const { init: initWorker, onInited: onWorkerInited } = require('./worker_adapter/index.js'); require('adapter-js-path'); initWorker(); __globalAdapter.init(); require('cocos2d-js-path'); require('physics-js-path'); __globalAdapter.adaptEngine(); require('./ccRequire'); require('./src/settings'); // Introduce Cocos Service here require('./main'); // TODO: move to common // Adjust devicePixelRatio cc.view._maxPixelRatio = 4; if (cc.sys.platform !== cc.sys.WECHAT_GAME_SUB) { // Release Image objects after uploaded gl texture cc.macro.CLEANUP_IMAGE_CACHE = true; } const t = Date.now(); onWorkerInited(() => { console.log("worker waiting time:", Date.now() - t); window.boot(); });