#ifndef quickcocos2dx_ioapi_mem_h #define quickcocos2dx_ioapi_mem_h #include "ioapi.h" namespace cocos2d { voidpf ZCALLBACK fopen_mem_func OF(( voidpf opaque, const char* filename, int mode)); voidpf ZCALLBACK fopen_mem_func64_32 OF(( voidpf opaque, const void* filename, int mode)); uLong ZCALLBACK fread_mem_func OF(( voidpf opaque, voidpf stream, void* buf, uLong size)); uLong ZCALLBACK fwrite_mem_func OF(( voidpf opaque, voidpf stream, const void* buf, uLong size)); long ZCALLBACK ftell_mem_func OF(( voidpf opaque, voidpf stream)); long ZCALLBACK fseek_mem_func OF(( voidpf opaque, voidpf stream, uLong offset, int origin)); int ZCALLBACK fclose_mem_func OF(( voidpf opaque, voidpf stream)); int ZCALLBACK ferror_mem_func OF(( voidpf opaque, voidpf stream)); void fill_memory_filefunc64_32 (zlib_filefunc64_32_def* pzlib_filefunc_def); typedef struct ourmemory_s { void *base; /* Base of the region of memory we're using */ uLong size; /* Size of the region of memory we're using */ uLong limit; /* Furthest we've written */ uLong cur_offset; /* Current offset in the area */ } ourmemory_t; } #endif