<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Cocos Creator | Cocos-Service-Pack-Demo</title> <meta name="viewport" content="width=device-width,user-scalable=no,initial-scale=1, minimum-scale=1,maximum-scale=1"/> <meta name="apple-mobile-web-app-capable" content="yes"/> <meta name="full-screen" content="yes"/> <meta name="screen-orientation" content="portrait"/> <meta name="x5-fullscreen" content="true"/> <meta name="360-fullscreen" content="true"/> <meta name="renderer" content="webkit"/> <meta name="force-rendering" content="webkit"/> <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"/> <link rel="stylesheet" type="text/css" href="style-desktop.81ede.css"/> <link rel="icon" href="favicon.8de18.ico"/> </head> <body> <h1 class="header">Cocos-Service-Pack-Demo</h1> <div id="GameDiv" style="width:960px; height: 600px;"> <canvas id="GameCanvas" width="960" height="600"></canvas> <div id="splash"> <div class="progress-bar stripes"> <span style="width: 0%"></span> </div> </div> </div> <p class="footer">Made with <a href="https://www.cocos.com/products#CocosCreator" title="Cocos Creator">Cocos Creator</a></p> <script src="src/settings.111b8.js" charset="utf-8"></script> <script src="main.73020.js" charset="utf-8"></script> <script type="text/javascript"> (function () { // open web debugger console if (typeof VConsole !== 'undefined') { window.vConsole = new VConsole(); } var debug = window._CCSettings.debug; var splash = document.getElementById('splash'); splash.style.display = 'block'; function loadScript (moduleName, cb) { function scriptLoaded () { document.body.removeChild(domScript); domScript.removeEventListener('load', scriptLoaded, false); cb && cb(); }; var domScript = document.createElement('script'); domScript.async = true; domScript.src = moduleName; domScript.addEventListener('load', scriptLoaded, false); document.body.appendChild(domScript); } loadScript(debug ? 'cocos2d-js.76b90.js' : 'cocos2d-js-min.js', function () { if (CC_PHYSICS_BUILTIN || CC_PHYSICS_CANNON) { loadScript(debug ? 'physics.js' : 'physics-min.js', window.boot); } else { window.boot(); } }); })(); </script> </body> </html>