/* eslint-disable */ import * as _$window from './window' import document from './document' import isDevtool from './util/isDevtool'; import HTMLElement from './HTMLElement' // Avoid being static analyzed in webpack const _window = _$window const global = GameGlobal GameGlobal.global = GameGlobal.global || global function inject() { _window.document = document; _window.addEventListener = (type, listener) => { _window.document.addEventListener(type, listener) } _window.removeEventListener = (type, listener) => { _window.document.removeEventListener(type, listener) } _window.dispatchEvent = _window.document.dispatchEvent; if (isDevtool()) { for (const key in _window) { const descriptor = Object.getOwnPropertyDescriptor(global, key) if (!descriptor || descriptor.configurable === true) { Object.defineProperty(window, key, { value: _window[key] }) } } for (const key in _window.document) { const descriptor = Object.getOwnPropertyDescriptor(global.document, key) if (!descriptor || descriptor.configurable === true) { Object.defineProperty(global.document, key, { value: _window.document[key] }) } } window.parent = window } else { for (const key in _window) { global[key] = _window[key] } global.window = global global.top = global.parent = global } } if (swan.getSharedCanvas) { const sharedCanvas = swan.getSharedCanvas(); // sharedCanvas.__proto__.__proto__ = new HTMLCanvasElement; if (!_window.sharedCanvas) { // 兼容微信 _window.sharedCanvas = sharedCanvas; } sharedCanvas.addEventListener = _window.addEventListener; sharedCanvas.removeEventListener = _window.removeEventListener; } if (!GameGlobal.__isAdapterInjected) { GameGlobal.__isAdapterInjected = true inject() }