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初始化
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53
engine/extensions/spine/skeleton-texture.js
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53
engine/extensions/spine/skeleton-texture.js
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/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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https://www.cocos.com/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated engine source code (the "Software"), a limited,
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worldwide, royalty-free, non-assignable, revocable and non-exclusive license
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to use Cocos Creator solely to develop games on your target platforms. You shall
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not use Cocos Creator software for developing other software or tools that's
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used for developing games. You are not granted to publish, distribute,
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sublicense, and/or sell copies of Cocos Creator.
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The software or tools in this License Agreement are licensed, not sold.
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Xiamen Yaji Software Co., Ltd. reserves all rights not expressly granted to you.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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sp.SkeletonTexture = cc.Class({
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name: 'sp.SkeletonTexture',
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extends: sp.spine.Texture,
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_texture: null,
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_material: null,
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setRealTexture: function(tex) {
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this._texture = tex;
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},
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getRealTexture: function() {
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return this._texture;
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},
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setFilters: function(minFilter, magFilter) {
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if (this._texture) {
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this._texture.setFilters(minFilter, magFilter);
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}
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},
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setWraps: function(uWrap, vWrap) {
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if (this._texture) {
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this._texture.setWrapMode(uWrap, vWrap);
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}
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},
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dispose: function() {}
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});
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