// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_NODE_OBJECT_WRAP_H_ #define SRC_NODE_OBJECT_WRAP_H_ #include "../config.hpp" #if SCRIPT_ENGINE_TYPE == SCRIPT_ENGINE_V8 #include "Base.h" namespace se { class ObjectWrap { public: ObjectWrap(); ~ObjectWrap(); bool init(v8::Local handle); void setFinalizeCallback(V8FinalizeFunc finalizeCb); v8::Local handle(); v8::Local handle(v8::Isolate *isolate); v8::Persistent &persistent(); void wrap(void *nativeObj); static void* unwrap(v8::Local handle); /* Ref() marks the object as being attached to an event loop. * Refed objects will not be garbage collected, even if * all references are lost. */ void ref(); /* Unref() marks an object as detached from the event loop. This is its * default state. When an object with a "weak" reference changes from * attached to detached state it will be freed. Be careful not to access * the object after making this call as it might be gone! * (A "weak reference" means an object that only has a * persistent handle.) * * DO NOT CALL THIS FROM DESTRUCTOR */ void unref(); private: static void weakCallback(const v8::WeakCallbackInfo &data); void makeWeak(); int refs_; // ro v8::Persistent handle_; void *_nativeObj; V8FinalizeFunc _finalizeCb; }; } // namespace se #endif // #if SCRIPT_ENGINE_TYPE == SCRIPT_ENGINE_V8 #endif // SRC_NODE_OBJECT_WRAP_H_