(function(){ if (!cc.SkinnedMeshRenderer) return; let SkinnedMeshAssembler = cc.SkinnedMeshRenderer.__assembler__.prototype; cc.js.mixin(SkinnedMeshAssembler, { updateRenderData (comp) { comp.calcJointMatrix(); comp.node._renderFlag |= cc.RenderFlow.FLAG_UPDATE_RENDER_DATA; }, }); })();