mirror of
https://github.com/smallmain/cocos-enhance-kit.git
synced 2025-10-09 21:55:24 +00:00
初始化
This commit is contained in:
17
engine/cocos2d/renderer/memop/circular-pool.js
Normal file
17
engine/cocos2d/renderer/memop/circular-pool.js
Normal file
@@ -0,0 +1,17 @@
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export default class CircularPool {
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constructor(fn, size) {
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this._cursor = 0;
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this._data = new Array(size);
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for (let i = 0; i < size; ++i) {
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this._data[i] = fn();
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}
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}
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request() {
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let item = this._data[this._cursor];
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this._cursor = (this._cursor + 1) % this._data.length;
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return item;
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}
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}
|
73
engine/cocos2d/renderer/memop/fixed-array.js
Normal file
73
engine/cocos2d/renderer/memop/fixed-array.js
Normal file
@@ -0,0 +1,73 @@
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import sort from './timsort';
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export default class FixedArray {
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constructor(size) {
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this._count = 0;
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this._data = new Array(size);
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}
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_resize(size) {
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if (size > this._data.length) {
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for (let i = this._data.length; i < size; ++i) {
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this._data[i] = undefined;
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}
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}
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}
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get length() {
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return this._count;
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}
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get data() {
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return this._data;
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}
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reset() {
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for (let i = 0; i < this._count; ++i) {
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this._data[i] = undefined;
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}
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this._count = 0;
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}
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push(val) {
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if (this._count >= this._data.length) {
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this._resize(this._data.length * 2);
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}
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this._data[this._count] = val;
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++this._count;
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}
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pop() {
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--this._count;
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if (this._count < 0) {
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this._count = 0;
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}
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let ret = this._data[this._count];
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this._data[this._count] = undefined;
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return ret;
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}
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fastRemove(idx) {
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if (idx >= this._count || idx < 0) {
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return;
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}
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let last = this._count - 1;
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this._data[idx] = this._data[last];
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this._data[last] = undefined;
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this._count -= 1;
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}
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indexOf(val) {
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return this._data.indexOf(val);
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}
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sort(cmp) {
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return sort(this._data, 0, this._count, cmp);
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}
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}
|
6
engine/cocos2d/renderer/memop/index.js
Normal file
6
engine/cocos2d/renderer/memop/index.js
Normal file
@@ -0,0 +1,6 @@
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export { default as CircularPool } from './circular-pool';
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export { default as FixedArray } from './fixed-array';
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export { default as LinkedArray } from './linked-array';
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export { default as Pool } from './pool';
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export { default as RecyclePool } from './recycle-pool';
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export { default as TypedArrayPool } from './typed-array-pool';
|
82
engine/cocos2d/renderer/memop/linked-array.js
Normal file
82
engine/cocos2d/renderer/memop/linked-array.js
Normal file
@@ -0,0 +1,82 @@
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import Pool from './pool';
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// NOTE: you must have `_prev` and `_next` field in the object returns by `fn`
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export default class LinkedArray {
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constructor(fn, size) {
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this._fn = fn;
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this._count = 0;
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this._head = null;
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this._tail = null;
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this._pool = new Pool(fn, size);
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}
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get head() {
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return this._head;
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}
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get tail() {
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return this._tail;
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}
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get length() {
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return this._count;
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}
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add() {
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let node = this._pool.alloc();
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if (!this._tail) {
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this._head = node;
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} else {
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this._tail._next = node;
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node._prev = this._tail;
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}
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this._tail = node;
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this._count += 1;
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return node;
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}
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remove(node) {
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if (node._prev) {
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node._prev._next = node._next;
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} else {
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this._head = node._next;
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}
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if (node._next) {
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node._next._prev = node._prev;
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} else {
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this._tail = node._prev;
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}
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node._next = null;
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node._prev = null;
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this._pool.free(node);
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this._count -= 1;
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}
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forEach(fn, binder) {
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let cursor = this._head;
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if (!cursor) {
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return;
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}
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if (binder) {
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fn = fn.bind(binder);
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}
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let idx = 0;
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let next = cursor;
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while (cursor) {
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next = cursor._next;
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fn(cursor, idx, this);
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cursor = next;
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++idx;
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}
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}
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}
|
187
engine/cocos2d/renderer/memop/optimized-array.js
Normal file
187
engine/cocos2d/renderer/memop/optimized-array.js
Normal file
@@ -0,0 +1,187 @@
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export class OptimizedArray {
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/**
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* Initialize this array with specified capacity.
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* @param {Number} [size] The size.
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*/
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constructor(size = 0) {
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this._size = size;
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this._data = new Array(size);
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}
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/**
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* Size of this array.
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* @return {Number}
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*/
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get size() {
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return this._size;
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}
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/**
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* The underlying Array of this array.
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* @return {Array}
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*/
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get data() {
|
||||
return this._data;
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}
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||||
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||||
/**
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* Capacity of this array.
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*/
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get capacity() {
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return this._data.length;
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}
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/**
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* Push a value to back of this array.
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* @param {any} value
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*/
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push(value) {
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if (this._size > this._data.length)
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this._extends(this._data.length);
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this._data[this._size] = value;
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||||
++this._size;
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||||
}
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||||
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||||
/**
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* Remove the last element and return it, if exists.
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*/
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pop() {
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if (this._size == 0)
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||||
return;
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||||
--this._size;
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||||
let ret = this._data[this._size];
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||||
this._data[this._size] = undefined;
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||||
return ret;
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||||
}
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||||
/**
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||||
* Remove all elements.
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||||
*/
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||||
clear() {
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||||
for (let i = 0; i < this._data.length; ++i)
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||||
this._data[i] = undefined;
|
||||
this._size = 0;
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||||
}
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||||
|
||||
/**
|
||||
* @ignore
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||||
* @param {Number} size
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||||
*/
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||||
_extends(size) {
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||||
let finalSize = this._data.length + size;
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||||
for (let i = this._data.length; i < finalSize; ++i)
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||||
this._data[i] = undefined;
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||||
}
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||||
}
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||||
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||||
export class OptimizedValueArray {
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||||
/**
|
||||
* Initialize this array with specified capacity.
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||||
* @param {any} ctor The constructor to create the value.
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||||
* @param {Number} [size] The size.
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||||
*/
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||||
constructor(ctor, dtor, size = 0) {
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this._size = size;
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||||
this._data = new Array();
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this._ctor = ctor;
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this._dtor = dtor;
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this._extends(size);
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}
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||||
/**
|
||||
* Size of this array.
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||||
* @return {Number}
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||||
*/
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||||
get size() {
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||||
return this._size;
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||||
}
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||||
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||||
/**
|
||||
* The underlying Array of this array.
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||||
* @return {Array}
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||||
*/
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||||
get data() {
|
||||
return this._data;
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||||
}
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||||
|
||||
/**
|
||||
* Capacity of this array.
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||||
*/
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||||
get capacity() {
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||||
return this._data.length;
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||||
}
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||||
|
||||
/**
|
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* Push a value to back of this array.
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||||
*/
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push() {
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||||
if (this._size >= this._data.length)
|
||||
this._extends(this._data.length + 1);
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||||
let retval = this._data[this._size];
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||||
++this._size;
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return retval;
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||||
}
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||||
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||||
/**
|
||||
* Remove the last element, if exists.
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||||
* Since that element is not erased, so we cannot return it.
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*/
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pop() {
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||||
if (this._size == 0)
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||||
return;
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||||
--this._size;
|
||||
this._dtor(this._data[this._size]);
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||||
}
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||||
|
||||
/**
|
||||
* Remove all elements.
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||||
*/
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||||
clear() {
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||||
this._size = 0;
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||||
for (let i = 0; i < this._data.length; ++i)
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||||
this._dtor(this._data[i]);
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||||
}
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||||
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||||
splice(from, number) {
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||||
if (number == 0)
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||||
return;
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||||
|
||||
if (from >= this.size)
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||||
return; // throw
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||||
|
||||
number = Math.min(this.size - from, number);
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||||
|
||||
let originalSize = this._size;
|
||||
this._size -= number;
|
||||
|
||||
for (let i = 0, moveStart = from + number, moveNumber = originalSize - moveStart; i < moveNumber; ++i) {
|
||||
let temp = this._data[from + i];
|
||||
this._data[from + i] = this._data[moveStart + i];
|
||||
this._data[moveStart + i] = temp;
|
||||
}
|
||||
for (let i = this._size; i != originalSize; ++i)
|
||||
this._dtor(this._data[i]);
|
||||
}
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||||
|
||||
forEach(fx) {
|
||||
for (let i = 0; i < this.size; ++i)
|
||||
fx(this.data[i], i, this);
|
||||
}
|
||||
|
||||
map(fx) {
|
||||
let result = new Array();
|
||||
for (let i = 0; i < this.size; ++i)
|
||||
result.push(fx(this.data[i], i, this));
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* @ignore
|
||||
* @param {Number} size
|
||||
*/
|
||||
_extends(size) {
|
||||
let finalSize = this._data.length + size;
|
||||
for (let i = this._data.length; i < finalSize; ++i)
|
||||
this._data[i] = this._ctor();
|
||||
}
|
||||
}
|
59
engine/cocos2d/renderer/memop/pool.js
Normal file
59
engine/cocos2d/renderer/memop/pool.js
Normal file
@@ -0,0 +1,59 @@
|
||||
export default class Pool {
|
||||
constructor(fn, size) {
|
||||
this._fn = fn;
|
||||
this._idx = size - 1;
|
||||
this._frees = new Array(size);
|
||||
|
||||
for (let i = 0; i < size; ++i) {
|
||||
this._frees[i] = fn();
|
||||
}
|
||||
}
|
||||
|
||||
_expand(size) {
|
||||
let old = this._frees;
|
||||
this._frees = new Array(size);
|
||||
|
||||
let len = size - old.length;
|
||||
for (let i = 0; i < len; ++i) {
|
||||
this._frees[i] = this._fn();
|
||||
}
|
||||
|
||||
for (let i = len, j = 0; i < size; ++i, ++j) {
|
||||
this._frees[i] = old[j];
|
||||
}
|
||||
|
||||
this._idx += len;
|
||||
}
|
||||
|
||||
alloc() {
|
||||
// create some more space (expand by 20%, minimum 1)
|
||||
if (this._idx < 0) {
|
||||
this._expand(Math.round(this._frees.length * 1.2) + 1);
|
||||
}
|
||||
|
||||
let ret = this._frees[this._idx];
|
||||
this._frees[this._idx] = null;
|
||||
--this._idx;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
free(obj) {
|
||||
++this._idx;
|
||||
this._frees[this._idx] = obj;
|
||||
}
|
||||
|
||||
/**
|
||||
* 清除对象池。
|
||||
* @param fn 清除回调,对每个释放的对象调用一次。
|
||||
*/
|
||||
clear (fn) {
|
||||
for (let i = 0; i <= this._idx; i++) {
|
||||
if (fn) {
|
||||
fn(this._frees[i]);
|
||||
}
|
||||
}
|
||||
this._frees.length = 0;
|
||||
this._idx = -1;
|
||||
}
|
||||
}
|
63
engine/cocos2d/renderer/memop/recycle-pool.js
Normal file
63
engine/cocos2d/renderer/memop/recycle-pool.js
Normal file
@@ -0,0 +1,63 @@
|
||||
import sort from './timsort';
|
||||
|
||||
/**
|
||||
* Recycle Pool
|
||||
* @class RecyclePool
|
||||
*/
|
||||
export default class RecyclePool {
|
||||
constructor(fn, size) {
|
||||
this._fn = fn;
|
||||
this._count = 0;
|
||||
this._data = new Array(size);
|
||||
|
||||
for (let i = 0; i < size; ++i) {
|
||||
this._data[i] = fn();
|
||||
}
|
||||
}
|
||||
|
||||
get length() {
|
||||
return this._count;
|
||||
}
|
||||
|
||||
get data() {
|
||||
return this._data;
|
||||
}
|
||||
|
||||
reset() {
|
||||
this._count = 0;
|
||||
}
|
||||
|
||||
resize(size) {
|
||||
if (size > this._data.length) {
|
||||
for (let i = this._data.length; i < size; ++i) {
|
||||
this._data[i] = this._fn();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
add() {
|
||||
if (this._count >= this._data.length) {
|
||||
this.resize(this._data.length * 2);
|
||||
}
|
||||
|
||||
return this._data[this._count++];
|
||||
}
|
||||
|
||||
remove(idx) {
|
||||
if (idx >= this._count) {
|
||||
return;
|
||||
}
|
||||
|
||||
let last = this._count - 1;
|
||||
let tmp = this._data[idx];
|
||||
this._data[idx] = this._data[last];
|
||||
this._data[last] = tmp;
|
||||
this._count -= 1;
|
||||
}
|
||||
|
||||
sort(cmp) {
|
||||
return sort(this._data, 0, this._count, cmp);
|
||||
}
|
||||
}
|
||||
|
||||
cc.RecyclePool = RecyclePool;
|
166
engine/cocos2d/renderer/memop/sort.js
Normal file
166
engine/cocos2d/renderer/memop/sort.js
Normal file
@@ -0,0 +1,166 @@
|
||||
// reference: https://github.com/v8/v8/blob/master/src/js/array.js
|
||||
|
||||
function _compare(a, b) {
|
||||
return a - b;
|
||||
}
|
||||
|
||||
function _sort(array, from, to, comparefn) {
|
||||
|
||||
function _insertionSort(a, from, to) {
|
||||
for (let i = from + 1; i < to; i++) {
|
||||
let element = a[i];
|
||||
let j;
|
||||
|
||||
for (j = i - 1; j >= from; j--) {
|
||||
let tmp = a[j];
|
||||
let order = comparefn(tmp, element);
|
||||
if (order > 0) {
|
||||
a[j + 1] = tmp;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
a[j + 1] = element;
|
||||
}
|
||||
}
|
||||
|
||||
// function _getThirdIndex(a, from, to) {
|
||||
// let t_array = new Array();
|
||||
// // Use both 'from' and 'to' to determine the pivot candidates.
|
||||
// let increment = 200 + ((to - from) & 15);
|
||||
// let j = 0;
|
||||
// from += 1;
|
||||
// to -= 1;
|
||||
// for (let i = from; i < to; i += increment) {
|
||||
// t_array[j] = [i, a[i]];
|
||||
// j++;
|
||||
// }
|
||||
// t_array.sort(function (a, b) {
|
||||
// return comparefn(a[1], b[1]);
|
||||
// });
|
||||
// let third_index = t_array[t_array.length >> 1][0];
|
||||
// return third_index;
|
||||
// }
|
||||
|
||||
function _quickSort(a, from, to) {
|
||||
let third_index = 0;
|
||||
|
||||
while (true) {
|
||||
// Insertion sort is faster for short arrays.
|
||||
if (to - from <= 10) {
|
||||
_insertionSort(a, from, to);
|
||||
return;
|
||||
}
|
||||
// if (to - from > 1000) {
|
||||
// third_index = _getThirdIndex(a, from, to);
|
||||
// } else {
|
||||
third_index = from + ((to - from) >> 1);
|
||||
// }
|
||||
// Find a pivot as the median of first, last and middle element.
|
||||
let v0 = a[from];
|
||||
let v1 = a[to - 1];
|
||||
let v2 = a[third_index];
|
||||
let c01 = comparefn(v0, v1);
|
||||
if (c01 > 0) {
|
||||
// v1 < v0, so swap them.
|
||||
let tmp = v0;
|
||||
v0 = v1;
|
||||
v1 = tmp;
|
||||
} // v0 <= v1.
|
||||
let c02 = comparefn(v0, v2);
|
||||
if (c02 >= 0) {
|
||||
// v2 <= v0 <= v1.
|
||||
let tmp = v0;
|
||||
v0 = v2;
|
||||
v2 = v1;
|
||||
v1 = tmp;
|
||||
} else {
|
||||
// v0 <= v1 && v0 < v2
|
||||
let c12 = comparefn(v1, v2);
|
||||
if (c12 > 0) {
|
||||
// v0 <= v2 < v1
|
||||
let tmp = v1;
|
||||
v1 = v2;
|
||||
v2 = tmp;
|
||||
}
|
||||
}
|
||||
// v0 <= v1 <= v2
|
||||
a[from] = v0;
|
||||
a[to - 1] = v2;
|
||||
let pivot = v1;
|
||||
let low_end = from + 1; // Upper bound of elements lower than pivot.
|
||||
let high_start = to - 1; // Lower bound of elements greater than pivot.
|
||||
a[third_index] = a[low_end];
|
||||
a[low_end] = pivot;
|
||||
|
||||
// From low_end to i are elements equal to pivot.
|
||||
// From i to high_start are elements that haven't been compared yet.
|
||||
partition: for (let i = low_end + 1; i < high_start; i++) {
|
||||
let element = a[i];
|
||||
let order = comparefn(element, pivot);
|
||||
if (order < 0) {
|
||||
a[i] = a[low_end];
|
||||
a[low_end] = element;
|
||||
low_end++;
|
||||
} else if (order > 0) {
|
||||
do {
|
||||
high_start--;
|
||||
if (high_start == i) break partition;
|
||||
let top_elem = a[high_start];
|
||||
order = comparefn(top_elem, pivot);
|
||||
} while (order > 0);
|
||||
a[i] = a[high_start];
|
||||
a[high_start] = element;
|
||||
if (order < 0) {
|
||||
element = a[i];
|
||||
a[i] = a[low_end];
|
||||
a[low_end] = element;
|
||||
low_end++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (to - high_start < low_end - from) {
|
||||
_quickSort(a, high_start, to);
|
||||
to = low_end;
|
||||
} else {
|
||||
_quickSort(a, from, low_end);
|
||||
from = high_start;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (to - from < 2) {
|
||||
return array;
|
||||
}
|
||||
|
||||
_quickSort(array, from, to);
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Calls the _quickSort function with it's initial values.
|
||||
*
|
||||
* @public
|
||||
* @param {array} array The input array which should be sorted
|
||||
* @param {Number} from
|
||||
* @param {Number} to
|
||||
* @param {Function} cmp
|
||||
* @returns {array} array Sorted array
|
||||
*/
|
||||
export default function (array, from, to, cmp) {
|
||||
if (from === undefined) {
|
||||
from = 0;
|
||||
}
|
||||
|
||||
if (to === undefined) {
|
||||
to = array.length;
|
||||
}
|
||||
|
||||
if (cmp === undefined) {
|
||||
cmp = _compare;
|
||||
}
|
||||
|
||||
return _sort(array, from, to, cmp);
|
||||
}
|
967
engine/cocos2d/renderer/memop/timsort.js
Normal file
967
engine/cocos2d/renderer/memop/timsort.js
Normal file
@@ -0,0 +1,967 @@
|
||||
// reference: https://github.com/mziccard/node-timsort
|
||||
|
||||
/**
|
||||
* Default minimum size of a run.
|
||||
*/
|
||||
const DEFAULT_MIN_MERGE = 32;
|
||||
|
||||
/**
|
||||
* Minimum ordered subsequece required to do galloping.
|
||||
*/
|
||||
const DEFAULT_MIN_GALLOPING = 7;
|
||||
|
||||
/**
|
||||
* Default tmp storage length. Can increase depending on the size of the
|
||||
* smallest run to merge.
|
||||
*/
|
||||
const DEFAULT_TMP_STORAGE_LENGTH = 256;
|
||||
|
||||
/**
|
||||
* Pre-computed powers of 10 for efficient lexicographic comparison of
|
||||
* small integers.
|
||||
*/
|
||||
const POWERS_OF_TEN = [1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9]
|
||||
|
||||
/**
|
||||
* Estimate the logarithm base 10 of a small integer.
|
||||
*
|
||||
* @param {number} x - The integer to estimate the logarithm of.
|
||||
* @return {number} - The estimated logarithm of the integer.
|
||||
*/
|
||||
function log10(x) {
|
||||
if (x < 1e5) {
|
||||
if (x < 1e2) {
|
||||
return x < 1e1 ? 0 : 1;
|
||||
}
|
||||
|
||||
if (x < 1e4) {
|
||||
return x < 1e3 ? 2 : 3;
|
||||
}
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
if (x < 1e7) {
|
||||
return x < 1e6 ? 5 : 6;
|
||||
}
|
||||
|
||||
if (x < 1e9) {
|
||||
return x < 1e8 ? 7 : 8;
|
||||
}
|
||||
|
||||
return 9;
|
||||
}
|
||||
|
||||
/**
|
||||
* Default alphabetical comparison of items.
|
||||
*
|
||||
* @param {string|object|number} a - First element to compare.
|
||||
* @param {string|object|number} b - Second element to compare.
|
||||
* @return {number} - A positive number if a.toString() > b.toString(), a
|
||||
* negative number if .toString() < b.toString(), 0 otherwise.
|
||||
*/
|
||||
function alphabeticalCompare(a, b) {
|
||||
if (a === b) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (~~a === a && ~~b === b) {
|
||||
if (a === 0 || b === 0) {
|
||||
return a < b ? -1 : 1;
|
||||
}
|
||||
|
||||
if (a < 0 || b < 0) {
|
||||
if (b >= 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (a >= 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
a = -a;
|
||||
b = -b;
|
||||
}
|
||||
|
||||
const al = log10(a);
|
||||
const bl = log10(b);
|
||||
|
||||
let t = 0;
|
||||
|
||||
if (al < bl) {
|
||||
a *= POWERS_OF_TEN[bl - al - 1];
|
||||
b /= 10;
|
||||
t = -1;
|
||||
} else if (al > bl) {
|
||||
b *= POWERS_OF_TEN[al - bl - 1];
|
||||
a /= 10;
|
||||
t = 1;
|
||||
}
|
||||
|
||||
if (a === b) {
|
||||
return t;
|
||||
}
|
||||
|
||||
return a < b ? -1 : 1;
|
||||
}
|
||||
|
||||
let aStr = String(a);
|
||||
let bStr = String(b);
|
||||
|
||||
if (aStr === bStr) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return aStr < bStr ? -1 : 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Compute minimum run length for TimSort
|
||||
*
|
||||
* @param {number} n - The size of the array to sort.
|
||||
*/
|
||||
function minRunLength(n) {
|
||||
let r = 0;
|
||||
|
||||
while (n >= DEFAULT_MIN_MERGE) {
|
||||
r |= (n & 1);
|
||||
n >>= 1;
|
||||
}
|
||||
|
||||
return n + r;
|
||||
}
|
||||
|
||||
/**
|
||||
* Counts the length of a monotonically ascending or strictly monotonically
|
||||
* descending sequence (run) starting at array[lo] in the range [lo, hi). If
|
||||
* the run is descending it is made ascending.
|
||||
*
|
||||
* @param {array} array - The array to reverse.
|
||||
* @param {number} lo - First element in the range (inclusive).
|
||||
* @param {number} hi - Last element in the range.
|
||||
* @param {function} compare - Item comparison function.
|
||||
* @return {number} - The length of the run.
|
||||
*/
|
||||
function makeAscendingRun(array, lo, hi, compare) {
|
||||
let runHi = lo + 1;
|
||||
|
||||
if (runHi === hi) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Descending
|
||||
if (compare(array[runHi++], array[lo]) < 0) {
|
||||
while (runHi < hi && compare(array[runHi], array[runHi - 1]) < 0) {
|
||||
runHi++;
|
||||
}
|
||||
|
||||
reverseRun(array, lo, runHi);
|
||||
// Ascending
|
||||
} else {
|
||||
while (runHi < hi && compare(array[runHi], array[runHi - 1]) >= 0) {
|
||||
runHi++;
|
||||
}
|
||||
}
|
||||
|
||||
return runHi - lo;
|
||||
}
|
||||
|
||||
/**
|
||||
* Reverse an array in the range [lo, hi).
|
||||
*
|
||||
* @param {array} array - The array to reverse.
|
||||
* @param {number} lo - First element in the range (inclusive).
|
||||
* @param {number} hi - Last element in the range.
|
||||
*/
|
||||
function reverseRun(array, lo, hi) {
|
||||
hi--;
|
||||
|
||||
while (lo < hi) {
|
||||
let t = array[lo];
|
||||
array[lo++] = array[hi];
|
||||
array[hi--] = t;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Perform the binary sort of the array in the range [lo, hi) where start is
|
||||
* the first element possibly out of order.
|
||||
*
|
||||
* @param {array} array - The array to sort.
|
||||
* @param {number} lo - First element in the range (inclusive).
|
||||
* @param {number} hi - Last element in the range.
|
||||
* @param {number} start - First element possibly out of order.
|
||||
* @param {function} compare - Item comparison function.
|
||||
*/
|
||||
function binaryInsertionSort(array, lo, hi, start, compare) {
|
||||
if (start === lo) {
|
||||
start++;
|
||||
}
|
||||
|
||||
for (; start < hi; start++) {
|
||||
let pivot = array[start];
|
||||
|
||||
// Ranges of the array where pivot belongs
|
||||
let left = lo;
|
||||
let right = start;
|
||||
|
||||
/*
|
||||
* pivot >= array[i] for i in [lo, left)
|
||||
* pivot < array[i] for i in in [right, start)
|
||||
*/
|
||||
while (left < right) {
|
||||
let mid = (left + right) >>> 1;
|
||||
|
||||
if (compare(pivot, array[mid]) < 0) {
|
||||
right = mid;
|
||||
} else {
|
||||
left = mid + 1;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Move elements right to make room for the pivot. If there are elements
|
||||
* equal to pivot, left points to the first slot after them: this is also
|
||||
* a reason for which TimSort is stable
|
||||
*/
|
||||
let n = start - left;
|
||||
// Switch is just an optimization for small arrays
|
||||
switch (n) {
|
||||
case 3:
|
||||
array[left + 3] = array[left + 2];
|
||||
/* falls through */
|
||||
case 2:
|
||||
array[left + 2] = array[left + 1];
|
||||
/* falls through */
|
||||
case 1:
|
||||
array[left + 1] = array[left];
|
||||
break;
|
||||
default:
|
||||
while (n > 0) {
|
||||
array[left + n] = array[left + n - 1];
|
||||
n--;
|
||||
}
|
||||
}
|
||||
|
||||
array[left] = pivot;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the position at which to insert a value in a sorted range. If the range
|
||||
* contains elements equal to the value the leftmost element index is returned
|
||||
* (for stability).
|
||||
*
|
||||
* @param {number} value - Value to insert.
|
||||
* @param {array} array - The array in which to insert value.
|
||||
* @param {number} start - First element in the range.
|
||||
* @param {number} length - Length of the range.
|
||||
* @param {number} hint - The index at which to begin the search.
|
||||
* @param {function} compare - Item comparison function.
|
||||
* @return {number} - The index where to insert value.
|
||||
*/
|
||||
function gallopLeft(value, array, start, length, hint, compare) {
|
||||
let lastOffset = 0;
|
||||
let maxOffset = 0;
|
||||
let offset = 1;
|
||||
|
||||
if (compare(value, array[start + hint]) > 0) {
|
||||
maxOffset = length - hint;
|
||||
|
||||
while (offset < maxOffset && compare(value, array[start + hint + offset]) > 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
|
||||
// Make offsets relative to start
|
||||
lastOffset += hint;
|
||||
offset += hint;
|
||||
|
||||
// value <= array[start + hint]
|
||||
} else {
|
||||
maxOffset = hint + 1;
|
||||
while (offset < maxOffset && compare(value, array[start + hint - offset]) <= 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
|
||||
// Make offsets relative to start
|
||||
let tmp = lastOffset;
|
||||
lastOffset = hint - offset;
|
||||
offset = hint - tmp;
|
||||
}
|
||||
|
||||
/*
|
||||
* Now array[start+lastOffset] < value <= array[start+offset], so value
|
||||
* belongs somewhere in the range (start + lastOffset, start + offset]. Do a
|
||||
* binary search, with invariant array[start + lastOffset - 1] < value <=
|
||||
* array[start + offset].
|
||||
*/
|
||||
lastOffset++;
|
||||
while (lastOffset < offset) {
|
||||
let m = lastOffset + ((offset - lastOffset) >>> 1);
|
||||
|
||||
if (compare(value, array[start + m]) > 0) {
|
||||
lastOffset = m + 1;
|
||||
|
||||
} else {
|
||||
offset = m;
|
||||
}
|
||||
}
|
||||
return offset;
|
||||
}
|
||||
|
||||
/**
|
||||
* Find the position at which to insert a value in a sorted range. If the range
|
||||
* contains elements equal to the value the rightmost element index is returned
|
||||
* (for stability).
|
||||
*
|
||||
* @param {number} value - Value to insert.
|
||||
* @param {array} array - The array in which to insert value.
|
||||
* @param {number} start - First element in the range.
|
||||
* @param {number} length - Length of the range.
|
||||
* @param {number} hint - The index at which to begin the search.
|
||||
* @param {function} compare - Item comparison function.
|
||||
* @return {number} - The index where to insert value.
|
||||
*/
|
||||
function gallopRight(value, array, start, length, hint, compare) {
|
||||
let lastOffset = 0;
|
||||
let maxOffset = 0;
|
||||
let offset = 1;
|
||||
|
||||
if (compare(value, array[start + hint]) < 0) {
|
||||
maxOffset = hint + 1;
|
||||
|
||||
while (offset < maxOffset && compare(value, array[start + hint - offset]) < 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
|
||||
// Make offsets relative to start
|
||||
let tmp = lastOffset;
|
||||
lastOffset = hint - offset;
|
||||
offset = hint - tmp;
|
||||
|
||||
// value >= array[start + hint]
|
||||
} else {
|
||||
maxOffset = length - hint;
|
||||
|
||||
while (offset < maxOffset && compare(value, array[start + hint + offset]) >= 0) {
|
||||
lastOffset = offset;
|
||||
offset = (offset << 1) + 1;
|
||||
|
||||
if (offset <= 0) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
}
|
||||
|
||||
if (offset > maxOffset) {
|
||||
offset = maxOffset;
|
||||
}
|
||||
|
||||
// Make offsets relative to start
|
||||
lastOffset += hint;
|
||||
offset += hint;
|
||||
}
|
||||
|
||||
/*
|
||||
* Now array[start+lastOffset] < value <= array[start+offset], so value
|
||||
* belongs somewhere in the range (start + lastOffset, start + offset]. Do a
|
||||
* binary search, with invariant array[start + lastOffset - 1] < value <=
|
||||
* array[start + offset].
|
||||
*/
|
||||
lastOffset++;
|
||||
|
||||
while (lastOffset < offset) {
|
||||
let m = lastOffset + ((offset - lastOffset) >>> 1);
|
||||
|
||||
if (compare(value, array[start + m]) < 0) {
|
||||
offset = m;
|
||||
|
||||
} else {
|
||||
lastOffset = m + 1;
|
||||
}
|
||||
}
|
||||
|
||||
return offset;
|
||||
}
|
||||
|
||||
class TimSort {
|
||||
|
||||
constructor(array, compare) {
|
||||
this.array = array;
|
||||
this.compare = compare;
|
||||
this.minGallop = DEFAULT_MIN_GALLOPING;
|
||||
this.length = array.length;
|
||||
|
||||
this.tmpStorageLength = DEFAULT_TMP_STORAGE_LENGTH;
|
||||
if (this.length < 2 * DEFAULT_TMP_STORAGE_LENGTH) {
|
||||
this.tmpStorageLength = this.length >>> 1;
|
||||
}
|
||||
|
||||
this.tmp = new Array(this.tmpStorageLength);
|
||||
|
||||
this.stackLength =
|
||||
(this.length < 120 ? 5 :
|
||||
this.length < 1542 ? 10 :
|
||||
this.length < 119151 ? 19 : 40);
|
||||
|
||||
this.runStart = new Array(this.stackLength);
|
||||
this.runLength = new Array(this.stackLength);
|
||||
this.stackSize = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Push a new run on TimSort's stack.
|
||||
*
|
||||
* @param {number} runStart - Start index of the run in the original array.
|
||||
* @param {number} runLength - Length of the run;
|
||||
*/
|
||||
pushRun(runStart, runLength) {
|
||||
this.runStart[this.stackSize] = runStart;
|
||||
this.runLength[this.stackSize] = runLength;
|
||||
this.stackSize += 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Merge runs on TimSort's stack so that the following holds for all i:
|
||||
* 1) runLength[i - 3] > runLength[i - 2] + runLength[i - 1]
|
||||
* 2) runLength[i - 2] > runLength[i - 1]
|
||||
*/
|
||||
mergeRuns() {
|
||||
while (this.stackSize > 1) {
|
||||
let n = this.stackSize - 2;
|
||||
|
||||
if ((n >= 1 &&
|
||||
this.runLength[n - 1] <= this.runLength[n] + this.runLength[n + 1]) ||
|
||||
(n >= 2 &&
|
||||
this.runLength[n - 2] <= this.runLength[n] + this.runLength[n - 1])) {
|
||||
|
||||
if (this.runLength[n - 1] < this.runLength[n + 1]) {
|
||||
n--;
|
||||
}
|
||||
|
||||
} else if (this.runLength[n] > this.runLength[n + 1]) {
|
||||
break;
|
||||
}
|
||||
this.mergeAt(n);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Merge all runs on TimSort's stack until only one remains.
|
||||
*/
|
||||
forceMergeRuns() {
|
||||
while (this.stackSize > 1) {
|
||||
let n = this.stackSize - 2;
|
||||
|
||||
if (n > 0 && this.runLength[n - 1] < this.runLength[n + 1]) {
|
||||
n--;
|
||||
}
|
||||
|
||||
this.mergeAt(n);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Merge the runs on the stack at positions i and i+1. Must be always be called
|
||||
* with i=stackSize-2 or i=stackSize-3 (that is, we merge on top of the stack).
|
||||
*
|
||||
* @param {number} i - Index of the run to merge in TimSort's stack.
|
||||
*/
|
||||
mergeAt(i) {
|
||||
let compare = this.compare;
|
||||
let array = this.array;
|
||||
|
||||
let start1 = this.runStart[i];
|
||||
let length1 = this.runLength[i];
|
||||
let start2 = this.runStart[i + 1];
|
||||
let length2 = this.runLength[i + 1];
|
||||
|
||||
this.runLength[i] = length1 + length2;
|
||||
|
||||
if (i === this.stackSize - 3) {
|
||||
this.runStart[i + 1] = this.runStart[i + 2];
|
||||
this.runLength[i + 1] = this.runLength[i + 2];
|
||||
}
|
||||
|
||||
this.stackSize--;
|
||||
|
||||
/*
|
||||
* Find where the first element in the second run goes in run1. Previous
|
||||
* elements in run1 are already in place
|
||||
*/
|
||||
let k = gallopRight(array[start2], array, start1, length1, 0, compare);
|
||||
start1 += k;
|
||||
length1 -= k;
|
||||
|
||||
if (length1 === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Find where the last element in the first run goes in run2. Next elements
|
||||
* in run2 are already in place
|
||||
*/
|
||||
length2 = gallopLeft(array[start1 + length1 - 1], array, start2, length2, length2 - 1, compare);
|
||||
|
||||
if (length2 === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* Merge remaining runs. A tmp array with length = min(length1, length2) is
|
||||
* used
|
||||
*/
|
||||
if (length1 <= length2) {
|
||||
this.mergeLow(start1, length1, start2, length2);
|
||||
|
||||
} else {
|
||||
this.mergeHigh(start1, length1, start2, length2);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Merge two adjacent runs in a stable way. The runs must be such that the
|
||||
* first element of run1 is bigger than the first element in run2 and the
|
||||
* last element of run1 is greater than all the elements in run2.
|
||||
* The method should be called when run1.length <= run2.length as it uses
|
||||
* TimSort temporary array to store run1. Use mergeHigh if run1.length >
|
||||
* run2.length.
|
||||
*
|
||||
* @param {number} start1 - First element in run1.
|
||||
* @param {number} length1 - Length of run1.
|
||||
* @param {number} start2 - First element in run2.
|
||||
* @param {number} length2 - Length of run2.
|
||||
*/
|
||||
mergeLow(start1, length1, start2, length2) {
|
||||
|
||||
let compare = this.compare;
|
||||
let array = this.array;
|
||||
let tmp = this.tmp;
|
||||
let i = 0;
|
||||
|
||||
for (i = 0; i < length1; i++) {
|
||||
tmp[i] = array[start1 + i];
|
||||
}
|
||||
|
||||
let cursor1 = 0;
|
||||
let cursor2 = start2;
|
||||
let dest = start1;
|
||||
|
||||
array[dest++] = array[cursor2++];
|
||||
|
||||
if (--length2 === 0) {
|
||||
for (i = 0; i < length1; i++) {
|
||||
array[dest + i] = tmp[cursor1 + i];
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (length1 === 1) {
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[dest + i] = array[cursor2 + i];
|
||||
}
|
||||
array[dest + length2] = tmp[cursor1];
|
||||
return;
|
||||
}
|
||||
|
||||
let minGallop = this.minGallop;
|
||||
|
||||
while (true) {
|
||||
let count1 = 0;
|
||||
let count2 = 0;
|
||||
let exit = false;
|
||||
|
||||
do {
|
||||
if (compare(array[cursor2], tmp[cursor1]) < 0) {
|
||||
array[dest++] = array[cursor2++];
|
||||
count2++;
|
||||
count1 = 0;
|
||||
|
||||
if (--length2 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
} else {
|
||||
array[dest++] = tmp[cursor1++];
|
||||
count1++;
|
||||
count2 = 0;
|
||||
if (--length1 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} while ((count1 | count2) < minGallop);
|
||||
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
|
||||
do {
|
||||
count1 = gallopRight(array[cursor2], tmp, cursor1, length1, 0, compare);
|
||||
|
||||
if (count1 !== 0) {
|
||||
for (i = 0; i < count1; i++) {
|
||||
array[dest + i] = tmp[cursor1 + i];
|
||||
}
|
||||
|
||||
dest += count1;
|
||||
cursor1 += count1;
|
||||
length1 -= count1;
|
||||
if (length1 <= 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
array[dest++] = array[cursor2++];
|
||||
|
||||
if (--length2 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
count2 = gallopLeft(tmp[cursor1], array, cursor2, length2, 0, compare);
|
||||
|
||||
if (count2 !== 0) {
|
||||
for (i = 0; i < count2; i++) {
|
||||
array[dest + i] = array[cursor2 + i];
|
||||
}
|
||||
|
||||
dest += count2;
|
||||
cursor2 += count2;
|
||||
length2 -= count2;
|
||||
|
||||
if (length2 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
array[dest++] = tmp[cursor1++];
|
||||
|
||||
if (--length1 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
minGallop--;
|
||||
|
||||
} while (count1 >= DEFAULT_MIN_GALLOPING || count2 >= DEFAULT_MIN_GALLOPING);
|
||||
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (minGallop < 0) {
|
||||
minGallop = 0;
|
||||
}
|
||||
|
||||
minGallop += 2;
|
||||
}
|
||||
|
||||
this.minGallop = minGallop;
|
||||
|
||||
if (minGallop < 1) {
|
||||
this.minGallop = 1;
|
||||
}
|
||||
|
||||
if (length1 === 1) {
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[dest + i] = array[cursor2 + i];
|
||||
}
|
||||
array[dest + length2] = tmp[cursor1];
|
||||
|
||||
} else if (length1 === 0) {
|
||||
throw new Error('mergeLow preconditions were not respected');
|
||||
|
||||
} else {
|
||||
for (i = 0; i < length1; i++) {
|
||||
array[dest + i] = tmp[cursor1 + i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Merge two adjacent runs in a stable way. The runs must be such that the
|
||||
* first element of run1 is bigger than the first element in run2 and the
|
||||
* last element of run1 is greater than all the elements in run2.
|
||||
* The method should be called when run1.length > run2.length as it uses
|
||||
* TimSort temporary array to store run2. Use mergeLow if run1.length <=
|
||||
* run2.length.
|
||||
*
|
||||
* @param {number} start1 - First element in run1.
|
||||
* @param {number} length1 - Length of run1.
|
||||
* @param {number} start2 - First element in run2.
|
||||
* @param {number} length2 - Length of run2.
|
||||
*/
|
||||
mergeHigh(start1, length1, start2, length2) {
|
||||
let compare = this.compare;
|
||||
let array = this.array;
|
||||
let tmp = this.tmp;
|
||||
let i = 0;
|
||||
|
||||
for (i = 0; i < length2; i++) {
|
||||
tmp[i] = array[start2 + i];
|
||||
}
|
||||
|
||||
let cursor1 = start1 + length1 - 1;
|
||||
let cursor2 = length2 - 1;
|
||||
let dest = start2 + length2 - 1;
|
||||
let customCursor = 0;
|
||||
let customDest = 0;
|
||||
|
||||
array[dest--] = array[cursor1--];
|
||||
|
||||
if (--length1 === 0) {
|
||||
customCursor = dest - (length2 - 1);
|
||||
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[customCursor + i] = tmp[i];
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (length2 === 1) {
|
||||
dest -= length1;
|
||||
cursor1 -= length1;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor1 + 1;
|
||||
|
||||
for (i = length1 - 1; i >= 0; i--) {
|
||||
array[customDest + i] = array[customCursor + i];
|
||||
}
|
||||
|
||||
array[dest] = tmp[cursor2];
|
||||
return;
|
||||
}
|
||||
|
||||
let minGallop = this.minGallop;
|
||||
|
||||
while (true) {
|
||||
let count1 = 0;
|
||||
let count2 = 0;
|
||||
let exit = false;
|
||||
|
||||
do {
|
||||
if (compare(tmp[cursor2], array[cursor1]) < 0) {
|
||||
array[dest--] = array[cursor1--];
|
||||
count1++;
|
||||
count2 = 0;
|
||||
if (--length1 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
} else {
|
||||
array[dest--] = tmp[cursor2--];
|
||||
count2++;
|
||||
count1 = 0;
|
||||
if (--length2 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} while ((count1 | count2) < minGallop);
|
||||
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
|
||||
do {
|
||||
count1 = length1 - gallopRight(tmp[cursor2], array, start1, length1, length1 - 1, compare);
|
||||
|
||||
if (count1 !== 0) {
|
||||
dest -= count1;
|
||||
cursor1 -= count1;
|
||||
length1 -= count1;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor1 + 1;
|
||||
|
||||
for (i = count1 - 1; i >= 0; i--) {
|
||||
array[customDest + i] = array[customCursor + i];
|
||||
}
|
||||
|
||||
if (length1 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
array[dest--] = tmp[cursor2--];
|
||||
|
||||
if (--length2 === 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
count2 = length2 - gallopLeft(array[cursor1], tmp, 0, length2, length2 - 1, compare);
|
||||
|
||||
if (count2 !== 0) {
|
||||
dest -= count2;
|
||||
cursor2 -= count2;
|
||||
length2 -= count2;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor2 + 1;
|
||||
|
||||
for (i = 0; i < count2; i++) {
|
||||
array[customDest + i] = tmp[customCursor + i];
|
||||
}
|
||||
|
||||
if (length2 <= 1) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
array[dest--] = array[cursor1--];
|
||||
|
||||
if (--length1 === 0) {
|
||||
exit = true;
|
||||
break;
|
||||
}
|
||||
|
||||
minGallop--;
|
||||
|
||||
} while (count1 >= DEFAULT_MIN_GALLOPING || count2 >= DEFAULT_MIN_GALLOPING);
|
||||
|
||||
if (exit) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (minGallop < 0) {
|
||||
minGallop = 0;
|
||||
}
|
||||
|
||||
minGallop += 2;
|
||||
}
|
||||
|
||||
this.minGallop = minGallop;
|
||||
|
||||
if (minGallop < 1) {
|
||||
this.minGallop = 1;
|
||||
}
|
||||
|
||||
if (length2 === 1) {
|
||||
dest -= length1;
|
||||
cursor1 -= length1;
|
||||
customDest = dest + 1;
|
||||
customCursor = cursor1 + 1;
|
||||
|
||||
for (i = length1 - 1; i >= 0; i--) {
|
||||
array[customDest + i] = array[customCursor + i];
|
||||
}
|
||||
|
||||
array[dest] = tmp[cursor2];
|
||||
|
||||
} else if (length2 === 0) {
|
||||
throw new Error('mergeHigh preconditions were not respected');
|
||||
|
||||
} else {
|
||||
customCursor = dest - (length2 - 1);
|
||||
for (i = 0; i < length2; i++) {
|
||||
array[customCursor + i] = tmp[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sort an array in the range [lo, hi) using TimSort.
|
||||
*
|
||||
* @param {array} array - The array to sort.
|
||||
* @param {number} lo - First element in the range (inclusive).
|
||||
* @param {number} hi - Last element in the range.
|
||||
* @param {function=} compare - Item comparison function. Default is alphabetical.
|
||||
*/
|
||||
export default function (array, lo, hi, compare) {
|
||||
if (!Array.isArray(array)) {
|
||||
throw new TypeError('Can only sort arrays');
|
||||
}
|
||||
|
||||
/*
|
||||
* Handle the case where a comparison function is not provided. We do
|
||||
* lexicographic sorting
|
||||
*/
|
||||
|
||||
if (lo === undefined) {
|
||||
lo = 0;
|
||||
}
|
||||
|
||||
if (hi === undefined) {
|
||||
hi = array.length;
|
||||
}
|
||||
|
||||
if (compare === undefined) {
|
||||
compare = alphabeticalCompare;
|
||||
}
|
||||
|
||||
let remaining = hi - lo;
|
||||
|
||||
// The array is already sorted
|
||||
if (remaining < 2) {
|
||||
return;
|
||||
}
|
||||
|
||||
let runLength = 0;
|
||||
// On small arrays binary sort can be used directly
|
||||
if (remaining < DEFAULT_MIN_MERGE) {
|
||||
runLength = makeAscendingRun(array, lo, hi, compare);
|
||||
binaryInsertionSort(array, lo, hi, lo + runLength, compare);
|
||||
return;
|
||||
}
|
||||
|
||||
let ts = new TimSort(array, compare);
|
||||
|
||||
let minRun = minRunLength(remaining);
|
||||
|
||||
do {
|
||||
runLength = makeAscendingRun(array, lo, hi, compare);
|
||||
if (runLength < minRun) {
|
||||
let force = remaining;
|
||||
if (force > minRun) {
|
||||
force = minRun;
|
||||
}
|
||||
|
||||
binaryInsertionSort(array, lo, lo + force, lo + runLength, compare);
|
||||
runLength = force;
|
||||
}
|
||||
// Push new run and merge if necessary
|
||||
ts.pushRun(lo, runLength);
|
||||
ts.mergeRuns();
|
||||
|
||||
// Go find next run
|
||||
remaining -= runLength;
|
||||
lo += runLength;
|
||||
|
||||
} while (remaining !== 0);
|
||||
|
||||
// Force merging of remaining runs
|
||||
ts.forceMergeRuns();
|
||||
}
|
129
engine/cocos2d/renderer/memop/typed-array-pool.js
Normal file
129
engine/cocos2d/renderer/memop/typed-array-pool.js
Normal file
@@ -0,0 +1,129 @@
|
||||
let _bufferPools = Array(8);
|
||||
for (let i = 0; i < 8; ++i) {
|
||||
_bufferPools[i] = [];
|
||||
}
|
||||
|
||||
function _nextPow16(v) {
|
||||
for (let i = 16; i <= (1 << 28); i *= 16) {
|
||||
if (v <= i) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
function _log2(v) {
|
||||
let r, shift;
|
||||
r = (v > 0xFFFF) << 4; v >>>= r;
|
||||
shift = (v > 0xFF) << 3; v >>>= shift; r |= shift;
|
||||
shift = (v > 0xF) << 2; v >>>= shift; r |= shift;
|
||||
shift = (v > 0x3) << 1; v >>>= shift; r |= shift;
|
||||
return r | (v >> 1);
|
||||
}
|
||||
|
||||
function _alloc(n) {
|
||||
let sz = _nextPow16(n);
|
||||
let bin = _bufferPools[_log2(sz) >> 2];
|
||||
if (bin.length > 0) {
|
||||
return bin.pop();
|
||||
}
|
||||
return new ArrayBuffer(sz);
|
||||
}
|
||||
|
||||
function _free(buf) {
|
||||
_bufferPools[_log2(buf.byteLength) >> 2].push(buf);
|
||||
}
|
||||
|
||||
export default {
|
||||
alloc_int8(n) {
|
||||
let result = new Int8Array(_alloc(n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_uint8(n) {
|
||||
let result = new Uint8Array(_alloc(n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_int16(n) {
|
||||
let result = new Int16Array(_alloc(2 * n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_uint16(n) {
|
||||
let result = new Uint16Array(_alloc(2 * n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_int32(n) {
|
||||
let result = new Int32Array(_alloc(4 * n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_uint32(n) {
|
||||
let result = new Uint32Array(_alloc(4 * n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_float32(n) {
|
||||
let result = new Float32Array(_alloc(4 * n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_float64(n) {
|
||||
let result = new Float64Array(_alloc(8 * n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
alloc_dataview(n) {
|
||||
let result = new DataView(_alloc(n), 0, n);
|
||||
if (result.length !== n) {
|
||||
return result.subarray(0, n);
|
||||
}
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
free(array) {
|
||||
_free(array.buffer);
|
||||
},
|
||||
|
||||
reset() {
|
||||
let _bufferPools = Array(8);
|
||||
for (let i = 0; i < 8; ++i) {
|
||||
_bufferPools[i] = [];
|
||||
}
|
||||
},
|
||||
};
|
Reference in New Issue
Block a user