set(CC_PLATFORM_OPENHARMONY 14) add_definitions(-DCC_PLATFORM_OPENHARMONY=${CC_PLATFORM_OPENHARMONY}) set(CC_PLATFORM ${CC_PLATFORM_OPENHARMONY}) add_definitions(-DOPENHARMONY=${CC_PLATFORM_OPENHARMONY}) add_definitions(-DCC_PLATFORM=${CC_PLATFORM}) set(CMAKE_CXX_FLAGS "-fvisibility=hidden -fvisibility-inlines-hidden ${CMAKE_CXX_FLAGS}") if("${OHOS_ARCH}" STREQUAL "armeabi-v7a") set(CMAKE_CXX_FLAGS "-march=armv7a ${CMAKE_CXX_FLAGS}") endif() MESSAGE(STATUS "platform: ${CMAKE_SYSTEM_NAME}") ################################# engine source code ################################## set(CC_COCOS_SOURCES) set(ENGINE_NAME cocos_engine) # Should be enable someday in the future # set(CMAKE_CXX_FLAGS "${WERROR_FLAGS}") ################################# options ############################################ option(CC_USE_GFX_RENDERER "GFX Render" ON) option(CC_USE_VIDEO "Enable VideoPlayer Component" ON) option(CC_USE_WEBVIEW "Enable WebView Component" ON) option(CC_USE_AUDIO "Enable Audio" ON) option(CC_USE_SOCKET "Enable WebSocket & SocketIO" ON) option(CC_USE_WEBSOCKET_SERVER "Enable WebSocket Server" OFF) option(CC_USE_MIDDLEWARE "Enable Middleware" ON) option(CC_USE_SPINE "Enable Spine" ON) option(CC_USE_DRAGONBONES "Enable Dragonbones" ON) option(CC_USE_SE_NAPI "Enable Dragonbones" ON) option(CC_USE_PARTICLE "Enable Particle" ON) ################################# external source code ################################ set(EXTERNAL_ROOT ${CMAKE_CURRENT_LIST_DIR}/external) if(NOT EXISTS ${EXTERNAL_ROOT}/CMakeLists.txt) message(FATAL_ERROR "Please download external libraries! File ${CMAKE_CURRENT_LIST_DIR}/external/CMakeLists.txt not exist!") endif() include_directories(${EXTERNAL_ROOT}/sources) include(${EXTERNAL_ROOT}/CMakeLists.txt) ################################# cocos engine source code ################################ ##### cocos2d list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/cocos2d.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/cocos2d.h ) ##### platform list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCPlatformDefine.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/CCPlatformDefine-openharmony.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/WorkerMessageQueue.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/WorkerMessageQueue.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/FileUtils-openharmony.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/FileUtils-openharmony.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/CCGL-openharmony.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/CCDevice-openharmony.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/OpenHarmonyPlatform.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/OpenHarmonyPlatform.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/render/egl_core.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/render/egl_core.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCDevice.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCApplication.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCCanvasRenderingContext2D.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCFileUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCFileUtils.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCGL.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCImage.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCImage.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCPlatformConfig.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCSAXParser.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCSAXParser.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/CCStdC.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/AppDelegate.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/AppDelegate.h ) ##### base list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/base/astc.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/astc.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/base64.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/base64.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCAutoreleasePool.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCAutoreleasePool.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccCArray.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccCArray.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccConfig.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCConfiguration.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCConfiguration.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCGLUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCGLUtils.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCLog.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCLog.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccMacros.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCMap.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccRandom.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccRandom.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCRef.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCRef.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCRefPtr.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCRenderTexture.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCRenderTexture.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCScheduler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCScheduler.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCThreadPool.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCThreadPool.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccTypes.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccTypes.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccUTF8.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccUTF8.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ccUtils.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCValue.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCValue.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/CCVector.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/csscolorparser.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/csscolorparser.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/etc1.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/etc1.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/etc2.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/etc2.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/pvr.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/pvr.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/TGAlib.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/TGAlib.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/uthash.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/utlist.h ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ZipUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/base/ZipUtils.h ) ##### 2d list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCFontAtlas.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCFontAtlas.h ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCFontFreetype.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCFontFreetype.h ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCLabelLayout.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCLabelLayout.h ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCTTFLabelAtlasCache.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCTTFLabelAtlasCache.h ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCTTFLabelRenderer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCTTFLabelRenderer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCTTFTypes.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/2d/CCTTFTypes.h ) ##### math list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/math/CCGeometry.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/CCGeometry.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/CCMath.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/CCMathBase.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/CCVertex.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/CCVertex.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Mat3.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Mat3.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Mat4.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Mat4.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/MathUtil.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/MathUtil.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Quaternion.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Quaternion.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Vec2.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Vec2.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Vec3.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Vec3.h ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Vec4.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/math/Vec4.h ) ##### network list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/network/CCDownloader.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/network/CCDownloader.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/CCDownloader-curl.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/CCDownloader-curl.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/network/CCIDownloaderImpl.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/HttpClient.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/HttpClient.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/network/HttpCookie.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/network/HttpCookie.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/HttpRequest.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/HttpResponse.h ${CMAKE_CURRENT_LIST_DIR}/cocos/network/Uri.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/network/Uri.h ) ##### js-bindg event list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/event/CustomEventTypes.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/event/EventDispatcher.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/event/EventDispatcher.h ) ##### jswrapper list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/config.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/config.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/HandleObject.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/HandleObject.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/MappingUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/MappingUtils.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/Object.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/RefCounter.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/RefCounter.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/SeApi.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/State.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/State.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/Value.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/Value.hpp ) ##### napi script engine list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/Class.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/Class.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/CommonHeader.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/HelperMacros.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/HelperMacros.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/native_common.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/Object.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/Object.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/ScriptEngine.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/ScriptEngine.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/SeApi.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/Utils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/jswrapper/napi/Utils.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/napi/NapiHelper.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/napi/NapiHelper.h ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/napi/NapiInit.cpp ) ##### CCDevice CCApplication modules:screen、system list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/modules/CCApplication-openharmony.cpp ) ##### js-bindings manual list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_classtype.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_classtype.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_cocos2dx_manual.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_cocos2dx_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_cocos2dx_network_manual.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_cocos2dx_network_manual.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_conversions.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_conversions.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_global.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_global.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_helper.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_helper.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_module_register.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_module_register.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_node.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_opengl_manual.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_opengl_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_opengl_utils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_opengl_utils.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_platform.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_websocket.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_websocket.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_xmlhttprequest.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_xmlhttprequest.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_platform_openharmony.cpp ) ##### js-bindings auto list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_editor_support_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_editor_support_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_extension_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_extension_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_network_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_network_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_particle_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_webview_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_gfx_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_gfx_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_renderer_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_renderer_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_cocos2dx_extension_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_spine_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_dragonbones_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_dragonbones_manual.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_webview_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_websocket.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_socketio.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_websocket_server.hpp ) ##### canvas rendering list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/platform/openharmony/modules/CCCanvasRenderingContext2D-openharmony.cpp ) ##### localstorage list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/storage/local-storage/LocalStorage.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/storage/local-storage/LocalStorage.h ) ##### edit-box list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/ui/edit-box/EditBox.h ${CMAKE_CURRENT_LIST_DIR}/cocos/ui/edit-box/EditBox-openharmony.h ${CMAKE_CURRENT_LIST_DIR}/cocos/ui/edit-box/EditBox-openharmony.cpp ) ##### editor-support list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/IOBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/IOBuffer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/IOTypedArray.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/IOTypedArray.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/MeshBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/MeshBuffer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/middleware-adapter.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/middleware-adapter.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/MiddlewareMacro.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/MiddlewareManager.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/MiddlewareManager.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/TypedArrayPool.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/TypedArrayPool.h ) ##### extensions list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/extensions/cocos-ext.h ${CMAKE_CURRENT_LIST_DIR}/extensions/ExtensionExport.h ${CMAKE_CURRENT_LIST_DIR}/extensions/ExtensionMacros.h ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/AssetsManagerEx.cpp ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/AssetsManagerEx.h ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/CCAsyncTaskPool.cpp ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/CCAsyncTaskPool.h ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/CCEventAssetsManagerEx.cpp ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/CCEventAssetsManagerEx.h ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/Manifest.cpp ${CMAKE_CURRENT_LIST_DIR}/extensions/assets-manager/Manifest.h ) ##### USE_GFX_RENDERER if(CC_USE_GFX_RENDERER) list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/Types.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/Types.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/Macro.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/DeviceGraphics.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/DeviceGraphics.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/FrameBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/FrameBuffer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/GFX.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/GFX.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/GFXUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/GFXUtils.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/GraphicsHandle.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/GraphicsHandle.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/IndexBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/IndexBuffer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/Program.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/Program.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/RenderBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/RenderBuffer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/RenderTarget.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/RenderTarget.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/State.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/State.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/Texture.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/Texture.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/Texture2D.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/Texture2D.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/VertexBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/VertexBuffer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/VertexFormat.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/gfx/VertexFormat.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/BaseRenderer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/BaseRenderer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Camera.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Camera.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Config.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Config.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Effect.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Effect.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/EffectBase.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/EffectBase.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/EffectVariant.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/EffectVariant.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/ForwardRenderer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/ForwardRenderer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/INode.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/InputAssembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/InputAssembler.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Light.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Light.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Model.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Model.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Pass.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Pass.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/ProgramLib.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/ProgramLib.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Renderer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/RendererUtils.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/RendererUtils.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Scene.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Scene.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Technique.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/Technique.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/View.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/renderer/View.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/Assembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/Assembler.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/AssemblerBase.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/AssemblerBase.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/AssemblerSprite.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/AssemblerSprite.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/CustomAssembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/CustomAssembler.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/MaskAssembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/MaskAssembler.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/MeshAssembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/MeshAssembler.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/Particle3DAssembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/Particle3DAssembler.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/RenderData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/RenderData.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/RenderDataList.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/RenderDataList.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SimpleSprite2D.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SimpleSprite2D.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SimpleSprite3D.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SimpleSprite3D.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SlicedSprite2D.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SlicedSprite2D.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SlicedSprite3D.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/SlicedSprite3D.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/TiledMapAssembler.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/assembler/TiledMapAssembler.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/MemPool.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/MemPool.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/MeshBuffer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/MeshBuffer.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/ModelBatcher.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/ModelBatcher.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/NodeMemPool.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/NodeMemPool.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/NodeProxy.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/NodeProxy.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/ParallelTask.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/ParallelTask.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/RenderFlow.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/RenderFlow.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/scene-bindings.h ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/StencilManager.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/scene/StencilManager.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/renderer/memop/RecyclePool.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_gfx_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_renderer_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_renderer_manual.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_gfx_manual.cpp ) endif() # USE_GFX_RENDERER ##### CC_USE_SPINE if(CC_USE_SPINE) list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Animation.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Animation.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AnimationState.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AnimationState.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AnimationStateData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AnimationStateData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Atlas.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Atlas.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AtlasAttachmentLoader.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AtlasAttachmentLoader.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Attachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Attachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AttachmentLoader.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AttachmentLoader.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AttachmentTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AttachmentTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/AttachmentType.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/BlendMode.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Bone.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Bone.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/BoneData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/BoneData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/BoundingBoxAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/BoundingBoxAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ClippingAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ClippingAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Color.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ColorTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ColorTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Constraint.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Constraint.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ConstraintData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ConstraintData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ContainerUtil.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/CurveTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/CurveTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Debug.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/DeformTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/DeformTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/dll.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/DrawOrderTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/DrawOrderTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Event.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Event.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/EventData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/EventData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/EventTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/EventTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Extension.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Extension.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/HashMap.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/HasRendererObject.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/IkConstraint.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/IkConstraint.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/IkConstraintData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/IkConstraintData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/IkConstraintTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/IkConstraintTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Json.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Json.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/LinkedMesh.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/LinkedMesh.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/MathUtil.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/MathUtil.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/MeshAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/MeshAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/MixBlend.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/MixDirection.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraint.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraint.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintMixTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintMixTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintPositionTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintPositionTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintSpacingTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PathConstraintSpacingTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PointAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PointAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Pool.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/PositionMode.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RegionAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RegionAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RotateMode.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RotateTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RotateTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RTTI.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/RTTI.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ScaleTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ScaleTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ShearTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/ShearTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Skeleton.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Skeleton.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonBinary.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonBinary.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonBounds.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonBounds.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonClipping.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonClipping.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonJson.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SkeletonJson.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Skin.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Skin.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Slot.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Slot.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SlotData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SlotData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SpacingMode.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/spine.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SpineObject.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SpineObject.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/SpineString.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TextureLoader.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TextureLoader.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Timeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Timeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TimelineType.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformConstraint.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformConstraint.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformConstraintData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformConstraintData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformConstraintTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformConstraintTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TransformMode.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TranslateTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TranslateTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Triangulator.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Triangulator.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TwoColorTimeline.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/TwoColorTimeline.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Updatable.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Updatable.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Vector.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/VertexAttachment.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/VertexAttachment.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/VertexEffect.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/VertexEffect.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine/Vertices.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/AttachmentVertices.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/AttachmentVertices.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/AttachUtil.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/AttachUtil.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonAnimation.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonAnimation.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonCache.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonCache.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonCacheAnimation.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonCacheAnimation.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonCacheMgr.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonCacheMgr.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonDataMgr.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonDataMgr.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonRenderer.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/SkeletonRenderer.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/spine-cocos2dx.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/spine-cocos2dx.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/VertexEffectDelegate.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/spine-creator-support/VertexEffectDelegate.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_spine_manual.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_spine_auto.cpp ) endif() # CC_USE_SPINE ##### CC_USE_DRAGONBONES if(CC_USE_DRAGONBONES) list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/DragonBonesHeaders.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/Animation.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/Animation.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/AnimationState.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/AnimationState.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/BaseTimelineState.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/BaseTimelineState.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/IAnimatable.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/TimelineState.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/TimelineState.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/WorldClock.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/animation/WorldClock.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Armature.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Armature.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Bone.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Bone.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Constraint.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Constraint.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/DeformVertices.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/DeformVertices.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/IArmatureProxy.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Slot.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/Slot.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/TransformObject.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/armature/TransformObject.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/core/BaseObject.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/core/BaseObject.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/core/DragonBones.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/core/DragonBones.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/event/EventObject.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/event/EventObject.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/event/IEventDispatcher.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/factory/BaseFactory.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/factory/BaseFactory.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/geom/ColorTransform.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/geom/Matrix.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/geom/Point.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/geom/Point.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/geom/Rectangle.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones/geom/Transform.cpp 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${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCArmatureCacheDisplay.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCArmatureCacheDisplay.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCArmatureDisplay.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCArmatureDisplay.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCDragonBonesHeaders.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCFactory.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCFactory.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCSlot.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCSlot.h ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCTextureAtlasData.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/editor-support/dragonbones-creator-support/CCTextureAtlasData.h ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/manual/jsb_dragonbones_manual.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_dragonbones_auto.cpp ) endif() # CC_USE_DRAGONBONES ##### USE_WEBVIEW if(CC_USE_WEBVIEW) list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_webview_auto.hpp ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_webview_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/ui/webview/WebViewImpl-openharmony.h ${CMAKE_CURRENT_LIST_DIR}/cocos/ui/webview/WebViewImpl-openharmony.cpp ) endif() # USE_WEBVIEW ##### USE_AUDIO if(CC_USE_AUDIO) list(APPEND CC_COCOS_SOURCES ${CMAKE_CURRENT_LIST_DIR}/cocos/scripting/js-bindings/auto/jsb_cocos2dx_audioengine_auto.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/audio/AudioEngine.cpp ${CMAKE_CURRENT_LIST_DIR}/cocos/audio/android/AssetFd.h 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