/****************************************************************************** * Spine Runtimes License Agreement * Last updated January 1, 2020. Replaces all prior versions. * * Copyright (c) 2013-2020, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ #ifdef SPINE_UE4 #include "SpinePluginPrivatePCH.h" #endif #include #include using namespace spine; RTTI_IMPL(CurveTimeline, Timeline) const float CurveTimeline::LINEAR = 0; const float CurveTimeline::STEPPED = 1; const float CurveTimeline::BEZIER = 2; const int CurveTimeline::BEZIER_SIZE = 10 * 2 - 1; CurveTimeline::CurveTimeline(int frameCount) { assert(frameCount > 0); _curves.setSize((frameCount - 1) * BEZIER_SIZE, 0); } CurveTimeline::~CurveTimeline() { } size_t CurveTimeline::getFrameCount() { return _curves.size() / BEZIER_SIZE + 1; } void CurveTimeline::setLinear(size_t frameIndex) { _curves[frameIndex * BEZIER_SIZE] = LINEAR; } void CurveTimeline::setStepped(size_t frameIndex) { _curves[frameIndex * BEZIER_SIZE] = STEPPED; } void CurveTimeline::setCurve(size_t frameIndex, float cx1, float cy1, float cx2, float cy2) { float tmpx = (-cx1 * 2 + cx2) * 0.03f, tmpy = (-cy1 * 2 + cy2) * 0.03f; float dddfx = ((cx1 - cx2) * 3 + 1) * 0.006f, dddfy = ((cy1 - cy2) * 3 + 1) * 0.006f; float ddfx = tmpx * 2 + dddfx, ddfy = tmpy * 2 + dddfy; float dfx = cx1 * 0.3f + tmpx + dddfx * 0.16666667f, dfy = cy1 * 0.3f + tmpy + dddfy * 0.16666667f; size_t i = frameIndex * BEZIER_SIZE; _curves[i++] = BEZIER; float x = dfx, y = dfy; for (size_t n = i + BEZIER_SIZE - 1; i < n; i += 2) { _curves[i] = x; _curves[i + 1] = y; dfx += ddfx; dfy += ddfy; ddfx += dddfx; ddfy += dddfy; x += dfx; y += dfy; } } float CurveTimeline::getCurvePercent(size_t frameIndex, float percent) { percent = MathUtil::clamp(percent, 0, 1); size_t i = frameIndex * BEZIER_SIZE; float type = _curves[i]; if (type == LINEAR) { return percent; } if (type == STEPPED) { return 0; } i++; float x = 0; for (size_t start = i, n = i + BEZIER_SIZE - 1; i < n; i += 2) { x = _curves[i]; if (x >= percent) { float prevX, prevY; if (i == start) { prevX = 0; prevY = 0; } else { prevX = _curves[i - 2]; prevY = _curves[i - 1]; } return prevY + (_curves[i + 1] - prevY) * (percent - prevX) / (x - prevX); } } float y = _curves[i - 1]; return y + (1 - y) * (percent - x) / (1 - x); // Last point is 1,1. } float CurveTimeline::getCurveType(size_t frameIndex) { return _curves[frameIndex * BEZIER_SIZE]; }