import { enums, attrTypeBytes, glFilter, glTextureFmt, } from './enums'; let gfx = null; if (CC_JSB && CC_NATIVERENDERER) { gfx = window.gfx; } else { let VertexFormat = require('./vertex-format'); let IndexBuffer = require('./index-buffer'); let VertexBuffer = require('./vertex-buffer'); let Program = require('./program'); let Texture = require('./texture'); let Texture2D = require('./texture-2d'); let TextureCube = require('./texture-cube'); let RenderBuffer = require('./render-buffer'); let FrameBuffer = require('./frame-buffer'); let Device = require('./device'); gfx = { // classes VertexFormat, IndexBuffer, VertexBuffer, Program, Texture, Texture2D, TextureCube, RenderBuffer, FrameBuffer, Device, // functions attrTypeBytes, glFilter, glTextureFmt, }; Object.assign(gfx, enums); } export default gfx; cc.gfx = gfx;