[0];
var floatsPerVert = this.floatsPerVert;
for (var i = 0, l = this.verticesCount; i < l; i++) {
var lx = local[2 * i];
var ly = local[2 * i + 1];
world[floatsPerVert * i] = lx * a + ly * c + tx;
world[floatsPerVert * i + 1] = lx * b + ly * d + ty;
}
};
return MeshSpriteAssembler;
})(_assembler2d["default"]);
exports["default"] = MeshSpriteAssembler;
module.exports = exports["default"];
}), {
"../../../../assembler-2d": 155
} ],
191: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var PI_2 = 2 * Math.PI;
var _vertPos = [ cc.v2(0, 0), cc.v2(0, 0), cc.v2(0, 0), cc.v2(0, 0) ];
var _vertices = [ 0, 0, 0, 0 ];
var _uvs = [ 0, 0, 0, 0, 0, 0, 0, 0 ];
var _intersectPoint_1 = [ cc.v2(0, 0), cc.v2(0, 0), cc.v2(0, 0), cc.v2(0, 0) ];
var _intersectPoint_2 = [ cc.v2(0, 0), cc.v2(0, 0), cc.v2(0, 0), cc.v2(0, 0) ];
var _center = cc.v2(0, 0);
var _triangles = [];
function _calcInsectedPoints(left, right, bottom, top, center, angle, intersectPoints) {
var sinAngle = Math.sin(angle);
var cosAngle = Math.cos(angle);
var tanAngle, cotAngle;
if (0 !== Math.cos(angle)) {
tanAngle = sinAngle / cosAngle;
if ((left - center.x) * cosAngle > 0) {
var yleft = center.y + tanAngle * (left - center.x);
intersectPoints[0].x = left;
intersectPoints[0].y = yleft;
}
if ((right - center.x) * cosAngle > 0) {
var yright = center.y + tanAngle * (right - center.x);
intersectPoints[2].x = right;
intersectPoints[2].y = yright;
}
}
if (0 !== Math.sin(angle)) {
cotAngle = cosAngle / sinAngle;
if ((top - center.y) * sinAngle > 0) {
var xtop = center.x + cotAngle * (top - center.y);
intersectPoints[3].x = xtop;
intersectPoints[3].y = top;
}
if ((bottom - center.y) * sinAngle > 0) {
var xbottom = center.x + cotAngle * (bottom - center.y);
intersectPoints[1].x = xbottom;
intersectPoints[1].y = bottom;
}
}
}
function _calculateVertices(sprite) {
var node = sprite.node, width = node.width, height = node.height, appx = node.anchorX * width, appy = node.anchorY * height;
var l = -appx, b = -appy, r = width - appx, t = height - appy;
var vertices = _vertices;
vertices[0] = l;
vertices[1] = b;
vertices[2] = r;
vertices[3] = t;
var fillCenter = sprite._fillCenter, cx = _center.x = Math.min(Math.max(0, fillCenter.x), 1) * (r - l) + l, cy = _center.y = Math.min(Math.max(0, fillCenter.y), 1) * (t - b) + b;
_vertPos[0].x = _vertPos[3].x = l;
_vertPos[1].x = _vertPos[2].x = r;
_vertPos[0].y = _vertPos[1].y = b;
_vertPos[2].y = _vertPos[3].y = t;
_triangles.length = 0;
cx !== vertices[0] && (_triangles[0] = [ 3, 0 ]);
cx !== vertices[2] && (_triangles[2] = [ 1, 2 ]);
cy !== vertices[1] && (_triangles[1] = [ 0, 1 ]);
cy !== vertices[3] && (_triangles[3] = [ 2, 3 ]);
}
function _calculateUVs(spriteFrame) {
var atlasWidth = spriteFrame._texture.width;
var atlasHeight = spriteFrame._texture.height;
var textureRect = spriteFrame._rect;
var u0, u1, v0, v1;
var uvs = _uvs;
if (spriteFrame._rotated) {
u0 = textureRect.x / atlasWidth;
u1 = (textureRect.x + textureRect.height) / atlasWidth;
v0 = textureRect.y / atlasHeight;
v1 = (textureRect.y + textureRect.width) / atlasHeight;
uvs[0] = uvs[2] = u0;
uvs[4] = uvs[6] = u1;
uvs[3] = uvs[7] = v1;
uvs[1] = uvs[5] = v0;
} else {
u0 = textureRect.x / atlasWidth;
u1 = (textureRect.x + textureRect.width) / atlasWidth;
v0 = textureRect.y / atlasHeight;
v1 = (textureRect.y + textureRect.height) / atlasHeight;
uvs[0] = uvs[4] = u0;
uvs[2] = uvs[6] = u1;
uvs[1] = uvs[3] = v1;
uvs[5] = uvs[7] = v0;
}
}
function _getVertAngle(start, end) {
var placementX, placementY;
placementX = end.x - start.x;
placementY = end.y - start.y;
if (0 === placementX && 0 === placementY) return;
if (0 === placementX) return placementY > 0 ? .5 * Math.PI : 1.5 * Math.PI;
var angle = Math.atan(placementY / placementX);
placementX < 0 && (angle += Math.PI);
return angle;
}
var RadialFilledAssembler = (function(_Assembler2D) {
_inheritsLoose(RadialFilledAssembler, _Assembler2D);
function RadialFilledAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = RadialFilledAssembler.prototype;
_proto.initData = function initData(sprite) {
this._renderData.createFlexData(0, 4, 6, this.getVfmt());
this.updateIndices();
};
_proto.updateRenderData = function updateRenderData(sprite) {
_Assembler2D.prototype.updateRenderData.call(this, sprite);
var frame = sprite.spriteFrame;
var assemblerChanged = this.packDynamicAtlasAndCheckMaterial(sprite, frame);
assemblerChanged || this._aftUpdateRenderData(sprite);
return assemblerChanged;
};
_proto._aftUpdateRenderData = function _aftUpdateRenderData(sprite) {
var frame = sprite.spriteFrame;
if (sprite._vertsDirty) {
var fillStart = sprite._fillStart;
var fillRange = sprite._fillRange;
if (fillRange < 0) {
fillStart += fillRange;
fillRange = -fillRange;
}
while (fillStart >= 1) fillStart -= 1;
while (fillStart < 0) fillStart += 1;
fillStart *= PI_2;
fillRange *= PI_2;
_calculateVertices(sprite);
_calculateUVs(frame);
_calcInsectedPoints(_vertices[0], _vertices[2], _vertices[1], _vertices[3], _center, fillStart, _intersectPoint_1);
_calcInsectedPoints(_vertices[0], _vertices[2], _vertices[1], _vertices[3], _center, fillStart + fillRange, _intersectPoint_2);
this.updateVerts(sprite, fillStart, fillRange);
sprite._vertsDirty = false;
}
};
_proto.updateVerts = function updateVerts(sprite, fillStart, fillRange) {
var fillEnd = fillStart + fillRange;
var local = this._local;
local.length = 0;
var offset = 0;
var floatsPerTriangle = 3 * this.floatsPerVert;
for (var triangleIndex = 0; triangleIndex < 4; ++triangleIndex) {
var triangle = _triangles[triangleIndex];
if (!triangle) continue;
if (fillRange >= PI_2) {
local.length = offset + floatsPerTriangle;
this._generateTriangle(local, offset, _center, _vertPos[triangle[0]], _vertPos[triangle[1]]);
offset += floatsPerTriangle;
continue;
}
var startAngle = _getVertAngle(_center, _vertPos[triangle[0]]);
var endAngle = _getVertAngle(_center, _vertPos[triangle[1]]);
endAngle < startAngle && (endAngle += PI_2);
startAngle -= PI_2;
endAngle -= PI_2;
for (var testIndex = 0; testIndex < 3; ++testIndex) {
if (startAngle >= fillEnd) ; else if (startAngle >= fillStart) {
local.length = offset + floatsPerTriangle;
endAngle >= fillEnd ? this._generateTriangle(local, offset, _center, _vertPos[triangle[0]], _intersectPoint_2[triangleIndex]) : this._generateTriangle(local, offset, _center, _vertPos[triangle[0]], _vertPos[triangle[1]]);
offset += floatsPerTriangle;
} else if (endAngle <= fillStart) ; else if (endAngle <= fillEnd) {
local.length = offset + floatsPerTriangle;
this._generateTriangle(local, offset, _center, _intersectPoint_1[triangleIndex], _vertPos[triangle[1]]);
offset += floatsPerTriangle;
} else {
local.length = offset + floatsPerTriangle;
this._generateTriangle(local, offset, _center, _intersectPoint_1[triangleIndex], _intersectPoint_2[triangleIndex]);
offset += floatsPerTriangle;
}
startAngle += PI_2;
endAngle += PI_2;
}
}
this.allocWorldVerts(sprite);
this.updateWorldVerts(sprite);
};
_proto.allocWorldVerts = function allocWorldVerts(sprite) {
var color = sprite.node._color._val;
var renderData = this._renderData;
var floatsPerVert = this.floatsPerVert;
var local = this._local;
var verticesCount = local.length / floatsPerVert;
this.verticesCount = this.indicesCount = verticesCount;
var flexBuffer = renderData._flexBuffer;
flexBuffer.reserve(verticesCount, verticesCount) && this.updateIndices();
flexBuffer.used(this.verticesCount, this.indicesCount);
var verts = renderData.vDatas[0], uintVerts = renderData.uintVDatas[0];
var uvOffset = this.uvOffset;
for (var offset = 0; offset < local.length; offset += floatsPerVert) {
var start = offset + uvOffset;
verts[start] = local[start];
verts[start + 1] = local[start + 1];
uintVerts[start + 2] = color;
}
};
_proto.updateIndices = function updateIndices() {
var iData = this._renderData.iDatas[0];
for (var i = 0; i < iData.length; i++) iData[i] = i;
};
_proto.updateWorldVerts = function updateWorldVerts(sprite) {
var node = sprite.node;
var matrix = node._worldMatrix;
var matrixm = matrix.m, a = matrixm[0], b = matrixm[1], c = matrixm[4], d = matrixm[5], tx = matrixm[12], ty = matrixm[13];
var local = this._local;
var world = this._renderData.vDatas[0];
var floatsPerVert = this.floatsPerVert;
for (var offset = 0; offset < local.length; offset += floatsPerVert) {
var x = local[offset];
var y = local[offset + 1];
world[offset] = x * a + y * c + tx;
world[offset + 1] = x * b + y * d + ty;
}
};
_proto._generateTriangle = function _generateTriangle(verts, offset, vert0, vert1, vert2) {
var vertices = _vertices;
var v0x = vertices[0];
var v0y = vertices[1];
var v1x = vertices[2];
var v1y = vertices[3];
var floatsPerVert = this.floatsPerVert;
verts[offset] = vert0.x;
verts[offset + 1] = vert0.y;
verts[offset + floatsPerVert] = vert1.x;
verts[offset + floatsPerVert + 1] = vert1.y;
verts[offset + 2 * floatsPerVert] = vert2.x;
verts[offset + 2 * floatsPerVert + 1] = vert2.y;
var uvOffset = this.uvOffset;
var progressX, progressY;
progressX = (vert0.x - v0x) / (v1x - v0x);
progressY = (vert0.y - v0y) / (v1y - v0y);
this._generateUV(progressX, progressY, verts, offset + uvOffset);
progressX = (vert1.x - v0x) / (v1x - v0x);
progressY = (vert1.y - v0y) / (v1y - v0y);
this._generateUV(progressX, progressY, verts, offset + floatsPerVert + uvOffset);
progressX = (vert2.x - v0x) / (v1x - v0x);
progressY = (vert2.y - v0y) / (v1y - v0y);
this._generateUV(progressX, progressY, verts, offset + 2 * floatsPerVert + uvOffset);
};
_proto._generateUV = function _generateUV(progressX, progressY, verts, offset) {
var uvs = _uvs;
var px1 = uvs[0] + (uvs[2] - uvs[0]) * progressX;
var px2 = uvs[4] + (uvs[6] - uvs[4]) * progressX;
var py1 = uvs[1] + (uvs[3] - uvs[1]) * progressX;
var py2 = uvs[5] + (uvs[7] - uvs[5]) * progressX;
verts[offset] = px1 + (px2 - px1) * progressY;
verts[offset + 1] = py1 + (py2 - py1) * progressY;
};
return RadialFilledAssembler;
})(_assembler2d["default"]);
exports["default"] = RadialFilledAssembler;
module.exports = exports["default"];
}), {
"../../../../assembler-2d": 155
} ],
192: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var SimpleSpriteAssembler = (function(_Assembler2D) {
_inheritsLoose(SimpleSpriteAssembler, _Assembler2D);
function SimpleSpriteAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = SimpleSpriteAssembler.prototype;
_proto.updateRenderData = function updateRenderData(sprite) {
var assemblerChanged = this.packDynamicAtlasAndCheckMaterial(sprite, sprite._spriteFrame);
if (!assemblerChanged && sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
sprite._vertsDirty = false;
}
return assemblerChanged;
};
_proto.updateUVs = function updateUVs(sprite) {
var uv = sprite._spriteFrame.uv;
var uvOffset = this.uvOffset;
var floatsPerVert = this.floatsPerVert;
var verts = this._renderData.vDatas[0];
for (var i = 0; i < 4; i++) {
var srcOffset = 2 * i;
var dstOffset = floatsPerVert * i + uvOffset;
verts[dstOffset] = uv[srcOffset];
verts[dstOffset + 1] = uv[srcOffset + 1];
}
};
_proto.updateVerts = function updateVerts(sprite) {
var node = sprite.node, cw = node.width, ch = node.height, appx = node.anchorX * cw, appy = node.anchorY * ch, l, b, r, t;
if (sprite.trim) {
l = -appx;
b = -appy;
r = cw - appx;
t = ch - appy;
} else {
var frame = sprite.spriteFrame, ow = frame._originalSize.width, oh = frame._originalSize.height, rw = frame._rect.width, rh = frame._rect.height, offset = frame._offset, scaleX = cw / ow, scaleY = ch / oh;
var trimLeft = offset.x + (ow - rw) / 2;
var trimRight = offset.x - (ow - rw) / 2;
var trimBottom = offset.y + (oh - rh) / 2;
var trimTop = offset.y - (oh - rh) / 2;
l = trimLeft * scaleX - appx;
b = trimBottom * scaleY - appy;
r = cw + trimRight * scaleX - appx;
t = ch + trimTop * scaleY - appy;
}
var local = this._local;
local[0] = l;
local[1] = b;
local[2] = r;
local[3] = t;
this.updateWorldVerts(sprite);
};
return SimpleSpriteAssembler;
})(_assembler2d["default"]);
exports["default"] = SimpleSpriteAssembler;
module.exports = exports["default"];
}), {
"../../../../assembler-2d": 155
} ],
193: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var SlicedAssembler = (function(_Assembler2D) {
_inheritsLoose(SlicedAssembler, _Assembler2D);
function SlicedAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = SlicedAssembler.prototype;
_proto.initData = function initData(sprite) {
if (this._renderData.meshCount > 0) return;
this._renderData.createData(0, this.verticesFloats, this.indicesCount);
var indices = this._renderData.iDatas[0];
var indexOffset = 0;
for (var r = 0; r < 3; ++r) for (var c = 0; c < 3; ++c) {
var start = 4 * r + c;
indices[indexOffset++] = start;
indices[indexOffset++] = start + 1;
indices[indexOffset++] = start + 4;
indices[indexOffset++] = start + 1;
indices[indexOffset++] = start + 5;
indices[indexOffset++] = start + 4;
}
};
_proto.initLocal = function initLocal() {
this._local = [];
this._local.length = 8;
};
_proto.updateRenderData = function updateRenderData(sprite) {
var frame = sprite._spriteFrame;
var assemblerChanged = this.packDynamicAtlasAndCheckMaterial(sprite, frame);
if (!assemblerChanged && sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
sprite._vertsDirty = false;
}
return assemblerChanged;
};
_proto.updateVerts = function updateVerts(sprite) {
var node = sprite.node, width = node.width, height = node.height, appx = node.anchorX * width, appy = node.anchorY * height;
var frame = sprite.spriteFrame;
var leftWidth = frame.insetLeft;
var rightWidth = frame.insetRight;
var topHeight = frame.insetTop;
var bottomHeight = frame.insetBottom;
var sizableWidth = width - leftWidth - rightWidth;
var sizableHeight = height - topHeight - bottomHeight;
var xScale = width / (leftWidth + rightWidth);
var yScale = height / (topHeight + bottomHeight);
xScale = isNaN(xScale) || xScale > 1 ? 1 : xScale;
yScale = isNaN(yScale) || yScale > 1 ? 1 : yScale;
sizableWidth = sizableWidth < 0 ? 0 : sizableWidth;
sizableHeight = sizableHeight < 0 ? 0 : sizableHeight;
var local = this._local;
local[0] = -appx;
local[1] = -appy;
local[2] = leftWidth * xScale - appx;
local[3] = bottomHeight * yScale - appy;
local[4] = local[2] + sizableWidth;
local[5] = local[3] + sizableHeight;
local[6] = width - appx;
local[7] = height - appy;
this.updateWorldVerts(sprite);
};
_proto.updateUVs = function updateUVs(sprite) {
var verts = this._renderData.vDatas[0];
var uvSliced = sprite.spriteFrame.uvSliced;
var uvOffset = this.uvOffset;
var floatsPerVert = this.floatsPerVert;
for (var row = 0; row < 4; ++row) for (var col = 0; col < 4; ++col) {
var vid = 4 * row + col;
var uv = uvSliced[vid];
var voffset = vid * floatsPerVert;
verts[voffset + uvOffset] = uv.u;
verts[voffset + uvOffset + 1] = uv.v;
}
};
_proto.updateWorldVerts = function updateWorldVerts(sprite) {
var matrix = sprite.node._worldMatrix;
var matrixm = matrix.m, a = matrixm[0], b = matrixm[1], c = matrixm[4], d = matrixm[5], tx = matrixm[12], ty = matrixm[13];
var local = this._local;
var world = this._renderData.vDatas[0];
var floatsPerVert = this.floatsPerVert;
for (var row = 0; row < 4; ++row) {
var localRowY = local[2 * row + 1];
for (var col = 0; col < 4; ++col) {
var localColX = local[2 * col];
var worldIndex = (4 * row + col) * floatsPerVert;
world[worldIndex] = localColX * a + localRowY * c + tx;
world[worldIndex + 1] = localColX * b + localRowY * d + ty;
}
}
};
return SlicedAssembler;
})(_assembler2d["default"]);
exports["default"] = SlicedAssembler;
Object.assign(SlicedAssembler.prototype, {
verticesCount: 16,
indicesCount: 54
});
module.exports = exports["default"];
}), {
"../../../../assembler-2d": 155
} ],
194: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler2d = _interopRequireDefault(require("../../../../assembler-2d"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var TiledAssembler = (function(_Assembler2D) {
_inheritsLoose(TiledAssembler, _Assembler2D);
function TiledAssembler() {
return _Assembler2D.apply(this, arguments) || this;
}
var _proto = TiledAssembler.prototype;
_proto.initData = function initData(sprite) {
this.verticesCount = 0;
this.contentWidth = 0;
this.contentHeight = 0;
this.rectWidth = 0;
this.rectHeight = 0;
this.hRepeat = 0;
this.vRepeat = 0;
this.row = 0;
this.col = 0;
this._renderData.createFlexData(0, 4, 6, this.getVfmt());
this._updateIndices();
};
_proto.initLocal = function initLocal() {
this._local = {
x: [],
y: []
};
};
_proto._updateIndices = function _updateIndices() {
var iData = this._renderData.iDatas[0];
for (var i = 0, vid = 0, l = iData.length; i < l; i += 6, vid += 4) {
iData[i] = vid;
iData[i + 1] = vid + 1;
iData[i + 2] = vid + 2;
iData[i + 3] = vid + 1;
iData[i + 4] = vid + 3;
iData[i + 5] = vid + 2;
}
};
_proto.updateRenderData = function updateRenderData(sprite) {
var frame = sprite._spriteFrame;
var assemblerChanged = this.packDynamicAtlasAndCheckMaterial(sprite, frame);
if (!assemblerChanged) {
var node = sprite.node;
var contentWidth = this.contentWidth = Math.abs(node.width);
var contentHeight = this.contentHeight = Math.abs(node.height);
var rect = frame._rect;
var leftWidth = frame.insetLeft, rightWidth = frame.insetRight, centerWidth = rect.width - leftWidth - rightWidth, topHeight = frame.insetTop, bottomHeight = frame.insetBottom, centerHeight = rect.height - topHeight - bottomHeight;
this.sizableWidth = contentWidth - leftWidth - rightWidth;
this.sizableHeight = contentHeight - topHeight - bottomHeight;
this.sizableWidth = this.sizableWidth > 0 ? this.sizableWidth : 0;
this.sizableHeight = this.sizableHeight > 0 ? this.sizableHeight : 0;
var hRepeat = this.hRepeat = 0 === centerWidth ? this.sizableWidth : this.sizableWidth / centerWidth;
var vRepeat = this.vRepeat = 0 === centerHeight ? this.sizableHeight : this.sizableHeight / centerHeight;
var row = this.row = Math.ceil(vRepeat + 2);
var col = this.col = Math.ceil(hRepeat + 2);
var count = row * col;
this.verticesCount = 4 * count;
this.indicesCount = 6 * count;
var renderData = this._renderData;
var flexBuffer = renderData._flexBuffer;
if (flexBuffer.reserve(this.verticesCount, this.indicesCount)) {
this._updateIndices();
this.updateColor(sprite);
}
flexBuffer.used(this.verticesCount, this.indicesCount);
if (sprite._vertsDirty) {
this.updateUVs(sprite);
this.updateVerts(sprite);
sprite._vertsDirty = false;
}
}
return assemblerChanged;
};
_proto.updateVerts = function updateVerts(sprite) {
var frame = sprite._spriteFrame;
var rect = frame._rect;
var node = sprite.node, appx = node.anchorX * node.width, appy = node.anchorY * node.height;
var row = this.row, col = this.col, contentWidth = this.contentWidth, contentHeight = this.contentHeight;
var _this$_local = this._local, x = _this$_local.x, y = _this$_local.y;
x.length = y.length = 0;
var leftWidth = frame.insetLeft, rightWidth = frame.insetRight, centerWidth = rect.width - leftWidth - rightWidth, topHeight = frame.insetTop, bottomHeight = frame.insetBottom, centerHeight = rect.height - topHeight - bottomHeight;
var xScale = node.width / (leftWidth + rightWidth) > 1 ? 1 : node.width / (leftWidth + rightWidth);
var yScale = node.height / (topHeight + bottomHeight) > 1 ? 1 : node.height / (topHeight + bottomHeight);
var offsetWidth = 0, offsetHeight = 0;
offsetWidth = centerWidth > 0 ? Math.floor(1e3 * this.sizableWidth) / 1e3 % centerWidth === 0 ? centerWidth : this.sizableWidth % centerWidth : this.sizableWidth;
offsetHeight = centerHeight > 0 ? Math.floor(1e3 * this.sizableHeight) / 1e3 % centerHeight === 0 ? centerHeight : this.sizableHeight % centerHeight : this.sizableHeight;
for (var i = 0; i <= col; i++) 0 === i ? x[i] = -appx : i > 0 && i < col ? x[i] = 1 === i ? leftWidth * xScale + Math.min(centerWidth, this.sizableWidth) - appx : centerWidth > 0 ? i === col - 1 ? leftWidth + offsetWidth + centerWidth * (i - 2) - appx : leftWidth + Math.min(centerWidth, this.sizableWidth) + centerWidth * (i - 2) - appx : leftWidth + this.sizableWidth - appx : i === col && (x[i] = Math.min(leftWidth + this.sizableWidth + rightWidth, contentWidth) - appx);
for (var _i = 0; _i <= row; _i++) 0 === _i ? y[_i] = -appy : _i > 0 && _i < row ? y[_i] = 1 === _i ? bottomHeight * yScale + Math.min(centerHeight, this.sizableHeight) - appy : centerHeight > 0 ? _i === row - 1 ? bottomHeight + offsetHeight + (_i - 2) * centerHeight - appy : bottomHeight + Math.min(centerHeight, this.sizableHeight) + (_i - 2) * centerHeight - appy : bottomHeight + this.sizableHeight - appy : _i === row && (y[_i] = Math.min(bottomHeight + this.sizableHeight + topHeight, contentHeight) - appy);
this.updateWorldVerts(sprite);
};
_proto.updateWorldVerts = function updateWorldVerts(sprite) {
var renderData = this._renderData;
var local = this._local;
var localX = local.x, localY = local.y;
var world = renderData.vDatas[0];
var row = this.row, col = this.col;
var matrix = sprite.node._worldMatrix;
var matrixm = matrix.m;
var a = matrixm[0], b = matrixm[1], c = matrixm[4], d = matrixm[5], tx = matrixm[12], ty = matrixm[13];
var x, x1, y, y1;
var floatsPerVert = this.floatsPerVert;
var vertexOffset = 0;
for (var yindex = 0, ylength = row; yindex < ylength; ++yindex) {
y = localY[yindex];
y1 = localY[yindex + 1];
for (var xindex = 0, xlength = col; xindex < xlength; ++xindex) {
x = localX[xindex];
x1 = localX[xindex + 1];
world[vertexOffset] = x * a + y * c + tx;
world[vertexOffset + 1] = x * b + y * d + ty;
vertexOffset += floatsPerVert;
world[vertexOffset] = x1 * a + y * c + tx;
world[vertexOffset + 1] = x1 * b + y * d + ty;
vertexOffset += floatsPerVert;
world[vertexOffset] = x * a + y1 * c + tx;
world[vertexOffset + 1] = x * b + y1 * d + ty;
vertexOffset += floatsPerVert;
world[vertexOffset] = x1 * a + y1 * c + tx;
world[vertexOffset + 1] = x1 * b + y1 * d + ty;
vertexOffset += floatsPerVert;
}
}
};
_proto.updateUVs = function updateUVs(sprite) {
var verts = this._renderData.vDatas[0];
if (!verts) return;
var frame = sprite._spriteFrame;
var rect = frame._rect;
var leftWidth = frame.insetLeft, rightWidth = frame.insetRight, centerWidth = rect.width - leftWidth - rightWidth, topHeight = frame.insetTop, bottomHeight = frame.insetBottom, centerHeight = rect.height - topHeight - bottomHeight;
var row = this.row, col = this.col, hRepeat = this.hRepeat, vRepeat = this.vRepeat;
var coefu = 0, coefv = 0;
var uv = sprite.spriteFrame.uv;
var uvSliced = sprite.spriteFrame.uvSliced;
var rotated = sprite.spriteFrame._rotated;
var floatsPerVert = this.floatsPerVert, uvOffset = this.uvOffset;
var tempXVerts = [], tempYVerts = [];
for (var yindex = 0, ylength = row; yindex < ylength; ++yindex) {
coefv = this.sizableHeight > centerHeight ? this.sizableHeight >= yindex * centerHeight ? 1 : vRepeat % 1 : vRepeat;
for (var xindex = 0, xlength = col; xindex < xlength; ++xindex) {
coefu = this.sizableWidth > centerWidth ? this.sizableWidth >= xindex * centerWidth ? 1 : hRepeat % 1 : hRepeat;
if (rotated) {
if (0 === yindex) {
tempXVerts[0] = uvSliced[0].u;
tempXVerts[1] = uvSliced[0].u;
tempXVerts[2] = uvSliced[4].u + (uvSliced[8].u - uvSliced[4].u) * coefv;
} else if (yindex < row - 1) {
tempXVerts[0] = uvSliced[4].u;
tempXVerts[1] = uvSliced[4].u;
tempXVerts[2] = uvSliced[4].u + (uvSliced[8].u - uvSliced[4].u) * coefv;
} else if (yindex === row - 1) {
tempXVerts[0] = uvSliced[8].u;
tempXVerts[1] = uvSliced[8].u;
tempXVerts[2] = uvSliced[12].u;
}
if (0 === xindex) {
tempYVerts[0] = uvSliced[0].v;
tempYVerts[1] = uvSliced[1].v + (uvSliced[2].v - uvSliced[1].v) * coefu;
tempYVerts[2] = uvSliced[0].v;
} else if (xindex < col - 1) {
tempYVerts[0] = uvSliced[1].v;
tempYVerts[1] = uvSliced[1].v + (uvSliced[2].v - uvSliced[1].v) * coefu;
tempYVerts[2] = uvSliced[1].v;
} else if (xindex === col - 1) {
tempYVerts[0] = uvSliced[2].v;
tempYVerts[1] = uvSliced[3].v;
tempYVerts[2] = uvSliced[2].v;
}
tempXVerts[3] = tempXVerts[2];
tempYVerts[3] = tempYVerts[1];
} else {
if (0 === xindex) {
tempXVerts[0] = uvSliced[0].u;
tempXVerts[1] = uvSliced[1].u + (uvSliced[2].u - uvSliced[1].u) * coefu;
tempXVerts[2] = uv[0];
} else if (xindex < col - 1) {
tempXVerts[0] = uvSliced[1].u;
tempXVerts[1] = uvSliced[1].u + (uvSliced[2].u - uvSliced[1].u) * coefu;
tempXVerts[2] = uvSliced[1].u;
} else if (xindex === col - 1) {
tempXVerts[0] = uvSliced[2].u;
tempXVerts[1] = uvSliced[3].u;
tempXVerts[2] = uvSliced[2].u;
}
if (0 === yindex) {
tempYVerts[0] = uvSliced[0].v;
tempYVerts[1] = uvSliced[0].v;
tempYVerts[2] = uvSliced[4].v + (uvSliced[8].v - uvSliced[4].v) * coefv;
} else if (yindex < row - 1) {
tempYVerts[0] = uvSliced[4].v;
tempYVerts[1] = uvSliced[4].v;
tempYVerts[2] = uvSliced[4].v + (uvSliced[8].v - uvSliced[4].v) * coefv;
} else if (yindex === row - 1) {
tempYVerts[0] = uvSliced[8].v;
tempYVerts[1] = uvSliced[8].v;
tempYVerts[2] = uvSliced[12].v;
}
tempXVerts[3] = tempXVerts[1];
tempYVerts[3] = tempYVerts[2];
}
verts[uvOffset] = tempXVerts[0];
verts[uvOffset + 1] = tempYVerts[0];
uvOffset += floatsPerVert;
verts[uvOffset] = tempXVerts[1];
verts[uvOffset + 1] = tempYVerts[1];
uvOffset += floatsPerVert;
verts[uvOffset] = tempXVerts[2];
verts[uvOffset + 1] = tempYVerts[2];
uvOffset += floatsPerVert;
verts[uvOffset] = tempXVerts[3];
verts[uvOffset + 1] = tempYVerts[3];
uvOffset += floatsPerVert;
}
}
};
return TiledAssembler;
})(_assembler2d["default"]);
exports["default"] = TiledAssembler;
module.exports = exports["default"];
}), {
"../../../../assembler-2d": 155
} ],
195: [ (function(require, module, exports) {
"use strict";
var _assembler = _interopRequireDefault(require("../../../assembler"));
var _CCSprite = require("../../../../components/CCSprite");
var _simple = _interopRequireDefault(require("./2d/simple"));
var _sliced = _interopRequireDefault(require("./2d/sliced"));
var _tiled = _interopRequireDefault(require("./2d/tiled"));
var _radialFilled = _interopRequireDefault(require("./2d/radial-filled"));
var _barFilled = _interopRequireDefault(require("./2d/bar-filled"));
var _mesh = _interopRequireDefault(require("./2d/mesh"));
var _simple2 = _interopRequireDefault(require("./3d/simple"));
var _sliced2 = _interopRequireDefault(require("./3d/sliced"));
var _tiled2 = _interopRequireDefault(require("./3d/tiled"));
var _radialFilled2 = _interopRequireDefault(require("./3d/radial-filled"));
var _barFilled2 = _interopRequireDefault(require("./3d/bar-filled"));
var _mesh2 = _interopRequireDefault(require("./3d/mesh"));
var _simple3 = _interopRequireDefault(require("./2d-multi/simple"));
var _sliced3 = _interopRequireDefault(require("./2d-multi/sliced"));
var _tiled3 = _interopRequireDefault(require("./2d-multi/tiled"));
var _radialFilled3 = _interopRequireDefault(require("./2d-multi/radial-filled"));
var _barFilled3 = _interopRequireDefault(require("./2d-multi/bar-filled"));
var _mesh3 = _interopRequireDefault(require("./2d-multi/mesh"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var ctor = {
getConstructor: function getConstructor(sprite) {
var is3DNode = sprite.node.is3DNode;
var material = sprite.getMaterials()[0];
var isMultiMaterial = material && material.material.isMultiSupport();
var ctor = is3DNode ? _simple2["default"] : isMultiMaterial ? _simple3["default"] : _simple["default"];
switch (sprite.type) {
case _CCSprite.Type.SLICED:
ctor = is3DNode ? _sliced2["default"] : isMultiMaterial ? _sliced3["default"] : _sliced["default"];
break;
case _CCSprite.Type.TILED:
ctor = is3DNode ? _tiled2["default"] : isMultiMaterial ? _tiled3["default"] : _tiled["default"];
break;
case _CCSprite.Type.FILLED:
ctor = sprite._fillType === _CCSprite.FillType.RADIAL ? is3DNode ? _radialFilled2["default"] : isMultiMaterial ? _radialFilled3["default"] : _radialFilled["default"] : is3DNode ? _barFilled2["default"] : isMultiMaterial ? _barFilled3["default"] : _barFilled["default"];
break;
case _CCSprite.Type.MESH:
ctor = is3DNode ? _mesh2["default"] : isMultiMaterial ? _mesh3["default"] : _mesh["default"];
}
return ctor;
},
Simple: _simple["default"],
Sliced: _sliced["default"],
Tiled: _tiled["default"],
RadialFilled: _radialFilled["default"],
BarFilled: _barFilled["default"],
Mesh: _mesh["default"],
Simple3D: _simple2["default"],
Sliced3D: _sliced2["default"],
Tiled3D: _tiled2["default"],
RadialFilled3D: _radialFilled2["default"],
BarFilled3D: _barFilled2["default"],
Mesh3D: _mesh2["default"],
SimpleMulti: _simple3["default"],
SlicedMulti: _sliced3["default"],
TiledMulti: _tiled3["default"],
RadialFilledMulti: _radialFilled3["default"],
BarFilledMulti: _barFilled3["default"],
MeshMulti: _mesh3["default"]
};
_assembler["default"].register(cc.Sprite, ctor);
}), {
"../../../../components/CCSprite": 105,
"../../../assembler": 157,
"./2d-multi/bar-filled": 183,
"./2d-multi/mesh": 184,
"./2d-multi/radial-filled": 185,
"./2d-multi/simple": 186,
"./2d-multi/sliced": 187,
"./2d-multi/tiled": 188,
"./2d/bar-filled": 189,
"./2d/mesh": 190,
"./2d/radial-filled": 191,
"./2d/simple": 192,
"./2d/sliced": 193,
"./2d/tiled": 194,
"./3d/bar-filled": void 0,
"./3d/mesh": void 0,
"./3d/radial-filled": void 0,
"./3d/simple": void 0,
"./3d/sliced": void 0,
"./3d/tiled": void 0
} ],
196: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var FlexBuffer = (function() {
function FlexBuffer(handler, index, verticesCount, indicesCount, vfmt) {
this._handler = handler;
this._index = index;
this._vfmt = vfmt;
this._verticesBytes = vfmt._bytes;
this._initVerticesCount = verticesCount;
this._initIndicesCount = indicesCount;
this.reset();
}
var _proto = FlexBuffer.prototype;
_proto._reallocVData = function _reallocVData(floatsCount, oldData) {
this.vData = new Float32Array(floatsCount);
this.uintVData = new Uint32Array(this.vData.buffer);
oldData && this.vData.set(oldData);
this._handler.updateMesh(this._index, this.vData, this.iData);
};
_proto._reallocIData = function _reallocIData(indicesCount, oldData) {
this.iData = new Uint16Array(indicesCount);
oldData && this.iData.set(oldData);
this._handler.updateMesh(this._index, this.vData, this.iData);
};
_proto.reserve = function reserve(verticesCount, indicesCount) {
var floatsCount = verticesCount * this._verticesBytes >> 2;
var newFloatsCount = this.vData.length;
var realloced = false;
if (floatsCount > newFloatsCount) {
while (newFloatsCount < floatsCount) newFloatsCount *= 2;
this._reallocVData(newFloatsCount, this.vData);
realloced = true;
}
var newIndicesCount = this.iData.length;
if (indicesCount > newIndicesCount) {
while (newIndicesCount < indicesCount) newIndicesCount *= 2;
this._reallocIData(indicesCount, this.iData);
realloced = true;
}
return realloced;
};
_proto.used = function used(verticesCount, indicesCount) {
this.usedVertices = verticesCount;
this.usedIndices = indicesCount;
this.usedVerticesFloats = verticesCount * this._verticesBytes >> 2;
this._handler.updateMeshRange(verticesCount, indicesCount);
};
_proto.reset = function reset() {
var floatsCount = this._initVerticesCount * this._verticesBytes >> 2;
this._reallocVData(floatsCount);
this._reallocIData(this._initIndicesCount);
this.usedVertices = 0;
this.usedVerticesFloats = 0;
this.usedIndices = 0;
};
return FlexBuffer;
})();
exports["default"] = FlexBuffer;
cc.FlexBuffer = FlexBuffer;
module.exports = exports["default"];
}), {} ],
197: [ (function(require, module, exports) {
"use strict";
var _gfx = _interopRequireDefault(require("../../../renderer/gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var FIX_IOS14_BUFFER;
if (cc.sys.platform === cc.sys.WECHAT_GAME) {
var _GameGlobal;
FIX_IOS14_BUFFER = (cc.sys.os === cc.sys.OS_IOS || cc.sys.os === cc.sys.OS_OSX) && (null == (_GameGlobal = GameGlobal) ? void 0 : _GameGlobal.isIOSHighPerformanceMode) && /(OS 1[4-9])|(Version\/1[4-9])/.test(window.navigator.userAgent);
} else FIX_IOS14_BUFFER = (cc.sys.os === cc.sys.OS_IOS || cc.sys.os === cc.sys.OS_OSX) && cc.sys.isBrowser && /(OS 1[4-9])|(Version\/1[4-9])/.test(window.navigator.userAgent);
var MeshBuffer = cc.Class({
name: "cc.MeshBuffer",
ctor: function ctor(batcher, vertexFormat) {
this.init(batcher, vertexFormat);
},
init: function init(batcher, vertexFormat) {
this.byteOffset = 0;
this.indiceOffset = 0;
this.vertexOffset = 0;
this.indiceStart = 0;
this._dirty = false;
this._vertexFormat = vertexFormat;
this._vertexBytes = this._vertexFormat._bytes;
this._arrOffset = 0;
this._vbArr = [];
this._vb = new _gfx["default"].VertexBuffer(batcher._device, vertexFormat, _gfx["default"].USAGE_DYNAMIC, new ArrayBuffer(), 0);
this._vbArr[0] = this._vb;
this._ibArr = [];
this._ib = new _gfx["default"].IndexBuffer(batcher._device, _gfx["default"].INDEX_FMT_UINT16, _gfx["default"].USAGE_STATIC, new ArrayBuffer(), 0);
this._ibArr[0] = this._ib;
this._vData = null;
this._uintVData = null;
this._iData = null;
this._batcher = batcher;
this._initVDataCount = 256 * vertexFormat._bytes;
this._initIDataCount = 1536;
this._offsetInfo = {
byteOffset: 0,
vertexOffset: 0,
indiceOffset: 0
};
this._reallocBuffer();
},
uploadData: function uploadData() {
if (0 === this.byteOffset || !this._dirty) return;
var vertexsData = new Float32Array(this._vData.buffer, 0, this.byteOffset >> 2);
var indicesData = new Uint16Array(this._iData.buffer, 0, this.indiceOffset);
var vb = this._vb;
vb.update(0, vertexsData);
var ib = this._ib;
ib.update(0, indicesData);
this._dirty = false;
},
switchBuffer: function switchBuffer() {
var offset = ++this._arrOffset;
this.byteOffset = 0;
this.vertexOffset = 0;
this.indiceOffset = 0;
this.indiceStart = 0;
if (offset < this._vbArr.length) {
this._vb = this._vbArr[offset];
this._ib = this._ibArr[offset];
} else {
this._vb = new _gfx["default"].VertexBuffer(this._batcher._device, this._vertexFormat, _gfx["default"].USAGE_DYNAMIC, new ArrayBuffer(), 0);
this._vbArr[offset] = this._vb;
this._ib = new _gfx["default"].IndexBuffer(this._batcher._device, _gfx["default"].INDEX_FMT_UINT16, _gfx["default"].USAGE_STATIC, new ArrayBuffer(), 0);
this._ibArr[offset] = this._ib;
}
},
checkAndSwitchBuffer: function checkAndSwitchBuffer(vertexCount) {
if (this.vertexOffset + vertexCount > 65535) {
this.uploadData();
this._batcher._flush();
this.switchBuffer();
}
},
requestStatic: function requestStatic(vertexCount, indiceCount) {
this.checkAndSwitchBuffer(vertexCount);
var byteOffset = this.byteOffset + vertexCount * this._vertexBytes;
var indiceOffset = this.indiceOffset + indiceCount;
var byteLength = this._vData.byteLength;
var indiceLength = this._iData.length;
if (byteOffset > byteLength || indiceOffset > indiceLength) {
while (byteLength < byteOffset || indiceLength < indiceOffset) {
this._initVDataCount *= 2;
this._initIDataCount *= 2;
byteLength = 4 * this._initVDataCount;
indiceLength = this._initIDataCount;
}
this._reallocBuffer();
}
this._updateOffset(vertexCount, indiceCount, byteOffset);
},
_updateOffset: function _updateOffset(vertexCount, indiceCount, byteOffset) {
var offsetInfo = this._offsetInfo;
offsetInfo.vertexOffset = this.vertexOffset;
this.vertexOffset += vertexCount;
offsetInfo.indiceOffset = this.indiceOffset;
this.indiceOffset += indiceCount;
offsetInfo.byteOffset = this.byteOffset;
this.byteOffset = byteOffset;
this._dirty = true;
},
request: function request(vertexCount, indiceCount) {
if (this._batcher._buffer !== this) {
this._batcher._flush();
this._batcher._buffer = this;
}
this.requestStatic(vertexCount, indiceCount);
return this._offsetInfo;
},
requestForSpine: function requestForSpine(vertexCount, indiceCount) {
if (this._batcher._buffer !== this) {
this._batcher._flush();
this._batcher._buffer = this;
}
this.requestStaticForSpine(vertexCount, indiceCount);
return this._offsetInfo;
},
requestStaticForSpine: function requestStaticForSpine(vertexCount, indiceCount) {
this.checkAndSwitchBuffer(vertexCount);
var byteOffset = this.byteOffset + vertexCount * this._vertexBytes;
var indiceOffset = this.indiceOffset + indiceCount;
var byteLength = this._vData.byteLength;
var indiceLength = this._iData.length;
if (byteOffset > byteLength || indiceOffset > indiceLength) {
while (byteLength < byteOffset || indiceLength < indiceOffset) {
this._initVDataCount *= 2;
this._initIDataCount *= 2;
byteLength = 4 * this._initVDataCount;
indiceLength = this._initIDataCount;
}
this._reallocBuffer();
}
var offsetInfo = this._offsetInfo;
offsetInfo.vertexOffset = this.vertexOffset;
offsetInfo.indiceOffset = this.indiceOffset;
offsetInfo.byteOffset = this.byteOffset;
},
adjustForSpine: function adjustForSpine(vertexCount, indiceCount) {
this.vertexOffset += vertexCount;
this.indiceOffset += indiceCount;
this.byteOffset = this.byteOffset + vertexCount * this._vertexBytes;
this._dirty = true;
},
_reallocBuffer: function _reallocBuffer() {
this._reallocVData(true);
this._reallocIData(true);
},
_reallocVData: function _reallocVData(copyOldData) {
var oldVData;
this._vData && (oldVData = new Uint8Array(this._vData.buffer));
this._vData = new Float32Array(this._initVDataCount);
this._uintVData = new Uint32Array(this._vData.buffer);
var newData = new Uint8Array(this._uintVData.buffer);
if (oldVData && copyOldData) for (var i = 0, l = oldVData.length; i < l; i++) newData[i] = oldVData[i];
},
_reallocIData: function _reallocIData(copyOldData) {
var oldIData = this._iData;
this._iData = new Uint16Array(this._initIDataCount);
if (oldIData && copyOldData) {
var iData = this._iData;
for (var i = 0, l = oldIData.length; i < l; i++) iData[i] = oldIData[i];
}
},
reset: function reset() {
this._arrOffset = 0;
this._vb = this._vbArr[0];
this._ib = this._ibArr[0];
this.byteOffset = 0;
this.indiceOffset = 0;
this.vertexOffset = 0;
this.indiceStart = 0;
this._dirty = false;
},
destroy: function destroy() {
this.reset();
for (var i = 0; i < this._vbArr.length; i++) {
var vb = this._vbArr[i];
vb.destroy();
}
this._vbArr = null;
for (var _i = 0; _i < this._ibArr.length; _i++) {
var ib = this._ibArr[_i];
ib.destroy();
}
this._ibArr = null;
this._ib = null;
this._vb = null;
},
forwardIndiceStartToOffset: function forwardIndiceStartToOffset() {
this.indiceStart = this.indiceOffset;
}
});
if (FIX_IOS14_BUFFER) {
MeshBuffer.prototype.checkAndSwitchBuffer = function(vertexCount) {
if (this.vertexOffset + vertexCount > 65535) {
this.uploadData();
this._batcher._flush();
}
};
MeshBuffer.prototype.forwardIndiceStartToOffset = function() {
this.uploadData();
this.switchBuffer();
};
}
cc.MeshBuffer = module.exports = MeshBuffer;
}), {
"../../../renderer/gfx": 259
} ],
198: [ (function(require, module, exports) {
"use strict";
var _inputAssembler = _interopRequireDefault(require("../../../renderer/core/input-assembler"));
var _recyclePool = _interopRequireDefault(require("../../../renderer/memop/recycle-pool"));
var _model = _interopRequireDefault(require("../../../renderer/scene/model"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var _require = require("./vertex-format"), vfmtPosUvColor = _require.vfmtPosUvColor, vfmt3D = _require.vfmt3D;
var QuadBuffer = require("./quad-buffer");
var MeshBuffer = require("./mesh-buffer");
var SpineBuffer = require("./spine-buffer");
var Material = require("../../assets/material/CCMaterial");
var idGenerater = new (require("../../platform/id-generater"))("VertextFormat");
var _buffers = {};
var empty_material = new Material();
var empty_ia = new _inputAssembler["default"]();
empty_ia._count = 0;
var ModelBatcher = function ModelBatcher(device, renderScene) {
this._renderScene = renderScene;
this._device = device;
this.walking = false;
this.material = empty_material;
this.cullingMask = 1;
this._iaPool = new _recyclePool["default"](function() {
return new _inputAssembler["default"]();
}, 16);
this._modelPool = new _recyclePool["default"](function() {
return new _model["default"]();
}, 16);
this._quadBuffer = this.getBuffer("quad", vfmtPosUvColor);
this._meshBuffer = this.getBuffer("mesh", vfmtPosUvColor);
this._quadBuffer3D = this.getBuffer("quad", vfmt3D);
this._meshBuffer3D = this.getBuffer("mesh", vfmt3D);
this._buffer = this._meshBuffer;
this._batchedModels = [];
this._dummyNode = new cc.Node();
this._sortKey = 0;
this.node = this._dummyNode;
this.parentOpacity = 1;
this.parentOpacityDirty = 0;
this.worldMatDirty = 0;
};
ModelBatcher.prototype = {
constructor: ModelBatcher,
reset: function reset() {
this._iaPool.reset();
var scene = this._renderScene;
var models = this._batchedModels;
for (var i = 0; i < models.length; ++i) {
models[i].setInputAssembler(null);
models[i].setEffect(null);
scene.removeModel(models[i]);
}
this._modelPool.reset();
models.length = 0;
this._sortKey = 0;
for (var key in _buffers) _buffers[key].reset();
this._buffer = this._meshBuffer;
this.node = this._dummyNode;
this.material = empty_material;
this.cullingMask = 1;
this.parentOpacity = 1;
this.parentOpacityDirty = 0;
this.worldMatDirty = 0;
},
_flushMaterial: function _flushMaterial(material) {
if (!material) return;
this.material = material;
var effect = material.effect;
if (!effect) return;
var model = this._modelPool.add();
this._batchedModels.push(model);
model.sortKey = this._sortKey++;
model._cullingMask = this.cullingMask;
model.setNode(this.node);
model.setEffect(effect, null);
model.setInputAssembler(empty_ia);
this._renderScene.addModel(model);
},
_flush: function _flush() {
var material = this.material, buffer = this._buffer, indiceCount = buffer.indiceOffset - buffer.indiceStart;
if (!this.walking || !material || indiceCount <= 0) return;
var effect = material.effect;
if (!effect) return;
var ia = this._iaPool.add();
ia._vertexBuffer = buffer._vb;
ia._indexBuffer = buffer._ib;
ia._start = buffer.indiceStart;
ia._count = indiceCount;
var model = this._modelPool.add();
this._batchedModels.push(model);
model.sortKey = this._sortKey++;
model._cullingMask = this.cullingMask;
model.setNode(this.node);
model.setEffect(effect);
model.setInputAssembler(ia);
this._renderScene.addModel(model);
buffer.forwardIndiceStartToOffset();
},
_flushIA: function _flushIA(ia) {
if (!ia) return;
var material = this.material;
var effect = material.effect;
if (!effect) return;
var model = this._modelPool.add();
this._batchedModels.push(model);
model.sortKey = this._sortKey++;
model._cullingMask = this.cullingMask;
model.setNode(this.node);
model.setEffect(effect);
model.setInputAssembler(ia);
this._renderScene.addModel(model);
},
terminate: function terminate() {
cc.dynamicAtlasManager && cc.dynamicAtlasManager.enabled && cc.dynamicAtlasManager.update();
this._flush();
for (var key in _buffers) _buffers[key].uploadData();
this.walking = false;
},
getBuffer: function getBuffer(type, vertextFormat) {
var key = type + vertextFormat.getHash();
var buffer = _buffers[key];
if (!buffer) {
if ("mesh" === type) buffer = new MeshBuffer(this, vertextFormat); else if ("quad" === type) buffer = new QuadBuffer(this, vertextFormat); else {
if ("spine" !== type) {
cc.error("Not support buffer type [" + type + "]");
return null;
}
buffer = new SpineBuffer(this, vertextFormat);
}
_buffers[key] = buffer;
}
return buffer;
}
};
module.exports = ModelBatcher;
}), {
"../../../renderer/core/input-assembler": 249,
"../../../renderer/memop/recycle-pool": 274,
"../../../renderer/scene/model": 280,
"../../assets/material/CCMaterial": 76,
"../../platform/id-generater": 146,
"./mesh-buffer": 197,
"./quad-buffer": 199,
"./spine-buffer": 201,
"./vertex-format": 202
} ],
199: [ (function(require, module, exports) {
"use strict";
var MeshBuffer = require("./mesh-buffer");
var QuadBuffer = cc.Class({
name: "cc.QuadBuffer",
extends: MeshBuffer,
_fillQuadBuffer: function _fillQuadBuffer() {
var count = this._initIDataCount / 6;
var buffer = this._iData;
for (var i = 0, idx = 0; i < count; i++) {
var vertextID = 4 * i;
buffer[idx++] = vertextID;
buffer[idx++] = vertextID + 1;
buffer[idx++] = vertextID + 2;
buffer[idx++] = vertextID + 1;
buffer[idx++] = vertextID + 3;
buffer[idx++] = vertextID + 2;
}
var indicesData = new Uint16Array(this._iData.buffer, 0, 6 * count);
this._ib.update(0, indicesData);
},
uploadData: function uploadData() {
if (0 === this.byteOffset || !this._dirty) return;
var vertexsData = new Float32Array(this._vData.buffer, 0, this.byteOffset >> 2);
this._vb.update(0, vertexsData);
this._dirty = false;
},
switchBuffer: function switchBuffer() {
this._super();
var indicesData = new Uint16Array(this._iData.buffer, 0, this._initIDataCount);
this._ib.update(0, indicesData);
},
_reallocBuffer: function _reallocBuffer() {
this._reallocVData(true);
this._reallocIData();
this._fillQuadBuffer();
}
});
cc.QuadBuffer = module.exports = QuadBuffer;
}), {
"./mesh-buffer": 197
} ],
200: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = RenderData;
var _flexBuffer = _interopRequireDefault(require("./flex-buffer"));
var _vertexFormat = require("./vertex-format");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function RenderData() {
this.vDatas = [];
this.uintVDatas = [];
this.iDatas = [];
this.meshCount = 0;
this._infos = null;
this._flexBuffer = null;
}
cc.js.mixin(RenderData.prototype, {
init: function init(assembler) {},
clear: function clear() {
this.vDatas.length = 0;
this.iDatas.length = 0;
this.uintVDatas.length = 0;
this.meshCount = 0;
this._infos = null;
this._flexBuffer && this._flexBuffer.reset();
},
updateMesh: function updateMesh(index, vertices, indices) {
this.vDatas[index] = vertices;
this.uintVDatas[index] = new Uint32Array(vertices.buffer, 0, vertices.length);
this.iDatas[index] = indices;
this.meshCount = this.vDatas.length;
},
updateMeshRange: function updateMeshRange(verticesCount, indicesCount) {},
createData: function createData(index, verticesFloats, indicesCount) {
var vertices = new Float32Array(verticesFloats);
var indices = new Uint16Array(indicesCount);
this.updateMesh(index, vertices, indices);
},
createQuadData: function createQuadData(index, verticesFloats, indicesCount) {
this.createData(index, verticesFloats, indicesCount);
this.initQuadIndices(this.iDatas[index]);
},
createFlexData: function createFlexData(index, verticesFloats, indicesCount, vfmt) {
vfmt = vfmt || _vertexFormat.vfmtPosUvColor;
this._flexBuffer = new _flexBuffer["default"](this, index, verticesFloats, indicesCount, vfmt);
},
initQuadIndices: function initQuadIndices(indices) {
var count = indices.length / 6;
for (var i = 0, idx = 0; i < count; i++) {
var vertextID = 4 * i;
indices[idx++] = vertextID;
indices[idx++] = vertextID + 1;
indices[idx++] = vertextID + 2;
indices[idx++] = vertextID + 1;
indices[idx++] = vertextID + 3;
indices[idx++] = vertextID + 2;
}
}
});
cc.RenderData = RenderData;
module.exports = exports["default"];
}), {
"./flex-buffer": 196,
"./vertex-format": 202
} ],
201: [ (function(require, module, exports) {
"use strict";
var SpineBuffer = cc.Class({
name: "cc.SpineBuffer",
extends: require("./mesh-buffer"),
requestStatic: function requestStatic(vertexCount, indiceCount) {
this.checkAndSwitchBuffer(vertexCount);
var byteOffset = this.byteOffset + vertexCount * this._vertexBytes;
var indiceOffset = this.indiceOffset + indiceCount;
var byteLength = this._vData.byteLength;
var indiceLength = this._iData.length;
if (byteOffset > byteLength || indiceOffset > indiceLength) {
while (byteLength < byteOffset || indiceLength < indiceOffset) {
this._initVDataCount *= 2;
this._initIDataCount *= 2;
byteLength = 4 * this._initVDataCount;
indiceLength = this._initIDataCount;
}
this._reallocBuffer();
}
var offsetInfo = this._offsetInfo;
offsetInfo.vertexOffset = this.vertexOffset;
offsetInfo.indiceOffset = this.indiceOffset;
offsetInfo.byteOffset = this.byteOffset;
},
adjust: function adjust(vertexCount, indiceCount) {
this.vertexOffset += vertexCount;
this.indiceOffset += indiceCount;
this.byteOffset = this.byteOffset + vertexCount * this._vertexBytes;
this._dirty = true;
}
});
cc.SpineBuffer = module.exports = SpineBuffer;
}), {
"./mesh-buffer": 197
} ],
202: [ (function(require, module, exports) {
"use strict";
var _gfx = _interopRequireDefault(require("../../../renderer/gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var vfmt3D = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 3
}, {
name: _gfx["default"].ATTR_UV0,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_COLOR,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
} ]);
vfmt3D.name = "vfmt3D";
_gfx["default"].VertexFormat.XYZ_UV_Color = vfmt3D;
var vfmtPosUvColor = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_UV0,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_COLOR,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
} ]);
vfmtPosUvColor.name = "vfmtPosUvColor";
_gfx["default"].VertexFormat.XY_UV_Color = vfmtPosUvColor;
var vfmtPosUvColorTexId = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_UV0,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_COLOR,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
}, {
name: _gfx["default"].ATTR_TEX_ID,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 1
} ]);
vfmtPosUvColorTexId.name = "vfmtPosUvColorTexId";
_gfx["default"].VertexFormat.XY_UV_Color_TexId = vfmtPosUvColorTexId;
var vfmtPosUvTwoColor = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_UV0,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_COLOR,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
}, {
name: _gfx["default"].ATTR_COLOR0,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
} ]);
vfmtPosUvTwoColor.name = "vfmtPosUvTwoColor";
_gfx["default"].VertexFormat.XY_UV_Two_Color = vfmtPosUvTwoColor;
var vfmtPosUvTwoColorTexId = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_UV0,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_COLOR,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
}, {
name: _gfx["default"].ATTR_COLOR0,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
}, {
name: _gfx["default"].ATTR_TEX_ID,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 1
} ]);
vfmtPosUvTwoColorTexId.name = "vfmtPosUvTwoColorTexId";
_gfx["default"].VertexFormat.XY_UV_Two_Color_TexId = vfmtPosUvTwoColorTexId;
var vfmtPosUv = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_UV0,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
} ]);
vfmtPosUv.name = "vfmtPosUv";
_gfx["default"].VertexFormat.XY_UV = vfmtPosUv;
var vfmtPosColor = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
}, {
name: _gfx["default"].ATTR_COLOR,
type: _gfx["default"].ATTR_TYPE_UINT8,
num: 4,
normalize: true
} ]);
vfmtPosColor.name = "vfmtPosColor";
_gfx["default"].VertexFormat.XY_Color = vfmtPosColor;
var vfmtPos = new _gfx["default"].VertexFormat([ {
name: _gfx["default"].ATTR_POSITION,
type: _gfx["default"].ATTR_TYPE_FLOAT32,
num: 2
} ]);
vfmtPos.name = "vfmtPos";
_gfx["default"].VertexFormat.XY = vfmtPos;
module.exports = {
vfmt3D: vfmt3D,
vfmtPosUvColor: vfmtPosUvColor,
vfmtPosUvTwoColor: vfmtPosUvTwoColor,
vfmtPosUv: vfmtPosUv,
vfmtPosColor: vfmtPosColor,
vfmtPos: vfmtPos,
vfmtPosUvColorTexId: vfmtPosUvColorTexId,
vfmtPosUvTwoColorTexId: vfmtPosUvTwoColorTexId
};
}), {
"../../../renderer/gfx": 259
} ],
203: [ (function(require, module, exports) {
"use strict";
require("./sp");
require("./multi-handler");
require("./multi-batcher");
}), {
"./multi-batcher": 204,
"./multi-handler": 205,
"./sp": 206
} ],
204: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.MultiBatcher = void 0;
var _multiHandler = require("./multi-handler");
function _createForOfIteratorHelperLoose(o, allowArrayLike) {
var it = "undefined" !== typeof Symbol && o[Symbol.iterator] || o["@@iterator"];
if (it) return (it = it.call(o)).next.bind(it);
if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && "number" === typeof o.length) {
it && (o = it);
var i = 0;
return function() {
if (i >= o.length) return {
done: true
};
return {
done: false,
value: o[i++]
};
};
}
throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if ("string" === typeof o) return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
"Object" === n && o.constructor && (n = o.constructor.name);
if ("Map" === n || "Set" === n) return Array.from(o);
if ("Arguments" === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
(null == len || len > arr.length) && (len = arr.length);
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
var MultiBatcher = (function() {
function MultiBatcher() {
this.handlers = [];
this.nextHandler = void 0;
}
var _proto = MultiBatcher.prototype;
_proto.init = function init() {
var handler = new _multiHandler.MultiHandler();
this.handlers.push(handler);
this.nextHandler = handler;
};
_proto.requsetMaterial = function requsetMaterial(texture) {
if (!texture._multiMaterial) {
var handler = this.nextHandler;
var index = handler.getEmptyIndex();
if (-1 === index) {
for (var _iterator = _createForOfIteratorHelperLoose(this.handlers), _step; !(_step = _iterator()).done; ) {
var _handler = _step.value;
index = _handler.getEmptyIndex();
if (-1 !== index) {
handler = _handler;
this.nextHandler = handler;
break;
}
}
if (-1 === index) {
handler = new _multiHandler.MultiHandler();
this.handlers.push(handler);
this.nextHandler = handler;
index = 0;
}
}
texture.linkMaterial(handler.material, index);
}
return texture._multiMaterial;
};
_proto.reset = function reset() {
this.handlers.length = 0;
};
return MultiBatcher;
})();
exports.MultiBatcher = MultiBatcher;
cc.sp.multiBatcher = new MultiBatcher();
cc.sp.MultiBatcher = MultiBatcher;
}), {
"./multi-handler": 205
} ],
205: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.MultiHandler = void 0;
var MultiHandler = (function() {
function MultiHandler(material) {
this.material = void 0;
this.textures = [];
this.hasEmptySlot = false;
if (material) this.material = material; else {
this.material = cc.Material.create(cc.sp.multi2dSpriteEffectAsset);
this.material.name = "multi-2d-universal";
this.material.define("USE_TEXTURE", true);
this.material.define("USE_MULTI_TEXTURE", true);
}
this.material._multiHandler = this;
this.syncTextures();
}
var _proto = MultiHandler.prototype;
_proto.syncTextures = function syncTextures() {
var effect = this.material["effect"];
var properties = effect.passes[0]._properties;
this.textures[0] = properties.texture.value;
this.textures[1] = properties.texture2.value;
this.textures[2] = properties.texture3.value;
this.textures[3] = properties.texture4.value;
this.textures[4] = properties.texture5.value;
this.textures[5] = properties.texture6.value;
this.textures[6] = properties.texture7.value;
this.textures[7] = properties.texture8.value;
this.hasEmptySlot = true;
this.getEmptyIndex();
};
_proto.setTexture = function setTexture(index, texture) {
this.textures[index] = texture ? texture.getImpl() : null;
this.material.setProperty(cc.sp.propertyIndex2Name(index), texture);
null == texture && (this.hasEmptySlot = true);
};
_proto.removeTexture = function removeTexture(texture) {
var index = this.getIndex(texture);
-1 !== index && this.setTexture(index, null);
};
_proto.hasTexture = function hasTexture(texture) {
return -1 !== this.textures.indexOf(texture);
};
_proto.getIndex = function getIndex(texture) {
return this.textures.indexOf(texture);
};
_proto.getTexture = function getTexture(index) {
return this.textures[index];
};
_proto.getEmptyIndex = function getEmptyIndex() {
if (!this.hasEmptySlot) return -1;
var index = this.textures.indexOf(null);
if (-1 !== index) return index;
this.hasEmptySlot = false;
return -1;
};
_proto.autoSetTexture = function autoSetTexture(texture) {
var index = this.getEmptyIndex();
if (-1 === index) return -1;
this.setTexture(index, texture);
return index;
};
return MultiHandler;
})();
exports.MultiHandler = MultiHandler;
cc.sp.MultiHandler = MultiHandler;
}), {} ],
206: [ (function(require, module, exports) {
"use strict";
cc.sp = {
inited: false,
version: "1.0.0",
MAX_MULTITEXTURE_NUM: -1,
autoSwitchMaterial: true,
allowDynamicAtlas: true,
enableLabelRetina: true,
labelRetinaScale: 1,
charAtlasAutoBatchCount: 1,
charAtlasAutoResetBeforeSceneLoad: true,
multi2dSpriteEffectAsset: null,
i2nMap: [ "texture" ],
n2iMap: {
texture: 0
},
propertyIndex2Name: function propertyIndex2Name(index) {
return this.i2nMap[index];
},
propertyName2Index: function propertyName2Index(name) {
return this.n2iMap[name];
}
};
for (var i = 1; i < 8; i++) {
var name = "texture" + (i + 1);
cc.sp.i2nMap[i] = name;
cc.sp.n2iMap[name] = i;
}
}), {} ],
207: [ (function(require, module, exports) {
"use strict";
require("../platform/CCSys");
var EXTNAME_RE = /(\.[^\.\/\?\\]*)(\?.*)?$/;
var DIRNAME_RE = /((.*)(\/|\\|\\\\))?(.*?\..*$)?/;
var NORMALIZE_RE = /[^\.\/]+\/\.\.\//;
cc.path = {
join: function join() {
var l = arguments.length;
var result = "";
for (var i = 0; i < l; i++) result = (result + ("" === result ? "" : "/") + arguments[i]).replace(/(\/|\\\\)$/, "");
return result;
},
extname: function extname(pathStr) {
var temp = EXTNAME_RE.exec(pathStr);
return temp ? temp[1] : "";
},
mainFileName: function mainFileName(fileName) {
if (fileName) {
var idx = fileName.lastIndexOf(".");
if (-1 !== idx) return fileName.substring(0, idx);
}
return fileName;
},
basename: function basename(pathStr, extname) {
var index = pathStr.indexOf("?");
index > 0 && (pathStr = pathStr.substring(0, index));
var reg = /(\/|\\)([^\/\\]+)$/g;
var result = reg.exec(pathStr.replace(/(\/|\\)$/, ""));
if (!result) return pathStr;
var baseName = result[2];
if (extname && pathStr.substring(pathStr.length - extname.length).toLowerCase() === extname.toLowerCase()) return baseName.substring(0, baseName.length - extname.length);
return baseName;
},
dirname: function dirname(pathStr) {
var temp = DIRNAME_RE.exec(pathStr);
return temp ? temp[2] : "";
},
changeExtname: function changeExtname(pathStr, extname) {
extname = extname || "";
var index = pathStr.indexOf("?");
var tempStr = "";
if (index > 0) {
tempStr = pathStr.substring(index);
pathStr = pathStr.substring(0, index);
}
index = pathStr.lastIndexOf(".");
if (index < 0) return pathStr + extname + tempStr;
return pathStr.substring(0, index) + extname + tempStr;
},
changeBasename: function changeBasename(pathStr, basename, isSameExt) {
if (0 === basename.indexOf(".")) return this.changeExtname(pathStr, basename);
var index = pathStr.indexOf("?");
var tempStr = "";
var ext = isSameExt ? this.extname(pathStr) : "";
if (index > 0) {
tempStr = pathStr.substring(index);
pathStr = pathStr.substring(0, index);
}
index = pathStr.lastIndexOf("/");
index = index <= 0 ? 0 : index + 1;
return pathStr.substring(0, index) + basename + ext + tempStr;
},
_normalize: function _normalize(url) {
var oldUrl = url = String(url);
do {
oldUrl = url;
url = url.replace(NORMALIZE_RE, "");
} while (oldUrl.length !== url.length);
return url;
},
sep: cc.sys.os === cc.sys.OS_WINDOWS ? "\\" : "/",
stripSep: function stripSep(path) {
return path.replace(/[\/\\]$/, "");
}
};
module.exports = cc.path;
}), {
"../platform/CCSys": 138
} ],
208: [ (function(require, module, exports) {
"use strict";
var AffineTransform = function AffineTransform(a, b, c, d, tx, ty) {
this.a = a;
this.b = b;
this.c = c;
this.d = d;
this.tx = tx;
this.ty = ty;
};
AffineTransform.create = function(a, b, c, d, tx, ty) {
return {
a: a,
b: b,
c: c,
d: d,
tx: tx,
ty: ty
};
};
AffineTransform.identity = function() {
return {
a: 1,
b: 0,
c: 0,
d: 1,
tx: 0,
ty: 0
};
};
AffineTransform.clone = function(t) {
return {
a: t.a,
b: t.b,
c: t.c,
d: t.d,
tx: t.tx,
ty: t.ty
};
};
AffineTransform.concat = function(out, t1, t2) {
var a = t1.a, b = t1.b, c = t1.c, d = t1.d, tx = t1.tx, ty = t1.ty;
out.a = a * t2.a + b * t2.c;
out.b = a * t2.b + b * t2.d;
out.c = c * t2.a + d * t2.c;
out.d = c * t2.b + d * t2.d;
out.tx = tx * t2.a + ty * t2.c + t2.tx;
out.ty = tx * t2.b + ty * t2.d + t2.ty;
return out;
};
AffineTransform.invert = function(out, t) {
var a = t.a, b = t.b, c = t.c, d = t.d;
var determinant = 1 / (a * d - b * c);
var tx = t.tx, ty = t.ty;
out.a = determinant * d;
out.b = -determinant * b;
out.c = -determinant * c;
out.d = determinant * a;
out.tx = determinant * (c * ty - d * tx);
out.ty = determinant * (b * tx - a * ty);
return out;
};
AffineTransform.fromMat4 = function(out, mat) {
var matm = mat.m;
out.a = matm[0];
out.b = matm[1];
out.c = matm[4];
out.d = matm[5];
out.tx = matm[12];
out.ty = matm[13];
return out;
};
AffineTransform.transformVec2 = function(out, point, transOrY, t) {
var x, y;
if (void 0 === t) {
t = transOrY;
x = point.x;
y = point.y;
} else {
x = point;
y = transOrY;
}
out.x = t.a * x + t.c * y + t.tx;
out.y = t.b * x + t.d * y + t.ty;
return out;
};
AffineTransform.transformSize = function(out, size, t) {
out.width = t.a * size.width + t.c * size.height;
out.height = t.b * size.width + t.d * size.height;
return out;
};
AffineTransform.transformRect = function(out, rect, t) {
var ol = rect.x;
var ob = rect.y;
var or = ol + rect.width;
var ot = ob + rect.height;
var lbx = t.a * ol + t.c * ob + t.tx;
var lby = t.b * ol + t.d * ob + t.ty;
var rbx = t.a * or + t.c * ob + t.tx;
var rby = t.b * or + t.d * ob + t.ty;
var ltx = t.a * ol + t.c * ot + t.tx;
var lty = t.b * ol + t.d * ot + t.ty;
var rtx = t.a * or + t.c * ot + t.tx;
var rty = t.b * or + t.d * ot + t.ty;
var minX = Math.min(lbx, rbx, ltx, rtx);
var maxX = Math.max(lbx, rbx, ltx, rtx);
var minY = Math.min(lby, rby, lty, rty);
var maxY = Math.max(lby, rby, lty, rty);
out.x = minX;
out.y = minY;
out.width = maxX - minX;
out.height = maxY - minY;
return out;
};
AffineTransform.transformObb = function(out_bl, out_tl, out_tr, out_br, rect, anAffineTransform) {
var x = rect.x;
var y = rect.y;
var width = rect.width;
var height = rect.height;
var tx = anAffineTransform.a * x + anAffineTransform.c * y + anAffineTransform.tx;
var ty = anAffineTransform.b * x + anAffineTransform.d * y + anAffineTransform.ty;
var xa = anAffineTransform.a * width;
var xb = anAffineTransform.b * width;
var yc = anAffineTransform.c * height;
var yd = anAffineTransform.d * height;
out_tl.x = tx;
out_tl.y = ty;
out_tr.x = xa + tx;
out_tr.y = xb + ty;
out_bl.x = yc + tx;
out_bl.y = yd + ty;
out_br.x = xa + yc + tx;
out_br.y = xb + yd + ty;
};
cc.AffineTransform = module.exports = AffineTransform;
}), {} ],
209: [ (function(require, module, exports) {
"use strict";
var Flags = require("../platform/CCObject").Flags;
var misc = require("./misc");
var js = require("../platform/js");
var IdGenerater = require("../platform/id-generater");
var eventManager = require("../event-manager");
var RenderFlow = require("../renderer/render-flow");
var Destroying = Flags.Destroying;
var DontDestroy = Flags.DontDestroy;
var Deactivating = Flags.Deactivating;
var CHILD_ADDED = "child-added";
var CHILD_REMOVED = "child-removed";
var idGenerater = new IdGenerater("Node");
function getConstructor(typeOrClassName) {
if (!typeOrClassName) {
cc.errorID(3804);
return null;
}
if ("string" === typeof typeOrClassName) return js.getClassByName(typeOrClassName);
return typeOrClassName;
}
function findComponent(node, constructor) {
if (constructor._sealed) for (var i = 0; i < node._components.length; ++i) {
var comp = node._components[i];
if (comp.constructor === constructor) return comp;
} else for (var _i = 0; _i < node._components.length; ++_i) {
var _comp = node._components[_i];
if (_comp instanceof constructor) return _comp;
}
return null;
}
function findComponents(node, constructor, components) {
if (constructor._sealed) for (var i = 0; i < node._components.length; ++i) {
var comp = node._components[i];
comp.constructor === constructor && components.push(comp);
} else for (var _i2 = 0; _i2 < node._components.length; ++_i2) {
var _comp2 = node._components[_i2];
_comp2 instanceof constructor && components.push(_comp2);
}
}
function findChildComponent(children, constructor) {
for (var i = 0; i < children.length; ++i) {
var node = children[i];
var comp = findComponent(node, constructor);
if (comp) return comp;
if (node._children.length > 0) {
comp = findChildComponent(node._children, constructor);
if (comp) return comp;
}
}
return null;
}
function findChildComponents(children, constructor, components) {
for (var i = 0; i < children.length; ++i) {
var node = children[i];
findComponents(node, constructor, components);
node._children.length > 0 && findChildComponents(node._children, constructor, components);
}
}
var BaseNode = cc.Class({
name: "cc._BaseNode",
extends: cc.Object,
properties: {
_parent: null,
_children: [],
_active: true,
_components: [],
_prefab: null,
_persistNode: {
get: function get() {
return (this._objFlags & DontDestroy) > 0;
},
set: function set(value) {
value ? this._objFlags |= DontDestroy : this._objFlags &= ~DontDestroy;
}
},
name: {
get: function get() {
return this._name;
},
set: function set(value) {
false;
this._name = value;
false;
}
},
uuid: {
get: function get() {
return this._id;
}
},
children: {
get: function get() {
return this._children;
}
},
childrenCount: {
get: function get() {
return this._children.length;
}
},
active: {
get: function get() {
return this._active;
},
set: function set(value) {
value = !!value;
if (this._active !== value) {
this._active = value;
var parent = this._parent;
if (parent) {
var couldActiveInScene = parent._activeInHierarchy;
couldActiveInScene && cc.director._nodeActivator.activateNode(this, value);
}
}
}
},
activeInHierarchy: {
get: function get() {
return this._activeInHierarchy;
}
}
},
ctor: function ctor(name) {
this._name = void 0 !== name ? name : "New Node";
this._activeInHierarchy = false;
this._id = idGenerater.getNewId();
cc.director._scheduler && cc.director._scheduler.enableForTarget(this);
this.__eventTargets = [];
},
getParent: function getParent() {
return this._parent;
},
setParent: function setParent(value) {
if (this._parent === value) return;
false;
var oldParent = this._parent;
(true, oldParent) && oldParent._objFlags & Deactivating && cc.errorID(3821);
this._parent = value || null;
this._onSetParent(value);
if (value) {
(true, value._objFlags & Deactivating) && cc.errorID(3821);
eventManager._setDirtyForNode(this);
value._children.push(this);
value.emit && value.emit(CHILD_ADDED, this);
value._renderFlag |= RenderFlow.FLAG_CHILDREN;
}
if (oldParent) {
if (!(oldParent._objFlags & Destroying)) {
var removeAt = oldParent._children.indexOf(this);
false;
oldParent._children.splice(removeAt, 1);
oldParent.emit && oldParent.emit(CHILD_REMOVED, this);
this._onHierarchyChanged(oldParent);
0 === oldParent._children.length && (oldParent._renderFlag &= ~RenderFlow.FLAG_CHILDREN);
}
} else value && this._onHierarchyChanged(null);
},
attr: function attr(attrs) {
js.mixin(this, attrs);
},
getChildByUuid: function getChildByUuid(uuid) {
if (!uuid) {
cc.log("Invalid uuid");
return null;
}
var locChildren = this._children;
for (var i = 0, len = locChildren.length; i < len; i++) if (locChildren[i]._id === uuid) return locChildren[i];
return null;
},
getChildByName: function getChildByName(name) {
if (!name) {
cc.log("Invalid name");
return null;
}
var locChildren = this._children;
for (var i = 0, len = locChildren.length; i < len; i++) if (locChildren[i]._name === name) return locChildren[i];
return null;
},
addChild: function addChild(child) {
false;
cc.assertID(child, 1606);
cc.assertID(null === child._parent, 1605);
child.setParent(this);
},
insertChild: function insertChild(child, siblingIndex) {
child.parent = this;
child.setSiblingIndex(siblingIndex);
},
getSiblingIndex: function getSiblingIndex() {
return this._parent ? this._parent._children.indexOf(this) : 0;
},
setSiblingIndex: function setSiblingIndex(index) {
if (!this._parent) return;
if (this._parent._objFlags & Deactivating) {
cc.errorID(3821);
return;
}
var siblings = this._parent._children;
index = -1 !== index ? index : siblings.length - 1;
var oldIndex = siblings.indexOf(this);
if (index !== oldIndex) {
siblings.splice(oldIndex, 1);
index < siblings.length ? siblings.splice(index, 0, this) : siblings.push(this);
this._onSiblingIndexChanged && this._onSiblingIndexChanged(index);
}
},
walk: function walk(prefunc, postfunc) {
var BaseNode = cc._BaseNode;
var index = 1;
var children, child, curr, i, afterChildren;
var stack = BaseNode._stacks[BaseNode._stackId];
if (!stack) {
stack = [];
BaseNode._stacks.push(stack);
}
BaseNode._stackId++;
stack.length = 0;
stack[0] = this;
var parent = null;
afterChildren = false;
while (index) {
index--;
curr = stack[index];
if (!curr) continue;
!afterChildren && prefunc ? prefunc(curr) : afterChildren && postfunc && postfunc(curr);
stack[index] = null;
if (!afterChildren) {
if (curr._children.length > 0) {
parent = curr;
children = curr._children;
i = 0;
stack[index] = children[i];
index++;
} else {
stack[index] = curr;
index++;
afterChildren = true;
}
continue;
}
if (parent === this._parent) break;
afterChildren = false;
if (children) {
i++;
if (children[i]) {
stack[index] = children[i];
index++;
} else if (parent) {
stack[index] = parent;
index++;
afterChildren = true;
if (parent._parent) {
children = parent._parent._children;
i = children.indexOf(parent);
parent = parent._parent;
} else {
parent = null;
children = null;
}
if (i < 0) break;
}
}
}
stack.length = 0;
BaseNode._stackId--;
},
cleanup: function cleanup() {},
removeFromParent: function removeFromParent(cleanup) {
if (this._parent) {
void 0 === cleanup && (cleanup = true);
this._parent.removeChild(this, cleanup);
}
},
removeChild: function removeChild(child, cleanup) {
if (this._children.indexOf(child) > -1) {
(cleanup || void 0 === cleanup) && child.cleanup();
child.parent = null;
}
},
removeAllChildren: function removeAllChildren(cleanup) {
var children = this._children;
void 0 === cleanup && (cleanup = true);
for (var i = children.length - 1; i >= 0; i--) {
var node = children[i];
if (node) {
cleanup && node.cleanup();
node.parent = null;
}
}
this._children.length = 0;
},
isChildOf: function isChildOf(parent) {
var child = this;
do {
if (child === parent) return true;
child = child._parent;
} while (child);
return false;
},
getComponent: function getComponent(typeOrClassName) {
var constructor = getConstructor(typeOrClassName);
if (constructor) return findComponent(this, constructor);
return null;
},
getComponents: function getComponents(typeOrClassName) {
var constructor = getConstructor(typeOrClassName), components = [];
constructor && findComponents(this, constructor, components);
return components;
},
getComponentInChildren: function getComponentInChildren(typeOrClassName) {
var constructor = getConstructor(typeOrClassName);
if (constructor) return findChildComponent(this._children, constructor);
return null;
},
getComponentsInChildren: function getComponentsInChildren(typeOrClassName) {
var constructor = getConstructor(typeOrClassName), components = [];
if (constructor) {
findComponents(this, constructor, components);
findChildComponents(this._children, constructor, components);
}
return components;
},
_checkMultipleComp: (false, false) && function(ctor) {
var existing = this.getComponent(ctor._disallowMultiple);
if (existing) {
existing.constructor === ctor ? cc.errorID(3805, js.getClassName(ctor), this._name) : cc.errorID(3806, js.getClassName(ctor), this._name, js.getClassName(existing));
return false;
}
return true;
},
addComponent: function addComponent(typeOrClassName) {
false;
var constructor;
if ("string" === typeof typeOrClassName) {
constructor = js.getClassByName(typeOrClassName);
if (!constructor) {
cc.errorID(3807, typeOrClassName);
cc._RFpeek() && cc.errorID(3808, typeOrClassName);
return null;
}
} else {
if (!typeOrClassName) {
cc.errorID(3804);
return null;
}
constructor = typeOrClassName;
}
if ("function" !== typeof constructor) {
cc.errorID(3809);
return null;
}
if (!js.isChildClassOf(constructor, cc.Component)) {
cc.errorID(3810);
return null;
}
if ((false, false) && constructor._disallowMultiple && !this._checkMultipleComp(constructor)) return null;
var ReqComp = constructor._requireComponent;
if (ReqComp && !this.getComponent(ReqComp)) {
var depended = this.addComponent(ReqComp);
if (!depended) return null;
}
var component = new constructor();
component.node = this;
this._components.push(component);
(false, false) && cc.engine && this._id in cc.engine.attachedObjsForEditor && (cc.engine.attachedObjsForEditor[component._id] = component);
this._activeInHierarchy && cc.director._nodeActivator.activateComp(component);
return component;
},
_addComponentAt: false,
removeComponent: function removeComponent(component) {
if (!component) {
cc.errorID(3813);
return;
}
component instanceof cc.Component || (component = this.getComponent(component));
component && component.destroy();
},
_getDependComponent: false,
_removeComponent: function _removeComponent(component) {
if (!component) {
cc.errorID(3814);
return;
}
if (!(this._objFlags & Destroying)) {
var i = this._components.indexOf(component);
if (-1 !== i) {
this._components.splice(i, 1);
(false, false) && cc.engine && delete cc.engine.attachedObjsForEditor[component._id];
} else component.node !== this && cc.errorID(3815);
}
},
destroy: function destroy() {
cc.Object.prototype.destroy.call(this) && (this.active = false);
},
destroyAllChildren: function destroyAllChildren() {
var children = this._children;
for (var i = 0; i < children.length; ++i) children[i].destroy();
},
_onSetParent: function _onSetParent(value) {},
_onPostActivated: function _onPostActivated() {},
_onBatchCreated: function _onBatchCreated(dontSyncChildPrefab) {},
_onHierarchyChanged: function _onHierarchyChanged(oldParent) {
var newParent = this._parent;
if (this._persistNode && !(newParent instanceof cc.Scene)) {
cc.game.removePersistRootNode(this);
false;
}
var scene;
var inCurrentSceneBefore;
var inCurrentSceneNow;
var newPrefabRoot;
var myPrefabInfo;
var PrefabUtils;
false, false;
var shouldActiveNow = this._active && !!(newParent && newParent._activeInHierarchy);
this._activeInHierarchy !== shouldActiveNow && cc.director._nodeActivator.activateNode(this, shouldActiveNow);
},
_instantiate: function _instantiate(cloned, isSyncedNode) {
cloned || (cloned = cc.instantiate._clone(this, this));
var newPrefabInfo = cloned._prefab;
var PrefabUtils;
false;
var syncing;
false;
cloned._parent = null;
cloned._onBatchCreated(isSyncedNode);
return cloned;
},
_registerIfAttached: (false, false) && function(register) {
var attachedObjsForEditor = cc.engine.attachedObjsForEditor;
if (register) {
attachedObjsForEditor[this._id] = this;
for (var i = 0; i < this._components.length; i++) {
var comp = this._components[i];
attachedObjsForEditor[comp._id] = comp;
}
cc.engine.emit("node-attach-to-scene", this);
} else {
cc.engine.emit("node-detach-from-scene", this);
delete attachedObjsForEditor[this._id];
for (var _i3 = 0; _i3 < this._components.length; _i3++) {
var _comp3 = this._components[_i3];
delete attachedObjsForEditor[_comp3._id];
}
}
var children = this._children;
for (var _i4 = 0, len = children.length; _i4 < len; ++_i4) {
var child = children[_i4];
child._registerIfAttached(register);
}
},
_onPreDestroy: function _onPreDestroy() {
var i, len;
this._objFlags |= Destroying;
var parent = this._parent;
var destroyByParent = parent && parent._objFlags & Destroying;
!destroyByParent && (false, false) && this._registerIfAttached(false);
var children = this._children;
for (i = 0, len = children.length; i < len; ++i) children[i]._destroyImmediate();
for (i = 0, len = this._components.length; i < len; ++i) {
var component = this._components[i];
component._destroyImmediate();
}
var eventTargets = this.__eventTargets;
for (i = 0, len = eventTargets.length; i < len; ++i) {
var target = eventTargets[i];
target && target.targetOff(this);
}
eventTargets.length = 0;
this._persistNode && cc.game.removePersistRootNode(this);
if (!destroyByParent && parent) {
var childIndex = parent._children.indexOf(this);
parent._children.splice(childIndex, 1);
parent.emit && parent.emit("child-removed", this);
}
return destroyByParent;
},
onRestore: false
});
BaseNode.idGenerater = idGenerater;
BaseNode._stacks = [ [] ];
BaseNode._stackId = 0;
BaseNode.prototype._onPreDestroyBase = BaseNode.prototype._onPreDestroy;
false;
BaseNode.prototype._onHierarchyChangedBase = BaseNode.prototype._onHierarchyChanged;
false;
var SameNameGetSets = [ "parent", "name", "children", "childrenCount" ];
misc.propertyDefine(BaseNode, SameNameGetSets, {});
false;
cc._BaseNode = module.exports = BaseNode;
}), {
"../event-manager": 117,
"../platform/CCObject": 135,
"../platform/id-generater": 146,
"../platform/js": 150,
"../renderer/render-flow": 161,
"./misc": 217
} ],
210: [ (function(require, module, exports) {
"use strict";
var EPSILON = 1e-6;
function binarySearchEpsilon(array, value) {
for (var l = 0, h = array.length - 1, m = h >>> 1; l <= h; m = l + h >>> 1) {
var test = array[m];
if (test > value + EPSILON) h = m - 1; else {
if (!(test < value - EPSILON)) return m;
l = m + 1;
}
}
return ~l;
}
module.exports = {
binarySearchEpsilon: binarySearchEpsilon
};
}), {} ],
211: [ (function(require, module, exports) {
"use strict";
var RenderComponent = require("../components/CCRenderComponent");
var BlendFactor = require("../platform/CCMacro").BlendFactor;
var gfx = require("../../renderer/gfx");
var BlendFunc = cc.Class({
properties: {
_srcBlendFactor: BlendFactor.SRC_ALPHA,
_dstBlendFactor: BlendFactor.ONE_MINUS_SRC_ALPHA,
srcBlendFactor: {
get: function get() {
return this._srcBlendFactor;
},
set: function set(value) {
if (this._srcBlendFactor === value) return;
this._srcBlendFactor = value;
this._updateBlendFunc(true);
this._onBlendChanged && this._onBlendChanged();
},
animatable: false,
type: BlendFactor,
tooltip: false,
visible: true
},
dstBlendFactor: {
get: function get() {
return this._dstBlendFactor;
},
set: function set(value) {
if (this._dstBlendFactor === value) return;
this._dstBlendFactor = value;
this._updateBlendFunc(true);
},
animatable: false,
type: BlendFactor,
tooltip: false,
visible: true
}
},
setMaterial: function setMaterial(index, material) {
var materialVar = RenderComponent.prototype.setMaterial.call(this, index, material);
this._srcBlendFactor === BlendFactor.SRC_ALPHA && this._dstBlendFactor === BlendFactor.ONE_MINUS_SRC_ALPHA || this._updateMaterialBlendFunc(materialVar);
return materialVar;
},
_updateMaterial: function _updateMaterial() {
this._updateBlendFunc();
},
_updateBlendFunc: function _updateBlendFunc(force) {
if (!force && this._srcBlendFactor === BlendFactor.SRC_ALPHA && this._dstBlendFactor === BlendFactor.ONE_MINUS_SRC_ALPHA) return;
var materials = this.getMaterials();
for (var i = 0; i < materials.length; i++) {
var material = materials[i];
this._updateMaterialBlendFunc(material);
}
},
_updateMaterialBlendFunc: function _updateMaterialBlendFunc(material) {
material.setBlend(true, gfx.BLEND_FUNC_ADD, this._srcBlendFactor, this._dstBlendFactor, gfx.BLEND_FUNC_ADD, this._srcBlendFactor, this._dstBlendFactor);
false;
}
});
module.exports = cc.BlendFunc = BlendFunc;
}), {
"../../renderer/gfx": 259,
"../components/CCRenderComponent": 100,
"../platform/CCMacro": 134
} ],
212: [ (function(require, module, exports) {
"use strict";
var Base64Values = require("./misc").BASE64_VALUES;
var HexChars = "0123456789abcdef".split("");
var _t = [ "", "", "", "" ];
var UuidTemplate = _t.concat(_t, "-", _t, "-", _t, "-", _t, "-", _t, _t, _t);
var Indices = UuidTemplate.map((function(x, i) {
return "-" === x ? NaN : i;
})).filter(isFinite);
module.exports = function(base64) {
if (22 !== base64.length) return base64;
UuidTemplate[0] = base64[0];
UuidTemplate[1] = base64[1];
for (var i = 2, j = 2; i < 22; i += 2) {
var lhs = Base64Values[base64.charCodeAt(i)];
var rhs = Base64Values[base64.charCodeAt(i + 1)];
UuidTemplate[Indices[j++]] = HexChars[lhs >> 2];
UuidTemplate[Indices[j++]] = HexChars[(3 & lhs) << 2 | rhs >> 4];
UuidTemplate[Indices[j++]] = HexChars[15 & rhs];
}
return UuidTemplate.join("");
};
false;
}), {
"./misc": 217
} ],
213: [ (function(require, module, exports) {
"use strict";
cc.find = module.exports = function(path, referenceNode) {
if (null == path) {
cc.errorID(3814);
return null;
}
if (referenceNode) false; else {
var scene = cc.director.getScene();
if (!scene) {
false;
return null;
}
false;
referenceNode = scene;
}
var match = referenceNode;
var startIndex = "/" !== path[0] ? 0 : 1;
var nameList = path.split("/");
for (var n = startIndex; n < nameList.length; n++) {
var name = nameList[n];
var children = match._children;
match = null;
for (var t = 0, len = children.length; t < len; ++t) {
var subChild = children[t];
if (subChild.name === name) {
match = subChild;
break;
}
}
if (!match) return null;
}
return match;
};
}), {} ],
214: [ (function(require, module, exports) {
"use strict";
var _materialVariant = _interopRequireDefault(require("../assets/material/material-variant"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var Material = require("../assets/material/CCMaterial");
var GraySpriteState = cc.Class({
properties: {
_normalMaterial: null,
normalMaterial: {
get: function get() {
return this._normalMaterial;
},
set: function set(val) {
this._normalMaterial = val;
this._updateDisabledState && this._updateDisabledState();
},
type: Material,
tooltip: false,
animatable: false
},
_grayMaterial: null,
grayMaterial: {
get: function get() {
return this._grayMaterial;
},
set: function set(val) {
this._grayMaterial = val;
this._updateDisabledState && this._updateDisabledState();
},
type: Material,
tooltip: false,
animatable: false
}
},
_switchGrayMaterial: function _switchGrayMaterial(useGrayMaterial, renderComp) {
var material;
if (useGrayMaterial) {
material = this._grayMaterial;
material || (material = Material.getBuiltinMaterial("2d-gray-sprite"));
material = this._grayMaterial = _materialVariant["default"].create(material, renderComp);
} else {
material = this._normalMaterial;
material || (material = Material.getBuiltinMaterial("2d-sprite", renderComp));
material = this._normalMaterial = _materialVariant["default"].create(material, renderComp);
}
renderComp.setMaterial(0, material);
}
});
module.exports = GraySpriteState;
}), {
"../assets/material/CCMaterial": 76,
"../assets/material/material-variant": 83
} ],
215: [ (function(require, module, exports) {
"use strict";
var eventRegx = /^(click)(\s)*=|(param)(\s)*=/;
var imageAttrReg = /(\s)*src(\s)*=|(\s)*height(\s)*=|(\s)*width(\s)*=|(\s)*align(\s)*=|(\s)*offset(\s)*=|(\s)*click(\s)*=|(\s)*param(\s)*=/;
var HtmlTextParser = function HtmlTextParser() {
this._parsedObject = {};
this._specialSymbolArray = [];
this._specialSymbolArray.push([ /&lt;/g, "<" ]);
this._specialSymbolArray.push([ /&gt;/g, ">" ]);
this._specialSymbolArray.push([ /&amp;/g, "&" ]);
this._specialSymbolArray.push([ /&quot;/g, '"' ]);
this._specialSymbolArray.push([ /&apos;/g, "'" ]);
this._specialSymbolArray.push([ /&nbsp;/g, " " ]);
};
HtmlTextParser.prototype = {
constructor: HtmlTextParser,
parse: function parse(htmlString) {
this._resultObjectArray = [];
if (!htmlString) return this._resultObjectArray;
this._stack = [];
var startIndex = 0;
var length = htmlString.length;
while (startIndex < length) {
var tagEndIndex = htmlString.indexOf(">", startIndex);
var tagBeginIndex = -1;
if (tagEndIndex >= 0) {
tagBeginIndex = htmlString.lastIndexOf("<", tagEndIndex);
var noTagBegin = tagBeginIndex < startIndex - 1;
if (noTagBegin) {
tagBeginIndex = htmlString.indexOf("<", tagEndIndex + 1);
tagEndIndex = htmlString.indexOf(">", tagBeginIndex + 1);
}
}
if (tagBeginIndex < 0) {
this._stack.pop();
this._processResult(htmlString.substring(startIndex));
startIndex = length;
} else {
var newStr = htmlString.substring(startIndex, tagBeginIndex);
var tagStr = htmlString.substring(tagBeginIndex + 1, tagEndIndex);
"" === tagStr && (newStr = htmlString.substring(startIndex, tagEndIndex + 1));
this._processResult(newStr);
-1 === tagEndIndex ? tagEndIndex = tagBeginIndex : "/" === htmlString.charAt(tagBeginIndex + 1) ? this._stack.pop() : this._addToStack(tagStr);
startIndex = tagEndIndex + 1;
}
}
return this._resultObjectArray;
},
_attributeToObject: function _attributeToObject(attribute) {
attribute = attribute.trim();
var obj = {};
var header = attribute.match(/^(color|size)(\s)*=/);
var tagName;
var nextSpace;
var eventObj;
var eventHanlderString;
if (header) {
tagName = header[0];
attribute = attribute.substring(tagName.length).trim();
if ("" === attribute) return obj;
nextSpace = attribute.indexOf(" ");
switch (tagName[0]) {
case "c":
obj.color = nextSpace > -1 ? attribute.substring(0, nextSpace).trim() : attribute;
break;
case "s":
obj.size = parseInt(attribute);
}
if (nextSpace > -1) {
eventHanlderString = attribute.substring(nextSpace + 1).trim();
eventObj = this._processEventHandler(eventHanlderString);
obj.event = eventObj;
}
return obj;
}
header = attribute.match(/^(br(\s)*\/)/);
if (header && header[0].length > 0) {
tagName = header[0].trim();
if (tagName.startsWith("br") && "/" === tagName[tagName.length - 1]) {
obj.isNewLine = true;
this._resultObjectArray.push({
text: "",
style: {
newline: true
}
});
return obj;
}
}
header = attribute.match(/^(img(\s)*src(\s)*=[^>]+\/)/);
if (header && header[0].length > 0) {
tagName = header[0].trim();
if (tagName.startsWith("img") && "/" === tagName[tagName.length - 1]) {
header = attribute.match(imageAttrReg);
var tagValue;
var remainingArgument;
var isValidImageTag = false;
while (header) {
attribute = attribute.substring(attribute.indexOf(header[0]));
tagName = attribute.substr(0, header[0].length);
remainingArgument = attribute.substring(tagName.length).trim();
nextSpace = remainingArgument.indexOf(" ");
tagValue = nextSpace > -1 ? remainingArgument.substr(0, nextSpace) : remainingArgument;
tagName = tagName.replace(/[^a-zA-Z]/g, "").trim();
tagName = tagName.toLocaleLowerCase();
attribute = remainingArgument.substring(nextSpace).trim();
tagValue.endsWith("/") && (tagValue = tagValue.slice(0, -1));
if ("src" === tagName) {
switch (tagValue.charCodeAt(0)) {
case 34:
case 39:
isValidImageTag = true;
tagValue = tagValue.slice(1, -1);
}
obj.isImage = true;
obj.src = tagValue;
} else if ("height" === tagName) obj.imageHeight = parseInt(tagValue); else if ("width" === tagName) obj.imageWidth = parseInt(tagValue); else if ("align" === tagName) {
switch (tagValue.charCodeAt(0)) {
case 34:
case 39:
tagValue = tagValue.slice(1, -1);
}
obj.imageAlign = tagValue.toLocaleLowerCase();
} else "offset" === tagName ? obj.imageOffset = tagValue : "click" === tagName && (obj.event = this._processEventHandler(tagName + "=" + tagValue));
obj.event && "param" === tagName && (obj.event.param = tagValue.replace(/^\"|\"$/g, ""));
header = attribute.match(imageAttrReg);
}
isValidImageTag && obj.isImage && this._resultObjectArray.push({
text: "",
style: obj
});
return {};
}
}
header = attribute.match(/^(outline(\s)*[^>]*)/);
if (header) {
attribute = header[0].substring("outline".length).trim();
var defaultOutlineObject = {
color: "#ffffff",
width: 1
};
if (attribute) {
var outlineAttrReg = /(\s)*color(\s)*=|(\s)*width(\s)*=|(\s)*click(\s)*=|(\s)*param(\s)*=/;
header = attribute.match(outlineAttrReg);
var tagValue;
while (header) {
attribute = attribute.substring(attribute.indexOf(header[0]));
tagName = attribute.substr(0, header[0].length);
remainingArgument = attribute.substring(tagName.length).trim();
nextSpace = remainingArgument.indexOf(" ");
tagValue = nextSpace > -1 ? remainingArgument.substr(0, nextSpace) : remainingArgument;
tagName = tagName.replace(/[^a-zA-Z]/g, "").trim();
tagName = tagName.toLocaleLowerCase();
attribute = remainingArgument.substring(nextSpace).trim();
"click" === tagName ? obj.event = this._processEventHandler(tagName + "=" + tagValue) : "color" === tagName ? defaultOutlineObject.color = tagValue : "width" === tagName && (defaultOutlineObject.width = parseInt(tagValue));
obj.event && "param" === tagName && (obj.event.param = tagValue.replace(/^\"|\"$/g, ""));
header = attribute.match(outlineAttrReg);
}
}
obj.outline = defaultOutlineObject;
}
header = attribute.match(/^(on|u|b|i)(\s)*/);
if (header && header[0].length > 0) {
tagName = header[0];
attribute = attribute.substring(tagName.length).trim();
switch (tagName[0]) {
case "u":
obj.underline = true;
break;
case "i":
obj.italic = true;
break;
case "b":
obj.bold = true;
}
if ("" === attribute) return obj;
eventObj = this._processEventHandler(attribute);
obj.event = eventObj;
}
return obj;
},
_processEventHandler: function _processEventHandler(eventString) {
var index = 0;
var obj = {};
var eventNames = eventString.match(eventRegx);
var isValidTag = false;
while (eventNames) {
var eventName = eventNames[0];
var eventValue = "";
isValidTag = false;
eventString = eventString.substring(eventName.length).trim();
if ('"' === eventString.charAt(0)) {
index = eventString.indexOf('"', 1);
if (index > -1) {
eventValue = eventString.substring(1, index).trim();
isValidTag = true;
}
index++;
} else if ("'" === eventString.charAt(0)) {
index = eventString.indexOf("'", 1);
if (index > -1) {
eventValue = eventString.substring(1, index).trim();
isValidTag = true;
}
index++;
} else {
var match = eventString.match(/(\S)+/);
eventValue = match ? match[0] : "";
index = eventValue.length;
}
if (isValidTag) {
eventName = eventName.substring(0, eventName.length - 1).trim();
obj[eventName] = eventValue;
}
eventString = eventString.substring(index).trim();
eventNames = eventString.match(eventRegx);
}
return obj;
},
_addToStack: function _addToStack(attribute) {
var obj = this._attributeToObject(attribute);
if (0 === this._stack.length) this._stack.push(obj); else {
if (obj.isNewLine || obj.isImage) return;
var previousTagObj = this._stack[this._stack.length - 1];
for (var key in previousTagObj) obj[key] || (obj[key] = previousTagObj[key]);
this._stack.push(obj);
}
},
_processResult: function _processResult(value) {
if ("" === value) return;
value = this._escapeSpecialSymbol(value);
this._stack.length > 0 ? this._resultObjectArray.push({
text: value,
style: this._stack[this._stack.length - 1]
}) : this._resultObjectArray.push({
text: value
});
},
_escapeSpecialSymbol: function _escapeSpecialSymbol(str) {
for (var i = 0; i < this._specialSymbolArray.length; ++i) {
var key = this._specialSymbolArray[i][0];
var value = this._specialSymbolArray[i][1];
str = str.replace(key, value);
}
return str;
}
};
false;
module.exports = HtmlTextParser;
}), {} ],
216: [ (function(require, module, exports) {
"use strict";
require("./CCPath");
true;
require("./profiler/CCProfiler");
require("./find");
require("./mutable-forward-iterator");
}), {
"./CCPath": 207,
"./find": 213,
"./mutable-forward-iterator": 218,
"./profiler/CCProfiler": 221
} ],
217: [ (function(require, module, exports) {
"use strict";
var js = require("../platform/js");
var misc = {};
misc.propertyDefine = function(ctor, sameNameGetSets, diffNameGetSets) {
function define(np, propName, getter, setter) {
var pd = Object.getOwnPropertyDescriptor(np, propName);
if (pd) {
pd.get && (np[getter] = pd.get);
pd.set && setter && (np[setter] = pd.set);
} else {
var getterFunc = np[getter];
var clsName;
false;
js.getset(np, propName, getterFunc, np[setter]);
}
}
var propName, np = ctor.prototype;
for (var i = 0; i < sameNameGetSets.length; i++) {
propName = sameNameGetSets[i];
var suffix = propName[0].toUpperCase() + propName.slice(1);
define(np, propName, "get" + suffix, "set" + suffix);
}
for (propName in diffNameGetSets) {
var getset = diffNameGetSets[propName];
define(np, propName, getset[0], getset[1]);
}
};
misc.NextPOT = function(x) {
x -= 1;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
return x + 1;
};
false;
misc.BUILTIN_CLASSID_RE = /^(?:cc|dragonBones|sp|ccsg)\..+/;
var BASE64_KEYS = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
var BASE64_VALUES = new Array(123);
for (var i = 0; i < 123; ++i) BASE64_VALUES[i] = 64;
for (var _i = 0; _i < 64; ++_i) BASE64_VALUES[BASE64_KEYS.charCodeAt(_i)] = _i;
misc.BASE64_VALUES = BASE64_VALUES;
misc.pushToMap = function(map, key, value, pushFront) {
var exists = map[key];
if (exists) if (Array.isArray(exists)) if (pushFront) {
exists.push(exists[0]);
exists[0] = value;
} else exists.push(value); else map[key] = pushFront ? [ value, exists ] : [ exists, value ]; else map[key] = value;
};
misc.clampf = function(value, min_inclusive, max_inclusive) {
if (min_inclusive > max_inclusive) {
var temp = min_inclusive;
min_inclusive = max_inclusive;
max_inclusive = temp;
}
return value < min_inclusive ? min_inclusive : value < max_inclusive ? value : max_inclusive;
};
misc.clamp01 = function(value) {
return value < 0 ? 0 : value < 1 ? value : 1;
};
misc.lerp = function(a, b, r) {
return a + (b - a) * r;
};
misc.degreesToRadians = function(angle) {
return angle * cc.macro.RAD;
};
misc.radiansToDegrees = function(angle) {
return angle * cc.macro.DEG;
};
cc.misc = module.exports = misc;
}), {
"../platform/js": 150
} ],
218: [ (function(require, module, exports) {
"use strict";
function MutableForwardIterator(array) {
this.i = 0;
this.array = array;
}
var proto = MutableForwardIterator.prototype;
proto.remove = function(value) {
var index = this.array.indexOf(value);
index >= 0 && this.removeAt(index);
};
proto.removeAt = function(i) {
this.array.splice(i, 1);
i <= this.i && --this.i;
};
proto.fastRemove = function(value) {
var index = this.array.indexOf(value);
index >= 0 && this.fastRemoveAt(index);
};
proto.fastRemoveAt = function(i) {
var array = this.array;
array[i] = array[array.length - 1];
--array.length;
i <= this.i && --this.i;
};
proto.push = function(item) {
this.array.push(item);
};
module.exports = MutableForwardIterator;
}), {} ],
219: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var Pool = (function() {
function Pool() {
this.enabled = false;
this.count = 0;
this.maxSize = 1024;
}
var _proto = Pool.prototype;
_proto.get = function get() {};
_proto.put = function put() {};
_proto.clear = function clear() {};
return Pool;
})();
exports["default"] = Pool;
cc.pool = {};
Pool.register = function(name, pool) {
cc.pool[name] = pool;
};
module.exports = exports["default"];
}), {} ],
220: [ (function(require, module, exports) {
"use strict";
cc._PrefabInfo = cc.Class({
name: "cc.PrefabInfo",
properties: {
root: null,
asset: null,
fileId: "",
sync: false
}
});
module.exports = {
syncWithPrefab: function syncWithPrefab(node) {
var _prefab = node._prefab;
if (!_prefab.asset) {
var NodeUtils;
var PrefabUtils;
false;
cc.errorID(3701, node.name);
node._prefab = null;
return;
}
var _objFlags = node._objFlags;
var _parent = node._parent;
var _id = node._id;
var _name = node._name;
var _active = node._active;
var eulerAnglesX = node._eulerAngles.x;
var eulerAnglesY = node._eulerAngles.y;
var eulerAnglesZ = node._eulerAngles.z;
var _localZOrder = node._localZOrder;
var trs = node._trs;
var x = trs[0];
var y = trs[1];
var z = trs[2];
cc.game._isCloning = true;
var prefabRoot;
true;
_prefab.asset._doInstantiate(node);
cc.game._isCloning = false;
node._objFlags = _objFlags;
node._parent = _parent;
node._id = _id;
node._prefab = _prefab;
node._name = _name;
node._active = _active;
node._localZOrder = _localZOrder;
trs = node._trs;
trs[0] = x;
trs[1] = y;
trs[2] = z;
node._eulerAngles.x = eulerAnglesX;
node._eulerAngles.y = eulerAnglesY;
node._eulerAngles.z = eulerAnglesZ;
}
};
}), {} ],
221: [ (function(require, module, exports) {
"use strict";
var macro = require("../../platform/CCMacro");
var PerfCounter = require("./perf-counter");
var _showFPS = false;
var _fontSize = 15;
var _stats = null;
var _rootNode = null;
var _label = null;
function generateStats() {
if (_stats) return;
_stats = {
fps: {
desc: "Framerate (FPS)",
below: 30,
average: 500
},
draws: {
desc: "Draw Call"
},
frame: {
desc: "Frame time (ms)",
min: 0,
max: 50,
average: 500
},
logic: {
desc: "Game Logic (ms)",
min: 0,
max: 50,
average: 500,
color: "#080"
},
render: {
desc: "Renderer (ms)",
min: 0,
max: 50,
average: 500,
color: "#f90"
},
mode: {
desc: cc.game.renderType === cc.game.RENDER_TYPE_WEBGL ? "WebGL" : "Canvas",
min: 1
}
};
var now = performance.now();
for (var id in _stats) _stats[id]._counter = new PerfCounter(id, _stats[id], now);
}
function generateNode() {
if (_rootNode && _rootNode.isValid) return;
_rootNode = new cc.Node("PROFILER-NODE");
_rootNode.x = _rootNode.y = 10;
_rootNode.groupIndex = cc.Node.BuiltinGroupIndex.DEBUG;
cc.Camera._setupDebugCamera();
_rootNode.zIndex = macro.MAX_ZINDEX;
cc.game.addPersistRootNode(_rootNode);
var left = new cc.Node("LEFT-PANEL");
left.anchorX = left.anchorY = 0;
var leftLabel = left.addComponent(cc.Label);
leftLabel.fontSize = _fontSize;
leftLabel.lineHeight = _fontSize;
left.parent = _rootNode;
var right = new cc.Node("RIGHT-PANEL");
right.anchorX = 1;
right.anchorY = 0;
right.x = 200;
var rightLabel = right.addComponent(cc.Label);
rightLabel.horizontalAlign = cc.Label.HorizontalAlign.RIGHT;
rightLabel.fontSize = _fontSize;
rightLabel.lineHeight = _fontSize;
right.parent = _rootNode;
if (cc.sys.platform !== cc.sys.BAIDU_GAME_SUB && cc.sys.platform !== cc.sys.WECHAT_GAME_SUB) {
leftLabel.cacheMode = cc.Label.CacheMode.CHAR;
rightLabel.cacheMode = cc.Label.CacheMode.CHAR;
}
_label = {
left: leftLabel,
right: rightLabel
};
}
function beforeUpdate() {
generateNode();
var now = cc.director._lastUpdate;
_stats["frame"]._counter.start(now);
_stats["logic"]._counter.start(now);
}
function afterUpdate() {
var now = performance.now();
cc.director.isPaused() ? _stats["frame"]._counter.start(now) : _stats["logic"]._counter.end(now);
_stats["render"]._counter.start(now);
}
function updateLabel(stat) {
var length = 20;
var desc = stat.desc;
var value = stat._counter.human() + "";
stat.label.string = stat.desc + " " + stat._counter.human();
}
function afterDraw() {
var now = performance.now();
_stats["render"]._counter.end(now);
_stats["draws"]._counter.value = cc.renderer.drawCalls;
_stats["frame"]._counter.end(now);
_stats["fps"]._counter.frame(now);
var left = "";
var right = "";
for (var id in _stats) {
var stat = _stats[id];
stat._counter.sample(now);
left += stat.desc + "\n";
right += stat._counter.human() + "\n";
}
if (_label) {
_label.left.string = left;
_label.right.string = right;
}
}
cc.profiler = module.exports = {
isShowingStats: function isShowingStats() {
return _showFPS;
},
hideStats: function hideStats() {
if (_showFPS) {
_rootNode && (_rootNode.active = false);
cc.director.off(cc.Director.EVENT_BEFORE_UPDATE, beforeUpdate);
cc.director.off(cc.Director.EVENT_AFTER_UPDATE, afterUpdate);
cc.director.off(cc.Director.EVENT_AFTER_DRAW, afterDraw);
_showFPS = false;
}
},
showStats: function showStats() {
if (!_showFPS) {
generateStats();
_rootNode && (_rootNode.active = true);
cc.director.on(cc.Director.EVENT_BEFORE_UPDATE, beforeUpdate);
cc.director.on(cc.Director.EVENT_AFTER_UPDATE, afterUpdate);
cc.director.on(cc.Director.EVENT_AFTER_DRAW, afterDraw);
_showFPS = true;
}
}
};
}), {
"../../platform/CCMacro": 134,
"./perf-counter": 223
} ],
222: [ (function(require, module, exports) {
"use strict";
var Counter = cc.Class({
name: "cc.Counter",
ctor: function ctor(id, opts, now) {
this._id = id;
this._opts = opts || {};
this._value = 0;
this._total = 0;
this._averageValue = 0;
this._accumValue = 0;
this._accumSamples = 0;
this._accumStart = now;
},
properties: {
value: {
get: function get() {
return this._value;
},
set: function set(v) {
this._value = v;
}
}
},
_average: function _average(v, now) {
if (this._opts.average) {
this._accumValue += v;
++this._accumSamples;
var t = now;
if (t - this._accumStart >= this._opts.average) {
this._averageValue = this._accumValue / this._accumSamples;
this._accumValue = 0;
this._accumStart = t;
this._accumSamples = 0;
}
}
},
sample: function sample(now) {
this._average(this._value, now);
},
human: function human() {
var v = this._opts.average ? this._averageValue : this._value;
return Math.round(100 * v) / 100;
},
alarm: function alarm() {
return this._opts.below && this._value < this._opts.below || this._opts.over && this._value > this._opts.over;
}
});
module.exports = Counter;
}), {} ],
223: [ (function(require, module, exports) {
"use strict";
var Counter = require("./counter");
var PerfCounter = cc.Class({
name: "cc.PerfCounter",
extends: Counter,
ctor: function ctor(id, opts, now) {
this._time = now;
},
start: function start(now) {
this._time = now;
},
end: function end(now) {
this._value = now - this._time;
this._average(this._value);
},
tick: function tick() {
this.end();
this.start();
},
frame: function frame(now) {
var t = now;
var e = t - this._time;
this._total++;
var avg = this._opts.average || 1e3;
if (e > avg) {
this._value = 1e3 * this._total / e;
this._total = 0;
this._time = t;
this._average(this._value);
}
}
});
module.exports = PerfCounter;
}), {
"./counter": 222
} ],
224: [ (function(require, module, exports) {
"use strict";
var _js = _interopRequireDefault(require("../platform/js"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var _BASELINE_RATIO = .26;
var _BASELINE_OFFSET = 0;
false;
var MAX_CACHE_SIZE = 100;
var pool = new _js["default"].Pool(2);
pool.get = function() {
var node = this._get() || {
key: null,
value: null,
prev: null,
next: null
};
return node;
};
function LRUCache(size) {
this.count = 0;
this.limit = size;
this.datas = {};
this.head = null;
this.tail = null;
}
LRUCache.prototype.moveToHead = function(node) {
node.next = this.head;
node.prev = null;
null !== this.head && (this.head.prev = node);
this.head = node;
null === this.tail && (this.tail = node);
this.count++;
this.datas[node.key] = node;
};
LRUCache.prototype.put = function(key, value) {
var node = pool.get();
node.key = key;
node.value = value;
if (this.count >= this.limit) {
var discard = this.tail;
delete this.datas[discard.key];
this.count--;
this.tail = discard.prev;
this.tail.next = null;
discard.prev = null;
discard.next = null;
pool.put(discard);
}
this.moveToHead(node);
};
LRUCache.prototype.remove = function(node) {
null !== node.prev ? node.prev.next = node.next : this.head = node.next;
null !== node.next ? node.next.prev = node.prev : this.tail = node.prev;
delete this.datas[node.key];
this.count--;
};
LRUCache.prototype.get = function(key) {
var node = this.datas[key];
if (node) {
this.remove(node);
this.moveToHead(node);
return node.value;
}
return null;
};
LRUCache.prototype.clear = function() {
this.count = 0;
this.datas = {};
this.head = null;
this.tail = null;
};
LRUCache.prototype.has = function(key) {
return !!this.datas[key];
};
LRUCache.prototype["delete"] = function(key) {
var node = this.datas[key];
this.remove(node);
};
var measureCache = new LRUCache(MAX_CACHE_SIZE);
var textUtils = {
BASELINE_RATIO: _BASELINE_RATIO,
MIDDLE_RATIO: (_BASELINE_RATIO + 1) / 2 - _BASELINE_RATIO,
BASELINE_OFFSET: _BASELINE_OFFSET,
label_wordRex: /([a-zA-Z0-9\xc4\xd6\xdc\xe4\xf6\xfc\xdf\xe9\xe8\xe7\xe0\xf9\xea\xe2\xee\xf4\xfb\u0430-\u044f\u0410-\u042f\u0401\u0451]+|\S)/,
label_symbolRex: /^[!,.:;'}\]%\?>\u3001\u2018\u201c\u300b\uff1f\u3002\uff0c\uff01]/,
label_lastWordRex: /([a-zA-Z0-9\xc4\xd6\xdc\xe4\xf6\xfc\xdf\xe9\xe8\xe7\xe0\xf9\xea\xe2\xee\xf4\xfb\u0430\xed\xec\xcd\xcc\xef\xc1\xc0\xe1\xe0\xc9\xc8\xd2\xd3\xf2\xf3\u0150\u0151\xd9\xda\u0170\xfa\u0171\xf1\xd1\xe6\xc6\u0153\u0152\xc3\xc2\xe3\xd4\xf5\u011b\u0161\u010d\u0159\u017e\xfd\xe1\xed\xe9\xf3\xfa\u016f\u0165\u010f\u0148\u011a\u0160\u010c\u0158\u017d\xc1\xcd\xc9\xd3\xda\u0164\u017c\u017a\u015b\xf3\u0144\u0142\u0119\u0107\u0105\u017b\u0179\u015a\xd3\u0143\u0141\u0118\u0106\u0104-\u044f\u0410-\u042f\u0401\u0451]+|\S)$/,
label_lastEnglish: /[a-zA-Z0-9\xc4\xd6\xdc\xe4\xf6\xfc\xdf\xe9\xe8\xe7\xe0\xf9\xea\xe2\xee\xf4\xfb\u0430\xed\xec\xcd\xcc\xef\xc1\xc0\xe1\xe0\xc9\xc8\xd2\xd3\xf2\xf3\u0150\u0151\xd9\xda\u0170\xfa\u0171\xf1\xd1\xe6\xc6\u0153\u0152\xc3\xc2\xe3\xd4\xf5\u011b\u0161\u010d\u0159\u017e\xfd\xe1\xed\xe9\xf3\xfa\u016f\u0165\u010f\u0148\u011a\u0160\u010c\u0158\u017d\xc1\xcd\xc9\xd3\xda\u0164\u017c\u017a\u015b\xf3\u0144\u0142\u0119\u0107\u0105\u017b\u0179\u015a\xd3\u0143\u0141\u0118\u0106\u0104-\u044f\u0410-\u042f\u0401\u0451]+$/,
label_firstEnglish: /^[a-zA-Z0-9\xc4\xd6\xdc\xe4\xf6\xfc\xdf\xe9\xe8\xe7\xe0\xf9\xea\xe2\xee\xf4\xfb\u0430\xed\xec\xcd\xcc\xef\xc1\xc0\xe1\xe0\xc9\xc8\xd2\xd3\xf2\xf3\u0150\u0151\xd9\xda\u0170\xfa\u0171\xf1\xd1\xe6\xc6\u0153\u0152\xc3\xc2\xe3\xd4\xf5\u011b\u0161\u010d\u0159\u017e\xfd\xe1\xed\xe9\xf3\xfa\u016f\u0165\u010f\u0148\u011a\u0160\u010c\u0158\u017d\xc1\xcd\xc9\xd3\xda\u0164\u017c\u017a\u015b\xf3\u0144\u0142\u0119\u0107\u0105\u017b\u0179\u015a\xd3\u0143\u0141\u0118\u0106\u0104-\u044f\u0410-\u042f\u0401\u0451]/,
highSurrogateRex: /[\uD800-\uDBFF]/,
lowSurrogateRex: /[\uDC00-\uDFFF]/,
label_wrapinspection: true,
__CHINESE_REG: /^[\u4E00-\u9FFF\u3400-\u4DFF]+$/,
__JAPANESE_REG: /[\u3000-\u303F]|[\u3040-\u309F]|[\u30A0-\u30FF]|[\uFF00-\uFFEF]|[\u4E00-\u9FAF]|[\u2605-\u2606]|[\u2190-\u2195]|\u203B/g,
__KOREAN_REG: /^[\u1100-\u11FF]|[\u3130-\u318F]|[\uA960-\uA97F]|[\uAC00-\uD7AF]|[\uD7B0-\uD7FF]+$/,
isUnicodeCJK: function isUnicodeCJK(ch) {
return this.__CHINESE_REG.test(ch) || this.__JAPANESE_REG.test(ch) || this.__KOREAN_REG.test(ch);
},
isUnicodeSpace: function isUnicodeSpace(ch) {
ch = ch.charCodeAt(0);
return ch >= 9 && ch <= 13 || 32 === ch || 133 === ch || 160 === ch || 5760 === ch || ch >= 8192 && ch <= 8202 || 8232 === ch || 8233 === ch || 8239 === ch || 8287 === ch || 12288 === ch;
},
safeMeasureText: function safeMeasureText(ctx, string, desc) {
var font = desc || ctx.font;
var key = font + "\ud83c\udfae" + string;
var cache = measureCache.get(key);
if (null !== cache) return cache;
var metric = ctx.measureText(string);
var width = metric && metric.width || 0;
measureCache.put(key, width);
return width;
},
_safeSubstring: function _safeSubstring(targetString, startIndex, endIndex) {
var newStartIndex = startIndex, newEndIndex = endIndex;
var startChar = targetString[startIndex];
this.lowSurrogateRex.test(startChar) && newStartIndex--;
if (void 0 !== endIndex) if (endIndex - 1 !== startIndex) {
var endChar = targetString[endIndex - 1];
this.highSurrogateRex.test(endChar) && newEndIndex--;
} else this.highSurrogateRex.test(startChar) && newEndIndex++;
return targetString.substring(newStartIndex, newEndIndex);
},
fragmentText: function fragmentText(stringToken, allWidth, maxWidth, measureText) {
var wrappedWords = [];
if (0 === stringToken.length || maxWidth < 0) {
wrappedWords.push("");
return wrappedWords;
}
var text = stringToken;
while (allWidth > maxWidth && text.length > 1) {
var fuzzyLen = text.length * (maxWidth / allWidth) | 0;
var tmpText = this._safeSubstring(text, fuzzyLen);
var width = allWidth - measureText(tmpText);
var sLine = tmpText;
var pushNum = 0;
var checkWhile = 0;
var checkCount = 10;
while (width > maxWidth && checkWhile++ < checkCount) {
fuzzyLen *= maxWidth / width;
fuzzyLen |= 0;
tmpText = this._safeSubstring(text, fuzzyLen);
width = allWidth - measureText(tmpText);
}
checkWhile = 0;
while (width <= maxWidth && checkWhile++ < checkCount) {
if (tmpText) {
var exec = this.label_wordRex.exec(tmpText);
pushNum = exec ? exec[0].length : 1;
sLine = tmpText;
}
fuzzyLen += pushNum;
tmpText = this._safeSubstring(text, fuzzyLen);
width = allWidth - measureText(tmpText);
}
fuzzyLen -= pushNum;
if (0 === fuzzyLen) {
fuzzyLen = 1;
sLine = this._safeSubstring(text, 1);
} else if (1 === fuzzyLen && this.highSurrogateRex.test(text[0])) {
fuzzyLen = 2;
sLine = this._safeSubstring(text, 2);
}
var sText = this._safeSubstring(text, 0, fuzzyLen), result;
if (this.label_wrapinspection && this.label_symbolRex.test(sLine || tmpText)) {
result = this.label_lastWordRex.exec(sText);
fuzzyLen -= result ? result[0].length : 0;
0 === fuzzyLen && (fuzzyLen = 1);
sLine = this._safeSubstring(text, fuzzyLen);
sText = this._safeSubstring(text, 0, fuzzyLen);
}
if (this.label_firstEnglish.test(sLine)) {
result = this.label_lastEnglish.exec(sText);
if (result && sText !== result[0]) {
fuzzyLen -= result[0].length;
sLine = this._safeSubstring(text, fuzzyLen);
sText = this._safeSubstring(text, 0, fuzzyLen);
}
}
if (0 === wrappedWords.length) wrappedWords.push(sText); else {
sText = sText.trimLeft();
sText.length > 0 && wrappedWords.push(sText);
}
text = sLine || tmpText;
allWidth = measureText(text);
}
if (0 === wrappedWords.length) wrappedWords.push(text); else {
text = text.trimLeft();
text.length > 0 && wrappedWords.push(text);
}
return wrappedWords;
}
};
cc.textUtils = module.exports = textUtils;
}), {
"../platform/js": 150
} ],
225: [ (function(require, module, exports) {
"use strict";
var Texture2D = require("../assets/CCTexture2D");
var textureUtil = {
loadImage: function loadImage(url, cb, target) {
cc.assertID(url, 3103);
var tex = cc.assetManager.assets.get(url);
if (tex) {
if (tex.loaded) {
cb && cb.call(target, null, tex);
return tex;
}
tex.once("load", (function() {
cb && cb.call(target, null, tex);
}), target);
return tex;
}
cc.assetManager.loadRemote(url, (function(err, texture) {
cb && cb.call(target, err, texture);
}));
},
cacheImage: function cacheImage(url, image) {
if (url && image) {
var tex = new Texture2D();
tex.initWithElement(image);
cc.assetManager.assets.add(url, tex);
return tex;
}
},
postLoadTexture: function postLoadTexture(texture, callback) {
if (texture.loaded) {
callback && callback();
return;
}
if (!texture.nativeUrl) {
callback && callback();
return;
}
cc.assetManager.postLoadNative(texture, callback);
}
};
module.exports = textureUtil;
}), {
"../assets/CCTexture2D": 72
} ],
226: [ (function(require, module, exports) {
"use strict";
var NodeUnit = require("./node-unit");
var NodeMemPool = require("./node-mem-pool");
module.exports = {
NodeMemPool: new NodeMemPool(NodeUnit)
};
}), {
"./node-mem-pool": 228,
"./node-unit": 229
} ],
227: [ (function(require, module, exports) {
"use strict";
var MemPool = function MemPool(unitClass) {
this._unitClass = unitClass;
this._pool = [];
this._findOrder = [];
false;
};
var proto = MemPool.prototype;
proto._initNative = function() {
this._nativeMemPool = new renderer.MemPool();
};
proto._buildUnit = function(unitID) {
var unit = new this._unitClass(unitID, this);
false;
return unit;
};
proto._destroyUnit = function(unitID) {
this._pool[unitID] = null;
for (var idx = 0, n = this._findOrder.length; idx < n; idx++) {
var unit = this._findOrder[idx];
if (unit && unit.unitID == unitID) {
this._findOrder.splice(idx, 1);
break;
}
}
false;
};
proto._findUnitID = function() {
var unitID = 0;
var pool = this._pool;
while (pool[unitID]) unitID++;
return unitID;
};
proto.pop = function() {
var findUnit = null;
var idx = 0;
var findOrder = this._findOrder;
var pool = this._pool;
for (var n = findOrder.length; idx < n; idx++) {
var unit = findOrder[idx];
if (unit && unit.hasSpace()) {
findUnit = unit;
break;
}
}
if (!findUnit) {
var unitID = this._findUnitID();
findUnit = this._buildUnit(unitID);
pool[unitID] = findUnit;
findOrder.push(findUnit);
idx = findOrder.length - 1;
}
var firstUnit = findOrder[0];
if (firstUnit !== findUnit) {
findOrder[0] = findUnit;
findOrder[idx] = firstUnit;
}
return findUnit.pop();
};
proto.push = function(info) {
var unit = this._pool[info.unitID];
unit.push(info.index);
this._findOrder.length > 1 && unit.isAllFree() && this._destroyUnit(info.unitID);
return unit;
};
module.exports = MemPool;
}), {} ],
228: [ (function(require, module, exports) {
"use strict";
var MemPool = require("./mem-pool");
var NodeMemPool = function NodeMemPool(unitClass) {
MemPool.call(this, unitClass);
};
(function() {
var Super = function Super() {};
Super.prototype = MemPool.prototype;
NodeMemPool.prototype = new Super();
})();
var proto = NodeMemPool.prototype;
proto._initNative = function() {
this._nativeMemPool = new renderer.NodeMemPool();
};
proto._destroyUnit = function(unitID) {
MemPool.prototype._destroyUnit.call(this, unitID);
false;
};
module.exports = NodeMemPool;
}), {
"./mem-pool": 227
} ],
229: [ (function(require, module, exports) {
"use strict";
var _utils = require("../../value-types/utils");
var Uint32_Bytes = 4;
var Uint8_Bytes = 1;
var Dirty_Type = Uint32Array;
var Dirty_Members = 1;
var Dirty_Stride = Dirty_Members * Uint32_Bytes;
var TRS_Members = 10;
var TRS_Stride = TRS_Members * _utils.FLOAT_BYTES;
var LocalMatrix_Members = 16;
var LocalMatrix_Stride = LocalMatrix_Members * _utils.FLOAT_BYTES;
var WorldMatrix_Members = 16;
var WorldMatrix_Stride = WorldMatrix_Members * _utils.FLOAT_BYTES;
var Parent_Type = Uint32Array;
var Parent_Members = 2;
var Parent_Stride = Parent_Members * Uint32_Bytes;
var ZOrder_Type = Uint32Array;
var ZOrder_Members = 1;
var ZOrder_Stride = ZOrder_Members * Uint32_Bytes;
var CullingMask_Type = Int32Array;
var CullingMask_Members = 1;
var CullingMask_Stride = CullingMask_Members * Uint32_Bytes;
var Opacity_Type = Uint8Array;
var Opacity_Members = 1;
var Opacity_Stride = Opacity_Members * Uint8_Bytes;
var Is3D_Type = Uint8Array;
var Is3D_Members = 1;
var Is3D_Stride = Is3D_Members * Uint8_Bytes;
var Node_Type = Uint32Array;
var Node_Members = 2;
var Skew_Members = 2;
var Skew_Stride = Skew_Members * _utils.FLOAT_BYTES;
var UnitBase = require("./unit-base");
var NodeUnit = function NodeUnit(unitID, memPool) {
UnitBase.call(this, unitID, memPool);
var contentNum = this._contentNum;
this.trsList = new _utils.FLOAT_ARRAY_TYPE(contentNum * TRS_Members);
this.localMatList = new _utils.FLOAT_ARRAY_TYPE(contentNum * LocalMatrix_Members);
this.worldMatList = new _utils.FLOAT_ARRAY_TYPE(contentNum * WorldMatrix_Members);
false;
for (var i = 0; i < contentNum; i++) {
var space = this._spacesData[i];
space.trs = new _utils.FLOAT_ARRAY_TYPE(this.trsList.buffer, i * TRS_Stride, TRS_Members);
space.localMat = new _utils.FLOAT_ARRAY_TYPE(this.localMatList.buffer, i * LocalMatrix_Stride, LocalMatrix_Members);
space.worldMat = new _utils.FLOAT_ARRAY_TYPE(this.worldMatList.buffer, i * WorldMatrix_Stride, WorldMatrix_Members);
false;
}
};
(function() {
var Super = function Super() {};
Super.prototype = UnitBase.prototype;
NodeUnit.prototype = new Super();
})();
module.exports = NodeUnit;
}), {
"../../value-types/utils": 239,
"./unit-base": 230
} ],
230: [ (function(require, module, exports) {
"use strict";
var POINTER_INVALID_FLAG = 65535;
var SPACE_FREE_FLAG = 0;
var SPACE_USE_FLAG = 1;
var POS_NEXT_FREE = 0;
var POS_FREE_FLAG = 1;
var UnitBase = function UnitBase(unitID, memPool, contentNum) {
contentNum = contentNum || 128;
this.unitID = unitID;
this._memPool = memPool;
this._data = new Uint16Array(2);
this._data[0] = 0;
this._data[1] = 0;
this._contentNum = contentNum;
this._signData = new Uint16Array(2 * this._contentNum);
this._spacesData = [];
for (var i = 0; i < contentNum; i++) {
var signIndex = 2 * i;
this._signData[signIndex + POS_NEXT_FREE] = i + 1;
this._signData[signIndex + POS_FREE_FLAG] = SPACE_FREE_FLAG;
this._spacesData[i] = {
index: i,
unitID: unitID
};
}
this._signData[2 * (contentNum - 1)] = POINTER_INVALID_FLAG;
};
var UnitBaseProto = UnitBase.prototype;
UnitBaseProto.hasSpace = function() {
return this._data[0] !== POINTER_INVALID_FLAG;
};
UnitBaseProto.isAllFree = function() {
return 0 == this._data[1];
};
UnitBaseProto.pop = function() {
var headFreeIndex = this._data[0];
if (headFreeIndex === POINTER_INVALID_FLAG) return null;
var index = headFreeIndex;
var signIndex = 2 * index;
var space = this._spacesData[index];
this._signData[signIndex + POS_FREE_FLAG] = SPACE_USE_FLAG;
this._data[0] = this._signData[signIndex + POS_NEXT_FREE];
this._data[1]++;
return space;
};
UnitBaseProto.push = function(index) {
var signIndex = 2 * index;
this._signData[signIndex + POS_FREE_FLAG] = SPACE_FREE_FLAG;
this._signData[signIndex + POS_NEXT_FREE] = this._data[0];
this._data[0] = index;
this._data[1]--;
};
UnitBaseProto.dump = function() {
var spaceNum = 0;
var index = this._data[0];
var freeStr = "";
while (index != POINTER_INVALID_FLAG) {
spaceNum++;
freeStr += index + "->";
index = this._signData[2 * index + POS_NEXT_FREE];
}
var usingNum = 0;
var usingStr = "";
var contentNum = this._contentNum;
for (var i = 0; i < contentNum; i++) {
var freeFlag = this._signData[2 * i + POS_FREE_FLAG];
if (freeFlag == SPACE_USE_FLAG) {
usingNum++;
usingStr += i + "->";
}
}
var totalNum = spaceNum + usingNum;
console.log("unitID:", this.unitID, "spaceNum:", spaceNum, "calc using num:", usingNum, "store using num:", this._data[1], "calc total num:", totalNum, "actually total num:", this._contentNum);
console.log("free info:", freeStr);
console.log("using info:", usingStr);
usingNum != this._data[1] && cc.error("using num error", "calc using num:", usingNum, "store using num:", this._data[1]);
spaceNum + usingNum != this._contentNum && cc.error("total num error", "calc total num:", totalNum, "actually total num:", this._contentNum);
};
module.exports = UnitBase;
}), {} ],
231: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _misc = _interopRequireDefault(require("../utils/misc"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Color = (function(_ValueType) {
_inheritsLoose(Color, _ValueType);
Color.copy = function copy(out, a) {
out.r = a.r;
out.g = a.g;
out.b = a.b;
out.a = a.a;
return out;
};
Color.clone = function clone(a) {
return new Color(a.r, a.g, a.b, a.a);
};
Color.set = function set(out, r, g, b, a) {
void 0 === r && (r = 255);
void 0 === g && (g = 255);
void 0 === b && (b = 255);
void 0 === a && (a = 255);
out.r = r;
out.g = g;
out.b = b;
out.a = a;
return out;
};
Color.fromHex = function fromHex(out, hex) {
var r = hex >> 24 & 255;
var g = hex >> 16 & 255;
var b = hex >> 8 & 255;
var a = 255 & hex;
out.r = r;
out.g = g;
out.b = b;
out.a = a;
return out;
};
Color.fromHEX = function fromHEX(out, hexString) {
hexString = 0 === hexString.indexOf("#") ? hexString.substring(1) : hexString;
out.r = parseInt(hexString.substr(0, 2), 16) || 0;
out.g = parseInt(hexString.substr(2, 2), 16) || 0;
out.b = parseInt(hexString.substr(4, 2), 16) || 0;
out.a = parseInt(hexString.substr(6, 2), 16) || 255;
out._val = (out.a << 24 >>> 0) + (out.b << 16) + (out.g << 8) + out.r;
return out;
};
Color.add = function add(out, a, b) {
out.r = a.r + b.r;
out.g = a.g + b.g;
out.b = a.b + b.b;
out.a = a.a + b.a;
return out;
};
Color.subtract = function subtract(out, a, b) {
out.r = a.r - b.r;
out.g = a.g - b.g;
out.b = a.b - b.b;
out.a = a.a - b.a;
return out;
};
Color.multiply = function multiply(out, a, b) {
out.r = a.r * b.r;
out.g = a.g * b.g;
out.b = a.b * b.b;
out.a = a.a * b.a;
return out;
};
Color.divide = function divide(out, a, b) {
out.r = a.r / b.r;
out.g = a.g / b.g;
out.b = a.b / b.b;
out.a = a.a / b.a;
return out;
};
Color.scale = function scale(out, a, b) {
out.r = a.r * b;
out.g = a.g * b;
out.b = a.b * b;
out.a = a.a * b;
return out;
};
Color.lerp = function lerp(out, a, b, t) {
var ar = a.r, ag = a.g, ab = a.b, aa = a.a;
out.r = ar + t * (b.r - ar);
out.g = ag + t * (b.g - ag);
out.b = ab + t * (b.b - ab);
out.a = aa + t * (b.a - aa);
return out;
};
Color.toArray = function toArray(out, a, ofs) {
void 0 === ofs && (ofs = 0);
var scale = a instanceof Color || a.a > 1 ? 1 / 255 : 1;
out[ofs + 0] = a.r * scale;
out[ofs + 1] = a.g * scale;
out[ofs + 2] = a.b * scale;
out[ofs + 3] = a.a * scale;
return out;
};
Color.fromArray = function fromArray(arr, out, ofs) {
void 0 === ofs && (ofs = 0);
out.r = 255 * arr[ofs + 0];
out.g = 255 * arr[ofs + 1];
out.b = 255 * arr[ofs + 2];
out.a = 255 * arr[ofs + 3];
return out;
};
Color.premultiplyAlpha = function premultiplyAlpha(out, color) {
var alpha = color.a / 255;
out.r = color.r * alpha;
out.g = color.g * alpha;
out.b = color.b * alpha;
out._fastSetA(color.a);
return out;
};
function Color(r, g, b, a) {
var _this;
void 0 === r && (r = 0);
void 0 === g && (g = 0);
void 0 === b && (b = 0);
void 0 === a && (a = 255);
_this = _ValueType.call(this) || this;
_this._val = 0;
if ("object" === typeof r) {
g = r.g;
b = r.b;
a = r.a;
r = r.r;
}
_this._val = (a << 24 >>> 0) + (b << 16) + (g << 8) + (0 | r);
return _this;
}
var _proto = Color.prototype;
_proto.clone = function clone() {
var ret = new Color();
ret._val = this._val;
return ret;
};
_proto.equals = function equals(other) {
return other && this._val === other._val;
};
_proto.lerp = function lerp(to, ratio, out) {
out = out || new Color();
var r = this.r;
var g = this.g;
var b = this.b;
var a = this.a;
out.r = r + (to.r - r) * ratio;
out.g = g + (to.g - g) * ratio;
out.b = b + (to.b - b) * ratio;
out.a = a + (to.a - a) * ratio;
return out;
};
_proto.toString = function toString() {
return "rgba(" + this.r.toFixed() + ", " + this.g.toFixed() + ", " + this.b.toFixed() + ", " + this.a.toFixed() + ")";
};
_proto.getR = function getR() {
return 255 & this._val;
};
_proto.setR = function setR(red) {
red = ~~_misc["default"].clampf(red, 0, 255);
this._val = (4294967040 & this._val | red) >>> 0;
return this;
};
_proto.getG = function getG() {
return (65280 & this._val) >> 8;
};
_proto.setG = function setG(green) {
green = ~~_misc["default"].clampf(green, 0, 255);
this._val = (4294902015 & this._val | green << 8) >>> 0;
return this;
};
_proto.getB = function getB() {
return (16711680 & this._val) >> 16;
};
_proto.setB = function setB(blue) {
blue = ~~_misc["default"].clampf(blue, 0, 255);
this._val = (4278255615 & this._val | blue << 16) >>> 0;
return this;
};
_proto.getA = function getA() {
return (4278190080 & this._val) >>> 24;
};
_proto.setA = function setA(alpha) {
alpha = ~~_misc["default"].clampf(alpha, 0, 255);
this._val = (16777215 & this._val | alpha << 24) >>> 0;
return this;
};
_proto.toCSS = function toCSS(opt) {
return opt && "rgba" !== opt ? "rgb" === opt ? "rgb(" + this.r + "," + this.g + "," + this.b + ")" : "#" + this.toHEX(opt) : "rgba(" + this.r + "," + this.g + "," + this.b + "," + (this.a / 255).toFixed(2) + ")";
};
_proto.fromHEX = function fromHEX(hexString) {
hexString = 0 === hexString.indexOf("#") ? hexString.substring(1) : hexString;
var r = parseInt(hexString.substr(0, 2), 16) || 0;
var g = parseInt(hexString.substr(2, 2), 16) || 0;
var b = parseInt(hexString.substr(4, 2), 16) || 0;
var a = parseInt(hexString.substr(6, 2), 16) || 255;
this._val = (a << 24 >>> 0) + (b << 16) + (g << 8) + r;
return this;
};
_proto.toHEX = function toHEX(fmt) {
var prefix = "0";
var hex = [ (this.r < 16 ? prefix : "") + this.r.toString(16), (this.g < 16 ? prefix : "") + this.g.toString(16), (this.b < 16 ? prefix : "") + this.b.toString(16) ];
if ("#rgb" === fmt) {
hex[0] = hex[0][0];
hex[1] = hex[1][0];
hex[2] = hex[2][0];
} else "#rrggbbaa" === fmt && hex.push((this.a < 16 ? prefix : "") + this.a.toString(16));
return hex.join("");
};
_proto.toRGBValue = function toRGBValue() {
return 16777215 & this._val;
};
_proto.fromHSV = function fromHSV(h, s, v) {
var r, g, b;
if (0 === s) r = g = b = v; else if (0 === v) r = g = b = 0; else {
1 === h && (h = 0);
h *= 6;
var i = Math.floor(h);
var f = h - i;
var p = v * (1 - s);
var q = v * (1 - s * f);
var t = v * (1 - s * (1 - f));
switch (i) {
case 0:
r = v;
g = t;
b = p;
break;
case 1:
r = q;
g = v;
b = p;
break;
case 2:
r = p;
g = v;
b = t;
break;
case 3:
r = p;
g = q;
b = v;
break;
case 4:
r = t;
g = p;
b = v;
break;
case 5:
r = v;
g = p;
b = q;
}
}
r *= 255;
g *= 255;
b *= 255;
this._val = (this.a << 24 >>> 0) + (b << 16) + (g << 8) + (0 | r);
return this;
};
_proto.toHSV = function toHSV() {
var r = this.r / 255;
var g = this.g / 255;
var b = this.b / 255;
var hsv = {
h: 0,
s: 0,
v: 0
};
var max = Math.max(r, g, b);
var min = Math.min(r, g, b);
var delta = 0;
hsv.v = max;
hsv.s = max ? (max - min) / max : 0;
if (hsv.s) {
delta = max - min;
hsv.h = r === max ? (g - b) / delta : g === max ? 2 + (b - r) / delta : 4 + (r - g) / delta;
hsv.h /= 6;
hsv.h < 0 && (hsv.h += 1);
} else hsv.h = 0;
return hsv;
};
_proto.set = function set(color) {
if (color._val) this._val = color._val; else {
this.r = color.r;
this.g = color.g;
this.b = color.b;
this.a = color.a;
}
return this;
};
_proto._fastSetA = function _fastSetA(alpha) {
this._val = (16777215 & this._val | alpha << 24) >>> 0;
};
_proto.multiply = function multiply(other) {
var r = (255 & this._val) * other.r >> 8;
var g = (65280 & this._val) * other.g >> 8;
var b = (16711680 & this._val) * other.b >> 8;
var a = ((4278190080 & this._val) >>> 8) * other.a;
this._val = 4278190080 & a | 16711680 & b | 65280 & g | 255 & r;
return this;
};
_createClass(Color, [ {
key: "r",
get: function get() {
return this.getR();
},
set: function set(v) {
this.setR(v);
}
}, {
key: "g",
get: function get() {
return this.getG();
},
set: function set(v) {
this.setG(v);
}
}, {
key: "b",
get: function get() {
return this.getB();
},
set: function set(v) {
this.setB(v);
}
}, {
key: "a",
get: function get() {
return this.getA();
},
set: function set(v) {
this.setA(v);
}
} ], [ {
key: "WHITE",
get: function get() {
return new Color(255, 255, 255, 255);
}
}, {
key: "BLACK",
get: function get() {
return new Color(0, 0, 0, 255);
}
}, {
key: "TRANSPARENT",
get: function get() {
return new Color(0, 0, 0, 0);
}
}, {
key: "GRAY",
get: function get() {
return new Color(127.5, 127.5, 127.5);
}
}, {
key: "RED",
get: function get() {
return new Color(255, 0, 0);
}
}, {
key: "GREEN",
get: function get() {
return new Color(0, 255, 0);
}
}, {
key: "BLUE",
get: function get() {
return new Color(0, 0, 255);
}
}, {
key: "YELLOW",
get: function get() {
return new Color(255, 235, 4);
}
}, {
key: "ORANGE",
get: function get() {
return new Color(255, 127, 0);
}
}, {
key: "CYAN",
get: function get() {
return new Color(0, 255, 255);
}
}, {
key: "MAGENTA",
get: function get() {
return new Color(255, 0, 255);
}
} ]);
return Color;
})(_valueType["default"]);
exports["default"] = Color;
Color.div = Color.divide;
Color.sub = Color.subtract;
Color.mul = Color.multiply;
Color.WHITE_R = Color.WHITE;
Color.BLACK_R = Color.BLACK;
Color.TRANSPARENT_R = Color.TRANSPARENT;
Color.GRAY_R = Color.GRAY;
Color.RED_R = Color.RED;
Color.GREEN_R = Color.GREEN;
Color.BLUE_R = Color.BLUE;
Color.YELLOW_R = Color.YELLOW;
Color.ORANGE_R = Color.ORANGE;
Color.CYAN_R = Color.CYAN;
Color.MAGENTA_R = Color.MAGENTA;
_CCClass["default"].fastDefine("cc.Color", Color, {
r: 0,
g: 0,
b: 0,
a: 255
});
cc.Color = Color;
cc.color = function color(r, g, b, a) {
if ("string" === typeof r) {
var result = new Color();
return result.fromHEX(r);
}
if ("object" === typeof r) return new Color(r.r, r.g, r.b, r.a);
return new Color(r, g, b, a);
};
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"../utils/misc": 217,
"./value-type": 240
} ],
232: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
var _exportNames = {
Vec2: true,
Vec3: true,
Vec4: true,
Mat4: true,
Mat3: true,
Rect: true,
Size: true,
Color: true,
Quat: true,
Trs: true
};
exports.Vec4 = exports.Vec3 = exports.Vec2 = exports.Trs = exports.Size = exports.Rect = exports.Quat = exports.Mat4 = exports.Mat3 = exports.Color = void 0;
var _vec = _interopRequireDefault(require("./vec2"));
exports.Vec2 = _vec["default"];
var _vec2 = _interopRequireDefault(require("./vec3"));
exports.Vec3 = _vec2["default"];
var _vec3 = _interopRequireDefault(require("./vec4"));
exports.Vec4 = _vec3["default"];
var _mat = _interopRequireDefault(require("./mat4"));
exports.Mat4 = _mat["default"];
var _mat2 = _interopRequireDefault(require("./mat3"));
exports.Mat3 = _mat2["default"];
var _rect = _interopRequireDefault(require("./rect"));
exports.Rect = _rect["default"];
var _size = _interopRequireDefault(require("./size"));
exports.Size = _size["default"];
var _color = _interopRequireDefault(require("./color"));
exports.Color = _color["default"];
var _quat = _interopRequireDefault(require("./quat"));
exports.Quat = _quat["default"];
var _trs = _interopRequireDefault(require("./trs"));
exports.Trs = _trs["default"];
var _utils = require("./utils");
Object.keys(_utils).forEach((function(key) {
if ("default" === key || "__esModule" === key) return;
if (Object.prototype.hasOwnProperty.call(_exportNames, key)) return;
if (key in exports && exports[key] === _utils[key]) return;
exports[key] = _utils[key];
}));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
cc.math = module.exports;
}), {
"./color": 231,
"./mat3": 233,
"./mat4": 234,
"./quat": 235,
"./rect": 236,
"./size": 237,
"./trs": 238,
"./utils": 239,
"./vec2": 241,
"./vec3": 242,
"./vec4": 243
} ],
233: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _utils = require("../value-types/utils");
var _vec = _interopRequireDefault(require("./vec3"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var Mat3 = (function() {
Mat3.create = function create(m00, m01, m02, m03, m04, m05, m06, m07, m08) {
void 0 === m00 && (m00 = 1);
void 0 === m01 && (m01 = 0);
void 0 === m02 && (m02 = 0);
void 0 === m03 && (m03 = 0);
void 0 === m04 && (m04 = 1);
void 0 === m05 && (m05 = 0);
void 0 === m06 && (m06 = 0);
void 0 === m07 && (m07 = 0);
void 0 === m08 && (m08 = 1);
return new Mat3(m00, m01, m02, m03, m04, m05, m06, m07, m08);
};
Mat3.clone = function clone(a) {
var am = a.m;
return new Mat3(am[0], am[1], am[2], am[3], am[4], am[5], am[6], am[7], am[8]);
};
Mat3.copy = function copy(out, a) {
out.m.set(a.m);
return out;
};
Mat3.set = function set(out, m00, m01, m02, m10, m11, m12, m20, m21, m22) {
var outm = out.m;
outm[0] = m00;
outm[1] = m01;
outm[2] = m02;
outm[3] = m10;
outm[4] = m11;
outm[5] = m12;
outm[6] = m20;
outm[7] = m21;
outm[8] = m22;
return out;
};
Mat3.identity = function identity(out) {
var outm = out.m;
outm[0] = 1;
outm[1] = 0;
outm[2] = 0;
outm[3] = 0;
outm[4] = 1;
outm[5] = 0;
outm[6] = 0;
outm[7] = 0;
outm[8] = 1;
return out;
};
Mat3.transpose = function transpose(out, a) {
var am = a.m, outm = out.m;
if (out === a) {
var a01 = am[1], a02 = am[2], a12 = am[5];
outm[1] = am[3];
outm[2] = am[6];
outm[3] = a01;
outm[5] = am[7];
outm[6] = a02;
outm[7] = a12;
} else {
outm[0] = am[0];
outm[1] = am[3];
outm[2] = am[6];
outm[3] = am[1];
outm[4] = am[4];
outm[5] = am[7];
outm[6] = am[2];
outm[7] = am[5];
outm[8] = am[8];
}
return out;
};
Mat3.invert = function invert(out, a) {
var am = a.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
var b01 = a22 * a11 - a12 * a21;
var b11 = -a22 * a10 + a12 * a20;
var b21 = a21 * a10 - a11 * a20;
var det = a00 * b01 + a01 * b11 + a02 * b21;
if (!det) return out;
det = 1 / det;
outm[0] = b01 * det;
outm[1] = (-a22 * a01 + a02 * a21) * det;
outm[2] = (a12 * a01 - a02 * a11) * det;
outm[3] = b11 * det;
outm[4] = (a22 * a00 - a02 * a20) * det;
outm[5] = (-a12 * a00 + a02 * a10) * det;
outm[6] = b21 * det;
outm[7] = (-a21 * a00 + a01 * a20) * det;
outm[8] = (a11 * a00 - a01 * a10) * det;
return out;
};
Mat3.adjoint = function adjoint(out, a) {
var am = a.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
outm[0] = a11 * a22 - a12 * a21;
outm[1] = a02 * a21 - a01 * a22;
outm[2] = a01 * a12 - a02 * a11;
outm[3] = a12 * a20 - a10 * a22;
outm[4] = a00 * a22 - a02 * a20;
outm[5] = a02 * a10 - a00 * a12;
outm[6] = a10 * a21 - a11 * a20;
outm[7] = a01 * a20 - a00 * a21;
outm[8] = a00 * a11 - a01 * a10;
return out;
};
Mat3.determinant = function determinant(a) {
var am = a.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
return a00 * (a22 * a11 - a12 * a21) + a01 * (-a22 * a10 + a12 * a20) + a02 * (a21 * a10 - a11 * a20);
};
Mat3.multiply = function multiply(out, a, b) {
var am = a.m, bm = b.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
var b00 = bm[0], b01 = bm[1], b02 = bm[2];
var b10 = bm[3], b11 = bm[4], b12 = bm[5];
var b20 = bm[6], b21 = bm[7], b22 = bm[8];
outm[0] = b00 * a00 + b01 * a10 + b02 * a20;
outm[1] = b00 * a01 + b01 * a11 + b02 * a21;
outm[2] = b00 * a02 + b01 * a12 + b02 * a22;
outm[3] = b10 * a00 + b11 * a10 + b12 * a20;
outm[4] = b10 * a01 + b11 * a11 + b12 * a21;
outm[5] = b10 * a02 + b11 * a12 + b12 * a22;
outm[6] = b20 * a00 + b21 * a10 + b22 * a20;
outm[7] = b20 * a01 + b21 * a11 + b22 * a21;
outm[8] = b20 * a02 + b21 * a12 + b22 * a22;
return out;
};
Mat3.multiplyMat4 = function multiplyMat4(out, a, b) {
var am = a.m, bm = b.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
var b00 = bm[0], b01 = bm[1], b02 = bm[2];
var b10 = bm[4], b11 = bm[5], b12 = bm[6];
var b20 = bm[8], b21 = bm[9], b22 = bm[10];
outm[0] = b00 * a00 + b01 * a10 + b02 * a20;
outm[1] = b00 * a01 + b01 * a11 + b02 * a21;
outm[2] = b00 * a02 + b01 * a12 + b02 * a22;
outm[3] = b10 * a00 + b11 * a10 + b12 * a20;
outm[4] = b10 * a01 + b11 * a11 + b12 * a21;
outm[5] = b10 * a02 + b11 * a12 + b12 * a22;
outm[6] = b20 * a00 + b21 * a10 + b22 * a20;
outm[7] = b20 * a01 + b21 * a11 + b22 * a21;
outm[8] = b20 * a02 + b21 * a12 + b22 * a22;
return out;
};
Mat3.translate = function translate(out, a, v) {
var am = a.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
var x = v.x, y = v.y;
outm[0] = a00;
outm[1] = a01;
outm[2] = a02;
outm[3] = a10;
outm[4] = a11;
outm[5] = a12;
outm[6] = x * a00 + y * a10 + a20;
outm[7] = x * a01 + y * a11 + a21;
outm[8] = x * a02 + y * a12 + a22;
return out;
};
Mat3.rotate = function rotate(out, a, rad) {
var am = a.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a10 = am[3], a11 = am[4], a12 = am[5], a20 = am[6], a21 = am[7], a22 = am[8];
var s = Math.sin(rad);
var c = Math.cos(rad);
outm[0] = c * a00 + s * a10;
outm[1] = c * a01 + s * a11;
outm[2] = c * a02 + s * a12;
outm[3] = c * a10 - s * a00;
outm[4] = c * a11 - s * a01;
outm[5] = c * a12 - s * a02;
outm[6] = a20;
outm[7] = a21;
outm[8] = a22;
return out;
};
Mat3.scale = function scale(out, a, v) {
var x = v.x, y = v.y;
var am = a.m, outm = out.m;
outm[0] = x * am[0];
outm[1] = x * am[1];
outm[2] = x * am[2];
outm[3] = y * am[3];
outm[4] = y * am[4];
outm[5] = y * am[5];
outm[6] = am[6];
outm[7] = am[7];
outm[8] = am[8];
return out;
};
Mat3.fromMat4 = function fromMat4(out, a) {
var am = a.m, outm = out.m;
outm[0] = am[0];
outm[1] = am[1];
outm[2] = am[2];
outm[3] = am[4];
outm[4] = am[5];
outm[5] = am[6];
outm[6] = am[8];
outm[7] = am[9];
outm[8] = am[10];
return out;
};
Mat3.fromTranslation = function fromTranslation(out, v) {
var outm = out.m;
outm[0] = 1;
outm[1] = 0;
outm[2] = 0;
outm[3] = 0;
outm[4] = 1;
outm[5] = 0;
outm[6] = v.x;
outm[7] = v.y;
outm[8] = 1;
return out;
};
Mat3.fromRotation = function fromRotation(out, rad) {
var s = Math.sin(rad), c = Math.cos(rad);
var outm = out.m;
outm[0] = c;
outm[1] = s;
outm[2] = 0;
outm[3] = -s;
outm[4] = c;
outm[5] = 0;
outm[6] = 0;
outm[7] = 0;
outm[8] = 1;
return out;
};
Mat3.fromScaling = function fromScaling(out, v) {
var outm = out.m;
outm[0] = v.x;
outm[1] = 0;
outm[2] = 0;
outm[3] = 0;
outm[4] = v.y;
outm[5] = 0;
outm[6] = 0;
outm[7] = 0;
outm[8] = 1;
return out;
};
Mat3.fromQuat = function fromQuat(out, q) {
var outm = out.m;
var x = q.x, y = q.y, z = q.z, w = q.w;
var x2 = x + x;
var y2 = y + y;
var z2 = z + z;
var xx = x * x2;
var yx = y * x2;
var yy = y * y2;
var zx = z * x2;
var zy = z * y2;
var zz = z * z2;
var wx = w * x2;
var wy = w * y2;
var wz = w * z2;
outm[0] = 1 - yy - zz;
outm[3] = yx - wz;
outm[6] = zx + wy;
outm[1] = yx + wz;
outm[4] = 1 - xx - zz;
outm[7] = zy - wx;
outm[2] = zx - wy;
outm[5] = zy + wx;
outm[8] = 1 - xx - yy;
return out;
};
Mat3.fromViewUp = function fromViewUp(out, view, up) {
var _fromViewUpIIFE = (function() {
var default_up = new _vec["default"](0, 1, 0);
var x = new _vec["default"]();
var y = new _vec["default"]();
return function(out, view, up) {
if (_vec["default"].lengthSqr(view) < _utils.EPSILON * _utils.EPSILON) {
Mat3.identity(out);
return out;
}
up = up || default_up;
_vec["default"].normalize(x, _vec["default"].cross(x, up, view));
if (_vec["default"].lengthSqr(x) < _utils.EPSILON * _utils.EPSILON) {
Mat3.identity(out);
return out;
}
_vec["default"].cross(y, view, x);
Mat3.set(out, x.x, x.y, x.z, y.x, y.y, y.z, view.x, view.y, view.z);
return out;
};
})();
return _fromViewUpIIFE(out, view, up);
};
Mat3.normalFromMat4 = function normalFromMat4(out, a) {
var am = a.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a03 = am[3], a10 = am[4], a11 = am[5], a12 = am[6], a13 = am[7], a20 = am[8], a21 = am[9], a22 = am[10], a23 = am[11], a30 = am[12], a31 = am[13], a32 = am[14], a33 = am[15];
var b00 = a00 * a11 - a01 * a10;
var b01 = a00 * a12 - a02 * a10;
var b02 = a00 * a13 - a03 * a10;
var b03 = a01 * a12 - a02 * a11;
var b04 = a01 * a13 - a03 * a11;
var b05 = a02 * a13 - a03 * a12;
var b06 = a20 * a31 - a21 * a30;
var b07 = a20 * a32 - a22 * a30;
var b08 = a20 * a33 - a23 * a30;
var b09 = a21 * a32 - a22 * a31;
var b10 = a21 * a33 - a23 * a31;
var b11 = a22 * a33 - a23 * a32;
var det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06;
if (!det) return out;
det = 1 / det;
outm[0] = (a11 * b11 - a12 * b10 + a13 * b09) * det;
outm[1] = (a12 * b08 - a10 * b11 - a13 * b07) * det;
outm[2] = (a10 * b10 - a11 * b08 + a13 * b06) * det;
outm[3] = (a02 * b10 - a01 * b11 - a03 * b09) * det;
outm[4] = (a00 * b11 - a02 * b08 + a03 * b07) * det;
outm[5] = (a01 * b08 - a00 * b10 - a03 * b06) * det;
outm[6] = (a31 * b05 - a32 * b04 + a33 * b03) * det;
outm[7] = (a32 * b02 - a30 * b05 - a33 * b01) * det;
outm[8] = (a30 * b04 - a31 * b02 + a33 * b00) * det;
return out;
};
Mat3.frob = function frob(a) {
var am = a.m;
return Math.sqrt(Math.pow(am[0], 2) + Math.pow(am[1], 2) + Math.pow(am[2], 2) + Math.pow(am[3], 2) + Math.pow(am[4], 2) + Math.pow(am[5], 2) + Math.pow(am[6], 2) + Math.pow(am[7], 2) + Math.pow(am[8], 2));
};
Mat3.add = function add(out, a, b) {
var am = a.m, bm = b.m, outm = out.m;
outm[0] = am[0] + bm[0];
outm[1] = am[1] + bm[1];
outm[2] = am[2] + bm[2];
outm[3] = am[3] + bm[3];
outm[4] = am[4] + bm[4];
outm[5] = am[5] + bm[5];
outm[6] = am[6] + bm[6];
outm[7] = am[7] + bm[7];
outm[8] = am[8] + bm[8];
return out;
};
Mat3.subtract = function subtract(out, a, b) {
var am = a.m, bm = b.m, outm = out.m;
outm[0] = am[0] - bm[0];
outm[1] = am[1] - bm[1];
outm[2] = am[2] - bm[2];
outm[3] = am[3] - bm[3];
outm[4] = am[4] - bm[4];
outm[5] = am[5] - bm[5];
outm[6] = am[6] - bm[6];
outm[7] = am[7] - bm[7];
outm[8] = am[8] - bm[8];
return out;
};
Mat3.multiplyScalar = function multiplyScalar(out, a, b) {
var am = a.m, outm = out.m;
outm[0] = am[0] * b;
outm[1] = am[1] * b;
outm[2] = am[2] * b;
outm[3] = am[3] * b;
outm[4] = am[4] * b;
outm[5] = am[5] * b;
outm[6] = am[6] * b;
outm[7] = am[7] * b;
outm[8] = am[8] * b;
return out;
};
Mat3.multiplyScalarAndAdd = function multiplyScalarAndAdd(out, a, b, scale) {
var am = a.m, bm = b.m, outm = out.m;
outm[0] = am[0] + bm[0] * scale;
outm[1] = am[1] + bm[1] * scale;
outm[2] = am[2] + bm[2] * scale;
outm[3] = am[3] + bm[3] * scale;
outm[4] = am[4] + bm[4] * scale;
outm[5] = am[5] + bm[5] * scale;
outm[6] = am[6] + bm[6] * scale;
outm[7] = am[7] + bm[7] * scale;
outm[8] = am[8] + bm[8] * scale;
return out;
};
Mat3.exactEquals = function exactEquals(a, b) {
var am = a.m, bm = b.m;
return am[0] === bm[0] && am[1] === bm[1] && am[2] === bm[2] && am[3] === bm[3] && am[4] === bm[4] && am[5] === bm[5] && am[6] === bm[6] && am[7] === bm[7] && am[8] === bm[8];
};
Mat3.equals = function equals(a, b) {
var am = a.m, bm = b.m;
var a0 = am[0], a1 = am[1], a2 = am[2], a3 = am[3], a4 = am[4], a5 = am[5], a6 = am[6], a7 = am[7], a8 = am[8];
var b0 = bm[0], b1 = bm[1], b2 = bm[2], b3 = bm[3], b4 = bm[4], b5 = bm[5], b6 = bm[6], b7 = bm[7], b8 = bm[8];
return Math.abs(a0 - b0) <= _utils.EPSILON * Math.max(1, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= _utils.EPSILON * Math.max(1, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= _utils.EPSILON * Math.max(1, Math.abs(a2), Math.abs(b2)) && Math.abs(a3 - b3) <= _utils.EPSILON * Math.max(1, Math.abs(a3), Math.abs(b3)) && Math.abs(a4 - b4) <= _utils.EPSILON * Math.max(1, Math.abs(a4), Math.abs(b4)) && Math.abs(a5 - b5) <= _utils.EPSILON * Math.max(1, Math.abs(a5), Math.abs(b5)) && Math.abs(a6 - b6) <= _utils.EPSILON * Math.max(1, Math.abs(a6), Math.abs(b6)) && Math.abs(a7 - b7) <= _utils.EPSILON * Math.max(1, Math.abs(a7), Math.abs(b7)) && Math.abs(a8 - b8) <= _utils.EPSILON * Math.max(1, Math.abs(a8), Math.abs(b8));
};
Mat3.toArray = function toArray(out, mat, ofs) {
void 0 === ofs && (ofs = 0);
var m = mat.m;
for (var i = 0; i < 9; i++) out[ofs + i] = m[i];
return out;
};
Mat3.fromArray = function fromArray(out, arr, ofs) {
void 0 === ofs && (ofs = 0);
var m = out.m;
for (var i = 0; i < 9; i++) m[i] = arr[ofs + i];
return out;
};
function Mat3(m00, m01, m02, m03, m04, m05, m06, m07, m08) {
void 0 === m00 && (m00 = 1);
void 0 === m01 && (m01 = 0);
void 0 === m02 && (m02 = 0);
void 0 === m03 && (m03 = 0);
void 0 === m04 && (m04 = 1);
void 0 === m05 && (m05 = 0);
void 0 === m06 && (m06 = 0);
void 0 === m07 && (m07 = 0);
void 0 === m08 && (m08 = 1);
this.m = void 0;
if (m00 instanceof _utils.FLOAT_ARRAY_TYPE) this.m = m00; else {
this.m = new _utils.FLOAT_ARRAY_TYPE(9);
var m = this.m;
m[0] = m00;
m[1] = m01;
m[2] = m02;
m[3] = m03;
m[4] = m04;
m[5] = m05;
m[6] = m06;
m[7] = m07;
m[8] = m08;
}
}
var _proto = Mat3.prototype;
_proto.toString = function toString() {
var am = this.m;
return "mat3(" + am[0] + ", " + am[1] + ", " + am[2] + ", " + am[3] + ", " + am[4] + ", " + am[5] + ", " + am[6] + ", " + am[7] + ", " + am[8] + ")";
};
return Mat3;
})();
exports["default"] = Mat3;
Mat3.sub = Mat3.subtract;
Mat3.mul = Mat3.multiply;
Mat3.IDENTITY = Object.freeze(new Mat3());
cc.Mat3 = Mat3;
module.exports = exports["default"];
}), {
"../value-types/utils": 239,
"./vec3": 242
} ],
234: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _vec = _interopRequireDefault(require("./vec3"));
var _quat = _interopRequireDefault(require("./quat"));
var _utils = require("./utils");
var _mat = _interopRequireDefault(require("./mat3"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _a00 = 0;
var _a01 = 0;
var _a02 = 0;
var _a03 = 0;
var _a10 = 0;
var _a11 = 0;
var _a12 = 0;
var _a13 = 0;
var _a20 = 0;
var _a21 = 0;
var _a22 = 0;
var _a23 = 0;
var _a30 = 0;
var _a31 = 0;
var _a32 = 0;
var _a33 = 0;
var Mat4 = (function(_ValueType) {
_inheritsLoose(Mat4, _ValueType);
var _proto = Mat4.prototype;
_proto.mul = function mul(m, out) {
return Mat4.multiply(out || new Mat4(), this, m);
};
_proto.mulScalar = function mulScalar(num, out) {
Mat4.multiplyScalar(out || new Mat4(), this, num);
};
_proto.sub = function sub(m, out) {
Mat4.subtract(out || new Mat4(), this, m);
};
Mat4.clone = function clone(a) {
var m = a.m;
return new Mat4(m[0], m[1], m[2], m[3], m[4], m[5], m[6], m[7], m[8], m[9], m[10], m[11], m[12], m[13], m[14], m[15]);
};
Mat4.copy = function copy(out, a) {
var m = out.m, am = a.m;
m[0] = am[0];
m[1] = am[1];
m[2] = am[2];
m[3] = am[3];
m[4] = am[4];
m[5] = am[5];
m[6] = am[6];
m[7] = am[7];
m[8] = am[8];
m[9] = am[9];
m[10] = am[10];
m[11] = am[11];
m[12] = am[12];
m[13] = am[13];
m[14] = am[14];
m[15] = am[15];
return out;
};
Mat4.set = function set(out, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33) {
var m = out.m;
m[0] = m00;
m[1] = m01;
m[2] = m02;
m[3] = m03;
m[4] = m10;
m[5] = m11;
m[6] = m12;
m[7] = m13;
m[8] = m20;
m[9] = m21;
m[10] = m22;
m[11] = m23;
m[12] = m30;
m[13] = m31;
m[14] = m32;
m[15] = m33;
return out;
};
Mat4.identity = function identity(out) {
var m = out.m;
m[0] = 1;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = 1;
m[6] = 0;
m[7] = 0;
m[8] = 0;
m[9] = 0;
m[10] = 1;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.transpose = function transpose(out, a) {
var m = out.m, am = a.m;
if (out === a) {
var a01 = am[1], a02 = am[2], a03 = am[3], a12 = am[6], a13 = am[7], a23 = am[11];
m[1] = am[4];
m[2] = am[8];
m[3] = am[12];
m[4] = a01;
m[6] = am[9];
m[7] = am[13];
m[8] = a02;
m[9] = a12;
m[11] = am[14];
m[12] = a03;
m[13] = a13;
m[14] = a23;
} else {
m[0] = am[0];
m[1] = am[4];
m[2] = am[8];
m[3] = am[12];
m[4] = am[1];
m[5] = am[5];
m[6] = am[9];
m[7] = am[13];
m[8] = am[2];
m[9] = am[6];
m[10] = am[10];
m[11] = am[14];
m[12] = am[3];
m[13] = am[7];
m[14] = am[11];
m[15] = am[15];
}
return out;
};
Mat4.invert = function invert(out, a) {
var am = a.m;
_a00 = am[0];
_a01 = am[1];
_a02 = am[2];
_a03 = am[3];
_a10 = am[4];
_a11 = am[5];
_a12 = am[6];
_a13 = am[7];
_a20 = am[8];
_a21 = am[9];
_a22 = am[10];
_a23 = am[11];
_a30 = am[12];
_a31 = am[13];
_a32 = am[14];
_a33 = am[15];
var b00 = _a00 * _a11 - _a01 * _a10;
var b01 = _a00 * _a12 - _a02 * _a10;
var b02 = _a00 * _a13 - _a03 * _a10;
var b03 = _a01 * _a12 - _a02 * _a11;
var b04 = _a01 * _a13 - _a03 * _a11;
var b05 = _a02 * _a13 - _a03 * _a12;
var b06 = _a20 * _a31 - _a21 * _a30;
var b07 = _a20 * _a32 - _a22 * _a30;
var b08 = _a20 * _a33 - _a23 * _a30;
var b09 = _a21 * _a32 - _a22 * _a31;
var b10 = _a21 * _a33 - _a23 * _a31;
var b11 = _a22 * _a33 - _a23 * _a32;
var det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06;
if (0 === det) return null;
det = 1 / det;
var m = out.m;
m[0] = (_a11 * b11 - _a12 * b10 + _a13 * b09) * det;
m[1] = (_a02 * b10 - _a01 * b11 - _a03 * b09) * det;
m[2] = (_a31 * b05 - _a32 * b04 + _a33 * b03) * det;
m[3] = (_a22 * b04 - _a21 * b05 - _a23 * b03) * det;
m[4] = (_a12 * b08 - _a10 * b11 - _a13 * b07) * det;
m[5] = (_a00 * b11 - _a02 * b08 + _a03 * b07) * det;
m[6] = (_a32 * b02 - _a30 * b05 - _a33 * b01) * det;
m[7] = (_a20 * b05 - _a22 * b02 + _a23 * b01) * det;
m[8] = (_a10 * b10 - _a11 * b08 + _a13 * b06) * det;
m[9] = (_a01 * b08 - _a00 * b10 - _a03 * b06) * det;
m[10] = (_a30 * b04 - _a31 * b02 + _a33 * b00) * det;
m[11] = (_a21 * b02 - _a20 * b04 - _a23 * b00) * det;
m[12] = (_a11 * b07 - _a10 * b09 - _a12 * b06) * det;
m[13] = (_a00 * b09 - _a01 * b07 + _a02 * b06) * det;
m[14] = (_a31 * b01 - _a30 * b03 - _a32 * b00) * det;
m[15] = (_a20 * b03 - _a21 * b01 + _a22 * b00) * det;
return out;
};
Mat4.determinant = function determinant(a) {
var m = a.m;
_a00 = m[0];
_a01 = m[1];
_a02 = m[2];
_a03 = m[3];
_a10 = m[4];
_a11 = m[5];
_a12 = m[6];
_a13 = m[7];
_a20 = m[8];
_a21 = m[9];
_a22 = m[10];
_a23 = m[11];
_a30 = m[12];
_a31 = m[13];
_a32 = m[14];
_a33 = m[15];
var b00 = _a00 * _a11 - _a01 * _a10;
var b01 = _a00 * _a12 - _a02 * _a10;
var b02 = _a00 * _a13 - _a03 * _a10;
var b03 = _a01 * _a12 - _a02 * _a11;
var b04 = _a01 * _a13 - _a03 * _a11;
var b05 = _a02 * _a13 - _a03 * _a12;
var b06 = _a20 * _a31 - _a21 * _a30;
var b07 = _a20 * _a32 - _a22 * _a30;
var b08 = _a20 * _a33 - _a23 * _a30;
var b09 = _a21 * _a32 - _a22 * _a31;
var b10 = _a21 * _a33 - _a23 * _a31;
var b11 = _a22 * _a33 - _a23 * _a32;
return b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06;
};
Mat4.multiply = function multiply(out, a, b) {
var m = out.m, am = a.m, bm = b.m;
_a00 = am[0];
_a01 = am[1];
_a02 = am[2];
_a03 = am[3];
_a10 = am[4];
_a11 = am[5];
_a12 = am[6];
_a13 = am[7];
_a20 = am[8];
_a21 = am[9];
_a22 = am[10];
_a23 = am[11];
_a30 = am[12];
_a31 = am[13];
_a32 = am[14];
_a33 = am[15];
var b0 = bm[0], b1 = bm[1], b2 = bm[2], b3 = bm[3];
m[0] = b0 * _a00 + b1 * _a10 + b2 * _a20 + b3 * _a30;
m[1] = b0 * _a01 + b1 * _a11 + b2 * _a21 + b3 * _a31;
m[2] = b0 * _a02 + b1 * _a12 + b2 * _a22 + b3 * _a32;
m[3] = b0 * _a03 + b1 * _a13 + b2 * _a23 + b3 * _a33;
b0 = bm[4];
b1 = bm[5];
b2 = bm[6];
b3 = bm[7];
m[4] = b0 * _a00 + b1 * _a10 + b2 * _a20 + b3 * _a30;
m[5] = b0 * _a01 + b1 * _a11 + b2 * _a21 + b3 * _a31;
m[6] = b0 * _a02 + b1 * _a12 + b2 * _a22 + b3 * _a32;
m[7] = b0 * _a03 + b1 * _a13 + b2 * _a23 + b3 * _a33;
b0 = bm[8];
b1 = bm[9];
b2 = bm[10];
b3 = bm[11];
m[8] = b0 * _a00 + b1 * _a10 + b2 * _a20 + b3 * _a30;
m[9] = b0 * _a01 + b1 * _a11 + b2 * _a21 + b3 * _a31;
m[10] = b0 * _a02 + b1 * _a12 + b2 * _a22 + b3 * _a32;
m[11] = b0 * _a03 + b1 * _a13 + b2 * _a23 + b3 * _a33;
b0 = bm[12];
b1 = bm[13];
b2 = bm[14];
b3 = bm[15];
m[12] = b0 * _a00 + b1 * _a10 + b2 * _a20 + b3 * _a30;
m[13] = b0 * _a01 + b1 * _a11 + b2 * _a21 + b3 * _a31;
m[14] = b0 * _a02 + b1 * _a12 + b2 * _a22 + b3 * _a32;
m[15] = b0 * _a03 + b1 * _a13 + b2 * _a23 + b3 * _a33;
return out;
};
Mat4.transform = function transform(out, a, v) {
var x = v.x, y = v.y, z = v.z;
var m = out.m, am = a.m;
if (a === out) {
m[12] = am[0] * x + am[4] * y + am[8] * z + am[12];
m[13] = am[1] * x + am[5] * y + am[9] * z + am[13];
m[14] = am[2] * x + am[6] * y + am[10] * z + am[14];
m[15] = am[3] * x + am[7] * y + am[11] * z + am[15];
} else {
_a00 = am[0];
_a01 = am[1];
_a02 = am[2];
_a03 = am[3];
_a10 = am[4];
_a11 = am[5];
_a12 = am[6];
_a13 = am[7];
_a20 = am[8];
_a21 = am[9];
_a22 = am[10];
_a23 = am[11];
_a30 = am[12];
_a31 = am[13];
_a32 = am[14];
_a33 = am[15];
m[0] = _a00;
m[1] = _a01;
m[2] = _a02;
m[3] = _a03;
m[4] = _a10;
m[5] = _a11;
m[6] = _a12;
m[7] = _a13;
m[8] = _a20;
m[9] = _a21;
m[10] = _a22;
m[11] = _a23;
m[12] = _a00 * x + _a10 * y + _a20 * z + am[12];
m[13] = _a01 * x + _a11 * y + _a21 * z + am[13];
m[14] = _a02 * x + _a12 * y + _a22 * z + am[14];
m[15] = _a03 * x + _a13 * y + _a23 * z + am[15];
}
return out;
};
Mat4.translate = function translate(out, a, v) {
var m = out.m, am = a.m;
if (a === out) {
m[12] += v.x;
m[13] += v.y;
m[14] += v.z;
} else {
m[0] = am[0];
m[1] = am[1];
m[2] = am[2];
m[3] = am[3];
m[4] = am[4];
m[5] = am[5];
m[6] = am[6];
m[7] = am[7];
m[8] = am[8];
m[9] = am[9];
m[10] = am[10];
m[11] = am[11];
m[12] += v.x;
m[13] += v.y;
m[14] += v.z;
m[15] = am[15];
}
return out;
};
Mat4.scale = function scale(out, a, v) {
var x = v.x, y = v.y, z = v.z;
var m = out.m, am = a.m;
m[0] = am[0] * x;
m[1] = am[1] * x;
m[2] = am[2] * x;
m[3] = am[3] * x;
m[4] = am[4] * y;
m[5] = am[5] * y;
m[6] = am[6] * y;
m[7] = am[7] * y;
m[8] = am[8] * z;
m[9] = am[9] * z;
m[10] = am[10] * z;
m[11] = am[11] * z;
m[12] = am[12];
m[13] = am[13];
m[14] = am[14];
m[15] = am[15];
return out;
};
Mat4.rotate = function rotate(out, a, rad, axis) {
var x = axis.x, y = axis.y, z = axis.z;
var len = Math.sqrt(x * x + y * y + z * z);
if (Math.abs(len) < _utils.EPSILON) return null;
len = 1 / len;
x *= len;
y *= len;
z *= len;
var s = Math.sin(rad);
var c = Math.cos(rad);
var t = 1 - c;
var am = a.m;
_a00 = am[0];
_a01 = am[1];
_a02 = am[2];
_a03 = am[3];
_a10 = am[4];
_a11 = am[5];
_a12 = am[6];
_a13 = am[7];
_a20 = am[8];
_a21 = am[9];
_a22 = am[10];
_a23 = am[11];
var b00 = x * x * t + c, b01 = y * x * t + z * s, b02 = z * x * t - y * s;
var b10 = x * y * t - z * s, b11 = y * y * t + c, b12 = z * y * t + x * s;
var b20 = x * z * t + y * s, b21 = y * z * t - x * s, b22 = z * z * t + c;
var m = out.m;
m[0] = _a00 * b00 + _a10 * b01 + _a20 * b02;
m[1] = _a01 * b00 + _a11 * b01 + _a21 * b02;
m[2] = _a02 * b00 + _a12 * b01 + _a22 * b02;
m[3] = _a03 * b00 + _a13 * b01 + _a23 * b02;
m[4] = _a00 * b10 + _a10 * b11 + _a20 * b12;
m[5] = _a01 * b10 + _a11 * b11 + _a21 * b12;
m[6] = _a02 * b10 + _a12 * b11 + _a22 * b12;
m[7] = _a03 * b10 + _a13 * b11 + _a23 * b12;
m[8] = _a00 * b20 + _a10 * b21 + _a20 * b22;
m[9] = _a01 * b20 + _a11 * b21 + _a21 * b22;
m[10] = _a02 * b20 + _a12 * b21 + _a22 * b22;
m[11] = _a03 * b20 + _a13 * b21 + _a23 * b22;
if (a !== out) {
m[12] = am[12];
m[13] = am[13];
m[14] = am[14];
m[15] = am[15];
}
return out;
};
Mat4.rotateX = function rotateX(out, a, rad) {
var m = out.m, am = a.m;
var s = Math.sin(rad), c = Math.cos(rad), a10 = am[4], a11 = am[5], a12 = am[6], a13 = am[7], a20 = am[8], a21 = am[9], a22 = am[10], a23 = am[11];
if (a !== out) {
m[0] = am[0];
m[1] = am[1];
m[2] = am[2];
m[3] = am[3];
m[12] = am[12];
m[13] = am[13];
m[14] = am[14];
m[15] = am[15];
}
m[4] = a10 * c + a20 * s;
m[5] = a11 * c + a21 * s;
m[6] = a12 * c + a22 * s;
m[7] = a13 * c + a23 * s;
m[8] = a20 * c - a10 * s;
m[9] = a21 * c - a11 * s;
m[10] = a22 * c - a12 * s;
m[11] = a23 * c - a13 * s;
return out;
};
Mat4.rotateY = function rotateY(out, a, rad) {
var m = out.m, am = a.m;
var s = Math.sin(rad), c = Math.cos(rad), a00 = am[0], a01 = am[1], a02 = am[2], a03 = am[3], a20 = am[8], a21 = am[9], a22 = am[10], a23 = am[11];
if (a !== out) {
m[4] = am[4];
m[5] = am[5];
m[6] = am[6];
m[7] = am[7];
m[12] = am[12];
m[13] = am[13];
m[14] = am[14];
m[15] = am[15];
}
m[0] = a00 * c - a20 * s;
m[1] = a01 * c - a21 * s;
m[2] = a02 * c - a22 * s;
m[3] = a03 * c - a23 * s;
m[8] = a00 * s + a20 * c;
m[9] = a01 * s + a21 * c;
m[10] = a02 * s + a22 * c;
m[11] = a03 * s + a23 * c;
return out;
};
Mat4.rotateZ = function rotateZ(out, a, rad) {
var am = a.m;
var m = out.m;
var s = Math.sin(rad), c = Math.cos(rad), a00 = a.m[0], a01 = a.m[1], a02 = a.m[2], a03 = a.m[3], a10 = a.m[4], a11 = a.m[5], a12 = a.m[6], a13 = a.m[7];
if (a !== out) {
m[8] = am[8];
m[9] = am[9];
m[10] = am[10];
m[11] = am[11];
m[12] = am[12];
m[13] = am[13];
m[14] = am[14];
m[15] = am[15];
}
m[0] = a00 * c + a10 * s;
m[1] = a01 * c + a11 * s;
m[2] = a02 * c + a12 * s;
m[3] = a03 * c + a13 * s;
m[4] = a10 * c - a00 * s;
m[5] = a11 * c - a01 * s;
m[6] = a12 * c - a02 * s;
m[7] = a13 * c - a03 * s;
return out;
};
Mat4.fromTranslation = function fromTranslation(out, v) {
var m = out.m;
m[0] = 1;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = 1;
m[6] = 0;
m[7] = 0;
m[8] = 0;
m[9] = 0;
m[10] = 1;
m[11] = 0;
m[12] = v.x;
m[13] = v.y;
m[14] = v.z;
m[15] = 1;
return out;
};
Mat4.fromScaling = function fromScaling(out, v) {
var m = out.m;
m[0] = v.x;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = v.y;
m[6] = 0;
m[7] = 0;
m[8] = 0;
m[9] = 0;
m[10] = v.z;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.fromRotation = function fromRotation(out, rad, axis) {
var x = axis.x, y = axis.y, z = axis.z;
var len = Math.sqrt(x * x + y * y + z * z);
if (Math.abs(len) < _utils.EPSILON) return null;
len = 1 / len;
x *= len;
y *= len;
z *= len;
var s = Math.sin(rad);
var c = Math.cos(rad);
var t = 1 - c;
var m = out.m;
m[0] = x * x * t + c;
m[1] = y * x * t + z * s;
m[2] = z * x * t - y * s;
m[3] = 0;
m[4] = x * y * t - z * s;
m[5] = y * y * t + c;
m[6] = z * y * t + x * s;
m[7] = 0;
m[8] = x * z * t + y * s;
m[9] = y * z * t - x * s;
m[10] = z * z * t + c;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.fromXRotation = function fromXRotation(out, rad) {
var s = Math.sin(rad), c = Math.cos(rad);
var m = out.m;
m[0] = 1;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = c;
m[6] = s;
m[7] = 0;
m[8] = 0;
m[9] = -s;
m[10] = c;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.fromYRotation = function fromYRotation(out, rad) {
var s = Math.sin(rad), c = Math.cos(rad);
var m = out.m;
m[0] = c;
m[1] = 0;
m[2] = -s;
m[3] = 0;
m[4] = 0;
m[5] = 1;
m[6] = 0;
m[7] = 0;
m[8] = s;
m[9] = 0;
m[10] = c;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.fromZRotation = function fromZRotation(out, rad) {
var s = Math.sin(rad), c = Math.cos(rad);
var m = out.m;
m[0] = c;
m[1] = s;
m[2] = 0;
m[3] = 0;
m[4] = -s;
m[5] = c;
m[6] = 0;
m[7] = 0;
m[8] = 0;
m[9] = 0;
m[10] = 1;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.fromRT = function fromRT(out, q, v) {
var x = q.x, y = q.y, z = q.z, w = q.w;
var x2 = x + x;
var y2 = y + y;
var z2 = z + z;
var xx = x * x2;
var xy = x * y2;
var xz = x * z2;
var yy = y * y2;
var yz = y * z2;
var zz = z * z2;
var wx = w * x2;
var wy = w * y2;
var wz = w * z2;
var m = out.m;
m[0] = 1 - (yy + zz);
m[1] = xy + wz;
m[2] = xz - wy;
m[3] = 0;
m[4] = xy - wz;
m[5] = 1 - (xx + zz);
m[6] = yz + wx;
m[7] = 0;
m[8] = xz + wy;
m[9] = yz - wx;
m[10] = 1 - (xx + yy);
m[11] = 0;
m[12] = v.x;
m[13] = v.y;
m[14] = v.z;
m[15] = 1;
return out;
};
Mat4.getTranslation = function getTranslation(out, mat) {
var m = mat.m;
out.x = m[12];
out.y = m[13];
out.z = m[14];
return out;
};
Mat4.getScaling = function getScaling(out, mat) {
var m = mat.m;
var m3 = m3_1.m;
var m00 = m3[0] = m[0];
var m01 = m3[1] = m[1];
var m02 = m3[2] = m[2];
var m04 = m3[3] = m[4];
var m05 = m3[4] = m[5];
var m06 = m3[5] = m[6];
var m08 = m3[6] = m[8];
var m09 = m3[7] = m[9];
var m10 = m3[8] = m[10];
out.x = Math.sqrt(m00 * m00 + m01 * m01 + m02 * m02);
out.y = Math.sqrt(m04 * m04 + m05 * m05 + m06 * m06);
out.z = Math.sqrt(m08 * m08 + m09 * m09 + m10 * m10);
_mat["default"].determinant(m3_1) < 0 && (out.x *= -1);
return out;
};
Mat4.getRotation = function getRotation(out, mat) {
var m = mat.m;
var trace = m[0] + m[5] + m[10];
var S = 0;
if (trace > 0) {
S = 2 * Math.sqrt(trace + 1);
out.w = .25 * S;
out.x = (m[6] - m[9]) / S;
out.y = (m[8] - m[2]) / S;
out.z = (m[1] - m[4]) / S;
} else if (m[0] > m[5] && m[0] > m[10]) {
S = 2 * Math.sqrt(1 + m[0] - m[5] - m[10]);
out.w = (m[6] - m[9]) / S;
out.x = .25 * S;
out.y = (m[1] + m[4]) / S;
out.z = (m[8] + m[2]) / S;
} else if (m[5] > m[10]) {
S = 2 * Math.sqrt(1 + m[5] - m[0] - m[10]);
out.w = (m[8] - m[2]) / S;
out.x = (m[1] + m[4]) / S;
out.y = .25 * S;
out.z = (m[6] + m[9]) / S;
} else {
S = 2 * Math.sqrt(1 + m[10] - m[0] - m[5]);
out.w = (m[1] - m[4]) / S;
out.x = (m[8] + m[2]) / S;
out.y = (m[6] + m[9]) / S;
out.z = .25 * S;
}
return out;
};
Mat4.toRTS = function toRTS(mat, q, v, s) {
var m = mat.m;
var m3 = m3_1.m;
s.x = _vec["default"].set(v3_1, m[0], m[1], m[2]).mag();
m3[0] = m[0] / s.x;
m3[1] = m[1] / s.x;
m3[2] = m[2] / s.x;
s.y = _vec["default"].set(v3_1, m[4], m[5], m[6]).mag();
m3[3] = m[4] / s.y;
m3[4] = m[5] / s.y;
m3[5] = m[6] / s.y;
s.z = _vec["default"].set(v3_1, m[8], m[9], m[10]).mag();
m3[6] = m[8] / s.z;
m3[7] = m[9] / s.z;
m3[8] = m[10] / s.z;
var det = _mat["default"].determinant(m3_1);
if (det < 0) {
s.x *= -1;
m3[0] *= -1;
m3[1] *= -1;
m3[2] *= -1;
}
_quat["default"].fromMat3(q, m3_1);
_vec["default"].set(v, m[12], m[13], m[14]);
};
Mat4.fromRTS = function fromRTS(out, q, v, s) {
var x = q.x, y = q.y, z = q.z, w = q.w;
var x2 = x + x;
var y2 = y + y;
var z2 = z + z;
var xx = x * x2;
var xy = x * y2;
var xz = x * z2;
var yy = y * y2;
var yz = y * z2;
var zz = z * z2;
var wx = w * x2;
var wy = w * y2;
var wz = w * z2;
var sx = s.x;
var sy = s.y;
var sz = s.z;
var m = out.m;
m[0] = (1 - (yy + zz)) * sx;
m[1] = (xy + wz) * sx;
m[2] = (xz - wy) * sx;
m[3] = 0;
m[4] = (xy - wz) * sy;
m[5] = (1 - (xx + zz)) * sy;
m[6] = (yz + wx) * sy;
m[7] = 0;
m[8] = (xz + wy) * sz;
m[9] = (yz - wx) * sz;
m[10] = (1 - (xx + yy)) * sz;
m[11] = 0;
m[12] = v.x;
m[13] = v.y;
m[14] = v.z;
m[15] = 1;
return out;
};
Mat4.fromRTSOrigin = function fromRTSOrigin(out, q, v, s, o) {
var x = q.x, y = q.y, z = q.z, w = q.w;
var x2 = x + x;
var y2 = y + y;
var z2 = z + z;
var xx = x * x2;
var xy = x * y2;
var xz = x * z2;
var yy = y * y2;
var yz = y * z2;
var zz = z * z2;
var wx = w * x2;
var wy = w * y2;
var wz = w * z2;
var sx = s.x;
var sy = s.y;
var sz = s.z;
var ox = o.x;
var oy = o.y;
var oz = o.z;
var m = out.m;
m[0] = (1 - (yy + zz)) * sx;
m[1] = (xy + wz) * sx;
m[2] = (xz - wy) * sx;
m[3] = 0;
m[4] = (xy - wz) * sy;
m[5] = (1 - (xx + zz)) * sy;
m[6] = (yz + wx) * sy;
m[7] = 0;
m[8] = (xz + wy) * sz;
m[9] = (yz - wx) * sz;
m[10] = (1 - (xx + yy)) * sz;
m[11] = 0;
m[12] = v.x + ox - (m[0] * ox + m[4] * oy + m[8] * oz);
m[13] = v.y + oy - (m[1] * ox + m[5] * oy + m[9] * oz);
m[14] = v.z + oz - (m[2] * ox + m[6] * oy + m[10] * oz);
m[15] = 1;
return out;
};
Mat4.fromQuat = function fromQuat(out, q) {
var x = q.x, y = q.y, z = q.z, w = q.w;
var x2 = x + x;
var y2 = y + y;
var z2 = z + z;
var xx = x * x2;
var yx = y * x2;
var yy = y * y2;
var zx = z * x2;
var zy = z * y2;
var zz = z * z2;
var wx = w * x2;
var wy = w * y2;
var wz = w * z2;
var m = out.m;
m[0] = 1 - yy - zz;
m[1] = yx + wz;
m[2] = zx - wy;
m[3] = 0;
m[4] = yx - wz;
m[5] = 1 - xx - zz;
m[6] = zy + wx;
m[7] = 0;
m[8] = zx + wy;
m[9] = zy - wx;
m[10] = 1 - xx - yy;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.frustum = function frustum(out, left, right, bottom, top, near, far) {
var rl = 1 / (right - left);
var tb = 1 / (top - bottom);
var nf = 1 / (near - far);
var m = out.m;
m[0] = 2 * near * rl;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = 2 * near * tb;
m[6] = 0;
m[7] = 0;
m[8] = (right + left) * rl;
m[9] = (top + bottom) * tb;
m[10] = (far + near) * nf;
m[11] = -1;
m[12] = 0;
m[13] = 0;
m[14] = far * near * 2 * nf;
m[15] = 0;
return out;
};
Mat4.perspective = function perspective(out, fovy, aspect, near, far) {
var f = 1 / Math.tan(fovy / 2);
var nf = 1 / (near - far);
var m = out.m;
m[0] = f / aspect;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = f;
m[6] = 0;
m[7] = 0;
m[8] = 0;
m[9] = 0;
m[10] = (far + near) * nf;
m[11] = -1;
m[12] = 0;
m[13] = 0;
m[14] = 2 * far * near * nf;
m[15] = 0;
return out;
};
Mat4.ortho = function ortho(out, left, right, bottom, top, near, far) {
var lr = 1 / (left - right);
var bt = 1 / (bottom - top);
var nf = 1 / (near - far);
var m = out.m;
m[0] = -2 * lr;
m[1] = 0;
m[2] = 0;
m[3] = 0;
m[4] = 0;
m[5] = -2 * bt;
m[6] = 0;
m[7] = 0;
m[8] = 0;
m[9] = 0;
m[10] = 2 * nf;
m[11] = 0;
m[12] = (left + right) * lr;
m[13] = (top + bottom) * bt;
m[14] = (far + near) * nf;
m[15] = 1;
return out;
};
Mat4.lookAt = function lookAt(out, eye, center, up) {
var eyex = eye.x;
var eyey = eye.y;
var eyez = eye.z;
var upx = up.x;
var upy = up.y;
var upz = up.z;
var centerx = center.x;
var centery = center.y;
var centerz = center.z;
var z0 = eyex - centerx;
var z1 = eyey - centery;
var z2 = eyez - centerz;
var len = 1 / Math.sqrt(z0 * z0 + z1 * z1 + z2 * z2);
z0 *= len;
z1 *= len;
z2 *= len;
var x0 = upy * z2 - upz * z1;
var x1 = upz * z0 - upx * z2;
var x2 = upx * z1 - upy * z0;
len = 1 / Math.sqrt(x0 * x0 + x1 * x1 + x2 * x2);
x0 *= len;
x1 *= len;
x2 *= len;
var y0 = z1 * x2 - z2 * x1;
var y1 = z2 * x0 - z0 * x2;
var y2 = z0 * x1 - z1 * x0;
var m = out.m;
m[0] = x0;
m[1] = y0;
m[2] = z0;
m[3] = 0;
m[4] = x1;
m[5] = y1;
m[6] = z1;
m[7] = 0;
m[8] = x2;
m[9] = y2;
m[10] = z2;
m[11] = 0;
m[12] = -(x0 * eyex + x1 * eyey + x2 * eyez);
m[13] = -(y0 * eyex + y1 * eyey + y2 * eyez);
m[14] = -(z0 * eyex + z1 * eyey + z2 * eyez);
m[15] = 1;
return out;
};
Mat4.inverseTranspose = function inverseTranspose(out, a) {
var m = a.m;
_a00 = m[0];
_a01 = m[1];
_a02 = m[2];
_a03 = m[3];
_a10 = m[4];
_a11 = m[5];
_a12 = m[6];
_a13 = m[7];
_a20 = m[8];
_a21 = m[9];
_a22 = m[10];
_a23 = m[11];
_a30 = m[12];
_a31 = m[13];
_a32 = m[14];
_a33 = m[15];
var b00 = _a00 * _a11 - _a01 * _a10;
var b01 = _a00 * _a12 - _a02 * _a10;
var b02 = _a00 * _a13 - _a03 * _a10;
var b03 = _a01 * _a12 - _a02 * _a11;
var b04 = _a01 * _a13 - _a03 * _a11;
var b05 = _a02 * _a13 - _a03 * _a12;
var b06 = _a20 * _a31 - _a21 * _a30;
var b07 = _a20 * _a32 - _a22 * _a30;
var b08 = _a20 * _a33 - _a23 * _a30;
var b09 = _a21 * _a32 - _a22 * _a31;
var b10 = _a21 * _a33 - _a23 * _a31;
var b11 = _a22 * _a33 - _a23 * _a32;
var det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06;
if (!det) return null;
det = 1 / det;
m = out.m;
m[0] = (_a11 * b11 - _a12 * b10 + _a13 * b09) * det;
m[1] = (_a12 * b08 - _a10 * b11 - _a13 * b07) * det;
m[2] = (_a10 * b10 - _a11 * b08 + _a13 * b06) * det;
m[3] = 0;
m[4] = (_a02 * b10 - _a01 * b11 - _a03 * b09) * det;
m[5] = (_a00 * b11 - _a02 * b08 + _a03 * b07) * det;
m[6] = (_a01 * b08 - _a00 * b10 - _a03 * b06) * det;
m[7] = 0;
m[8] = (_a31 * b05 - _a32 * b04 + _a33 * b03) * det;
m[9] = (_a32 * b02 - _a30 * b05 - _a33 * b01) * det;
m[10] = (_a30 * b04 - _a31 * b02 + _a33 * b00) * det;
m[11] = 0;
m[12] = 0;
m[13] = 0;
m[14] = 0;
m[15] = 1;
return out;
};
Mat4.add = function add(out, a, b) {
var m = out.m, am = a.m, bm = b.m;
m[0] = am[0] + bm[0];
m[1] = am[1] + bm[1];
m[2] = am[2] + bm[2];
m[3] = am[3] + bm[3];
m[4] = am[4] + bm[4];
m[5] = am[5] + bm[5];
m[6] = am[6] + bm[6];
m[7] = am[7] + bm[7];
m[8] = am[8] + bm[8];
m[9] = am[9] + bm[9];
m[10] = am[10] + bm[10];
m[11] = am[11] + bm[11];
m[12] = am[12] + bm[12];
m[13] = am[13] + bm[13];
m[14] = am[14] + bm[14];
m[15] = am[15] + bm[15];
return out;
};
Mat4.subtract = function subtract(out, a, b) {
var m = out.m, am = a.m, bm = b.m;
m[0] = am[0] - bm[0];
m[1] = am[1] - bm[1];
m[2] = am[2] - bm[2];
m[3] = am[3] - bm[3];
m[4] = am[4] - bm[4];
m[5] = am[5] - bm[5];
m[6] = am[6] - bm[6];
m[7] = am[7] - bm[7];
m[8] = am[8] - bm[8];
m[9] = am[9] - bm[9];
m[10] = am[10] - bm[10];
m[11] = am[11] - bm[11];
m[12] = am[12] - bm[12];
m[13] = am[13] - bm[13];
m[14] = am[14] - bm[14];
m[15] = am[15] - bm[15];
return out;
};
Mat4.multiplyScalar = function multiplyScalar(out, a, b) {
var m = out.m, am = a.m;
m[0] = am[0] * b;
m[1] = am[1] * b;
m[2] = am[2] * b;
m[3] = am[3] * b;
m[4] = am[4] * b;
m[5] = am[5] * b;
m[6] = am[6] * b;
m[7] = am[7] * b;
m[8] = am[8] * b;
m[9] = am[9] * b;
m[10] = am[10] * b;
m[11] = am[11] * b;
m[12] = am[12] * b;
m[13] = am[13] * b;
m[14] = am[14] * b;
m[15] = am[15] * b;
return out;
};
Mat4.multiplyScalarAndAdd = function multiplyScalarAndAdd(out, a, b, scale) {
var m = out.m, am = a.m, bm = b.m;
m[0] = am[0] + bm[0] * scale;
m[1] = am[1] + bm[1] * scale;
m[2] = am[2] + bm[2] * scale;
m[3] = am[3] + bm[3] * scale;
m[4] = am[4] + bm[4] * scale;
m[5] = am[5] + bm[5] * scale;
m[6] = am[6] + bm[6] * scale;
m[7] = am[7] + bm[7] * scale;
m[8] = am[8] + bm[8] * scale;
m[9] = am[9] + bm[9] * scale;
m[10] = am[10] + bm[10] * scale;
m[11] = am[11] + bm[11] * scale;
m[12] = am[12] + bm[12] * scale;
m[13] = am[13] + bm[13] * scale;
m[14] = am[14] + bm[14] * scale;
m[15] = am[15] + bm[15] * scale;
return out;
};
Mat4.strictEquals = function strictEquals(a, b) {
var am = a.m, bm = b.m;
return am[0] === bm[0] && am[1] === bm[1] && am[2] === bm[2] && am[3] === bm[3] && am[4] === bm[4] && am[5] === bm[5] && am[6] === bm[6] && am[7] === bm[7] && am[8] === bm[8] && am[9] === bm[9] && am[10] === bm[10] && am[11] === bm[11] && am[12] === bm[12] && am[13] === bm[13] && am[14] === bm[14] && am[15] === bm[15];
};
Mat4.equals = function equals(a, b, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
var am = a.m, bm = b.m;
return Math.abs(am[0] - bm[0]) <= epsilon * Math.max(1, Math.abs(am[0]), Math.abs(bm[0])) && Math.abs(am[1] - bm[1]) <= epsilon * Math.max(1, Math.abs(am[1]), Math.abs(bm[1])) && Math.abs(am[2] - bm[2]) <= epsilon * Math.max(1, Math.abs(am[2]), Math.abs(bm[2])) && Math.abs(am[3] - bm[3]) <= epsilon * Math.max(1, Math.abs(am[3]), Math.abs(bm[3])) && Math.abs(am[4] - bm[4]) <= epsilon * Math.max(1, Math.abs(am[4]), Math.abs(bm[4])) && Math.abs(am[5] - bm[5]) <= epsilon * Math.max(1, Math.abs(am[5]), Math.abs(bm[5])) && Math.abs(am[6] - bm[6]) <= epsilon * Math.max(1, Math.abs(am[6]), Math.abs(bm[6])) && Math.abs(am[7] - bm[7]) <= epsilon * Math.max(1, Math.abs(am[7]), Math.abs(bm[7])) && Math.abs(am[8] - bm[8]) <= epsilon * Math.max(1, Math.abs(am[8]), Math.abs(bm[8])) && Math.abs(am[9] - bm[9]) <= epsilon * Math.max(1, Math.abs(am[9]), Math.abs(bm[9])) && Math.abs(am[10] - bm[10]) <= epsilon * Math.max(1, Math.abs(am[10]), Math.abs(bm[10])) && Math.abs(am[11] - bm[11]) <= epsilon * Math.max(1, Math.abs(am[11]), Math.abs(bm[11])) && Math.abs(am[12] - bm[12]) <= epsilon * Math.max(1, Math.abs(am[12]), Math.abs(bm[12])) && Math.abs(am[13] - bm[13]) <= epsilon * Math.max(1, Math.abs(am[13]), Math.abs(bm[13])) && Math.abs(am[14] - bm[14]) <= epsilon * Math.max(1, Math.abs(am[14]), Math.abs(bm[14])) && Math.abs(am[15] - bm[15]) <= epsilon * Math.max(1, Math.abs(am[15]), Math.abs(bm[15]));
};
Mat4.adjoint = function adjoint(out, a) {
var am = a.m, outm = out.m;
var a00 = am[0], a01 = am[1], a02 = am[2], a03 = am[3], a10 = am[4], a11 = am[5], a12 = am[6], a13 = am[7], a20 = am[8], a21 = am[9], a22 = am[10], a23 = am[11], a30 = am[12], a31 = am[13], a32 = am[14], a33 = am[15];
outm[0] = a11 * (a22 * a33 - a23 * a32) - a21 * (a12 * a33 - a13 * a32) + a31 * (a12 * a23 - a13 * a22);
outm[1] = -(a01 * (a22 * a33 - a23 * a32) - a21 * (a02 * a33 - a03 * a32) + a31 * (a02 * a23 - a03 * a22));
outm[2] = a01 * (a12 * a33 - a13 * a32) - a11 * (a02 * a33 - a03 * a32) + a31 * (a02 * a13 - a03 * a12);
outm[3] = -(a01 * (a12 * a23 - a13 * a22) - a11 * (a02 * a23 - a03 * a22) + a21 * (a02 * a13 - a03 * a12));
outm[4] = -(a10 * (a22 * a33 - a23 * a32) - a20 * (a12 * a33 - a13 * a32) + a30 * (a12 * a23 - a13 * a22));
outm[5] = a00 * (a22 * a33 - a23 * a32) - a20 * (a02 * a33 - a03 * a32) + a30 * (a02 * a23 - a03 * a22);
outm[6] = -(a00 * (a12 * a33 - a13 * a32) - a10 * (a02 * a33 - a03 * a32) + a30 * (a02 * a13 - a03 * a12));
outm[7] = a00 * (a12 * a23 - a13 * a22) - a10 * (a02 * a23 - a03 * a22) + a20 * (a02 * a13 - a03 * a12);
outm[8] = a10 * (a21 * a33 - a23 * a31) - a20 * (a11 * a33 - a13 * a31) + a30 * (a11 * a23 - a13 * a21);
outm[9] = -(a00 * (a21 * a33 - a23 * a31) - a20 * (a01 * a33 - a03 * a31) + a30 * (a01 * a23 - a03 * a21));
outm[10] = a00 * (a11 * a33 - a13 * a31) - a10 * (a01 * a33 - a03 * a31) + a30 * (a01 * a13 - a03 * a11);
outm[11] = -(a00 * (a11 * a23 - a13 * a21) - a10 * (a01 * a23 - a03 * a21) + a20 * (a01 * a13 - a03 * a11));
outm[12] = -(a10 * (a21 * a32 - a22 * a31) - a20 * (a11 * a32 - a12 * a31) + a30 * (a11 * a22 - a12 * a21));
outm[13] = a00 * (a21 * a32 - a22 * a31) - a20 * (a01 * a32 - a02 * a31) + a30 * (a01 * a22 - a02 * a21);
outm[14] = -(a00 * (a11 * a32 - a12 * a31) - a10 * (a01 * a32 - a02 * a31) + a30 * (a01 * a12 - a02 * a11));
outm[15] = a00 * (a11 * a22 - a12 * a21) - a10 * (a01 * a22 - a02 * a21) + a20 * (a01 * a12 - a02 * a11);
return out;
};
Mat4.toArray = function toArray(out, mat, ofs) {
void 0 === ofs && (ofs = 0);
var m = mat.m;
for (var i = 0; i < 16; i++) out[ofs + i] = m[i];
return out;
};
Mat4.fromArray = function fromArray(out, arr, ofs) {
void 0 === ofs && (ofs = 0);
var m = out.m;
for (var i = 0; i < 16; i++) m[i] = arr[ofs + i];
return out;
};
function Mat4(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33) {
var _this;
void 0 === m00 && (m00 = 1);
void 0 === m01 && (m01 = 0);
void 0 === m02 && (m02 = 0);
void 0 === m03 && (m03 = 0);
void 0 === m10 && (m10 = 0);
void 0 === m11 && (m11 = 1);
void 0 === m12 && (m12 = 0);
void 0 === m13 && (m13 = 0);
void 0 === m20 && (m20 = 0);
void 0 === m21 && (m21 = 0);
void 0 === m22 && (m22 = 1);
void 0 === m23 && (m23 = 0);
void 0 === m30 && (m30 = 0);
void 0 === m31 && (m31 = 0);
void 0 === m32 && (m32 = 0);
void 0 === m33 && (m33 = 1);
_this = _ValueType.call(this) || this;
_this.m = void 0;
if (m00 instanceof _utils.FLOAT_ARRAY_TYPE) _this.m = m00; else {
_this.m = new _utils.FLOAT_ARRAY_TYPE(16);
var tm = _this.m;
tm[0] = m00;
tm[1] = m01;
tm[2] = m02;
tm[3] = m03;
tm[4] = m10;
tm[5] = m11;
tm[6] = m12;
tm[7] = m13;
tm[8] = m20;
tm[9] = m21;
tm[10] = m22;
tm[11] = m23;
tm[12] = m30;
tm[13] = m31;
tm[14] = m32;
tm[15] = m33;
}
return _this;
}
_proto.clone = function clone() {
var t = this;
var tm = t.m;
return new Mat4(tm[0], tm[1], tm[2], tm[3], tm[4], tm[5], tm[6], tm[7], tm[8], tm[9], tm[10], tm[11], tm[12], tm[13], tm[14], tm[15]);
};
_proto.set = function set(s) {
var t = this;
var tm = t.m, sm = s.m;
tm[0] = sm[0];
tm[1] = sm[1];
tm[2] = sm[2];
tm[3] = sm[3];
tm[4] = sm[4];
tm[5] = sm[5];
tm[6] = sm[6];
tm[7] = sm[7];
tm[8] = sm[8];
tm[9] = sm[9];
tm[10] = sm[10];
tm[11] = sm[11];
tm[12] = sm[12];
tm[13] = sm[13];
tm[14] = sm[14];
tm[15] = sm[15];
return this;
};
_proto.equals = function equals(other) {
return Mat4.strictEquals(this, other);
};
_proto.fuzzyEquals = function fuzzyEquals(other) {
return Mat4.equals(this, other);
};
_proto.toString = function toString() {
var tm = this.m;
return tm ? "[\n" + tm[0] + ", " + tm[1] + ", " + tm[2] + ", " + tm[3] + ",\n" + tm[4] + ", " + tm[5] + ", " + tm[6] + ", " + tm[7] + ",\n" + tm[8] + ", " + tm[9] + ", " + tm[10] + ", " + tm[11] + ",\n" + tm[12] + ", " + tm[13] + ", " + tm[14] + ", " + tm[15] + "\n]" : "[\n1, 0, 0, 0\n0, 1, 0, 0\n0, 0, 1, 0\n0, 0, 0, 1\n]";
};
_proto.identity = function identity() {
return Mat4.identity(this);
};
_proto.transpose = function transpose(out) {
out = out || new Mat4();
return Mat4.transpose(out, this);
};
_proto.invert = function invert(out) {
out = out || new Mat4();
return Mat4.invert(out, this);
};
_proto.adjoint = function adjoint(out) {
out = out || new Mat4();
return Mat4.adjoint(out, this);
};
_proto.determinant = function determinant() {
return Mat4.determinant(this);
};
_proto.add = function add(other, out) {
out = out || new Mat4();
return Mat4.add(out, this, other);
};
_proto.subtract = function subtract(other) {
return Mat4.subtract(this, this, other);
};
_proto.multiply = function multiply(other) {
return Mat4.multiply(this, this, other);
};
_proto.multiplyScalar = function multiplyScalar(number) {
return Mat4.multiplyScalar(this, this, number);
};
_proto.translate = function translate(v, out) {
out = out || new Mat4();
return Mat4.translate(out, this, v);
};
_proto.scale = function scale(v, out) {
out = out || new Mat4();
return Mat4.scale(out, this, v);
};
_proto.rotate = function rotate(rad, axis, out) {
out = out || new Mat4();
return Mat4.rotate(out, this, rad, axis);
};
_proto.getTranslation = function getTranslation(out) {
out = out || new _vec["default"]();
return Mat4.getTranslation(out, this);
};
_proto.getScale = function getScale(out) {
out = out || new _vec["default"]();
return Mat4.getScaling(out, this);
};
_proto.getRotation = function getRotation(out) {
out = out || new _quat["default"]();
return Mat4.getRotation(out, this);
};
_proto.fromRTS = function fromRTS(q, v, s) {
return Mat4.fromRTS(this, q, v, s);
};
_proto.fromQuat = function fromQuat(quat) {
return Mat4.fromQuat(this, quat);
};
return Mat4;
})(_valueType["default"]);
exports["default"] = Mat4;
Mat4.mul = Mat4.multiply;
Mat4.sub = Mat4.subtract;
Mat4.IDENTITY = Object.freeze(new Mat4());
var v3_1 = new _vec["default"]();
var m3_1 = new _mat["default"]();
_CCClass["default"].fastDefine("cc.Mat4", Mat4, {
m00: 1,
m01: 0,
m02: 0,
m03: 0,
m04: 0,
m05: 1,
m06: 0,
m07: 0,
m08: 0,
m09: 0,
m10: 1,
m11: 0,
m12: 0,
m13: 0,
m14: 0,
m15: 1
});
var _loop = function _loop(i) {
Object.defineProperty(Mat4.prototype, "m" + i, {
get: function get() {
return this.m[i];
},
set: function set(value) {
this.m[i] = value;
}
});
};
for (var i = 0; i < 16; i++) _loop(i);
cc.mat4 = function(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33) {
var mat = new Mat4(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33);
void 0 === m00 && Mat4.identity(mat);
return mat;
};
cc.Mat4 = Mat4;
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"./mat3": 233,
"./quat": 235,
"./utils": 239,
"./value-type": 240,
"./vec3": 242
} ],
235: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _vec = _interopRequireDefault(require("./vec3"));
var _mat = _interopRequireDefault(require("./mat3"));
var _utils = require("./utils");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _x = 0;
var _y = 0;
var _z = 0;
var _w = 0;
var Quat = (function(_ValueType) {
_inheritsLoose(Quat, _ValueType);
var _proto = Quat.prototype;
_proto.mul = function mul(other, out) {
return Quat.multiply(out || new Quat(), this, other);
};
Quat.clone = function clone(a) {
return new Quat(a.x, a.y, a.z, a.w);
};
Quat.copy = function copy(out, a) {
out.x = a.x;
out.y = a.y;
out.z = a.z;
out.w = a.w;
return out;
};
Quat.set = function set(out, x, y, z, w) {
out.x = x;
out.y = y;
out.z = z;
out.w = w;
return out;
};
Quat.identity = function identity(out) {
out.x = 0;
out.y = 0;
out.z = 0;
out.w = 1;
return out;
};
Quat.rotationTo = function rotationTo(out, a, b) {
var dot = _vec["default"].dot(a, b);
if (dot < -.999999) {
_vec["default"].cross(v3_1, _vec["default"].RIGHT, a);
v3_1.mag() < 1e-6 && _vec["default"].cross(v3_1, _vec["default"].UP, a);
_vec["default"].normalize(v3_1, v3_1);
Quat.fromAxisAngle(out, v3_1, Math.PI);
return out;
}
if (dot > .999999) {
out.x = 0;
out.y = 0;
out.z = 0;
out.w = 1;
return out;
}
_vec["default"].cross(v3_1, a, b);
out.x = v3_1.x;
out.y = v3_1.y;
out.z = v3_1.z;
out.w = 1 + dot;
return Quat.normalize(out, out);
};
Quat.getAxisAngle = function getAxisAngle(outAxis, q) {
var rad = 2 * Math.acos(q.w);
var s = Math.sin(rad / 2);
if (0 !== s) {
outAxis.x = q.x / s;
outAxis.y = q.y / s;
outAxis.z = q.z / s;
} else {
outAxis.x = 1;
outAxis.y = 0;
outAxis.z = 0;
}
return rad;
};
Quat.multiply = function multiply(out, a, b) {
_x = a.x * b.w + a.w * b.x + a.y * b.z - a.z * b.y;
_y = a.y * b.w + a.w * b.y + a.z * b.x - a.x * b.z;
_z = a.z * b.w + a.w * b.z + a.x * b.y - a.y * b.x;
_w = a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z;
out.x = _x;
out.y = _y;
out.z = _z;
out.w = _w;
return out;
};
Quat.multiplyScalar = function multiplyScalar(out, a, b) {
out.x = a.x * b;
out.y = a.y * b;
out.z = a.z * b;
out.w = a.w * b;
return out;
};
Quat.scaleAndAdd = function scaleAndAdd(out, a, b, scale) {
out.x = a.x + b.x * scale;
out.y = a.y + b.y * scale;
out.z = a.z + b.z * scale;
out.w = a.w + b.w * scale;
return out;
};
Quat.rotateX = function rotateX(out, a, rad) {
rad *= .5;
var bx = Math.sin(rad);
var bw = Math.cos(rad);
_x = a.x * bw + a.w * bx;
_y = a.y * bw + a.z * bx;
_z = a.z * bw - a.y * bx;
_w = a.w * bw - a.x * bx;
out.x = _x;
out.y = _y;
out.z = _z;
out.w = _w;
return out;
};
Quat.rotateY = function rotateY(out, a, rad) {
rad *= .5;
var by = Math.sin(rad);
var bw = Math.cos(rad);
_x = a.x * bw - a.z * by;
_y = a.y * bw + a.w * by;
_z = a.z * bw + a.x * by;
_w = a.w * bw - a.y * by;
out.x = _x;
out.y = _y;
out.z = _z;
out.w = _w;
return out;
};
Quat.rotateZ = function rotateZ(out, a, rad) {
rad *= .5;
var bz = Math.sin(rad);
var bw = Math.cos(rad);
_x = a.x * bw + a.y * bz;
_y = a.y * bw - a.x * bz;
_z = a.z * bw + a.w * bz;
_w = a.w * bw - a.z * bz;
out.x = _x;
out.y = _y;
out.z = _z;
out.w = _w;
return out;
};
Quat.rotateAround = function rotateAround(out, rot, axis, rad) {
Quat.invert(qt_1, rot);
_vec["default"].transformQuat(v3_1, axis, qt_1);
Quat.fromAxisAngle(qt_1, v3_1, rad);
Quat.multiply(out, rot, qt_1);
return out;
};
Quat.rotateAroundLocal = function rotateAroundLocal(out, rot, axis, rad) {
Quat.fromAxisAngle(qt_1, axis, rad);
Quat.multiply(out, rot, qt_1);
return out;
};
Quat.calculateW = function calculateW(out, a) {
out.x = a.x;
out.y = a.y;
out.z = a.z;
out.w = Math.sqrt(Math.abs(1 - a.x * a.x - a.y * a.y - a.z * a.z));
return out;
};
Quat.dot = function dot(a, b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
};
Quat.lerp = function lerp(out, a, b, t) {
out.x = a.x + t * (b.x - a.x);
out.y = a.y + t * (b.y - a.y);
out.z = a.z + t * (b.z - a.z);
out.w = a.w + t * (b.w - a.w);
return out;
};
Quat.slerp = function slerp(out, a, b, t) {
var scale0 = 0;
var scale1 = 0;
var cosom = a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
if (cosom < 0) {
cosom = -cosom;
b.x = -b.x;
b.y = -b.y;
b.z = -b.z;
b.w = -b.w;
}
if (1 - cosom > 1e-6) {
var omega = Math.acos(cosom);
var sinom = Math.sin(omega);
scale0 = Math.sin((1 - t) * omega) / sinom;
scale1 = Math.sin(t * omega) / sinom;
} else {
scale0 = 1 - t;
scale1 = t;
}
out.x = scale0 * a.x + scale1 * b.x;
out.y = scale0 * a.y + scale1 * b.y;
out.z = scale0 * a.z + scale1 * b.z;
out.w = scale0 * a.w + scale1 * b.w;
return out;
};
Quat.sqlerp = function sqlerp(out, a, b, c, d, t) {
Quat.slerp(qt_1, a, d, t);
Quat.slerp(qt_2, b, c, t);
Quat.slerp(out, qt_1, qt_2, 2 * t * (1 - t));
return out;
};
Quat.invert = function invert(out, a) {
var dot = a.x * a.x + a.y * a.y + a.z * a.z + a.w * a.w;
var invDot = dot ? 1 / dot : 0;
out.x = -a.x * invDot;
out.y = -a.y * invDot;
out.z = -a.z * invDot;
out.w = a.w * invDot;
return out;
};
Quat.conjugate = function conjugate(out, a) {
out.x = -a.x;
out.y = -a.y;
out.z = -a.z;
out.w = a.w;
return out;
};
Quat.len = function len(a) {
return Math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z + a.w * a.w);
};
Quat.lengthSqr = function lengthSqr(a) {
return a.x * a.x + a.y * a.y + a.z * a.z + a.w * a.w;
};
Quat.normalize = function normalize(out, a) {
var len = a.x * a.x + a.y * a.y + a.z * a.z + a.w * a.w;
if (len > 0) {
len = 1 / Math.sqrt(len);
out.x = a.x * len;
out.y = a.y * len;
out.z = a.z * len;
out.w = a.w * len;
}
return out;
};
Quat.fromAxes = function fromAxes(out, xAxis, yAxis, zAxis) {
_mat["default"].set(m3_1, xAxis.x, xAxis.y, xAxis.z, yAxis.x, yAxis.y, yAxis.z, zAxis.x, zAxis.y, zAxis.z);
return Quat.normalize(out, Quat.fromMat3(out, m3_1));
};
Quat.fromViewUp = function fromViewUp(out, view, up) {
_mat["default"].fromViewUp(m3_1, view, up);
return Quat.normalize(out, Quat.fromMat3(out, m3_1));
};
Quat.fromAxisAngle = function fromAxisAngle(out, axis, rad) {
rad *= .5;
var s = Math.sin(rad);
out.x = s * axis.x;
out.y = s * axis.y;
out.z = s * axis.z;
out.w = Math.cos(rad);
return out;
};
Quat.fromAngleZ = function fromAngleZ(out, z) {
z *= halfToRad;
out.x = out.y = 0;
out.z = Math.sin(z);
out.w = Math.cos(z);
return out;
};
Quat.fromMat3 = function fromMat3(out, mat) {
var m = mat.m;
var m00 = m[0], m10 = m[1], m20 = m[2], m01 = m[3], m11 = m[4], m21 = m[5], m02 = m[6], m12 = m[7], m22 = m[8];
var trace = m00 + m11 + m22;
if (trace > 0) {
var s = .5 / Math.sqrt(trace + 1);
out.w = .25 / s;
out.x = (m21 - m12) * s;
out.y = (m02 - m20) * s;
out.z = (m10 - m01) * s;
} else if (m00 > m11 && m00 > m22) {
var _s = 2 * Math.sqrt(1 + m00 - m11 - m22);
out.w = (m21 - m12) / _s;
out.x = .25 * _s;
out.y = (m01 + m10) / _s;
out.z = (m02 + m20) / _s;
} else if (m11 > m22) {
var _s2 = 2 * Math.sqrt(1 + m11 - m00 - m22);
out.w = (m02 - m20) / _s2;
out.x = (m01 + m10) / _s2;
out.y = .25 * _s2;
out.z = (m12 + m21) / _s2;
} else {
var _s3 = 2 * Math.sqrt(1 + m22 - m00 - m11);
out.w = (m10 - m01) / _s3;
out.x = (m02 + m20) / _s3;
out.y = (m12 + m21) / _s3;
out.z = .25 * _s3;
}
return out;
};
Quat.fromEuler = function fromEuler(out, x, y, z) {
x *= halfToRad;
y *= halfToRad;
z *= halfToRad;
var sx = Math.sin(x);
var cx = Math.cos(x);
var sy = Math.sin(y);
var cy = Math.cos(y);
var sz = Math.sin(z);
var cz = Math.cos(z);
out.x = sx * cy * cz + cx * sy * sz;
out.y = cx * sy * cz + sx * cy * sz;
out.z = cx * cy * sz - sx * sy * cz;
out.w = cx * cy * cz - sx * sy * sz;
return out;
};
Quat.toAxisX = function toAxisX(out, q) {
var fy = 2 * q.y;
var fz = 2 * q.z;
out.x = 1 - fy * q.y - fz * q.z;
out.y = fy * q.x + fz * q.w;
out.z = fz * q.x + fy * q.w;
return out;
};
Quat.toAxisY = function toAxisY(out, q) {
var fx = 2 * q.x;
var fy = 2 * q.y;
var fz = 2 * q.z;
out.x = fy * q.x - fz * q.w;
out.y = 1 - fx * q.x - fz * q.z;
out.z = fz * q.y + fx * q.w;
return out;
};
Quat.toAxisZ = function toAxisZ(out, q) {
var fx = 2 * q.x;
var fy = 2 * q.y;
var fz = 2 * q.z;
out.x = fz * q.x - fy * q.w;
out.y = fz * q.y - fx * q.w;
out.z = 1 - fx * q.x - fy * q.y;
return out;
};
Quat.toEuler = function toEuler(out, q, outerZ) {
var x = q.x, y = q.y, z = q.z, w = q.w;
var bank = 0;
var heading = 0;
var attitude = 0;
var test = x * y + z * w;
if (test > .499999) {
bank = 0;
heading = (0, _utils.toDegree)(2 * Math.atan2(x, w));
attitude = 90;
} else if (test < -.499999) {
bank = 0;
heading = -(0, _utils.toDegree)(2 * Math.atan2(x, w));
attitude = -90;
} else {
var sqx = x * x;
var sqy = y * y;
var sqz = z * z;
bank = (0, _utils.toDegree)(Math.atan2(2 * x * w - 2 * y * z, 1 - 2 * sqx - 2 * sqz));
heading = (0, _utils.toDegree)(Math.atan2(2 * y * w - 2 * x * z, 1 - 2 * sqy - 2 * sqz));
attitude = (0, _utils.toDegree)(Math.asin(2 * test));
if (outerZ) {
bank = -180 * Math.sign(bank + 1e-6) + bank;
heading = -180 * Math.sign(heading + 1e-6) + heading;
attitude = 180 * Math.sign(attitude + 1e-6) - attitude;
}
}
out.x = bank;
out.y = heading;
out.z = attitude;
return out;
};
Quat.strictEquals = function strictEquals(a, b) {
return a.x === b.x && a.y === b.y && a.z === b.z && a.w === b.w;
};
Quat.equals = function equals(a, b, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
return Math.abs(a.x - b.x) <= epsilon * Math.max(1, Math.abs(a.x), Math.abs(b.x)) && Math.abs(a.y - b.y) <= epsilon * Math.max(1, Math.abs(a.y), Math.abs(b.y)) && Math.abs(a.z - b.z) <= epsilon * Math.max(1, Math.abs(a.z), Math.abs(b.z)) && Math.abs(a.w - b.w) <= epsilon * Math.max(1, Math.abs(a.w), Math.abs(b.w));
};
Quat.toArray = function toArray(out, q, ofs) {
void 0 === ofs && (ofs = 0);
out[ofs + 0] = q.x;
out[ofs + 1] = q.y;
out[ofs + 2] = q.z;
out[ofs + 3] = q.w;
return out;
};
Quat.fromArray = function fromArray(out, arr, ofs) {
void 0 === ofs && (ofs = 0);
out.x = arr[ofs + 0];
out.y = arr[ofs + 1];
out.z = arr[ofs + 2];
out.w = arr[ofs + 3];
return out;
};
function Quat(x, y, z, w) {
var _this;
void 0 === x && (x = 0);
void 0 === y && (y = 0);
void 0 === z && (z = 0);
void 0 === w && (w = 1);
_this = _ValueType.call(this) || this;
_this.x = void 0;
_this.y = void 0;
_this.z = void 0;
_this.w = void 0;
if (x && "object" === typeof x) {
_this.x = x.x;
_this.y = x.y;
_this.z = x.z;
_this.w = x.w;
} else {
_this.x = x;
_this.y = y;
_this.z = z;
_this.w = w;
}
return _this;
}
_proto.clone = function clone() {
return new Quat(this.x, this.y, this.z, this.w);
};
_proto.set = function set(newValue) {
this.x = newValue.x;
this.y = newValue.y;
this.z = newValue.z;
this.w = newValue.w;
return this;
};
_proto.equals = function equals(other) {
return other && this.x === other.x && this.y === other.y && this.z === other.z && this.w === other.w;
};
_proto.toEuler = function toEuler(out) {
return Quat.toEuler(out, this);
};
_proto.fromEuler = function fromEuler(euler) {
return Quat.fromEuler(this, euler.x, euler.y, euler.z);
};
_proto.lerp = function lerp(to, ratio, out) {
out = out || new Quat();
Quat.slerp(out, this, to, ratio);
return out;
};
_proto.multiply = function multiply(other) {
return Quat.multiply(this, this, other);
};
_proto.rotateAround = function rotateAround(rot, axis, rad, out) {
out = out || new Quat();
return Quat.rotateAround(out, rot, axis, rad);
};
return Quat;
})(_valueType["default"]);
exports["default"] = Quat;
Quat.mul = Quat.multiply;
Quat.scale = Quat.multiplyScalar;
Quat.mag = Quat.len;
Quat.IDENTITY = Object.freeze(new Quat());
var qt_1 = new Quat();
var qt_2 = new Quat();
var v3_1 = new _vec["default"]();
var m3_1 = new _mat["default"]();
var halfToRad = .5 * Math.PI / 180;
_CCClass["default"].fastDefine("cc.Quat", Quat, {
x: 0,
y: 0,
z: 0,
w: 1
});
cc.quat = function quat(x, y, z, w) {
return new Quat(x, y, z, w);
};
cc.Quat = Quat;
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"./mat3": 233,
"./utils": 239,
"./value-type": 240,
"./vec3": 242
} ],
236: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _vec = _interopRequireDefault(require("./vec2"));
var _size = _interopRequireDefault(require("./size"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Rect = (function(_ValueType) {
_inheritsLoose(Rect, _ValueType);
Rect.fromMinMax = function fromMinMax(v1, v2) {
var min_x = Math.min(v1.x, v2.x);
var min_y = Math.min(v1.y, v2.y);
var max_x = Math.max(v1.x, v2.x);
var max_y = Math.max(v1.y, v2.y);
return new Rect(min_x, min_y, max_x - min_x, max_y - min_y);
};
function Rect(x, y, w, h) {
var _this;
void 0 === x && (x = 0);
void 0 === y && (y = 0);
void 0 === w && (w = 0);
void 0 === h && (h = 0);
_this = _ValueType.call(this) || this;
_this.x = void 0;
_this.y = void 0;
_this.width = void 0;
_this.height = void 0;
if (x && "object" === typeof x) {
y = x.y;
w = x.width;
h = x.height;
x = x.x;
}
_this.x = x || 0;
_this.y = y || 0;
_this.width = w || 0;
_this.height = h || 0;
return _this;
}
var _proto = Rect.prototype;
_proto.clone = function clone() {
return new Rect(this.x, this.y, this.width, this.height);
};
_proto.equals = function equals(other) {
return other && this.x === other.x && this.y === other.y && this.width === other.width && this.height === other.height;
};
_proto.lerp = function lerp(to, ratio, out) {
out = out || new Rect();
var x = this.x;
var y = this.y;
var width = this.width;
var height = this.height;
out.x = x + (to.x - x) * ratio;
out.y = y + (to.y - y) * ratio;
out.width = width + (to.width - width) * ratio;
out.height = height + (to.height - height) * ratio;
return out;
};
_proto.set = function set(source) {
this.x = source.x;
this.y = source.y;
this.width = source.width;
this.height = source.height;
return this;
};
_proto.intersects = function intersects(rect) {
var maxax = this.x + this.width, maxay = this.y + this.height, maxbx = rect.x + rect.width, maxby = rect.y + rect.height;
return !(maxax < rect.x || maxbx < this.x || maxay < rect.y || maxby < this.y);
};
_proto.intersection = function intersection(out, rectB) {
var axMin = this.x, ayMin = this.y, axMax = this.x + this.width, ayMax = this.y + this.height;
var bxMin = rectB.x, byMin = rectB.y, bxMax = rectB.x + rectB.width, byMax = rectB.y + rectB.height;
out.x = Math.max(axMin, bxMin);
out.y = Math.max(ayMin, byMin);
out.width = Math.min(axMax, bxMax) - out.x;
out.height = Math.min(ayMax, byMax) - out.y;
return out;
};
_proto.contains = function contains(point) {
return this.x <= point.x && this.x + this.width >= point.x && this.y <= point.y && this.y + this.height >= point.y;
};
_proto.containsRect = function containsRect(rect) {
return this.x <= rect.x && this.x + this.width >= rect.x + rect.width && this.y <= rect.y && this.y + this.height >= rect.y + rect.height;
};
_proto.union = function union(out, rectB) {
var ax = this.x, ay = this.y, aw = this.width, ah = this.height;
var bx = rectB.x, by = rectB.y, bw = rectB.width, bh = rectB.height;
out.x = Math.min(ax, bx);
out.y = Math.min(ay, by);
out.width = Math.max(ax + aw, bx + bw) - out.x;
out.height = Math.max(ay + ah, by + bh) - out.y;
return out;
};
_proto.transformMat4 = function transformMat4(out, mat) {
var ol = this.x;
var ob = this.y;
var or = ol + this.width;
var ot = ob + this.height;
var matm = mat.m;
var lbx = matm[0] * ol + matm[4] * ob + matm[12];
var lby = matm[1] * ol + matm[5] * ob + matm[13];
var rbx = matm[0] * or + matm[4] * ob + matm[12];
var rby = matm[1] * or + matm[5] * ob + matm[13];
var ltx = matm[0] * ol + matm[4] * ot + matm[12];
var lty = matm[1] * ol + matm[5] * ot + matm[13];
var rtx = matm[0] * or + matm[4] * ot + matm[12];
var rty = matm[1] * or + matm[5] * ot + matm[13];
var minX = Math.min(lbx, rbx, ltx, rtx);
var maxX = Math.max(lbx, rbx, ltx, rtx);
var minY = Math.min(lby, rby, lty, rty);
var maxY = Math.max(lby, rby, lty, rty);
out.x = minX;
out.y = minY;
out.width = maxX - minX;
out.height = maxY - minY;
return out;
};
_proto.toString = function toString() {
return "(" + this.x.toFixed(2) + ", " + this.y.toFixed(2) + ", " + this.width.toFixed(2) + ", " + this.height.toFixed(2) + ")";
};
_createClass(Rect, [ {
key: "xMin",
get: function get() {
return this.x;
},
set: function set(v) {
this.width += this.x - v;
this.x = v;
}
}, {
key: "yMin",
get: function get() {
return this.y;
},
set: function set(v) {
this.height += this.y - v;
this.y = v;
}
}, {
key: "xMax",
get: function get() {
return this.x + this.width;
},
set: function set(value) {
this.width = value - this.x;
}
}, {
key: "yMax",
get: function get() {
return this.y + this.height;
},
set: function set(value) {
this.height = value - this.y;
}
}, {
key: "center",
get: function get() {
return new _vec["default"](this.x + .5 * this.width, this.y + .5 * this.height);
},
set: function set(value) {
this.x = value.x - .5 * this.width;
this.y = value.y - .5 * this.height;
}
}, {
key: "origin",
get: function get() {
return new _vec["default"](this.x, this.y);
},
set: function set(value) {
this.x = value.x;
this.y = value.y;
}
}, {
key: "size",
get: function get() {
return new _size["default"](this.width, this.height);
},
set: function set(value) {
this.width = value.width;
this.height = value.height;
}
} ]);
return Rect;
})(_valueType["default"]);
exports["default"] = Rect;
_CCClass["default"].fastDefine("cc.Rect", Rect, {
x: 0,
y: 0,
width: 0,
height: 0
});
cc.Rect = Rect;
cc.rect = function rect(x, y, w, h) {
return new Rect(x, y, w, h);
};
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"./size": 237,
"./value-type": 240,
"./vec2": 241
} ],
237: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Size = (function(_ValueType) {
_inheritsLoose(Size, _ValueType);
function Size(width, height) {
var _this;
void 0 === width && (width = 0);
void 0 === height && (height = 0);
_this = _ValueType.call(this) || this;
_this.width = void 0;
_this.height = void 0;
if (width && "object" === typeof width) {
_this.width = width.width;
_this.height = width.height;
} else {
_this.width = width || 0;
_this.height = height || 0;
}
return _this;
}
var _proto = Size.prototype;
_proto.clone = function clone() {
return new Size(this.width, this.height);
};
_proto.equals = function equals(other) {
return other && this.width === other.width && this.height === other.height;
};
_proto.lerp = function lerp(to, ratio, out) {
out = out || new Size();
var width = this.width;
var height = this.height;
out.width = width + (to.width - width) * ratio;
out.height = height + (to.height - height) * ratio;
return out;
};
_proto.set = function set(source) {
this.width = source.width;
this.height = source.height;
return this;
};
_proto.toString = function toString() {
return "(" + this.width.toFixed(2) + ", " + this.height.toFixed(2) + ")";
};
_createClass(Size, null, [ {
key: "ZERO",
get: function get() {
return new Size();
}
} ]);
return Size;
})(_valueType["default"]);
exports["default"] = Size;
Size.ZERO_R = Size.ZERO;
_CCClass["default"].fastDefine("cc.Size", Size, {
width: 0,
height: 0
});
cc.size = function(w, h) {
return new Size(w, h);
};
cc.Size = Size;
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"./value-type": 240
} ],
238: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _quat = _interopRequireDefault(require("./quat"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var tmp_quat = new _quat["default"]();
var Trs = (function() {
function Trs() {}
Trs.toRotation = function toRotation(out, a) {
out.x = a[3];
out.y = a[4];
out.z = a[5];
out.w = a[6];
return out;
};
Trs.fromRotation = function fromRotation(out, a) {
out[3] = a.x;
out[4] = a.y;
out[5] = a.z;
out[6] = a.w;
return out;
};
Trs.toEuler = function toEuler(out, a) {
Trs.toRotation(tmp_quat, a);
_quat["default"].toEuler(out, tmp_quat);
return out;
};
Trs.fromEuler = function fromEuler(out, a) {
_quat["default"].fromEuler(tmp_quat, a.x, a.y, a.z);
Trs.fromRotation(out, tmp_quat);
return out;
};
Trs.fromEulerNumber = function fromEulerNumber(out, x, y, z) {
_quat["default"].fromEuler(tmp_quat, x, y, z);
Trs.fromRotation(out, tmp_quat);
return out;
};
Trs.toScale = function toScale(out, a) {
out.x = a[7];
out.y = a[8];
out.z = a[9];
return out;
};
Trs.fromScale = function fromScale(out, a) {
out[7] = a.x;
out[8] = a.y;
out[9] = a.z;
return out;
};
Trs.toPosition = function toPosition(out, a) {
out.x = a[0];
out.y = a[1];
out.z = a[2];
return out;
};
Trs.fromPosition = function fromPosition(out, a) {
out[0] = a.x;
out[1] = a.y;
out[2] = a.z;
return out;
};
Trs.fromAngleZ = function fromAngleZ(out, a) {
_quat["default"].fromAngleZ(tmp_quat, a);
Trs.fromRotation(out, tmp_quat);
return out;
};
Trs.toMat4 = function toMat4(out, trs) {
var x = trs[3], y = trs[4], z = trs[5], w = trs[6];
var x2 = x + x;
var y2 = y + y;
var z2 = z + z;
var xx = x * x2;
var xy = x * y2;
var xz = x * z2;
var yy = y * y2;
var yz = y * z2;
var zz = z * z2;
var wx = w * x2;
var wy = w * y2;
var wz = w * z2;
var sx = trs[7];
var sy = trs[8];
var sz = trs[9];
var m = out.m;
m[0] = (1 - (yy + zz)) * sx;
m[1] = (xy + wz) * sx;
m[2] = (xz - wy) * sx;
m[3] = 0;
m[4] = (xy - wz) * sy;
m[5] = (1 - (xx + zz)) * sy;
m[6] = (yz + wx) * sy;
m[7] = 0;
m[8] = (xz + wy) * sz;
m[9] = (yz - wx) * sz;
m[10] = (1 - (xx + yy)) * sz;
m[11] = 0;
m[12] = trs[0];
m[13] = trs[1];
m[14] = trs[2];
m[15] = 1;
return out;
};
return Trs;
})();
exports["default"] = Trs;
cc.Trs = Trs;
module.exports = exports["default"];
}), {
"./quat": 235
} ],
239: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.INT_MIN = exports.INT_MAX = exports.INT_BITS = exports.FLOAT_BYTES = exports.FLOAT_ARRAY_TYPE = exports.EPSILON = void 0;
exports.approx = approx;
exports.clamp = clamp;
exports.clamp01 = clamp01;
exports.equals = equals;
exports.inverseLerp = inverseLerp;
exports.lerp = lerp;
exports.nextPow2 = nextPow2;
exports.pingPong = pingPong;
exports.pseudoRandom = pseudoRandom;
exports.pseudoRandomRange = pseudoRandomRange;
exports.pseudoRandomRangeInt = pseudoRandomRangeInt;
exports.random = void 0;
exports.randomRange = randomRange;
exports.randomRangeInt = randomRangeInt;
exports.repeat = repeat;
exports.sign = sign;
exports.toDegree = toDegree;
exports.toRadian = toRadian;
var _d2r = Math.PI / 180;
var _r2d = 180 / Math.PI;
var EPSILON = 1e-6;
exports.EPSILON = EPSILON;
var INT_BITS = 32;
exports.INT_BITS = INT_BITS;
var INT_MAX = 2147483647;
exports.INT_MAX = INT_MAX;
var INT_MIN = -1 << INT_BITS - 1;
exports.INT_MIN = INT_MIN;
var FLOAT_ARRAY_TYPE = Float64Array;
exports.FLOAT_ARRAY_TYPE = FLOAT_ARRAY_TYPE;
var FLOAT_BYTES = 8;
exports.FLOAT_BYTES = FLOAT_BYTES;
function equals(a, b) {
return Math.abs(a - b) <= EPSILON * Math.max(1, Math.abs(a), Math.abs(b));
}
function approx(a, b, maxDiff) {
maxDiff = maxDiff || EPSILON;
return Math.abs(a - b) <= maxDiff;
}
function clamp(val, min, max) {
return val < min ? min : val > max ? max : val;
}
function clamp01(val) {
return val < 0 ? 0 : val > 1 ? 1 : val;
}
function lerp(from, to, ratio) {
return from + (to - from) * ratio;
}
function toRadian(a) {
return a * _d2r;
}
function toDegree(a) {
return a * _r2d;
}
var random = Math.random;
exports.random = random;
function randomRange(min, max) {
return Math.random() * (max - min) + min;
}
function randomRangeInt(min, max) {
return Math.floor(randomRange(min, max));
}
function pseudoRandom(seed) {
seed = (9301 * seed + 49297) % 233280;
return seed / 233280;
}
function pseudoRandomRange(seed, min, max) {
return pseudoRandom(seed) * (max - min) + min;
}
function pseudoRandomRangeInt(seed, min, max) {
return Math.floor(pseudoRandomRange(seed, min, max));
}
function nextPow2(val) {
--val;
val |= val >> 1;
val |= val >> 2;
val |= val >> 4;
val |= val >> 8;
val |= val >> 16;
++val;
return val;
}
function repeat(t, length) {
return t - Math.floor(t / length) * length;
}
function pingPong(t, length) {
t = repeat(t, 2 * length);
t = length - Math.abs(t - length);
return t;
}
function inverseLerp(from, to, value) {
return (value - from) / (to - from);
}
function sign(v) {
return (v > 0) - (v < 0);
}
}), {} ],
240: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _js = _interopRequireDefault(require("../platform/js"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var ValueType = (function() {
function ValueType() {}
var _proto = ValueType.prototype;
_proto.clone = function clone() {
cc.errorID("0100", _js["default"].getClassName(this) + ".clone");
return null;
};
_proto.equals = function equals(other) {
cc.errorID("0100", _js["default"].getClassName(this) + ".equals");
return false;
};
_proto.lerp = function lerp(to, ratio) {
cc.errorID("0100", _js["default"].getClassName(this) + ".lerp");
return this.clone();
};
_proto.set = function set(source) {
cc.errorID("0100", _js["default"].getClassName(this) + ".set");
};
_proto.toString = function toString() {
return "" + {};
};
return ValueType;
})();
exports["default"] = ValueType;
_js["default"].setClassName("cc.ValueType", ValueType);
cc.ValueType = ValueType;
module.exports = exports["default"];
}), {
"../platform/js": 150
} ],
241: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _misc = _interopRequireDefault(require("../utils/misc"));
var _utils = require("./utils");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _x = 0;
var _y = 0;
var Vec2 = (function(_ValueType) {
_inheritsLoose(Vec2, _ValueType);
var _proto = Vec2.prototype;
_proto.sub = function sub(vector, out) {
return Vec2.subtract(out || new Vec2(), this, vector);
};
_proto.mul = function mul(num, out) {
return Vec2.multiplyScalar(out || new Vec2(), this, num);
};
_proto.div = function div(num, out) {
return Vec2.multiplyScalar(out || new Vec2(), this, 1 / num);
};
_proto.scale = function scale(vector, out) {
return Vec2.multiply(out || new Vec2(), this, vector);
};
_proto.neg = function neg(out) {
return Vec2.negate(out || new Vec2(), this);
};
Vec2.clone = function clone(a) {
return new Vec2(a.x, a.y);
};
Vec2.copy = function copy(out, a) {
out.x = a.x;
out.y = a.y;
return out;
};
Vec2.set = function set(out, x, y) {
out.x = x;
out.y = y;
return out;
};
Vec2.add = function add(out, a, b) {
out.x = a.x + b.x;
out.y = a.y + b.y;
return out;
};
Vec2.subtract = function subtract(out, a, b) {
out.x = a.x - b.x;
out.y = a.y - b.y;
return out;
};
Vec2.multiply = function multiply(out, a, b) {
out.x = a.x * b.x;
out.y = a.y * b.y;
return out;
};
Vec2.divide = function divide(out, a, b) {
out.x = a.x / b.x;
out.y = a.y / b.y;
return out;
};
Vec2.ceil = function ceil(out, a) {
out.x = Math.ceil(a.x);
out.y = Math.ceil(a.y);
return out;
};
Vec2.floor = function floor(out, a) {
out.x = Math.floor(a.x);
out.y = Math.floor(a.y);
return out;
};
Vec2.min = function min(out, a, b) {
out.x = Math.min(a.x, b.x);
out.y = Math.min(a.y, b.y);
return out;
};
Vec2.max = function max(out, a, b) {
out.x = Math.max(a.x, b.x);
out.y = Math.max(a.y, b.y);
return out;
};
Vec2.round = function round(out, a) {
out.x = Math.round(a.x);
out.y = Math.round(a.y);
return out;
};
Vec2.multiplyScalar = function multiplyScalar(out, a, b) {
out.x = a.x * b;
out.y = a.y * b;
return out;
};
Vec2.scaleAndAdd = function scaleAndAdd(out, a, b, scale) {
out.x = a.x + b.x * scale;
out.y = a.y + b.y * scale;
return out;
};
Vec2.distance = function distance(a, b) {
_x = b.x - a.x;
_y = b.y - a.y;
return Math.sqrt(_x * _x + _y * _y);
};
Vec2.squaredDistance = function squaredDistance(a, b) {
_x = b.x - a.x;
_y = b.y - a.y;
return _x * _x + _y * _y;
};
Vec2.len = function len(a) {
_x = a.x;
_y = a.y;
return Math.sqrt(_x * _x + _y * _y);
};
Vec2.lengthSqr = function lengthSqr(a) {
_x = a.x;
_y = a.y;
return _x * _x + _y * _y;
};
Vec2.negate = function negate(out, a) {
out.x = -a.x;
out.y = -a.y;
return out;
};
Vec2.inverse = function inverse(out, a) {
out.x = 1 / a.x;
out.y = 1 / a.y;
return out;
};
Vec2.inverseSafe = function inverseSafe(out, a) {
_x = a.x;
_y = a.y;
Math.abs(_x) < _utils.EPSILON ? out.x = 0 : out.x = 1 / _x;
Math.abs(_y) < _utils.EPSILON ? out.y = 0 : out.y = 1 / _y;
return out;
};
Vec2.normalize = function normalize(out, a) {
_x = a.x;
_y = a.y;
var len = _x * _x + _y * _y;
if (len > 0) {
len = 1 / Math.sqrt(len);
out.x = _x * len;
out.y = _y * len;
}
return out;
};
Vec2.dot = function dot(a, b) {
return a.x * b.x + a.y * b.y;
};
Vec2.cross = function cross(out, a, b) {
out.x = out.y = 0;
out.z = a.x * b.y - a.y * b.x;
return out;
};
Vec2.lerp = function lerp(out, a, b, t) {
_x = a.x;
_y = a.y;
out.x = _x + t * (b.x - _x);
out.y = _y + t * (b.y - _y);
return out;
};
Vec2.random = function random(out, scale) {
scale = scale || 1;
var r = 2 * (0, _utils.random)() * Math.PI;
out.x = Math.cos(r) * scale;
out.y = Math.sin(r) * scale;
return out;
};
Vec2.transformMat3 = function transformMat3(out, a, mat) {
_x = a.x;
_y = a.y;
var m = mat.m;
out.x = m[0] * _x + m[3] * _y + m[6];
out.y = m[1] * _x + m[4] * _y + m[7];
return out;
};
Vec2.transformMat4 = function transformMat4(out, a, mat) {
_x = a.x;
_y = a.y;
var m = mat.m;
out.x = m[0] * _x + m[4] * _y + m[12];
out.y = m[1] * _x + m[5] * _y + m[13];
return out;
};
Vec2.strictEquals = function strictEquals(a, b) {
return a.x === b.x && a.y === b.y;
};
Vec2.equals = function equals(a, b, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
return Math.abs(a.x - b.x) <= epsilon * Math.max(1, Math.abs(a.x), Math.abs(b.x)) && Math.abs(a.y - b.y) <= epsilon * Math.max(1, Math.abs(a.y), Math.abs(b.y));
};
Vec2.angle = function angle(a, b) {
Vec2.normalize(v2_1, a);
Vec2.normalize(v2_2, b);
var cosine = Vec2.dot(v2_1, v2_2);
if (cosine > 1) return 0;
if (cosine < -1) return Math.PI;
return Math.acos(cosine);
};
Vec2.toArray = function toArray(out, v, ofs) {
void 0 === ofs && (ofs = 0);
out[ofs + 0] = v.x;
out[ofs + 1] = v.y;
return out;
};
Vec2.fromArray = function fromArray(out, arr, ofs) {
void 0 === ofs && (ofs = 0);
out.x = arr[ofs + 0];
out.y = arr[ofs + 1];
return out;
};
function Vec2(x, y) {
var _this;
void 0 === x && (x = 0);
void 0 === y && (y = 0);
_this = _ValueType.call(this) || this;
_this.mag = Vec2.prototype.len;
_this.magSqr = Vec2.prototype.lengthSqr;
_this.subSelf = Vec2.prototype.subtract;
_this.mulSelf = Vec2.prototype.multiplyScalar;
_this.divSelf = Vec2.prototype.divide;
_this.scaleSelf = Vec2.prototype.multiply;
_this.negSelf = Vec2.prototype.negate;
_this.x = void 0;
_this.y = void 0;
_this.z = 0;
if (x && "object" === typeof x) {
_this.x = x.x || 0;
_this.y = x.y || 0;
} else {
_this.x = x || 0;
_this.y = y || 0;
}
return _this;
}
_proto.clone = function clone() {
return new Vec2(this.x, this.y);
};
_proto.set = function set(newValue) {
this.x = newValue.x;
this.y = newValue.y;
return this;
};
_proto.equals = function equals(other) {
return other && this.x === other.x && this.y === other.y;
};
_proto.fuzzyEquals = function fuzzyEquals(other, variance) {
if (this.x - variance <= other.x && other.x <= this.x + variance && this.y - variance <= other.y && other.y <= this.y + variance) return true;
return false;
};
_proto.toString = function toString() {
return "(" + this.x.toFixed(2) + ", " + this.y.toFixed(2) + ")";
};
_proto.lerp = function lerp(to, ratio, out) {
out = out || new Vec2();
var x = this.x;
var y = this.y;
out.x = x + (to.x - x) * ratio;
out.y = y + (to.y - y) * ratio;
return out;
};
_proto.clampf = function clampf(min_inclusive, max_inclusive) {
this.x = _misc["default"].clampf(this.x, min_inclusive.x, max_inclusive.x);
this.y = _misc["default"].clampf(this.y, min_inclusive.y, max_inclusive.y);
return this;
};
_proto.add = function add(vector, out) {
out = out || new Vec2();
out.x = this.x + vector.x;
out.y = this.y + vector.y;
return out;
};
_proto.addSelf = function addSelf(vector) {
this.x += vector.x;
this.y += vector.y;
return this;
};
_proto.subtract = function subtract(vector) {
this.x -= vector.x;
this.y -= vector.y;
return this;
};
_proto.multiplyScalar = function multiplyScalar(num) {
this.x *= num;
this.y *= num;
return this;
};
_proto.multiply = function multiply(vector) {
this.x *= vector.x;
this.y *= vector.y;
return this;
};
_proto.divide = function divide(num) {
this.x /= num;
this.y /= num;
return this;
};
_proto.negate = function negate() {
this.x = -this.x;
this.y = -this.y;
return this;
};
_proto.dot = function dot(vector) {
return this.x * vector.x + this.y * vector.y;
};
_proto.cross = function cross(vector) {
return this.x * vector.y - this.y * vector.x;
};
_proto.len = function len() {
return Math.sqrt(this.x * this.x + this.y * this.y);
};
_proto.lengthSqr = function lengthSqr() {
return this.x * this.x + this.y * this.y;
};
_proto.normalizeSelf = function normalizeSelf() {
var magSqr = this.x * this.x + this.y * this.y;
if (1 === magSqr) return this;
if (0 === magSqr) return this;
var invsqrt = 1 / Math.sqrt(magSqr);
this.x *= invsqrt;
this.y *= invsqrt;
return this;
};
_proto.normalize = function normalize(out) {
out = out || new Vec2();
out.x = this.x;
out.y = this.y;
out.normalizeSelf();
return out;
};
_proto.angle = function angle(vector) {
var magSqr1 = this.magSqr();
var magSqr2 = vector.magSqr();
if (0 === magSqr1 || 0 === magSqr2) {
console.warn("Can't get angle between zero vector");
return 0;
}
var dot = this.dot(vector);
var theta = dot / Math.sqrt(magSqr1 * magSqr2);
theta = _misc["default"].clampf(theta, -1, 1);
return Math.acos(theta);
};
_proto.signAngle = function signAngle(vector) {
var angle = this.angle(vector);
return this.cross(vector) < 0 ? -angle : angle;
};
_proto.rotate = function rotate(radians, out) {
out = out || new Vec2();
out.x = this.x;
out.y = this.y;
return out.rotateSelf(radians);
};
_proto.rotateSelf = function rotateSelf(radians) {
var sin = Math.sin(radians);
var cos = Math.cos(radians);
var x = this.x;
this.x = cos * x - sin * this.y;
this.y = sin * x + cos * this.y;
return this;
};
_proto.project = function project(vector) {
return vector.multiplyScalar(this.dot(vector) / vector.dot(vector));
};
_proto.transformMat4 = function transformMat4(m, out) {
out = out || new Vec2();
Vec2.transformMat4(out, this, m);
return out;
};
_proto.maxAxis = function maxAxis() {
return Math.max(this.x, this.y);
};
_createClass(Vec2, null, [ {
key: "ONE",
get: function get() {
return new Vec2(1, 1);
}
}, {
key: "ZERO",
get: function get() {
return new Vec2(0, 0);
}
}, {
key: "UP",
get: function get() {
return new Vec2(0, 1);
}
}, {
key: "RIGHT",
get: function get() {
return new Vec2(1, 0);
}
} ]);
return Vec2;
})(_valueType["default"]);
exports["default"] = Vec2;
Vec2.sub = Vec2.subtract;
Vec2.mul = Vec2.multiply;
Vec2.scale = Vec2.multiplyScalar;
Vec2.mag = Vec2.len;
Vec2.squaredMagnitude = Vec2.lengthSqr;
Vec2.div = Vec2.divide;
Vec2.ONE_R = Vec2.ONE;
Vec2.ZERO_R = Vec2.ZERO;
Vec2.UP_R = Vec2.UP;
Vec2.RIGHT_R = Vec2.RIGHT;
var v2_1 = new Vec2();
var v2_2 = new Vec2();
_CCClass["default"].fastDefine("cc.Vec2", Vec2, {
x: 0,
y: 0
});
cc.v2 = function v2(x, y) {
return new Vec2(x, y);
};
cc.Vec2 = Vec2;
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"../utils/misc": 217,
"./utils": 239,
"./value-type": 240
} ],
242: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueType = _interopRequireDefault(require("./value-type"));
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _misc = _interopRequireDefault(require("../utils/misc"));
var _vec = _interopRequireDefault(require("./vec2"));
var _utils = require("./utils");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _x = 0;
var _y = 0;
var _z = 0;
var Vec3 = (function(_ValueType) {
_inheritsLoose(Vec3, _ValueType);
var _proto = Vec3.prototype;
_proto.sub = function sub(vector, out) {
return Vec3.subtract(out || new Vec3(), this, vector);
};
_proto.mul = function mul(num, out) {
return Vec3.multiplyScalar(out || new Vec3(), this, num);
};
_proto.div = function div(num, out) {
return Vec3.multiplyScalar(out || new Vec3(), this, 1 / num);
};
_proto.scale = function scale(vector, out) {
return Vec3.multiply(out || new Vec3(), this, vector);
};
_proto.neg = function neg(out) {
return Vec3.negate(out || new Vec3(), this);
};
Vec3.zero = function zero(out) {
out.x = 0;
out.y = 0;
out.z = 0;
return out;
};
Vec3.clone = function clone(a) {
return new Vec3(a.x, a.y, a.z);
};
Vec3.copy = function copy(out, a) {
out.x = a.x;
out.y = a.y;
out.z = a.z;
return out;
};
Vec3.set = function set(out, x, y, z) {
out.x = x;
out.y = y;
out.z = z;
return out;
};
Vec3.add = function add(out, a, b) {
out.x = a.x + b.x;
out.y = a.y + b.y;
out.z = a.z + b.z;
return out;
};
Vec3.subtract = function subtract(out, a, b) {
out.x = a.x - b.x;
out.y = a.y - b.y;
out.z = a.z - b.z;
return out;
};
Vec3.multiply = function multiply(out, a, b) {
out.x = a.x * b.x;
out.y = a.y * b.y;
out.z = a.z * b.z;
return out;
};
Vec3.divide = function divide(out, a, b) {
out.x = a.x / b.x;
out.y = a.y / b.y;
out.z = a.z / b.z;
return out;
};
Vec3.ceil = function ceil(out, a) {
out.x = Math.ceil(a.x);
out.y = Math.ceil(a.y);
out.z = Math.ceil(a.z);
return out;
};
Vec3.floor = function floor(out, a) {
out.x = Math.floor(a.x);
out.y = Math.floor(a.y);
out.z = Math.floor(a.z);
return out;
};
Vec3.min = function min(out, a, b) {
out.x = Math.min(a.x, b.x);
out.y = Math.min(a.y, b.y);
out.z = Math.min(a.z, b.z);
return out;
};
Vec3.max = function max(out, a, b) {
out.x = Math.max(a.x, b.x);
out.y = Math.max(a.y, b.y);
out.z = Math.max(a.z, b.z);
return out;
};
Vec3.round = function round(out, a) {
out.x = Math.round(a.x);
out.y = Math.round(a.y);
out.z = Math.round(a.z);
return out;
};
Vec3.multiplyScalar = function multiplyScalar(out, a, b) {
out.x = a.x * b;
out.y = a.y * b;
out.z = a.z * b;
return out;
};
Vec3.scaleAndAdd = function scaleAndAdd(out, a, b, scale) {
out.x = a.x + b.x * scale;
out.y = a.y + b.y * scale;
out.z = a.z + b.z * scale;
return out;
};
Vec3.distance = function distance(a, b) {
_x = b.x - a.x;
_y = b.y - a.y;
_z = b.z - a.z;
return Math.sqrt(_x * _x + _y * _y + _z * _z);
};
Vec3.squaredDistance = function squaredDistance(a, b) {
_x = b.x - a.x;
_y = b.y - a.y;
_z = b.z - a.z;
return _x * _x + _y * _y + _z * _z;
};
Vec3.len = function len(a) {
_x = a.x;
_y = a.y;
_z = a.z;
return Math.sqrt(_x * _x + _y * _y + _z * _z);
};
Vec3.lengthSqr = function lengthSqr(a) {
_x = a.x;
_y = a.y;
_z = a.z;
return _x * _x + _y * _y + _z * _z;
};
Vec3.negate = function negate(out, a) {
out.x = -a.x;
out.y = -a.y;
out.z = -a.z;
return out;
};
Vec3.inverse = function inverse(out, a) {
out.x = 1 / a.x;
out.y = 1 / a.y;
out.z = 1 / a.z;
return out;
};
Vec3.inverseSafe = function inverseSafe(out, a) {
_x = a.x;
_y = a.y;
_z = a.z;
Math.abs(_x) < _utils.EPSILON ? out.x = 0 : out.x = 1 / _x;
Math.abs(_y) < _utils.EPSILON ? out.y = 0 : out.y = 1 / _y;
Math.abs(_z) < _utils.EPSILON ? out.z = 0 : out.z = 1 / _z;
return out;
};
Vec3.normalize = function normalize(out, a) {
_x = a.x;
_y = a.y;
_z = a.z;
var len = _x * _x + _y * _y + _z * _z;
if (len > 0) {
len = 1 / Math.sqrt(len);
out.x = _x * len;
out.y = _y * len;
out.z = _z * len;
}
return out;
};
Vec3.dot = function dot(a, b) {
return a.x * b.x + a.y * b.y + a.z * b.z;
};
Vec3.cross = function cross(out, a, b) {
var ax = a.x, ay = a.y, az = a.z;
var bx = b.x, by = b.y, bz = b.z;
out.x = ay * bz - az * by;
out.y = az * bx - ax * bz;
out.z = ax * by - ay * bx;
return out;
};
Vec3.lerp = function lerp(out, a, b, t) {
out.x = a.x + t * (b.x - a.x);
out.y = a.y + t * (b.y - a.y);
out.z = a.z + t * (b.z - a.z);
return out;
};
Vec3.random = function random(out, scale) {
scale = scale || 1;
var phi = 2 * (0, _utils.random)() * Math.PI;
var cosTheta = 2 * (0, _utils.random)() - 1;
var sinTheta = Math.sqrt(1 - cosTheta * cosTheta);
out.x = sinTheta * Math.cos(phi) * scale;
out.y = sinTheta * Math.sin(phi) * scale;
out.z = cosTheta * scale;
return out;
};
Vec3.transformMat4 = function transformMat4(out, a, mat) {
_x = a.x;
_y = a.y;
_z = a.z;
var m = mat.m;
var rhw = m[3] * _x + m[7] * _y + m[11] * _z + m[15];
rhw = rhw ? 1 / rhw : 1;
out.x = (m[0] * _x + m[4] * _y + m[8] * _z + m[12]) * rhw;
out.y = (m[1] * _x + m[5] * _y + m[9] * _z + m[13]) * rhw;
out.z = (m[2] * _x + m[6] * _y + m[10] * _z + m[14]) * rhw;
return out;
};
Vec3.transformMat4Normal = function transformMat4Normal(out, a, mat) {
_x = a.x;
_y = a.y;
_z = a.z;
var m = mat.m;
var rhw = m[3] * _x + m[7] * _y + m[11] * _z;
rhw = rhw ? 1 / rhw : 1;
out.x = (m[0] * _x + m[4] * _y + m[8] * _z) * rhw;
out.y = (m[1] * _x + m[5] * _y + m[9] * _z) * rhw;
out.z = (m[2] * _x + m[6] * _y + m[10] * _z) * rhw;
return out;
};
Vec3.transformMat3 = function transformMat3(out, a, mat) {
_x = a.x;
_y = a.y;
_z = a.z;
var m = mat.m;
out.x = _x * m[0] + _y * m[3] + _z * m[6];
out.y = _x * m[1] + _y * m[4] + _z * m[7];
out.z = _x * m[2] + _y * m[5] + _z * m[8];
return out;
};
Vec3.transformAffine = function transformAffine(out, v, mat) {
_x = v.x;
_y = v.y;
_z = v.z;
var m = mat.m;
out.x = m[0] * _x + m[1] * _y + m[2] * _z + m[3];
out.y = m[4] * _x + m[5] * _y + m[6] * _z + m[7];
out.x = m[8] * _x + m[9] * _y + m[10] * _z + m[11];
return out;
};
Vec3.transformQuat = function transformQuat(out, a, q) {
var ix = q.w * a.x + q.y * a.z - q.z * a.y;
var iy = q.w * a.y + q.z * a.x - q.x * a.z;
var iz = q.w * a.z + q.x * a.y - q.y * a.x;
var iw = -q.x * a.x - q.y * a.y - q.z * a.z;
out.x = ix * q.w + iw * -q.x + iy * -q.z - iz * -q.y;
out.y = iy * q.w + iw * -q.y + iz * -q.x - ix * -q.z;
out.z = iz * q.w + iw * -q.z + ix * -q.y - iy * -q.x;
return out;
};
Vec3.transformRTS = function transformRTS(out, a, r, t, s) {
var x = a.x * s.x;
var y = a.y * s.y;
var z = a.z * s.z;
var ix = r.w * x + r.y * z - r.z * y;
var iy = r.w * y + r.z * x - r.x * z;
var iz = r.w * z + r.x * y - r.y * x;
var iw = -r.x * x - r.y * y - r.z * z;
out.x = ix * r.w + iw * -r.x + iy * -r.z - iz * -r.y + t.x;
out.y = iy * r.w + iw * -r.y + iz * -r.x - ix * -r.z + t.y;
out.z = iz * r.w + iw * -r.z + ix * -r.y - iy * -r.x + t.z;
return out;
};
Vec3.transformInverseRTS = function transformInverseRTS(out, a, r, t, s) {
var x = a.x - t.x;
var y = a.y - t.y;
var z = a.z - t.z;
var ix = r.w * x - r.y * z + r.z * y;
var iy = r.w * y - r.z * x + r.x * z;
var iz = r.w * z - r.x * y + r.y * x;
var iw = r.x * x + r.y * y + r.z * z;
out.x = (ix * r.w + iw * r.x + iy * r.z - iz * r.y) / s.x;
out.y = (iy * r.w + iw * r.y + iz * r.x - ix * r.z) / s.y;
out.z = (iz * r.w + iw * r.z + ix * r.y - iy * r.x) / s.z;
return out;
};
Vec3.rotateX = function rotateX(out, v, o, a) {
_x = v.x - o.x;
_y = v.y - o.y;
_z = v.z - o.z;
var cos = Math.cos(a);
var sin = Math.sin(a);
var rx = _x;
var ry = _y * cos - _z * sin;
var rz = _y * sin + _z * cos;
out.x = rx + o.x;
out.y = ry + o.y;
out.z = rz + o.z;
return out;
};
Vec3.rotateY = function rotateY(out, v, o, a) {
_x = v.x - o.x;
_y = v.y - o.y;
_z = v.z - o.z;
var cos = Math.cos(a);
var sin = Math.sin(a);
var rx = _z * sin + _x * cos;
var ry = _y;
var rz = _z * cos - _x * sin;
out.x = rx + o.x;
out.y = ry + o.y;
out.z = rz + o.z;
return out;
};
Vec3.rotateZ = function rotateZ(out, v, o, a) {
_x = v.x - o.x;
_y = v.y - o.y;
_z = v.z - o.z;
var cos = Math.cos(a);
var sin = Math.sin(a);
var rx = _x * cos - _y * sin;
var ry = _x * sin + _y * cos;
var rz = _z;
out.x = rx + o.x;
out.y = ry + o.y;
out.z = rz + o.z;
return out;
};
Vec3.strictEquals = function strictEquals(a, b) {
return a.x === b.x && a.y === b.y && a.z === b.z;
};
Vec3.equals = function equals(a, b, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
var a0 = a.x, a1 = a.y, a2 = a.z;
var b0 = b.x, b1 = b.y, b2 = b.z;
return Math.abs(a0 - b0) <= epsilon * Math.max(1, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= epsilon * Math.max(1, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= epsilon * Math.max(1, Math.abs(a2), Math.abs(b2));
};
Vec3.angle = function angle(a, b) {
Vec3.normalize(v3_1, a);
Vec3.normalize(v3_2, b);
var cosine = Vec3.dot(v3_1, v3_2);
if (cosine > 1) return 0;
if (cosine < -1) return Math.PI;
return Math.acos(cosine);
};
Vec3.projectOnPlane = function projectOnPlane(out, a, n) {
return Vec3.subtract(out, a, Vec3.project(out, a, n));
};
Vec3.project = function project(out, a, b) {
var sqrLen = Vec3.lengthSqr(b);
return sqrLen < 1e-6 ? Vec3.set(out, 0, 0, 0) : Vec3.multiplyScalar(out, b, Vec3.dot(a, b) / sqrLen);
};
Vec3.toArray = function toArray(out, v, ofs) {
void 0 === ofs && (ofs = 0);
out[ofs + 0] = v.x;
out[ofs + 1] = v.y;
out[ofs + 2] = v.z;
return out;
};
Vec3.fromArray = function fromArray(out, arr, ofs) {
void 0 === ofs && (ofs = 0);
out.x = arr[ofs + 0];
out.y = arr[ofs + 1];
out.z = arr[ofs + 2];
return out;
};
function Vec3(x, y, z) {
var _this;
void 0 === x && (x = 0);
void 0 === y && (y = 0);
void 0 === z && (z = 0);
_this = _ValueType.call(this) || this;
_this.mag = Vec3.prototype.len;
_this.magSqr = Vec3.prototype.lengthSqr;
_this.subSelf = Vec3.prototype.subtract;
_this.mulSelf = Vec3.prototype.multiplyScalar;
_this.divSelf = Vec3.prototype.divide;
_this.scaleSelf = Vec3.prototype.multiply;
_this.negSelf = Vec3.prototype.negate;
_this.x = void 0;
_this.y = void 0;
_this.z = void 0;
_this.angle = _vec["default"].prototype.angle;
_this.project = _vec["default"].prototype.project;
if (x && "object" === typeof x) {
_this.x = x.x;
_this.y = x.y;
_this.z = x.z;
} else {
_this.x = x;
_this.y = y;
_this.z = z;
}
return _this;
}
_proto.clone = function clone() {
return new Vec3(this.x, this.y, this.z);
};
_proto.set = function set(newValue) {
this.x = newValue.x;
this.y = newValue.y;
this.z = newValue.z;
return this;
};
_proto.equals = function equals(other) {
return other && this.x === other.x && this.y === other.y && this.z === other.z;
};
_proto.fuzzyEquals = function fuzzyEquals(other, variance) {
if (this.x - variance <= other.x && other.x <= this.x + variance && this.y - variance <= other.y && other.y <= this.y + variance && this.z - variance <= other.z && other.z <= this.z + variance) return true;
return false;
};
_proto.toString = function toString() {
return "(" + this.x.toFixed(2) + ", " + this.y.toFixed(2) + ", " + this.z.toFixed(2) + ")";
};
_proto.lerp = function lerp(to, ratio, out) {
out = out || new Vec3();
Vec3.lerp(out, this, to, ratio);
return out;
};
_proto.clampf = function clampf(min_inclusive, max_inclusive) {
this.x = _misc["default"].clampf(this.x, min_inclusive.x, max_inclusive.x);
this.y = _misc["default"].clampf(this.y, min_inclusive.y, max_inclusive.y);
this.z = _misc["default"].clampf(this.z, min_inclusive.z, max_inclusive.z);
return this;
};
_proto.addSelf = function addSelf(vector) {
this.x += vector.x;
this.y += vector.y;
this.z += vector.z;
return this;
};
_proto.add = function add(vector, out) {
out = out || new Vec3();
out.x = this.x + vector.x;
out.y = this.y + vector.y;
out.z = this.z + vector.z;
return out;
};
_proto.subtract = function subtract(vector) {
this.x -= vector.x;
this.y -= vector.y;
this.z -= vector.z;
return this;
};
_proto.multiplyScalar = function multiplyScalar(num) {
this.x *= num;
this.y *= num;
this.z *= num;
return this;
};
_proto.multiply = function multiply(vector) {
this.x *= vector.x;
this.y *= vector.y;
this.z *= vector.z;
return this;
};
_proto.divide = function divide(num) {
this.x /= num;
this.y /= num;
this.z /= num;
return this;
};
_proto.negate = function negate() {
this.x = -this.x;
this.y = -this.y;
this.z = -this.z;
return this;
};
_proto.dot = function dot(vector) {
return this.x * vector.x + this.y * vector.y + this.z * vector.z;
};
_proto.cross = function cross(vector, out) {
out = out || new Vec3();
Vec3.cross(out, this, vector);
return out;
};
_proto.len = function len() {
return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);
};
_proto.lengthSqr = function lengthSqr() {
return this.x * this.x + this.y * this.y + this.z * this.z;
};
_proto.normalizeSelf = function normalizeSelf() {
Vec3.normalize(this, this);
return this;
};
_proto.normalize = function normalize(out) {
out = out || new Vec3();
Vec3.normalize(out, this);
return out;
};
_proto.transformMat4 = function transformMat4(m, out) {
out = out || new Vec3();
Vec3.transformMat4(out, this, m);
return out;
};
_proto.maxAxis = function maxAxis() {
return Math.max(this.x, this.y, this.z);
};
_proto.signAngle = function signAngle(vector) {
cc.warnID(1408, "vec3.signAngle", "v2.1", "cc.v2(selfVector).signAngle(vector)");
var vec1 = new _vec["default"](this.x, this.y);
var vec2 = new _vec["default"](vector.x, vector.y);
return vec1.signAngle(vec2);
};
_proto.rotate = function rotate(radians, out) {
cc.warnID(1408, "vec3.rotate", "v2.1", "cc.v2(selfVector).rotate(radians, out)");
return _vec["default"].prototype.rotate.call(this, radians, out);
};
_proto.rotateSelf = function rotateSelf(radians) {
cc.warnID(1408, "vec3.rotateSelf", "v2.1", "cc.v2(selfVector).rotateSelf(radians)");
return _vec["default"].prototype.rotateSelf.call(this, radians);
};
_createClass(Vec3, null, [ {
key: "ONE",
get: function get() {
return new Vec3(1, 1, 1);
}
}, {
key: "ZERO",
get: function get() {
return new Vec3();
}
}, {
key: "UP",
get: function get() {
return new Vec3(0, 1, 0);
}
}, {
key: "RIGHT",
get: function get() {
return new Vec3(1, 0, 0);
}
}, {
key: "FORWARD",
get: function get() {
return new Vec3(0, 0, 1);
}
} ]);
return Vec3;
})(_valueType["default"]);
exports["default"] = Vec3;
Vec3.sub = Vec3.subtract;
Vec3.mul = Vec3.multiply;
Vec3.scale = Vec3.multiplyScalar;
Vec3.mag = Vec3.len;
Vec3.squaredMagnitude = Vec3.lengthSqr;
Vec3.div = Vec3.divide;
Vec3.ONE_R = Vec3.ONE;
Vec3.ZERO_R = Vec3.ZERO;
Vec3.UP_R = Vec3.UP;
Vec3.RIGHT_R = Vec3.RIGHT;
Vec3.FRONT_R = Vec3.FORWARD;
var v3_1 = new Vec3();
var v3_2 = new Vec3();
_CCClass["default"].fastDefine("cc.Vec3", Vec3, {
x: 0,
y: 0,
z: 0
});
cc.v3 = function v3(x, y, z) {
return new Vec3(x, y, z);
};
cc.Vec3 = Vec3;
module.exports = exports["default"];
}), {
"../platform/CCClass": 129,
"../utils/misc": 217,
"./utils": 239,
"./value-type": 240,
"./vec2": 241
} ],
243: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
exports.v4 = v4;
var _CCClass = _interopRequireDefault(require("../platform/CCClass"));
var _valueType = _interopRequireDefault(require("./value-type"));
var _utils = require("./utils");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _x = 0;
var _y = 0;
var _z = 0;
var _w = 0;
var Vec4 = (function(_ValueType) {
_inheritsLoose(Vec4, _ValueType);
var _proto = Vec4.prototype;
_proto.sub = function sub(vector, out) {
return Vec4.subtract(out || new Vec4(), this, vector);
};
_proto.mul = function mul(num, out) {
return Vec4.multiplyScalar(out || new Vec4(), this, num);
};
_proto.div = function div(num, out) {
return Vec4.multiplyScalar(out || new Vec4(), this, 1 / num);
};
_proto.scale = function scale(vector, out) {
return Vec4.multiply(out || new Vec4(), this, vector);
};
_proto.neg = function neg(out) {
return Vec4.negate(out || new Vec4(), this);
};
Vec4.clone = function clone(a) {
return new Vec4(a.x, a.y, a.z, a.w);
};
Vec4.copy = function copy(out, a) {
out.x = a.x;
out.y = a.y;
out.z = a.z;
out.w = a.w;
return out;
};
Vec4.set = function set(out, x, y, z, w) {
out.x = x;
out.y = y;
out.z = z;
out.w = w;
return out;
};
Vec4.add = function add(out, a, b) {
out.x = a.x + b.x;
out.y = a.y + b.y;
out.z = a.z + b.z;
out.w = a.w + b.w;
return out;
};
Vec4.subtract = function subtract(out, a, b) {
out.x = a.x - b.x;
out.y = a.y - b.y;
out.z = a.z - b.z;
out.w = a.w - b.w;
return out;
};
Vec4.multiply = function multiply(out, a, b) {
out.x = a.x * b.x;
out.y = a.y * b.y;
out.z = a.z * b.z;
out.w = a.w * b.w;
return out;
};
Vec4.divide = function divide(out, a, b) {
out.x = a.x / b.x;
out.y = a.y / b.y;
out.z = a.z / b.z;
out.w = a.w / b.w;
return out;
};
Vec4.ceil = function ceil(out, a) {
out.x = Math.ceil(a.x);
out.y = Math.ceil(a.y);
out.z = Math.ceil(a.z);
out.w = Math.ceil(a.w);
return out;
};
Vec4.floor = function floor(out, a) {
out.x = Math.floor(a.x);
out.y = Math.floor(a.y);
out.z = Math.floor(a.z);
out.w = Math.floor(a.w);
return out;
};
Vec4.min = function min(out, a, b) {
out.x = Math.min(a.x, b.x);
out.y = Math.min(a.y, b.y);
out.z = Math.min(a.z, b.z);
out.w = Math.min(a.w, b.w);
return out;
};
Vec4.max = function max(out, a, b) {
out.x = Math.max(a.x, b.x);
out.y = Math.max(a.y, b.y);
out.z = Math.max(a.z, b.z);
out.w = Math.max(a.w, b.w);
return out;
};
Vec4.round = function round(out, a) {
out.x = Math.round(a.x);
out.y = Math.round(a.y);
out.z = Math.round(a.z);
out.w = Math.round(a.w);
return out;
};
Vec4.multiplyScalar = function multiplyScalar(out, a, b) {
out.x = a.x * b;
out.y = a.y * b;
out.z = a.z * b;
out.w = a.w * b;
return out;
};
Vec4.scaleAndAdd = function scaleAndAdd(out, a, b, scale) {
out.x = a.x + b.x * scale;
out.y = a.y + b.y * scale;
out.z = a.z + b.z * scale;
out.w = a.w + b.w * scale;
return out;
};
Vec4.distance = function distance(a, b) {
var x = b.x - a.x;
var y = b.y - a.y;
var z = b.z - a.z;
var w = b.w - a.w;
return Math.sqrt(x * x + y * y + z * z + w * w);
};
Vec4.squaredDistance = function squaredDistance(a, b) {
var x = b.x - a.x;
var y = b.y - a.y;
var z = b.z - a.z;
var w = b.w - a.w;
return x * x + y * y + z * z + w * w;
};
Vec4.len = function len(a) {
_x = a.x;
_y = a.y;
_z = a.z;
_w = a.w;
return Math.sqrt(_x * _x + _y * _y + _z * _z + _w * _w);
};
Vec4.lengthSqr = function lengthSqr(a) {
_x = a.x;
_y = a.y;
_z = a.z;
_w = a.w;
return _x * _x + _y * _y + _z * _z + _w * _w;
};
Vec4.negate = function negate(out, a) {
out.x = -a.x;
out.y = -a.y;
out.z = -a.z;
out.w = -a.w;
return out;
};
Vec4.inverse = function inverse(out, a) {
out.x = 1 / a.x;
out.y = 1 / a.y;
out.z = 1 / a.z;
out.w = 1 / a.w;
return out;
};
Vec4.inverseSafe = function inverseSafe(out, a) {
_x = a.x;
_y = a.y;
_z = a.z;
_w = a.w;
Math.abs(_x) < _utils.EPSILON ? out.x = 0 : out.x = 1 / _x;
Math.abs(_y) < _utils.EPSILON ? out.y = 0 : out.y = 1 / _y;
Math.abs(_z) < _utils.EPSILON ? out.z = 0 : out.z = 1 / _z;
Math.abs(_w) < _utils.EPSILON ? out.w = 0 : out.w = 1 / _w;
return out;
};
Vec4.normalize = function normalize(out, a) {
_x = a.x;
_y = a.y;
_z = a.z;
_w = a.w;
var len = _x * _x + _y * _y + _z * _z + _w * _w;
if (len > 0) {
len = 1 / Math.sqrt(len);
out.x = _x * len;
out.y = _y * len;
out.z = _z * len;
out.w = _w * len;
}
return out;
};
Vec4.dot = function dot(a, b) {
return a.x * b.x + a.y * b.y + a.z * b.z + a.w * b.w;
};
Vec4.lerp = function lerp(out, a, b, t) {
out.x = a.x + t * (b.x - a.x);
out.y = a.y + t * (b.y - a.y);
out.z = a.z + t * (b.z - a.z);
out.w = a.w + t * (b.w - a.w);
return out;
};
Vec4.random = function random(out, scale) {
scale = scale || 1;
var phi = 2 * (0, _utils.random)() * Math.PI;
var cosTheta = 2 * (0, _utils.random)() - 1;
var sinTheta = Math.sqrt(1 - cosTheta * cosTheta);
out.x = sinTheta * Math.cos(phi) * scale;
out.y = sinTheta * Math.sin(phi) * scale;
out.z = cosTheta * scale;
out.w = 0;
return out;
};
Vec4.transformMat4 = function transformMat4(out, a, mat) {
_x = a.x;
_y = a.y;
_z = a.z;
_w = a.w;
var m = mat.m;
out.x = m[0] * _x + m[4] * _y + m[8] * _z + m[12] * _w;
out.y = m[1] * _x + m[5] * _y + m[9] * _z + m[13] * _w;
out.z = m[2] * _x + m[6] * _y + m[10] * _z + m[14] * _w;
out.w = m[3] * _x + m[7] * _y + m[11] * _z + m[15] * _w;
return out;
};
Vec4.transformAffine = function transformAffine(out, v, mat) {
_x = v.x;
_y = v.y;
_z = v.z;
_w = v.w;
var m = mat.m;
out.x = m[0] * _x + m[1] * _y + m[2] * _z + m[3] * _w;
out.y = m[4] * _x + m[5] * _y + m[6] * _z + m[7] * _w;
out.x = m[8] * _x + m[9] * _y + m[10] * _z + m[11] * _w;
out.w = v.w;
return out;
};
Vec4.transformQuat = function transformQuat(out, a, q) {
var x = a.x, y = a.y, z = a.z;
_x = q.x;
_y = q.y;
_z = q.z;
_w = q.w;
var ix = _w * x + _y * z - _z * y;
var iy = _w * y + _z * x - _x * z;
var iz = _w * z + _x * y - _y * x;
var iw = -_x * x - _y * y - _z * z;
out.x = ix * _w + iw * -_x + iy * -_z - iz * -_y;
out.y = iy * _w + iw * -_y + iz * -_x - ix * -_z;
out.z = iz * _w + iw * -_z + ix * -_y - iy * -_x;
out.w = a.w;
return out;
};
Vec4.strictEquals = function strictEquals(a, b) {
return a.x === b.x && a.y === b.y && a.z === b.z && a.w === b.w;
};
Vec4.equals = function equals(a, b, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
return Math.abs(a.x - b.x) <= epsilon * Math.max(1, Math.abs(a.x), Math.abs(b.x)) && Math.abs(a.y - b.y) <= epsilon * Math.max(1, Math.abs(a.y), Math.abs(b.y)) && Math.abs(a.z - b.z) <= epsilon * Math.max(1, Math.abs(a.z), Math.abs(b.z)) && Math.abs(a.w - b.w) <= epsilon * Math.max(1, Math.abs(a.w), Math.abs(b.w));
};
Vec4.toArray = function toArray(out, v, ofs) {
void 0 === ofs && (ofs = 0);
out[ofs + 0] = v.x;
out[ofs + 1] = v.y;
out[ofs + 2] = v.z;
out[ofs + 3] = v.w;
return out;
};
Vec4.fromArray = function fromArray(out, arr, ofs) {
void 0 === ofs && (ofs = 0);
out.x = arr[ofs + 0];
out.y = arr[ofs + 1];
out.z = arr[ofs + 2];
out.w = arr[ofs + 3];
return out;
};
function Vec4(x, y, z, w) {
var _this;
void 0 === x && (x = 0);
void 0 === y && (y = 0);
void 0 === z && (z = 0);
void 0 === w && (w = 0);
_this = _ValueType.call(this) || this;
_this.mag = Vec4.prototype.len;
_this.magSqr = Vec4.prototype.lengthSqr;
_this.subSelf = Vec4.prototype.subtract;
_this.mulSelf = Vec4.prototype.multiplyScalar;
_this.divSelf = Vec4.prototype.divide;
_this.scaleSelf = Vec4.prototype.multiply;
_this.negSelf = Vec4.prototype.negate;
_this.x = void 0;
_this.y = void 0;
_this.z = void 0;
_this.w = void 0;
if (x && "object" === typeof x) {
_this.x = x.x;
_this.y = x.y;
_this.z = x.z;
_this.w = x.w;
} else {
_this.x = x;
_this.y = y;
_this.z = z;
_this.w = w;
}
return _this;
}
_proto.clone = function clone() {
return new Vec4(this.x, this.y, this.z, this.w);
};
_proto.set = function set(x, y, z, w) {
if (x && "object" === typeof x) {
this.x = x.x;
this.y = x.y;
this.z = x.z;
this.w = x.w;
} else {
this.x = x || 0;
this.y = y || 0;
this.z = z || 0;
this.w = w || 0;
}
return this;
};
_proto.equals = function equals(other, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
return Math.abs(this.x - other.x) <= epsilon * Math.max(1, Math.abs(this.x), Math.abs(other.x)) && Math.abs(this.y - other.y) <= epsilon * Math.max(1, Math.abs(this.y), Math.abs(other.y)) && Math.abs(this.z - other.z) <= epsilon * Math.max(1, Math.abs(this.z), Math.abs(other.z)) && Math.abs(this.w - other.w) <= epsilon * Math.max(1, Math.abs(this.w), Math.abs(other.w));
};
_proto.equals4f = function equals4f(x, y, z, w, epsilon) {
void 0 === epsilon && (epsilon = _utils.EPSILON);
return Math.abs(this.x - x) <= epsilon * Math.max(1, Math.abs(this.x), Math.abs(x)) && Math.abs(this.y - y) <= epsilon * Math.max(1, Math.abs(this.y), Math.abs(y)) && Math.abs(this.z - z) <= epsilon * Math.max(1, Math.abs(this.z), Math.abs(z)) && Math.abs(this.w - w) <= epsilon * Math.max(1, Math.abs(this.w), Math.abs(w));
};
_proto.strictEquals = function strictEquals(other) {
return this.x === other.x && this.y === other.y && this.z === other.z && this.w === other.w;
};
_proto.strictEquals4f = function strictEquals4f(x, y, z, w) {
return this.x === x && this.y === y && this.z === z && this.w === w;
};
_proto.lerp = function lerp(to, ratio) {
_x = this.x;
_y = this.y;
_z = this.z;
_w = this.w;
this.x = _x + ratio * (to.x - _x);
this.y = _y + ratio * (to.y - _y);
this.z = _z + ratio * (to.z - _z);
this.w = _w + ratio * (to.w - _w);
return this;
};
_proto.toString = function toString() {
return "(" + this.x.toFixed(2) + ", " + this.y.toFixed(2) + ", " + this.z.toFixed(2) + ", " + this.w.toFixed(2) + ")";
};
_proto.clampf = function clampf(minInclusive, maxInclusive) {
this.x = (0, _utils.clamp)(this.x, minInclusive.x, maxInclusive.x);
this.y = (0, _utils.clamp)(this.y, minInclusive.y, maxInclusive.y);
this.z = (0, _utils.clamp)(this.z, minInclusive.z, maxInclusive.z);
this.w = (0, _utils.clamp)(this.w, minInclusive.w, maxInclusive.w);
return this;
};
_proto.addSelf = function addSelf(vector) {
this.x += vector.x;
this.y += vector.y;
this.z += vector.z;
this.w += vector.w;
return this;
};
_proto.add = function add(vector, out) {
out = out || new Vec4();
out.x = this.x + vector.x;
out.y = this.y + vector.y;
out.z = this.z + vector.z;
out.w = this.w + vector.w;
return out;
};
_proto.subtract = function subtract(vector, out) {
out = out || new Vec4();
out.x = this.x - vector.x;
out.y = this.y - vector.y;
out.z = this.z - vector.z;
out.w = this.w - vector.w;
return out;
};
_proto.multiplyScalar = function multiplyScalar(num) {
this.x *= num;
this.y *= num;
this.z *= num;
this.w *= num;
return this;
};
_proto.multiply = function multiply(vector) {
this.x *= vector.x;
this.y *= vector.y;
this.z *= vector.z;
this.w *= vector.w;
return this;
};
_proto.divide = function divide(num) {
this.x /= num;
this.y /= num;
this.z /= num;
this.w /= num;
return this;
};
_proto.negate = function negate() {
this.x = -this.x;
this.y = -this.y;
this.z = -this.z;
this.w = -this.w;
return this;
};
_proto.dot = function dot(vector) {
return this.x * vector.x + this.y * vector.y + this.z * vector.z + this.w * vector.w;
};
_proto.cross = function cross(vector, out) {
out = out || new Vec4();
var ax = this.x, ay = this.y, az = this.z;
var bx = vector.x, by = vector.y, bz = vector.z;
out.x = ay * bz - az * by;
out.y = az * bx - ax * bz;
out.z = ax * by - ay * bx;
return out;
};
_proto.len = function len() {
var x = this.x, y = this.y, z = this.z, w = this.w;
return Math.sqrt(x * x + y * y + z * z + w * w);
};
_proto.lengthSqr = function lengthSqr() {
var x = this.x, y = this.y, z = this.z, w = this.w;
return x * x + y * y + z * z + w * w;
};
_proto.normalizeSelf = function normalizeSelf() {
this.normalize(this);
return this;
};
_proto.normalize = function normalize(out) {
out = out || new Vec4();
_x = this.x;
_y = this.y;
_z = this.z;
_w = this.w;
var len = _x * _x + _y * _y + _z * _z + _w * _w;
if (len > 0) {
len = 1 / Math.sqrt(len);
out.x = _x * len;
out.y = _y * len;
out.z = _z * len;
out.w = _w * len;
}
return out;
};
_proto.transformMat4 = function transformMat4(matrix, out) {
out = out || new Vec4();
_x = this.x;
_y = this.y;
_z = this.z;
_w = this.w;
var m = matrix.m;
out.x = m[0] * _x + m[4] * _y + m[8] * _z + m[12] * _w;
out.y = m[1] * _x + m[5] * _y + m[9] * _z + m[13] * _w;
out.z = m[2] * _x + m[6] * _y + m[10] * _z + m[14] * _w;
out.w = m[3] * _x + m[7] * _y + m[11] * _z + m[15] * _w;
return out;
};
_proto.maxAxis = function maxAxis() {
return Math.max(this.x, this.y, this.z, this.w);
};
_createClass(Vec4, null, [ {
key: "ZERO",
get: function get() {
return new Vec4(0, 0, 0, 0);
}
}, {
key: "ONE",
get: function get() {
return new Vec4(1, 1, 1, 1);
}
}, {
key: "NEG_ONE",
get: function get() {
return new Vec4(-1, -1, -1, -1);
}
} ]);
return Vec4;
})(_valueType["default"]);
exports["default"] = Vec4;
Vec4.sub = Vec4.subtract;
Vec4.mul = Vec4.multiply;
Vec4.div = Vec4.divide;
Vec4.scale = Vec4.multiplyScalar;
Vec4.mag = Vec4.len;
Vec4.squaredMagnitude = Vec4.lengthSqr;
Vec4.ZERO_R = Vec4.ZERO;
Vec4.ONE_R = Vec4.ONE;
Vec4.NEG_ONE_R = Vec4.NEG_ONE;
_CCClass["default"].fastDefine("cc.Vec4", Vec4, {
x: 0,
y: 0,
z: 0,
w: 0
});
function v4(x, y, z, w) {
return new Vec4(x, y, z, w);
}
cc.v4 = v4;
cc.Vec4 = Vec4;
}), {
"../platform/CCClass": 129,
"./utils": 239,
"./value-type": 240
} ],
244: [ (function(require, module, exports) {
"use strict";
var js = cc.js;
true;
var deprecateEnum = function deprecateEnum(obj, oldPath, newPath, hasTypePrefixBefore) {
false;
hasTypePrefixBefore = false !== hasTypePrefixBefore;
var enumDef = Function("return " + newPath)();
var entries = cc.Enum.getList(enumDef);
var delimiter = hasTypePrefixBefore ? "_" : ".";
for (var i = 0; i < entries.length; i++) {
var entry = entries[i].name;
var oldPropName;
if (hasTypePrefixBefore) {
var oldTypeName = oldPath.split(".").slice(-1)[0];
oldPropName = oldTypeName + "_" + entry;
} else oldPropName = entry;
js.get(obj, oldPropName, function(entry) {
cc.errorID(1400, oldPath + delimiter + entry, newPath + "." + entry);
return enumDef[entry];
}.bind(null, entry));
}
};
var markAsRemoved = function markAsRemoved(ownerCtor, removedProps, ownerName) {
if (!ownerCtor) return;
ownerName = ownerName || js.getClassName(ownerCtor);
removedProps.forEach((function(prop) {
function error() {
cc.errorID(1406, ownerName, prop);
}
js.getset(ownerCtor.prototype, prop, error, error);
}));
};
var markAsDeprecated = function markAsDeprecated(ownerCtor, deprecatedProps, ownerName) {
if (!ownerCtor) return;
ownerName = ownerName || js.getClassName(ownerCtor);
var descriptors = Object.getOwnPropertyDescriptors(ownerCtor.prototype);
deprecatedProps.forEach((function(prop) {
var deprecatedProp = prop[0];
var newProp = prop[1];
var descriptor = descriptors[deprecatedProp];
js.getset(ownerCtor.prototype, deprecatedProp, (function() {
cc.warnID(1400, ownerName + "." + deprecatedProp, ownerName + "." + newProp);
return descriptor.get.call(this);
}), (function(v) {
cc.warnID(1400, ownerName + "." + deprecatedProp, ownerName + "." + newProp);
descriptor.set.call(this, v);
}));
}));
};
var markAsRemovedInObject = function markAsRemovedInObject(ownerObj, removedProps, ownerName) {
if (!ownerObj) return;
removedProps.forEach((function(prop) {
function error() {
cc.errorID(1406, ownerName, prop);
}
js.getset(ownerObj, prop, error);
}));
};
var provideClearError = function provideClearError(owner, obj, ownerName) {
if (!owner) return;
var className = ownerName || cc.js.getClassName(owner);
var Info = "Sorry, " + className + ".%s is removed, please use %s instead.";
var _loop = function _loop() {
function define(prop, getset) {
function accessor(newProp) {
cc.error(Info, prop, newProp);
}
Array.isArray(getset) || (getset = getset.split(",").map((function(x) {
return x.trim();
})));
try {
js.getset(owner, prop, accessor.bind(null, getset[0]), getset[1] && accessor.bind(null, getset[1]));
} catch (e) {}
}
getset = obj[prop];
if ("*" === prop[0]) {
etProp = prop.slice(1);
define("g" + etProp, getset);
define("s" + etProp, getset);
} else prop.split(",").map((function(x) {
return x.trim();
})).forEach((function(x) {
define(x, getset);
}));
};
for (var prop in obj) {
var getset;
var etProp;
_loop();
}
};
var markFunctionWarning = function markFunctionWarning(ownerCtor, obj, ownerName) {
if (!ownerCtor) return;
ownerName = ownerName || js.getClassName(ownerCtor);
for (var prop in obj) (function() {
var propName = prop;
var originFunc = ownerCtor[propName];
if (!originFunc) return;
function warn() {
cc.warn("Sorry, %s.%s is deprecated. Please use %s instead", ownerName, propName, obj[propName]);
return originFunc.apply(this, arguments);
}
ownerCtor[propName] = warn;
})();
};
js.get(cc, "info", (function() {
cc.errorID(1400, "cc.info", "cc.log");
return cc.log;
}));
js.get(cc, "spriteFrameCache", (function() {
cc.errorID(1404);
}));
js.get(cc, "vmath", (function() {
cc.warnID(1400, "cc.vmath", "cc.math");
return cc.math;
}));
js.get(cc.math, "vec2", (function() {
cc.warnID(1400, "cc.vmath.vec2", "cc.Vec2");
return cc.Vec2;
}));
js.get(cc.math, "vec3", (function() {
cc.warnID(1400, "cc.vmath.vec3", "cc.Vec3");
return cc.Vec3;
}));
js.get(cc.math, "vec4", (function() {
cc.warnID(1400, "cc.vmath.vec4", "cc.Vec4");
return cc.Vec4;
}));
js.get(cc.math, "mat4", (function() {
cc.warnID(1400, "cc.vmath.mat4", "cc.Mat4");
return cc.Mat4;
}));
js.get(cc.math, "mat3", (function() {
cc.warnID(1400, "cc.vmath.mat3", "cc.Mat3");
return cc.Mat3;
}));
js.get(cc.math, "quat", (function() {
cc.warnID(1400, "cc.vmath.quat", "cc.Quat");
return cc.Quat;
}));
js.get(cc.SpriteFrame.prototype, "_textureLoaded", (function() {
cc.errorID(1400, "spriteFrame._textureLoaded", "spriteFrame.textureLoaded()");
return this.textureLoaded();
}));
markAsRemoved(cc.SpriteFrame, [ "addLoadedEventListener" ]);
markFunctionWarning(cc.Sprite.prototype, {
setState: "cc.Sprite.setMaterial",
getState: "cc.Sprite.getMaterial"
}, "cc.Sprite");
js.get(cc.SpriteFrame.prototype, "clearTexture", (function() {
cc.errorID(1406, "cc.SpriteFrame", "clearTexture");
return function() {};
}));
js.get(cc, "textureCache", (function() {
cc.errorID(1406, "cc", "textureCache");
}));
var Texture2D = cc.Texture2D;
js.get(Texture2D.prototype, "releaseTexture", (function() {
cc.errorID(1400, "texture.releaseTexture()", "texture.destroy()");
return this.destroy;
}));
js.get(Texture2D.prototype, "getName", (function() {
cc.errorID(1400, "texture.getName()", "texture._glID");
return function() {
return this._glID || null;
};
}));
js.get(Texture2D.prototype, "isLoaded", (function() {
cc.errorID(1400, "texture.isLoaded function", "texture.loaded property");
return function() {
return this.loaded;
};
}));
js.get(Texture2D.prototype, "setAntiAliasTexParameters", (function() {
cc.errorID(1400, "texture.setAntiAliasTexParameters()", "texture.setFilters(cc.Texture2D.Filter.LINEAR, cc.Texture2D.Filter.LINEAR)");
return function() {
this.setFilters(Texture2D.Filter.LINEAR, Texture2D.Filter.LINEAR);
};
}));
js.get(Texture2D.prototype, "setAliasTexParameters", (function() {
cc.errorID(1400, "texture.setAntiAliasTexParameters()", "texture.setFilters(cc.Texture2D.Filter.NEAREST, cc.Texture2D.Filter.NEAREST)");
return function() {
this.setFilters(Texture2D.Filter.NEAREST, Texture2D.Filter.NEAREST);
};
}));
markAsRemovedInObject(cc.macro, [ "ENABLE_GL_STATE_CACHE", "FIX_ARTIFACTS_BY_STRECHING_TEXEL" ], "cc.macro");
provideClearError(cc.macro, {
PI: "Math.PI",
PI2: "Math.PI * 2",
FLT_MAX: "Number.MAX_VALUE",
FLT_MIN: "Number.MIN_VALUE",
UINT_MAX: "Number.MAX_SAFE_INTEGER"
}, "cc.macro");
markAsRemovedInObject(cc.game, [ "CONFIG_KEY" ], "cc.game");
markAsRemovedInObject(cc.sys, [ "dumpRoot", "cleanScript", "BROWSER_TYPE_WECHAT_GAME", "BROWSER_TYPE_WECHAT_GAME_SUB", "BROWSER_TYPE_BAIDU_GAME", "BROWSER_TYPE_BAIDU_GAME_SUB", "BROWSER_TYPE_XIAOMI_GAME", "BROWSER_TYPE_ALIPAY_GAME" ], "cc.sys");
provideClearError(cc.Director, {
EVENT_PROJECTION_CHANGED: "",
EVENT_BEFORE_VISIT: "EVENT_AFTER_UPDATE",
EVENT_AFTER_VISIT: "EVENT_BEFORE_DRAW"
}, "cc.Director");
markFunctionWarning(cc.Director.prototype, {
convertToGL: "cc.view.convertToLocationInView",
convertToUI: "",
getWinSize: "cc.winSize",
getWinSizeInPixels: "cc.winSize",
getVisibleSize: "cc.view.getVisibleSize",
getVisibleOrigin: "cc.view.getVisibleOrigin",
purgeCachedData: "cc.assetManager.releaseAll",
setDepthTest: "cc.Camera.main.depth",
setClearColor: "cc.Camera.main.backgroundColor",
getRunningScene: "cc.director.getScene",
getAnimationInterval: "cc.game.getFrameRate",
setAnimationInterval: "cc.game.setFrameRate",
isDisplayStats: "cc.debug.isDisplayStats",
setDisplayStats: "cc.debug.setDisplayStats",
stopAnimation: "cc.game.pause",
startAnimation: "cc.game.resume"
}, "cc.Director");
markAsRemoved(cc.Director, [ "pushScene", "popScene", "popToRootScene", "popToSceneStackLevel", "setProjection", "getProjection" ], "cc.Director");
provideClearError(cc.Scheduler, {
scheduleCallbackForTarget: "schedule",
scheduleUpdateForTarget: "scheduleUpdate",
unscheduleCallbackForTarget: "unschedule",
unscheduleUpdateForTarget: "unscheduleUpdate",
unscheduleAllCallbacksForTarget: "unscheduleAllForTarget",
unscheduleAllCallbacks: "unscheduleAll",
unscheduleAllCallbacksWithMinPriority: "unscheduleAllWithMinPriority"
}, "cc.Scheduler");
provideClearError(cc.view, {
adjustViewPort: "adjustViewportMeta",
setViewPortInPoints: "setViewportInPoints",
getViewPortRect: "getViewportRect"
}, "cc.view");
markAsRemovedInObject(cc.view, [ "isViewReady", "setTargetDensityDPI", "getTargetDensityDPI", "setFrameZoomFactor", "canSetContentScaleFactor", "setContentTranslateLeftTop", "getContentTranslateLeftTop", "setViewName", "getViewName" ], "cc.view");
markAsRemoved(cc.PhysicsManager, [ "attachDebugDrawToCamera", "detachDebugDrawFromCamera" ]);
markAsRemoved(cc.CollisionManager, [ "attachDebugDrawToCamera", "detachDebugDrawFromCamera" ]);
provideClearError(cc._BaseNode.prototype, {
tag: "name",
getTag: "name",
setTag: "name",
getChildByTag: "getChildByName",
removeChildByTag: "getChildByName(name).destroy()"
});
markAsRemoved(cc.Node, [ "_cascadeColorEnabled", "cascadeColor", "isCascadeColorEnabled", "setCascadeColorEnabled", "_cascadeOpacityEnabled", "cascadeOpacity", "isCascadeOpacityEnabled", "setCascadeOpacityEnabled", "opacityModifyRGB", "isOpacityModifyRGB", "setOpacityModifyRGB", "ignoreAnchor", "isIgnoreAnchorPointForPosition", "ignoreAnchorPointForPosition", "isRunning", "_sgNode" ]);
markFunctionWarning(cc.Node.prototype, {
getNodeToParentTransform: "getLocalMatrix",
getNodeToParentTransformAR: "getLocalMatrix",
getNodeToWorldTransform: "getWorldMatrix",
getNodeToWorldTransformAR: "getWorldMatrix",
getParentToNodeTransform: "getLocalMatrix",
getWorldToNodeTransform: "getWorldMatrix",
convertTouchToNodeSpace: "convertToNodeSpaceAR",
convertTouchToNodeSpaceAR: "convertToNodeSpaceAR",
convertToWorldSpace: "convertToWorldSpaceAR",
convertToNodeSpace: "convertToNodeSpaceAR"
});
provideClearError(cc.Node.prototype, {
getRotationX: "rotationX",
setRotationX: "rotationX",
getRotationY: "rotationY",
setRotationY: "rotationY",
getPositionX: "x",
setPositionX: "x",
getPositionY: "y",
setPositionY: "y",
getSkewX: "skewX",
setSkewX: "skewX",
getSkewY: "skewY",
setSkewY: "skewY",
getScaleX: "scaleX",
setScaleX: "scaleX",
getScaleY: "scaleY",
setScaleY: "scaleY",
getOpacity: "opacity",
setOpacity: "opacity",
getColor: "color",
setColor: "color",
getLocalZOrder: "zIndex",
setLocalZOrder: "zIndex"
});
provideClearError(cc.Sprite.prototype, {
setInsetLeft: "cc.SpriteFrame insetLeft",
setInsetRight: "cc.SpriteFrame insetRight",
setInsetTop: "cc.SpriteFrame insetTop",
setInsetBottom: "cc.SpriteFrame insetBottom"
});
cc.Material.getInstantiatedBuiltinMaterial = cc.MaterialVariant.createWithBuiltin;
cc.Material.getInstantiatedMaterial = cc.MaterialVariant.create;
markFunctionWarning(cc.Material, {
getInstantiatedBuiltinMaterial: "cc.MaterialVariant.createWithBuiltin",
getInstantiatedMaterial: "cc.MaterialVariant.create"
});
cc.js.getset(cc.RenderComponent.prototype, "sharedMaterials", (function() {
cc.warnID(1400, "sharedMaterials", "getMaterials");
return this.materials;
}), (function(v) {
cc.warnID(1400, "sharedMaterials", "setMaterial");
this.materials = v;
}));
markFunctionWarning(cc.Follow.prototype, {
setBoudarySet: "cc.Follow.setBoundarySet"
});
markFunctionWarning(cc.Camera.prototype, {
getNodeToCameraTransform: "getWorldToScreenMatrix2D",
getCameraToWorldPoint: "getScreenToWorldPoint",
getWorldToCameraPoint: "getWorldToScreenPoint",
getCameraToWorldMatrix: "getScreenToWorldMatrix2D",
getWorldToCameraMatrix: "getWorldToScreenMatrix2D"
});
markAsRemoved(cc.Camera, [ "addTarget", "removeTarget", "getTargets" ]);
var ERR = '"%s" is not defined in the Scene, it is only defined in normal nodes.';
false, Object.defineProperties(cc.Scene.prototype, {
active: {
get: function get() {
cc.error(ERR, "active");
return true;
},
set: function set() {
cc.error(ERR, "active");
}
},
activeInHierarchy: {
get: function get() {
cc.error(ERR, "activeInHierarchy");
return true;
}
},
getComponent: {
get: function get() {
cc.error(ERR, "getComponent");
return function() {
return null;
};
}
},
addComponent: {
get: function get() {
cc.error(ERR, "addComponent");
return function() {
return null;
};
}
}
});
markAsRemovedInObject(cc.dynamicAtlasManager, [ "minFrameSize" ], "cc.dynamicAtlasManager");
cc.Light && markAsRemovedInObject(cc.Light.prototype, [ "shadowDepthScale" ], "cc.Light.prototype");
provideClearError(cc, {
affineTransformMake: "cc.AffineTransform.create",
affineTransformMakeIdentity: "cc.AffineTransform.identity",
affineTransformClone: "cc.AffineTransform.clone",
affineTransformConcat: "cc.AffineTransform.concat",
affineTransformConcatIn: "cc.AffineTransform.concat",
affineTransformInvert: "cc.AffineTransform.invert",
affineTransformInvertIn: "cc.AffineTransform.invert",
affineTransformInvertOut: "cc.AffineTransform.invert",
affineTransformEqualToTransform: "cc.AffineTransform.equal",
pointApplyAffineTransform: "cc.AffineTransform.transformVec2",
sizeApplyAffineTransform: "cc.AffineTransform.transformSize",
rectApplyAffineTransform: "cc.AffineTransform.transformRect",
obbApplyAffineTransform: "cc.AffineTransform.transformObb",
pointEqualToPoint: "cc.Vec2 equals",
sizeEqualToSize: "cc.Size equals",
rectEqualToRect: "rectA.equals(rectB)",
rectContainsRect: "rectA.containsRect(rectB)",
rectContainsPoint: "rect.contains(vec2)",
rectOverlapsRect: "rectA.intersects(rectB)",
rectIntersectsRect: "rectA.intersects(rectB)",
rectIntersection: "rectA.intersection(intersection, rectB)",
rectUnion: "rectA.union(union, rectB)",
rectGetMaxX: "rect.xMax",
rectGetMidX: "rect.center.x",
rectGetMinX: "rect.xMin",
rectGetMaxY: "rect.yMax",
rectGetMidY: "rect.center.y",
rectGetMinY: "rect.yMin",
colorEqual: "colorA.equals(colorB)",
hexToColor: "color.fromHEX(hexColor)",
colorToHex: "color.toHEX()",
TextAlignment: "cc.macro.TextAlignment",
VerticalTextAlignment: "cc.macro.VerticalTextAlignment",
pNeg: "p.neg()",
pAdd: "p1.add(p2)",
pSub: "p1.sub(p2)",
pMult: "p.mul(factor)",
pMidpoint: "p1.add(p2).mul(0.5)",
pDot: "p1.dot(p2)",
pCross: "p1.cross(p2)",
pPerp: "p.rotate(-90 * Math.PI / 180)",
pRPerp: "p.rotate(90 * Math.PI / 180)",
pProject: "p1.project(p2)",
pLengthSQ: "p.magSqr()",
pDistanceSQ: "p1.sub(p2).magSqr()",
pLength: "p.mag()",
pDistance: "p1.sub(p2).mag()",
pNormalize: "p.normalize()",
pForAngle: "cc.v2(Math.cos(a), Math.sin(a))",
pToAngle: "Math.atan2(v.y, v.x)",
pZeroIn: "p.x = p.y = 0",
pIn: "p1.set(p2)",
pMultIn: "p.mulSelf(factor)",
pSubIn: "p1.subSelf(p2)",
pAddIn: "p1.addSelf(p2)",
pNormalizeIn: "p.normalizeSelf()",
pSameAs: "p1.equals(p2)",
pAngle: "v1.angle(v2)",
pAngleSigned: "v1.signAngle(v2)",
pRotateByAngle: "p.rotate(radians)",
pCompMult: "v1.multiply(v2)",
pFuzzyEqual: "v1.fuzzyEquals(v2, tolerance)",
pLerp: "p.lerp(endPoint, ratio)",
pClamp: "p.clampf(min_inclusive, max_inclusive)",
rand: "Math.random() * 0xffffff",
randomMinus1To1: "(Math.random() - 0.5) * 2",
container: "cc.game.container",
_canvas: "cc.game.canvas",
_renderType: "cc.game.renderType",
_getError: "cc.debug.getError",
_initDebugSetting: "cc.debug._resetDebugSetting",
DebugMode: "cc.debug.DebugMode"
}, "cc");
markAsRemovedInObject(cc, [ "blendFuncDisable", "pFromSize", "pCompOp", "pIntersectPoint", "pSegmentIntersect", "pLineIntersect", "obbApplyMatrix", "getImageFormatByData", "initEngine" ], "cc");
markFunctionWarning(cc, {
p: "cc.v2"
}, "cc");
provideClearError(cc.Rect, {
contain: "rectA.contains(rectB)",
transformMat4: "rect.transformMat4(out, mat4)"
});
provideClearError(cc.Color, {
rgb2hsv: "color.toHSV()",
hsv2rgb: "color.fromHSV(h, s, v)"
});
markFunctionWarning(cc.Color, {
fromHex: "cc.Color.fromHEX"
});
js.get(cc, "lerp", (function() {
cc.errorID(1400, "cc.lerp", "cc.misc.lerp");
return cc.misc.lerp;
}));
js.get(cc, "random0To1", (function() {
cc.errorID(1400, "cc.random0To1", "Math.random");
return Math.random;
}));
js.get(cc, "degreesToRadians", (function() {
cc.errorID(1400, "cc.degreesToRadians", "cc.misc.degreesToRadians");
return cc.misc.degreesToRadians;
}));
js.get(cc, "radiansToDegrees", (function() {
cc.errorID(1400, "cc.radiansToDegrees", "cc.misc.radiansToDegrees");
return cc.misc.radiansToDegrees;
}));
js.get(cc, "clampf", (function() {
cc.errorID(1400, "cc.clampf", "cc.misc.clampf");
return cc.misc.clampf;
}));
js.get(cc, "clamp01", (function() {
cc.errorID(1400, "cc.clamp01", "cc.misc.clamp01");
return cc.misc.clamp01;
}));
js.get(cc, "ImageFormat", (function() {
cc.errorID(1400, "cc.ImageFormat", "cc.macro.ImageFormat");
return cc.macro.ImageFormat;
}));
js.get(cc, "KEY", (function() {
cc.errorID(1400, "cc.KEY", "cc.macro.KEY");
return cc.macro.KEY;
}));
js.get(cc, "Easing", (function() {
cc.errorID(1400, "cc.Easing", "cc.easing");
return cc.easing;
}));
js.get(cc, "isChildClassOf", (function() {
cc.errorID(1400, "cc.isChildClassOf", "cc.js.isChildClassOf");
return cc.js.isChildClassOf;
}));
"object" === typeof dragonBones && "undefined" !== typeof dragonBones.CCFactory && js.get(dragonBones.CCFactory, "getFactory", (function() {
cc.errorID(1400, "dragonBones.CCFactory.getFactory", "dragonBones.CCFactory.getInstance");
return dragonBones.CCFactory.getInstance;
}));
cc.renderer.renderEngine = {
get gfx() {
cc.warnID(1400, "cc.renderer.renderEngine.gfx", "cc.gfx");
return cc.gfx;
},
get math() {
cc.warnID(1400, "cc.renderer.renderEngine.math", "cc.math");
return cc.vmath;
},
get InputAssembler() {
cc.warnID(1400, "cc.renderer.renderEngine.InputAssembler", "cc.renderer.InputAssembler");
return cc.renderer.InputAssembler;
}
};
markAsRemovedInObject(cc.audioEngine, [ "getProfile", "preload", "setMaxWebAudioSize" ], "cc.audioEngine");
}), {} ],
245: [ (function(require, module, exports) {
"use strict";
require("./core/CCGame");
require("./actions");
}), {
"./actions": 8,
"./core/CCGame": 23
} ],
246: [ (function(require, module, exports) {
"use strict";
var Asset = require("../core/assets/CCAsset");
var CCSpriteFrame = require("../core/assets/CCSpriteFrame");
var ParticleAsset = cc.Class({
name: "cc.ParticleAsset",
extends: Asset,
properties: {
spriteFrame: {
default: null,
type: CCSpriteFrame
}
}
});
cc.ParticleAsset = module.exports = ParticleAsset;
}), {
"../core/assets/CCAsset": 57,
"../core/assets/CCSpriteFrame": 69
} ],
247: [ (function(require, module, exports) {
"use strict";
var enums = {
USAGE_STATIC: 35044,
USAGE_DYNAMIC: 35048,
USAGE_STREAM: 35040,
INDEX_FMT_UINT8: 5121,
INDEX_FMT_UINT16: 5123,
INDEX_FMT_UINT32: 5125,
ATTR_POSITION: "a_position",
ATTR_NORMAL: "a_normal",
ATTR_TANGENT: "a_tangent",
ATTR_BITANGENT: "a_bitangent",
ATTR_WEIGHTS: "a_weights",
ATTR_JOINTS: "a_joints",
ATTR_COLOR: "a_color",
ATTR_COLOR0: "a_color0",
ATTR_COLOR1: "a_color1",
ATTR_UV: "a_uv",
ATTR_UV0: "a_uv0",
ATTR_UV1: "a_uv1",
ATTR_UV2: "a_uv2",
ATTR_UV3: "a_uv3",
ATTR_UV4: "a_uv4",
ATTR_UV5: "a_uv5",
ATTR_UV6: "a_uv6",
ATTR_UV7: "a_uv7",
ATTR_TYPE_INT8: 5120,
ATTR_TYPE_UINT8: 5121,
ATTR_TYPE_INT16: 5122,
ATTR_TYPE_UINT16: 5123,
ATTR_TYPE_INT32: 5124,
ATTR_TYPE_UINT32: 5125,
ATTR_TYPE_FLOAT32: 5126,
FILTER_NEAREST: 0,
FILTER_LINEAR: 1,
WRAP_REPEAT: 10497,
WRAP_CLAMP: 33071,
WRAP_MIRROR: 33648,
TEXTURE_FMT_RGB_DXT1: 0,
TEXTURE_FMT_RGBA_DXT1: 1,
TEXTURE_FMT_RGBA_DXT3: 2,
TEXTURE_FMT_RGBA_DXT5: 3,
TEXTURE_FMT_RGB_ETC1: 4,
TEXTURE_FMT_RGB_PVRTC_2BPPV1: 5,
TEXTURE_FMT_RGBA_PVRTC_2BPPV1: 6,
TEXTURE_FMT_RGB_PVRTC_4BPPV1: 7,
TEXTURE_FMT_RGBA_PVRTC_4BPPV1: 8,
TEXTURE_FMT_A8: 9,
TEXTURE_FMT_L8: 10,
TEXTURE_FMT_L8_A8: 11,
TEXTURE_FMT_R5_G6_B5: 12,
TEXTURE_FMT_R5_G5_B5_A1: 13,
TEXTURE_FMT_R4_G4_B4_A4: 14,
TEXTURE_FMT_RGB8: 15,
TEXTURE_FMT_RGBA8: 16,
TEXTURE_FMT_RGB16F: 17,
TEXTURE_FMT_RGBA16F: 18,
TEXTURE_FMT_RGB32F: 19,
TEXTURE_FMT_RGBA32F: 20,
TEXTURE_FMT_R32F: 21,
TEXTURE_FMT_111110F: 22,
TEXTURE_FMT_SRGB: 23,
TEXTURE_FMT_SRGBA: 24,
TEXTURE_FMT_D16: 25,
TEXTURE_FMT_D32: 26,
TEXTURE_FMT_D24S8: 27,
TEXTURE_FMT_RGB_ETC2: 28,
TEXTURE_FMT_RGBA_ETC2: 29,
DS_FUNC_NEVER: 512,
DS_FUNC_LESS: 513,
DS_FUNC_EQUAL: 514,
DS_FUNC_LEQUAL: 515,
DS_FUNC_GREATER: 516,
DS_FUNC_NOTEQUAL: 517,
DS_FUNC_GEQUAL: 518,
DS_FUNC_ALWAYS: 519,
RB_FMT_RGBA4: 32854,
RB_FMT_RGB5_A1: 32855,
RB_FMT_RGB565: 36194,
RB_FMT_D16: 33189,
RB_FMT_S8: 36168,
RB_FMT_D24S8: 34041,
BLEND_FUNC_ADD: 32774,
BLEND_FUNC_SUBTRACT: 32778,
BLEND_FUNC_REVERSE_SUBTRACT: 32779,
BLEND_ZERO: 0,
BLEND_ONE: 1,
BLEND_SRC_COLOR: 768,
BLEND_ONE_MINUS_SRC_COLOR: 769,
BLEND_DST_COLOR: 774,
BLEND_ONE_MINUS_DST_COLOR: 775,
BLEND_SRC_ALPHA: 770,
BLEND_ONE_MINUS_SRC_ALPHA: 771,
BLEND_DST_ALPHA: 772,
BLEND_ONE_MINUS_DST_ALPHA: 773,
BLEND_CONSTANT_COLOR: 32769,
BLEND_ONE_MINUS_CONSTANT_COLOR: 32770,
BLEND_CONSTANT_ALPHA: 32771,
BLEND_ONE_MINUS_CONSTANT_ALPHA: 32772,
BLEND_SRC_ALPHA_SATURATE: 776,
STENCIL_DISABLE: 0,
STENCIL_ENABLE: 1,
STENCIL_INHERIT: 2,
STENCIL_OP_KEEP: 7680,
STENCIL_OP_ZERO: 0,
STENCIL_OP_REPLACE: 7681,
STENCIL_OP_INCR: 7682,
STENCIL_OP_INCR_WRAP: 34055,
STENCIL_OP_DECR: 7683,
STENCIL_OP_DECR_WRAP: 34056,
STENCIL_OP_INVERT: 5386,
CULL_NONE: 0,
CULL_FRONT: 1028,
CULL_BACK: 1029,
CULL_FRONT_AND_BACK: 1032,
PT_POINTS: 0,
PT_LINES: 1,
PT_LINE_LOOP: 2,
PT_LINE_STRIP: 3,
PT_TRIANGLES: 4,
PT_TRIANGLE_STRIP: 5,
PT_TRIANGLE_FAN: 6
};
var RenderQueue = {
OPAQUE: 0,
TRANSPARENT: 1,
OVERLAY: 2
};
function murmurhash2_32_gc(str, seed) {
var l = str.length, h = seed ^ l, i = 0, k;
while (l >= 4) {
k = 255 & str.charCodeAt(i) | (255 & str.charCodeAt(++i)) << 8 | (255 & str.charCodeAt(++i)) << 16 | (255 & str.charCodeAt(++i)) << 24;
k = 1540483477 * (65535 & k) + ((1540483477 * (k >>> 16) & 65535) << 16);
k ^= k >>> 24;
k = 1540483477 * (65535 & k) + ((1540483477 * (k >>> 16) & 65535) << 16);
h = 1540483477 * (65535 & h) + ((1540483477 * (h >>> 16) & 65535) << 16) ^ k;
l -= 4;
++i;
}
switch (l) {
case 3:
h ^= (255 & str.charCodeAt(i + 2)) << 16;
case 2:
h ^= (255 & str.charCodeAt(i + 1)) << 8;
case 1:
h ^= 255 & str.charCodeAt(i);
h = 1540483477 * (65535 & h) + ((1540483477 * (h >>> 16) & 65535) << 16);
}
h ^= h >>> 13;
h = 1540483477 * (65535 & h) + ((1540483477 * (h >>> 16) & 65535) << 16);
h ^= h >>> 15;
return h >>> 0;
}
var WebGLEXT;
(function(WebGLEXT) {
WebGLEXT[WebGLEXT["COMPRESSED_RGB_S3TC_DXT1_EXT"] = 33776] = "COMPRESSED_RGB_S3TC_DXT1_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_RGBA_S3TC_DXT1_EXT"] = 33777] = "COMPRESSED_RGBA_S3TC_DXT1_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_RGBA_S3TC_DXT3_EXT"] = 33778] = "COMPRESSED_RGBA_S3TC_DXT3_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_RGBA_S3TC_DXT5_EXT"] = 33779] = "COMPRESSED_RGBA_S3TC_DXT5_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_SRGB_S3TC_DXT1_EXT"] = 35916] = "COMPRESSED_SRGB_S3TC_DXT1_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"] = 35917] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"] = 35918] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"] = 35919] = "COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT";
WebGLEXT[WebGLEXT["COMPRESSED_RGB_PVRTC_4BPPV1_IMG"] = 35840] = "COMPRESSED_RGB_PVRTC_4BPPV1_IMG";
WebGLEXT[WebGLEXT["COMPRESSED_RGB_PVRTC_2BPPV1_IMG"] = 35841] = "COMPRESSED_RGB_PVRTC_2BPPV1_IMG";
WebGLEXT[WebGLEXT["COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"] = 35842] = "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG";
WebGLEXT[WebGLEXT["COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"] = 35843] = "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG";
WebGLEXT[WebGLEXT["COMPRESSED_RGB_ETC1_WEBGL"] = 36196] = "COMPRESSED_RGB_ETC1_WEBGL";
})(WebGLEXT || (WebGLEXT = {}));
var GFXObjectType;
(function(GFXObjectType) {
GFXObjectType[GFXObjectType["UNKNOWN"] = 0] = "UNKNOWN";
GFXObjectType[GFXObjectType["BUFFER"] = 1] = "BUFFER";
GFXObjectType[GFXObjectType["TEXTURE"] = 2] = "TEXTURE";
GFXObjectType[GFXObjectType["TEXTURE_VIEW"] = 3] = "TEXTURE_VIEW";
GFXObjectType[GFXObjectType["RENDER_PASS"] = 4] = "RENDER_PASS";
GFXObjectType[GFXObjectType["FRAMEBUFFER"] = 5] = "FRAMEBUFFER";
GFXObjectType[GFXObjectType["SAMPLER"] = 6] = "SAMPLER";
GFXObjectType[GFXObjectType["SHADER"] = 7] = "SHADER";
GFXObjectType[GFXObjectType["PIPELINE_LAYOUT"] = 8] = "PIPELINE_LAYOUT";
GFXObjectType[GFXObjectType["PIPELINE_STATE"] = 9] = "PIPELINE_STATE";
GFXObjectType[GFXObjectType["BINDING_LAYOUT"] = 10] = "BINDING_LAYOUT";
GFXObjectType[GFXObjectType["INPUT_ASSEMBLER"] = 11] = "INPUT_ASSEMBLER";
GFXObjectType[GFXObjectType["COMMAND_ALLOCATOR"] = 12] = "COMMAND_ALLOCATOR";
GFXObjectType[GFXObjectType["COMMAND_BUFFER"] = 13] = "COMMAND_BUFFER";
GFXObjectType[GFXObjectType["QUEUE"] = 14] = "QUEUE";
GFXObjectType[GFXObjectType["WINDOW"] = 15] = "WINDOW";
})(GFXObjectType || (GFXObjectType = {}));
var GFXStatus;
(function(GFXStatus) {
GFXStatus[GFXStatus["UNREADY"] = 0] = "UNREADY";
GFXStatus[GFXStatus["FAILED"] = 1] = "FAILED";
GFXStatus[GFXStatus["SUCCESS"] = 2] = "SUCCESS";
})(GFXStatus || (GFXStatus = {}));
var GFXObject = (function() {
function GFXObject(gfxType) {
this._gfxType = GFXObjectType.UNKNOWN;
this._status = GFXStatus.UNREADY;
this._gfxType = gfxType;
}
Object.defineProperty(GFXObject.prototype, "gfxType", {
get: function get() {
return this._gfxType;
},
enumerable: true,
configurable: true
});
Object.defineProperty(GFXObject.prototype, "status", {
get: function get() {
return this._status;
},
enumerable: true,
configurable: true
});
return GFXObject;
})();
var GFXAttributeName;
(function(GFXAttributeName) {
GFXAttributeName["ATTR_POSITION"] = "a_position";
GFXAttributeName["ATTR_NORMAL"] = "a_normal";
GFXAttributeName["ATTR_TANGENT"] = "a_tangent";
GFXAttributeName["ATTR_BITANGENT"] = "a_bitangent";
GFXAttributeName["ATTR_WEIGHTS"] = "a_weights";
GFXAttributeName["ATTR_JOINTS"] = "a_joints";
GFXAttributeName["ATTR_COLOR"] = "a_color";
GFXAttributeName["ATTR_COLOR1"] = "a_color1";
GFXAttributeName["ATTR_COLOR2"] = "a_color2";
GFXAttributeName["ATTR_TEX_COORD"] = "a_texCoord";
GFXAttributeName["ATTR_TEX_COORD1"] = "a_texCoord1";
GFXAttributeName["ATTR_TEX_COORD2"] = "a_texCoord2";
GFXAttributeName["ATTR_TEX_COORD3"] = "a_texCoord3";
GFXAttributeName["ATTR_TEX_COORD4"] = "a_texCoord4";
GFXAttributeName["ATTR_TEX_COORD5"] = "a_texCoord5";
GFXAttributeName["ATTR_TEX_COORD6"] = "a_texCoord6";
GFXAttributeName["ATTR_TEX_COORD7"] = "a_texCoord7";
GFXAttributeName["ATTR_TEX_COORD8"] = "a_texCoord8";
})(GFXAttributeName || (GFXAttributeName = {}));
var GFXType;
(function(GFXType) {
GFXType[GFXType["UNKNOWN"] = 0] = "UNKNOWN";
GFXType[GFXType["BOOL"] = 1] = "BOOL";
GFXType[GFXType["BOOL2"] = 2] = "BOOL2";
GFXType[GFXType["BOOL3"] = 3] = "BOOL3";
GFXType[GFXType["BOOL4"] = 4] = "BOOL4";
GFXType[GFXType["INT"] = 5] = "INT";
GFXType[GFXType["INT2"] = 6] = "INT2";
GFXType[GFXType["INT3"] = 7] = "INT3";
GFXType[GFXType["INT4"] = 8] = "INT4";
GFXType[GFXType["UINT"] = 9] = "UINT";
GFXType[GFXType["UINT2"] = 10] = "UINT2";
GFXType[GFXType["UINT3"] = 11] = "UINT3";
GFXType[GFXType["UINT4"] = 12] = "UINT4";
GFXType[GFXType["FLOAT"] = 13] = "FLOAT";
GFXType[GFXType["FLOAT2"] = 14] = "FLOAT2";
GFXType[GFXType["FLOAT3"] = 15] = "FLOAT3";
GFXType[GFXType["FLOAT4"] = 16] = "FLOAT4";
GFXType[GFXType["COLOR4"] = 17] = "COLOR4";
GFXType[GFXType["MAT2"] = 18] = "MAT2";
GFXType[GFXType["MAT2X3"] = 19] = "MAT2X3";
GFXType[GFXType["MAT2X4"] = 20] = "MAT2X4";
GFXType[GFXType["MAT3X2"] = 21] = "MAT3X2";
GFXType[GFXType["MAT3"] = 22] = "MAT3";
GFXType[GFXType["MAT3X4"] = 23] = "MAT3X4";
GFXType[GFXType["MAT4X2"] = 24] = "MAT4X2";
GFXType[GFXType["MAT4X3"] = 25] = "MAT4X3";
GFXType[GFXType["MAT4"] = 26] = "MAT4";
GFXType[GFXType["SAMPLER1D"] = 27] = "SAMPLER1D";
GFXType[GFXType["SAMPLER1D_ARRAY"] = 28] = "SAMPLER1D_ARRAY";
GFXType[GFXType["SAMPLER2D"] = 29] = "SAMPLER2D";
GFXType[GFXType["SAMPLER2D_ARRAY"] = 30] = "SAMPLER2D_ARRAY";
GFXType[GFXType["SAMPLER3D"] = 31] = "SAMPLER3D";
GFXType[GFXType["SAMPLER_CUBE"] = 32] = "SAMPLER_CUBE";
GFXType[GFXType["COUNT"] = 33] = "COUNT";
})(GFXType || (GFXType = {}));
var GFXFormat;
(function(GFXFormat) {
GFXFormat[GFXFormat["UNKNOWN"] = 0] = "UNKNOWN";
GFXFormat[GFXFormat["A8"] = 1] = "A8";
GFXFormat[GFXFormat["L8"] = 2] = "L8";
GFXFormat[GFXFormat["LA8"] = 3] = "LA8";
GFXFormat[GFXFormat["R8"] = 4] = "R8";
GFXFormat[GFXFormat["R8SN"] = 5] = "R8SN";
GFXFormat[GFXFormat["R8UI"] = 6] = "R8UI";
GFXFormat[GFXFormat["R8I"] = 7] = "R8I";
GFXFormat[GFXFormat["R16F"] = 8] = "R16F";
GFXFormat[GFXFormat["R16UI"] = 9] = "R16UI";
GFXFormat[GFXFormat["R16I"] = 10] = "R16I";
GFXFormat[GFXFormat["R32F"] = 11] = "R32F";
GFXFormat[GFXFormat["R32UI"] = 12] = "R32UI";
GFXFormat[GFXFormat["R32I"] = 13] = "R32I";
GFXFormat[GFXFormat["RG8"] = 14] = "RG8";
GFXFormat[GFXFormat["RG8SN"] = 15] = "RG8SN";
GFXFormat[GFXFormat["RG8UI"] = 16] = "RG8UI";
GFXFormat[GFXFormat["RG8I"] = 17] = "RG8I";
GFXFormat[GFXFormat["RG16F"] = 18] = "RG16F";
GFXFormat[GFXFormat["RG16UI"] = 19] = "RG16UI";
GFXFormat[GFXFormat["RG16I"] = 20] = "RG16I";
GFXFormat[GFXFormat["RG32F"] = 21] = "RG32F";
GFXFormat[GFXFormat["RG32UI"] = 22] = "RG32UI";
GFXFormat[GFXFormat["RG32I"] = 23] = "RG32I";
GFXFormat[GFXFormat["RGB8"] = 24] = "RGB8";
GFXFormat[GFXFormat["SRGB8"] = 25] = "SRGB8";
GFXFormat[GFXFormat["RGB8SN"] = 26] = "RGB8SN";
GFXFormat[GFXFormat["RGB8UI"] = 27] = "RGB8UI";
GFXFormat[GFXFormat["RGB8I"] = 28] = "RGB8I";
GFXFormat[GFXFormat["RGB16F"] = 29] = "RGB16F";
GFXFormat[GFXFormat["RGB16UI"] = 30] = "RGB16UI";
GFXFormat[GFXFormat["RGB16I"] = 31] = "RGB16I";
GFXFormat[GFXFormat["RGB32F"] = 32] = "RGB32F";
GFXFormat[GFXFormat["RGB32UI"] = 33] = "RGB32UI";
GFXFormat[GFXFormat["RGB32I"] = 34] = "RGB32I";
GFXFormat[GFXFormat["RGBA8"] = 35] = "RGBA8";
GFXFormat[GFXFormat["SRGB8_A8"] = 36] = "SRGB8_A8";
GFXFormat[GFXFormat["RGBA8SN"] = 37] = "RGBA8SN";
GFXFormat[GFXFormat["RGBA8UI"] = 38] = "RGBA8UI";
GFXFormat[GFXFormat["RGBA8I"] = 39] = "RGBA8I";
GFXFormat[GFXFormat["RGBA16F"] = 40] = "RGBA16F";
GFXFormat[GFXFormat["RGBA16UI"] = 41] = "RGBA16UI";
GFXFormat[GFXFormat["RGBA16I"] = 42] = "RGBA16I";
GFXFormat[GFXFormat["RGBA32F"] = 43] = "RGBA32F";
GFXFormat[GFXFormat["RGBA32UI"] = 44] = "RGBA32UI";
GFXFormat[GFXFormat["RGBA32I"] = 45] = "RGBA32I";
GFXFormat[GFXFormat["R5G6B5"] = 46] = "R5G6B5";
GFXFormat[GFXFormat["R11G11B10F"] = 47] = "R11G11B10F";
GFXFormat[GFXFormat["RGB5A1"] = 48] = "RGB5A1";
GFXFormat[GFXFormat["RGBA4"] = 49] = "RGBA4";
GFXFormat[GFXFormat["RGB10A2"] = 50] = "RGB10A2";
GFXFormat[GFXFormat["RGB10A2UI"] = 51] = "RGB10A2UI";
GFXFormat[GFXFormat["RGB9E5"] = 52] = "RGB9E5";
GFXFormat[GFXFormat["D16"] = 53] = "D16";
GFXFormat[GFXFormat["D16S8"] = 54] = "D16S8";
GFXFormat[GFXFormat["D24"] = 55] = "D24";
GFXFormat[GFXFormat["D24S8"] = 56] = "D24S8";
GFXFormat[GFXFormat["D32F"] = 57] = "D32F";
GFXFormat[GFXFormat["D32F_S8"] = 58] = "D32F_S8";
GFXFormat[GFXFormat["BC1"] = 59] = "BC1";
GFXFormat[GFXFormat["BC1_ALPHA"] = 60] = "BC1_ALPHA";
GFXFormat[GFXFormat["BC1_SRGB"] = 61] = "BC1_SRGB";
GFXFormat[GFXFormat["BC1_SRGB_ALPHA"] = 62] = "BC1_SRGB_ALPHA";
GFXFormat[GFXFormat["BC2"] = 63] = "BC2";
GFXFormat[GFXFormat["BC2_SRGB"] = 64] = "BC2_SRGB";
GFXFormat[GFXFormat["BC3"] = 65] = "BC3";
GFXFormat[GFXFormat["BC3_SRGB"] = 66] = "BC3_SRGB";
GFXFormat[GFXFormat["BC4"] = 67] = "BC4";
GFXFormat[GFXFormat["BC4_SNORM"] = 68] = "BC4_SNORM";
GFXFormat[GFXFormat["BC5"] = 69] = "BC5";
GFXFormat[GFXFormat["BC5_SNORM"] = 70] = "BC5_SNORM";
GFXFormat[GFXFormat["BC6H_UF16"] = 71] = "BC6H_UF16";
GFXFormat[GFXFormat["BC6H_SF16"] = 72] = "BC6H_SF16";
GFXFormat[GFXFormat["BC7"] = 73] = "BC7";
GFXFormat[GFXFormat["BC7_SRGB"] = 74] = "BC7_SRGB";
GFXFormat[GFXFormat["ETC_RGB8"] = 75] = "ETC_RGB8";
GFXFormat[GFXFormat["ETC2_RGB8"] = 76] = "ETC2_RGB8";
GFXFormat[GFXFormat["ETC2_SRGB8"] = 77] = "ETC2_SRGB8";
GFXFormat[GFXFormat["ETC2_RGB8_A1"] = 78] = "ETC2_RGB8_A1";
GFXFormat[GFXFormat["ETC2_SRGB8_A1"] = 79] = "ETC2_SRGB8_A1";
GFXFormat[GFXFormat["ETC2_RGBA8"] = 80] = "ETC2_RGBA8";
GFXFormat[GFXFormat["ETC2_SRGB8_A8"] = 81] = "ETC2_SRGB8_A8";
GFXFormat[GFXFormat["EAC_R11"] = 82] = "EAC_R11";
GFXFormat[GFXFormat["EAC_R11SN"] = 83] = "EAC_R11SN";
GFXFormat[GFXFormat["EAC_RG11"] = 84] = "EAC_RG11";
GFXFormat[GFXFormat["EAC_RG11SN"] = 85] = "EAC_RG11SN";
GFXFormat[GFXFormat["PVRTC_RGB2"] = 86] = "PVRTC_RGB2";
GFXFormat[GFXFormat["PVRTC_RGBA2"] = 87] = "PVRTC_RGBA2";
GFXFormat[GFXFormat["PVRTC_RGB4"] = 88] = "PVRTC_RGB4";
GFXFormat[GFXFormat["PVRTC_RGBA4"] = 89] = "PVRTC_RGBA4";
GFXFormat[GFXFormat["PVRTC2_2BPP"] = 90] = "PVRTC2_2BPP";
GFXFormat[GFXFormat["PVRTC2_4BPP"] = 91] = "PVRTC2_4BPP";
})(GFXFormat || (GFXFormat = {}));
var GFXBufferUsageBit;
(function(GFXBufferUsageBit) {
GFXBufferUsageBit[GFXBufferUsageBit["NONE"] = 0] = "NONE";
GFXBufferUsageBit[GFXBufferUsageBit["TRANSFER_SRC"] = 1] = "TRANSFER_SRC";
GFXBufferUsageBit[GFXBufferUsageBit["TRANSFER_DST"] = 2] = "TRANSFER_DST";
GFXBufferUsageBit[GFXBufferUsageBit["INDEX"] = 4] = "INDEX";
GFXBufferUsageBit[GFXBufferUsageBit["VERTEX"] = 8] = "VERTEX";
GFXBufferUsageBit[GFXBufferUsageBit["UNIFORM"] = 16] = "UNIFORM";
GFXBufferUsageBit[GFXBufferUsageBit["STORAGE"] = 32] = "STORAGE";
GFXBufferUsageBit[GFXBufferUsageBit["INDIRECT"] = 64] = "INDIRECT";
})(GFXBufferUsageBit || (GFXBufferUsageBit = {}));
var GFXMemoryUsageBit;
(function(GFXMemoryUsageBit) {
GFXMemoryUsageBit[GFXMemoryUsageBit["NONE"] = 0] = "NONE";
GFXMemoryUsageBit[GFXMemoryUsageBit["DEVICE"] = 1] = "DEVICE";
GFXMemoryUsageBit[GFXMemoryUsageBit["HOST"] = 2] = "HOST";
})(GFXMemoryUsageBit || (GFXMemoryUsageBit = {}));
var GFXBufferAccessBit;
(function(GFXBufferAccessBit) {
GFXBufferAccessBit[GFXBufferAccessBit["NONE"] = 0] = "NONE";
GFXBufferAccessBit[GFXBufferAccessBit["READ"] = 1] = "READ";
GFXBufferAccessBit[GFXBufferAccessBit["WRITE"] = 2] = "WRITE";
})(GFXBufferAccessBit || (GFXBufferAccessBit = {}));
var GFXPrimitiveMode;
(function(GFXPrimitiveMode) {
GFXPrimitiveMode[GFXPrimitiveMode["POINT_LIST"] = 0] = "POINT_LIST";
GFXPrimitiveMode[GFXPrimitiveMode["LINE_LIST"] = 1] = "LINE_LIST";
GFXPrimitiveMode[GFXPrimitiveMode["LINE_STRIP"] = 2] = "LINE_STRIP";
GFXPrimitiveMode[GFXPrimitiveMode["LINE_LOOP"] = 3] = "LINE_LOOP";
GFXPrimitiveMode[GFXPrimitiveMode["LINE_LIST_ADJACENCY"] = 4] = "LINE_LIST_ADJACENCY";
GFXPrimitiveMode[GFXPrimitiveMode["LINE_STRIP_ADJACENCY"] = 5] = "LINE_STRIP_ADJACENCY";
GFXPrimitiveMode[GFXPrimitiveMode["ISO_LINE_LIST"] = 6] = "ISO_LINE_LIST";
GFXPrimitiveMode[GFXPrimitiveMode["TRIANGLE_LIST"] = 7] = "TRIANGLE_LIST";
GFXPrimitiveMode[GFXPrimitiveMode["TRIANGLE_STRIP"] = 8] = "TRIANGLE_STRIP";
GFXPrimitiveMode[GFXPrimitiveMode["TRIANGLE_FAN"] = 9] = "TRIANGLE_FAN";
GFXPrimitiveMode[GFXPrimitiveMode["TRIANGLE_LIST_ADJACENCY"] = 10] = "TRIANGLE_LIST_ADJACENCY";
GFXPrimitiveMode[GFXPrimitiveMode["TRIANGLE_STRIP_ADJACENCY"] = 11] = "TRIANGLE_STRIP_ADJACENCY";
GFXPrimitiveMode[GFXPrimitiveMode["TRIANGLE_PATCH_ADJACENCY"] = 12] = "TRIANGLE_PATCH_ADJACENCY";
GFXPrimitiveMode[GFXPrimitiveMode["QUAD_PATCH_LIST"] = 13] = "QUAD_PATCH_LIST";
})(GFXPrimitiveMode || (GFXPrimitiveMode = {}));
var GFXPolygonMode;
(function(GFXPolygonMode) {
GFXPolygonMode[GFXPolygonMode["FILL"] = 0] = "FILL";
GFXPolygonMode[GFXPolygonMode["POINT"] = 1] = "POINT";
GFXPolygonMode[GFXPolygonMode["LINE"] = 2] = "LINE";
})(GFXPolygonMode || (GFXPolygonMode = {}));
var GFXShadeModel;
(function(GFXShadeModel) {
GFXShadeModel[GFXShadeModel["GOURAND"] = 0] = "GOURAND";
GFXShadeModel[GFXShadeModel["FLAT"] = 1] = "FLAT";
})(GFXShadeModel || (GFXShadeModel = {}));
var GFXCullMode;
(function(GFXCullMode) {
GFXCullMode[GFXCullMode["NONE"] = 0] = "NONE";
GFXCullMode[GFXCullMode["FRONT"] = 1] = "FRONT";
GFXCullMode[GFXCullMode["BACK"] = 2] = "BACK";
})(GFXCullMode || (GFXCullMode = {}));
var GFXComparisonFunc;
(function(GFXComparisonFunc) {
GFXComparisonFunc[GFXComparisonFunc["NEVER"] = 0] = "NEVER";
GFXComparisonFunc[GFXComparisonFunc["LESS"] = 1] = "LESS";
GFXComparisonFunc[GFXComparisonFunc["EQUAL"] = 2] = "EQUAL";
GFXComparisonFunc[GFXComparisonFunc["LESS_EQUAL"] = 3] = "LESS_EQUAL";
GFXComparisonFunc[GFXComparisonFunc["GREATER"] = 4] = "GREATER";
GFXComparisonFunc[GFXComparisonFunc["NOT_EQUAL"] = 5] = "NOT_EQUAL";
GFXComparisonFunc[GFXComparisonFunc["GREATER_EQUAL"] = 6] = "GREATER_EQUAL";
GFXComparisonFunc[GFXComparisonFunc["ALWAYS"] = 7] = "ALWAYS";
})(GFXComparisonFunc || (GFXComparisonFunc = {}));
var GFXStencilOp;
(function(GFXStencilOp) {
GFXStencilOp[GFXStencilOp["ZERO"] = 0] = "ZERO";
GFXStencilOp[GFXStencilOp["KEEP"] = 1] = "KEEP";
GFXStencilOp[GFXStencilOp["REPLACE"] = 2] = "REPLACE";
GFXStencilOp[GFXStencilOp["INCR"] = 3] = "INCR";
GFXStencilOp[GFXStencilOp["DECR"] = 4] = "DECR";
GFXStencilOp[GFXStencilOp["INVERT"] = 5] = "INVERT";
GFXStencilOp[GFXStencilOp["INCR_WRAP"] = 6] = "INCR_WRAP";
GFXStencilOp[GFXStencilOp["DECR_WRAP"] = 7] = "DECR_WRAP";
})(GFXStencilOp || (GFXStencilOp = {}));
var GFXBlendOp;
(function(GFXBlendOp) {
GFXBlendOp[GFXBlendOp["ADD"] = 0] = "ADD";
GFXBlendOp[GFXBlendOp["SUB"] = 1] = "SUB";
GFXBlendOp[GFXBlendOp["REV_SUB"] = 2] = "REV_SUB";
GFXBlendOp[GFXBlendOp["MIN"] = 3] = "MIN";
GFXBlendOp[GFXBlendOp["MAX"] = 4] = "MAX";
})(GFXBlendOp || (GFXBlendOp = {}));
var GFXBlendFactor;
(function(GFXBlendFactor) {
GFXBlendFactor[GFXBlendFactor["ZERO"] = 0] = "ZERO";
GFXBlendFactor[GFXBlendFactor["ONE"] = 1] = "ONE";
GFXBlendFactor[GFXBlendFactor["SRC_ALPHA"] = 2] = "SRC_ALPHA";
GFXBlendFactor[GFXBlendFactor["DST_ALPHA"] = 3] = "DST_ALPHA";
GFXBlendFactor[GFXBlendFactor["ONE_MINUS_SRC_ALPHA"] = 4] = "ONE_MINUS_SRC_ALPHA";
GFXBlendFactor[GFXBlendFactor["ONE_MINUS_DST_ALPHA"] = 5] = "ONE_MINUS_DST_ALPHA";
GFXBlendFactor[GFXBlendFactor["SRC_COLOR"] = 6] = "SRC_COLOR";
GFXBlendFactor[GFXBlendFactor["DST_COLOR"] = 7] = "DST_COLOR";
GFXBlendFactor[GFXBlendFactor["ONE_MINUS_SRC_COLOR"] = 8] = "ONE_MINUS_SRC_COLOR";
GFXBlendFactor[GFXBlendFactor["ONE_MINUS_DST_COLOR"] = 9] = "ONE_MINUS_DST_COLOR";
GFXBlendFactor[GFXBlendFactor["SRC_ALPHA_SATURATE"] = 10] = "SRC_ALPHA_SATURATE";
GFXBlendFactor[GFXBlendFactor["CONSTANT_COLOR"] = 11] = "CONSTANT_COLOR";
GFXBlendFactor[GFXBlendFactor["ONE_MINUS_CONSTANT_COLOR"] = 12] = "ONE_MINUS_CONSTANT_COLOR";
GFXBlendFactor[GFXBlendFactor["CONSTANT_ALPHA"] = 13] = "CONSTANT_ALPHA";
GFXBlendFactor[GFXBlendFactor["ONE_MINUS_CONSTANT_ALPHA"] = 14] = "ONE_MINUS_CONSTANT_ALPHA";
})(GFXBlendFactor || (GFXBlendFactor = {}));
var GFXColorMask;
(function(GFXColorMask) {
GFXColorMask[GFXColorMask["NONE"] = 0] = "NONE";
GFXColorMask[GFXColorMask["R"] = 1] = "R";
GFXColorMask[GFXColorMask["G"] = 2] = "G";
GFXColorMask[GFXColorMask["B"] = 4] = "B";
GFXColorMask[GFXColorMask["A"] = 8] = "A";
GFXColorMask[GFXColorMask["ALL"] = 15] = "ALL";
})(GFXColorMask || (GFXColorMask = {}));
var GFXFilter;
(function(GFXFilter) {
GFXFilter[GFXFilter["NONE"] = 0] = "NONE";
GFXFilter[GFXFilter["POINT"] = 1] = "POINT";
GFXFilter[GFXFilter["LINEAR"] = 2] = "LINEAR";
GFXFilter[GFXFilter["ANISOTROPIC"] = 3] = "ANISOTROPIC";
})(GFXFilter || (GFXFilter = {}));
var GFXAddress;
(function(GFXAddress) {
GFXAddress[GFXAddress["WRAP"] = 0] = "WRAP";
GFXAddress[GFXAddress["MIRROR"] = 1] = "MIRROR";
GFXAddress[GFXAddress["CLAMP"] = 2] = "CLAMP";
GFXAddress[GFXAddress["BORDER"] = 3] = "BORDER";
})(GFXAddress || (GFXAddress = {}));
var GFXTextureType;
(function(GFXTextureType) {
GFXTextureType[GFXTextureType["TEX1D"] = 0] = "TEX1D";
GFXTextureType[GFXTextureType["TEX2D"] = 1] = "TEX2D";
GFXTextureType[GFXTextureType["TEX3D"] = 2] = "TEX3D";
})(GFXTextureType || (GFXTextureType = {}));
var GFXTextureUsageBit;
(function(GFXTextureUsageBit) {
GFXTextureUsageBit[GFXTextureUsageBit["NONE"] = 0] = "NONE";
GFXTextureUsageBit[GFXTextureUsageBit["TRANSFER_SRC"] = 1] = "TRANSFER_SRC";
GFXTextureUsageBit[GFXTextureUsageBit["TRANSFER_DST"] = 2] = "TRANSFER_DST";
GFXTextureUsageBit[GFXTextureUsageBit["SAMPLED"] = 4] = "SAMPLED";
GFXTextureUsageBit[GFXTextureUsageBit["STORAGE"] = 8] = "STORAGE";
GFXTextureUsageBit[GFXTextureUsageBit["COLOR_ATTACHMENT"] = 16] = "COLOR_ATTACHMENT";
GFXTextureUsageBit[GFXTextureUsageBit["DEPTH_STENCIL_ATTACHMENT"] = 32] = "DEPTH_STENCIL_ATTACHMENT";
GFXTextureUsageBit[GFXTextureUsageBit["TRANSIENT_ATTACHMENT"] = 64] = "TRANSIENT_ATTACHMENT";
GFXTextureUsageBit[GFXTextureUsageBit["INPUT_ATTACHMENT"] = 128] = "INPUT_ATTACHMENT";
})(GFXTextureUsageBit || (GFXTextureUsageBit = {}));
var GFXSampleCount;
(function(GFXSampleCount) {
GFXSampleCount[GFXSampleCount["X1"] = 0] = "X1";
GFXSampleCount[GFXSampleCount["X2"] = 1] = "X2";
GFXSampleCount[GFXSampleCount["X4"] = 2] = "X4";
GFXSampleCount[GFXSampleCount["X8"] = 3] = "X8";
GFXSampleCount[GFXSampleCount["X16"] = 4] = "X16";
GFXSampleCount[GFXSampleCount["X32"] = 5] = "X32";
GFXSampleCount[GFXSampleCount["X64"] = 6] = "X64";
})(GFXSampleCount || (GFXSampleCount = {}));
var GFXTextureFlagBit;
(function(GFXTextureFlagBit) {
GFXTextureFlagBit[GFXTextureFlagBit["NONE"] = 0] = "NONE";
GFXTextureFlagBit[GFXTextureFlagBit["GEN_MIPMAP"] = 1] = "GEN_MIPMAP";
GFXTextureFlagBit[GFXTextureFlagBit["CUBEMAP"] = 2] = "CUBEMAP";
GFXTextureFlagBit[GFXTextureFlagBit["BAKUP_BUFFER"] = 4] = "BAKUP_BUFFER";
})(GFXTextureFlagBit || (GFXTextureFlagBit = {}));
var GFXTextureViewType;
(function(GFXTextureViewType) {
GFXTextureViewType[GFXTextureViewType["TV1D"] = 0] = "TV1D";
GFXTextureViewType[GFXTextureViewType["TV2D"] = 1] = "TV2D";
GFXTextureViewType[GFXTextureViewType["TV3D"] = 2] = "TV3D";
GFXTextureViewType[GFXTextureViewType["CUBE"] = 3] = "CUBE";
GFXTextureViewType[GFXTextureViewType["TV1D_ARRAY"] = 4] = "TV1D_ARRAY";
GFXTextureViewType[GFXTextureViewType["TV2D_ARRAY"] = 5] = "TV2D_ARRAY";
})(GFXTextureViewType || (GFXTextureViewType = {}));
var GFXShaderType;
(function(GFXShaderType) {
GFXShaderType[GFXShaderType["VERTEX"] = 0] = "VERTEX";
GFXShaderType[GFXShaderType["HULL"] = 1] = "HULL";
GFXShaderType[GFXShaderType["DOMAIN"] = 2] = "DOMAIN";
GFXShaderType[GFXShaderType["GEOMETRY"] = 3] = "GEOMETRY";
GFXShaderType[GFXShaderType["FRAGMENT"] = 4] = "FRAGMENT";
GFXShaderType[GFXShaderType["COMPUTE"] = 5] = "COMPUTE";
GFXShaderType[GFXShaderType["COUNT"] = 6] = "COUNT";
})(GFXShaderType || (GFXShaderType = {}));
var GFXBindingType;
(function(GFXBindingType) {
GFXBindingType[GFXBindingType["UNKNOWN"] = 0] = "UNKNOWN";
GFXBindingType[GFXBindingType["UNIFORM_BUFFER"] = 1] = "UNIFORM_BUFFER";
GFXBindingType[GFXBindingType["SAMPLER"] = 2] = "SAMPLER";
GFXBindingType[GFXBindingType["STORAGE_BUFFER"] = 3] = "STORAGE_BUFFER";
})(GFXBindingType || (GFXBindingType = {}));
var GFXCommandBufferType;
(function(GFXCommandBufferType) {
GFXCommandBufferType[GFXCommandBufferType["PRIMARY"] = 0] = "PRIMARY";
GFXCommandBufferType[GFXCommandBufferType["SECONDARY"] = 1] = "SECONDARY";
})(GFXCommandBufferType || (GFXCommandBufferType = {}));
var GFXLoadOp;
(function(GFXLoadOp) {
GFXLoadOp[GFXLoadOp["LOAD"] = 0] = "LOAD";
GFXLoadOp[GFXLoadOp["CLEAR"] = 1] = "CLEAR";
GFXLoadOp[GFXLoadOp["DISCARD"] = 2] = "DISCARD";
})(GFXLoadOp || (GFXLoadOp = {}));
var GFXStoreOp;
(function(GFXStoreOp) {
GFXStoreOp[GFXStoreOp["STORE"] = 0] = "STORE";
GFXStoreOp[GFXStoreOp["DISCARD"] = 1] = "DISCARD";
})(GFXStoreOp || (GFXStoreOp = {}));
var GFXTextureLayout;
(function(GFXTextureLayout) {
GFXTextureLayout[GFXTextureLayout["UNDEFINED"] = 0] = "UNDEFINED";
GFXTextureLayout[GFXTextureLayout["GENERAL"] = 1] = "GENERAL";
GFXTextureLayout[GFXTextureLayout["COLOR_ATTACHMENT_OPTIMAL"] = 2] = "COLOR_ATTACHMENT_OPTIMAL";
GFXTextureLayout[GFXTextureLayout["DEPTH_STENCIL_ATTACHMENT_OPTIMAL"] = 3] = "DEPTH_STENCIL_ATTACHMENT_OPTIMAL";
GFXTextureLayout[GFXTextureLayout["DEPTH_STENCIL_READONLY_OPTIMAL"] = 4] = "DEPTH_STENCIL_READONLY_OPTIMAL";
GFXTextureLayout[GFXTextureLayout["SHADER_READONLY_OPTIMAL"] = 5] = "SHADER_READONLY_OPTIMAL";
GFXTextureLayout[GFXTextureLayout["TRANSFER_SRC_OPTIMAL"] = 6] = "TRANSFER_SRC_OPTIMAL";
GFXTextureLayout[GFXTextureLayout["TRANSFER_DST_OPTIMAL"] = 7] = "TRANSFER_DST_OPTIMAL";
GFXTextureLayout[GFXTextureLayout["PREINITIALIZED"] = 8] = "PREINITIALIZED";
GFXTextureLayout[GFXTextureLayout["PRESENT_SRC"] = 9] = "PRESENT_SRC";
})(GFXTextureLayout || (GFXTextureLayout = {}));
var GFXPipelineBindPoint;
(function(GFXPipelineBindPoint) {
GFXPipelineBindPoint[GFXPipelineBindPoint["GRAPHICS"] = 0] = "GRAPHICS";
GFXPipelineBindPoint[GFXPipelineBindPoint["COMPUTE"] = 1] = "COMPUTE";
GFXPipelineBindPoint[GFXPipelineBindPoint["RAY_TRACING"] = 2] = "RAY_TRACING";
})(GFXPipelineBindPoint || (GFXPipelineBindPoint = {}));
var GFXDynamicState;
(function(GFXDynamicState) {
GFXDynamicState[GFXDynamicState["VIEWPORT"] = 0] = "VIEWPORT";
GFXDynamicState[GFXDynamicState["SCISSOR"] = 1] = "SCISSOR";
GFXDynamicState[GFXDynamicState["LINE_WIDTH"] = 2] = "LINE_WIDTH";
GFXDynamicState[GFXDynamicState["DEPTH_BIAS"] = 3] = "DEPTH_BIAS";
GFXDynamicState[GFXDynamicState["BLEND_CONSTANTS"] = 4] = "BLEND_CONSTANTS";
GFXDynamicState[GFXDynamicState["DEPTH_BOUNDS"] = 5] = "DEPTH_BOUNDS";
GFXDynamicState[GFXDynamicState["STENCIL_WRITE_MASK"] = 6] = "STENCIL_WRITE_MASK";
GFXDynamicState[GFXDynamicState["STENCIL_COMPARE_MASK"] = 7] = "STENCIL_COMPARE_MASK";
})(GFXDynamicState || (GFXDynamicState = {}));
var GFXStencilFace;
(function(GFXStencilFace) {
GFXStencilFace[GFXStencilFace["FRONT"] = 0] = "FRONT";
GFXStencilFace[GFXStencilFace["BACK"] = 1] = "BACK";
GFXStencilFace[GFXStencilFace["ALL"] = 2] = "ALL";
})(GFXStencilFace || (GFXStencilFace = {}));
var GFXQueueType;
(function(GFXQueueType) {
GFXQueueType[GFXQueueType["GRAPHICS"] = 0] = "GRAPHICS";
GFXQueueType[GFXQueueType["COMPUTE"] = 1] = "COMPUTE";
GFXQueueType[GFXQueueType["TRANSFER"] = 2] = "TRANSFER";
})(GFXQueueType || (GFXQueueType = {}));
var GFXClearFlag;
(function(GFXClearFlag) {
GFXClearFlag[GFXClearFlag["NONE"] = 0] = "NONE";
GFXClearFlag[GFXClearFlag["COLOR"] = 1] = "COLOR";
GFXClearFlag[GFXClearFlag["DEPTH"] = 2] = "DEPTH";
GFXClearFlag[GFXClearFlag["STENCIL"] = 4] = "STENCIL";
GFXClearFlag[GFXClearFlag["DEPTH_STENCIL"] = 6] = "DEPTH_STENCIL";
GFXClearFlag[GFXClearFlag["ALL"] = 7] = "ALL";
})(GFXClearFlag || (GFXClearFlag = {}));
function GFXGetTypeSize(type) {
switch (type) {
case GFXType.BOOL:
case GFXType.INT:
case GFXType.UINT:
case GFXType.FLOAT:
return 4;
case GFXType.BOOL2:
case GFXType.INT2:
case GFXType.UINT2:
case GFXType.FLOAT2:
return 8;
case GFXType.BOOL3:
case GFXType.INT3:
case GFXType.UINT3:
case GFXType.FLOAT3:
return 12;
case GFXType.BOOL4:
case GFXType.INT4:
case GFXType.UINT4:
case GFXType.FLOAT4:
case GFXType.MAT2:
return 16;
case GFXType.MAT2X3:
return 24;
case GFXType.MAT2X4:
return 32;
case GFXType.MAT3X2:
return 24;
case GFXType.MAT3:
return 36;
case GFXType.MAT3X4:
return 48;
case GFXType.MAT4X2:
case GFXType.MAT4X2:
return 32;
case GFXType.MAT4:
return 64;
case GFXType.SAMPLER1D:
case GFXType.SAMPLER1D_ARRAY:
case GFXType.SAMPLER2D:
case GFXType.SAMPLER2D_ARRAY:
case GFXType.SAMPLER3D:
case GFXType.SAMPLER_CUBE:
return 4;
default:
return 0;
}
}
var RenderPassStage;
(function(RenderPassStage) {
RenderPassStage[RenderPassStage["DEFAULT"] = 100] = "DEFAULT";
})(RenderPassStage || (RenderPassStage = {}));
var RenderPriority;
(function(RenderPriority) {
RenderPriority[RenderPriority["MIN"] = 0] = "MIN";
RenderPriority[RenderPriority["MAX"] = 255] = "MAX";
RenderPriority[RenderPriority["DEFAULT"] = 128] = "DEFAULT";
})(RenderPriority || (RenderPriority = {}));
var MAX_BINDING_SUPPORTED = 24;
var UniformBinding;
(function(UniformBinding) {
UniformBinding[UniformBinding["UBO_GLOBAL"] = MAX_BINDING_SUPPORTED - 1] = "UBO_GLOBAL";
UniformBinding[UniformBinding["UBO_SHADOW"] = MAX_BINDING_SUPPORTED - 2] = "UBO_SHADOW";
UniformBinding[UniformBinding["UBO_LOCAL"] = MAX_BINDING_SUPPORTED - 3] = "UBO_LOCAL";
UniformBinding[UniformBinding["UBO_FORWARD_LIGHTS"] = MAX_BINDING_SUPPORTED - 4] = "UBO_FORWARD_LIGHTS";
UniformBinding[UniformBinding["UBO_SKINNING"] = MAX_BINDING_SUPPORTED - 5] = "UBO_SKINNING";
UniformBinding[UniformBinding["UBO_SKINNING_TEXTURE"] = MAX_BINDING_SUPPORTED - 6] = "UBO_SKINNING_TEXTURE";
UniformBinding[UniformBinding["UBO_UI"] = MAX_BINDING_SUPPORTED - 7] = "UBO_UI";
UniformBinding[UniformBinding["SAMPLER_JOINTS"] = MAX_BINDING_SUPPORTED + 1] = "SAMPLER_JOINTS";
UniformBinding[UniformBinding["SAMPLER_ENVIRONMENT"] = MAX_BINDING_SUPPORTED + 2] = "SAMPLER_ENVIRONMENT";
UniformBinding[UniformBinding["CUSTUM_UBO_BINDING_END_POINT"] = MAX_BINDING_SUPPORTED - 7] = "CUSTUM_UBO_BINDING_END_POINT";
UniformBinding[UniformBinding["CUSTOM_SAMPLER_BINDING_START_POINT"] = MAX_BINDING_SUPPORTED + 6] = "CUSTOM_SAMPLER_BINDING_START_POINT";
})(UniformBinding || (UniformBinding = {}));
var _a, _b;
var SamplerInfoIndex;
(function(SamplerInfoIndex) {
SamplerInfoIndex[SamplerInfoIndex["minFilter"] = 0] = "minFilter";
SamplerInfoIndex[SamplerInfoIndex["magFilter"] = 1] = "magFilter";
SamplerInfoIndex[SamplerInfoIndex["mipFilter"] = 2] = "mipFilter";
SamplerInfoIndex[SamplerInfoIndex["addressU"] = 3] = "addressU";
SamplerInfoIndex[SamplerInfoIndex["addressV"] = 4] = "addressV";
SamplerInfoIndex[SamplerInfoIndex["addressW"] = 5] = "addressW";
SamplerInfoIndex[SamplerInfoIndex["maxAnisotropy"] = 6] = "maxAnisotropy";
SamplerInfoIndex[SamplerInfoIndex["cmpFunc"] = 7] = "cmpFunc";
SamplerInfoIndex[SamplerInfoIndex["minLOD"] = 8] = "minLOD";
SamplerInfoIndex[SamplerInfoIndex["maxLOD"] = 9] = "maxLOD";
SamplerInfoIndex[SamplerInfoIndex["mipLODBias"] = 10] = "mipLODBias";
SamplerInfoIndex[SamplerInfoIndex["borderColor"] = 11] = "borderColor";
SamplerInfoIndex[SamplerInfoIndex["total"] = 15] = "total";
})(SamplerInfoIndex || (SamplerInfoIndex = {}));
var typeMap = {};
typeMap[typeMap["bool"] = GFXType.BOOL] = "bool";
typeMap[typeMap["int"] = GFXType.INT] = "int";
typeMap[typeMap["ivec2"] = GFXType.INT2] = "ivec2invTypeParams";
typeMap[typeMap["ivec3"] = GFXType.INT3] = "ivec3";
typeMap[typeMap["ivec4"] = GFXType.INT4] = "ivec4";
typeMap[typeMap["float"] = GFXType.FLOAT] = "float";
typeMap[typeMap["vec2"] = GFXType.FLOAT2] = "vec2";
typeMap[typeMap["vec3"] = GFXType.FLOAT3] = "vec3";
typeMap[typeMap["vec4"] = GFXType.FLOAT4] = "vec4";
typeMap[typeMap["mat2"] = GFXType.MAT2] = "mat2";
typeMap[typeMap["mat3"] = GFXType.MAT3] = "mat3";
typeMap[typeMap["mat4"] = GFXType.MAT4] = "mat4";
typeMap[typeMap["sampler2D"] = GFXType.SAMPLER2D] = "sampler2D";
typeMap[typeMap["samplerCube"] = GFXType.SAMPLER_CUBE] = "samplerCube";
var sizeMap = (_a = {}, _a[GFXType.BOOL] = 4, _a[GFXType.INT] = 4, _a[GFXType.INT2] = 8,
_a[GFXType.INT3] = 12, _a[GFXType.INT4] = 16, _a[GFXType.FLOAT] = 4, _a[GFXType.FLOAT2] = 8,
_a[GFXType.FLOAT3] = 12, _a[GFXType.FLOAT4] = 16, _a[GFXType.MAT2] = 16, _a[GFXType.MAT3] = 36,
_a[GFXType.MAT4] = 64, _a[GFXType.SAMPLER2D] = 4, _a[GFXType.SAMPLER_CUBE] = 4,
_a);
var formatMap = (_b = {}, _b[GFXType.BOOL] = GFXFormat.R32I, _b[GFXType.INT] = GFXFormat.R32I,
_b[GFXType.INT2] = GFXFormat.RG32I, _b[GFXType.INT3] = GFXFormat.RGB32I, _b[GFXType.INT4] = GFXFormat.RGBA32I,
_b[GFXType.FLOAT] = GFXFormat.R32F, _b[GFXType.FLOAT2] = GFXFormat.RG32F, _b[GFXType.FLOAT3] = GFXFormat.RGB32F,
_b[GFXType.FLOAT4] = GFXFormat.RGBA32F, _b);
var passParams = {
BACK: enums.CULL_BACK,
FRONT: enums.CULL_FRONT,
NONE: enums.CULL_NONE,
ADD: enums.BLEND_FUNC_ADD,
SUB: enums.BLEND_FUNC_SUBTRACT,
REV_SUB: enums.BLEND_FUNC_REVERSE_SUBTRACT,
ZERO: enums.BLEND_ZERO,
ONE: enums.BLEND_ONE,
SRC_COLOR: enums.BLEND_SRC_COLOR,
ONE_MINUS_SRC_COLOR: enums.BLEND_ONE_MINUS_SRC_COLOR,
DST_COLOR: enums.BLEND_DST_COLOR,
ONE_MINUS_DST_COLOR: enums.BLEND_ONE_MINUS_DST_COLOR,
SRC_ALPHA: enums.BLEND_SRC_ALPHA,
ONE_MINUS_SRC_ALPHA: enums.BLEND_ONE_MINUS_SRC_ALPHA,
DST_ALPHA: enums.BLEND_DST_ALPHA,
ONE_MINUS_DST_ALPHA: enums.BLEND_ONE_MINUS_DST_ALPHA,
CONSTANT_COLOR: enums.BLEND_CONSTANT_COLOR,
ONE_MINUS_CONSTANT_COLOR: enums.BLEND_ONE_MINUS_CONSTANT_COLOR,
CONSTANT_ALPHA: enums.BLEND_CONSTANT_ALPHA,
ONE_MINUS_CONSTANT_ALPHA: enums.BLEND_ONE_MINUS_CONSTANT_ALPHA,
SRC_ALPHA_SATURATE: enums.BLEND_SRC_ALPHA_SATURATE,
NEVER: enums.DS_FUNC_NEVER,
LESS: enums.DS_FUNC_LESS,
EQUAL: enums.DS_FUNC_EQUAL,
LEQUAL: enums.DS_FUNC_LEQUAL,
GREATER: enums.DS_FUNC_GREATER,
NOTEQUAL: enums.DS_FUNC_NOTEQUAL,
GEQUAL: enums.DS_FUNC_GEQUAL,
ALWAYS: enums.DS_FUNC_ALWAYS,
KEEP: enums.STENCIL_OP_KEEP,
REPLACE: enums.STENCIL_OP_REPLACE,
INCR: enums.STENCIL_OP_INCR,
INCR_WRAP: enums.STENCIL_OP_INCR_WRAP,
DECR: enums.STENCIL_OP_DECR,
DECR_WRAP: enums.STENCIL_OP_DECR_WRAP,
INVERT: enums.STENCIL_OP_INVERT
};
Object.assign(passParams, RenderPassStage);
var effectStructure = {
$techniques: [ {
$passes: [ {
depthStencilState: {},
rasterizerState: {},
blendState: {
targets: [ {} ]
},
properties: {
any: {
sampler: {},
inspector: {}
}
}
} ]
} ]
};
var mappings = {
murmurhash2_32_gc: murmurhash2_32_gc,
SamplerInfoIndex: SamplerInfoIndex,
effectStructure: effectStructure,
typeMap: typeMap,
sizeMap: sizeMap,
formatMap: formatMap,
passParams: passParams,
RenderQueue: RenderQueue,
RenderPriority: RenderPriority,
GFXGetTypeSize: GFXGetTypeSize,
UniformBinding: UniformBinding
};
module.exports = mappings;
}), {} ],
248: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _memop = require("../memop");
var _enums = _interopRequireDefault(require("../enums"));
var _valueTypes = require("../../core/value-types");
var _programLib = _interopRequireDefault(require("./program-lib"));
var _view = _interopRequireDefault(require("./view"));
var _gfx = _interopRequireDefault(require("../gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var _m4_tmp = new _valueTypes.Mat4();
var _stageInfos = new _memop.RecyclePool(function() {
return {
stage: null,
items: null
};
}, 8);
var _float2_pool = new _memop.RecyclePool(function() {
return new Float32Array(2);
}, 8);
var _float3_pool = new _memop.RecyclePool(function() {
return new Float32Array(3);
}, 8);
var _float4_pool = new _memop.RecyclePool(function() {
return new Float32Array(4);
}, 8);
var _float9_pool = new _memop.RecyclePool(function() {
return new Float32Array(9);
}, 8);
var _float16_pool = new _memop.RecyclePool(function() {
return new Float32Array(16);
}, 8);
var _float64_pool = new _memop.RecyclePool(function() {
return new Float32Array(64);
}, 8);
var _int2_pool = new _memop.RecyclePool(function() {
return new Int32Array(2);
}, 8);
var _int3_pool = new _memop.RecyclePool(function() {
return new Int32Array(3);
}, 8);
var _int4_pool = new _memop.RecyclePool(function() {
return new Int32Array(4);
}, 8);
var _int64_pool = new _memop.RecyclePool(function() {
return new Int32Array(64);
}, 8);
var Base = (function() {
function Base(device, opts) {
var _this$_type2defaultVa;
this._device = device;
this._programLib = new _programLib["default"](device);
this._opts = opts;
this._type2defaultValue = (_this$_type2defaultVa = {}, _this$_type2defaultVa[_enums["default"].PARAM_INT] = 0,
_this$_type2defaultVa[_enums["default"].PARAM_INT2] = new _valueTypes.Vec2(0, 0),
_this$_type2defaultVa[_enums["default"].PARAM_INT3] = new _valueTypes.Vec3(0, 0, 0),
_this$_type2defaultVa[_enums["default"].PARAM_INT4] = new _valueTypes.Vec4(0, 0, 0, 0),
_this$_type2defaultVa[_enums["default"].PARAM_FLOAT] = 0, _this$_type2defaultVa[_enums["default"].PARAM_FLOAT2] = new _valueTypes.Vec2(0, 0),
_this$_type2defaultVa[_enums["default"].PARAM_FLOAT3] = new _valueTypes.Vec3(0, 0, 0),
_this$_type2defaultVa[_enums["default"].PARAM_FLOAT4] = new _valueTypes.Vec4(0, 0, 0, 0),
_this$_type2defaultVa[_enums["default"].PARAM_COLOR4] = new _valueTypes.Color(0, 0, 0, 1),
_this$_type2defaultVa[_enums["default"].PARAM_MAT3] = new _valueTypes.Mat3(), _this$_type2defaultVa[_enums["default"].PARAM_MAT4] = new _valueTypes.Mat4(),
_this$_type2defaultVa[_enums["default"].PARAM_TEXTURE_2D] = opts.defaultTexture,
_this$_type2defaultVa[_enums["default"].PARAM_TEXTURE_CUBE] = opts.defaultTextureCube,
_this$_type2defaultVa);
this._stage2fn = {};
this._usedTextureUnits = 0;
this._viewPools = new _memop.RecyclePool(function() {
return new _view["default"]();
}, 8);
this._drawItemsPools = new _memop.RecyclePool(function() {
return {
model: null,
node: null,
ia: null,
effect: null,
defines: null,
uniforms: null
};
}, 100);
this._stageItemsPools = new _memop.RecyclePool(function() {
return new _memop.RecyclePool(function() {
return {
model: null,
node: null,
ia: null,
effect: null,
defines: null,
passes: [],
sortKey: -1,
uniforms: null
};
}, 100);
}, 16);
this._definesChanged = false;
}
var _proto = Base.prototype;
_proto._resetTextuerUnit = function _resetTextuerUnit() {
this._usedTextureUnits = 0;
};
_proto._allocTextureUnit = function _allocTextureUnit() {
var device = this._device;
var unit = this._usedTextureUnits;
unit >= device._caps.maxTextureUnits && console.warn("Trying to use " + unit + " texture units while this GPU supports only " + device._caps.maxTextureUnits);
this._usedTextureUnits += 1;
return unit;
};
_proto._registerStage = function _registerStage(name, fn) {
this._stage2fn[name] = fn;
};
_proto.clear = function clear() {
this._programLib.clear();
this.reset();
};
_proto.reset = function reset() {
this._viewPools.reset();
this._stageItemsPools.reset();
this._definesChanged = false;
};
_proto._requestView = function _requestView() {
return this._viewPools.add();
};
_proto._render = function _render(view, scene) {
var device = this._device;
device.setFrameBuffer(view._framebuffer);
device.setViewport(view._rect.x, view._rect.y, view._rect.w, view._rect.h);
var clearOpts = {};
view._clearFlags & _enums["default"].CLEAR_COLOR && (clearOpts.color = _valueTypes.Vec4.toArray([], view._color));
view._clearFlags & _enums["default"].CLEAR_DEPTH && (clearOpts.depth = view._depth);
view._clearFlags & _enums["default"].CLEAR_STENCIL && (clearOpts.stencil = view._stencil);
device.clear(clearOpts);
this._drawItemsPools.reset();
for (var i = 0; i < scene._models.length; ++i) {
var model = scene._models.data[i];
if (0 === (model._cullingMask & view._cullingMask)) continue;
var drawItem = this._drawItemsPools.add();
model.extractDrawItem(drawItem);
}
_stageInfos.reset();
for (var _i = 0; _i < view._stages.length; ++_i) {
var stage = view._stages[_i];
var stageItems = this._stageItemsPools.add();
stageItems.reset();
for (var j = 0; j < this._drawItemsPools.length; ++j) {
var _drawItem = this._drawItemsPools.data[j];
var passes = _drawItem.effect.stagePasses[stage];
if (!passes || 0 === passes.length) continue;
var stageItem = stageItems.add();
stageItem.passes = passes;
stageItem.model = _drawItem.model;
stageItem.node = _drawItem.node;
stageItem.ia = _drawItem.ia;
stageItem.effect = _drawItem.effect;
stageItem.defines = _drawItem.defines;
stageItem.sortKey = -1;
stageItem.uniforms = _drawItem.uniforms;
}
var stageInfo = _stageInfos.add();
stageInfo.stage = stage;
stageInfo.items = stageItems;
}
for (var _i2 = 0; _i2 < _stageInfos.length; ++_i2) {
var info = _stageInfos.data[_i2];
var fn = this._stage2fn[info.stage];
fn(view, info.items);
}
};
_proto._setProperty = function _setProperty(prop) {
var device = this._device;
var param = prop.value;
void 0 === param && (param = prop.val);
void 0 === param && (param = this._type2defaultValue[prop.type]);
if (void 0 === param) {
console.warn("Failed to set technique property " + prop.name + ", value not found.");
return;
}
if (prop.type === _enums["default"].PARAM_TEXTURE_2D || prop.type === _enums["default"].PARAM_TEXTURE_CUBE) if (Array.isArray(param)) {
if (param.length > prop.count) {
console.error("Failed to set property [" + prop.name + "] : The length of texture array [" + param.length + "] is bigger than [" + prop.count + "].");
return;
}
var slots = _int64_pool.add();
for (var index = 0; index < param.length; ++index) slots[index] = this._allocTextureUnit();
device.setTextureArray(prop.name, param, slots);
} else device.setTexture(prop.name, param, this._allocTextureUnit()); else prop.directly ? device.setUniformDirectly(prop.name, param) : device.setUniform(prop.name, param);
};
_proto._draw = function _draw(item) {
var device = this._device;
var programLib = this._programLib;
var node = item.node, ia = item.ia, passes = item.passes, effect = item.effect;
_float2_pool.reset();
_float3_pool.reset();
_float4_pool.reset();
_float9_pool.reset();
_float16_pool.reset();
_float64_pool.reset();
_int2_pool.reset();
_int3_pool.reset();
_int4_pool.reset();
_int64_pool.reset();
node.getWorldMatrix(_m4_tmp);
device.setUniform("cc_matWorld", _valueTypes.Mat4.toArray(_float16_pool.add(), _m4_tmp));
_valueTypes.Mat4.invert(_m4_tmp, _m4_tmp);
_valueTypes.Mat4.transpose(_m4_tmp, _m4_tmp);
device.setUniform("cc_matWorldIT", _valueTypes.Mat4.toArray(_float16_pool.add(), _m4_tmp));
var defines = this._defines;
for (var i = 0; i < passes.length; ++i) {
var pass = passes[i];
this._definesChanged && (pass._programKey = null);
var count = ia.count;
ia._vertexBuffer && device.setVertexBuffer(0, ia._vertexBuffer);
ia._indexBuffer && device.setIndexBuffer(ia._indexBuffer);
device.setPrimitiveType(ia._primitiveType);
Object.setPrototypeOf(defines, pass._defines);
var program = programLib.getProgram(pass, defines, effect.name);
device.setProgram(program);
var uniforms = program._uniforms;
var variants = pass._properties;
for (var j = 0; j < uniforms.length; j++) {
var prop = variants[uniforms[j].name];
void 0 !== prop && this._setProperty(prop);
}
device.setCullMode(pass._cullMode);
if (pass._blend) {
device.enableBlend();
device.setBlendFuncSep(pass._blendSrc, pass._blendDst, pass._blendSrcAlpha, pass._blendDstAlpha);
device.setBlendEqSep(pass._blendEq, pass._blendAlphaEq);
device.setBlendColor32(pass._blendColor);
}
if (pass._depthTest) {
device.enableDepthTest();
device.setDepthFunc(pass._depthFunc);
}
pass._depthWrite && device.enableDepthWrite();
device.setStencilTest(pass._stencilTest);
if (pass._stencilTest === _gfx["default"].STENCIL_ENABLE) {
device.setStencilFuncFront(pass._stencilFuncFront, pass._stencilRefFront, pass._stencilMaskFront);
device.setStencilOpFront(pass._stencilFailOpFront, pass._stencilZFailOpFront, pass._stencilZPassOpFront, pass._stencilWriteMaskFront);
device.setStencilFuncBack(pass._stencilFuncBack, pass._stencilRefBack, pass._stencilMaskBack);
device.setStencilOpBack(pass._stencilFailOpBack, pass._stencilZFailOpBack, pass._stencilZPassOpBack, pass._stencilWriteMaskBack);
}
device.draw(ia._start, count);
this._resetTextuerUnit();
}
};
return Base;
})();
exports["default"] = Base;
module.exports = exports["default"];
}), {
"../../core/value-types": 232,
"../enums": 254,
"../gfx": 259,
"../memop": 271,
"./program-lib": 251,
"./view": 253
} ],
249: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _gfx = _interopRequireDefault(require("../gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var InputAssembler = (function() {
function InputAssembler(vb, ib, pt) {
void 0 === pt && (pt = _gfx["default"].PT_TRIANGLES);
this._vertexBuffer = vb;
this._indexBuffer = ib;
this._primitiveType = pt;
this._start = 0;
this._count = -1;
}
_createClass(InputAssembler, [ {
key: "count",
get: function get() {
if (-1 !== this._count) return this._count;
if (this._indexBuffer) return this._indexBuffer.count;
if (this._vertexBuffer) return this._vertexBuffer.count;
return 0;
}
} ]);
return InputAssembler;
})();
exports["default"] = InputAssembler;
module.exports = exports["default"];
}), {
"../gfx": 259
} ],
250: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _gfx = _interopRequireDefault(require("../gfx"));
var _enums = _interopRequireDefault(require("../enums"));
var _valueType = _interopRequireDefault(require("../../core/value-types/value-type"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var Pass = (function() {
function Pass(name, detailName, programName, stage, properties, defines) {
void 0 === properties && (properties = {});
void 0 === defines && (defines = {});
this._name = name;
this._detailName = detailName;
this._programName = programName;
this._programKey = null;
this._stage = stage;
this._properties = properties;
this._defines = defines;
this._propertyNames = Object.keys(properties);
this._defineNames = Object.keys(defines);
this._cullMode = _gfx["default"].CULL_BACK;
this._blend = false;
this._blendEq = _gfx["default"].BLEND_FUNC_ADD;
this._blendAlphaEq = _gfx["default"].BLEND_FUNC_ADD;
this._blendSrc = _gfx["default"].BLEND_SRC_ALPHA;
this._blendDst = _gfx["default"].BLEND_ONE_MINUS_SRC_ALPHA;
this._blendSrcAlpha = _gfx["default"].BLEND_SRC_ALPHA;
this._blendDstAlpha = _gfx["default"].BLEND_ONE_MINUS_SRC_ALPHA;
this._blendColor = 4294967295;
this._depthTest = false;
this._depthWrite = false;
this._depthFunc = _gfx["default"].DS_FUNC_LESS, this._stencilTest = _gfx["default"].STENCIL_INHERIT;
this._stencilFuncFront = _gfx["default"].DS_FUNC_ALWAYS;
this._stencilRefFront = 0;
this._stencilMaskFront = 255;
this._stencilFailOpFront = _gfx["default"].STENCIL_OP_KEEP;
this._stencilZFailOpFront = _gfx["default"].STENCIL_OP_KEEP;
this._stencilZPassOpFront = _gfx["default"].STENCIL_OP_KEEP;
this._stencilWriteMaskFront = 255;
this._stencilFuncBack = _gfx["default"].DS_FUNC_ALWAYS;
this._stencilRefBack = 0;
this._stencilMaskBack = 255;
this._stencilFailOpBack = _gfx["default"].STENCIL_OP_KEEP;
this._stencilZFailOpBack = _gfx["default"].STENCIL_OP_KEEP;
this._stencilZPassOpBack = _gfx["default"].STENCIL_OP_KEEP;
this._stencilWriteMaskBack = 255;
}
var _proto = Pass.prototype;
_proto.setCullMode = function setCullMode(cullMode) {
void 0 === cullMode && (cullMode = _gfx["default"].CULL_BACK);
this._cullMode = cullMode;
};
_proto.setBlend = function setBlend(enabled, blendEq, blendSrc, blendDst, blendAlphaEq, blendSrcAlpha, blendDstAlpha, blendColor) {
void 0 === enabled && (enabled = false);
void 0 === blendEq && (blendEq = _gfx["default"].BLEND_FUNC_ADD);
void 0 === blendSrc && (blendSrc = _gfx["default"].BLEND_SRC_ALPHA);
void 0 === blendDst && (blendDst = _gfx["default"].BLEND_ONE_MINUS_SRC_ALPHA);
void 0 === blendAlphaEq && (blendAlphaEq = _gfx["default"].BLEND_FUNC_ADD);
void 0 === blendSrcAlpha && (blendSrcAlpha = _gfx["default"].BLEND_SRC_ALPHA);
void 0 === blendDstAlpha && (blendDstAlpha = _gfx["default"].BLEND_ONE_MINUS_SRC_ALPHA);
void 0 === blendColor && (blendColor = 4294967295);
this._blend = enabled;
this._blendEq = blendEq;
this._blendSrc = blendSrc;
this._blendDst = blendDst;
this._blendAlphaEq = blendAlphaEq;
this._blendSrcAlpha = blendSrcAlpha;
this._blendDstAlpha = blendDstAlpha;
this._blendColor = blendColor;
};
_proto.setDepth = function setDepth(depthTest, depthWrite, depthFunc) {
void 0 === depthTest && (depthTest = false);
void 0 === depthWrite && (depthWrite = false);
void 0 === depthFunc && (depthFunc = _gfx["default"].DS_FUNC_LESS);
this._depthTest = depthTest;
this._depthWrite = depthWrite;
this._depthFunc = depthFunc;
};
_proto.setStencilFront = function setStencilFront(enabled, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask) {
void 0 === enabled && (enabled = _gfx["default"].STENCIL_INHERIT);
void 0 === stencilFunc && (stencilFunc = _gfx["default"].DS_FUNC_ALWAYS);
void 0 === stencilRef && (stencilRef = 0);
void 0 === stencilMask && (stencilMask = 255);
void 0 === stencilFailOp && (stencilFailOp = _gfx["default"].STENCIL_OP_KEEP);
void 0 === stencilZFailOp && (stencilZFailOp = _gfx["default"].STENCIL_OP_KEEP);
void 0 === stencilZPassOp && (stencilZPassOp = _gfx["default"].STENCIL_OP_KEEP);
void 0 === stencilWriteMask && (stencilWriteMask = 255);
this._stencilTest = enabled;
this._stencilFuncFront = stencilFunc;
this._stencilRefFront = stencilRef;
this._stencilMaskFront = stencilMask;
this._stencilFailOpFront = stencilFailOp;
this._stencilZFailOpFront = stencilZFailOp;
this._stencilZPassOpFront = stencilZPassOp;
this._stencilWriteMaskFront = stencilWriteMask;
};
_proto.setStencilEnabled = function setStencilEnabled(stencilTest) {
void 0 === stencilTest && (stencilTest = _gfx["default"].STENCIL_INHERIT);
this._stencilTest = stencilTest;
};
_proto.setStencilBack = function setStencilBack(stencilTest, stencilFunc, stencilRef, stencilMask, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilWriteMask) {
void 0 === stencilTest && (stencilTest = _gfx["default"].STENCIL_INHERIT);
void 0 === stencilFunc && (stencilFunc = _gfx["default"].DS_FUNC_ALWAYS);
void 0 === stencilRef && (stencilRef = 0);
void 0 === stencilMask && (stencilMask = 255);
void 0 === stencilFailOp && (stencilFailOp = _gfx["default"].STENCIL_OP_KEEP);
void 0 === stencilZFailOp && (stencilZFailOp = _gfx["default"].STENCIL_OP_KEEP);
void 0 === stencilZPassOp && (stencilZPassOp = _gfx["default"].STENCIL_OP_KEEP);
void 0 === stencilWriteMask && (stencilWriteMask = 255);
this._stencilTest = stencilTest;
this._stencilFuncBack = stencilFunc;
this._stencilRefBack = stencilRef;
this._stencilMaskBack = stencilMask;
this._stencilFailOpBack = stencilFailOp;
this._stencilZFailOpBack = stencilZFailOp;
this._stencilZPassOpBack = stencilZPassOp;
this._stencilWriteMaskBack = stencilWriteMask;
};
_proto.setStage = function setStage(stage) {
this._stage = stage;
};
_proto.setProperties = function setProperties(properties) {
this._properties = properties;
};
_proto.getProperty = function getProperty(name) {
if (!this._properties[name]) return;
return this._properties[name].value;
};
_proto.setProperty = function setProperty(name, value, directly) {
var prop = this._properties[name];
if (!prop) return false;
prop.directly = directly;
if (Array.isArray(value)) {
var array = prop.value;
if (array.length !== value.length) {
cc.warnID(9105, this._name, name);
return;
}
for (var i = 0; i < value.length; i++) array[i] = value[i];
} else if (value && !ArrayBuffer.isView(value)) if (prop.type === _enums["default"].PARAM_TEXTURE_2D) prop.value = value.getImpl(); else if (value instanceof _valueType["default"]) value.constructor.toArray(prop.value, value); else {
"object" === typeof value && cc.warnID(9106, this._name, name);
prop.value = value;
} else prop.value = value;
return true;
};
_proto.getDefine = function getDefine(name) {
return this._defines[name];
};
_proto.define = function define(name, value, force) {
var oldValue = this._defines[name];
if (!force && void 0 === oldValue) return false;
if (oldValue !== value) {
this._defines[name] = value;
this._programKey = null;
}
return true;
};
_proto.clone = function clone() {
var pass = new Pass(this._programName);
Object.assign(pass, this);
var newProperties = {};
var properties = this._properties;
for (var name in properties) {
var prop = properties[name];
var newProp = newProperties[name] = {};
var value = prop.value;
Array.isArray(value) ? newProp.value = value.concat() : ArrayBuffer.isView(value) ? newProp.value = new value.__proto__.constructor(value) : newProp.value = value;
for (var _name in prop) {
if ("value" === _name) continue;
newProp[_name] = prop[_name];
}
}
pass._properties = newProperties;
pass._defines = Object.assign({}, this._defines);
pass._propertyNames = this._propertyNames;
pass._defineNames = this._defineNames;
return pass;
};
return Pass;
})();
exports["default"] = Pass;
module.exports = exports["default"];
}), {
"../../core/value-types/value-type": 240,
"../enums": 254,
"../gfx": 259
} ],
251: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _gfx = _interopRequireDefault(require("../gfx"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var _shdID = 0;
function _generateDefines(tmpDefines, defines) {
var results = [];
for (var i = 0; i < tmpDefines.length; i++) {
var name = tmpDefines[i].name;
var value = defines[name];
"number" !== typeof value && (value = value ? 1 : 0);
results.push("#define " + name + " " + value);
}
return results.join("\n") + "\n";
}
function _replaceMacroNums(string, tmpDefines, defines) {
var tmp = string;
for (var i = 0; i < tmpDefines.length; i++) {
var name = tmpDefines[i].name;
var value = defines[name];
if (Number.isInteger(value)) {
var reg = new RegExp(name, "g");
tmp = tmp.replace(reg, value);
}
}
return tmp;
}
function _unrollLoops(string) {
var pattern = /#pragma for (\w+) in range\(\s*(\d+)\s*,\s*(\d+)\s*\)([\s\S]+?)#pragma endFor/g;
function replace(match, index, begin, end, snippet) {
var unroll = "";
var parsedBegin = parseInt(begin);
var parsedEnd = parseInt(end);
(parsedBegin.isNaN || parsedEnd.isNaN) && console.error("Unroll For Loops Error: begin and end of range must be an int num.");
for (var i = parsedBegin; i < parsedEnd; ++i) unroll += snippet.replace(new RegExp("{" + index + "}", "g"), i);
return unroll;
}
return string.replace(pattern, replace);
}
function _replaceHighp(string) {
return string.replace(/\bhighp\b/g, "mediump");
}
var ProgramLib = (function() {
function ProgramLib(device) {
this._device = device;
this._templates = {};
this._cache = {};
this._checkPrecision();
}
var _proto = ProgramLib.prototype;
_proto.clear = function clear() {
this._templates = {};
this._cache = {};
};
_proto.define = function define(prog) {
var name = prog.name, defines = prog.defines, glsl1 = prog.glsl1;
var _ref = glsl1 || prog, vert = _ref.vert, frag = _ref.frag;
if (this._templates[name]) return;
var id = ++_shdID;
var offset = 0;
for (var i = 0; i < defines.length; ++i) {
var def = defines[i];
var cnt = 1;
if ("number" === def.type) {
var range = def.range || [];
def.min = range[0] || 0;
def.max = range[1] || 4;
cnt = Math.ceil(Math.log2(def.max - def.min));
def._map = function(value) {
return value - this.min << this._offset;
}.bind(def);
} else def._map = function(value) {
if (value) return 1 << this._offset;
return 0;
}.bind(def);
def._offset = offset;
offset += cnt;
}
var uniforms = prog.uniforms || [];
if (prog.samplers) for (var _i = 0; _i < prog.samplers.length; _i++) uniforms.push(prog.samplers[_i]);
if (prog.blocks) for (var _i2 = 0; _i2 < prog.blocks.length; _i2++) {
var _defines = prog.blocks[_i2].defines;
var members = prog.blocks[_i2].members;
for (var j = 0; j < members.length; j++) uniforms.push({
defines: _defines,
name: members[j].name,
type: members[j].type
});
}
this._templates[name] = {
id: id,
name: name,
vert: vert,
frag: frag,
defines: defines,
attributes: prog.attributes,
uniforms: uniforms,
extensions: prog.extensions
};
};
_proto.getTemplate = function getTemplate(name) {
return this._templates[name];
};
_proto.hasProgram = function hasProgram(name) {
return void 0 !== this._templates[name];
};
_proto.getKey = function getKey(name, defines) {
var tmpl = this._templates[name];
var key = 0;
for (var i = 0; i < tmpl.defines.length; ++i) {
var tmplDefs = tmpl.defines[i];
var value = defines[tmplDefs.name];
if (void 0 === value) continue;
key |= tmplDefs._map(value);
}
return tmpl.id + ":" + key;
};
_proto.getProgram = function getProgram(pass, defines, errPrefix) {
var key = pass._programKey = pass._programKey || this.getKey(pass._programName, defines);
var program = this._cache[key];
if (program) return program;
var tmpl = this._templates[pass._programName];
var customDef = _generateDefines(tmpl.defines, defines);
var vert = _replaceMacroNums(tmpl.vert, tmpl.defines, defines);
vert = customDef + _unrollLoops(vert);
this._highpSupported || (vert = _replaceHighp(vert));
var frag = _replaceMacroNums(tmpl.frag, tmpl.defines, defines);
frag = customDef + _unrollLoops(frag);
this._highpSupported || (frag = _replaceHighp(frag));
program = new _gfx["default"].Program(this._device, {
vert: vert,
frag: frag
});
var errors = program.link();
if (errors) {
var vertLines = vert.split("\n");
var fragLines = frag.split("\n");
var defineLength = tmpl.defines.length;
errors.forEach((function(err) {
var line = err.line - 1;
var originLine = err.line - defineLength;
var lines = "vs" === err.type ? vertLines : fragLines;
var source = lines[line];
var info = err.info || "Failed to compile " + err.type + " " + err.fileID + " (ln " + originLine + "): \n " + err.message + ": \n " + source;
cc.error(errPrefix + " : " + info);
}));
}
this._cache[key] = program;
return program;
};
_proto._checkPrecision = function _checkPrecision() {
var gl = this._device._gl;
var highpSupported = false;
if (gl.getShaderPrecisionFormat) {
var vertHighp = gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.HIGH_FLOAT);
var fragHighp = gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.HIGH_FLOAT);
highpSupported = vertHighp && vertHighp.precision > 0 && fragHighp && fragHighp.precision > 0;
}
highpSupported || cc.warnID(9102);
this._highpSupported = highpSupported;
};
return ProgramLib;
})();
exports["default"] = ProgramLib;
module.exports = exports["default"];
}), {
"../gfx": 259
} ],
252: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var Technique = (function() {
function Technique(name, passes) {
this._name = name;
this._passes = passes;
}
var _proto = Technique.prototype;
_proto.clone = function clone() {
var passes = [];
for (var i = 0; i < this._passes.length; i++) passes.push(this._passes[i].clone());
return new Technique(this._name, passes);
};
_createClass(Technique, [ {
key: "name",
get: function get() {
return this._name;
}
}, {
key: "passes",
get: function get() {
return this._passes;
}
} ]);
return Technique;
})();
exports["default"] = Technique;
module.exports = exports["default"];
}), {} ],
253: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueTypes = require("../../core/value-types");
var _enums = _interopRequireDefault(require("../enums"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var _m4_tmp = new _valueTypes.Mat4();
var _genID = 0;
var View = (function() {
function View() {
this._id = _genID++;
this._priority = 0;
this._rect = {
x: 0,
y: 0,
w: 1,
h: 1
};
this._color = new _valueTypes.Vec4(.3, .3, .3, 1);
this._depth = 1;
this._stencil = 0;
this._clearFlags = _enums["default"].CLEAR_COLOR | _enums["default"].CLEAR_DEPTH;
this._clearModel = null;
this._matView = cc.mat4();
this._matViewInv = cc.mat4();
this._matProj = cc.mat4();
this._matViewProj = cc.mat4();
this._matInvViewProj = cc.mat4();
this._stages = [];
this._cullingByID = false;
this._framebuffer = null;
this._shadowLight = null;
this._cullingMask = 4294967295;
}
var _proto = View.prototype;
_proto.getForward = function getForward(out) {
var m = this._matView.m;
return _valueTypes.Vec3.set(out, -m[2], -m[6], -m[10]);
};
_proto.getPosition = function getPosition(out) {
_valueTypes.Mat4.invert(_m4_tmp, this._matView);
return _valueTypes.Mat4.getTranslation(out, _m4_tmp);
};
return View;
})();
exports["default"] = View;
module.exports = exports["default"];
}), {
"../../core/value-types": 232,
"../enums": 254
} ],
254: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _mappings = require("./build/mappings");
var _default = {
PROJ_PERSPECTIVE: 0,
PROJ_ORTHO: 1,
LIGHT_DIRECTIONAL: 0,
LIGHT_POINT: 1,
LIGHT_SPOT: 2,
LIGHT_AMBIENT: 3,
SHADOW_NONE: 0,
SHADOW_HARD: 1,
SHADOW_SOFT: 2,
PARAM_INT: _mappings.typeMap["int"],
PARAM_INT2: _mappings.typeMap.ivec2,
PARAM_INT3: _mappings.typeMap.ivec3,
PARAM_INT4: _mappings.typeMap.ivec4,
PARAM_FLOAT: _mappings.typeMap["float"],
PARAM_FLOAT2: _mappings.typeMap.vec2,
PARAM_FLOAT3: _mappings.typeMap.vec3,
PARAM_FLOAT4: _mappings.typeMap.vec4,
PARAM_MAT2: _mappings.typeMap.mat2,
PARAM_MAT3: _mappings.typeMap.mat3,
PARAM_MAT4: _mappings.typeMap.mat4,
PARAM_TEXTURE_2D: _mappings.typeMap.sampler2D,
PARAM_TEXTURE_CUBE: _mappings.typeMap.samplerCube,
CLEAR_COLOR: 1,
CLEAR_DEPTH: 2,
CLEAR_STENCIL: 4,
CLEAR_SKYBOX: 8,
BUFFER_VIEW_INT8: 0,
BUFFER_VIEW_UINT8: 1,
BUFFER_VIEW_INT16: 2,
BUFFER_VIEW_UINT16: 3,
BUFFER_VIEW_INT32: 4,
BUFFER_VIEW_UINT32: 5,
BUFFER_VIEW_FLOAT32: 6
};
exports["default"] = _default;
module.exports = exports["default"];
}), {
"./build/mappings": 247
} ],
255: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _state = _interopRequireDefault(require("./state"));
var _enums = require("./enums");
var _texture2d = _interopRequireDefault(require("./texture-2d"));
var _textureCube = _interopRequireDefault(require("./texture-cube"));
var _type2uniformCommit2, _type2uniformArrayCom;
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var GL_INT = 5124;
var GL_FLOAT = 5126;
var GL_FLOAT_VEC2 = 35664;
var GL_FLOAT_VEC3 = 35665;
var GL_FLOAT_VEC4 = 35666;
var GL_INT_VEC2 = 35667;
var GL_INT_VEC3 = 35668;
var GL_INT_VEC4 = 35669;
var GL_BOOL = 35670;
var GL_BOOL_VEC2 = 35671;
var GL_BOOL_VEC3 = 35672;
var GL_BOOL_VEC4 = 35673;
var GL_FLOAT_MAT2 = 35674;
var GL_FLOAT_MAT3 = 35675;
var GL_FLOAT_MAT4 = 35676;
var GL_SAMPLER_2D = 35678;
var GL_SAMPLER_CUBE = 35680;
var _type2uniformCommit = (_type2uniformCommit2 = {}, _type2uniformCommit2[GL_INT] = function(gl, id, value) {
gl.uniform1i(id, value);
}, _type2uniformCommit2[GL_FLOAT] = function(gl, id, value) {
gl.uniform1f(id, value);
}, _type2uniformCommit2[GL_FLOAT_VEC2] = function(gl, id, value) {
gl.uniform2fv(id, value);
}, _type2uniformCommit2[GL_FLOAT_VEC3] = function(gl, id, value) {
gl.uniform3fv(id, value);
}, _type2uniformCommit2[GL_FLOAT_VEC4] = function(gl, id, value) {
gl.uniform4fv(id, value);
}, _type2uniformCommit2[GL_INT_VEC2] = function(gl, id, value) {
gl.uniform2iv(id, value);
}, _type2uniformCommit2[GL_INT_VEC3] = function(gl, id, value) {
gl.uniform3iv(id, value);
}, _type2uniformCommit2[GL_INT_VEC4] = function(gl, id, value) {
gl.uniform4iv(id, value);
}, _type2uniformCommit2[GL_BOOL] = function(gl, id, value) {
gl.uniform1i(id, value);
}, _type2uniformCommit2[GL_BOOL_VEC2] = function(gl, id, value) {
gl.uniform2iv(id, value);
}, _type2uniformCommit2[GL_BOOL_VEC3] = function(gl, id, value) {
gl.uniform3iv(id, value);
}, _type2uniformCommit2[GL_BOOL_VEC4] = function(gl, id, value) {
gl.uniform4iv(id, value);
}, _type2uniformCommit2[GL_FLOAT_MAT2] = function(gl, id, value) {
gl.uniformMatrix2fv(id, false, value);
}, _type2uniformCommit2[GL_FLOAT_MAT3] = function(gl, id, value) {
gl.uniformMatrix3fv(id, false, value);
}, _type2uniformCommit2[GL_FLOAT_MAT4] = function(gl, id, value) {
gl.uniformMatrix4fv(id, false, value);
}, _type2uniformCommit2[GL_SAMPLER_2D] = function(gl, id, value) {
gl.uniform1i(id, value);
}, _type2uniformCommit2[GL_SAMPLER_CUBE] = function(gl, id, value) {
gl.uniform1i(id, value);
}, _type2uniformCommit2);
var _type2uniformArrayCommit = (_type2uniformArrayCom = {}, _type2uniformArrayCom[GL_INT] = function(gl, id, value) {
gl.uniform1iv(id, value);
}, _type2uniformArrayCom[GL_FLOAT] = function(gl, id, value) {
gl.uniform1fv(id, value);
}, _type2uniformArrayCom[GL_FLOAT_VEC2] = function(gl, id, value) {
gl.uniform2fv(id, value);
}, _type2uniformArrayCom[GL_FLOAT_VEC3] = function(gl, id, value) {
gl.uniform3fv(id, value);
}, _type2uniformArrayCom[GL_FLOAT_VEC4] = function(gl, id, value) {
gl.uniform4fv(id, value);
}, _type2uniformArrayCom[GL_INT_VEC2] = function(gl, id, value) {
gl.uniform2iv(id, value);
}, _type2uniformArrayCom[GL_INT_VEC3] = function(gl, id, value) {
gl.uniform3iv(id, value);
}, _type2uniformArrayCom[GL_INT_VEC4] = function(gl, id, value) {
gl.uniform4iv(id, value);
}, _type2uniformArrayCom[GL_BOOL] = function(gl, id, value) {
gl.uniform1iv(id, value);
}, _type2uniformArrayCom[GL_BOOL_VEC2] = function(gl, id, value) {
gl.uniform2iv(id, value);
}, _type2uniformArrayCom[GL_BOOL_VEC3] = function(gl, id, value) {
gl.uniform3iv(id, value);
}, _type2uniformArrayCom[GL_BOOL_VEC4] = function(gl, id, value) {
gl.uniform4iv(id, value);
}, _type2uniformArrayCom[GL_FLOAT_MAT2] = function(gl, id, value) {
gl.uniformMatrix2fv(id, false, value);
}, _type2uniformArrayCom[GL_FLOAT_MAT3] = function(gl, id, value) {
gl.uniformMatrix3fv(id, false, value);
}, _type2uniformArrayCom[GL_FLOAT_MAT4] = function(gl, id, value) {
gl.uniformMatrix4fv(id, false, value);
}, _type2uniformArrayCom[GL_SAMPLER_2D] = function(gl, id, value) {
gl.uniform1iv(id, value);
}, _type2uniformArrayCom[GL_SAMPLER_CUBE] = function(gl, id, value) {
gl.uniform1iv(id, value);
}, _type2uniformArrayCom);
function _commitBlendStates(gl, cur, next) {
if (cur.blend !== next.blend) {
if (!next.blend) {
gl.disable(gl.BLEND);
return;
}
gl.enable(gl.BLEND);
next.blendSrc !== _enums.enums.BLEND_CONSTANT_COLOR && next.blendSrc !== _enums.enums.BLEND_ONE_MINUS_CONSTANT_COLOR && next.blendDst !== _enums.enums.BLEND_CONSTANT_COLOR && next.blendDst !== _enums.enums.BLEND_ONE_MINUS_CONSTANT_COLOR || gl.blendColor((next.blendColor >> 24) / 255, (next.blendColor >> 16 & 255) / 255, (next.blendColor >> 8 & 255) / 255, (255 & next.blendColor) / 255);
if (next.blendSep) {
gl.blendFuncSeparate(next.blendSrc, next.blendDst, next.blendSrcAlpha, next.blendDstAlpha);
gl.blendEquationSeparate(next.blendEq, next.blendAlphaEq);
} else {
gl.blendFunc(next.blendSrc, next.blendDst);
gl.blendEquation(next.blendEq);
}
return;
}
if (false === next.blend) return;
cur.blendColor !== next.blendColor && gl.blendColor((next.blendColor >> 24) / 255, (next.blendColor >> 16 & 255) / 255, (next.blendColor >> 8 & 255) / 255, (255 & next.blendColor) / 255);
if (cur.blendSep !== next.blendSep) {
if (next.blendSep) {
gl.blendFuncSeparate(next.blendSrc, next.blendDst, next.blendSrcAlpha, next.blendDstAlpha);
gl.blendEquationSeparate(next.blendEq, next.blendAlphaEq);
} else {
gl.blendFunc(next.blendSrc, next.blendDst);
gl.blendEquation(next.blendEq);
}
return;
}
if (next.blendSep) {
cur.blendSrc === next.blendSrc && cur.blendDst === next.blendDst && cur.blendSrcAlpha === next.blendSrcAlpha && cur.blendDstAlpha === next.blendDstAlpha || gl.blendFuncSeparate(next.blendSrc, next.blendDst, next.blendSrcAlpha, next.blendDstAlpha);
cur.blendEq === next.blendEq && cur.blendAlphaEq === next.blendAlphaEq || gl.blendEquationSeparate(next.blendEq, next.blendAlphaEq);
} else {
cur.blendSrc === next.blendSrc && cur.blendDst === next.blendDst || gl.blendFunc(next.blendSrc, next.blendDst);
cur.blendEq !== next.blendEq && gl.blendEquation(next.blendEq);
}
}
function _commitDepthStates(gl, cur, next) {
if (cur.depthTest !== next.depthTest) {
if (!next.depthTest) {
gl.disable(gl.DEPTH_TEST);
return;
}
gl.enable(gl.DEPTH_TEST);
gl.depthFunc(next.depthFunc);
gl.depthMask(next.depthWrite);
return;
}
cur.depthWrite !== next.depthWrite && gl.depthMask(next.depthWrite);
if (false === next.depthTest) {
if (next.depthWrite) {
next.depthTest = true;
next.depthFunc = _enums.enums.DS_FUNC_ALWAYS;
gl.enable(gl.DEPTH_TEST);
gl.depthFunc(next.depthFunc);
}
return;
}
cur.depthFunc !== next.depthFunc && gl.depthFunc(next.depthFunc);
}
function _commitStencilStates(gl, cur, next) {
if (next.stencilTest === _enums.enums.STENCIL_INHERIT) return;
if (next.stencilTest !== cur.stencilTest) {
if (next.stencilTest === _enums.enums.STENCIL_DISABLE) {
gl.disable(gl.STENCIL_TEST);
return;
}
gl.enable(gl.STENCIL_TEST);
if (next.stencilSep) {
gl.stencilFuncSeparate(gl.FRONT, next.stencilFuncFront, next.stencilRefFront, next.stencilMaskFront);
gl.stencilMaskSeparate(gl.FRONT, next.stencilWriteMaskFront);
gl.stencilOpSeparate(gl.FRONT, next.stencilFailOpFront, next.stencilZFailOpFront, next.stencilZPassOpFront);
gl.stencilFuncSeparate(gl.BACK, next.stencilFuncBack, next.stencilRefBack, next.stencilMaskBack);
gl.stencilMaskSeparate(gl.BACK, next.stencilWriteMaskBack);
gl.stencilOpSeparate(gl.BACK, next.stencilFailOpBack, next.stencilZFailOpBack, next.stencilZPassOpBack);
} else {
gl.stencilFunc(next.stencilFuncFront, next.stencilRefFront, next.stencilMaskFront);
gl.stencilMask(next.stencilWriteMaskFront);
gl.stencilOp(next.stencilFailOpFront, next.stencilZFailOpFront, next.stencilZPassOpFront);
}
return;
}
if (next.stencilTest === _enums.enums.STENCIL_DISABLE) return;
if (cur.stencilSep !== next.stencilSep) {
if (next.stencilSep) {
gl.stencilFuncSeparate(gl.FRONT, next.stencilFuncFront, next.stencilRefFront, next.stencilMaskFront);
gl.stencilMaskSeparate(gl.FRONT, next.stencilWriteMaskFront);
gl.stencilOpSeparate(gl.FRONT, next.stencilFailOpFront, next.stencilZFailOpFront, next.stencilZPassOpFront);
gl.stencilFuncSeparate(gl.BACK, next.stencilFuncBack, next.stencilRefBack, next.stencilMaskBack);
gl.stencilMaskSeparate(gl.BACK, next.stencilWriteMaskBack);
gl.stencilOpSeparate(gl.BACK, next.stencilFailOpBack, next.stencilZFailOpBack, next.stencilZPassOpBack);
} else {
gl.stencilFunc(next.stencilFuncFront, next.stencilRefFront, next.stencilMaskFront);
gl.stencilMask(next.stencilWriteMaskFront);
gl.stencilOp(next.stencilFailOpFront, next.stencilZFailOpFront, next.stencilZPassOpFront);
}
return;
}
if (next.stencilSep) {
cur.stencilFuncFront === next.stencilFuncFront && cur.stencilRefFront === next.stencilRefFront && cur.stencilMaskFront === next.stencilMaskFront || gl.stencilFuncSeparate(gl.FRONT, next.stencilFuncFront, next.stencilRefFront, next.stencilMaskFront);
cur.stencilWriteMaskFront !== next.stencilWriteMaskFront && gl.stencilMaskSeparate(gl.FRONT, next.stencilWriteMaskFront);
cur.stencilFailOpFront === next.stencilFailOpFront && cur.stencilZFailOpFront === next.stencilZFailOpFront && cur.stencilZPassOpFront === next.stencilZPassOpFront || gl.stencilOpSeparate(gl.FRONT, next.stencilFailOpFront, next.stencilZFailOpFront, next.stencilZPassOpFront);
cur.stencilFuncBack === next.stencilFuncBack && cur.stencilRefBack === next.stencilRefBack && cur.stencilMaskBack === next.stencilMaskBack || gl.stencilFuncSeparate(gl.BACK, next.stencilFuncBack, next.stencilRefBack, next.stencilMaskBack);
cur.stencilWriteMaskBack !== next.stencilWriteMaskBack && gl.stencilMaskSeparate(gl.BACK, next.stencilWriteMaskBack);
cur.stencilFailOpBack === next.stencilFailOpBack && cur.stencilZFailOpBack === next.stencilZFailOpBack && cur.stencilZPassOpBack === next.stencilZPassOpBack || gl.stencilOpSeparate(gl.BACK, next.stencilFailOpBack, next.stencilZFailOpBack, next.stencilZPassOpBack);
} else {
cur.stencilFuncFront === next.stencilFuncFront && cur.stencilRefFront === next.stencilRefFront && cur.stencilMaskFront === next.stencilMaskFront || gl.stencilFunc(next.stencilFuncFront, next.stencilRefFront, next.stencilMaskFront);
cur.stencilWriteMaskFront !== next.stencilWriteMaskFront && gl.stencilMask(next.stencilWriteMaskFront);
cur.stencilFailOpFront === next.stencilFailOpFront && cur.stencilZFailOpFront === next.stencilZFailOpFront && cur.stencilZPassOpFront === next.stencilZPassOpFront || gl.stencilOp(next.stencilFailOpFront, next.stencilZFailOpFront, next.stencilZPassOpFront);
}
}
function _commitCullMode(gl, cur, next) {
if (cur.cullMode === next.cullMode) return;
if (next.cullMode === _enums.enums.CULL_NONE) {
gl.disable(gl.CULL_FACE);
return;
}
gl.enable(gl.CULL_FACE);
gl.cullFace(next.cullMode);
}
function _commitVertexBuffers(device, gl, cur, next) {
var attrsDirty = false;
if (-1 === next.maxStream) return;
if (cur.maxStream !== next.maxStream) attrsDirty = true; else if (cur.program !== next.program) attrsDirty = true; else for (var i = 0; i < next.maxStream + 1; ++i) if (cur.vertexBuffers[i] !== next.vertexBuffers[i] || cur.vertexBufferOffsets[i] !== next.vertexBufferOffsets[i]) {
attrsDirty = true;
break;
}
if (attrsDirty) {
for (var _i = 0; _i < device._caps.maxVertexAttribs; ++_i) device._newAttributes[_i] = 0;
for (var _i2 = 0; _i2 < next.maxStream + 1; ++_i2) {
var vb = next.vertexBuffers[_i2];
var vbOffset = next.vertexBufferOffsets[_i2];
if (!vb || -1 === vb._glID) continue;
gl.bindBuffer(gl.ARRAY_BUFFER, vb._glID);
for (var j = 0; j < next.program._attributes.length; ++j) {
var attr = next.program._attributes[j];
var el = vb._format.element(attr.name);
if (!el) {
console.warn("Can not find vertex attribute: " + attr.name);
continue;
}
if (0 === device._enabledAttributes[attr.location]) {
gl.enableVertexAttribArray(attr.location);
device._enabledAttributes[attr.location] = 1;
}
device._newAttributes[attr.location] = 1;
gl.vertexAttribPointer(attr.location, el.num, el.type, el.normalize, el.stride, el.offset + vbOffset * el.stride);
}
}
for (var _i3 = 0; _i3 < device._caps.maxVertexAttribs; ++_i3) if (device._enabledAttributes[_i3] !== device._newAttributes[_i3]) {
gl.disableVertexAttribArray(_i3);
device._enabledAttributes[_i3] = 0;
}
}
}
function _commitTextures(gl, cur, next) {
for (var i = 0; i < next.maxTextureSlot + 1; ++i) if (cur.textureUnits[i] !== next.textureUnits[i]) {
var texture = next.textureUnits[i];
if (texture && -1 !== texture._glID) {
gl.activeTexture(gl.TEXTURE0 + i);
gl.bindTexture(texture._target, texture._glID);
}
}
}
function _attach(gl, location, attachment, face) {
void 0 === face && (face = 0);
attachment instanceof _texture2d["default"] ? gl.framebufferTexture2D(gl.FRAMEBUFFER, location, gl.TEXTURE_2D, attachment._glID, 0) : attachment instanceof _textureCube["default"] ? gl.framebufferTexture2D(gl.FRAMEBUFFER, location, gl.TEXTURE_CUBE_MAP_POSITIVE_X + face, attachment._glID, 0) : gl.framebufferRenderbuffer(gl.FRAMEBUFFER, location, gl.RENDERBUFFER, attachment._glID);
}
var Device = (function() {
function Device(canvasEL, opts) {
var gl;
opts = opts || {};
void 0 === opts.alpha && (opts.alpha = false);
void 0 === opts.stencil && (opts.stencil = true);
void 0 === opts.depth && (opts.depth = true);
void 0 === opts.antialias && (opts.antialias = false);
void 0 === opts.preserveDrawingBuffer && (opts.preserveDrawingBuffer = false);
try {
gl = canvasEL.getContext("webgl", opts) || canvasEL.getContext("experimental-webgl", opts) || canvasEL.getContext("webkit-3d", opts) || canvasEL.getContext("moz-webgl", opts);
} catch (err) {
console.error(err);
return;
}
gl || console.error("This device does not support webgl");
this._gl = gl;
this._extensions = {};
this._caps = {};
this._stats = {
texture: 0,
vb: 0,
ib: 0,
drawcalls: 0
};
this._initExtensions([ "EXT_texture_filter_anisotropic", "EXT_shader_texture_lod", "OES_standard_derivatives", "OES_texture_float", "OES_texture_float_linear", "OES_texture_half_float", "OES_texture_half_float_linear", "OES_vertex_array_object", "WEBGL_compressed_texture_atc", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_etc1", "WEBGL_compressed_texture_pvrtc", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "WEBGL_draw_buffers" ]);
this._initCaps();
this._initStates();
_state["default"].initDefault(this);
this._current = new _state["default"](this);
this._next = new _state["default"](this);
this._uniforms = {};
this._vx = this._vy = this._vw = this._vh = 0;
this._sx = this._sy = this._sw = this._sh = 0;
this._framebuffer = null;
this._enabledAttributes = new Array(this._caps.maxVertexAttribs);
this._newAttributes = new Array(this._caps.maxVertexAttribs);
for (var i = 0; i < this._caps.maxVertexAttribs; ++i) {
this._enabledAttributes[i] = 0;
this._newAttributes[i] = 0;
}
}
var _proto = Device.prototype;
_proto._initExtensions = function _initExtensions(extensions) {
var gl = this._gl;
for (var i = 0; i < extensions.length; ++i) {
var name = extensions[i];
var vendorPrefixes = [ "", "WEBKIT_", "MOZ_" ];
for (var j = 0; j < vendorPrefixes.length; j++) try {
var ext = gl.getExtension(vendorPrefixes[j] + name);
if (ext) {
this._extensions[name] = ext;
break;
}
} catch (e) {
console.error(e);
}
}
};
_proto._initCaps = function _initCaps() {
var gl = this._gl;
var extDrawBuffers = this.ext("WEBGL_draw_buffers");
this._caps.maxVertexStreams = 4;
this._caps.maxVertexTextures = gl.getParameter(gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS);
this._caps.maxFragUniforms = gl.getParameter(gl.MAX_FRAGMENT_UNIFORM_VECTORS);
this._caps.maxTextureUnits = gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS);
this._caps.maxVertexAttribs = gl.getParameter(gl.MAX_VERTEX_ATTRIBS);
this._caps.maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE);
this._caps.maxDrawBuffers = extDrawBuffers ? gl.getParameter(extDrawBuffers.MAX_DRAW_BUFFERS_WEBGL) : 1;
this._caps.maxColorAttachments = extDrawBuffers ? gl.getParameter(extDrawBuffers.MAX_COLOR_ATTACHMENTS_WEBGL) : 1;
};
_proto._initStates = function _initStates() {
var gl = this._gl;
gl.disable(gl.BLEND);
gl.blendFunc(gl.ONE, gl.ZERO);
gl.blendEquation(gl.FUNC_ADD);
gl.blendColor(1, 1, 1, 1);
gl.colorMask(true, true, true, true);
gl.enable(gl.CULL_FACE);
gl.cullFace(gl.BACK);
gl.disable(gl.DEPTH_TEST);
gl.depthFunc(gl.LESS);
gl.depthMask(false);
gl.disable(gl.POLYGON_OFFSET_FILL);
gl.depthRange(0, 1);
gl.disable(gl.STENCIL_TEST);
gl.stencilFunc(gl.ALWAYS, 0, 255);
gl.stencilMask(255);
gl.stencilOp(gl.KEEP, gl.KEEP, gl.KEEP);
gl.clearDepth(1);
gl.clearColor(0, 0, 0, 0);
gl.clearStencil(0);
gl.disable(gl.SCISSOR_TEST);
};
_proto._restoreTexture = function _restoreTexture(unit) {
var gl = this._gl;
var texture = this._current.textureUnits[unit];
texture && -1 !== texture._glID ? gl.bindTexture(texture._target, texture._glID) : gl.bindTexture(gl.TEXTURE_2D, null);
};
_proto._restoreIndexBuffer = function _restoreIndexBuffer() {
var gl = this._gl;
var ib = this._current.indexBuffer;
ib && -1 !== ib._glID ? gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ib._glID) : gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
};
_proto.ext = function ext(name) {
return this._extensions[name];
};
_proto.allowFloatTexture = function allowFloatTexture() {
return null != this.ext("OES_texture_float");
};
_proto.setFrameBuffer = function setFrameBuffer(fb) {
if (this._framebuffer === fb) return;
this._framebuffer = fb;
var gl = this._gl;
if (!fb) {
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
return;
}
gl.bindFramebuffer(gl.FRAMEBUFFER, fb._glID);
var numColors = fb._colors.length;
for (var i = 0; i < numColors; ++i) {
var colorBuffer = fb._colors[i];
_attach(gl, gl.COLOR_ATTACHMENT0 + i, colorBuffer);
}
for (var _i4 = numColors; _i4 < this._caps.maxColorAttachments; ++_i4) gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0 + _i4, gl.TEXTURE_2D, null, 0);
fb._depth && _attach(gl, gl.DEPTH_ATTACHMENT, fb._depth);
fb._stencil && _attach(gl, gl.STENCIL_ATTACHMENT, fb._stencil);
fb._depthStencil && _attach(gl, gl.DEPTH_STENCIL_ATTACHMENT, fb._depthStencil);
};
_proto.setViewport = function setViewport(x, y, w, h) {
if (this._vx !== x || this._vy !== y || this._vw !== w || this._vh !== h) {
this._gl.viewport(x, y, w, h);
this._vx = x;
this._vy = y;
this._vw = w;
this._vh = h;
}
};
_proto.setScissor = function setScissor(x, y, w, h) {
if (this._sx !== x || this._sy !== y || this._sw !== w || this._sh !== h) {
this._gl.scissor(x, y, w, h);
this._sx = x;
this._sy = y;
this._sw = w;
this._sh = h;
}
};
_proto.clear = function clear(opts) {
if (void 0 === opts.color && void 0 === opts.depth && void 0 === opts.stencil) return;
var gl = this._gl;
var flags = 0;
if (void 0 !== opts.color) {
flags |= gl.COLOR_BUFFER_BIT;
gl.clearColor(opts.color[0], opts.color[1], opts.color[2], opts.color[3]);
}
if (void 0 !== opts.depth) {
flags |= gl.DEPTH_BUFFER_BIT;
gl.clearDepth(opts.depth);
gl.enable(gl.DEPTH_TEST);
gl.depthMask(true);
gl.depthFunc(gl.ALWAYS);
}
if (void 0 !== opts.stencil) {
flags |= gl.STENCIL_BUFFER_BIT;
gl.clearStencil(opts.stencil);
}
gl.clear(flags);
if (void 0 !== opts.depth) if (false === this._current.depthTest) gl.disable(gl.DEPTH_TEST); else {
false === this._current.depthWrite && gl.depthMask(false);
this._current.depthFunc !== _enums.enums.DS_FUNC_ALWAYS && gl.depthFunc(this._current.depthFunc);
}
};
_proto.enableBlend = function enableBlend() {
this._next.blend = true;
};
_proto.enableDepthTest = function enableDepthTest() {
this._next.depthTest = true;
};
_proto.enableDepthWrite = function enableDepthWrite() {
this._next.depthWrite = true;
};
_proto.setStencilTest = function setStencilTest(stencilTest) {
this._next.stencilTest = stencilTest;
};
_proto.setStencilFunc = function setStencilFunc(func, ref, mask) {
this._next.stencilSep = false;
this._next.stencilFuncFront = this._next.stencilFuncBack = func;
this._next.stencilRefFront = this._next.stencilRefBack = ref;
this._next.stencilMaskFront = this._next.stencilMaskBack = mask;
};
_proto.setStencilFuncFront = function setStencilFuncFront(func, ref, mask) {
this._next.stencilSep = true;
this._next.stencilFuncFront = func;
this._next.stencilRefFront = ref;
this._next.stencilMaskFront = mask;
};
_proto.setStencilFuncBack = function setStencilFuncBack(func, ref, mask) {
this._next.stencilSep = true;
this._next.stencilFuncBack = func;
this._next.stencilRefBack = ref;
this._next.stencilMaskBack = mask;
};
_proto.setStencilOp = function setStencilOp(failOp, zFailOp, zPassOp, writeMask) {
this._next.stencilFailOpFront = this._next.stencilFailOpBack = failOp;
this._next.stencilZFailOpFront = this._next.stencilZFailOpBack = zFailOp;
this._next.stencilZPassOpFront = this._next.stencilZPassOpBack = zPassOp;
this._next.stencilWriteMaskFront = this._next.stencilWriteMaskBack = writeMask;
};
_proto.setStencilOpFront = function setStencilOpFront(failOp, zFailOp, zPassOp, writeMask) {
this._next.stencilSep = true;
this._next.stencilFailOpFront = failOp;
this._next.stencilZFailOpFront = zFailOp;
this._next.stencilZPassOpFront = zPassOp;
this._next.stencilWriteMaskFront = writeMask;
};
_proto.setStencilOpBack = function setStencilOpBack(failOp, zFailOp, zPassOp, writeMask) {
this._next.stencilSep = true;
this._next.stencilFailOpBack = failOp;
this._next.stencilZFailOpBack = zFailOp;
this._next.stencilZPassOpBack = zPassOp;
this._next.stencilWriteMaskBack = writeMask;
};
_proto.setDepthFunc = function setDepthFunc(depthFunc) {
this._next.depthFunc = depthFunc;
};
_proto.setBlendColor32 = function setBlendColor32(rgba) {
this._next.blendColor = rgba;
};
_proto.setBlendColor = function setBlendColor(r, g, b, a) {
this._next.blendColor = (255 * r << 24 | 255 * g << 16 | 255 * b << 8 | 255 * a) >>> 0;
};
_proto.setBlendFunc = function setBlendFunc(src, dst) {
this._next.blendSep = false;
this._next.blendSrc = src;
this._next.blendDst = dst;
};
_proto.setBlendFuncSep = function setBlendFuncSep(src, dst, srcAlpha, dstAlpha) {
this._next.blendSep = true;
this._next.blendSrc = src;
this._next.blendDst = dst;
this._next.blendSrcAlpha = srcAlpha;
this._next.blendDstAlpha = dstAlpha;
};
_proto.setBlendEq = function setBlendEq(eq) {
this._next.blendSep = false;
this._next.blendEq = eq;
};
_proto.setBlendEqSep = function setBlendEqSep(eq, alphaEq) {
this._next.blendSep = true;
this._next.blendEq = eq;
this._next.blendAlphaEq = alphaEq;
};
_proto.setCullMode = function setCullMode(mode) {
this._next.cullMode = mode;
};
_proto.setVertexBuffer = function setVertexBuffer(stream, buffer, start) {
void 0 === start && (start = 0);
this._next.vertexBuffers[stream] = buffer;
this._next.vertexBufferOffsets[stream] = start;
this._next.maxStream < stream && (this._next.maxStream = stream);
};
_proto.setIndexBuffer = function setIndexBuffer(buffer) {
this._next.indexBuffer = buffer;
};
_proto.setProgram = function setProgram(program) {
this._next.program = program;
};
_proto.setTexture = function setTexture(name, texture, slot) {
if (slot >= this._caps.maxTextureUnits) {
console.warn("Can not set texture " + name + " at stage " + slot + ", max texture exceed: " + this._caps.maxTextureUnits);
return;
}
this._next.textureUnits[slot] = texture;
this.setUniform(name, slot);
this._next.maxTextureSlot < slot && (this._next.maxTextureSlot = slot);
};
_proto.setTextureArray = function setTextureArray(name, textures, slots) {
var len = textures.length;
if (len >= this._caps.maxTextureUnits) {
console.warn("Can not set " + len + " textures for " + name + ", max texture exceed: " + this._caps.maxTextureUnits);
return;
}
for (var i = 0; i < len; ++i) {
var slot = slots[i];
this._next.textureUnits[slot] = textures[i];
this._next.maxTextureSlot < slot && (this._next.maxTextureSlot = slot);
}
this.setUniform(name, slots);
};
_proto.setUniform = function setUniform(name, value) {
var uniform = this._uniforms[name];
var sameType = false;
var isArray = false, isFloat32Array = false, isInt32Array = false;
do {
if (!uniform) break;
isFloat32Array = Array.isArray(value) || value instanceof Float32Array;
isInt32Array = value instanceof Int32Array;
isArray = isFloat32Array || isInt32Array;
if (uniform.isArray !== isArray) break;
if (uniform.isArray && uniform.value.length !== value.length) break;
sameType = true;
} while (false);
if (sameType) {
var oldValue = uniform.value;
var dirty = false;
if (uniform.isArray) {
for (var i = 0, l = oldValue.length; i < l; i++) if (oldValue[i] !== value[i]) {
dirty = true;
oldValue[i] = value[i];
}
} else if (oldValue !== value) {
dirty = true;
uniform.value = value;
}
dirty && (uniform.dirty = true);
} else {
var newValue = value;
isFloat32Array ? newValue = new Float32Array(value) : isInt32Array && (newValue = new Int32Array(value));
uniform = {
dirty: true,
value: newValue,
isArray: isArray
};
}
this._uniforms[name] = uniform;
};
_proto.setUniformDirectly = function setUniformDirectly(name, value) {
var uniform = this._uniforms[name];
uniform || (this._uniforms[name] = uniform = {});
uniform.dirty = true;
uniform.value = value;
};
_proto.setPrimitiveType = function setPrimitiveType(type) {
this._next.primitiveType = type;
};
_proto.resetDrawCalls = function resetDrawCalls() {
this._stats.drawcalls = 0;
};
_proto.getDrawCalls = function getDrawCalls() {
return this._stats.drawcalls;
};
_proto.draw = function draw(base, count) {
var gl = this._gl;
var cur = this._current;
var next = this._next;
_commitBlendStates(gl, cur, next);
_commitDepthStates(gl, cur, next);
_commitStencilStates(gl, cur, next);
_commitCullMode(gl, cur, next);
_commitVertexBuffers(this, gl, cur, next);
cur.indexBuffer !== next.indexBuffer && gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, next.indexBuffer && -1 !== next.indexBuffer._glID ? next.indexBuffer._glID : null);
var programDirty = false;
if (cur.program !== next.program) {
next.program._linked ? gl.useProgram(next.program._glID) : console.warn("Failed to use program: has not linked yet.");
programDirty = true;
}
_commitTextures(gl, cur, next);
for (var i = 0; i < next.program._uniforms.length; ++i) {
var uniformInfo = next.program._uniforms[i];
var uniform = this._uniforms[uniformInfo.name];
if (!uniform) continue;
if (!programDirty && !uniform.dirty) continue;
uniform.dirty = false;
var commitFunc = void 0 === uniformInfo.size ? _type2uniformCommit[uniformInfo.type] : _type2uniformArrayCommit[uniformInfo.type];
if (!commitFunc) {
console.warn("Can not find commit function for uniform " + uniformInfo.name);
continue;
}
commitFunc(gl, uniformInfo.location, uniform.value);
}
if (count) {
next.indexBuffer ? gl.drawElements(this._next.primitiveType, count, next.indexBuffer._format, base * next.indexBuffer._bytesPerIndex) : gl.drawArrays(this._next.primitiveType, base, count);
this._stats.drawcalls++;
}
cur.set(next);
next.reset();
};
_createClass(Device, [ {
key: "caps",
get: function get() {
return this._caps;
}
} ]);
return Device;
})();
exports["default"] = Device;
module.exports = exports["default"];
}), {
"./enums": 256,
"./state": 263,
"./texture-2d": 264,
"./texture-cube": 265
} ],
256: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.attrTypeBytes = attrTypeBytes;
exports.enums = void 0;
exports.glFilter = glFilter;
exports.glTextureFmt = glTextureFmt;
var GL_NEAREST = 9728;
var GL_LINEAR = 9729;
var GL_NEAREST_MIPMAP_NEAREST = 9984;
var GL_LINEAR_MIPMAP_NEAREST = 9985;
var GL_NEAREST_MIPMAP_LINEAR = 9986;
var GL_LINEAR_MIPMAP_LINEAR = 9987;
var GL_UNSIGNED_BYTE = 5121;
var GL_UNSIGNED_SHORT = 5123;
var GL_UNSIGNED_INT = 5125;
var GL_FLOAT = 5126;
var GL_UNSIGNED_SHORT_5_6_5 = 33635;
var GL_UNSIGNED_SHORT_4_4_4_4 = 32819;
var GL_UNSIGNED_SHORT_5_5_5_1 = 32820;
var GL_HALF_FLOAT_OES = 36193;
var GL_DEPTH_COMPONENT = 6402;
var GL_ALPHA = 6406;
var GL_RGB = 6407;
var GL_RGBA = 6408;
var GL_LUMINANCE = 6409;
var GL_LUMINANCE_ALPHA = 6410;
var GL_COMPRESSED_RGB_S3TC_DXT1_EXT = 33776;
var GL_COMPRESSED_RGBA_S3TC_DXT1_EXT = 33777;
var GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 33778;
var GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 33779;
var GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 35840;
var GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 35841;
var GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 35842;
var GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 35843;
var GL_COMPRESSED_RGB_ETC1_WEBGL = 36196;
var GL_COMPRESSED_RGB8_ETC2 = 37492;
var GL_COMPRESSED_RGBA8_ETC2_EAC = 37496;
var _filterGL = [ [ GL_NEAREST, GL_NEAREST_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR ], [ GL_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_LINEAR ] ];
var _textureFmtGL = [ {
format: GL_RGB,
internalFormat: GL_COMPRESSED_RGB_S3TC_DXT1_EXT,
pixelType: null
}, {
format: GL_RGBA,
internalFormat: GL_COMPRESSED_RGBA_S3TC_DXT1_EXT,
pixelType: null
}, {
format: GL_RGBA,
internalFormat: GL_COMPRESSED_RGBA_S3TC_DXT3_EXT,
pixelType: null
}, {
format: GL_RGBA,
internalFormat: GL_COMPRESSED_RGBA_S3TC_DXT5_EXT,
pixelType: null
}, {
format: GL_RGB,
internalFormat: GL_COMPRESSED_RGB_ETC1_WEBGL,
pixelType: null
}, {
format: GL_RGB,
internalFormat: GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG,
pixelType: null
}, {
format: GL_RGBA,
internalFormat: GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,
pixelType: null
}, {
format: GL_RGB,
internalFormat: GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG,
pixelType: null
}, {
format: GL_RGBA,
internalFormat: GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,
pixelType: null
}, {
format: GL_ALPHA,
internalFormat: GL_ALPHA,
pixelType: GL_UNSIGNED_BYTE
}, {
format: GL_LUMINANCE,
internalFormat: GL_LUMINANCE,
pixelType: GL_UNSIGNED_BYTE
}, {
format: GL_LUMINANCE_ALPHA,
internalFormat: GL_LUMINANCE_ALPHA,
pixelType: GL_UNSIGNED_BYTE
}, {
format: GL_RGB,
internalFormat: GL_RGB,
pixelType: GL_UNSIGNED_SHORT_5_6_5
}, {
format: GL_RGBA,
internalFormat: GL_RGBA,
pixelType: GL_UNSIGNED_SHORT_5_5_5_1
}, {
format: GL_RGBA,
internalFormat: GL_RGBA,
pixelType: GL_UNSIGNED_SHORT_4_4_4_4
}, {
format: GL_RGB,
internalFormat: GL_RGB,
pixelType: GL_UNSIGNED_BYTE
}, {
format: GL_RGBA,
internalFormat: GL_RGBA,
pixelType: GL_UNSIGNED_BYTE
}, {
format: GL_RGB,
internalFormat: GL_RGB,
pixelType: GL_HALF_FLOAT_OES
}, {
format: GL_RGBA,
internalFormat: GL_RGBA,
pixelType: GL_HALF_FLOAT_OES
}, {
format: GL_RGB,
internalFormat: GL_RGB,
pixelType: GL_FLOAT
}, {
format: GL_RGBA,
internalFormat: GL_RGBA,
pixelType: GL_FLOAT
}, {
format: null,
internalFormat: null,
pixelType: null
}, {
format: null,
internalFormat: null,
pixelType: null
}, {
format: null,
internalFormat: null,
pixelType: null
}, {
format: null,
internalFormat: null,
pixelType: null
}, {
format: GL_DEPTH_COMPONENT,
internalFormat: GL_DEPTH_COMPONENT,
pixelType: GL_UNSIGNED_SHORT
}, {
format: GL_DEPTH_COMPONENT,
internalFormat: GL_DEPTH_COMPONENT,
pixelType: GL_UNSIGNED_INT
}, {
format: GL_DEPTH_COMPONENT,
internalFormat: GL_DEPTH_COMPONENT,
pixelType: GL_UNSIGNED_INT
}, {
format: GL_RGB,
internalFormat: GL_COMPRESSED_RGB8_ETC2,
pixelType: null
}, {
format: GL_RGBA,
internalFormat: GL_COMPRESSED_RGBA8_ETC2_EAC,
pixelType: null
} ];
var enums = {
USAGE_STATIC: 35044,
USAGE_DYNAMIC: 35048,
USAGE_STREAM: 35040,
INDEX_FMT_UINT8: 5121,
INDEX_FMT_UINT16: 5123,
INDEX_FMT_UINT32: 5125,
ATTR_POSITION: "a_position",
ATTR_NORMAL: "a_normal",
ATTR_TANGENT: "a_tangent",
ATTR_BITANGENT: "a_bitangent",
ATTR_WEIGHTS: "a_weights",
ATTR_JOINTS: "a_joints",
ATTR_COLOR: "a_color",
ATTR_COLOR0: "a_color0",
ATTR_COLOR1: "a_color1",
ATTR_UV: "a_uv",
ATTR_UV0: "a_uv0",
ATTR_UV1: "a_uv1",
ATTR_UV2: "a_uv2",
ATTR_UV3: "a_uv3",
ATTR_UV4: "a_uv4",
ATTR_UV5: "a_uv5",
ATTR_UV6: "a_uv6",
ATTR_UV7: "a_uv7",
ATTR_TEX_COORD: "a_texCoord",
ATTR_TEX_COORD1: "a_texCoord1",
ATTR_TEX_COORD2: "a_texCoord2",
ATTR_TEX_COORD3: "a_texCoord3",
ATTR_TEX_COORD4: "a_texCoord4",
ATTR_TEX_COORD5: "a_texCoord5",
ATTR_TEX_COORD6: "a_texCoord6",
ATTR_TEX_COORD7: "a_texCoord7",
ATTR_TEX_COORD8: "a_texCoord8",
ATTR_TEX_ID: "a_texId",
ATTR_TYPE_INT8: 5120,
ATTR_TYPE_UINT8: 5121,
ATTR_TYPE_INT16: 5122,
ATTR_TYPE_UINT16: 5123,
ATTR_TYPE_INT32: 5124,
ATTR_TYPE_UINT32: 5125,
ATTR_TYPE_FLOAT32: 5126,
FILTER_NEAREST: 0,
FILTER_LINEAR: 1,
WRAP_REPEAT: 10497,
WRAP_CLAMP: 33071,
WRAP_MIRROR: 33648,
TEXTURE_FMT_RGB_DXT1: 0,
TEXTURE_FMT_RGBA_DXT1: 1,
TEXTURE_FMT_RGBA_DXT3: 2,
TEXTURE_FMT_RGBA_DXT5: 3,
TEXTURE_FMT_RGB_ETC1: 4,
TEXTURE_FMT_RGB_PVRTC_2BPPV1: 5,
TEXTURE_FMT_RGBA_PVRTC_2BPPV1: 6,
TEXTURE_FMT_RGB_PVRTC_4BPPV1: 7,
TEXTURE_FMT_RGBA_PVRTC_4BPPV1: 8,
TEXTURE_FMT_A8: 9,
TEXTURE_FMT_L8: 10,
TEXTURE_FMT_L8_A8: 11,
TEXTURE_FMT_R5_G6_B5: 12,
TEXTURE_FMT_R5_G5_B5_A1: 13,
TEXTURE_FMT_R4_G4_B4_A4: 14,
TEXTURE_FMT_RGB8: 15,
TEXTURE_FMT_RGBA8: 16,
TEXTURE_FMT_RGB16F: 17,
TEXTURE_FMT_RGBA16F: 18,
TEXTURE_FMT_RGB32F: 19,
TEXTURE_FMT_RGBA32F: 20,
TEXTURE_FMT_R32F: 21,
TEXTURE_FMT_111110F: 22,
TEXTURE_FMT_SRGB: 23,
TEXTURE_FMT_SRGBA: 24,
TEXTURE_FMT_D16: 25,
TEXTURE_FMT_D32: 26,
TEXTURE_FMT_D24S8: 27,
TEXTURE_FMT_RGB_ETC2: 28,
TEXTURE_FMT_RGBA_ETC2: 29,
DS_FUNC_NEVER: 512,
DS_FUNC_LESS: 513,
DS_FUNC_EQUAL: 514,
DS_FUNC_LEQUAL: 515,
DS_FUNC_GREATER: 516,
DS_FUNC_NOTEQUAL: 517,
DS_FUNC_GEQUAL: 518,
DS_FUNC_ALWAYS: 519,
RB_FMT_RGBA4: 32854,
RB_FMT_RGB5_A1: 32855,
RB_FMT_RGB565: 36194,
RB_FMT_D16: 33189,
RB_FMT_S8: 36168,
RB_FMT_D24S8: 34041,
BLEND_FUNC_ADD: 32774,
BLEND_FUNC_SUBTRACT: 32778,
BLEND_FUNC_REVERSE_SUBTRACT: 32779,
BLEND_ZERO: 0,
BLEND_ONE: 1,
BLEND_SRC_COLOR: 768,
BLEND_ONE_MINUS_SRC_COLOR: 769,
BLEND_DST_COLOR: 774,
BLEND_ONE_MINUS_DST_COLOR: 775,
BLEND_SRC_ALPHA: 770,
BLEND_ONE_MINUS_SRC_ALPHA: 771,
BLEND_DST_ALPHA: 772,
BLEND_ONE_MINUS_DST_ALPHA: 773,
BLEND_CONSTANT_COLOR: 32769,
BLEND_ONE_MINUS_CONSTANT_COLOR: 32770,
BLEND_CONSTANT_ALPHA: 32771,
BLEND_ONE_MINUS_CONSTANT_ALPHA: 32772,
BLEND_SRC_ALPHA_SATURATE: 776,
STENCIL_DISABLE: 0,
STENCIL_ENABLE: 1,
STENCIL_INHERIT: 2,
STENCIL_OP_KEEP: 7680,
STENCIL_OP_ZERO: 0,
STENCIL_OP_REPLACE: 7681,
STENCIL_OP_INCR: 7682,
STENCIL_OP_INCR_WRAP: 34055,
STENCIL_OP_DECR: 7683,
STENCIL_OP_DECR_WRAP: 34056,
STENCIL_OP_INVERT: 5386,
CULL_NONE: 0,
CULL_FRONT: 1028,
CULL_BACK: 1029,
CULL_FRONT_AND_BACK: 1032,
PT_POINTS: 0,
PT_LINES: 1,
PT_LINE_LOOP: 2,
PT_LINE_STRIP: 3,
PT_TRIANGLES: 4,
PT_TRIANGLE_STRIP: 5,
PT_TRIANGLE_FAN: 6
};
exports.enums = enums;
function attrTypeBytes(attrType) {
if (attrType === enums.ATTR_TYPE_INT8) return 1;
if (attrType === enums.ATTR_TYPE_UINT8) return 1;
if (attrType === enums.ATTR_TYPE_INT16) return 2;
if (attrType === enums.ATTR_TYPE_UINT16) return 2;
if (attrType === enums.ATTR_TYPE_INT32) return 4;
if (attrType === enums.ATTR_TYPE_UINT32) return 4;
if (attrType === enums.ATTR_TYPE_FLOAT32) return 4;
console.warn("Unknown ATTR_TYPE: " + attrType);
return 0;
}
function glFilter(gl, filter, mipFilter) {
void 0 === mipFilter && (mipFilter = -1);
var result = _filterGL[filter][mipFilter + 1];
if (void 0 === result) {
console.warn("Unknown FILTER: " + filter);
return -1 === mipFilter ? gl.LINEAR : gl.LINEAR_MIPMAP_LINEAR;
}
return result;
}
function glTextureFmt(fmt) {
var result = _textureFmtGL[fmt];
if (void 0 === result) {
console.warn("Unknown TEXTURE_FMT: " + fmt);
return _textureFmtGL[enums.TEXTURE_FMT_RGBA8];
}
return result;
}
}), {} ],
257: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var FrameBuffer = (function() {
function FrameBuffer(device, width, height, options) {
this._device = device;
this._width = width;
this._height = height;
this._colors = options.colors || [];
this._depth = options.depth || null;
this._stencil = options.stencil || null;
this._depthStencil = options.depthStencil || null;
this._glID = device._gl.createFramebuffer();
}
var _proto = FrameBuffer.prototype;
_proto.destroy = function destroy() {
if (null === this._glID) {
console.error("The frame-buffer already destroyed");
return;
}
var gl = this._device._gl;
gl.deleteFramebuffer(this._glID);
this._glID = null;
};
_proto.getHandle = function getHandle() {
return this._glID;
};
return FrameBuffer;
})();
exports["default"] = FrameBuffer;
module.exports = exports["default"];
}), {} ],
258: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = require("./enums");
var _BYTES_PER_INDEX;
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var BYTES_PER_INDEX = (_BYTES_PER_INDEX = {}, _BYTES_PER_INDEX[_enums.enums.INDEX_FMT_UINT8] = 1,
_BYTES_PER_INDEX[_enums.enums.INDEX_FMT_UINT16] = 2, _BYTES_PER_INDEX[_enums.enums.INDEX_FMT_UINT32] = 4,
_BYTES_PER_INDEX);
var IndexBuffer = (function() {
function IndexBuffer(device, format, usage, data) {
this._device = device;
this._format = format;
this._usage = usage;
this._bytesPerIndex = BYTES_PER_INDEX[format];
this._bytes = data.byteLength;
this._numIndices = this._bytes / this._bytesPerIndex;
this._needExpandDataStore = true;
this._glID = device._gl.createBuffer();
this.update(0, data);
device._stats.ib += this._bytes;
}
var _proto = IndexBuffer.prototype;
_proto.destroy = function destroy() {
if (-1 === this._glID) {
console.error("The buffer already destroyed");
return;
}
var gl = this._device._gl;
gl.deleteBuffer(this._glID);
this._device._stats.ib -= this.bytes;
this._glID = -1;
};
_proto.update = function update(byteOffset, data) {
if (-1 === this._glID) {
console.error("The buffer is destroyed");
return;
}
if (0 === data.byteLength) return;
if (byteOffset + data.byteLength > this._bytes) {
if (byteOffset) {
console.error("Failed to update data, bytes exceed.");
return;
}
this._needExpandDataStore = true;
this._bytes = byteOffset + data.byteLength;
this._numIndices = this._bytes / this._bytesPerIndex;
}
var gl = this._device._gl;
var glUsage = this._usage;
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this._glID);
if (this._needExpandDataStore) {
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, data, glUsage);
this._needExpandDataStore = false;
} else gl.bufferSubData(gl.ELEMENT_ARRAY_BUFFER, byteOffset, data);
this._device._restoreIndexBuffer();
};
_proto.setUsage = function setUsage(usage) {
this._usage = usage;
};
_createClass(IndexBuffer, [ {
key: "count",
get: function get() {
return this._numIndices;
}
} ]);
return IndexBuffer;
})();
IndexBuffer.BYTES_PER_INDEX = BYTES_PER_INDEX;
var _default = IndexBuffer;
exports["default"] = _default;
module.exports = exports["default"];
}), {
"./enums": 256
} ],
259: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = require("./enums");
var gfx = null;
false;
var VertexFormat = require("./vertex-format");
var IndexBuffer = require("./index-buffer");
var VertexBuffer = require("./vertex-buffer");
var Program = require("./program");
var Texture = require("./texture");
var Texture2D = require("./texture-2d");
var TextureCube = require("./texture-cube");
var RenderBuffer = require("./render-buffer");
var FrameBuffer = require("./frame-buffer");
var Device = require("./device");
gfx = {
VertexFormat: VertexFormat,
IndexBuffer: IndexBuffer,
VertexBuffer: VertexBuffer,
Program: Program,
Texture: Texture,
Texture2D: Texture2D,
TextureCube: TextureCube,
RenderBuffer: RenderBuffer,
FrameBuffer: FrameBuffer,
Device: Device,
attrTypeBytes: _enums.attrTypeBytes,
glFilter: _enums.glFilter,
glTextureFmt: _enums.glTextureFmt
};
Object.assign(gfx, _enums.enums);
var _default = gfx;
exports["default"] = _default;
cc.gfx = gfx;
module.exports = exports["default"];
}), {
"./device": 255,
"./enums": 256,
"./frame-buffer": 257,
"./index-buffer": 258,
"./program": 261,
"./render-buffer": 262,
"./texture": 266,
"./texture-2d": 264,
"./texture-cube": 265,
"./vertex-buffer": 267,
"./vertex-format": 268
} ],
260: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.isPow2 = isPow2;
function isPow2(v) {
return !(v & v - 1) && !!v;
}
}), {} ],
261: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var _genID = 0;
function _parseError(out, type, errorLog) {
if (!errorLog) return;
errorLog.split("\n").forEach((function(msg) {
if (msg.length < 5) return;
var parts = /^ERROR:\s+(\d+):(\d+):\s*(.*)$/.exec(msg);
parts ? out.push({
type: type,
fileID: 0 | parts[1],
line: 0 | parts[2],
message: parts[3].trim()
}) : msg.length > 0 && out.push({
type: type,
fileID: -1,
line: 0,
message: msg
});
}));
}
var Program = (function() {
function Program(device, options) {
this._device = device;
this._attributes = [];
this._uniforms = [];
this._samplers = [];
this._errors = [];
this._linked = false;
this._vertSource = options.vert;
this._fragSource = options.frag;
this._glID = null;
this._id = _genID++;
}
var _proto = Program.prototype;
_proto.link = function link() {
if (this._linked) return;
var gl = this._device._gl;
var vertShader = _createShader(gl, gl.VERTEX_SHADER, this._vertSource);
var fragShader = _createShader(gl, gl.FRAGMENT_SHADER, this._fragSource);
var program = gl.createProgram();
gl.attachShader(program, vertShader);
gl.attachShader(program, fragShader);
gl.linkProgram(program);
var failed = false;
var errors = this._errors;
if (!gl.getShaderParameter(vertShader, gl.COMPILE_STATUS)) {
_parseError(errors, "vs", gl.getShaderInfoLog(vertShader));
failed = true;
}
if (!gl.getShaderParameter(fragShader, gl.COMPILE_STATUS)) {
_parseError(errors, "fs", gl.getShaderInfoLog(fragShader));
failed = true;
}
gl.deleteShader(vertShader);
gl.deleteShader(fragShader);
if (failed) return errors;
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
errors.push({
info: "Failed to link shader program: " + gl.getProgramInfoLog(program)
});
return errors;
}
this._glID = program;
var numAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES);
for (var i = 0; i < numAttributes; ++i) {
var info = gl.getActiveAttrib(program, i);
var location = gl.getAttribLocation(program, info.name);
this._attributes.push({
name: info.name,
location: location,
type: info.type
});
}
var numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
for (var _i = 0; _i < numUniforms; ++_i) {
var _info = gl.getActiveUniform(program, _i);
var name = _info.name;
var _location = gl.getUniformLocation(program, name);
var isArray = "[0]" === name.substr(name.length - 3);
isArray && (name = name.substr(0, name.length - 3));
var uniform = {
name: name,
location: _location,
type: _info.type,
size: isArray ? _info.size : void 0
};
this._uniforms.push(uniform);
}
this._linked = true;
};
_proto.destroy = function destroy() {
var gl = this._device._gl;
gl.deleteProgram(this._glID);
this._linked = false;
this._glID = null;
this._attributes = [];
this._uniforms = [];
this._samplers = [];
};
_createClass(Program, [ {
key: "id",
get: function get() {
return this._id;
}
} ]);
return Program;
})();
exports["default"] = Program;
function _createShader(gl, type, src) {
var shader = gl.createShader(type);
gl.shaderSource(shader, src);
gl.compileShader(shader);
return shader;
}
module.exports = exports["default"];
}), {} ],
262: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var RenderBuffer = (function() {
function RenderBuffer(device, format, width, height) {
this._device = device;
this._format = format;
this._glID = device._gl.createRenderbuffer();
this.update(width, height);
}
var _proto = RenderBuffer.prototype;
_proto.update = function update(width, height) {
this._width = width;
this._height = height;
var gl = this._device._gl;
gl.bindRenderbuffer(gl.RENDERBUFFER, this._glID);
gl.renderbufferStorage(gl.RENDERBUFFER, this._format, width, height);
gl.bindRenderbuffer(gl.RENDERBUFFER, null);
};
_proto.destroy = function destroy() {
if (null === this._glID) {
console.error("The render-buffer already destroyed");
return;
}
var gl = this._device._gl;
gl.bindRenderbuffer(gl.RENDERBUFFER, null);
gl.deleteRenderbuffer(this._glID);
this._glID = null;
};
return RenderBuffer;
})();
exports["default"] = RenderBuffer;
module.exports = exports["default"];
}), {} ],
263: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = require("./enums");
var _default = {
blend: false,
blendSep: false,
blendColor: 4294967295,
blendEq: _enums.enums.BLEND_FUNC_ADD,
blendAlphaEq: _enums.enums.BLEND_FUNC_ADD,
blendSrc: _enums.enums.BLEND_ONE,
blendDst: _enums.enums.BLEND_ZERO,
blendSrcAlpha: _enums.enums.BLEND_ONE,
blendDstAlpha: _enums.enums.BLEND_ZERO,
depthTest: false,
depthWrite: false,
depthFunc: _enums.enums.DS_FUNC_LESS,
stencilTest: false,
stencilSep: false,
stencilFuncFront: _enums.enums.DS_FUNC_ALWAYS,
stencilRefFront: 0,
stencilMaskFront: 255,
stencilFailOpFront: _enums.enums.STENCIL_OP_KEEP,
stencilZFailOpFront: _enums.enums.STENCIL_OP_KEEP,
stencilZPassOpFront: _enums.enums.STENCIL_OP_KEEP,
stencilWriteMaskFront: 255,
stencilFuncBack: _enums.enums.DS_FUNC_ALWAYS,
stencilRefBack: 0,
stencilMaskBack: 255,
stencilFailOpBack: _enums.enums.STENCIL_OP_KEEP,
stencilZFailOpBack: _enums.enums.STENCIL_OP_KEEP,
stencilZPassOpBack: _enums.enums.STENCIL_OP_KEEP,
stencilWriteMaskBack: 255,
cullMode: _enums.enums.CULL_BACK,
primitiveType: _enums.enums.PT_TRIANGLES,
maxStream: -1,
vertexBuffers: [],
vertexBufferOffsets: [],
indexBuffer: null,
maxTextureSlot: -1,
textureUnits: [],
program: null
};
var State = (function() {
function State(device) {
this.vertexBuffers = new Array(device._caps.maxVertexStreams);
this.vertexBufferOffsets = new Array(device._caps.maxVertexStreams);
this.textureUnits = new Array(device._caps.maxTextureUnits);
this.set(_default);
}
State.initDefault = function initDefault(device) {
_default.vertexBuffers = new Array(device._caps.maxVertexStreams);
_default.vertexBufferOffsets = new Array(device._caps.maxVertexStreams);
_default.textureUnits = new Array(device._caps.maxTextureUnits);
};
var _proto = State.prototype;
_proto.reset = function reset() {
this.set(_default);
};
_proto.set = function set(cpy) {
this.blend = cpy.blend;
this.blendSep = cpy.blendSep;
this.blendColor = cpy.blendColor;
this.blendEq = cpy.blendEq;
this.blendAlphaEq = cpy.blendAlphaEq;
this.blendSrc = cpy.blendSrc;
this.blendDst = cpy.blendDst;
this.blendSrcAlpha = cpy.blendSrcAlpha;
this.blendDstAlpha = cpy.blendDstAlpha;
this.depthTest = cpy.depthTest;
this.depthWrite = cpy.depthWrite;
this.depthFunc = cpy.depthFunc;
this.stencilTest = cpy.stencilTest;
this.stencilSep = cpy.stencilSep;
this.stencilFuncFront = cpy.stencilFuncFront;
this.stencilRefFront = cpy.stencilRefFront;
this.stencilMaskFront = cpy.stencilMaskFront;
this.stencilFailOpFront = cpy.stencilFailOpFront;
this.stencilZFailOpFront = cpy.stencilZFailOpFront;
this.stencilZPassOpFront = cpy.stencilZPassOpFront;
this.stencilWriteMaskFront = cpy.stencilWriteMaskFront;
this.stencilFuncBack = cpy.stencilFuncBack;
this.stencilRefBack = cpy.stencilRefBack;
this.stencilMaskBack = cpy.stencilMaskBack;
this.stencilFailOpBack = cpy.stencilFailOpBack;
this.stencilZFailOpBack = cpy.stencilZFailOpBack;
this.stencilZPassOpBack = cpy.stencilZPassOpBack;
this.stencilWriteMaskBack = cpy.stencilWriteMaskBack;
this.cullMode = cpy.cullMode;
this.primitiveType = cpy.primitiveType;
this.maxStream = cpy.maxStream;
for (var i = 0; i < cpy.vertexBuffers.length; ++i) this.vertexBuffers[i] = cpy.vertexBuffers[i];
for (var _i = 0; _i < cpy.vertexBufferOffsets.length; ++_i) this.vertexBufferOffsets[_i] = cpy.vertexBufferOffsets[_i];
this.indexBuffer = cpy.indexBuffer;
this.maxTextureSlot = cpy.maxTextureSlot;
for (var _i2 = 0; _i2 < cpy.textureUnits.length; ++_i2) this.textureUnits[_i2] = cpy.textureUnits[_i2];
this.program = cpy.program;
};
return State;
})();
exports["default"] = State;
module.exports = exports["default"];
}), {
"./enums": 256
} ],
264: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _texture = _interopRequireDefault(require("./texture"));
var _enums = require("./enums");
var _misc = require("./misc");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Texture2D = (function(_Texture) {
_inheritsLoose(Texture2D, _Texture);
function Texture2D(device, options) {
var _this;
_this = _Texture.call(this, device) || this;
var gl = _this._device._gl;
_this._target = gl.TEXTURE_2D;
_this._glID = gl.createTexture();
options.images = options.images || [ null ];
_this.update(options);
return _this;
}
var _proto = Texture2D.prototype;
_proto.update = function update(options) {
var gl = this._device._gl;
var genMipmaps = this._genMipmap;
if (options) {
void 0 !== options.width && (this._width = options.width);
void 0 !== options.height && (this._height = options.height);
void 0 !== options.anisotropy && (this._anisotropy = options.anisotropy);
void 0 !== options.minFilter && (this._minFilter = options.minFilter);
void 0 !== options.magFilter && (this._magFilter = options.magFilter);
void 0 !== options.mipFilter && (this._mipFilter = options.mipFilter);
void 0 !== options.wrapS && (this._wrapS = options.wrapS);
void 0 !== options.wrapT && (this._wrapT = options.wrapT);
if (void 0 !== options.format) {
this._format = options.format;
this._compressed = this._format >= _enums.enums.TEXTURE_FMT_RGB_DXT1 && this._format <= _enums.enums.TEXTURE_FMT_RGBA_PVRTC_4BPPV1 || this._format >= _enums.enums.TEXTURE_FMT_RGB_ETC2 && this._format <= _enums.enums.TEXTURE_FMT_RGBA_ETC2;
}
if (void 0 !== options.genMipmaps) {
this._genMipmap = options.genMipmaps;
genMipmaps = options.genMipmaps;
}
var maxSize = this._device.caps.maxTextureSize || Number.MAX_VALUE;
var textureMaxSize = Math.max(options.width || 0, options.height || 0);
maxSize < textureMaxSize && console.warn("The current texture size " + textureMaxSize + " exceeds the maximum size [" + maxSize + "] supported on the device.");
if (void 0 !== options.images && options.images.length > 1) {
genMipmaps = false;
var maxLength = options.width > options.height ? options.width : options.height;
maxLength >> options.images.length - 1 !== 1 && console.error("texture-2d mipmap is invalid, should have a 1x1 mipmap.");
}
}
var pot = (0, _misc.isPow2)(this._width) && (0, _misc.isPow2)(this._height);
pot || (genMipmaps = false);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, this._glID);
if (void 0 !== options.images && options.images.length > 0) {
this._setMipmap(options.images, options.flipY, options.premultiplyAlpha);
options.images.length > 1 && (this._genMipmap = true);
}
if (genMipmaps) {
gl.hint(gl.GENERATE_MIPMAP_HINT, gl.NICEST);
gl.generateMipmap(gl.TEXTURE_2D);
this._genMipmap = true;
}
this._setTexInfo();
this._device._restoreTexture(0);
};
_proto.updateSubImage = function updateSubImage(options) {
var gl = this._device._gl;
var glFmt = (0, _enums.glTextureFmt)(this._format);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, this._glID);
this._setSubImage(glFmt, options);
this._device._restoreTexture(0);
};
_proto.updateImage = function updateImage(options) {
var gl = this._device._gl;
var glFmt = (0, _enums.glTextureFmt)(this._format);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, this._glID);
this._setImage(glFmt, options);
this._device._restoreTexture(0);
};
_proto._setSubImage = function _setSubImage(glFmt, options) {
var gl = this._device._gl;
var flipY = options.flipY;
var premultiplyAlpha = options.premultiplyAlpha;
var img = options.image;
if (!img || ArrayBuffer.isView(img) || img instanceof ArrayBuffer) {
void 0 === flipY ? gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false) : gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
void 0 === premultiplyAlpha ? gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false) : gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
this._compressed ? gl.compressedTexSubImage2D(gl.TEXTURE_2D, options.level, options.x, options.y, options.width, options.height, glFmt.format, img) : gl.texSubImage2D(gl.TEXTURE_2D, options.level, options.x, options.y, options.width, options.height, glFmt.format, glFmt.pixelType, img);
} else {
void 0 === flipY ? gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true) : gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
void 0 === premultiplyAlpha ? gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false) : gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
gl.texSubImage2D(gl.TEXTURE_2D, options.level, options.x, options.y, glFmt.format, glFmt.pixelType, img);
}
};
_proto._setImage = function _setImage(glFmt, options) {
var gl = this._device._gl;
var flipY = options.flipY;
var premultiplyAlpha = options.premultiplyAlpha;
var img = options.image;
if (!img || ArrayBuffer.isView(img) || img instanceof ArrayBuffer) {
void 0 === flipY ? gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false) : gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
void 0 === premultiplyAlpha ? gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false) : gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
this._compressed ? gl.compressedTexImage2D(gl.TEXTURE_2D, options.level, glFmt.internalFormat, options.width, options.height, 0, img) : gl.texImage2D(gl.TEXTURE_2D, options.level, glFmt.internalFormat, options.width, options.height, 0, glFmt.format, glFmt.pixelType, img);
} else {
void 0 === flipY ? gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true) : gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
void 0 === premultiplyAlpha ? gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false) : gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
gl.texImage2D(gl.TEXTURE_2D, options.level, glFmt.internalFormat, glFmt.format, glFmt.pixelType, img);
}
};
_proto._setMipmap = function _setMipmap(images, flipY, premultiplyAlpha) {
var glFmt = (0, _enums.glTextureFmt)(this._format);
var options = {
width: this._width,
height: this._height,
flipY: flipY,
premultiplyAlpha: premultiplyAlpha,
level: 0,
image: null
};
for (var i = 0; i < images.length; ++i) {
options.level = i;
options.width = this._width >> i;
options.height = this._height >> i;
options.image = images[i];
this._setImage(glFmt, options);
}
};
_proto._setTexInfo = function _setTexInfo() {
var gl = this._device._gl;
var pot = (0, _misc.isPow2)(this._width) && (0, _misc.isPow2)(this._height);
if (!pot && (this._wrapS !== _enums.enums.WRAP_CLAMP || this._wrapT !== _enums.enums.WRAP_CLAMP)) {
console.warn("WebGL1 doesn't support all wrap modes with NPOT textures");
this._wrapS = _enums.enums.WRAP_CLAMP;
this._wrapT = _enums.enums.WRAP_CLAMP;
}
var mipFilter = this._genMipmap ? this._mipFilter : -1;
if (!pot && -1 !== mipFilter) {
console.warn("NPOT textures do not support mipmap filter");
mipFilter = -1;
}
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, (0, _enums.glFilter)(gl, this._minFilter, mipFilter));
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, (0, _enums.glFilter)(gl, this._magFilter, -1));
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, this._wrapS);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, this._wrapT);
var ext = this._device.ext("EXT_texture_filter_anisotropic");
ext && gl.texParameteri(gl.TEXTURE_2D, ext.TEXTURE_MAX_ANISOTROPY_EXT, this._anisotropy);
};
return Texture2D;
})(_texture["default"]);
exports["default"] = Texture2D;
module.exports = exports["default"];
}), {
"./enums": 256,
"./misc": 260,
"./texture": 266
} ],
265: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _texture = _interopRequireDefault(require("./texture"));
var _enums = require("./enums");
var _misc = require("./misc");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var TextureCube = (function(_Texture) {
_inheritsLoose(TextureCube, _Texture);
function TextureCube(device, options) {
var _this;
_this = _Texture.call(this, device) || this;
var gl = _this._device._gl;
_this._target = gl.TEXTURE_CUBE_MAP;
_this._glID = gl.createTexture();
_this.update(options);
return _this;
}
var _proto = TextureCube.prototype;
_proto.update = function update(options) {
var gl = this._device._gl;
var genMipmaps = this._genMipmaps;
if (options) {
void 0 !== options.width && (this._width = options.width);
void 0 !== options.height && (this._height = options.height);
void 0 !== options.anisotropy && (this._anisotropy = options.anisotropy);
void 0 !== options.minFilter && (this._minFilter = options.minFilter);
void 0 !== options.magFilter && (this._magFilter = options.magFilter);
void 0 !== options.mipFilter && (this._mipFilter = options.mipFilter);
void 0 !== options.wrapS && (this._wrapS = options.wrapS);
void 0 !== options.wrapT && (this._wrapT = options.wrapT);
if (void 0 !== options.format) {
this._format = options.format;
this._compressed = this._format >= _enums.enums.TEXTURE_FMT_RGB_DXT1 && this._format <= _enums.enums.TEXTURE_FMT_RGBA_PVRTC_4BPPV1 || this._format >= _enums.enums.TEXTURE_FMT_RGB_ETC2 && this._format <= _enums.enums.TEXTURE_FMT_RGBA_ETC2;
}
if (void 0 !== options.genMipmaps) {
this._genMipmaps = options.genMipmaps;
genMipmaps = options.genMipmaps;
}
if (void 0 !== options.images && options.images.length > 1) {
genMipmaps = false;
options.width !== options.height && console.warn("texture-cube width and height should be identical.");
options.width >> options.images.length - 1 !== 1 && console.error("texture-cube mipmap is invalid. please set mipmap as 1x1, 2x2, 4x4 ... nxn");
}
}
var pot = (0, _misc.isPow2)(this._width) && (0, _misc.isPow2)(this._height);
pot || (genMipmaps = false);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_CUBE_MAP, this._glID);
if (void 0 !== options.images && options.images.length > 0) {
this._setMipmap(options.images, options.flipY, options.premultiplyAlpha);
options.images.length > 1 && (this._genMipmaps = true);
}
if (genMipmaps) {
gl.hint(gl.GENERATE_MIPMAP_HINT, gl.NICEST);
gl.generateMipmap(gl.TEXTURE_CUBE_MAP);
this._genMipmaps = true;
}
this._setTexInfo();
this._device._restoreTexture(0);
};
_proto.updateSubImage = function updateSubImage(options) {
var gl = this._device._gl;
var glFmt = (0, _enums.glTextureFmt)(this._format);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_CUBE_MAP, this._glID);
this._setSubImage(glFmt, options);
this._device._restoreTexture(0);
};
_proto.updateImage = function updateImage(options) {
var gl = this._device._gl;
var glFmt = (0, _enums.glTextureFmt)(this._format);
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_CUBE_MAP, this._glID);
this._setImage(glFmt, options);
this._device._restoreTexture(0);
};
_proto._setSubImage = function _setSubImage(glFmt, options) {
var gl = this._device._gl;
var flipY = options.flipY;
var premultiplyAlpha = options.premultiplyAlpha;
var faceIndex = options.faceIndex;
var img = options.image;
void 0 === flipY ? gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false) : gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
void 0 === premultiplyAlpha ? gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false) : gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
!img || ArrayBuffer.isView(img) || img instanceof ArrayBuffer ? this._compressed ? gl.compressedTexSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, options.level, options.x, options.y, options.width, options.height, glFmt.format, img) : gl.texSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, options.level, options.x, options.y, options.width, options.height, glFmt.format, glFmt.pixelType, img) : gl.texSubImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, options.level, options.x, options.y, glFmt.format, glFmt.pixelType, img);
};
_proto._setImage = function _setImage(glFmt, options) {
var gl = this._device._gl;
var flipY = options.flipY;
var premultiplyAlpha = options.premultiplyAlpha;
var faceIndex = options.faceIndex;
var img = options.image;
void 0 === flipY ? gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false) : gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
void 0 === premultiplyAlpha ? gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false) : gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, premultiplyAlpha);
!img || ArrayBuffer.isView(img) || img instanceof ArrayBuffer ? this._compressed ? gl.compressedTexImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, options.level, glFmt.internalFormat, options.width, options.height, 0, img) : gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, options.level, glFmt.internalFormat, options.width, options.height, 0, glFmt.format, glFmt.pixelType, img) : gl.texImage2D(gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex, options.level, glFmt.internalFormat, glFmt.format, glFmt.pixelType, img);
};
_proto._setMipmap = function _setMipmap(images, flipY, premultiplyAlpha) {
var glFmt = (0, _enums.glTextureFmt)(this._format);
var options = {
width: this._width,
height: this._height,
faceIndex: 0,
flipY: flipY,
premultiplyAlpha: premultiplyAlpha,
level: 0,
image: null
};
for (var i = 0; i < images.length; ++i) {
var levelImages = images[i];
options.level = i;
options.width = this._width >> i;
options.height = this._height >> i;
for (var face = 0; face < 6; ++face) {
options.faceIndex = face;
options.image = levelImages[face];
this._setImage(glFmt, options);
}
}
};
_proto._setTexInfo = function _setTexInfo() {
var gl = this._device._gl;
var pot = (0, _misc.isPow2)(this._width) && (0, _misc.isPow2)(this._height);
if (!pot && (this._wrapS !== _enums.enums.WRAP_CLAMP || this._wrapT !== _enums.enums.WRAP_CLAMP)) {
console.warn("WebGL1 doesn't support all wrap modes with NPOT textures");
this._wrapS = _enums.enums.WRAP_CLAMP;
this._wrapT = _enums.enums.WRAP_CLAMP;
}
var mipFilter = this._genMipmaps ? this._mipFilter : -1;
if (!pot && -1 !== mipFilter) {
console.warn("NPOT textures do not support mipmap filter");
mipFilter = -1;
}
gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MIN_FILTER, (0, _enums.glFilter)(gl, this._minFilter, mipFilter));
gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_MAG_FILTER, (0, _enums.glFilter)(gl, this._magFilter, -1));
gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_S, this._wrapS);
gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_T, this._wrapT);
var ext = this._device.ext("EXT_texture_filter_anisotropic");
ext && gl.texParameteri(gl.TEXTURE_CUBE_MAP, ext.TEXTURE_MAX_ANISOTROPY_EXT, this._anisotropy);
};
return TextureCube;
})(_texture["default"]);
exports["default"] = TextureCube;
module.exports = exports["default"];
}), {
"./enums": 256,
"./misc": 260,
"./texture": 266
} ],
266: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = require("./enums");
var _nullWebGLTexture = null;
var _textureID = 0;
var Texture = (function() {
function Texture(device) {
this._device = device;
this._width = 4;
this._height = 4;
this._genMipmaps = false;
this._compressed = false;
this._anisotropy = 1;
this._minFilter = _enums.enums.FILTER_LINEAR;
this._magFilter = _enums.enums.FILTER_LINEAR;
this._mipFilter = _enums.enums.FILTER_LINEAR;
this._wrapS = _enums.enums.WRAP_REPEAT;
this._wrapT = _enums.enums.WRAP_REPEAT;
this._format = _enums.enums.TEXTURE_FMT_RGBA8;
this._target = -1;
this._id = _textureID++;
}
var _proto = Texture.prototype;
_proto.destroy = function destroy() {
if (this._glID === _nullWebGLTexture) {
console.error("The texture already destroyed");
return;
}
var gl = this._device._gl;
gl.deleteTexture(this._glID);
this._device._stats.tex -= this.bytes;
this._glID = _nullWebGLTexture;
};
return Texture;
})();
exports["default"] = Texture;
module.exports = exports["default"];
}), {
"./enums": 256
} ],
267: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = require("./enums");
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var VertexBuffer = (function() {
function VertexBuffer(device, format, usage, data) {
this._device = device;
this._format = format;
this._usage = usage;
this._bytesPerVertex = this._format._bytes;
this._bytes = data.byteLength;
this._numVertices = this._bytes / this._bytesPerVertex;
this._needExpandDataStore = true;
this._glID = device._gl.createBuffer();
this.update(0, data);
device._stats.vb += this._bytes;
}
var _proto = VertexBuffer.prototype;
_proto.destroy = function destroy() {
if (-1 === this._glID) {
console.error("The buffer already destroyed");
return;
}
var gl = this._device._gl;
gl.deleteBuffer(this._glID);
this._device._stats.vb -= this.bytes;
this._glID = -1;
};
_proto.update = function update(byteOffset, data) {
if (-1 === this._glID) {
console.error("The buffer is destroyed");
return;
}
if (0 === data.byteLength) return;
if (byteOffset + data.byteLength > this._bytes) {
if (byteOffset) {
console.error("Failed to update data, bytes exceed.");
return;
}
this._needExpandDataStore = true;
this._bytes = byteOffset + data.byteLength;
this._numVertices = this._bytes / this._bytesPerVertex;
}
var gl = this._device._gl;
var glUsage = this._usage;
gl.bindBuffer(gl.ARRAY_BUFFER, this._glID);
if (this._needExpandDataStore) {
gl.bufferData(gl.ARRAY_BUFFER, data, glUsage);
this._needExpandDataStore = false;
} else gl.bufferSubData(gl.ARRAY_BUFFER, byteOffset, data);
gl.bindBuffer(gl.ARRAY_BUFFER, null);
};
_proto.getFormat = function getFormat(name) {
return this._format.element(name);
};
_proto.setUsage = function setUsage(usage) {
this._usage = usage;
};
_createClass(VertexBuffer, [ {
key: "count",
get: function get() {
return this._numVertices;
}
} ]);
return VertexBuffer;
})();
var _default = VertexBuffer;
exports["default"] = _default;
module.exports = exports["default"];
}), {
"./enums": 256
} ],
268: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _enums = require("./enums");
var _murmurhash2_gc = _interopRequireDefault(require("../murmurhash2_gc"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var VertexFormat = (function() {
function VertexFormat(infos) {
this._attr2el = {};
this._elements = [];
this._bytes = 0;
var hash = "";
for (var i = 0, len = infos.length; i < len; ++i) {
var info = infos[i];
var el = {
name: info.name,
offset: this._bytes,
stride: 0,
stream: -1,
type: info.type,
num: info.num,
normalize: void 0 !== info.normalize && info.normalize,
bytes: info.num * (0, _enums.attrTypeBytes)(info.type)
};
this._attr2el[el.name] = el;
this._elements.push(el);
this._bytes += el.bytes;
hash += el.name + ":" + el.num + ":" + el.type + ":" + el.normalize;
}
for (var _i = 0, _len = this._elements.length; _i < _len; ++_i) {
var _el = this._elements[_i];
_el.stride = this._bytes;
}
this._hash = (0, _murmurhash2_gc["default"])(hash, 666);
}
var _proto = VertexFormat.prototype;
_proto.element = function element(attrName) {
return this._attr2el[attrName];
};
_proto.getHash = function getHash() {
return this._hash;
};
return VertexFormat;
})();
exports["default"] = VertexFormat;
module.exports = exports["default"];
}), {
"../murmurhash2_gc": 277,
"./enums": 256
} ],
269: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var CircularPool = (function() {
function CircularPool(fn, size) {
this._cursor = 0;
this._data = new Array(size);
for (var i = 0; i < size; ++i) this._data[i] = fn();
}
var _proto = CircularPool.prototype;
_proto.request = function request() {
var item = this._data[this._cursor];
this._cursor = (this._cursor + 1) % this._data.length;
return item;
};
return CircularPool;
})();
exports["default"] = CircularPool;
module.exports = exports["default"];
}), {} ],
270: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _timsort = _interopRequireDefault(require("./timsort"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var FixedArray = (function() {
function FixedArray(size) {
this._count = 0;
this._data = new Array(size);
}
var _proto = FixedArray.prototype;
_proto._resize = function _resize(size) {
if (size > this._data.length) for (var i = this._data.length; i < size; ++i) this._data[i] = void 0;
};
_proto.reset = function reset() {
for (var i = 0; i < this._count; ++i) this._data[i] = void 0;
this._count = 0;
};
_proto.push = function push(val) {
this._count >= this._data.length && this._resize(2 * this._data.length);
this._data[this._count] = val;
++this._count;
};
_proto.pop = function pop() {
--this._count;
this._count < 0 && (this._count = 0);
var ret = this._data[this._count];
this._data[this._count] = void 0;
return ret;
};
_proto.fastRemove = function fastRemove(idx) {
if (idx >= this._count || idx < 0) return;
var last = this._count - 1;
this._data[idx] = this._data[last];
this._data[last] = void 0;
this._count -= 1;
};
_proto.indexOf = function indexOf(val) {
return this._data.indexOf(val);
};
_proto.sort = function sort(cmp) {
return (0, _timsort["default"])(this._data, 0, this._count, cmp);
};
_createClass(FixedArray, [ {
key: "length",
get: function get() {
return this._count;
}
}, {
key: "data",
get: function get() {
return this._data;
}
} ]);
return FixedArray;
})();
exports["default"] = FixedArray;
module.exports = exports["default"];
}), {
"./timsort": 275
} ],
271: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.TypedArrayPool = exports.RecyclePool = exports.Pool = exports.LinkedArray = exports.FixedArray = exports.CircularPool = void 0;
var _circularPool = _interopRequireDefault(require("./circular-pool"));
exports.CircularPool = _circularPool["default"];
var _fixedArray = _interopRequireDefault(require("./fixed-array"));
exports.FixedArray = _fixedArray["default"];
var _linkedArray = _interopRequireDefault(require("./linked-array"));
exports.LinkedArray = _linkedArray["default"];
var _pool = _interopRequireDefault(require("./pool"));
exports.Pool = _pool["default"];
var _recyclePool = _interopRequireDefault(require("./recycle-pool"));
exports.RecyclePool = _recyclePool["default"];
var _typedArrayPool = _interopRequireDefault(require("./typed-array-pool"));
exports.TypedArrayPool = _typedArrayPool["default"];
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
}), {
"./circular-pool": 269,
"./fixed-array": 270,
"./linked-array": 272,
"./pool": 273,
"./recycle-pool": 274,
"./typed-array-pool": 276
} ],
272: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _pool = _interopRequireDefault(require("./pool"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var LinkedArray = (function() {
function LinkedArray(fn, size) {
this._fn = fn;
this._count = 0;
this._head = null;
this._tail = null;
this._pool = new _pool["default"](fn, size);
}
var _proto = LinkedArray.prototype;
_proto.add = function add() {
var node = this._pool.alloc();
if (this._tail) {
this._tail._next = node;
node._prev = this._tail;
} else this._head = node;
this._tail = node;
this._count += 1;
return node;
};
_proto.remove = function remove(node) {
node._prev ? node._prev._next = node._next : this._head = node._next;
node._next ? node._next._prev = node._prev : this._tail = node._prev;
node._next = null;
node._prev = null;
this._pool.free(node);
this._count -= 1;
};
_proto.forEach = function forEach(fn, binder) {
var cursor = this._head;
if (!cursor) return;
binder && (fn = fn.bind(binder));
var idx = 0;
var next = cursor;
while (cursor) {
next = cursor._next;
fn(cursor, idx, this);
cursor = next;
++idx;
}
};
_createClass(LinkedArray, [ {
key: "head",
get: function get() {
return this._head;
}
}, {
key: "tail",
get: function get() {
return this._tail;
}
}, {
key: "length",
get: function get() {
return this._count;
}
} ]);
return LinkedArray;
})();
exports["default"] = LinkedArray;
module.exports = exports["default"];
}), {
"./pool": 273
} ],
273: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var Pool = (function() {
function Pool(fn, size) {
this._fn = fn;
this._idx = size - 1;
this._frees = new Array(size);
for (var i = 0; i < size; ++i) this._frees[i] = fn();
}
var _proto = Pool.prototype;
_proto._expand = function _expand(size) {
var old = this._frees;
this._frees = new Array(size);
var len = size - old.length;
for (var i = 0; i < len; ++i) this._frees[i] = this._fn();
for (var _i = len, j = 0; _i < size; ++_i, ++j) this._frees[_i] = old[j];
this._idx += len;
};
_proto.alloc = function alloc() {
this._idx < 0 && this._expand(Math.round(1.2 * this._frees.length) + 1);
var ret = this._frees[this._idx];
this._frees[this._idx] = null;
--this._idx;
return ret;
};
_proto.free = function free(obj) {
++this._idx;
this._frees[this._idx] = obj;
};
_proto.clear = function clear(fn) {
for (var i = 0; i <= this._idx; i++) fn && fn(this._frees[i]);
this._frees.length = 0;
this._idx = -1;
};
return Pool;
})();
exports["default"] = Pool;
module.exports = exports["default"];
}), {} ],
274: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _timsort = _interopRequireDefault(require("./timsort"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var RecyclePool = (function() {
function RecyclePool(fn, size) {
this._fn = fn;
this._count = 0;
this._data = new Array(size);
for (var i = 0; i < size; ++i) this._data[i] = fn();
}
var _proto = RecyclePool.prototype;
_proto.reset = function reset() {
this._count = 0;
};
_proto.resize = function resize(size) {
if (size > this._data.length) for (var i = this._data.length; i < size; ++i) this._data[i] = this._fn();
};
_proto.add = function add() {
this._count >= this._data.length && this.resize(2 * this._data.length);
return this._data[this._count++];
};
_proto.remove = function remove(idx) {
if (idx >= this._count) return;
var last = this._count - 1;
var tmp = this._data[idx];
this._data[idx] = this._data[last];
this._data[last] = tmp;
this._count -= 1;
};
_proto.sort = function sort(cmp) {
return (0, _timsort["default"])(this._data, 0, this._count, cmp);
};
_createClass(RecyclePool, [ {
key: "length",
get: function get() {
return this._count;
}
}, {
key: "data",
get: function get() {
return this._data;
}
} ]);
return RecyclePool;
})();
exports["default"] = RecyclePool;
cc.RecyclePool = RecyclePool;
module.exports = exports["default"];
}), {
"./timsort": 275
} ],
275: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = _default;
var DEFAULT_MIN_MERGE = 32;
var DEFAULT_MIN_GALLOPING = 7;
var DEFAULT_TMP_STORAGE_LENGTH = 256;
var POWERS_OF_TEN = [ 1, 10, 100, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9 ];
function log10(x) {
if (x < 1e5) {
if (x < 100) return x < 10 ? 0 : 1;
if (x < 1e4) return x < 1e3 ? 2 : 3;
return 4;
}
if (x < 1e7) return x < 1e6 ? 5 : 6;
if (x < 1e9) return x < 1e8 ? 7 : 8;
return 9;
}
function alphabeticalCompare(a, b) {
if (a === b) return 0;
if (~~a === a && ~~b === b) {
if (0 === a || 0 === b) return a < b ? -1 : 1;
if (a < 0 || b < 0) {
if (b >= 0) return -1;
if (a >= 0) return 1;
a = -a;
b = -b;
}
var al = log10(a);
var bl = log10(b);
var t = 0;
if (al < bl) {
a *= POWERS_OF_TEN[bl - al - 1];
b /= 10;
t = -1;
} else if (al > bl) {
b *= POWERS_OF_TEN[al - bl - 1];
a /= 10;
t = 1;
}
if (a === b) return t;
return a < b ? -1 : 1;
}
var aStr = String(a);
var bStr = String(b);
if (aStr === bStr) return 0;
return aStr < bStr ? -1 : 1;
}
function minRunLength(n) {
var r = 0;
while (n >= DEFAULT_MIN_MERGE) {
r |= 1 & n;
n >>= 1;
}
return n + r;
}
function makeAscendingRun(array, lo, hi, compare) {
var runHi = lo + 1;
if (runHi === hi) return 1;
if (compare(array[runHi++], array[lo]) < 0) {
while (runHi < hi && compare(array[runHi], array[runHi - 1]) < 0) runHi++;
reverseRun(array, lo, runHi);
} else while (runHi < hi && compare(array[runHi], array[runHi - 1]) >= 0) runHi++;
return runHi - lo;
}
function reverseRun(array, lo, hi) {
hi--;
while (lo < hi) {
var t = array[lo];
array[lo++] = array[hi];
array[hi--] = t;
}
}
function binaryInsertionSort(array, lo, hi, start, compare) {
start === lo && start++;
for (;start < hi; start++) {
var pivot = array[start];
var left = lo;
var right = start;
while (left < right) {
var mid = left + right >>> 1;
compare(pivot, array[mid]) < 0 ? right = mid : left = mid + 1;
}
var n = start - left;
switch (n) {
case 3:
array[left + 3] = array[left + 2];
case 2:
array[left + 2] = array[left + 1];
case 1:
array[left + 1] = array[left];
break;
default:
while (n > 0) {
array[left + n] = array[left + n - 1];
n--;
}
}
array[left] = pivot;
}
}
function gallopLeft(value, array, start, length, hint, compare) {
var lastOffset = 0;
var maxOffset = 0;
var offset = 1;
if (compare(value, array[start + hint]) > 0) {
maxOffset = length - hint;
while (offset < maxOffset && compare(value, array[start + hint + offset]) > 0) {
lastOffset = offset;
offset = 1 + (offset << 1);
offset <= 0 && (offset = maxOffset);
}
offset > maxOffset && (offset = maxOffset);
lastOffset += hint;
offset += hint;
} else {
maxOffset = hint + 1;
while (offset < maxOffset && compare(value, array[start + hint - offset]) <= 0) {
lastOffset = offset;
offset = 1 + (offset << 1);
offset <= 0 && (offset = maxOffset);
}
offset > maxOffset && (offset = maxOffset);
var tmp = lastOffset;
lastOffset = hint - offset;
offset = hint - tmp;
}
lastOffset++;
while (lastOffset < offset) {
var m = lastOffset + (offset - lastOffset >>> 1);
compare(value, array[start + m]) > 0 ? lastOffset = m + 1 : offset = m;
}
return offset;
}
function gallopRight(value, array, start, length, hint, compare) {
var lastOffset = 0;
var maxOffset = 0;
var offset = 1;
if (compare(value, array[start + hint]) < 0) {
maxOffset = hint + 1;
while (offset < maxOffset && compare(value, array[start + hint - offset]) < 0) {
lastOffset = offset;
offset = 1 + (offset << 1);
offset <= 0 && (offset = maxOffset);
}
offset > maxOffset && (offset = maxOffset);
var tmp = lastOffset;
lastOffset = hint - offset;
offset = hint - tmp;
} else {
maxOffset = length - hint;
while (offset < maxOffset && compare(value, array[start + hint + offset]) >= 0) {
lastOffset = offset;
offset = 1 + (offset << 1);
offset <= 0 && (offset = maxOffset);
}
offset > maxOffset && (offset = maxOffset);
lastOffset += hint;
offset += hint;
}
lastOffset++;
while (lastOffset < offset) {
var m = lastOffset + (offset - lastOffset >>> 1);
compare(value, array[start + m]) < 0 ? offset = m : lastOffset = m + 1;
}
return offset;
}
var TimSort = (function() {
function TimSort(array, compare) {
this.array = array;
this.compare = compare;
this.minGallop = DEFAULT_MIN_GALLOPING;
this.length = array.length;
this.tmpStorageLength = DEFAULT_TMP_STORAGE_LENGTH;
this.length < 2 * DEFAULT_TMP_STORAGE_LENGTH && (this.tmpStorageLength = this.length >>> 1);
this.tmp = new Array(this.tmpStorageLength);
this.stackLength = this.length < 120 ? 5 : this.length < 1542 ? 10 : this.length < 119151 ? 19 : 40;
this.runStart = new Array(this.stackLength);
this.runLength = new Array(this.stackLength);
this.stackSize = 0;
}
var _proto = TimSort.prototype;
_proto.pushRun = function pushRun(runStart, runLength) {
this.runStart[this.stackSize] = runStart;
this.runLength[this.stackSize] = runLength;
this.stackSize += 1;
};
_proto.mergeRuns = function mergeRuns() {
while (this.stackSize > 1) {
var n = this.stackSize - 2;
if (n >= 1 && this.runLength[n - 1] <= this.runLength[n] + this.runLength[n + 1] || n >= 2 && this.runLength[n - 2] <= this.runLength[n] + this.runLength[n - 1]) this.runLength[n - 1] < this.runLength[n + 1] && n--; else if (this.runLength[n] > this.runLength[n + 1]) break;
this.mergeAt(n);
}
};
_proto.forceMergeRuns = function forceMergeRuns() {
while (this.stackSize > 1) {
var n = this.stackSize - 2;
n > 0 && this.runLength[n - 1] < this.runLength[n + 1] && n--;
this.mergeAt(n);
}
};
_proto.mergeAt = function mergeAt(i) {
var compare = this.compare;
var array = this.array;
var start1 = this.runStart[i];
var length1 = this.runLength[i];
var start2 = this.runStart[i + 1];
var length2 = this.runLength[i + 1];
this.runLength[i] = length1 + length2;
if (i === this.stackSize - 3) {
this.runStart[i + 1] = this.runStart[i + 2];
this.runLength[i + 1] = this.runLength[i + 2];
}
this.stackSize--;
var k = gallopRight(array[start2], array, start1, length1, 0, compare);
start1 += k;
length1 -= k;
if (0 === length1) return;
length2 = gallopLeft(array[start1 + length1 - 1], array, start2, length2, length2 - 1, compare);
if (0 === length2) return;
length1 <= length2 ? this.mergeLow(start1, length1, start2, length2) : this.mergeHigh(start1, length1, start2, length2);
};
_proto.mergeLow = function mergeLow(start1, length1, start2, length2) {
var compare = this.compare;
var array = this.array;
var tmp = this.tmp;
var i = 0;
for (i = 0; i < length1; i++) tmp[i] = array[start1 + i];
var cursor1 = 0;
var cursor2 = start2;
var dest = start1;
array[dest++] = array[cursor2++];
if (0 === --length2) {
for (i = 0; i < length1; i++) array[dest + i] = tmp[cursor1 + i];
return;
}
if (1 === length1) {
for (i = 0; i < length2; i++) array[dest + i] = array[cursor2 + i];
array[dest + length2] = tmp[cursor1];
return;
}
var minGallop = this.minGallop;
while (true) {
var count1 = 0;
var count2 = 0;
var exit = false;
do {
if (compare(array[cursor2], tmp[cursor1]) < 0) {
array[dest++] = array[cursor2++];
count2++;
count1 = 0;
if (0 === --length2) {
exit = true;
break;
}
} else {
array[dest++] = tmp[cursor1++];
count1++;
count2 = 0;
if (1 === --length1) {
exit = true;
break;
}
}
} while ((count1 | count2) < minGallop);
if (exit) break;
do {
count1 = gallopRight(array[cursor2], tmp, cursor1, length1, 0, compare);
if (0 !== count1) {
for (i = 0; i < count1; i++) array[dest + i] = tmp[cursor1 + i];
dest += count1;
cursor1 += count1;
length1 -= count1;
if (length1 <= 1) {
exit = true;
break;
}
}
array[dest++] = array[cursor2++];
if (0 === --length2) {
exit = true;
break;
}
count2 = gallopLeft(tmp[cursor1], array, cursor2, length2, 0, compare);
if (0 !== count2) {
for (i = 0; i < count2; i++) array[dest + i] = array[cursor2 + i];
dest += count2;
cursor2 += count2;
length2 -= count2;
if (0 === length2) {
exit = true;
break;
}
}
array[dest++] = tmp[cursor1++];
if (1 === --length1) {
exit = true;
break;
}
minGallop--;
} while (count1 >= DEFAULT_MIN_GALLOPING || count2 >= DEFAULT_MIN_GALLOPING);
if (exit) break;
minGallop < 0 && (minGallop = 0);
minGallop += 2;
}
this.minGallop = minGallop;
minGallop < 1 && (this.minGallop = 1);
if (1 === length1) {
for (i = 0; i < length2; i++) array[dest + i] = array[cursor2 + i];
array[dest + length2] = tmp[cursor1];
} else {
if (0 === length1) throw new Error("mergeLow preconditions were not respected");
for (i = 0; i < length1; i++) array[dest + i] = tmp[cursor1 + i];
}
};
_proto.mergeHigh = function mergeHigh(start1, length1, start2, length2) {
var compare = this.compare;
var array = this.array;
var tmp = this.tmp;
var i = 0;
for (i = 0; i < length2; i++) tmp[i] = array[start2 + i];
var cursor1 = start1 + length1 - 1;
var cursor2 = length2 - 1;
var dest = start2 + length2 - 1;
var customCursor = 0;
var customDest = 0;
array[dest--] = array[cursor1--];
if (0 === --length1) {
customCursor = dest - (length2 - 1);
for (i = 0; i < length2; i++) array[customCursor + i] = tmp[i];
return;
}
if (1 === length2) {
dest -= length1;
cursor1 -= length1;
customDest = dest + 1;
customCursor = cursor1 + 1;
for (i = length1 - 1; i >= 0; i--) array[customDest + i] = array[customCursor + i];
array[dest] = tmp[cursor2];
return;
}
var minGallop = this.minGallop;
while (true) {
var count1 = 0;
var count2 = 0;
var exit = false;
do {
if (compare(tmp[cursor2], array[cursor1]) < 0) {
array[dest--] = array[cursor1--];
count1++;
count2 = 0;
if (0 === --length1) {
exit = true;
break;
}
} else {
array[dest--] = tmp[cursor2--];
count2++;
count1 = 0;
if (1 === --length2) {
exit = true;
break;
}
}
} while ((count1 | count2) < minGallop);
if (exit) break;
do {
count1 = length1 - gallopRight(tmp[cursor2], array, start1, length1, length1 - 1, compare);
if (0 !== count1) {
dest -= count1;
cursor1 -= count1;
length1 -= count1;
customDest = dest + 1;
customCursor = cursor1 + 1;
for (i = count1 - 1; i >= 0; i--) array[customDest + i] = array[customCursor + i];
if (0 === length1) {
exit = true;
break;
}
}
array[dest--] = tmp[cursor2--];
if (1 === --length2) {
exit = true;
break;
}
count2 = length2 - gallopLeft(array[cursor1], tmp, 0, length2, length2 - 1, compare);
if (0 !== count2) {
dest -= count2;
cursor2 -= count2;
length2 -= count2;
customDest = dest + 1;
customCursor = cursor2 + 1;
for (i = 0; i < count2; i++) array[customDest + i] = tmp[customCursor + i];
if (length2 <= 1) {
exit = true;
break;
}
}
array[dest--] = array[cursor1--];
if (0 === --length1) {
exit = true;
break;
}
minGallop--;
} while (count1 >= DEFAULT_MIN_GALLOPING || count2 >= DEFAULT_MIN_GALLOPING);
if (exit) break;
minGallop < 0 && (minGallop = 0);
minGallop += 2;
}
this.minGallop = minGallop;
minGallop < 1 && (this.minGallop = 1);
if (1 === length2) {
dest -= length1;
cursor1 -= length1;
customDest = dest + 1;
customCursor = cursor1 + 1;
for (i = length1 - 1; i >= 0; i--) array[customDest + i] = array[customCursor + i];
array[dest] = tmp[cursor2];
} else {
if (0 === length2) throw new Error("mergeHigh preconditions were not respected");
customCursor = dest - (length2 - 1);
for (i = 0; i < length2; i++) array[customCursor + i] = tmp[i];
}
};
return TimSort;
})();
function _default(array, lo, hi, compare) {
if (!Array.isArray(array)) throw new TypeError("Can only sort arrays");
void 0 === lo && (lo = 0);
void 0 === hi && (hi = array.length);
void 0 === compare && (compare = alphabeticalCompare);
var remaining = hi - lo;
if (remaining < 2) return;
var runLength = 0;
if (remaining < DEFAULT_MIN_MERGE) {
runLength = makeAscendingRun(array, lo, hi, compare);
binaryInsertionSort(array, lo, hi, lo + runLength, compare);
return;
}
var ts = new TimSort(array, compare);
var minRun = minRunLength(remaining);
do {
runLength = makeAscendingRun(array, lo, hi, compare);
if (runLength < minRun) {
var force = remaining;
force > minRun && (force = minRun);
binaryInsertionSort(array, lo, lo + force, lo + runLength, compare);
runLength = force;
}
ts.pushRun(lo, runLength);
ts.mergeRuns();
remaining -= runLength;
lo += runLength;
} while (0 !== remaining);
ts.forceMergeRuns();
}
module.exports = exports["default"];
}), {} ],
276: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _bufferPools = Array(8);
for (var i = 0; i < 8; ++i) _bufferPools[i] = [];
function _nextPow16(v) {
for (var _i = 16; _i <= 1 << 28; _i *= 16) if (v <= _i) return _i;
return 0;
}
function _log2(v) {
var r, shift;
r = (v > 65535) << 4;
v >>>= r;
shift = (v > 255) << 3;
v >>>= shift;
r |= shift;
shift = (v > 15) << 2;
v >>>= shift;
r |= shift;
shift = (v > 3) << 1;
v >>>= shift;
r |= shift;
return r | v >> 1;
}
function _alloc(n) {
var sz = _nextPow16(n);
var bin = _bufferPools[_log2(sz) >> 2];
if (bin.length > 0) return bin.pop();
return new ArrayBuffer(sz);
}
function _free(buf) {
_bufferPools[_log2(buf.byteLength) >> 2].push(buf);
}
var _default = {
alloc_int8: function alloc_int8(n) {
var result = new Int8Array(_alloc(n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_uint8: function alloc_uint8(n) {
var result = new Uint8Array(_alloc(n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_int16: function alloc_int16(n) {
var result = new Int16Array(_alloc(2 * n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_uint16: function alloc_uint16(n) {
var result = new Uint16Array(_alloc(2 * n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_int32: function alloc_int32(n) {
var result = new Int32Array(_alloc(4 * n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_uint32: function alloc_uint32(n) {
var result = new Uint32Array(_alloc(4 * n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_float32: function alloc_float32(n) {
var result = new Float32Array(_alloc(4 * n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_float64: function alloc_float64(n) {
var result = new Float64Array(_alloc(8 * n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
alloc_dataview: function alloc_dataview(n) {
var result = new DataView(_alloc(n), 0, n);
if (result.length !== n) return result.subarray(0, n);
return result;
},
free: function free(array) {
_free(array.buffer);
},
reset: function reset() {
var _bufferPools = Array(8);
for (var _i2 = 0; _i2 < 8; ++_i2) _bufferPools[_i2] = [];
}
};
exports["default"] = _default;
module.exports = exports["default"];
}), {} ],
277: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = murmurhash2_32_gc;
function murmurhash2_32_gc(str, seed) {
var l = str.length, h = seed ^ l, i = 0, k;
while (l >= 4) {
k = 255 & str.charCodeAt(i) | (255 & str.charCodeAt(++i)) << 8 | (255 & str.charCodeAt(++i)) << 16 | (255 & str.charCodeAt(++i)) << 24;
k = 1540483477 * (65535 & k) + ((1540483477 * (k >>> 16) & 65535) << 16);
k ^= k >>> 24;
k = 1540483477 * (65535 & k) + ((1540483477 * (k >>> 16) & 65535) << 16);
h = 1540483477 * (65535 & h) + ((1540483477 * (h >>> 16) & 65535) << 16) ^ k;
l -= 4;
++i;
}
switch (l) {
case 3:
h ^= (255 & str.charCodeAt(i + 2)) << 16;
case 2:
h ^= (255 & str.charCodeAt(i + 1)) << 8;
case 1:
h ^= 255 & str.charCodeAt(i);
h = 1540483477 * (65535 & h) + ((1540483477 * (h >>> 16) & 65535) << 16);
}
h ^= h >>> 13;
h = 1540483477 * (65535 & h) + ((1540483477 * (h >>> 16) & 65535) << 16);
h ^= h >>> 15;
return h >>> 0;
}
module.exports = exports["default"];
}), {} ],
278: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueTypes = require("../../core/value-types");
var _baseRenderer = _interopRequireDefault(require("../core/base-renderer"));
var _enums = _interopRequireDefault(require("../enums"));
var _memop = require("../memop");
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _assertThisInitialized(self) {
if (void 0 === self) throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
return self;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var _a16_view = new Float32Array(16);
var _a16_view_inv = new Float32Array(16);
var _a16_proj = new Float32Array(16);
var _a16_viewProj = new Float32Array(16);
var _a4_camPos = new Float32Array(4);
var _a64_shadow_lightViewProj = new Float32Array(64);
var _a16_shadow_lightViewProjs = [];
var _a4_shadow_info = new Float32Array(4);
var _camPos = new _valueTypes.Vec4(0, 0, 0, 0);
var _camFwd = new _valueTypes.Vec3(0, 0, 0);
var _v3_tmp1 = new _valueTypes.Vec3(0, 0, 0);
var CC_MAX_LIGHTS = 4;
var CC_MAX_SHADOW_LIGHTS = 2;
var _float16_pool = new _memop.RecyclePool(function() {
return new Float32Array(16);
}, 8);
function sortView(a, b) {
return a._priority - b._priority;
}
var ForwardRenderer = (function(_BaseRenderer) {
_inheritsLoose(ForwardRenderer, _BaseRenderer);
function ForwardRenderer(device, builtin) {
var _this;
_this = _BaseRenderer.call(this, device, builtin) || this;
_this._time = new Float32Array(4);
_this._lights = [];
_this._shadowLights = [];
_this._numLights = 0;
_this._defines = {};
_this._registerStage("shadowcast", _this._shadowStage.bind(_assertThisInitialized(_this)));
_this._registerStage("opaque", _this._opaqueStage.bind(_assertThisInitialized(_this)));
_this._registerStage("transparent", _this._transparentStage.bind(_assertThisInitialized(_this)));
return _this;
}
var _proto = ForwardRenderer.prototype;
_proto.reset = function reset() {
_float16_pool.reset();
_BaseRenderer.prototype.reset.call(this);
};
_proto.render = function render(scene, dt) {
this.reset();
true;
if (dt) {
this._time[0] += dt;
this._time[1] = dt;
this._time[2]++;
}
this._device.setUniform("cc_time", this._time);
this._updateLights(scene);
var canvas = this._device._gl.canvas;
for (var i = 0; i < scene._cameras.length; ++i) {
var view = this._requestView();
var width = canvas.width;
var height = canvas.height;
var camera = scene._cameras.data[i];
camera.extractView(view, width, height);
}
this._viewPools.sort(sortView);
for (var _i = 0; _i < this._viewPools.length; ++_i) {
var _view = this._viewPools.data[_i];
this._render(_view, scene);
}
};
_proto.renderCamera = function renderCamera(camera, scene) {
this.reset();
this._updateLights(scene);
var canvas = this._device._gl.canvas;
var width = canvas.width;
var height = canvas.height;
var view = this._requestView();
camera.extractView(view, width, height);
this._viewPools.sort(sortView);
for (var i = 0; i < this._viewPools.length; ++i) {
var _view2 = this._viewPools.data[i];
this._render(_view2, scene);
}
};
_proto._updateLights = function _updateLights(scene) {
this._lights.length = 0;
this._shadowLights.length = 0;
var lights = scene._lights;
for (var i = 0; i < lights.length; ++i) {
var light = lights.data[i];
light.update(this._device);
if (light.shadowType !== _enums["default"].SHADOW_NONE) {
this._shadowLights.length < CC_MAX_SHADOW_LIGHTS && this._shadowLights.unshift(light);
var view = this._requestView();
light.extractView(view, [ "shadowcast" ]);
this._lights.splice(0, 0, light);
} else this._lights.push(light);
}
this._updateLightDefines();
this._numLights = lights._count;
};
_proto._updateLightDefines = function _updateLightDefines() {
var defines = this._defines;
for (var i = 0; i < this._lights.length; ++i) {
var light = this._lights[i];
var lightKey = "CC_LIGHT_" + i + "_TYPE";
var shadowKey = "CC_SHADOW_" + i + "_TYPE";
if (defines[lightKey] !== light._type) {
defines[lightKey] = light._type;
this._definesChanged = true;
}
if (defines[shadowKey] !== light._shadowType) {
defines[shadowKey] = light._shadowType;
this._definesChanged = true;
}
}
var newCount = Math.min(CC_MAX_LIGHTS, this._lights.length);
if (defines.CC_NUM_LIGHTS !== newCount) {
defines.CC_NUM_LIGHTS = newCount;
this._definesChanged = true;
}
newCount = Math.min(CC_MAX_LIGHTS, this._shadowLights.length);
if (defines.CC_NUM_SHADOW_LIGHTS !== newCount) {
defines.CC_NUM_SHADOW_LIGHTS = newCount;
this._definesChanged = true;
}
};
_proto._submitLightsUniforms = function _submitLightsUniforms() {
var device = this._device;
if (this._lights.length > 0) {
var positionAndRanges = _float16_pool.add();
var directions = _float16_pool.add();
var colors = _float16_pool.add();
var lightNum = Math.min(CC_MAX_LIGHTS, this._lights.length);
for (var i = 0; i < lightNum; ++i) {
var light = this._lights[i];
var index = 4 * i;
colors.set(light._colorUniform, index);
directions.set(light._directionUniform, index);
positionAndRanges.set(light._positionUniform, index);
positionAndRanges[index + 3] = light._range;
if (light._type === _enums["default"].LIGHT_SPOT) {
directions[index + 3] = light._spotUniform[0];
colors[index + 3] = light._spotUniform[1];
} else {
directions[index + 3] = 0;
colors[index + 3] = 0;
}
}
device.setUniform("cc_lightDirection", directions);
device.setUniform("cc_lightColor", colors);
device.setUniform("cc_lightPositionAndRange", positionAndRanges);
}
};
_proto._submitShadowStageUniforms = function _submitShadowStageUniforms(view) {
var light = view._shadowLight;
var shadowInfo = _a4_shadow_info;
shadowInfo[0] = light.shadowMinDepth;
shadowInfo[1] = light.shadowMaxDepth;
shadowInfo[2] = light.shadowDepthScale;
shadowInfo[3] = light.shadowDarkness;
this._device.setUniform("cc_shadow_map_lightViewProjMatrix", _valueTypes.Mat4.toArray(_a16_viewProj, view._matViewProj));
this._device.setUniform("cc_shadow_map_info", shadowInfo);
this._device.setUniform("cc_shadow_map_bias", light.shadowBias);
this._defines.CC_SHADOW_TYPE = light._shadowType;
};
_proto._submitOtherStagesUniforms = function _submitOtherStagesUniforms() {
var shadowInfo = _float16_pool.add();
for (var i = 0; i < this._shadowLights.length; ++i) {
var light = this._shadowLights[i];
var view = _a16_shadow_lightViewProjs[i];
view || (view = _a16_shadow_lightViewProjs[i] = new Float32Array(_a64_shadow_lightViewProj.buffer, 64 * i, 16));
_valueTypes.Mat4.toArray(view, light.viewProjMatrix);
var index = 4 * i;
shadowInfo[index] = light.shadowMinDepth;
shadowInfo[index + 1] = light.shadowMaxDepth;
shadowInfo[index + 2] = light._shadowResolution;
shadowInfo[index + 3] = light.shadowDarkness;
}
this._device.setUniform("cc_shadow_lightViewProjMatrix", _a64_shadow_lightViewProj);
this._device.setUniform("cc_shadow_info", shadowInfo);
};
_proto._sortItems = function _sortItems(items) {
items.sort((function(a, b) {
if (a.passes.length !== b.passes.length) return a.passes.length - b.passes.length;
return a.sortKey - b.sortKey;
}));
};
_proto._shadowStage = function _shadowStage(view, items) {
this._submitShadowStageUniforms(view);
for (var i = 0; i < items.length; ++i) {
var item = items.data[i];
item.effect.getDefine("CC_CASTING_SHADOW") && this._draw(item);
}
};
_proto._drawItems = function _drawItems(view, items) {
var shadowLights = this._shadowLights;
if (0 === shadowLights.length && 0 === this._numLights) for (var i = 0; i < items.length; ++i) {
var item = items.data[i];
this._draw(item);
} else for (var _i2 = 0; _i2 < items.length; ++_i2) {
var _item = items.data[_i2];
for (var shadowIdx = 0; shadowIdx < shadowLights.length; ++shadowIdx) this._device.setTexture("cc_shadow_map_" + shadowIdx, shadowLights[shadowIdx].shadowMap, this._allocTextureUnit());
this._draw(_item);
}
};
_proto._opaqueStage = function _opaqueStage(view, items) {
view.getPosition(_camPos);
this._device.setUniform("cc_matView", _valueTypes.Mat4.toArray(_a16_view, view._matView));
this._device.setUniform("cc_matViewInv", _valueTypes.Mat4.toArray(_a16_view_inv, view._matViewInv));
this._device.setUniform("cc_matProj", _valueTypes.Mat4.toArray(_a16_proj, view._matProj));
this._device.setUniform("cc_matViewProj", _valueTypes.Mat4.toArray(_a16_viewProj, view._matViewProj));
this._device.setUniform("cc_cameraPos", _valueTypes.Vec4.toArray(_a4_camPos, _camPos));
this._submitLightsUniforms();
this._submitOtherStagesUniforms();
this._drawItems(view, items);
};
_proto._transparentStage = function _transparentStage(view, items) {
view.getPosition(_camPos);
view.getForward(_camFwd);
this._device.setUniform("cc_matView", _valueTypes.Mat4.toArray(_a16_view, view._matView));
this._device.setUniform("cc_matViewInv", _valueTypes.Mat4.toArray(_a16_view_inv, view._matViewInv));
this._device.setUniform("cc_matProj", _valueTypes.Mat4.toArray(_a16_proj, view._matProj));
this._device.setUniform("cc_matViewProj", _valueTypes.Mat4.toArray(_a16_viewProj, view._matViewProj));
this._device.setUniform("cc_cameraPos", _valueTypes.Vec4.toArray(_a4_camPos, _camPos));
this._submitLightsUniforms();
this._submitOtherStagesUniforms();
for (var i = 0; i < items.length; ++i) {
var item = items.data[i];
item.node.getWorldPosition(_v3_tmp1);
_valueTypes.Vec3.sub(_v3_tmp1, _v3_tmp1, _camPos);
item.sortKey = -_valueTypes.Vec3.dot(_v3_tmp1, _camFwd);
}
this._sortItems(items);
this._drawItems(view, items);
};
return ForwardRenderer;
})(_baseRenderer["default"]);
exports["default"] = ForwardRenderer;
module.exports = exports["default"];
}), {
"../../core/value-types": 232,
"../core/base-renderer": 248,
"../enums": 254,
"../memop": 271
} ],
279: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _valueTypes = require("../../core/value-types");
var _geomUtils = require("../../core/geom-utils");
var _enums = _interopRequireDefault(require("../enums"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _defineProperties(target, props) {
for (var i = 0; i < props.length; i++) {
var descriptor = props[i];
descriptor.enumerable = descriptor.enumerable || false;
descriptor.configurable = true;
"value" in descriptor && (descriptor.writable = true);
Object.defineProperty(target, descriptor.key, descriptor);
}
}
function _createClass(Constructor, protoProps, staticProps) {
protoProps && _defineProperties(Constructor.prototype, protoProps);
staticProps && _defineProperties(Constructor, staticProps);
Object.defineProperty(Constructor, "prototype", {
writable: false
});
return Constructor;
}
var _tmp_mat4 = new _valueTypes.Mat4();
var _matView = new _valueTypes.Mat4();
var _matViewInv = new _valueTypes.Mat4();
var _matProj = new _valueTypes.Mat4();
var _matViewProj = new _valueTypes.Mat4();
var _matInvViewProj = new _valueTypes.Mat4();
var _tmp_v3 = new _valueTypes.Vec3();
var _tmp2_v3 = new _valueTypes.Vec3();
var Camera = (function() {
function Camera() {
this._poolID = -1;
this._node = null;
this._projection = _enums["default"].PROJ_PERSPECTIVE;
this._priority = 0;
this._color = new _valueTypes.Vec4(.2, .3, .47, 1);
this._depth = 1;
this._stencil = 0;
this._clearFlags = _enums["default"].CLEAR_COLOR | _enums["default"].CLEAR_DEPTH;
this._clearModel = null;
this._stages = [];
this._framebuffer = null;
this._near = .01;
this._far = 1e3;
this._fov = Math.PI / 4;
this._rect = {
x: 0,
y: 0,
w: 1,
h: 1
};
this._orthoHeight = 10;
this._cullingMask = 4294967295;
}
var _proto = Camera.prototype;
_proto.setCullingMask = function setCullingMask(mask) {
this._cullingMask = mask;
};
_proto.getNode = function getNode() {
return this._node;
};
_proto.setNode = function setNode(node) {
this._node = node;
};
_proto.getType = function getType() {
return this._projection;
};
_proto.setType = function setType(type) {
this._projection = type;
};
_proto.getPriority = function getPriority() {
return this._priority;
};
_proto.setPriority = function setPriority(priority) {
this._priority = priority;
};
_proto.getOrthoHeight = function getOrthoHeight() {
return this._orthoHeight;
};
_proto.setOrthoHeight = function setOrthoHeight(val) {
this._orthoHeight = val;
};
_proto.getFov = function getFov() {
return this._fov;
};
_proto.setFov = function setFov(fov) {
this._fov = fov;
};
_proto.getNear = function getNear() {
return this._near;
};
_proto.setNear = function setNear(near) {
this._near = near;
};
_proto.getFar = function getFar() {
return this._far;
};
_proto.setFar = function setFar(far) {
this._far = far;
};
_proto.getColor = function getColor(out) {
return _valueTypes.Vec4.copy(out, this._color);
};
_proto.setColor = function setColor(r, g, b, a) {
_valueTypes.Vec4.set(this._color, r, g, b, a);
};
_proto.getDepth = function getDepth() {
return this._depth;
};
_proto.setDepth = function setDepth(depth) {
this._depth = depth;
};
_proto.getStencil = function getStencil() {
return this._stencil;
};
_proto.setStencil = function setStencil(stencil) {
this._stencil = stencil;
};
_proto.getClearFlags = function getClearFlags() {
return this._clearFlags;
};
_proto.setClearFlags = function setClearFlags(flags) {
this._clearFlags = flags;
};
_proto.getRect = function getRect(out) {
out.x = this._rect.x;
out.y = this._rect.y;
out.w = this._rect.w;
out.h = this._rect.h;
return out;
};
_proto.setRect = function setRect(x, y, w, h) {
this._rect.x = x;
this._rect.y = y;
this._rect.w = w;
this._rect.h = h;
};
_proto.getStages = function getStages() {
return this._stages;
};
_proto.setStages = function setStages(stages) {
this._stages = stages;
};
_proto.getFramebuffer = function getFramebuffer() {
return this._framebuffer;
};
_proto.setFrameBuffer = function setFrameBuffer(framebuffer) {
this._framebuffer = framebuffer;
};
_proto._calcMatrices = function _calcMatrices(width, height) {
this._node.getWorldRT(_matViewInv);
_valueTypes.Mat4.invert(_matView, _matViewInv);
var aspect = width / height;
if (this._projection === _enums["default"].PROJ_PERSPECTIVE) _valueTypes.Mat4.perspective(_matProj, this._fov, aspect, this._near, this._far); else {
var x = this._orthoHeight * aspect;
var y = this._orthoHeight;
_valueTypes.Mat4.ortho(_matProj, -x, x, -y, y, this._near, this._far);
}
_valueTypes.Mat4.mul(_matViewProj, _matProj, _matView);
_valueTypes.Mat4.invert(_matInvViewProj, _matViewProj);
};
_proto.extractView = function extractView(out, width, height) {
if (this._framebuffer) {
width = this._framebuffer._width;
height = this._framebuffer._height;
}
out._priority = this._priority;
out._rect.x = this._rect.x * width;
out._rect.y = this._rect.y * height;
out._rect.w = this._rect.w * width;
out._rect.h = this._rect.h * height;
this.getColor(out._color);
out._depth = this._depth;
out._stencil = this._stencil;
out._clearFlags = this._clearFlags;
out._clearModel = this._clearModel;
out._stages = this._stages;
out._framebuffer = this._framebuffer;
this._calcMatrices(width, height);
_valueTypes.Mat4.copy(out._matView, _matView);
_valueTypes.Mat4.copy(out._matViewInv, _matViewInv);
_valueTypes.Mat4.copy(out._matProj, _matProj);
_valueTypes.Mat4.copy(out._matViewProj, _matViewProj);
_valueTypes.Mat4.copy(out._matInvViewProj, _matInvViewProj);
out._cullingMask = this._cullingMask;
};
_proto.screenPointToRay = function screenPointToRay(x, y, width, height, out) {
if (!cc.geomUtils) return out;
out = out || new _geomUtils.Ray();
this._calcMatrices(width, height);
var cx = this._rect.x * width;
var cy = this._rect.y * height;
var cw = this._rect.w * width;
var ch = this._rect.h * height;
_valueTypes.Vec3.set(_tmp2_v3, (x - cx) / cw * 2 - 1, (y - cy) / ch * 2 - 1, 1);
_valueTypes.Vec3.transformMat4(_tmp2_v3, _tmp2_v3, _matInvViewProj);
if (this._projection === _enums["default"].PROJ_PERSPECTIVE) this._node.getWorldPosition(_tmp_v3); else {
_valueTypes.Vec3.set(_tmp_v3, (x - cx) / cw * 2 - 1, (y - cy) / ch * 2 - 1, -1);
_valueTypes.Vec3.transformMat4(_tmp_v3, _tmp_v3, _matInvViewProj);
}
return _geomUtils.Ray.fromPoints(out, _tmp_v3, _tmp2_v3);
};
_proto.screenToWorld = function screenToWorld(out, screenPos, width, height) {
this._calcMatrices(width, height);
var cx = this._rect.x * width;
var cy = this._rect.y * height;
var cw = this._rect.w * width;
var ch = this._rect.h * height;
if (this._projection === _enums["default"].PROJ_PERSPECTIVE) {
_valueTypes.Vec3.set(out, (screenPos.x - cx) / cw * 2 - 1, (screenPos.y - cy) / ch * 2 - 1, .9999);
_valueTypes.Vec3.transformMat4(out, out, _matInvViewProj);
this._node.getWorldPosition(_tmp_v3);
_valueTypes.Vec3.lerp(out, _tmp_v3, out, (0, _valueTypes.lerp)(this._near / this._far, 1, screenPos.z));
} else {
_valueTypes.Vec3.set(out, (screenPos.x - cx) / cw * 2 - 1, (screenPos.y - cy) / ch * 2 - 1, 2 * screenPos.z - 1);
_valueTypes.Vec3.transformMat4(out, out, _matInvViewProj);
}
return out;
};
_proto.worldToScreen = function worldToScreen(out, worldPos, width, height) {
this._calcMatrices(width, height);
var cx = this._rect.x * width;
var cy = this._rect.y * height;
var cw = this._rect.w * width;
var ch = this._rect.h * height;
_valueTypes.Vec3.transformMat4(out, worldPos, _matViewProj);
out.x = cx + .5 * (out.x + 1) * cw;
out.y = cy + .5 * (out.y + 1) * ch;
out.z = .5 * out.z + .5;
return out;
};
_proto.worldMatrixToScreen = function worldMatrixToScreen(out, worldMatrix, width, height) {
this._calcMatrices(width, height);
_valueTypes.Mat4.mul(out, _matViewProj, worldMatrix);
var halfWidth = width / 2;
var halfHeight = height / 2;
_valueTypes.Mat4.identity(_tmp_mat4);
_valueTypes.Mat4.transform(_tmp_mat4, _tmp_mat4, _valueTypes.Vec3.set(_tmp_v3, halfWidth, halfHeight, 0));
_valueTypes.Mat4.scale(_tmp_mat4, _tmp_mat4, _valueTypes.Vec3.set(_tmp_v3, halfWidth, halfHeight, 1));
_valueTypes.Mat4.mul(out, _tmp_mat4, out);
return out;
};
_createClass(Camera, [ {
key: "cullingMask",
get: function get() {
return this._cullingMask;
},
set: function set(mask) {
this._cullingMask = mask;
}
} ]);
return Camera;
})();
exports["default"] = Camera;
module.exports = exports["default"];
}), {
"../../core/geom-utils": void 0,
"../../core/value-types": 232,
"../enums": 254
} ],
280: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var Model = (function() {
function Model() {
this._type = "default";
this._poolID = -1;
this._node = null;
this._inputAssembler = null;
this._effect = null;
this._viewID = -1;
this._cameraID = -1;
this._userKey = -1;
this._castShadow = false;
this._boundingShape = null;
}
var _proto = Model.prototype;
_proto.setNode = function setNode(node) {
this._node = node;
};
_proto.setInputAssembler = function setInputAssembler(ia) {
this._inputAssembler = ia;
};
_proto.setEffect = function setEffect(effect) {
this._effect = effect;
};
_proto.setUserKey = function setUserKey(key) {
this._userKey = key;
};
_proto.extractDrawItem = function extractDrawItem(out) {
out.model = this;
out.node = this._node;
out.ia = this._inputAssembler;
out.effect = this._effect;
};
return Model;
})();
exports["default"] = Model;
module.exports = exports["default"];
}), {} ],
281: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _memop = require("../memop");
var Scene = (function() {
function Scene(app) {
this._lights = new _memop.FixedArray(16);
this._models = new _memop.FixedArray(16);
this._cameras = new _memop.FixedArray(16);
this._debugCamera = null;
this._app = app;
this._views = [];
}
var _proto = Scene.prototype;
_proto._add = function _add(pool, item) {
if (-1 !== item._poolID) return;
pool.push(item);
item._poolID = pool.length - 1;
};
_proto._remove = function _remove(pool, item) {
if (-1 === item._poolID) return;
pool.data[pool.length - 1]._poolID = item._poolID;
pool.fastRemove(item._poolID);
item._poolID = -1;
};
_proto.reset = function reset() {
for (var i = 0; i < this._models.length; ++i) {
var model = this._models.data[i];
model._viewID = -1;
}
};
_proto.setDebugCamera = function setDebugCamera(cam) {
this._debugCamera = cam;
};
_proto.getCameraCount = function getCameraCount() {
return this._cameras.length;
};
_proto.getCamera = function getCamera(idx) {
return this._cameras.data[idx];
};
_proto.addCamera = function addCamera(camera) {
this._add(this._cameras, camera);
};
_proto.removeCamera = function removeCamera(camera) {
this._remove(this._cameras, camera);
};
_proto.getModelCount = function getModelCount() {
return this._models.length;
};
_proto.getModel = function getModel(idx) {
return this._models.data[idx];
};
_proto.addModel = function addModel(model) {
this._add(this._models, model);
};
_proto.removeModel = function removeModel(model) {
this._remove(this._models, model);
};
_proto.getLightCount = function getLightCount() {
return this._lights.length;
};
_proto.getLight = function getLight(idx) {
return this._lights.data[idx];
};
_proto.addLight = function addLight(light) {
this._add(this._lights, light);
};
_proto.removeLight = function removeLight(light) {
this._remove(this._lights, light);
};
_proto.addView = function addView(view) {
-1 === this._views.indexOf(view) && this._views.push(view);
};
_proto.removeView = function removeView(view) {
var idx = this._views.indexOf(view);
-1 !== idx && this._views.splice(idx, 1);
};
return Scene;
})();
var _default = Scene;
exports["default"] = _default;
module.exports = exports["default"];
}), {
"../memop": 271
} ],
282: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports.getClassName = exports.enums2default = exports.ctor2enums = void 0;
exports.getInspectorProps = getInspectorProps;
exports.getInstanceType = exports.getInstanceCtor = void 0;
var _enums = _interopRequireDefault(require("./enums"));
var _valueTypes = require("../core/value-types");
var _CCTexture2D = _interopRequireDefault(require("../core/assets/CCTexture2D"));
var _ctor2default, _enums2ctor, _ctor2enums, _enums2default;
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var gfxTexture2D = null, gfxTextureCube = null;
false;
gfxTexture2D = require("./gfx/texture-2d");
var CCObject = cc.Object;
var ctor2default = (_ctor2default = {}, _ctor2default[Boolean] = function(v) {
return v || false;
}, _ctor2default[Number] = function(v) {
return v ? ArrayBuffer.isView(v) ? v[0] : v : 0;
}, _ctor2default[_valueTypes.Vec2] = function(v) {
return v ? cc.v2(v[0], v[1]) : cc.v2();
}, _ctor2default[_valueTypes.Vec3] = function(v) {
return v ? cc.v3(v[0], v[1], v[2]) : cc.v3();
}, _ctor2default[_valueTypes.Vec4] = function(v) {
return v ? cc.v4(v[0], v[1], v[2], v[3]) : cc.v4();
}, _ctor2default[_valueTypes.Color] = function(v) {
return v ? cc.color(255 * v[0], 255 * v[1], 255 * v[2], 255 * (v[3] || 1)) : cc.color();
}, _ctor2default[_valueTypes.Mat4] = function(v) {
return v ? cc.mat4(v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7], v[8], v[9], v[10], v[11], v[12], v[13], v[14], v[15]) : cc.mat4();
}, _ctor2default[_CCTexture2D["default"]] = function() {
return null;
}, _ctor2default[CCObject] = function() {
return null;
}, _ctor2default);
var enums2ctor = (_enums2ctor = {}, _enums2ctor[_enums["default"].PARAM_INT] = Number,
_enums2ctor[_enums["default"].PARAM_INT2] = _valueTypes.Vec2, _enums2ctor[_enums["default"].PARAM_INT3] = _valueTypes.Vec3,
_enums2ctor[_enums["default"].PARAM_INT4] = _valueTypes.Vec4, _enums2ctor[_enums["default"].PARAM_FLOAT] = Number,
_enums2ctor[_enums["default"].PARAM_FLOAT2] = _valueTypes.Vec2, _enums2ctor[_enums["default"].PARAM_FLOAT3] = _valueTypes.Vec3,
_enums2ctor[_enums["default"].PARAM_FLOAT4] = _valueTypes.Vec4, _enums2ctor[_enums["default"].PARAM_MAT4] = _valueTypes.Mat4,
_enums2ctor[_enums["default"].PARAM_TEXTURE_2D] = _CCTexture2D["default"], _enums2ctor.color = _valueTypes.Color,
_enums2ctor.number = Number, _enums2ctor["boolean"] = Boolean, _enums2ctor["default"] = CCObject,
_enums2ctor);
var ctor2enums = (_ctor2enums = {}, _ctor2enums[Number] = _enums["default"].PARAM_FLOAT,
_ctor2enums[_valueTypes.Vec2] = _enums["default"].PARAM_FLOAT2, _ctor2enums[_valueTypes.Vec3] = _enums["default"].PARAM_FLOAT3,
_ctor2enums[_valueTypes.Vec4] = _enums["default"].PARAM_FLOAT4, _ctor2enums[_valueTypes.Color] = _enums["default"].PARAM_COLOR3,
_ctor2enums[_valueTypes.Color] = _enums["default"].PARAM_COLOR4, _ctor2enums[_valueTypes.Mat4] = _enums["default"].PARAM_MAT4,
_ctor2enums[_CCTexture2D["default"]] = _enums["default"].PARAM_TEXTURE_2D, _ctor2enums[gfxTexture2D] = _enums["default"].PARAM_TEXTURE_2D,
_ctor2enums);
exports.ctor2enums = ctor2enums;
var enums2default = (_enums2default = {}, _enums2default[_enums["default"].PARAM_INT] = new Uint32Array([ 0 ]),
_enums2default[_enums["default"].PARAM_INT2] = new Uint32Array([ 0, 0 ]), _enums2default[_enums["default"].PARAM_INT3] = new Uint32Array([ 0, 0, 0 ]),
_enums2default[_enums["default"].PARAM_INT4] = new Uint32Array([ 0, 0, 0, 0 ]),
_enums2default[_enums["default"].PARAM_FLOAT] = new Float32Array([ 0 ]), _enums2default[_enums["default"].PARAM_FLOAT2] = new Float32Array([ 0, 0 ]),
_enums2default[_enums["default"].PARAM_FLOAT3] = new Float32Array([ 0, 0, 0 ]),
_enums2default[_enums["default"].PARAM_FLOAT4] = new Float32Array([ 0, 0, 0, 0 ]),
_enums2default[_enums["default"].PARAM_MAT4] = new Float32Array([ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ]),
_enums2default[_enums["default"].PARAM_TEXTURE_2D] = null, _enums2default.number = 0,
_enums2default["boolean"] = false, _enums2default);
exports.enums2default = enums2default;
var getInstanceType = function getInstanceType(t) {
return enums2ctor[t] || enums2ctor["default"];
};
exports.getInstanceType = getInstanceType;
var getInstanceCtor = function getInstanceCtor(t) {
return ctor2default[getInstanceType(t)];
};
exports.getInstanceCtor = getInstanceCtor;
var getClassName = function getClassName(t) {
return cc.js.getClassName(getInstanceType(t));
};
exports.getClassName = getClassName;
var className2InspectorName = {
Number: "number",
Boolean: "boolean"
};
function getInspectorProps(prop) {
var editor = {
type: prop.type
};
Object.assign(editor, prop.editor || prop.inspector);
editor.defines = prop.defines;
editor.value = getInstanceCtor(editor.type)(prop.value);
prop.range && (editor.range = prop.range);
var className = getClassName(editor.type);
editor.typeName = className2InspectorName[className] || className;
editor.valueCtor = enums2ctor[editor.type];
if ("cc.Texture2D" == editor.typeName) {
editor.typeName = "cc.Asset";
editor.assetType = "cc.Texture2D";
}
return editor;
}
}), {
"../core/assets/CCTexture2D": 72,
"../core/value-types": 232,
"./enums": 254,
"./gfx/texture-2d": 264
} ],
283: [ (function(require, module, exports) {
"use strict";
var TiledMapAsset = cc.Class({
name: "cc.TiledMapAsset",
extends: cc.Asset,
properties: {
tmxXmlStr: "",
textures: {
default: [],
type: [ cc.Texture2D ]
},
textureNames: [ cc.String ],
textureSizes: {
default: [],
type: [ cc.Size ]
},
imageLayerTextures: {
default: [],
type: [ cc.Texture2D ]
},
imageLayerTextureNames: [ cc.String ],
tsxFiles: [ cc.TextAsset ],
tsxFileNames: [ cc.String ]
},
statics: {
preventDeferredLoadDependents: true
},
createNode: false
});
cc.TiledMapAsset = TiledMapAsset;
module.exports = TiledMapAsset;
}), {} ],
284: [ (function(require, module, exports) {
"use strict";
require("./cocos2d/core");
require("./cocos2d/animation");
false;
require("./cocos2d/particle");
require("./cocos2d/tilemap");
require("./cocos2d/videoplayer/CCVideoPlayer");
require("./cocos2d/webview/CCWebView");
require("./cocos2d/core/components/CCStudioComponent");
require("./extensions/ccpool/CCNodePool");
require("./cocos2d/actions");
require("./extensions/spine");
require("./extensions/dragonbones");
true;
require("./cocos2d/deprecated");
}), {
"./cocos2d/actions": 8,
"./cocos2d/animation": 17,
"./cocos2d/core": 127,
"./cocos2d/core/components/CCStudioComponent": void 0,
"./cocos2d/deprecated": 244,
"./cocos2d/particle": void 0,
"./cocos2d/particle/CCParticleAsset": 246,
"./cocos2d/tilemap": void 0,
"./cocos2d/tilemap/CCTiledMapAsset": 283,
"./cocos2d/videoplayer/CCVideoPlayer": void 0,
"./cocos2d/webview/CCWebView": void 0,
"./extensions/ccpool/CCNodePool": void 0,
"./extensions/dragonbones": void 0,
"./extensions/spine": 287
} ],
285: [ (function(require, module, exports) {
"use strict";
var _mat = _interopRequireDefault(require("../../cocos2d/core/value-types/mat4"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
var RenderFlow = require("../../cocos2d/core/renderer/render-flow");
var FLAG_TRANSFORM = RenderFlow.FLAG_TRANSFORM;
var EmptyHandle = function EmptyHandle() {};
var ATTACHED_ROOT_NAME = "ATTACHED_NODE_TREE";
var ATTACHED_PRE_NAME = "ATTACHED_NODE:";
var limitNode = function limitNode(node) {
Object.defineProperty(node, "_worldMatDirty", {
get: function get() {
return true;
},
set: function set(value) {}
});
node._calculWorldMatrix = EmptyHandle;
node._mulMat = EmptyHandle;
};
var _tempMat4 = new _mat["default"]();
var AttachUtil = cc.Class({
name: "sp.AttachUtil",
ctor: function ctor() {
this._inited = false;
this._skeleton = null;
this._skeletonNode = null;
this._skeletonComp = null;
this._attachedRootNode = null;
this._attachedNodeArray = [];
this._boneIndexToNode = {};
},
init: function init(skeletonComp) {
this._inited = true;
this._skeleton = skeletonComp._skeleton;
this._skeletonNode = skeletonComp.node;
this._skeletonComp = skeletonComp;
},
reset: function reset() {
this._inited = false;
this._skeleton = null;
this._skeletonNode = null;
this._skeletonComp = null;
},
_prepareAttachNode: function _prepareAttachNode() {
var armature = this._skeleton;
if (!armature) return;
var rootNode = this._skeletonNode.getChildByName(ATTACHED_ROOT_NAME);
if (!rootNode || !rootNode.isValid) {
rootNode = new cc.Node(ATTACHED_ROOT_NAME);
limitNode(rootNode);
this._skeletonNode.addChild(rootNode);
}
var isCached = this._skeletonComp.isAnimationCached();
isCached && this._skeletonComp._frameCache && this._skeletonComp._frameCache.enableCacheAttachedInfo();
this._attachedRootNode = rootNode;
return rootNode;
},
_buildBoneAttachedNode: function _buildBoneAttachedNode(bone, boneIndex) {
var boneNodeName = ATTACHED_PRE_NAME + bone.data.name;
var boneNode = new cc.Node(boneNodeName);
this._buildBoneRelation(boneNode, bone, boneIndex);
return boneNode;
},
_buildBoneRelation: function _buildBoneRelation(boneNode, bone, boneIndex) {
limitNode(boneNode);
boneNode._bone = bone;
boneNode._boneIndex = boneIndex;
this._attachedNodeArray.push(boneNode);
this._boneIndexToNode[boneIndex] = boneNode;
},
getAttachedRootNode: function getAttachedRootNode() {
return this._attachedRootNode;
},
getAttachedNodes: function getAttachedNodes(boneName) {
var nodeArray = this._attachedNodeArray;
var res = [];
if (!this._inited) return res;
for (var i = 0, n = nodeArray.length; i < n; i++) {
var boneNode = nodeArray[i];
if (!boneNode || !boneNode.isValid) continue;
boneNode.name === ATTACHED_PRE_NAME + boneName && res.push(boneNode);
}
return res;
},
_rebuildNodeArray: function _rebuildNodeArray() {
var findMap = this._boneIndexToNode = {};
var oldNodeArray = this._attachedNodeArray;
var nodeArray = this._attachedNodeArray = [];
for (var i = 0, n = oldNodeArray.length; i < n; i++) {
var boneNode = oldNodeArray[i];
if (!boneNode || !boneNode.isValid || boneNode._toRemove) continue;
nodeArray.push(boneNode);
findMap[boneNode._boneIndex] = boneNode;
}
},
_sortNodeArray: function _sortNodeArray() {
var nodeArray = this._attachedNodeArray;
nodeArray.sort((function(a, b) {
return a._boneIndex < b._boneIndex ? -1 : 1;
}));
},
_getNodeByBoneIndex: function _getNodeByBoneIndex(boneIndex) {
var findMap = this._boneIndexToNode;
var boneNode = findMap[boneIndex];
if (!boneNode || !boneNode.isValid) return null;
return boneNode;
},
destroyAttachedNodes: function destroyAttachedNodes(boneName) {
if (!this._inited) return;
var nodeArray = this._attachedNodeArray;
var markTree = function markTree(rootNode) {
var children = rootNode.children;
for (var i = 0, n = children.length; i < n; i++) {
var c = children[i];
c && markTree(c);
}
rootNode._toRemove = true;
};
for (var i = 0, n = nodeArray.length; i < n; i++) {
var boneNode = nodeArray[i];
if (!boneNode || !boneNode.isValid) continue;
var delName = boneNode.name.split(ATTACHED_PRE_NAME)[1];
if (delName === boneName) {
markTree(boneNode);
boneNode.removeFromParent(true);
boneNode.destroy();
nodeArray[i] = null;
}
}
this._rebuildNodeArray();
},
generateAttachedNodes: function generateAttachedNodes(boneName) {
var targetNodes = [];
if (!this._inited) return targetNodes;
var rootNode = this._prepareAttachNode();
if (!rootNode) return targetNodes;
var res = [];
var bones = this._skeleton.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
var boneData = bone.data;
boneData.name == boneName && res.push(bone);
}
var buildBoneTree = function(bone) {
if (!bone) return;
var boneData = bone.data;
var boneNode = this._getNodeByBoneIndex(boneData.index);
if (boneNode) return boneNode;
boneNode = this._buildBoneAttachedNode(bone, boneData.index);
var parentBoneNode = buildBoneTree(bone.parent) || rootNode;
boneNode.parent = parentBoneNode;
return boneNode;
}.bind(this);
for (var _i = 0, _n = res.length; _i < _n; _i++) {
var targetNode = buildBoneTree(res[_i]);
targetNodes.push(targetNode);
}
this._sortNodeArray();
return targetNodes;
},
destroyAllAttachedNodes: function destroyAllAttachedNodes() {
this._attachedRootNode = null;
this._attachedNodeArray.length = 0;
this._boneIndexToNode = {};
if (!this._inited) return;
var rootNode = this._skeletonNode.getChildByName(ATTACHED_ROOT_NAME);
if (rootNode) {
rootNode.removeFromParent(true);
rootNode.destroy();
rootNode = null;
}
},
generateAllAttachedNodes: function generateAllAttachedNodes() {
if (!this._inited) return;
this._boneIndexToNode = {};
this._attachedNodeArray.length = 0;
var rootNode = this._prepareAttachNode();
if (!rootNode) return;
var bones = this._skeleton.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
var boneData = bone.data;
var parentNode = null;
if (bone.parent) {
var parentIndex = bone.parent.data.index;
parentNode = this._boneIndexToNode[parentIndex];
} else parentNode = rootNode;
if (parentNode) {
var boneNode = parentNode.getChildByName(ATTACHED_PRE_NAME + boneData.name);
if (boneNode && boneNode.isValid) this._buildBoneRelation(boneNode, bone, boneData.index); else {
boneNode = this._buildBoneAttachedNode(bone, boneData.index);
parentNode.addChild(boneNode);
}
}
}
return rootNode;
},
_hasAttachedNode: function _hasAttachedNode() {
if (!this._inited) return false;
var attachedRootNode = this._skeletonNode.getChildByName(ATTACHED_ROOT_NAME);
return !!attachedRootNode;
},
_associateAttachedNode: function _associateAttachedNode() {
if (!this._inited) return;
var rootNode = this._skeletonNode.getChildByName(ATTACHED_ROOT_NAME);
if (!rootNode || !rootNode.isValid) return;
this._attachedRootNode = rootNode;
this._boneIndexToNode = {};
var nodeArray = this._attachedNodeArray;
nodeArray.length = 0;
limitNode(rootNode);
true;
var isCached = this._skeletonComp.isAnimationCached();
isCached && this._skeletonComp._frameCache && this._skeletonComp._frameCache.enableCacheAttachedInfo();
var bones = this._skeleton.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
var boneData = bone.data;
var parentNode = null;
if (bone.parent) {
var parentIndex = bone.parent.data.index;
parentNode = this._boneIndexToNode[parentIndex];
} else parentNode = rootNode;
if (parentNode) {
var boneNode = parentNode.getChildByName(ATTACHED_PRE_NAME + boneData.name);
boneNode && boneNode.isValid && this._buildBoneRelation(boneNode, bone, boneData.index);
}
}
},
_syncAttachedNode: function _syncAttachedNode() {
if (!this._inited) return;
var rootNode = this._attachedRootNode;
var nodeArray = this._attachedNodeArray;
if (!rootNode || !rootNode.isValid) {
this._attachedRootNode = null;
nodeArray.length = 0;
return;
}
var rootMatrix = this._skeletonNode._worldMatrix;
_mat["default"].copy(rootNode._worldMatrix, rootMatrix);
rootNode._renderFlag &= ~FLAG_TRANSFORM;
var boneInfos = null;
var isCached = this._skeletonComp.isAnimationCached();
boneInfos = isCached ? this._skeletonComp._curFrame && this._skeletonComp._curFrame.boneInfos : this._skeleton.bones;
if (!boneInfos) return;
var mulMat = this._skeletonNode._mulMat;
var matrixHandle = function matrixHandle(nodeMat, parentMat, bone) {
var tm = _tempMat4.m;
tm[0] = bone.a;
tm[1] = bone.c;
tm[4] = bone.b;
tm[5] = bone.d;
tm[12] = bone.worldX;
tm[13] = bone.worldY;
mulMat(nodeMat, parentMat, _tempMat4);
};
var nodeArrayDirty = false;
for (var i = 0, n = nodeArray.length; i < n; i++) {
var boneNode = nodeArray[i];
if (!boneNode || !boneNode.isValid) {
nodeArray[i] = null;
nodeArrayDirty = true;
continue;
}
var bone = boneInfos[boneNode._boneIndex];
if (!bone) {
boneNode.removeFromParent(true);
boneNode.destroy();
nodeArray[i] = null;
nodeArrayDirty = true;
continue;
}
matrixHandle(boneNode._worldMatrix, rootNode._worldMatrix, bone);
boneNode._renderFlag &= ~FLAG_TRANSFORM;
}
nodeArrayDirty && this._rebuildNodeArray();
}
});
module.exports = sp.AttachUtil = AttachUtil;
}), {
"../../cocos2d/core/renderer/render-flow": 161,
"../../cocos2d/core/value-types/mat4": 234
} ],
286: [ (function(require, module, exports) {
"use strict";
var TrackEntryListeners = require("./track-entry-listeners");
var RenderComponent = require("../../cocos2d/core/components/CCRenderComponent");
var spine = require("./lib/spine");
var Graphics = require("../../cocos2d/core/graphics/graphics");
var RenderFlow = require("../../cocos2d/core/renderer/render-flow");
var FLAG_POST_RENDER = RenderFlow.FLAG_POST_RENDER;
var SkeletonCache = require("./skeleton-cache");
var AttachUtil = require("./AttachUtil");
var DefaultSkinsEnum = cc.Enum({
default: -1
});
var DefaultAnimsEnum = cc.Enum({
"<None>": 0
});
var AnimationCacheMode = cc.Enum({
REALTIME: 0,
SHARED_CACHE: 1,
PRIVATE_CACHE: 2
});
function setEnumAttr(obj, propName, enumDef) {
cc.Class.Attr.setClassAttr(obj, propName, "type", "Enum");
cc.Class.Attr.setClassAttr(obj, propName, "enumList", cc.Enum.getList(enumDef));
}
sp.Skeleton = cc.Class({
name: "sp.Skeleton",
extends: RenderComponent,
editor: false,
statics: {
AnimationCacheMode: AnimationCacheMode
},
properties: {
paused: {
default: false,
visible: false
},
skeletonData: {
default: null,
type: sp.SkeletonData,
notify: function notify() {
false;
this.defaultSkin = "";
this.defaultAnimation = "";
this._updateSkeletonData();
},
tooltip: false
},
defaultSkin: {
default: "",
visible: false
},
defaultAnimation: {
default: "",
visible: false
},
animation: {
get: function get() {
if (this.isAnimationCached()) return this._animationName;
var entry = this.getCurrent(0);
return entry && entry.animation.name || "";
},
set: function set(value) {
this.defaultAnimation = value;
if (value) this.setAnimation(0, value, this.loop); else if (!this.isAnimationCached()) {
this.clearTrack(0);
this.setToSetupPose();
}
},
visible: false
},
_defaultSkinIndex: {
get: function get() {
if (this.skeletonData) {
var skinsEnum = this.skeletonData.getSkinsEnum();
if (skinsEnum) if ("" === this.defaultSkin) {
if (skinsEnum.hasOwnProperty(0)) {
this._defaultSkinIndex = 0;
return 0;
}
} else {
var skinIndex = skinsEnum[this.defaultSkin];
if (void 0 !== skinIndex) return skinIndex;
}
}
return 0;
},
set: function set(value) {
var skinsEnum;
this.skeletonData && (skinsEnum = this.skeletonData.getSkinsEnum());
if (!skinsEnum) return cc.errorID("", this.name);
var skinName = skinsEnum[value];
if (void 0 !== skinName) {
this.defaultSkin = skinName;
this.setSkin(this.defaultSkin);
false;
} else cc.errorID(7501, this.name);
},
type: DefaultSkinsEnum,
visible: true,
animatable: false,
displayName: "Default Skin",
tooltip: false
},
_animationIndex: {
get: function get() {
var animationName = this.animation;
if (this.skeletonData && animationName) {
var animsEnum = this.skeletonData.getAnimsEnum();
if (animsEnum) {
var animIndex = animsEnum[animationName];
if (void 0 !== animIndex) return animIndex;
}
}
return 0;
},
set: function set(value) {
if (0 === value) {
this.animation = "";
return;
}
var animsEnum;
this.skeletonData && (animsEnum = this.skeletonData.getAnimsEnum());
if (!animsEnum) return cc.errorID(7502, this.name);
var animName = animsEnum[value];
void 0 !== animName ? this.animation = animName : cc.errorID(7503, this.name);
},
type: DefaultAnimsEnum,
visible: true,
animatable: false,
displayName: "Animation",
tooltip: false
},
_preCacheMode: -1,
_cacheMode: AnimationCacheMode.REALTIME,
_defaultCacheMode: {
default: 0,
type: AnimationCacheMode,
notify: function notify() {
this.setAnimationCacheMode(this._defaultCacheMode);
},
editorOnly: true,
visible: true,
animatable: false,
displayName: "Animation Cache Mode",
tooltip: false
},
loop: {
default: true,
tooltip: false
},
premultipliedAlpha: {
default: true,
tooltip: false
},
timeScale: {
default: 1,
tooltip: false
},
debugSlots: {
default: false,
editorOnly: true,
tooltip: false,
notify: function notify() {
this._updateDebugDraw();
}
},
debugBones: {
default: false,
editorOnly: true,
tooltip: false,
notify: function notify() {
this._updateDebugDraw();
}
},
debugMesh: {
default: false,
editorOnly: true,
tooltip: false,
notify: function notify() {
this._updateDebugDraw();
}
},
useTint: {
default: false,
tooltip: false,
notify: function notify() {
this._updateUseTint();
}
},
enableBatch: {
default: false,
notify: function notify() {
this._updateBatch();
},
tooltip: false
},
_accTime: 0,
_playCount: 0,
_frameCache: null,
_curFrame: null,
_skeletonCache: null,
_animationName: "",
_animationQueue: [],
_headAniInfo: null,
_playTimes: 0,
_isAniComplete: true,
autoSwitchMaterial: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.autoSwitchMaterial === oldValue) return;
this.setVertsDirty();
}
},
allowDynamicAtlas: {
type: RenderComponent.EnableType,
default: RenderComponent.EnableType.GLOBAL,
notify: function notify(oldValue) {
if (this.allowDynamicAtlas === oldValue) return;
this.setVertsDirty();
}
}
},
ctor: function ctor() {
this._effectDelegate = null;
this._skeleton = null;
this._rootBone = null;
this._listener = null;
this._materialCache = {};
this._debugRenderer = null;
this._startSlotIndex = -1;
this._endSlotIndex = -1;
this._startEntry = {
animation: {
name: ""
},
trackIndex: 0
};
this._endEntry = {
animation: {
name: ""
},
trackIndex: 0
};
this.attachUtil = new AttachUtil();
this._dataDirty = true;
},
setVertsDirty: function setVertsDirty() {
this._dataDirty = true;
this.invalidAnimationCache();
this._materialCache = {};
this._super();
},
_getDefaultMaterial: function _getDefaultMaterial() {
return cc.Material.getBuiltinMaterial("2d-spine");
},
_updateMaterial: function _updateMaterial() {
var useTint = this.useTint;
var baseMaterial = this.getMaterial(0);
if (baseMaterial) {
var isMultiSupport = baseMaterial.material.isMultiSupport();
if (isMultiSupport) this._defineMaterialTint(baseMaterial, useTint); else {
baseMaterial.define("USE_TINT", useTint);
baseMaterial.define("CC_USE_MODEL", !this.enableBatch);
}
var srcBlendFactor = this.premultipliedAlpha ? cc.gfx.BLEND_ONE : cc.gfx.BLEND_SRC_ALPHA;
var dstBlendFactor = cc.gfx.BLEND_ONE_MINUS_SRC_ALPHA;
baseMaterial.setBlend(true, cc.gfx.BLEND_FUNC_ADD, srcBlendFactor, srcBlendFactor, cc.gfx.BLEND_FUNC_ADD, dstBlendFactor, dstBlendFactor);
isMultiSupport && (this.enableBatch || (this.enableBatch = true));
false;
}
this._materialCache = {};
},
disableRender: function disableRender() {
this._super();
this.node._renderFlag &= ~FLAG_POST_RENDER;
},
markForRender: function markForRender(enable) {
this._super(enable);
enable ? this.node._renderFlag |= FLAG_POST_RENDER : this.node._renderFlag &= ~FLAG_POST_RENDER;
},
_updateUseTint: function _updateUseTint() {
var baseMaterial = this.getMaterial(0);
if (baseMaterial) {
var useTint = this.useTint;
baseMaterial.material.isMultiSupport() ? this._defineMaterialTint(baseMaterial, useTint) : baseMaterial.define("USE_TINT", useTint);
}
this._materialCache = {};
},
_defineMaterialTint: function _defineMaterialTint(material, useTint) {
var passes = material._effect._passes;
passes && passes.length > 0 && passes[0]._defines["USE_TINT"] != useTint && material.define("USE_TINT", useTint);
},
_updateBatch: function _updateBatch() {
var baseMaterial = this.getMaterial(0);
baseMaterial && (baseMaterial.material.isMultiSupport() ? this.enableBatch || (this.enableBatch = true) : baseMaterial.define("CC_USE_MODEL", !this.enableBatch));
this._materialCache = {};
},
_validateRender: function _validateRender() {
var skeletonData = this.skeletonData;
if (!skeletonData || !skeletonData.isTexturesLoaded()) {
this.disableRender();
return;
}
this._super();
},
setSkeletonData: function setSkeletonData(skeletonData) {
null != skeletonData.width && null != skeletonData.height && this.node.setContentSize(skeletonData.width, skeletonData.height);
true;
if (this._cacheMode === AnimationCacheMode.SHARED_CACHE) this._skeletonCache = SkeletonCache.sharedCache; else if (this._cacheMode === AnimationCacheMode.PRIVATE_CACHE) {
this._skeletonCache = new SkeletonCache();
this._skeletonCache.enablePrivateMode();
}
if (this.isAnimationCached()) {
(this.debugBones || this.debugSlots) && cc.warn("Debug bones or slots is invalid in cached mode");
var skeletonInfo = this._skeletonCache.getSkeletonCache(this.skeletonData._uuid, skeletonData);
this._skeleton = skeletonInfo.skeleton;
this._clipper = skeletonInfo.clipper;
this._rootBone = this._skeleton.getRootBone();
} else {
this._skeleton = new spine.Skeleton(skeletonData);
this._clipper = new spine.SkeletonClipping();
this._rootBone = this._skeleton.getRootBone();
}
this.markForRender(true);
},
setSlotsRange: function setSlotsRange(startSlotIndex, endSlotIndex) {
if (this.isAnimationCached()) cc.warn("Slots visible range can not be modified in cached mode."); else {
this._startSlotIndex = startSlotIndex;
this._endSlotIndex = endSlotIndex;
}
},
setAnimationStateData: function setAnimationStateData(stateData) {
if (this.isAnimationCached()) cc.warn("'setAnimationStateData' interface can not be invoked in cached mode."); else {
var state = new spine.AnimationState(stateData);
if (this._listener) {
this._state && this._state.removeListener(this._listener);
state.addListener(this._listener);
}
this._state = state;
}
},
__preload: function __preload() {
this._super();
var Flags;
false;
var children = this.node.children;
for (var i = 0, n = children.length; i < n; i++) {
var child = children[i];
child && "DEBUG_DRAW_NODE" === child._name && child.destroy();
}
this._updateSkeletonData();
this._updateDebugDraw();
this._updateUseTint();
this._updateBatch();
},
setAnimationCacheMode: function setAnimationCacheMode(cacheMode) {
if (this._preCacheMode !== cacheMode) {
this._cacheMode = cacheMode;
this._updateSkeletonData();
this._updateUseTint();
}
},
isAnimationCached: function isAnimationCached() {
false;
return this._cacheMode !== AnimationCacheMode.REALTIME;
},
update: function update(dt) {
false;
if (this.paused) return;
dt *= this.timeScale * sp.timeScale;
if (this.isAnimationCached()) {
this._assembler && this._assembler.handleDynamicAtlasAndSwitchMaterial(this);
if (this._isAniComplete) {
if (0 === this._animationQueue.length && !this._headAniInfo) {
var frameCache = this._frameCache;
if (frameCache && frameCache.isInvalid()) {
frameCache.updateToFrame();
var frames = frameCache.frames;
this._curFrame = frames[frames.length - 1];
}
return;
}
this._headAniInfo || (this._headAniInfo = this._animationQueue.shift());
this._accTime += dt;
if (this._accTime > this._headAniInfo.delay) {
var aniInfo = this._headAniInfo;
this._headAniInfo = null;
this.setAnimation(0, aniInfo.animationName, aniInfo.loop);
}
return;
}
this._updateCache(dt);
} else this._updateRealtime(dt);
},
_emitCacheCompleteEvent: function _emitCacheCompleteEvent() {
if (!this._listener) return;
this._endEntry.animation.name = this._animationName;
this._listener.complete && this._listener.complete(this._endEntry);
this._listener.end && this._listener.end(this._endEntry);
},
_updateCache: function _updateCache(dt) {
var frameCache = this._frameCache;
if (!frameCache.isInited()) return;
var frames = frameCache.frames;
var frameTime = SkeletonCache.FrameTime;
if (0 == this._accTime && 0 == this._playCount) {
this._startEntry.animation.name = this._animationName;
this._listener && this._listener.start && this._listener.start(this._startEntry);
}
this._accTime += dt;
var frameIdx = Math.floor(this._accTime / frameTime);
frameCache.isCompleted || frameCache.updateToFrame(frameIdx);
if (frameCache.isCompleted && frameIdx >= frames.length) {
this._playCount++;
if (this._playTimes > 0 && this._playCount >= this._playTimes) {
this._curFrame = frames[frames.length - 1];
this._accTime = 0;
this._playCount = 0;
this._isAniComplete = true;
this._emitCacheCompleteEvent();
return;
}
this._accTime = 0;
frameIdx = 0;
this._emitCacheCompleteEvent();
}
this._curFrame = frames[frameIdx];
},
_updateRealtime: function _updateRealtime(dt) {
var skeleton = this._skeleton;
var state = this._state;
if (skeleton) {
skeleton.update(dt);
if (state) {
state.update(dt);
state.apply(skeleton);
}
}
},
setVertexEffectDelegate: function setVertexEffectDelegate(effectDelegate) {
this._effectDelegate = effectDelegate;
},
updateWorldTransform: function updateWorldTransform() {
if (!this.isAnimationCached()) return;
this._skeleton && this._skeleton.updateWorldTransform();
},
setToSetupPose: function setToSetupPose() {
this._skeleton && this._skeleton.setToSetupPose();
},
setBonesToSetupPose: function setBonesToSetupPose() {
this._skeleton && this._skeleton.setBonesToSetupPose();
},
setSlotsToSetupPose: function setSlotsToSetupPose() {
this._skeleton && this._skeleton.setSlotsToSetupPose();
},
updateAnimationCache: function updateAnimationCache(animName) {
if (!this.isAnimationCached()) return;
var uuid = this.skeletonData._uuid;
this._skeletonCache && this._skeletonCache.updateAnimationCache(uuid, animName);
},
invalidAnimationCache: function invalidAnimationCache() {
if (!this.isAnimationCached()) return;
this._skeletonCache && this._skeletonCache.invalidAnimationCache(this.skeletonData._uuid);
},
findBone: function findBone(boneName) {
if (this._skeleton) return this._skeleton.findBone(boneName);
return null;
},
findSlot: function findSlot(slotName) {
if (this._skeleton) return this._skeleton.findSlot(slotName);
return null;
},
setSkin: function setSkin(skinName) {
if (this._skeleton) {
this._skeleton.setSkinByName(skinName);
this._skeleton.setSlotsToSetupPose();
}
this.invalidAnimationCache();
},
getAttachment: function getAttachment(slotName, attachmentName) {
if (this._skeleton) return this._skeleton.getAttachmentByName(slotName, attachmentName);
return null;
},
setAttachment: function setAttachment(slotName, attachmentName) {
this._skeleton && this._skeleton.setAttachment(slotName, attachmentName);
this.invalidAnimationCache();
},
getRegionData: function getRegionData(slotName, attachmentName) {
var attachment = this.getAttachment(slotName, attachmentName);
if (attachment) return new sp.RegionData(attachment);
return null;
},
setRegionData: function setRegionData(slotName, attachmentName, regionData) {
var attachment = this.getAttachment(slotName, attachmentName);
if (attachment) {
regionData.assignToAttachment(attachment);
this.setVertsDirty();
return true;
}
return false;
},
getTextureAtlas: function getTextureAtlas(regionAttachment) {
return regionAttachment.region;
},
setMix: function setMix(fromAnimation, toAnimation, duration) {
this._state && this._state.data.setMix(fromAnimation, toAnimation, duration);
},
setAnimation: function setAnimation(trackIndex, name, loop) {
this._playTimes = loop ? 0 : 1;
this._animationName = name;
if (this.isAnimationCached()) {
0 !== trackIndex && cc.warn("Track index can not greater than 0 in cached mode.");
if (!this._skeletonCache) return null;
var cache = this._skeletonCache.getAnimationCache(this.skeletonData._uuid, name);
cache || (cache = this._skeletonCache.initAnimationCache(this.skeletonData._uuid, name));
if (cache) {
this._isAniComplete = false;
this._accTime = 0;
this._playCount = 0;
this._frameCache = cache;
this.attachUtil._hasAttachedNode() && this._frameCache.enableCacheAttachedInfo();
this._assembler && this._assembler.handleDynamicAtlasAndSwitchMaterial(this);
this._frameCache.updateToFrame(0);
this._curFrame = this._frameCache.frames[0];
}
} else if (this._skeleton) {
var animation = this._skeleton.data.findAnimation(name);
if (!animation) {
cc.logID(7509, name);
return null;
}
var res = this._state.setAnimationWith(trackIndex, animation, loop);
this._state.apply(this._skeleton);
return res;
}
return null;
},
addAnimation: function addAnimation(trackIndex, name, loop, delay) {
delay = delay || 0;
if (this.isAnimationCached()) {
0 !== trackIndex && cc.warn("Track index can not greater than 0 in cached mode.");
this._animationQueue.push({
animationName: name,
loop: loop,
delay: delay
});
} else if (this._skeleton) {
var animation = this._skeleton.data.findAnimation(name);
if (!animation) {
cc.logID(7510, name);
return null;
}
return this._state.addAnimationWith(trackIndex, animation, loop, delay);
}
return null;
},
findAnimation: function findAnimation(name) {
if (this._skeleton) return this._skeleton.data.findAnimation(name);
return null;
},
getCurrent: function getCurrent(trackIndex) {
if (this.isAnimationCached()) cc.warn("'getCurrent' interface can not be invoked in cached mode."); else if (this._state) return this._state.getCurrent(trackIndex);
return null;
},
clearTracks: function clearTracks() {
this.isAnimationCached() ? cc.warn("'clearTracks' interface can not be invoked in cached mode.") : this._state && this._state.clearTracks();
},
clearTrack: function clearTrack(trackIndex) {
if (this.isAnimationCached()) cc.warn("'clearTrack' interface can not be invoked in cached mode."); else if (this._state) {
this._state.clearTrack(trackIndex);
false;
}
},
setStartListener: function setStartListener(listener) {
this._ensureListener();
this._listener.start = listener;
},
setInterruptListener: function setInterruptListener(listener) {
this._ensureListener();
this._listener.interrupt = listener;
},
setEndListener: function setEndListener(listener) {
this._ensureListener();
this._listener.end = listener;
},
setDisposeListener: function setDisposeListener(listener) {
this._ensureListener();
this._listener.dispose = listener;
},
setCompleteListener: function setCompleteListener(listener) {
this._ensureListener();
this._listener.complete = listener;
},
setEventListener: function setEventListener(listener) {
this._ensureListener();
this._listener.event = listener;
},
setTrackStartListener: function setTrackStartListener(entry, listener) {
TrackEntryListeners.getListeners(entry).start = listener;
},
setTrackInterruptListener: function setTrackInterruptListener(entry, listener) {
TrackEntryListeners.getListeners(entry).interrupt = listener;
},
setTrackEndListener: function setTrackEndListener(entry, listener) {
TrackEntryListeners.getListeners(entry).end = listener;
},
setTrackDisposeListener: function setTrackDisposeListener(entry, listener) {
TrackEntryListeners.getListeners(entry).dispose = listener;
},
setTrackCompleteListener: function setTrackCompleteListener(entry, listener) {
TrackEntryListeners.getListeners(entry).complete = function(trackEntry) {
var loopCount = Math.floor(trackEntry.trackTime / trackEntry.animationEnd);
listener(trackEntry, loopCount);
};
},
setTrackEventListener: function setTrackEventListener(entry, listener) {
TrackEntryListeners.getListeners(entry).event = listener;
},
getState: function getState() {
return this._state;
},
_resetDefaultAnim: false,
_resetDefaultSkin: false,
_updateAnimEnum: false,
_updateSkinEnum: false,
_ensureListener: function _ensureListener() {
if (!this._listener) {
this._listener = new TrackEntryListeners();
this._state && this._state.addListener(this._listener);
}
},
_updateSkeletonData: function _updateSkeletonData() {
this._dataDirty = true;
if (!this.skeletonData) {
this.disableRender();
return;
}
var data = this.skeletonData.getRuntimeData();
if (!data) {
this.disableRender();
return;
}
try {
this.setSkeletonData(data);
this.isAnimationCached() || this.setAnimationStateData(new spine.AnimationStateData(this._skeleton.data));
this.defaultSkin && this.setSkin(this.defaultSkin);
} catch (e) {
cc.warn(e);
}
this.attachUtil.init(this);
this.attachUtil._associateAttachedNode();
this._preCacheMode = this._cacheMode;
this.animation = this.defaultAnimation;
},
_refreshInspector: function _refreshInspector() {
this._updateAnimEnum();
this._updateSkinEnum();
Editor.Utils.refreshSelectedInspector("node", this.node.uuid);
},
_updateDebugDraw: function _updateDebugDraw() {
if (this.debugBones || this.debugSlots) {
if (!this._debugRenderer) {
var debugDrawNode = new cc.PrivateNode();
debugDrawNode.name = "DEBUG_DRAW_NODE";
var debugDraw = debugDrawNode.addComponent(Graphics);
debugDraw.lineWidth = 1;
debugDraw.strokeColor = cc.color(255, 0, 0, 255);
this._debugRenderer = debugDraw;
}
this._debugRenderer.node.parent = this.node;
this.isAnimationCached() && cc.warn("Debug bones or slots is invalid in cached mode");
} else this._debugRenderer && (this._debugRenderer.node.parent = null);
}
});
module.exports = sp.Skeleton;
}), {
"../../cocos2d/core/components/CCRenderComponent": 100,
"../../cocos2d/core/graphics/graphics": 123,
"../../cocos2d/core/renderer/render-flow": 161,
"./AttachUtil": 285,
"./lib/spine": 288,
"./skeleton-cache": 289,
"./track-entry-listeners": 293
} ],
287: [ (function(require, module, exports) {
"use strict";
var _global = "undefined" === typeof window ? global : window;
var _isUseSpine = true;
true;
_global.spine = require("./lib/spine");
if (_isUseSpine) {
_global.sp = _global.sp || {};
sp._timeScale = 1;
Object.defineProperty(sp, "timeScale", {
get: function get() {
return this._timeScale;
},
set: function set(value) {
this._timeScale = value;
},
configurable: true
});
sp.ATTACHMENT_TYPE = {
REGION: 0,
BOUNDING_BOX: 1,
MESH: 2,
SKINNED_MESH: 3
};
sp.AnimationEventType = cc.Enum({
START: 0,
INTERRUPT: 1,
END: 2,
DISPOSE: 3,
COMPLETE: 4,
EVENT: 5
});
true;
sp.spine = _global.spine;
true;
require("./skeleton-texture");
require("./skeleton-data");
require("./vertex-effect-delegate");
require("./Skeleton");
require("./spine-assembler");
}
}), {
"./Skeleton": 286,
"./lib/spine": 288,
"./skeleton-data": 290,
"./skeleton-texture": 291,
"./spine-assembler": 292,
"./vertex-effect-delegate": 294
} ],
288: [ (function(require, module, exports) {
"use strict";
var __extends = (void 0, (function() {
var _extendStatics = function extendStatics(d, b) {
_extendStatics = Object.setPrototypeOf || {
__proto__: []
} instanceof Array && function(d, b) {
d.__proto__ = b;
} || function(d, b) {
for (var p in b) b.hasOwnProperty(p) && (d[p] = b[p]);
};
return _extendStatics(d, b);
};
return function(d, b) {
_extendStatics(d, b);
function __() {
this.constructor = d;
}
d.prototype = null === b ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})());
var spine;
(function(spine) {
var Animation = (function() {
function Animation(name, timelines, duration) {
if (null == name) throw new Error("name cannot be null.");
if (null == timelines) throw new Error("timelines cannot be null.");
this.name = name;
this.timelines = timelines;
this.timelineIds = [];
for (var i = 0; i < timelines.length; i++) this.timelineIds[timelines[i].getPropertyId()] = true;
this.duration = duration;
}
Animation.prototype.hasTimeline = function(id) {
return true == this.timelineIds[id];
};
Animation.prototype.apply = function(skeleton, lastTime, time, loop, events, alpha, blend, direction) {
if (null == skeleton) throw new Error("skeleton cannot be null.");
if (loop && 0 != this.duration) {
time %= this.duration;
lastTime > 0 && (lastTime %= this.duration);
}
var timelines = this.timelines;
for (var i = 0, n = timelines.length; i < n; i++) timelines[i].apply(skeleton, lastTime, time, events, alpha, blend, direction);
};
Animation.binarySearch = function(values, target, step) {
void 0 === step && (step = 1);
var low = 0;
var high = values.length / step - 2;
if (0 == high) return step;
var current = high >>> 1;
while (true) {
values[(current + 1) * step] <= target ? low = current + 1 : high = current;
if (low == high) return (low + 1) * step;
current = low + high >>> 1;
}
};
Animation.linearSearch = function(values, target, step) {
for (var i = 0, last = values.length - step; i <= last; i += step) if (values[i] > target) return i;
return -1;
};
return Animation;
})();
spine.Animation = Animation;
var MixBlend;
(function(MixBlend) {
MixBlend[MixBlend["setup"] = 0] = "setup";
MixBlend[MixBlend["first"] = 1] = "first";
MixBlend[MixBlend["replace"] = 2] = "replace";
MixBlend[MixBlend["add"] = 3] = "add";
})(MixBlend = spine.MixBlend || (spine.MixBlend = {}));
var MixDirection;
(function(MixDirection) {
MixDirection[MixDirection["mixIn"] = 0] = "mixIn";
MixDirection[MixDirection["mixOut"] = 1] = "mixOut";
})(MixDirection = spine.MixDirection || (spine.MixDirection = {}));
var TimelineType;
(function(TimelineType) {
TimelineType[TimelineType["rotate"] = 0] = "rotate";
TimelineType[TimelineType["translate"] = 1] = "translate";
TimelineType[TimelineType["scale"] = 2] = "scale";
TimelineType[TimelineType["shear"] = 3] = "shear";
TimelineType[TimelineType["attachment"] = 4] = "attachment";
TimelineType[TimelineType["color"] = 5] = "color";
TimelineType[TimelineType["deform"] = 6] = "deform";
TimelineType[TimelineType["event"] = 7] = "event";
TimelineType[TimelineType["drawOrder"] = 8] = "drawOrder";
TimelineType[TimelineType["ikConstraint"] = 9] = "ikConstraint";
TimelineType[TimelineType["transformConstraint"] = 10] = "transformConstraint";
TimelineType[TimelineType["pathConstraintPosition"] = 11] = "pathConstraintPosition";
TimelineType[TimelineType["pathConstraintSpacing"] = 12] = "pathConstraintSpacing";
TimelineType[TimelineType["pathConstraintMix"] = 13] = "pathConstraintMix";
TimelineType[TimelineType["twoColor"] = 14] = "twoColor";
})(TimelineType = spine.TimelineType || (spine.TimelineType = {}));
var CurveTimeline = (function() {
function CurveTimeline(frameCount) {
if (frameCount <= 0) throw new Error("frameCount must be > 0: " + frameCount);
this.curves = spine.Utils.newFloatArray((frameCount - 1) * CurveTimeline.BEZIER_SIZE);
}
CurveTimeline.prototype.getFrameCount = function() {
return this.curves.length / CurveTimeline.BEZIER_SIZE + 1;
};
CurveTimeline.prototype.setLinear = function(frameIndex) {
this.curves[frameIndex * CurveTimeline.BEZIER_SIZE] = CurveTimeline.LINEAR;
};
CurveTimeline.prototype.setStepped = function(frameIndex) {
this.curves[frameIndex * CurveTimeline.BEZIER_SIZE] = CurveTimeline.STEPPED;
};
CurveTimeline.prototype.getCurveType = function(frameIndex) {
var index = frameIndex * CurveTimeline.BEZIER_SIZE;
if (index == this.curves.length) return CurveTimeline.LINEAR;
var type = this.curves[index];
if (type == CurveTimeline.LINEAR) return CurveTimeline.LINEAR;
if (type == CurveTimeline.STEPPED) return CurveTimeline.STEPPED;
return CurveTimeline.BEZIER;
};
CurveTimeline.prototype.setCurve = function(frameIndex, cx1, cy1, cx2, cy2) {
var tmpx = .03 * (2 * -cx1 + cx2), tmpy = .03 * (2 * -cy1 + cy2);
var dddfx = .006 * (3 * (cx1 - cx2) + 1), dddfy = .006 * (3 * (cy1 - cy2) + 1);
var ddfx = 2 * tmpx + dddfx, ddfy = 2 * tmpy + dddfy;
var dfx = .3 * cx1 + tmpx + .16666667 * dddfx, dfy = .3 * cy1 + tmpy + .16666667 * dddfy;
var i = frameIndex * CurveTimeline.BEZIER_SIZE;
var curves = this.curves;
curves[i++] = CurveTimeline.BEZIER;
var x = dfx, y = dfy;
for (var n = i + CurveTimeline.BEZIER_SIZE - 1; i < n; i += 2) {
curves[i] = x;
curves[i + 1] = y;
dfx += ddfx;
dfy += ddfy;
ddfx += dddfx;
ddfy += dddfy;
x += dfx;
y += dfy;
}
};
CurveTimeline.prototype.getCurvePercent = function(frameIndex, percent) {
percent = spine.MathUtils.clamp(percent, 0, 1);
var curves = this.curves;
var i = frameIndex * CurveTimeline.BEZIER_SIZE;
var type = curves[i];
if (type == CurveTimeline.LINEAR) return percent;
if (type == CurveTimeline.STEPPED) return 0;
i++;
var x = 0;
for (var start = i, n = i + CurveTimeline.BEZIER_SIZE - 1; i < n; i += 2) {
x = curves[i];
if (x >= percent) {
var prevX = void 0, prevY = void 0;
if (i == start) {
prevX = 0;
prevY = 0;
} else {
prevX = curves[i - 2];
prevY = curves[i - 1];
}
return prevY + (curves[i + 1] - prevY) * (percent - prevX) / (x - prevX);
}
}
var y = curves[i - 1];
return y + (1 - y) * (percent - x) / (1 - x);
};
CurveTimeline.LINEAR = 0;
CurveTimeline.STEPPED = 1;
CurveTimeline.BEZIER = 2;
CurveTimeline.BEZIER_SIZE = 19;
return CurveTimeline;
})();
spine.CurveTimeline = CurveTimeline;
var RotateTimeline = (function(_super) {
__extends(RotateTimeline, _super);
function RotateTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount << 1);
return _this;
}
RotateTimeline.prototype.getPropertyId = function() {
return (TimelineType.rotate << 24) + this.boneIndex;
};
RotateTimeline.prototype.setFrame = function(frameIndex, time, degrees) {
frameIndex <<= 1;
this.frames[frameIndex] = time;
this.frames[frameIndex + RotateTimeline.ROTATION] = degrees;
};
RotateTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var frames = this.frames;
var bone = skeleton.bones[this.boneIndex];
if (!bone.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
bone.rotation = bone.data.rotation;
return;
case MixBlend.first:
var r_1 = bone.data.rotation - bone.rotation;
bone.rotation += (r_1 - 360 * (16384 - (16384.499999999996 - r_1 / 360 | 0))) * alpha;
}
return;
}
if (time >= frames[frames.length - RotateTimeline.ENTRIES]) {
var r_2 = frames[frames.length + RotateTimeline.PREV_ROTATION];
switch (blend) {
case MixBlend.setup:
bone.rotation = bone.data.rotation + r_2 * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
r_2 += bone.data.rotation - bone.rotation;
r_2 -= 360 * (16384 - (16384.499999999996 - r_2 / 360 | 0));
case MixBlend.add:
bone.rotation += r_2 * alpha;
}
return;
}
var frame = Animation.binarySearch(frames, time, RotateTimeline.ENTRIES);
var prevRotation = frames[frame + RotateTimeline.PREV_ROTATION];
var frameTime = frames[frame];
var percent = this.getCurvePercent((frame >> 1) - 1, 1 - (time - frameTime) / (frames[frame + RotateTimeline.PREV_TIME] - frameTime));
var r = frames[frame + RotateTimeline.ROTATION] - prevRotation;
r = prevRotation + (r - 360 * (16384 - (16384.499999999996 - r / 360 | 0))) * percent;
switch (blend) {
case MixBlend.setup:
bone.rotation = bone.data.rotation + (r - 360 * (16384 - (16384.499999999996 - r / 360 | 0))) * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
r += bone.data.rotation - bone.rotation;
case MixBlend.add:
bone.rotation += (r - 360 * (16384 - (16384.499999999996 - r / 360 | 0))) * alpha;
}
};
RotateTimeline.ENTRIES = 2;
RotateTimeline.PREV_TIME = -2;
RotateTimeline.PREV_ROTATION = -1;
RotateTimeline.ROTATION = 1;
return RotateTimeline;
})(CurveTimeline);
spine.RotateTimeline = RotateTimeline;
var TranslateTimeline = (function(_super) {
__extends(TranslateTimeline, _super);
function TranslateTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * TranslateTimeline.ENTRIES);
return _this;
}
TranslateTimeline.prototype.getPropertyId = function() {
return (TimelineType.translate << 24) + this.boneIndex;
};
TranslateTimeline.prototype.setFrame = function(frameIndex, time, x, y) {
frameIndex *= TranslateTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + TranslateTimeline.X] = x;
this.frames[frameIndex + TranslateTimeline.Y] = y;
};
TranslateTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var frames = this.frames;
var bone = skeleton.bones[this.boneIndex];
if (!bone.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
bone.x = bone.data.x;
bone.y = bone.data.y;
return;
case MixBlend.first:
bone.x += (bone.data.x - bone.x) * alpha;
bone.y += (bone.data.y - bone.y) * alpha;
}
return;
}
var x = 0, y = 0;
if (time >= frames[frames.length - TranslateTimeline.ENTRIES]) {
x = frames[frames.length + TranslateTimeline.PREV_X];
y = frames[frames.length + TranslateTimeline.PREV_Y];
} else {
var frame = Animation.binarySearch(frames, time, TranslateTimeline.ENTRIES);
x = frames[frame + TranslateTimeline.PREV_X];
y = frames[frame + TranslateTimeline.PREV_Y];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / TranslateTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + TranslateTimeline.PREV_TIME] - frameTime));
x += (frames[frame + TranslateTimeline.X] - x) * percent;
y += (frames[frame + TranslateTimeline.Y] - y) * percent;
}
switch (blend) {
case MixBlend.setup:
bone.x = bone.data.x + x * alpha;
bone.y = bone.data.y + y * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
bone.x += (bone.data.x + x - bone.x) * alpha;
bone.y += (bone.data.y + y - bone.y) * alpha;
break;
case MixBlend.add:
bone.x += x * alpha;
bone.y += y * alpha;
}
};
TranslateTimeline.ENTRIES = 3;
TranslateTimeline.PREV_TIME = -3;
TranslateTimeline.PREV_X = -2;
TranslateTimeline.PREV_Y = -1;
TranslateTimeline.X = 1;
TranslateTimeline.Y = 2;
return TranslateTimeline;
})(CurveTimeline);
spine.TranslateTimeline = TranslateTimeline;
var ScaleTimeline = (function(_super) {
__extends(ScaleTimeline, _super);
function ScaleTimeline(frameCount) {
return _super.call(this, frameCount) || this;
}
ScaleTimeline.prototype.getPropertyId = function() {
return (TimelineType.scale << 24) + this.boneIndex;
};
ScaleTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var frames = this.frames;
var bone = skeleton.bones[this.boneIndex];
if (!bone.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
bone.scaleX = bone.data.scaleX;
bone.scaleY = bone.data.scaleY;
return;
case MixBlend.first:
bone.scaleX += (bone.data.scaleX - bone.scaleX) * alpha;
bone.scaleY += (bone.data.scaleY - bone.scaleY) * alpha;
}
return;
}
var x = 0, y = 0;
if (time >= frames[frames.length - ScaleTimeline.ENTRIES]) {
x = frames[frames.length + ScaleTimeline.PREV_X] * bone.data.scaleX;
y = frames[frames.length + ScaleTimeline.PREV_Y] * bone.data.scaleY;
} else {
var frame = Animation.binarySearch(frames, time, ScaleTimeline.ENTRIES);
x = frames[frame + ScaleTimeline.PREV_X];
y = frames[frame + ScaleTimeline.PREV_Y];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / ScaleTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + ScaleTimeline.PREV_TIME] - frameTime));
x = (x + (frames[frame + ScaleTimeline.X] - x) * percent) * bone.data.scaleX;
y = (y + (frames[frame + ScaleTimeline.Y] - y) * percent) * bone.data.scaleY;
}
if (1 == alpha) if (blend == MixBlend.add) {
bone.scaleX += x - bone.data.scaleX;
bone.scaleY += y - bone.data.scaleY;
} else {
bone.scaleX = x;
bone.scaleY = y;
} else {
var bx = 0, by = 0;
if (direction == MixDirection.mixOut) switch (blend) {
case MixBlend.setup:
bx = bone.data.scaleX;
by = bone.data.scaleY;
bone.scaleX = bx + (Math.abs(x) * spine.MathUtils.signum(bx) - bx) * alpha;
bone.scaleY = by + (Math.abs(y) * spine.MathUtils.signum(by) - by) * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
bx = bone.scaleX;
by = bone.scaleY;
bone.scaleX = bx + (Math.abs(x) * spine.MathUtils.signum(bx) - bx) * alpha;
bone.scaleY = by + (Math.abs(y) * spine.MathUtils.signum(by) - by) * alpha;
break;
case MixBlend.add:
bx = bone.scaleX;
by = bone.scaleY;
bone.scaleX = bx + (Math.abs(x) * spine.MathUtils.signum(bx) - bone.data.scaleX) * alpha;
bone.scaleY = by + (Math.abs(y) * spine.MathUtils.signum(by) - bone.data.scaleY) * alpha;
} else switch (blend) {
case MixBlend.setup:
bx = Math.abs(bone.data.scaleX) * spine.MathUtils.signum(x);
by = Math.abs(bone.data.scaleY) * spine.MathUtils.signum(y);
bone.scaleX = bx + (x - bx) * alpha;
bone.scaleY = by + (y - by) * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
bx = Math.abs(bone.scaleX) * spine.MathUtils.signum(x);
by = Math.abs(bone.scaleY) * spine.MathUtils.signum(y);
bone.scaleX = bx + (x - bx) * alpha;
bone.scaleY = by + (y - by) * alpha;
break;
case MixBlend.add:
bx = spine.MathUtils.signum(x);
by = spine.MathUtils.signum(y);
bone.scaleX = Math.abs(bone.scaleX) * bx + (x - Math.abs(bone.data.scaleX) * bx) * alpha;
bone.scaleY = Math.abs(bone.scaleY) * by + (y - Math.abs(bone.data.scaleY) * by) * alpha;
}
}
};
return ScaleTimeline;
})(TranslateTimeline);
spine.ScaleTimeline = ScaleTimeline;
var ShearTimeline = (function(_super) {
__extends(ShearTimeline, _super);
function ShearTimeline(frameCount) {
return _super.call(this, frameCount) || this;
}
ShearTimeline.prototype.getPropertyId = function() {
return (TimelineType.shear << 24) + this.boneIndex;
};
ShearTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var frames = this.frames;
var bone = skeleton.bones[this.boneIndex];
if (!bone.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
bone.shearX = bone.data.shearX;
bone.shearY = bone.data.shearY;
return;
case MixBlend.first:
bone.shearX += (bone.data.shearX - bone.shearX) * alpha;
bone.shearY += (bone.data.shearY - bone.shearY) * alpha;
}
return;
}
var x = 0, y = 0;
if (time >= frames[frames.length - ShearTimeline.ENTRIES]) {
x = frames[frames.length + ShearTimeline.PREV_X];
y = frames[frames.length + ShearTimeline.PREV_Y];
} else {
var frame = Animation.binarySearch(frames, time, ShearTimeline.ENTRIES);
x = frames[frame + ShearTimeline.PREV_X];
y = frames[frame + ShearTimeline.PREV_Y];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / ShearTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + ShearTimeline.PREV_TIME] - frameTime));
x += (frames[frame + ShearTimeline.X] - x) * percent;
y += (frames[frame + ShearTimeline.Y] - y) * percent;
}
switch (blend) {
case MixBlend.setup:
bone.shearX = bone.data.shearX + x * alpha;
bone.shearY = bone.data.shearY + y * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
bone.shearX += (bone.data.shearX + x - bone.shearX) * alpha;
bone.shearY += (bone.data.shearY + y - bone.shearY) * alpha;
break;
case MixBlend.add:
bone.shearX += x * alpha;
bone.shearY += y * alpha;
}
};
return ShearTimeline;
})(TranslateTimeline);
spine.ShearTimeline = ShearTimeline;
var ColorTimeline = (function(_super) {
__extends(ColorTimeline, _super);
function ColorTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * ColorTimeline.ENTRIES);
return _this;
}
ColorTimeline.prototype.getPropertyId = function() {
return (TimelineType.color << 24) + this.slotIndex;
};
ColorTimeline.prototype.setFrame = function(frameIndex, time, r, g, b, a) {
frameIndex *= ColorTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + ColorTimeline.R] = r;
this.frames[frameIndex + ColorTimeline.G] = g;
this.frames[frameIndex + ColorTimeline.B] = b;
this.frames[frameIndex + ColorTimeline.A] = a;
};
ColorTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var slot = skeleton.slots[this.slotIndex];
if (!slot.bone.active) return;
var frames = this.frames;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
slot.color.setFromColor(slot.data.color);
return;
case MixBlend.first:
var color = slot.color, setup = slot.data.color;
color.add((setup.r - color.r) * alpha, (setup.g - color.g) * alpha, (setup.b - color.b) * alpha, (setup.a - color.a) * alpha);
}
return;
}
var r = 0, g = 0, b = 0, a = 0;
if (time >= frames[frames.length - ColorTimeline.ENTRIES]) {
var i = frames.length;
r = frames[i + ColorTimeline.PREV_R];
g = frames[i + ColorTimeline.PREV_G];
b = frames[i + ColorTimeline.PREV_B];
a = frames[i + ColorTimeline.PREV_A];
} else {
var frame = Animation.binarySearch(frames, time, ColorTimeline.ENTRIES);
r = frames[frame + ColorTimeline.PREV_R];
g = frames[frame + ColorTimeline.PREV_G];
b = frames[frame + ColorTimeline.PREV_B];
a = frames[frame + ColorTimeline.PREV_A];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / ColorTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + ColorTimeline.PREV_TIME] - frameTime));
r += (frames[frame + ColorTimeline.R] - r) * percent;
g += (frames[frame + ColorTimeline.G] - g) * percent;
b += (frames[frame + ColorTimeline.B] - b) * percent;
a += (frames[frame + ColorTimeline.A] - a) * percent;
}
if (1 == alpha) slot.color.set(r, g, b, a); else {
var color = slot.color;
blend == MixBlend.setup && color.setFromColor(slot.data.color);
color.add((r - color.r) * alpha, (g - color.g) * alpha, (b - color.b) * alpha, (a - color.a) * alpha);
}
};
ColorTimeline.ENTRIES = 5;
ColorTimeline.PREV_TIME = -5;
ColorTimeline.PREV_R = -4;
ColorTimeline.PREV_G = -3;
ColorTimeline.PREV_B = -2;
ColorTimeline.PREV_A = -1;
ColorTimeline.R = 1;
ColorTimeline.G = 2;
ColorTimeline.B = 3;
ColorTimeline.A = 4;
return ColorTimeline;
})(CurveTimeline);
spine.ColorTimeline = ColorTimeline;
var TwoColorTimeline = (function(_super) {
__extends(TwoColorTimeline, _super);
function TwoColorTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * TwoColorTimeline.ENTRIES);
return _this;
}
TwoColorTimeline.prototype.getPropertyId = function() {
return (TimelineType.twoColor << 24) + this.slotIndex;
};
TwoColorTimeline.prototype.setFrame = function(frameIndex, time, r, g, b, a, r2, g2, b2) {
frameIndex *= TwoColorTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + TwoColorTimeline.R] = r;
this.frames[frameIndex + TwoColorTimeline.G] = g;
this.frames[frameIndex + TwoColorTimeline.B] = b;
this.frames[frameIndex + TwoColorTimeline.A] = a;
this.frames[frameIndex + TwoColorTimeline.R2] = r2;
this.frames[frameIndex + TwoColorTimeline.G2] = g2;
this.frames[frameIndex + TwoColorTimeline.B2] = b2;
};
TwoColorTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var slot = skeleton.slots[this.slotIndex];
if (!slot.bone.active) return;
var frames = this.frames;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
slot.color.setFromColor(slot.data.color);
slot.darkColor.setFromColor(slot.data.darkColor);
return;
case MixBlend.first:
var light = slot.color, dark = slot.darkColor, setupLight = slot.data.color, setupDark = slot.data.darkColor;
light.add((setupLight.r - light.r) * alpha, (setupLight.g - light.g) * alpha, (setupLight.b - light.b) * alpha, (setupLight.a - light.a) * alpha);
dark.add((setupDark.r - dark.r) * alpha, (setupDark.g - dark.g) * alpha, (setupDark.b - dark.b) * alpha, 0);
}
return;
}
var r = 0, g = 0, b = 0, a = 0, r2 = 0, g2 = 0, b2 = 0;
if (time >= frames[frames.length - TwoColorTimeline.ENTRIES]) {
var i = frames.length;
r = frames[i + TwoColorTimeline.PREV_R];
g = frames[i + TwoColorTimeline.PREV_G];
b = frames[i + TwoColorTimeline.PREV_B];
a = frames[i + TwoColorTimeline.PREV_A];
r2 = frames[i + TwoColorTimeline.PREV_R2];
g2 = frames[i + TwoColorTimeline.PREV_G2];
b2 = frames[i + TwoColorTimeline.PREV_B2];
} else {
var frame = Animation.binarySearch(frames, time, TwoColorTimeline.ENTRIES);
r = frames[frame + TwoColorTimeline.PREV_R];
g = frames[frame + TwoColorTimeline.PREV_G];
b = frames[frame + TwoColorTimeline.PREV_B];
a = frames[frame + TwoColorTimeline.PREV_A];
r2 = frames[frame + TwoColorTimeline.PREV_R2];
g2 = frames[frame + TwoColorTimeline.PREV_G2];
b2 = frames[frame + TwoColorTimeline.PREV_B2];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / TwoColorTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + TwoColorTimeline.PREV_TIME] - frameTime));
r += (frames[frame + TwoColorTimeline.R] - r) * percent;
g += (frames[frame + TwoColorTimeline.G] - g) * percent;
b += (frames[frame + TwoColorTimeline.B] - b) * percent;
a += (frames[frame + TwoColorTimeline.A] - a) * percent;
r2 += (frames[frame + TwoColorTimeline.R2] - r2) * percent;
g2 += (frames[frame + TwoColorTimeline.G2] - g2) * percent;
b2 += (frames[frame + TwoColorTimeline.B2] - b2) * percent;
}
if (1 == alpha) {
slot.color.set(r, g, b, a);
slot.darkColor.set(r2, g2, b2, 1);
} else {
var light = slot.color, dark = slot.darkColor;
if (blend == MixBlend.setup) {
light.setFromColor(slot.data.color);
dark.setFromColor(slot.data.darkColor);
}
light.add((r - light.r) * alpha, (g - light.g) * alpha, (b - light.b) * alpha, (a - light.a) * alpha);
dark.add((r2 - dark.r) * alpha, (g2 - dark.g) * alpha, (b2 - dark.b) * alpha, 0);
}
};
TwoColorTimeline.ENTRIES = 8;
TwoColorTimeline.PREV_TIME = -8;
TwoColorTimeline.PREV_R = -7;
TwoColorTimeline.PREV_G = -6;
TwoColorTimeline.PREV_B = -5;
TwoColorTimeline.PREV_A = -4;
TwoColorTimeline.PREV_R2 = -3;
TwoColorTimeline.PREV_G2 = -2;
TwoColorTimeline.PREV_B2 = -1;
TwoColorTimeline.R = 1;
TwoColorTimeline.G = 2;
TwoColorTimeline.B = 3;
TwoColorTimeline.A = 4;
TwoColorTimeline.R2 = 5;
TwoColorTimeline.G2 = 6;
TwoColorTimeline.B2 = 7;
return TwoColorTimeline;
})(CurveTimeline);
spine.TwoColorTimeline = TwoColorTimeline;
var AttachmentTimeline = (function() {
function AttachmentTimeline(frameCount) {
this.frames = spine.Utils.newFloatArray(frameCount);
this.attachmentNames = new Array(frameCount);
}
AttachmentTimeline.prototype.getPropertyId = function() {
return (TimelineType.attachment << 24) + this.slotIndex;
};
AttachmentTimeline.prototype.getFrameCount = function() {
return this.frames.length;
};
AttachmentTimeline.prototype.setFrame = function(frameIndex, time, attachmentName) {
this.frames[frameIndex] = time;
this.attachmentNames[frameIndex] = attachmentName;
};
AttachmentTimeline.prototype.apply = function(skeleton, lastTime, time, events, alpha, blend, direction) {
var slot = skeleton.slots[this.slotIndex];
if (!slot.bone.active) return;
if (direction == MixDirection.mixOut && blend == MixBlend.setup) {
var attachmentName_1 = slot.data.attachmentName;
slot.setAttachment(null == attachmentName_1 ? null : skeleton.getAttachment(this.slotIndex, attachmentName_1));
return;
}
var frames = this.frames;
if (time < frames[0]) {
if (blend == MixBlend.setup || blend == MixBlend.first) {
var attachmentName_2 = slot.data.attachmentName;
slot.setAttachment(null == attachmentName_2 ? null : skeleton.getAttachment(this.slotIndex, attachmentName_2));
}
return;
}
var frameIndex = 0;
frameIndex = time >= frames[frames.length - 1] ? frames.length - 1 : Animation.binarySearch(frames, time, 1) - 1;
var attachmentName = this.attachmentNames[frameIndex];
skeleton.slots[this.slotIndex].setAttachment(null == attachmentName ? null : skeleton.getAttachment(this.slotIndex, attachmentName));
};
return AttachmentTimeline;
})();
spine.AttachmentTimeline = AttachmentTimeline;
var zeros = null;
var DeformTimeline = (function(_super) {
__extends(DeformTimeline, _super);
function DeformTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount);
_this.frameVertices = new Array(frameCount);
null == zeros && (zeros = spine.Utils.newFloatArray(64));
return _this;
}
DeformTimeline.prototype.getPropertyId = function() {
return (TimelineType.deform << 27) + +this.attachment.id + this.slotIndex;
};
DeformTimeline.prototype.setFrame = function(frameIndex, time, vertices) {
this.frames[frameIndex] = time;
this.frameVertices[frameIndex] = vertices;
};
DeformTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var slot = skeleton.slots[this.slotIndex];
if (!slot.bone.active) return;
var slotAttachment = slot.getAttachment();
if (!(slotAttachment instanceof spine.VertexAttachment) || !(slotAttachment.deformAttachment == this.attachment)) return;
var deformArray = slot.deform;
0 == deformArray.length && (blend = MixBlend.setup);
var frameVertices = this.frameVertices;
var vertexCount = frameVertices[0].length;
var frames = this.frames;
if (time < frames[0]) {
var vertexAttachment = slotAttachment;
switch (blend) {
case MixBlend.setup:
deformArray.length = 0;
return;
case MixBlend.first:
if (1 == alpha) {
deformArray.length = 0;
break;
}
var deform_1 = spine.Utils.setArraySize(deformArray, vertexCount);
if (null == vertexAttachment.bones) {
var setupVertices = vertexAttachment.vertices;
for (var i = 0; i < vertexCount; i++) deform_1[i] += (setupVertices[i] - deform_1[i]) * alpha;
} else {
alpha = 1 - alpha;
for (var i = 0; i < vertexCount; i++) deform_1[i] *= alpha;
}
}
return;
}
var deform = spine.Utils.setArraySize(deformArray, vertexCount);
if (time >= frames[frames.length - 1]) {
var lastVertices = frameVertices[frames.length - 1];
if (1 == alpha) if (blend == MixBlend.add) {
var vertexAttachment = slotAttachment;
if (null == vertexAttachment.bones) {
var setupVertices = vertexAttachment.vertices;
for (var i_1 = 0; i_1 < vertexCount; i_1++) deform[i_1] += lastVertices[i_1] - setupVertices[i_1];
} else for (var i_2 = 0; i_2 < vertexCount; i_2++) deform[i_2] += lastVertices[i_2];
} else spine.Utils.arrayCopy(lastVertices, 0, deform, 0, vertexCount); else switch (blend) {
case MixBlend.setup:
var vertexAttachment_1 = slotAttachment;
if (null == vertexAttachment_1.bones) {
var setupVertices = vertexAttachment_1.vertices;
for (var i_3 = 0; i_3 < vertexCount; i_3++) {
var setup = setupVertices[i_3];
deform[i_3] = setup + (lastVertices[i_3] - setup) * alpha;
}
} else for (var i_4 = 0; i_4 < vertexCount; i_4++) deform[i_4] = lastVertices[i_4] * alpha;
break;
case MixBlend.first:
case MixBlend.replace:
for (var i_5 = 0; i_5 < vertexCount; i_5++) deform[i_5] += (lastVertices[i_5] - deform[i_5]) * alpha;
case MixBlend.add:
var vertexAttachment = slotAttachment;
if (null == vertexAttachment.bones) {
var setupVertices = vertexAttachment.vertices;
for (var i_6 = 0; i_6 < vertexCount; i_6++) deform[i_6] += (lastVertices[i_6] - setupVertices[i_6]) * alpha;
} else for (var i_7 = 0; i_7 < vertexCount; i_7++) deform[i_7] += lastVertices[i_7] * alpha;
}
return;
}
var frame = Animation.binarySearch(frames, time);
var prevVertices = frameVertices[frame - 1];
var nextVertices = frameVertices[frame];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame - 1, 1 - (time - frameTime) / (frames[frame - 1] - frameTime));
if (1 == alpha) if (blend == MixBlend.add) {
var vertexAttachment = slotAttachment;
if (null == vertexAttachment.bones) {
var setupVertices = vertexAttachment.vertices;
for (var i_8 = 0; i_8 < vertexCount; i_8++) {
var prev = prevVertices[i_8];
deform[i_8] += prev + (nextVertices[i_8] - prev) * percent - setupVertices[i_8];
}
} else for (var i_9 = 0; i_9 < vertexCount; i_9++) {
var prev = prevVertices[i_9];
deform[i_9] += prev + (nextVertices[i_9] - prev) * percent;
}
} else for (var i_10 = 0; i_10 < vertexCount; i_10++) {
var prev = prevVertices[i_10];
deform[i_10] = prev + (nextVertices[i_10] - prev) * percent;
} else switch (blend) {
case MixBlend.setup:
var vertexAttachment_2 = slotAttachment;
if (null == vertexAttachment_2.bones) {
var setupVertices = vertexAttachment_2.vertices;
for (var i_11 = 0; i_11 < vertexCount; i_11++) {
var prev = prevVertices[i_11], setup = setupVertices[i_11];
deform[i_11] = setup + (prev + (nextVertices[i_11] - prev) * percent - setup) * alpha;
}
} else for (var i_12 = 0; i_12 < vertexCount; i_12++) {
var prev = prevVertices[i_12];
deform[i_12] = (prev + (nextVertices[i_12] - prev) * percent) * alpha;
}
break;
case MixBlend.first:
case MixBlend.replace:
for (var i_13 = 0; i_13 < vertexCount; i_13++) {
var prev = prevVertices[i_13];
deform[i_13] += (prev + (nextVertices[i_13] - prev) * percent - deform[i_13]) * alpha;
}
break;
case MixBlend.add:
var vertexAttachment = slotAttachment;
if (null == vertexAttachment.bones) {
var setupVertices = vertexAttachment.vertices;
for (var i_14 = 0; i_14 < vertexCount; i_14++) {
var prev = prevVertices[i_14];
deform[i_14] += (prev + (nextVertices[i_14] - prev) * percent - setupVertices[i_14]) * alpha;
}
} else for (var i_15 = 0; i_15 < vertexCount; i_15++) {
var prev = prevVertices[i_15];
deform[i_15] += (prev + (nextVertices[i_15] - prev) * percent) * alpha;
}
}
};
return DeformTimeline;
})(CurveTimeline);
spine.DeformTimeline = DeformTimeline;
var EventTimeline = (function() {
function EventTimeline(frameCount) {
this.frames = spine.Utils.newFloatArray(frameCount);
this.events = new Array(frameCount);
}
EventTimeline.prototype.getPropertyId = function() {
return TimelineType.event << 24;
};
EventTimeline.prototype.getFrameCount = function() {
return this.frames.length;
};
EventTimeline.prototype.setFrame = function(frameIndex, event) {
this.frames[frameIndex] = event.time;
this.events[frameIndex] = event;
};
EventTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
if (null == firedEvents) return;
var frames = this.frames;
var frameCount = this.frames.length;
if (lastTime > time) {
this.apply(skeleton, lastTime, Number.MAX_VALUE, firedEvents, alpha, blend, direction);
lastTime = -1;
} else if (lastTime >= frames[frameCount - 1]) return;
if (time < frames[0]) return;
var frame = 0;
if (lastTime < frames[0]) frame = 0; else {
frame = Animation.binarySearch(frames, lastTime);
var frameTime = frames[frame];
while (frame > 0) {
if (frames[frame - 1] != frameTime) break;
frame--;
}
}
for (;frame < frameCount && time >= frames[frame]; frame++) firedEvents.push(this.events[frame]);
};
return EventTimeline;
})();
spine.EventTimeline = EventTimeline;
var DrawOrderTimeline = (function() {
function DrawOrderTimeline(frameCount) {
this.frames = spine.Utils.newFloatArray(frameCount);
this.drawOrders = new Array(frameCount);
}
DrawOrderTimeline.prototype.getPropertyId = function() {
return TimelineType.drawOrder << 24;
};
DrawOrderTimeline.prototype.getFrameCount = function() {
return this.frames.length;
};
DrawOrderTimeline.prototype.setFrame = function(frameIndex, time, drawOrder) {
this.frames[frameIndex] = time;
this.drawOrders[frameIndex] = drawOrder;
};
DrawOrderTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var drawOrder = skeleton.drawOrder;
var slots = skeleton.slots;
if (direction == MixDirection.mixOut && blend == MixBlend.setup) {
spine.Utils.arrayCopy(skeleton.slots, 0, skeleton.drawOrder, 0, skeleton.slots.length);
return;
}
var frames = this.frames;
if (time < frames[0]) {
blend != MixBlend.setup && blend != MixBlend.first || spine.Utils.arrayCopy(skeleton.slots, 0, skeleton.drawOrder, 0, skeleton.slots.length);
return;
}
var frame = 0;
frame = time >= frames[frames.length - 1] ? frames.length - 1 : Animation.binarySearch(frames, time) - 1;
var drawOrderToSetupIndex = this.drawOrders[frame];
if (null == drawOrderToSetupIndex) spine.Utils.arrayCopy(slots, 0, drawOrder, 0, slots.length); else for (var i = 0, n = drawOrderToSetupIndex.length; i < n; i++) drawOrder[i] = slots[drawOrderToSetupIndex[i]];
};
return DrawOrderTimeline;
})();
spine.DrawOrderTimeline = DrawOrderTimeline;
var IkConstraintTimeline = (function(_super) {
__extends(IkConstraintTimeline, _super);
function IkConstraintTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * IkConstraintTimeline.ENTRIES);
return _this;
}
IkConstraintTimeline.prototype.getPropertyId = function() {
return (TimelineType.ikConstraint << 24) + this.ikConstraintIndex;
};
IkConstraintTimeline.prototype.setFrame = function(frameIndex, time, mix, softness, bendDirection, compress, stretch) {
frameIndex *= IkConstraintTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + IkConstraintTimeline.MIX] = mix;
this.frames[frameIndex + IkConstraintTimeline.SOFTNESS] = softness;
this.frames[frameIndex + IkConstraintTimeline.BEND_DIRECTION] = bendDirection;
this.frames[frameIndex + IkConstraintTimeline.COMPRESS] = compress ? 1 : 0;
this.frames[frameIndex + IkConstraintTimeline.STRETCH] = stretch ? 1 : 0;
};
IkConstraintTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var frames = this.frames;
var constraint = skeleton.ikConstraints[this.ikConstraintIndex];
if (!constraint.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
constraint.mix = constraint.data.mix;
constraint.softness = constraint.data.softness;
constraint.bendDirection = constraint.data.bendDirection;
constraint.compress = constraint.data.compress;
constraint.stretch = constraint.data.stretch;
return;
case MixBlend.first:
constraint.mix += (constraint.data.mix - constraint.mix) * alpha;
constraint.softness += (constraint.data.softness - constraint.softness) * alpha;
constraint.bendDirection = constraint.data.bendDirection;
constraint.compress = constraint.data.compress;
constraint.stretch = constraint.data.stretch;
}
return;
}
if (time >= frames[frames.length - IkConstraintTimeline.ENTRIES]) {
if (blend == MixBlend.setup) {
constraint.mix = constraint.data.mix + (frames[frames.length + IkConstraintTimeline.PREV_MIX] - constraint.data.mix) * alpha;
constraint.softness = constraint.data.softness + (frames[frames.length + IkConstraintTimeline.PREV_SOFTNESS] - constraint.data.softness) * alpha;
if (direction == MixDirection.mixOut) {
constraint.bendDirection = constraint.data.bendDirection;
constraint.compress = constraint.data.compress;
constraint.stretch = constraint.data.stretch;
} else {
constraint.bendDirection = frames[frames.length + IkConstraintTimeline.PREV_BEND_DIRECTION];
constraint.compress = 0 != frames[frames.length + IkConstraintTimeline.PREV_COMPRESS];
constraint.stretch = 0 != frames[frames.length + IkConstraintTimeline.PREV_STRETCH];
}
} else {
constraint.mix += (frames[frames.length + IkConstraintTimeline.PREV_MIX] - constraint.mix) * alpha;
constraint.softness += (frames[frames.length + IkConstraintTimeline.PREV_SOFTNESS] - constraint.softness) * alpha;
if (direction == MixDirection.mixIn) {
constraint.bendDirection = frames[frames.length + IkConstraintTimeline.PREV_BEND_DIRECTION];
constraint.compress = 0 != frames[frames.length + IkConstraintTimeline.PREV_COMPRESS];
constraint.stretch = 0 != frames[frames.length + IkConstraintTimeline.PREV_STRETCH];
}
}
return;
}
var frame = Animation.binarySearch(frames, time, IkConstraintTimeline.ENTRIES);
var mix = frames[frame + IkConstraintTimeline.PREV_MIX];
var softness = frames[frame + IkConstraintTimeline.PREV_SOFTNESS];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / IkConstraintTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + IkConstraintTimeline.PREV_TIME] - frameTime));
if (blend == MixBlend.setup) {
constraint.mix = constraint.data.mix + (mix + (frames[frame + IkConstraintTimeline.MIX] - mix) * percent - constraint.data.mix) * alpha;
constraint.softness = constraint.data.softness + (softness + (frames[frame + IkConstraintTimeline.SOFTNESS] - softness) * percent - constraint.data.softness) * alpha;
if (direction == MixDirection.mixOut) {
constraint.bendDirection = constraint.data.bendDirection;
constraint.compress = constraint.data.compress;
constraint.stretch = constraint.data.stretch;
} else {
constraint.bendDirection = frames[frame + IkConstraintTimeline.PREV_BEND_DIRECTION];
constraint.compress = 0 != frames[frame + IkConstraintTimeline.PREV_COMPRESS];
constraint.stretch = 0 != frames[frame + IkConstraintTimeline.PREV_STRETCH];
}
} else {
constraint.mix += (mix + (frames[frame + IkConstraintTimeline.MIX] - mix) * percent - constraint.mix) * alpha;
constraint.softness += (softness + (frames[frame + IkConstraintTimeline.SOFTNESS] - softness) * percent - constraint.softness) * alpha;
if (direction == MixDirection.mixIn) {
constraint.bendDirection = frames[frame + IkConstraintTimeline.PREV_BEND_DIRECTION];
constraint.compress = 0 != frames[frame + IkConstraintTimeline.PREV_COMPRESS];
constraint.stretch = 0 != frames[frame + IkConstraintTimeline.PREV_STRETCH];
}
}
};
IkConstraintTimeline.ENTRIES = 6;
IkConstraintTimeline.PREV_TIME = -6;
IkConstraintTimeline.PREV_MIX = -5;
IkConstraintTimeline.PREV_SOFTNESS = -4;
IkConstraintTimeline.PREV_BEND_DIRECTION = -3;
IkConstraintTimeline.PREV_COMPRESS = -2;
IkConstraintTimeline.PREV_STRETCH = -1;
IkConstraintTimeline.MIX = 1;
IkConstraintTimeline.SOFTNESS = 2;
IkConstraintTimeline.BEND_DIRECTION = 3;
IkConstraintTimeline.COMPRESS = 4;
IkConstraintTimeline.STRETCH = 5;
return IkConstraintTimeline;
})(CurveTimeline);
spine.IkConstraintTimeline = IkConstraintTimeline;
var TransformConstraintTimeline = (function(_super) {
__extends(TransformConstraintTimeline, _super);
function TransformConstraintTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * TransformConstraintTimeline.ENTRIES);
return _this;
}
TransformConstraintTimeline.prototype.getPropertyId = function() {
return (TimelineType.transformConstraint << 24) + this.transformConstraintIndex;
};
TransformConstraintTimeline.prototype.setFrame = function(frameIndex, time, rotateMix, translateMix, scaleMix, shearMix) {
frameIndex *= TransformConstraintTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + TransformConstraintTimeline.ROTATE] = rotateMix;
this.frames[frameIndex + TransformConstraintTimeline.TRANSLATE] = translateMix;
this.frames[frameIndex + TransformConstraintTimeline.SCALE] = scaleMix;
this.frames[frameIndex + TransformConstraintTimeline.SHEAR] = shearMix;
};
TransformConstraintTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var frames = this.frames;
var constraint = skeleton.transformConstraints[this.transformConstraintIndex];
if (!constraint.active) return;
if (time < frames[0]) {
var data = constraint.data;
switch (blend) {
case MixBlend.setup:
constraint.rotateMix = data.rotateMix;
constraint.translateMix = data.translateMix;
constraint.scaleMix = data.scaleMix;
constraint.shearMix = data.shearMix;
return;
case MixBlend.first:
constraint.rotateMix += (data.rotateMix - constraint.rotateMix) * alpha;
constraint.translateMix += (data.translateMix - constraint.translateMix) * alpha;
constraint.scaleMix += (data.scaleMix - constraint.scaleMix) * alpha;
constraint.shearMix += (data.shearMix - constraint.shearMix) * alpha;
}
return;
}
var rotate = 0, translate = 0, scale = 0, shear = 0;
if (time >= frames[frames.length - TransformConstraintTimeline.ENTRIES]) {
var i = frames.length;
rotate = frames[i + TransformConstraintTimeline.PREV_ROTATE];
translate = frames[i + TransformConstraintTimeline.PREV_TRANSLATE];
scale = frames[i + TransformConstraintTimeline.PREV_SCALE];
shear = frames[i + TransformConstraintTimeline.PREV_SHEAR];
} else {
var frame = Animation.binarySearch(frames, time, TransformConstraintTimeline.ENTRIES);
rotate = frames[frame + TransformConstraintTimeline.PREV_ROTATE];
translate = frames[frame + TransformConstraintTimeline.PREV_TRANSLATE];
scale = frames[frame + TransformConstraintTimeline.PREV_SCALE];
shear = frames[frame + TransformConstraintTimeline.PREV_SHEAR];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / TransformConstraintTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + TransformConstraintTimeline.PREV_TIME] - frameTime));
rotate += (frames[frame + TransformConstraintTimeline.ROTATE] - rotate) * percent;
translate += (frames[frame + TransformConstraintTimeline.TRANSLATE] - translate) * percent;
scale += (frames[frame + TransformConstraintTimeline.SCALE] - scale) * percent;
shear += (frames[frame + TransformConstraintTimeline.SHEAR] - shear) * percent;
}
if (blend == MixBlend.setup) {
var data = constraint.data;
constraint.rotateMix = data.rotateMix + (rotate - data.rotateMix) * alpha;
constraint.translateMix = data.translateMix + (translate - data.translateMix) * alpha;
constraint.scaleMix = data.scaleMix + (scale - data.scaleMix) * alpha;
constraint.shearMix = data.shearMix + (shear - data.shearMix) * alpha;
} else {
constraint.rotateMix += (rotate - constraint.rotateMix) * alpha;
constraint.translateMix += (translate - constraint.translateMix) * alpha;
constraint.scaleMix += (scale - constraint.scaleMix) * alpha;
constraint.shearMix += (shear - constraint.shearMix) * alpha;
}
};
TransformConstraintTimeline.ENTRIES = 5;
TransformConstraintTimeline.PREV_TIME = -5;
TransformConstraintTimeline.PREV_ROTATE = -4;
TransformConstraintTimeline.PREV_TRANSLATE = -3;
TransformConstraintTimeline.PREV_SCALE = -2;
TransformConstraintTimeline.PREV_SHEAR = -1;
TransformConstraintTimeline.ROTATE = 1;
TransformConstraintTimeline.TRANSLATE = 2;
TransformConstraintTimeline.SCALE = 3;
TransformConstraintTimeline.SHEAR = 4;
return TransformConstraintTimeline;
})(CurveTimeline);
spine.TransformConstraintTimeline = TransformConstraintTimeline;
var PathConstraintPositionTimeline = (function(_super) {
__extends(PathConstraintPositionTimeline, _super);
function PathConstraintPositionTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * PathConstraintPositionTimeline.ENTRIES);
return _this;
}
PathConstraintPositionTimeline.prototype.getPropertyId = function() {
return (TimelineType.pathConstraintPosition << 24) + this.pathConstraintIndex;
};
PathConstraintPositionTimeline.prototype.setFrame = function(frameIndex, time, value) {
frameIndex *= PathConstraintPositionTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + PathConstraintPositionTimeline.VALUE] = value;
};
PathConstraintPositionTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var frames = this.frames;
var constraint = skeleton.pathConstraints[this.pathConstraintIndex];
if (!constraint.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
constraint.position = constraint.data.position;
return;
case MixBlend.first:
constraint.position += (constraint.data.position - constraint.position) * alpha;
}
return;
}
var position = 0;
if (time >= frames[frames.length - PathConstraintPositionTimeline.ENTRIES]) position = frames[frames.length + PathConstraintPositionTimeline.PREV_VALUE]; else {
var frame = Animation.binarySearch(frames, time, PathConstraintPositionTimeline.ENTRIES);
position = frames[frame + PathConstraintPositionTimeline.PREV_VALUE];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / PathConstraintPositionTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + PathConstraintPositionTimeline.PREV_TIME] - frameTime));
position += (frames[frame + PathConstraintPositionTimeline.VALUE] - position) * percent;
}
blend == MixBlend.setup ? constraint.position = constraint.data.position + (position - constraint.data.position) * alpha : constraint.position += (position - constraint.position) * alpha;
};
PathConstraintPositionTimeline.ENTRIES = 2;
PathConstraintPositionTimeline.PREV_TIME = -2;
PathConstraintPositionTimeline.PREV_VALUE = -1;
PathConstraintPositionTimeline.VALUE = 1;
return PathConstraintPositionTimeline;
})(CurveTimeline);
spine.PathConstraintPositionTimeline = PathConstraintPositionTimeline;
var PathConstraintSpacingTimeline = (function(_super) {
__extends(PathConstraintSpacingTimeline, _super);
function PathConstraintSpacingTimeline(frameCount) {
return _super.call(this, frameCount) || this;
}
PathConstraintSpacingTimeline.prototype.getPropertyId = function() {
return (TimelineType.pathConstraintSpacing << 24) + this.pathConstraintIndex;
};
PathConstraintSpacingTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var frames = this.frames;
var constraint = skeleton.pathConstraints[this.pathConstraintIndex];
if (!constraint.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
constraint.spacing = constraint.data.spacing;
return;
case MixBlend.first:
constraint.spacing += (constraint.data.spacing - constraint.spacing) * alpha;
}
return;
}
var spacing = 0;
if (time >= frames[frames.length - PathConstraintSpacingTimeline.ENTRIES]) spacing = frames[frames.length + PathConstraintSpacingTimeline.PREV_VALUE]; else {
var frame = Animation.binarySearch(frames, time, PathConstraintSpacingTimeline.ENTRIES);
spacing = frames[frame + PathConstraintSpacingTimeline.PREV_VALUE];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / PathConstraintSpacingTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + PathConstraintSpacingTimeline.PREV_TIME] - frameTime));
spacing += (frames[frame + PathConstraintSpacingTimeline.VALUE] - spacing) * percent;
}
blend == MixBlend.setup ? constraint.spacing = constraint.data.spacing + (spacing - constraint.data.spacing) * alpha : constraint.spacing += (spacing - constraint.spacing) * alpha;
};
return PathConstraintSpacingTimeline;
})(PathConstraintPositionTimeline);
spine.PathConstraintSpacingTimeline = PathConstraintSpacingTimeline;
var PathConstraintMixTimeline = (function(_super) {
__extends(PathConstraintMixTimeline, _super);
function PathConstraintMixTimeline(frameCount) {
var _this = _super.call(this, frameCount) || this;
_this.frames = spine.Utils.newFloatArray(frameCount * PathConstraintMixTimeline.ENTRIES);
return _this;
}
PathConstraintMixTimeline.prototype.getPropertyId = function() {
return (TimelineType.pathConstraintMix << 24) + this.pathConstraintIndex;
};
PathConstraintMixTimeline.prototype.setFrame = function(frameIndex, time, rotateMix, translateMix) {
frameIndex *= PathConstraintMixTimeline.ENTRIES;
this.frames[frameIndex] = time;
this.frames[frameIndex + PathConstraintMixTimeline.ROTATE] = rotateMix;
this.frames[frameIndex + PathConstraintMixTimeline.TRANSLATE] = translateMix;
};
PathConstraintMixTimeline.prototype.apply = function(skeleton, lastTime, time, firedEvents, alpha, blend, direction) {
var frames = this.frames;
var constraint = skeleton.pathConstraints[this.pathConstraintIndex];
if (!constraint.active) return;
if (time < frames[0]) {
switch (blend) {
case MixBlend.setup:
constraint.rotateMix = constraint.data.rotateMix;
constraint.translateMix = constraint.data.translateMix;
return;
case MixBlend.first:
constraint.rotateMix += (constraint.data.rotateMix - constraint.rotateMix) * alpha;
constraint.translateMix += (constraint.data.translateMix - constraint.translateMix) * alpha;
}
return;
}
var rotate = 0, translate = 0;
if (time >= frames[frames.length - PathConstraintMixTimeline.ENTRIES]) {
rotate = frames[frames.length + PathConstraintMixTimeline.PREV_ROTATE];
translate = frames[frames.length + PathConstraintMixTimeline.PREV_TRANSLATE];
} else {
var frame = Animation.binarySearch(frames, time, PathConstraintMixTimeline.ENTRIES);
rotate = frames[frame + PathConstraintMixTimeline.PREV_ROTATE];
translate = frames[frame + PathConstraintMixTimeline.PREV_TRANSLATE];
var frameTime = frames[frame];
var percent = this.getCurvePercent(frame / PathConstraintMixTimeline.ENTRIES - 1, 1 - (time - frameTime) / (frames[frame + PathConstraintMixTimeline.PREV_TIME] - frameTime));
rotate += (frames[frame + PathConstraintMixTimeline.ROTATE] - rotate) * percent;
translate += (frames[frame + PathConstraintMixTimeline.TRANSLATE] - translate) * percent;
}
if (blend == MixBlend.setup) {
constraint.rotateMix = constraint.data.rotateMix + (rotate - constraint.data.rotateMix) * alpha;
constraint.translateMix = constraint.data.translateMix + (translate - constraint.data.translateMix) * alpha;
} else {
constraint.rotateMix += (rotate - constraint.rotateMix) * alpha;
constraint.translateMix += (translate - constraint.translateMix) * alpha;
}
};
PathConstraintMixTimeline.ENTRIES = 3;
PathConstraintMixTimeline.PREV_TIME = -3;
PathConstraintMixTimeline.PREV_ROTATE = -2;
PathConstraintMixTimeline.PREV_TRANSLATE = -1;
PathConstraintMixTimeline.ROTATE = 1;
PathConstraintMixTimeline.TRANSLATE = 2;
return PathConstraintMixTimeline;
})(CurveTimeline);
spine.PathConstraintMixTimeline = PathConstraintMixTimeline;
})(spine || (spine = {}));
var spine;
(function(spine) {
var AnimationState = (function() {
function AnimationState(data) {
this.tracks = new Array();
this.timeScale = 1;
this.events = new Array();
this.listeners = new Array();
this.queue = new EventQueue(this);
this.propertyIDs = new spine.IntSet();
this.animationsChanged = false;
this.trackEntryPool = new spine.Pool(function() {
return new TrackEntry();
});
this.data = data;
}
AnimationState.prototype.update = function(delta) {
delta *= this.timeScale;
var tracks = this.tracks;
for (var i = 0, n = tracks.length; i < n; i++) {
var current = tracks[i];
if (null == current) continue;
current.animationLast = current.nextAnimationLast;
current.trackLast = current.nextTrackLast;
var currentDelta = delta * current.timeScale;
if (current.delay > 0) {
current.delay -= currentDelta;
if (current.delay > 0) continue;
currentDelta = -current.delay;
current.delay = 0;
}
var next = current.next;
if (null != next) {
var nextTime = current.trackLast - next.delay;
if (nextTime >= 0) {
next.delay = 0;
next.trackTime += 0 == current.timeScale ? 0 : (nextTime / current.timeScale + delta) * next.timeScale;
current.trackTime += currentDelta;
this.setCurrent(i, next, true);
while (null != next.mixingFrom) {
next.mixTime += delta;
next = next.mixingFrom;
}
continue;
}
} else if (current.trackLast >= current.trackEnd && null == current.mixingFrom) {
tracks[i] = null;
this.queue.end(current);
this.disposeNext(current);
continue;
}
if (null != current.mixingFrom && this.updateMixingFrom(current, delta)) {
var from = current.mixingFrom;
current.mixingFrom = null;
null != from && (from.mixingTo = null);
while (null != from) {
this.queue.end(from);
from = from.mixingFrom;
}
}
current.trackTime += currentDelta;
}
this.queue.drain();
};
AnimationState.prototype.updateMixingFrom = function(to, delta) {
var from = to.mixingFrom;
if (null == from) return true;
var finished = this.updateMixingFrom(from, delta);
from.animationLast = from.nextAnimationLast;
from.trackLast = from.nextTrackLast;
if (to.mixTime > 0 && to.mixTime >= to.mixDuration) {
if (0 == from.totalAlpha || 0 == to.mixDuration) {
to.mixingFrom = from.mixingFrom;
null != from.mixingFrom && (from.mixingFrom.mixingTo = to);
to.interruptAlpha = from.interruptAlpha;
this.queue.end(from);
}
return finished;
}
from.trackTime += delta * from.timeScale;
to.mixTime += delta;
return false;
};
AnimationState.prototype.apply = function(skeleton) {
if (null == skeleton) throw new Error("skeleton cannot be null.");
this.animationsChanged && this._animationsChanged();
var events = this.events;
var tracks = this.tracks;
var applied = false;
for (var i = 0, n = tracks.length; i < n; i++) {
var current = tracks[i];
if (null == current || current.delay > 0) continue;
applied = true;
var blend = 0 == i ? spine.MixBlend.first : current.mixBlend;
var mix = current.alpha;
null != current.mixingFrom ? mix *= this.applyMixingFrom(current, skeleton, blend) : current.trackTime >= current.trackEnd && null == current.next && (mix = 0);
var animationLast = current.animationLast, animationTime = current.getAnimationTime();
var timelineCount = current.animation.timelines.length;
var timelines = current.animation.timelines;
if (0 == i && 1 == mix || blend == spine.MixBlend.add) for (var ii = 0; ii < timelineCount; ii++) {
spine.Utils.webkit602BugfixHelper(mix, blend);
timelines[ii].apply(skeleton, animationLast, animationTime, events, mix, blend, spine.MixDirection.mixIn);
} else {
var timelineMode = current.timelineMode;
var firstFrame = 0 == current.timelinesRotation.length;
firstFrame && spine.Utils.setArraySize(current.timelinesRotation, timelineCount << 1, null);
var timelinesRotation = current.timelinesRotation;
for (var ii = 0; ii < timelineCount; ii++) {
var timeline = timelines[ii];
var timelineBlend = (timelineMode[ii] & AnimationState.NOT_LAST - 1) == AnimationState.SUBSEQUENT ? blend : spine.MixBlend.setup;
if (timeline instanceof spine.RotateTimeline) this.applyRotateTimeline(timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame); else {
spine.Utils.webkit602BugfixHelper(mix, blend);
timeline.apply(skeleton, animationLast, animationTime, events, mix, timelineBlend, spine.MixDirection.mixIn);
}
}
}
this.queueEvents(current, animationTime);
events.length = 0;
current.nextAnimationLast = animationTime;
current.nextTrackLast = current.trackTime;
}
this.queue.drain();
return applied;
};
AnimationState.prototype.applyMixingFrom = function(to, skeleton, blend) {
var from = to.mixingFrom;
null != from.mixingFrom && this.applyMixingFrom(from, skeleton, blend);
var mix = 0;
if (0 == to.mixDuration) {
mix = 1;
blend == spine.MixBlend.first && (blend = spine.MixBlend.setup);
} else {
mix = to.mixTime / to.mixDuration;
mix > 1 && (mix = 1);
blend != spine.MixBlend.first && (blend = from.mixBlend);
}
var events = mix < from.eventThreshold ? this.events : null;
var attachments = mix < from.attachmentThreshold, drawOrder = mix < from.drawOrderThreshold;
var animationLast = from.animationLast, animationTime = from.getAnimationTime();
var timelineCount = from.animation.timelines.length;
var timelines = from.animation.timelines;
var alphaHold = from.alpha * to.interruptAlpha, alphaMix = alphaHold * (1 - mix);
if (blend == spine.MixBlend.add) for (var i = 0; i < timelineCount; i++) timelines[i].apply(skeleton, animationLast, animationTime, events, alphaMix, blend, spine.MixDirection.mixOut); else {
var timelineMode = from.timelineMode;
var timelineHoldMix = from.timelineHoldMix;
var firstFrame = 0 == from.timelinesRotation.length;
firstFrame && spine.Utils.setArraySize(from.timelinesRotation, timelineCount << 1, null);
var timelinesRotation = from.timelinesRotation;
from.totalAlpha = 0;
for (var i = 0; i < timelineCount; i++) {
var timeline = timelines[i];
var direction = spine.MixDirection.mixOut;
var timelineBlend = void 0;
var alpha = 0;
switch (timelineMode[i] & AnimationState.NOT_LAST - 1) {
case AnimationState.SUBSEQUENT:
timelineBlend = blend;
if (!attachments && timeline instanceof spine.AttachmentTimeline) {
if ((timelineMode[i] & AnimationState.NOT_LAST) == AnimationState.NOT_LAST) continue;
timelineBlend = spine.MixBlend.setup;
}
if (!drawOrder && timeline instanceof spine.DrawOrderTimeline) continue;
alpha = alphaMix;
break;
case AnimationState.FIRST:
timelineBlend = spine.MixBlend.setup;
alpha = alphaMix;
break;
case AnimationState.HOLD:
timelineBlend = spine.MixBlend.setup;
alpha = alphaHold;
break;
default:
timelineBlend = spine.MixBlend.setup;
var holdMix = timelineHoldMix[i];
alpha = alphaHold * Math.max(0, 1 - holdMix.mixTime / holdMix.mixDuration);
}
from.totalAlpha += alpha;
if (timeline instanceof spine.RotateTimeline) this.applyRotateTimeline(timeline, skeleton, animationTime, alpha, timelineBlend, timelinesRotation, i << 1, firstFrame); else {
spine.Utils.webkit602BugfixHelper(alpha, blend);
timelineBlend == spine.MixBlend.setup && (timeline instanceof spine.AttachmentTimeline ? (attachments || (timelineMode[i] & AnimationState.NOT_LAST) == AnimationState.NOT_LAST) && (direction = spine.MixDirection.mixIn) : timeline instanceof spine.DrawOrderTimeline && drawOrder && (direction = spine.MixDirection.mixIn));
timeline.apply(skeleton, animationLast, animationTime, events, alpha, timelineBlend, direction);
}
}
}
to.mixDuration > 0 && this.queueEvents(from, animationTime);
this.events.length = 0;
from.nextAnimationLast = animationTime;
from.nextTrackLast = from.trackTime;
return mix;
};
AnimationState.prototype.applyRotateTimeline = function(timeline, skeleton, time, alpha, blend, timelinesRotation, i, firstFrame) {
firstFrame && (timelinesRotation[i] = 0);
if (1 == alpha) {
timeline.apply(skeleton, 0, time, null, 1, blend, spine.MixDirection.mixIn);
return;
}
var rotateTimeline = timeline;
var frames = rotateTimeline.frames;
var bone = skeleton.bones[rotateTimeline.boneIndex];
if (!bone.active) return;
var r1 = 0, r2 = 0;
if (time < frames[0]) switch (blend) {
case spine.MixBlend.setup:
bone.rotation = bone.data.rotation;
default:
return;
case spine.MixBlend.first:
r1 = bone.rotation;
r2 = bone.data.rotation;
} else {
r1 = blend == spine.MixBlend.setup ? bone.data.rotation : bone.rotation;
if (time >= frames[frames.length - spine.RotateTimeline.ENTRIES]) r2 = bone.data.rotation + frames[frames.length + spine.RotateTimeline.PREV_ROTATION]; else {
var frame = spine.Animation.binarySearch(frames, time, spine.RotateTimeline.ENTRIES);
var prevRotation = frames[frame + spine.RotateTimeline.PREV_ROTATION];
var frameTime = frames[frame];
var percent = rotateTimeline.getCurvePercent((frame >> 1) - 1, 1 - (time - frameTime) / (frames[frame + spine.RotateTimeline.PREV_TIME] - frameTime));
r2 = frames[frame + spine.RotateTimeline.ROTATION] - prevRotation;
r2 -= 360 * (16384 - (16384.499999999996 - r2 / 360 | 0));
r2 = prevRotation + r2 * percent + bone.data.rotation;
r2 -= 360 * (16384 - (16384.499999999996 - r2 / 360 | 0));
}
}
var total = 0, diff = r2 - r1;
diff -= 360 * (16384 - (16384.499999999996 - diff / 360 | 0));
if (0 == diff) total = timelinesRotation[i]; else {
var lastTotal = 0, lastDiff = 0;
if (firstFrame) {
lastTotal = 0;
lastDiff = diff;
} else {
lastTotal = timelinesRotation[i];
lastDiff = timelinesRotation[i + 1];
}
var current = diff > 0, dir = lastTotal >= 0;
if (spine.MathUtils.signum(lastDiff) != spine.MathUtils.signum(diff) && Math.abs(lastDiff) <= 90) {
Math.abs(lastTotal) > 180 && (lastTotal += 360 * spine.MathUtils.signum(lastTotal));
dir = current;
}
total = diff + lastTotal - lastTotal % 360;
dir != current && (total += 360 * spine.MathUtils.signum(lastTotal));
timelinesRotation[i] = total;
}
timelinesRotation[i + 1] = diff;
r1 += total * alpha;
bone.rotation = r1 - 360 * (16384 - (16384.499999999996 - r1 / 360 | 0));
};
AnimationState.prototype.queueEvents = function(entry, animationTime) {
var animationStart = entry.animationStart, animationEnd = entry.animationEnd;
var duration = animationEnd - animationStart;
var trackLastWrapped = entry.trackLast % duration;
var events = this.events;
var i = 0, n = events.length;
for (;i < n; i++) {
var event_1 = events[i];
if (event_1.time < trackLastWrapped) break;
if (event_1.time > animationEnd) continue;
this.queue.event(entry, event_1);
}
var complete = false;
complete = entry.loop ? 0 == duration || trackLastWrapped > entry.trackTime % duration : animationTime >= animationEnd && entry.animationLast < animationEnd;
complete && this.queue.complete(entry);
for (;i < n; i++) {
var event_2 = events[i];
if (event_2.time < animationStart) continue;
this.queue.event(entry, events[i]);
}
};
AnimationState.prototype.clearTracks = function() {
var oldDrainDisabled = this.queue.drainDisabled;
this.queue.drainDisabled = true;
for (var i = 0, n = this.tracks.length; i < n; i++) this.clearTrack(i);
this.tracks.length = 0;
this.queue.drainDisabled = oldDrainDisabled;
this.queue.drain();
};
AnimationState.prototype.clearTrack = function(trackIndex) {
if (trackIndex >= this.tracks.length) return;
var current = this.tracks[trackIndex];
if (null == current) return;
this.queue.end(current);
this.disposeNext(current);
var entry = current;
while (true) {
var from = entry.mixingFrom;
if (null == from) break;
this.queue.end(from);
entry.mixingFrom = null;
entry.mixingTo = null;
entry = from;
}
this.tracks[current.trackIndex] = null;
this.queue.drain();
};
AnimationState.prototype.setCurrent = function(index, current, interrupt) {
var from = this.expandToIndex(index);
this.tracks[index] = current;
if (null != from) {
interrupt && this.queue.interrupt(from);
current.mixingFrom = from;
from.mixingTo = current;
current.mixTime = 0;
null != from.mixingFrom && from.mixDuration > 0 && (current.interruptAlpha *= Math.min(1, from.mixTime / from.mixDuration));
from.timelinesRotation.length = 0;
}
this.queue.start(current);
};
AnimationState.prototype.setAnimation = function(trackIndex, animationName, loop) {
var animation = this.data.skeletonData.findAnimation(animationName);
if (null == animation) throw new Error("Animation not found: " + animationName);
return this.setAnimationWith(trackIndex, animation, loop);
};
AnimationState.prototype.setAnimationWith = function(trackIndex, animation, loop) {
if (null == animation) throw new Error("animation cannot be null.");
var interrupt = true;
var current = this.expandToIndex(trackIndex);
if (null != current) if (-1 == current.nextTrackLast) {
this.tracks[trackIndex] = current.mixingFrom;
this.queue.interrupt(current);
this.queue.end(current);
this.disposeNext(current);
current = current.mixingFrom;
interrupt = false;
} else this.disposeNext(current);
var entry = this.trackEntry(trackIndex, animation, loop, current);
this.setCurrent(trackIndex, entry, interrupt);
this.queue.drain();
return entry;
};
AnimationState.prototype.addAnimation = function(trackIndex, animationName, loop, delay) {
var animation = this.data.skeletonData.findAnimation(animationName);
if (null == animation) throw new Error("Animation not found: " + animationName);
return this.addAnimationWith(trackIndex, animation, loop, delay);
};
AnimationState.prototype.addAnimationWith = function(trackIndex, animation, loop, delay) {
if (null == animation) throw new Error("animation cannot be null.");
var last = this.expandToIndex(trackIndex);
if (null != last) while (null != last.next) last = last.next;
var entry = this.trackEntry(trackIndex, animation, loop, last);
if (null == last) {
this.setCurrent(trackIndex, entry, true);
this.queue.drain();
} else {
last.next = entry;
if (delay <= 0) {
var duration = last.animationEnd - last.animationStart;
if (0 != duration) {
last.loop ? delay += duration * (1 + (last.trackTime / duration | 0)) : delay += Math.max(duration, last.trackTime);
delay -= this.data.getMix(last.animation, animation);
} else delay = last.trackTime;
}
}
entry.delay = delay;
return entry;
};
AnimationState.prototype.setEmptyAnimation = function(trackIndex, mixDuration) {
var entry = this.setAnimationWith(trackIndex, AnimationState.emptyAnimation, false);
entry.mixDuration = mixDuration;
entry.trackEnd = mixDuration;
return entry;
};
AnimationState.prototype.addEmptyAnimation = function(trackIndex, mixDuration, delay) {
delay <= 0 && (delay -= mixDuration);
var entry = this.addAnimationWith(trackIndex, AnimationState.emptyAnimation, false, delay);
entry.mixDuration = mixDuration;
entry.trackEnd = mixDuration;
return entry;
};
AnimationState.prototype.setEmptyAnimations = function(mixDuration) {
var oldDrainDisabled = this.queue.drainDisabled;
this.queue.drainDisabled = true;
for (var i = 0, n = this.tracks.length; i < n; i++) {
var current = this.tracks[i];
null != current && this.setEmptyAnimation(current.trackIndex, mixDuration);
}
this.queue.drainDisabled = oldDrainDisabled;
this.queue.drain();
};
AnimationState.prototype.expandToIndex = function(index) {
if (index < this.tracks.length) return this.tracks[index];
spine.Utils.ensureArrayCapacity(this.tracks, index + 1, null);
this.tracks.length = index + 1;
return null;
};
AnimationState.prototype.trackEntry = function(trackIndex, animation, loop, last) {
var entry = this.trackEntryPool.obtain();
entry.trackIndex = trackIndex;
entry.animation = animation;
entry.loop = loop;
entry.holdPrevious = false;
entry.eventThreshold = 0;
entry.attachmentThreshold = 0;
entry.drawOrderThreshold = 0;
entry.animationStart = 0;
entry.animationEnd = animation.duration;
entry.animationLast = -1;
entry.nextAnimationLast = -1;
entry.delay = 0;
entry.trackTime = 0;
entry.trackLast = -1;
entry.nextTrackLast = -1;
entry.trackEnd = Number.MAX_VALUE;
entry.timeScale = 1;
entry.alpha = 1;
entry.interruptAlpha = 1;
entry.mixTime = 0;
entry.mixDuration = null == last ? 0 : this.data.getMix(last.animation, animation);
return entry;
};
AnimationState.prototype.disposeNext = function(entry) {
var next = entry.next;
while (null != next) {
this.queue.dispose(next);
next = next.next;
}
entry.next = null;
};
AnimationState.prototype._animationsChanged = function() {
this.animationsChanged = false;
this.propertyIDs.clear();
for (var i = 0, n = this.tracks.length; i < n; i++) {
var entry = this.tracks[i];
if (null == entry) continue;
while (null != entry.mixingFrom) entry = entry.mixingFrom;
do {
null != entry.mixingFrom && entry.mixBlend == spine.MixBlend.add || this.computeHold(entry);
entry = entry.mixingTo;
} while (null != entry);
}
this.propertyIDs.clear();
for (var i = this.tracks.length - 1; i >= 0; i--) {
var entry = this.tracks[i];
while (null != entry) {
this.computeNotLast(entry);
entry = entry.mixingFrom;
}
}
};
AnimationState.prototype.computeHold = function(entry) {
var to = entry.mixingTo;
var timelines = entry.animation.timelines;
var timelinesCount = entry.animation.timelines.length;
var timelineMode = spine.Utils.setArraySize(entry.timelineMode, timelinesCount);
entry.timelineHoldMix.length = 0;
var timelineDipMix = spine.Utils.setArraySize(entry.timelineHoldMix, timelinesCount);
var propertyIDs = this.propertyIDs;
if (null != to && to.holdPrevious) {
for (var i = 0; i < timelinesCount; i++) {
propertyIDs.add(timelines[i].getPropertyId());
timelineMode[i] = AnimationState.HOLD;
}
return;
}
outer: for (var i = 0; i < timelinesCount; i++) {
var timeline = timelines[i];
var id = timeline.getPropertyId();
if (propertyIDs.add(id)) if (null == to || timeline instanceof spine.AttachmentTimeline || timeline instanceof spine.DrawOrderTimeline || timeline instanceof spine.EventTimeline || !to.animation.hasTimeline(id)) timelineMode[i] = AnimationState.FIRST; else {
for (var next = to.mixingTo; null != next; next = next.mixingTo) {
if (next.animation.hasTimeline(id)) continue;
if (entry.mixDuration > 0) {
timelineMode[i] = AnimationState.HOLD_MIX;
timelineDipMix[i] = next;
continue outer;
}
break;
}
timelineMode[i] = AnimationState.HOLD;
} else timelineMode[i] = AnimationState.SUBSEQUENT;
}
};
AnimationState.prototype.computeNotLast = function(entry) {
var timelines = entry.animation.timelines;
var timelinesCount = entry.animation.timelines.length;
var timelineMode = entry.timelineMode;
var propertyIDs = this.propertyIDs;
for (var i = 0; i < timelinesCount; i++) if (timelines[i] instanceof spine.AttachmentTimeline) {
var timeline = timelines[i];
propertyIDs.add(timeline.slotIndex) || (timelineMode[i] |= AnimationState.NOT_LAST);
}
};
AnimationState.prototype.getCurrent = function(trackIndex) {
if (trackIndex >= this.tracks.length) return null;
return this.tracks[trackIndex];
};
AnimationState.prototype.addListener = function(listener) {
if (null == listener) throw new Error("listener cannot be null.");
this.listeners.push(listener);
};
AnimationState.prototype.removeListener = function(listener) {
var index = this.listeners.indexOf(listener);
index >= 0 && this.listeners.splice(index, 1);
};
AnimationState.prototype.clearListeners = function() {
this.listeners.length = 0;
};
AnimationState.prototype.clearListenerNotifications = function() {
this.queue.clear();
};
AnimationState.emptyAnimation = new spine.Animation("<empty>", [], 0);
AnimationState.SUBSEQUENT = 0;
AnimationState.FIRST = 1;
AnimationState.HOLD = 2;
AnimationState.HOLD_MIX = 3;
AnimationState.NOT_LAST = 4;
return AnimationState;
})();
spine.AnimationState = AnimationState;
var TrackEntry = (function() {
function TrackEntry() {
this.mixBlend = spine.MixBlend.replace;
this.timelineMode = new Array();
this.timelineHoldMix = new Array();
this.timelinesRotation = new Array();
}
TrackEntry.prototype.reset = function() {
this.next = null;
this.mixingFrom = null;
this.mixingTo = null;
this.animation = null;
this.listener = null;
this.timelineMode.length = 0;
this.timelineHoldMix.length = 0;
this.timelinesRotation.length = 0;
};
TrackEntry.prototype.getAnimationTime = function() {
if (this.loop) {
var duration = this.animationEnd - this.animationStart;
if (0 == duration) return this.animationStart;
return this.trackTime % duration + this.animationStart;
}
return Math.min(this.trackTime + this.animationStart, this.animationEnd);
};
TrackEntry.prototype.setAnimationLast = function(animationLast) {
this.animationLast = animationLast;
this.nextAnimationLast = animationLast;
};
TrackEntry.prototype.isComplete = function() {
return this.trackTime >= this.animationEnd - this.animationStart;
};
TrackEntry.prototype.resetRotationDirections = function() {
this.timelinesRotation.length = 0;
};
return TrackEntry;
})();
spine.TrackEntry = TrackEntry;
var EventQueue = (function() {
function EventQueue(animState) {
this.objects = [];
this.drainDisabled = false;
this.animState = animState;
}
EventQueue.prototype.start = function(entry) {
this.objects.push(EventType.start);
this.objects.push(entry);
this.animState.animationsChanged = true;
};
EventQueue.prototype.interrupt = function(entry) {
this.objects.push(EventType.interrupt);
this.objects.push(entry);
};
EventQueue.prototype.end = function(entry) {
this.objects.push(EventType.end);
this.objects.push(entry);
this.animState.animationsChanged = true;
};
EventQueue.prototype.dispose = function(entry) {
this.objects.push(EventType.dispose);
this.objects.push(entry);
};
EventQueue.prototype.complete = function(entry) {
this.objects.push(EventType.complete);
this.objects.push(entry);
};
EventQueue.prototype.event = function(entry, event) {
this.objects.push(EventType.event);
this.objects.push(entry);
this.objects.push(event);
};
EventQueue.prototype.drain = function() {
if (this.drainDisabled) return;
this.drainDisabled = true;
var objects = this.objects;
var listeners = this.animState.listeners;
for (var i = 0; i < objects.length; i += 2) {
var type = objects[i];
var entry = objects[i + 1];
switch (type) {
case EventType.start:
null != entry.listener && entry.listener.start && entry.listener.start(entry);
for (var ii = 0; ii < listeners.length; ii++) listeners[ii].start && listeners[ii].start(entry);
break;
case EventType.interrupt:
null != entry.listener && entry.listener.interrupt && entry.listener.interrupt(entry);
for (var ii = 0; ii < listeners.length; ii++) listeners[ii].interrupt && listeners[ii].interrupt(entry);
break;
case EventType.end:
null != entry.listener && entry.listener.end && entry.listener.end(entry);
for (var ii = 0; ii < listeners.length; ii++) listeners[ii].end && listeners[ii].end(entry);
case EventType.dispose:
null != entry.listener && entry.listener.dispose && entry.listener.dispose(entry);
for (var ii = 0; ii < listeners.length; ii++) listeners[ii].dispose && listeners[ii].dispose(entry);
this.animState.trackEntryPool.free(entry);
break;
case EventType.complete:
null != entry.listener && entry.listener.complete && entry.listener.complete(entry);
for (var ii = 0; ii < listeners.length; ii++) listeners[ii].complete && listeners[ii].complete(entry);
break;
case EventType.event:
var event_3 = objects[2 + i++];
null != entry.listener && entry.listener.event && entry.listener.event(entry, event_3);
for (var ii = 0; ii < listeners.length; ii++) listeners[ii].event && listeners[ii].event(entry, event_3);
}
}
this.clear();
this.drainDisabled = false;
};
EventQueue.prototype.clear = function() {
this.objects.length = 0;
};
return EventQueue;
})();
spine.EventQueue = EventQueue;
var EventType;
(function(EventType) {
EventType[EventType["start"] = 0] = "start";
EventType[EventType["interrupt"] = 1] = "interrupt";
EventType[EventType["end"] = 2] = "end";
EventType[EventType["dispose"] = 3] = "dispose";
EventType[EventType["complete"] = 4] = "complete";
EventType[EventType["event"] = 5] = "event";
})(EventType = spine.EventType || (spine.EventType = {}));
var AnimationStateAdapter = (function() {
function AnimationStateAdapter() {}
AnimationStateAdapter.prototype.start = function(entry) {};
AnimationStateAdapter.prototype.interrupt = function(entry) {};
AnimationStateAdapter.prototype.end = function(entry) {};
AnimationStateAdapter.prototype.dispose = function(entry) {};
AnimationStateAdapter.prototype.complete = function(entry) {};
AnimationStateAdapter.prototype.event = function(entry, event) {};
return AnimationStateAdapter;
})();
spine.AnimationStateAdapter = AnimationStateAdapter;
})(spine || (spine = {}));
var spine;
(function(spine) {
var AnimationStateData = (function() {
function AnimationStateData(skeletonData) {
this.animationToMixTime = {};
this.defaultMix = 0;
if (null == skeletonData) throw new Error("skeletonData cannot be null.");
this.skeletonData = skeletonData;
}
AnimationStateData.prototype.setMix = function(fromName, toName, duration) {
var from = this.skeletonData.findAnimation(fromName);
if (null == from) throw new Error("Animation not found: " + fromName);
var to = this.skeletonData.findAnimation(toName);
if (null == to) throw new Error("Animation not found: " + toName);
this.setMixWith(from, to, duration);
};
AnimationStateData.prototype.setMixWith = function(from, to, duration) {
if (null == from) throw new Error("from cannot be null.");
if (null == to) throw new Error("to cannot be null.");
var key = from.name + "." + to.name;
this.animationToMixTime[key] = duration;
};
AnimationStateData.prototype.getMix = function(from, to) {
var key = from.name + "." + to.name;
var value = this.animationToMixTime[key];
return void 0 === value ? this.defaultMix : value;
};
return AnimationStateData;
})();
spine.AnimationStateData = AnimationStateData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var AssetManager = (function() {
function AssetManager(textureLoader, pathPrefix) {
void 0 === pathPrefix && (pathPrefix = "");
this.assets = {};
this.errors = {};
this.toLoad = 0;
this.loaded = 0;
this.textureLoader = textureLoader;
this.pathPrefix = pathPrefix;
}
AssetManager.downloadText = function(url, success, error) {
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.onload = function() {
200 == request.status ? success(request.responseText) : error(request.status, request.responseText);
};
request.onerror = function() {
error(request.status, request.responseText);
};
request.send();
};
AssetManager.downloadBinary = function(url, success, error) {
var request = new XMLHttpRequest();
request.open("GET", url, true);
request.responseType = "arraybuffer";
request.onload = function() {
200 == request.status ? success(new Uint8Array(request.response)) : error(request.status, request.responseText);
};
request.onerror = function() {
error(request.status, request.responseText);
};
request.send();
};
AssetManager.prototype.loadBinary = function(path, success, error) {
var _this = this;
void 0 === success && (success = null);
void 0 === error && (error = null);
path = this.pathPrefix + path;
this.toLoad++;
AssetManager.downloadBinary(path, (function(data) {
_this.assets[path] = data;
success && success(path, data);
_this.toLoad--;
_this.loaded++;
}), (function(state, responseText) {
_this.errors[path] = "Couldn't load binary " + path + ": status " + status + ", " + responseText;
error && error(path, "Couldn't load binary " + path + ": status " + status + ", " + responseText);
_this.toLoad--;
_this.loaded++;
}));
};
AssetManager.prototype.loadText = function(path, success, error) {
var _this = this;
void 0 === success && (success = null);
void 0 === error && (error = null);
path = this.pathPrefix + path;
this.toLoad++;
AssetManager.downloadText(path, (function(data) {
_this.assets[path] = data;
success && success(path, data);
_this.toLoad--;
_this.loaded++;
}), (function(state, responseText) {
_this.errors[path] = "Couldn't load text " + path + ": status " + status + ", " + responseText;
error && error(path, "Couldn't load text " + path + ": status " + status + ", " + responseText);
_this.toLoad--;
_this.loaded++;
}));
};
AssetManager.prototype.loadTexture = function(path, success, error) {
var _this = this;
void 0 === success && (success = null);
void 0 === error && (error = null);
path = this.pathPrefix + path;
this.toLoad++;
var img = new Image();
img.crossOrigin = "anonymous";
img.onload = function(ev) {
var texture = _this.textureLoader(img);
_this.assets[path] = texture;
_this.toLoad--;
_this.loaded++;
success && success(path, img);
};
img.onerror = function(ev) {
_this.errors[path] = "Couldn't load image " + path;
_this.toLoad--;
_this.loaded++;
error && error(path, "Couldn't load image " + path);
};
img.src = path;
};
AssetManager.prototype.loadTextureData = function(path, data, success, error) {
var _this = this;
void 0 === success && (success = null);
void 0 === error && (error = null);
path = this.pathPrefix + path;
this.toLoad++;
var img = new Image();
img.onload = function(ev) {
var texture = _this.textureLoader(img);
_this.assets[path] = texture;
_this.toLoad--;
_this.loaded++;
success && success(path, img);
};
img.onerror = function(ev) {
_this.errors[path] = "Couldn't load image " + path;
_this.toLoad--;
_this.loaded++;
error && error(path, "Couldn't load image " + path);
};
img.src = data;
};
AssetManager.prototype.loadTextureAtlas = function(path, success, error) {
var _this = this;
void 0 === success && (success = null);
void 0 === error && (error = null);
var parent = path.lastIndexOf("/") >= 0 ? path.substring(0, path.lastIndexOf("/")) : "";
path = this.pathPrefix + path;
this.toLoad++;
AssetManager.downloadText(path, (function(atlasData) {
var pagesLoaded = {
count: 0
};
var atlasPages = new Array();
try {
var atlas = new spine.TextureAtlas(atlasData, function(path) {
atlasPages.push(parent + "/" + path);
var image = document.createElement("img");
image.width = 16;
image.height = 16;
return new spine.FakeTexture(image);
});
} catch (e) {
var ex = e;
_this.errors[path] = "Couldn't load texture atlas " + path + ": " + ex.message;
error && error(path, "Couldn't load texture atlas " + path + ": " + ex.message);
_this.toLoad--;
_this.loaded++;
return;
}
var _loop_1 = function _loop_1(atlasPage) {
var pageLoadError = false;
_this.loadTexture(atlasPage, (function(imagePath, image) {
pagesLoaded.count++;
if (pagesLoaded.count == atlasPages.length) if (pageLoadError) {
_this.errors[path] = "Couldn't load texture atlas page " + imagePath + "} of atlas " + path;
error && error(path, "Couldn't load texture atlas page " + imagePath + " of atlas " + path);
_this.toLoad--;
_this.loaded++;
} else try {
var atlas = new spine.TextureAtlas(atlasData, function(path) {
return _this.get(parent + "/" + path);
});
_this.assets[path] = atlas;
success && success(path, atlas);
_this.toLoad--;
_this.loaded++;
} catch (e) {
var ex = e;
_this.errors[path] = "Couldn't load texture atlas " + path + ": " + ex.message;
error && error(path, "Couldn't load texture atlas " + path + ": " + ex.message);
_this.toLoad--;
_this.loaded++;
}
}), (function(imagePath, errorMessage) {
pageLoadError = true;
pagesLoaded.count++;
if (pagesLoaded.count == atlasPages.length) {
_this.errors[path] = "Couldn't load texture atlas page " + imagePath + "} of atlas " + path;
error && error(path, "Couldn't load texture atlas page " + imagePath + " of atlas " + path);
_this.toLoad--;
_this.loaded++;
}
}));
};
for (var _i = 0, atlasPages_1 = atlasPages; _i < atlasPages_1.length; _i++) {
var atlasPage = atlasPages_1[_i];
_loop_1(atlasPage);
}
}), (function(state, responseText) {
_this.errors[path] = "Couldn't load texture atlas " + path + ": status " + status + ", " + responseText;
error && error(path, "Couldn't load texture atlas " + path + ": status " + status + ", " + responseText);
_this.toLoad--;
_this.loaded++;
}));
};
AssetManager.prototype.get = function(path) {
path = this.pathPrefix + path;
return this.assets[path];
};
AssetManager.prototype.remove = function(path) {
path = this.pathPrefix + path;
var asset = this.assets[path];
asset.dispose && asset.dispose();
this.assets[path] = null;
};
AssetManager.prototype.removeAll = function() {
for (var key in this.assets) {
var asset = this.assets[key];
asset.dispose && asset.dispose();
}
this.assets = {};
};
AssetManager.prototype.isLoadingComplete = function() {
return 0 == this.toLoad;
};
AssetManager.prototype.getToLoad = function() {
return this.toLoad;
};
AssetManager.prototype.getLoaded = function() {
return this.loaded;
};
AssetManager.prototype.dispose = function() {
this.removeAll();
};
AssetManager.prototype.hasErrors = function() {
return Object.keys(this.errors).length > 0;
};
AssetManager.prototype.getErrors = function() {
return this.errors;
};
return AssetManager;
})();
spine.AssetManager = AssetManager;
})(spine || (spine = {}));
var spine;
(function(spine) {
var AtlasAttachmentLoader = (function() {
function AtlasAttachmentLoader(atlas) {
this.atlas = atlas;
}
AtlasAttachmentLoader.prototype.newRegionAttachment = function(skin, name, path) {
var region = this.atlas.findRegion(path);
if (null == region) return null;
region.renderObject = region;
var attachment = new spine.RegionAttachment(name);
attachment.setRegion(region);
return attachment;
};
AtlasAttachmentLoader.prototype.newMeshAttachment = function(skin, name, path) {
var region = this.atlas.findRegion(path);
if (null == region) return null;
region.renderObject = region;
var attachment = new spine.MeshAttachment(name);
attachment.region = region;
return attachment;
};
AtlasAttachmentLoader.prototype.newBoundingBoxAttachment = function(skin, name) {
return new spine.BoundingBoxAttachment(name);
};
AtlasAttachmentLoader.prototype.newPathAttachment = function(skin, name) {
return new spine.PathAttachment(name);
};
AtlasAttachmentLoader.prototype.newPointAttachment = function(skin, name) {
return new spine.PointAttachment(name);
};
AtlasAttachmentLoader.prototype.newClippingAttachment = function(skin, name) {
return new spine.ClippingAttachment(name);
};
return AtlasAttachmentLoader;
})();
spine.AtlasAttachmentLoader = AtlasAttachmentLoader;
})(spine || (spine = {}));
var spine;
(function(spine) {
var BlendMode;
(function(BlendMode) {
BlendMode[BlendMode["Normal"] = 0] = "Normal";
BlendMode[BlendMode["Additive"] = 1] = "Additive";
BlendMode[BlendMode["Multiply"] = 2] = "Multiply";
BlendMode[BlendMode["Screen"] = 3] = "Screen";
})(BlendMode = spine.BlendMode || (spine.BlendMode = {}));
})(spine || (spine = {}));
var spine;
(function(spine) {
var Bone = (function() {
function Bone(data, skeleton, parent) {
this.children = new Array();
this.x = 0;
this.y = 0;
this.rotation = 0;
this.scaleX = 0;
this.scaleY = 0;
this.shearX = 0;
this.shearY = 0;
this.ax = 0;
this.ay = 0;
this.arotation = 0;
this.ascaleX = 0;
this.ascaleY = 0;
this.ashearX = 0;
this.ashearY = 0;
this.appliedValid = false;
this.a = 0;
this.b = 0;
this.c = 0;
this.d = 0;
this.worldY = 0;
this.worldX = 0;
this.sorted = false;
this.active = false;
if (null == data) throw new Error("data cannot be null.");
if (null == skeleton) throw new Error("skeleton cannot be null.");
this.data = data;
this.skeleton = skeleton;
this.parent = parent;
this.setToSetupPose();
}
Bone.prototype.isActive = function() {
return this.active;
};
Bone.prototype.update = function() {
this.updateWorldTransformWith(this.x, this.y, this.rotation, this.scaleX, this.scaleY, this.shearX, this.shearY);
};
Bone.prototype.updateWorldTransform = function() {
this.updateWorldTransformWith(this.x, this.y, this.rotation, this.scaleX, this.scaleY, this.shearX, this.shearY);
};
Bone.prototype.updateWorldTransformWith = function(x, y, rotation, scaleX, scaleY, shearX, shearY) {
this.ax = x;
this.ay = y;
this.arotation = rotation;
this.ascaleX = scaleX;
this.ascaleY = scaleY;
this.ashearX = shearX;
this.ashearY = shearY;
this.appliedValid = true;
var parent = this.parent;
if (null == parent) {
var skeleton = this.skeleton;
var rotationY = rotation + 90 + shearY;
var sx = skeleton.scaleX;
var sy = skeleton.scaleY;
this.a = spine.MathUtils.cosDeg(rotation + shearX) * scaleX * sx;
this.b = spine.MathUtils.cosDeg(rotationY) * scaleY * sx;
this.c = spine.MathUtils.sinDeg(rotation + shearX) * scaleX * sy;
this.d = spine.MathUtils.sinDeg(rotationY) * scaleY * sy;
this.worldX = x * sx + skeleton.x;
this.worldY = y * sy + skeleton.y;
return;
}
var pa = parent.a, pb = parent.b, pc = parent.c, pd = parent.d;
this.worldX = pa * x + pb * y + parent.worldX;
this.worldY = pc * x + pd * y + parent.worldY;
switch (this.data.transformMode) {
case spine.TransformMode.Normal:
var rotationY = rotation + 90 + shearY;
var la = spine.MathUtils.cosDeg(rotation + shearX) * scaleX;
var lb = spine.MathUtils.cosDeg(rotationY) * scaleY;
var lc = spine.MathUtils.sinDeg(rotation + shearX) * scaleX;
var ld = spine.MathUtils.sinDeg(rotationY) * scaleY;
this.a = pa * la + pb * lc;
this.b = pa * lb + pb * ld;
this.c = pc * la + pd * lc;
this.d = pc * lb + pd * ld;
return;
case spine.TransformMode.OnlyTranslation:
var rotationY = rotation + 90 + shearY;
this.a = spine.MathUtils.cosDeg(rotation + shearX) * scaleX;
this.b = spine.MathUtils.cosDeg(rotationY) * scaleY;
this.c = spine.MathUtils.sinDeg(rotation + shearX) * scaleX;
this.d = spine.MathUtils.sinDeg(rotationY) * scaleY;
break;
case spine.TransformMode.NoRotationOrReflection:
var s = pa * pa + pc * pc;
var prx = 0;
if (s > 1e-4) {
s = Math.abs(pa * pd - pb * pc) / s;
pb = pc * s;
pd = pa * s;
prx = Math.atan2(pc, pa) * spine.MathUtils.radDeg;
} else {
pa = 0;
pc = 0;
prx = 90 - Math.atan2(pd, pb) * spine.MathUtils.radDeg;
}
var rx = rotation + shearX - prx;
var ry = rotation + shearY - prx + 90;
var la = spine.MathUtils.cosDeg(rx) * scaleX;
var lb = spine.MathUtils.cosDeg(ry) * scaleY;
var lc = spine.MathUtils.sinDeg(rx) * scaleX;
var ld = spine.MathUtils.sinDeg(ry) * scaleY;
this.a = pa * la - pb * lc;
this.b = pa * lb - pb * ld;
this.c = pc * la + pd * lc;
this.d = pc * lb + pd * ld;
break;
case spine.TransformMode.NoScale:
case spine.TransformMode.NoScaleOrReflection:
var cos = spine.MathUtils.cosDeg(rotation);
var sin = spine.MathUtils.sinDeg(rotation);
var za = (pa * cos + pb * sin) / this.skeleton.scaleX;
var zc = (pc * cos + pd * sin) / this.skeleton.scaleY;
var s = Math.sqrt(za * za + zc * zc);
s > 1e-5 && (s = 1 / s);
za *= s;
zc *= s;
s = Math.sqrt(za * za + zc * zc);
this.data.transformMode == spine.TransformMode.NoScale && pa * pd - pb * pc < 0 != (this.skeleton.scaleX < 0 != this.skeleton.scaleY < 0) && (s = -s);
var r = Math.PI / 2 + Math.atan2(zc, za);
var zb = Math.cos(r) * s;
var zd = Math.sin(r) * s;
var la = spine.MathUtils.cosDeg(shearX) * scaleX;
var lb = spine.MathUtils.cosDeg(90 + shearY) * scaleY;
var lc = spine.MathUtils.sinDeg(shearX) * scaleX;
var ld = spine.MathUtils.sinDeg(90 + shearY) * scaleY;
this.a = za * la + zb * lc;
this.b = za * lb + zb * ld;
this.c = zc * la + zd * lc;
this.d = zc * lb + zd * ld;
}
this.a *= this.skeleton.scaleX;
this.b *= this.skeleton.scaleX;
this.c *= this.skeleton.scaleY;
this.d *= this.skeleton.scaleY;
};
Bone.prototype.setToSetupPose = function() {
var data = this.data;
this.x = data.x;
this.y = data.y;
this.rotation = data.rotation;
this.scaleX = data.scaleX;
this.scaleY = data.scaleY;
this.shearX = data.shearX;
this.shearY = data.shearY;
};
Bone.prototype.getWorldRotationX = function() {
return Math.atan2(this.c, this.a) * spine.MathUtils.radDeg;
};
Bone.prototype.getWorldRotationY = function() {
return Math.atan2(this.d, this.b) * spine.MathUtils.radDeg;
};
Bone.prototype.getWorldScaleX = function() {
return Math.sqrt(this.a * this.a + this.c * this.c);
};
Bone.prototype.getWorldScaleY = function() {
return Math.sqrt(this.b * this.b + this.d * this.d);
};
Bone.prototype.updateAppliedTransform = function() {
this.appliedValid = true;
var parent = this.parent;
if (null == parent) {
this.ax = this.worldX;
this.ay = this.worldY;
this.arotation = Math.atan2(this.c, this.a) * spine.MathUtils.radDeg;
this.ascaleX = Math.sqrt(this.a * this.a + this.c * this.c);
this.ascaleY = Math.sqrt(this.b * this.b + this.d * this.d);
this.ashearX = 0;
this.ashearY = Math.atan2(this.a * this.b + this.c * this.d, this.a * this.d - this.b * this.c) * spine.MathUtils.radDeg;
return;
}
var pa = parent.a, pb = parent.b, pc = parent.c, pd = parent.d;
var pid = 1 / (pa * pd - pb * pc);
var dx = this.worldX - parent.worldX, dy = this.worldY - parent.worldY;
this.ax = dx * pd * pid - dy * pb * pid;
this.ay = dy * pa * pid - dx * pc * pid;
var ia = pid * pd;
var id = pid * pa;
var ib = pid * pb;
var ic = pid * pc;
var ra = ia * this.a - ib * this.c;
var rb = ia * this.b - ib * this.d;
var rc = id * this.c - ic * this.a;
var rd = id * this.d - ic * this.b;
this.ashearX = 0;
this.ascaleX = Math.sqrt(ra * ra + rc * rc);
if (this.ascaleX > 1e-4) {
var det = ra * rd - rb * rc;
this.ascaleY = det / this.ascaleX;
this.ashearY = Math.atan2(ra * rb + rc * rd, det) * spine.MathUtils.radDeg;
this.arotation = Math.atan2(rc, ra) * spine.MathUtils.radDeg;
} else {
this.ascaleX = 0;
this.ascaleY = Math.sqrt(rb * rb + rd * rd);
this.ashearY = 0;
this.arotation = 90 - Math.atan2(rd, rb) * spine.MathUtils.radDeg;
}
};
Bone.prototype.worldToLocal = function(world) {
var a = this.a, b = this.b, c = this.c, d = this.d;
var invDet = 1 / (a * d - b * c);
var x = world.x - this.worldX, y = world.y - this.worldY;
world.x = x * d * invDet - y * b * invDet;
world.y = y * a * invDet - x * c * invDet;
return world;
};
Bone.prototype.localToWorld = function(local) {
var x = local.x, y = local.y;
local.x = x * this.a + y * this.b + this.worldX;
local.y = x * this.c + y * this.d + this.worldY;
return local;
};
Bone.prototype.worldToLocalRotation = function(worldRotation) {
var sin = spine.MathUtils.sinDeg(worldRotation), cos = spine.MathUtils.cosDeg(worldRotation);
return Math.atan2(this.a * sin - this.c * cos, this.d * cos - this.b * sin) * spine.MathUtils.radDeg + this.rotation - this.shearX;
};
Bone.prototype.localToWorldRotation = function(localRotation) {
localRotation -= this.rotation - this.shearX;
var sin = spine.MathUtils.sinDeg(localRotation), cos = spine.MathUtils.cosDeg(localRotation);
return Math.atan2(cos * this.c + sin * this.d, cos * this.a + sin * this.b) * spine.MathUtils.radDeg;
};
Bone.prototype.rotateWorld = function(degrees) {
var a = this.a, b = this.b, c = this.c, d = this.d;
var cos = spine.MathUtils.cosDeg(degrees), sin = spine.MathUtils.sinDeg(degrees);
this.a = cos * a - sin * c;
this.b = cos * b - sin * d;
this.c = sin * a + cos * c;
this.d = sin * b + cos * d;
this.appliedValid = false;
};
return Bone;
})();
spine.Bone = Bone;
})(spine || (spine = {}));
var spine;
(function(spine) {
var BoneData = (function() {
function BoneData(index, name, parent) {
this.x = 0;
this.y = 0;
this.rotation = 0;
this.scaleX = 1;
this.scaleY = 1;
this.shearX = 0;
this.shearY = 0;
this.transformMode = TransformMode.Normal;
this.skinRequired = false;
this.color = new spine.Color();
if (index < 0) throw new Error("index must be >= 0.");
if (null == name) throw new Error("name cannot be null.");
this.index = index;
this.name = name;
this.parent = parent;
}
return BoneData;
})();
spine.BoneData = BoneData;
var TransformMode;
(function(TransformMode) {
TransformMode[TransformMode["Normal"] = 0] = "Normal";
TransformMode[TransformMode["OnlyTranslation"] = 1] = "OnlyTranslation";
TransformMode[TransformMode["NoRotationOrReflection"] = 2] = "NoRotationOrReflection";
TransformMode[TransformMode["NoScale"] = 3] = "NoScale";
TransformMode[TransformMode["NoScaleOrReflection"] = 4] = "NoScaleOrReflection";
})(TransformMode = spine.TransformMode || (spine.TransformMode = {}));
})(spine || (spine = {}));
var spine;
(function(spine) {
var ConstraintData = (function() {
function ConstraintData(name, order, skinRequired) {
this.name = name;
this.order = order;
this.skinRequired = skinRequired;
}
return ConstraintData;
})();
spine.ConstraintData = ConstraintData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var Event = (function() {
function Event(time, data) {
if (null == data) throw new Error("data cannot be null.");
this.time = time;
this.data = data;
}
return Event;
})();
spine.Event = Event;
})(spine || (spine = {}));
var spine;
(function(spine) {
var EventData = (function() {
function EventData(name) {
this.name = name;
}
return EventData;
})();
spine.EventData = EventData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var IkConstraint = (function() {
function IkConstraint(data, skeleton) {
this.bendDirection = 0;
this.compress = false;
this.stretch = false;
this.mix = 1;
this.softness = 0;
this.active = false;
if (null == data) throw new Error("data cannot be null.");
if (null == skeleton) throw new Error("skeleton cannot be null.");
this.data = data;
this.mix = data.mix;
this.softness = data.softness;
this.bendDirection = data.bendDirection;
this.compress = data.compress;
this.stretch = data.stretch;
this.bones = new Array();
for (var i = 0; i < data.bones.length; i++) this.bones.push(skeleton.findBone(data.bones[i].name));
this.target = skeleton.findBone(data.target.name);
}
IkConstraint.prototype.isActive = function() {
return this.active;
};
IkConstraint.prototype.apply = function() {
this.update();
};
IkConstraint.prototype.update = function() {
var target = this.target;
var bones = this.bones;
switch (bones.length) {
case 1:
this.apply1(bones[0], target.worldX, target.worldY, this.compress, this.stretch, this.data.uniform, this.mix);
break;
case 2:
this.apply2(bones[0], bones[1], target.worldX, target.worldY, this.bendDirection, this.stretch, this.softness, this.mix);
}
};
IkConstraint.prototype.apply1 = function(bone, targetX, targetY, compress, stretch, uniform, alpha) {
bone.appliedValid || bone.updateAppliedTransform();
var p = bone.parent;
var id = 1 / (p.a * p.d - p.b * p.c);
var x = targetX - p.worldX, y = targetY - p.worldY;
var tx = (x * p.d - y * p.b) * id - bone.ax, ty = (y * p.a - x * p.c) * id - bone.ay;
var rotationIK = Math.atan2(ty, tx) * spine.MathUtils.radDeg - bone.ashearX - bone.arotation;
bone.ascaleX < 0 && (rotationIK += 180);
rotationIK > 180 ? rotationIK -= 360 : rotationIK < -180 && (rotationIK += 360);
var sx = bone.ascaleX, sy = bone.ascaleY;
if (compress || stretch) {
var b = bone.data.length * sx, dd = Math.sqrt(tx * tx + ty * ty);
if (compress && dd < b || stretch && dd > b && b > 1e-4) {
var s = (dd / b - 1) * alpha + 1;
sx *= s;
uniform && (sy *= s);
}
}
bone.updateWorldTransformWith(bone.ax, bone.ay, bone.arotation + rotationIK * alpha, sx, sy, bone.ashearX, bone.ashearY);
};
IkConstraint.prototype.apply2 = function(parent, child, targetX, targetY, bendDir, stretch, softness, alpha) {
if (0 == alpha) {
child.updateWorldTransform();
return;
}
parent.appliedValid || parent.updateAppliedTransform();
child.appliedValid || child.updateAppliedTransform();
var px = parent.ax, py = parent.ay, psx = parent.ascaleX, sx = psx, psy = parent.ascaleY, csx = child.ascaleX;
var os1 = 0, os2 = 0, s2 = 0;
if (psx < 0) {
psx = -psx;
os1 = 180;
s2 = -1;
} else {
os1 = 0;
s2 = 1;
}
if (psy < 0) {
psy = -psy;
s2 = -s2;
}
if (csx < 0) {
csx = -csx;
os2 = 180;
} else os2 = 0;
var cx = child.ax, cy = 0, cwx = 0, cwy = 0, a = parent.a, b = parent.b, c = parent.c, d = parent.d;
var u = Math.abs(psx - psy) <= 1e-4;
if (u) {
cy = child.ay;
cwx = a * cx + b * cy + parent.worldX;
cwy = c * cx + d * cy + parent.worldY;
} else {
cy = 0;
cwx = a * cx + parent.worldX;
cwy = c * cx + parent.worldY;
}
var pp = parent.parent;
a = pp.a;
b = pp.b;
c = pp.c;
d = pp.d;
var id = 1 / (a * d - b * c), x = cwx - pp.worldX, y = cwy - pp.worldY;
var dx = (x * d - y * b) * id - px, dy = (y * a - x * c) * id - py;
var l1 = Math.sqrt(dx * dx + dy * dy), l2 = child.data.length * csx, a1, a2;
if (l1 < 1e-4) {
this.apply1(parent, targetX, targetY, false, stretch, false, alpha);
child.updateWorldTransformWith(cx, cy, 0, child.ascaleX, child.ascaleY, child.ashearX, child.ashearY);
return;
}
x = targetX - pp.worldX;
y = targetY - pp.worldY;
var tx = (x * d - y * b) * id - px, ty = (y * a - x * c) * id - py;
var dd = tx * tx + ty * ty;
if (0 != softness) {
softness *= psx * (csx + 1) / 2;
var td = Math.sqrt(dd), sd = td - l1 - l2 * psx + softness;
if (sd > 0) {
var p = Math.min(1, sd / (2 * softness)) - 1;
p = (sd - softness * (1 - p * p)) / td;
tx -= p * tx;
ty -= p * ty;
dd = tx * tx + ty * ty;
}
}
outer: if (u) {
l2 *= psx;
var cos = (dd - l1 * l1 - l2 * l2) / (2 * l1 * l2);
if (cos < -1) cos = -1; else if (cos > 1) {
cos = 1;
stretch && (sx *= (Math.sqrt(dd) / (l1 + l2) - 1) * alpha + 1);
}
a2 = Math.acos(cos) * bendDir;
a = l1 + l2 * cos;
b = l2 * Math.sin(a2);
a1 = Math.atan2(ty * a - tx * b, tx * a + ty * b);
} else {
a = psx * l2;
b = psy * l2;
var aa = a * a, bb = b * b, ta = Math.atan2(ty, tx);
c = bb * l1 * l1 + aa * dd - aa * bb;
var c1 = -2 * bb * l1, c2 = bb - aa;
d = c1 * c1 - 4 * c2 * c;
if (d >= 0) {
var q = Math.sqrt(d);
c1 < 0 && (q = -q);
q = -(c1 + q) / 2;
var r0 = q / c2, r1 = c / q;
var r = Math.abs(r0) < Math.abs(r1) ? r0 : r1;
if (r * r <= dd) {
y = Math.sqrt(dd - r * r) * bendDir;
a1 = ta - Math.atan2(y, r);
a2 = Math.atan2(y / psy, (r - l1) / psx);
break outer;
}
}
var minAngle = spine.MathUtils.PI, minX = l1 - a, minDist = minX * minX, minY = 0;
var maxAngle = 0, maxX = l1 + a, maxDist = maxX * maxX, maxY = 0;
c = -a * l1 / (aa - bb);
if (c >= -1 && c <= 1) {
c = Math.acos(c);
x = a * Math.cos(c) + l1;
y = b * Math.sin(c);
d = x * x + y * y;
if (d < minDist) {
minAngle = c;
minDist = d;
minX = x;
minY = y;
}
if (d > maxDist) {
maxAngle = c;
maxDist = d;
maxX = x;
maxY = y;
}
}
if (dd <= (minDist + maxDist) / 2) {
a1 = ta - Math.atan2(minY * bendDir, minX);
a2 = minAngle * bendDir;
} else {
a1 = ta - Math.atan2(maxY * bendDir, maxX);
a2 = maxAngle * bendDir;
}
}
var os = Math.atan2(cy, cx) * s2;
var rotation = parent.arotation;
a1 = (a1 - os) * spine.MathUtils.radDeg + os1 - rotation;
a1 > 180 ? a1 -= 360 : a1 < -180 && (a1 += 360);
parent.updateWorldTransformWith(px, py, rotation + a1 * alpha, sx, parent.ascaleY, 0, 0);
rotation = child.arotation;
a2 = ((a2 + os) * spine.MathUtils.radDeg - child.ashearX) * s2 + os2 - rotation;
a2 > 180 ? a2 -= 360 : a2 < -180 && (a2 += 360);
child.updateWorldTransformWith(cx, cy, rotation + a2 * alpha, child.ascaleX, child.ascaleY, child.ashearX, child.ashearY);
};
return IkConstraint;
})();
spine.IkConstraint = IkConstraint;
})(spine || (spine = {}));
var spine;
(function(spine) {
var IkConstraintData = (function(_super) {
__extends(IkConstraintData, _super);
function IkConstraintData(name) {
var _this = _super.call(this, name, 0, false) || this;
_this.bones = new Array();
_this.bendDirection = 1;
_this.compress = false;
_this.stretch = false;
_this.uniform = false;
_this.mix = 1;
_this.softness = 0;
return _this;
}
return IkConstraintData;
})(spine.ConstraintData);
spine.IkConstraintData = IkConstraintData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var PathConstraint = (function() {
function PathConstraint(data, skeleton) {
this.position = 0;
this.spacing = 0;
this.rotateMix = 0;
this.translateMix = 0;
this.spaces = new Array();
this.positions = new Array();
this.world = new Array();
this.curves = new Array();
this.lengths = new Array();
this.segments = new Array();
this.active = false;
if (null == data) throw new Error("data cannot be null.");
if (null == skeleton) throw new Error("skeleton cannot be null.");
this.data = data;
this.bones = new Array();
for (var i = 0, n = data.bones.length; i < n; i++) this.bones.push(skeleton.findBone(data.bones[i].name));
this.target = skeleton.findSlot(data.target.name);
this.position = data.position;
this.spacing = data.spacing;
this.rotateMix = data.rotateMix;
this.translateMix = data.translateMix;
}
PathConstraint.prototype.isActive = function() {
return this.active;
};
PathConstraint.prototype.apply = function() {
this.update();
};
PathConstraint.prototype.update = function() {
var attachment = this.target.getAttachment();
if (!(attachment instanceof spine.PathAttachment)) return;
var rotateMix = this.rotateMix, translateMix = this.translateMix;
var translate = translateMix > 0, rotate = rotateMix > 0;
if (!translate && !rotate) return;
var data = this.data;
var percentSpacing = data.spacingMode == spine.SpacingMode.Percent;
var rotateMode = data.rotateMode;
var tangents = rotateMode == spine.RotateMode.Tangent, scale = rotateMode == spine.RotateMode.ChainScale;
var boneCount = this.bones.length, spacesCount = tangents ? boneCount : boneCount + 1;
var bones = this.bones;
var spaces = spine.Utils.setArraySize(this.spaces, spacesCount), lengths = null;
var spacing = this.spacing;
if (scale || !percentSpacing) {
scale && (lengths = spine.Utils.setArraySize(this.lengths, boneCount));
var lengthSpacing = data.spacingMode == spine.SpacingMode.Length;
for (var i = 0, n = spacesCount - 1; i < n; ) {
var bone = bones[i];
var setupLength = bone.data.length;
if (setupLength < PathConstraint.epsilon) {
scale && (lengths[i] = 0);
spaces[++i] = 0;
} else if (percentSpacing) {
if (scale) {
var x = setupLength * bone.a, y = setupLength * bone.c;
var length_1 = Math.sqrt(x * x + y * y);
lengths[i] = length_1;
}
spaces[++i] = spacing;
} else {
var x = setupLength * bone.a, y = setupLength * bone.c;
var length_2 = Math.sqrt(x * x + y * y);
scale && (lengths[i] = length_2);
spaces[++i] = (lengthSpacing ? setupLength + spacing : spacing) * length_2 / setupLength;
}
}
} else for (var i = 1; i < spacesCount; i++) spaces[i] = spacing;
var positions = this.computeWorldPositions(attachment, spacesCount, tangents, data.positionMode == spine.PositionMode.Percent, percentSpacing);
var boneX = positions[0], boneY = positions[1], offsetRotation = data.offsetRotation;
var tip = false;
if (0 == offsetRotation) tip = rotateMode == spine.RotateMode.Chain; else {
tip = false;
var p = this.target.bone;
offsetRotation *= p.a * p.d - p.b * p.c > 0 ? spine.MathUtils.degRad : -spine.MathUtils.degRad;
}
for (var i = 0, p = 3; i < boneCount; i++, p += 3) {
var bone = bones[i];
bone.worldX += (boneX - bone.worldX) * translateMix;
bone.worldY += (boneY - bone.worldY) * translateMix;
var x = positions[p], y = positions[p + 1], dx = x - boneX, dy = y - boneY;
if (scale) {
var length_3 = lengths[i];
if (0 != length_3) {
var s = (Math.sqrt(dx * dx + dy * dy) / length_3 - 1) * rotateMix + 1;
bone.a *= s;
bone.c *= s;
}
}
boneX = x;
boneY = y;
if (rotate) {
var a = bone.a, b = bone.b, c = bone.c, d = bone.d, r = 0, cos = 0, sin = 0;
r = tangents ? positions[p - 1] : 0 == spaces[i + 1] ? positions[p + 2] : Math.atan2(dy, dx);
r -= Math.atan2(c, a);
if (tip) {
cos = Math.cos(r);
sin = Math.sin(r);
var length_4 = bone.data.length;
boneX += (length_4 * (cos * a - sin * c) - dx) * rotateMix;
boneY += (length_4 * (sin * a + cos * c) - dy) * rotateMix;
} else r += offsetRotation;
r > spine.MathUtils.PI ? r -= spine.MathUtils.PI2 : r < -spine.MathUtils.PI && (r += spine.MathUtils.PI2);
r *= rotateMix;
cos = Math.cos(r);
sin = Math.sin(r);
bone.a = cos * a - sin * c;
bone.b = cos * b - sin * d;
bone.c = sin * a + cos * c;
bone.d = sin * b + cos * d;
}
bone.appliedValid = false;
}
};
PathConstraint.prototype.computeWorldPositions = function(path, spacesCount, tangents, percentPosition, percentSpacing) {
var target = this.target;
var position = this.position;
var spaces = this.spaces, out = spine.Utils.setArraySize(this.positions, 3 * spacesCount + 2), world = null;
var closed = path.closed;
var verticesLength = path.worldVerticesLength, curveCount = verticesLength / 6, prevCurve = PathConstraint.NONE;
if (!path.constantSpeed) {
var lengths = path.lengths;
curveCount -= closed ? 1 : 2;
var pathLength_1 = lengths[curveCount];
percentPosition && (position *= pathLength_1);
if (percentSpacing) for (var i = 1; i < spacesCount; i++) spaces[i] *= pathLength_1;
world = spine.Utils.setArraySize(this.world, 8);
for (var i = 0, o = 0, curve = 0; i < spacesCount; i++, o += 3) {
var space = spaces[i];
position += space;
var p = position;
if (closed) {
p %= pathLength_1;
p < 0 && (p += pathLength_1);
curve = 0;
} else {
if (p < 0) {
if (prevCurve != PathConstraint.BEFORE) {
prevCurve = PathConstraint.BEFORE;
path.computeWorldVertices(target, 2, 4, world, 0, 2);
}
this.addBeforePosition(p, world, 0, out, o);
continue;
}
if (p > pathLength_1) {
if (prevCurve != PathConstraint.AFTER) {
prevCurve = PathConstraint.AFTER;
path.computeWorldVertices(target, verticesLength - 6, 4, world, 0, 2);
}
this.addAfterPosition(p - pathLength_1, world, 0, out, o);
continue;
}
}
for (;;curve++) {
var length_5 = lengths[curve];
if (p > length_5) continue;
if (0 == curve) p /= length_5; else {
var prev = lengths[curve - 1];
p = (p - prev) / (length_5 - prev);
}
break;
}
if (curve != prevCurve) {
prevCurve = curve;
if (closed && curve == curveCount) {
path.computeWorldVertices(target, verticesLength - 4, 4, world, 0, 2);
path.computeWorldVertices(target, 0, 4, world, 4, 2);
} else path.computeWorldVertices(target, 6 * curve + 2, 8, world, 0, 2);
}
this.addCurvePosition(p, world[0], world[1], world[2], world[3], world[4], world[5], world[6], world[7], out, o, tangents || i > 0 && 0 == space);
}
return out;
}
if (closed) {
verticesLength += 2;
world = spine.Utils.setArraySize(this.world, verticesLength);
path.computeWorldVertices(target, 2, verticesLength - 4, world, 0, 2);
path.computeWorldVertices(target, 0, 2, world, verticesLength - 4, 2);
world[verticesLength - 2] = world[0];
world[verticesLength - 1] = world[1];
} else {
curveCount--;
verticesLength -= 4;
world = spine.Utils.setArraySize(this.world, verticesLength);
path.computeWorldVertices(target, 2, verticesLength, world, 0, 2);
}
var curves = spine.Utils.setArraySize(this.curves, curveCount);
var pathLength = 0;
var x1 = world[0], y1 = world[1], cx1 = 0, cy1 = 0, cx2 = 0, cy2 = 0, x2 = 0, y2 = 0;
var tmpx = 0, tmpy = 0, dddfx = 0, dddfy = 0, ddfx = 0, ddfy = 0, dfx = 0, dfy = 0;
for (var i = 0, w = 2; i < curveCount; i++, w += 6) {
cx1 = world[w];
cy1 = world[w + 1];
cx2 = world[w + 2];
cy2 = world[w + 3];
x2 = world[w + 4];
y2 = world[w + 5];
tmpx = .1875 * (x1 - 2 * cx1 + cx2);
tmpy = .1875 * (y1 - 2 * cy1 + cy2);
dddfx = .09375 * (3 * (cx1 - cx2) - x1 + x2);
dddfy = .09375 * (3 * (cy1 - cy2) - y1 + y2);
ddfx = 2 * tmpx + dddfx;
ddfy = 2 * tmpy + dddfy;
dfx = .75 * (cx1 - x1) + tmpx + .16666667 * dddfx;
dfy = .75 * (cy1 - y1) + tmpy + .16666667 * dddfy;
pathLength += Math.sqrt(dfx * dfx + dfy * dfy);
dfx += ddfx;
dfy += ddfy;
ddfx += dddfx;
ddfy += dddfy;
pathLength += Math.sqrt(dfx * dfx + dfy * dfy);
dfx += ddfx;
dfy += ddfy;
pathLength += Math.sqrt(dfx * dfx + dfy * dfy);
dfx += ddfx + dddfx;
dfy += ddfy + dddfy;
pathLength += Math.sqrt(dfx * dfx + dfy * dfy);
curves[i] = pathLength;
x1 = x2;
y1 = y2;
}
position *= percentPosition ? pathLength : pathLength / path.lengths[curveCount - 1];
if (percentSpacing) for (var i = 1; i < spacesCount; i++) spaces[i] *= pathLength;
var segments = this.segments;
var curveLength = 0;
for (var i = 0, o = 0, curve = 0, segment = 0; i < spacesCount; i++, o += 3) {
var space = spaces[i];
position += space;
var p = position;
if (closed) {
p %= pathLength;
p < 0 && (p += pathLength);
curve = 0;
} else {
if (p < 0) {
this.addBeforePosition(p, world, 0, out, o);
continue;
}
if (p > pathLength) {
this.addAfterPosition(p - pathLength, world, verticesLength - 4, out, o);
continue;
}
}
for (;;curve++) {
var length_6 = curves[curve];
if (p > length_6) continue;
if (0 == curve) p /= length_6; else {
var prev = curves[curve - 1];
p = (p - prev) / (length_6 - prev);
}
break;
}
if (curve != prevCurve) {
prevCurve = curve;
var ii = 6 * curve;
x1 = world[ii];
y1 = world[ii + 1];
cx1 = world[ii + 2];
cy1 = world[ii + 3];
cx2 = world[ii + 4];
cy2 = world[ii + 5];
x2 = world[ii + 6];
y2 = world[ii + 7];
tmpx = .03 * (x1 - 2 * cx1 + cx2);
tmpy = .03 * (y1 - 2 * cy1 + cy2);
dddfx = .006 * (3 * (cx1 - cx2) - x1 + x2);
dddfy = .006 * (3 * (cy1 - cy2) - y1 + y2);
ddfx = 2 * tmpx + dddfx;
ddfy = 2 * tmpy + dddfy;
dfx = .3 * (cx1 - x1) + tmpx + .16666667 * dddfx;
dfy = .3 * (cy1 - y1) + tmpy + .16666667 * dddfy;
curveLength = Math.sqrt(dfx * dfx + dfy * dfy);
segments[0] = curveLength;
for (ii = 1; ii < 8; ii++) {
dfx += ddfx;
dfy += ddfy;
ddfx += dddfx;
ddfy += dddfy;
curveLength += Math.sqrt(dfx * dfx + dfy * dfy);
segments[ii] = curveLength;
}
dfx += ddfx;
dfy += ddfy;
curveLength += Math.sqrt(dfx * dfx + dfy * dfy);
segments[8] = curveLength;
dfx += ddfx + dddfx;
dfy += ddfy + dddfy;
curveLength += Math.sqrt(dfx * dfx + dfy * dfy);
segments[9] = curveLength;
segment = 0;
}
p *= curveLength;
for (;;segment++) {
var length_7 = segments[segment];
if (p > length_7) continue;
if (0 == segment) p /= length_7; else {
var prev = segments[segment - 1];
p = segment + (p - prev) / (length_7 - prev);
}
break;
}
this.addCurvePosition(.1 * p, x1, y1, cx1, cy1, cx2, cy2, x2, y2, out, o, tangents || i > 0 && 0 == space);
}
return out;
};
PathConstraint.prototype.addBeforePosition = function(p, temp, i, out, o) {
var x1 = temp[i], y1 = temp[i + 1], dx = temp[i + 2] - x1, dy = temp[i + 3] - y1, r = Math.atan2(dy, dx);
out[o] = x1 + p * Math.cos(r);
out[o + 1] = y1 + p * Math.sin(r);
out[o + 2] = r;
};
PathConstraint.prototype.addAfterPosition = function(p, temp, i, out, o) {
var x1 = temp[i + 2], y1 = temp[i + 3], dx = x1 - temp[i], dy = y1 - temp[i + 1], r = Math.atan2(dy, dx);
out[o] = x1 + p * Math.cos(r);
out[o + 1] = y1 + p * Math.sin(r);
out[o + 2] = r;
};
PathConstraint.prototype.addCurvePosition = function(p, x1, y1, cx1, cy1, cx2, cy2, x2, y2, out, o, tangents) {
if (0 == p || isNaN(p)) {
out[o] = x1;
out[o + 1] = y1;
out[o + 2] = Math.atan2(cy1 - y1, cx1 - x1);
return;
}
var tt = p * p, ttt = tt * p, u = 1 - p, uu = u * u, uuu = uu * u;
var ut = u * p, ut3 = 3 * ut, uut3 = u * ut3, utt3 = ut3 * p;
var x = x1 * uuu + cx1 * uut3 + cx2 * utt3 + x2 * ttt, y = y1 * uuu + cy1 * uut3 + cy2 * utt3 + y2 * ttt;
out[o] = x;
out[o + 1] = y;
tangents && (out[o + 2] = p < .001 ? Math.atan2(cy1 - y1, cx1 - x1) : Math.atan2(y - (y1 * uu + cy1 * ut * 2 + cy2 * tt), x - (x1 * uu + cx1 * ut * 2 + cx2 * tt)));
};
PathConstraint.NONE = -1;
PathConstraint.BEFORE = -2;
PathConstraint.AFTER = -3;
PathConstraint.epsilon = 1e-5;
return PathConstraint;
})();
spine.PathConstraint = PathConstraint;
})(spine || (spine = {}));
var spine;
(function(spine) {
var PathConstraintData = (function(_super) {
__extends(PathConstraintData, _super);
function PathConstraintData(name) {
var _this = _super.call(this, name, 0, false) || this;
_this.bones = new Array();
return _this;
}
return PathConstraintData;
})(spine.ConstraintData);
spine.PathConstraintData = PathConstraintData;
var PositionMode;
(function(PositionMode) {
PositionMode[PositionMode["Fixed"] = 0] = "Fixed";
PositionMode[PositionMode["Percent"] = 1] = "Percent";
})(PositionMode = spine.PositionMode || (spine.PositionMode = {}));
var SpacingMode;
(function(SpacingMode) {
SpacingMode[SpacingMode["Length"] = 0] = "Length";
SpacingMode[SpacingMode["Fixed"] = 1] = "Fixed";
SpacingMode[SpacingMode["Percent"] = 2] = "Percent";
})(SpacingMode = spine.SpacingMode || (spine.SpacingMode = {}));
var RotateMode;
(function(RotateMode) {
RotateMode[RotateMode["Tangent"] = 0] = "Tangent";
RotateMode[RotateMode["Chain"] = 1] = "Chain";
RotateMode[RotateMode["ChainScale"] = 2] = "ChainScale";
})(RotateMode = spine.RotateMode || (spine.RotateMode = {}));
})(spine || (spine = {}));
var spine;
(function(spine) {
var Assets = (function() {
function Assets(clientId) {
this.toLoad = new Array();
this.assets = {};
this.clientId = clientId;
}
Assets.prototype.loaded = function() {
var i = 0;
for (var v in this.assets) i++;
return i;
};
return Assets;
})();
var SharedAssetManager = (function() {
function SharedAssetManager(pathPrefix) {
void 0 === pathPrefix && (pathPrefix = "");
this.clientAssets = {};
this.queuedAssets = {};
this.rawAssets = {};
this.errors = {};
this.pathPrefix = pathPrefix;
}
SharedAssetManager.prototype.queueAsset = function(clientId, textureLoader, path) {
var clientAssets = this.clientAssets[clientId];
if (null === clientAssets || void 0 === clientAssets) {
clientAssets = new Assets(clientId);
this.clientAssets[clientId] = clientAssets;
}
null !== textureLoader && (clientAssets.textureLoader = textureLoader);
clientAssets.toLoad.push(path);
if (this.queuedAssets[path] === path) return false;
this.queuedAssets[path] = path;
return true;
};
SharedAssetManager.prototype.loadText = function(clientId, path) {
var _this = this;
path = this.pathPrefix + path;
if (!this.queueAsset(clientId, null, path)) return;
var request = new XMLHttpRequest();
request.onreadystatechange = function() {
request.readyState == XMLHttpRequest.DONE && (request.status >= 200 && request.status < 300 ? _this.rawAssets[path] = request.responseText : _this.errors[path] = "Couldn't load text " + path + ": status " + request.status + ", " + request.responseText);
};
request.open("GET", path, true);
request.send();
};
SharedAssetManager.prototype.loadJson = function(clientId, path) {
var _this = this;
path = this.pathPrefix + path;
if (!this.queueAsset(clientId, null, path)) return;
var request = new XMLHttpRequest();
request.onreadystatechange = function() {
request.readyState == XMLHttpRequest.DONE && (request.status >= 200 && request.status < 300 ? _this.rawAssets[path] = JSON.parse(request.responseText) : _this.errors[path] = "Couldn't load text " + path + ": status " + request.status + ", " + request.responseText);
};
request.open("GET", path, true);
request.send();
};
SharedAssetManager.prototype.loadTexture = function(clientId, textureLoader, path) {
var _this = this;
path = this.pathPrefix + path;
if (!this.queueAsset(clientId, textureLoader, path)) return;
var img = new Image();
img.src = path;
img.crossOrigin = "anonymous";
img.onload = function(ev) {
_this.rawAssets[path] = img;
};
img.onerror = function(ev) {
_this.errors[path] = "Couldn't load image " + path;
};
};
SharedAssetManager.prototype.get = function(clientId, path) {
path = this.pathPrefix + path;
var clientAssets = this.clientAssets[clientId];
if (null === clientAssets || void 0 === clientAssets) return true;
return clientAssets.assets[path];
};
SharedAssetManager.prototype.updateClientAssets = function(clientAssets) {
for (var i = 0; i < clientAssets.toLoad.length; i++) {
var path = clientAssets.toLoad[i];
var asset = clientAssets.assets[path];
if (null === asset || void 0 === asset) {
var rawAsset = this.rawAssets[path];
if (null === rawAsset || void 0 === rawAsset) continue;
rawAsset instanceof HTMLImageElement ? clientAssets.assets[path] = clientAssets.textureLoader(rawAsset) : clientAssets.assets[path] = rawAsset;
}
}
};
SharedAssetManager.prototype.isLoadingComplete = function(clientId) {
var clientAssets = this.clientAssets[clientId];
if (null === clientAssets || void 0 === clientAssets) return true;
this.updateClientAssets(clientAssets);
return clientAssets.toLoad.length == clientAssets.loaded();
};
SharedAssetManager.prototype.dispose = function() {};
SharedAssetManager.prototype.hasErrors = function() {
return Object.keys(this.errors).length > 0;
};
SharedAssetManager.prototype.getErrors = function() {
return this.errors;
};
return SharedAssetManager;
})();
spine.SharedAssetManager = SharedAssetManager;
})(spine || (spine = {}));
var spine;
(function(spine) {
var Skeleton = (function() {
function Skeleton(data) {
this._updateCache = new Array();
this.updateCacheReset = new Array();
this.time = 0;
this.scaleX = 1;
this.scaleY = 1;
this.x = 0;
this.y = 0;
if (null == data) throw new Error("data cannot be null.");
this.data = data;
this.bones = new Array();
for (var i = 0; i < data.bones.length; i++) {
var boneData = data.bones[i];
var bone = void 0;
if (null == boneData.parent) bone = new spine.Bone(boneData, this, null); else {
var parent_1 = this.bones[boneData.parent.index];
bone = new spine.Bone(boneData, this, parent_1);
parent_1.children.push(bone);
}
this.bones.push(bone);
}
this.slots = new Array();
this.drawOrder = new Array();
for (var i = 0; i < data.slots.length; i++) {
var slotData = data.slots[i];
var bone = this.bones[slotData.boneData.index];
var slot = new spine.Slot(slotData, bone);
this.slots.push(slot);
this.drawOrder.push(slot);
}
this.ikConstraints = new Array();
for (var i = 0; i < data.ikConstraints.length; i++) {
var ikConstraintData = data.ikConstraints[i];
this.ikConstraints.push(new spine.IkConstraint(ikConstraintData, this));
}
this.transformConstraints = new Array();
for (var i = 0; i < data.transformConstraints.length; i++) {
var transformConstraintData = data.transformConstraints[i];
this.transformConstraints.push(new spine.TransformConstraint(transformConstraintData, this));
}
this.pathConstraints = new Array();
for (var i = 0; i < data.pathConstraints.length; i++) {
var pathConstraintData = data.pathConstraints[i];
this.pathConstraints.push(new spine.PathConstraint(pathConstraintData, this));
}
this.color = new spine.Color(1, 1, 1, 1);
this.updateCache();
}
Skeleton.prototype.updateCache = function() {
var updateCache = this._updateCache;
updateCache.length = 0;
this.updateCacheReset.length = 0;
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
bone.sorted = bone.data.skinRequired;
bone.active = !bone.sorted;
}
if (null != this.skin) {
var skinBones = this.skin.bones;
for (var i = 0, n = this.skin.bones.length; i < n; i++) {
var bone = this.bones[skinBones[i].index];
do {
bone.sorted = false;
bone.active = true;
bone = bone.parent;
} while (null != bone);
}
}
var ikConstraints = this.ikConstraints;
var transformConstraints = this.transformConstraints;
var pathConstraints = this.pathConstraints;
var ikCount = ikConstraints.length, transformCount = transformConstraints.length, pathCount = pathConstraints.length;
var constraintCount = ikCount + transformCount + pathCount;
outer: for (var i = 0; i < constraintCount; i++) {
for (var ii = 0; ii < ikCount; ii++) {
var constraint = ikConstraints[ii];
if (constraint.data.order == i) {
this.sortIkConstraint(constraint);
continue outer;
}
}
for (var ii = 0; ii < transformCount; ii++) {
var constraint = transformConstraints[ii];
if (constraint.data.order == i) {
this.sortTransformConstraint(constraint);
continue outer;
}
}
for (var ii = 0; ii < pathCount; ii++) {
var constraint = pathConstraints[ii];
if (constraint.data.order == i) {
this.sortPathConstraint(constraint);
continue outer;
}
}
}
for (var i = 0, n = bones.length; i < n; i++) this.sortBone(bones[i]);
};
Skeleton.prototype.sortIkConstraint = function(constraint) {
constraint.active = constraint.target.isActive() && (!constraint.data.skinRequired || null != this.skin && spine.Utils.contains(this.skin.constraints, constraint.data, true));
if (!constraint.active) return;
var target = constraint.target;
this.sortBone(target);
var constrained = constraint.bones;
var parent = constrained[0];
this.sortBone(parent);
if (constrained.length > 1) {
var child = constrained[constrained.length - 1];
this._updateCache.indexOf(child) > -1 || this.updateCacheReset.push(child);
}
this._updateCache.push(constraint);
this.sortReset(parent.children);
constrained[constrained.length - 1].sorted = true;
};
Skeleton.prototype.sortPathConstraint = function(constraint) {
constraint.active = constraint.target.bone.isActive() && (!constraint.data.skinRequired || null != this.skin && spine.Utils.contains(this.skin.constraints, constraint.data, true));
if (!constraint.active) return;
var slot = constraint.target;
var slotIndex = slot.data.index;
var slotBone = slot.bone;
null != this.skin && this.sortPathConstraintAttachment(this.skin, slotIndex, slotBone);
null != this.data.defaultSkin && this.data.defaultSkin != this.skin && this.sortPathConstraintAttachment(this.data.defaultSkin, slotIndex, slotBone);
for (var i = 0, n = this.data.skins.length; i < n; i++) this.sortPathConstraintAttachment(this.data.skins[i], slotIndex, slotBone);
var attachment = slot.getAttachment();
attachment instanceof spine.PathAttachment && this.sortPathConstraintAttachmentWith(attachment, slotBone);
var constrained = constraint.bones;
var boneCount = constrained.length;
for (var i = 0; i < boneCount; i++) this.sortBone(constrained[i]);
this._updateCache.push(constraint);
for (var i = 0; i < boneCount; i++) this.sortReset(constrained[i].children);
for (var i = 0; i < boneCount; i++) constrained[i].sorted = true;
};
Skeleton.prototype.sortTransformConstraint = function(constraint) {
constraint.active = constraint.target.isActive() && (!constraint.data.skinRequired || null != this.skin && spine.Utils.contains(this.skin.constraints, constraint.data, true));
if (!constraint.active) return;
this.sortBone(constraint.target);
var constrained = constraint.bones;
var boneCount = constrained.length;
if (constraint.data.local) for (var i = 0; i < boneCount; i++) {
var child = constrained[i];
this.sortBone(child.parent);
this._updateCache.indexOf(child) > -1 || this.updateCacheReset.push(child);
} else for (var i = 0; i < boneCount; i++) this.sortBone(constrained[i]);
this._updateCache.push(constraint);
for (var ii = 0; ii < boneCount; ii++) this.sortReset(constrained[ii].children);
for (var ii = 0; ii < boneCount; ii++) constrained[ii].sorted = true;
};
Skeleton.prototype.sortPathConstraintAttachment = function(skin, slotIndex, slotBone) {
var attachments = skin.attachments[slotIndex];
if (!attachments) return;
for (var key in attachments) this.sortPathConstraintAttachmentWith(attachments[key], slotBone);
};
Skeleton.prototype.sortPathConstraintAttachmentWith = function(attachment, slotBone) {
if (!(attachment instanceof spine.PathAttachment)) return;
var pathBones = attachment.bones;
if (null == pathBones) this.sortBone(slotBone); else {
var bones = this.bones;
var i = 0;
while (i < pathBones.length) {
var boneCount = pathBones[i++];
for (var n = i + boneCount; i < n; i++) {
var boneIndex = pathBones[i];
this.sortBone(bones[boneIndex]);
}
}
}
};
Skeleton.prototype.sortBone = function(bone) {
if (bone.sorted) return;
var parent = bone.parent;
null != parent && this.sortBone(parent);
bone.sorted = true;
this._updateCache.push(bone);
};
Skeleton.prototype.sortReset = function(bones) {
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
if (!bone.active) continue;
bone.sorted && this.sortReset(bone.children);
bone.sorted = false;
}
};
Skeleton.prototype.updateWorldTransform = function() {
var updateCacheReset = this.updateCacheReset;
for (var i = 0, n = updateCacheReset.length; i < n; i++) {
var bone = updateCacheReset[i];
bone.ax = bone.x;
bone.ay = bone.y;
bone.arotation = bone.rotation;
bone.ascaleX = bone.scaleX;
bone.ascaleY = bone.scaleY;
bone.ashearX = bone.shearX;
bone.ashearY = bone.shearY;
bone.appliedValid = true;
}
var updateCache = this._updateCache;
for (var i = 0, n = updateCache.length; i < n; i++) updateCache[i].update();
};
Skeleton.prototype.setToSetupPose = function() {
this.setBonesToSetupPose();
this.setSlotsToSetupPose();
};
Skeleton.prototype.setBonesToSetupPose = function() {
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) bones[i].setToSetupPose();
var ikConstraints = this.ikConstraints;
for (var i = 0, n = ikConstraints.length; i < n; i++) {
var constraint = ikConstraints[i];
constraint.mix = constraint.data.mix;
constraint.softness = constraint.data.softness;
constraint.bendDirection = constraint.data.bendDirection;
constraint.compress = constraint.data.compress;
constraint.stretch = constraint.data.stretch;
}
var transformConstraints = this.transformConstraints;
for (var i = 0, n = transformConstraints.length; i < n; i++) {
var constraint = transformConstraints[i];
var data = constraint.data;
constraint.rotateMix = data.rotateMix;
constraint.translateMix = data.translateMix;
constraint.scaleMix = data.scaleMix;
constraint.shearMix = data.shearMix;
}
var pathConstraints = this.pathConstraints;
for (var i = 0, n = pathConstraints.length; i < n; i++) {
var constraint = pathConstraints[i];
var data = constraint.data;
constraint.position = data.position;
constraint.spacing = data.spacing;
constraint.rotateMix = data.rotateMix;
constraint.translateMix = data.translateMix;
}
};
Skeleton.prototype.setSlotsToSetupPose = function() {
var slots = this.slots;
spine.Utils.arrayCopy(slots, 0, this.drawOrder, 0, slots.length);
for (var i = 0, n = slots.length; i < n; i++) slots[i].setToSetupPose();
};
Skeleton.prototype.getRootBone = function() {
if (0 == this.bones.length) return null;
return this.bones[0];
};
Skeleton.prototype.findBone = function(boneName) {
if (null == boneName) throw new Error("boneName cannot be null.");
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
if (bone.data.name == boneName) return bone;
}
return null;
};
Skeleton.prototype.findBoneIndex = function(boneName) {
if (null == boneName) throw new Error("boneName cannot be null.");
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) if (bones[i].data.name == boneName) return i;
return -1;
};
Skeleton.prototype.findSlot = function(slotName) {
if (null == slotName) throw new Error("slotName cannot be null.");
var slots = this.slots;
for (var i = 0, n = slots.length; i < n; i++) {
var slot = slots[i];
if (slot.data.name == slotName) return slot;
}
return null;
};
Skeleton.prototype.findSlotIndex = function(slotName) {
if (null == slotName) throw new Error("slotName cannot be null.");
var slots = this.slots;
for (var i = 0, n = slots.length; i < n; i++) if (slots[i].data.name == slotName) return i;
return -1;
};
Skeleton.prototype.setSkinByName = function(skinName) {
var skin = this.data.findSkin(skinName);
if (null == skin) throw new Error("Skin not found: " + skinName);
this.setSkin(skin);
};
Skeleton.prototype.setSkin = function(newSkin) {
if (newSkin == this.skin) return;
if (null != newSkin) if (null != this.skin) newSkin.attachAll(this, this.skin); else {
var slots = this.slots;
for (var i = 0, n = slots.length; i < n; i++) {
var slot = slots[i];
var name_1 = slot.data.attachmentName;
if (null != name_1) {
var attachment = newSkin.getAttachment(i, name_1);
null != attachment && slot.setAttachment(attachment);
}
}
}
this.skin = newSkin;
this.updateCache();
};
Skeleton.prototype.getAttachmentByName = function(slotName, attachmentName) {
return this.getAttachment(this.data.findSlotIndex(slotName), attachmentName);
};
Skeleton.prototype.getAttachment = function(slotIndex, attachmentName) {
if (null == attachmentName) throw new Error("attachmentName cannot be null.");
if (null != this.skin) {
var attachment = this.skin.getAttachment(slotIndex, attachmentName);
if (null != attachment) return attachment;
}
if (null != this.data.defaultSkin) return this.data.defaultSkin.getAttachment(slotIndex, attachmentName);
return null;
};
Skeleton.prototype.setAttachment = function(slotName, attachmentName) {
if (null == slotName) throw new Error("slotName cannot be null.");
var slots = this.slots;
for (var i = 0, n = slots.length; i < n; i++) {
var slot = slots[i];
if (slot.data.name == slotName) {
var attachment = null;
if (null != attachmentName) {
attachment = this.getAttachment(i, attachmentName);
if (null == attachment) throw new Error("Attachment not found: " + attachmentName + ", for slot: " + slotName);
}
slot.setAttachment(attachment);
return;
}
}
throw new Error("Slot not found: " + slotName);
};
Skeleton.prototype.findIkConstraint = function(constraintName) {
if (null == constraintName) throw new Error("constraintName cannot be null.");
var ikConstraints = this.ikConstraints;
for (var i = 0, n = ikConstraints.length; i < n; i++) {
var ikConstraint = ikConstraints[i];
if (ikConstraint.data.name == constraintName) return ikConstraint;
}
return null;
};
Skeleton.prototype.findTransformConstraint = function(constraintName) {
if (null == constraintName) throw new Error("constraintName cannot be null.");
var transformConstraints = this.transformConstraints;
for (var i = 0, n = transformConstraints.length; i < n; i++) {
var constraint = transformConstraints[i];
if (constraint.data.name == constraintName) return constraint;
}
return null;
};
Skeleton.prototype.findPathConstraint = function(constraintName) {
if (null == constraintName) throw new Error("constraintName cannot be null.");
var pathConstraints = this.pathConstraints;
for (var i = 0, n = pathConstraints.length; i < n; i++) {
var constraint = pathConstraints[i];
if (constraint.data.name == constraintName) return constraint;
}
return null;
};
Skeleton.prototype.getBounds = function(offset, size, temp) {
void 0 === temp && (temp = new Array(2));
if (null == offset) throw new Error("offset cannot be null.");
if (null == size) throw new Error("size cannot be null.");
var drawOrder = this.drawOrder;
var minX = Number.POSITIVE_INFINITY, minY = Number.POSITIVE_INFINITY, maxX = Number.NEGATIVE_INFINITY, maxY = Number.NEGATIVE_INFINITY;
for (var i = 0, n = drawOrder.length; i < n; i++) {
var slot = drawOrder[i];
if (!slot.bone.active) continue;
var verticesLength = 0;
var vertices = null;
var attachment = slot.getAttachment();
if (attachment instanceof spine.RegionAttachment) {
verticesLength = 8;
vertices = spine.Utils.setArraySize(temp, verticesLength, 0);
attachment.computeWorldVertices(slot.bone, vertices, 0, 2);
} else if (attachment instanceof spine.MeshAttachment) {
var mesh = attachment;
verticesLength = mesh.worldVerticesLength;
vertices = spine.Utils.setArraySize(temp, verticesLength, 0);
mesh.computeWorldVertices(slot, 0, verticesLength, vertices, 0, 2);
}
if (null != vertices) for (var ii = 0, nn = vertices.length; ii < nn; ii += 2) {
var x = vertices[ii], y = vertices[ii + 1];
minX = Math.min(minX, x);
minY = Math.min(minY, y);
maxX = Math.max(maxX, x);
maxY = Math.max(maxY, y);
}
}
offset.set(minX, minY);
size.set(maxX - minX, maxY - minY);
};
Skeleton.prototype.update = function(delta) {
this.time += delta;
};
return Skeleton;
})();
spine.Skeleton = Skeleton;
})(spine || (spine = {}));
var spine;
(function(spine) {
var SkeletonBinary = (function() {
function SkeletonBinary(attachmentLoader) {
this.scale = 1;
this.linkedMeshes = new Array();
this.attachmentLoader = attachmentLoader;
}
SkeletonBinary.prototype.readSkeletonData = function(binary) {
var scale = this.scale;
var skeletonData = new spine.SkeletonData();
skeletonData.name = "";
var input = new BinaryInput(binary);
skeletonData.hash = input.readString();
skeletonData.version = input.readString();
skeletonData.x = input.readFloat();
skeletonData.y = input.readFloat();
skeletonData.width = input.readFloat();
skeletonData.height = input.readFloat();
var nonessential = input.readBoolean();
if (nonessential) {
skeletonData.fps = input.readFloat();
skeletonData.imagesPath = input.readString();
skeletonData.audioPath = input.readString();
}
var n = 0;
n = input.readInt(true);
for (var i = 0; i < n; i++) input.strings.push(input.readString());
n = input.readInt(true);
for (var i = 0; i < n; i++) {
var name_2 = input.readString();
var parent_2 = 0 == i ? null : skeletonData.bones[input.readInt(true)];
var data = new spine.BoneData(i, name_2, parent_2);
data.rotation = input.readFloat();
data.x = input.readFloat() * scale;
data.y = input.readFloat() * scale;
data.scaleX = input.readFloat();
data.scaleY = input.readFloat();
data.shearX = input.readFloat();
data.shearY = input.readFloat();
data.length = input.readFloat() * scale;
data.transformMode = SkeletonBinary.TransformModeValues[input.readInt(true)];
data.skinRequired = input.readBoolean();
nonessential && spine.Color.rgba8888ToColor(data.color, input.readInt32());
skeletonData.bones.push(data);
}
n = input.readInt(true);
for (var i = 0; i < n; i++) {
var slotName = input.readString();
var boneData = skeletonData.bones[input.readInt(true)];
var data = new spine.SlotData(i, slotName, boneData);
spine.Color.rgba8888ToColor(data.color, input.readInt32());
var darkColor = input.readInt32();
-1 != darkColor && spine.Color.rgb888ToColor(data.darkColor = new spine.Color(), darkColor);
data.attachmentName = input.readStringRef();
data.blendMode = SkeletonBinary.BlendModeValues[input.readInt(true)];
skeletonData.slots.push(data);
}
n = input.readInt(true);
for (var i = 0, nn = void 0; i < n; i++) {
var data = new spine.IkConstraintData(input.readString());
data.order = input.readInt(true);
data.skinRequired = input.readBoolean();
nn = input.readInt(true);
for (var ii = 0; ii < nn; ii++) data.bones.push(skeletonData.bones[input.readInt(true)]);
data.target = skeletonData.bones[input.readInt(true)];
data.mix = input.readFloat();
data.softness = input.readFloat() * scale;
data.bendDirection = input.readByte();
data.compress = input.readBoolean();
data.stretch = input.readBoolean();
data.uniform = input.readBoolean();
skeletonData.ikConstraints.push(data);
}
n = input.readInt(true);
for (var i = 0, nn = void 0; i < n; i++) {
var data = new spine.TransformConstraintData(input.readString());
data.order = input.readInt(true);
data.skinRequired = input.readBoolean();
nn = input.readInt(true);
for (var ii = 0; ii < nn; ii++) data.bones.push(skeletonData.bones[input.readInt(true)]);
data.target = skeletonData.bones[input.readInt(true)];
data.local = input.readBoolean();
data.relative = input.readBoolean();
data.offsetRotation = input.readFloat();
data.offsetX = input.readFloat() * scale;
data.offsetY = input.readFloat() * scale;
data.offsetScaleX = input.readFloat();
data.offsetScaleY = input.readFloat();
data.offsetShearY = input.readFloat();
data.rotateMix = input.readFloat();
data.translateMix = input.readFloat();
data.scaleMix = input.readFloat();
data.shearMix = input.readFloat();
skeletonData.transformConstraints.push(data);
}
n = input.readInt(true);
for (var i = 0, nn = void 0; i < n; i++) {
var data = new spine.PathConstraintData(input.readString());
data.order = input.readInt(true);
data.skinRequired = input.readBoolean();
nn = input.readInt(true);
for (var ii = 0; ii < nn; ii++) data.bones.push(skeletonData.bones[input.readInt(true)]);
data.target = skeletonData.slots[input.readInt(true)];
data.positionMode = SkeletonBinary.PositionModeValues[input.readInt(true)];
data.spacingMode = SkeletonBinary.SpacingModeValues[input.readInt(true)];
data.rotateMode = SkeletonBinary.RotateModeValues[input.readInt(true)];
data.offsetRotation = input.readFloat();
data.position = input.readFloat();
data.positionMode == spine.PositionMode.Fixed && (data.position *= scale);
data.spacing = input.readFloat();
data.spacingMode != spine.SpacingMode.Length && data.spacingMode != spine.SpacingMode.Fixed || (data.spacing *= scale);
data.rotateMix = input.readFloat();
data.translateMix = input.readFloat();
skeletonData.pathConstraints.push(data);
}
var defaultSkin = this.readSkin(input, skeletonData, true, nonessential);
if (null != defaultSkin) {
skeletonData.defaultSkin = defaultSkin;
skeletonData.skins.push(defaultSkin);
}
var i = skeletonData.skins.length;
spine.Utils.setArraySize(skeletonData.skins, n = i + input.readInt(true));
for (;i < n; i++) skeletonData.skins[i] = this.readSkin(input, skeletonData, false, nonessential);
n = this.linkedMeshes.length;
for (var i = 0; i < n; i++) {
var linkedMesh = this.linkedMeshes[i];
var skin = null == linkedMesh.skin ? skeletonData.defaultSkin : skeletonData.findSkin(linkedMesh.skin);
if (null == skin) throw new Error("Skin not found: " + linkedMesh.skin);
var parent_3 = skin.getAttachment(linkedMesh.slotIndex, linkedMesh.parent);
if (null == parent_3) throw new Error("Parent mesh not found: " + linkedMesh.parent);
linkedMesh.mesh.deformAttachment = linkedMesh.inheritDeform ? parent_3 : linkedMesh.mesh;
linkedMesh.mesh.setParentMesh(parent_3);
linkedMesh.mesh.updateUVs();
}
this.linkedMeshes.length = 0;
n = input.readInt(true);
for (var i = 0; i < n; i++) {
var data = new spine.EventData(input.readStringRef());
data.intValue = input.readInt(false);
data.floatValue = input.readFloat();
data.stringValue = input.readString();
data.audioPath = input.readString();
if (null != data.audioPath) {
data.volume = input.readFloat();
data.balance = input.readFloat();
}
skeletonData.events.push(data);
}
n = input.readInt(true);
for (var i = 0; i < n; i++) skeletonData.animations.push(this.readAnimation(input, input.readString(), skeletonData));
return skeletonData;
};
SkeletonBinary.prototype.readSkin = function(input, skeletonData, defaultSkin, nonessential) {
var skin = null;
var slotCount = 0;
if (defaultSkin) {
slotCount = input.readInt(true);
if (0 == slotCount) return null;
skin = new spine.Skin("default");
} else {
skin = new spine.Skin(input.readStringRef());
skin.bones.length = input.readInt(true);
for (var i = 0, n = skin.bones.length; i < n; i++) skin.bones[i] = skeletonData.bones[input.readInt(true)];
for (var i = 0, n = input.readInt(true); i < n; i++) skin.constraints.push(skeletonData.ikConstraints[input.readInt(true)]);
for (var i = 0, n = input.readInt(true); i < n; i++) skin.constraints.push(skeletonData.transformConstraints[input.readInt(true)]);
for (var i = 0, n = input.readInt(true); i < n; i++) skin.constraints.push(skeletonData.pathConstraints[input.readInt(true)]);
slotCount = input.readInt(true);
}
for (var i = 0; i < slotCount; i++) {
var slotIndex = input.readInt(true);
for (var ii = 0, nn = input.readInt(true); ii < nn; ii++) {
var name_3 = input.readStringRef();
var attachment = this.readAttachment(input, skeletonData, skin, slotIndex, name_3, nonessential);
null != attachment && skin.setAttachment(slotIndex, name_3, attachment);
}
}
return skin;
};
SkeletonBinary.prototype.readAttachment = function(input, skeletonData, skin, slotIndex, attachmentName, nonessential) {
var scale = this.scale;
var name = input.readStringRef();
null == name && (name = attachmentName);
var typeIndex = input.readByte();
var type = SkeletonBinary.AttachmentTypeValues[typeIndex];
switch (type) {
case spine.AttachmentType.Region:
var path = input.readStringRef();
var rotation = input.readFloat();
var x = input.readFloat();
var y = input.readFloat();
var scaleX = input.readFloat();
var scaleY = input.readFloat();
var width = input.readFloat();
var height = input.readFloat();
var color = input.readInt32();
null == path && (path = name);
var region = this.attachmentLoader.newRegionAttachment(skin, name, path);
if (null == region) return null;
region.path = path;
region.x = x * scale;
region.y = y * scale;
region.scaleX = scaleX;
region.scaleY = scaleY;
region.rotation = rotation;
region.width = width * scale;
region.height = height * scale;
spine.Color.rgba8888ToColor(region.color, color);
region.updateOffset();
return region;
case spine.AttachmentType.BoundingBox:
var vertexCount = input.readInt(true);
var vertices = this.readVertices(input, vertexCount);
var color = nonessential ? input.readInt32() : 0;
var box = this.attachmentLoader.newBoundingBoxAttachment(skin, name);
if (null == box) return null;
box.worldVerticesLength = vertexCount << 1;
box.vertices = vertices.vertices;
box.bones = vertices.bones;
nonessential && spine.Color.rgba8888ToColor(box.color, color);
return box;
case spine.AttachmentType.Mesh:
var path = input.readStringRef();
var color = input.readInt32();
var vertexCount = input.readInt(true);
var uvs = this.readFloatArray(input, vertexCount << 1, 1);
var triangles = this.readShortArray(input);
var vertices = this.readVertices(input, vertexCount);
var hullLength = input.readInt(true);
var edges = null;
var width = 0, height = 0;
if (nonessential) {
edges = this.readShortArray(input);
width = input.readFloat();
height = input.readFloat();
}
null == path && (path = name);
var mesh = this.attachmentLoader.newMeshAttachment(skin, name, path);
if (null == mesh) return null;
mesh.path = path;
spine.Color.rgba8888ToColor(mesh.color, color);
mesh.bones = vertices.bones;
mesh.vertices = vertices.vertices;
mesh.worldVerticesLength = vertexCount << 1;
mesh.triangles = triangles;
mesh.regionUVs = uvs;
mesh.updateUVs();
mesh.hullLength = hullLength << 1;
if (nonessential) {
mesh.edges = edges;
mesh.width = width * scale;
mesh.height = height * scale;
}
return mesh;
case spine.AttachmentType.LinkedMesh:
var path = input.readStringRef();
var color = input.readInt32();
var skinName = input.readStringRef();
var parent_4 = input.readStringRef();
var inheritDeform = input.readBoolean();
var width = 0, height = 0;
if (nonessential) {
width = input.readFloat();
height = input.readFloat();
}
null == path && (path = name);
var mesh = this.attachmentLoader.newMeshAttachment(skin, name, path);
if (null == mesh) return null;
mesh.path = path;
spine.Color.rgba8888ToColor(mesh.color, color);
if (nonessential) {
mesh.width = width * scale;
mesh.height = height * scale;
}
this.linkedMeshes.push(new LinkedMesh(mesh, skinName, slotIndex, parent_4, inheritDeform));
return mesh;
case spine.AttachmentType.Path:
var closed_1 = input.readBoolean();
var constantSpeed = input.readBoolean();
var vertexCount = input.readInt(true);
var vertices = this.readVertices(input, vertexCount);
var lengths = spine.Utils.newArray(vertexCount / 3, 0);
for (var i = 0, n = lengths.length; i < n; i++) lengths[i] = input.readFloat() * scale;
var color = nonessential ? input.readInt32() : 0;
var path = this.attachmentLoader.newPathAttachment(skin, name);
if (null == path) return null;
path.closed = closed_1;
path.constantSpeed = constantSpeed;
path.worldVerticesLength = vertexCount << 1;
path.vertices = vertices.vertices;
path.bones = vertices.bones;
path.lengths = lengths;
nonessential && spine.Color.rgba8888ToColor(path.color, color);
return path;
case spine.AttachmentType.Point:
var rotation = input.readFloat();
var x = input.readFloat();
var y = input.readFloat();
var color = nonessential ? input.readInt32() : 0;
var point = this.attachmentLoader.newPointAttachment(skin, name);
if (null == point) return null;
point.x = x * scale;
point.y = y * scale;
point.rotation = rotation;
nonessential && spine.Color.rgba8888ToColor(point.color, color);
return point;
case spine.AttachmentType.Clipping:
var endSlotIndex = input.readInt(true);
var vertexCount = input.readInt(true);
var vertices = this.readVertices(input, vertexCount);
var color = nonessential ? input.readInt32() : 0;
var clip = this.attachmentLoader.newClippingAttachment(skin, name);
if (null == clip) return null;
clip.endSlot = skeletonData.slots[endSlotIndex];
clip.worldVerticesLength = vertexCount << 1;
clip.vertices = vertices.vertices;
clip.bones = vertices.bones;
nonessential && spine.Color.rgba8888ToColor(clip.color, color);
return clip;
}
return null;
};
SkeletonBinary.prototype.readVertices = function(input, vertexCount) {
var verticesLength = vertexCount << 1;
var vertices = new Vertices();
var scale = this.scale;
if (!input.readBoolean()) {
vertices.vertices = this.readFloatArray(input, verticesLength, scale);
return vertices;
}
var weights = new Array();
var bonesArray = new Array();
for (var i = 0; i < vertexCount; i++) {
var boneCount = input.readInt(true);
bonesArray.push(boneCount);
for (var ii = 0; ii < boneCount; ii++) {
bonesArray.push(input.readInt(true));
weights.push(input.readFloat() * scale);
weights.push(input.readFloat() * scale);
weights.push(input.readFloat());
}
}
vertices.vertices = spine.Utils.toFloatArray(weights);
vertices.bones = bonesArray;
return vertices;
};
SkeletonBinary.prototype.readFloatArray = function(input, n, scale) {
var array = new Array(n);
if (1 == scale) for (var i = 0; i < n; i++) array[i] = input.readFloat(); else for (var i = 0; i < n; i++) array[i] = input.readFloat() * scale;
return array;
};
SkeletonBinary.prototype.readShortArray = function(input) {
var n = input.readInt(true);
var array = new Array(n);
for (var i = 0; i < n; i++) array[i] = input.readShort();
return array;
};
SkeletonBinary.prototype.readAnimation = function(input, name, skeletonData) {
var timelines = new Array();
var scale = this.scale;
var duration = 0;
var tempColor1 = new spine.Color();
var tempColor2 = new spine.Color();
for (var i = 0, n = input.readInt(true); i < n; i++) {
var slotIndex = input.readInt(true);
for (var ii = 0, nn = input.readInt(true); ii < nn; ii++) {
var timelineType = input.readByte();
var frameCount = input.readInt(true);
switch (timelineType) {
case SkeletonBinary.SLOT_ATTACHMENT:
var timeline = new spine.AttachmentTimeline(frameCount);
timeline.slotIndex = slotIndex;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) timeline.setFrame(frameIndex, input.readFloat(), input.readStringRef());
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[frameCount - 1]);
break;
case SkeletonBinary.SLOT_COLOR:
var timeline = new spine.ColorTimeline(frameCount);
timeline.slotIndex = slotIndex;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
var time = input.readFloat();
spine.Color.rgba8888ToColor(tempColor1, input.readInt32());
timeline.setFrame(frameIndex, time, tempColor1.r, tempColor1.g, tempColor1.b, tempColor1.a);
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.ColorTimeline.ENTRIES]);
break;
case SkeletonBinary.SLOT_TWO_COLOR:
var timeline = new spine.TwoColorTimeline(frameCount);
timeline.slotIndex = slotIndex;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
var time = input.readFloat();
spine.Color.rgba8888ToColor(tempColor1, input.readInt32());
spine.Color.rgb888ToColor(tempColor2, input.readInt32());
timeline.setFrame(frameIndex, time, tempColor1.r, tempColor1.g, tempColor1.b, tempColor1.a, tempColor2.r, tempColor2.g, tempColor2.b);
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.TwoColorTimeline.ENTRIES]);
}
}
}
for (var i = 0, n = input.readInt(true); i < n; i++) {
var boneIndex = input.readInt(true);
for (var ii = 0, nn = input.readInt(true); ii < nn; ii++) {
var timelineType = input.readByte();
var frameCount = input.readInt(true);
switch (timelineType) {
case SkeletonBinary.BONE_ROTATE:
var timeline = new spine.RotateTimeline(frameCount);
timeline.boneIndex = boneIndex;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
timeline.setFrame(frameIndex, input.readFloat(), input.readFloat());
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.RotateTimeline.ENTRIES]);
break;
case SkeletonBinary.BONE_TRANSLATE:
case SkeletonBinary.BONE_SCALE:
case SkeletonBinary.BONE_SHEAR:
var timeline = void 0;
var timelineScale = 1;
if (timelineType == SkeletonBinary.BONE_SCALE) timeline = new spine.ScaleTimeline(frameCount); else if (timelineType == SkeletonBinary.BONE_SHEAR) timeline = new spine.ShearTimeline(frameCount); else {
timeline = new spine.TranslateTimeline(frameCount);
timelineScale = scale;
}
timeline.boneIndex = boneIndex;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
timeline.setFrame(frameIndex, input.readFloat(), input.readFloat() * timelineScale, input.readFloat() * timelineScale);
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.TranslateTimeline.ENTRIES]);
}
}
}
for (var i = 0, n = input.readInt(true); i < n; i++) {
var index = input.readInt(true);
var frameCount = input.readInt(true);
var timeline = new spine.IkConstraintTimeline(frameCount);
timeline.ikConstraintIndex = index;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
timeline.setFrame(frameIndex, input.readFloat(), input.readFloat(), input.readFloat() * scale, input.readByte(), input.readBoolean(), input.readBoolean());
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.IkConstraintTimeline.ENTRIES]);
}
for (var i = 0, n = input.readInt(true); i < n; i++) {
var index = input.readInt(true);
var frameCount = input.readInt(true);
var timeline = new spine.TransformConstraintTimeline(frameCount);
timeline.transformConstraintIndex = index;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
timeline.setFrame(frameIndex, input.readFloat(), input.readFloat(), input.readFloat(), input.readFloat(), input.readFloat());
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.TransformConstraintTimeline.ENTRIES]);
}
for (var i = 0, n = input.readInt(true); i < n; i++) {
var index = input.readInt(true);
var data = skeletonData.pathConstraints[index];
for (var ii = 0, nn = input.readInt(true); ii < nn; ii++) {
var timelineType = input.readByte();
var frameCount = input.readInt(true);
switch (timelineType) {
case SkeletonBinary.PATH_POSITION:
case SkeletonBinary.PATH_SPACING:
var timeline = void 0;
var timelineScale = 1;
if (timelineType == SkeletonBinary.PATH_SPACING) {
timeline = new spine.PathConstraintSpacingTimeline(frameCount);
data.spacingMode != spine.SpacingMode.Length && data.spacingMode != spine.SpacingMode.Fixed || (timelineScale = scale);
} else {
timeline = new spine.PathConstraintPositionTimeline(frameCount);
data.positionMode == spine.PositionMode.Fixed && (timelineScale = scale);
}
timeline.pathConstraintIndex = index;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
timeline.setFrame(frameIndex, input.readFloat(), input.readFloat() * timelineScale);
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.PathConstraintPositionTimeline.ENTRIES]);
break;
case SkeletonBinary.PATH_MIX:
var timeline = new spine.PathConstraintMixTimeline(frameCount);
timeline.pathConstraintIndex = index;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
timeline.setFrame(frameIndex, input.readFloat(), input.readFloat(), input.readFloat());
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(frameCount - 1) * spine.PathConstraintMixTimeline.ENTRIES]);
}
}
}
for (var i = 0, n = input.readInt(true); i < n; i++) {
var skin = skeletonData.skins[input.readInt(true)];
for (var ii = 0, nn = input.readInt(true); ii < nn; ii++) {
var slotIndex = input.readInt(true);
for (var iii = 0, nnn = input.readInt(true); iii < nnn; iii++) {
var attachment = skin.getAttachment(slotIndex, input.readStringRef());
var weighted = null != attachment.bones;
var vertices = attachment.vertices;
var deformLength = weighted ? vertices.length / 3 * 2 : vertices.length;
var frameCount = input.readInt(true);
var timeline = new spine.DeformTimeline(frameCount);
timeline.slotIndex = slotIndex;
timeline.attachment = attachment;
for (var frameIndex = 0; frameIndex < frameCount; frameIndex++) {
var time = input.readFloat();
var deform = void 0;
var end = input.readInt(true);
if (0 == end) deform = weighted ? spine.Utils.newFloatArray(deformLength) : vertices; else {
deform = spine.Utils.newFloatArray(deformLength);
var start = input.readInt(true);
end += start;
if (1 == scale) for (var v = start; v < end; v++) deform[v] = input.readFloat(); else for (var v = start; v < end; v++) deform[v] = input.readFloat() * scale;
if (!weighted) for (var v = 0, vn = deform.length; v < vn; v++) deform[v] += vertices[v];
}
timeline.setFrame(frameIndex, time, deform);
frameIndex < frameCount - 1 && this.readCurve(input, frameIndex, timeline);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[frameCount - 1]);
}
}
}
var drawOrderCount = input.readInt(true);
if (drawOrderCount > 0) {
var timeline = new spine.DrawOrderTimeline(drawOrderCount);
var slotCount = skeletonData.slots.length;
for (var i = 0; i < drawOrderCount; i++) {
var time = input.readFloat();
var offsetCount = input.readInt(true);
var drawOrder = spine.Utils.newArray(slotCount, 0);
for (var ii = slotCount - 1; ii >= 0; ii--) drawOrder[ii] = -1;
var unchanged = spine.Utils.newArray(slotCount - offsetCount, 0);
var originalIndex = 0, unchangedIndex = 0;
for (var ii = 0; ii < offsetCount; ii++) {
var slotIndex = input.readInt(true);
while (originalIndex != slotIndex) unchanged[unchangedIndex++] = originalIndex++;
drawOrder[originalIndex + input.readInt(true)] = originalIndex++;
}
while (originalIndex < slotCount) unchanged[unchangedIndex++] = originalIndex++;
for (var ii = slotCount - 1; ii >= 0; ii--) -1 == drawOrder[ii] && (drawOrder[ii] = unchanged[--unchangedIndex]);
timeline.setFrame(i, time, drawOrder);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[drawOrderCount - 1]);
}
var eventCount = input.readInt(true);
if (eventCount > 0) {
var timeline = new spine.EventTimeline(eventCount);
for (var i = 0; i < eventCount; i++) {
var time = input.readFloat();
var eventData = skeletonData.events[input.readInt(true)];
var event_4 = new spine.Event(time, eventData);
event_4.intValue = input.readInt(false);
event_4.floatValue = input.readFloat();
event_4.stringValue = input.readBoolean() ? input.readString() : eventData.stringValue;
if (null != event_4.data.audioPath) {
event_4.volume = input.readFloat();
event_4.balance = input.readFloat();
}
timeline.setFrame(i, event_4);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[eventCount - 1]);
}
return new spine.Animation(name, timelines, duration);
};
SkeletonBinary.prototype.readCurve = function(input, frameIndex, timeline) {
switch (input.readByte()) {
case SkeletonBinary.CURVE_STEPPED:
timeline.setStepped(frameIndex);
break;
case SkeletonBinary.CURVE_BEZIER:
this.setCurve(timeline, frameIndex, input.readFloat(), input.readFloat(), input.readFloat(), input.readFloat());
}
};
SkeletonBinary.prototype.setCurve = function(timeline, frameIndex, cx1, cy1, cx2, cy2) {
timeline.setCurve(frameIndex, cx1, cy1, cx2, cy2);
};
SkeletonBinary.AttachmentTypeValues = [ 0, 1, 2, 3, 4, 5, 6 ];
SkeletonBinary.TransformModeValues = [ spine.TransformMode.Normal, spine.TransformMode.OnlyTranslation, spine.TransformMode.NoRotationOrReflection, spine.TransformMode.NoScale, spine.TransformMode.NoScaleOrReflection ];
SkeletonBinary.PositionModeValues = [ spine.PositionMode.Fixed, spine.PositionMode.Percent ];
SkeletonBinary.SpacingModeValues = [ spine.SpacingMode.Length, spine.SpacingMode.Fixed, spine.SpacingMode.Percent ];
SkeletonBinary.RotateModeValues = [ spine.RotateMode.Tangent, spine.RotateMode.Chain, spine.RotateMode.ChainScale ];
SkeletonBinary.BlendModeValues = [ spine.BlendMode.Normal, spine.BlendMode.Additive, spine.BlendMode.Multiply, spine.BlendMode.Screen ];
SkeletonBinary.BONE_ROTATE = 0;
SkeletonBinary.BONE_TRANSLATE = 1;
SkeletonBinary.BONE_SCALE = 2;
SkeletonBinary.BONE_SHEAR = 3;
SkeletonBinary.SLOT_ATTACHMENT = 0;
SkeletonBinary.SLOT_COLOR = 1;
SkeletonBinary.SLOT_TWO_COLOR = 2;
SkeletonBinary.PATH_POSITION = 0;
SkeletonBinary.PATH_SPACING = 1;
SkeletonBinary.PATH_MIX = 2;
SkeletonBinary.CURVE_LINEAR = 0;
SkeletonBinary.CURVE_STEPPED = 1;
SkeletonBinary.CURVE_BEZIER = 2;
return SkeletonBinary;
})();
spine.SkeletonBinary = SkeletonBinary;
var BinaryInput = (function() {
function BinaryInput(data, strings, index, buffer) {
void 0 === strings && (strings = new Array());
void 0 === index && (index = 0);
void 0 === buffer && (buffer = new DataView(data.buffer));
this.strings = strings;
this.index = index;
this.buffer = buffer;
}
BinaryInput.prototype.readByte = function() {
return this.buffer.getInt8(this.index++);
};
BinaryInput.prototype.readShort = function() {
var value = this.buffer.getInt16(this.index);
this.index += 2;
return value;
};
BinaryInput.prototype.readInt32 = function() {
var value = this.buffer.getInt32(this.index);
this.index += 4;
return value;
};
BinaryInput.prototype.readInt = function(optimizePositive) {
var b = this.readByte();
var result = 127 & b;
if (0 != (128 & b)) {
b = this.readByte();
result |= (127 & b) << 7;
if (0 != (128 & b)) {
b = this.readByte();
result |= (127 & b) << 14;
if (0 != (128 & b)) {
b = this.readByte();
result |= (127 & b) << 21;
if (0 != (128 & b)) {
b = this.readByte();
result |= (127 & b) << 28;
}
}
}
}
return optimizePositive ? result : result >>> 1 ^ -(1 & result);
};
BinaryInput.prototype.readStringRef = function() {
var index = this.readInt(true);
return 0 == index ? null : this.strings[index - 1];
};
BinaryInput.prototype.readString = function() {
var byteCount = this.readInt(true);
switch (byteCount) {
case 0:
return null;
case 1:
return "";
}
byteCount--;
var chars = "";
var charCount = 0;
for (var i = 0; i < byteCount; ) {
var b = this.readByte();
switch (b >> 4) {
case 12:
case 13:
chars += String.fromCharCode((31 & b) << 6 | 63 & this.readByte());
i += 2;
break;
case 14:
chars += String.fromCharCode((15 & b) << 12 | (63 & this.readByte()) << 6 | 63 & this.readByte());
i += 3;
break;
default:
chars += String.fromCharCode(b);
i++;
}
}
return chars;
};
BinaryInput.prototype.readFloat = function() {
var value = this.buffer.getFloat32(this.index);
this.index += 4;
return value;
};
BinaryInput.prototype.readBoolean = function() {
return 0 != this.readByte();
};
return BinaryInput;
})();
var LinkedMesh = (function() {
function LinkedMesh(mesh, skin, slotIndex, parent, inheritDeform) {
this.mesh = mesh;
this.skin = skin;
this.slotIndex = slotIndex;
this.parent = parent;
this.inheritDeform = inheritDeform;
}
return LinkedMesh;
})();
var Vertices = (function() {
function Vertices(bones, vertices) {
void 0 === bones && (bones = null);
void 0 === vertices && (vertices = null);
this.bones = bones;
this.vertices = vertices;
}
return Vertices;
})();
})(spine || (spine = {}));
var spine;
(function(spine) {
var SkeletonBounds = (function() {
function SkeletonBounds() {
this.minX = 0;
this.minY = 0;
this.maxX = 0;
this.maxY = 0;
this.boundingBoxes = new Array();
this.polygons = new Array();
this.polygonPool = new spine.Pool(function() {
return spine.Utils.newFloatArray(16);
});
}
SkeletonBounds.prototype.update = function(skeleton, updateAabb) {
if (null == skeleton) throw new Error("skeleton cannot be null.");
var boundingBoxes = this.boundingBoxes;
var polygons = this.polygons;
var polygonPool = this.polygonPool;
var slots = skeleton.slots;
var slotCount = slots.length;
boundingBoxes.length = 0;
polygonPool.freeAll(polygons);
polygons.length = 0;
for (var i = 0; i < slotCount; i++) {
var slot = slots[i];
if (!slot.bone.active) continue;
var attachment = slot.getAttachment();
if (attachment instanceof spine.BoundingBoxAttachment) {
var boundingBox = attachment;
boundingBoxes.push(boundingBox);
var polygon = polygonPool.obtain();
polygon.length != boundingBox.worldVerticesLength && (polygon = spine.Utils.newFloatArray(boundingBox.worldVerticesLength));
polygons.push(polygon);
boundingBox.computeWorldVertices(slot, 0, boundingBox.worldVerticesLength, polygon, 0, 2);
}
}
if (updateAabb) this.aabbCompute(); else {
this.minX = Number.POSITIVE_INFINITY;
this.minY = Number.POSITIVE_INFINITY;
this.maxX = Number.NEGATIVE_INFINITY;
this.maxY = Number.NEGATIVE_INFINITY;
}
};
SkeletonBounds.prototype.aabbCompute = function() {
var minX = Number.POSITIVE_INFINITY, minY = Number.POSITIVE_INFINITY, maxX = Number.NEGATIVE_INFINITY, maxY = Number.NEGATIVE_INFINITY;
var polygons = this.polygons;
for (var i = 0, n = polygons.length; i < n; i++) {
var polygon = polygons[i];
var vertices = polygon;
for (var ii = 0, nn = polygon.length; ii < nn; ii += 2) {
var x = vertices[ii];
var y = vertices[ii + 1];
minX = Math.min(minX, x);
minY = Math.min(minY, y);
maxX = Math.max(maxX, x);
maxY = Math.max(maxY, y);
}
}
this.minX = minX;
this.minY = minY;
this.maxX = maxX;
this.maxY = maxY;
};
SkeletonBounds.prototype.aabbContainsPoint = function(x, y) {
return x >= this.minX && x <= this.maxX && y >= this.minY && y <= this.maxY;
};
SkeletonBounds.prototype.aabbIntersectsSegment = function(x1, y1, x2, y2) {
var minX = this.minX;
var minY = this.minY;
var maxX = this.maxX;
var maxY = this.maxY;
if (x1 <= minX && x2 <= minX || y1 <= minY && y2 <= minY || x1 >= maxX && x2 >= maxX || y1 >= maxY && y2 >= maxY) return false;
var m = (y2 - y1) / (x2 - x1);
var y = m * (minX - x1) + y1;
if (y > minY && y < maxY) return true;
y = m * (maxX - x1) + y1;
if (y > minY && y < maxY) return true;
var x = (minY - y1) / m + x1;
if (x > minX && x < maxX) return true;
x = (maxY - y1) / m + x1;
if (x > minX && x < maxX) return true;
return false;
};
SkeletonBounds.prototype.aabbIntersectsSkeleton = function(bounds) {
return this.minX < bounds.maxX && this.maxX > bounds.minX && this.minY < bounds.maxY && this.maxY > bounds.minY;
};
SkeletonBounds.prototype.containsPoint = function(x, y) {
var polygons = this.polygons;
for (var i = 0, n = polygons.length; i < n; i++) if (this.containsPointPolygon(polygons[i], x, y)) return this.boundingBoxes[i];
return null;
};
SkeletonBounds.prototype.containsPointPolygon = function(polygon, x, y) {
var vertices = polygon;
var nn = polygon.length;
var prevIndex = nn - 2;
var inside = false;
for (var ii = 0; ii < nn; ii += 2) {
var vertexY = vertices[ii + 1];
var prevY = vertices[prevIndex + 1];
if (vertexY < y && prevY >= y || prevY < y && vertexY >= y) {
var vertexX = vertices[ii];
vertexX + (y - vertexY) / (prevY - vertexY) * (vertices[prevIndex] - vertexX) < x && (inside = !inside);
}
prevIndex = ii;
}
return inside;
};
SkeletonBounds.prototype.intersectsSegment = function(x1, y1, x2, y2) {
var polygons = this.polygons;
for (var i = 0, n = polygons.length; i < n; i++) if (this.intersectsSegmentPolygon(polygons[i], x1, y1, x2, y2)) return this.boundingBoxes[i];
return null;
};
SkeletonBounds.prototype.intersectsSegmentPolygon = function(polygon, x1, y1, x2, y2) {
var vertices = polygon;
var nn = polygon.length;
var width12 = x1 - x2, height12 = y1 - y2;
var det1 = x1 * y2 - y1 * x2;
var x3 = vertices[nn - 2], y3 = vertices[nn - 1];
for (var ii = 0; ii < nn; ii += 2) {
var x4 = vertices[ii], y4 = vertices[ii + 1];
var det2 = x3 * y4 - y3 * x4;
var width34 = x3 - x4, height34 = y3 - y4;
var det3 = width12 * height34 - height12 * width34;
var x = (det1 * width34 - width12 * det2) / det3;
if ((x >= x3 && x <= x4 || x >= x4 && x <= x3) && (x >= x1 && x <= x2 || x >= x2 && x <= x1)) {
var y = (det1 * height34 - height12 * det2) / det3;
if ((y >= y3 && y <= y4 || y >= y4 && y <= y3) && (y >= y1 && y <= y2 || y >= y2 && y <= y1)) return true;
}
x3 = x4;
y3 = y4;
}
return false;
};
SkeletonBounds.prototype.getPolygon = function(boundingBox) {
if (null == boundingBox) throw new Error("boundingBox cannot be null.");
var index = this.boundingBoxes.indexOf(boundingBox);
return -1 == index ? null : this.polygons[index];
};
SkeletonBounds.prototype.getWidth = function() {
return this.maxX - this.minX;
};
SkeletonBounds.prototype.getHeight = function() {
return this.maxY - this.minY;
};
return SkeletonBounds;
})();
spine.SkeletonBounds = SkeletonBounds;
})(spine || (spine = {}));
var spine;
(function(spine) {
var SkeletonClipping = (function() {
function SkeletonClipping() {
this.triangulator = new spine.Triangulator();
this.clippingPolygon = new Array();
this.clipOutput = new Array();
this.clippedVertices = new Array();
this.clippedTriangles = new Array();
this.scratch = new Array();
}
SkeletonClipping.prototype.clipStart = function(slot, clip) {
if (null != this.clipAttachment) return 0;
this.clipAttachment = clip;
var n = clip.worldVerticesLength;
var vertices = spine.Utils.setArraySize(this.clippingPolygon, n);
clip.computeWorldVertices(slot, 0, n, vertices, 0, 2);
var clippingPolygon = this.clippingPolygon;
SkeletonClipping.makeClockwise(clippingPolygon);
var clippingPolygons = this.clippingPolygons = this.triangulator.decompose(clippingPolygon, this.triangulator.triangulate(clippingPolygon));
for (var i = 0, n_1 = clippingPolygons.length; i < n_1; i++) {
var polygon = clippingPolygons[i];
SkeletonClipping.makeClockwise(polygon);
polygon.push(polygon[0]);
polygon.push(polygon[1]);
}
return clippingPolygons.length;
};
SkeletonClipping.prototype.clipEndWithSlot = function(slot) {
null != this.clipAttachment && this.clipAttachment.endSlot == slot.data && this.clipEnd();
};
SkeletonClipping.prototype.clipEnd = function() {
if (null == this.clipAttachment) return;
this.clipAttachment = null;
this.clippingPolygons = null;
this.clippedVertices.length = 0;
this.clippedTriangles.length = 0;
this.clippingPolygon.length = 0;
};
SkeletonClipping.prototype.isClipping = function() {
return null != this.clipAttachment;
};
SkeletonClipping.prototype.clipTriangles = function(vertices, verticesLength, triangles, trianglesLength, uvs, light, dark, twoColor, stride, originIndexOffset, originVertOffset, originUVSOffset) {
var clipOutput = this.clipOutput, clippedVertices = this.clippedVertices;
var clippedTriangles = this.clippedTriangles;
var polygons = this.clippingPolygons;
var polygonsCount = this.clippingPolygons.length;
var vertexSize = twoColor ? 12 : 8;
var index = 0;
originIndexOffset = originIndexOffset || 0;
originVertOffset = originVertOffset || 0;
originUVSOffset = originUVSOffset || 0;
clippedVertices.length = 0;
clippedTriangles.length = 0;
outer: for (var i = originIndexOffset, n = originIndexOffset + trianglesLength; i < n; i += 3) {
var vertexOffset = triangles[i] * stride;
var xyOffset = vertexOffset + originVertOffset;
var uvOffset = vertexOffset + originUVSOffset;
var x1 = vertices[xyOffset], y1 = vertices[xyOffset + 1];
var u1 = uvs[uvOffset], v1 = uvs[uvOffset + 1];
vertexOffset = triangles[i + 1] * stride;
xyOffset = vertexOffset + originVertOffset;
uvOffset = vertexOffset + originUVSOffset;
var x2 = vertices[xyOffset], y2 = vertices[xyOffset + 1];
var u2 = uvs[uvOffset], v2 = uvs[uvOffset + 1];
vertexOffset = triangles[i + 2] * stride;
xyOffset = vertexOffset + originVertOffset;
uvOffset = vertexOffset + originUVSOffset;
var x3 = vertices[xyOffset], y3 = vertices[xyOffset + 1];
var u3 = uvs[uvOffset], v3 = uvs[uvOffset + 1];
for (var p = 0; p < polygonsCount; p++) {
var s = clippedVertices.length;
if (!this.clip(x1, y1, x2, y2, x3, y3, polygons[p], clipOutput)) {
var clippedVerticesItems = spine.Utils.setArraySize(clippedVertices, s + 3 * vertexSize);
clippedVerticesItems[s] = x1;
clippedVerticesItems[s + 1] = y1;
clippedVerticesItems[s + 2] = light.r;
clippedVerticesItems[s + 3] = light.g;
clippedVerticesItems[s + 4] = light.b;
clippedVerticesItems[s + 5] = light.a;
if (twoColor) {
clippedVerticesItems[s + 6] = u1;
clippedVerticesItems[s + 7] = v1;
clippedVerticesItems[s + 8] = dark.r;
clippedVerticesItems[s + 9] = dark.g;
clippedVerticesItems[s + 10] = dark.b;
clippedVerticesItems[s + 11] = dark.a;
clippedVerticesItems[s + 12] = x2;
clippedVerticesItems[s + 13] = y2;
clippedVerticesItems[s + 14] = light.r;
clippedVerticesItems[s + 15] = light.g;
clippedVerticesItems[s + 16] = light.b;
clippedVerticesItems[s + 17] = light.a;
clippedVerticesItems[s + 18] = u2;
clippedVerticesItems[s + 19] = v2;
clippedVerticesItems[s + 20] = dark.r;
clippedVerticesItems[s + 21] = dark.g;
clippedVerticesItems[s + 22] = dark.b;
clippedVerticesItems[s + 23] = dark.a;
clippedVerticesItems[s + 24] = x3;
clippedVerticesItems[s + 25] = y3;
clippedVerticesItems[s + 26] = light.r;
clippedVerticesItems[s + 27] = light.g;
clippedVerticesItems[s + 28] = light.b;
clippedVerticesItems[s + 29] = light.a;
clippedVerticesItems[s + 30] = u3;
clippedVerticesItems[s + 31] = v3;
clippedVerticesItems[s + 32] = dark.r;
clippedVerticesItems[s + 33] = dark.g;
clippedVerticesItems[s + 34] = dark.b;
clippedVerticesItems[s + 35] = dark.a;
} else {
clippedVerticesItems[s + 6] = u1;
clippedVerticesItems[s + 7] = v1;
clippedVerticesItems[s + 8] = x2;
clippedVerticesItems[s + 9] = y2;
clippedVerticesItems[s + 10] = light.r;
clippedVerticesItems[s + 11] = light.g;
clippedVerticesItems[s + 12] = light.b;
clippedVerticesItems[s + 13] = light.a;
clippedVerticesItems[s + 14] = u2;
clippedVerticesItems[s + 15] = v2;
clippedVerticesItems[s + 16] = x3;
clippedVerticesItems[s + 17] = y3;
clippedVerticesItems[s + 18] = light.r;
clippedVerticesItems[s + 19] = light.g;
clippedVerticesItems[s + 20] = light.b;
clippedVerticesItems[s + 21] = light.a;
clippedVerticesItems[s + 22] = u3;
clippedVerticesItems[s + 23] = v3;
}
s = clippedTriangles.length;
var clippedTrianglesItems = spine.Utils.setArraySize(clippedTriangles, s + 3);
clippedTrianglesItems[s] = index;
clippedTrianglesItems[s + 1] = index + 1;
clippedTrianglesItems[s + 2] = index + 2;
index += 3;
continue outer;
}
var clipOutputLength = clipOutput.length;
if (0 == clipOutputLength) continue;
var d0 = y2 - y3, d1 = x3 - x2, d2 = x1 - x3, d4 = y3 - y1;
var d = 1 / (d0 * d2 + d1 * (y1 - y3));
var clipOutputCount = clipOutputLength >> 1;
var clipOutputItems = this.clipOutput;
var clippedVerticesItems = spine.Utils.setArraySize(clippedVertices, s + clipOutputCount * vertexSize);
for (var ii = 0; ii < clipOutputLength; ii += 2) {
var x = clipOutputItems[ii], y = clipOutputItems[ii + 1];
clippedVerticesItems[s] = x;
clippedVerticesItems[s + 1] = y;
clippedVerticesItems[s + 2] = light.r;
clippedVerticesItems[s + 3] = light.g;
clippedVerticesItems[s + 4] = light.b;
clippedVerticesItems[s + 5] = light.a;
var c0 = x - x3, c1 = y - y3;
var a = (d0 * c0 + d1 * c1) * d;
var b = (d4 * c0 + d2 * c1) * d;
var c = 1 - a - b;
clippedVerticesItems[s + 6] = u1 * a + u2 * b + u3 * c;
clippedVerticesItems[s + 7] = v1 * a + v2 * b + v3 * c;
if (twoColor) {
clippedVerticesItems[s + 8] = dark.r;
clippedVerticesItems[s + 9] = dark.g;
clippedVerticesItems[s + 10] = dark.b;
clippedVerticesItems[s + 11] = dark.a;
}
s += vertexSize;
}
s = clippedTriangles.length;
var clippedTrianglesItems = spine.Utils.setArraySize(clippedTriangles, s + 3 * (clipOutputCount - 2));
clipOutputCount--;
for (var ii = 1; ii < clipOutputCount; ii++) {
clippedTrianglesItems[s] = index;
clippedTrianglesItems[s + 1] = index + ii;
clippedTrianglesItems[s + 2] = index + ii + 1;
s += 3;
}
index += clipOutputCount + 1;
}
}
};
SkeletonClipping.prototype.clip = function(x1, y1, x2, y2, x3, y3, clippingArea, output) {
var originalOutput = output;
var clipped = false;
var input = null;
if (clippingArea.length % 4 >= 2) {
input = output;
output = this.scratch;
} else input = this.scratch;
input.length = 0;
input.push(x1);
input.push(y1);
input.push(x2);
input.push(y2);
input.push(x3);
input.push(y3);
input.push(x1);
input.push(y1);
output.length = 0;
var clippingVertices = clippingArea;
var clippingVerticesLast = clippingArea.length - 4;
for (var i = 0; ;i += 2) {
var edgeX = clippingVertices[i], edgeY = clippingVertices[i + 1];
var edgeX2 = clippingVertices[i + 2], edgeY2 = clippingVertices[i + 3];
var deltaX = edgeX - edgeX2, deltaY = edgeY - edgeY2;
var inputVertices = input;
var inputVerticesLength = input.length - 2, outputStart = output.length;
for (var ii = 0; ii < inputVerticesLength; ii += 2) {
var inputX = inputVertices[ii], inputY = inputVertices[ii + 1];
var inputX2 = inputVertices[ii + 2], inputY2 = inputVertices[ii + 3];
var side2 = deltaX * (inputY2 - edgeY2) - deltaY * (inputX2 - edgeX2) > 0;
if (deltaX * (inputY - edgeY2) - deltaY * (inputX - edgeX2) > 0) {
if (side2) {
output.push(inputX2);
output.push(inputY2);
continue;
}
var c0 = inputY2 - inputY, c2 = inputX2 - inputX;
var s = c0 * (edgeX2 - edgeX) - c2 * (edgeY2 - edgeY);
if (Math.abs(s) > 1e-6) {
var ua = (c2 * (edgeY - inputY) - c0 * (edgeX - inputX)) / s;
output.push(edgeX + (edgeX2 - edgeX) * ua);
output.push(edgeY + (edgeY2 - edgeY) * ua);
} else {
output.push(edgeX);
output.push(edgeY);
}
} else if (side2) {
var c0 = inputY2 - inputY, c2 = inputX2 - inputX;
var s = c0 * (edgeX2 - edgeX) - c2 * (edgeY2 - edgeY);
if (Math.abs(s) > 1e-6) {
var ua = (c2 * (edgeY - inputY) - c0 * (edgeX - inputX)) / s;
output.push(edgeX + (edgeX2 - edgeX) * ua);
output.push(edgeY + (edgeY2 - edgeY) * ua);
} else {
output.push(edgeX);
output.push(edgeY);
}
output.push(inputX2);
output.push(inputY2);
}
clipped = true;
}
if (outputStart == output.length) {
originalOutput.length = 0;
return true;
}
output.push(output[0]);
output.push(output[1]);
if (i == clippingVerticesLast) break;
var temp = output;
output = input;
output.length = 0;
input = temp;
}
if (originalOutput != output) {
originalOutput.length = 0;
for (var i = 0, n = output.length - 2; i < n; i++) originalOutput[i] = output[i];
} else originalOutput.length = originalOutput.length - 2;
return clipped;
};
SkeletonClipping.makeClockwise = function(polygon) {
var vertices = polygon;
var verticeslength = polygon.length;
var area = vertices[verticeslength - 2] * vertices[1] - vertices[0] * vertices[verticeslength - 1], p1x = 0, p1y = 0, p2x = 0, p2y = 0;
for (var i = 0, n = verticeslength - 3; i < n; i += 2) {
p1x = vertices[i];
p1y = vertices[i + 1];
p2x = vertices[i + 2];
p2y = vertices[i + 3];
area += p1x * p2y - p2x * p1y;
}
if (area < 0) return;
for (var i = 0, lastX = verticeslength - 2, n = verticeslength >> 1; i < n; i += 2) {
var x = vertices[i], y = vertices[i + 1];
var other = lastX - i;
vertices[i] = vertices[other];
vertices[i + 1] = vertices[other + 1];
vertices[other] = x;
vertices[other + 1] = y;
}
};
return SkeletonClipping;
})();
spine.SkeletonClipping = SkeletonClipping;
})(spine || (spine = {}));
var spine;
(function(spine) {
var SkeletonData = (function() {
function SkeletonData() {
this.bones = new Array();
this.slots = new Array();
this.skins = new Array();
this.events = new Array();
this.animations = new Array();
this.ikConstraints = new Array();
this.transformConstraints = new Array();
this.pathConstraints = new Array();
this.fps = 0;
}
SkeletonData.prototype.findBone = function(boneName) {
if (null == boneName) throw new Error("boneName cannot be null.");
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
if (bone.name == boneName) return bone;
}
return null;
};
SkeletonData.prototype.findBoneIndex = function(boneName) {
if (null == boneName) throw new Error("boneName cannot be null.");
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) if (bones[i].name == boneName) return i;
return -1;
};
SkeletonData.prototype.findSlot = function(slotName) {
if (null == slotName) throw new Error("slotName cannot be null.");
var slots = this.slots;
for (var i = 0, n = slots.length; i < n; i++) {
var slot = slots[i];
if (slot.name == slotName) return slot;
}
return null;
};
SkeletonData.prototype.findSlotIndex = function(slotName) {
if (null == slotName) throw new Error("slotName cannot be null.");
var slots = this.slots;
for (var i = 0, n = slots.length; i < n; i++) if (slots[i].name == slotName) return i;
return -1;
};
SkeletonData.prototype.findSkin = function(skinName) {
if (null == skinName) throw new Error("skinName cannot be null.");
var skins = this.skins;
for (var i = 0, n = skins.length; i < n; i++) {
var skin = skins[i];
if (skin.name == skinName) return skin;
}
return null;
};
SkeletonData.prototype.findEvent = function(eventDataName) {
if (null == eventDataName) throw new Error("eventDataName cannot be null.");
var events = this.events;
for (var i = 0, n = events.length; i < n; i++) {
var event_5 = events[i];
if (event_5.name == eventDataName) return event_5;
}
return null;
};
SkeletonData.prototype.findAnimation = function(animationName) {
if (null == animationName) throw new Error("animationName cannot be null.");
var animations = this.animations;
for (var i = 0, n = animations.length; i < n; i++) {
var animation = animations[i];
if (animation.name == animationName) return animation;
}
return null;
};
SkeletonData.prototype.findIkConstraint = function(constraintName) {
if (null == constraintName) throw new Error("constraintName cannot be null.");
var ikConstraints = this.ikConstraints;
for (var i = 0, n = ikConstraints.length; i < n; i++) {
var constraint = ikConstraints[i];
if (constraint.name == constraintName) return constraint;
}
return null;
};
SkeletonData.prototype.findTransformConstraint = function(constraintName) {
if (null == constraintName) throw new Error("constraintName cannot be null.");
var transformConstraints = this.transformConstraints;
for (var i = 0, n = transformConstraints.length; i < n; i++) {
var constraint = transformConstraints[i];
if (constraint.name == constraintName) return constraint;
}
return null;
};
SkeletonData.prototype.findPathConstraint = function(constraintName) {
if (null == constraintName) throw new Error("constraintName cannot be null.");
var pathConstraints = this.pathConstraints;
for (var i = 0, n = pathConstraints.length; i < n; i++) {
var constraint = pathConstraints[i];
if (constraint.name == constraintName) return constraint;
}
return null;
};
SkeletonData.prototype.findPathConstraintIndex = function(pathConstraintName) {
if (null == pathConstraintName) throw new Error("pathConstraintName cannot be null.");
var pathConstraints = this.pathConstraints;
for (var i = 0, n = pathConstraints.length; i < n; i++) if (pathConstraints[i].name == pathConstraintName) return i;
return -1;
};
return SkeletonData;
})();
spine.SkeletonData = SkeletonData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var SkeletonJson = (function() {
function SkeletonJson(attachmentLoader) {
this.scale = 1;
this.linkedMeshes = new Array();
this.attachmentLoader = attachmentLoader;
}
SkeletonJson.prototype.readSkeletonData = function(json) {
var scale = this.scale;
var skeletonData = new spine.SkeletonData();
var root = "string" === typeof json ? JSON.parse(json) : json;
var skeletonMap = root.skeleton;
if (null != skeletonMap) {
skeletonData.hash = skeletonMap.hash;
skeletonData.version = skeletonMap.spine;
skeletonData.x = skeletonMap.x;
skeletonData.y = skeletonMap.y;
skeletonData.width = skeletonMap.width;
skeletonData.height = skeletonMap.height;
skeletonData.fps = skeletonMap.fps;
skeletonData.imagesPath = skeletonMap.images;
}
if (root.bones) for (var i = 0; i < root.bones.length; i++) {
var boneMap = root.bones[i];
var parent_5 = null;
var parentName = this.getValue(boneMap, "parent", null);
if (null != parentName) {
parent_5 = skeletonData.findBone(parentName);
if (null == parent_5) throw new Error("Parent bone not found: " + parentName);
}
var data = new spine.BoneData(skeletonData.bones.length, boneMap.name, parent_5);
data.length = this.getValue(boneMap, "length", 0) * scale;
data.x = this.getValue(boneMap, "x", 0) * scale;
data.y = this.getValue(boneMap, "y", 0) * scale;
data.rotation = this.getValue(boneMap, "rotation", 0);
data.scaleX = this.getValue(boneMap, "scaleX", 1);
data.scaleY = this.getValue(boneMap, "scaleY", 1);
data.shearX = this.getValue(boneMap, "shearX", 0);
data.shearY = this.getValue(boneMap, "shearY", 0);
data.transformMode = SkeletonJson.transformModeFromString(this.getValue(boneMap, "transform", "normal"));
data.skinRequired = this.getValue(boneMap, "skin", false);
skeletonData.bones.push(data);
}
if (root.slots) for (var i = 0; i < root.slots.length; i++) {
var slotMap = root.slots[i];
var slotName = slotMap.name;
var boneName = slotMap.bone;
var boneData = skeletonData.findBone(boneName);
if (null == boneData) throw new Error("Slot bone not found: " + boneName);
var data = new spine.SlotData(skeletonData.slots.length, slotName, boneData);
var color = this.getValue(slotMap, "color", null);
null != color && data.color.setFromString(color);
var dark = this.getValue(slotMap, "dark", null);
if (null != dark) {
data.darkColor = new spine.Color(1, 1, 1, 1);
data.darkColor.setFromString(dark);
}
data.attachmentName = this.getValue(slotMap, "attachment", null);
data.blendMode = SkeletonJson.blendModeFromString(this.getValue(slotMap, "blend", "normal"));
skeletonData.slots.push(data);
}
if (root.ik) for (var i = 0; i < root.ik.length; i++) {
var constraintMap = root.ik[i];
var data = new spine.IkConstraintData(constraintMap.name);
data.order = this.getValue(constraintMap, "order", 0);
data.skinRequired = this.getValue(constraintMap, "skin", false);
for (var j = 0; j < constraintMap.bones.length; j++) {
var boneName = constraintMap.bones[j];
var bone = skeletonData.findBone(boneName);
if (null == bone) throw new Error("IK bone not found: " + boneName);
data.bones.push(bone);
}
var targetName = constraintMap.target;
data.target = skeletonData.findBone(targetName);
if (null == data.target) throw new Error("IK target bone not found: " + targetName);
data.mix = this.getValue(constraintMap, "mix", 1);
data.softness = this.getValue(constraintMap, "softness", 0) * scale;
data.bendDirection = this.getValue(constraintMap, "bendPositive", true) ? 1 : -1;
data.compress = this.getValue(constraintMap, "compress", false);
data.stretch = this.getValue(constraintMap, "stretch", false);
data.uniform = this.getValue(constraintMap, "uniform", false);
skeletonData.ikConstraints.push(data);
}
if (root.transform) for (var i = 0; i < root.transform.length; i++) {
var constraintMap = root.transform[i];
var data = new spine.TransformConstraintData(constraintMap.name);
data.order = this.getValue(constraintMap, "order", 0);
data.skinRequired = this.getValue(constraintMap, "skin", false);
for (var j = 0; j < constraintMap.bones.length; j++) {
var boneName = constraintMap.bones[j];
var bone = skeletonData.findBone(boneName);
if (null == bone) throw new Error("Transform constraint bone not found: " + boneName);
data.bones.push(bone);
}
var targetName = constraintMap.target;
data.target = skeletonData.findBone(targetName);
if (null == data.target) throw new Error("Transform constraint target bone not found: " + targetName);
data.local = this.getValue(constraintMap, "local", false);
data.relative = this.getValue(constraintMap, "relative", false);
data.offsetRotation = this.getValue(constraintMap, "rotation", 0);
data.offsetX = this.getValue(constraintMap, "x", 0) * scale;
data.offsetY = this.getValue(constraintMap, "y", 0) * scale;
data.offsetScaleX = this.getValue(constraintMap, "scaleX", 0);
data.offsetScaleY = this.getValue(constraintMap, "scaleY", 0);
data.offsetShearY = this.getValue(constraintMap, "shearY", 0);
data.rotateMix = this.getValue(constraintMap, "rotateMix", 1);
data.translateMix = this.getValue(constraintMap, "translateMix", 1);
data.scaleMix = this.getValue(constraintMap, "scaleMix", 1);
data.shearMix = this.getValue(constraintMap, "shearMix", 1);
skeletonData.transformConstraints.push(data);
}
if (root.path) for (var i = 0; i < root.path.length; i++) {
var constraintMap = root.path[i];
var data = new spine.PathConstraintData(constraintMap.name);
data.order = this.getValue(constraintMap, "order", 0);
data.skinRequired = this.getValue(constraintMap, "skin", false);
for (var j = 0; j < constraintMap.bones.length; j++) {
var boneName = constraintMap.bones[j];
var bone = skeletonData.findBone(boneName);
if (null == bone) throw new Error("Transform constraint bone not found: " + boneName);
data.bones.push(bone);
}
var targetName = constraintMap.target;
data.target = skeletonData.findSlot(targetName);
if (null == data.target) throw new Error("Path target slot not found: " + targetName);
data.positionMode = SkeletonJson.positionModeFromString(this.getValue(constraintMap, "positionMode", "percent"));
data.spacingMode = SkeletonJson.spacingModeFromString(this.getValue(constraintMap, "spacingMode", "length"));
data.rotateMode = SkeletonJson.rotateModeFromString(this.getValue(constraintMap, "rotateMode", "tangent"));
data.offsetRotation = this.getValue(constraintMap, "rotation", 0);
data.position = this.getValue(constraintMap, "position", 0);
data.positionMode == spine.PositionMode.Fixed && (data.position *= scale);
data.spacing = this.getValue(constraintMap, "spacing", 0);
data.spacingMode != spine.SpacingMode.Length && data.spacingMode != spine.SpacingMode.Fixed || (data.spacing *= scale);
data.rotateMix = this.getValue(constraintMap, "rotateMix", 1);
data.translateMix = this.getValue(constraintMap, "translateMix", 1);
skeletonData.pathConstraints.push(data);
}
if (root.skins) {
var skins = root.skins;
var isArray = skins instanceof Array;
if (!isArray) {
var skinArr = [];
for (var skinName in skins) skinArr.push({
name: skinName,
attachments: skins[skinName]
});
skins = skinArr;
}
for (var i = 0; i < skins.length; i++) {
var skinMap = skins[i];
var skin = new spine.Skin(skinMap.name);
if (skinMap.bones) for (var ii = 0; ii < skinMap.bones.length; ii++) {
var bone = skeletonData.findBone(skinMap.bones[ii]);
if (null == bone) throw new Error("Skin bone not found: " + skinMap.bones[i]);
skin.bones.push(bone);
}
if (skinMap.ik) for (var ii = 0; ii < skinMap.ik.length; ii++) {
var constraint = skeletonData.findIkConstraint(skinMap.ik[ii]);
if (null == constraint) throw new Error("Skin IK constraint not found: " + skinMap.ik[i]);
skin.constraints.push(constraint);
}
if (skinMap.transform) for (var ii = 0; ii < skinMap.transform.length; ii++) {
var constraint = skeletonData.findTransformConstraint(skinMap.transform[ii]);
if (null == constraint) throw new Error("Skin transform constraint not found: " + skinMap.transform[i]);
skin.constraints.push(constraint);
}
if (skinMap.path) for (var ii = 0; ii < skinMap.path.length; ii++) {
var constraint = skeletonData.findPathConstraint(skinMap.path[ii]);
if (null == constraint) throw new Error("Skin path constraint not found: " + skinMap.path[i]);
skin.constraints.push(constraint);
}
for (var slotName in skinMap.attachments) {
var slot = skeletonData.findSlot(slotName);
if (null == slot) throw new Error("Slot not found: " + slotName);
var slotMap = skinMap.attachments[slotName];
for (var entryName in slotMap) {
var attachment = this.readAttachment(slotMap[entryName], skin, slot.index, entryName, skeletonData);
null != attachment && skin.setAttachment(slot.index, entryName, attachment);
}
}
skeletonData.skins.push(skin);
"default" == skin.name && (skeletonData.defaultSkin = skin);
}
}
for (var i = 0, n = this.linkedMeshes.length; i < n; i++) {
var linkedMesh = this.linkedMeshes[i];
var skin = null == linkedMesh.skin ? skeletonData.defaultSkin : skeletonData.findSkin(linkedMesh.skin);
if (null == skin) throw new Error("Skin not found: " + linkedMesh.skin);
var parent_6 = skin.getAttachment(linkedMesh.slotIndex, linkedMesh.parent);
if (null == parent_6) throw new Error("Parent mesh not found: " + linkedMesh.parent);
linkedMesh.mesh.deformAttachment = linkedMesh.inheritDeform ? parent_6 : linkedMesh.mesh;
linkedMesh.mesh.setParentMesh(parent_6);
linkedMesh.mesh.updateUVs();
}
this.linkedMeshes.length = 0;
if (root.events) for (var eventName in root.events) {
var eventMap = root.events[eventName];
var data = new spine.EventData(eventName);
data.intValue = this.getValue(eventMap, "int", 0);
data.floatValue = this.getValue(eventMap, "float", 0);
data.stringValue = this.getValue(eventMap, "string", "");
data.audioPath = this.getValue(eventMap, "audio", null);
if (null != data.audioPath) {
data.volume = this.getValue(eventMap, "volume", 1);
data.balance = this.getValue(eventMap, "balance", 0);
}
skeletonData.events.push(data);
}
if (root.animations) for (var animationName in root.animations) {
var animationMap = root.animations[animationName];
this.readAnimation(animationMap, animationName, skeletonData);
}
return skeletonData;
};
SkeletonJson.prototype.readAttachment = function(map, skin, slotIndex, name, skeletonData) {
var scale = this.scale;
name = this.getValue(map, "name", name);
var type = this.getValue(map, "type", "region");
switch (type) {
case "region":
var path = this.getValue(map, "path", name);
var region = this.attachmentLoader.newRegionAttachment(skin, name, path);
if (null == region) return null;
region.path = path;
region.x = this.getValue(map, "x", 0) * scale;
region.y = this.getValue(map, "y", 0) * scale;
region.scaleX = this.getValue(map, "scaleX", 1);
region.scaleY = this.getValue(map, "scaleY", 1);
region.rotation = this.getValue(map, "rotation", 0);
region.width = map.width * scale;
region.height = map.height * scale;
var color = this.getValue(map, "color", null);
null != color && region.color.setFromString(color);
region.updateOffset();
return region;
case "boundingbox":
var box = this.attachmentLoader.newBoundingBoxAttachment(skin, name);
if (null == box) return null;
this.readVertices(map, box, map.vertexCount << 1);
var color = this.getValue(map, "color", null);
null != color && box.color.setFromString(color);
return box;
case "mesh":
case "linkedmesh":
var path = this.getValue(map, "path", name);
var mesh = this.attachmentLoader.newMeshAttachment(skin, name, path);
if (null == mesh) return null;
mesh.path = path;
var color = this.getValue(map, "color", null);
null != color && mesh.color.setFromString(color);
mesh.width = this.getValue(map, "width", 0) * scale;
mesh.height = this.getValue(map, "height", 0) * scale;
var parent_7 = this.getValue(map, "parent", null);
if (null != parent_7) {
this.linkedMeshes.push(new LinkedMesh(mesh, this.getValue(map, "skin", null), slotIndex, parent_7, this.getValue(map, "deform", true)));
return mesh;
}
var uvs = map.uvs;
this.readVertices(map, mesh, uvs.length);
mesh.triangles = map.triangles;
mesh.regionUVs = uvs;
mesh.updateUVs();
mesh.edges = this.getValue(map, "edges", null);
mesh.hullLength = 2 * this.getValue(map, "hull", 0);
return mesh;
case "path":
var path = this.attachmentLoader.newPathAttachment(skin, name);
if (null == path) return null;
path.closed = this.getValue(map, "closed", false);
path.constantSpeed = this.getValue(map, "constantSpeed", true);
var vertexCount = map.vertexCount;
this.readVertices(map, path, vertexCount << 1);
var lengths = spine.Utils.newArray(vertexCount / 3, 0);
for (var i = 0; i < map.lengths.length; i++) lengths[i] = map.lengths[i] * scale;
path.lengths = lengths;
var color = this.getValue(map, "color", null);
null != color && path.color.setFromString(color);
return path;
case "point":
var point = this.attachmentLoader.newPointAttachment(skin, name);
if (null == point) return null;
point.x = this.getValue(map, "x", 0) * scale;
point.y = this.getValue(map, "y", 0) * scale;
point.rotation = this.getValue(map, "rotation", 0);
var color = this.getValue(map, "color", null);
null != color && point.color.setFromString(color);
return point;
case "clipping":
var clip = this.attachmentLoader.newClippingAttachment(skin, name);
if (null == clip) return null;
var end = this.getValue(map, "end", null);
if (null != end) {
var slot = skeletonData.findSlot(end);
if (null == slot) throw new Error("Clipping end slot not found: " + end);
clip.endSlot = slot;
}
var vertexCount = map.vertexCount;
this.readVertices(map, clip, vertexCount << 1);
var color = this.getValue(map, "color", null);
null != color && clip.color.setFromString(color);
return clip;
}
return null;
};
SkeletonJson.prototype.readVertices = function(map, attachment, verticesLength) {
var scale = this.scale;
attachment.worldVerticesLength = verticesLength;
var vertices = map.vertices;
if (verticesLength == vertices.length) {
var scaledVertices = spine.Utils.toFloatArray(vertices);
if (1 != scale) for (var i = 0, n = vertices.length; i < n; i++) scaledVertices[i] *= scale;
attachment.vertices = scaledVertices;
return;
}
var weights = new Array();
var bones = new Array();
for (var i = 0, n = vertices.length; i < n; ) {
var boneCount = vertices[i++];
bones.push(boneCount);
for (var nn = i + 4 * boneCount; i < nn; i += 4) {
bones.push(vertices[i]);
weights.push(vertices[i + 1] * scale);
weights.push(vertices[i + 2] * scale);
weights.push(vertices[i + 3]);
}
}
attachment.bones = bones;
attachment.vertices = spine.Utils.toFloatArray(weights);
};
SkeletonJson.prototype.readAnimation = function(map, name, skeletonData) {
var scale = this.scale;
var timelines = new Array();
var duration = 0;
if (map.slots) for (var slotName in map.slots) {
var slotMap = map.slots[slotName];
var slotIndex = skeletonData.findSlotIndex(slotName);
if (-1 == slotIndex) throw new Error("Slot not found: " + slotName);
for (var timelineName in slotMap) {
var timelineMap = slotMap[timelineName];
if ("attachment" == timelineName) {
var timeline = new spine.AttachmentTimeline(timelineMap.length);
timeline.slotIndex = slotIndex;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
timeline.setFrame(frameIndex++, this.getValue(valueMap, "time", 0), valueMap.name);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[timeline.getFrameCount() - 1]);
} else if ("color" == timelineName) {
var timeline = new spine.ColorTimeline(timelineMap.length);
timeline.slotIndex = slotIndex;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
var color = new spine.Color();
color.setFromString(valueMap.color);
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), color.r, color.g, color.b, color.a);
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.ColorTimeline.ENTRIES]);
} else {
if ("twoColor" != timelineName) throw new Error("Invalid timeline type for a slot: " + timelineName + " (" + slotName + ")");
var timeline = new spine.TwoColorTimeline(timelineMap.length);
timeline.slotIndex = slotIndex;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
var light = new spine.Color();
var dark = new spine.Color();
light.setFromString(valueMap.light);
dark.setFromString(valueMap.dark);
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), light.r, light.g, light.b, light.a, dark.r, dark.g, dark.b);
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.TwoColorTimeline.ENTRIES]);
}
}
}
if (map.bones) for (var boneName in map.bones) {
var boneMap = map.bones[boneName];
var boneIndex = skeletonData.findBoneIndex(boneName);
if (-1 == boneIndex) throw new Error("Bone not found: " + boneName);
for (var timelineName in boneMap) {
var timelineMap = boneMap[timelineName];
if ("rotate" === timelineName) {
var timeline = new spine.RotateTimeline(timelineMap.length);
timeline.boneIndex = boneIndex;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), this.getValue(valueMap, "angle", 0));
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.RotateTimeline.ENTRIES]);
} else {
if ("translate" !== timelineName && "scale" !== timelineName && "shear" !== timelineName) throw new Error("Invalid timeline type for a bone: " + timelineName + " (" + boneName + ")");
var timeline = null;
var timelineScale = 1, defaultValue = 0;
if ("scale" === timelineName) {
timeline = new spine.ScaleTimeline(timelineMap.length);
defaultValue = 1;
} else if ("shear" === timelineName) timeline = new spine.ShearTimeline(timelineMap.length); else {
timeline = new spine.TranslateTimeline(timelineMap.length);
timelineScale = scale;
}
timeline.boneIndex = boneIndex;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
var x = this.getValue(valueMap, "x", defaultValue), y = this.getValue(valueMap, "y", defaultValue);
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), x * timelineScale, y * timelineScale);
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.TranslateTimeline.ENTRIES]);
}
}
}
if (map.ik) for (var constraintName in map.ik) {
var constraintMap = map.ik[constraintName];
var constraint = skeletonData.findIkConstraint(constraintName);
var timeline = new spine.IkConstraintTimeline(constraintMap.length);
timeline.ikConstraintIndex = skeletonData.ikConstraints.indexOf(constraint);
var frameIndex = 0;
for (var i = 0; i < constraintMap.length; i++) {
var valueMap = constraintMap[i];
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), this.getValue(valueMap, "mix", 1), this.getValue(valueMap, "softness", 0) * scale, this.getValue(valueMap, "bendPositive", true) ? 1 : -1, this.getValue(valueMap, "compress", false), this.getValue(valueMap, "stretch", false));
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.IkConstraintTimeline.ENTRIES]);
}
if (map.transform) for (var constraintName in map.transform) {
var constraintMap = map.transform[constraintName];
var constraint = skeletonData.findTransformConstraint(constraintName);
var timeline = new spine.TransformConstraintTimeline(constraintMap.length);
timeline.transformConstraintIndex = skeletonData.transformConstraints.indexOf(constraint);
var frameIndex = 0;
for (var i = 0; i < constraintMap.length; i++) {
var valueMap = constraintMap[i];
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), this.getValue(valueMap, "rotateMix", 1), this.getValue(valueMap, "translateMix", 1), this.getValue(valueMap, "scaleMix", 1), this.getValue(valueMap, "shearMix", 1));
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.TransformConstraintTimeline.ENTRIES]);
}
var mapPath = map.path || map.paths;
if (mapPath) for (var constraintName in mapPath) {
var constraintMap = mapPath[constraintName];
var index = skeletonData.findPathConstraintIndex(constraintName);
if (-1 == index) throw new Error("Path constraint not found: " + constraintName);
var data = skeletonData.pathConstraints[index];
for (var timelineName in constraintMap) {
var timelineMap = constraintMap[timelineName];
if ("position" === timelineName || "spacing" === timelineName) {
var timeline = null;
var timelineScale = 1;
if ("spacing" === timelineName) {
timeline = new spine.PathConstraintSpacingTimeline(timelineMap.length);
data.spacingMode != spine.SpacingMode.Length && data.spacingMode != spine.SpacingMode.Fixed || (timelineScale = scale);
} else {
timeline = new spine.PathConstraintPositionTimeline(timelineMap.length);
data.positionMode == spine.PositionMode.Fixed && (timelineScale = scale);
}
timeline.pathConstraintIndex = index;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), this.getValue(valueMap, timelineName, 0) * timelineScale);
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.PathConstraintPositionTimeline.ENTRIES]);
} else if ("mix" === timelineName) {
var timeline = new spine.PathConstraintMixTimeline(timelineMap.length);
timeline.pathConstraintIndex = index;
var frameIndex = 0;
for (var i = 0; i < timelineMap.length; i++) {
var valueMap = timelineMap[i];
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), this.getValue(valueMap, "rotateMix", 1), this.getValue(valueMap, "translateMix", 1));
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[(timeline.getFrameCount() - 1) * spine.PathConstraintMixTimeline.ENTRIES]);
}
}
}
if (map.deform) for (var deformName in map.deform) {
var deformMap = map.deform[deformName];
var skin = skeletonData.findSkin(deformName);
if (null == skin) throw new Error("Skin not found: " + deformName);
for (var slotName in deformMap) {
var slotMap = deformMap[slotName];
var slotIndex = skeletonData.findSlotIndex(slotName);
if (-1 == slotIndex) throw new Error("Slot not found: " + slotMap.name);
for (var timelineName in slotMap) {
var timelineMap = slotMap[timelineName];
var attachment = skin.getAttachment(slotIndex, timelineName);
if (null == attachment) continue;
var weighted = null != attachment.bones;
var vertices = attachment.vertices;
var deformLength = weighted ? vertices.length / 3 * 2 : vertices.length;
var timeline = new spine.DeformTimeline(timelineMap.length);
timeline.slotIndex = slotIndex;
timeline.attachment = attachment;
var frameIndex = 0;
for (var j = 0; j < timelineMap.length; j++) {
var valueMap = timelineMap[j];
var deform = void 0;
var verticesValue = this.getValue(valueMap, "vertices", null);
if (null == verticesValue) deform = weighted ? spine.Utils.newFloatArray(deformLength) : vertices; else {
deform = spine.Utils.newFloatArray(deformLength);
var start = this.getValue(valueMap, "offset", 0);
spine.Utils.arrayCopy(verticesValue, 0, deform, start, verticesValue.length);
if (1 != scale) for (var i = start, n = i + verticesValue.length; i < n; i++) deform[i] *= scale;
if (!weighted) for (var i = 0; i < deformLength; i++) deform[i] += vertices[i];
}
timeline.setFrame(frameIndex, this.getValue(valueMap, "time", 0), deform);
this.readCurve(valueMap, timeline, frameIndex);
frameIndex++;
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[timeline.getFrameCount() - 1]);
}
}
}
var drawOrderNode = map.drawOrder;
null == drawOrderNode && (drawOrderNode = map.draworder);
if (null != drawOrderNode) {
var timeline = new spine.DrawOrderTimeline(drawOrderNode.length);
var slotCount = skeletonData.slots.length;
var frameIndex = 0;
for (var j = 0; j < drawOrderNode.length; j++) {
var drawOrderMap = drawOrderNode[j];
var drawOrder = null;
var offsets = this.getValue(drawOrderMap, "offsets", null);
if (null != offsets) {
drawOrder = spine.Utils.newArray(slotCount, -1);
var unchanged = spine.Utils.newArray(slotCount - offsets.length, 0);
var originalIndex = 0, unchangedIndex = 0;
for (var i = 0; i < offsets.length; i++) {
var offsetMap = offsets[i];
var slotIndex = skeletonData.findSlotIndex(offsetMap.slot);
if (-1 == slotIndex) throw new Error("Slot not found: " + offsetMap.slot);
while (originalIndex != slotIndex) unchanged[unchangedIndex++] = originalIndex++;
drawOrder[originalIndex + offsetMap.offset] = originalIndex++;
}
while (originalIndex < slotCount) unchanged[unchangedIndex++] = originalIndex++;
for (var i = slotCount - 1; i >= 0; i--) -1 == drawOrder[i] && (drawOrder[i] = unchanged[--unchangedIndex]);
}
timeline.setFrame(frameIndex++, this.getValue(drawOrderMap, "time", 0), drawOrder);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[timeline.getFrameCount() - 1]);
}
if (map.events) {
var timeline = new spine.EventTimeline(map.events.length);
var frameIndex = 0;
for (var i = 0; i < map.events.length; i++) {
var eventMap = map.events[i];
var eventData = skeletonData.findEvent(eventMap.name);
if (null == eventData) throw new Error("Event not found: " + eventMap.name);
var event_6 = new spine.Event(spine.Utils.toSinglePrecision(this.getValue(eventMap, "time", 0)), eventData);
event_6.intValue = this.getValue(eventMap, "int", eventData.intValue);
event_6.floatValue = this.getValue(eventMap, "float", eventData.floatValue);
event_6.stringValue = this.getValue(eventMap, "string", eventData.stringValue);
if (null != event_6.data.audioPath) {
event_6.volume = this.getValue(eventMap, "volume", 1);
event_6.balance = this.getValue(eventMap, "balance", 0);
}
timeline.setFrame(frameIndex++, event_6);
}
timelines.push(timeline);
duration = Math.max(duration, timeline.frames[timeline.getFrameCount() - 1]);
}
if (isNaN(duration)) throw new Error("Error while parsing animation, duration is NaN");
skeletonData.animations.push(new spine.Animation(name, timelines, duration));
};
SkeletonJson.prototype.readCurve = function(map, timeline, frameIndex) {
var curve = map.curve;
if (!curve) return;
"stepped" == curve ? timeline.setStepped(frameIndex) : "[object Array]" === Object.prototype.toString.call(curve) ? timeline.setCurve(frameIndex, curve[0], curve[1], curve[2], curve[3]) : timeline.setCurve(frameIndex, curve, this.getValue(map, "c2", 0), this.getValue(map, "c3", 1), this.getValue(map, "c4", 1));
};
SkeletonJson.prototype.getValue = function(map, prop, defaultValue) {
return void 0 !== map[prop] ? map[prop] : defaultValue;
};
SkeletonJson.blendModeFromString = function(str) {
str = str.toLowerCase();
if ("normal" == str) return spine.BlendMode.Normal;
if ("additive" == str) return spine.BlendMode.Additive;
if ("multiply" == str) return spine.BlendMode.Multiply;
if ("screen" == str) return spine.BlendMode.Screen;
throw new Error("Unknown blend mode: " + str);
};
SkeletonJson.positionModeFromString = function(str) {
str = str.toLowerCase();
if ("fixed" == str) return spine.PositionMode.Fixed;
if ("percent" == str) return spine.PositionMode.Percent;
throw new Error("Unknown position mode: " + str);
};
SkeletonJson.spacingModeFromString = function(str) {
str = str.toLowerCase();
if ("length" == str) return spine.SpacingMode.Length;
if ("fixed" == str) return spine.SpacingMode.Fixed;
if ("percent" == str) return spine.SpacingMode.Percent;
throw new Error("Unknown position mode: " + str);
};
SkeletonJson.rotateModeFromString = function(str) {
str = str.toLowerCase();
if ("tangent" == str) return spine.RotateMode.Tangent;
if ("chain" == str) return spine.RotateMode.Chain;
if ("chainscale" == str) return spine.RotateMode.ChainScale;
throw new Error("Unknown rotate mode: " + str);
};
SkeletonJson.transformModeFromString = function(str) {
str = str.toLowerCase();
if ("normal" == str) return spine.TransformMode.Normal;
if ("onlytranslation" == str) return spine.TransformMode.OnlyTranslation;
if ("norotationorreflection" == str) return spine.TransformMode.NoRotationOrReflection;
if ("noscale" == str) return spine.TransformMode.NoScale;
if ("noscaleorreflection" == str) return spine.TransformMode.NoScaleOrReflection;
throw new Error("Unknown transform mode: " + str);
};
return SkeletonJson;
})();
spine.SkeletonJson = SkeletonJson;
var LinkedMesh = (function() {
function LinkedMesh(mesh, skin, slotIndex, parent, inheritDeform) {
this.mesh = mesh;
this.skin = skin;
this.slotIndex = slotIndex;
this.parent = parent;
this.inheritDeform = inheritDeform;
}
return LinkedMesh;
})();
})(spine || (spine = {}));
var spine;
(function(spine) {
var SkinEntry = (function() {
function SkinEntry(slotIndex, name, attachment) {
this.slotIndex = slotIndex;
this.name = name;
this.attachment = attachment;
}
return SkinEntry;
})();
spine.SkinEntry = SkinEntry;
var Skin = (function() {
function Skin(name) {
this.attachments = new Array();
this.bones = Array();
this.constraints = new Array();
if (null == name) throw new Error("name cannot be null.");
this.name = name;
}
Skin.prototype.setAttachment = function(slotIndex, name, attachment) {
if (null == attachment) throw new Error("attachment cannot be null.");
var attachments = this.attachments;
slotIndex >= attachments.length && (attachments.length = slotIndex + 1);
attachments[slotIndex] || (attachments[slotIndex] = {});
attachments[slotIndex][name] = attachment;
};
Skin.prototype.addSkin = function(skin) {
for (var i = 0; i < skin.bones.length; i++) {
var bone = skin.bones[i];
var contained = false;
for (var j = 0; j < this.bones.length; j++) if (this.bones[j] == bone) {
contained = true;
break;
}
contained || this.bones.push(bone);
}
for (var i = 0; i < skin.constraints.length; i++) {
var constraint = skin.constraints[i];
var contained = false;
for (var j = 0; j < this.constraints.length; j++) if (this.constraints[j] == constraint) {
contained = true;
break;
}
contained || this.constraints.push(constraint);
}
var attachments = skin.getAttachments();
for (var i = 0; i < attachments.length; i++) {
var attachment = attachments[i];
this.setAttachment(attachment.slotIndex, attachment.name, attachment.attachment);
}
};
Skin.prototype.copySkin = function(skin) {
for (var i = 0; i < skin.bones.length; i++) {
var bone = skin.bones[i];
var contained = false;
for (var j = 0; j < this.bones.length; j++) if (this.bones[j] == bone) {
contained = true;
break;
}
contained || this.bones.push(bone);
}
for (var i = 0; i < skin.constraints.length; i++) {
var constraint = skin.constraints[i];
var contained = false;
for (var j = 0; j < this.constraints.length; j++) if (this.constraints[j] == constraint) {
contained = true;
break;
}
contained || this.constraints.push(constraint);
}
var attachments = skin.getAttachments();
for (var i = 0; i < attachments.length; i++) {
var attachment = attachments[i];
if (null == attachment.attachment) continue;
if (attachment.attachment instanceof spine.MeshAttachment) {
attachment.attachment = attachment.attachment.newLinkedMesh();
this.setAttachment(attachment.slotIndex, attachment.name, attachment.attachment);
} else {
attachment.attachment = attachment.attachment.copy();
this.setAttachment(attachment.slotIndex, attachment.name, attachment.attachment);
}
}
};
Skin.prototype.getAttachment = function(slotIndex, name) {
var dictionary = this.attachments[slotIndex];
return dictionary ? dictionary[name] : null;
};
Skin.prototype.removeAttachment = function(slotIndex, name) {
var dictionary = this.attachments[slotIndex];
dictionary && (dictionary[name] = null);
};
Skin.prototype.getAttachments = function() {
var entries = new Array();
for (var i = 0; i < this.attachments.length; i++) {
var slotAttachments = this.attachments[i];
if (slotAttachments) for (var name_4 in slotAttachments) {
var attachment = slotAttachments[name_4];
attachment && entries.push(new SkinEntry(i, name_4, attachment));
}
}
return entries;
};
Skin.prototype.getAttachmentsForSlot = function(slotIndex, attachments) {
var slotAttachments = this.attachments[slotIndex];
if (slotAttachments) for (var name_5 in slotAttachments) {
var attachment = slotAttachments[name_5];
attachment && attachments.push(new SkinEntry(slotIndex, name_5, attachment));
}
};
Skin.prototype.clear = function() {
this.attachments.length = 0;
this.bones.length = 0;
this.constraints.length = 0;
};
Skin.prototype.attachAll = function(skeleton, oldSkin) {
var slotIndex = 0;
for (var i = 0; i < skeleton.slots.length; i++) {
var slot = skeleton.slots[i];
var slotAttachment = slot.getAttachment();
if (slotAttachment && slotIndex < oldSkin.attachments.length) {
var dictionary = oldSkin.attachments[slotIndex];
for (var key in dictionary) {
var skinAttachment = dictionary[key];
if (slotAttachment == skinAttachment) {
var attachment = this.getAttachment(slotIndex, key);
null != attachment && slot.setAttachment(attachment);
break;
}
}
}
slotIndex++;
}
};
return Skin;
})();
spine.Skin = Skin;
})(spine || (spine = {}));
var spine;
(function(spine) {
var Slot = (function() {
function Slot(data, bone) {
this.deform = new Array();
if (null == data) throw new Error("data cannot be null.");
if (null == bone) throw new Error("bone cannot be null.");
this.data = data;
this.bone = bone;
this.color = new spine.Color();
this.darkColor = null == data.darkColor ? null : new spine.Color();
this.setToSetupPose();
}
Slot.prototype.getSkeleton = function() {
return this.bone.skeleton;
};
Slot.prototype.getAttachment = function() {
return this.attachment;
};
Slot.prototype.setAttachment = function(attachment) {
if (this.attachment == attachment) return;
this.attachment = attachment;
this.attachmentTime = this.bone.skeleton.time;
this.deform.length = 0;
};
Slot.prototype.setAttachmentTime = function(time) {
this.attachmentTime = this.bone.skeleton.time - time;
};
Slot.prototype.getAttachmentTime = function() {
return this.bone.skeleton.time - this.attachmentTime;
};
Slot.prototype.setToSetupPose = function() {
this.color.setFromColor(this.data.color);
null != this.darkColor && this.darkColor.setFromColor(this.data.darkColor);
if (null == this.data.attachmentName) this.attachment = null; else {
this.attachment = null;
this.setAttachment(this.bone.skeleton.getAttachment(this.data.index, this.data.attachmentName));
}
};
return Slot;
})();
spine.Slot = Slot;
})(spine || (spine = {}));
var spine;
(function(spine) {
var SlotData = (function() {
function SlotData(index, name, boneData) {
this.color = new spine.Color(1, 1, 1, 1);
if (index < 0) throw new Error("index must be >= 0.");
if (null == name) throw new Error("name cannot be null.");
if (null == boneData) throw new Error("boneData cannot be null.");
this.index = index;
this.name = name;
this.boneData = boneData;
}
return SlotData;
})();
spine.SlotData = SlotData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var Texture = (function() {
function Texture(image) {
this._image = image;
}
Texture.prototype.getImage = function() {
return this._image;
};
Texture.filterFromString = function(text) {
switch (text.toLowerCase()) {
case "nearest":
return TextureFilter.Nearest;
case "linear":
return TextureFilter.Linear;
case "mipmap":
return TextureFilter.MipMap;
case "mipmapnearestnearest":
return TextureFilter.MipMapNearestNearest;
case "mipmaplinearnearest":
return TextureFilter.MipMapLinearNearest;
case "mipmapnearestlinear":
return TextureFilter.MipMapNearestLinear;
case "mipmaplinearlinear":
return TextureFilter.MipMapLinearLinear;
default:
throw new Error("Unknown texture filter " + text);
}
};
Texture.wrapFromString = function(text) {
switch (text.toLowerCase()) {
case "mirroredtepeat":
return TextureWrap.MirroredRepeat;
case "clamptoedge":
return TextureWrap.ClampToEdge;
case "repeat":
return TextureWrap.Repeat;
default:
throw new Error("Unknown texture wrap " + text);
}
};
return Texture;
})();
spine.Texture = Texture;
var TextureFilter;
(function(TextureFilter) {
TextureFilter[TextureFilter["Nearest"] = 9728] = "Nearest";
TextureFilter[TextureFilter["Linear"] = 9729] = "Linear";
TextureFilter[TextureFilter["MipMap"] = 9987] = "MipMap";
TextureFilter[TextureFilter["MipMapNearestNearest"] = 9984] = "MipMapNearestNearest";
TextureFilter[TextureFilter["MipMapLinearNearest"] = 9985] = "MipMapLinearNearest";
TextureFilter[TextureFilter["MipMapNearestLinear"] = 9986] = "MipMapNearestLinear";
TextureFilter[TextureFilter["MipMapLinearLinear"] = 9987] = "MipMapLinearLinear";
})(TextureFilter = spine.TextureFilter || (spine.TextureFilter = {}));
var TextureWrap;
(function(TextureWrap) {
TextureWrap[TextureWrap["MirroredRepeat"] = 33648] = "MirroredRepeat";
TextureWrap[TextureWrap["ClampToEdge"] = 33071] = "ClampToEdge";
TextureWrap[TextureWrap["Repeat"] = 10497] = "Repeat";
})(TextureWrap = spine.TextureWrap || (spine.TextureWrap = {}));
var TextureRegion = (function() {
function TextureRegion() {
this.u = 0;
this.v = 0;
this.u2 = 0;
this.v2 = 0;
this.width = 0;
this.height = 0;
this.rotate = false;
this.offsetX = 0;
this.offsetY = 0;
this.originalWidth = 0;
this.originalHeight = 0;
}
return TextureRegion;
})();
spine.TextureRegion = TextureRegion;
var FakeTexture = (function(_super) {
__extends(FakeTexture, _super);
function FakeTexture() {
return null !== _super && _super.apply(this, arguments) || this;
}
FakeTexture.prototype.setFilters = function(minFilter, magFilter) {};
FakeTexture.prototype.setWraps = function(uWrap, vWrap) {};
FakeTexture.prototype.dispose = function() {};
return FakeTexture;
})(Texture);
spine.FakeTexture = FakeTexture;
})(spine || (spine = {}));
var spine;
(function(spine) {
var TextureAtlas = (function() {
function TextureAtlas(atlasText, textureLoader) {
this.pages = new Array();
this.regions = new Array();
this.load(atlasText, textureLoader);
}
TextureAtlas.prototype.load = function(atlasText, textureLoader) {
if (null == textureLoader) throw new Error("textureLoader cannot be null.");
var reader = new TextureAtlasReader(atlasText);
var tuple = new Array(4);
var page = null;
while (true) {
var line = reader.readLine();
if (null == line) break;
line = line.trim();
if (0 == line.length) page = null; else if (page) {
var region = new TextureAtlasRegion();
region.name = line;
region.page = page;
var rotateValue = reader.readValue();
"true" == rotateValue.toLocaleLowerCase() ? region.degrees = 90 : "false" == rotateValue.toLocaleLowerCase() ? region.degrees = 0 : region.degrees = parseFloat(rotateValue);
region.rotate = 90 == region.degrees;
reader.readTuple(tuple);
var x = parseInt(tuple[0]);
var y = parseInt(tuple[1]);
reader.readTuple(tuple);
var width = parseInt(tuple[0]);
var height = parseInt(tuple[1]);
region.u = x / page.width;
region.v = y / page.height;
if (region.rotate) {
region.u2 = (x + height) / page.width;
region.v2 = (y + width) / page.height;
} else {
region.u2 = (x + width) / page.width;
region.v2 = (y + height) / page.height;
}
region.x = x;
region.y = y;
region.width = Math.abs(width);
region.height = Math.abs(height);
4 == reader.readTuple(tuple) && 4 == reader.readTuple(tuple) && reader.readTuple(tuple);
region.originalWidth = parseInt(tuple[0]);
region.originalHeight = parseInt(tuple[1]);
reader.readTuple(tuple);
region.offsetX = parseInt(tuple[0]);
region.offsetY = parseInt(tuple[1]);
region.index = parseInt(reader.readValue());
region.texture = page.texture;
this.regions.push(region);
} else {
page = new TextureAtlasPage();
page.name = line;
if (2 == reader.readTuple(tuple)) {
page.width = parseInt(tuple[0]);
page.height = parseInt(tuple[1]);
reader.readTuple(tuple);
}
reader.readTuple(tuple);
page.minFilter = spine.Texture.filterFromString(tuple[0]);
page.magFilter = spine.Texture.filterFromString(tuple[1]);
var direction = reader.readValue();
page.uWrap = spine.TextureWrap.ClampToEdge;
page.vWrap = spine.TextureWrap.ClampToEdge;
"x" == direction ? page.uWrap = spine.TextureWrap.Repeat : "y" == direction ? page.vWrap = spine.TextureWrap.Repeat : "xy" == direction && (page.uWrap = page.vWrap = spine.TextureWrap.Repeat);
page.texture = textureLoader(line);
page.texture.setFilters(page.minFilter, page.magFilter);
page.texture.setWraps(page.uWrap, page.vWrap);
page.width = page.texture.getImage().width;
page.height = page.texture.getImage().height;
this.pages.push(page);
}
}
};
TextureAtlas.prototype.findRegion = function(name) {
for (var i = 0; i < this.regions.length; i++) if (this.regions[i].name == name) return this.regions[i];
return null;
};
TextureAtlas.prototype.dispose = function() {
for (var i = 0; i < this.pages.length; i++) this.pages[i].texture.dispose();
};
return TextureAtlas;
})();
spine.TextureAtlas = TextureAtlas;
var TextureAtlasReader = (function() {
function TextureAtlasReader(text) {
this.index = 0;
this.lines = text.split(/\r\n|\r|\n/);
}
TextureAtlasReader.prototype.readLine = function() {
if (this.index >= this.lines.length) return null;
return this.lines[this.index++];
};
TextureAtlasReader.prototype.readValue = function() {
var line = this.readLine();
var colon = line.indexOf(":");
if (-1 == colon) throw new Error("Invalid line: " + line);
return line.substring(colon + 1).trim();
};
TextureAtlasReader.prototype.readTuple = function(tuple) {
var line = this.readLine();
var colon = line.indexOf(":");
if (-1 == colon) throw new Error("Invalid line: " + line);
var i = 0, lastMatch = colon + 1;
for (;i < 3; i++) {
var comma = line.indexOf(",", lastMatch);
if (-1 == comma) break;
tuple[i] = line.substr(lastMatch, comma - lastMatch).trim();
lastMatch = comma + 1;
}
tuple[i] = line.substring(lastMatch).trim();
return i + 1;
};
return TextureAtlasReader;
})();
var TextureAtlasPage = (function() {
function TextureAtlasPage() {}
return TextureAtlasPage;
})();
spine.TextureAtlasPage = TextureAtlasPage;
var TextureAtlasRegion = (function(_super) {
__extends(TextureAtlasRegion, _super);
function TextureAtlasRegion() {
return null !== _super && _super.apply(this, arguments) || this;
}
return TextureAtlasRegion;
})(spine.TextureRegion);
spine.TextureAtlasRegion = TextureAtlasRegion;
})(spine || (spine = {}));
var spine;
(function(spine) {
var TransformConstraint = (function() {
function TransformConstraint(data, skeleton) {
this.rotateMix = 0;
this.translateMix = 0;
this.scaleMix = 0;
this.shearMix = 0;
this.temp = new spine.Vector2();
this.active = false;
if (null == data) throw new Error("data cannot be null.");
if (null == skeleton) throw new Error("skeleton cannot be null.");
this.data = data;
this.rotateMix = data.rotateMix;
this.translateMix = data.translateMix;
this.scaleMix = data.scaleMix;
this.shearMix = data.shearMix;
this.bones = new Array();
for (var i = 0; i < data.bones.length; i++) this.bones.push(skeleton.findBone(data.bones[i].name));
this.target = skeleton.findBone(data.target.name);
}
TransformConstraint.prototype.isActive = function() {
return this.active;
};
TransformConstraint.prototype.apply = function() {
this.update();
};
TransformConstraint.prototype.update = function() {
this.data.local ? this.data.relative ? this.applyRelativeLocal() : this.applyAbsoluteLocal() : this.data.relative ? this.applyRelativeWorld() : this.applyAbsoluteWorld();
};
TransformConstraint.prototype.applyAbsoluteWorld = function() {
var rotateMix = this.rotateMix, translateMix = this.translateMix, scaleMix = this.scaleMix, shearMix = this.shearMix;
var target = this.target;
var ta = target.a, tb = target.b, tc = target.c, td = target.d;
var degRadReflect = ta * td - tb * tc > 0 ? spine.MathUtils.degRad : -spine.MathUtils.degRad;
var offsetRotation = this.data.offsetRotation * degRadReflect;
var offsetShearY = this.data.offsetShearY * degRadReflect;
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
var modified = false;
if (0 != rotateMix) {
var a = bone.a, b = bone.b, c = bone.c, d = bone.d;
var r = Math.atan2(tc, ta) - Math.atan2(c, a) + offsetRotation;
r > spine.MathUtils.PI ? r -= spine.MathUtils.PI2 : r < -spine.MathUtils.PI && (r += spine.MathUtils.PI2);
r *= rotateMix;
var cos = Math.cos(r), sin = Math.sin(r);
bone.a = cos * a - sin * c;
bone.b = cos * b - sin * d;
bone.c = sin * a + cos * c;
bone.d = sin * b + cos * d;
modified = true;
}
if (0 != translateMix) {
var temp = this.temp;
target.localToWorld(temp.set(this.data.offsetX, this.data.offsetY));
bone.worldX += (temp.x - bone.worldX) * translateMix;
bone.worldY += (temp.y - bone.worldY) * translateMix;
modified = true;
}
if (scaleMix > 0) {
var s = Math.sqrt(bone.a * bone.a + bone.c * bone.c);
var ts = Math.sqrt(ta * ta + tc * tc);
s > 1e-5 && (s = (s + (ts - s + this.data.offsetScaleX) * scaleMix) / s);
bone.a *= s;
bone.c *= s;
s = Math.sqrt(bone.b * bone.b + bone.d * bone.d);
ts = Math.sqrt(tb * tb + td * td);
s > 1e-5 && (s = (s + (ts - s + this.data.offsetScaleY) * scaleMix) / s);
bone.b *= s;
bone.d *= s;
modified = true;
}
if (shearMix > 0) {
var b = bone.b, d = bone.d;
var by = Math.atan2(d, b);
var r = Math.atan2(td, tb) - Math.atan2(tc, ta) - (by - Math.atan2(bone.c, bone.a));
r > spine.MathUtils.PI ? r -= spine.MathUtils.PI2 : r < -spine.MathUtils.PI && (r += spine.MathUtils.PI2);
r = by + (r + offsetShearY) * shearMix;
var s = Math.sqrt(b * b + d * d);
bone.b = Math.cos(r) * s;
bone.d = Math.sin(r) * s;
modified = true;
}
modified && (bone.appliedValid = false);
}
};
TransformConstraint.prototype.applyRelativeWorld = function() {
var rotateMix = this.rotateMix, translateMix = this.translateMix, scaleMix = this.scaleMix, shearMix = this.shearMix;
var target = this.target;
var ta = target.a, tb = target.b, tc = target.c, td = target.d;
var degRadReflect = ta * td - tb * tc > 0 ? spine.MathUtils.degRad : -spine.MathUtils.degRad;
var offsetRotation = this.data.offsetRotation * degRadReflect, offsetShearY = this.data.offsetShearY * degRadReflect;
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
var modified = false;
if (0 != rotateMix) {
var a = bone.a, b = bone.b, c = bone.c, d = bone.d;
var r = Math.atan2(tc, ta) + offsetRotation;
r > spine.MathUtils.PI ? r -= spine.MathUtils.PI2 : r < -spine.MathUtils.PI && (r += spine.MathUtils.PI2);
r *= rotateMix;
var cos = Math.cos(r), sin = Math.sin(r);
bone.a = cos * a - sin * c;
bone.b = cos * b - sin * d;
bone.c = sin * a + cos * c;
bone.d = sin * b + cos * d;
modified = true;
}
if (0 != translateMix) {
var temp = this.temp;
target.localToWorld(temp.set(this.data.offsetX, this.data.offsetY));
bone.worldX += temp.x * translateMix;
bone.worldY += temp.y * translateMix;
modified = true;
}
if (scaleMix > 0) {
var s = (Math.sqrt(ta * ta + tc * tc) - 1 + this.data.offsetScaleX) * scaleMix + 1;
bone.a *= s;
bone.c *= s;
s = (Math.sqrt(tb * tb + td * td) - 1 + this.data.offsetScaleY) * scaleMix + 1;
bone.b *= s;
bone.d *= s;
modified = true;
}
if (shearMix > 0) {
var r = Math.atan2(td, tb) - Math.atan2(tc, ta);
r > spine.MathUtils.PI ? r -= spine.MathUtils.PI2 : r < -spine.MathUtils.PI && (r += spine.MathUtils.PI2);
var b = bone.b, d = bone.d;
r = Math.atan2(d, b) + (r - spine.MathUtils.PI / 2 + offsetShearY) * shearMix;
var s = Math.sqrt(b * b + d * d);
bone.b = Math.cos(r) * s;
bone.d = Math.sin(r) * s;
modified = true;
}
modified && (bone.appliedValid = false);
}
};
TransformConstraint.prototype.applyAbsoluteLocal = function() {
var rotateMix = this.rotateMix, translateMix = this.translateMix, scaleMix = this.scaleMix, shearMix = this.shearMix;
var target = this.target;
target.appliedValid || target.updateAppliedTransform();
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
bone.appliedValid || bone.updateAppliedTransform();
var rotation = bone.arotation;
if (0 != rotateMix) {
var r = target.arotation - rotation + this.data.offsetRotation;
r -= 360 * (16384 - (16384.499999999996 - r / 360 | 0));
rotation += r * rotateMix;
}
var x = bone.ax, y = bone.ay;
if (0 != translateMix) {
x += (target.ax - x + this.data.offsetX) * translateMix;
y += (target.ay - y + this.data.offsetY) * translateMix;
}
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
if (0 != scaleMix) {
scaleX > 1e-5 && (scaleX = (scaleX + (target.ascaleX - scaleX + this.data.offsetScaleX) * scaleMix) / scaleX);
scaleY > 1e-5 && (scaleY = (scaleY + (target.ascaleY - scaleY + this.data.offsetScaleY) * scaleMix) / scaleY);
}
var shearY = bone.ashearY;
if (0 != shearMix) {
var r = target.ashearY - shearY + this.data.offsetShearY;
r -= 360 * (16384 - (16384.499999999996 - r / 360 | 0));
bone.shearY += r * shearMix;
}
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
}
};
TransformConstraint.prototype.applyRelativeLocal = function() {
var rotateMix = this.rotateMix, translateMix = this.translateMix, scaleMix = this.scaleMix, shearMix = this.shearMix;
var target = this.target;
target.appliedValid || target.updateAppliedTransform();
var bones = this.bones;
for (var i = 0, n = bones.length; i < n; i++) {
var bone = bones[i];
bone.appliedValid || bone.updateAppliedTransform();
var rotation = bone.arotation;
0 != rotateMix && (rotation += (target.arotation + this.data.offsetRotation) * rotateMix);
var x = bone.ax, y = bone.ay;
if (0 != translateMix) {
x += (target.ax + this.data.offsetX) * translateMix;
y += (target.ay + this.data.offsetY) * translateMix;
}
var scaleX = bone.ascaleX, scaleY = bone.ascaleY;
if (0 != scaleMix) {
scaleX > 1e-5 && (scaleX *= (target.ascaleX - 1 + this.data.offsetScaleX) * scaleMix + 1);
scaleY > 1e-5 && (scaleY *= (target.ascaleY - 1 + this.data.offsetScaleY) * scaleMix + 1);
}
var shearY = bone.ashearY;
0 != shearMix && (shearY += (target.ashearY + this.data.offsetShearY) * shearMix);
bone.updateWorldTransformWith(x, y, rotation, scaleX, scaleY, bone.ashearX, shearY);
}
};
return TransformConstraint;
})();
spine.TransformConstraint = TransformConstraint;
})(spine || (spine = {}));
var spine;
(function(spine) {
var TransformConstraintData = (function(_super) {
__extends(TransformConstraintData, _super);
function TransformConstraintData(name) {
var _this = _super.call(this, name, 0, false) || this;
_this.bones = new Array();
_this.rotateMix = 0;
_this.translateMix = 0;
_this.scaleMix = 0;
_this.shearMix = 0;
_this.offsetRotation = 0;
_this.offsetX = 0;
_this.offsetY = 0;
_this.offsetScaleX = 0;
_this.offsetScaleY = 0;
_this.offsetShearY = 0;
_this.relative = false;
_this.local = false;
return _this;
}
return TransformConstraintData;
})(spine.ConstraintData);
spine.TransformConstraintData = TransformConstraintData;
})(spine || (spine = {}));
var spine;
(function(spine) {
var Triangulator = (function() {
function Triangulator() {
this.convexPolygons = new Array();
this.convexPolygonsIndices = new Array();
this.indicesArray = new Array();
this.isConcaveArray = new Array();
this.triangles = new Array();
this.polygonPool = new spine.Pool(function() {
return new Array();
});
this.polygonIndicesPool = new spine.Pool(function() {
return new Array();
});
}
Triangulator.prototype.triangulate = function(verticesArray) {
var vertices = verticesArray;
var vertexCount = verticesArray.length >> 1;
var indices = this.indicesArray;
indices.length = 0;
for (var i = 0; i < vertexCount; i++) indices[i] = i;
var isConcave = this.isConcaveArray;
isConcave.length = 0;
for (var i = 0, n = vertexCount; i < n; ++i) isConcave[i] = Triangulator.isConcave(i, vertexCount, vertices, indices);
var triangles = this.triangles;
triangles.length = 0;
while (vertexCount > 3) {
var previous = vertexCount - 1, i = 0, next = 1;
while (true) {
outer: if (!isConcave[i]) {
var p1 = indices[previous] << 1, p2 = indices[i] << 1, p3 = indices[next] << 1;
var p1x = vertices[p1], p1y = vertices[p1 + 1];
var p2x = vertices[p2], p2y = vertices[p2 + 1];
var p3x = vertices[p3], p3y = vertices[p3 + 1];
for (var ii = (next + 1) % vertexCount; ii != previous; ii = (ii + 1) % vertexCount) {
if (!isConcave[ii]) continue;
var v = indices[ii] << 1;
var vx = vertices[v], vy = vertices[v + 1];
if (Triangulator.positiveArea(p3x, p3y, p1x, p1y, vx, vy) && Triangulator.positiveArea(p1x, p1y, p2x, p2y, vx, vy) && Triangulator.positiveArea(p2x, p2y, p3x, p3y, vx, vy)) break outer;
}
break;
}
if (0 == next) {
do {
if (!isConcave[i]) break;
i--;
} while (i > 0);
break;
}
previous = i;
i = next;
next = (next + 1) % vertexCount;
}
triangles.push(indices[(vertexCount + i - 1) % vertexCount]);
triangles.push(indices[i]);
triangles.push(indices[(i + 1) % vertexCount]);
indices.splice(i, 1);
isConcave.splice(i, 1);
vertexCount--;
var previousIndex = (vertexCount + i - 1) % vertexCount;
var nextIndex = i == vertexCount ? 0 : i;
isConcave[previousIndex] = Triangulator.isConcave(previousIndex, vertexCount, vertices, indices);
isConcave[nextIndex] = Triangulator.isConcave(nextIndex, vertexCount, vertices, indices);
}
if (3 == vertexCount) {
triangles.push(indices[2]);
triangles.push(indices[0]);
triangles.push(indices[1]);
}
return triangles;
};
Triangulator.prototype.decompose = function(verticesArray, triangles) {
var vertices = verticesArray;
var convexPolygons = this.convexPolygons;
this.polygonPool.freeAll(convexPolygons);
convexPolygons.length = 0;
var convexPolygonsIndices = this.convexPolygonsIndices;
this.polygonIndicesPool.freeAll(convexPolygonsIndices);
convexPolygonsIndices.length = 0;
var polygonIndices = this.polygonIndicesPool.obtain();
polygonIndices.length = 0;
var polygon = this.polygonPool.obtain();
polygon.length = 0;
var fanBaseIndex = -1, lastWinding = 0;
for (var i = 0, n = triangles.length; i < n; i += 3) {
var t1 = triangles[i] << 1, t2 = triangles[i + 1] << 1, t3 = triangles[i + 2] << 1;
var x1 = vertices[t1], y1 = vertices[t1 + 1];
var x2 = vertices[t2], y2 = vertices[t2 + 1];
var x3 = vertices[t3], y3 = vertices[t3 + 1];
var merged = false;
if (fanBaseIndex == t1) {
var o = polygon.length - 4;
var winding1 = Triangulator.winding(polygon[o], polygon[o + 1], polygon[o + 2], polygon[o + 3], x3, y3);
var winding2 = Triangulator.winding(x3, y3, polygon[0], polygon[1], polygon[2], polygon[3]);
if (winding1 == lastWinding && winding2 == lastWinding) {
polygon.push(x3);
polygon.push(y3);
polygonIndices.push(t3);
merged = true;
}
}
if (!merged) {
if (polygon.length > 0) {
convexPolygons.push(polygon);
convexPolygonsIndices.push(polygonIndices);
} else {
this.polygonPool.free(polygon);
this.polygonIndicesPool.free(polygonIndices);
}
polygon = this.polygonPool.obtain();
polygon.length = 0;
polygon.push(x1);
polygon.push(y1);
polygon.push(x2);
polygon.push(y2);
polygon.push(x3);
polygon.push(y3);
polygonIndices = this.polygonIndicesPool.obtain();
polygonIndices.length = 0;
polygonIndices.push(t1);
polygonIndices.push(t2);
polygonIndices.push(t3);
lastWinding = Triangulator.winding(x1, y1, x2, y2, x3, y3);
fanBaseIndex = t1;
}
}
if (polygon.length > 0) {
convexPolygons.push(polygon);
convexPolygonsIndices.push(polygonIndices);
}
for (var i = 0, n = convexPolygons.length; i < n; i++) {
polygonIndices = convexPolygonsIndices[i];
if (0 == polygonIndices.length) continue;
var firstIndex = polygonIndices[0];
var lastIndex = polygonIndices[polygonIndices.length - 1];
polygon = convexPolygons[i];
var o = polygon.length - 4;
var prevPrevX = polygon[o], prevPrevY = polygon[o + 1];
var prevX = polygon[o + 2], prevY = polygon[o + 3];
var firstX = polygon[0], firstY = polygon[1];
var secondX = polygon[2], secondY = polygon[3];
var winding = Triangulator.winding(prevPrevX, prevPrevY, prevX, prevY, firstX, firstY);
for (var ii = 0; ii < n; ii++) {
if (ii == i) continue;
var otherIndices = convexPolygonsIndices[ii];
if (3 != otherIndices.length) continue;
var otherFirstIndex = otherIndices[0];
var otherSecondIndex = otherIndices[1];
var otherLastIndex = otherIndices[2];
var otherPoly = convexPolygons[ii];
var x3 = otherPoly[otherPoly.length - 2], y3 = otherPoly[otherPoly.length - 1];
if (otherFirstIndex != firstIndex || otherSecondIndex != lastIndex) continue;
var winding1 = Triangulator.winding(prevPrevX, prevPrevY, prevX, prevY, x3, y3);
var winding2 = Triangulator.winding(x3, y3, firstX, firstY, secondX, secondY);
if (winding1 == winding && winding2 == winding) {
otherPoly.length = 0;
otherIndices.length = 0;
polygon.push(x3);
polygon.push(y3);
polygonIndices.push(otherLastIndex);
prevPrevX = prevX;
prevPrevY = prevY;
prevX = x3;
prevY = y3;
ii = 0;
}
}
}
for (var i = convexPolygons.length - 1; i >= 0; i--) {
polygon = convexPolygons[i];
if (0 == polygon.length) {
convexPolygons.splice(i, 1);
this.polygonPool.free(polygon);
polygonIndices = convexPolygonsIndices[i];
convexPolygonsIndices.splice(i, 1);
this.polygonIndicesPool.free(polygonIndices);
}
}
return convexPolygons;
};
Triangulator.isConcave = function(index, vertexCount, vertices, indices) {
var previous = indices[(vertexCount + index - 1) % vertexCount] << 1;
var current = indices[index] << 1;
var next = indices[(index + 1) % vertexCount] << 1;
return !this.positiveArea(vertices[previous], vertices[previous + 1], vertices[current], vertices[current + 1], vertices[next], vertices[next + 1]);
};
Triangulator.positiveArea = function(p1x, p1y, p2x, p2y, p3x, p3y) {
return p1x * (p3y - p2y) + p2x * (p1y - p3y) + p3x * (p2y - p1y) >= 0;
};
Triangulator.winding = function(p1x, p1y, p2x, p2y, p3x, p3y) {
var px = p2x - p1x, py = p2y - p1y;
return p3x * py - p3y * px + px * p1y - p1x * py >= 0 ? 1 : -1;
};
return Triangulator;
})();
spine.Triangulator = Triangulator;
})(spine || (spine = {}));
var spine;
(function(spine) {
var IntSet = (function() {
function IntSet() {
this.array = new Array();
}
IntSet.prototype.add = function(value) {
var contains = this.contains(value);
this.array[0 | value] = 0 | value;
return !contains;
};
IntSet.prototype.contains = function(value) {
return void 0 != this.array[0 | value];
};
IntSet.prototype.remove = function(value) {
this.array[0 | value] = void 0;
};
IntSet.prototype.clear = function() {
this.array.length = 0;
};
return IntSet;
})();
spine.IntSet = IntSet;
var Color = (function() {
function Color(r, g, b, a) {
void 0 === r && (r = 0);
void 0 === g && (g = 0);
void 0 === b && (b = 0);
void 0 === a && (a = 0);
this.r = r;
this.g = g;
this.b = b;
this.a = a;
}
Color.prototype.set = function(r, g, b, a) {
this.r = r;
this.g = g;
this.b = b;
this.a = a;
this.clamp();
return this;
};
Color.prototype.setFromColor = function(c) {
this.r = c.r;
this.g = c.g;
this.b = c.b;
this.a = c.a;
return this;
};
Color.prototype.setFromString = function(hex) {
hex = "#" == hex.charAt(0) ? hex.substr(1) : hex;
this.r = parseInt(hex.substr(0, 2), 16) / 255;
this.g = parseInt(hex.substr(2, 2), 16) / 255;
this.b = parseInt(hex.substr(4, 2), 16) / 255;
this.a = (8 != hex.length ? 255 : parseInt(hex.substr(6, 2), 16)) / 255;
return this;
};
Color.prototype.add = function(r, g, b, a) {
this.r += r;
this.g += g;
this.b += b;
this.a += a;
this.clamp();
return this;
};
Color.prototype.clamp = function() {
this.r < 0 ? this.r = 0 : this.r > 1 && (this.r = 1);
this.g < 0 ? this.g = 0 : this.g > 1 && (this.g = 1);
this.b < 0 ? this.b = 0 : this.b > 1 && (this.b = 1);
this.a < 0 ? this.a = 0 : this.a > 1 && (this.a = 1);
return this;
};
Color.rgba8888ToColor = function(color, value) {
color.r = ((4278190080 & value) >>> 24) / 255;
color.g = ((16711680 & value) >>> 16) / 255;
color.b = ((65280 & value) >>> 8) / 255;
color.a = (255 & value) / 255;
};
Color.rgb888ToColor = function(color, value) {
color.r = ((16711680 & value) >>> 16) / 255;
color.g = ((65280 & value) >>> 8) / 255;
color.b = (255 & value) / 255;
};
Color.WHITE = new Color(1, 1, 1, 1);
Color.RED = new Color(1, 0, 0, 1);
Color.GREEN = new Color(0, 1, 0, 1);
Color.BLUE = new Color(0, 0, 1, 1);
Color.MAGENTA = new Color(1, 0, 1, 1);
return Color;
})();
spine.Color = Color;
var MathUtils = (function() {
function MathUtils() {}
MathUtils.clamp = function(value, min, max) {
if (value < min) return min;
if (value > max) return max;
return value;
};
MathUtils.cosDeg = function(degrees) {
return Math.cos(degrees * MathUtils.degRad);
};
MathUtils.sinDeg = function(degrees) {
return Math.sin(degrees * MathUtils.degRad);
};
MathUtils.signum = function(value) {
return value > 0 ? 1 : value < 0 ? -1 : 0;
};
MathUtils.toInt = function(x) {
return x > 0 ? Math.floor(x) : Math.ceil(x);
};
MathUtils.cbrt = function(x) {
var y = Math.pow(Math.abs(x), 1 / 3);
return x < 0 ? -y : y;
};
MathUtils.randomTriangular = function(min, max) {
return MathUtils.randomTriangularWith(min, max, .5 * (min + max));
};
MathUtils.randomTriangularWith = function(min, max, mode) {
var u = Math.random();
var d = max - min;
if (u <= (mode - min) / d) return min + Math.sqrt(u * d * (mode - min));
return max - Math.sqrt((1 - u) * d * (max - mode));
};
MathUtils.PI = 3.1415927;
MathUtils.PI2 = 2 * MathUtils.PI;
MathUtils.radiansToDegrees = 180 / MathUtils.PI;
MathUtils.radDeg = MathUtils.radiansToDegrees;
MathUtils.degreesToRadians = MathUtils.PI / 180;
MathUtils.degRad = MathUtils.degreesToRadians;
return MathUtils;
})();
spine.MathUtils = MathUtils;
var Interpolation = (function() {
function Interpolation() {}
Interpolation.prototype.apply = function(start, end, a) {
return start + (end - start) * this.applyInternal(a);
};
return Interpolation;
})();
spine.Interpolation = Interpolation;
var Pow = (function(_super) {
__extends(Pow, _super);
function Pow(power) {
var _this = _super.call(this) || this;
_this.power = 2;
_this.power = power;
return _this;
}
Pow.prototype.applyInternal = function(a) {
if (a <= .5) return Math.pow(2 * a, this.power) / 2;
return Math.pow(2 * (a - 1), this.power) / (this.power % 2 == 0 ? -2 : 2) + 1;
};
return Pow;
})(Interpolation);
spine.Pow = Pow;
var PowOut = (function(_super) {
__extends(PowOut, _super);
function PowOut(power) {
return _super.call(this, power) || this;
}
PowOut.prototype.applyInternal = function(a) {
return Math.pow(a - 1, this.power) * (this.power % 2 == 0 ? -1 : 1) + 1;
};
return PowOut;
})(Pow);
spine.PowOut = PowOut;
var Utils = (function() {
function Utils() {}
Utils.arrayCopy = function(source, sourceStart, dest, destStart, numElements) {
for (var i = sourceStart, j = destStart; i < sourceStart + numElements; i++, j++) dest[j] = source[i];
};
Utils.setArraySize = function(array, size, value) {
void 0 === value && (value = 0);
var oldSize = array.length;
if (oldSize == size) return array;
array.length = size;
if (oldSize < size) for (var i = oldSize; i < size; i++) array[i] = value;
return array;
};
Utils.ensureArrayCapacity = function(array, size, value) {
void 0 === value && (value = 0);
if (array.length >= size) return array;
return Utils.setArraySize(array, size, value);
};
Utils.newArray = function(size, defaultValue) {
var array = new Array(size);
for (var i = 0; i < size; i++) array[i] = defaultValue;
return array;
};
Utils.newFloatArray = function(size) {
if (Utils.SUPPORTS_TYPED_ARRAYS) return new Float32Array(size);
var array = new Array(size);
for (var i = 0; i < array.length; i++) array[i] = 0;
return array;
};
Utils.newShortArray = function(size) {
if (Utils.SUPPORTS_TYPED_ARRAYS) return new Int16Array(size);
var array = new Array(size);
for (var i = 0; i < array.length; i++) array[i] = 0;
return array;
};
Utils.toFloatArray = function(array) {
return Utils.SUPPORTS_TYPED_ARRAYS ? new Float32Array(array) : array;
};
Utils.toSinglePrecision = function(value) {
return Utils.SUPPORTS_TYPED_ARRAYS ? Math.fround(value) : value;
};
Utils.webkit602BugfixHelper = function(alpha, blend) {};
Utils.contains = function(array, element, identity) {
void 0 === identity && (identity = true);
for (var i = 0; i < array.length; i++) if (array[i] == element) return true;
return false;
};
Utils.SUPPORTS_TYPED_ARRAYS = "undefined" !== typeof Float32Array;
return Utils;
})();
spine.Utils = Utils;
var DebugUtils = (function() {
function DebugUtils() {}
DebugUtils.logBones = function(skeleton) {
for (var i = 0; i < skeleton.bones.length; i++) {
var bone = skeleton.bones[i];
console.log(bone.data.name + ", " + bone.a + ", " + bone.b + ", " + bone.c + ", " + bone.d + ", " + bone.worldX + ", " + bone.worldY);
}
};
return DebugUtils;
})();
spine.DebugUtils = DebugUtils;
var Pool = (function() {
function Pool(instantiator) {
this.items = new Array();
this.instantiator = instantiator;
}
Pool.prototype.obtain = function() {
return this.items.length > 0 ? this.items.pop() : this.instantiator();
};
Pool.prototype.free = function(item) {
item.reset && item.reset();
this.items.push(item);
};
Pool.prototype.freeAll = function(items) {
for (var i = 0; i < items.length; i++) {
items[i].reset && items[i].reset();
this.items[i] = items[i];
}
};
Pool.prototype.clear = function() {
this.items.length = 0;
};
return Pool;
})();
spine.Pool = Pool;
var Vector2 = (function() {
function Vector2(x, y) {
void 0 === x && (x = 0);
void 0 === y && (y = 0);
this.x = x;
this.y = y;
}
Vector2.prototype.set = function(x, y) {
this.x = x;
this.y = y;
return this;
};
Vector2.prototype.length = function() {
var x = this.x;
var y = this.y;
return Math.sqrt(x * x + y * y);
};
Vector2.prototype.normalize = function() {
var len = this.length();
if (0 != len) {
this.x /= len;
this.y /= len;
}
return this;
};
return Vector2;
})();
spine.Vector2 = Vector2;
var TimeKeeper = (function() {
function TimeKeeper() {
this.maxDelta = .064;
this.framesPerSecond = 0;
this.delta = 0;
this.totalTime = 0;
this.lastTime = Date.now() / 1e3;
this.frameCount = 0;
this.frameTime = 0;
}
TimeKeeper.prototype.update = function() {
var now = Date.now() / 1e3;
this.delta = now - this.lastTime;
this.frameTime += this.delta;
this.totalTime += this.delta;
this.delta > this.maxDelta && (this.delta = this.maxDelta);
this.lastTime = now;
this.frameCount++;
if (this.frameTime > 1) {
this.framesPerSecond = this.frameCount / this.frameTime;
this.frameTime = 0;
this.frameCount = 0;
}
};
return TimeKeeper;
})();
spine.TimeKeeper = TimeKeeper;
var WindowedMean = (function() {
function WindowedMean(windowSize) {
void 0 === windowSize && (windowSize = 32);
this.addedValues = 0;
this.lastValue = 0;
this.mean = 0;
this.dirty = true;
this.values = new Array(windowSize);
}
WindowedMean.prototype.hasEnoughData = function() {
return this.addedValues >= this.values.length;
};
WindowedMean.prototype.addValue = function(value) {
this.addedValues < this.values.length && this.addedValues++;
this.values[this.lastValue++] = value;
this.lastValue > this.values.length - 1 && (this.lastValue = 0);
this.dirty = true;
};
WindowedMean.prototype.getMean = function() {
if (this.hasEnoughData()) {
if (this.dirty) {
var mean = 0;
for (var i = 0; i < this.values.length; i++) mean += this.values[i];
this.mean = mean / this.values.length;
this.dirty = false;
}
return this.mean;
}
return 0;
};
return WindowedMean;
})();
spine.WindowedMean = WindowedMean;
})(spine || (spine = {}));
(function() {
Math.fround || (Math.fround = (function(array) {
return function(x) {
return array[0] = x, array[0];
};
})(new Float32Array(1)));
})();
var spine;
(function(spine) {
var Attachment = (function() {
function Attachment(name) {
if (null == name) throw new Error("name cannot be null.");
this.name = name;
}
return Attachment;
})();
spine.Attachment = Attachment;
var VertexAttachment = (function(_super) {
__extends(VertexAttachment, _super);
function VertexAttachment(name) {
var _this = _super.call(this, name) || this;
_this.id = (65535 & VertexAttachment.nextID++) << 11;
_this.worldVerticesLength = 0;
_this.deformAttachment = _this;
return _this;
}
VertexAttachment.prototype.computeWorldVertices = function(slot, start, count, worldVertices, offset, stride) {
count = offset + (count >> 1) * stride;
var skeleton = slot.bone.skeleton;
var deformArray = slot.deform;
var vertices = this.vertices;
var bones = this.bones;
if (null == bones) {
deformArray.length > 0 && (vertices = deformArray);
var bone = slot.bone;
var x = bone.worldX;
var y = bone.worldY;
var a = bone.a, b = bone.b, c = bone.c, d = bone.d;
for (var v_1 = start, w = offset; w < count; v_1 += 2, w += stride) {
var vx = vertices[v_1], vy = vertices[v_1 + 1];
worldVertices[w] = vx * a + vy * b + x;
worldVertices[w + 1] = vx * c + vy * d + y;
}
return;
}
var v = 0, skip = 0;
for (var i = 0; i < start; i += 2) {
var n = bones[v];
v += n + 1;
skip += n;
}
var skeletonBones = skeleton.bones;
if (0 == deformArray.length) for (var w = offset, b = 3 * skip; w < count; w += stride) {
var wx = 0, wy = 0;
var n = bones[v++];
n += v;
for (;v < n; v++, b += 3) {
var bone = skeletonBones[bones[v]];
var vx = vertices[b], vy = vertices[b + 1], weight = vertices[b + 2];
wx += (vx * bone.a + vy * bone.b + bone.worldX) * weight;
wy += (vx * bone.c + vy * bone.d + bone.worldY) * weight;
}
worldVertices[w] = wx;
worldVertices[w + 1] = wy;
} else {
var deform = deformArray;
for (var w = offset, b = 3 * skip, f = skip << 1; w < count; w += stride) {
var wx = 0, wy = 0;
var n = bones[v++];
n += v;
for (;v < n; v++, b += 3, f += 2) {
var bone = skeletonBones[bones[v]];
var vx = vertices[b] + deform[f], vy = vertices[b + 1] + deform[f + 1], weight = vertices[b + 2];
wx += (vx * bone.a + vy * bone.b + bone.worldX) * weight;
wy += (vx * bone.c + vy * bone.d + bone.worldY) * weight;
}
worldVertices[w] = wx;
worldVertices[w + 1] = wy;
}
}
};
VertexAttachment.prototype.copyTo = function(attachment) {
if (null != this.bones) {
attachment.bones = new Array(this.bones.length);
spine.Utils.arrayCopy(this.bones, 0, attachment.bones, 0, this.bones.length);
} else attachment.bones = null;
if (null != this.vertices) {
attachment.vertices = spine.Utils.newFloatArray(this.vertices.length);
spine.Utils.arrayCopy(this.vertices, 0, attachment.vertices, 0, this.vertices.length);
} else attachment.vertices = null;
attachment.worldVerticesLength = this.worldVerticesLength;
attachment.deformAttachment = this.deformAttachment;
};
VertexAttachment.nextID = 0;
return VertexAttachment;
})(Attachment);
spine.VertexAttachment = VertexAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var AttachmentType;
(function(AttachmentType) {
AttachmentType[AttachmentType["Region"] = 0] = "Region";
AttachmentType[AttachmentType["BoundingBox"] = 1] = "BoundingBox";
AttachmentType[AttachmentType["Mesh"] = 2] = "Mesh";
AttachmentType[AttachmentType["LinkedMesh"] = 3] = "LinkedMesh";
AttachmentType[AttachmentType["Path"] = 4] = "Path";
AttachmentType[AttachmentType["Point"] = 5] = "Point";
AttachmentType[AttachmentType["Clipping"] = 6] = "Clipping";
})(AttachmentType = spine.AttachmentType || (spine.AttachmentType = {}));
})(spine || (spine = {}));
var spine;
(function(spine) {
var BoundingBoxAttachment = (function(_super) {
__extends(BoundingBoxAttachment, _super);
function BoundingBoxAttachment(name) {
var _this = _super.call(this, name) || this;
_this.color = new spine.Color(1, 1, 1, 1);
return _this;
}
BoundingBoxAttachment.prototype.copy = function() {
var copy = new BoundingBoxAttachment(name);
this.copyTo(copy);
copy.color.setFromColor(this.color);
return copy;
};
return BoundingBoxAttachment;
})(spine.VertexAttachment);
spine.BoundingBoxAttachment = BoundingBoxAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var ClippingAttachment = (function(_super) {
__extends(ClippingAttachment, _super);
function ClippingAttachment(name) {
var _this = _super.call(this, name) || this;
_this.color = new spine.Color(.2275, .2275, .8078, 1);
return _this;
}
ClippingAttachment.prototype.copy = function() {
var copy = new ClippingAttachment(name);
this.copyTo(copy);
copy.endSlot = this.endSlot;
copy.color.setFromColor(this.color);
return copy;
};
return ClippingAttachment;
})(spine.VertexAttachment);
spine.ClippingAttachment = ClippingAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var MeshAttachment = (function(_super) {
__extends(MeshAttachment, _super);
function MeshAttachment(name) {
var _this = _super.call(this, name) || this;
_this.color = new spine.Color(1, 1, 1, 1);
_this.tempColor = new spine.Color(0, 0, 0, 0);
return _this;
}
MeshAttachment.prototype.updateUVs = function() {
var regionUVs = this.regionUVs;
null != this.uvs && this.uvs.length == regionUVs.length || (this.uvs = spine.Utils.newFloatArray(regionUVs.length));
var uvs = this.uvs;
var n = this.uvs.length;
var u = this.region.u, v = this.region.v, width = 0, height = 0;
if (this.region instanceof spine.TextureAtlasRegion) {
var region = this.region;
var textureWidth = region.texture.getImage().width, textureHeight = region.texture.getImage().height;
switch (region.degrees) {
case 90:
u -= (region.originalHeight - region.offsetY - region.height) / textureWidth;
v -= (region.originalWidth - region.offsetX - region.width) / textureHeight;
width = region.originalHeight / textureWidth;
height = region.originalWidth / textureHeight;
for (var i = 0; i < n; i += 2) {
uvs[i] = u + regionUVs[i + 1] * width;
uvs[i + 1] = v + (1 - regionUVs[i]) * height;
}
return;
case 180:
u -= (region.originalWidth - region.offsetX - region.width) / textureWidth;
v -= region.offsetY / textureHeight;
width = region.originalWidth / textureWidth;
height = region.originalHeight / textureHeight;
for (var i = 0; i < n; i += 2) {
uvs[i] = u + (1 - regionUVs[i]) * width;
uvs[i + 1] = v + (1 - regionUVs[i + 1]) * height;
}
return;
case 270:
u -= region.offsetY / textureWidth;
v -= region.offsetX / textureHeight;
width = region.originalHeight / textureWidth;
height = region.originalWidth / textureHeight;
for (var i = 0; i < n; i += 2) {
uvs[i] = u + (1 - regionUVs[i + 1]) * width;
uvs[i + 1] = v + regionUVs[i] * height;
}
return;
}
u -= region.offsetX / textureWidth;
v -= (region.originalHeight - region.offsetY - region.height) / textureHeight;
width = region.originalWidth / textureWidth;
height = region.originalHeight / textureHeight;
} else if (null == this.region) {
u = v = 0;
width = height = 1;
} else {
width = this.region.u2 - u;
height = this.region.v2 - v;
}
for (var i = 0; i < n; i += 2) {
uvs[i] = u + regionUVs[i] * width;
uvs[i + 1] = v + regionUVs[i + 1] * height;
}
};
MeshAttachment.prototype.getParentMesh = function() {
return this.parentMesh;
};
MeshAttachment.prototype.setParentMesh = function(parentMesh) {
this.parentMesh = parentMesh;
if (null != parentMesh) {
this.bones = parentMesh.bones;
this.vertices = parentMesh.vertices;
this.worldVerticesLength = parentMesh.worldVerticesLength;
this.regionUVs = parentMesh.regionUVs;
this.triangles = parentMesh.triangles;
this.hullLength = parentMesh.hullLength;
this.worldVerticesLength = parentMesh.worldVerticesLength;
}
};
MeshAttachment.prototype.copy = function() {
if (null != this.parentMesh) return this.newLinkedMesh();
var copy = new MeshAttachment(this.name);
copy.region = this.region;
copy.path = this.path;
copy.color.setFromColor(this.color);
this.copyTo(copy);
copy.regionUVs = new Array(this.regionUVs.length);
spine.Utils.arrayCopy(this.regionUVs, 0, copy.regionUVs, 0, this.regionUVs.length);
copy.uvs = new Array(this.uvs.length);
spine.Utils.arrayCopy(this.uvs, 0, copy.uvs, 0, this.uvs.length);
copy.triangles = new Array(this.triangles.length);
spine.Utils.arrayCopy(this.triangles, 0, copy.triangles, 0, this.triangles.length);
copy.hullLength = this.hullLength;
if (null != this.edges) {
copy.edges = new Array(this.edges.length);
spine.Utils.arrayCopy(this.edges, 0, copy.edges, 0, this.edges.length);
}
copy.width = this.width;
copy.height = this.height;
return copy;
};
MeshAttachment.prototype.newLinkedMesh = function() {
var copy = new MeshAttachment(this.name);
copy.region = this.region;
copy.path = this.path;
copy.color.setFromColor(this.color);
copy.deformAttachment = this.deformAttachment;
copy.setParentMesh(null != this.parentMesh ? this.parentMesh : this);
copy.updateUVs();
return copy;
};
return MeshAttachment;
})(spine.VertexAttachment);
spine.MeshAttachment = MeshAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var PathAttachment = (function(_super) {
__extends(PathAttachment, _super);
function PathAttachment(name) {
var _this = _super.call(this, name) || this;
_this.closed = false;
_this.constantSpeed = false;
_this.color = new spine.Color(1, 1, 1, 1);
return _this;
}
PathAttachment.prototype.copy = function() {
var copy = new PathAttachment(name);
this.copyTo(copy);
copy.lengths = new Array(this.lengths.length);
spine.Utils.arrayCopy(this.lengths, 0, copy.lengths, 0, this.lengths.length);
copy.closed = closed;
copy.constantSpeed = this.constantSpeed;
copy.color.setFromColor(this.color);
return copy;
};
return PathAttachment;
})(spine.VertexAttachment);
spine.PathAttachment = PathAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var PointAttachment = (function(_super) {
__extends(PointAttachment, _super);
function PointAttachment(name) {
var _this = _super.call(this, name) || this;
_this.color = new spine.Color(.38, .94, 0, 1);
return _this;
}
PointAttachment.prototype.computeWorldPosition = function(bone, point) {
point.x = this.x * bone.a + this.y * bone.b + bone.worldX;
point.y = this.x * bone.c + this.y * bone.d + bone.worldY;
return point;
};
PointAttachment.prototype.computeWorldRotation = function(bone) {
var cos = spine.MathUtils.cosDeg(this.rotation), sin = spine.MathUtils.sinDeg(this.rotation);
var x = cos * bone.a + sin * bone.b;
var y = cos * bone.c + sin * bone.d;
return Math.atan2(y, x) * spine.MathUtils.radDeg;
};
PointAttachment.prototype.copy = function() {
var copy = new PointAttachment(name);
copy.x = this.x;
copy.y = this.y;
copy.rotation = this.rotation;
copy.color.setFromColor(this.color);
return copy;
};
return PointAttachment;
})(spine.VertexAttachment);
spine.PointAttachment = PointAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var RegionAttachment = (function(_super) {
__extends(RegionAttachment, _super);
function RegionAttachment(name) {
var _this = _super.call(this, name) || this;
_this.x = 0;
_this.y = 0;
_this.scaleX = 1;
_this.scaleY = 1;
_this.rotation = 0;
_this.width = 0;
_this.height = 0;
_this.color = new spine.Color(1, 1, 1, 1);
_this.offset = spine.Utils.newFloatArray(8);
_this.uvs = spine.Utils.newFloatArray(8);
_this.tempColor = new spine.Color(1, 1, 1, 1);
return _this;
}
RegionAttachment.prototype.updateOffset = function() {
var regionScaleX = this.width / this.region.originalWidth * this.scaleX;
var regionScaleY = this.height / this.region.originalHeight * this.scaleY;
var localX = -this.width / 2 * this.scaleX + this.region.offsetX * regionScaleX;
var localY = -this.height / 2 * this.scaleY + this.region.offsetY * regionScaleY;
var localX2 = localX + this.region.width * regionScaleX;
var localY2 = localY + this.region.height * regionScaleY;
var radians = this.rotation * Math.PI / 180;
var cos = Math.cos(radians);
var sin = Math.sin(radians);
var localXCos = localX * cos + this.x;
var localXSin = localX * sin;
var localYCos = localY * cos + this.y;
var localYSin = localY * sin;
var localX2Cos = localX2 * cos + this.x;
var localX2Sin = localX2 * sin;
var localY2Cos = localY2 * cos + this.y;
var localY2Sin = localY2 * sin;
var offset = this.offset;
offset[RegionAttachment.OX1] = localXCos - localYSin;
offset[RegionAttachment.OY1] = localYCos + localXSin;
offset[RegionAttachment.OX2] = localXCos - localY2Sin;
offset[RegionAttachment.OY2] = localY2Cos + localXSin;
offset[RegionAttachment.OX3] = localX2Cos - localY2Sin;
offset[RegionAttachment.OY3] = localY2Cos + localX2Sin;
offset[RegionAttachment.OX4] = localX2Cos - localYSin;
offset[RegionAttachment.OY4] = localYCos + localX2Sin;
};
RegionAttachment.prototype.setRegion = function(region) {
this.region = region;
var uvs = this.uvs;
if (90 === region.degrees) {
uvs[2] = region.u;
uvs[3] = region.v2;
uvs[4] = region.u;
uvs[5] = region.v;
uvs[6] = region.u2;
uvs[7] = region.v;
uvs[0] = region.u2;
uvs[1] = region.v2;
} else if (270 === region.degrees) {
uvs[6] = region.u;
uvs[7] = region.v2;
uvs[0] = region.u;
uvs[1] = region.v;
uvs[2] = region.u2;
uvs[3] = region.v;
uvs[4] = region.u2;
uvs[5] = region.v2;
} else {
uvs[0] = region.u;
uvs[1] = region.v2;
uvs[2] = region.u;
uvs[3] = region.v;
uvs[4] = region.u2;
uvs[5] = region.v;
uvs[6] = region.u2;
uvs[7] = region.v2;
}
};
RegionAttachment.prototype.computeWorldVertices = function(bone, worldVertices, offset, stride) {
var vertexOffset = this.offset;
var x = bone.worldX, y = bone.worldY;
var a = bone.a, b = bone.b, c = bone.c, d = bone.d;
var offsetX = 0, offsetY = 0;
offsetX = vertexOffset[RegionAttachment.OX1];
offsetY = vertexOffset[RegionAttachment.OY1];
worldVertices[offset] = offsetX * a + offsetY * b + x;
worldVertices[offset + 1] = offsetX * c + offsetY * d + y;
offset += stride;
offsetX = vertexOffset[RegionAttachment.OX2];
offsetY = vertexOffset[RegionAttachment.OY2];
worldVertices[offset] = offsetX * a + offsetY * b + x;
worldVertices[offset + 1] = offsetX * c + offsetY * d + y;
offset += stride;
offsetX = vertexOffset[RegionAttachment.OX3];
offsetY = vertexOffset[RegionAttachment.OY3];
worldVertices[offset] = offsetX * a + offsetY * b + x;
worldVertices[offset + 1] = offsetX * c + offsetY * d + y;
offset += stride;
offsetX = vertexOffset[RegionAttachment.OX4];
offsetY = vertexOffset[RegionAttachment.OY4];
worldVertices[offset] = offsetX * a + offsetY * b + x;
worldVertices[offset + 1] = offsetX * c + offsetY * d + y;
};
RegionAttachment.prototype.copy = function() {
var copy = new RegionAttachment(name);
copy.region = this.region;
copy.rendererObject = this.rendererObject;
copy.path = this.path;
copy.x = this.x;
copy.y = this.y;
copy.scaleX = this.scaleX;
copy.scaleY = this.scaleY;
copy.rotation = this.rotation;
copy.width = this.width;
copy.height = this.height;
spine.Utils.arrayCopy(this.uvs, 0, copy.uvs, 0, 8);
spine.Utils.arrayCopy(this.offset, 0, copy.offset, 0, 8);
copy.color.setFromColor(this.color);
return copy;
};
RegionAttachment.OX1 = 0;
RegionAttachment.OY1 = 1;
RegionAttachment.OX2 = 2;
RegionAttachment.OY2 = 3;
RegionAttachment.OX3 = 4;
RegionAttachment.OY3 = 5;
RegionAttachment.OX4 = 6;
RegionAttachment.OY4 = 7;
RegionAttachment.X1 = 0;
RegionAttachment.Y1 = 1;
RegionAttachment.C1R = 2;
RegionAttachment.C1G = 3;
RegionAttachment.C1B = 4;
RegionAttachment.C1A = 5;
RegionAttachment.U1 = 6;
RegionAttachment.V1 = 7;
RegionAttachment.X2 = 8;
RegionAttachment.Y2 = 9;
RegionAttachment.C2R = 10;
RegionAttachment.C2G = 11;
RegionAttachment.C2B = 12;
RegionAttachment.C2A = 13;
RegionAttachment.U2 = 14;
RegionAttachment.V2 = 15;
RegionAttachment.X3 = 16;
RegionAttachment.Y3 = 17;
RegionAttachment.C3R = 18;
RegionAttachment.C3G = 19;
RegionAttachment.C3B = 20;
RegionAttachment.C3A = 21;
RegionAttachment.U3 = 22;
RegionAttachment.V3 = 23;
RegionAttachment.X4 = 24;
RegionAttachment.Y4 = 25;
RegionAttachment.C4R = 26;
RegionAttachment.C4G = 27;
RegionAttachment.C4B = 28;
RegionAttachment.C4A = 29;
RegionAttachment.U4 = 30;
RegionAttachment.V4 = 31;
return RegionAttachment;
})(spine.Attachment);
spine.RegionAttachment = RegionAttachment;
})(spine || (spine = {}));
var spine;
(function(spine) {
var JitterEffect = (function() {
function JitterEffect(jitterX, jitterY) {
this.jitterX = 0;
this.jitterY = 0;
this.jitterX = jitterX;
this.jitterY = jitterY;
}
JitterEffect.prototype.begin = function(skeleton) {};
JitterEffect.prototype.transform = function(position, uv, light, dark) {
position.x += spine.MathUtils.randomTriangular(-this.jitterX, this.jitterY);
position.y += spine.MathUtils.randomTriangular(-this.jitterX, this.jitterY);
};
JitterEffect.prototype.end = function() {};
return JitterEffect;
})();
spine.JitterEffect = JitterEffect;
})(spine || (spine = {}));
var spine;
(function(spine) {
var SwirlEffect = (function() {
function SwirlEffect(radius, interpolation) {
this.centerX = 0;
this.centerY = 0;
this.radius = 0;
this.angle = 0;
this.worldX = 0;
this.worldY = 0;
this.radius = radius;
this.interpolation = interpolation;
}
SwirlEffect.prototype.begin = function(skeleton) {
this.worldX = skeleton.x + this.centerX;
this.worldY = skeleton.y + this.centerY;
};
SwirlEffect.prototype.transform = function(position, uv, light, dark) {
var radAngle = this.angle * spine.MathUtils.degreesToRadians;
var x = position.x - this.worldX;
var y = position.y - this.worldY;
var dist = Math.sqrt(x * x + y * y);
if (dist < this.radius) {
var theta = this.interpolation.apply(0, radAngle, (this.radius - dist) / this.radius);
var cos = Math.cos(theta);
var sin = Math.sin(theta);
position.x = cos * x - sin * y + this.worldX;
position.y = sin * x + cos * y + this.worldY;
}
};
SwirlEffect.prototype.end = function() {};
SwirlEffect.interpolation = new spine.PowOut(2);
return SwirlEffect;
})();
spine.SwirlEffect = SwirlEffect;
})(spine || (spine = {}));
module.exports = spine;
}), {} ],
289: [ (function(require, module, exports) {
"use strict";
var TrackEntryListeners = require("./track-entry-listeners");
var spine = require("./lib/spine");
var MaxCacheTime = 30;
var FrameTime = 1 / 60;
var _vertices = [];
var _indices = [];
var _boneInfoOffset = 0;
var _vertexOffset = 0;
var _indexOffset = 0;
var _vfOffset = 0;
var _preTexUrl = null;
var _preBlendMode = null;
var _segVCount = 0;
var _segICount = 0;
var _segOffset = 0;
var _colorOffset = 0;
var _preFinalColor = null;
var _preDarkColor = null;
var _perVertexSize = 6;
var _perClipVertexSize = 12;
var _vfCount = 0, _indexCount = 0;
var _tempr, _tempg, _tempb, _tempa;
var _finalColor32, _darkColor32;
var _finalColor = new spine.Color(1, 1, 1, 1);
var _darkColor = new spine.Color(1, 1, 1, 1);
var _quadTriangles = [ 0, 1, 2, 2, 3, 0 ];
var AnimationCache = cc.Class({
ctor: function ctor() {
this._privateMode = false;
this._inited = false;
this._invalid = true;
this._enableCacheAttachedInfo = false;
this.frames = [];
this.totalTime = 0;
this._frameIdx = -1;
this.isCompleted = false;
this._skeletonInfo = null;
this._animationName = null;
this._tempSegments = null;
this._tempColors = null;
this._tempBoneInfos = null;
},
init: function init(skeletonInfo, animationName) {
this._inited = true;
this._animationName = animationName;
this._skeletonInfo = skeletonInfo;
},
clear: function clear() {
this._inited = false;
for (var i = 0, n = this.frames.length; i < n; i++) {
var frame = this.frames[i];
frame.segments.length = 0;
}
this.invalidAllFrame();
},
bind: function bind(listener) {
var completeHandle = function(entry) {
entry && entry.animation.name === this._animationName && (this.isCompleted = true);
}.bind(this);
listener.complete = completeHandle;
},
unbind: function unbind(listener) {
listener.complete = null;
},
begin: function begin() {
if (!this._invalid) return;
var skeletonInfo = this._skeletonInfo;
var preAnimationCache = skeletonInfo.curAnimationCache;
preAnimationCache && preAnimationCache !== this && (this._privateMode ? preAnimationCache.invalidAllFrame() : preAnimationCache.updateToFrame());
var skeleton = skeletonInfo.skeleton;
var listener = skeletonInfo.listener;
var state = skeletonInfo.state;
var animation = skeleton.data.findAnimation(this._animationName);
state.setAnimationWith(0, animation, false);
this.bind(listener);
skeletonInfo.curAnimationCache = this;
this._frameIdx = -1;
this.isCompleted = false;
this.totalTime = 0;
this._invalid = false;
},
end: function end() {
if (!this._needToUpdate()) {
this._skeletonInfo.curAnimationCache = null;
this.frames.length = this._frameIdx + 1;
this.isCompleted = true;
this.unbind(this._skeletonInfo.listener);
}
},
_needToUpdate: function _needToUpdate(toFrameIdx) {
return !this.isCompleted && this.totalTime < MaxCacheTime && (void 0 == toFrameIdx || this._frameIdx < toFrameIdx);
},
updateToFrame: function updateToFrame(toFrameIdx) {
if (!this._inited) return;
this.begin();
if (!this._needToUpdate(toFrameIdx)) return;
var skeletonInfo = this._skeletonInfo;
var skeleton = skeletonInfo.skeleton;
var clipper = skeletonInfo.clipper;
var state = skeletonInfo.state;
do {
skeleton.update(FrameTime);
state.update(FrameTime);
state.apply(skeleton);
skeleton.updateWorldTransform();
this._frameIdx++;
this._updateFrame(skeleton, clipper, this._frameIdx);
this.totalTime += FrameTime;
} while (this._needToUpdate(toFrameIdx));
this.end();
},
isInited: function isInited() {
return this._inited;
},
isInvalid: function isInvalid() {
return this._invalid;
},
invalidAllFrame: function invalidAllFrame() {
this.isCompleted = false;
this._invalid = true;
},
updateAllFrame: function updateAllFrame() {
this.invalidAllFrame();
this.updateToFrame();
},
enableCacheAttachedInfo: function enableCacheAttachedInfo() {
if (!this._enableCacheAttachedInfo) {
this._enableCacheAttachedInfo = true;
this.invalidAllFrame();
}
},
_updateFrame: function _updateFrame(skeleton, clipper, index) {
_vfOffset = 0;
_boneInfoOffset = 0;
_indexOffset = 0;
_vertexOffset = 0;
_preTexUrl = null;
_preBlendMode = null;
_segVCount = 0;
_segICount = 0;
_segOffset = 0;
_colorOffset = 0;
_preFinalColor = null;
_preDarkColor = null;
this.frames[index] = this.frames[index] || {
segments: [],
colors: [],
boneInfos: [],
vertices: null,
verticesMulti: null,
uintVert: null,
indices: null
};
var frame = this.frames[index];
var segments = this._tempSegments = frame.segments;
var colors = this._tempColors = frame.colors;
var boneInfos = this._tempBoneInfos = frame.boneInfos;
this._traverseSkeleton(skeleton, clipper);
_colorOffset > 0 && (colors[_colorOffset - 1].vfOffset = _vfOffset);
colors.length = _colorOffset;
boneInfos.length = _boneInfoOffset;
var preSegOffset = _segOffset - 1;
if (preSegOffset >= 0) if (_segICount > 0) {
var preSegInfo = segments[preSegOffset];
preSegInfo.indexCount = _segICount;
preSegInfo.vfCount = _segVCount * _perVertexSize;
preSegInfo.vertexCount = _segVCount;
segments.length = _segOffset;
} else segments.length = _segOffset - 1;
if (0 == segments.length) return;
var vertices = frame.vertices;
var uintVert = frame.uintVert;
if (!vertices || vertices.length < _vfOffset) {
vertices = frame.vertices = new Float32Array(_vfOffset);
uintVert = frame.uintVert = new Uint32Array(vertices.buffer);
}
for (var i = 0, j = 0; i < _vfOffset; ) {
vertices[i++] = _vertices[j++];
vertices[i++] = _vertices[j++];
vertices[i++] = _vertices[j++];
vertices[i++] = _vertices[j++];
uintVert[i++] = _vertices[j++];
uintVert[i++] = _vertices[j++];
}
var indices = frame.indices;
(!indices || indices.length < _indexOffset) && (indices = frame.indices = new Uint16Array(_indexOffset));
for (var _i = 0; _i < _indexOffset; _i++) indices[_i] = _indices[_i];
frame.vertices = vertices;
frame.uintVert = uintVert;
frame.indices = indices;
},
fillVertices: function fillVertices(skeletonColor, attachmentColor, slotColor, clipper, slot) {
_tempa = slotColor.a * attachmentColor.a * skeletonColor.a * 255;
_tempr = attachmentColor.r * skeletonColor.r * 255;
_tempg = attachmentColor.g * skeletonColor.g * 255;
_tempb = attachmentColor.b * skeletonColor.b * 255;
_finalColor.r = _tempr * slotColor.r;
_finalColor.g = _tempg * slotColor.g;
_finalColor.b = _tempb * slotColor.b;
_finalColor.a = _tempa;
if (null == slot.darkColor) _darkColor.set(0, 0, 0, 1); else {
_darkColor.r = slot.darkColor.r * _tempr;
_darkColor.g = slot.darkColor.g * _tempg;
_darkColor.b = slot.darkColor.b * _tempb;
}
_darkColor.a = 0;
_finalColor32 = (_finalColor.a << 24 >>> 0) + (_finalColor.b << 16) + (_finalColor.g << 8) + _finalColor.r;
_darkColor32 = (_darkColor.a << 24 >>> 0) + (_darkColor.b << 16) + (_darkColor.g << 8) + _darkColor.r;
if (_preFinalColor !== _finalColor32 || _preDarkColor !== _darkColor32) {
var colors = this._tempColors;
_preFinalColor = _finalColor32;
_preDarkColor = _darkColor32;
_colorOffset > 0 && (colors[_colorOffset - 1].vfOffset = _vfOffset);
colors[_colorOffset++] = {
fr: _finalColor.r,
fg: _finalColor.g,
fb: _finalColor.b,
fa: _finalColor.a,
dr: _darkColor.r,
dg: _darkColor.g,
db: _darkColor.b,
da: _darkColor.a,
vfOffset: 0
};
}
if (clipper.isClipping()) {
clipper.clipTriangles(_vertices, _vfCount, _indices, _indexCount, _vertices, _finalColor, _darkColor, true, _perVertexSize, _indexOffset, _vfOffset, _vfOffset + 2);
var clippedVertices = clipper.clippedVertices;
var clippedTriangles = clipper.clippedTriangles;
_indexCount = clippedTriangles.length;
_vfCount = clippedVertices.length / _perClipVertexSize * _perVertexSize;
for (var ii = 0, jj = _indexOffset, nn = clippedTriangles.length; ii < nn; ) _indices[jj++] = clippedTriangles[ii++];
for (var _v = 0, _n = clippedVertices.length, offset = _vfOffset; _v < _n; _v += 12,
offset += _perVertexSize) {
_vertices[offset] = clippedVertices[_v];
_vertices[offset + 1] = clippedVertices[_v + 1];
_vertices[offset + 2] = clippedVertices[_v + 6];
_vertices[offset + 3] = clippedVertices[_v + 7];
_vertices[offset + 4] = _finalColor32;
_vertices[offset + 5] = _darkColor32;
}
} else for (var v = _vfOffset, n = _vfOffset + _vfCount; v < n; v += _perVertexSize) {
_vertices[v + 4] = _finalColor32;
_vertices[v + 5] = _darkColor32;
}
},
_traverseSkeleton: function _traverseSkeleton(skeleton, clipper) {
var segments = this._tempSegments;
var boneInfos = this._tempBoneInfos;
var skeletonColor = skeleton.color;
var attachment, attachmentColor, slotColor, uvs, triangles;
var isRegion, isMesh, isClip;
var texture;
var preSegOffset, preSegInfo;
var blendMode;
var slot;
var bones = skeleton.bones;
if (this._enableCacheAttachedInfo) for (var i = 0, l = bones.length; i < l; i++,
_boneInfoOffset++) {
var bone = bones[i];
var boneInfo = boneInfos[_boneInfoOffset];
boneInfo || (boneInfo = boneInfos[_boneInfoOffset] = {});
boneInfo.a = bone.a;
boneInfo.b = bone.b;
boneInfo.c = bone.c;
boneInfo.d = bone.d;
boneInfo.worldX = bone.worldX;
boneInfo.worldY = bone.worldY;
}
for (var slotIdx = 0, slotCount = skeleton.drawOrder.length; slotIdx < slotCount; slotIdx++) {
slot = skeleton.drawOrder[slotIdx];
if (!slot.bone.active) continue;
_vfCount = 0;
_indexCount = 0;
attachment = slot.getAttachment();
if (!attachment) {
clipper.clipEndWithSlot(slot);
continue;
}
isRegion = attachment instanceof spine.RegionAttachment;
isMesh = attachment instanceof spine.MeshAttachment;
isClip = attachment instanceof spine.ClippingAttachment;
if (isClip) {
clipper.clipStart(slot, attachment);
continue;
}
if (!isRegion && !isMesh) {
clipper.clipEndWithSlot(slot);
continue;
}
texture = attachment.region.texture._texture;
if (!texture) {
clipper.clipEndWithSlot(slot);
continue;
}
blendMode = slot.data.blendMode;
if (_preTexUrl !== texture._texture._id || _preBlendMode !== blendMode) {
_preTexUrl = texture._texture._id;
_preBlendMode = blendMode;
preSegOffset = _segOffset - 1;
if (preSegOffset >= 0) if (_segICount > 0) {
preSegInfo = segments[preSegOffset];
preSegInfo.indexCount = _segICount;
preSegInfo.vertexCount = _segVCount;
preSegInfo.vfCount = _segVCount * _perVertexSize;
} else _segOffset--;
segments[_segOffset] = {
tex: texture,
blendMode: blendMode,
indexCount: 0,
vertexCount: 0,
vfCount: 0
};
_segOffset++;
_segICount = 0;
_segVCount = 0;
}
if (isRegion) {
triangles = _quadTriangles;
_vfCount = 4 * _perVertexSize;
_indexCount = 6;
attachment.computeWorldVertices(slot.bone, _vertices, _vfOffset, _perVertexSize);
} else if (isMesh) {
triangles = attachment.triangles;
_vfCount = (attachment.worldVerticesLength >> 1) * _perVertexSize;
_indexCount = triangles.length;
attachment.computeWorldVertices(slot, 0, attachment.worldVerticesLength, _vertices, _vfOffset, _perVertexSize);
}
if (0 == _vfCount || 0 == _indexCount) {
clipper.clipEndWithSlot(slot);
continue;
}
for (var ii = 0, jj = _indexOffset, nn = triangles.length; ii < nn; ) _indices[jj++] = triangles[ii++];
uvs = attachment.uvs;
for (var v = _vfOffset, n = _vfOffset + _vfCount, u = 0; v < n; v += _perVertexSize,
u += 2) {
_vertices[v + 2] = uvs[u];
_vertices[v + 3] = uvs[u + 1];
}
attachmentColor = attachment.color;
slotColor = slot.color;
this.fillVertices(skeletonColor, attachmentColor, slotColor, clipper, slot);
if (_indexCount > 0) {
for (var _ii = _indexOffset, _nn = _indexOffset + _indexCount; _ii < _nn; _ii++) _indices[_ii] += _segVCount;
_indexOffset += _indexCount;
_vfOffset += _vfCount;
_vertexOffset = _vfOffset / _perVertexSize;
_segICount += _indexCount;
_segVCount += _vfCount / _perVertexSize;
}
clipper.clipEndWithSlot(slot);
}
clipper.clipEnd();
}
});
var SkeletonCache = cc.Class({
ctor: function ctor() {
this._privateMode = false;
this._animationPool = {};
this._skeletonCache = {};
},
enablePrivateMode: function enablePrivateMode() {
this._privateMode = true;
},
clear: function clear() {
this._animationPool = {};
this._skeletonCache = {};
},
removeSkeleton: function removeSkeleton(uuid) {
var skeletonInfo = this._skeletonCache[uuid];
if (!skeletonInfo) return;
var animationsCache = skeletonInfo.animationsCache;
for (var aniKey in animationsCache) {
var animationCache = animationsCache[aniKey];
if (!animationCache) continue;
this._animationPool[uuid + "#" + aniKey] = animationCache;
animationCache.clear();
}
delete this._skeletonCache[uuid];
},
getSkeletonCache: function getSkeletonCache(uuid, skeletonData) {
var skeletonInfo = this._skeletonCache[uuid];
if (!skeletonInfo) {
var skeleton = new spine.Skeleton(skeletonData);
var clipper = new spine.SkeletonClipping();
var stateData = new spine.AnimationStateData(skeleton.data);
var state = new spine.AnimationState(stateData);
var listener = new TrackEntryListeners();
state.addListener(listener);
this._skeletonCache[uuid] = skeletonInfo = {
skeleton: skeleton,
clipper: clipper,
state: state,
listener: listener,
animationsCache: {},
curAnimationCache: null
};
}
return skeletonInfo;
},
getAnimationCache: function getAnimationCache(uuid, animationName) {
var skeletonInfo = this._skeletonCache[uuid];
if (!skeletonInfo) return null;
var animationsCache = skeletonInfo.animationsCache;
return animationsCache[animationName];
},
invalidAnimationCache: function invalidAnimationCache(uuid) {
var skeletonInfo = this._skeletonCache[uuid];
var skeleton = skeletonInfo && skeletonInfo.skeleton;
if (!skeleton) return;
var animationsCache = skeletonInfo.animationsCache;
for (var aniKey in animationsCache) {
var animationCache = animationsCache[aniKey];
animationCache.invalidAllFrame();
}
},
initAnimationCache: function initAnimationCache(uuid, animationName) {
if (!animationName) return null;
var skeletonInfo = this._skeletonCache[uuid];
var skeleton = skeletonInfo && skeletonInfo.skeleton;
if (!skeleton) return null;
var animation = skeleton.data.findAnimation(animationName);
if (!animation) return null;
var animationsCache = skeletonInfo.animationsCache;
var animationCache = animationsCache[animationName];
if (!animationCache) {
var poolKey = uuid + "#" + animationName;
animationCache = this._animationPool[poolKey];
if (animationCache) delete this._animationPool[poolKey]; else {
animationCache = new AnimationCache();
animationCache._privateMode = this._privateMode;
}
animationCache.init(skeletonInfo, animationName);
animationsCache[animationName] = animationCache;
}
return animationCache;
},
updateAnimationCache: function updateAnimationCache(uuid, animationName) {
if (animationName) {
var animationCache = this.initAnimationCache(uuid, animationName);
if (!animationCache) return null;
animationCache.updateAllFrame();
} else {
var skeletonInfo = this._skeletonCache[uuid];
var skeleton = skeletonInfo && skeletonInfo.skeleton;
if (!skeleton) return;
var animationsCache = skeletonInfo.animationsCache;
for (var aniKey in animationsCache) {
var _animationCache = animationsCache[aniKey];
_animationCache.updateAllFrame();
}
}
}
});
SkeletonCache.FrameTime = FrameTime;
SkeletonCache.sharedCache = new SkeletonCache();
module.exports = SkeletonCache;
}), {
"./lib/spine": 288,
"./track-entry-listeners": 293
} ],
290: [ (function(require, module, exports) {
"use strict";
function _createForOfIteratorHelperLoose(o, allowArrayLike) {
var it = "undefined" !== typeof Symbol && o[Symbol.iterator] || o["@@iterator"];
if (it) return (it = it.call(o)).next.bind(it);
if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && "number" === typeof o.length) {
it && (o = it);
var i = 0;
return function() {
if (i >= o.length) return {
done: true
};
return {
done: false,
value: o[i++]
};
};
}
throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if ("string" === typeof o) return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
"Object" === n && o.constructor && (n = o.constructor.name);
if ("Map" === n || "Set" === n) return Array.from(o);
if ("Arguments" === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
(null == len || len > arr.length) && (len = arr.length);
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
var SkeletonCache = (true, require("./skeleton-cache").sharedCache);
var RegionData = (function() {
RegionData.updateUV = function updateUV(region) {
var texture = region.texture._texture;
if (region.rotate) {
region.u = region.x / texture.width;
region.v = region.y / texture.height;
region.u2 = (region.x + region.height) / texture.width;
region.v2 = (region.y + region.width) / texture.height;
} else {
region.u = region.x / texture.width;
region.v = region.y / texture.height;
region.u2 = (region.x + region.width) / texture.width;
region.v2 = (region.y + region.height) / texture.height;
}
};
function RegionData(attachmentOrSpriteFrame) {
this.x = void 0;
this.y = void 0;
this.degrees = void 0;
this.texture = void 0;
this.texture2D = void 0;
this.u = void 0;
this.v = void 0;
this.u2 = void 0;
this.v2 = void 0;
this.width = void 0;
this.height = void 0;
this.rotate = void 0;
this.offsetX = void 0;
this.offsetY = void 0;
this.originalWidth = void 0;
this.originalHeight = void 0;
attachmentOrSpriteFrame instanceof cc.SpriteFrame ? this.initWithSpriteFrame(attachmentOrSpriteFrame) : null != attachmentOrSpriteFrame && this.initWithAttachment(attachmentOrSpriteFrame);
}
var _proto = RegionData.prototype;
_proto.initWithSpriteFrame = function initWithSpriteFrame(spriteFrame) {
var texture = spriteFrame.getTexture();
var rect = spriteFrame.getRect();
var origSize = spriteFrame.getOriginalSize();
var _offset = spriteFrame.getOffset();
var rotate = spriteFrame.isRotated();
var offset = cc.v2(.5 * (origSize.width - rect.width) + _offset.x, .5 * (origSize.height - rect.height) + _offset.y);
var degrees = rotate ? 270 : 0;
this.x = rect.x;
this.y = rect.y;
this.width = rect.width;
this.height = rect.height;
this.originalWidth = origSize.width;
this.originalHeight = origSize.height;
this.offsetX = offset.x;
this.offsetY = offset.y;
this.rotate = 0 != degrees;
this.degrees = degrees;
this.updateWithTexture2D(texture);
};
_proto.initWithAttachment = function initWithAttachment(attachment) {
false;
var region = attachment.region;
this.x = region.x;
this.y = region.y;
this.width = region.width;
this.height = region.height;
this.originalWidth = region.originalWidth;
this.originalHeight = region.originalHeight;
this.offsetX = region.offsetX;
this.offsetY = region.offsetY;
this.rotate = region.rotate;
this.degrees = region.degrees;
this.texture = region.texture;
this.texture2D = region.texture._texture;
this.u = region.u;
this.u2 = region.u2;
this.v = region.v;
this.v2 = region.v2;
};
_proto.updateUV = function updateUV() {
RegionData.updateUV(this);
};
_proto.updateWithPackedFrame = function updateWithPackedFrame(packedFrame) {
this.x = packedFrame.x;
this.y = packedFrame.y;
this.updateWithTexture2D(packedFrame.texture);
};
_proto.updateWithTexture2D = function updateWithTexture2D(texture2d) {
var spTex;
false;
this.texture = new sp.SkeletonTexture({
width: texture2d.width,
height: texture2d.height
});
this.texture.setRealTexture(texture2d);
this.texture2D = texture2d;
this.updateUV();
};
_proto.toSpriteFrame = function toSpriteFrame(strict) {
if (strict && (270 !== this.degrees || 0 !== this.degrees)) return null;
var frame = new cc.SpriteFrame(this.texture2D, cc.rect(this.x, this.y, this.width, this.height), this.rotate, cc.v2(this.offsetX - .5 * (this.originalWidth - this.width), this.offsetY - .5 * (this.originalHeight - this.height)), cc.size(this.originalWidth, this.originalHeight));
return frame;
};
_proto.assignToAttachment = function assignToAttachment(attachment, strict, resetDynamicAtlas) {
void 0 === strict && (strict = true);
void 0 === resetDynamicAtlas && (resetDynamicAtlas = true);
var spriteFrame;
false;
var region = attachment.region;
if (resetDynamicAtlas && region && region._spriteFrame) {
var _spriteFrame = region._spriteFrame;
region._spriteFrame = null;
_spriteFrame.destroy();
}
if (strict) {
region.x = this.x;
region.y = this.y;
region.width = this.width;
region.height = this.height;
region.originalWidth = this.originalWidth;
region.originalHeight = this.originalHeight;
region.offsetX = this.offsetX;
region.offsetY = this.offsetY;
region.rotate = this.rotate;
region.degrees = this.degrees;
region.texture = this.texture;
region.u = this.u;
region.u2 = this.u2;
region.v = this.v;
region.v2 = this.v2;
}
if (attachment instanceof sp.spine.MeshAttachment) attachment.updateUVs(); else if (attachment instanceof sp.spine.RegionAttachment) {
attachment.setRegion(region);
attachment.updateOffset();
}
};
_proto.reset = function reset() {
this.texture = null;
this.texture2D = null;
};
return RegionData;
})();
RegionData.middlewareTextureID = -1;
var SkeletonData = cc.Class({
name: "sp.SkeletonData",
extends: cc.Asset,
ctor: function ctor() {
this.reset();
},
properties: {
_skeletonJson: null,
skeletonJsonStr: {
get: function get() {
return this._skeletonJson ? JSON.stringify(this._skeletonJson) : "";
}
},
skeletonJson: {
get: function get() {
return this._skeletonJson;
},
set: function set(value) {
this.reset();
this._skeletonJson = "string" == typeof value ? JSON.parse(value) : value;
!this._uuid && value.skeleton && (this._uuid = value.skeleton.hash);
}
},
_atlasText: "",
atlasText: {
get: function get() {
return this._atlasText;
},
set: function set(value) {
this._atlasText = value;
this.reset();
}
},
textures: {
default: [],
type: [ cc.Texture2D ]
},
textureNames: {
default: [],
type: [ cc.String ]
},
scale: 1,
_nativeAsset: {
get: function get() {
return this._buffer;
},
set: function set(bin) {
this._buffer = bin.buffer || bin;
this.reset();
},
override: true
}
},
statics: {
preventDeferredLoadDependents: true,
cloneId: 0
},
createNode: false,
reset: function reset() {
this._skeletonCache = null;
this._atlasCache = null;
false;
},
ensureTexturesLoaded: function ensureTexturesLoaded(loaded, caller) {
var textures = this.textures;
var texsLen = textures.length;
if (0 == texsLen) {
loaded.call(caller, false);
return;
}
var loadedCount = 0;
var loadedItem = function loadedItem() {
loadedCount++;
if (loadedCount >= texsLen) {
loaded && loaded.call(caller, true);
loaded = null;
}
};
for (var i = 0; i < texsLen; i++) {
var tex = textures[i];
tex.loaded ? loadedItem() : tex.once("load", loadedItem);
}
},
isTexturesLoaded: function isTexturesLoaded() {
var textures = this.textures;
var texsLen = textures.length;
for (var i = 0; i < texsLen; i++) {
var tex = textures[i];
if (!tex.loaded) return false;
}
return true;
},
getRuntimeData: function getRuntimeData(quiet) {
if (this._skeletonCache) return this._skeletonCache;
if (!(this.textures && this.textures.length > 0) && this.textureNames && this.textureNames.length > 0) {
quiet || cc.errorID(7507, this.name);
return null;
}
var atlas = this._getAtlas(quiet);
if (!atlas) return null;
var attachmentLoader = new sp.spine.AtlasAttachmentLoader(atlas);
var resData = null;
var reader = null;
if (this.skeletonJson) {
reader = new sp.spine.SkeletonJson(attachmentLoader);
resData = this.skeletonJson;
} else {
reader = new sp.spine.SkeletonBinary(attachmentLoader);
resData = new Uint8Array(this._nativeAsset);
}
reader.scale = this.scale;
this._skeletonCache = reader.readSkeletonData(resData);
atlas.dispose();
return this._skeletonCache;
},
getSkinsEnum: false,
getAnimsEnum: false,
_getTexture: function _getTexture(line) {
var names = this.textureNames;
for (var i = 0; i < names.length; i++) if (names[i] === line) {
var texture = this.textures[i];
var tex = new sp.SkeletonTexture({
width: texture.width,
height: texture.height
});
tex.setRealTexture(texture);
return tex;
}
cc.errorID(7506, line);
return null;
},
_getAtlas: function _getAtlas(quiet) {
if (this._atlasCache) return this._atlasCache;
if (!this.atlasText) {
quiet || cc.errorID(7508, this.name);
return null;
}
return this._atlasCache = new sp.spine.TextureAtlas(this.atlasText, this._getTexture.bind(this));
},
clone: function clone() {
var cloned = new SkeletonData();
SkeletonData.cloneId++;
var suffix = "(clone " + String(SkeletonData.cloneId) + ")";
cloned._uuid = this._uuid.split("(")[0] + suffix;
cloned.name = this.name + suffix;
cloned.scale = this.scale;
cloned._atlasText = this._atlasText;
cloned.textureNames = this.textureNames;
cloned._skeletonJson = this._skeletonJson;
cloned.textures = this.textures;
var realUuid;
false;
cloned._buffer = this._buffer;
cloned.getRuntimeData();
return cloned;
},
_destroyFromDynamicAtlas: function _destroyFromDynamicAtlas() {
if (this._skeletonCache) {
var skins = this._skeletonCache.skins;
for (var _iterator = _createForOfIteratorHelperLoose(skins), _step; !(_step = _iterator()).done; ) {
var skin = _step.value;
for (var _iterator2 = _createForOfIteratorHelperLoose(skin.attachments), _step2; !(_step2 = _iterator2()).done; ) {
var attachments = _step2.value;
for (var key in attachments) {
var region = attachments[key].region;
if (region && region._spriteFrame) {
var spriteFrame = region._spriteFrame;
region._spriteFrame = null;
spriteFrame.destroy();
}
}
}
}
}
},
destroy: function destroy() {
this._destroyFromDynamicAtlas();
SkeletonCache.removeSkeleton(this._uuid);
this._super();
}
});
sp.SkeletonData = module.exports = SkeletonData;
sp.RegionData = RegionData;
}), {
"./skeleton-cache": 289
} ],
291: [ (function(require, module, exports) {
"use strict";
sp.SkeletonTexture = cc.Class({
name: "sp.SkeletonTexture",
extends: sp.spine.Texture,
_texture: null,
_material: null,
setRealTexture: function setRealTexture(tex) {
this._texture = tex;
},
getRealTexture: function getRealTexture() {
return this._texture;
},
setFilters: function setFilters(minFilter, magFilter) {
this._texture && this._texture.setFilters(minFilter, magFilter);
},
setWraps: function setWraps(uWrap, vWrap) {
this._texture && this._texture.setWrapMode(uWrap, vWrap);
},
dispose: function dispose() {}
});
}), {} ],
292: [ (function(require, module, exports) {
"use strict";
exports.__esModule = true;
exports["default"] = void 0;
var _assembler = _interopRequireDefault(require("../../cocos2d/core/renderer/assembler"));
function _interopRequireDefault(obj) {
return obj && obj.__esModule ? obj : {
default: obj
};
}
function _createForOfIteratorHelperLoose(o, allowArrayLike) {
var it = "undefined" !== typeof Symbol && o[Symbol.iterator] || o["@@iterator"];
if (it) return (it = it.call(o)).next.bind(it);
if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && "number" === typeof o.length) {
it && (o = it);
var i = 0;
return function() {
if (i >= o.length) return {
done: true
};
return {
done: false,
value: o[i++]
};
};
}
throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _unsupportedIterableToArray(o, minLen) {
if (!o) return;
if ("string" === typeof o) return _arrayLikeToArray(o, minLen);
var n = Object.prototype.toString.call(o).slice(8, -1);
"Object" === n && o.constructor && (n = o.constructor.name);
if ("Map" === n || "Set" === n) return Array.from(o);
if ("Arguments" === n || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);
}
function _arrayLikeToArray(arr, len) {
(null == len || len > arr.length) && (len = arr.length);
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
return arr2;
}
function _inheritsLoose(subClass, superClass) {
subClass.prototype = Object.create(superClass.prototype);
subClass.prototype.constructor = subClass;
_setPrototypeOf(subClass, superClass);
}
function _setPrototypeOf(o, p) {
_setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) {
o.__proto__ = p;
return o;
};
return _setPrototypeOf(o, p);
}
var Skeleton = require("./Skeleton");
var spine = require("./lib/spine");
var RenderFlow = require("../../cocos2d/core/renderer/render-flow");
var VertexFormat = require("../../cocos2d/core/renderer/webgl/vertex-format");
var VFOneColor = VertexFormat.vfmtPosUvColor;
var VFOneColorTexId = VertexFormat.vfmtPosUvColorTexId;
var VFTwoColor = VertexFormat.vfmtPosUvTwoColor;
var VFTwoColorTexId = VertexFormat.vfmtPosUvTwoColorTexId;
var gfx = cc.gfx;
var FLAG_BATCH = 16;
var FLAG_TWO_COLOR = 1;
var _handleVal = 0;
var _quadTriangles = [ 0, 1, 2, 2, 3, 0 ];
var _slotColor = cc.color(0, 0, 255, 255);
var _boneColor = cc.color(255, 0, 0, 255);
var _originColor = cc.color(0, 255, 0, 255);
var _meshColor = cc.color(255, 255, 0, 255);
var _finalColor = null;
var _darkColor = null;
var _tempPos = null, _tempUv = null;
true;
_finalColor = new spine.Color(1, 1, 1, 1);
_darkColor = new spine.Color(1, 1, 1, 1);
_tempPos = new spine.Vector2();
_tempUv = new spine.Vector2();
var _premultipliedAlpha;
var _multiplier;
var _slotRangeStart;
var _slotRangeEnd;
var _useTint;
var _useMulti;
var _texId;
var _debugSlots;
var _debugBones;
var _debugMesh;
var _nodeR, _nodeG, _nodeB, _nodeA;
var _finalColor32, _darkColor32;
var _vertexFormat;
var _perVertexSize;
var _perClipVertexSize;
var _vertexFloatCount = 0, _vertexCount = 0, _vertexFloatOffset = 0, _vertexOffset = 0, _indexCount = 0, _indexOffset = 0, _vfOffset = 0;
var _tempr, _tempg, _tempb;
var _inRange;
var _mustFlush;
var _x, _y, _m00, _m04, _m12, _m01, _m05, _m13;
var _r, _g, _b, _fr, _fg, _fb, _fa, _dr, _dg, _db, _da;
var _comp, _buffer, _renderer, _node, _needColor, _vertexEffect;
var _packedRegions = [];
var _tmpRegionData = new sp.RegionData();
function _getSlotMaterial(tex, blendMode) {
var src, dst;
switch (blendMode) {
case spine.BlendMode.Additive:
src = _premultipliedAlpha ? cc.macro.ONE : cc.macro.SRC_ALPHA;
dst = cc.macro.ONE;
break;
case spine.BlendMode.Multiply:
src = cc.macro.DST_COLOR;
dst = cc.macro.ONE_MINUS_SRC_ALPHA;
break;
case spine.BlendMode.Screen:
src = cc.macro.ONE;
dst = cc.macro.ONE_MINUS_SRC_COLOR;
break;
case spine.BlendMode.Normal:
default:
src = _premultipliedAlpha ? cc.macro.ONE : cc.macro.SRC_ALPHA;
dst = cc.macro.ONE_MINUS_SRC_ALPHA;
}
var useModel = !_comp.enableBatch;
var baseMaterial = _comp._materials[0];
if (!baseMaterial) return null;
if (_useMulti) {
var key = tex.getId() + src + dst + _useTint;
var materialCache = _comp._materialCache;
var materialInfo = materialCache[key];
if (!materialInfo) {
var texId = baseMaterial.material.getMultiHandler().getIndex(tex.getImpl());
if (materialCache.baseMaterial) materialInfo = {
material: cc.MaterialVariant.create(baseMaterial),
texId: texId
}; else {
materialInfo = {
material: baseMaterial,
texId: texId
};
materialCache.baseMaterial = materialInfo;
}
_comp._defineMaterialTint(baseMaterial, _useTint);
if (-1 === texId) {
materialInfo.material.setProperty("texture", tex);
materialInfo.texId = 0;
}
materialInfo.material.setBlend(true, gfx.BLEND_FUNC_ADD, src, dst, gfx.BLEND_FUNC_ADD, src, dst);
materialCache[key] = materialInfo;
}
_texId = materialInfo.texId;
return materialInfo.material;
}
var _key = tex.getId() + src + dst + _useTint + useModel;
var _materialCache = _comp._materialCache;
var material = _materialCache[_key];
if (!material) {
if (_materialCache.baseMaterial) material = cc.MaterialVariant.create(baseMaterial); else {
material = baseMaterial;
_materialCache.baseMaterial = baseMaterial;
}
material.define("CC_USE_MODEL", useModel);
material.define("USE_TINT", _useTint);
material.setProperty("texture", tex);
material.setBlend(true, gfx.BLEND_FUNC_ADD, src, dst, gfx.BLEND_FUNC_ADD, src, dst);
_materialCache[_key] = material;
}
return material;
}
function _handleColor(color) {
_fa = color.fa * _nodeA;
_multiplier = _premultipliedAlpha ? _fa / 255 : 1;
_r = _nodeR * _multiplier;
_g = _nodeG * _multiplier;
_b = _nodeB * _multiplier;
_fr = color.fr * _r;
_fg = color.fg * _g;
_fb = color.fb * _b;
_finalColor32 = (_fa << 24 >>> 0) + (_fb << 16) + (_fg << 8) + _fr;
_dr = color.dr * _r;
_dg = color.dg * _g;
_db = color.db * _b;
_da = _premultipliedAlpha ? 255 : 0;
_darkColor32 = (_da << 24 >>> 0) + (_db << 16) + (_dg << 8) + _dr;
}
function _spineColorToInt32(spineColor) {
return (spineColor.a << 24 >>> 0) + (spineColor.b << 16) + (spineColor.g << 8) + spineColor.r;
}
var SpineAssembler = (function(_Assembler) {
_inheritsLoose(SpineAssembler, _Assembler);
function SpineAssembler() {
return _Assembler.apply(this, arguments) || this;
}
var _proto = SpineAssembler.prototype;
_proto.updateRenderData = function updateRenderData(comp) {
if (comp.isAnimationCached()) return;
this.handleDynamicAtlasAndSwitchMaterial(comp);
var skeleton = comp._skeleton;
skeleton && skeleton.updateWorldTransform();
};
_proto.handleDynamicAtlasAndSwitchMaterial = function handleDynamicAtlasAndSwitchMaterial(comp) {
if (comp._dataDirty) {
this.packDynamicAtlasForSpine(comp);
var autoSwitchMaterial = comp.autoSwitchMaterial;
if (cc.sp.autoSwitchMaterial && 0 === autoSwitchMaterial || 1 === autoSwitchMaterial) {
var material = comp._materials[0];
if (!material) return false;
var skins = comp.skeletonData._skeletonCache.skins;
root: for (var _iterator = _createForOfIteratorHelperLoose(skins), _step; !(_step = _iterator()).done; ) {
var skin = _step.value;
for (var _iterator2 = _createForOfIteratorHelperLoose(skin.attachments), _step2; !(_step2 = _iterator2()).done; ) {
var attachments = _step2.value;
for (var key in attachments) {
var attachment;
var texture;
false;
var region = attachments[key].region;
if (region && region.texture) {
this.checkAndSwitchMaterial(comp, region.texture._texture, material);
break root;
}
}
}
}
}
comp._dataDirty = false;
}
};
_proto.updatePackedAttachment = function updatePackedAttachment(attachment, strict) {
_tmpRegionData.assignToAttachment(attachment, strict, false);
var region = attachment.region;
var frame = region._spriteFrame;
region._original._ref++;
frame.once("_resetDynamicAtlasFrame", (function() {
_tmpRegionData.initWithAttachment(attachment);
_tmpRegionData.x = region._original._x;
_tmpRegionData.y = region._original._y;
_tmpRegionData.texture = region._original._texture;
false;
region._original._ref--;
region._original._ref <= 0 && (region._original = null);
_tmpRegionData.assignToAttachment(attachment, true, false);
_tmpRegionData.reset();
}));
};
_proto.packDynamicAtlasForSpine = function packDynamicAtlasForSpine(comp) {
false;
_packedRegions.length = 0;
var allowDynamicAtlas = comp.allowDynamicAtlas;
if ((cc.sp.allowDynamicAtlas && 0 === allowDynamicAtlas || 1 === allowDynamicAtlas) && cc.dynamicAtlasManager) {
var skins = comp.skeletonData._skeletonCache.skins;
for (var _iterator3 = _createForOfIteratorHelperLoose(skins), _step3; !(_step3 = _iterator3()).done; ) {
var skin = _step3.value;
for (var _iterator4 = _createForOfIteratorHelperLoose(skin.attachments), _step4; !(_step4 = _iterator4()).done; ) {
var attachments = _step4.value;
for (var key in attachments) {
var attachment = attachments[key];
if (attachment) {
var texture;
var spriteFrame;
var frame;
var packedFrame;
false;
var region = attachment.region;
var alreadyInAtlas = !!region._original;
if (alreadyInAtlas) _packedRegions.includes(region) && this.updatePackedAttachment(attachment, false); else if (region.texture && region.texture._texture.packable) {
if (region._spriteFrame) {
var _spriteFrame = region._spriteFrame;
region._spriteFrame = null;
_spriteFrame.destroy();
}
_tmpRegionData.initWithAttachment(attachment);
var _frame = _tmpRegionData.toSpriteFrame();
var _packedFrame = cc.dynamicAtlasManager.insertSpriteFrame(_frame);
if (_packedFrame) {
_frame._setDynamicAtlasFrame(_packedFrame);
region._original = {
_texture: region.texture,
_x: region.x,
_y: region.y,
_ref: 0
};
region._spriteFrame = _frame;
_tmpRegionData.updateWithPackedFrame(_packedFrame);
this.updatePackedAttachment(attachment);
_packedRegions.push(region);
} else _frame.destroy();
}
}
}
}
}
}
_tmpRegionData.reset();
_packedRegions.length = 0;
};
_proto.fillVertices = function fillVertices(skeletonColor, attachmentColor, slotColor, clipper, slot) {
var vbuf = _buffer._vData, ibuf = _buffer._iData, uintVData = _buffer._uintVData;
var offsetInfo;
_finalColor.a = slotColor.a * attachmentColor.a * skeletonColor.a * _nodeA * 255;
_multiplier = _premultipliedAlpha ? _finalColor.a : 255;
_tempr = _nodeR * attachmentColor.r * skeletonColor.r * _multiplier;
_tempg = _nodeG * attachmentColor.g * skeletonColor.g * _multiplier;
_tempb = _nodeB * attachmentColor.b * skeletonColor.b * _multiplier;
_finalColor.r = _tempr * slotColor.r;
_finalColor.g = _tempg * slotColor.g;
_finalColor.b = _tempb * slotColor.b;
if (null == slot.darkColor) _darkColor.set(0, 0, 0, 1); else {
_darkColor.r = slot.darkColor.r * _tempr;
_darkColor.g = slot.darkColor.g * _tempg;
_darkColor.b = slot.darkColor.b * _tempb;
}
_darkColor.a = _premultipliedAlpha ? 255 : 0;
if (clipper.isClipping()) {
var uvs = vbuf.subarray(_vertexFloatOffset + 2);
clipper.clipTriangles(vbuf.subarray(_vertexFloatOffset), _vertexFloatCount, ibuf.subarray(_indexOffset), _indexCount, uvs, _finalColor, _darkColor, _useTint, _perVertexSize);
var clippedVertices = new Float32Array(clipper.clippedVertices);
var clippedTriangles = clipper.clippedTriangles;
_indexCount = clippedTriangles.length;
_vertexFloatCount = clippedVertices.length / _perClipVertexSize * _perVertexSize;
offsetInfo = _buffer.requestForSpine(_vertexFloatCount / _perVertexSize, _indexCount);
_indexOffset = offsetInfo.indiceOffset, _vertexOffset = offsetInfo.vertexOffset,
_vertexFloatOffset = offsetInfo.byteOffset >> 2;
vbuf = _buffer._vData, ibuf = _buffer._iData;
uintVData = _buffer._uintVData;
ibuf.set(clippedTriangles, _indexOffset);
if (_vertexEffect) for (var _v2 = 0, _n2 = clippedVertices.length, offset = _vertexFloatOffset; _v2 < _n2; _v2 += _perClipVertexSize,
offset += _perVertexSize) {
_tempPos.x = clippedVertices[_v2];
_tempPos.y = clippedVertices[_v2 + 1];
_finalColor.set(clippedVertices[_v2 + 2], clippedVertices[_v2 + 3], clippedVertices[_v2 + 4], clippedVertices[_v2 + 5]);
_tempUv.x = clippedVertices[_v2 + 6];
_tempUv.y = clippedVertices[_v2 + 7];
_useTint ? _darkColor.set(clippedVertices[_v2 + 8], clippedVertices[_v2 + 9], clippedVertices[_v2 + 10], clippedVertices[_v2 + 11]) : _darkColor.set(0, 0, 0, 0);
_vertexEffect.transform(_tempPos, _tempUv, _finalColor, _darkColor);
vbuf[offset] = _tempPos.x;
vbuf[offset + 1] = _tempPos.y;
vbuf[offset + 2] = _tempUv.x;
vbuf[offset + 3] = _tempUv.y;
uintVData[offset + 4] = _spineColorToInt32(_finalColor);
if (_useTint) {
uintVData[offset + 5] = _spineColorToInt32(_darkColor);
_useMulti && (vbuf[offset + 6] = _texId);
} else _useMulti && (vbuf[offset + 5] = _texId);
} else for (var _v3 = 0, _n3 = clippedVertices.length, _offset = _vertexFloatOffset; _v3 < _n3; _v3 += _perClipVertexSize,
_offset += _perVertexSize) {
vbuf[_offset] = clippedVertices[_v3];
vbuf[_offset + 1] = clippedVertices[_v3 + 1];
vbuf[_offset + 2] = clippedVertices[_v3 + 6];
vbuf[_offset + 3] = clippedVertices[_v3 + 7];
_finalColor32 = (clippedVertices[_v3 + 5] << 24 >>> 0) + (clippedVertices[_v3 + 4] << 16) + (clippedVertices[_v3 + 3] << 8) + clippedVertices[_v3 + 2];
uintVData[_offset + 4] = _finalColor32;
if (_useTint) {
_darkColor32 = (clippedVertices[_v3 + 11] << 24 >>> 0) + (clippedVertices[_v3 + 10] << 16) + (clippedVertices[_v3 + 9] << 8) + clippedVertices[_v3 + 8];
uintVData[_offset + 5] = _darkColor32;
_useMulti && (vbuf[_offset + 6] = _texId);
} else _useMulti && (vbuf[_offset + 5] = _texId);
}
} else if (_vertexEffect) for (var v = _vertexFloatOffset, n = _vertexFloatOffset + _vertexFloatCount; v < n; v += _perVertexSize) {
_tempPos.x = vbuf[v];
_tempPos.y = vbuf[v + 1];
_tempUv.x = vbuf[v + 2];
_tempUv.y = vbuf[v + 3];
_vertexEffect.transform(_tempPos, _tempUv, _finalColor, _darkColor);
vbuf[v] = _tempPos.x;
vbuf[v + 1] = _tempPos.y;
vbuf[v + 2] = _tempUv.x;
vbuf[v + 3] = _tempUv.y;
uintVData[v + 4] = _spineColorToInt32(_finalColor);
if (_useTint) {
uintVData[v + 5] = _spineColorToInt32(_darkColor);
_useMulti && (vbuf[v + 6] = _texId);
} else _useMulti && (vbuf[v + 5] = _texId);
} else {
_finalColor32 = _spineColorToInt32(_finalColor);
_darkColor32 = _spineColorToInt32(_darkColor);
for (var _v = _vertexFloatOffset, _n = _vertexFloatOffset + _vertexFloatCount; _v < _n; _v += _perVertexSize) {
uintVData[_v + 4] = _finalColor32;
if (_useTint) {
uintVData[_v + 5] = _darkColor32;
_useMulti && (vbuf[_v + 6] = _texId);
} else _useMulti && (vbuf[_v + 5] = _texId);
}
}
};
_proto.realTimeTraverse = function realTimeTraverse(worldMat) {
var vbuf;
var ibuf;
var locSkeleton = _comp._skeleton;
var skeletonColor = locSkeleton.color;
var graphics = _comp._debugRenderer;
var clipper = _comp._clipper;
var material = null;
var attachment, attachmentColor, slotColor, uvs, triangles;
var isRegion, isMesh, isClip;
var offsetInfo;
var slot;
var worldMatm;
_slotRangeStart = _comp._startSlotIndex;
_slotRangeEnd = _comp._endSlotIndex;
_inRange = false;
-1 == _slotRangeStart && (_inRange = true);
_debugSlots = _comp.debugSlots;
_debugBones = _comp.debugBones;
_debugMesh = _comp.debugMesh;
if (graphics && (_debugBones || _debugSlots || _debugMesh)) {
graphics.clear();
graphics.lineWidth = 2;
}
_perClipVertexSize = _useTint ? _useMulti ? 16 : 12 : _useMulti ? 12 : 8;
_vertexFloatCount = 0;
_vertexFloatOffset = 0;
_vertexOffset = 0;
_indexCount = 0;
_indexOffset = 0;
for (var slotIdx = 0, slotCount = locSkeleton.drawOrder.length; slotIdx < slotCount; slotIdx++) {
slot = locSkeleton.drawOrder[slotIdx];
if (void 0 == slot || !slot.bone.active) continue;
_slotRangeStart >= 0 && _slotRangeStart == slot.data.index && (_inRange = true);
if (!_inRange) {
clipper.clipEndWithSlot(slot);
continue;
}
_slotRangeEnd >= 0 && _slotRangeEnd == slot.data.index && (_inRange = false);
_vertexFloatCount = 0;
_indexCount = 0;
attachment = slot.getAttachment();
if (!attachment) {
clipper.clipEndWithSlot(slot);
continue;
}
isRegion = attachment instanceof spine.RegionAttachment;
isMesh = attachment instanceof spine.MeshAttachment;
isClip = attachment instanceof spine.ClippingAttachment;
if (isClip) {
clipper.clipStart(slot, attachment);
continue;
}
if (!isRegion && !isMesh) {
clipper.clipEndWithSlot(slot);
continue;
}
material = _getSlotMaterial(attachment.region.texture._texture, slot.data.blendMode);
if (!material) {
clipper.clipEndWithSlot(slot);
continue;
}
if (_mustFlush || material.getHash() !== _renderer.material.getHash()) {
_mustFlush = false;
_renderer._flush();
_renderer.node = _node;
_renderer.material = material;
}
if (isRegion) {
triangles = _quadTriangles;
_vertexFloatCount = 4 * _perVertexSize;
_indexCount = 6;
offsetInfo = _buffer.requestForSpine(4, 6);
_indexOffset = offsetInfo.indiceOffset, _vertexOffset = offsetInfo.vertexOffset,
_vertexFloatOffset = offsetInfo.byteOffset >> 2;
vbuf = _buffer._vData, ibuf = _buffer._iData;
attachment.computeWorldVertices(slot.bone, vbuf, _vertexFloatOffset, _perVertexSize);
if (graphics && _debugSlots) {
graphics.strokeColor = _slotColor;
graphics.moveTo(vbuf[_vertexFloatOffset], vbuf[_vertexFloatOffset + 1]);
for (var ii = _vertexFloatOffset + _perVertexSize, nn = _vertexFloatOffset + _vertexFloatCount; ii < nn; ii += _perVertexSize) graphics.lineTo(vbuf[ii], vbuf[ii + 1]);
graphics.close();
graphics.stroke();
}
} else if (isMesh) {
triangles = attachment.triangles;
_vertexFloatCount = (attachment.worldVerticesLength >> 1) * _perVertexSize;
_indexCount = triangles.length;
offsetInfo = _buffer.requestForSpine(_vertexFloatCount / _perVertexSize, _indexCount);
_indexOffset = offsetInfo.indiceOffset, _vertexOffset = offsetInfo.vertexOffset,
_vertexFloatOffset = offsetInfo.byteOffset >> 2;
vbuf = _buffer._vData, ibuf = _buffer._iData;
attachment.computeWorldVertices(slot, 0, attachment.worldVerticesLength, vbuf, _vertexFloatOffset, _perVertexSize);
if (graphics && _debugMesh) {
graphics.strokeColor = _meshColor;
for (var _ii = 0, _nn = triangles.length; _ii < _nn; _ii += 3) {
var v1 = triangles[_ii] * _perVertexSize + _vertexFloatOffset;
var v2 = triangles[_ii + 1] * _perVertexSize + _vertexFloatOffset;
var v3 = triangles[_ii + 2] * _perVertexSize + _vertexFloatOffset;
graphics.moveTo(vbuf[v1], vbuf[v1 + 1]);
graphics.lineTo(vbuf[v2], vbuf[v2 + 1]);
graphics.lineTo(vbuf[v3], vbuf[v3 + 1]);
graphics.close();
graphics.stroke();
}
}
}
if (0 == _vertexFloatCount || 0 == _indexCount) {
clipper.clipEndWithSlot(slot);
continue;
}
ibuf.set(triangles, _indexOffset);
uvs = attachment.uvs;
for (var v = _vertexFloatOffset, n = _vertexFloatOffset + _vertexFloatCount, u = 0; v < n; v += _perVertexSize,
u += 2) {
vbuf[v + 2] = uvs[u];
vbuf[v + 3] = uvs[u + 1];
}
attachmentColor = attachment.color, slotColor = slot.color;
this.fillVertices(skeletonColor, attachmentColor, slotColor, clipper, slot);
vbuf = _buffer._vData, ibuf = _buffer._iData;
if (_indexCount > 0) {
for (var _ii2 = _indexOffset, _nn2 = _indexOffset + _indexCount; _ii2 < _nn2; _ii2++) ibuf[_ii2] += _vertexOffset;
if (worldMat) {
worldMatm = worldMat.m;
_m00 = worldMatm[0];
_m04 = worldMatm[4];
_m12 = worldMatm[12];
_m01 = worldMatm[1];
_m05 = worldMatm[5];
_m13 = worldMatm[13];
for (var _ii3 = _vertexFloatOffset, _nn3 = _vertexFloatOffset + _vertexFloatCount; _ii3 < _nn3; _ii3 += _perVertexSize) {
_x = vbuf[_ii3];
_y = vbuf[_ii3 + 1];
vbuf[_ii3] = _x * _m00 + _y * _m04 + _m12;
vbuf[_ii3 + 1] = _x * _m01 + _y * _m05 + _m13;
}
}
_buffer.adjustForSpine(_vertexFloatCount / _perVertexSize, _indexCount);
}
clipper.clipEndWithSlot(slot);
}
clipper.clipEnd();
if (graphics && _debugBones) {
var bone;
graphics.strokeColor = _boneColor;
graphics.fillColor = _slotColor;
for (var i = 0, _n4 = locSkeleton.bones.length; i < _n4; i++) {
bone = locSkeleton.bones[i];
var x = bone.data.length * bone.a + bone.worldX;
var y = bone.data.length * bone.c + bone.worldY;
graphics.moveTo(bone.worldX, bone.worldY);
graphics.lineTo(x, y);
graphics.stroke();
graphics.circle(bone.worldX, bone.worldY, 1.5 * Math.PI);
graphics.fill();
0 === i && (graphics.fillColor = _originColor);
}
}
};
_proto.cacheVerticesConvertToMulti = function cacheVerticesConvertToMulti(vertices) {
var verticesMulti = new Float32Array(vertices.length + vertices.length / 6);
for (var i = 0, j = 0; j < vertices.length; ) {
verticesMulti[i++] = vertices[j++];
verticesMulti[i++] = vertices[j++];
verticesMulti[i++] = vertices[j++];
verticesMulti[i++] = vertices[j++];
verticesMulti[i++] = vertices[j++];
verticesMulti[i++] = vertices[j++];
verticesMulti[i++] = 0;
}
return verticesMulti;
};
_proto.cacheTraverse = function cacheTraverse(worldMat) {
var frame = _comp._curFrame;
if (!frame) return;
var segments = frame.segments;
if (0 == segments.length) return;
var vbuf, ibuf, uintbuf;
var material;
var offsetInfo;
var vertices = frame.vertices;
var indices = frame.indices;
var worldMatm;
var useMultiTint = _useMulti && _useTint;
if (useMultiTint) {
frame.verticesMulti || (frame.verticesMulti = this.cacheVerticesConvertToMulti(frame.vertices));
vertices = frame.verticesMulti;
}
var frameVFOffset = 0, frameIndexOffset = 0, segVFCount = 0;
if (worldMat) {
worldMatm = worldMat.m;
_m00 = worldMatm[0];
_m01 = worldMatm[1];
_m04 = worldMatm[4];
_m05 = worldMatm[5];
_m12 = worldMatm[12];
_m13 = worldMatm[13];
}
var justTranslate = 1 === _m00 && 0 === _m01 && 0 === _m04 && 1 === _m05;
var needBatch = _handleVal & FLAG_BATCH;
var calcTranslate = needBatch && justTranslate;
var colorOffset = 0;
var colors = frame.colors;
var nowColor = colors[colorOffset++];
var maxVFOffset = useMultiTint ? nowColor.vfOffset + nowColor.vfOffset / 6 : nowColor.vfOffset;
_handleColor(nowColor);
for (var i = 0, n = segments.length; i < n; i++) {
var segInfo = segments[i];
material = _getSlotMaterial(segInfo.tex, segInfo.blendMode);
if (!material) continue;
if (_mustFlush || material.getHash() !== _renderer.material.getHash()) {
_mustFlush = false;
_renderer._flush();
_renderer.node = _node;
_renderer.material = material;
}
_vertexCount = segInfo.vertexCount;
_indexCount = segInfo.indexCount;
offsetInfo = _buffer.requestForSpine(_vertexCount, _indexCount);
_indexOffset = offsetInfo.indiceOffset;
_vertexOffset = offsetInfo.vertexOffset;
_vfOffset = offsetInfo.byteOffset >> 2;
vbuf = _buffer._vData;
ibuf = _buffer._iData;
uintbuf = _buffer._uintVData;
for (var ii = _indexOffset, il = _indexOffset + _indexCount; ii < il; ii++) ibuf[ii] = _vertexOffset + indices[frameIndexOffset++];
segVFCount = useMultiTint ? segInfo.vfCount + segInfo.vfCount / 6 : segInfo.vfCount;
vbuf.set(vertices.subarray(frameVFOffset, frameVFOffset + segVFCount), _vfOffset);
frameVFOffset += segVFCount;
if (calcTranslate) for (var _ii4 = _vfOffset, _il = _vfOffset + segVFCount; _ii4 < _il; _ii4 += _perVertexSize) {
vbuf[_ii4] += _m12;
vbuf[_ii4 + 1] += _m13;
} else if (needBatch) for (var _ii5 = _vfOffset, _il2 = _vfOffset + segVFCount; _ii5 < _il2; _ii5 += _perVertexSize) {
_x = vbuf[_ii5];
_y = vbuf[_ii5 + 1];
vbuf[_ii5] = _x * _m00 + _y * _m04 + _m12;
vbuf[_ii5 + 1] = _x * _m01 + _y * _m05 + _m13;
}
_buffer.adjustForSpine(_vertexCount, _indexCount);
if (_useMulti) if (_useTint) if (_needColor) {
var frameColorOffset = frameVFOffset - segVFCount;
for (var _ii6 = _vfOffset + 4, _il3 = _vfOffset + 4 + segVFCount; _ii6 < _il3; _ii6 += _perVertexSize,
frameColorOffset += _perVertexSize) {
if (frameColorOffset >= maxVFOffset) {
nowColor = colors[colorOffset++];
_handleColor(nowColor);
maxVFOffset = useMultiTint ? nowColor.vfOffset + nowColor.vfOffset / 6 : nowColor.vfOffset;
}
uintbuf[_ii6] = _finalColor32;
uintbuf[_ii6 + 1] = _darkColor32;
vbuf[_ii6 + 2] = _texId;
}
} else for (var _ii7 = _vfOffset + 4, _il4 = _vfOffset + 4 + segVFCount; _ii7 < _il4; _ii7 += _perVertexSize) vbuf[_ii7 + 2] = _texId; else if (_needColor) {
var _frameColorOffset = frameVFOffset - segVFCount;
for (var _ii8 = _vfOffset + 4, _il5 = _vfOffset + 4 + segVFCount; _ii8 < _il5; _ii8 += _perVertexSize,
_frameColorOffset += _perVertexSize) {
if (_frameColorOffset >= maxVFOffset) {
nowColor = colors[colorOffset++];
_handleColor(nowColor);
maxVFOffset = useMultiTint ? nowColor.vfOffset + nowColor.vfOffset / 6 : nowColor.vfOffset;
}
uintbuf[_ii8] = _finalColor32;
vbuf[_ii8 + 1] = _texId;
}
} else for (var _ii9 = _vfOffset + 4, _il6 = _vfOffset + 4 + segVFCount; _ii9 < _il6; _ii9 += _perVertexSize) vbuf[_ii9 + 1] = _texId; else if (_needColor) {
var _frameColorOffset2 = frameVFOffset - segVFCount;
for (var _ii10 = _vfOffset + 4, _il7 = _vfOffset + 4 + segVFCount; _ii10 < _il7; _ii10 += _perVertexSize,
_frameColorOffset2 += _perVertexSize) {
if (_frameColorOffset2 >= maxVFOffset) {
nowColor = colors[colorOffset++];
_handleColor(nowColor);
maxVFOffset = useMultiTint ? nowColor.vfOffset + nowColor.vfOffset / 6 : nowColor.vfOffset;
}
uintbuf[_ii10] = _finalColor32;
uintbuf[_ii10 + 1] = _darkColor32;
}
}
}
};
_proto.fillBuffers = function fillBuffers(comp, renderer) {
var node = comp.node;
node._renderFlag |= RenderFlow.FLAG_UPDATE_RENDER_DATA;
if (!comp._skeleton) return;
var nodeColor = node._color;
_nodeR = nodeColor.r / 255;
_nodeG = nodeColor.g / 255;
_nodeB = nodeColor.b / 255;
_nodeA = nodeColor.a / 255;
var baseMaterial = comp._materials[0];
if (!baseMaterial) return;
_useMulti = baseMaterial.material.isMultiSupport();
_useTint = comp.useTint;
_vertexFormat = _useTint ? _useMulti ? VFTwoColorTexId : VFTwoColor : _useMulti ? VFOneColorTexId : comp.isAnimationCached() ? VFTwoColor : VFOneColor;
_perVertexSize = _useTint ? _useMulti ? 7 : 6 : _useMulti ? 6 : comp.isAnimationCached() ? 6 : 5;
_node = comp.node;
_buffer = renderer.getBuffer("mesh", _vertexFormat);
_renderer = renderer;
_comp = comp;
_mustFlush = true;
_premultipliedAlpha = comp.premultipliedAlpha;
_multiplier = 1;
_handleVal = 0;
_needColor = false;
_vertexEffect = comp._effectDelegate && comp._effectDelegate._vertexEffect;
(4294967295 !== nodeColor._val || _premultipliedAlpha) && (_needColor = true);
_useTint && (_handleVal |= FLAG_TWO_COLOR);
var worldMat = void 0;
if (_comp.enableBatch) {
worldMat = _node._worldMatrix;
_mustFlush = false;
_handleVal |= FLAG_BATCH;
}
if (comp.isAnimationCached()) this.cacheTraverse(worldMat); else {
_vertexEffect && _vertexEffect.begin(comp._skeleton);
this.realTimeTraverse(worldMat);
_vertexEffect && _vertexEffect.end();
}
renderer.worldMatDirty++;
comp.attachUtil._syncAttachedNode();
_node = void 0;
_buffer = void 0;
_renderer = void 0;
_comp = void 0;
_vertexEffect = null;
};
_proto.postFillBuffers = function postFillBuffers(comp, renderer) {
renderer.worldMatDirty--;
};
return SpineAssembler;
})(_assembler["default"]);
exports["default"] = SpineAssembler;
_assembler["default"].register(Skeleton, SpineAssembler);
module.exports = exports["default"];
}), {
"../../cocos2d/core/renderer/assembler": 157,
"../../cocos2d/core/renderer/render-flow": 161,
"../../cocos2d/core/renderer/webgl/vertex-format": 202,
"./Skeleton": 286,
"./lib/spine": 288
} ],
293: [ (function(require, module, exports) {
"use strict";
var TrackEntryListeners = function TrackEntryListeners() {
this.start = null;
this.end = null;
this.complete = null;
this.event = null;
this.interrupt = null;
this.dispose = null;
};
TrackEntryListeners.getListeners = function(entry) {
entry.listener || (entry.listener = new TrackEntryListeners());
return entry.listener;
};
module.exports = TrackEntryListeners;
}), {} ],
294: [ (function(require, module, exports) {
"use strict";
var spine = require("./lib/spine");
sp.VertexEffectDelegate = cc.Class({
name: "sp.VertexEffectDelegate",
ctor: function ctor() {
this._vertexEffect = null;
this._interpolation = null;
this._effectType = "none";
},
clear: function clear() {
this._vertexEffect = null;
this._interpolation = null;
this._effectType = "none";
},
initJitter: function initJitter(jitterX, jitterY) {
this._effectType = "jitter";
this._vertexEffect = new spine.JitterEffect(jitterX, jitterY);
return this._vertexEffect;
},
initSwirlWithPow: function initSwirlWithPow(radius, power) {
this._interpolation = new spine.Pow(power);
this._vertexEffect = new spine.SwirlEffect(radius, this._interpolation);
return this._vertexEffect;
},
initSwirlWithPowOut: function initSwirlWithPowOut(radius, power) {
this._interpolation = new spine.PowOut(power);
this._vertexEffect = new spine.SwirlEffect(radius, this._interpolation);
return this._vertexEffect;
},
getJitterVertexEffect: function getJitterVertexEffect() {
return this._vertexEffect;
},
getSwirlVertexEffect: function getSwirlVertexEffect() {
return this._vertexEffect;
},
getVertexEffect: function getVertexEffect() {
return this._vertexEffect;
},
getEffectType: function getEffectType() {
return this._effectType;
}
});
module.exports = sp.VertexEffectDelegate;
}), {
"./lib/spine": 288
} ],
295: [ (function(require, module, exports) {
"use strict";
var _global = "undefined" === typeof window ? global : window;
_global.cc = _global.cc || {};
cc.internal = cc.internal || {};
require("./predefine");
require("./polyfill/string");
require("./polyfill/misc");
require("./polyfill/array");
require("./polyfill/object");
require("./polyfill/array-buffer");
require("./polyfill/number");
true;
require("./polyfill/typescript");
require("./cocos2d/core/predefine");
true;
require("./cocos2d");
require("./extends");
false;
module.exports = _global.cc;
}), {
"./cocos2d": 245,
"./cocos2d/core/predefine": 154,
"./extends": 284,
"./package": void 0,
"./polyfill/array": 297,
"./polyfill/array-buffer": 296,
"./polyfill/misc": 298,
"./polyfill/number": 299,
"./polyfill/object": 300,
"./polyfill/string": 301,
"./polyfill/typescript": 302,
"./predefine": 303
} ],
296: [ (function(require, module, exports) {
"use strict";
if (!ArrayBuffer.isView) {
var TypedArray = Object.getPrototypeOf(Int8Array);
ArrayBuffer.isView = "function" === typeof TypedArray ? function(obj) {
return obj instanceof TypedArray;
} : function(obj) {
if ("object" !== typeof obj) return false;
var ctor = obj.constructor;
return ctor === Float64Array || ctor === Float32Array || ctor === Uint8Array || ctor === Uint32Array || ctor === Int8Array;
};
}
}), {} ],
297: [ (function(require, module, exports) {
"use strict";
Array.isArray || (Array.isArray = function(arg) {
return "[object Array]" === Object.prototype.toString.call(arg);
});
Array.prototype.find || (Array.prototype.find = function(callback) {
var length = this.length;
for (var i = 0; i < length; i++) {
var element = this[i];
if (callback.call(this, element, i, this)) return element;
}
return;
});
Array.prototype.includes || (Array.prototype.includes = function(value) {
return -1 !== this.indexOf(value);
});
}), {} ],
298: [ (function(require, module, exports) {
"use strict";
Math.sign || (Math.sign = function(x) {
x = +x;
if (0 === x || isNaN(x)) return x;
return x > 0 ? 1 : -1;
});
Math.log2 || (Math.log2 = function(x) {
return Math.log(x) * Math.LOG2E;
});
Number.isInteger || (Number.isInteger = function(value) {
return "number" === typeof value && isFinite(value) && Math.floor(value) === value;
});
if ((false, false) || !console.time) {
var Timer = window.performance || Date;
var _timerTable = Object.create(null);
console.time = function(label) {
_timerTable[label] = Timer.now();
};
console.timeEnd = function(label) {
var startTime = _timerTable[label];
var duration = Timer.now() - startTime;
console.log(label + ": " + duration + "ms");
};
}
}), {} ],
299: [ (function(require, module, exports) {
"use strict";
Number.parseFloat = Number.parseFloat || parseFloat;
Number.parseInt = Number.parseInt || parseInt;
}), {} ],
300: [ (function(require, module, exports) {
"use strict";
Object.assign || (Object.assign = function(target, source) {
return cc.js.mixin(target, source);
});
Object.getOwnPropertyDescriptors || (Object.getOwnPropertyDescriptors = function(obj) {
var descriptors = {};
var ownKeys = Object.getOwnPropertyNames(obj);
Object.getOwnPropertySymbols && (ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(obj)));
for (var i = 0; i < ownKeys.length; ++i) {
var key = ownKeys[i];
descriptors[key] = Object.getOwnPropertyDescriptor(obj, key);
}
return descriptors;
});
}), {} ],
301: [ (function(require, module, exports) {
"use strict";
String.prototype.startsWith || (String.prototype.startsWith = function(searchString, position) {
position = position || 0;
return this.lastIndexOf(searchString, position) === position;
});
String.prototype.endsWith || (String.prototype.endsWith = function(searchString, position) {
("undefined" === typeof position || position > this.length) && (position = this.length);
position -= searchString.length;
var lastIndex = this.indexOf(searchString, position);
return -1 !== lastIndex && lastIndex === position;
});
String.prototype.trimLeft || (String.prototype.trimLeft = function() {
return this.replace(/^\s+/, "");
});
}), {} ],
302: [ (function(require, module, exports) {
"use strict";
var extendStatics = Object.setPrototypeOf || {
__proto__: []
} instanceof Array && function(d, b) {
d.__proto__ = b;
} || function(d, b) {
for (var p in b) b.hasOwnProperty(p) && (d[p] = b[p]);
};
window.__extends = function(d, b) {
extendStatics(d, b);
function __() {
this.constructor = d;
}
d.prototype = null === b ? Object.create(b) : (__.prototype = b.prototype, new __());
};
window.__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) Object.prototype.hasOwnProperty.call(s, p) && (t[p] = s[p]);
}
return t;
};
window.__rest = function(s, e) {
var t = {};
for (var p in s) Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0 && (t[p] = s[p]);
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};
window.__decorate = function(decorators, target, key, desc) {
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window.__await = function(v) {
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303: [ (function(require, module, exports) {
"use strict";
var _global = "undefined" === typeof window ? global : window;
function defineMacro(name, defaultValue) {
"undefined" === typeof _global[name] && (_global[name] = defaultValue);
}
function defineDeprecatedMacroGetter(name, defaultValue) {
"undefined" === typeof _global[name] && Object.defineProperty(_global, name, {
get: function get() {
var recommandedUsage;
"CC_WECHATGAMESUB" === name ? recommandedUsage = "cc.sys.platform === cc.sys.WECHAT_GAME_SUB" : "CC_WECHATGAME" === name ? recommandedUsage = "cc.sys.platform === cc.sys.WECHAT_GAME" : "CC_QQPLAY" === name && (recommandedUsage = "cc.sys.platform === cc.sys.QQ_PLAY");
cc.warnID(1400, name, recommandedUsage);
return defaultValue;
}
});
}
function defined(name) {
return "object" === typeof _global[name];
}
defineMacro("CC_BUILD", false);
true;
_global.CC_BUILD = true;
_global.CC_DEV = false;
_global.CC_DEBUG = true;
_global.CC_JSB = false;
_global.CC_NATIVERENDERER = false;
_global.CC_SUPPORT_JIT = true;
_global.CC_PHYSICS_BUILTIN = false;
_global.CC_PHYSICS_CANNON = false;
_global.CC_EDITOR = false;
_global.CC_PREVIEW = false;
_global.CC_TEST = false;
_global.CC_RUNTIME = false;
_global.CC_JSB = false;
var WECHATGAMESUB = !!(defined("wx") && wx.getSharedCanvas);
var WECHATGAME = !!(defined("wx") && (wx.getSystemInfoSync || wx.getSharedCanvas));
var QQPLAY = defined("bk");
defineDeprecatedMacroGetter("CC_WECHATGAMESUB", WECHATGAMESUB);
defineDeprecatedMacroGetter("CC_WECHATGAME", WECHATGAME);
defineDeprecatedMacroGetter("CC_QQPLAY", QQPLAY);
false;
var engineVersion = "2.4.9";
_global["CocosEngine"] = cc.ENGINE_VERSION = engineVersion;
}), {} ]
}, {}, [ 295 ]);
//# sourceMappingURL=cocos2d-js.js.map