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初始化
This commit is contained in:
567
cocos2d-x/cocos/platform/desktop/CCGLView-desktop.cpp
Normal file
567
cocos2d-x/cocos/platform/desktop/CCGLView-desktop.cpp
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@@ -0,0 +1,567 @@
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/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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||||
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http://www.cocos2d-x.org
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||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
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****************************************************************************/
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#include "platform/desktop/CCGLView-desktop.h"
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#include "scripting/js-bindings/event/EventDispatcher.h"
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#include "cocos/scripting/js-bindings/jswrapper/SeApi.h"
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#include "base/ccMacros.h"
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#include "base/ccUtils.h"
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#include "platform/CCApplication.h"
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#include "cocos/ui/edit-box/EditBox.h"
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#include <cmath>
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#include <unordered_map>
|
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|
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NS_CC_BEGIN
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|
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GLView* GLFWEventHandler::_view = nullptr;
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||||
|
||||
namespace
|
||||
{
|
||||
struct RGBA
|
||||
{
|
||||
int r = 0;
|
||||
int g = 0;
|
||||
int b = 0;
|
||||
int a = 0;
|
||||
};
|
||||
|
||||
struct DepthInfo
|
||||
{
|
||||
int depth = 0;
|
||||
int stencil = 0;
|
||||
};
|
||||
|
||||
struct RGBA pixelformat2RGBA(Application::PixelFormat pixelformat)
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||||
{
|
||||
struct RGBA ret;
|
||||
if (Application::PixelFormat::RGBA8 == pixelformat)
|
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ret.r = ret.g = ret.b = ret. a = 8;
|
||||
|
||||
if (Application::PixelFormat::RGB565 == pixelformat)
|
||||
{
|
||||
ret.r = 5;
|
||||
ret.g = 6;
|
||||
ret.b = 5;
|
||||
}
|
||||
|
||||
if (Application::PixelFormat::RGB8 == pixelformat)
|
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ret.r = ret.g = ret.b = 8;
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|
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return ret;
|
||||
}
|
||||
|
||||
struct DepthInfo depthformat2DepthInfo(Application::DepthFormat depthFormat)
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{
|
||||
struct DepthInfo ret;
|
||||
switch (depthFormat)
|
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{
|
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case Application::DepthFormat::NONE:
|
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break;
|
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case Application::DepthFormat::DEPTH_COMPONENT16:
|
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ret.depth = 16;
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break;
|
||||
case Application::DepthFormat::DEPTH_COMPONENT24:
|
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ret.depth = 24;
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break;
|
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case Application::DepthFormat::DEPTH_COMPONENT32F:
|
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ret.depth = 32;
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break;
|
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case Application::DepthFormat::DEPTH24_STENCIL8:
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ret.depth = 24;
|
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ret.stencil = 8;
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break;
|
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case Application::DepthFormat::DEPTH32F_STENCIL8:
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ret.depth = 32;
|
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ret.stencil = 8;
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break;
|
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case Application::DepthFormat::STENCIL_INDEX8:
|
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ret.stencil = 8;
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||||
break;
|
||||
default:
|
||||
break;
|
||||
}
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||||
|
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return ret;
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}
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}
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|
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//////////////////////////////////////////////////////////////////////////
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// implement GLView
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//////////////////////////////////////////////////////////////////////////
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GLView::GLView(Application* application, const std::string& name, int x, int y, int width, int height,
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Application::PixelFormat pixelformat, Application::DepthFormat depthFormat, int multisamplingCount)
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: _application(application)
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, _mainWindow(nullptr)
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, _monitor(nullptr)
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, _mouseX(0.0f)
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, _mouseY(0.0f)
|
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{
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GLFWEventHandler::setGLView(this);
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glfwSetErrorCallback(GLFWEventHandler::onGLFWError);
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glfwInit();
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|
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struct RGBA rgba = pixelformat2RGBA(pixelformat);
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struct DepthInfo depthInfo = depthformat2DepthInfo(depthFormat);
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|
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glfwWindowHint(GLFW_RED_BITS, rgba.r);
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glfwWindowHint(GLFW_GREEN_BITS, rgba.g);
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glfwWindowHint(GLFW_BLUE_BITS, rgba.b);
|
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glfwWindowHint(GLFW_ALPHA_BITS, rgba.a);
|
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glfwWindowHint(GLFW_DEPTH_BITS, depthInfo.depth);
|
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glfwWindowHint(GLFW_STENCIL_BITS, depthInfo.stencil);
|
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glfwWindowHint(GLFW_SAMPLES, multisamplingCount);
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_mainWindow = glfwCreateWindow(width, height, name.c_str(), _monitor, nullptr);
|
||||
|
||||
if (_mainWindow == nullptr)
|
||||
{
|
||||
std::string message = "Can't create window";
|
||||
if (!_glfwError.empty())
|
||||
{
|
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message.append("\nMore info: \n");
|
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message.append(_glfwError);
|
||||
}
|
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printf("%s\n", message.c_str());
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return;
|
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}
|
||||
|
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glfwMakeContextCurrent(_mainWindow);
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|
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glfwSetMouseButtonCallback(_mainWindow, GLFWEventHandler::onGLFWMouseCallBack);
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glfwSetCursorPosCallback(_mainWindow, GLFWEventHandler::onGLFWMouseMoveCallBack);
|
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glfwSetScrollCallback(_mainWindow, GLFWEventHandler::onGLFWMouseScrollCallback);
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glfwSetCharCallback(_mainWindow, GLFWEventHandler::onGLFWCharCallback);
|
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glfwSetKeyCallback(_mainWindow, GLFWEventHandler::onGLFWKeyCallback);
|
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glfwSetWindowIconifyCallback(_mainWindow, GLFWEventHandler::onGLFWWindowIconifyCallback);
|
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glfwSetWindowSizeCallback(_mainWindow, GLFWEventHandler::onGLFWWindowSizeFunCallback);
|
||||
|
||||
// check OpenGL version at first
|
||||
const GLubyte* glVersion = glGetString(GL_VERSION);
|
||||
|
||||
if (utils::atof((const char*)glVersion) < 1.5 )
|
||||
{
|
||||
char strComplain[256] = {0};
|
||||
sprintf(strComplain,
|
||||
"OpenGL 1.5 or higher is required (your version is %s). Please upgrade the driver of your video card.",
|
||||
glVersion);
|
||||
printf("%s\n", strComplain);
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return;
|
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}
|
||||
|
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initGlew();
|
||||
|
||||
// Enable point size by default.
|
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glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
|
||||
|
||||
if(multisamplingCount > 0)
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glEnable(GL_MULTISAMPLE);
|
||||
|
||||
computeScale();
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||||
|
||||
glGetIntegerv(GL_FRAMEBUFFER_BINDING, &_mainFBO);
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Application::getInstance()->updateViewSize(width * _scale, height * _scale);
|
||||
}
|
||||
|
||||
GLView::~GLView()
|
||||
{
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||||
GLFWEventHandler::setGLView(nullptr);
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||||
glfwTerminate();
|
||||
}
|
||||
|
||||
bool GLView::windowShouldClose() const
|
||||
{
|
||||
if(_mainWindow)
|
||||
return glfwWindowShouldClose(_mainWindow) ? true : false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
void GLView::pollEvents()
|
||||
{
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||||
glfwPollEvents();
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||||
}
|
||||
|
||||
void GLView::swapBuffers()
|
||||
{
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glfwSwapBuffers(_mainWindow);
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}
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||||
|
||||
float GLView::getScale() const
|
||||
{
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||||
return _scale;
|
||||
}
|
||||
|
||||
GLint GLView::getMainFBO() const
|
||||
{
|
||||
return _mainFBO;
|
||||
}
|
||||
|
||||
void GLView::setIsEditboxEditing(bool value)
|
||||
{
|
||||
_isEditboxEditing = value;
|
||||
}
|
||||
|
||||
void GLView::onGLFWError(int errorID, const char* errorDesc)
|
||||
{
|
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if (_mainWindow)
|
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printf("GLFWError #%d Happen, %s\n", errorID, errorDesc);
|
||||
else
|
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printf("GLFWError #%d Happen, %s\n", errorID, errorDesc);
|
||||
}
|
||||
|
||||
namespace
|
||||
{
|
||||
void dispatchMouseEvent(double x, double y, unsigned short button, cocos2d::MouseEvent::Type type)
|
||||
{
|
||||
cocos2d::MouseEvent mouseEvent;
|
||||
mouseEvent.x = x;
|
||||
mouseEvent.y = y;
|
||||
mouseEvent.button = button;
|
||||
mouseEvent.type = type;
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cocos2d::EventDispatcher::dispatchMouseEvent(mouseEvent);
|
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}
|
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}
|
||||
|
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void GLView::onGLFWMouseCallBack(GLFWwindow* /*window*/, int button, int action, int /*modify*/)
|
||||
{
|
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if (_isEditboxEditing)
|
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EditBox::complete();
|
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|
||||
unsigned short jsButton;
|
||||
if (GLFW_MOUSE_BUTTON_LEFT == button)
|
||||
jsButton = 0;
|
||||
else if (GLFW_MOUSE_BUTTON_MIDDLE == button)
|
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jsButton = 1;
|
||||
else if (GLFW_MOUSE_BUTTON_RIGHT == button)
|
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jsButton = 2;
|
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|
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if (GLFW_PRESS == action)
|
||||
{
|
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dispatchMouseEvent(_mouseX, _mouseY, jsButton, MouseEvent::Type::DOWN);
|
||||
}
|
||||
else if (GLFW_RELEASE == action)
|
||||
{
|
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dispatchMouseEvent(_mouseX, _mouseY, jsButton, MouseEvent::Type::UP);
|
||||
}
|
||||
}
|
||||
|
||||
void GLView::onGLFWMouseScrollCallback(GLFWwindow* window, double x, double y)
|
||||
{
|
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if (_isEditboxEditing)
|
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return;
|
||||
|
||||
dispatchMouseEvent(x, y, 0, MouseEvent::Type::WHEEL);
|
||||
}
|
||||
|
||||
void GLView::onGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y)
|
||||
{
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_mouseX = (float)x;
|
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_mouseY = (float)y;
|
||||
|
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if (_isEditboxEditing)
|
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return;
|
||||
|
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dispatchMouseEvent(_mouseX, _mouseY, 0, MouseEvent::Type::MOVE);
|
||||
}
|
||||
|
||||
void GLView::onGLFWKeyCallback(GLFWwindow* /*window*/, int key, int /*scancode*/, int action, int mods)
|
||||
{
|
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// printf("key: %d, action: %d, mods: %d\n", key, action, mods);
|
||||
int keyInWeb = -1;
|
||||
if (key >= GLFW_KEY_0 && key <= GLFW_KEY_9)
|
||||
keyInWeb = key;
|
||||
else if (key >= GLFW_KEY_A && key <= GLFW_KEY_Z)
|
||||
keyInWeb = key;
|
||||
else if (key >= GLFW_KEY_F1 && key <= GLFW_KEY_F12)
|
||||
keyInWeb = key - 178;
|
||||
else if (key >= GLFW_KEY_KP_0 && key <= GLFW_KEY_KP_9)
|
||||
keyInWeb = key - 272 + 10000; // For indicating number in Numberpad, needs to be converted in JS.
|
||||
else if (key == GLFW_KEY_ESCAPE)
|
||||
keyInWeb = 27;
|
||||
else if (key == GLFW_KEY_MINUS)
|
||||
keyInWeb = 189;
|
||||
else if (key == GLFW_KEY_EQUAL)
|
||||
keyInWeb = 187;
|
||||
else if (key == GLFW_KEY_BACKSLASH)
|
||||
keyInWeb = 220;
|
||||
else if (key == GLFW_KEY_GRAVE_ACCENT)
|
||||
keyInWeb = 192;
|
||||
else if (key == GLFW_KEY_BACKSPACE)
|
||||
keyInWeb = 8;
|
||||
else if (key == GLFW_KEY_ENTER)
|
||||
keyInWeb = 13;
|
||||
else if (key == GLFW_KEY_LEFT_BRACKET)
|
||||
keyInWeb = 219;
|
||||
else if (key == GLFW_KEY_RIGHT_BRACKET)
|
||||
keyInWeb = 221;
|
||||
else if (key == GLFW_KEY_SEMICOLON)
|
||||
keyInWeb = 186;
|
||||
else if (key == GLFW_KEY_APOSTROPHE)
|
||||
keyInWeb = 222;
|
||||
else if (key == GLFW_KEY_TAB)
|
||||
keyInWeb = 9;
|
||||
else if (key == GLFW_KEY_LEFT_CONTROL)
|
||||
keyInWeb = 17;
|
||||
else if (key == GLFW_KEY_RIGHT_CONTROL)
|
||||
keyInWeb = 17 + 20000; // For indicating Left/Right control, needs to be converted in JS.
|
||||
else if (key == GLFW_KEY_LEFT_SHIFT)
|
||||
keyInWeb = 16;
|
||||
else if (key == GLFW_KEY_RIGHT_SHIFT)
|
||||
keyInWeb = 16 + 20000; // For indicating Left/Right shift, needs to be converted in JS.
|
||||
else if (key == GLFW_KEY_LEFT_ALT)
|
||||
keyInWeb = 18;
|
||||
else if (key == GLFW_KEY_RIGHT_ALT)
|
||||
keyInWeb = 18 + 20000; // For indicating Left/Right alt, needs to be converted in JS.
|
||||
else if (key == GLFW_KEY_LEFT_SUPER)
|
||||
keyInWeb = 91;
|
||||
else if (key == GLFW_KEY_RIGHT_SUPER)
|
||||
keyInWeb = 93;
|
||||
else if (key == GLFW_KEY_UP)
|
||||
keyInWeb = 38;
|
||||
else if (key == GLFW_KEY_DOWN)
|
||||
keyInWeb = 40;
|
||||
else if (key == GLFW_KEY_LEFT)
|
||||
keyInWeb = 37;
|
||||
else if (key == GLFW_KEY_RIGHT)
|
||||
keyInWeb = 39;
|
||||
else if (key == GLFW_KEY_MENU)
|
||||
keyInWeb = 93 + 20000;
|
||||
else if (key == GLFW_KEY_KP_ENTER)
|
||||
keyInWeb = 13 + 20000; // For indicating numpad enter, needs to be converted in JS.
|
||||
else if (key == GLFW_KEY_KP_ADD)
|
||||
keyInWeb = 107;
|
||||
else if (key == GLFW_KEY_KP_SUBTRACT)
|
||||
keyInWeb = 109;
|
||||
else if (key == GLFW_KEY_KP_MULTIPLY)
|
||||
keyInWeb = 106;
|
||||
else if (key == GLFW_KEY_KP_DIVIDE)
|
||||
keyInWeb = 111;
|
||||
else if (key == GLFW_KEY_NUM_LOCK)
|
||||
keyInWeb = 12;
|
||||
else if (key == GLFW_KEY_F13)
|
||||
keyInWeb = 124;
|
||||
else if (key == GLFW_KEY_BACKSPACE)
|
||||
keyInWeb = 8;
|
||||
else if (key == GLFW_KEY_HOME)
|
||||
keyInWeb = 36;
|
||||
else if (key == GLFW_KEY_PAGE_UP)
|
||||
keyInWeb = 33;
|
||||
else if (key == GLFW_KEY_PAGE_DOWN)
|
||||
keyInWeb = 34;
|
||||
else if (key == GLFW_KEY_END)
|
||||
keyInWeb = 35;
|
||||
else if (key == GLFW_KEY_COMMA)
|
||||
keyInWeb = 188;
|
||||
else if (key == GLFW_KEY_PERIOD)
|
||||
keyInWeb = 190;
|
||||
else if (key == GLFW_KEY_SLASH)
|
||||
keyInWeb = 191;
|
||||
else if (key == GLFW_KEY_SPACE)
|
||||
keyInWeb = 32;
|
||||
else if (key == GLFW_KEY_DELETE)
|
||||
keyInWeb = 46;
|
||||
else if (key == GLFW_KEY_KP_DECIMAL)
|
||||
keyInWeb = 110;
|
||||
else if (key == GLFW_KEY_CAPS_LOCK)
|
||||
keyInWeb = 20;
|
||||
|
||||
KeyboardEvent event;
|
||||
event.key = keyInWeb;
|
||||
if (action == GLFW_PRESS)
|
||||
event.action = KeyboardEvent::Action::PRESS;
|
||||
else if (action == GLFW_RELEASE)
|
||||
event.action = KeyboardEvent::Action::RELEASE;
|
||||
else if (action == GLFW_REPEAT)
|
||||
event.action = KeyboardEvent::Action::REPEAT;
|
||||
|
||||
if (mods & GLFW_MOD_SHIFT)
|
||||
event.shiftKeyActive = true;
|
||||
if (mods & GLFW_MOD_CONTROL)
|
||||
event.ctrlKeyActive = true;
|
||||
if (mods & GLFW_MOD_ALT)
|
||||
event.altKeyActive = true;
|
||||
if (mods & GLFW_MOD_SUPER)
|
||||
event.metaKeyActive = true;
|
||||
|
||||
EventDispatcher::dispatchKeyboardEvent(event);
|
||||
}
|
||||
|
||||
void GLView::onGLFWCharCallback(GLFWwindow* /*window*/, unsigned int character)
|
||||
{
|
||||
// REFINE
|
||||
// char16_t wcharString[2] = { (char16_t) character, 0 };
|
||||
// std::string utf8String;
|
||||
|
||||
// StringUtils::UTF16ToUTF8( wcharString, utf8String );
|
||||
// static std::set<std::string> controlUnicode = {
|
||||
// "\xEF\x9C\x80", // up
|
||||
// "\xEF\x9C\x81", // down
|
||||
// "\xEF\x9C\x82", // left
|
||||
// "\xEF\x9C\x83", // right
|
||||
// "\xEF\x9C\xA8", // delete
|
||||
// "\xEF\x9C\xA9", // home
|
||||
// "\xEF\x9C\xAB", // end
|
||||
// "\xEF\x9C\xAC", // pageup
|
||||
// "\xEF\x9C\xAD", // pagedown
|
||||
// "\xEF\x9C\xB9" // clear
|
||||
// };
|
||||
}
|
||||
|
||||
void GLView::onGLFWWindowIconifyCallback(GLFWwindow* /*window*/, int iconified)
|
||||
{
|
||||
if (iconified == GL_TRUE)
|
||||
_application->onPause();
|
||||
else
|
||||
_application->onResume();
|
||||
}
|
||||
|
||||
void GLView::onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height)
|
||||
{
|
||||
int targetWidth = width * _scale, targetHeight = height * _scale;
|
||||
Application::getInstance()->updateViewSize(targetWidth, targetHeight);
|
||||
EventDispatcher::dispatchResizeEvent(targetWidth, targetHeight);
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
|
||||
static bool glew_dynamic_binding()
|
||||
{
|
||||
const char *gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
|
||||
// If the current opengl driver doesn't have framebuffers methods, check if an extension exists
|
||||
if (glGenFramebuffers == nullptr)
|
||||
{
|
||||
log("OpenGL: glGenFramebuffers is nullptr, try to detect an extension");
|
||||
if (strstr(gl_extensions, "ARB_framebuffer_object"))
|
||||
{
|
||||
log("OpenGL: ARB_framebuffer_object is supported");
|
||||
|
||||
glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) wglGetProcAddress("glIsRenderbuffer");
|
||||
glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) wglGetProcAddress("glBindRenderbuffer");
|
||||
glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) wglGetProcAddress("glDeleteRenderbuffers");
|
||||
glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) wglGetProcAddress("glGenRenderbuffers");
|
||||
glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) wglGetProcAddress("glRenderbufferStorage");
|
||||
glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) wglGetProcAddress("glGetRenderbufferParameteriv");
|
||||
glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) wglGetProcAddress("glIsFramebuffer");
|
||||
glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) wglGetProcAddress("glBindFramebuffer");
|
||||
glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) wglGetProcAddress("glDeleteFramebuffers");
|
||||
glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) wglGetProcAddress("glGenFramebuffers");
|
||||
glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) wglGetProcAddress("glCheckFramebufferStatus");
|
||||
glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) wglGetProcAddress("glFramebufferTexture1D");
|
||||
glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) wglGetProcAddress("glFramebufferTexture2D");
|
||||
glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) wglGetProcAddress("glFramebufferTexture3D");
|
||||
glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) wglGetProcAddress("glFramebufferRenderbuffer");
|
||||
glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) wglGetProcAddress("glGetFramebufferAttachmentParameteriv");
|
||||
glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) wglGetProcAddress("glGenerateMipmap");
|
||||
}
|
||||
else
|
||||
if (strstr(gl_extensions, "EXT_framebuffer_object"))
|
||||
{
|
||||
log("OpenGL: EXT_framebuffer_object is supported");
|
||||
glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) wglGetProcAddress("glIsRenderbufferEXT");
|
||||
glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) wglGetProcAddress("glBindRenderbufferEXT");
|
||||
glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) wglGetProcAddress("glDeleteRenderbuffersEXT");
|
||||
glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) wglGetProcAddress("glGenRenderbuffersEXT");
|
||||
glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) wglGetProcAddress("glRenderbufferStorageEXT");
|
||||
glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) wglGetProcAddress("glGetRenderbufferParameterivEXT");
|
||||
glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) wglGetProcAddress("glIsFramebufferEXT");
|
||||
glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) wglGetProcAddress("glBindFramebufferEXT");
|
||||
glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) wglGetProcAddress("glDeleteFramebuffersEXT");
|
||||
glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) wglGetProcAddress("glGenFramebuffersEXT");
|
||||
glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) wglGetProcAddress("glCheckFramebufferStatusEXT");
|
||||
glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) wglGetProcAddress("glFramebufferTexture1DEXT");
|
||||
glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) wglGetProcAddress("glFramebufferTexture2DEXT");
|
||||
glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) wglGetProcAddress("glFramebufferTexture3DEXT");
|
||||
glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) wglGetProcAddress("glFramebufferRenderbufferEXT");
|
||||
glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) wglGetProcAddress("glGetFramebufferAttachmentParameterivEXT");
|
||||
glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) wglGetProcAddress("glGenerateMipmapEXT");
|
||||
}
|
||||
else
|
||||
{
|
||||
log("OpenGL: No framebuffers extension is supported");
|
||||
log("OpenGL: Any call to Fbo will crash!");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
void GLView::computeScale()
|
||||
{
|
||||
int widthInPixel = 0;
|
||||
glfwGetFramebufferSize(_mainWindow, &widthInPixel, nullptr);
|
||||
|
||||
int width = 0;
|
||||
glfwGetWindowSize(_mainWindow, &width, nullptr);
|
||||
|
||||
_scale = float(widthInPixel) / width;
|
||||
}
|
||||
|
||||
// helper
|
||||
bool GLView::initGlew()
|
||||
{
|
||||
#if (CC_TARGET_PLATFORM != CC_PLATFORM_MAC)
|
||||
GLenum GlewInitResult = glewInit();
|
||||
if (GLEW_OK != GlewInitResult)
|
||||
{
|
||||
log((char *)glewGetErrorString(GlewInitResult), "OpenGL error");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (GLEW_ARB_vertex_shader && GLEW_ARB_fragment_shader)
|
||||
{
|
||||
log("Ready for GLSL");
|
||||
}
|
||||
else
|
||||
{
|
||||
log("Not totally ready :(");
|
||||
}
|
||||
|
||||
if (glewIsSupported("GL_VERSION_2_0"))
|
||||
{
|
||||
log("Ready for OpenGL 2.0");
|
||||
}
|
||||
else
|
||||
{
|
||||
log("OpenGL 2.0 not supported");
|
||||
}
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
|
||||
if(glew_dynamic_binding() == false)
|
||||
{
|
||||
log("No OpenGL framebuffer support. Please upgrade the driver of your video card.", "OpenGL error");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // (CC_TARGET_PLATFORM != CC_PLATFORM_MAC)
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
NS_CC_END // end of namespace cocos2d;
|
159
cocos2d-x/cocos/platform/desktop/CCGLView-desktop.h
Normal file
159
cocos2d-x/cocos/platform/desktop/CCGLView-desktop.h
Normal file
@@ -0,0 +1,159 @@
|
||||
/****************************************************************************
|
||||
Copyright (c) 2010-2012 cocos2d-x.org
|
||||
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
||||
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
||||
|
||||
http://www.cocos2d-x.org
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
****************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "platform/CCGL.h"
|
||||
#include "base/ccMacros.h"
|
||||
#include "platform/CCApplication.h"
|
||||
|
||||
#include "glfw3/glfw3.h"
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32)
|
||||
#ifndef GLFW_EXPOSE_NATIVE_WIN32
|
||||
#define GLFW_EXPOSE_NATIVE_WIN32
|
||||
#endif
|
||||
#ifndef GLFW_EXPOSE_NATIVE_WGL
|
||||
#define GLFW_EXPOSE_NATIVE_WGL
|
||||
#endif
|
||||
#include "glfw3/glfw3native.h"
|
||||
#endif /* (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) */
|
||||
|
||||
#if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
#ifndef GLFW_EXPOSE_NATIVE_NSGL
|
||||
#define GLFW_EXPOSE_NATIVE_NSGL
|
||||
#endif
|
||||
#ifndef GLFW_EXPOSE_NATIVE_COCOA
|
||||
#define GLFW_EXPOSE_NATIVE_COCOA
|
||||
#endif
|
||||
#include "glfw3/glfw3native.h"
|
||||
#endif // #if (CC_TARGET_PLATFORM == CC_PLATFORM_MAC)
|
||||
|
||||
NS_CC_BEGIN
|
||||
|
||||
class CC_DLL GLView final
|
||||
{
|
||||
public:
|
||||
GLView(Application *application, const std::string& name, int x, int y, int width, int height,
|
||||
Application::PixelFormat pixelformat, Application::DepthFormat depthFormat, int multiSampleCount);
|
||||
~GLView();
|
||||
|
||||
bool windowShouldClose() const;
|
||||
void pollEvents();
|
||||
void swapBuffers();
|
||||
float getScale() const;
|
||||
GLint getMainFBO() const;
|
||||
void setIsEditboxEditing(bool value);
|
||||
|
||||
inline GLFWwindow* getGLFWWindow() const {return _mainWindow;};
|
||||
|
||||
private:
|
||||
bool initGlew();
|
||||
void computeScale();
|
||||
|
||||
// GLFW callbacks
|
||||
void onGLFWError(int errorID, const char* errorDesc);
|
||||
void onGLFWMouseCallBack(GLFWwindow* window, int button, int action, int modify);
|
||||
void onGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y);
|
||||
void onGLFWMouseScrollCallback(GLFWwindow* window, double x, double y);
|
||||
void onGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
|
||||
void onGLFWCharCallback(GLFWwindow* window, unsigned int character);
|
||||
void onGLFWWindowIconifyCallback(GLFWwindow* window, int iconified);
|
||||
void onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height);
|
||||
|
||||
GLFWwindow* _mainWindow = nullptr;
|
||||
GLFWmonitor* _monitor = nullptr;
|
||||
GLint _mainFBO = -1;
|
||||
|
||||
std::string _glfwError;
|
||||
|
||||
Application *_application = nullptr;
|
||||
|
||||
float _mouseX = 0;
|
||||
float _mouseY = 0;
|
||||
|
||||
// (framebuffer size) / (window size)
|
||||
float _scale = 1.0f;
|
||||
|
||||
bool _isEditboxEditing = false;
|
||||
|
||||
friend class GLFWEventHandler;
|
||||
};
|
||||
|
||||
|
||||
class CC_DLL GLFWEventHandler final
|
||||
{
|
||||
public:
|
||||
static void onGLFWError(int errorID, const char* errorDesc)
|
||||
{
|
||||
_view->onGLFWError(errorID, errorDesc);
|
||||
}
|
||||
|
||||
static void onGLFWMouseCallBack(GLFWwindow* window, int button, int action, int modify)
|
||||
{
|
||||
_view->onGLFWMouseCallBack(window, button, action, modify);
|
||||
}
|
||||
|
||||
static void onGLFWMouseMoveCallBack(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
_view->onGLFWMouseMoveCallBack(window, x, y);
|
||||
}
|
||||
|
||||
static void onGLFWMouseScrollCallback(GLFWwindow* window, double x, double y)
|
||||
{
|
||||
_view->onGLFWMouseScrollCallback(window, x, y);
|
||||
}
|
||||
|
||||
static void onGLFWKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods)
|
||||
{
|
||||
_view->onGLFWKeyCallback(window, key, scancode, action, mods);
|
||||
}
|
||||
|
||||
static void onGLFWCharCallback(GLFWwindow* window, unsigned int character)
|
||||
{
|
||||
_view->onGLFWCharCallback(window, character);
|
||||
}
|
||||
|
||||
static void setGLView(GLView* view)
|
||||
{
|
||||
_view = view;
|
||||
}
|
||||
|
||||
static void onGLFWWindowIconifyCallback(GLFWwindow* window, int iconified)
|
||||
{
|
||||
_view->onGLFWWindowIconifyCallback(window, iconified);
|
||||
}
|
||||
|
||||
static void onGLFWWindowSizeFunCallback(GLFWwindow *window, int width, int height)
|
||||
{
|
||||
_view->onGLFWWindowSizeFunCallback(window, width, height);
|
||||
}
|
||||
|
||||
private:
|
||||
static GLView* _view;
|
||||
};
|
||||
|
||||
NS_CC_END // end of namespace cocos2d
|
Reference in New Issue
Block a user