import { chars } from "../chars"; const { ccclass, property } = cc._decorator; @ccclass export default class CharMode extends cc.Component { @property(cc.Label) bitmapFont1: cc.Label = null; @property(cc.Label) bitmapFont2: cc.Label = null; @property(cc.Label) bitmapFont3: cc.Label = null; @property(cc.Label) bitmapFont4: cc.Label = null; @property(cc.Label) charFont1: cc.Label = null; @property(cc.Label) charFont2: cc.Label = null; @property(cc.Label) charFont3: cc.Label = null; @property(cc.Label) charFont4: cc.Label = null; protected onLoad(): void { this.bitmapFont1.string = this.getRandomText(15); this.bitmapFont2.string = this.getRandomText(15); this.bitmapFont3.string = this.getRandomText(15); this.bitmapFont4.string = this.getRandomTextEnglish(30); this.charFont1.string = this.getRandomText(15); this.charFont2.string = this.getRandomText(15); this.charFont3.string = this.getRandomText(15); this.charFont4.string = this.getRandomTextEnglish(30); this.schedule(() => { this.bitmapFont1.string = this.getRandomText(15); this.bitmapFont2.string = this.getRandomText(15); this.bitmapFont3.string = this.getRandomText(15); this.bitmapFont4.string = this.getRandomTextEnglish(30); this.charFont1.string = this.getRandomText(15); this.charFont2.string = this.getRandomText(15); this.charFont3.string = this.getRandomText(15); this.charFont4.string = this.getRandomTextEnglish(30); }, 0.1); } getRandomText(length: number) { let str = ''; while (str.length < length) { str += chars[Math.floor(Math.random() * chars.length)]; } return str; } enChars = "abcdefghijklmnopqrstuvwxyz.,/ 1234567890!@#$%^&*()-=_+`~,./;'<>?;[]{}|"; getRandomTextEnglish(length: number) { let str = ''; while (str.length < length) { str += this.enChars[Math.floor(Math.random() * this.enChars.length)]; } return str; } }